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Tutorial: December Maya
Wednesday, December 10, 2008
12:12 PM
Render Proxy:
Whenever there is a heavy mesh file or a mesh that has many copies in the scene, there is a lot that
needs to be considered. How much speed we can get, how much interaction we can get, how easy it is
to make changes, lighting etc.
More often the answers to the above come in the form of Render Proxy or stand‐ins.
The Render Proxy is a pre‐translated .mi file and is often used when interactive display is not needed.
This then allows itself to be represented as a simple low‐resolution mesh. This proxy file is only loaded
when needed by the renderer.
This workflow helps by reducing file save and hence load time, faster translation during rendering, and
enhanced interactivity for the rest of the scene.
And now for the workflow
Create an Object
Export the selection as a Mental Ray
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Tips & Tricks Maya Advanced: MR Proxy Date: 10th Dec 2008
With Default Options.
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Tips & Tricks Maya Advanced: MR Proxy Date: 10th Dec 2008
Populate the scene with other objects:
Below picture displays the original object, a polygon Cube and a NURBs Sphere
When rendered using mental ray
The original object, the cube and the sphere
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Tips & Tricks Maya Advanced: MR Proxy Date: 10th Dec 2008
Select any of the stand‐in objects (low res objects) and go to the shape node tabset
In the Render Proxy, source the file that was exported earlier
On rendering we see that the objects are replaced with the proxy objects.
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Tips & Tricks Maya Advanced: MR Proxy Date: 10th Dec 2008
Note here that for display purposes and for scene interaction, the low res. Objects can have different
colors.
That will not change the look from the proxy object
Prem Moraes
Digitally signed by Prem Moraes
DN: cn=Prem Moraes, o=Autodesk India Ltd.,
ou=M&E, email=prem.moraes@autodesk.com, c=IN
Date: 2008.12.10 13:44:21 +05'30'
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