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Fighter 1; Wizard 2; Warlock 1

CLASS & LEVEL

CHARACTER NAME

Noble
BACKGROUND

Human

LE

RACE

ALIGNMENT

PLAYER NAME

EXPERIENCE POINTS

INSPIRATION

STRENGTH

+1

17
+2

30

ARMOR
CLASS

PROFICIENCY BONUS

INITIATIVE

SPEED
PERSONALITY TRAITS

13

DEXTERITY

-1

+3

Strength
Dexterity

Hit Point Maximum 31

+5

Constitution

Intelligence

Wisdom

Charisma

CONSTITUTION

SAVING THROWS

+2
15
INTELLIGENCE

+3
16

Acrobatics (Dex)

Animal Handling (Wis)

Arcana (Int)

Athletics (Str)

+2

Insight (Wis)

+3

Intimidation (Cha)

Investigation (Int)

Medicine (Wis)

Nature (Int)

+2

CHARISMA

+1
12

DEATH SAVES

+3

+3

Greataxe

+3

Handaxe

+3

Persuasion (Cha)

Religion (Int)

Sleight of Hand (Dex)

Stealth (Dex)

Survival (Wis)

FLAWS

ATK BONUS DAMAGE/TYPE

Longsword

Warlock Spells +3; DC 11

Perception (Wis)

SKILLS

10

SUCCESSES

Performance (Cha)

BONDS

1d10; 2d6; 1d8

NAME

History (Int)

+5

TEMPORARY HIT POINTS

HIT DICE

WISDOM

10

IDEALS

FAILURES

Deception (Cha)

Total

CURRENT HIT POINTS

Magic Initiate - Warlock


- Eldritch Blast, Chill Touch
- Charm Person (1st lvl. only)
Defense - +1AC
2nd Wind - +(1d10+FTR lvl.)HP - pg. 72
Spellcasting - Wizard
Arcane Recovery - Recover spell slots on
short rest = 1/2 WIZ.
Ritual Casting - pg. 114
Pact Magic
Otherworldy Patron - Fiend
- Dark One's Blessing - on a kill, gain temp.
HP = CHA + WAR = 2
Arcane Tradition - Artificer
- Infuse Potions - Eberron Supp.
- Infuse Scrolls - Eberron Sup.

ATTACKS & SPELLCASTING

PASSIVE WISDOM (PERCEPTION)


CP

Common, Infernal
All Armor, Shields, Weapons

SP

EP

Chain Mail
Longsword
Greataxe
Handaxe X2
Dungeoneer's Pack
Spellbook

GP

PP

OTHER PROFICIENCIES & LANGUAGES

EQUIPMENT
TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

FEATURES & TRAITS

CHARACTER NAME

AGE

HEIGHT

WEIGHT

EYES

SKIN

HAIR

NAME

SYMBOL

CHARACTER APPEARANCE

ALLIES & ORGANIZATIONS

ADDITIONAL FEATURES & TRAITS

CHARACTER BACKSTORY

TREASURE
TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

Prepare = INT+Wiz. = 5
SPELLCASTING
CLASS

CANTRIPS

INT

13

+5

SPELLCASTING
ABILITY

SPELL SAVE DC

SPELL ATTACK
BONUS

Eldritch Blast (Warlock)

Chill Touch (Warlock)


Shocking Grasp (Wizard)
Ray of Frost (Wizard)
Friends (Wizard)

Blade Ward (Warlock)


Poison Spray (Warlock)

SPELL
LEVEL

SLOTS TOTAL

ED

EPAR

PR

SLOTS EXPENDED

7
SPELL NAME

Charm Person (1st lvl. spell only; no slot; 1/day) (Warlock)


Chromatic Orb (Wizard)

Color Spray (Wizard)

SPELLS KNOWN

Sleep (Wizard)
Detect Magic (Wizard)

False Life (Wizard)


Magic Missle (Wizard)
Hellish Rebuke (Warlock)

Command (Warlock)

5
9

TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

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