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Version 11.6SP1
PLEASE NOTE: AVEVA Solutions has a policy of continuing product development: therefore, the information contained in this document may be subject to change without notice. AVEVA SOLUTIONS MAKES NO WARRANTY OF ANY KIND WITH REGARD TO THIS DOCUMENT, INCLUDING BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. While every effort has been made to verify the accuracy of this document, AVEVA Solutions shall not be liable for errors contained herein or direct, indirect, special, incidental or consequential damages in connection with the furnishing, performance or use of this material. This manual provides documentation relating to products to which you may not have access or which may not be licensed to you. For further information on which Products are licensed to you please refer to your licence conditions. Copyright 1991 through 2005 AVEVA Solutions Limited All rights reserved. No part of this document may be reproduced, stored in a retrieval system or transmitted, in any form or by any means, electronic, mechanical, photocopying, recording or otherwise, without prior written permission of AVEVA Solutions. The software programs described in this document are confidential information and proprietary products of AVEVA Solutions or its licensors.
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Revision History
Date October 2003 Version 11.5 Notes The structure of document has been updated in line with other documents in the series. The technical content is unchanged. Much of the text has been reworded and additional illustrations of forms and screen elements have been included. Updated to include new features of this version of PDMS. Updated and corrected for this release.
11.6 11.6.SP1
Revision History-i
Revision History
Contents
1. Read This First.............................................................................. 1-1
1.1.1. 1.1.2. 1.1.3. 1.1.4. Intended audience.................................................................................. 1-1 Preconditions and assumptions ............................................................. 1-1 Tutorial exercise..................................................................................... 1-2 Further reading....................................................................................... 1-2
Text conventions........................................................................................1-2 Terminology ...............................................................................................1-3 How this guide is Organised ......................................................................1-3 Further training in the use of PDMS ..........................................................1-4
2.
2.1. The strengths and structure of PDMS .......................................................2-1 2.2. The structure and functions of Draft ..........................................................2-2
2.2.1. 2.2.2. 2.2.3. 2.2.4. 2.2.5. 2.2.6. 2.2.7. General functions ................................................................................... 2-2 Labelling................................................................................................. 2-3 Dimensioning ......................................................................................... 2-3 2D drafting.............................................................................................. 2-3 Automatic drawing production application ............................................. 2-4 AutoDRAFT application ......................................................................... 2-4 Administration ........................................................................................ 2-4
3.
Logging in ..................................................................................................3-5 The Draft startup display............................................................................3-8 Using on-line help ....................................................................................3-11 Loading an existing drawing sheet ..........................................................3-12
3.5.1. 3.5.2. 3.5.3. 3.6.1. 3.6.2. The Draft database hierarchy .............................................................. 3-12 The Draft Explorer................................................................................ 3-13 Displaying the sheet............................................................................. 3-14 Mouse buttons...................................................................................... 3-15 Zooming and panning .......................................................................... 3-18
3.6. Using the mouse and keyboard to manipulate the view of the sheet ......3-15
Contents-i
Contents
4.
4.1. Creating a Department ..............................................................................4-1 4.2. Creating a Registry ....................................................................................4-3 4.3. Creating Drawings and Sheets ..................................................................4-5
5.
Views.............................................................................................. 5-1
5.1.1. 5.1.2. 5.1.3. 5.1.4. 5.2.1. Defining the Drawlist contents ............................................................... 5-3 Setting the scale..................................................................................... 5-5 Other options.......................................................................................... 5-5 Displaying the contents of the View ....................................................... 5-6 Setting the contents of the View .......................................................... 5-14
6.
7.
Modifying Labels Graphically.....................................................................7-8 2D Positioning Menu Options ..................................................................7-13 Gaps in Labels.........................................................................................7-14 Label Leader Attributes............................................................................7-18
8.
9.
Contents-ii
Contents
Appendix A: The Draft Database......................................................... A-1 Appendix B: Other Documentation..................................................... B-1 Index.................................................................................................Index i
Contents-iii
Contents
Contents-iv
1.
1.1.
1.1.1.
Intended audience
This guide has been written for engineers who are familiar with drafting practices but who may or may not have prior knowledge of computer-aided design systems.
1.1.2.
Contact your systems administrator if you need help in either of these areas.
1-1
1.1.3.
Tutorial exercise
The tutorial exercise runs through the guide, preceded by and interspersed with sections and paragraphs giving general information. The steps of the exercise are numbered sequentially throughout the guide. The areas of general information are separated from the tutorial as follows: The start of the exercise is indicated like this:
Exercise begins:
Each interval in the exercise for inclusion of general information is preceded by a line across the page, like this:
Exercise continues:
1.1.4.
Further reading
You can find a list of relevant AVEVA documentation in the appendices of this guide.
1.2.
Text conventions
This guide uses the following text conventions: Serif Bold for the majority of the text. to highlight important information, and to introduce special terminology. to denote internal cross references and citations. to denote keys on your keyboard. for menu names and options, and for the names of forms. for text within a form, including text that you enter yourself using the keyboard.
Serif italic
Sans-serif Sans-serif bold Typewriter
1-2
1.3.
Terminology
The following terms are used throughout this guide to describe what action to carry out:
Enter Click
Type text into the specified dialogue box, then press the Enter (or Return) key to confirm the entry. Place the mouse pointer over a specified point, then quickly press and release the designated mouse button. If no button is specified, use the left-hand mouse button. Click on the required item to select it. Place the mouse pointer over a specified point, then press and hold down the required (normally left) mouse button while moving the pointer to a second specified point. Release the button over the second point. Place the mouse pointer over a specified point, then click the left-hand mouse button twice in quick succession.
Pick Drag
Double-click
1.4.
introduces this guide and summaries its scope. gives a general overview of the structure and strengths of PDMS and of the Draft module. describes essential elements of the graphical user interface and how to start up PDMS Draft. (If you are already familiar with Motif forms and menus interfaces, you should be able to read through this part of the chapter rapidly.) The chapter describes how to display an existing drawing sheet and includes an explanation of the relevant part of the Draft database hierarchy. The method of accessing on-line help is included. describes how to create the elements of the Draft hierarchy, as necessary to create a new drawing sheet. describes how to set up Views, which define the parts of the model that are drawn on a drawing sheet describes how to populate drawing Sheets using the 3D View functionality. describes how to add Labels to items that appear in Views. It also describes how to change the appearance of the labels. describes how to add dimensions to the engineering items that appear in Views.
1-3
describes how to produce a dimensioned and labelled drawing automatically. describes how to add text and basic graphical shapes to existing sheets and views. describes how to create and manipulate section planes. describes a useful utility. illustrates the Draft database hierarchy. identifies other sources of information that supplement and expand upon the brief details given in this guide.
The guide concludes with an index, allowing you to refer back to any specific topics about whose details you need to be reminded.
1.5.
1-4
2.
2.1.
PDMS is subdivided into modules, which are used to carry out specific types of operation. This guide covers the Draft module, which is used for generating annotated and dimensioned drawings of 3D models, produced in the Design module.
2-1
2.2.
The functions of the applications, together with some notes on administration, are discussed in the following sub-sections.
2.2.1.
General functions
The Draft Graphical User Interface has been designed to allow you to generate and retrieve industry-standard engineering drawings quickly and efficiently. You can then add dimensioning and other annotations. You do not need to make any calculations or input any data, as all annotation information comes directly from the design model. Drawing Creation You select the particular part of the design model and the direction and scale to use. The design model can be viewed from any angle at any scale, including isometric views, with perspective if required. The appearance of the 3D graphics is controlled from representation rules that are pre-defined by the project administrator. This allows different types of design items to have different line styles applied to them. You can select the required representation during view creation. Various levels of wireline and hidden-line removal can be used. Sectional views can be generated by the creation of flat or stepped section planes, and there are no restrictions on the number of planes created or the selection of items that can be sectioned. The scale of the 3D graphics can be selected from a set of Metric, Architectural and Engineering values, with the option of an automatic scale selection to use the largest scale possible for the given design data and drawing sheet size. Hierarchy Facilities are available for specifying details of the hierarchy within the Draft database for the location of the drawings and their sheets.
2-2
2.2.2.
Labelling
Labels can be attached to any design element and used to display any attribute of the element. You can control the format, content and appearance of the labels, with suitable project defaults defined by the administrator. Direct reference to the design data, combined with a simple update annotation operation, means that the annotation always reflects the current state of the design model. The position and orientation of the labels can be modified graphically, to ensure a clear drawing layout. Automatic labelling (Autotagging) Labels can be automatically generated for a set of design items that match a tagging rule. The rule sets determine the type of label and which design items the labels will be applied to. For example, you could label all nozzles that have a bore of >100mm and <300mm with a pressure rating of #150. After the labels have been created, they can be automatically updated to reflect any changes to the design model. When the labels have been created, you can adjust their positions graphically.
2.2.3.
Dimensioning
There are three generic dimension types available in Draft, namely, Linear, Angular and Radial. These allow intelligent dimensions to be created to dimensioning standards. Dimensions are calculated directly from the design model. You can control the format, content and appearance of the dimensions. The administrator can define suitable project defaults. As with labelling, direct reference to the design data means that the annotation always reflects the current state of the design model, with a simple update annotation operation. The position and orientation of dimensions can be adjusted graphically.
2.2.4.
2D drafting
Draft's intelligent 2D drafting allows you to generate additional 2D annotation on the drawing sheet. Operations such as grouping, multiple copying, rubber banding, nested symbols, symbol libraries, and full element editing functions are available. Like other Draft data, all 2D annotation can be linked to the design data and so can easily be updated to follow the changes that occur in the design model.
2-3
2.2.5.
2.2.6.
AutoDRAFT application
This application is the Draft two-way interface to AutoCAD. (It is not included in the tutorial exercise in this manual.) It is possible to transfer a Draft drawing directly across to AutoCAD, where some users prefer to perform final annotation before drawing issue. The transferred drawing maintains the exact style and representation as set from Draft. The user can develop symbol libraries and drawing frames in AutoCAD and import these directly for use in Draft prior to returning the drawing from AutoCAD into Draft.
2.2.7.
Administration
This Guide only deals with the Draft User Applications. If you have administration rights within Draft, you will be able to use the Administration applications. For more information see the VANTAGE PDMS Draft Administrator Application User Guide. A brief summary of the Administration facilities follows. The Draft administrator uses the administration application to customise Draft, by setting default attributes and creating libraries of drawing frames, symbols and labels. The Administrator can set default representation rules, labelling rules, naming conventions, line styles and hatching patterns. Template drawings, which contain predefined drawing data, can be set up, thus reducing drawing creation time. Symbology The Draft administrator can generate suites of symbols to be used in both 2D annotation and as part of a symbolic label definition. The symbols are built up from standard 2D annotation elements and can be created by grouping the existing 2D annotations. The library approach to symbol definition maximises drawing consistency, whilst minimising the required storage space for the symbol itself.
2-4
3.
Getting Started
This chapter describes: how to use the mouse and elements of the windows, menus and forms from the PDMS graphical user interface. how to log in to PDMS. how to use on-line help. how to display an existing drawing.
3.1.
Basic information
This section is intended for readers who are unfamiliar with computer practices. It provides information on the use of the mouse and describes the elements that regularly appear in the windows of the graphical user interface.
3.1.1.
3-1
Getting Started
The left-hand mouse button has these functions: On a graphical view, clicking the left-hand button with the pointer over a Design element in a Drawing results in that element being selected in the Design Explorer see section 3.6.1. Clicking on a Draft element (for example a Dimension or a Label) results in that element being selected in the Draft Explorer see section 3.5.2. In a sequence of menus, dragging with the left-hand button activates the command represented by the highlighted menu option when the button is released. On a form, the effect varies according to the selected item.
The middle mouse button or wheel is used primarily to manipulate the graphical view contents. The right-hand button is used to access pop-up menu options specific to the graphical view window.
3.1.2.
Using menus
Menu options in pull-down or shortcut menus (the menu revealed by pressing and holding down the right-hand mouse button) can be in any of three formats: Standalone options initiate an action immediately. Options followed by three dots display a form requiring further input from the user in order to complete the action. Options followed by a pointer, display a subsidiary menu that offers a further range of options. Throughout this guide, related selections from menus are abbreviated using the > symbol as a separator. For example: Select Utilities>Reports>Create means: a) Select Utilities from the bar men. b) Select Reports from the resulting pull-down menu c) Move the pointer to the right and select Create from the resultant submenu.
3.1.3.
Using forms
Forms are used both to display information and to let you enter new data. Forms typically comprise an arrangement of buttons of various types, textboxes, and scrollable lists. Input to a form is usually by use of the mouse and keyboard.
3-2
Getting Started
While you have access to a form, you can change a setting, return to the initial values, accept and act on the current data, or cancel the form without applying any changes, according to the nature of the form. Forms can include any of the following elements, the uses of which are described in the following sections: text boxes drop-down lists option buttons check boxes scrollable lists action buttons.
3.1.4.
You can edit the contents of the text box by moving the pointer using the arrow keys or by moving the pointer with the mouse and clicking the left mouse button. You can delete text by using the Backspace key to delete characters to the left-hand of the pointer or the Delete key for those to the right-hand. When you have finished, confirm the entry by pressing the Enter (or Return) key. A yellow background highlights any text box with an unconfirmed setting.
3.1.5.
To change the setting, click on the down arrow or button face to reveal the full list of available options. Then pick the required option.
Drawing Production Using VANTAGE PDMS Version 11.6SP1 3-3
Getting Started
When the arrow has a bar under it, clicking on the button leads to another form, at which the required option can be selected from a scrollable list.
3.1.6.
3.1.7.
3.1.8.
3.1.9.
3-4
Getting Started
Tells PDMS to accept the current form settings, and closes the form. Cancels any changes you have made to the form, and closes the form. Tells PDMS to accept the current form settings, and leaves the form displayed for further use. Cancels any changes you have made to the form, and leaves the form displayed for further use. Closes the form, keeping the current settings. Some forms contain more specific types of control button, which carry out particular command options. The action is indicated by the name of the button (such as Add or Remove).
3.1.10.
3.2.
Logging in
This is the first step of the tutorial exercise. If you do not know where the PDMS program is stored on your system, you will have to contact your system administrator at this point.
3-5
Getting Started
Exercise begins:
1. Start PDMS by double-clicking on the PDMS icon. The following VANTAGE PDMS Login form appears, at which you specify a number of details at the start of your session.
2.
The following entries made at this form are specifically for the tutorial. Those required for your own project will be different.
3.
Enter, or select using the dropdown list button, the name of the Project in which you want to work. For this tutorial, the project is SAM (in upper case). Enter, or select using the dropdown list button, your Username. For this tutorial, it is SAMPLE (in upper case). Enter your allocated Password, which is SAMPLE (in upper case). The textbox displays an asterisk for each entered letter. Enter, or select using the dropdown list button, the part of the project Multiple Database (MDB) you want to work in. For this tutorial it is SAMPLE. Using the dropdown list, select the name of the module you wish to use. This is Draft. Make sure that you leave the Read Only box unchecked, so that you can modify the database as you work. You must specify which files (Load from) to load at startup. The options are the application default settings (Macro Files) or a customised setup saved during an earlier session (Load from Binary Files). For this tutorial select Macro Files.
4. 5. 6.
7. 8. 9.
3-6
Getting Started
When you have entered all the necessary details, the form looks like this:
10.
Click on the
button.
3-7
Getting Started
3.3.
Status Line
You can reposition or minimise these forms at any time by using the standard Windows management controls. Note that all the forms in the Draft Main Display (except the Drawing Window) can be set to the standard Windows Dockable, Hide, Floating or Auto Hide display modes by selecting from the shortcut menu in the title bar of the form. See the PDMS online help for more details. The features of the main window, as illustrated above, are summarised here. The tutorial exercise explains when relevant elements are selected to achieve particular objectives. For a detailed description of all elements, reference should be made to the online help. Title Bar This shows that the current PDMS module is Draft, and the application name, which in this case is General. The Main Display is maximised and therefore [Main Display] appears in the title bar.
3-8
Getting Started
Main Menu Bar This displays the names of the available drop-down menus. The menu bar can be repositioned and resized as described for toolbars (see below). For reference, the online help provides details of all menu options. The Toolbars The toolbars provide shortcuts to various Draft functions. The toolbars will be introduced and described as the tutorial in this manual progresses. Each toolbar is also described in the Draft online help. A menu showing the available toolbars can be displayed by positioning the pointer over a toolbar and clicking the mouse right-hand button. The menu enables you to display or hide a selected toolbar.
You can reposition and resize the toolbars as required using standard Windows manipulation methods, and detailed toolbar manipulation information can be found in the online help for any Microsoft Office product. In summary: To move a toolbar, rest the pointer over the vertical dotted line at the lefthand edge of the toolbar, press and hold down the left-hand mouse button and move the toolbar as desired:
symbol horizontally, you are able to move the toolbar (If you only move the within the main toolbar.) If you resize the main Draft window to make it smaller, you will find that the toolbars will also reduce in size and a Toolbar Options symbol will appear at the right-hand end of the toolbar:
3-9
Getting Started
Left-clicking anywhere on the Toolbar Options symbol will bring up a graphical menu enabling you to select the missing icons from the toolbar. For example:
The Main Display forms The forms within the Main Display window will be introduced and described as the tutorial in this manual progresses. Each form is also described in the Draft online help. Status Line This displays prompts and other information about Draft's current operation. You should look at it frequently, especially if the system appears to be waiting for you to do something. It will always prompt you for any input or action, which is required to carry out the next step of your current activity. If the prompt lets you repeat a task an unspecified number of times, such as picking a selection of items using the pointer, you must press the Escape key when you have finished to indicate that you are ready to move to the next operation. Drawing Window The above illustration shows the Main Display window in restored size. Drawings produced by Draft are displayed in this window. It has a pop-up menu, activated by the mouse right-hand button. Drawing Window toolbar This contains buttons that are used when modifying and creating drawings. From top to bottom, they are Reset Limits, Modify Mode, Snap to Grid, Display Grid and Restore View 1, 2, 3, and 4.
3-10
Getting Started
3.4.
Exercise continues:
11. Experiment with each of the Help options until you understand the search and navigation facilities for finding specific items of information. Use the F1 button to read the help texts for any forms, which you can currently see on your screen. When you are ready to continue, close any forms that you have been experimenting with as follows: If a form has a Dismiss button, click this button. If a form has its own menu bar, select Control>Close from that menu. Close any Help windows, which are displayed by double clicking in the control box in the top left-hand corner of each window.
12.
3-11
Getting Started
Do not close the Main Display window, because you will use it in the next part of the exercise.
3.5.
3.5.1.
WORLD
DEPT
DEPT
REGI
REGI
DRWG
DRWG
SHEE
SHEE
The Draft database is a tree structure, which for reference purposes is illustrated in Appendix A. The above hierarchy shows the part of the tree that is relevant to displaying drawings and sheets. The World is the top element. The next level down in the structure is a Department. The World can own several Departments, which are known as its Members, and the World is known as the Owner of the Departments.
3-12
Getting Started
Departments can own Registries, which can own Drawings, which can own Sheets. Later we will discuss the members of Sheets, but knowledge the above hierarchy is sufficient for the purpose of displaying a sheet. You can view the elements of the hierarchy in the Draft Explorer, but you cannot display them graphically. For more details of these elements, see the VANTAGE PDMS Draft User Guide, Part 1.
Exercise continues:
3.5.2.
Clicking the + sign shows the elements under the World which, in the Sample project, as supplied, looks like this:
14.
When you look at the Draft Explorer you will see that the first (top) element is the WORL (world) element. The World is shown in the Draft Explorer as * and cannot be either created or deleted. The World signifies owns all members displayed below it. Note the Filter tool. This enables the list of items to be filtered according to whether the user is a General User or an Administrator. The Administrator will be able to see more than a general user, but display of the DEPT (Department) and REGI (Registry) administrative elements will be skipped, only the contents of (Drawings or Libraries) of these elements will be displayed.
3-13
Getting Started
15. 16.
Select the Filter check box, then select General User or Administrator from the adjacent list to see the effects of using this tool. The Department named Stabilizer_Drawings contains drawings of the Stabilizer model supplied as part of the sample project. We will use these shortly. There are three other Departments supplied with the product: ADP-DEPT for Automatic Drawing Production sheets Project_Libraries contains sample sheets. Master_Libraries containing standard backing sheets, symbol libraries etc.
PDMS has a serialisation feature, which means it will remember the state of the Main Display when you leave Draft and re-enter it, so you dont have to remember how the display looked and recreate it.
3.5.3.
19.
20.
The Name of the sheet will be displayed in the Working Sheet toolbar list next to the button (you may need to resize the toolbar to see this)
3-14
Getting Started
and the currently selected Layer will appear in the Layers toolbar. The sheet will be displayed in the Drawing Display. A large selection of Layers (selectable from the Layers toolbar list or the Draft Explorer) exist below the Sheet (below View level), ready for when you come to create Dimensions, Labels or 2D primitive annotation. (See later in this tutorial.) This Sheet shows Equipment D1201, and the display is like this:
3.6.
Using the mouse and keyboard to manipulate the view of the sheet
Mouse buttons
Left-hand button As previously mentioned, clicking the left-hand button with the pointer over an element makes the element the Current Element.
3.6.1.
3-15
Getting Started
The element may be a Design element (part of the engineering item displayed) or a Draft element (for example, the outline of the drawing sheet, a label, or a dimension). If a Draft element is clicked, the Draft Explorer changes appropriately, for example:
(The highlighted element shows that a radial dimension has been selected.)
3-16
Getting Started
Similarly, if a Design element is clicked, the Design Explorer display will change:
(showing that a Cylinder primitive within Equipment /D1201 has been selected.)
3-17
Getting Started
Middle button The middle button allows you to increase and decrease the scale of the displayed view, as follows: Windowing in. Position the pointer at one corner of the imaginary rectangle enclosing the part of the sheet that you want to fill the Drawing display. Hold down the middle button and move the pointer to the diagonally opposite corner of the rectangle. A 'rubber band' rectangle, enclosing the area, will be displayed. When you release the mouse button, the chosen area will fill the display area. Zooming in. Position the pointer at the point you want to become the (shift) key and repeatedly click the centre of the view. Hold down the middle button, as required. After each click, the display zooms in by a factor of 1.5, centred on the current pointer position. Zooming out. Position the pointer at the point you want to become the centre of view. Repeatedly click the middle button, as required. After each click, the display zooms out by a factor of 1.5, centred on the current pointer position. If your mouse has a wheel, then rotating the wheel away from you will zoom in, towards you will zoom out.
Right-hand button Clicking the right-hand button, when the pointer is in the main display, activates a shortcut menu. At this stage, the only option that you should use is Reset Limits. The effect of this is to zoom out until the full extent of the Sheet is displayed.
3.6.2.
Panning Panning (moving the displayed area across the overall drawing) can be achieved by the following methods, once you have zoomed in. Use the mouse pointer to drag the Drawing display slider controls. Use the up/down, left/right arrow keyboard (see diagram below). As required, hold down the Ctrl key to increase the step size by a factor of
Drawing Production Using VANTAGE PDMS Version 11.6SP1
3-18
Getting Started
10. Or, as required, hold down the (shift) key to decrease the step size by a factor of 10. Use the numeric keypad even-numbered keys, as shown below:
7 In 4 5 6 8 9 In
1 Out
3 Out
Numeric Keypad keys 2, 4, 6, 8 pan in directions shown by half view width. Keys 7 and 9 zoom in Keys 1 and 3 zoom out
Method Applicable to Windows 2000: After you have zoomed in on the display, the first click on the mouse middle button causes a panning symbol to appear in the position occupied by the pointer. If you then move the mouse to draw the pointer away from the panning symbol, the displayed area moves across the drawing in the direction of the pointer and at a speed proportional to the distance of the pointer from the panning symbol.
Panning Symbol
Pointer
Exercise continues:
Now you can familiarise yourself with some of Drafts viewing controls. 21. 22. Experiment by using the mouse, as described above. button. Switch on the Display Grid, by clicking on the Display Grid This is on the toolbar at the side of the Drawing display window.
Note:
Elements of a drawing can be positioned at grid points, by clicking on the SNAP to grid button ( ). This feature will be discussed later in the course.
23. 24.
When you are ready to continue, close any forms that you have been experimenting with. Close any Help windows that are displayed, by clicking in the control box in the top left-hand corner of each window.
3-19
Getting Started
25.
Do not close the Main Display window, because you will use it in the next parts of the exercise.
3-20
4.
Exercise continues:
4.1.
Creating a Department
Departments can be created only under the World level. 26. From the bar menu at the top of the screen, select Create>Department (It doesnt matter where you are in the database hierarchy, Draft will automatically create the Department at the correct level.) The Create DEPT form is displayed, which you can use to name your DEPT. A default name, DEPT1, is shown in the Name text box.
27.
You would normally change the name of the Department to something meaningful, but in the following form examples it is left at its default. If you want to change the name, move the pointer into the text box and
4-1
click the left mouse button. Type the name, making sure that you do not use spaces. 28. When you have finished, click OK. Note that the Cancel button closes the form without any action being carried out. When you click OK on the Create DEPT form, the Department Information form is displayed.
29.
The Department Information form shows the name of the DEPT and gives you the opportunity to automatically create a Registry and/or to set up attributes of the Department. To view the range of available attributes, click on the Attributes button. The Department Attributes form is then displayed.
30.
4-2
The attributes set at this form are default properties of the Sheets that will eventually be created in the branch below the Department. The attributes are cascaded down through the Registries and Drawings, but they can be changed at any level. For this exercise, we will use the default attributes, and so just click on the Dismiss button to close the form. 31. Ensure that the Create Registry checkbox on the Department Information form is selected, as it is when the form is first displayed, then click OK. The Create REGI form will then be displayed.
4.2.
Creating a Registry
32. The Create REGI form should be displayed at the end of the previous step. However, if the Create Registry checkbox on the Department Information form was off, the Create REGI form does not automatically appear. In these circumstances, it can be displayed by use of the Create>Registry option on the bar menu.
As for the equivalent form for a Department, this form allows you to change the default name. For this exercise, leave the default name as REGI1. Click OK. The Registry Information form will be displayed.
4-3
33.
The Registry Information form shows the name of the Registry and DEPT and gives you the opportunity to automatically create a drawing and/or to set up attributes of the Registry. The Create Drawing checkbox enables you to select whether or not a drawing is automatically created. If the checkbox is selected, then the method of drawing creation will depend on whether you select the Explicitly or From Template option button. The difference is explained in the next section. The Attributes button displays the Registry Attributes form. This form is not illustrated here, as the attributes are as shown on the Department Attributes form. For this exercise, we will use the default attributes, so you do not need to access the Registry Attributes form.
34.
Make sure that the Create Drawing checkbox is selected, and that the From Template option button is selected. Click OK. The Create DRWG form is then displayed.
35.
Leave the drawing Name as the default DR1, and click OK. The Drawing and Sheet Templates form is displayed:
4-4
4.3.
Exercise continues:
36.
The Drawing and Sheet Templates form enables you to select the source of the template, the drawing size and the Sheet number of that drawing.
Note:
At the top of the form, the Mode is set to Drawing Creation. If the form is used for creating a Sheet, the Mode is set to Sheet Creation, but otherwise the form is unchanged.
The Options drop-down list shows the drawing disciplines that contain the drawing template libraries, as set up by the System Administrator. For this exercise, we are going to use the drawing Sheet to show details of Equipment, so select the equipment template, which is /DRA/PRJ/TMP/EQUI.
4-5
Select the A0 option (/DRA/PRJ/TMP/EQUI/A0) from the Drawings list (this one is already selected by default). There will be a single sheet (/DRA/PRJ/TMP/EQUI/A0/S1) displayed and selected in the Sheets list. Click on OK. A Sheet having all the attributes of the template will be created, and displayed in the Drawing Window, as shown below.
We have now created the administrative elements that define the Drawing Sheet. In the next part of the exercise, we will specify which engineering items are to appear on the Sheet. To do this, we modify the View created by the template. 37. Before we continue, we will demonstrate the use of the quick way to create a Drawing Sheet. Simply click on the Create New From Default Template button on the toolbar of the same name:
A Drawing Sheet (looking just like the one we have just created) will appear in the Drawing View. Note that there has been no need to name the Sheet; it is named automatically (as /DR1/S1 if it is the first such Sheet to be created) and the hierarchy above and below it is created automatically. (You can select drawing templates other than the default; see the Draft online help for details.)
4-6
4-7
4-8
5.
Views
Note
PDMS 11.6 introduces a new method of populating drawing sheets using the 3D View of the design model within Draft. An example is given in Chapter 6. This chapter continues by describing the traditional method of defining and populating a View. This method is still valid, and the tutorial steps that follow are useful in introducing the fundamental concepts of View creation and population. You are advised to become familiar with these concepts before reading Chapter 6.
A View determines which Design Model items are shown on the Sheet that owns the View. Each View element defines: the viewing parameters (looking direction, scale, etc), the size, position and orientation of the View on the Sheet, the contents of the View (the Drawlist).
If you have created a Sheet from a template, the Sheet will normally contain at least one View, depending on how the template has been set up by the System Administrator. You can modify an existing View using the Modify>View options on the main Draft General menu, or create more Views on a Sheet by using the Create>View options. You must be at Sheet level or below before you can create a View. For the purpose of the exercise we will discuss two versions of a View, namely, Limits-Defined and User-Defined. Limits-Defined View Limits-Defined Views are used to draw the contents of a specified volume of the model. The limits are defined in project co-ordinates, and are represented by the size of the View frame at the selected scale. The View frame can include matchlines with text showing the coordinates of the View limits. User-Defined View User-Defined Views are used to draw individual items or groups of items in the design model, when the volume or limits of the items are not known. The size of the frame is independent of its contents. The scale can be automatically set to fit the design elements into the available view frame area.
5-1
Views
5.1.
Exercise continues:
38.
For this exercise we will continue to use the Sheet previously displayed (the one we created from scratch, not the Sheet created using the quick method). It has one View, which must be selected before it can be modified.
Note:
If you fail to select a View before attempting to modify one, the system will prompt you to select an item within a View. If you have a Sheet displayed with an empty View but whose frame is displayed, then you can identify this to continue. Otherwise to exit the request, press the Escape key to return the system to normal operation.
39.
Check that the hierarchy displayed in the Draft Explorer is as shown below:
If the Sheet is not already displayed, select DR1/S1 and display the Sheet by clicking on the button. (Alternatively, select Open Sheet from the shortcut menu on the Sheet.) Ensure that the View DR1/S1/V1 is selected before continuing.
5-2
Views
40.
Select Modify>View>User-defined from Draft General bar menu. The UserDefined View form will appear:
5.1.1.
5-3
Views
Select Graphics>Drawlist, from the User-Defined View forms menu bar. The Drawlist Management form is then displayed.
The principles of using the form are as follows: The Drawlist Library named DR1/DRAWLIST and the highlighted Drawlist named DR1/DRAWLIST/DRWG are the defaults created automatically when the Drawing that owns the View was created. Initially, the Drawlist will be empty, as shown by the empty Drawlist Members list, on the right-hand side of the form. The Reference List Members list on the left-hand side of the form shows the elements in the Design database. You set up the Drawlist by selecting the required members in the Reference List Members list and then, using the Add and Remove buttons at the bottom-left of the form, include them in the Drawlist Members list. You can remove an element from the Drawlist Members list by highlighting it in the list and clicking on the Delete Entry button. Delete All is used when you wish to empty the Drawlist completely. The Remove button is used when you want to add all the members of an administrative element to the view, for example a Zone, and then remove selected members of the Zone. The elements name will be added to the Drawlist Members list with the word Remove after it. The actual Drawlist is the combination of the 'added' and 'removed' elements in the list.
5-4 Drawing Production Using VANTAGE PDMS Version 11.6SP1
Views
42.
In the Reference List Members list, select SITE STABILIZER. This list will change to display the members of the Site. Select the ZONE EQUIP. The list will change to show the equipment elements in the Zone. Now add three items of equipment (D1201, E1301 and C1101) to the Drawlist, as follows: Select D1201 and click on Add. The Equipment name will appear in the Drawlist Members list, with the word Add after its name. Reselect ZONE EQUIP and select and add E1301. Reselect ZONE EQUIP and select and add C1101.
43. 44.
45.
Click Dismiss.
5.1.2.
5.1.3.
Other options
47. 48. Leave the other settings on the form at their defaults. For information on their functions, refer to the online help. Click Apply.
5-5
Views
5.1.4.
Note:
Whenever any settings on the User-Defined View form are changed, you must select Update Design in the Update Design on Apply? panel at the base of the form and click Apply (or select Graphics>Update>Design from the main menu bar) before any change will be seen. If you dont want a black background to your drawing you can change it by selecting Colour Settings>Background Colour from the shortcut menu within the Drawing View.
50.
5-6
Views
51.
Select Display>3D View from the main menu. You should get another view up in the application. It should look something like this:
52.
Open the Design Explorer using Display>Design Explorer from the main menu. Navigate to the item marked D1201 in the ZONE EQUIP branch:
5-7
Views
53.
Add this equipment item to the View by: Left-clicking on it with the mouse in the Design Explorer and, with the button still depressed, drag it to the 3D View. Release the mouse button anywhere on the 3D View. Right-clicking on the item in the Design Explorer and choosing the 3D View>Add option from the popup-menu. Selecting it in the Design Explorer and clicking the Add to View icon on the 3D View Window toolbar:
Note:
You can similarly delete an item from the 3D View by selecting it and clicking the Remove from View icon, also on the 3D View Window toolbar: .
54.
You can reflect this change in the View back into the 2D view. There are several ways of doing this.
5-8
Views
The controls shown below determine how the Views are synchronised:
If you have On Demand selected in the drop-down list, then the Views will not synchronise until you tell them to. To do this use the following icons: Update the 3D View to reflect changes youve made to the 2d View Update the 2D View to reflect changes youve made to the 3D View. Pick 2D View to associate to the 3D View: This allows the current 3D View contents to be associated with a different 2D View. When using this tool you are asked to identify a 2D View to associate with the current 3D View contents. This functionality is particularly useful whenever you require different views of similar content. You can set the Views so they automatically synchronise. To do this, select Auto-Update from the drop down list:
Selecting Background will do much the same thing, with the difference being Auto-Update happens immediately and Background happens during idle-time.
Note:
Choosing Auto-Update or Background can slow your system down enormously if you are working with large drawings. Use them with care.
5-9
Views
55.
Whichever method you use, when the two Views are synchronised, you will see something like this:
56.
Using the same process detailed in Steps 52 to 53 , add the Equipment Items E1301 and C1101 to the 3D model. If necessary, update your 2D View.
Note:
If you add or delete items from the 2D View the change is not automatically reflected back into the 3D View. You must use the Update 3D View from 2D View icon.
5-10
Views
57.
5-11
Views
5.2.
You must be at Drawing level or below in the hierarchy. Select Create>Sheet>Explicitly from the main menu. The Create SHEE form is displayed.
58. 59.
Click OK. The Sheet Definition form will be displayed. This form will define a Sheet that does not contain any Views. We will create a View later.
60.
A Sheet has now been created that is size A0 by default. To change this select a backing sheet /DRA/MAS/BACKS/MET/A2 from the Reference drop-down options list. When asked whether you wish to change the Sheet size, click Yes. Click Dismiss. The Sheet is displayed, but temporarily at a reduced size.
Exercise continues:
61.
Select DR1/S2 in the Draft Explorer and click displayed, filling the Drawing Window.
5-12
Views
62.
Select Create>View >Limits-defined from the Main Menu. The Create VIEW form appears.
63.
5-13
Views
64.
The Limits-Defined View form is similar to the User-Defined View form. The main differences are related to setting the limits, namely, the Limits option on the forms menu, and the Matchlines check box, which switches matchlines on and off. Also, the Scale options are slightly different.
5.2.1.
66.
67.
On the Drawlist Management form, select the new Drawlist DR1/DRAWLIST/LIMITS from the Drawlists list. Add the Zone EQUIP, that is SITE STABILIZER/ZONE EQUIPMENT, to the Drawlist Members list. Dismiss the form. By default, all new Sheets and Views reference the Drawlist cascaded from the Drawing. Therefore, we now need to make the Limits-defined View refer to the new drawlist containing the EQUIP Zone. On the Limits-Defined View form, select Graphics>Drawlist Ref at the menu at the top of the form.
68.
69.
5-14
Views
70.
71.
On the displayed Drawlist Reference form, select the Drawlist /DR1/DRAWLIST/LIMITS you have just created. Click on Apply and then on Dismiss. On the Limits-Defined View form, set the Limits, which will define the area of the model drawn in the View, as follows:
From South West Up To
72.
North East Up
At the Scale right-hand drop-down list, select 1/50. Select the Matchlines checkbox. Select Update Design and then click Apply, and the contents of the view will be displayed (see illustration below). If the Matchlines overlap the Sheet frame, select Frame>Position>Cursor>Top Right from the
5-15
Views
menu at the top of the Limits-Defined View form, and click on the Sheet where you want to reposition the top right corner of the view to fit in the available space. 76. Dismiss the Limits-Defined View form. Your drawing should look like this:
5-16
6.
Exercise continues:
77.
In the Draft Explorer select the User Defined sheet you populated in Steps Steps 51 to 57. If youve been following the tutorial steps faithfully this will be here:
78.
Select Open Sheet from the shortcut menu on the sheet selection to display the sheet in the 2D view, then select Display>3D View from the main menu (or select 3D View from the shortcut menu in the 2D View). The 3D View window appears, displaying the item you selected. For example:
6-1
The Display controls allow you to display the list content, add selected components to the 2D View Content list (see below), and remove all items from the list. 79. Click on the Show View Content icon, . The View Content form will appear, showing you what is in the 2D draw list. You can right click on an entry and remove it from the list:
The View Content list shows the elements which have been added to the 2D and 3D Views in Draft. If you delete an element, you can add it back again using the Design Explorer or any of the methods previously discussed.
Note:
The View Content list will not be updated even if you have Auto-Update set if you have the Update 2D Viewlist button, , unset.
6-2
80.
This option allows you to scale the Frame to the drawing. The Scale form allows you to: Choose whether the scale is shown as a numeric ratio (Metric), or in Architectural or Engineering styles. Instruct Draft to calculate a scale so that the elements in the drawlist will just fit within the View, using the Auto Scale button. The actual scale will be displayed in the Scale text box.
Alternatively, you can type a value directly into the text box on the toolbar:
6.1.
6.1.1.
6-3
Exercise continues:
81.
Use the arrow keys on the keyboard to rotate the 3D View until it looks something like this:
Viewfinder
The Viewfinder represents the view that will be projected into the 2D View; that is, you can imagine it as a window through which you can take a 2D snapshot of the 3D design. 82. 83. Right-click on the Viewfinder and select Orientation>Free rotate from the pop-up menu. Left click on the Viewfinder again and use the rotate button ( ) to rotate the View until you have it exactly how you want it. If you update the 2D View, or it updates automatically, youll see how the 2D View changes to reflect the new perspective you have on the design.
6-4
84.
Right click again on the Viewfinder and select Align with 3D View. The Viewfinder will reorientate itself so it is orthogonal to you, the observer:
There are many options and functions associated with the Viewfinder. See the Online help for a comprehensive guide to what it can do and how to use it.
6-5
6.2.
Selecting 3D Content
You can select elements in the 3D view in the normal way, by picking elements individually with the mouse pointer. However, the 3D View also has some extremely powerful tools for selecting both single elements as well as multiple elements.
Exercise continues:
In the next few steps well cover some simple selection techniques for select multiple elements in the 3D View. 85. Hold down the Ctrl key and selecting individual elements with the lefthand mouse button. Each of the elements you have clicked on will be selected
6-6
86.
Alternatively, hold down the right-hand mouse button and dragging a selection rectangle over the elements you need to select. This activates a selection box. For example:
87.
This option allows you to select multiple elements within, or partially within, the volume you define using the drag functionality. You can resize the selection box using the handles displayed in the View. When you have selected the required volume using this drag functionality, you can select from the following options: Wholly Within: This selects only those elements that are completely contained within your defined volume. Wholly And Partially Within: This selects any element that is completely contained within the defined volume, or has any part of its structure contained within the defined volume. Cancel: This cancels the selection.
88.
6-7
89.
Once you have sized the selection box to the desired size, you can accept the selection by right-clicking with the mouse and choosing the Accept Selection option from the pop-up menu. The selection will be highlighted thus:
6-8
90.
Alternatively, you can choose to clip the View to the selection box by choosing Clip to Box from the pop-up menu. The effect of this is to hide from View everything not inside the box. For example, this View:
6-9
91.
Restore the View by right-clicking anywhere in the View and unchecking the Show Clipping Planes option from the popup menu. Experiment for a while using the selection tools and the other controls in the View. If you find youve changed the Views to much, you can easily restore your work by doing a Display>Get Work from the main menu.
92.
6-10
7.
Labelling
There are two types of Label, General Labels (GLAB) and Symbolic Labels (SLAB). Their characteristics are as follows: General Labels consist of text derived from the design model. These labels are discussed in this chapter. Symbolic Labels are generated from templates (which can contain 2D primitives, including text), defined by a reference to a Symbol Template (SYTM). These labels are not described in this Guide.
The relevant part of the Draft hierarchy is simply that the Views own Layers that in turn own the labels.
7.1.
Exercise continues:
93.
The current working sheet must be /DR1/S1. If necessary, select it in the Draft Explorer and select Open Sheet from the shortcut menu on the selection. Select Create>Label >General/Symbolic from the main menu bar. The Labels form is displayed.
94.
7-1
Labelling
95.
Note that Draft automatically selects the Label layer in anticipation that you are going to create Labels. The Label layer, along with Drawing layers for dimensions, notes and tags are created automatically as members of a View. The Label layer is also selected in the Layers toolbar and in the History toolbar.
Layers toolbar History toolbar
The Layers toolbar simply shows the Drawing Layer you are currently working on. The History toolbar displays a history of the current elements that you have selected (use the left/right arrows to select recently accessed elements). 96. The Attach to drop-down list on the General Labels tab allows you to select the element type that you wish to label. The list has two parts: the top part displays a list of MENUS for different types of elements and the bottom part displays a list of Common Elements.
7-2
Labelling
97.
Select Equipments from the Common Elements part of the drop-down list. This ensures that when you use the pointer to identify the element to be labelled it will find an item of Equipment, rather than, for example, a Nozzle, which may be the actual element under the pointer. Click Create NEW to begin to create a new Label. The Label layer is now selected in Draft Explorer.
98.
You will be prompted (in the main window status area) to identify the Design elements to be labelled. 99. Identify each item of equipment, by clicking on it in the Drawing display or the 3D View. As you click on an item of equipment, a label containing the name of the equipment will be created at the origin of the equipment and will appear in the 2D View only. When you have labelled each item of Equipment, press Esc (Escape) to return to normal operation.
100.
7-3
Labelling
101.
The Labels will appear in the Drawing Window at the origins of the Equipment you have selected, although you will probably have to zoom in (see section 3.6.1) to see them:
102.
The contents of the label are set by default to be the Name of the labelled element. You can change the contents by selecting Text Contents from the Attributes drop-down list on the General Labels tab of the Labels form. The Modify Text form is then displayed.
7-4
Labelling
The textbox on the form shows the content of the label. This can be normal text directly entered and which appears in the label, or Intelligent Text for which the information in the label is automatically taken from the Design database. The default #NAME entry is an example of Intelligent Text. It is one of many different attributes, which are listed in the Intelligent Text form, which is displayed when you select Intelligent Texts on the Modify Text form. The intelligent text can be selected and copied (using Control + C and Control + V) into the Modify Text form. 103. When you have finished, Dismiss the Modify Text and Labels form.
7.2.
Modify Mode
Modify mode is used to modify Dimensions, Labels and 2D Geometry by graphical interaction. There are many other non-geometrical modifications, such as changing the appearance of the text and linestyles that can only be carried out using the main menu Modify option. These are not discussed in this exercise. Refer to the online help for more information.
7.2.1.
Draft will exit from Modify mode when you: click on the Modify Mode button again, load a new Sheet or Library, update the design, model, picture or annotation.
While you are in Modify mode, you can still control the view by zooming and panning, as normal.
7.2.2.
7-5
Labelling
When you select the label, several hotspots are displayed. Initially the Attachment and Connection point hotspots for the leader line (if leader lines have been selected for the label) are on a single point, adjacent to the label. The display is like this:
Rotation hotspot
Label outline
The arrangement of the hotspots becomes apparent when the label is moved from its initial position. The following illustration shows the label moved upwards and to the right:
Attachment hotspot
Rotation hotspot
Connection hotspot
Label outline
Bend point
The position of the label can be moved by left-clicking and dragging its outline.
7-6
Labelling
By left-clicking and dragging a hotspot you can modify the angle of the label or the geometry of the leader line. If you press the Escape key while the item is selected, no changes to the item will be made. When you move the pointer away from a modifiable item and click the left-hand mouse button, the changes will be saved, and the display shows the new arrangement. Whether or not the changes are saved, Draft will still be in Modify mode and you can continue to pick other items for modification.
7.2.3.
Positioning
Once you have selected an item or hotspot in Modify mode, the Modify Mode shortcut menu can be displayed by clicking the right-hand mouse button. Options on this menu (see below), apart from the default 2D Cursor hit option, allow you to choose a position for a leader line hotspot with relation to an existing line, or lines, of the displayed engineering drawing.
The 2D cursor hit option, causes the item or hotspot, when selected, to be moved to, and follow, the position of the mouse pointer position. When the mouse button is released, the hotspot remains at the latest position. When an option is selected that specifies the position related to a line of the engineering drawing, as you drag the hotspot over a line or lines that can satisfy the option, the line(s) will be highlighted. The hotspot snaps to the appropriate position and will remain there when the mouse button is released. For example, if you select the Centre Point of option the hotspot will snap to the centre of any arc or circle it moves over.
7-7
Labelling
If no position has been found that satisfies the selected menu option, when you release the mouse button, the item will be dropped at the pointer position. Menu options that are not applicable to the current element are greyed out. The menu options applicable to leader lines and their methods of use are in the following table. Note that these options do not apply to moving text.
Menu Option 2D cursor hit End Point of Mid Point of Centre Point of Intersect at Intersect between Nearest to Method of Use
Drag hotspot to the required position. This is the default, which is reset each time a new element is picked. Drag the hotspot over a line or arc, which will be highlighted when recognised Drag the hotspot over a line, which will be highlighted when recognised. Drag the hotspot over a circle or arc, which will be highlighted when recognised. Drag the hotspot over two lines that actually intersect. The items will be highlighted in turn. Drag the hotspot over two lines whose extensions intersect. The items will be highlighted in turn. Drag the hotspot over any Design or Draft item. The point will snap to the nearest point on the item.
The 2D positioning menu is automatically reset to 2D cursor hit when an element is first picked
7.3.
7-8
Labelling
Exercise continues:
104.
Click
7-9
Labelling
105.
Zoom in (see section 3.6.1) on the required label and select it. The hotspots will be shown in cyan. The colours have been modified here for clarity, but on your display you will probably have a black background, green Equipment lines and a cyan feedback colour.
7-10
Labelling
106.
107.
You will now be able to see the Bend point at the mid point of the leader line, and the hotspots, which consist of: The Rotation handle The Attachment point The Connection point.
108.
Pick the bend point and drag it to put a bend in the leader line. A second bend point will be created. You can move this point as well, if you wish.
Note:
You must pick the label itself if you want to re-select it.
7-11
Labelling
You can move the attachment points and the connection point to create gaps and offsets. A dashed line will then appear between the arrow hotspot and the default position of the point. As an example, the following illustration shows the connection hotspot dragged down and to the right.
7-12
Labelling
109.
When the leader line and label are positioned as you require them, save the arrangement by clicking on the background away from the label and leader line. The label and leader line are then shown in the preselected colour (red in the following example).
7.4.
The circles on the engineering diagram consist of many short straight lines rather than arcs, and consequently the Centre Point of menu option cannot be used. The most straightforward effect that can be demonstrated on this diagram is Mid Point of. Click on the label outline to select it. Then click on the leader line connection hotspot to select it. Right-click to display the Modify Mode shortcut menu and then select Mid Point of
110. 111.
7-13
Labelling
112.
Drag the connection hotspot over the lines of the engineering diagram and observe that the hotspot jumps to the midpoint of the currently highlighted line. When your observations are completed, return the connection hotspot to its original position, and click on the background to de-select the leader line.
113.
For the use of other menu options, refer to the on-line help for more information.
7.5.
Gaps in Labels
You use the Gap Manager form to create and delete gaps in lines, such as label leader lines, and linear, angular and radial dimension, and projection lines. To invoke the form, click the Create Gaps button on the Label form:
The form will be greyed out if the Current Element is not on an element type that allows gaps to be created (SLAB, GLAB, DPOI, DPPT and DPBA). The button allows you to navigate by picking a label to create and delete gaps on, and is never greyed out, except when the graphics are in pick mode. The form is tracking and so will grey out and grey in when you navigate around the drawing and database. It contains the following tool buttons:
Button Function
Click this to select and navigate to a label in the 2D view. Click this to create a single gap on the current label. Click on the leader line of the label where you wish to create the gap.
7-14
Labelling
Button
Function
Click this to create a number of gaps on the current label using the same method as above. Press the Cancel button on the qualifier form when you have finished. Please note that no more than 10 gaps per label are allowed. Click on this to create a gap of varying gap distance. The first click defines the start point of the gap and the second click defines the end point. A ghost line circle is displayed between the first and second pick as feedback (in the feedback colour) so you can see how big the gap will be after the second click. Click this to create many of the previous 2 point gaps as required. You can create no more than 10 gaps on one label. Click this to delete a single gap by clicking on or near the gap you wish to delete. Click this to delete many gaps on the current label; this is similar to the previous method. Click to delete all gaps on the current label. Note this will not ask you if you wish to delete them.
Exercise continues:
Although there are a number of ways you can create gaps using the buttons described above, we will demonstrate only one. In this tutorial, we will show you how to create a gap in a leader line by choosing two points along it. 114. Invoke the Gap Manager from the Label form. Select the icon. This allows you to create a gap by selecting two points along the leader line. The Point Construction Option Form will appear. For this exercise, leave the cursor option at the default value 2D Cursor Hit, as shown below:
115.
Zoom in on the leader line of the label in the last section and pick a point on it:
7-15
Labelling
116.
7-16
Labelling
7-17
Labelling
The system will calculate the size of the gap by drawing a circle with a radius equal to the distance between the points you chose. It will then remove that length of the leader line from the display:
7.6.
7-18
Labelling
Exercise continues:
117.
Click on the label to make it the Current Element and then select Modify>Label>Definition from the main menu bar. The Labels form will be displayed.
118.
At the Attributes dropdown list, select Leader Line. The Label Leader Attributes form will be displayed.
119.
You can experiment with changing the Standard settings on this form, and see the effect they have on the Leader Line, after you have clicked Apply.
7-19
Labelling
120.
To experiment with user-defined options, select the User Defined option button and then click Reselect. The Select User-Defined Pen form is then displayed.
Note:
If you know which pen number you want, you can type in the number on the Label Leader Attributes form rather than click on Reselect.
121.
Use the Up and Down buttons to scroll through the list. When you see the line style you want, click on Cursor Select, and pick the line style in the window. The Pen Number will be filled in automatically. When you click on OK, the pen number will be automatically entered at the Label Leader Attributes form. Click on Apply to observe the line style. When you have finished experimenting, Dismiss the Label Leader Attributes form.
122. 123.
124.
7-20
8.
Dimensioning
The types of dimensions are Linear (LDIM), Angular (ADIM), Radial (RDIM) and Pitch Circle Diameter (PDIM). Their appearances are shown in the following illustration.
Dimension Linear Example
Angular
Radial
Pitched Circle
8-1
Dimensioning
A Dimensions form (illustrated below showing its Linear and Angular tabs) accessed by Create>Dimension>Dimension Toolbar contains illustrations of various types and styles of dimension. Clicking on the required style of a linear or angular dimension leads to the Linear/Angular Dimensions form (which is discussed later in the tutorial). Illustrations of linear dimensions also appear on the Linear Dimensions toolbar. When you are familiar with the styles of dimension illustrated, you should find the toolbar method of selecting a dimension style more convenient than use of the Create Linear Dimensions and Create Angular Dimensions forms, as discussed later in the tutorial.
Dimensioning elements are created under Layers owned by Views, as shown in the following diagram. Different types of dimension are created on different layers. All these elements will be created automatically as you dimension your View.
LAYE
LDIM*
ADIM*
RDIM
PDIM*
8-2
Dimensioning
8.1.
N
Overshoot (positive)
}
Dimension Line Terminator
Clearance (positive)
}
Dimension Points
The diagram illustrates the following features: On the drawing, a pair of Dimension Points relates to a pair of points in the Design model. From each of these dimension points, a Projection Line is drawn on the drawing, Offset in a direction defined by the user. Between the parallel projection lines, Dimension Lines are drawn. These have Terminators (normally arrows). Each dimension and projection line may have text associated with it.
The various elements (Projection line, Dimension line, etc) of the dimensions are shown in the Members form as DPPT1, DPPT2 etc, owned by the dimension, for example, LDIM.
Note
The values shown in the dimension text are taken directly from the 3D Design model. If the points associated with the dimension points are moved in DESIGN, the dimension can be updated automatically by selecting Graphics>Update>Annotation.
Exercise continues:
We will continue by creating a Linear Dimension between the Nozzles along the centre of Equipment D1201.
8-3
Dimensioning
125.
The current working sheet must be /DR1/S1. If necessary, select it in the Draft Explorer. The layer must be /DR1/S1/V1/USER_Dims. If necessary, select it in the Draft Explorer. Zoom in on Equipment D1201, (using the middle mouse button). Select Create>Dimension>Dimension Linear from the main menu bar. The Create Linear Dimension form is then displayed.
126. 127.
128. 129.
The name of the View and the View Direction are shown at the top of the form. The Type dropdown list gives options of Chain (chained), Tail (parallel) or Truncate (truncated parallel). (For more information on dimension types, refer to the online help topic The Create Linear Dimension form.) Set the Dimension Line Direction to North, because this is the direction in which we want to dimension the Nozzles.
Note:
130.
131.
Leave the other settings on the Create Linear Dimension form at their defaults, as illustrated above. Click OK. The Linear/Angular Dimensions form is then displayed.
8-4
Dimensioning
132.
This form is used to create the points that define the Dimensions and form the link with the 3D Model element.
133.
The list on the left of the form sets how Dimension Points are created. Make sure that Item is selected in the list. This will create the dimension point at the origin (P0) of the design primitive. The default is that the Create button must be used for each point, but symbol (to the right of the Create for this exercise, click on the button) so the adjacent checkbox displays a tick. This allows you to create several points of the same type one after the other.
Note:
134.
The symbol must be off if you want to create Dimension Points in different ways, or if you want to use the 3D Pos, Cursor or Matchline positioning options.
135. 136.
Click on Create. Pick the nozzles in the sequence shown the following illustration. This can be done in the 2D View by holding down the left mouse button (the pointer shape changes to a square) moving the pointer over the item and releasing the button. Note that when the pointer passes over a suitable item, that element is highlighted and its name is displayed in the Status Bar.
8-5
Dimensioning
Alternatively, the nozzles can be picked in the 3D View. The name of the item, p-point or p-line under the cursor will be highlighted in a tool tip as the cursor moves around, and pressing the button will select it.
NOZZ 1
8-6
Dimensioning
Press Esc to finish the process and the distances between the nozzles are then dimensioned like this:
8-7
Dimensioning
8.1.1.
8.1.2.
8-8
Dimensioning
Exercise continues:
We will now extend the text standout and length of the projection lines of the dimensions we have created on Equipment D1201, so that the drawing looks like this:
Click
To increase the length of the projection line, select and drag the dimension line to the left. Then click on the background To increase the text standout distance, select the outline of the text box and drag it to the required position. Then click on the background. This illustration is an example the modified dimensions. Continue to experiment with modifying the dimensions, as you wish.
8-9
Dimensioning
141.
1. When you have positioned the dimensions as required, leave the modify mode.
8.2.
Angular dimensions
We will now create the angular dimension between two of the Nozzles on Equipment C1101.
Exercise continues:
142.
8-10
Dimensioning
143.
Make sure that you are still on the Dimensions layer (DR1/S1/V1/USER_Dims), and then select Create>Dimension>Dimension Angular from the main menu bar. The Create Angular Dimension form is then displayed.
144.
We will use the default values, so click OK on the Create Angular Dimension form. You will be prompted to identify the item that the angular dimension is to be attached to. Click on DISH 1 of EQUIP C1101, as shown below:
1. Pick this Dish The origin will be here 2. Pick this Nozzle
145.
The dimension will have its origin that is the point from which the angular dimension directions will radiate, at the origin of the element picked. The Linear/Angular Dimensions form is then displayed. This is the same form as displayed for Linear Dimensions, and it is used in the same way. Switch on the symbol, and click on Create. You will be prompted to pick the items to be dimensioned. Pick the Nozzles in the order shown in the above illustration. (Selection is
146.
147.
8-11
Dimensioning
clockwise, because the setting is Clockwise in the Create Angular Dimension form.) 148. Click on the background or press the Esc(ape) key. The dimension will be drawn as shown below:
8.2.1.
Exercise continues:
We will now increase the offset of the dimension on C1101, so that the projection lines pass through the nozzles in question. 149. 150. Click on the Drawing Display Window toolbar to enter Modify Mode.
Select the dimension line and drag it away from the origin of the projection lines, until it is outside the nozzles.
8-12
Dimensioning
151.
Click on the background or press Esc. The dimension will then be drawn like this:
152.
Click
8-13
Dimensioning
8.3.
Radial dimensions
We will now create a radial dimension on Equipment C1101.
Exercise continues:
153. 154.
Zoom in on Equipment C1101. Select Create>Dimension>Dimension Toolbar from the main menu bar. The Dimensions form is then displayed. Select the Radial tab.
Note:
All types of dimensions can be selected at this form, but for the purpose of the exercise we use it only for Radial Dimensions.
155. 156.
Check that On Item (not On Point) is displayed. If not, right-click on the 6symbol and select the On Item option. Select the required radius style. For this exercise, use this style the Internal Radius Dimension. This is bottom left-hand style (if required, refer to the ToolTip). You will be prompted to select the item to dimension. Click on DISH 1 of EQUIP C1101 (the same item that you selected for angular dimensions).
157.
8-14
Dimensioning
158.
159.
The Radial Dimensions form is then displayed. This form is used to modify dimensions, but this action is not included in this exercise and the form should be closed. For further information, refer to the on-line help.
8.3.1.
8-15
Dimensioning
8-16
9.
9.1.
General ADP
The General ADP Utility uses special drawing sheets, referred to as Backing Sheets, which enable schedules and lists of reference drawings to be generated and placed on the drawing sheet automatically. It also uses intelligent keyplans (in the form of overlays), which can be used to define the limits of the models shown on the drawings. ADP depends on having rules set up to define how different types of drawing will be created and annotated. There are defaults rules supplied as part of the sample project, which will be used in this Example. Changing the defaults is a System Administration task, and so is outside the scope of this manual. We are now going use the ADP forms to create an annotated and dimensioned view on a drawing sheet.
Exercise continues:
160.
Enter the ADP application, by selecting Draft>Auto Drawing Production from the main menu.
9-1
161.
If no sheet is currently displayed, the Drawing Selection form may be displayed. In this case select DEPT1/REGI1/DR1/S1 and click OK. Alternatively, select this sheet using Draft Explorer.
9.1.1.
For reference, the online help provides details of all menu options.
9-2
The Create and Modify menus are exclusively for ADP and use of their options is discussed later, during the exercise.
Exercise continues:
162.
The Drawing will be created under the current Registry, assuming that the Current Element is a Registry or lower. If you are at a higher level, and more than one Registry is available, you will be prompted to move to the Registry required, by selecting it in the Draft Explorer. In this case display the Draft Explorer and select DEPT1/REGI1, and select Create>General ADP>Drawing again.
163.
164.
The Backing Sheet to be used is selected at the Frame drop-down list. For this example, select /DRA/MAS/BACKS/MET/A2. If you wish, enter a title for the Drawing in the Title text box. Note that the Date and Drn options are filled in automatically. Click Apply.
9-3
169.
Click Create ADP Sheet. The Create SHEE form will then be displayed.
170.
Click OK. The backing sheet will then be shown in the Drawing display Window and the Modify General ADP Sheet form will be displayed.
171. 172.
On the Modify General ADP Sheet form, the Frame drop-down list shows the Backing Sheet already selected. The Keyplan drop-down list allows you to select the keyplan, which will define the limits of the drawing. Set it to Above Grade (i.e. above datum level). The Area list then becomes available. Select North.
173.
9-4
174.
Click Apply. The keyplan will then be displayed in the appropriate area of the sheet (see below).
175.
You can zoom into keyplan area using the Keyplan Modify General ADP Sheet form.
button on the
9-5
176. 177.
To return to the full frame, click on the Frame Modify General ADP Sheet form.
button on the
Click the Create ADP View button. The Create VIEW form will then be displayed.
178.
Set the Function of the View to be DRA-GENADP-PIPING - Basic Piping GA. That will create a View, which references a Piping GA, defaults file.
9-6
179.
Click OK. The Modify General ADP View form will then be displayed.
180. 181.
Fill in the form as follows: Ensure that the Drawlist is set to Volume Defined (the Drawing is to be defined by the values in the direction boxes at the bottom of the form). Set the Style to be /DRA/PRJ/REPR/GEN/PIPE. In the Limits panel, click on From Keyplan. The rectangular View Frame will then appear in the centre of the drawing area of the Sheet. Click Apply.
9-7
185.
Click on Update at the bottom of the form. The View Update form will be displayed.
186.
This form allows you to specify which elements in the View will be updated. As this is the first time the Drawing has been generated, select all the Update options, namely, Design Graphics, Schedules, Tagging, Annotation, Piping, Equipment and Gridline. Note that Automatic Savework is on by default.
187.
Click on Update Now. You will see messages in the Status Area giving you information about the creation process, which can take a few minutes. On completion of the creation process, the drawing View will be displayed (see below).
188.
9-8
189.
Click Dismiss to close the View Update and Modify General ADP View forms.
9-9
9-10
10.
2D Drafting
Drafts 2D Drafting facility is used for adding manually-drafted graphic and text details to drawings that have been generated by Draft from the Design database. The facility is not intended to be a used as a drafting package. This Chapter is an introduction to 2D drafting in Draft. There are three sets of menu options specific to 2D Drafting:
Draw Construct Edit
Enables you to draw 2D Primitives and Local Symbols Enables you to construct lines and other primitives using existing primitives Enables you to change the attributes of a primitive, move primitives and nodes, insert gaps in lines, trim lines and arcs, rotate primitives, reduce a symbol to its components and manipulate groups.
We will only discuss the Draw and Edit functions here, for details of Construct see the Draft online help.
Whenever a VIEW is created, a number of Layers are automatically created, one of which will be reserved for Notes. You can also create additional Layers if you wish via the Create>Layer from the main menu bar.
10-1
2D Drafting
The following diagram shows the 2D Drafting part of the Draft hierarchy. It shows the related elements and at what level in the hierarchy they may be created. All of these elements, with the exception of extra Layers, can be created as you add extra 2D elements to your Sheet or View.
SHEE
NOTE
Sheet Note
VIEW
LAYE
VNOT
View Note
CIRC ELLI RECT TABL ETRI DMND HEXA MRKP STRA ARC OUTL
TEXP
SYMB
Exercise continues:
10.2.1.
10-2
191.
If the Sheet you wish to add 2D graphics to is not already selected and you have not used the Create New From Default Template option, select the Sheet in the Draft Explorer. Select Create>Note at the main menu bar. The Create NOTE form is then displayed. Leave the name as the default, and click OK.
192.
Depending where in the hierarchy you were positioned when you created the Note, a Sheet Note (NOTE element) or a Layer Note (VNOT element) will then be created, as appropriate. To create a NOTE you must be positioned at the SHEE element or below, but not below a VIEW, whereas to create a VNOT you must be positioned at a LAYE element or below. As the Notes are created, they are added to the list of Notes at the right-hand side of the toolbar. The one shown will indicate where primitives are to be subsequently created.
10.2.2.
Creating primitives
193. To create primitives, first make sure that the NOTE (or VNOT) element that you have just created is the current element, then select Draw>Primitives from the main menu bar. The 2D Draughting form will appear.
194.
Hold down the left-hand mouse button over the relevant icon to reveal a display of alternative icons. Move to the required icon and then release the mouse button to select the icon.
10-3
2D Drafting
195.
For all primitives except Symbols (the icon), the Point Construction Option Form will appear. The prompt text included in this form tells you what to do next. The text will vary according to the type of primitive being created, as shown in these examples.
196.
Use the default Option which is 2D cursor hit. This enables you to position the selected primitive free-hand. Pick the point(s) requested, by left-clicking the mouse with the pointer in the appropriate position(s) on the drawing. If the primitive is a graphic, it is drawn as the points are selected. Depending on the type of graphic, it may be necessary to click on Cancel on the Point Construction Option Form when the final point has been selected, in order to complete the graphic.
197.
10-4
198.
If the primitive is Text, only one point is selected and the Modify Text form is then displayed.
199.
You can enter the required text at this form and select its format. Click on Apply to insert the text on the drawing, and then Dismiss the form.
10.2.3.
Exercise continues:
200. 201.
Click mode.
The general action is to select the primitive and then select and drag one of the hotspots until the required result is achieved. Then click on the background. You can practise by modifying primitives you have already created. The hotspots available and the operations you can carry out, depend on the
202.
10-5
2D Drafting
type of primitive, and are described below under the names of the graphics. 203. When you have finished, click again to leave Modify mode.
The individual primitives, and how they may be modified, are now described.
Arcs
A hotspot at the centre of the arc, to allow the whole arc to be moved. A hotspot at each end of the arc, to allow the corresponding end of the arc to be repositioned. The repositioning will be such that the bulge factor remains the same. A hotspot mid way round the arc. This may be moved anywhere, and the bulge factor will adjust appropriately. A dotted line cross and four hotspots round the centre - the arc can be made to rotate about its centre by rotating any of these hotspots.
Circles
10-6
be repositioned. A hotspot on the circumference, which will allow the radius of the arc to increase or decrease as it is moved, while the centre remains fixed.
Diamonds
A hotspot in the centre of the diamond to allow the whole diamond to be moved. A hotspot at each end of the axes. These hotspots can be moved along their axis, and the axis will alter length as it moves. A dotted line cross and four hotspots round the centre. The diamond can be made to rotate about its centre by rotating any of these hotspots.
Ellipses
A hotspot at the centre of the ellipse to allow the whole ellipse to be moved, with its major axis parallel to its original position. A hotspot at one end of the major axis. This hotspot can be moved along the major axis. The length of the major axis changes as the hotspot moves. A hotspot at one end of the minor axis. This will be constrained
10-7
2D Drafting
to move only perpendicular to the major axis, and can be used to increase the length of the minor axis. A dotted line cross and four hotspots round the centre. The ellipse can be made to rotate about its centre by rotating any of these hotspots.
Hexagons
A hotspot in the centre of the hexagon to allow the whole hexagon to be moved. A hotspot at each corner. These enable the hexagon to be resized. A dotted line cross and four hotspots round the centre - the hexagon can be made to rotate about its centre by rotating any of these hotspots.
Lines
A hotspot in the middle of the line to allow moving of the whole line parallel to its original position A hotspot at each end to allow the associated end of the line to be moved. This may involve rotation or lengthening of the line. The other end of the line remains fixed.
10-8
A hotspot in the centre of the rectangle to allow the whole rectangle to be moved parallel to its original position. A hotspot in the centre of each of the edges. These will enable the rectangle to be stretched in that direction. The opposite edge will remain fixed, and the opposite sides remain parallel. A hotspot on each corner. This will enable the rectangle to be enlarged in such a way that the opposite corner remains fixed, and the opposite sides remain parallel to each other. A dotted line cross and four hotspots round the centre - the rectangle can be made to rotate about its centre by rotating any of these hotspots.
Symbols
A hotspot in the centre of the symbol to allow the symbol to be moved. A dotted line cross and four hotspots round the symbols origin the symbol can be made to rotate about its origin by rotating this hotspot.
10-9
2D Drafting
Text
A box round the text. Picking and dragging this box causes the text to move. A dotted line circle and four hotspots round the centre. The text can be made to rotate about its centre by rotating any of these hotspots.
Triangles
A hotspot in the centre of the triangle to allow the whole triangle to be moved parallel to its original position. A hotspot at two of the edges of the triangle. Moving either of these enables the triangle to be resized while the other hotspot remains fixed. (Note that the triangle remains equilateral.) A dotted line cross and three hotspots round the centre. The triangle can be made to rotate about its centre by rotating this hotspot.
10-10
Views
If view frames are not visible, the user can select the View Frames on/off option on the right-click popup menu from the main display. Hotspots on view frames cannot be snapped to construction points, but they can be snapped to the grid.
Outlines
Outlines are created by the following icons on the Draw form:
There are two type of outline: Polyarc - A series of connected arcs and lines Spline - A smooth bi-cubic curve connecting the points on the outline
An outline may be closed, but this property is not preserved if the user chooses to move one of the ends and not the other. Both types of outline may be picked and dragged to a new position. The detailed modification behaves differently, as described below:
Polyarcs
A hotspot at each end of the arc or line. Moving either of these will move the endpoint of that arc or line (in the same way as for arcs or lines above), and will also move the endpoint of the next arc or line connected to that same endpoint. A hotspot at the mid point of the arc/line. Moving this will change the bulge factor of the arc/line and could thus change a line into an arc.
10-11
2D Drafting
If the user clicks on a hotspot, it becomes selected and changes colour to be white. The user can then select from the pop-up menu either:
Delete point:
If it is an endpoint, the whole arc or line is deleted. If it is a mid point, the arc becomes a straight line. The first point cannot be deleted. The user then picks a new position on the screen, and a new straight-line span is created from the end of the currently selected span, and connected to the following one.
Insert After:
Splines
A hotspot at each vertex. Moving any of these will cause the curve to be recalculated dynamically. If the user clicks on a hotspot, it becomes selected and changes colour to be white. The user can then select from the pop-up menu either:
Delete point:
The point is deleted, and the curve recalculated without it. The first point on the outline cannot be deleted. The user then picks a new position on the screen, and a new curve is calculated which includes this point positioned after the selected hotspot. A new point cannot be placed before the first one.
Insert After:
10-12
11.
Section Planes
From the 3D View you can create, manipulate and manage Section Planes. The following buttons allow you to access planes functionality:
Show Section Planes: Activates Section Planes and displays the Section Planes form. All section Planes are displayed as green, transparent planes. The origins of the planes are indicated by a cross (X). An arrow indicates the normal to the plane. The Section Planes form allows you to create and amend planes.
Exercise continues:
204.
Click on
The form indicates: The name of the View. The identity of each plane. The properties of each plane.
11-1
Section Planes
Exercise continues:
205.
Click on in the Section Planes form. This creates a new Section Plane in the 3D View. This is effectively a stepped plane with just two points defined. Section planes are always created across the full span view and to the full depth of the model:
You can also create and amend planes using this form:
New Section Plane: This creates a new Section Plane in the 3D View. This is effectively a stepped plane with just two points defined. To create a stepped plane with more points, the Redefine Points option is used.
Section planes are always created across the full span view and to the full depth of the model. They can then be moved and edited according to your requirements.
Add to Clipping List: Adds the currently selected element to the clipping list Add to Clipping List: Removes the currently selected element from the clipping list
11-2
Show Clipping List: This shows the clipping list for the Section Planes. Each section plane can have a selective clipping list. The contents of each list can be displayed in a selected colour. Indicate Section Plane Clipping. Indicates which side of the plane is being clipped
206. 207. Highlight the Section Plane you just created on the Section Planes form. To amend the planes details, hold down the right-mouse button and select the required option from the context menu:
Modify Redefine Points Highlight Shown Delete
Displays the Modify Plane form. This allows you to redefine the points to make a stepped plane using the pointer in the 3D View. This flashes the selected plane. Displays/hides the selected plane in the 3D View. This deletes the selected plane. You are asked if you wish to delete the VSEC referencing the section plane. If yes, you are then asked to confirm the deletion of the section plane. Note that you may not wish to delete the plane if it is a library plane referenced by a number of VSECs. Sets the section plane to clip/unclip specified elements. Switches the side of the plane to be clipped. This is displayed as perpendicular lines on the side of the plane to be clipped. Highlights elements selected for clipping. This selects the colour displayed for the selected plane from the associated menu. Switches between displaying the plane as transparent or opaque.
Clipped Flip
11-3
Section Planes
Exercise continues:
208.
Click on the plane you're interested in. This displays manipulation handles for you to reposition the plane in the 3D View. For example:
209.
To reposition the plane select the appropriate handle by pressing and holding down the left-mouse button with the pointer over the handle of interest. While continuing to hold down the left mouse button, drag the handle as required.
210.
11-4
Drag the handles until the plane is in the required location. Release the mouse button. With the movement handles selected, you can also use the right-mouse shortcut menu to orient the plane:
Enter Value Orient to Point Align with direction Align with... Rotate Handle
This allows you to enter a rotation value about the current point. This allows you to orient the plane to a selected point on the view. This aligns the selected plane with a selected direction. This aligns the plane with a selected element. This provides the above options for the selected rotation handle.
214.
See the Draft online help for more details of the movement handles.
11-5
Section Planes
Exercise continues:
For stepped planes: 215. 216. 217. 218. Select the plane in the 3D View. Select Edit Steps to create and manipulate steps in the plane. Select Insert Step After (from the shortcut menu that is now enabled) to insert a step after the selection. Select the step to amend the steps position and rotation:
219. 220.
Move the step as described previously to the desired orientation. Select Insert Step After to create a new step after the selected step.
11-6
221.
222.
Repeat the above procedures until you have the required number of steps. If necessary, Delete a step using the right-mouse menu.
11-7
Section Planes
Exercise continues:
223.
Click on to display the side of the plane that will be clipped. Perpendicular lines to the plane show the side to be clipped:
224. 225.
to show the clipping list. Select Highlight Clipping List Click on from the right-mouse menu to highlight clipped items in the list. Select Flip from the right-mouse menu to change the side of the plane to be clipped.
11-8
12.
12-1
12.1.1.
1 Black
12.1.2.
12-2
If you dont know the name of a form you wish to display then: a) Bring up the form that you wish to display from a menu. b) Press F1 to bring up the help window for the form. c) In the right-hand window pane, select View Source from the shortcut menu. The name of the form will be at the end of the <meta NAME=MS-HAID CONTENT=. . .html line.
12-3
12-4
LIBY
DEPT
(see overleaf)
REGI
REPO TEXT
DRWG LIBY
(see overleaf)
SHEE
REVI TEXT
OLAY
NOTE :
(see overleaf)
REVI
VIEW
LAYE
RRUL
VSEC HRUL
ADIM
LDIM
PDIM
RDIM
VNOT :
(see overleaf)
GLAB
SLAB
TAGR
A-1
Appendix B
Note: Automatically created system elements are not shown. Note: Not all elements shown are discussed in this manual.
A-2
Other Documentation
This guide is only an introduction to using PDMS Draft. For more detailed information, see the following documentation.
On-Line Help
On-line help is provided as an integral part of the user interface. It gives detailed instructions on the forms and menus.
B-1
Appendix B
B-2
Index
2D Drafting, 10-1 2D Positioning Menu, 7-8 2D Primitives, 10-3
Modifying, 10-5
Linear Dimensions, 8-3 Logging In, 3-5 Main Window, 3-8 Menu bar, 3-9 Menus, 3-2 Modify Mode, 7-5 Mouse, 3-1, 3-15 NOTE (Sheet Note) element, 10-1 On-line help, 3-11 Option buttons, 3-4 Panning, 3-18 PDMS, 2-1 Planes, 11-1
clipping, 11-8 Create, 11-2 Edit steps, 11-6 Form, 11-1 Manipulation, 11-4 Modifying, 10-5
Buttons, 3-4 Check boxes, 3-4 Creating Elements, 4-1 Current Element, 3-14 Database Hierarchy, 3-12, 4-1 Department
Attributes, 4-2 Creating, 4-1
Drawlist, 5-3, 5-14 Drop-down lists, 3-3 F1 Key, 3-11 Forms, 3-2 Help, 3-11 Label
Contents, 7-4 Creating, 7-1 Modifying, 7-8
Status area, 3-10 Template, 4-5 Text boxes, 3-3 Title bar, 3-8 Tutorial Exercise
Conventions, 1-2 Start, 3-5 Creating, 5-13 Modifying, 5-2
View
Index-i
Index
Views, 5-1 VNOT (View Note) element, 10-1 Windowing In, 3-18
B-ii