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000000.000| 10988.0000kb| 10988.

0000kb added| ALWAYS| Logging started at 2013


-07-19T23:30:38.695
000000.001| 11004.0000kb|
16.0000kb added| ALWAYS| Loading Rads dynamic li
brary: RiotRadsIO.dll
000003.670| 79436.0000kb| 68432.0000kb added| ALWAYS| Global logging level se
t to WARN
000003.670| 79436.0000kb|
0.0000kb added| ALWAYS| Build Version: Version
3.9.0.499 (Jul 17 2013/13:42:33) [PUBLIC] <${LATEST_GAME_RELEASE_BRANCH}> Change
List: 306981
000003.838| 81720.0000kb| 2284.0000kb added| ALWAYS| "8394" "LoLLauncher.exe
" "C:/Riot Games/League of Legends/RADS/projects/lol_air_client/releases/0.0.1.3
2/deploy/LolClient.exe" "216.133.234.212 5155 pRiz01AiCYhTW7mDV+pVzQ== <id_remov
ed>"
000003.841| 81728.0000kb|
8.0000kb added| ALWAYS| Started System Init
000003.863| 81808.0000kb|
80.0000kb added| ALWAYS| Maestro Init
000003.881| 82016.0000kb|
208.0000kb added| ALWAYS| Maestro completed init
000003.898| 82260.0000kb|
244.0000kb added| ERROR| Failed to open "ClientZ
ips.txt"
000003.987| 83420.0000kb| 1160.0000kb added| ALWAYS| StartSession called
000003.987| 83420.0000kb|
0.0000kb added| ALWAYS| Started Init event argu
ments
000003.990| 83448.0000kb|
28.0000kb added| ALWAYS| Waiting until connectio
n...
000007.620| 86440.0000kb| 2992.0000kb added| ALWAYS| OS Version String: Micr
osoft (build 9200), 64-bit
000007.621| 86440.0000kb|
0.0000kb added| ALWAYS| CPU: AuthenticAMD, AMD
E1-1200 APU with Radeon(tm) HD Graphics, AMD64 Family 20 Model 2 Stepping 0, 139
7 (0 core)
000007.621| 86440.0000kb|
0.0000kb added| ALWAYS| Measured processor spee
d: 1402
000007.621| 86440.0000kb|
0.0000kb added| ALWAYS| Display info: AMD Radeo
n HD 7310 Graphics 268435456 8.982.0.0
000007.621| 86440.0000kb|
0.0000kb added| ALWAYS| Physical memory: 429496
7296
000019.817| 90384.0000kb| 3944.0000kb added| ALWAYS| InitRenderer() enter
000019.818| 90416.0000kb|
32.0000kb added| ALWAYS| r3dRenderLayer::Init(0x
000703d4) enter
000019.945| 94052.0000kb| 3636.0000kb added| ALWAYS| r3dRenderLayer::Init()
exit successfully
000023.604| 102688.0000kb| 8636.0000kb added| ALWAYS| Loaded locale en_US via
fontconfig
000023.806| 99856.0000kb| -2832.0000kb added| ERROR| Missing file on r3dGFil
e open :C:/Riot Games/League of Legends/RADS/solutions/lol_game_client_sln/relea
ses/0.0.0.238/deploy/Data/Menu/IMEConfig.xml
000023.934| 99932.0000kb|
76.0000kb added| ALWAYS| SharedConfigPath: C:\Ri
ot Games\League of Legends\RADS\projects/lol_air_client/releases/0.0.1.32/deploy
/preferences/
000023.935| 99976.0000kb|
44.0000kb added| ALWAYS| OptionsManager::ApplyAu
toPerformanceSettings()
000024.080| 100164.0000kb|
188.0000kb added| ALWAYS| r3dRenderLayer::SetMode
(XRes = 1600, YRes = 900, BPP = 32, Flags=256) enter
000024.081| 100180.0000kb|
16.0000kb added| ALWAYS| r3dRenderLayer::SetMode
: Creating d3d device
000024.967| 107920.0000kb| 7740.0000kb added| ALWAYS| r3dRenderLayer::SetMode
: Initialize shaders for current rendering path
000026.403| 111696.0000kb| 3776.0000kb added| ALWAYS| r3dRenderLayer::Recreat
eOwnedResources
000028.591| 114496.0000kb| 2800.0000kb added| ALWAYS| r3dRenderLayer::SetMode
exit successfully
000045.599| 116036.0000kb| 1540.0000kb added| ALWAYS| In Riot::Win::Resize: R

esizing the window and retrieving monitor info


000045.599| 116036.0000kb|
0.0000kb added|
nitial VideoMode(723dd00) and resolution (1600 x
000045.599| 116036.0000kb|
0.0000kb added|
ideoMode(723dd00) and resolution (800 x 450)
000045.602| 116048.0000kb|
12.0000kb added|
esized window to resolution 1600x900
000045.983| 118704.0000kb| 2656.0000kb added|
toPerformanceSettings()
000047.091| 119780.0000kb| 1076.0000kb added|
000047.204| 119780.0000kb|
0.0000kb added|
date
000047.206| 119792.0000kb|
12.0000kb added|
te
000047.207| 119792.0000kb|
0.0000kb added|
000047.307| 119792.0000kb|
0.0000kb added|
date
000047.308| 119792.0000kb|
0.0000kb added|
te
000047.308| 119792.0000kb|
0.0000kb added|
000047.408| 119792.0000kb|
0.0000kb added|
date
000047.409| 119792.0000kb|
0.0000kb added|
te
000047.409| 119792.0000kb|
0.0000kb added|
000047.509| 119792.0000kb|
0.0000kb added|
date
000047.510| 119792.0000kb|
0.0000kb added|
te
000047.510| 119792.0000kb|
0.0000kb added|
000047.612| 119792.0000kb|
0.0000kb added|
date
000047.612| 119792.0000kb|
0.0000kb added|
te
000047.612| 119792.0000kb|
0.0000kb added|
000047.716| 119792.0000kb|
0.0000kb added|
date
000047.716| 119792.0000kb|
0.0000kb added|
te
000047.716| 119792.0000kb|
0.0000kb added|
000047.845| 119792.0000kb|
0.0000kb added|
date
000047.846| 119792.0000kb|
0.0000kb added|
te
000047.846| 119792.0000kb|
0.0000kb added|
000047.960| 119792.0000kb|
0.0000kb added|
date
000047.961| 119792.0000kb|
0.0000kb added|
te
000047.972| 119792.0000kb|
0.0000kb added|
000048.079| 119792.0000kb|
0.0000kb added|
date
000048.079| 119792.0000kb|
0.0000kb added|
te
000048.085| 119792.0000kb|
0.0000kb added|
000048.195| 119792.0000kb|
0.0000kb added|
date
000048.195| 119792.0000kb|
0.0000kb added|
te
000048.197| 119792.0000kb|
0.0000kb added|

ALWAYS| In Riot::Win::Resize: I
900)
ALWAYS| In Riot::Win::Resize: V
ALWAYS| In Riot::Win::Resize: R
ALWAYS| OptionsManager::ApplyAu
ALWAYS| Sleeping
ALWAYS| Start processing App Up
ALWAYS| End processing App Upda
ALWAYS| Sleeping
ALWAYS| Start processing App Up
ALWAYS| End processing App Upda
ALWAYS| Sleeping
ALWAYS| Start processing App Up
ALWAYS| End processing App Upda
ALWAYS| Sleeping
ALWAYS| Start processing App Up
ALWAYS| End processing App Upda
ALWAYS| Sleeping
ALWAYS| Start processing App Up
ALWAYS| End processing App Upda
ALWAYS| Sleeping
ALWAYS| Start processing App Up
ALWAYS| End processing App Upda
ALWAYS| Sleeping
ALWAYS| Start processing App Up
ALWAYS| End processing App Upda
ALWAYS| Sleeping
ALWAYS| Start processing App Up
ALWAYS| End processing App Upda
ALWAYS| Sleeping
ALWAYS| Start processing App Up
ALWAYS| End processing App Upda
ALWAYS| Sleeping
ALWAYS| Start processing App Up
ALWAYS| End processing App Upda
ALWAYS| Sleeping

000048.309|
date
000048.309|
te
000048.309|
000048.430|
date
000048.431|
te
000048.431|
000048.532|
date
000048.532|
te
000048.533|
000048.636|
date
000048.636|
te
000048.636|
000048.738|
date
000048.738|
te
000048.738|
000048.840|
date
000048.840|
te
000048.840|
000048.942|
date
000048.942|
te
000048.943|
000049.062|
date
000049.062|
te
000049.074|
000049.187|
date
000049.187|
te
000049.187|
000049.288|
date
000049.288|
te
000049.289|
000049.396|
date
000049.396|
te
000049.398|
000049.501|
date
000049.505|
000049.506|
dGameNumber,

119792.0000kb|

0.0000kb added| ALWAYS| Start processing App Up

119792.0000kb|

0.0000kb added| ALWAYS| End processing App Upda

119792.0000kb|
119792.0000kb|

0.0000kb added| ALWAYS| Sleeping


0.0000kb added| ALWAYS| Start processing App Up

119792.0000kb|

0.0000kb added| ALWAYS| End processing App Upda

119792.0000kb|
119792.0000kb|

0.0000kb added| ALWAYS| Sleeping


0.0000kb added| ALWAYS| Start processing App Up

119792.0000kb|

0.0000kb added| ALWAYS| End processing App Upda

119792.0000kb|
119792.0000kb|

0.0000kb added| ALWAYS| Sleeping


0.0000kb added| ALWAYS| Start processing App Up

119792.0000kb|

0.0000kb added| ALWAYS| End processing App Upda

119792.0000kb|
119792.0000kb|

0.0000kb added| ALWAYS| Sleeping


0.0000kb added| ALWAYS| Start processing App Up

119792.0000kb|

0.0000kb added| ALWAYS| End processing App Upda

119792.0000kb|
119792.0000kb|

0.0000kb added| ALWAYS| Sleeping


0.0000kb added| ALWAYS| Start processing App Up

119792.0000kb|

0.0000kb added| ALWAYS| End processing App Upda

119792.0000kb|
119792.0000kb|

0.0000kb added| ALWAYS| Sleeping


0.0000kb added| ALWAYS| Start processing App Up

119792.0000kb|

0.0000kb added| ALWAYS| End processing App Upda

119792.0000kb|
119792.0000kb|

0.0000kb added| ALWAYS| Sleeping


0.0000kb added| ALWAYS| Start processing App Up

119792.0000kb|

0.0000kb added| ALWAYS| End processing App Upda

119792.0000kb|
119792.0000kb|

0.0000kb added| ALWAYS| Sleeping


0.0000kb added| ALWAYS| Start processing App Up

119792.0000kb|

0.0000kb added| ALWAYS| End processing App Upda

119792.0000kb|
119792.0000kb|

0.0000kb added| ALWAYS| Sleeping


0.0000kb added| ALWAYS| Start processing App Up

119792.0000kb|

0.0000kb added| ALWAYS| End processing App Upda

119792.0000kb|
119792.0000kb|

0.0000kb added| ALWAYS| Sleeping


0.0000kb added| ALWAYS| Start processing App Up

119792.0000kb|

0.0000kb added| ALWAYS| End processing App Upda

119792.0000kb|
119792.0000kb|

0.0000kb added| ALWAYS| Sleeping


0.0000kb added| ALWAYS| Start processing App Up

119796.0000kb|
4.0000kb added| ALWAYS| Connected
119844.0000kb|
48.0000kb added| ALWAYS| Receiving PKT_World_Sen
GameID: 000000003b10cc42, PlatformID: NA1

000049.506| 119844.0000kb|
0.0000kb added| ALWAYS| End processing App Upda
te
000049.506| 119844.0000kb|
0.0000kb added| ALWAYS| Received client ID
000049.516| 119708.0000kb| -136.0000kb added| ALWAYS| Set focus to app
000049.516| 119708.0000kb|
0.0000kb added| ALWAYS| Input started
000049.804| 119692.0000kb|
-16.0000kb added| ALWAYS| Query Status Req starte
d
000050.676| 119692.0000kb|
0.0000kb added| ALWAYS| Query Status Req ended
000050.676| 119692.0000kb|
0.0000kb added| ALWAYS| Waiting for server resp
onse...
000051.347| 119692.0000kb|
0.0000kb added| ALWAYS| Receiving PKT_SynchVers
ionS2C_s, Server :Version 3.9.0.499 [PUBLIC]
000051.371| 119792.0000kb|
100.0000kb added| ALWAYS| Started Map Map1
000051.371| 119812.0000kb|
20.0000kb added| ALWAYS| netUID: 0 defaultname
000051.371| 119812.0000kb|
0.0000kb added| ALWAYS| Adding level zip file:
Map1.zip
000051.698| 119828.0000kb|
16.0000kb added| ALWAYS| PlayGame Started
000060.804| 157272.0000kb| 37444.0000kb added| ALWAYS| PlayGame Entered
000060.805| 157280.0000kb|
8.0000kb added| ALWAYS| CurRenderPipeline
000061.081| 156964.0000kb| -316.0000kb added| ALWAYS| CreateParticleSystemMan
ager
000066.792| 158052.0000kb| 1088.0000kb added| ALWAYS| CreateAudioManager: Cre
ate audio manager FMOD.
000081.538| 166344.0000kb| 8292.0000kb added| ALWAYS| FMOD: Attempting to loa
d localized audio for en_US
000081.539| 166344.0000kb|
0.0000kb added| ERROR| MyFMODFileOpenCallback:
Failed to open Data\Sounds\FMOD\en_US/LoL_Audio_en_US.fev
000081.539| 166348.0000kb|
4.0000kb added| ERROR| Manager::LoadEventFile(
); attempting to load en_US/LoL_Audio_en_US.fev. FMOD 23, File not found.
000081.539| 166348.0000kb|
0.0000kb added| WARN| AudioManager::LoadEvent
File: Failed to load event file: en_US/LoL_Audio_en_US.fev
000088.714| 169868.0000kb| 3520.0000kb added| ALWAYS| LoLAudio::Load(): Succe
ssfully loaded default desired language locale: LoL_Audio_en_US.fev
000094.547| 257636.0000kb| 87768.0000kb added| WARN| r3dTexture EX: - not f
ound. Dummy texture created.
000130.129| 335108.0000kb| 77472.0000kb added| ALWAYS| GameWorld.Update()
000130.130| 335112.0000kb|
4.0000kb added| ALWAYS| Begin Game Object Updat
e
000134.270| 350492.0000kb| 15380.0000kb added| ALWAYS| End Game Object Update
000135.722| 353516.0000kb| 3024.0000kb added| ALWAYS| PreloadGlobalEffects()
000135.723| 353516.0000kb|
0.0000kb added| ALWAYS| PreloadGlobalEffects
000140.400| 387176.0000kb| 33660.0000kb added| ALWAYS| PreloadGlobalEffects Fi
nished
000140.401| 387176.0000kb|
0.0000kb added| ALWAYS| PreloadGlobalBuffAssets
()
000141.750| 391128.0000kb| 3952.0000kb added| ALWAYS| Preload Announcements
000143.731| 405540.0000kb| 14412.0000kb added| ALWAYS| ObjectManager_RegisterN
etworkWorld()
000143.741| 405568.0000kb|
28.0000kb added| ALWAYS| FogOfWar::Init()
000143.829| 405564.0000kb|
-4.0000kb added| ALWAYS| Gamma::CreateIAPI()
000143.886| 405204.0000kb| -360.0000kb added| ALWAYS| SimulationClock->Init()
000211.452| 531696.0000kb| 126492.0000kb added| ALWAYS| GAMESTATE_GAMELOOP PreR
ender
000211.454| 531700.0000kb|
4.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Rend
er
000224.990| 568744.0000kb| 37044.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Flus
hText
000225.043| 574664.0000kb| 5920.0000kb added| ALWAYS| PKT_C2S_CharSelected se
nt
000225.047| 575000.0000kb|
336.0000kb added| ALWAYS| Start Main Loop

000225.049| 575224.0000kb|
224.0000kb added| ALWAYS| Waiting for all players
to connect
000225.056| 576180.0968kb|
956.0000kb added| ALWAYS| Waiting for all players
to connect end
000226.379| 590560.0000kb| 14380.0000kb added| ALWAYS| PKT_S2C_StartSpawn
000226.380| 590560.0000kb|
0.0000kb added| ALWAYS| Creating Hero...
000226.573| 591820.0032kb| 1260.0000kb added| ALWAYS| Spawning champion (Cork
i) with skinID 0 on team 100 for clientID 0 and summonername (ll Glorious ll) (i
s HUMAN PLAYER)
000226.607| 591924.0968kb|
104.0000kb added| ALWAYS| Hero Corki(0) created f
or ll Glorious ll
000227.510| 593664.0000kb| 1740.0000kb added| ALWAYS| Spawning heroes/minions
000227.511| 593664.0000kb|
0.0000kb added| ALWAYS| Creating Hero...
000227.519| 593660.0032kb|
-4.0000kb added| WARN| In Skin: Data/Character
s/Chogath/Chogath.ini, Could not find Particle1
000227.519| 593660.0032kb|
0.0000kb added| WARN| In Skin: Data/Character
s/Chogath/Chogath.ini, Could not find Particle2
000231.954| 606864.0000kb| 13204.0000kb added| ALWAYS| Spawning champion (Chog
ath) with skinID 0 on team 200 for clientID -1 and summonername (Cho'Gath Bot) (
is BOT AI)
000231.955| 606864.0000kb|
0.0000kb added| ALWAYS| Hero Chogath(0) created
for Cho'Gath Bot
000231.955| 606864.0000kb|
0.0000kb added| ALWAYS| Finished spawning heroe
s/minions
000234.187| 614864.0000kb| 8000.0000kb added| ALWAYS| PKT_S2C_EndSpawn
000234.728| 616732.0032kb| 1868.0000kb added| ALWAYS| PKT_StartGame
000241.592| 624640.0000kb| 7908.0000kb added| ALWAYS| PKT_StartGame Finished
proccessing
000242.630| 629192.0000kb| 4552.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Begi
n
000242.630| 629192.0000kb|
0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Upda
te World
000242.634| 629192.0000kb|
0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP GUIM
enuProcess
000242.635| 629192.0000kb|
0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP HUDP
rocess
000242.635| 629196.0032kb|
4.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Part
icle Simulation
000242.635| 629196.0032kb|
0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP FOWU
pdate
000242.654| 629200.0000kb|
4.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Upda
teVis
000242.671| 629220.0968kb|
20.0000kb added| ALWAYS| GAMESTATE_GAMELOOP PreR
ender
000242.671| 629220.0968kb|
0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Rend
er
000242.945| 631412.0968kb| 2192.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Post
Process
000242.945| 631412.0968kb|
0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Appl
yGamma
000243.065| 637732.0968kb| 6320.0000kb added| ALWAYS| GAMESTATE_GAMELOOP HUDD
raw
000243.293| 638428.0032kb|
696.0000kb added| ALWAYS| GAMESTATE_GAMELOOP GUIM
enuDraw
000253.860| 672836.0968kb| 34408.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Draw
SysInfo
000253.861| 672836.0968kb|
0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP MCom
mandDraw
000253.861| 672836.0968kb|
0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Flus
hText

000253.861| 672836.0968kb|
0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Audi
oUpdate
000253.868| 672844.0032kb|
8.0000kb added| ALWAYS| GAMESTATE_GAMELOOP EndR
ender & EndFrame
000253.890| 667736.0000kb| -5108.0000kb added| ALWAYS| GAMESTATE_GAMELOOP End
000259.818| 708424.0000kb| 40688.0000kb added| ERROR| Failed to load mesh fil
e name<wraith_hit.sco>.
000263.073| 718916.0968kb| 10492.0000kb added| WARN| A HUD event is being id
entified in a deprecated way: scn1_btn_3
000273.252| 735528.0000kb| 16612.0000kb added| WARN| A HUD event is being id
entified in a deprecated way: Generic/button_click
000273.253| 735528.0000kb|
0.0000kb added| WARN| A HUD event is being id
entified in a deprecated way: Generic/button_release
000305.168| 759000.0000kb| 23472.0000kb added| ALWAYS| OptionsFlash::handle_Fu
llScreen(..., 0)
000305.169| 759000.0000kb|
0.0000kb added| ALWAYS| OptionsFlash::handle_Wa
itForVerticalSync(..., 1)
000305.170| 759000.0000kb|
0.0000kb added| ALWAYS| OptionsFlash::handle_Sc
reenResolution(..., 1600x900)
000305.404| 759000.0000kb|
0.0000kb added| ALWAYS| OptionsFlash::handle_Ch
aracterQuality(..., 0)
000313.636| 752212.0968kb| -6788.0000kb added| ALWAYS| OptionsFlash::handle_En
vironmentQuality(..., 0)
000346.905| 729524.0968kb| -22688.0000kb added| ALWAYS| OptionsFlash::handle_Ef
fectsQuality(..., 0)
000382.989| 671548.0032kb| -57976.0000kb added| ALWAYS| OptionsFlash::handle_Sh
adowQuality(..., 0)
000382.990| 671548.0032kb|
0.0000kb added| ALWAYS| OptionsFlash::handle_Co
lorBlindMode(..., 0)
000383.007| 671548.0032kb|
0.0000kb added| ALWAYS| OptionsFlash::handle_Fr
ameClip(..., 0)
000401.791| 665188.0968kb| -6360.0000kb added| ERROR| >>> EffectHashMap::Hash
ToName - Match not found for hash 00000000
000416.985| 691296.0000kb| 26108.0000kb added| ERROR| >>> EffectHashMap::Hash
ToName - Match not found for hash 00000000
000419.653| 694700.0032kb| 3404.0000kb added| ERROR| >>> EffectHashMap::Hash
ToName - Match not found for hash 00000000
000437.352| 725104.0000kb| 30404.0000kb added| ERROR| >>> EffectHashMap::Hash
ToName - Match not found for hash 00000000
000457.763| 644068.0968kb| -81036.0000kb added| ALWAYS| Finished Main Loop
000466.344| 366848.0000kb| -277220.0000kb added| ALWAYS| Finished Play game
000466.345| 366848.0000kb|
0.0000kb added| ALWAYS| Game exited
000466.475| 364840.0000kb| -2008.0000kb added| ALWAYS| r3dRenderLayer::Close()
enter
000467.245| 347064.0000kb| -17776.0000kb added| WARN| r3dRenderLayer::FlushTe
xtures: The following texture was not released: "caution_small.dds" ref count 1.
000467.246| 347064.0000kb|
0.0000kb added| WARN| r3dRenderLayer::FlushTe
xtures: The following texture was not released: "attack_small.dds" ref count 1.
000467.248| 347064.0000kb|
0.0000kb added| WARN| r3dRenderLayer::FlushTe
xtures: The following texture was not released: "directionIndicator.dds" ref cou
nt 1.
000467.250| 347064.0000kb|
0.0000kb added| WARN| r3dRenderLayer::FlushTe
xtures: The following texture was not released: "lvlUp_00042.tga" ref count 2.
000467.251| 347064.0000kb|
0.0000kb added| WARN| r3dRenderLayer::FlushTe
xtures: The following texture was not released: "lvlUp_00041.tga" ref count 2.
000467.252| 347064.0000kb|
0.0000kb added| WARN| r3dRenderLayer::FlushTe
xtures: The following texture was not released: "lvlUp_00040.tga" ref count 2.
000467.252| 347064.0000kb|
0.0000kb added| WARN| r3dRenderLayer::FlushTe
xtures: The following texture was not released: "lvlUp_00039.tga" ref count 2.
000467.255| 347064.0000kb|
0.0000kb added| WARN| r3dRenderLayer::FlushTe

xtures: The
000467.257|
xtures: The
000467.258|
xtures: The
000467.258|
xtures: The
000467.260|
xtures: The
000467.260|
xtures: The
000467.262|
xtures: The
000467.263|
xtures: The
000467.265|
xtures: The
000467.266|
xtures: The
000467.269|
xtures: The
000467.270|
xtures: The
000467.272|
xtures: The
000467.272|
xtures: The
000467.275|
xtures: The
000467.276|
xtures: The
000467.277|
xtures: The
000467.278|
xtures: The
000467.279|
xtures: The
000467.280|
xtures: The
000467.280|
xtures: The
000467.281|
xtures: The
000467.282|
xtures: The
000467.282|
xtures: The
000467.283|
xtures: The
000467.285|
xtures: The
000467.286|
xtures: The
000467.286|
xtures: The
000467.287|
xtures: The
000467.288|
xtures: The
000467.288|

following texture
347064.0000kb|
following texture
347064.0000kb|
following texture
347064.0000kb|
following texture
347064.0000kb|
following texture
347064.0000kb|
following texture
347064.0000kb|
following texture
347064.0000kb|
following texture
347064.0000kb|
following texture
347064.0000kb|
following texture
347064.0000kb|
following texture
347064.0000kb|
following texture
347064.0000kb|
following texture
347064.0000kb|
following texture
347064.0000kb|
following texture
347064.0000kb|
following texture
347064.0000kb|
following texture
347064.0000kb|
following texture
346576.0000kb|
following texture
346576.0000kb|
following texture
346576.0000kb|
following texture
346576.0000kb|
following texture
346576.0000kb|
following texture
346576.0000kb|
following texture
346480.0000kb|
following texture
346480.0000kb|
following texture
346480.0000kb|
following texture
346480.0000kb|
following texture
346480.0000kb|
following texture
346480.0000kb|
following texture
346480.0000kb|

was not released: "lvlUp_00038.tga" ref count 2.


0.0000kb added| WARN| r3dRenderLayer::FlushTe
was not released: "lvlUp_00037.tga" ref count 2.
0.0000kb added| WARN| r3dRenderLayer::FlushTe
was not released: "lvlUp_00036.tga" ref count 2.
0.0000kb added| WARN| r3dRenderLayer::FlushTe
was not released: "lvlUp_00035.tga" ref count 2.
0.0000kb added| WARN| r3dRenderLayer::FlushTe
was not released: "lvlUp_00034.tga" ref count 2.
0.0000kb added| WARN| r3dRenderLayer::FlushTe
was not released: "lvlUp_00033.tga" ref count 2.
0.0000kb added| WARN| r3dRenderLayer::FlushTe
was not released: "lvlUp_00032.tga" ref count 2.
0.0000kb added| WARN| r3dRenderLayer::FlushTe
was not released: "lvlUp_00031.tga" ref count 2.
0.0000kb added| WARN| r3dRenderLayer::FlushTe
was not released: "lvlUp_00030.tga" ref count 2.
0.0000kb added| WARN| r3dRenderLayer::FlushTe
was not released: "lvlUp_00029.tga" ref count 2.
0.0000kb added| WARN| r3dRenderLayer::FlushTe
was not released: "lvlUp_00028.tga" ref count 2.
0.0000kb added| WARN| r3dRenderLayer::FlushTe
was not released: "lvlUp_00027.tga" ref count 2.
0.0000kb added| WARN| r3dRenderLayer::FlushTe
was not released: "xp2_00024.tga" ref count 1.
0.0000kb added| WARN| r3dRenderLayer::FlushTe
was not released: "xp2_00023.tga" ref count 1.
0.0000kb added| WARN| r3dRenderLayer::FlushTe
was not released: "xp2_00022.tga" ref count 1.
0.0000kb added| WARN| r3dRenderLayer::FlushTe
was not released: "xp2_00021.tga" ref count 1.
0.0000kb added| WARN| r3dRenderLayer::FlushTe
was not released: "xp2_00020.tga" ref count 1.
0.0000kb added| WARN| r3dRenderLayer::FlushTe
was not released: "xp2_00019.tga" ref count 1.
-488.0000kb added| WARN| r3dRenderLayer::FlushTe
was not released: "xp2_00018.tga" ref count 1.
0.0000kb added| WARN| r3dRenderLayer::FlushTe
was not released: "xp2_00017.tga" ref count 1.
0.0000kb added| WARN| r3dRenderLayer::FlushTe
was not released: "xp2_00016.tga" ref count 1.
0.0000kb added| WARN| r3dRenderLayer::FlushTe
was not released: "xp2_00015.tga" ref count 1.
0.0000kb added| WARN| r3dRenderLayer::FlushTe
was not released: "xp2_00014.tga" ref count 1.
0.0000kb added| WARN| r3dRenderLayer::FlushTe
was not released: "xp2_00013.tga" ref count 1.
-96.0000kb added| WARN| r3dRenderLayer::FlushTe
was not released: "xp2_00012.tga" ref count 1.
0.0000kb added| WARN| r3dRenderLayer::FlushTe
was not released: "xp2_00011.tga" ref count 1.
0.0000kb added| WARN| r3dRenderLayer::FlushTe
was not released: "xp2_00010.tga" ref count 1.
0.0000kb added| WARN| r3dRenderLayer::FlushTe
was not released: "xp2_00009.tga" ref count 1.
0.0000kb added| WARN| r3dRenderLayer::FlushTe
was not released: "xp2_00008.tga" ref count 1.
0.0000kb added| WARN| r3dRenderLayer::FlushTe
was not released: "xp2_00007.tga" ref count 1.
0.0000kb added| WARN| r3dRenderLayer::FlushTe

xtures: The following texture


000467.289| 346480.0000kb|
xtures: The following texture
000467.289| 346480.0000kb|
xtures: The following texture
000467.290| 346480.0000kb|
xtures: The following texture
000467.290| 346480.0000kb|
xtures: The following texture
000467.291| 346480.0000kb|
xtures: The following texture
000467.291| 346480.0000kb|
xtures: The following texture
000467.293| 346480.0000kb|
xtures: The following texture
000467.293| 346480.0000kb|
xtures: The following texture
000467.295| 346480.0000kb|
xtures: The following texture
nt 1.
000467.297| 346468.0000kb|
xtures: The following texture
ef count 1.
000467.298| 346020.0000kb|
xtures: The following texture
.
000467.299| 346020.0000kb|
xtures: The following texture
1.
000467.299| 346020.0000kb|
xtures: The following texture
1.
000467.300| 346020.0000kb|
xtures: The following texture
000467.300| 346020.0000kb|
xtures: The following texture
.
000467.300| 346020.0000kb|
xtures: The following texture
000467.300| 346020.0000kb|
xtures: The following texture
000467.301| 346020.0000kb|
xtures: The following texture
000467.301| 346020.0000kb|
xtures: The following texture
000467.301| 345596.0000kb|
xtures: The following texture
000467.302| 345596.0000kb|
xtures: The following texture
000467.303| 344748.0000kb|
xtures: The following texture
000467.303| 344748.0000kb|
xtures: The following texture
000467.303| 344748.0000kb|
xtures: The following texture
000467.303| 344748.0000kb|
xtures: The following texture
000467.305| 344680.0000kb|
xtures: The following texture
dds" ref count 1.

was not released: "xp2_00006.tga" ref count 1.


0.0000kb added| WARN| r3dRenderLayer::FlushTe
was not released: "xp2_00005.tga" ref count 1.
0.0000kb added| WARN| r3dRenderLayer::FlushTe
was not released: "xp2_00004.tga" ref count 1.
0.0000kb added| WARN| r3dRenderLayer::FlushTe
was not released: "xp2_00003.tga" ref count 1.
0.0000kb added| WARN| r3dRenderLayer::FlushTe
was not released: "xp2_00002.tga" ref count 1.
0.0000kb added| WARN| r3dRenderLayer::FlushTe
was not released: "xp2_00001.tga" ref count 1.
0.0000kb added| WARN| r3dRenderLayer::FlushTe
was not released: "xp2_00000.tga" ref count 1.
0.0000kb added| WARN| r3dRenderLayer::FlushTe
was not released: "xpBarMask.tga" ref count 2.
0.0000kb added| WARN| r3dRenderLayer::FlushTe
was not released: "xpBar.tga" ref count 1.
0.0000kb added| WARN| r3dRenderLayer::FlushTe
was not released: "GreenTerror_Square.dds" ref cou
-12.0000kb added| WARN| r3dRenderLayer::FlushTe
was not released: "2003_Regeneration_Potion.dds" r
-448.0000kb added| WARN| r3dRenderLayer::FlushTe
was not released: "Corki_Square_0.dds" ref count 1
0.0000kb added| WARN| r3dRenderLayer::FlushTe
was not released: "come_here_small.dds" ref count
0.0000kb added| WARN| r3dRenderLayer::FlushTe
was not released: "on_my_way_small.dds" ref count
0.0000kb added| WARN| r3dRenderLayer::FlushTe
was not released: "mia_small.dds" ref count 1.
0.0000kb added| WARN| r3dRenderLayer::FlushTe
was not released: "get_back_small.dds" ref count 1
0.0000kb added| WARN| r3dRenderLayer::FlushTe
was not released: "UNNAMED" ref count 1.
0.0000kb added| WARN| r3dRenderLayer::FlushTe
was not released: "pingCancel.dds" ref count 1.
0.0000kb added| WARN| r3dRenderLayer::FlushTe
was not released: "pingMIA.dds" ref count 1.
0.0000kb added| WARN| r3dRenderLayer::FlushTe
was not released: "pingComeHere.dds" ref count 1.
-424.0000kb added| WARN| r3dRenderLayer::FlushTe
was not released: "pingOMW.dds" ref count 1.
0.0000kb added| WARN| r3dRenderLayer::FlushTe
was not released: "PingGetBack.dds" ref count 1.
-848.0000kb added| WARN| r3dRenderLayer::FlushTe
was not released: "UNNAMED" ref count 1.
0.0000kb added| WARN| r3dRenderLayer::FlushTe
was not released: "UNNAMED" ref count 1.
0.0000kb added| WARN| r3dRenderLayer::FlushTe
was not released: "UNNAMED" ref count 1.
0.0000kb added| WARN| r3dRenderLayer::FlushTe
was not released: "Lamp.dds" ref count 374.
-68.0000kb added| WARN| r3dRenderLayer::FlushTe
was not released: "GreenTerror_ChitinousExoplates.

000467.306|
xtures: The
000467.312|
xtures: The
.
000467.313|
xtures: The
.
000467.316|
xtures: The
000467.317|
xtures: The
1.
000467.319|
xtures: The
.
000467.329|
exit
000467.330|
(1)
000467.330|
000467.330|
000467.383|

344680.0000kb|
0.0000kb added| WARN| r3dRenderLayer::FlushTe
following texture was not released: "AOE.tga" ref count 2.
343988.0000kb| -692.0000kb added| WARN| r3dRenderLayer::FlushTe
following texture was not released: "profileIcon503.dds" ref count 1
343988.0000kb|
0.0000kb added| WARN| r3dRenderLayer::FlushTe
following texture was not released: "Summoner_flash.dds" ref count 1
343988.0000kb|
0.0000kb added| WARN| r3dRenderLayer::FlushTe
following texture was not released: "profileIcon0.dds" ref count 1.
343988.0000kb|
0.0000kb added| WARN| r3dRenderLayer::FlushTe
following texture was not released: "Summoner_exhaust.dds" ref count
343988.0000kb|
0.0000kb added| WARN| r3dRenderLayer::FlushTe
following texture was not released: "SummonerIgnite.dds" ref count 1
340172.0000kb| -3816.0000kb added| ALWAYS| r3dRenderLayer::Close()
340172.0000kb|
340172.0000kb|
340172.0000kb|
340008.0000kb|

0.0000kb added| ALWAYS| Destroying the Renderer


0.0000kb added| ALWAYS| game::Shutdown
0.0000kb added| ALWAYS| ClientFacade::Stop
-164.0000kb added| ALWAYS| Exiting WinMain

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