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Urban Gaming is a relatively new company that is trying to grow its business by
developing games that can be pre-loaded onto handheld devices (to attract
business from the large mobile phone suppliers), downloaded from an app store
or played via their own web site.
You have been asked to produce a prototype for a game that they could
potentially sell.
Solution
I propose to design and create a 2D Hockey game. You will be in 3 rd view of the
hockey puck. You have to win your opponent which will be the computer. The aim
of the game is to get to 10 points, the first one to get to 10 wins.
Success criteria
Point board up to 10
No bugs or glitches so people will keep on playing.
It will be against the computer to make it more of a challenge
To make sure that people enjoy playing it
Name input at the beginning
Score out of 10 at the end
Scratch is a free program to use and download so you dont have to buy a license
to use it. But we do have to follow the Hutton acceptable use policy for the
internet. This is set by school for all students to follow. An example is usernames
and passwords to keep our work secure and to trace what we have done.
My sprites
I have created all my sprites using the tools in scratch, I drew the puck,
player sprite, computer sprite and the background all in scratch
Data Dictionary
Name
Point score
Digital UI Design
Data type
Validation
Integer
This is my main
backdrop. You have to
hit the puck(the black
circle) on your
opponents goal (the
green line). You have to
do this 10 times to win
Process
- If you hit the puck
on your opponents
goal (the green
line) your points go
up by 1
- If your opponent
hits the puck on
your goal (the
green line) they will
earn a point
Output
- The users sprite
will move in the
direction they
move the cursor
- Instruction menu
- The winner will get
a blue WIN sign.
This is the finished
screen
Coding
Win sprite
Puck sprite
AThen
text it
box
willwill
Cpu
say
When
appear
Variable
score
helloflag
and
asking
cpu
isthe
player
clicked
scorescore
and
the sound
player
will
Background Sprite:
When green flag is clicked
Backdrop 2 will appear
Computer sprite:
If
YAll
The
position
not
blocks
possible
computer
This
will
inwill
the
be
then;
be
sprite
forever
changed
repeated
willblock
point
byuntil
15
will
towards
Player 1 Sprite:
If the
The
If xthis
mouse
forever
position
is not
xcode
isis
possible
00then
will
thenrun
xthen
xiswill
the
set
the
be
blocks
toset
sprite
mouse
to
inside
will
x be
User Testing
Can you
enter
your
name?
yes
Does the
score
work?
Do the
levels get
harder?
Is it easy
to play?
Yes
No
Yes
Yes
No
Test
Number
1
What is
being
tested
Computer
control
sprite
The name
Score
Is there
glitches
?
Comment
s
Yes
What age
do you
think it is
for?
8-16
No
No
6-14
No
The game
is well
structured
and is
simple
and a
great
challenge
A
addictive
and
challengin
g but fun
game.
Expected
Outcome
Actual
Outcome
Pass /Fail
Comments
The sprite
will not go
past the
halfway
line
The player
will enter
their name
and will be
displayed
Shows the
The sprite
stays in its
half and does
not pass the
halfway line
The name is
displayed in
the variable
box
Pass
None
Pass
None
The points
Pass
None
board
counter
4
Aesthetics
Puck sprite
Win text
Goal line
amount of
points each
player has
Looks good
and not
boring
The puck
should
bounce off
edges and
when the
game
starts it
should start
in the
middle,
also when
someone
gets a
point it
should
automatical
ly restart
back in the
middle
Once a
player gets
to 10 it
should say
Win in
blue text
The player
should get
a point if
the puck
touches
their
opponents
goal
are shown in
the variable
box.
Nice bright
and
attractive
colours too
show the
game is not
boring and is
fun
Once a
player has hit
the puck it
bounces off
the edge and
it starts off in
the correct
place
Pass
Good use of
colours as it
is eye
catching
Pass
None
None
Pass
Pass
None
Evaluation
Name input
At the start of the game a name input is required. By doing this your name will
be entered on a score board to see where, when and who got the best score.
Addictive
My game is simple and fun, it is against the computer too make it a challenge
and it is up to 10 which is not too long so that the player does not get tired of
playing it.
No glitches
There are not any glitches I have or my peers have acknowledged while playing
my game. This is good because it makes people want to carry on playing it.
A working score
There is a working score; you have to get to 10 first before your opponent. Once
you get to 10 you win and a sign will pop up confirming this.
Potential improvements
I would create levels, starting with a slow opponent and gradually increasing
speed as the higher the level gets.