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Online Software Evaluation

Name of Website: Funschool.com Date: 07/24/2013 Name of Software Game : Fishin Mission Age /Grade Level: Preschool / ages 1-5 Web Address: http://funschool.kaboose.com/preschool/games/game_fishin_mission.html Content Area: Math Equipment Required: Latest version of Flash

Content/Educational Value
Content is developmentally appropriate for the target age/grade level Content supports emergent literacy concepts Program encourages active involvement Program is open ended and allows the child to explore Program provides problem solving opportunities

Poor

Average

Excellent X X X X X

N/A

Instructional Design
Content is free of gender, ethnic, and/or racial bias Feedback is effective and non-threatening Graphics, sound, and color are utilized Program has printing capabilities Program is usable for groups Program moves from level to level at appropriate intervals Program stimulates user interest and active involvement Rate and level of difficulty can be adjusted for individual users The display is effective The program has saving capabilities Tools provided are easy to use

Poor

Average

Excellent X X X X X X X X X

N/A

X X Poor Average Excellent X X X X X X N/A

Usability
Exits can be made easily, quickly, and safely HELP instructions are clear and effective Program can be used independently by child The program has a teachers menu/options The program operates quickly Wrong key and time input errors are handled well

How would you use this software in the classroom? Fishin Mission from Funschool.com helps a child work on their math problem skill by clicking and selecting the correct number of fish and dragging them to the net. If you select the wrong fish, you get to start all over again. The game has five easy levels that move smoothly from one to another. Yes, I would use this in the classroom since it helps the child with their number recognition skills.

(n.d.). Software evaluation . Center for Best Practices in Early Childhood Retrieved on September 1, 2009 from http://www.wiu.edu/thecenter/

Online Software Evaluation


Name of Website: Lego.com Date: 07/24/2014 Name of Software Game : Duplo Read and Build Age /Grade Level: Preschool Web Address: http://duplo.lego.com/enus/games/playground?directtogame=stories&icmp=cousgamesglduploreadbuild Content Area: Everyone Equipment Required: Internet Explorer 7

Content/Educational Value
Content is developmentally appropriate for the target age/grade level Content supports emergent literacy concepts Program encourages active involvement Program is open ended and allows the child to explore Program provides problem solving opportunities

Poor

Average X

Excellent

N/A

X X X X Poor Average X X X X X X X X X X Poor Average X X X X X X Excellent N/A Excellent X N/A

Instructional Design
Content is free of gender, ethnic, and/or racial bias Feedback is effective and non-threatening Graphics, sound, and color are utilized Program has printing capabilities Program is usable for groups Program moves from level to level at appropriate intervals Program stimulates user interest and active involvement Rate and level of difficulty can be adjusted for individual users The display is effective The program has saving capabilities Tools provided are easy to use

Usability
Exits can be made easily, quickly, and safely HELP instructions are clear and effective Program can be used independently by child The program has a teachers menu/options The program operates quickly Wrong key and time input errors are handled well

How would you use this software in the classroom? I would probably not use this in the classroom but I would use it at home if I had younger children. It helps with work on their memory skills to remember what the item looks like and rebuild it. No verbal direction is provided. Music plays which was slightly annoying and did not add to the game. It does help with shape recognition and develop imagination.

(n.d.). Software evaluation . Center for Best Practices in Early Childhood Retrieved on September 1, 2009 from http://www.wiu.edu/thecenter/

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