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Missile Combat Table

Die Roll
1
2
3
4
5
6

Surface to Air
Missile
M
M
M
H
H
2H

Point
Defense
M
H
H
H
H
2H

Surface to Surface and


Air to Surface Missile
M
M
H
H
H
2H

Gunfire Attack

Torpedo Attack

ASW Attack

Die Roll Result


1
M
2
M
3
M
4
H
5
H
6
H

Die Roll Result


1
M
2
M
3
M
4
M
5
H
6
2H

Die Roll Result


1
M
2
M
3
M
4
M
5
H
6
H

Modifiers
Tech level difference +/ In coastal waters, -1 for ASM and SSM attacks.
In coastal waters, +1 for Torpedo, Bomb and Gunfire attacks.

Visual and Radar Detection


Surface search radar detects all ships in same hex.
ESM has a one hex range, a roll of 1-5 detects a radiating
enemy force, +/- for tech level difference.
Visual detection in same hex, during daylight only, a roll of
1-2 spots. Bases auto-detect in their hex, day or night.

Sonar Detection
Use the sonar rating of the best ship. Detection is successful when
you roll your sonar value or less.
Detection must be rolled for every time a unit moves, whether it is
the target or the searching task force.
Use the following modifiers
o Tech level difference +/o More than one sonar equipped ship, +1
o Target is at one-hex range, -2
o Target is at two-hex range, -3
o Add the speed of the target task force.
o Subtract the speed of the searching task force
o If the target were previously detected by any means, then +1
o The searching, or the target, task force is in coastal waters, -1

Air to Air Combat


Die Roll Result
2 or less
M
3-7
H
8 or more
2H

Aircraft Damage

Bomb Attack

Die Roll
Result
1
2
Abort
3
Abort
4
Shot Down
5
Shot Down
6
Shot Down

Die Roll Result


1
M
2
M
3
H
4
H
5
H
6
2H

Modifiers

Tech level difference +/ In coastal waters, -1 for ASM.


In coastal waters, +1 for Bomb attacks.

Ship Damage:
At damage, the ships speed is reduced by one, it loses any long range SSM
or SAM and it loses its air search radar. Aircraft carriers can no longer launch
aircraft.
At 2/3 damage, the ship is reduced to speed one, loses all weapons except half
its gun strength (rounded up) and also loses its sonar and ESM capability. This
only leaves the surface search radar available.
Damage can be repaired at a base, one hull box per day.