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Human

Centered
Design
Workshop

Mouse + IDEO
February 2010

Welcome.

Mouse + IDEO
February 2010

Human-Centered Design Workshop

GROUND RULES


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3
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Mouse + IDEO
February 2010

Keep an open mind.


Dont worry about the details.
Be inspired.
Have fun!

About IDEO

WHO WE ARE

Mouse + IDEO
February 2010

About IDEO

WERE A HUMANCENTERED DESIGN FIRM.

Mouse + IDEO
February 2010

About IDEO

DESIGN HAS PUT US AT THE


FOREFRONT OF INNOVATION.

Mouse + IDEO
February 2010

About IDEO

WE ARE INSPIRED
BY PEOPLE.

Mouse + IDEO
February 2010

About IDEO

WE WORK ACROSS MULTIPLE


INDUSTRIES FOR MULTIPLE
CLIENTS ON MULTIPLE OPPORTUNITIES.

Mouse + IDEO
February 2010

About IDEO

Mouse + IDEO
February 2010

HUMAN-CENTERED DESIGN BEGINS


WITH THREE LENSES.
VIABILITY
Organization

DESIRABILITY
Human

FEASIBILITY
Technology

About IDEO

WE BEGIN WITH INSIGHTS ABOUT


PEOPLE, UNDERSTANDING
THEIR NEEDS & DESIRES.

Mouse + IDEO
February 2010

DESIRABILITY
Human
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About IDEO

WE FRAME THOSE NEEDS


IN TERMS OF OPPORTUNITIES
FOR THE ORGANIZATION.

Mouse + IDEO
February 2010

VIABILITY
Organization

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About IDEO

WE UNDERSTAND HOW TO USE


RESOURCES AND TECHNOLOGY
TO GET THINGS DONE.

Mouse + IDEO
February 2010

FEASIBILITY
Technology
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About IDEO

Mouse + IDEO
February 2010

THIS IS THE FOUNDATION


OF INNOVATION.
VIABILITY
Organization

DESIGN
THINKING

DESIRABILITY
Human

INNOVATION

FEASIBILITY
Technology

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About IDEO

Mouse + IDEO
February 2010

WE HAVE A PROVEN
PROCESS THAT WORKS.
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Inspiration

Ideation

Implementation

OBSERVATION
STORYTELLING & SYNTHESIS
BRAINSTORMING
CREATING/REFINING PROTOTYPES
INTRODUCING EXPERIMENTS
SPREAD

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About IDEO

Mouse + IDEO
February 2010

In this workshop, YOUll EXPERIENCE FOUR KEY PROCESS STEPS.


1

Inspiration

Ideation

Implementation

OBSERVATION
STORYTELLING & SYNTHESIS
BRAINSTORMING
CREATING/REFINING PROTOTYPES
INTRODUCING EXPERIMENTS
SPREAD

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Human-Centered Design Workshop

Mouse + IDEO
February 2010

How to think about this workshop in terms


of your legacy project
Use this workshop as an opportunity to:
Get

inspired.

Learn

some new design strategies.

Think

about how you might apply these techniques to your own


project.

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Human-Centered Design Workshop

Mouse + IDEO
February 2010

We always start
with inspiration.
1

Inspiration

Ideation

Implementation

OBSERVATION
STORYTELLING & SYNTHESIS
BRAINSTORMING
CREATING/REFINING PROTOTYPES
INTRODUCING EXPERIMENTS
SPREAD

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Human-Centered Design Workshop

Observations are the core of


our inspiration-gathering
process.

Mouse + IDEO
February 2010

We

visit natural contexts and have conversations with people.

We

look for latent (hidden) needs.

We

gain inspiration from analogous situations.

We

develop empathy by putting ourselves in users shoes.

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Human-Centered Design Workshop

Mouse + IDEO
February 2010

Observations are important - if you


just ask, PEOPLE CANT ALWAYS EXPRESS
THEIR TRUE NEEDS.

THINK

SAY

FEEL
DO

USE

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Mouse + IDEO
February 2010

Meet Michael

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Human-Centered Design Workshop

THROUGH PARTICIPANT
OBSERVATION, WE FIND THAT PEOPLE
OFTEN COMMUNICATE THEIR NEEDS
THROUGH THEIR ACTIONS.

Mouse + IDEO
February 2010

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Human-Centered Design Workshop

Workarounds, or hacks, are


really opportunities FOR DESIGN.

Mouse + IDEO
February 2010

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Human-Centered Design Workshop

WE PERFORM ANALOGOUS RESEARCH


TO GAIN INSPIRATIOn FROM OTHER
PLACES.

Mouse + IDEO
February 2010

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Human-Centered Design Workshop

We start by looking for themes,


THEN INVESTIGATE new CONTEXTS
THAT REFLECT THOSE THEMES.
Group

Mouse + IDEO
February 2010

situations

Collaboration
Type

of interaction

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Human-Centered Design Workshop

sometimes, inspiration comes


from unexpected places.

Mouse + IDEO
February 2010

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Human-Centered Design Workshop

WE USE EMPATHY TO BETTER


UNDERSTAND USERS.

Mouse + IDEO
February 2010

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Human-Centered Design Workshop

Mouse + IDEO
February 2010

HOW MIGHT We design something better?

How might we make waiting in hospital rooms a happier and


more interesting experience for patients?

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Mouse + IDEO
February 2010

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Human-Centered Design Workshop

DESIGN CHALLENGE

Abbott + IDEO
20 October 2009

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Human-Centered Design Workshop

DESIGN CHALLENGE

Mouse + IDEO
February 2010

How might we reinvent the classroom experience


to better support teachers needs?

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Human-Centered Design Workshop

DESIGN CHALLENGE

Mouse + IDEO
February 2010

How might we reinvent the classroom experience


to better support teachers needs?
Field Observation
Break

into 5 teams of 4 students each

Each

team will interview a teacher in their classroom for 30


minutes

Each

team should have 2 designated askers and 2 designated


observers

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Human-Centered Design Workshop

OBSERVATION TIPS

Mouse + IDEO
February 2010

Askers
Ask

open-ended questions.

Have

a two-way conversation dont interview from a script.

Allow
Dont

long pauses.

correct people understand their perceptions.

observers
Take

lots of notes.

Listen

and be attentive.

Notice

subtle communication, such as body language.

Sketch.
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Human-Centered Design Workshop

DESIGN CHALLENGE

Mouse + IDEO
February 2010

How might we reinvent the classroom experience


to better support teachers needs?
Field Observation
Turn

to page 1 of your field guide.

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Human-Centered Design Workshop

TIPS FOR YOUR


INSPIRATION EXPERIENCE

Abbott ++ IDEO
Mouse
IDEO
February
20
October2010
2009

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Human-Centered Design Workshop

OBSERVATION TIPS

Mouse + IDEO
February 2010

Look and listen for what people care about.

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Human-Centered Design Workshop

OBSERVATION TIPS

Mouse + IDEO
February 2010

Look for body language - what does it tell you?

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Human-Centered Design Workshop

OBSERVATION TIPS

Mouse + IDEO
February 2010

Look for unintended uses and surprise behaviors.

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Human-Centered Design Workshop

OBSERVATION TIPS

Mouse + IDEO
February 2010

Look for work-arounds (hacks) and adaptations.

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Human-Centered Design Workshop

LETS DO SOME
FIELDWORK.

Mouse + IDEO
February 2010

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Human-Centered Design Workshop

WeLCOME BACK.

Abbott ++ IDEO
Mouse
IDEO
February
20
October2010
2009

Storytelling & Synthesis

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Human-Centered Design Workshop

STORIES HELP PROVIDE THE


FRAMEWORK FOR EXISTING IDEAS.

Mouse + IDEO
February 2010

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Human-Centered Design Workshop

tips for great storytelling

Mouse + IDEO
February 2010

do:
Be descriptive.
Use your physical senses.
Follow reporting rules: who, what, where, when, why, how.
Focus on what youve observed.
doNT:
Generalize.
Prescribe (they should, would, could).
Hypothesize.
Evaluate.
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Human-Centered Design Workshop

WHAT DID WE LEARN TODAY?

Mouse + IDEO
February 2010

Human-centered design starts with people.


Innovation thrives when you combine insights about people
with business opportunities and technical feasibility.
Observations, empathy and analogous research are three
techniques you can use to gain insights about people.
Telling stories about what you learned and saw is key to the
next step of brainstorming and designing concepts.

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