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Willis
500507771
Alex
Bal
RTA
220/
Section
011
Cybernetic
Art:
Artistic
Influences/Movement
February
4th,
2015
Willis
Ralf
Baecker
is
but
one
of
the
many
New
Media
artists
who
are
inspired
by
the
movements
of
Cybernetic
art.
Baecker
himself
has
both
a
degree
in
Media
Art
from
the
Academy
of
Media
Arts
Cologne,
as
well
as
a
degree
in
Computer
Science
from
the
University
of
Colognewhich
together
create
the
platform
for
Cybernetic
Art
(Baecker,
1).
This
essay
will
explore
the
background
and
theory
of
Cybernetics;
the
scientific
method
to
create
communication
and
feedback
in
hopes
to
automate
mechanical
and
biological
systems
much
like
a
human
being
(Shanken,
2),
Cybernetic
art;
Art
influenced
by
the
concepts
of
Cybernetics,
and
the
artists
and
theorists
that
created
and
influenced
the
movement
itself;
such
as
Nicolas
Schffer,
Roy
Ascott,
and
Wen-Ying
Tsai.
Michael
J.
Apter
describes
cybernetics
very
scientifically
by
comparing
the
function
as
a
number
of
related
tendencies
in
science
and
mathematics,
to
a
number
of
developing
areas
and
techniques
which
overlap
each
other
in
different
ways
(Apter,
257)
Others
compare
cybernetics
in
a
much
more
spiritual
manor;
according
to
many
art
and
science
theorists
such
a
Roy
Ascott,
Norbert
Weiner,
and
Edward
A.
Shanken
cybernetics
is
much
like
the
function
and
behaviours
of
the
human
body.
Ascott
himself
very
simply
described
cybernetics
as
the
study
of
control
and
communication
in
animal
and
machinepursu[ing]
a
branching
path
deep
into
the
sciences
of
information,
human
behaviour,
and
environmental
engineering
(Roy
Ascott,
106).
Norbert
Weiner
defends
this
definition
by
stating
that
machines,
computers,
and
the
human
brain
are
able
to
draw
parallels
on
how
Willis
they
transmit
information
through
the
art
of
cybernetics
(Shanken,
2).
In
basic
terms
this
indicates
that
cybernetics
allows
machine/technology
to
balance
the
transmission
of
information,
allowing
humans
and
machines
to
be
self-sufficient
and
controlled
(Shanken,
3).
This
is
created
by
cybernetics
use
of
cause
and
affect
through
feedback
loopsan
idea
much
enforced
by
Ascott
who
believed
to
have
redefined
art
as
a
cybernetic
system
comprised
by
a
network
of
feedback
(Shanken,
3).
A
great
example
of
feedback
would
be
in
Ralf
Baeckers
instillation
piece,
The
Conversation
where
the
movement
of
99
solenoids
that
made
up
the
body
of
the
piece
caused
elastic
bands,
that
attach
to
each
of
the
solenoids,
to
contract
and
relax,
creating
a
balance
between
the
solenoids
and
in
hope
of
keeping
its
original
state
(Baecker,
1).
Although
cybernetics
could
be
sought
as
a
strictly
technical
force,
the
findings
of
Ascott,
and
Weiner
provide
contrary
evidence
stating
that
cybernetics
is
conversation
both
internally
and
externally
with
both
man
and
machine.
Cybernetics without a doubt has influenced the contemporary art movement but
specifically
it
has
captured
the
artists
ability
to
create
not
only
new
art
but
different
kinds
of
art
(Apter,
262).
Post
World
War
Two,
artists
began
to
experiment
with
process,
kinetics,
interactivity,
audience-participation,
duration,
and
environment;
which
all
form
the
building
blocks
to
create
a
cybernetic
art
piece
(Shanken,
6).
Roy
Ascott
connected
the
cybernetic
art
movement
through
his
ongoing
discussion
of
feedback
loops
and
claimed
that
the
relationship
between
cybernetics
and
art
Created
an
interactive
system
rather
than
residing
in
a
material
object(Shanken,
3).
This
stated
that
cybernetic
art,
unlike
traditional
art,
isnt
fixed
in
motion;
it
possesses
organic
ability
in
which
has
a
constant
input
and
output
with
society
and
the
art
world
itself.
Ascott
is
self-described
as
being
the
Willis
artist
for
first
introducing
theory
into
art
education
(in
Britain)
and
for
having
disseminated
the
concept
of
a
cybernetic
vision
in
art
through
various
art
and
scientific
journals
(Shanken,
2)
It
is
widely
agreed
that
Ascott
was
and
is
one
of,
if
not
the
most
widely
known
and
studied
theorist
of
the
cybernetic
art
movement;
but
it
would
be
unfair
to
say
that
he
was
the
prime
instigator
for
the
movement.
Unavailingly
so,
the
movement
did
being
in
Europe,
and
trailed
off
5-10
years
later
into
the
United
States
(Shanken,
1).
It
was
in
all
seriousness,
French
Artist,
Nicolas
Schffer
that
began
this
movement
with
his
pieces
CYSP
0
and
CYSP
1
in
1956
in
Paris,
France.
CYSP,
the
title
for
his
pieces,
stands
for
cybernetic
spatiodynamic
(Shanken,
62).
It
was
there
in
the
streets
of
Paris
the
first
true
example
of
cybernetic
art
was
presented
to
the
world.
The
art
piece
itself
reacted
to
changes
in
sound,
light,
colour
and
movementthis
was
a
huge
milestone
for
both
cybernetics
and
robotics
(Shanken,
62).
This
interactive
piece
possessed
incredibly
human
like
abilities
through
the
internal
and
external
conversation
of
the
sensors
that
controlled
the
automated
abilities
of
the
sculpture.
It
was
with
artists
such
as
Schffer
who
thought
outside
of
the
box
of
traditional
art
and
art
aesthetics
that
created
the
movement
and
possibility
of
cybernetic
art
in
a
quest
to
express
human
and
human-like
behaviour
through
cybernetic
means.
Undoubtedly CYSP 0 and CYSP 1 brought a new realm of instillation, visual, sculpture,
and
even
performance
art
to
light
when
in
the
same
year,
Schffers
masterpiece,
CYSP
1
danced
in
the
first
Avant-Garde
Festival
in
Marseille,
France
with
Maurice
Bjarts
Ballet
Company
on
the
Roof
of
Le
Corbusiers
Cit
Radieuse
(Shanken,
62)
It
was
a
moment
to
remember
when
such
a
collective
and
interactive
piece
such
as
that
was
introduced
to
mankind.
It
is
no
wonder
that
even
Ralf
Baecker
continues
to
follow
the
cybernetic
art
Willis
movement
over
50
years
after
Schffer
first
presented
this
piece.
Wen-Ying
Tsai
is
another
famous
example
of
an
artist
who
follows
the
movement.
Just
over
10
years
after
Schffer
introduced
this
new
wave
of
art
he
created
his
famous
piece
Cybernetic
Sculpture
with
the
aid
of
Frank
T.
Turner.
His
piece
was
nearly
10-feet-tall
consisting
of
long
steel
rods
and
metal
plates
that
would
vibrate
in
relation
to
the
adjacency
of
the
audience,
surrounding
sound,
or
abiding
light
(Shanken,
103)
Due
to
the
interactivity
of
the
piece,
viewers
are
roused
to
become
one
with
the
artwork
itself
by
develop[ing]
a
relationship
to
their
own
bodies
and
larger,
more
fixed
forms
and
structures
that
control
the
movement
of
the
piece
(Shanken,
103).
This
use
viewer
interactivity
of
Tsais
specimen
can
be
seen
as
akin
to
Schffers
piece
in
its
use
of
contact
and
reward
in
relation
to
the
proximity
of
the
piece,
which
also
happens
to
relate
back
to
the
theory
of
cause
and
affect
(feedback
loops)
and
the
ideals
and
theories
of
Roy
Ascott.
The
affects
and
influences
began
by
Nicolas
Schffers
ability
to
change
the
art
world
by
intertwining
scientific,
artistic,
and
spiritual
thought
into
a
physical
manor
has
irreversibly
alternated
the
art
world
forever.
It
is
without
a
doubt
that
artists
like
Ralf
Baecker,
Wen-Ying
Tsai,
and
Nicolas
Schffer
will
continue
to
broaden
the
spectrum
and
of
cybernetic
art,
and
develop
the
art
world
even
further.
In
the
findings
in
regard
to
research
for
this
paper,
it
has
been
discovered
that
cybernetics
covers
a
greater
range
than
just
science
and
art
aloneit
is
science
and
art
together
that
creates
cybernetics.
Michael
J.
Apter
agrees
by
his
statement,
Cybernetics
appears
to
generate
art
even
in
its
pure
science
aspects.
It
produces
entities
which
often
seem
to
possess
aesthetic
as
well
as
scientific
value
(Apter,
264).
Another
great
finding
was
the
ability
that
cybernetics
has
to
mimic
habitual,
automotive,
and
human
ability
giving
Willis
Willis
Citations
Aptor,
Michael
J.
"Cybernetic
and
Art."
Leonardo
2.3
(1969):
257-65.
Print.
Ascott,
Roy.
"The
Cybernetic
Stance:
My
Process
and
Purpose."
Leonardo
40.2
(1968):
189-
97.
Print.
Baecker,
Ralf.
Ralf
Baecker.
Web.
1
Feb.
2015.
<http://www.rlfbckr.org/>.
Shanken,
Edward
A.
"Cybernetics
and
Art:
Cultural
Convergence
in
the
1960s."
(2002):
1-
15.
Print.
Willis
Shanken,
Edward.
Art
and
Electronic
Media.
3rd
ed.
New
York
City:
Phaidon
Limited,
2009.
62,103.
Print.