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Character Sheet

Player Name

Lo-Kag

Barbarian

Character Name

Level

Goliath

Medium

Race

Size

Age

Class

Gender

Paragon Path

7'6"

330lbs.

Height

Weight

INITIATIVE
SCORE

DEX

Total XP

Good
Alignment

Deity

Adventuring Company

DEFENSES

1/2 LVL

MISC

SCORE
DEFENSE

Initiative

Epic Destiny

13

CONDITIONAL MODIFIERS

10 + ARMOR/
1/2 LVL ABIL CLASS

10

AC

SCORE
FEAT

RPGA Number

MOVEMENT
ENH

MISC

MISC

BASE

Speed

ARMOR

ITEM

MISC

(Squares)

SPECIAL MOVEMENT

CONDITIONAL BONUSES

ABILITY SCORES
SCORE

ABILITY

18

STR
Strength

16

CON

ABIL MOD

INT
Intelligence

10

WIS

CHA

FORT 10

SENSES
CLASS

FEAT

ENH

MISC

MISC

10 +
1/2 LVL ABIL

10

REF

DEFENSE

11

SCORE

PASSIVE SENSE

BASE

CLASS

FEAT

ENH

MISC

10

Passive Insight

10 +

15

Passive Perception

10 +

MISC

ATTACK WORKSPACE
ABILITY:

10 +
1/2 LVL ABIL

Melee Basic Attack - Maul

ATT BONUS
CLASS

FEAT

ENH

WILL 10

MISC

MISC

CONDITIONAL BONUSES

1/2 LVL

ABIL

+ 6
ABILITY:

HEALING SURGES

31

SURGE VALUE

15

1/2 HP

1/4 HP

CURRENT HIT POINTS

PROF

FEAT

ENH

MISC

FEAT

ENH

MISC

ENH

MISC

MISC

ENH

MISC

MISC

Melee Basic Attack - Unarmed

ATT BONUS

1/2 LVL

ABIL

+ 4
BLOODIED

CLASS

CLASS

PROF

ACTION POINTS

HIT POINTS
MAX HP

SKILL BONUS

SPECIAL SENSES

CONDITIONAL BONUSES

Charisma

13

Wisdom

11

16

10 +
1/2 LVL ABIL

CONDITIONAL BONUSES

DEFENSE

DEX

Dexterity

10

DEFENSE

Constitution

14

MOD + 1/2 LVL

SURGES/DAY

11

MILESTONES
0
1
2
ADDITIONAL EFFECTS FOR SPENDING ACTION POINTS

Action Points

ACTION POINTS
1
2
3

RACE FEATURES
Mountain's Tenacity - +1 racial bonus to Will
SECOND WIND 1/ENCOUNTER

Powerful Athlete - Roll twice and use either result when

USED

Melee Basic Attack - Maul

DAMAGE

2d6+6

CURRENT SURGE USES

TEMPORARY HIT POINTS

DAMAGE WORKSPACE
ABILITY:

ABILITY:

ABIL

FEAT

Melee Basic Attack - Unarmed

DAMAGE

ABIL

1d4+4

FEAT

making Athletics check to jump or climb


Stone's Endurance - Have the stone's endurance power

DEATH SAVING THROW FAILURES

BASIC ATTACKS
ATTACK

DEFENSE

WEAPON OR POWER

DAMAGE

vs

AC

Maul

2d6+6

RESISTANCES

vs

AC

Unarmed (Melee)

1d4+4

CURRENT CONDITIONS AND EFFECTS

vs

AC

Unarmed (Range)

1d4+2

SAVING THROW MODS

vs

SKILLS
BONUS

2
0

ABIL MOD
+ 1/2 LVL

SKILL NAME

Acrobatics
Arcana

CLASS / PATH / DESTINY FEATURES


TRND
(+5)

DEX

INT

ARMOR
PENALTY MISC

n/a
2

Athletics

STR

Bluff

CHA

n/a

Diplomacy

CHA

n/a

Dungeoneering

WIS

n/a

Endurance

CON

5
0

n/a

Heal

WIS

History

INT

n/a

Insight

WIS

n/a

Intimidate

CHA

n/a

n/a

Nature

WIS

Perception

WIS

n/a

Religion

INT

n/a

Stealth

DEX

Streetwise

CHA

DEX

Thievery

damage with simple and military two-handed melee

Rageblood Vigor - Swift charge power; temporary hp


equal to Con mod (+5 at 11th, +10 at 21st) when you drop

Rampage - Critical hit grants free melee basic attack; once


per round, barbarian attack power only

Feral Might - Choose a Feral Might option.

Rage Strike - Gain the rage strike power at 5th level

Lo-Kag

wearing heavy armor. (+2 at 11th level, +3 at 21st)

Goliath Greatweapon Prowess - Gain proficiency, +2

enemy to 0 hp

FEATS

Barbarian Agility - Gain +1 AC and Reflex when not

LANGUAGES KNOWN
Common, Dwarven

n/a

Page 1

weapons

POWER INDEX

MAGIC ITEM INDEX

List your powers below.


Check the box when the power is used.
Clear the box when the power renews.

List your powers below.


Check the box when the power is used.
Clear the box when the power renews.

AT-WILL POWERS

CHARACTER PORTRAIT

MAGIC ITEMS
WEAPON

Foe to Foe

WEAPON

Pressing Strike

WEAPON
WEAPON
ARMOR
ARMS
FEET

ENCOUNTER POWERS
HANDS

Stone's Endurance

HEAD

Swift Charge

NECK

Avalanche Strike

RING
RING

PERSONALITY TRAITS

WAIST

DAILY POWERS
Thunder Hooves Rage

MANNERISMS AND APPEARANCE


UTILITY POWERS

Daily Item Powers Per Day


Heroic (1-10)

OTHER EQUIPMENT

Milestone

Paragon (11-20)

Milestone

Epic (21-30)

Milestone

RITUALS / ALCHEMY

Adventurer's Kit

CHARACTER BACKGROUND
Birth - Omen
Your birth was marked by an unusual occurrenceperhaps a
great storm, an eclipse, or the start or end of a battle. What
was the omen? How was it interpreted? Were others born
under the same omen, and if so, do you have any special
relationships with them?

Leather Armor
Maul

COMPANIONS AND ALLIES

Pitons (10)

SESSION AND CAMPAIGN NOTES

COINS AND OTHER WEALTH


Money on hand: 29 gp; 5 sp
Stored money: 0 gp
Encumbrance: 65 / 180

Lo-Kag

Page 2

CHARACTER NAME

Second Wind

Lo-Kag
PLAYER NAME

RACE

KEYWORDS

CLASS

Goliath

HP

16 CON
14 DEX

10 INT

Init

10 WIS

+2

11 CHA
Passive
Insight

Personal

ACTION

RANGE
vs

ATTACK

Self
DEFENSE

Ref
13
Will
11
Passive
Perception

15

ADDITIONAL EFFECTS

CLASS

PLAY DATA

Foe to Foe
KEYWORDS

USED

Standard
ACTION

AC

One creature

USED

DEFENSE

TARGET

vs

ATTACK

Minor

AC

One creature

DEFENSE

TARGET

ADDITIONAL EFFECTS

CLASS

PHS1

AT-WILL POWER

Swift Charge
KEYWORDS

USED

BOOK

CLASS

PH2

AT-WILL POWER

Free

Personal

Standard

RANGE

ACTION

vs

6
DEFENSE

TARGET

ATTACK

Trigger: Your attack reduces an enemy to 0 hit


points
Effect: You charge an enemy.

USED

vs

TARGET

LEVEL

Racial Power

BOOK

PH2

ENCOUNTER POWER

Thunder Hooves Rage

Primal, Weapon

ACTION

ATTACK

LEVEL

Barbarian

KEYWORDS

DEFENSE

Effect: You gain resist 5 to all damage until the


end of your next turn.
Level 11: Resist 10 to all damage.
Level 21: Resist 15 to all damage.

ADDITIONAL EFFECTS

Avalanche Strike

Primal

RANGE

ATTACK

ADDITIONAL EFFECTS

BOOK

Personal

vs

Maul: +6 attack, 2d6+6 damage

USED

ACTION

Maul: +6 attack, 2d6+6 damage

LEVEL

PH

KEYWORDS

RANGE

Effect: Before the attack, you shift 2 squares.


You can move through an enemy's space during
the shift, but you can't end there.
Attack: Strength vs. AC
Hit: 1[W] + Strength modifier (+4) damage, and
you push the target 1 square. If you are raging,
the attack deals 1d6 extra damage.
Level 21: 2[W] + Strength modifier (+4) damage.

Barbarian

BOOK

ENCOUNTER ACTION

Melee weapon

Attack: Strength vs. AC


Hit: 1[W] + Strength modifier (+4) damage. If
you have reduced at least one non-minion enemy
to 0 hit points during this encounter, this attack
deals 1d8 extra damage. While raging, you
instead deal 1d10 extra damage.
Increase damage to 2[W] + Strength modifier
(+4) at 21st level.

CLASS

LEVEL

Stone's Endurance

Primal, Weapon

RANGE
vs

ATTACK

KEYWORDS

Melee weapon

ACTION
6

Pressing Strike

Primal, Weapon

Standard

TARGET

Effect: You spend a healing surge and regain 7 hit


points. You gain a +2 bonus to all defenses until
the start of your next turn.

Fort
16

Spd

10

Standard

AC
13

18 STR

31

LEVEL

Barbarian

USED

KEYWORDS

Melee weapon

Standard

RANGE

ACTION

AC

One creature

DEFENSE

TARGET

Maul: +6 attack, 6d6+9 damage

Melee weapon
RANGE

vs

ATTACK

Attack: Strength vs. AC


Hit: 3[W] + Strength modifier (+4) damage.
Rageblood Vigor: The attack deals extra
damage equal to your Constitution modifier (+3).
Effect: Until the start of your next turn, any
attacker gains a +4 bonus to attack rolls against
you.

USED

Primal, Rage, Weapon

AC

One creature

DEFENSE

TARGET

Attack: Strength vs. AC


Hit: 3[W] + Strength modifier (+4) damage.
Miss: Half damage.
Effect: You enter the rage of the thunder hooves.
Until the rage ends, you can move through one or
two enemies' spaces during each of your turns.
When you move through an enemy's space, your
next attack against that enemy during the same
turn deals 1[W] extra damage.
Maul: +6 attack, 6d6+6 damage

ADDITIONAL EFFECTS

CLASS

Barbarian

ENCOUNTER POWER
Lo-Kag

ADDITIONAL EFFECTS

LEVEL

BOOK

CLASS

PH2

Barbarian

ADDITIONAL EFFECTS

LEVEL

ENCOUNTER POWER

BOOK

CLASS

PH2

Page 3

Barbarian

DAILY POWER

LEVEL

BOOK

PP

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