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Unit of work

Task

Monday
30/11/15
Introduce class to
Code.org

Goals

Get students thinking


logically.
Developing an
understanding of
coding.
Working together as a
class, using
communication to
solve the problems.

Assessm
ent

Open questions which


allow students to
express their
understanding.
Providing hands-on
opportunities to solve
the problem.
Observing group
conversation.

Tuesday
1/12/15
In groups,
students will
work through
the first
Code.org
activity
Encourage
logical
thinking.
Working
together as a
group, using
communicatio
n to solve the
problems.

- Observing
students
logical
thinking.
- Asking
clarifying
questions
- Observing
group
conversation.

Wednesday
2/12/15
Second
Code.org
activity

Thursday
3/12/15
Introductory
Scratch
activity

Friday
4/12/15
Second
Scratch
activity

Expose
children to
more
difficult
problems.
Introduce
new skills
needed to
solve
problems.
Develop
deeper
knowledge
of coding.
Encourage
team work
and
communicati
on.
- Ask
questions to
gauge
student
understandin
g of coding
concepts

Introduce a
new coding
platform.
Providing
students with
a more
complex
environment
to work within

Students will
be recreate
a dancing
cat shown at
the start of
the lesson.

- Observing
group
conversation.

- Successful
completion
and
submission
of Scratch
project.

Monday
7/12/15

Task

- Introduce the class


to Lego Mindstorms
- Students will build
the robots with year
11 students.

Goal

- Introduce the class


to the new hardware
and software that they
will be working with.

Assessm
ent

- Observe how
students work with
the older students.

Tuesday
8/12/15

Wednesday
9/12/15

Thursday
10/12/15

- Allow
students to
use their prior
coding
knowledge
within a new
platform.
- Movement
workshop.
- Sensory
workshop
- Students will
code their
robots to
move around.
- Students will
code their
robots to
sense
obstacles.
- Creating a
robot which
can move and
sense
- Team work
dynamics will
be observed.

- Coding
through
mazes
- Students
use their
navigational
coding skills
to guide
their robots
through each
maze.
- Students
will be able
to create a
robot which
will use
sensors to
navigate
around a
maze.
- Observe
problem
solving skills.
- Collect
Lego
Mindstorm
coding
projects

- Maze and
obstacle
creation
- Students will
create their
own mazes,
modifying
their robot if
need be.

Friday
11/12/15
(Last day
of term)
- Free
Coding, as
long as their
robot is
making use
of touch and
colour
sensors.

- Students will
set
challenging
goals for
themselves.

- Students
will be able
to follow
their desire
using all
amassed
coding
knowledge.

- Students
setting and
meeting their
own coding
goals

- Collected
coding
projects.
- Classroom
discussion
about the
possible
uses of
coding

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