This document discusses a mythical target audience that enjoys the merge of storytelling and game design. The game Eternally Us allows players to interact with little elements in the story to progress the gameplay. Another aspect discussed is Mirror Stage.
Descrição original:
A short essay about how to introduce game design and storytelling togheter.
This document discusses a mythical target audience that enjoys the merge of storytelling and game design. The game Eternally Us allows players to interact with little elements in the story to progress the gameplay. Another aspect discussed is Mirror Stage.
This document discusses a mythical target audience that enjoys the merge of storytelling and game design. The game Eternally Us allows players to interact with little elements in the story to progress the gameplay. Another aspect discussed is Mirror Stage.