Instant Android Fragmentation Management How-to
()
About this ebook
Related to Instant Android Fragmentation Management How-to
Related ebooks
Instant PhoneGap Social App Development Rating: 0 out of 5 stars0 ratingsBuilding UIs with Wijmo Rating: 0 out of 5 stars0 ratingsAndroid Studio 2 Essentials - Second Edition Rating: 0 out of 5 stars0 ratingsMastering Android Wear Application Development Rating: 0 out of 5 stars0 ratingsLeap Motion Development Essentials Rating: 0 out of 5 stars0 ratingsC++ Windows Programming Rating: 0 out of 5 stars0 ratingsTypeScript Essentials Rating: 4 out of 5 stars4/5PhoneGap for Enterprise Rating: 0 out of 5 stars0 ratingsInstant MinGW Starter Rating: 0 out of 5 stars0 ratingsMastering JavaScript Design Patterns - Second Edition Rating: 5 out of 5 stars5/5Building Web Applications with Flask Rating: 0 out of 5 stars0 ratingsApplication Development in iOS 7 Rating: 0 out of 5 stars0 ratingsPhoneGap and AngularJS for Cross-platform Development Rating: 0 out of 5 stars0 ratingsPair Programming with Chat GPT: P-AI-R Programming, #2 Rating: 0 out of 5 stars0 ratingsLearning AngularJS Animations Rating: 4 out of 5 stars4/5Opa Application Development Rating: 0 out of 5 stars0 ratingsLearning Material Design Rating: 4 out of 5 stars4/5Android Design Patterns and Best Practice Rating: 5 out of 5 stars5/5Implementing AppFog Rating: 0 out of 5 stars0 ratingsGetting Started with OpenCart Module Development Rating: 0 out of 5 stars0 ratingsAugmented Reality for Android Application Development Rating: 0 out of 5 stars0 ratingsAndroid Application Programming with OpenCV Rating: 3 out of 5 stars3/5Instant Jsoup How-to Rating: 0 out of 5 stars0 ratingsDjango Project Blueprints Rating: 0 out of 5 stars0 ratingsWordPress Mobile Applications with PhoneGap Rating: 0 out of 5 stars0 ratingsRubyMotion iOS Develoment Essentials Rating: 0 out of 5 stars0 ratingsAsynchronous Android Rating: 4 out of 5 stars4/5KnockoutJS Blueprints Rating: 0 out of 5 stars0 ratingsPersistence in PHP with Doctrine ORM Rating: 0 out of 5 stars0 ratings
Software Development & Engineering For You
Adobe Illustrator CC For Dummies Rating: 5 out of 5 stars5/5Level Up! The Guide to Great Video Game Design Rating: 4 out of 5 stars4/5Python For Dummies Rating: 4 out of 5 stars4/5Agile Practice Guide Rating: 4 out of 5 stars4/5Hand Lettering on the iPad with Procreate: Ideas and Lessons for Modern and Vintage Lettering Rating: 4 out of 5 stars4/5Data Visualization: a successful design process Rating: 4 out of 5 stars4/5Grokking Algorithms: An illustrated guide for programmers and other curious people Rating: 4 out of 5 stars4/5How to Write Effective Emails at Work Rating: 4 out of 5 stars4/5Tiny Python Projects: Learn coding and testing with puzzles and games Rating: 5 out of 5 stars5/5Modern C++ for Absolute Beginners: A Friendly Introduction to C++ Programming Language and C++11 to C++20 Standards Rating: 0 out of 5 stars0 ratingsLearn to Code. Get a Job. The Ultimate Guide to Learning and Getting Hired as a Developer. Rating: 5 out of 5 stars5/5PYTHON: Practical Python Programming For Beginners & Experts With Hands-on Project Rating: 5 out of 5 stars5/5How Do I Do That In InDesign? Rating: 5 out of 5 stars5/5How Do I Do That in Photoshop?: The Quickest Ways to Do the Things You Want to Do, Right Now! Rating: 4 out of 5 stars4/5Learning Python Rating: 5 out of 5 stars5/5Git Essentials Rating: 4 out of 5 stars4/5Beginning Programming For Dummies Rating: 4 out of 5 stars4/5Thinking Beyond Coding Rating: 5 out of 5 stars5/5Beginning C++ Game Programming - Second Edition: Learn to program with C++ by building fun games, 2nd Edition Rating: 0 out of 5 stars0 ratingsAgile: What You Need to Know About Agile Project Management, the Kanban Process, Lean Thinking, and Scrum Rating: 5 out of 5 stars5/5Lua Game Development Cookbook Rating: 0 out of 5 stars0 ratingsGood Code, Bad Code: Think like a software engineer Rating: 5 out of 5 stars5/5SQL For Dummies Rating: 0 out of 5 stars0 ratingsOneNote: The Ultimate Guide on How to Use Microsoft OneNote for Getting Things Done Rating: 1 out of 5 stars1/5Hacking for Beginners: Mastery Guide to Learn and Practice the Basics of Computer and Cyber Security Rating: 0 out of 5 stars0 ratingsReversing: Secrets of Reverse Engineering Rating: 4 out of 5 stars4/5
Reviews for Instant Android Fragmentation Management How-to
0 ratings0 reviews
Book preview
Instant Android Fragmentation Management How-to - Gianluca Pacchiella
Table of Contents
Instant Android Fragmentation Management How-to
Credits
About the Author
About the Reviewers
www.PacktPub.com
Support files, eBooks, discount offers and more
Why Subscribe?
Free Access for Packt account holders
Preface
What this book covers
What you need for this book
Who this book is for
Conventions
Reader feedback
Customer support
Downloading the example code
Errata
Piracy
Questions
1. Instant Android Fragmentation Management How-to
Installing the compatibility package (Must know)
Getting ready
How to do it...
How it works...
There's more...
API levels
Fragments (Should know)
How to do it...
How it works...
There's more...
Creating the context adapting interface
Menu
Fragments without UI
minSdkVersion and targetSdkVersion
Dialog
VERSION_CODES
Loader (Should know)
How to do it...
How it works...
There's more...
Low level
General structure of a Loader
ActionBar (Should know)
Getting ready
How to do it...
How it works...
There's more...
Home button
Action view
ShareActionProvider
Contextual ActionBar
ViewPagerIndicator
Instant Android Fragmentation Management How-to
Instant Android Fragmentation Management How-to
Copyright © 2013 Packt Publishing
All rights reserved. No part of this book may be reproduced, stored in a retrieval system, or transmitted in any form or by any means, without the prior written permission of the publisher, except in the case of brief quotations embedded in critical articles or reviews.
Every effort has been made in the preparation of this book to ensure the accuracy of the information presented. However, the information contained in this book is sold without warranty, either express or implied. Neither the author, nor Packt Publishing, and its dealers and distributors will be held liable for any damages caused or alleged to be caused directly or indirectly by this book.
Packt Publishing has endeavored to provide trademark information about all of the companies and products mentioned in this book by the appropriate use of capitals. However, Packt Publishing cannot guarantee the accuracy of this information.
First published: January 2013
Production Reference: 1160113
Published by Packt Publishing Ltd.
Livery Place
35 Livery Street
Birmingham B3 2PB, UK.
ISBN 978-1-78216-086-1
www.packtpub.com
Credits
Author
Gianluca Pacchiella
Reviewers
Rick Boyer
Visar Shehu
Acquisition Editor
Martin Bell
Commissioning Editor
Maria D'souza
Technical Editor
Prasad Dalvi
Copy Editor
Aditya Nair
Project Coordinator
Priya Sharma
Proofreader
Maria Gould
Production Coordinator
Prachali Bhiwandkar
Cover Work
Prachali Bhiwandkar
Cover Image
Sheetal Aute
About the Author
Gianluca Pacchiella is an Italian developer living in Turin. He has a Master's degree in Physics and a PhD in Mathematics. He started programming in 2000 with some weird web languages (PHP, MySQL, HTML4, and CSS), but soon he was fascinated by real programming on the UNIX systems, and fell in love with C language (and a little bit of assembly).
Some years later, Gianluca bought an Android phone and started to learn everything about it and about embedded systems. Meanwhile, he continued to improve his skills with the web application, using the Python language and the Django framework together with the Nginx web server and the PostgreSQL database.
In his spare time, he tries to learn security concepts and cryptography applied to his projects.
About the Reviewers
Rick Boyer is an Android developer with over 20 years of programming experience, with a passion for mobile development. Having programmed on different mobile devices, including Windows CE, Windows Phone, and Android, he now focuses solely on Android with his consulting business, NightSky Development. He also runs a LinkedIn forum focusing on developers bringing their apps to the market.
He can be contacted via www.linkedin.com/in/boyerrick, www.NightSkyDev.com, and LinkenIn Android Group at goo.gl/Byilc.
Visar Shehu has a PhD in Computer Science and is currently employed at the Computer Science department of South East European University in Tetovo, Macedonia. His research interests focus on intelligent web and mobile technologies that aim to integrate statistical and data mining techniques in building adaptable user interfaces