Escolar Documentos
Profissional Documentos
Cultura Documentos
Educational Background
Northwestern University, McCormick School of Engineering and Applied Science, Evanston, IL
Master of Science in Computer Science, GPA: 3.82/4.00
Shandong University, School of Software, Jinan, CN
Bachelor of Engineering in Digital Media, GPA: 3.75/4.00 (1st out of 39 in department)
December 2015
June 2014
Technical Skills
Computer Science: Java, Python, C#, JavaScript, HTML, CSS, C/C++, Unity, WebGL/OpenGL, MATLAB, SQL
Design: Maya, Adobe Suite (Photoshop, Illustrator, After Effects and Premiere), Microsoft Office Suite
Painting: Sketch, Gouache, Traditional Chinese Painting
Project Experiences
Northwestern University Evanston, IL
Developer and designer, LearnTea: Tangible Tea Ceremony Learning System
April 2015-June 2015
! Designed and built a tangible interactive tea ceremony learning system, which helps people learn Chinese tea
ceremony easily and conveniently, with a multi-touch screen and tea set equipped with related sensors.
! Implemented control process, interface and visual arts of the system using Arduino, Processing and Illustrator,
and programmed with Java.
Developer, Graphics Course Project: 3D World
February 2015-March 2015
! Build 3D scenes of moving jointed objected with flying cameras, Phong shading model and different materials.
! Programmed the 3D program in WebGL, JavaScript and HTML.
Developer and designer, FairyVenture: Multi-player 3D Running Game
January 2015-March 2015
! Developed a network-added game, based on Temple Run, allowing multi-player participation at the same time.
! Implemented the multi-player 3D running game using Unity and 3DMax and programmed with C#.
Shandong University Natural Human Computer Interaction Lab Jinan, CN
Undergraduate Research Assistant, Interactive Machinery Display System based on Kinect
March 2014-May 2014
! Designed and Developed an Interactive Machinery Display System based on Kinect by using the Unity, and
brought new visual experience to the exhibition.
! Programmed control flows and gesture controlling algorithms on Unity in C#.
Team leader and developer, Multi-player Shooting Game
October 2012-January 2013
! Implemented the game on Visual Studio using OGRE rendering engine and Maya.
! Organized team members to build virtual scenes, design 3D models, and realize specific technologies, such as
real-time collision detection, billboard and particle systems, and programmed in C++.
Developer, Instant Chat Software -- Mini QQ
March 2011-June 2011
! Developed independently on-line chatting software on Eclipse in Java and implemented functions like MSN.
! Used basic technologies like Client/Server model, GUI, thread, database to realize the functions.
CNPC Jichai Power Equipment Company - Jinan, CN
Summer Intern, Information Center of Power Equipment Research Institute
July 2013-September 2013
! Collaborated with teammates to design and develop an interface of a new module on Manufacturing Execution
System (MES) according to customer orders and programmed on C#.
! Learned and maintained Enterprise Resource Planning (ERP) system.