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Subject: Mathematics Index for The Language of Game Theory/Brandenberger Prepared for or!d Scientific/editor" #!

isha $guyen

Sty!e: %hicago Manua!" indented #


a posteriori e&ui!ibria Bayesian decision theory and" '()*+ conditiona! independence and" *,)*'" *corre!ated e&ui!ibria and" '*)'. definition of" '.)'/ mixed" *,)*0 $ash e&ui!ibrium and" ** properness and" '( rationa!i1abi!ity and" '0)*' admissibi!ity" +-+),+, B2S and3 See best4response set conditiona! probabi!ities and" +'*)+'.3 See also conditiona! probabi!ity systems decision theory and" xxi5" +0. defined" +'* epistemic ana!ysis of" ,+/3 See also epistemic game theory I# strategies3 See iterati5e!y admissib!e strategies inc!usion4exc!usion prob!em" ,0.),0( in5ariance and3 See in5ariance irrationa!ity and" +-()+.6 nonmonotonicity and" xx5i" ,+*" ,0-),0. nu!! e5ents and" +0." +0/" +', preferences and" +0( rationa!ity and" +-+" +-0" +-*" +(,)+(0" ,0(3 See also rationa!ity S#S3 See se!f4admissib!e sets S78 theory and" +0." +0( strategic reasoning" ,09ea: dominance and" xxi5" -" +0," +0(" +-+" +-, See also related concepts, topics #rchimedean axiom conditiona!" +'0 !exicographic probabi!ity and" +'.)+'/ preferences and" +0/ Sa5age4nu!! e5ents and" +'," +'.3 See also Sa5age4nu!! e5ents S78 theory and" +0.)+'0" +'-" +*6)+*," +** S4independence" +*0 9ea:ened" +0/ assumption axioms for" +*" +/,)+/*

be!iefs and" xx5" +" ," 0" ." ,+),0" +.*" +(6" +/,)+/*" +/0 c!osure and" +(6)+(+ coherency and3 See coherency common priors and3 See common priors comp!eteness and" 0n'" +* conjunction and" +(+ con5exity and" +(6)+(+ defined" ," +.()+(6" +/-)+/. extensi5e4form ana!og" +/6 inc!usion)exc!usion prob!em and" +.')+.;rip:e frames" +' LPS and" +.'3 See also !exicographic probabi!ity systems moda! !ogic and" 0" *" +0)+*" +/" ,* nonmonotonicity of" +(+" ,0. nontri5ia!ity and" +(6" +/0 preference basis" +-' properties of" +(6)+(+" +/-)+/. rationa!ity and3 See rationa!ity 2%#23 See rationa!ity and common assumption of rationa!ity soundness and" +* strategic mode!s and" ,+),0 strict determination and" +(6" +(+" +/0

B
bac:9ard induction <BI= outcome" -" +0-" +0(" +'-" ,,'" ,,(" ,0'" ,'6 Bayesian theory a posteriori e&ui!ibrium and" '/)*+ be!iefs and" 00 choice and" +0.)+-6 coin toss and" -, conditiona! probabi!ities and3 See conditiona! probabi!ity systems differentia! information and" 'rationa!i1abi!ity and" '/)*+3 See also rationa!i1abi!ity redundant types" .* S78 theory and3 See subjecti5e expected uti!ity theory See also related concepts, topics be!iefs accessibi!ity re!ation and" +'" +a!! possib!e be!iefs" xix assumption and" xx5" +" ," ." ,+),0" +.*" +(6" +/,)+/*3 See also assumption axioms for" +/0)+/* bac:9ards induction and" -" +0-" +0(" +'-" ,,'" ,,(" ,0'" ,'6 Bayesian theory and3 See Bayesian theory be!ief operator" +' c!osed mode!s" 0, coherency and" 0,3 See coherency common :no9!edge and3 See common :no9!edge comp!eteness and" xix" 0)+'" +/" ,+),0" ,( conditiona! probabi!ities and3 See conditiona! probabi!ity systems conjunction property" .6

context and" ,0* corre!ation in" '-3 See also corre!ation defined" 0" ." ++(" +,()+,/ 7GT and3 See epistemic game theory e&ui5a!ent be!iefs" / existence prob!em for" ,+ first order !ogic and" '" * game trees and" +.* hierarchies and" 0+)'+3 See hierarchies of be!iefs ho!es in" xix" '" +," +0" ,0 I4games and" +06 impossibi!ity resu!ts" +)06 infinite" 0," ++*" ++(" +,()+,/ interacti5e" +*)+-" ++.)+,6" +,/ :no9!edge and" +06 !anguage and" 0" '" -" . !exicographic probabi!ities" +0.)+-63 See also !exicographic probabi!ity systems moda! !ogic and" 0" ' other mode!s and" ,.),( outside factors in" xx5ii possibi!ity re!ations" . pure reason and" xx5ii rationa!ity and3 See rationa!ity 2%B2 and3 See rationa!ity and common be!ief in rationa!ity re5ision" +' se!f4reference and" xix" ," * S78 and3 See subjecti5e expected uti!ity states for" *" ." +,/ strong be!ief" +.* termina! mode!s" ,( topo!ogica! mode!s" *" -" ,'),/" 0-" +.-)+.. for t9o p!ayers" -)( types and3 See type structures uni5ersa! mode!s" ,.),( See also specific concepts, topics best4response set <B2S=" /-" ,0. admissibi!ity and" +-," +-." ,+*3 See also admissibi!ity defined" ./" +6-" +-," ,+'" ,0(n+deri5ation of" ,+'),+* extensi5e4form ana!ysis and" +.*" ,+-" ,,*),,/ games and" +6I# strategy and" ,+*" ,+independent" *," //" +6, injecti5ity condition" +60)+6I8 strategy and" ,+'" ,+*" ,+rationa!i1abi!ity and" (6" (0" /-" //3 See also rationa!i1abi!ity 2%B2 and" ,0*),0(3 See also rationa!ity and common be!ief in rationa!ity S#S and" +-," ,+*" ,+-" ,0*" ,0strict best4response strategy" +6strong dominance and" +-." +.6" ,+/ 9ea: dominance and" +/+" ,0." ,*.

BI outcome3 See bac:9ard induction outcome B2S3 See best4response set

%
%antor>s theorem" +6 %entipede game" xx5" ,,6),,+" ,,( certainty" :no9!edge and" +,," +06)+0+ %hain Store game" xx5" ,,,),,'" ,,( coherency be!iefs and" 0," ++(n+'" +,(n,0" +,/

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