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//==============================================================================

// CXSDump
//==============================================================================
Main FunctionID=1.
File Data:
Files:
2
Symbols:
798
Variables:
54
Functions:
2
RuleGroups:
0
Rules:
0
Code:
15555

files.
symbols.
variables.
functions.
groups.
rules.
bytes (MAX=16384).

6 Variable Types:
Void (Value=1).
Int
(Value=2).
Float (Value=4).
Bool (Value=8).
String (Value=16).
Vector (Value=32).
2 Files:
Rockies.xs
(ID= 0).
C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries.xs (I
D= 1).
798 Symbols:
EXTERN$cInvalidVector
EXTERN$cOriginVector
xsDisableRule
xsDisableSelf
xsEnableRule
xsIsRuleEnabled
xsSetRulePriority
xsSetRulePrioritySelf
xsSetRuleMinInterval
xsSetRuleMinIntervalSelf
xsSetRuleMaxInterval
xsSetRuleMaxIntervalSelf
xsEnableRuleGroup
xsDisableRuleGroup
xsIsRuleGroupEnabled
xsVectorGetX
xsVectorGetY
xsVectorGetZ
xsVectorSetX
xsVectorSetY
xsVectorSetZ
xsVectorSet
xsVectorLength
xsVectorNormalize
xsArrayCreateInt
xsArraySetInt
xsArrayGetInt
xsArrayCreateFloat
xsArraySetFloat
xsArrayGetFloat
xsArrayCreateBool
xsArraySetBool

(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=

0)
1)
2)
3)
4)
5)
6)
7)
8)
9)
10)
11)
12)
13)
14)
15)
16)
17)
18)
19)
20)
21)
22)
23)
24)
25)
26)
27)
28)
29)
30)
31)

SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=

1,
1,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,

SymValue=-1.
SymValue=-2.
SymValue=0.
SymValue=1.
SymValue=2.
SymValue=3.
SymValue=4.
SymValue=5.
SymValue=6.
SymValue=7.
SymValue=8.
SymValue=9.
SymValue=10.
SymValue=11.
SymValue=12.
SymValue=13.
SymValue=14.
SymValue=15.
SymValue=16.
SymValue=17.
SymValue=18.
SymValue=19.
SymValue=20.
SymValue=21.
SymValue=22.
SymValue=23.
SymValue=24.
SymValue=25.
SymValue=26.
SymValue=27.
SymValue=28.
SymValue=29.

xsArrayGetBool
(ID= 32) SymType= 0,
xsArrayCreateString
(ID= 33) SymType= 0,
xsArraySetString
(ID= 34) SymType= 0,
xsArrayGetString
(ID= 35) SymType= 0,
xsArrayCreateVector
(ID= 36) SymType= 0,
xsArraySetVector
(ID= 37) SymType= 0,
xsArrayGetVector
(ID= 38) SymType= 0,
xsArrayGetSize
(ID= 39) SymType= 0,
xsDumpArrays
(ID= 40) SymType= 0,
xsGetContextPlayer
(ID= 41) SymType= 0,
xsSetContextPlayer
(ID= 42) SymType= 0,
xsGetTime
(ID= 43) SymType= 0,
xsAddRuntimeEvent
(ID= 44) SymType= 0,
xsGetFunctionID
(ID= 45) SymType= 0,
rmEchoWarning
(ID= 46) SymType= 0,
rmEchoError
(ID= 47) SymType= 0,
rmEchoInfo
(ID= 48) SymType= 0,
rmRandFloat
(ID= 49) SymType= 0,
rmRandInt
(ID= 50) SymType= 0,
rmGetNomadStart
(ID= 51) SymType= 0,
rmGetIsFFA
(ID= 52) SymType= 0,
rmSetMapSize
(ID= 53) SymType= 0,
rmGetMapXSize
(ID= 54) SymType= 0,
rmGetMapZSize
(ID= 55) SymType= 0,
rmSetSeaLevel
(ID= 56) SymType= 0,
rmGetSeaLevel
(ID= 57) SymType= 0,
rmSetSeaType
(ID= 58) SymType= 0,
rmSetMapElevationParameters
(ID= 59) SymType= 0,
rmSetBaseTerrainMix
(ID= 60) SymType= 0,
rmAddMapTerrainByHeightInfo
(ID= 61) SymType= 0,
rmAddMapTerrainByAngleInfo
(ID= 62) SymType= 0,
rmSetMapElevationHeightBlend (ID= 63) SymType= 0,
rmPlaceMapClusters
(ID= 64) SymType= 0,
rmSetMapClusteringPlacementParams (ID= 65) SymType=
rmSetMapClusteringObjectParams (ID= 66) SymType= 0,
rmSetMapClusteringNoiseParams (ID= 67) SymType= 0,
rmAreaFractionToTiles
(ID= 68) SymType= 0,
rmAreaTilesToFraction
(ID= 69) SymType= 0,
rmXFractionToTiles
(ID= 70) SymType= 0,
rmXTilesToFraction
(ID= 71) SymType= 0,
rmZFractionToTiles
(ID= 72) SymType= 0,
rmZTilesToFraction
(ID= 73) SymType= 0,
rmDegreesToRadians
(ID= 74) SymType= 0,
rmMetersToTiles
(ID= 75) SymType= 0,
rmTilesToMeters
(ID= 76) SymType= 0,
rmXMetersToFraction
(ID= 77) SymType= 0,
rmZMetersToFraction
(ID= 78) SymType= 0,
rmXFractionToMeters
(ID= 79) SymType= 0,
rmZFractionToMeters
(ID= 80) SymType= 0,
rmCreateArea
(ID= 81) SymType= 0,
rmSetAreaSize
(ID= 82) SymType= 0,
rmSetAreaEdgeFilling
(ID= 83) SymType= 0,
rmSetAreaLocation
(ID= 84) SymType= 0,
rmSetAreaLocPlayer
(ID= 85) SymType= 0,
rmSetAreaLocTeam
(ID= 86) SymType= 0,
rmBuildArea
(ID= 87) SymType= 0,
rmBuildAllAreas
(ID= 88) SymType= 0,
rmSetAreaTerrainType
(ID= 89) SymType= 0,
rmSetAreaMix
(ID= 90) SymType= 0,
rmPaintAreaTerrain
(ID= 91) SymType= 0,

SymValue=30.
SymValue=31.
SymValue=32.
SymValue=33.
SymValue=34.
SymValue=35.
SymValue=36.
SymValue=37.
SymValue=38.
SymValue=39.
SymValue=40.
SymValue=41.
SymValue=42.
SymValue=43.
SymValue=44.
SymValue=45.
SymValue=46.
SymValue=47.
SymValue=48.
SymValue=49.
SymValue=50.
SymValue=51.
SymValue=52.
SymValue=53.
SymValue=54.
SymValue=55.
SymValue=56.
SymValue=57.
SymValue=58.
SymValue=59.
SymValue=60.
SymValue=61.
SymValue=62.
0, SymValue=63.
SymValue=64.
SymValue=65.
SymValue=66.
SymValue=67.
SymValue=68.
SymValue=69.
SymValue=70.
SymValue=71.
SymValue=72.
SymValue=73.
SymValue=74.
SymValue=75.
SymValue=76.
SymValue=77.
SymValue=78.
SymValue=79.
SymValue=80.
SymValue=81.
SymValue=82.
SymValue=83.
SymValue=84.
SymValue=85.
SymValue=86.
SymValue=87.
SymValue=88.
SymValue=89.

rmPaintAreaTerrainByHeight
(ID= 92) SymType= 0, SymValue=90.
rmPaintAreaTerrainByAngle
(ID= 93) SymType= 0, SymValue=91.
rmSetAreaBaseHeight
(ID= 94) SymType= 0, SymValue=92.
rmSetAreaWarnFailure
(ID= 95) SymType= 0, SymValue=93.
rmSetAreaForestType
(ID= 96) SymType= 0, SymValue=94.
rmSetAreaForestDensity
(ID= 97) SymType= 0, SymValue=95.
rmSetAreaForestClumpiness
(ID= 98) SymType= 0, SymValue=96.
rmSetAreaForestUnderbrush
(ID= 99) SymType= 0, SymValue=97.
rmSetAreaWaterType
(ID= 100) SymType= 0, SymValue=98.
rmGetAreaClosestPoint
(ID= 101) SymType= 0, SymValue=99.
rmSetAreaCliffType
(ID= 102) SymType= 0, SymValue=100.
rmSetAreaCliffPainting
(ID= 103) SymType= 0, SymValue=101.
rmSetAreaCliffEdge
(ID= 104) SymType= 0, SymValue=102.
rmSetAreaCliffHeight
(ID= 105) SymType= 0, SymValue=103.
rmAddAreaCliffEdgeAvoidClass (ID= 106) SymType= 0, SymValue=104.
rmRiverCreate
(ID= 107) SymType= 0, SymValue=105.
rmRiverSetConnections
(ID= 108) SymType= 0, SymValue=106.
rmRiverConnectRiver
(ID= 109) SymType= 0, SymValue=107.
rmRiverAddWaypoint
(ID= 110) SymType= 0, SymValue=108.
rmRiverSetBankNoiseParams
(ID= 111) SymType= 0, SymValue=109.
rmRiverSetShallowRadius
(ID= 112) SymType= 0, SymValue=110.
rmRiverAddShallow
(ID= 113) SymType= 0, SymValue=111.
rmRiverAddShallows
(ID= 114) SymType= 0, SymValue=112.
rmRiverAvoid
(ID= 115) SymType= 0, SymValue=113.
rmRiverBuild
(ID= 116) SymType= 0, SymValue=114.
rmRiverReveal
(ID= 117) SymType= 0, SymValue=115.
rmSetRiverFoundationParams
(ID= 118) SymType= 0, SymValue=116.
rmSetWorldCircleConstraint
(ID= 119) SymType= 0, SymValue=117.
rmSetAreaObeyWorldCircleConstraint (ID= 120) SymType= 0, SymValue=118.
rmAddAreaTerrainLayer
(ID= 121) SymType= 0, SymValue=119.
rmSetAreaTerrainLayerVariance (ID= 122) SymType= 0, SymValue=120.
rmSetAreaMinBlobs
(ID= 123) SymType= 0, SymValue=121.
rmSetAreaMaxBlobs
(ID= 124) SymType= 0, SymValue=122.
rmSetAreaMinBlobDistance
(ID= 125) SymType= 0, SymValue=123.
rmSetAreaMaxBlobDistance
(ID= 126) SymType= 0, SymValue=124.
rmSetAreaCoherence
(ID= 127) SymType= 0, SymValue=125.
rmSetAreaSmoothDistance
(ID= 128) SymType= 0, SymValue=126.
rmSetAreaHeightBlend
(ID= 129) SymType= 0, SymValue=127.
rmAreaID
(ID= 130) SymType= 0, SymValue=128.
rmAddAreaInfluencePoint
(ID= 131) SymType= 0, SymValue=129.
rmAddAreaInfluenceSegment
(ID= 132) SymType= 0, SymValue=130.
rmAddAreaRemoveType
(ID= 133) SymType= 0, SymValue=131.
rmAddAreaTerrainReplacement
(ID= 134) SymType= 0, SymValue=132.
rmSetAreaElevationType
(ID= 135) SymType= 0, SymValue=133.
rmSetAreaElevationMinFrequency (ID= 136) SymType= 0, SymValue=134.
rmSetAreaElevationOctaves
(ID= 137) SymType= 0, SymValue=135.
rmSetAreaElevationPersistence (ID= 138) SymType= 0, SymValue=136.
rmSetAreaElevationVariation
(ID= 139) SymType= 0, SymValue=137.
rmSetAreaElevationEdgeFalloffDist (ID= 140) SymType= 0, SymValue=138.
rmSetAreaElevationNoiseBias
(ID= 141) SymType= 0, SymValue=139.
rmSetAreaReveal
(ID= 142) SymType= 0, SymValue=140.
rmSetGlobalSnow
(ID= 143) SymType= 0, SymValue=141.
rmSetGlobalRain
(ID= 144) SymType= 0, SymValue=142.
rmSetGlobalStormLength
(ID= 145) SymType= 0, SymValue=143.
rmSetWindMagnitude
(ID= 146) SymType= 0, SymValue=144.
rmTerrainInitialize
(ID= 147) SymType= 0, SymValue=145.
rmFillMapCorners
(ID= 148) SymType= 0, SymValue=146.
rmSetLightingSet
(ID= 149) SymType= 0, SymValue=147.
rmDoLightingFade
(ID= 150) SymType= 0, SymValue=148.
rmDoLightingEffect
(ID= 151) SymType= 0, SymValue=149.

rmSetGaiaCiv
(ID= 152) SymType= 0, SymValue=150.
rmAllocateSubCivs
(ID= 153) SymType= 0, SymValue=151.
rmSetSubCiv
(ID= 154) SymType= 0, SymValue=152.
rmGetCivID
(ID= 155) SymType= 0, SymValue=153.
rmAddMerc
(ID= 156) SymType= 0, SymValue=154.
rmSetPlayerLocation
(ID= 157) SymType= 0, SymValue=155.
rmSetPlayerPlacementArea
(ID= 158) SymType= 0, SymValue=156.
rmSetTeamSpacingModifier
(ID= 159) SymType= 0, SymValue=157.
rmSetPlacementTeam
(ID= 160) SymType= 0, SymValue=158.
rmSetPlacementSection
(ID= 161) SymType= 0, SymValue=159.
rmPlacePlayersCircular
(ID= 162) SymType= 0, SymValue=160.
rmPlacePlayersSquare
(ID= 163) SymType= 0, SymValue=161.
rmPlacePlayersLine
(ID= 164) SymType= 0, SymValue=162.
rmPlacePlayersRiver
(ID= 165) SymType= 0, SymValue=163.
rmPlacePlayer
(ID= 166) SymType= 0, SymValue=164.
rmSetPlayerArea
(ID= 167) SymType= 0, SymValue=165.
rmPlayerLocXFraction
(ID= 168) SymType= 0, SymValue=166.
rmPlayerLocZFraction
(ID= 169) SymType= 0, SymValue=167.
rmAddFairLoc
(ID= 170) SymType= 0, SymValue=168.
rmPlaceFairLocs
(ID= 171) SymType= 0, SymValue=169.
rmResetFairLocs
(ID= 172) SymType= 0, SymValue=170.
rmGetNumberFairLocs
(ID= 173) SymType= 0, SymValue=171.
rmFairLocXFraction
(ID= 174) SymType= 0, SymValue=172.
rmFairLocZFraction
(ID= 175) SymType= 0, SymValue=173.
rmSetPlayerResource
(ID= 176) SymType= 0, SymValue=174.
rmAddPlayerResource
(ID= 177) SymType= 0, SymValue=175.
rmMultiplyPlayerResource
(ID= 178) SymType= 0, SymValue=176.
rmGetPlayerName
(ID= 179) SymType= 0, SymValue=177.
rmGetPlayerTeam
(ID= 180) SymType= 0, SymValue=178.
rmGetPlayerCiv
(ID= 181) SymType= 0, SymValue=179.
rmGetPlayerCulture
(ID= 182) SymType= 0, SymValue=180.
rmGetNumberPlayersOnTeam
(ID= 183) SymType= 0, SymValue=181.
rmSetTeamArea
(ID= 184) SymType= 0, SymValue=182.
rmCreateBoxConstraint
(ID= 185) SymType= 0, SymValue=183.
rmCreatePieConstraint
(ID= 186) SymType= 0, SymValue=184.
rmCreateAreaOverlapConstraint (ID= 187) SymType= 0, SymValue=185.
rmCreateAreaConstraint
(ID= 188) SymType= 0, SymValue=186.
rmCreateAreaDistanceConstraint (ID= 189) SymType= 0, SymValue=187.
rmCreateAreaMaxDistanceConstraint (ID= 190) SymType= 0, SymValue=188.
rmCreateEdgeConstraint
(ID= 191) SymType= 0, SymValue=189.
rmCreateEdgeDistanceConstraint (ID= 192) SymType= 0, SymValue=190.
rmCreateEdgeMaxDistanceConstraint (ID= 193) SymType= 0, SymValue=191.
rmCreateCliffEdgeConstraint
(ID= 194) SymType= 0, SymValue=192.
rmCreateCliffEdgeDistanceConstraint (ID= 195) SymType= 0, SymValue=193.
rmCreateCliffEdgeMaxDistanceConstraint (ID= 196) SymType= 0, SymValue=194.
rmCreateCliffRampConstraint
(ID= 197) SymType= 0, SymValue=195.
rmCreateCliffRampDistanceConstraint (ID= 198) SymType= 0, SymValue=196.
rmCreateCliffRampMaxDistanceConstraint (ID= 199) SymType= 0, SymValue=197.
rmCreateClassDistanceConstraint (ID= 200) SymType= 0, SymValue=198.
rmCreateTypeDistanceConstraint (ID= 201) SymType= 0, SymValue=199.
rmCreateTerrainDistanceConstraint (ID= 202) SymType= 0, SymValue=200.
rmCreateTerrainMaxDistanceConstraint (ID= 203) SymType= 0, SymValue=201.
rmCreateCornerConstraint
(ID= 204) SymType= 0, SymValue=202.
rmCreateTradeRouteDistanceConstraint (ID= 205) SymType= 0, SymValue=203.
rmAddAreaConstraint
(ID= 206) SymType= 0, SymValue=204.
rmCreateHCGPConstraint
(ID= 207) SymType= 0, SymValue=205.
rmCreateHCGPSelfConstraint
(ID= 208) SymType= 0, SymValue=206.
rmCreateHCGPAllyConstraint
(ID= 209) SymType= 0, SymValue=207.
rmCreateHCGPEnemyConstraint
(ID= 210) SymType= 0, SymValue=208.
rmCreateMaxHeightConstraint
(ID= 211) SymType= 0, SymValue=209.

rmAddFairLocConstraint
(ID= 212) SymType= 0, SymValue=210.
rmAddObjectDefConstraint
(ID= 213) SymType= 0, SymValue=211.
rmDefineClass
(ID= 214) SymType= 0, SymValue=212.
rmAddAreaToClass
(ID= 215) SymType= 0, SymValue=213.
rmAddObjectDefToClass
(ID= 216) SymType= 0, SymValue=214.
rmClassID
(ID= 217) SymType= 0, SymValue=215.
rmConstraintID
(ID= 218) SymType= 0, SymValue=216.
rmCreateObjectDef
(ID= 219) SymType= 0, SymValue=217.
rmCreateStartingUnitsObjectDef (ID= 220) SymType= 0, SymValue=218.
rmSetObjectDefMinDistance
(ID= 221) SymType= 0, SymValue=219.
rmSetObjectDefMaxDistance
(ID= 222) SymType= 0, SymValue=220.
rmSetObjectDefGarrisonSecondaryUnits (ID= 223) SymType= 0, SymValue=221.
rmSetObjectDefGarrisonStartingUnits (ID= 224) SymType= 0, SymValue=222.
rmSetObjectDefCreateHerd
(ID= 225) SymType= 0, SymValue=223.
rmSetObjectDefHerdAngle
(ID= 226) SymType= 0, SymValue=224.
rmSetObjectDefAllowOverlap
(ID= 227) SymType= 0, SymValue=225.
rmSetObjectDefForceFullRotation (ID= 228) SymType= 0, SymValue=226.
rmAddObjectDefItem
(ID= 229) SymType= 0, SymValue=227.
rmAddObjectDefItemByTypeID
(ID= 230) SymType= 0, SymValue=228.
rmPlaceObjectDefAtLoc
(ID= 231) SymType= 0, SymValue=229.
rmPlaceObjectDefAtPoint
(ID= 232) SymType= 0, SymValue=230.
rmSetObjectDefTradeRouteID
(ID= 233) SymType= 0, SymValue=231.
rmPlaceObjectDefPerPlayer
(ID= 234) SymType= 0, SymValue=232.
rmPlaceObjectDefAtAreaLoc
(ID= 235) SymType= 0, SymValue=233.
rmPlaceObjectDefInArea
(ID= 236) SymType= 0, SymValue=234.
rmPlaceObjectDefAtRandomAreaOfClass (ID= 237) SymType= 0, SymValue=235.
rmPlaceObjectDefInRandomAreaOfClass (ID= 238) SymType= 0, SymValue=236.
rmCreateConnection
(ID= 239) SymType= 0, SymValue=237.
rmSetConnectionType
(ID= 240) SymType= 0, SymValue=238.
rmAddConnectionArea
(ID= 241) SymType= 0, SymValue=239.
rmSetConnectionPositionVariance (ID= 242) SymType= 0, SymValue=240.
rmSetConnectionWidth
(ID= 243) SymType= 0, SymValue=241.
rmSetConnectionBaseHeight
(ID= 244) SymType= 0, SymValue=242.
rmSetConnectionCoherence
(ID= 245) SymType= 0, SymValue=243.
rmSetConnectionWarnFailure
(ID= 246) SymType= 0, SymValue=244.
rmSetConnectionHeightBlend
(ID= 247) SymType= 0, SymValue=245.
rmSetConnectionSmoothDistance (ID= 248) SymType= 0, SymValue=246.
rmAddConnectionTerrainReplacement (ID= 249) SymType= 0, SymValue=247.
rmSetConnectionTerrainCost
(ID= 250) SymType= 0, SymValue=248.
rmSetConnectionBaseTerrainCost (ID= 251) SymType= 0, SymValue=249.
rmBuildConnection
(ID= 252) SymType= 0, SymValue=250.
rmAddConnectionToClass
(ID= 253) SymType= 0, SymValue=251.
rmAddConnectionConstraint
(ID= 254) SymType= 0, SymValue=252.
rmAddConnectionStartConstraint (ID= 255) SymType= 0, SymValue=253.
rmAddConnectionEndConstraint (ID= 256) SymType= 0, SymValue=254.
rmSetStatusText
(ID= 257) SymType= 0, SymValue=255.
sqrt
(ID= 258) SymType= 0, SymValue=256.
rmSetVPFile
(ID= 259) SymType= 0, SymValue=257.
rmCreateTrigger
(ID= 260) SymType= 0, SymValue=258.
rmSwitchToTrigger
(ID= 261) SymType= 0, SymValue=259.
rmTriggerID
(ID= 262) SymType= 0, SymValue=260.
rmSetTriggerPriority
(ID= 263) SymType= 0, SymValue=261.
rmSetTriggerActive
(ID= 264) SymType= 0, SymValue=262.
rmSetTriggerRunImmediately
(ID= 265) SymType= 0, SymValue=263.
rmSetTriggerLoop
(ID= 266) SymType= 0, SymValue=264.
rmAddTriggerCondition
(ID= 267) SymType= 0, SymValue=265.
rmSetTriggerConditionParam
(ID= 268) SymType= 0, SymValue=266.
rmSetTriggerConditionParamInt (ID= 269) SymType= 0, SymValue=267.
rmSetTriggerConditionParamFloat (ID= 270) SymType= 0, SymValue=268.
rmSetTriggerConditionParamArmy (ID= 271) SymType= 0, SymValue=269.

rmAddTriggerEffect
(ID= 272) SymType= 0, SymValue=270.
rmSetTriggerEffectParam
(ID= 273) SymType= 0, SymValue=271.
rmSetTriggerEffectParamInt
(ID= 274) SymType= 0, SymValue=272.
rmSetTriggerEffectParamFloat (ID= 275) SymType= 0, SymValue=273.
rmSetTriggerEffectParamArmy
(ID= 276) SymType= 0, SymValue=274.
rmCreateArmy
(ID= 277) SymType= 0, SymValue=275.
rmAddUnitsToArmy
(ID= 278) SymType= 0, SymValue=276.
rmGetNumberUnitsPlaced
(ID= 279) SymType= 0, SymValue=277.
rmGetUnitPlaced
(ID= 280) SymType= 0, SymValue=278.
rmGetUnitPlacedOfPlayer
(ID= 281) SymType= 0, SymValue=279.
rmDefineConstant
(ID= 282) SymType= 0, SymValue=280.
rmSetIgnoreForceToGaia
(ID= 283) SymType= 0, SymValue=281.
rmCreateGrouping
(ID= 284) SymType= 0, SymValue=282.
rmAddGroupingConstraint
(ID= 285) SymType= 0, SymValue=283.
rmPlaceGroupingAtLoc
(ID= 286) SymType= 0, SymValue=284.
rmPlaceGroupingAtPoint
(ID= 287) SymType= 0, SymValue=285.
rmPlaceGroupingInArea
(ID= 288) SymType= 0, SymValue=286.
rmSetGroupingMinDistance
(ID= 289) SymType= 0, SymValue=287.
rmSetGroupingMaxDistance
(ID= 290) SymType= 0, SymValue=288.
rmAddGroupingToClass
(ID= 291) SymType= 0, SymValue=289.
rmCreateTradeRoute
(ID= 292) SymType= 0, SymValue=290.
rmAddTradeRouteWaypoint
(ID= 293) SymType= 0, SymValue=291.
rmAddTradeRouteWaypointVector (ID= 294) SymType= 0, SymValue=292.
rmAddRandomTradeRouteWaypoints (ID= 295) SymType= 0, SymValue=293.
rmAddRandomTradeRouteWaypointsVector (ID= 296) SymType= 0, SymValue=294.
rmCreateTradeRouteWaypointsInArea (ID= 297) SymType= 0, SymValue=295.
rmGetTradeRouteWayPoint
(ID= 298) SymType= 0, SymValue=296.
rmBuildTradeRoute
(ID= 299) SymType= 0, SymValue=297.
rmSetHomeCityGatherPoint
(ID= 300) SymType= 0, SymValue=298.
rmSetHomeCityWaterSpawnPoint (ID= 301) SymType= 0, SymValue=299.
rmGetLowHomeCityLevel
(ID= 302) SymType= 0, SymValue=300.
rmGetAverageHomeCityLevel
(ID= 303) SymType= 0, SymValue=301.
rmGetHighHomeCityLevel
(ID= 304) SymType= 0, SymValue=302.
rmGetHomeCityLevel
(ID= 305) SymType= 0, SymValue=303.
rmGetUnitPosition
(ID= 306) SymType= 0, SymValue=304.
rmSetMapType
(ID= 307) SymType= 0, SymValue=305.
rmIsMapType
(ID= 308) SymType= 0, SymValue=306.
rmEnableLocalWater
(ID= 309) SymType= 0, SymValue=307.
rmAddClosestPointConstraint
(ID= 310) SymType= 0, SymValue=308.
rmClearClosestPointConstraints (ID= 311) SymType= 0, SymValue=309.
rmFindClosestPoint
(ID= 312) SymType= 0, SymValue=310.
rmFindClosestPointVector
(ID= 313) SymType= 0, SymValue=311.
rmFindCloserArea
(ID= 314) SymType= 0, SymValue=312.
rmAddAreaCliffWaypoint
(ID= 315) SymType= 0, SymValue=313.
rmAddAreaCliffRandomWaypoints (ID= 316) SymType= 0, SymValue=314.
rmSetNuggetDifficulty
(ID= 317) SymType= 0, SymValue=315.
rmSetOceanReveal
(ID= 318) SymType= 0, SymValue=316.
EXTERN$cNumberPlayers
(ID= 319) SymType= 1, SymValue=-3.
EXTERN$cNumberNonGaiaPlayers (ID= 320) SymType= 1, SymValue=-4.
EXTERN$cNumberTeams
(ID= 321) SymType= 1, SymValue=-5.
EXTERN$cFilename
(ID= 322) SymType= 1, SymValue=-6.
EXTERN$cCultureNature
(ID= 323) SymType= 1, SymValue=-7.
EXTERN$cCultureWesternEurope (ID= 324) SymType= 1, SymValue=-8.
EXTERN$cCultureMediterranean (ID= 325) SymType= 1, SymValue=-9.
EXTERN$cCultureEasternEurope (ID= 326) SymType= 1, SymValue=-10.
EXTERN$cCultureStone
(ID= 327) SymType= 1, SymValue=-11.
EXTERN$cCultureGrass
(ID= 328) SymType= 1, SymValue=-12.
EXTERN$cCultureWood
(ID= 329) SymType= 1, SymValue=-13.
EXTERN$cCultureHide
(ID= 330) SymType= 1, SymValue=-14.
EXTERN$cCivNature
(ID= 331) SymType= 1, SymValue=-15.

EXTERN$cCivSpanish
(ID= 332) SymType= 1, SymValue=-16.
EXTERN$cCivBritish
(ID= 333) SymType= 1, SymValue=-17.
EXTERN$cCivFrench
(ID= 334) SymType= 1, SymValue=-18.
EXTERN$cCivPortuguese
(ID= 335) SymType= 1, SymValue=-19.
EXTERN$cCivDutch
(ID= 336) SymType= 1, SymValue=-20.
EXTERN$cCivRussians
(ID= 337) SymType= 1, SymValue=-21.
EXTERN$cCivGermans
(ID= 338) SymType= 1, SymValue=-22.
EXTERN$cCivOttomans
(ID= 339) SymType= 1, SymValue=-23.
EXTERN$cCivSPCAct1
(ID= 340) SymType= 1, SymValue=-24.
EXTERN$cCivSPCAct2
(ID= 341) SymType= 1, SymValue=-25.
EXTERN$cCivSPCAct3
(ID= 342) SymType= 1, SymValue=-26.
EXTERN$cCivPirate
(ID= 343) SymType= 1, SymValue=-27.
EXTERN$cCivTheCircle
(ID= 344) SymType= 1, SymValue=-28.
EXTERN$cCivNativeAmerican
(ID= 345) SymType= 1, SymValue=-29.
EXTERN$cCivAztecs
(ID= 346) SymType= 1, SymValue=-30.
EXTERN$cCivCaribs
(ID= 347) SymType= 1, SymValue=-31.
EXTERN$cCivCherokee
(ID= 348) SymType= 1, SymValue=-32.
EXTERN$cCivComanche
(ID= 349) SymType= 1, SymValue=-33.
EXTERN$cCivCree
(ID= 350) SymType= 1, SymValue=-34.
EXTERN$cCivIncas
(ID= 351) SymType= 1, SymValue=-35.
EXTERN$cCivIroquois
(ID= 352) SymType= 1, SymValue=-36.
EXTERN$cCivLakota
(ID= 353) SymType= 1, SymValue=-37.
EXTERN$cCivMaya
(ID= 354) SymType= 1, SymValue=-38.
EXTERN$cCivNootka
(ID= 355) SymType= 1, SymValue=-39.
EXTERN$cCivSeminoles
(ID= 356) SymType= 1, SymValue=-40.
EXTERN$cCivTupi
(ID= 357) SymType= 1, SymValue=-41.
EXTERN$cConnectAreas
(ID= 358) SymType= 1, SymValue=-42.
EXTERN$cConnectPlayers
(ID= 359) SymType= 1, SymValue=-43.
EXTERN$cConnectAllies
(ID= 360) SymType= 1, SymValue=-44.
EXTERN$cConnectEnemies
(ID= 361) SymType= 1, SymValue=-45.
EXTERN$cMapSize
(ID= 362) SymType= 1, SymValue=-46.
EXTERN$cMapResources
(ID= 363) SymType= 1, SymValue=-47.
EXTERN$cElevNormal
(ID= 364) SymType= 1, SymValue=-48.
EXTERN$cElevFractalSum
(ID= 365) SymType= 1, SymValue=-49.
EXTERN$cElevTurbulence
(ID= 366) SymType= 1, SymValue=-50.
EXTERN$cClusterLand
(ID= 367) SymType= 1, SymValue=-51.
EXTERN$cClusterWater
(ID= 368) SymType= 1, SymValue=-52.
EXTERN$cClusterShallowWater
(ID= 369) SymType= 1, SymValue=-53.
EXTERN$cClusterEverywhere
(ID= 370) SymType= 1, SymValue=-54.
Rockies
(ID= 371) SymType= 8, SymValue=0.
mercenaries.xs
(ID= 372) SymType= 8, SymValue=1.
chooseMercs
(ID= 373) SymType= 3, SymValue=0.
C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$choos
eMercs0$L0 (ID= 374) SymType= 4, SymValue=0.
C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$choos
eMercs0$L1 (ID= 375) SymType= 4, SymValue=1.
C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$choos
eMercs0$TEMPVAR0 (ID= 376) SymType= 2, SymValue=0.
C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$choos
eMercs0$L2 (ID= 377) SymType= 4, SymValue=2.
C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$choos
eMercs0$L3 (ID= 378) SymType= 4, SymValue=3.
C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$choos
eMercs0$TEMPVAR1 (ID= 379) SymType= 2, SymValue=1.
C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$choos
eMercs0$L4 (ID= 380) SymType= 4, SymValue=4.
C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$choos
eMercs0$L5 (ID= 381) SymType= 4, SymValue=5.
C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$choos
eMercs0$TEMPVAR2 (ID= 382) SymType= 2, SymValue=2.

C:\Program Files (x86)\Microsoft Games\Age of Empires


eMercs0$L6 (ID= 383) SymType= 4, SymValue=6.
C:\Program Files (x86)\Microsoft Games\Age of Empires
eMercs0$L7 (ID= 384) SymType= 4, SymValue=7.
C:\Program Files (x86)\Microsoft Games\Age of Empires
eMercs0$TEMPVAR3 (ID= 385) SymType= 2, SymValue=3.
C:\Program Files (x86)\Microsoft Games\Age of Empires
eMercs0$L8 (ID= 386) SymType= 4, SymValue=8.
C:\Program Files (x86)\Microsoft Games\Age of Empires
eMercs0$L9 (ID= 387) SymType= 4, SymValue=9.
C:\Program Files (x86)\Microsoft Games\Age of Empires
eMercs0$TEMPVAR4 (ID= 388) SymType= 2, SymValue=4.
C:\Program Files (x86)\Microsoft Games\Age of Empires
eMercs0$L10 (ID= 389) SymType= 4, SymValue=10.
C:\Program Files (x86)\Microsoft Games\Age of Empires
eMercs0$L11 (ID= 390) SymType= 4, SymValue=11.
C:\Program Files (x86)\Microsoft Games\Age of Empires
eMercs0$TEMPVAR5 (ID= 391) SymType= 2, SymValue=5.
C:\Program Files (x86)\Microsoft Games\Age of Empires
eMercs0$TEMPVAR6 (ID= 392) SymType= 2, SymValue=6.
C:\Program Files (x86)\Microsoft Games\Age of Empires
eMercs0$L12 (ID= 393) SymType= 4, SymValue=12.
C:\Program Files (x86)\Microsoft Games\Age of Empires
eMercs0$L13 (ID= 394) SymType= 4, SymValue=13.
C:\Program Files (x86)\Microsoft Games\Age of Empires
eMercs0$TEMPVAR7 (ID= 395) SymType= 2, SymValue=7.
C:\Program Files (x86)\Microsoft Games\Age of Empires
eMercs0$L14 (ID= 396) SymType= 4, SymValue=14.
C:\Program Files (x86)\Microsoft Games\Age of Empires
eMercs0$L15 (ID= 397) SymType= 4, SymValue=15.
C:\Program Files (x86)\Microsoft Games\Age of Empires
eMercs0$TEMPVAR8 (ID= 398) SymType= 2, SymValue=8.
C:\Program Files (x86)\Microsoft Games\Age of Empires
eMercs0$L16 (ID= 399) SymType= 4, SymValue=16.
C:\Program Files (x86)\Microsoft Games\Age of Empires
eMercs0$L17 (ID= 400) SymType= 4, SymValue=17.
C:\Program Files (x86)\Microsoft Games\Age of Empires
eMercs0$TEMPVAR9 (ID= 401) SymType= 2, SymValue=9.
C:\Program Files (x86)\Microsoft Games\Age of Empires
eMercs0$L18 (ID= 402) SymType= 4, SymValue=18.
C:\Program Files (x86)\Microsoft Games\Age of Empires
eMercs0$L19 (ID= 403) SymType= 4, SymValue=19.
C:\Program Files (x86)\Microsoft Games\Age of Empires
eMercs0$TEMPVAR10 (ID= 404) SymType= 2, SymValue=10.
C:\Program Files (x86)\Microsoft Games\Age of Empires
eMercs0$L20 (ID= 405) SymType= 4, SymValue=20.
C:\Program Files (x86)\Microsoft Games\Age of Empires
eMercs0$L21 (ID= 406) SymType= 4, SymValue=21.
C:\Program Files (x86)\Microsoft Games\Age of Empires
eMercs0$TEMPVAR11 (ID= 407) SymType= 2, SymValue=11.
C:\Program Files (x86)\Microsoft Games\Age of Empires
eMercs0$L22 (ID= 408) SymType= 4, SymValue=22.
C:\Program Files (x86)\Microsoft Games\Age of Empires
eMercs0$L23 (ID= 409) SymType= 4, SymValue=23.
C:\Program Files (x86)\Microsoft Games\Age of Empires
eMercs0$TEMPVAR12 (ID= 410) SymType= 2, SymValue=12.
C:\Program Files (x86)\Microsoft Games\Age of Empires
eMercs0$L24 (ID= 411) SymType= 4, SymValue=24.
C:\Program Files (x86)\Microsoft Games\Age of Empires
eMercs0$L25 (ID= 412) SymType= 4, SymValue=25.

III\RM\mercenaries$choos
III\RM\mercenaries$choos
III\RM\mercenaries$choos
III\RM\mercenaries$choos
III\RM\mercenaries$choos
III\RM\mercenaries$choos
III\RM\mercenaries$choos
III\RM\mercenaries$choos
III\RM\mercenaries$choos
III\RM\mercenaries$choos
III\RM\mercenaries$choos
III\RM\mercenaries$choos
III\RM\mercenaries$choos
III\RM\mercenaries$choos
III\RM\mercenaries$choos
III\RM\mercenaries$choos
III\RM\mercenaries$choos
III\RM\mercenaries$choos
III\RM\mercenaries$choos
III\RM\mercenaries$choos
III\RM\mercenaries$choos
III\RM\mercenaries$choos
III\RM\mercenaries$choos
III\RM\mercenaries$choos
III\RM\mercenaries$choos
III\RM\mercenaries$choos
III\RM\mercenaries$choos
III\RM\mercenaries$choos
III\RM\mercenaries$choos
III\RM\mercenaries$choos

C:\Program Files (x86)\Microsoft Games\Age of Empires


eMercs0$TEMPVAR13 (ID= 413) SymType= 2, SymValue=13.
C:\Program Files (x86)\Microsoft Games\Age of Empires
eMercs0$L26 (ID= 414) SymType= 4, SymValue=26.
C:\Program Files (x86)\Microsoft Games\Age of Empires
eMercs0$L27 (ID= 415) SymType= 4, SymValue=27.
C:\Program Files (x86)\Microsoft Games\Age of Empires
eMercs0$TEMPVAR14 (ID= 416) SymType= 2, SymValue=14.
C:\Program Files (x86)\Microsoft Games\Age of Empires
eMercs0$TEMPVAR15 (ID= 417) SymType= 2, SymValue=15.
C:\Program Files (x86)\Microsoft Games\Age of Empires
eMercs0$L28 (ID= 418) SymType= 4, SymValue=28.
C:\Program Files (x86)\Microsoft Games\Age of Empires
eMercs0$L29 (ID= 419) SymType= 4, SymValue=29.
C:\Program Files (x86)\Microsoft Games\Age of Empires
eMercs0$TEMPVAR16 (ID= 420) SymType= 2, SymValue=16.
C:\Program Files (x86)\Microsoft Games\Age of Empires
eMercs0$L30 (ID= 421) SymType= 4, SymValue=30.
C:\Program Files (x86)\Microsoft Games\Age of Empires
eMercs0$L31 (ID= 422) SymType= 4, SymValue=31.
C:\Program Files (x86)\Microsoft Games\Age of Empires
eMercs0$TEMPVAR17 (ID= 423) SymType= 2, SymValue=17.
C:\Program Files (x86)\Microsoft Games\Age of Empires
eMercs0$L32 (ID= 424) SymType= 4, SymValue=32.
C:\Program Files (x86)\Microsoft Games\Age of Empires
eMercs0$L33 (ID= 425) SymType= 4, SymValue=33.
C:\Program Files (x86)\Microsoft Games\Age of Empires
eMercs0$TEMPVAR18 (ID= 426) SymType= 2, SymValue=18.
C:\Program Files (x86)\Microsoft Games\Age of Empires
eMercs0$L34 (ID= 427) SymType= 4, SymValue=34.
C:\Program Files (x86)\Microsoft Games\Age of Empires
eMercs0$L35 (ID= 428) SymType= 4, SymValue=35.
C:\Program Files (x86)\Microsoft Games\Age of Empires
eMercs0$TEMPVAR19 (ID= 429) SymType= 2, SymValue=19.
C:\Program Files (x86)\Microsoft Games\Age of Empires
eMercs0$L36 (ID= 430) SymType= 4, SymValue=36.
C:\Program Files (x86)\Microsoft Games\Age of Empires
eMercs0$L37 (ID= 431) SymType= 4, SymValue=37.
C:\Program Files (x86)\Microsoft Games\Age of Empires
eMercs0$TEMPVAR20 (ID= 432) SymType= 2, SymValue=20.
C:\Program Files (x86)\Microsoft Games\Age of Empires
eMercs0$L38 (ID= 433) SymType= 4, SymValue=38.
C:\Program Files (x86)\Microsoft Games\Age of Empires
eMercs0$L39 (ID= 434) SymType= 4, SymValue=39.
C:\Program Files (x86)\Microsoft Games\Age of Empires
eMercs0$TEMPVAR21 (ID= 435) SymType= 2, SymValue=21.
C:\Program Files (x86)\Microsoft Games\Age of Empires
eMercs0$L40 (ID= 436) SymType= 4, SymValue=40.
C:\Program Files (x86)\Microsoft Games\Age of Empires
eMercs0$L41 (ID= 437) SymType= 4, SymValue=41.
C:\Program Files (x86)\Microsoft Games\Age of Empires
eMercs0$TEMPVAR22 (ID= 438) SymType= 2, SymValue=22.
C:\Program Files (x86)\Microsoft Games\Age of Empires
eMercs0$L42 (ID= 439) SymType= 4, SymValue=42.
C:\Program Files (x86)\Microsoft Games\Age of Empires
eMercs0$L43 (ID= 440) SymType= 4, SymValue=43.
C:\Program Files (x86)\Microsoft Games\Age of Empires
eMercs0$TEMPVAR23 (ID= 441) SymType= 2, SymValue=23.
C:\Program Files (x86)\Microsoft Games\Age of Empires
eMercs0$TEMPVAR24 (ID= 442) SymType= 2, SymValue=24.

III\RM\mercenaries$choos
III\RM\mercenaries$choos
III\RM\mercenaries$choos
III\RM\mercenaries$choos
III\RM\mercenaries$choos
III\RM\mercenaries$choos
III\RM\mercenaries$choos
III\RM\mercenaries$choos
III\RM\mercenaries$choos
III\RM\mercenaries$choos
III\RM\mercenaries$choos
III\RM\mercenaries$choos
III\RM\mercenaries$choos
III\RM\mercenaries$choos
III\RM\mercenaries$choos
III\RM\mercenaries$choos
III\RM\mercenaries$choos
III\RM\mercenaries$choos
III\RM\mercenaries$choos
III\RM\mercenaries$choos
III\RM\mercenaries$choos
III\RM\mercenaries$choos
III\RM\mercenaries$choos
III\RM\mercenaries$choos
III\RM\mercenaries$choos
III\RM\mercenaries$choos
III\RM\mercenaries$choos
III\RM\mercenaries$choos
III\RM\mercenaries$choos
III\RM\mercenaries$choos

C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$choos


eMercs0$L44 (ID= 443) SymType= 4, SymValue=44.
C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$choos
eMercs0$L45 (ID= 444) SymType= 4, SymValue=45.
C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$choos
eMercs0$TEMPVAR25 (ID= 445) SymType= 2, SymValue=25.
C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$choos
eMercs0$L46 (ID= 446) SymType= 4, SymValue=46.
C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$choos
eMercs0$L47 (ID= 447) SymType= 4, SymValue=47.
C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$choos
eMercs0$TEMPVAR26 (ID= 448) SymType= 2, SymValue=26.
C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$choos
eMercs0$L48 (ID= 449) SymType= 4, SymValue=48.
C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$choos
eMercs0$L49 (ID= 450) SymType= 4, SymValue=49.
C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$choos
eMercs0$TEMPVAR27 (ID= 451) SymType= 2, SymValue=27.
C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$choos
eMercs0$L50 (ID= 452) SymType= 4, SymValue=50.
C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$choos
eMercs0$L51 (ID= 453) SymType= 4, SymValue=51.
C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$choos
eMercs0$TEMPVAR28 (ID= 454) SymType= 2, SymValue=28.
C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$choos
eMercs0$TEMPVAR29 (ID= 455) SymType= 2, SymValue=29.
C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$choos
eMercs0$L52 (ID= 456) SymType= 4, SymValue=52.
C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$choos
eMercs0$L53 (ID= 457) SymType= 4, SymValue=53.
C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$choos
eMercs0$TEMPVAR30 (ID= 458) SymType= 2, SymValue=30.
C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$choos
eMercs0$TEMPVAR31 (ID= 459) SymType= 2, SymValue=31.
main
(ID= 460) SymType= 3, SymValue=1.
Rockies$main1$TEMPVAR0
(ID= 461) SymType= 2, SymValue=0.
Rockies$main1$subCiv0
(ID= 462) SymType= 2, SymValue=1.
Rockies$main1$subCiv1
(ID= 463) SymType= 2, SymValue=2.
Rockies$main1$whichNative
(ID= 464) SymType= 2, SymValue=3.
Rockies$main1$L54
(ID= 465) SymType= 4, SymValue=54.
Rockies$main1$L55
(ID= 466) SymType= 4, SymValue=55.
Rockies$main1$TEMPVAR4
(ID= 467) SymType= 2, SymValue=4.
Rockies$main1$TEMPVAR5
(ID= 468) SymType= 2, SymValue=5.
Rockies$main1$L56
(ID= 469) SymType= 4, SymValue=56.
Rockies$main1$L57
(ID= 470) SymType= 4, SymValue=57.
Rockies$main1$TEMPVAR6
(ID= 471) SymType= 2, SymValue=6.
Rockies$main1$TEMPVAR7
(ID= 472) SymType= 2, SymValue=7.
Rockies$main1$TEMPVAR8
(ID= 473) SymType= 2, SymValue=8.
Rockies$main1$L58
(ID= 474) SymType= 4, SymValue=58.
Rockies$main1$L59
(ID= 475) SymType= 4, SymValue=59.
Rockies$main1$TEMPVAR9
(ID= 476) SymType= 2, SymValue=9.
Rockies$main1$TEMPVAR10
(ID= 477) SymType= 2, SymValue=10.
Rockies$main1$TEMPVAR11
(ID= 478) SymType= 2, SymValue=11.
Rockies$main1$L60
(ID= 479) SymType= 4, SymValue=60.
Rockies$main1$L61
(ID= 480) SymType= 4, SymValue=61.
Rockies$main1$TEMPVAR12
(ID= 481) SymType= 2, SymValue=12.
Rockies$main1$TEMPVAR13
(ID= 482) SymType= 2, SymValue=13.
Rockies$main1$TEMPVAR14
(ID= 483) SymType= 2, SymValue=14.
Rockies$main1$L62
(ID= 484) SymType= 4, SymValue=62.
Rockies$main1$L63
(ID= 485) SymType= 4, SymValue=63.

Rockies$main1$TEMPVAR15
(ID= 486) SymType= 2, SymValue=15.
Rockies$main1$whichMap
(ID= 487) SymType= 2, SymValue=16.
Rockies$main1$extraPoles
(ID= 488) SymType= 2, SymValue=17.
Rockies$main1$playerTiles
(ID= 489) SymType= 2, SymValue=18.
Rockies$main1$size
(ID= 490) SymType= 2, SymValue=19.
Rockies$main1$TEMPVAR20
(ID= 491) SymType= 2, SymValue=20.
Rockies$main1$TEMPVAR21
(ID= 492) SymType= 2, SymValue=21.
Rockies$main1$TEMPVAR22
(ID= 493) SymType= 2, SymValue=22.
Rockies$main1$TEMPVAR23
(ID= 494) SymType= 2, SymValue=23.
Rockies$main1$TEMPVAR24
(ID= 495) SymType= 2, SymValue=24.
Rockies$main1$TEMPVAR25
(ID= 496) SymType= 2, SymValue=25.
Rockies$main1$TEMPVAR26
(ID= 497) SymType= 2, SymValue=26.
Rockies$main1$TEMPVAR27
(ID= 498) SymType= 2, SymValue=27.
Rockies$main1$classPlayer
(ID= 499) SymType= 2, SymValue=28.
Rockies$main1$TEMPVAR29
(ID= 500) SymType= 2, SymValue=29.
Rockies$main1$TEMPVAR30
(ID= 501) SymType= 2, SymValue=30.
Rockies$main1$TEMPVAR31
(ID= 502) SymType= 2, SymValue=31.
Rockies$main1$TEMPVAR32
(ID= 503) SymType= 2, SymValue=32.
Rockies$main1$TEMPVAR33
(ID= 504) SymType= 2, SymValue=33.
Rockies$main1$TEMPVAR34
(ID= 505) SymType= 2, SymValue=34.
Rockies$main1$TEMPVAR35
(ID= 506) SymType= 2, SymValue=35.
Rockies$main1$TEMPVAR36
(ID= 507) SymType= 2, SymValue=36.
Rockies$main1$TEMPVAR37
(ID= 508) SymType= 2, SymValue=37.
Rockies$main1$TEMPVAR38
(ID= 509) SymType= 2, SymValue=38.
Rockies$main1$TEMPVAR39
(ID= 510) SymType= 2, SymValue=39.
Rockies$main1$TEMPVAR40
(ID= 511) SymType= 2, SymValue=40.
Rockies$main1$TEMPVAR41
(ID= 512) SymType= 2, SymValue=41.
Rockies$main1$playerEdgeConstraint (ID= 513) SymType= 2, SymValue=42.
Rockies$main1$TEMPVAR43
(ID= 514) SymType= 2, SymValue=43.
Rockies$main1$silverEdgeConstraint (ID= 515) SymType= 2, SymValue=44.
Rockies$main1$TEMPVAR45
(ID= 516) SymType= 2, SymValue=45.
Rockies$main1$forestEdgeConstraint (ID= 517) SymType= 2, SymValue=46.
Rockies$main1$TEMPVAR47
(ID= 518) SymType= 2, SymValue=47.
Rockies$main1$playerConstraint (ID= 519) SymType= 2, SymValue=48.
Rockies$main1$TEMPVAR49
(ID= 520) SymType= 2, SymValue=49.
Rockies$main1$forestConstraint (ID= 521) SymType= 2, SymValue=50.
Rockies$main1$TEMPVAR51
(ID= 522) SymType= 2, SymValue=51.
Rockies$main1$TEMPVAR52
(ID= 523) SymType= 2, SymValue=52.
Rockies$main1$forestVsForestConstraint (ID= 524) SymType= 2, SymValue=53.
Rockies$main1$TEMPVAR54
(ID= 525) SymType= 2, SymValue=54.
Rockies$main1$TEMPVAR55
(ID= 526) SymType= 2, SymValue=55.
Rockies$main1$L64
(ID= 527) SymType= 4, SymValue=64.
Rockies$main1$L65
(ID= 528) SymType= 4, SymValue=65.
Rockies$main1$TEMPVAR56
(ID= 529) SymType= 2, SymValue=56.
Rockies$main1$TEMPVAR57
(ID= 530) SymType= 2, SymValue=57.
Rockies$main1$cottonConstraint (ID= 531) SymType= 2, SymValue=58.
Rockies$main1$TEMPVAR59
(ID= 532) SymType= 2, SymValue=59.
Rockies$main1$TEMPVAR60
(ID= 533) SymType= 2, SymValue=60.
Rockies$main1$otherCottonConstraint (ID= 534) SymType= 2, SymValue=61.
Rockies$main1$TEMPVAR62
(ID= 535) SymType= 2, SymValue=62.
Rockies$main1$TEMPVAR63
(ID= 536) SymType= 2, SymValue=63.
Rockies$main1$playerConstraintForest (ID= 537) SymType= 2, SymValue=64.
Rockies$main1$TEMPVAR65
(ID= 538) SymType= 2, SymValue=65.
Rockies$main1$avoidBison
(ID= 539) SymType= 2, SymValue=66.
Rockies$main1$TEMPVAR67
(ID= 540) SymType= 2, SymValue=67.
Rockies$main1$TEMPVAR68
(ID= 541) SymType= 2, SymValue=68.
Rockies$main1$avoidBighorn
(ID= 542) SymType= 2, SymValue=69.
Rockies$main1$TEMPVAR70
(ID= 543) SymType= 2, SymValue=70.
Rockies$main1$TEMPVAR71
(ID= 544) SymType= 2, SymValue=71.
Rockies$main1$avoidPronghorn (ID= 545) SymType= 2, SymValue=72.

Rockies$main1$TEMPVAR73
(ID= 546) SymType= 2, SymValue=73.
Rockies$main1$TEMPVAR74
(ID= 547) SymType= 2, SymValue=74.
Rockies$main1$avoidFastCoin
(ID= 548) SymType= 2, SymValue=75.
Rockies$main1$TEMPVAR76
(ID= 549) SymType= 2, SymValue=76.
Rockies$main1$TEMPVAR77
(ID= 550) SymType= 2, SymValue=77.
Rockies$main1$avoidCoin
(ID= 551) SymType= 2, SymValue=78.
Rockies$main1$TEMPVAR79
(ID= 552) SymType= 2, SymValue=79.
Rockies$main1$TEMPVAR80
(ID= 553) SymType= 2, SymValue=80.
Rockies$main1$coinAvoidCoin
(ID= 554) SymType= 2, SymValue=81.
Rockies$main1$TEMPVAR82
(ID= 555) SymType= 2, SymValue=82.
Rockies$main1$TEMPVAR83
(ID= 556) SymType= 2, SymValue=83.
Rockies$main1$avoidNuggets
(ID= 557) SymType= 2, SymValue=84.
Rockies$main1$TEMPVAR85
(ID= 558) SymType= 2, SymValue=85.
Rockies$main1$TEMPVAR86
(ID= 559) SymType= 2, SymValue=86.
Rockies$main1$avoidImpassableLand (ID= 560) SymType= 2, SymValue=87.
Rockies$main1$TEMPVAR88
(ID= 561) SymType= 2, SymValue=88.
Rockies$main1$TEMPVAR89
(ID= 562) SymType= 2, SymValue=89.
Rockies$main1$shortAvoidImpassableLand (ID= 563) SymType= 2, SymValue=90.
Rockies$main1$TEMPVAR91
(ID= 564) SymType= 2, SymValue=91.
Rockies$main1$TEMPVAR92
(ID= 565) SymType= 2, SymValue=92.
Rockies$main1$patchConstraint (ID= 566) SymType= 2, SymValue=93.
Rockies$main1$TEMPVAR94
(ID= 567) SymType= 2, SymValue=94.
Rockies$main1$TEMPVAR95
(ID= 568) SymType= 2, SymValue=95.
Rockies$main1$avoidStartingUnits (ID= 569) SymType= 2, SymValue=96.
Rockies$main1$TEMPVAR97
(ID= 570) SymType= 2, SymValue=97.
Rockies$main1$TEMPVAR98
(ID= 571) SymType= 2, SymValue=98.
Rockies$main1$avoidStartingUnitsSmall (ID= 572) SymType= 2, SymValue=99.
Rockies$main1$TEMPVAR100
(ID= 573) SymType= 2, SymValue=100.
Rockies$main1$TEMPVAR101
(ID= 574) SymType= 2, SymValue=101.
Rockies$main1$avoidAll
(ID= 575) SymType= 2, SymValue=102.
Rockies$main1$TEMPVAR103
(ID= 576) SymType= 2, SymValue=103.
Rockies$main1$TEMPVAR104
(ID= 577) SymType= 2, SymValue=104.
Rockies$main1$avoidTradeRoute (ID= 578) SymType= 2, SymValue=105.
Rockies$main1$TEMPVAR106
(ID= 579) SymType= 2, SymValue=106.
Rockies$main1$avoidImportantItem (ID= 580) SymType= 2, SymValue=107.
Rockies$main1$TEMPVAR108
(ID= 581) SymType= 2, SymValue=108.
Rockies$main1$TEMPVAR109
(ID= 582) SymType= 2, SymValue=109.
Rockies$main1$avoidImportantItemForest (ID= 583) SymType= 2, SymValue=110.
Rockies$main1$TEMPVAR111
(ID= 584) SymType= 2, SymValue=111.
Rockies$main1$TEMPVAR112
(ID= 585) SymType= 2, SymValue=112.
Rockies$main1$avoidSocket
(ID= 586) SymType= 2, SymValue=113.
Rockies$main1$TEMPVAR114
(ID= 587) SymType= 2, SymValue=114.
Rockies$main1$TEMPVAR115
(ID= 588) SymType= 2, SymValue=115.
Rockies$main1$avoidWater4
(ID= 589) SymType= 2, SymValue=116.
Rockies$main1$TEMPVAR117
(ID= 590) SymType= 2, SymValue=117.
Rockies$main1$TEMPVAR118
(ID= 591) SymType= 2, SymValue=118.
Rockies$main1$avoidWater20
(ID= 592) SymType= 2, SymValue=119.
Rockies$main1$TEMPVAR120
(ID= 593) SymType= 2, SymValue=120.
Rockies$main1$TEMPVAR121
(ID= 594) SymType= 2, SymValue=121.
Rockies$main1$avoidWater40
(ID= 595) SymType= 2, SymValue=122.
Rockies$main1$TEMPVAR123
(ID= 596) SymType= 2, SymValue=123.
Rockies$main1$TEMPVAR124
(ID= 597) SymType= 2, SymValue=124.
Rockies$main1$avoidHills
(ID= 598) SymType= 2, SymValue=125.
Rockies$main1$TEMPVAR126
(ID= 599) SymType= 2, SymValue=126.
Rockies$main1$TEMPVAR127
(ID= 600) SymType= 2, SymValue=127.
Rockies$main1$avoidHillsLarge (ID= 601) SymType= 2, SymValue=128.
Rockies$main1$TEMPVAR129
(ID= 602) SymType= 2, SymValue=129.
Rockies$main1$TEMPVAR130
(ID= 603) SymType= 2, SymValue=130.
Rockies$main1$avoidSmallHills (ID= 604) SymType= 2, SymValue=131.
Rockies$main1$TEMPVAR132
(ID= 605) SymType= 2, SymValue=132.

Rockies$main1$TEMPVAR133
(ID= 606) SymType= 2, SymValue=133.
Rockies$main1$avoidSmallHillsSmall (ID= 607) SymType= 2, SymValue=134.
Rockies$main1$TEMPVAR135
(ID= 608) SymType= 2, SymValue=135.
Rockies$main1$TEMPVAR136
(ID= 609) SymType= 2, SymValue=136.
Rockies$main1$NWConstraint
(ID= 610) SymType= 2, SymValue=137.
Rockies$main1$TEMPVAR138
(ID= 611) SymType= 2, SymValue=138.
Rockies$main1$SEConstraint
(ID= 612) SymType= 2, SymValue=139.
Rockies$main1$TEMPVAR140
(ID= 613) SymType= 2, SymValue=140.
Rockies$main1$NEConstraint
(ID= 614) SymType= 2, SymValue=141.
Rockies$main1$TEMPVAR142
(ID= 615) SymType= 2, SymValue=142.
Rockies$main1$SWConstraint
(ID= 616) SymType= 2, SymValue=143.
Rockies$main1$TEMPVAR144
(ID= 617) SymType= 2, SymValue=144.
Rockies$main1$circleConstraint (ID= 618) SymType= 2, SymValue=145.
Rockies$main1$TEMPVAR146
(ID= 619) SymType= 2, SymValue=146.
Rockies$main1$TEMPVAR147
(ID= 620) SymType= 2, SymValue=147.
Rockies$main1$bigContinentID (ID= 621) SymType= 2, SymValue=148.
Rockies$main1$TEMPVAR149
(ID= 622) SymType= 2, SymValue=149.
Rockies$main1$TEMPVAR150
(ID= 623) SymType= 2, SymValue=150.
Rockies$main1$TEMPVAR151
(ID= 624) SymType= 2, SymValue=151.
Rockies$main1$TEMPVAR152
(ID= 625) SymType= 2, SymValue=152.
Rockies$main1$bigContinent2ID (ID= 626) SymType= 2, SymValue=153.
Rockies$main1$TEMPVAR154
(ID= 627) SymType= 2, SymValue=154.
Rockies$main1$TEMPVAR155
(ID= 628) SymType= 2, SymValue=155.
Rockies$main1$TEMPVAR156
(ID= 629) SymType= 2, SymValue=156.
Rockies$main1$TEMPVAR157
(ID= 630) SymType= 2, SymValue=157.
Rockies$main1$L66
(ID= 631) SymType= 4, SymValue=66.
Rockies$main1$L67
(ID= 632) SymType= 4, SymValue=67.
Rockies$main1$L68
(ID= 633) SymType= 4, SymValue=68.
Rockies$main1$L69
(ID= 634) SymType= 4, SymValue=69.
Rockies$main1$L70
(ID= 635) SymType= 4, SymValue=70.
Rockies$main1$L71
(ID= 636) SymType= 4, SymValue=71.
Rockies$main1$playerFraction (ID= 637) SymType= 2, SymValue=158.
Rockies$main1$i
(ID= 638) SymType= 2, SymValue=159.
Rockies$main1$L72
(ID= 639) SymType= 4, SymValue=72.
Rockies$main1$L73
(ID= 640) SymType= 4, SymValue=73.
Rockies$main1$L74
(ID= 641) SymType= 4, SymValue=74.
Rockies$main1$id
(ID= 642) SymType= 2, SymValue=160.
Rockies$main1$TEMPVAR161
(ID= 643) SymType= 2, SymValue=161.
Rockies$main1$numTries
(ID= 644) SymType= 2, SymValue=162.
Rockies$main1$failCount
(ID= 645) SymType= 2, SymValue=163.
Rockies$main1$centralValleyID (ID= 646) SymType= 2, SymValue=164.
Rockies$main1$TEMPVAR165
(ID= 647) SymType= 2, SymValue=165.
Rockies$main1$TEMPVAR166
(ID= 648) SymType= 2, SymValue=166.
Rockies$main1$TEMPVAR167
(ID= 649) SymType= 2, SymValue=167.
Rockies$main1$TEMPVAR168
(ID= 650) SymType= 2, SymValue=168.
Rockies$main1$TEMPVAR169
(ID= 651) SymType= 2, SymValue=169.
Rockies$main1$TEMPVAR170
(ID= 652) SymType= 2, SymValue=170.
Rockies$main1$TEMPVAR171
(ID= 653) SymType= 2, SymValue=171.
Rockies$main1$L75
(ID= 654) SymType= 4, SymValue=75.
Rockies$main1$L76
(ID= 655) SymType= 4, SymValue=76.
Rockies$main1$TEMPVAR172
(ID= 656) SymType= 2, SymValue=172.
Rockies$main1$TEMPVAR173
(ID= 657) SymType= 2, SymValue=173.
Rockies$main1$tradeRouteID
(ID= 658) SymType= 2, SymValue=174.
Rockies$main1$socketID
(ID= 659) SymType= 2, SymValue=175.
Rockies$main1$TEMPVAR176
(ID= 660) SymType= 2, SymValue=176.
Rockies$main1$TEMPVAR177
(ID= 661) SymType= 2, SymValue=177.
Rockies$main1$TEMPVAR178
(ID= 662) SymType= 2, SymValue=178.
Rockies$main1$placedTradeRoute (ID= 663) SymType= 2, SymValue=179.
Rockies$main1$TEMPVAR180
(ID= 664) SymType= 2, SymValue=180.
Rockies$main1$L77
(ID= 665) SymType= 4, SymValue=77.

Rockies$main1$L78
(ID= 666) SymType= 4, SymValue=78.
Rockies$main1$TEMPVAR181
(ID= 667) SymType= 2, SymValue=181.
Rockies$main1$socketLoc
(ID= 668) SymType= 2, SymValue=182.
Rockies$main1$tradeRoute2ID
(ID= 669) SymType= 2, SymValue=183.
Rockies$main1$TEMPVAR184
(ID= 670) SymType= 2, SymValue=184.
Rockies$main1$TEMPVAR185
(ID= 671) SymType= 2, SymValue=185.
Rockies$main1$TEMPVAR186
(ID= 672) SymType= 2, SymValue=186.
Rockies$main1$TEMPVAR187
(ID= 673) SymType= 2, SymValue=187.
Rockies$main1$L79
(ID= 674) SymType= 4, SymValue=79.
Rockies$main1$L80
(ID= 675) SymType= 4, SymValue=80.
Rockies$main1$TEMPVAR188
(ID= 676) SymType= 2, SymValue=188.
Rockies$main1$TEMPVAR189
(ID= 677) SymType= 2, SymValue=189.
Rockies$main1$lakotaVillageAID (ID= 678) SymType= 2, SymValue=190.
Rockies$main1$lakotaVillageType (ID= 679) SymType= 2, SymValue=191.
Rockies$main1$L81
(ID= 680) SymType= 4, SymValue=81.
Rockies$main1$L82
(ID= 681) SymType= 4, SymValue=82.
Rockies$main1$TEMPVAR192
(ID= 682) SymType= 2, SymValue=192.
Rockies$main1$TEMPVAR193
(ID= 683) SymType= 2, SymValue=193.
Rockies$main1$TEMPVAR194
(ID= 684) SymType= 2, SymValue=194.
Rockies$main1$TEMPVAR195
(ID= 685) SymType= 2, SymValue=195.
Rockies$main1$TEMPVAR196
(ID= 686) SymType= 2, SymValue=196.
Rockies$main1$TEMPVAR197
(ID= 687) SymType= 2, SymValue=197.
Rockies$main1$lakotaVillageBID (ID= 688) SymType= 2, SymValue=198.
Rockies$main1$L83
(ID= 689) SymType= 4, SymValue=83.
Rockies$main1$L84
(ID= 690) SymType= 4, SymValue=84.
Rockies$main1$TEMPVAR199
(ID= 691) SymType= 2, SymValue=199.
Rockies$main1$TEMPVAR200
(ID= 692) SymType= 2, SymValue=200.
Rockies$main1$TEMPVAR201
(ID= 693) SymType= 2, SymValue=201.
Rockies$main1$TEMPVAR202
(ID= 694) SymType= 2, SymValue=202.
Rockies$main1$TEMPVAR203
(ID= 695) SymType= 2, SymValue=203.
Rockies$main1$TEMPVAR204
(ID= 696) SymType= 2, SymValue=204.
Rockies$main1$startingTCID
(ID= 697) SymType= 2, SymValue=205.
Rockies$main1$TEMPVAR206
(ID= 698) SymType= 2, SymValue=206.
Rockies$main1$L85
(ID= 699) SymType= 4, SymValue=85.
Rockies$main1$L86
(ID= 700) SymType= 4, SymValue=86.
Rockies$main1$TEMPVAR207
(ID= 701) SymType= 2, SymValue=207.
Rockies$main1$TEMPVAR208
(ID= 702) SymType= 2, SymValue=208.
Rockies$main1$TEMPVAR209
(ID= 703) SymType= 2, SymValue=209.
Rockies$main1$startingUnits
(ID= 704) SymType= 2, SymValue=210.
Rockies$main1$StartAreaTreeID (ID= 705) SymType= 2, SymValue=211.
Rockies$main1$TEMPVAR212
(ID= 706) SymType= 2, SymValue=212.
Rockies$main1$TEMPVAR213
(ID= 707) SymType= 2, SymValue=213.
Rockies$main1$StartBighornID (ID= 708) SymType= 2, SymValue=214.
Rockies$main1$TEMPVAR215
(ID= 709) SymType= 2, SymValue=215.
Rockies$main1$TEMPVAR216
(ID= 710) SymType= 2, SymValue=216.
Rockies$main1$playerNuggetID (ID= 711) SymType= 2, SymValue=217.
Rockies$main1$TEMPVAR218
(ID= 712) SymType= 2, SymValue=218.
Rockies$main1$TEMPVAR219
(ID= 713) SymType= 2, SymValue=219.
Rockies$main1$TEMPVAR220
(ID= 714) SymType= 2, SymValue=220.
Rockies$main1$TEMPVAR221
(ID= 715) SymType= 2, SymValue=221.
Rockies$main1$playerGoldID
(ID= 716) SymType= 2, SymValue=222.
Rockies$main1$TEMPVAR223
(ID= 717) SymType= 2, SymValue=223.
Rockies$main1$silverType
(ID= 718) SymType= 2, SymValue=224.
Rockies$main1$L87
(ID= 719) SymType= 4, SymValue=87.
Rockies$main1$L88
(ID= 720) SymType= 4, SymValue=88.
Rockies$main1$L89
(ID= 721) SymType= 4, SymValue=89.
Rockies$main1$TEMPVAR225
(ID= 722) SymType= 2, SymValue=225.
Rockies$main1$TEMPVAR226
(ID= 723) SymType= 2, SymValue=226.
Rockies$main1$silverID
(ID= 724) SymType= 2, SymValue=227.
Rockies$main1$silver2ID
(ID= 725) SymType= 2, SymValue=228.

Rockies$main1$silver3ID
Rockies$main1$silverCount
Rockies$main1$TEMPVAR231
Rockies$main1$L90
Rockies$main1$L91
Rockies$main1$L92
Rockies$main1$TEMPVAR232
Rockies$main1$TEMPVAR233
Rockies$main1$L93
Rockies$main1$L94
Rockies$main1$L95
Rockies$main1$TEMPVAR234
Rockies$main1$TEMPVAR235
Rockies$main1$TEMPVAR236
Rockies$main1$L96
Rockies$main1$L97
Rockies$main1$L98
Rockies$main1$TEMPVAR237
Rockies$main1$TEMPVAR238
Rockies$main1$TEMPVAR239
Rockies$main1$forestTreeID
Rockies$main1$L99
Rockies$main1$L100
Rockies$main1$L101
Rockies$main1$westForest
Rockies$main1$TEMPVAR242
Rockies$main1$TEMPVAR243
Rockies$main1$TEMPVAR244
Rockies$main1$L102
Rockies$main1$L103
Rockies$main1$L104
Rockies$main1$L105
Rockies$main1$L106
Rockies$main1$L107
Rockies$main1$L108
Rockies$main1$eastForest
Rockies$main1$TEMPVAR246
Rockies$main1$TEMPVAR247
Rockies$main1$TEMPVAR248
Rockies$main1$L109
Rockies$main1$L110
Rockies$main1$L111
Rockies$main1$L112
Rockies$main1$L113
Rockies$main1$L114
Rockies$main1$L115
Rockies$main1$centerForest
Rockies$main1$TEMPVAR250
Rockies$main1$TEMPVAR251
Rockies$main1$TEMPVAR252
Rockies$main1$L116
Rockies$main1$L117
Rockies$main1$L118
Rockies$main1$L119
Rockies$main1$TEMPVAR253
Rockies$main1$bighorn1ID
Rockies$main1$TEMPVAR255
Rockies$main1$TEMPVAR256
Rockies$main1$bighorn2ID
Rockies$main1$TEMPVAR258

(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
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(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=

726)
727)
728)
729)
730)
731)
732)
733)
734)
735)
736)
737)
738)
739)
740)
741)
742)
743)
744)
745)
746)
747)
748)
749)
750)
751)
752)
753)
754)
755)
756)
757)
758)
759)
760)
761)
762)
763)
764)
765)
766)
767)
768)
769)
770)
771)
772)
773)
774)
775)
776)
777)
778)
779)
780)
781)
782)
783)
784)
785)

SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=

2,
2,
2,
4,
4,
4,
2,
2,
4,
4,
4,
2,
2,
2,
4,
4,
4,
2,
2,
2,
2,
4,
4,
4,
2,
2,
2,
2,
4,
4,
4,
4,
4,
4,
4,
2,
2,
2,
2,
4,
4,
4,
4,
4,
4,
4,
2,
2,
2,
2,
4,
4,
4,
4,
2,
2,
2,
2,
2,
2,

SymValue=229.
SymValue=230.
SymValue=231.
SymValue=90.
SymValue=91.
SymValue=92.
SymValue=232.
SymValue=233.
SymValue=93.
SymValue=94.
SymValue=95.
SymValue=234.
SymValue=235.
SymValue=236.
SymValue=96.
SymValue=97.
SymValue=98.
SymValue=237.
SymValue=238.
SymValue=239.
SymValue=240.
SymValue=99.
SymValue=100.
SymValue=101.
SymValue=241.
SymValue=242.
SymValue=243.
SymValue=244.
SymValue=102.
SymValue=103.
SymValue=104.
SymValue=105.
SymValue=106.
SymValue=107.
SymValue=108.
SymValue=245.
SymValue=246.
SymValue=247.
SymValue=248.
SymValue=109.
SymValue=110.
SymValue=111.
SymValue=112.
SymValue=113.
SymValue=114.
SymValue=115.
SymValue=249.
SymValue=250.
SymValue=251.
SymValue=252.
SymValue=116.
SymValue=117.
SymValue=118.
SymValue=119.
SymValue=253.
SymValue=254.
SymValue=255.
SymValue=256.
SymValue=257.
SymValue=258.

Rockies$main1$TEMPVAR259
Rockies$main1$pronghornID
Rockies$main1$TEMPVAR261
Rockies$main1$TEMPVAR262
Rockies$main1$nuggetID
Rockies$main1$L120
Rockies$main1$L121
Rockies$main1$L122
Rockies$main1$TEMPVAR264
Rockies$main1$TEMPVAR265
Rockies$main1$TEMPVAR266
Rockies$main1$TEMPVAR267

(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=

786)
787)
788)
789)
790)
791)
792)
793)
794)
795)
796)
797)

SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=

2,
2,
2,
2,
2,
4,
4,
4,
2,
2,
2,
2,

SymValue=259.
SymValue=260.
SymValue=261.
SymValue=262.
SymValue=263.
SymValue=120.
SymValue=121.
SymValue=122.
SymValue=264.
SymValue=265.
SymValue=266.
SymValue=267.

54 'Global (as in not in a function)' Variables:


EXTERN$cInvalidVector
(SymID= 0), VECTOR, Value=(-1.000000, -1.0000
00, -1.000000).
EXTERN$cOriginVector
(SymID= 1), VECTOR, Value=(0.000000, 0.000000
, 0.000000).
EXTERN$cNumberPlayers
(SymID= 319), INT, Value=9.
EXTERN$cNumberNonGaiaPlayers (SymID= 320), INT, Value=8.
EXTERN$cNumberTeams
(SymID= 321), INT, Value=2.
EXTERN$cFilename
(SymID= 322), STRING, Value=R.
EXTERN$cCultureNature
(SymID= 323), INT, Value=0.
EXTERN$cCultureWesternEurope (SymID= 324), INT, Value=1.
EXTERN$cCultureMediterranean (SymID= 325), INT, Value=2.
EXTERN$cCultureEasternEurope (SymID= 326), INT, Value=3.
EXTERN$cCultureStone
(SymID= 327), INT, Value=4.
EXTERN$cCultureGrass
(SymID= 328), INT, Value=5.
EXTERN$cCultureWood
(SymID= 329), INT, Value=6.
EXTERN$cCultureHide
(SymID= 330), INT, Value=7.
EXTERN$cCivNature
(SymID= 331), INT, Value=0.
EXTERN$cCivSpanish
(SymID= 332), INT, Value=1.
EXTERN$cCivBritish
(SymID= 333), INT, Value=2.
EXTERN$cCivFrench
(SymID= 334), INT, Value=3.
EXTERN$cCivPortuguese
(SymID= 335), INT, Value=4.
EXTERN$cCivDutch
(SymID= 336), INT, Value=5.
EXTERN$cCivRussians
(SymID= 337), INT, Value=6.
EXTERN$cCivGermans
(SymID= 338), INT, Value=7.
EXTERN$cCivOttomans
(SymID= 339), INT, Value=8.
EXTERN$cCivSPCAct1
(SymID= 340), INT, Value=9.
EXTERN$cCivSPCAct2
(SymID= 341), INT, Value=10.
EXTERN$cCivSPCAct3
(SymID= 342), INT, Value=11.
EXTERN$cCivPirate
(SymID= 343), INT, Value=12.
EXTERN$cCivTheCircle
(SymID= 344), INT, Value=13.
EXTERN$cCivNativeAmerican
(SymID= 345), INT, Value=14.
EXTERN$cCivAztecs
(SymID= 346), INT, Value=15.
EXTERN$cCivCaribs
(SymID= 347), INT, Value=16.
EXTERN$cCivCherokee
(SymID= 348), INT, Value=17.
EXTERN$cCivComanche
(SymID= 349), INT, Value=18.
EXTERN$cCivCree
(SymID= 350), INT, Value=19.
EXTERN$cCivIncas
(SymID= 351), INT, Value=20.
EXTERN$cCivIroquois
(SymID= 352), INT, Value=21.
EXTERN$cCivLakota
(SymID= 353), INT, Value=22.
EXTERN$cCivMaya
(SymID= 354), INT, Value=23.
EXTERN$cCivNootka
(SymID= 355), INT, Value=24.
EXTERN$cCivSeminoles
(SymID= 356), INT, Value=25.
EXTERN$cCivTupi
(SymID= 357), INT, Value=26.
EXTERN$cConnectAreas
(SymID= 358), INT, Value=0.
EXTERN$cConnectPlayers
(SymID= 359), INT, Value=1.
EXTERN$cConnectAllies
(SymID= 360), INT, Value=2.

EXTERN$cConnectEnemies
EXTERN$cMapSize
EXTERN$cMapResources
EXTERN$cElevNormal
EXTERN$cElevFractalSum
EXTERN$cElevTurbulence
EXTERN$cClusterLand
EXTERN$cClusterWater
EXTERN$cClusterShallowWater
EXTERN$cClusterEverywhere

(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=

361),
362),
363),
364),
365),
366),
367),
368),
369),
370),

123 Labels:
C:\Program Files (x86)\Microsoft Games\Age
eMercs0$L0 (SymID= 374), Position=736.
C:\Program Files (x86)\Microsoft Games\Age
eMercs0$L1 (SymID= 375), Position=273.
C:\Program Files (x86)\Microsoft Games\Age
eMercs0$L2 (SymID= 377), Position=-1.
C:\Program Files (x86)\Microsoft Games\Age
eMercs0$L3 (SymID= 378), Position=177.
C:\Program Files (x86)\Microsoft Games\Age
eMercs0$L4 (SymID= 380), Position=-1.
C:\Program Files (x86)\Microsoft Games\Age
eMercs0$L5 (SymID= 381), Position=256.
C:\Program Files (x86)\Microsoft Games\Age
eMercs0$L6 (SymID= 383), Position=735.
C:\Program Files (x86)\Microsoft Games\Age
eMercs0$L7 (SymID= 384), Position=526.
C:\Program Files (x86)\Microsoft Games\Age
eMercs0$L8 (SymID= 386), Position=-1.
C:\Program Files (x86)\Microsoft Games\Age
eMercs0$L9 (SymID= 387), Position=430.
C:\Program Files (x86)\Microsoft Games\Age
eMercs0$L10 (SymID= 389), Position=-1.
C:\Program Files (x86)\Microsoft Games\Age
eMercs0$L11 (SymID= 390), Position=509.
C:\Program Files (x86)\Microsoft Games\Age
eMercs0$L12 (SymID= 393), Position=-1.
C:\Program Files (x86)\Microsoft Games\Age
eMercs0$L13 (SymID= 394), Position=655.
C:\Program Files (x86)\Microsoft Games\Age
eMercs0$L14 (SymID= 396), Position=-1.
C:\Program Files (x86)\Microsoft Games\Age
eMercs0$L15 (SymID= 397), Position=734.
C:\Program Files (x86)\Microsoft Games\Age
eMercs0$L16 (SymID= 399), Position=1462.
C:\Program Files (x86)\Microsoft Games\Age
eMercs0$L17 (SymID= 400), Position=999.
C:\Program Files (x86)\Microsoft Games\Age
eMercs0$L18 (SymID= 402), Position=-1.
C:\Program Files (x86)\Microsoft Games\Age
eMercs0$L19 (SymID= 403), Position=903.
C:\Program Files (x86)\Microsoft Games\Age
eMercs0$L20 (SymID= 405), Position=-1.
C:\Program Files (x86)\Microsoft Games\Age
eMercs0$L21 (SymID= 406), Position=982.
C:\Program Files (x86)\Microsoft Games\Age
eMercs0$L22 (SymID= 408), Position=1461.
C:\Program Files (x86)\Microsoft Games\Age
eMercs0$L23 (SymID= 409), Position=1252.

INT,
INT,
INT,
INT,
INT,
INT,
INT,
INT,
INT,
INT,

Value=3.
Value=0.
Value=1.
Value=0.
Value=2.
Value=1.
Value=0.
Value=1.
Value=2.
Value=3.

of Empires III\RM\mercenaries$choos
of Empires III\RM\mercenaries$choos
of Empires III\RM\mercenaries$choos
of Empires III\RM\mercenaries$choos
of Empires III\RM\mercenaries$choos
of Empires III\RM\mercenaries$choos
of Empires III\RM\mercenaries$choos
of Empires III\RM\mercenaries$choos
of Empires III\RM\mercenaries$choos
of Empires III\RM\mercenaries$choos
of Empires III\RM\mercenaries$choos
of Empires III\RM\mercenaries$choos
of Empires III\RM\mercenaries$choos
of Empires III\RM\mercenaries$choos
of Empires III\RM\mercenaries$choos
of Empires III\RM\mercenaries$choos
of Empires III\RM\mercenaries$choos
of Empires III\RM\mercenaries$choos
of Empires III\RM\mercenaries$choos
of Empires III\RM\mercenaries$choos
of Empires III\RM\mercenaries$choos
of Empires III\RM\mercenaries$choos
of Empires III\RM\mercenaries$choos
of Empires III\RM\mercenaries$choos

C:\Program Files (x86)\Microsoft Games\Age


eMercs0$L24 (SymID= 411), Position=-1.
C:\Program Files (x86)\Microsoft Games\Age
eMercs0$L25 (SymID= 412), Position=1156.
C:\Program Files (x86)\Microsoft Games\Age
eMercs0$L26 (SymID= 414), Position=-1.
C:\Program Files (x86)\Microsoft Games\Age
eMercs0$L27 (SymID= 415), Position=1235.
C:\Program Files (x86)\Microsoft Games\Age
eMercs0$L28 (SymID= 418), Position=-1.
C:\Program Files (x86)\Microsoft Games\Age
eMercs0$L29 (SymID= 419), Position=1381.
C:\Program Files (x86)\Microsoft Games\Age
eMercs0$L30 (SymID= 421), Position=-1.
C:\Program Files (x86)\Microsoft Games\Age
eMercs0$L31 (SymID= 422), Position=1460.
C:\Program Files (x86)\Microsoft Games\Age
eMercs0$L32 (SymID= 424), Position=2188.
C:\Program Files (x86)\Microsoft Games\Age
eMercs0$L33 (SymID= 425), Position=1725.
C:\Program Files (x86)\Microsoft Games\Age
eMercs0$L34 (SymID= 427), Position=-1.
C:\Program Files (x86)\Microsoft Games\Age
eMercs0$L35 (SymID= 428), Position=1629.
C:\Program Files (x86)\Microsoft Games\Age
eMercs0$L36 (SymID= 430), Position=-1.
C:\Program Files (x86)\Microsoft Games\Age
eMercs0$L37 (SymID= 431), Position=1708.
C:\Program Files (x86)\Microsoft Games\Age
eMercs0$L38 (SymID= 433), Position=2187.
C:\Program Files (x86)\Microsoft Games\Age
eMercs0$L39 (SymID= 434), Position=1978.
C:\Program Files (x86)\Microsoft Games\Age
eMercs0$L40 (SymID= 436), Position=-1.
C:\Program Files (x86)\Microsoft Games\Age
eMercs0$L41 (SymID= 437), Position=1882.
C:\Program Files (x86)\Microsoft Games\Age
eMercs0$L42 (SymID= 439), Position=-1.
C:\Program Files (x86)\Microsoft Games\Age
eMercs0$L43 (SymID= 440), Position=1961.
C:\Program Files (x86)\Microsoft Games\Age
eMercs0$L44 (SymID= 443), Position=-1.
C:\Program Files (x86)\Microsoft Games\Age
eMercs0$L45 (SymID= 444), Position=2107.
C:\Program Files (x86)\Microsoft Games\Age
eMercs0$L46 (SymID= 446), Position=-1.
C:\Program Files (x86)\Microsoft Games\Age
eMercs0$L47 (SymID= 447), Position=2186.
C:\Program Files (x86)\Microsoft Games\Age
eMercs0$L48 (SymID= 449), Position=2502.
C:\Program Files (x86)\Microsoft Games\Age
eMercs0$L49 (SymID= 450), Position=2372.
C:\Program Files (x86)\Microsoft Games\Age
eMercs0$L50 (SymID= 452), Position=-1.
C:\Program Files (x86)\Microsoft Games\Age
eMercs0$L51 (SymID= 453), Position=2355.
C:\Program Files (x86)\Microsoft Games\Age
eMercs0$L52 (SymID= 456), Position=-1.
C:\Program Files (x86)\Microsoft Games\Age
eMercs0$L53 (SymID= 457), Position=2501.

of Empires III\RM\mercenaries$choos
of Empires III\RM\mercenaries$choos
of Empires III\RM\mercenaries$choos
of Empires III\RM\mercenaries$choos
of Empires III\RM\mercenaries$choos
of Empires III\RM\mercenaries$choos
of Empires III\RM\mercenaries$choos
of Empires III\RM\mercenaries$choos
of Empires III\RM\mercenaries$choos
of Empires III\RM\mercenaries$choos
of Empires III\RM\mercenaries$choos
of Empires III\RM\mercenaries$choos
of Empires III\RM\mercenaries$choos
of Empires III\RM\mercenaries$choos
of Empires III\RM\mercenaries$choos
of Empires III\RM\mercenaries$choos
of Empires III\RM\mercenaries$choos
of Empires III\RM\mercenaries$choos
of Empires III\RM\mercenaries$choos
of Empires III\RM\mercenaries$choos
of Empires III\RM\mercenaries$choos
of Empires III\RM\mercenaries$choos
of Empires III\RM\mercenaries$choos
of Empires III\RM\mercenaries$choos
of Empires III\RM\mercenaries$choos
of Empires III\RM\mercenaries$choos
of Empires III\RM\mercenaries$choos
of Empires III\RM\mercenaries$choos
of Empires III\RM\mercenaries$choos
of Empires III\RM\mercenaries$choos

Rockies$main1$L54
Rockies$main1$L55
Rockies$main1$L56
Rockies$main1$L57
Rockies$main1$L58
Rockies$main1$L59
Rockies$main1$L60
Rockies$main1$L61
Rockies$main1$L62
Rockies$main1$L63
Rockies$main1$L64
Rockies$main1$L65
Rockies$main1$L66
Rockies$main1$L67
Rockies$main1$L68
Rockies$main1$L69
Rockies$main1$L70
Rockies$main1$L71
Rockies$main1$L72
Rockies$main1$L73
Rockies$main1$L74
Rockies$main1$L75
Rockies$main1$L76
Rockies$main1$L77
Rockies$main1$L78
Rockies$main1$L79
Rockies$main1$L80
Rockies$main1$L81
Rockies$main1$L82
Rockies$main1$L83
Rockies$main1$L84
Rockies$main1$L85
Rockies$main1$L86
Rockies$main1$L87
Rockies$main1$L88
Rockies$main1$L89
Rockies$main1$L90
Rockies$main1$L91
Rockies$main1$L92
Rockies$main1$L93
Rockies$main1$L94
Rockies$main1$L95
Rockies$main1$L96
Rockies$main1$L97
Rockies$main1$L98
Rockies$main1$L99
Rockies$main1$L100
Rockies$main1$L101
Rockies$main1$L102
Rockies$main1$L103
Rockies$main1$L104
Rockies$main1$L105
Rockies$main1$L106
Rockies$main1$L107
Rockies$main1$L108
Rockies$main1$L109
Rockies$main1$L110
Rockies$main1$L111
Rockies$main1$L112
Rockies$main1$L113

(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=

465),
466),
469),
470),
474),
475),
479),
480),
484),
485),
527),
528),
631),
632),
633),
634),
635),
636),
639),
640),
641),
654),
655),
665),
666),
674),
675),
680),
681),
689),
690),
699),
700),
719),
720),
721),
729),
730),
731),
734),
735),
736),
740),
741),
742),
747),
748),
749),
754),
755),
756),
757),
758),
759),
760),
765),
766),
767),
768),
769),

Position=3082.
Position=2890.
Position=-1.
Position=2780.
Position=-1.
Position=2873.
Position=-1.
Position=2988.
Position=-1.
Position=3081.
Position=-1.
Position=4015.
Position=6307.
Position=6069.
Position=-1.
Position=6157.
Position=-1.
Position=6273.
Position=6629.
Position=6358.
Position=6658.
Position=7257.
Position=7185.
Position=-1.
Position=7674.
Position=-1.
Position=8106.
Position=8417.
Position=8377.
Position=8755.
Position=8715.
Position=9052.
Position=9014.
Position=10622.
Position=9801.
Position=10651.
Position=11188.
Position=10805.
Position=11217.
Position=11622.
Position=11239.
Position=11651.
Position=11988.
Position=11692.
Position=12017.
Position=12745.
Position=12127.
Position=12774.
Position=12739.
Position=12717.
Position=-1.
Position=12700.
Position=13462.
Position=12844.
Position=13491.
Position=13456.
Position=13434.
Position=-1.
Position=13417.
Position=14051.

Rockies$main1$L114
Rockies$main1$L115
Rockies$main1$L116
Rockies$main1$L117
Rockies$main1$L118
Rockies$main1$L119
Rockies$main1$L120
Rockies$main1$L121
Rockies$main1$L122

(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=

770),
771),
776),
777),
778),
779),
791),
792),
793),

Position=13554.
Position=14080.
Position=14045.
Position=14023.
Position=-1.
Position=14006.
Position=15501.
Position=15105.
Position=15530.

2 User Functions:
void
chooseMercs() ID=0.
CodeOffset=0.
0 Parameters.
32 Variables (Parms AND Vars).
V[0]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM\mercenaries$chooseMercs0$TEMPVAR0, STRING, Value=MercJaeger.
V[1]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM\mercenaries$chooseMercs0$TEMPVAR1, STRING, Value=MercBlackRider.
V[2]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM\mercenaries$chooseMercs0$TEMPVAR2, STRING, Value=MercLandsknecht.
V[3]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM\mercenaries$chooseMercs0$TEMPVAR3, STRING, Value=MercBlackRider.
V[4]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM\mercenaries$chooseMercs0$TEMPVAR4, STRING, Value=MercJaeger.
V[5]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM\mercenaries$chooseMercs0$TEMPVAR5, STRING, Value=MercLandsknecht.
V[6]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM\mercenaries$chooseMercs0$TEMPVAR6, STRING, Value=MercLandsknecht.
V[7]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM\mercenaries$chooseMercs0$TEMPVAR7, STRING, Value=MercBlackRider.
V[8]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM\mercenaries$chooseMercs0$TEMPVAR8, STRING, Value=MercJaeger.
V[9]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM\mercenaries$chooseMercs0$TEMPVAR9, STRING, Value=MercHighlander.
V[10]: C:\Program Files (x86)\Microsoft Games\Age of Empire
s III\RM\mercenaries$chooseMercs0$TEMPVAR10, STRING, Value=MercHackapell.
V[11]: C:\Program Files (x86)\Microsoft Games\Age of Empire
s III\RM\mercenaries$chooseMercs0$TEMPVAR11, STRING, Value=MercSwissPikeman.
V[12]: C:\Program Files (x86)\Microsoft Games\Age of Empire
s III\RM\mercenaries$chooseMercs0$TEMPVAR12, STRING, Value=MercHackapell.
V[13]: C:\Program Files (x86)\Microsoft Games\Age of Empire
s III\RM\mercenaries$chooseMercs0$TEMPVAR13, STRING, Value=MercHighlander.
V[14]: C:\Program Files (x86)\Microsoft Games\Age of Empire
s III\RM\mercenaries$chooseMercs0$TEMPVAR14, STRING, Value=MercSwissPikeman.
V[15]: C:\Program Files (x86)\Microsoft Games\Age of Empire
s III\RM\mercenaries$chooseMercs0$TEMPVAR15, STRING, Value=MercSwissPikeman.
V[16]: C:\Program Files (x86)\Microsoft Games\Age of Empire
s III\RM\mercenaries$chooseMercs0$TEMPVAR16, STRING, Value=MercHackapell.
V[17]: C:\Program Files (x86)\Microsoft Games\Age of Empire
s III\RM\mercenaries$chooseMercs0$TEMPVAR17, STRING, Value=MercHighlander.
V[18]: C:\Program Files (x86)\Microsoft Games\Age of Empire
s III\RM\mercenaries$chooseMercs0$TEMPVAR18, STRING, Value=MercBarbaryCorsair.
V[19]: C:\Program Files (x86)\Microsoft Games\Age of Empire
s III\RM\mercenaries$chooseMercs0$TEMPVAR19, STRING, Value=MercMameluke.
V[20]: C:\Program Files (x86)\Microsoft Games\Age of Empire
s III\RM\mercenaries$chooseMercs0$TEMPVAR20, STRING, Value=MercStradiot.
V[21]: C:\Program Files (x86)\Microsoft Games\Age of Empire
s III\RM\mercenaries$chooseMercs0$TEMPVAR21, STRING, Value=MercMameluke.
V[22]: C:\Program Files (x86)\Microsoft Games\Age of Empire

s III\RM\mercenaries$chooseMercs0$TEMPVAR22, STRING, Value=MercBarbaryCorsair.


V[23]: C:\Program Files (x86)\Microsoft Games\Age of Empire
s III\RM\mercenaries$chooseMercs0$TEMPVAR23, STRING, Value=MercStradiot.
V[24]: C:\Program Files (x86)\Microsoft Games\Age of Empire
s III\RM\mercenaries$chooseMercs0$TEMPVAR24, STRING, Value=MercStradiot.
V[25]: C:\Program Files (x86)\Microsoft Games\Age of Empire
s III\RM\mercenaries$chooseMercs0$TEMPVAR25, STRING, Value=MercMameluke.
V[26]: C:\Program Files (x86)\Microsoft Games\Age of Empire
s III\RM\mercenaries$chooseMercs0$TEMPVAR26, STRING, Value=MercBarbaryCorsair.
V[27]: C:\Program Files (x86)\Microsoft Games\Age of Empire
s III\RM\mercenaries$chooseMercs0$TEMPVAR27, STRING, Value=MercRonin.
V[28]: C:\Program Files (x86)\Microsoft Games\Age of Empire
s III\RM\mercenaries$chooseMercs0$TEMPVAR28, STRING, Value=MercManchu.
V[29]: C:\Program Files (x86)\Microsoft Games\Age of Empire
s III\RM\mercenaries$chooseMercs0$TEMPVAR29, STRING, Value=MercManchu.
V[30]: C:\Program Files (x86)\Microsoft Games\Age of Empire
s III\RM\mercenaries$chooseMercs0$TEMPVAR30, STRING, Value=MercRonin.
V[31]: C:\Program Files (x86)\Microsoft Games\Age of Empire
s III\RM\mercenaries$chooseMercs0$TEMPVAR31, STRING, Value=Privateer.
void
main() ID=1.
CodeOffset=2558.
0 Parameters.
268 Variables (Parms AND Vars).
V[0]: Rockies$main1$TEMPVAR0, STRING, Value=.
V[1]: Rockies$main1$subCiv0, INT, Value=0.
V[2]: Rockies$main1$subCiv1, INT, Value=0.
V[3]: Rockies$main1$whichNative, INT, Value=0.
V[4]: Rockies$main1$TEMPVAR4, STRING, Value=Lakota.
V[5]: Rockies$main1$TEMPVAR5, STRING, Value=subCiv0 is Lako
ta .
V[6]: Rockies$main1$TEMPVAR6, STRING, Value=Lakota.
V[7]: Rockies$main1$TEMPVAR7, STRING, Value=Lakota.
V[8]: Rockies$main1$TEMPVAR8, STRING, Value=subCiv1 is Lako
ta .
V[9]: Rockies$main1$TEMPVAR9, STRING, Value=Lakota.
V[10]: Rockies$main1$TEMPVAR10, STRING, Value=Comanche.
V[11]: Rockies$main1$TEMPVAR11, STRING, Value=subCiv0 is Co
manche .
V[12]: Rockies$main1$TEMPVAR12, STRING, Value=Comanche.
V[13]: Rockies$main1$TEMPVAR13, STRING, Value=Comanche.
V[14]: Rockies$main1$TEMPVAR14, STRING, Value=subCiv1 is Co
manche .
V[15]: Rockies$main1$TEMPVAR15, STRING, Value=Comanche.
V[16]: Rockies$main1$whichMap, INT, Value=0.
V[17]: Rockies$main1$extraPoles, INT, Value=0.
V[18]: Rockies$main1$playerTiles, INT, Value=0.
V[19]: Rockies$main1$size, INT, Value=0.
V[20]: Rockies$main1$TEMPVAR20, STRING, Value=Map size=.
V[21]: Rockies$main1$TEMPVAR21, STRING, Value=m x .
V[22]: Rockies$main1$TEMPVAR22, STRING, Value=m.
V[23]: Rockies$main1$TEMPVAR23, STRING, Value=rockies_snow.
V[24]: Rockies$main1$TEMPVAR24, STRING, Value=rockies\groun
dsnow1_roc.
V[25]: Rockies$main1$TEMPVAR25, STRING, Value=rockies.
V[26]: Rockies$main1$TEMPVAR26, STRING, Value=rockies.
V[27]: Rockies$main1$TEMPVAR27, STRING, Value=land.
V[28]: Rockies$main1$classPlayer, INT, Value=0.
V[29]: Rockies$main1$TEMPVAR29, STRING, Value=player.
V[30]: Rockies$main1$TEMPVAR30, STRING, Value=classPatch.
V[31]: Rockies$main1$TEMPVAR31, STRING, Value=starting sett

lement.
V[32]:
V[33]:
V[34]:
V[35]:

Rockies$main1$TEMPVAR32,
Rockies$main1$TEMPVAR33,
Rockies$main1$TEMPVAR34,
Rockies$main1$TEMPVAR35,

STRING,
STRING,
STRING,
STRING,

Value=startingUnit.
Value=classForest.
Value=classCotton.
Value=importantItem

.
V[36]: Rockies$main1$TEMPVAR36, STRING, Value=secrets.
V[37]: Rockies$main1$TEMPVAR37, STRING, Value=nuggets.
V[38]: Rockies$main1$TEMPVAR38, STRING, Value=classHillArea
.
V[39]: Rockies$main1$TEMPVAR39, STRING, Value=classSmallHil
lArea.
V[40]:
V[41]:
V[42]:
V[43]:

Rockies$main1$TEMPVAR40, STRING, Value=socketClass.


Rockies$main1$TEMPVAR41, STRING, Value=classCliff.
Rockies$main1$playerEdgeConstraint, INT, Value=0.
Rockies$main1$TEMPVAR43, STRING, Value=player edge o

f map.
V[44]: Rockies$main1$silverEdgeConstraint, INT, Value=0.
V[45]: Rockies$main1$TEMPVAR45, STRING, Value=silver edge o
f map.
V[46]: Rockies$main1$forestEdgeConstraint, INT, Value=0.
V[47]: Rockies$main1$TEMPVAR47, STRING, Value=forest edge o
f map.
V[48]: Rockies$main1$playerConstraint, INT, Value=0.
V[49]: Rockies$main1$TEMPVAR49, STRING, Value=player vs. pl
ayer.
V[50]: Rockies$main1$forestConstraint, INT, Value=0.
V[51]: Rockies$main1$TEMPVAR51, STRING, Value=forest vs. th
ings.
V[52]: Rockies$main1$TEMPVAR52, STRING, Value=classForest.
V[53]: Rockies$main1$forestVsForestConstraint, INT, Value=0
.
V[54]: Rockies$main1$TEMPVAR54, STRING, Value=forest vs. ot
her forests.
V[55]: Rockies$main1$TEMPVAR55, STRING, Value=classForest.
V[56]: Rockies$main1$TEMPVAR56, STRING, Value=forest vs. ot
her forests smaller.
V[57]: Rockies$main1$TEMPVAR57, STRING, Value=classForest.
V[58]: Rockies$main1$cottonConstraint, INT, Value=0.
V[59]: Rockies$main1$TEMPVAR59, STRING, Value=cotton vs. co
tton.
V[60]: Rockies$main1$TEMPVAR60, STRING, Value=classCotton.
V[61]: Rockies$main1$otherCottonConstraint, INT, Value=0.
V[62]: Rockies$main1$TEMPVAR62, STRING, Value=other things
vs. cotton.
V[63]:
V[64]:
V[65]:
stay away from players.
V[66]:
V[67]:
food.
V[68]:
V[69]:
V[70]:
s food.
V[71]:
V[72]:
V[73]:
ids food.

Rockies$main1$TEMPVAR63, STRING, Value=classCotton.


Rockies$main1$playerConstraintForest, INT, Value=0.
Rockies$main1$TEMPVAR65, STRING, Value=forests kinda
Rockies$main1$avoidBison, INT, Value=0.
Rockies$main1$TEMPVAR67, STRING, Value=bison avoids
Rockies$main1$TEMPVAR68, STRING, Value=bison.
Rockies$main1$avoidBighorn, INT, Value=0.
Rockies$main1$TEMPVAR70, STRING, Value=bighorn avoid
Rockies$main1$TEMPVAR71, STRING, Value=bighornsheep.
Rockies$main1$avoidPronghorn, INT, Value=0.
Rockies$main1$TEMPVAR73, STRING, Value=pronghorn avo

V[74]: Rockies$main1$TEMPVAR74, STRING, Value=pronghorn.


V[75]: Rockies$main1$avoidFastCoin, INT, Value=0.
V[76]: Rockies$main1$TEMPVAR76, STRING, Value=fast coin avo
ids coin.
V[77]: Rockies$main1$TEMPVAR77, STRING, Value=gold.
V[78]: Rockies$main1$avoidCoin, INT, Value=0.
V[79]: Rockies$main1$TEMPVAR79, STRING, Value=stuff avoids
coin.
V[80]: Rockies$main1$TEMPVAR80, STRING, Value=gold.
V[81]: Rockies$main1$coinAvoidCoin, INT, Value=0.
V[82]: Rockies$main1$TEMPVAR82, STRING, Value=coin avoids c
oin.
V[83]: Rockies$main1$TEMPVAR83, STRING, Value=gold.
V[84]: Rockies$main1$avoidNuggets, INT, Value=0.
V[85]: Rockies$main1$TEMPVAR85, STRING, Value=stuff avoids
nuggets.
V[86]: Rockies$main1$TEMPVAR86, STRING, Value=nuggets.
V[87]: Rockies$main1$avoidImpassableLand, INT, Value=0.
V[88]: Rockies$main1$TEMPVAR88, STRING, Value=avoid impassa
ble land.
V[89]: Rockies$main1$TEMPVAR89, STRING, Value=Land.
V[90]: Rockies$main1$shortAvoidImpassableLand, INT, Value=0
.
V[91]: Rockies$main1$TEMPVAR91, STRING, Value=short avoid i
mpassable land.
V[92]: Rockies$main1$TEMPVAR92, STRING, Value=Land.
V[93]: Rockies$main1$patchConstraint, INT, Value=0.
V[94]: Rockies$main1$TEMPVAR94, STRING, Value=patch vs. pat
ch.
V[95]: Rockies$main1$TEMPVAR95, STRING, Value=classPatch.
V[96]: Rockies$main1$avoidStartingUnits, INT, Value=0.
V[97]: Rockies$main1$TEMPVAR97, STRING, Value=objects avoid
starting units.
V[98]: Rockies$main1$TEMPVAR98, STRING, Value=startingUnit.
V[99]: Rockies$main1$avoidStartingUnitsSmall, INT, Value=0.
V[100]: Rockies$main1$TEMPVAR100, STRING, Value=objects avo
id starting units small.
V[101]: Rockies$main1$TEMPVAR101, STRING, Value=startingUni
t.
V[102]: Rockies$main1$avoidAll, INT, Value=0.
V[103]: Rockies$main1$TEMPVAR103, STRING, Value=avoid all.
V[104]: Rockies$main1$TEMPVAR104, STRING, Value=all.
V[105]: Rockies$main1$avoidTradeRoute, INT, Value=0.
V[106]: Rockies$main1$TEMPVAR106, STRING, Value=trade route
.
V[107]: Rockies$main1$avoidImportantItem, INT, Value=0.
V[108]: Rockies$main1$TEMPVAR108, STRING, Value=important s
tuff avoids each other.
V[109]: Rockies$main1$TEMPVAR109, STRING, Value=importantIt
em.
V[110]: Rockies$main1$avoidImportantItemForest, INT, Value=
0.
V[111]: Rockies$main1$TEMPVAR111, STRING, Value=important s
tuff avoids each forest.
V[112]: Rockies$main1$TEMPVAR112, STRING, Value=importantIt
em.
V[113]: Rockies$main1$avoidSocket, INT, Value=0.
V[114]: Rockies$main1$TEMPVAR114, STRING, Value=socket avoi
dance.
V[115]: Rockies$main1$TEMPVAR115, STRING, Value=socketClass

.
V[116]: Rockies$main1$avoidWater4, INT, Value=0.
V[117]: Rockies$main1$TEMPVAR117, STRING, Value=avoid water
.
V[118]: Rockies$main1$TEMPVAR118, STRING, Value=Land.
V[119]: Rockies$main1$avoidWater20, INT, Value=0.
V[120]: Rockies$main1$TEMPVAR120, STRING, Value=avoid water
medium.
V[121]: Rockies$main1$TEMPVAR121, STRING, Value=Land.
V[122]: Rockies$main1$avoidWater40, INT, Value=0.
V[123]: Rockies$main1$TEMPVAR123, STRING, Value=avoid water
long.
V[124]: Rockies$main1$TEMPVAR124, STRING, Value=Land.
V[125]: Rockies$main1$avoidHills, INT, Value=0.
V[126]: Rockies$main1$TEMPVAR126, STRING, Value=avoid Hills
.
V[127]: Rockies$main1$TEMPVAR127, STRING, Value=classHillAr
ea.
V[128]: Rockies$main1$avoidHillsLarge, INT, Value=0.
V[129]: Rockies$main1$TEMPVAR129, STRING, Value=avoid Hills
by a lot.
V[130]: Rockies$main1$TEMPVAR130, STRING, Value=classHillAr
ea.
V[131]: Rockies$main1$avoidSmallHills, INT, Value=0.
V[132]: Rockies$main1$TEMPVAR132, STRING, Value=avoid Small
Hills.
V[133]: Rockies$main1$TEMPVAR133, STRING, Value=classSmallH
illArea.
V[134]: Rockies$main1$avoidSmallHillsSmall, INT, Value=0.
V[135]: Rockies$main1$TEMPVAR135, STRING, Value=avoid Small
Hills by a little.
V[136]: Rockies$main1$TEMPVAR136, STRING, Value=classSmallH
illArea.
V[137]: Rockies$main1$NWConstraint, INT, Value=0.
V[138]: Rockies$main1$TEMPVAR138, STRING, Value=stay in NW
portion.
V[139]: Rockies$main1$SEConstraint, INT, Value=0.
V[140]: Rockies$main1$TEMPVAR140, STRING, Value=stay in SE
portion.
V[141]: Rockies$main1$NEConstraint, INT, Value=0.
V[142]: Rockies$main1$TEMPVAR142, STRING, Value=stay in NE
portion.
V[143]: Rockies$main1$SWConstraint, INT, Value=0.
V[144]: Rockies$main1$TEMPVAR144, STRING, Value=stay in SW
portion.
V[145]: Rockies$main1$circleConstraint, INT, Value=0.
V[146]: Rockies$main1$TEMPVAR146, STRING, Value=circle Cons
traint.
V[147]: Rockies$main1$TEMPVAR147, STRING, Value=.
V[148]: Rockies$main1$bigContinentID, INT, Value=0.
V[149]: Rockies$main1$TEMPVAR149, STRING, Value=big contine
nt.
V[150]: Rockies$main1$TEMPVAR150, STRING, Value=rockies_sno
w.
V[151]: Rockies$main1$TEMPVAR151, STRING, Value=rocky mount
ain edge.
V[152]: Rockies$main1$TEMPVAR152, STRING, Value=classCliff.
V[153]: Rockies$main1$bigContinent2ID, INT, Value=0.
V[154]: Rockies$main1$TEMPVAR154, STRING, Value=big contine
nt 2.

V[155]: Rockies$main1$TEMPVAR155, STRING, Value=rockies_sno


w.
V[156]: Rockies$main1$TEMPVAR156, STRING, Value=rocky mount
ain edge.
V[157]: Rockies$main1$TEMPVAR157, STRING, Value=classCliff.
V[158]: Rockies$main1$playerFraction, FLOAT, Value=0.000000
.
V[159]:
V[160]:
V[161]:
V[162]:
V[163]:
V[164]:
V[165]:

Rockies$main1$i, INT, Value=0.


Rockies$main1$id, INT, Value=0.
Rockies$main1$TEMPVAR161, STRING, Value=Player.
Rockies$main1$numTries, INT, Value=0.
Rockies$main1$failCount, INT, Value=0.
Rockies$main1$centralValleyID, INT, Value=0.
Rockies$main1$TEMPVAR165, STRING, Value=center vall

ey.
V[166]: Rockies$main1$TEMPVAR166, STRING, Value=rockies_gra
ss.
V[167]: Rockies$main1$TEMPVAR167, STRING, Value=rockies\gro
und4_roc.
V[168]: Rockies$main1$TEMPVAR168, STRING, Value=rockies\gro
undsnow6_roc.
V[169]: Rockies$main1$TEMPVAR169, STRING, Value=rockies\gro
undsnow7_roc.
V[170]: Rockies$main1$TEMPVAR170, STRING, Value=rockies\gro
undsnow8_roc.
V[171]: Rockies$main1$TEMPVAR171, STRING, Value=rocky mount
ain2.
V[172]: Rockies$main1$TEMPVAR172, STRING, Value=classHillAr
ea.
V[173]:
V[174]:
V[175]:
V[176]:
dock Trade Posts south.
V[177]:
Route.
V[178]:
.
V[179]:
V[180]:
V[181]:
lace trade route.
V[182]:
.000000, 0.000000).
V[183]:
V[184]:
dock Trade Posts north.
V[185]:
Route.
V[186]:
.
V[187]:
V[188]:
lace trade route.
V[189]:
V[190]:
V[191]:
V[192]:
age A.
V[193]:

Rockies$main1$TEMPVAR173, STRING, Value=.


Rockies$main1$tradeRouteID, INT, Value=0.
Rockies$main1$socketID, INT, Value=0.
Rockies$main1$TEMPVAR176, STRING, Value=sockets to
Rockies$main1$TEMPVAR177, STRING, Value=SocketTrade
Rockies$main1$TEMPVAR178, STRING, Value=socketClass
Rockies$main1$placedTradeRoute, BOOL, Value=0.
Rockies$main1$TEMPVAR180, STRING, Value=dirt.
Rockies$main1$TEMPVAR181, STRING, Value=Failed to p
Rockies$main1$socketLoc, VECTOR, Value=(0.000000, 0
Rockies$main1$tradeRoute2ID, INT, Value=0.
Rockies$main1$TEMPVAR184, STRING, Value=sockets to
Rockies$main1$TEMPVAR185, STRING, Value=SocketTrade
Rockies$main1$TEMPVAR186, STRING, Value=socketClass
Rockies$main1$TEMPVAR187, STRING, Value=dirt.
Rockies$main1$TEMPVAR188, STRING, Value=Failed to p
Rockies$main1$TEMPVAR189, STRING, Value=.
Rockies$main1$lakotaVillageAID, INT, Value=0.
Rockies$main1$lakotaVillageType, INT, Value=0.
Rockies$main1$TEMPVAR192, STRING, Value=lakota vill
Rockies$main1$TEMPVAR193, STRING, Value=native lako

ta village .
V[194]: Rockies$main1$TEMPVAR194, STRING, Value=comanche vi
llage A.
V[195]: Rockies$main1$TEMPVAR195, STRING, Value=native coma
nche village .
V[196]: Rockies$main1$TEMPVAR196, STRING, Value=importantIt
em.
V[197]: Rockies$main1$TEMPVAR197, STRING, Value=.
V[198]: Rockies$main1$lakotaVillageBID, INT, Value=0.
V[199]: Rockies$main1$TEMPVAR199, STRING, Value=lakota vill
age B.
V[200]: Rockies$main1$TEMPVAR200, STRING, Value=native lako
ta village .
V[201]: Rockies$main1$TEMPVAR201, STRING, Value=comanche vi
llage B.
V[202]: Rockies$main1$TEMPVAR202, STRING, Value=native coma
nche village .
V[203]: Rockies$main1$TEMPVAR203, STRING, Value=importantIt
em.
V[204]:
V[205]:
V[206]:
V[207]:

Rockies$main1$TEMPVAR204, STRING, Value=.


Rockies$main1$startingTCID, INT, Value=0.
Rockies$main1$TEMPVAR206, STRING, Value=startingTC.
Rockies$main1$TEMPVAR207, STRING, Value=CoveredWago

n.
V[208]: Rockies$main1$TEMPVAR208, STRING, Value=TownCenter.
V[209]: Rockies$main1$TEMPVAR209, STRING, Value=startingUni
t.
V[210]: Rockies$main1$startingUnits, INT, Value=0.
V[211]: Rockies$main1$StartAreaTreeID, INT, Value=0.
V[212]: Rockies$main1$TEMPVAR212, STRING, Value=starting tr
ees.
V[213]: Rockies$main1$TEMPVAR213, STRING, Value=TreeRockies
Snow.
V[214]: Rockies$main1$StartBighornID, INT, Value=0.
V[215]: Rockies$main1$TEMPVAR215, STRING, Value=starting bi
ghorn.
V[216]: Rockies$main1$TEMPVAR216, STRING, Value=bighornshee
p.
V[217]: Rockies$main1$playerNuggetID, INT, Value=0.
V[218]: Rockies$main1$TEMPVAR218, STRING, Value=player nugg
et.
V[219]: Rockies$main1$TEMPVAR219, STRING, Value=nugget.
V[220]: Rockies$main1$TEMPVAR220, STRING, Value=nuggets.
V[221]: Rockies$main1$TEMPVAR221, STRING, Value=startingUni
t.
V[222]: Rockies$main1$playerGoldID, INT, Value=0.
V[223]: Rockies$main1$TEMPVAR223, STRING, Value=player silv
er ore.
V[224]: Rockies$main1$silverType, INT, Value=0.
V[225]: Rockies$main1$TEMPVAR225, STRING, Value=player silv
er closer .
V[226]:
V[227]:
V[228]:
V[229]:
V[230]:
V[231]:

Rockies$main1$TEMPVAR226, STRING, Value=mine.


Rockies$main1$silverID, INT, Value=0.
Rockies$main1$silver2ID, INT, Value=0.
Rockies$main1$silver3ID, INT, Value=0.
Rockies$main1$silverCount, INT, Value=0.
Rockies$main1$TEMPVAR231, STRING, Value=silver coun

t = .
V[232]: Rockies$main1$TEMPVAR232, STRING, Value=silver .
V[233]: Rockies$main1$TEMPVAR233, STRING, Value=mine.

V[234]: Rockies$main1$TEMPVAR234, STRING, Value=silver nort


h .
V[235]: Rockies$main1$TEMPVAR235, STRING, Value=mine.
V[236]: Rockies$main1$TEMPVAR236, STRING, Value=.
V[237]: Rockies$main1$TEMPVAR237, STRING, Value=silver sout
h .
V[238]:
V[239]:
V[240]:
V[241]:
V[242]:
V[243]:

Rockies$main1$TEMPVAR238, STRING, Value=mine.


Rockies$main1$TEMPVAR239, STRING, Value=.
Rockies$main1$forestTreeID, INT, Value=0.
Rockies$main1$westForest, INT, Value=0.
Rockies$main1$TEMPVAR242, STRING, Value=westForest.
Rockies$main1$TEMPVAR243, STRING, Value=classForest

.
V[244]: Rockies$main1$TEMPVAR244, STRING, Value=rockies sno
w forest.
V[245]: Rockies$main1$eastForest, INT, Value=0.
V[246]: Rockies$main1$TEMPVAR246, STRING, Value=eastForest.
V[247]: Rockies$main1$TEMPVAR247, STRING, Value=classForest
.
V[248]: Rockies$main1$TEMPVAR248, STRING, Value=rockies sno
w forest.
V[249]: Rockies$main1$centerForest, INT, Value=0.
V[250]: Rockies$main1$TEMPVAR250, STRING, Value=centerFores
t.
V[251]: Rockies$main1$TEMPVAR251, STRING, Value=classForest
.
V[252]: Rockies$main1$TEMPVAR252, STRING, Value=rockies for
est.
V[253]: Rockies$main1$TEMPVAR253, STRING, Value=.
V[254]: Rockies$main1$bighorn1ID, INT, Value=0.
V[255]: Rockies$main1$TEMPVAR255, STRING, Value=bighorn her
d 1.
V[256]: Rockies$main1$TEMPVAR256, STRING, Value=BighornShee
p.
V[257]: Rockies$main1$bighorn2ID, INT, Value=0.
V[258]: Rockies$main1$TEMPVAR258, STRING, Value=bighorn her
d 2.
V[259]: Rockies$main1$TEMPVAR259, STRING, Value=BighornShee
p.
V[260]: Rockies$main1$pronghornID, INT, Value=0.
V[261]: Rockies$main1$TEMPVAR261, STRING, Value=pronghorn H
erd.
V[262]: Rockies$main1$TEMPVAR262, STRING, Value=pronghorn.
V[263]: Rockies$main1$nuggetID, INT, Value=0.
V[264]: Rockies$main1$TEMPVAR264, STRING, Value=nugget cent
er .
V[265]: Rockies$main1$TEMPVAR265, STRING, Value=Nugget.
V[266]: Rockies$main1$TEMPVAR266, STRING, Value=nuggets.
V[267]: Rockies$main1$TEMPVAR267, STRING, Value=.
0 Function Overloads:
0 User Rule Groups:
0 User Rules:
317 Syscalls:
void
void
void

xsDisableRule( string= ) ID=0.


xsDisableSelf() ID=1.
xsEnableRule( string= ) ID=2.

bool
xsIsRuleEnabled( string= ) ID=3.
void
xsSetRulePriority( string=, int=0 ) ID=4.
void
xsSetRulePrioritySelf( int=0 ) ID=5.
void
xsSetRuleMinInterval( string=, int=0 ) ID=6.
void
xsSetRuleMinIntervalSelf( int=0 ) ID=7.
void
xsSetRuleMaxInterval( string=, int=0 ) ID=8.
void
xsSetRuleMaxIntervalSelf( int=0 ) ID=9.
void
xsEnableRuleGroup( string= ) ID=10.
void
xsDisableRuleGroup( string= ) ID=11.
void
xsIsRuleGroupEnabled( string= ) ID=12.
float
xsVectorGetX( vector=(0.000000, 0.000000, 0.000000) ) ID=13.
float
xsVectorGetY( vector=(0.000000, 0.000000, 0.000000) ) ID=14.
float
xsVectorGetZ( vector=(0.000000, 0.000000, 0.000000) ) ID=15.
vector
xsVectorSetX( vector=(0.000000, 0.000000, 0.000000), float=0.0
00000 ) ID=16.
vector
xsVectorSetY( vector=(0.000000, 0.000000, 0.000000), float=0.0
00000 ) ID=17.
vector
xsVectorSetZ( vector=(0.000000, 0.000000, 0.000000), float=0.0
00000 ) ID=18.
vector
xsVectorSet( float=0.000000, float=0.000000, float=0.000000 ) I
D=19.
float
xsVectorLength( vector=(0.000000, 0.000000, 0.000000) ) ID=20.
vector
xsVectorNormalize( vector=(0.000000, 0.000000, 0.000000) ) ID=
21.
int
xsArrayCreateInt( int=-1, int=0, string= ) ID=22.
bool
xsArraySetInt( int=-1, int=-1, int=-1 ) ID=23.
int
xsArrayGetInt( int=-1, int=-1 ) ID=24.
int
xsArrayCreateFloat( int=-1, float=0.000000, string= ) ID=25.
bool
xsArraySetFloat( int=-1, int=-1, float=-1.000000 ) ID=26.
float
xsArrayGetFloat( int=-1, int=-1 ) ID=27.
int
xsArrayCreateBool( int=-1, bool=0, string= ) ID=28.
bool
xsArraySetBool( int=-1, int=-1, bool=0 ) ID=29.
bool
xsArrayGetBool( int=-1, int=-1 ) ID=30.
int
xsArrayCreateString( int=-1, string=<default string>, string= )
ID=31.
bool
xsArraySetString( int=-1, int=-1, string=<default string> ) ID=
32.
string
xsArrayGetString( int=-1, int=-1 ) ID=33.
int
xsArrayCreateVector( int=-1, vector=(-1.000000, -1.000000, -1.
000000), string= ) ID=34.
bool
xsArraySetVector( int=-1, int=-1, vector=(-1.000000, -1.000000
, -1.000000) ) ID=35.
vector
xsArrayGetVector( int=-1, int=-1 ) ID=36.
int
xsArrayGetSize( int=-1 ) ID=37.
void
xsDumpArrays() ID=38.
int
xsGetContextPlayer() ID=39.
void
xsSetContextPlayer( int=-1 ) ID=40.
int
xsGetTime() ID=41.
bool
xsAddRuntimeEvent( string=, string=, int=-1 ) ID=42.
int
xsGetFunctionID( string= ) ID=43.
void
rmEchoWarning( string=None ) ID=44.
void
rmEchoError( string=None ) ID=45.
void
rmEchoInfo( string=None ) ID=46.
float
rmRandFloat( float=0.000000, float=1.000000 ) ID=47.
int
rmRandInt( int=0, int=1 ) ID=48.
bool
rmGetNomadStart() ID=49.
bool
rmGetIsFFA() ID=50.
bool
rmSetMapSize( float=-1.000000, float=-1.000000 ) ID=51.
int
rmGetMapXSize() ID=52.
int
rmGetMapZSize() ID=53.

void
rmSetSeaLevel( float=0.000000 ) ID=54.
float
rmGetSeaLevel() ID=55.
bool
rmSetSeaType( string= ) ID=56.
bool
rmSetMapElevationParameters( int=0, float=0.100000, int=4, floa
t=0.100000, float=6.000000 ) ID=57.
bool
rmSetBaseTerrainMix( string= ) ID=58.
bool
rmAddMapTerrainByHeightInfo( string=, float=0.000000, float=0.0
00000, float=0.000000 ) ID=59.
bool
rmAddMapTerrainByAngleInfo( string=, float=0.000000, float=0.00
0000, float=0.000000 ) ID=60.
bool
rmSetMapElevationHeightBlend( int=0 ) ID=61.
bool
rmPlaceMapClusters( string=, string= ) ID=62.
bool
rmSetMapClusteringPlacementParams( float=0.400000, float=0.4000
00, float=1.000000, int=0 ) ID=63.
bool
rmSetMapClusteringObjectParams( int=0, int=3, float=0.500000 )
ID=64.
bool
rmSetMapClusteringNoiseParams( float=0.200000, int=4, float=0.1
50000 ) ID=65.
int
rmAreaFractionToTiles( float=0.000000 ) ID=66.
float
rmAreaTilesToFraction( int=0 ) ID=67.
int
rmXFractionToTiles( float=0.000000 ) ID=68.
float
rmXTilesToFraction( int=0 ) ID=69.
int
rmZFractionToTiles( float=0.000000 ) ID=70.
float
rmZTilesToFraction( int=0 ) ID=71.
float
rmDegreesToRadians( float=0.000000 ) ID=72.
int
rmMetersToTiles( float=0.000000 ) ID=73.
float
rmTilesToMeters( int=0 ) ID=74.
float
rmXMetersToFraction( float=0.000000 ) ID=75.
float
rmZMetersToFraction( float=0.000000 ) ID=76.
float
rmXFractionToMeters( float=0.000000 ) ID=77.
float
rmZFractionToMeters( float=0.000000 ) ID=78.
int
rmCreateArea( string=, int=-1 ) ID=79.
bool
rmSetAreaSize( int=-1, float=0.000000, float=0.000000 ) ID=80.
bool
rmSetAreaEdgeFilling( int=-1, int=0 ) ID=81.
bool
rmSetAreaLocation( int=-1, float=0.000000, float=0.000000 ) ID=
82.
bool
rmSetAreaLocPlayer( int=-1, int=-1 ) ID=83.
bool
rmSetAreaLocTeam( int=-1, int=-1 ) ID=84.
bool
rmBuildArea( int=-1 ) ID=85.
int
rmBuildAllAreas() ID=86.
bool
rmSetAreaTerrainType( int=-1, string= ) ID=87.
bool
rmSetAreaMix( int=-1, string= ) ID=88.
bool
rmPaintAreaTerrain( int=-1 ) ID=89.
bool
rmPaintAreaTerrainByHeight( int=-1, string=, float=0.000000, fl
oat=0.000000, float=0.000000 ) ID=90.
bool
rmPaintAreaTerrainByAngle( int=-1, string=, float=0.000000, flo
at=0.000000, float=0.000000 ) ID=91.
bool
rmSetAreaBaseHeight( int=-1, float=0.000000 ) ID=92.
bool
rmSetAreaWarnFailure( int=-1, bool=1 ) ID=93.
bool
rmSetAreaForestType( int=-1, string= ) ID=94.
bool
rmSetAreaForestDensity( int=-1, float=1.000000 ) ID=95.
bool
rmSetAreaForestClumpiness( int=-1, float=0.500000 ) ID=96.
bool
rmSetAreaForestUnderbrush( int=-1, float=0.500000 ) ID=97.
bool
rmSetAreaWaterType( int=-1, string= ) ID=98.
vector
rmGetAreaClosestPoint( int=-1, vector=(-1.000000, -1.000000, 1.000000), float=3.000000, int=-1 ) ID=99.
bool
rmSetAreaCliffType( int=-1, string= ) ID=100.
bool
rmSetAreaCliffPainting( int=-1, bool=1, bool=1, bool=1, float=1
.500000, bool=1 ) ID=101.
bool
rmSetAreaCliffEdge( int=-1, int=1, float=0.500000, float=0.0000

00, float=1.000000, int=0 ) ID=102.


bool
rmSetAreaCliffHeight( int=-1, float=4.000000, float=0.000000, f
loat=0.500000 ) ID=103.
bool
rmAddAreaCliffEdgeAvoidClass( int=-1, int=-1, float=0.000000 )
ID=104.
int
rmRiverCreate( int=-1, string=, int=5, int=15, int=5, int=10 )
ID=105.
bool
rmRiverSetConnections( int=-1, float=0.000000, float=0.000000,
float=0.000000, float=0.000000 ) ID=106.
bool
rmRiverConnectRiver( int=-1, int=-1, float=0.000000, float=0.00
0000, float=0.000000 ) ID=107.
bool
rmRiverAddWaypoint( int=-1, float=0.000000, float=0.000000 ) ID
=108.
bool
rmRiverSetBankNoiseParams( int=-1, float=0.050000, int=5, float
=0.500000, float=10.000000, float=0.667000, float=0.000000 ) ID=109.
bool
rmRiverSetShallowRadius( int=-1, int=3 ) ID=110.
bool
rmRiverAddShallow( int=-1, float=0.000000 ) ID=111.
bool
rmRiverAddShallows( int=-1, int=-1, int=3 ) ID=112.
bool
rmRiverAvoid( int=-1, int=-1, float=0.000000 ) ID=113.
bool
rmRiverBuild( int=-1 ) ID=114.
bool
rmRiverReveal( int=-1, int=0 ) ID=115.
bool
rmSetRiverFoundationParams( int=8, float=0.500000 ) ID=116.
bool
rmSetWorldCircleConstraint( bool=0 ) ID=117.
bool
rmSetAreaObeyWorldCircleConstraint( int=-1, bool=1 ) ID=118.
bool
rmAddAreaTerrainLayer( int=-1, string=, float=0.000000, float=0
.000000 ) ID=119.
bool
rmSetAreaTerrainLayerVariance( int=-1, bool=1 ) ID=120.
bool
rmSetAreaMinBlobs( int=-1, int=0 ) ID=121.
bool
rmSetAreaMaxBlobs( int=-1, int=0 ) ID=122.
bool
rmSetAreaMinBlobDistance( int=-1, float=0.000000 ) ID=123.
bool
rmSetAreaMaxBlobDistance( int=-1, float=0.000000 ) ID=124.
bool
rmSetAreaCoherence( int=-1, float=0.000000 ) ID=125.
bool
rmSetAreaSmoothDistance( int=-1, int=0 ) ID=126.
bool
rmSetAreaHeightBlend( int=-1, int=1 ) ID=127.
int
rmAreaID( string= ) ID=128.
bool
rmAddAreaInfluencePoint( int=-1, float=0.000000, float=0.000000
) ID=129.
bool
rmAddAreaInfluenceSegment( int=-1, float=0.000000, float=0.0000
00, float=0.000000, float=0.000000 ) ID=130.
bool
rmAddAreaRemoveType( int=-1, string= ) ID=131.
bool
rmAddAreaTerrainReplacement( int=-1, string=, string= ) ID=132.
bool
rmSetAreaElevationType( int=-1, int=0 ) ID=133.
bool
rmSetAreaElevationMinFrequency( int=-1, float=0.100000 ) ID=134
.
bool
rmSetAreaElevationOctaves( int=-1, int=4 ) ID=135.
bool
rmSetAreaElevationPersistence( int=-1, float=0.100000 ) ID=136.
bool
rmSetAreaElevationVariation( int=-1, float=6.000000 ) ID=137.
bool
rmSetAreaElevationEdgeFalloffDist( int=-1, float=0.000000 ) ID=
138.
bool
rmSetAreaElevationNoiseBias( int=-1, float=6.000000 ) ID=139.
bool
rmSetAreaReveal( int=-1, int=-1 ) ID=140.
void
rmSetGlobalSnow( float=-1.000000 ) ID=141.
void
rmSetGlobalRain( float=-1.000000 ) ID=142.
void
rmSetGlobalStormLength( int=20, int=60 ) ID=143.
void
rmSetWindMagnitude( float=1.000000 ) ID=144.
void
rmTerrainInitialize( string=, float=10.000000 ) ID=145.
void
rmFillMapCorners() ID=146.
void
rmSetLightingSet( string= ) ID=147.
void
rmDoLightingFade( string=None, float=0.000000 ) ID=148.
void
rmDoLightingEffect( string=None, float=0.000000, float=0.000000

, float=0.000000 ) ID=149.
void
rmSetGaiaCiv( int=0 ) ID=150.
bool
rmAllocateSubCivs( int=0 ) ID=151.
bool
rmSetSubCiv( int=0, string=, bool=0 ) ID=152.
int
rmGetCivID( string= ) ID=153.
int
rmAddMerc( string=, float=0.000000, float=0.000000, float=30.00
0000, float=2.000000, bool=1 ) ID=154.
bool
rmSetPlayerLocation( int=-1, float=0.000000, float=0.000000 ) I
D=155.
void
rmSetPlayerPlacementArea( float=0.000000, float=0.000000, float
=1.000000, float=1.000000 ) ID=156.
void
rmSetTeamSpacingModifier( float=1.000000 ) ID=157.
void
rmSetPlacementTeam( int=-1 ) ID=158.
void
rmSetPlacementSection( float=0.000000, float=1.000000 ) ID=159.
bool
rmPlacePlayersCircular( float=0.000000, float=0.000000, float=0
.000000 ) ID=160.
bool
rmPlacePlayersSquare( float=0.000000, float=0.000000, float=0.0
00000 ) ID=161.
bool
rmPlacePlayersLine( float=0.000000, float=0.000000, float=0.000
000, float=0.000000, float=0.000000, float=0.000000 ) ID=162.
bool
rmPlacePlayersRiver( int=-1, float=0.000000, float=0.000000, fl
oat=0.000000 ) ID=163.
bool
rmPlacePlayer( int=0, float=0.000000, float=0.000000 ) ID=164.
bool
rmSetPlayerArea( int=-1, int=-1 ) ID=165.
float
rmPlayerLocXFraction( int=-1 ) ID=166.
float
rmPlayerLocZFraction( int=-1 ) ID=167.
int
rmAddFairLoc( string=, bool=1, bool=1, float=0.000000, float=0.
000000, float=0.000000, float=0.000000, bool=0, bool=0 ) ID=168.
bool
rmPlaceFairLocs( int=-1 ) ID=169.
void
rmResetFairLocs() ID=170.
int
rmGetNumberFairLocs( int=-1 ) ID=171.
float
rmFairLocXFraction( int=-1, int=-1 ) ID=172.
float
rmFairLocZFraction( int=-1, int=-1 ) ID=173.
bool
rmSetPlayerResource( int=-1, string=, float=0.000000 ) ID=174.
bool
rmAddPlayerResource( int=-1, string=, float=0.000000 ) ID=175.
bool
rmMultiplyPlayerResource( int=-1, string=, float=0.000000 ) ID=
176.
string
rmGetPlayerName( int=-1 ) ID=177.
int
rmGetPlayerTeam( int=-1 ) ID=178.
int
rmGetPlayerCiv( int=-1 ) ID=179.
int
rmGetPlayerCulture( int=-1 ) ID=180.
int
rmGetNumberPlayersOnTeam( int=-1 ) ID=181.
bool
rmSetTeamArea( int=-1, int=-1 ) ID=182.
int
rmCreateBoxConstraint( string=, float=0.000000, float=0.000000,
float=0.000000, float=0.000000, float=0.100000 ) ID=183.
int
rmCreatePieConstraint( string=, float=0.000000, float=0.000000,
float=0.000000, float=0.000000, float=0.000000, float=0.000000, float=0.100000
) ID=184.
int
rmCreateAreaOverlapConstraint( string=, int=-1 ) ID=185.
int
rmCreateAreaConstraint( string=, int=-1 ) ID=186.
int
rmCreateAreaDistanceConstraint( string=, int=-1, float=-1.00000
0 ) ID=187.
int
rmCreateAreaMaxDistanceConstraint( string=, int=-1, float=-1.00
0000 ) ID=188.
int
rmCreateEdgeConstraint( string=, int=-1 ) ID=189.
int
rmCreateEdgeDistanceConstraint( string=, int=-1, float=-1.00000
0 ) ID=190.
int
rmCreateEdgeMaxDistanceConstraint( string=, int=-1, float=-1.00
0000 ) ID=191.
int
rmCreateCliffEdgeConstraint( string=, int=-1 ) ID=192.

int
rmCreateCliffEdgeDistanceConstraint( string=, int=-1, float=-1.
000000 ) ID=193.
int
rmCreateCliffEdgeMaxDistanceConstraint( string=, int=-1, float=
-1.000000 ) ID=194.
int
rmCreateCliffRampConstraint( string=, int=-1 ) ID=195.
int
rmCreateCliffRampDistanceConstraint( string=, int=-1, float=-1.
000000 ) ID=196.
int
rmCreateCliffRampMaxDistanceConstraint( string=, int=-1, float=
-1.000000 ) ID=197.
int
rmCreateClassDistanceConstraint( string=, int=-1, float=-1.0000
00 ) ID=198.
int
rmCreateTypeDistanceConstraint( string=, string=, float=-1.0000
00 ) ID=199.
int
rmCreateTerrainDistanceConstraint( string=, string=, bool=0, fl
oat=-1.000000 ) ID=200.
int
rmCreateTerrainMaxDistanceConstraint( string=, string=, bool=0,
float=-1.000000 ) ID=201.
int
rmCreateCornerConstraint( string=, int=-1, bool=1 ) ID=202.
int
rmCreateTradeRouteDistanceConstraint( string=, float=0.000000 )
ID=203.
bool
rmAddAreaConstraint( int=-1, int=-1 ) ID=204.
bool
rmCreateHCGPConstraint( string=, float=0.000000 ) ID=205.
bool
rmCreateHCGPSelfConstraint( string=, int=-1, float=0.000000 ) I
D=206.
bool
rmCreateHCGPAllyConstraint( string=, int=-1, float=0.000000 ) I
D=207.
bool
rmCreateHCGPEnemyConstraint( string=, int=-1, float=0.000000 )
ID=208.
int
rmCreateMaxHeightConstraint( string=, float=0.000000 ) ID=209.
bool
rmAddFairLocConstraint( int=-1, int=-1 ) ID=210.
bool
rmAddObjectDefConstraint( int=-1, int=-1 ) ID=211.
int
rmDefineClass( string= ) ID=212.
bool
rmAddAreaToClass( int=-1, int=-1 ) ID=213.
bool
rmAddObjectDefToClass( int=-1, int=-1 ) ID=214.
int
rmClassID( string= ) ID=215.
int
rmConstraintID( string= ) ID=216.
int
rmCreateObjectDef( string= ) ID=217.
int
rmCreateStartingUnitsObjectDef( float=3.000000 ) ID=218.
bool
rmSetObjectDefMinDistance( int=-1, float=0.000000 ) ID=219.
bool
rmSetObjectDefMaxDistance( int=-1, float=0.000000 ) ID=220.
bool
rmSetObjectDefGarrisonSecondaryUnits( int=-1, bool=1 ) ID=221.
bool
rmSetObjectDefGarrisonStartingUnits( int=-1, bool=1 ) ID=222.
bool
rmSetObjectDefCreateHerd( int=-1, bool=1 ) ID=223.
bool
rmSetObjectDefHerdAngle( int=-1, float=45.000000 ) ID=224.
bool
rmSetObjectDefAllowOverlap( int=-1, bool=1 ) ID=225.
bool
rmSetObjectDefForceFullRotation( int=-1, bool=1 ) ID=226.
bool
rmAddObjectDefItem( int=-1, string=, int=0, float=0.000000 ) ID
=227.
bool
rmAddObjectDefItemByTypeID( int=-1, int=-1, int=0, float=0.0000
00 ) ID=228.
int
rmPlaceObjectDefAtLoc( int=-1, int=-1, float=0.000000, float=0.
000000, int=1 ) ID=229.
int
rmPlaceObjectDefAtPoint( int=-1, int=-1, vector=(-1.000000, -1
.000000, -1.000000), int=1 ) ID=230.
int
rmSetObjectDefTradeRouteID( int=-1, int=-1 ) ID=231.
int
rmPlaceObjectDefPerPlayer( int=-1, bool=1, int=1 ) ID=232.
int
rmPlaceObjectDefAtAreaLoc( int=-1, int=-1, int=-1, int=1 ) ID=2
33.
int
rmPlaceObjectDefInArea( int=-1, int=-1, int=-1, int=1 ) ID=234.
int
rmPlaceObjectDefAtRandomAreaOfClass( int=-1, int=-1, int=-1, in

t=1 ) ID=235.
int
t=1 ) ID=236.
int
int
=238.
bool
bool
0.
bool
ID=241.
bool
bool
bool
bool
bool
bool
D=247.
bool
D=248.
bool
.
bool
bool
bool
bool
bool
void
float
void
int
bool
int
int
int
int
int
int
bool
bool
bool
0 ) ID=268.
bool
) ID=269.
bool
int
bool
bool
ID=273.
bool
ID=274.
int
bool
int
int
int
bool
void
int
bool

rmPlaceObjectDefInRandomAreaOfClass( int=-1, int=-1, int=-1, in


rmCreateConnection( string= ) ID=237.
rmSetConnectionType( int=-1, int=0, bool=1, float=1.000000 ) ID
rmAddConnectionArea( int=-1, int=-1 ) ID=239.
rmSetConnectionPositionVariance( int=-1, float=0.000000 ) ID=24
rmSetConnectionWidth( int=-1, float=0.000000, float=0.000000 )
rmSetConnectionBaseHeight( int=-1, float=0.000000 ) ID=242.
rmSetConnectionCoherence( int=-1, float=0.000000 ) ID=243.
rmSetConnectionWarnFailure( int=-1, bool=0 ) ID=244.
rmSetConnectionHeightBlend( int=-1, int=0 ) ID=245.
rmSetConnectionSmoothDistance( int=-1, int=0 ) ID=246.
rmAddConnectionTerrainReplacement( int=-1, string=, string= ) I
rmSetConnectionTerrainCost( int=-1, string=, float=1.000000 ) I
rmSetConnectionBaseTerrainCost( int=-1, float=1.000000 ) ID=249
rmBuildConnection( int=-1 ) ID=250.
rmAddConnectionToClass( int=-1, int=-1 ) ID=251.
rmAddConnectionConstraint( int=-1, int=-1 ) ID=252.
rmAddConnectionStartConstraint( int=-1, int=-1 ) ID=253.
rmAddConnectionEndConstraint( int=-1, int=-1 ) ID=254.
rmSetStatusText( string=, float=0.000000 ) ID=255.
sqrt( float=0.000000 ) ID=256.
rmSetVPFile( string= ) ID=257.
rmCreateTrigger( string= ) ID=258.
rmSwitchToTrigger( int=-1 ) ID=259.
rmTriggerID( string= ) ID=260.
rmSetTriggerPriority( int=2 ) ID=261.
rmSetTriggerActive( bool=1 ) ID=262.
rmSetTriggerRunImmediately( bool=0 ) ID=263.
rmSetTriggerLoop( bool=0 ) ID=264.
rmAddTriggerCondition( string= ) ID=265.
rmSetTriggerConditionParam( string=, string=, bool=0 ) ID=266.
rmSetTriggerConditionParamInt( string=, int=0, bool=0 ) ID=267.
rmSetTriggerConditionParamFloat( string=, float=0.000000, bool=
rmSetTriggerConditionParamArmy( string=, int=-1, int=-1, bool=0
rmAddTriggerEffect( string= ) ID=270.
rmSetTriggerEffectParam( string=, string=, bool=0 ) ID=271.
rmSetTriggerEffectParamInt( string=, int=0, bool=0 ) ID=272.
rmSetTriggerEffectParamFloat( string=, float=0.000000, bool=0 )
rmSetTriggerEffectParamArmy( string=, int=-1, int=-1, bool=0 )
rmCreateArmy( int=-1, string= ) ID=275.
rmAddUnitsToArmy( int=-1, int=-1, int=-1 ) ID=276.
rmGetNumberUnitsPlaced( int=-1 ) ID=277.
rmGetUnitPlaced( int=-1, int=-1 ) ID=278.
rmGetUnitPlacedOfPlayer( int=-1, int=-1 ) ID=279.
rmDefineConstant( string=, int=-1 ) ID=280.
rmSetIgnoreForceToGaia( bool=0 ) ID=281.
rmCreateGrouping( string=, string= ) ID=282.
rmAddGroupingConstraint( int=-1, int=-1 ) ID=283.

int
rmPlaceGroupingAtLoc( int=-1, int=-1, float=0.000000, float=0.0
00000, int=1 ) ID=284.
int
rmPlaceGroupingAtPoint( int=-1, int=-1, vector=(-1.000000, -1.
000000, -1.000000), int=1 ) ID=285.
int
rmPlaceGroupingInArea( int=-1, int=-1, int=-1, int=1 ) ID=286.
bool
rmSetGroupingMinDistance( int=-1, float=0.000000 ) ID=287.
bool
rmSetGroupingMaxDistance( int=-1, float=0.000000 ) ID=288.
bool
rmAddGroupingToClass( int=-1, int=-1 ) ID=289.
int
rmCreateTradeRoute() ID=290.
bool
rmAddTradeRouteWaypoint( int=-1, float=0.000000, float=0.000000
) ID=291.
bool
rmAddTradeRouteWaypointVector( int=-1, vector=(0.000000, 0.000
000, 0.000000) ) ID=292.
bool
rmAddRandomTradeRouteWaypoints( int=-1, float=0.000000, float=0
.000000, int=0, float=0.000000 ) ID=293.
bool
rmAddRandomTradeRouteWaypointsVector( int=-1, vector=(0.000000
, 0.000000, 0.000000), int=0, float=0.000000 ) ID=294.
bool
rmCreateTradeRouteWaypointsInArea( int=-1, int=-1, float=0.0000
00 ) ID=295.
vector
rmGetTradeRouteWayPoint( int=-1, float=0.000000 ) ID=296.
bool
rmBuildTradeRoute( int=-1, string= ) ID=297.
bool
rmSetHomeCityGatherPoint( int=-1, vector=(-1.000000, -1.000000
, -1.000000) ) ID=298.
bool
rmSetHomeCityWaterSpawnPoint( int=-1, vector=(-1.000000, -1.00
0000, -1.000000) ) ID=299.
int
rmGetLowHomeCityLevel() ID=300.
int
rmGetAverageHomeCityLevel() ID=301.
int
rmGetHighHomeCityLevel() ID=302.
int
rmGetHomeCityLevel( int=-1 ) ID=303.
vector
rmGetUnitPosition( int=-1 ) ID=304.
void
rmSetMapType( string= ) ID=305.
bool
rmIsMapType( string= ) ID=306.
void
rmEnableLocalWater( bool=0 ) ID=307.
bool
rmAddClosestPointConstraint( int=-1 ) ID=308.
void
rmClearClosestPointConstraints() ID=309.
vector
rmFindClosestPoint( float=0.000000, float=0.000000, float=0.000
000 ) ID=310.
vector
rmFindClosestPointVector( vector=(0.000000, 0.000000, 0.000000
), float=0.000000 ) ID=311.
int
rmFindCloserArea( float=0.000000, float=0.000000, int=-1, int=1 ) ID=312.
bool
rmAddAreaCliffWaypoint( int=-1, float=0.000000, float=0.000000
) ID=313.
bool
rmAddAreaCliffRandomWaypoints( int=-1, float=0.000000, float=0.
000000, int=0, float=0.000000 ) ID=314.
void
rmSetNuggetDifficulty( int=0, int=2147483647 ) ID=315.
void
rmSetOceanReveal( bool=1 ) ID=316.
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