Escolar Documentos
Profissional Documentos
Cultura Documentos
Storytelling
or
Interactive Storytelling
Interactive Fiction
Democratic Principles
“Then and Now”
RPGs
Shared Authoring
Various Storytelling Methods
Keyword “Interactive”
Art
Entertainment
Advertising
Interface
Reality
D1 – 15% of your grade explained
Rubric – 20% for each proficiency
“AWK” means your sentence was too “awkward”
for a formal paper
“Lame” means some element of the game was
lame – not you (probably)
I can haz korect your gramar and speelings
Despite giving you a link and multiple warnings
some still messed up the internal citations and
bibliography… next time I won’t be so kind (you
have been warned!)
INTERACTIVE STORYTELLING
The term was allegedly coined by veteran game
designer Chris Crawford, a main proponent and
developer and creator of “storytron.com” who defines
interactive storytelling as:
INTERACTIVE FICTION
Democracy: Fiction or Non-Fiction?
How reliable are the masses?
"Ask 100 people to answer a question or
solve a problem and the average answer will
often be at least as good as the answer of the
smartest member. With most things, the
average is mediocrity," but, "with decision-
making, it’s often excellence... as if we’ve
been programmed to be collectively smart."
-James Surowiecki
“The Wisdom of Crowds”
THEN: Fireside Stories
The lost art of the Bard…
[Greek] poems followed a strict meter – dactylic
hexameter – 18 syllables per line with special stress. They
were highly formulaic, including epithets (“gray-eyed
goddess Athena”), familiar scenes (banquets, funerals),
and traditional stories (the Trojan War). What literary
scholars discovered is that these rigid structures permitted
Homer and other bards the ability to deliver epic poetry in
dactylic hexameter while composing in real time during a
recital performance! Even as these formulae enabled
composition, they also constrained innovation; as a result,
these formulae effectively ensured that the content of the
poems changed only minimally across generations.
http://wisdomtools.com/documents/HCII2005-Siegel-final4.pdf
http://www.youtube.com/watch?v=4L7VTH8ii_8
NOW: Self-Publishing
http://www.webook.com/
http://www.thisisby.us/
http://www.lulu.com/
Not to mention
RPGs
Role Play
or “Roll” Play?
Shared Authoring
“Y.A.R.N”: http://cheats.gamespy.com/web-games/yarn-gamespy/
http://www.woodenboat.com/forum/archive/index.php/t-48628.html
http://rootclip.com/
“Secrets of Interactive Storytelling”
By Ernest W. Adams
(No longer available online – retrieved via google cache from www.next-gen.biz
http://improveverywhere.com/2008/03/09/food-court-musical/
“Online Interactive Entertainment”
http://www.thewb.com/ http://www.secondlife.com/
http://www.spore.com/
http://www.worldofwarcraft.com/index.xml
“Interactive Advertising”
“Interactive Advertising”
http://www.youtube.com/watch?v=xcmm_QXbFiY
http://www.subservientchicken.com/
http://www.trydrugs.net/
http://www.webbyawards.com/webbys/current.php?season=12
“Interactive Interface”
http://vimeo.com/1561578
http://labs.mozilla.com/2008/08/introducing-ubiquity/
“Interactive Reality”
http://www.globaltestmarket.com/
geocaching.com
Augmented Reality
http://video.google.com/videoplay?docid=6523761027552517909&hl=en
HW:
READ "Interactive Narratives Revisited" linked on
the blog,