UnderVerse Series
Written by Jez Cajiao
Narrated by Wayne Mitchell
5/5
()
About this series
It should be a time of consolidation, of rest and giving the survivors the chance to rearm and train.
But life rarely goes as Jax expects.
New and old enemies are on the horizon, the land itself is disturbed, and worst of all, the Gods are not all he believed they are . . .
The Dark Tide Rises . . .
Titles in the series (7)
- Titan, 2nd edition
4
Jax and his people have raided the City of Fallen Souls, but just because you've grabbed the loot, doesn't mean you're home free . . . Once again, Jax has found himself in the thick of it. His party needs to escape, make changes and improve on the incomplete and barely manned ships they stole. With the city, not to mention the Dark Legion, gearing for war, he has only one choice available. Landfall. Jax and his people must take the risk of landing aboard the possessed, infested, and crumbling Sunken City. They need to move people, resources, and more around. While preparing the ships, the new citizens, and hell, Jax needs to meet most of the people who followed him blindly on the promise of a better life. Not to mention that there's new skills to learn, professions to level, and loot to be had . . . Welcome to the Sunken City . . . Welcome to the Prax Glorious Retribution . . . Welcome to TITAN!
- Brightblade, 2nd edition
1
A realm aside from our own. The center of the realities. Home to every spectrum of magic. From the beautiful to the terrible, it was all held in delicate balance by the Eternal Emperor and his immortal children. For 10,000 years, the empire was the bastion that protected the sentient races from the darkness, but the revolution, and the War of the Gods has changed all that . . . Jax seems like a regular guy, except that he fights creatures from a strange place called the UnderVerse in his sleep, leaving him covered in horrific scars when he wakes up. The mysterious disappearance of his brother five years prior has forced Jax into a holding pattern, with a job he tolerates, a girl he kinda, sorta loves . . . until he's kidnapped and given a stark choice by his asshat of a father: Go to the UnderVerse in reality, travel to the capitol of that ruined realm at the center of reality, and open a portal for the Noble Houses to return home . . . Or die, slowly. That's the good news. The bad is that he has to survive the arena first, to prove his right to go. Twelve will enter, only one can leave . . .
- The Forgotten Faithful, 2nd edition
2
New companions, new threats, and at last a real home. Jax has a chance to turn his territory into more than a relic, buried deep in the forest. War is on the horizon . . . Things are looking up for Jax, more or less. He's met the girl (Wisp) of his dreams, got some new friends (the kind he'd fought with and alongside in his gaming), and even managed to start a war . . . Okay, that last bit might not have been the wisest thing he's ever done, but the guy was an ass, and he deserved it . . . The only problem is, they say an Englishman's home is his castle, and Jax's home is in ruins . . . this place isn't going to be any use in defending his new people unless he gets it sorted, and fast! He needs materials, equipment, magic, and people. Most of all he needs time. Time to get things sorted, his ships in the air and his house in order. When you're surrounded on all sides, outclassed, outnumbered, and everyone's probably a bit brighter than you are, there's only one option . . . Attack!
- City of Fallen Souls, 2nd edition
3
Jax survived the Smugglers Path, as did most of his party, but he's suffered losses, found out just how far he's willing to go for Oracle, and seen his own darker side . . . as have his followers. The City of Himnel crawls with depravity, violence, and backstabbing, and if Jax wants to keep his people, supply his growing war-machine, and have any kind of a chance at survival, he needs to not only survive there, he needs to rob it blind! Jax's simple, honest, and straightforward methods of dealing with people would usually equate to a snowman vs. a flamethrower's chance at survival, except he's got some new tricks, some new allies, and gives even less of a damn than usual about the odds. Join Jax, Oracle, and the squad as they explore Himnel, fight in the Arena and gather other waifs and strays not to mention making new, and far more powerful enemies than he ever dreamt he would encounter. Find out what happened to Thomas, why the Legion is hated and reviled, and if Jax ever manages to get his hearts desire . . . namely a cold beer, people to leave him the hell alone, and Oracle, naked, and some "quality" time uninterrupted!
- Dark Tide Rising
7
The War of the Gods has stalled while both sides recover, borders have been established, and a form of uneasy peace descends on the Imperial Territory of Dravith . . . It should be a time of consolidation, of rest and giving the survivors the chance to rearm and train. But life rarely goes as Jax expects. New and old enemies are on the horizon, the land itself is disturbed, and worst of all, the Gods are not all he believed they are . . . The Dark Tide Rises . . .
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