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ASSASSINS CREED: BROTHERHOOD

STORY .......................................................................................................................................................... 6 CONTROLS AND COMBOS ......................................................................................................................... 6 PC ............................................................................................................................................................... 6 XBOX 360 ................................................................................................................................................. 10 FAQ ............................................................................................................................................................... 13 ASSASSINS GUILD / ASSASSIN RECRUITS ................................................................................... 13 INVENTORY.............................................................................................................................................16 AMMUNITIONS AND SUPPLIES .......................................................................................................16 ARMORS .............................................................................................................................................16 DYES ................................................................................................................................................... 17 OUTFITS ............................................................................................................................................. 17 PAINTINGS.......................................................................................................................................... 18 POUCHES ............................................................................................................................................ 18 TREASURE MAPS.............................................................................................................................. 18 WEAPONS ........................................................................................................................................... 19 ROME UPGRADES ..................................................................................................................................20 MEMORY SEQUENCES ............................................................................................................................. 23 SEQUENCE 01: PEACE AT LAST .......................................................................................................... 24 MASS EXODUS ................................................................................................................................. 24 HOMECOMING ................................................................................................................................... 24 R & R ................................................................................................................................................... 24 HORSING AROUND .......................................................................................................................... 25 TARGET PRACTICE ........................................................................................................................... 25 REUNION............................................................................................................................................ 25 VILIFIED .............................................................................................................................................. 26 EMERGENCY EXIT............................................................................................................................. 26 INTERLUDE ............................................................................................................................................ 26 SEQUENCE 02: A WILDERNESS OF TIGERS ......................................................................................28 AS GOOD AS NEW .........................................................................................................................28 WELL EXECUTED ...............................................................................................................................29 NEW MAN IN TOWN .......................................................................................................................... 30 EASY COME, EASY GO ...................................................................................................................... 30 WHOS GOT THE MAIL? ..................................................................................................................... 30

ASSASSINS CREED: BROTHERHOOD

CREPL IL LUPO ................................................................................................................................... 31 THE HALLS OF NERO........................................................................................................................ 31 ROMAN UNDERGROUND................................................................................................................. 33 SEQUENCE 03: THE FIGHTER, THE LOVER AND THE THIEF ........................................................... 33 DOUBLE AGENT ................................................................................................................................ 33 BETWEEN A ROCK AND A HARD PLACE ....................................................................................... 33 HIGH-STAKES NEGOTIATIONS ...................................................................................................... 34 COLLECTIVE INTELLIGENCE ........................................................................................................... 35 SEQUENCE 04: DEN OF THIEVES ........................................................................................................ 35 CASTELLO CRASHER ...................................................................................................................... 35 FEMME FATALE................................................................................................................................. 36 THE BURDENS WE CARRY ............................................................................................................. 37 GUARDIAN OF FORLI........................................................................................................................ 37 MAN OF THE PEOPLE ........................................................................................................................38 SERIAL OFFENDER............................................................................................................................38 HUMAN CARGO ................................................................................................................................. 39 AN UNEXPECTED VISITOR ................................................................................................................ 39 WAR PLANS ...................................................................................................................................... 40 OUTGUNNED ..................................................................................................................................... 40 THE PLAN........................................................................................................................................... 41 SEQUENCE 05: THE BANKER .............................................................................................................. 41 ESCAPE FROM DEBT ........................................................................................................................ 41 FOLLOW THE MONEY ...................................................................................................................... 42 WHEN IN ROME ............................................................................................................................. 42 IN AND OUT........................................................................................................................................ 43 PAPER TRAIL ..................................................................................................................................... 44 SEQUENCE 06: THE BARON DE VALIOS ............................................................................................ 44 GATEKEEPER .................................................................................................................................... 44 FRENCH KISS.................................................................................................................................... 44 TROJAN HORSE ................................................................................................................................ 45 AU REVIOR......................................................................................................................................... 46 SEQUENCE 07: THE KEY TO THE CASTELLO ................................................................................... 46 PATCHING THE LEAK ....................................................................................................................... 46 CALLING ALL STAND-INS............................................................................................................... 47 EXIT STAGE RIGHT ........................................................................................................................... 47 INTERVENTION ................................................................................................................................. 48

ASSASSINS CREED: BROTHERHOOD

ASCENSION....................................................................................................................................... 49 SEQUENCE 08: THE BORGIA................................................................................................................ 49 REQUIEM ............................................................................................................................................ 49 AN APPLE A DAY ................................................................................................................................50 THE APPLE OF EDEN.......................................................................................................................... 51 DEMILITARIZATION .......................................................................................................................... 51 SEEING RED....................................................................................................................................... 52 ALL ROADS LEAD TO .................................................................................................................... 52 SEQUENCE 09: THE FALL..................................................................................................................... 53 PAX ROMANA .................................................................................................................................... 53 THE SEED ........................................................................................................................................... 54 EPILOGUE ............................................................................................................................................... 54 RESTORED SEQUENCE: DA VINCI DISAPPEARANCE ....................................................................... 56 A ROLL OF THE DICE ........................................................................................................................ 56 THE ONE WHO GOT AWAY .............................................................................................................. 56 MEMENTO MORI ............................................................................................................................... 57 BON VOYAGE......................................................................................................................................58 LAST MINUTE INVITE ........................................................................................................................58 THE EZIO AUDITORE AFFAIR ..........................................................................................................59 DECODING DA VINCI ...........................................................................................................................59 THE TEMPLE OF PYTHAGORAS...................................................................................................... 60 SECONDARY MEMORIES ......................................................................................................................... 62 ADDITIONAL MEMORIES ...................................................................................................................... 63 BORGIA FLAGS ................................................................................................................................. 63 FEATHERS ......................................................................................................................................... 66 HIDDEN ARTIFACTS.......................................................................................................................... 67 TREASURES...................................................................................................................................... 69 VIEWPOINTS ...................................................................................................................................... 70 ASSASSINATION CONTRACTS .......................................................................................................... 71 BORGIA TOWERS.................................................................................................................................. 74 COURTESAN ASSIGNMENTS ............................................................................................................. 77 CRISTINA MISSIONS............................................................................................................................. 80 GLYPHS AND THE TRUTH ....................................................................................................................82 GUILD CHALLENGES ............................................................................................................................. 90 LEONARDOS WAR MACHINES ...........................................................................................................92 SECRET LOCATIONS ............................................................................................................................ 97

ASSASSINS CREED: BROTHERHOOD

LAIRS OF ROMULUS........................................................................................................................ 97 TEMPLAR LAIRS.............................................................................................................................. 102 SHOP QUESTS..................................................................................................................................... 104 TEMPLAR AGENTS .............................................................................................................................. 110 THIEF ASSIGNMENTS ......................................................................................................................... 112 XBOX 360 ACHIEVEMENTS .....................................................................................................................117 COPYRIGHTS ............................................................................................................................................ 120

ASSASSINS CREED: BROTHERHOOD

PAPAL ARMY BESIEGING MONTERIGGIONI.

The story picks up inside the Vatican. Ezio still confused of what he saw inside the Vault, escapes Rome with his uncle and returns to Monteriggioni. In the Villa, Machiavelli strongly opposes Ezios decision to spare Rodrigo Borgia, the Pope and leaves for Rome. Soon, Cesare Borgia, son of Rodrigo Borgia attacks the Villa and steals the Apple of Eden. During the process, Mario dies and Ezio gets severely injured but manages to escape with his family using the secret tunnel inside the Sanctuary. Enraged by his uncles death, Ezio decides to ride back to Rome and finish what he has started but passes out on the road.

Back in 2012. After escaping from the Templars attack at their hideout, Desmond and the other modernday Assassins flees to the Auditore Villa in Monteriggioni seeking a safe place to hide from Abstergo. After finding a safe passage into the underground Sanctuary and restoring the power in the old tunnel under the Villa. Desmond re-enters the Animus 2.0 and continues to re-live his ancestor, Ezio Auditore da Firenzes life through his genetic memories. Thanks to the caring of an unknown woman, Ezio wakes up in Rome, only to find it in ruins due to the corrupt politics of the Borgia. Upon meeting with Machiavelli, Ezio discovers that the Assassins are losing the war while the Templars grow in power each passing day. Determined to revive the lost strength of the Assassins Guild, Ezio must now convince the current leader of the Assassins Order, Machiavelli that he has what it takes to lead the Assassins by rebuilding the Brotherhood and by destroying the Templars Order completely.

EZIO GAZING UPON ROME.

In order to retrieve the stolen Apple and to kill Cesare and Rodrigo, Machiavelli sends Ezio to the Castel Sant Angelo, where he witnesses Cesare kissing his sister, Lucrezia before leaving. Knowing that he cant get to Cesare or Rodrigo at the moment, Ezio decides to rescue his ally, Catherina Sforza, who was kidnapped during the Villa attack. Using Lucrezia as a hostage, he forces her to release Catherina and escapes with her. Then, Ezio brings back La Volpe, Bartolommeo and his sister, Claudia into the Guild, therefore recruiting the Citys underground mercenaries, thieves and courtesans to his cause. He then attacks each of Cesares resources. He first kills Cesares Banker, Juan Borgia, withdrawing Cesares funds. Next, he kills the leader of the French troops helping Cesare, Baron de Valois, leaving the troops in disarray. During this time, La Volpe suspects Machiavelli as a traitor and tries to kill him. But while trying to rescue Lucrezias lover, Pietro from Micaletto, Cesares most trusted ally, Ezio discovers that the traitor was one of his own men from the Villa attack. Ezio rushes back to La Volpe and informs him about the traitor just in time to save Machiavelli from his blade. After proving to everyone that he can truly lead the Assassins towards victory, Machiavelli makes Ezio the leader of the Assassins Order and promotes him to the rank of Il Mentore during Claudias joining ritual.

MACHIAVELLI ANNOUNCING EZIO AS THE NEW LEADER.

Towards the end, Rodrigo becomes aware of his sons attempt to throw him out of power. Cesare returns to Rome to ask for more funds and the Apple of Eden to gather more troops but Rodrigo refuses to give him more funds and tries to kill him by poisoning the apples. Cesare, saved from the timely warning of his sister, shoves the poisoned apple into his fathers mouth and storms off to retrieve the Apple, destroying his

ASSASSINS CREED: BROTHERHOOD

relationship with his sister in the process. But, Ezio races ahead of him and retrieves the Apple, which he uses to destroy what is left of Cesares army. When all of his supporters turn their back on him, the new Popes Papal army arrests Cesare for the crime of murder, betrayal and incent, bringing an end to his dream of becoming the Prince of Italy. But after hearing the last words of Cesare before the Papal army arrests him, Ezio becomes suspicious and uses the Apple to check on Cesare, only to find out he has remained true to his word and has escaped the prison. Ezio corners Cesare while he was besieging a small city in Navarre and on top of the battlements of a crumbling castle, he defeats Cesare. But even in defeat, Cesare claims that no man can ever kill him. And so, Ezio decides to leave him in the hands of the fate and drops him off the battlements, therefore not killing him directly. Ezio then takes the Apple and hides it inside the temple of Juno in the Colossuem.

EZIO TALKING TO CESARE AFTER DEFEATING HIM.

Using the co-ordinates taken from Ezio, Desmond and others arrives at the Colossuem to retrieve the Apple and to use it to locate the other temples and the Pieces of Eden before they fall into the Templars hands. As Desmond makes his way through the Colossuem, a holographic image of Goddess Juno appears in front of him, but she is neither visible nor audible to the others. Most of her comments centers on the initial disaster that fell upon earth and humanitys lack of knowledge saying that The people are not built to be wise, having been given only five senses out of six. She then states that her race tried to pass down their sixth sense through their bloodline after the first disaster but her voice suddenly becomes angry, saying We should have left you as you were!. After entering the temple and activating the stairs leading to the Apple, Desmond and the others makes their way towards it and as they approach the artifact, it begins to glow ominously, showing images in the air. As Shaun starts to explain what they are, Desmond touches the Apple, activating it through his DNA. Suddenly, every things freezes and Juno once again appears addressing Desmond as the descendant of her race and their enemy [REFERRING DESMOND AS THE 72ND DESCENDANT OF THE ASSASSINS AND TEMPLARS I.E. THE 72ND DESCENDANT OF ALTAIR AND MARIA].

THE WAY TO THE ANCIENT TEMPLE OF JUNO OPENING.

She says that there is a woman who is supposed to accompany him through the gate, but she is not with him. She then takes control of Desmond and forces him to walk towards Lucy with his hidden blade drawn. Desmond begs her to stop but Juno forces him to stab Lucy at the abdomen. Both collapse to the floor with Juno saying It has been done. As the credits begin to roll, two male voices can be heard talking to each other about putting Desmond back into the Animus to prevent him from entering the coma state. Along with the main storyline, the hidden messages from the mysterious Subject 16 have reappeared in the game. Upon, finding and solving all the glyphs scattered in Rome, a consolidated file loads up in the Animus and the players are taken to a framework world. After going through all the obstacles and reaching the end, Desmond is confronted from a virtual copy of Subject 16, who recognizes Desmond as Subject 17 without ever meeting him before. All his speeches are scattered and blurred A VIRTUAL COPY OF but he tries to warn Desmond about the coming disaster and tells SUBJECT 16. him there is very little time left. He says It is too late to save them and She is not who you think she is. He tells Desmond to find Eve in Eden and her DNA is the key. Then he says The Son. Your Son and begins to fade off. Desmond pleads him not to leave but he replies I will be with you till the end. Find me in the darkness. before fully disappearing.

ASSASSINS CREED: BROTHERHOOD

PC CONTROLS
MOVE FORWARD MOVE BACKWARD MOVE LEFT MOVE RIGHT HIGH PROFILE ARMED HAND EMPTY HAND HEAD LEGS QUICKSLOT 1 QUICKSLOT 2 QUICKSLOT 3 QUICKSLOT 4 WEAPON WHEEL PAN CAMERA UP PAN CAMERA DOWN PAN CAMERA LEFT PAN CAMERA RIGHT TARGET LOCK CALL ASSASSINS CENTER CAMERA MAP PAUSE FIRST PERSON CAMERA W S A D Button 1 / Right Click Button 0 / Left Click Shift E Space 1 2 3 4 Q Up Down Left Right F T C Tab Esc 9

PC COMBOS
AIR ASSASSINATION: When you are in high grounds, equip your hidden blade / dual hidden blade and press Left Click on a guard below to jump down and kill him / them. ASSASSINATION FROM HIDING SPOT: When you are inside a hiding spot, equip your hidden blade and press Left Click on a nearby foe to kill him and pull him inside the hiding spot. ATTACK COMBO: Time your attack and press Left Click once per hit to chain an attack combo. Youll break the chain if you press the button too soon or too late. Wait for your sword to make contact with enemys and press the attack button again to chain the second combo, keep this up to chain one combo after another and deal more damage and finally, to break the enemys defense and kill them. Note: This will also work with dual hidden blade so switch to them when you are against brutes to kill them quickly. Dont worry; they are too slow to anticipate with your blades speed and will take maximum damage. ATTACK: Hit Left Click to attack with your armed hand. BAM [BROTHERHOOD ASSISTANCE MOVE]: Highlight or lock onto a group of guards and press T to signal your Recruits to attack them or hold T to signal them to fire arrows at them. Note: Arrow storm requires six Recruits and will deplete all the bars when used but kills all the guards in the area. While, calling your Recruits to fight alongside you or to assassinate a target will only cost one bar but the Recruits will engage in melee fight with the remaining hostile guards in the area and may be die if they get hurt.

ASSASSINS CREED: BROTHERHOOD

COUNTER: When you are equipped with a melee weapon, hold Right Click and press Left Click when the enemy is about to attack to counter their attack and kill them. Note: The most powerful, effective and also the easiest attack to perform. In short, its the best. But dont try it with your hidden blade when you are against a seeker or a Papal guard, youll often fail and get hurt. CROSSBOW: Select the crossbow from the weapon wheel and lock onto the target, then hold Left Click until the ray turns into a single sharp beam and release the button to shoot at them. Note: Pointing your crossbow at a target without shooting at them will intimidate them to leave the fight. DEFLECT: Hold or press Right Click to deflect an incoming attack. DISARM: When you are unarmed, hold Right Click and press Left Click when the opponent is about to attack to snatch their weapon and disarm them. Note: An improved version of counter and always offers an instant kill if you hit the attack button after disarming the guard. DODGE: Hold Right Click and press W/A/S/D + Space to dodge an incoming attack. EXECUTION STREAK: When executing a guard, highlight another and press Left Click to continue the combo and kill them. Note: Execution streak can be activated by killing a guard with attack combo or by counter and you can continue the kill streak as long as you want provided that you dont get hit or break the chain. One more thing, counter, grab break, dodge, quick step and using the secondary weapon while fighting will not break the combo but changing weapon will break it. GRAB KILL: When equipped with a medium or small weapon, press Shift to grab a nearby and press Left Click when Ezio points his weapon at his neck to cut his throat. Note: Dont try this on brutes and Papal guards, they can easily break your grab and counter your attack. HIGH PROFILE ASSASSINATION: Equip your hidden blade / dual hidden blade and press F to lock onto the target, then run towards him or chase after him and press Left Click to strike him down. HORSEBACK FIGHTING: When you are on horseback, equip your medium weapon and press Left Click to attack the guards below. Note: Be careful while doing this as the guards can knock you down. INSTANT KILL: If the enemy is blocking all your attacks, then wait for them to block your first attack and quickly press the attack button again to catch them off guard and finish them off in a single shot. Note: This is more effective than counter and disarm and can be performed on all the guards. But timing is very important; if you master when to hit the first and second attack then you can sweep off an entire army in no time. LEAP ASSASSINATION: When you are on horseback or on high grounds, highlight or lock onto a nearby horseman and press Left Click to leap onto his horse and kill him. LEDGE ASSASSINATION: When you are in hanging position, equip your hidden blade and press Left Click on a nearby guard to kill him and pull him down. LOW PROFILE ASSASSINATION: Equip your hidden blade / dual hidden blade / poison blade and press F to lock onto the target, then slowly approach him from behind and press Left Click to silently assassinate him. Note: When you are in open conflict, throw a smoke bomb to immobilize the nearby guards and quickly finish them off with your hidden blade. This is a low profile action and will save you from having a long tedious fight. MID-AIR ASSASSINATION: When floating in mid-air with the parachute, equip your hidden blade / double hidden blade and press Left Click to float towards the highlighted guards and kill them. PISTOL: Select the pistol from the weapon wheel and lock onto the target, then hold Left Click until the ray turns into a single sharp beam and release the button to shoot them.

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Note: Pointing your pistol at a target without shooting at them will intimidate them to leave the fight. POISON DART: When equipped with the poison blade / poison dart, highlight or lock onto a target and press Left Click to fire a poison dart at him. Note: Enemies injected with poison will create a commotion around them, distracting the guards giving you enough time to escape before they die. QUICKSTEP: Press W/A/S/D and Space to swiftly move into your desired spot and attack or dodge an attack. Note: This is very useful in combat when you need to hit a distant guard before they recover from your previous attack or when you need to dodge an incoming attack and move to another spot. SMOKE BOMBS: Equip smoke bombs from the weapon wheel and hit Left Click to throw them and make the nearby enemies immobilize. SPECIAL ATTACK: When you are equipped with any weapon including bare fists, lock onto a target and hold Left Click to perform that weapons special attack. Note: Each weapon has its own special attack such as bare fists will allow you to throw sand at the target face immobilizing them, throwing knives will kill three targets at a time, pistol and crossbow will intimidate the target to leave the fight, medium weapons and small weapons uses their secondary weapon to kill the target and heavy weapons will let themselves to be thrown at the target or sweep them down to the ground. TAUNT: Press E before the enemy attacks to scare them away. Note: This will either scare them away or make them vulnerable to your attacks. THROWING KNIVES: Select the throwing knives from the weapon wheel and lock onto the target, then repeatedly press Left Click to throw knives at them.

XBOX 360 CONTROLS


MOVE CAMERA PAUSE MAP HIGH PROFILE LOCK ASSASSIN SIGNALS WEAPON SELECTOR QUICK INVENTORY HEAD WEAPON HAND EMPTY HAND LEGS LS RS START BACK RT LT LB RB D-Pad Y X B A

XBOX 360 COMBOS


AIR ASSASSINATION: When you are in high grounds, equip your hidden blade / dual hidden blade and press X on a guard below to jump down and kill him / them. ASSASSINATION FROM HIDING SPOT: When you are inside a hiding spot, equip your hidden blade and press X on a nearby foe to kill him and pull him inside the hiding spot. ATTACK COMBO: Time your attack and press X once per hit to chain an attack combo. Youll break the chain if you press the button too soon or too late. Wait for your sword to make contact with enemys and press the attack button again to chain the second combo, keep this up to chain one combo after another and deal more damage and finally, to break the enemys defense and kill them.

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Note: This will also work with dual hidden blade so switch to them when you are against brutes to kill them quickly. Dont worry; they are too slow to anticipate with your blades speed and will take maximum damage. ATTACK: Hit X to attack with your armed hand. BAM [BROTHERHOOD ASSISTANCE MOVE]: Highlight or lock onto a group of guards and press LB to signal your Recruits to attack them or hold LB to signal them to fire arrows at them. Note: Arrow storm requires six Recruits and will deplete all the bars when used but kills all the guards in the area. While, calling your Recruits to fight alongside you or to assassinate a target will only cost one bar but the Recruits will engage in melee fight with the remaining hostile guards in the area and may be die if they get hurt. COUNTER: When you are equipped with a melee weapon, hold RT and press X when the enemy is about to attack to counter their attack and kill them. Note: The most powerful, effective and also the easiest attack to perform. In short, its the best. But dont try it with your hidden blade when you are against a seeker or a Papal guard, youll often fail and get hurt. CROSSBOW: Select the crossbow from the weapon wheel and lock onto the target, then hold X until the ray turns into a single sharp beam and release the button to shoot at them. Note: Pointing your crossbow at a target without shooting at them will intimidate them to leave the fight. DEFLECT: Hold or press RT to deflect an incoming attack. DISARM: When you are unarmed, hold RT and press X when the opponent is about to attack to snatch their weapon and disarm them. Note: An improved version of counter and always offers an instant kill if you hit the attack button after disarming the guard. DODGE: Hold RT and press LS + A to dodge an incoming attack. EXECUTION STREAK: When executing a guard, highlight another and press X to continue the combo and kill them. Note: Execution streak can be activated by killing a guard with attack combo or by counter and you can continue the kill streak as long as you want provided that you dont get hit or break the chain. One more thing, counter, grab break, dodge, quick step and using the secondary weapon while fighting will not break the combo but changing weapon will break it. GRAB KILL: When equipped with a medium or small weapon, press B to grab a nearby and press X when Ezio points his weapon at his neck to cut his throat. Note: Dont try this on brutes and Papal guards, they can easily break your grab and counter your attack. HIGH PROFILE ASSASSINATION: Equip your hidden blade / dual hidden blade and press LT to lock onto the target, then run towards him or chase after him and press X to strike him down. HORSEBACK FIGHTING: When you are on horseback, equip your medium weapon and press X to attack the guards below. Note: Be careful while doing this as the guards can knock you down. INSTANT KILL: If the enemy is blocking all your attacks, then wait for them to block your first attack and quickly press the attack button again to catch them off guard and finish them off in a single shot. Note: This is more effective than counter and disarm and can be performed on all the guards. But timing is very important; if you master when to hit the first and second attack then you can sweep off an entire army in no time. LEAP ASSASSINATION: When you are on horseback or on high grounds, highlight or lock onto a nearby horseman and press X to leap onto his horse and kill him. LEDGE ASSASSINATION: When you are in hanging position, equip your hidden blade and press X on a

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nearby guard to kill him and pull him down. LOW PROFILE ASSASSINATION: Equip your hidden blade / dual hidden blade / poison blade and press LT to lock onto the target, then slowly approach him from behind and press X to silently assassinate him. Note: When you are in open conflict, throw a smoke bomb to immobilize the nearby guards and quickly finish them off with your hidden blade. This is a low profile action and will save you from having a long tedious fight. MID-AIR ASSASSINATION: When floating in mid-air with the parachute, equip your hidden blade / double hidden blade and press X to float towards the highlighted guards and kill them. PISTOL: Select the pistol from the weapon wheel and lock onto the target, then hold X until the ray turns into a single sharp beam and release the button to shoot them. Note: Pointing your pistol at a target without shooting at them will intimidate them to leave the fight. POISON DART: When equipped with the poison blade / poison dart, highlight or lock onto a target and press X to fire a poison dart at him. Note: Enemies injected with poison will create a commotion around them, distracting the guards giving you enough time to escape before they die. QUICKSTEP: Press LS and A to swiftly move into your desired spot and attack or dodge an attack. Note: This is very useful in combat when you need to hit a distant guard before they recover from your previous attack or when you need to dodge an incoming attack and move to another spot. SMOKE BOMBS: Equip smoke bombs from the weapon wheel and hit X to throw them and make the nearby enemies immobilize. SPECIAL ATTACK: When you are equipped with any weapon including bare fists, lock onto a target and hold X to perform that weapons special attack. Note: Each weapon has its own special attack such as bare fists will allow you to throw sand at the target face immobilizing them, throwing knives will kill three targets at a time, pistol and crossbow will intimidate the target to leave the fight, medium weapons and small weapons uses their secondary weapon to kill the target and heavy weapons will let themselves to be thrown at the target or sweep them down to the ground. TAUNT: Press Y before the enemy attacks to scare them away. Note: This will either scare them away or make them vulnerable to your attacks. THROWING KNIVES: Select the throwing knives from the weapon wheel and lock onto the target, then repeatedly press X to throw knives at them.

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ASSASSINS CREED: BROTHERHOOD

ASSASSINS GUILD / ASSASSIN RECRUITS


The mission Man of the People unlocks the new toy, for which we all bought this game. Oh cmon, admit it. You, me and everyone picked this game as soon as it hit the stores just because of this one new toy and it all starts at the fifth memory of the fourth sequence. During the mission, you will recruit your first two Assassin Recruits; the game itself explains the basics of maintaining your Recruits. But, heres few tips which will definitely come in handy while training your Recruits.

The concept of unlocking more Recruits for your little Guild is very simple The more Borgia towers you burn, the more Assassin Recruits you will get. It is no coincidence that there are twelve Borgia towers in the city and the maximum number of Assassins you can recruit is twelve. Each Borgia tower you burn offers one empty slot in your Guild. Once you have freed an area from the baddies, look for a potential Recruit at your map, there will be several in each area. Once you find a harassed citizen, you need to rescue them from the guards just like you used to save the citizens in Assassins Creed, save the citizen before the guards kill them and talk to them to recruit them to your cause. Once youve got yourself a new buddy, he or she will appear in your Assassins Guild and you will be awarded with an extra BAM signal when you recruit your first, fourth and sixth Recruits into the Order, these bars will disappear if the Recruits die or if you send them away on missions. Speaking of death, if your Recruits fall in the battle or when they are on mission then they are gone for good, you need to head out and hunt for another Recruit to replace their place and yes, that means you need to start over from the scratch if an experienced Recruit dies.

Now to the communication part. During DNA Sequence 04, you will be introduced to pigeon coups, through which you can manage your Recruits and send them on missions. Missions are sorted into different levels, from one diamond to five diamonds then again starting from one star to five stars. You can send up to five Recruits on a single mission and the amount of experience will be divided equally to everyone i.e. 50 XP / 5 Recruits = 10 XP for each Recruit. So yeah, try to minimize the number of Recruits you send but dont neglect the success ratio bar, 90% and below will result in death of your Recruits. Start from level one difficulty, for which two low level Recruits are enough to complete it successfully and gradually increase the difficulty level as your Recruits become more experienced. The best way to train your

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newbies is by sending them with experienced Recruits i.e. two or three high level Recruits are enough to complete any starred missions without a fail. So, we can use this to our advantage and send low level Recruits with them so that they can gain more XP in less time. Since, they are with high level or fully trained Recruits; they wont die in missions and gain experience much faster.

O.K. missions are theory part but what about practical exams? Well, leave your disappointed and worried faces behind because our little buddies can kick asses. Like I already said, you will be awarded a new BAM signal when you recruit your first, fourth and sixth Recruits into the Guild and that means Wow! You guys have finally started showing signs of intelligence. Yes, it means you will get six Assassin Recruits on field, ready to do your dirty stuff 24x7. If you dont like the idea of sending your new found buddies away on missions, then having them fight alongside with you is the trick to level them up. But, be prepared to protect them while the action is going on or else you are going to end up with a dead Recruit in hand. Your Recruits will gain a small amount of XP each time they kill someone and of course, the XP depends on who they kill. Big fishes give more meat while small ones give less meat. But, dont forget to keep an eye on how big your cats and dogs are, throwing little kittens into the water will have swallowed by sharks.

BAMing is how you fight with your Recruits. You will get three BAM signals and each signal summons two of your top Recruits currently available, if your top two Recruits are away on missions then your second top two Recruits will be summoned. You can call down and use your Recruits in several ways like having them stealth kill targets or call them to fight alongside with you or have them take out a large group of guards with arrows. If you want your Recruits to stealth kill some guards then highlight the targets or lock onto them and hit LB to call down your Recruits. But this is bit risky because if there are more guards in the area then your Recruits will jump down to melee fighting, which is a pain if they are less experienced or low level Recruits. This is also how you call down your buddies in open fights. If they are too many guards populating the area then tap the LB three times and six of your life savers will pop-up out of nowhere to save your ass. Now, the reason why I said to call down all your Recruits is because its better than to call down just two of them and protect their ass more than saving your own. If there are six Recruits in the area, then they can take care of themselves and yours too.

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Now to the second method, arrow storm. In order for this to work, youll need six Recruits at your disposal. When all three bars are filled, highlight a group of soldiers and hold LB to signal your Recruits for arrow storm, this will wipe out five to six soldiers at a time... Alright! Dont get too excited thinking you can keep BAMing 24x7 because you cant. Once you have exhausted a bar, it will take some to replenish and you cant use BAM until it fully refills. Also note that arrow storm will exhaust all three bars and will put you out of backup for some time. Finally, the upgrades you can do to your Recruits. Every time they level up, you will get one skill point to spend on their equipments. There are four levels of armors and weapons you can upgrade them with and they will also get new equipments like pistol, smoke bombs and other stuffs when they reach certain levels. As for upgrades, better armors give them more health while weapons increase their damaging power. Since, the Recruits will be very weak at the starting stage and has higher chances of falling in battle, it is suggested that you get the armor upgrades first to increase their survival ratio.

If you are looking at me for suggestion then Id say: 2 points on armor, 1 or 2 points on weapon then again 2 points on armor and finally, the remaining points on the weapon upgrades. When your Recruits gain all the upgrades and reach the top level, you will get a pop-up instructing you to visit your hideout in Tiber Island. Make your way back home and perform the joining ritual to promote your level 10 Recruit or to the rank of the Assassin. These Recruits will cease to gain more XP and you can send them on any missions. And, if you are thinking about their ass kicking strength then, dont worry, a group of six top level Recruits can sweep off a wave of Papal guards without breaking a sweat. RANKS RANK RECLUTA / RECRUIT SERVITORE / SERVENT ASSISTENTE / ASSISTANT MILITE / SOLDIER DISCEPOLO / DISCIPLE MERCENARIO / MERCENARY GUERRIERO / WARRIOR VETERANO / VETERAN MAESTRO / MASTER ASSASSINO / ASSASSIN AMOUNT OF EXP. REQUIRED --10 EXP. 30 EXP. 80 EXP. 180 EXP. 350 EXP. 600 EXP. 1200 EXP. 2000 EXP. 3500 EXP.

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UPGRADES CATEGORY ARMOR WEAPONS EQUIPMENTS CLOTHING COLOR Leather Pauldrons Leather Greaves Assassin Armor Assassin Dagger Syrian Sword Schiavona Bearded Axe Sword Hidden Blade Pistol Smoke Bombs Assassin Venetian Venetian Tuscan Florentine Wetland White Wine Azure Emerald Crimson Ivory Plate Armor UPGRADES Leather Chest Guard

INVENTORY
AMMUNITIONS AND SUPPLIES NAME BULLETS CROSSBOW BOLTS FAST POISON MEDICINE PARACHUTE POISON SMOKE BOMBS THROWING KNIVES COST 175 f 175 f 175 f and Shop Quest 75 f 200 f 175 f 350 f 75 f ARMORS NAME GRAVES ARMOR OF BRUTUS VAMBRACES CHEST GUARD PAULDRONS GREAVES VAMBRACES CHEST GUARD PAULDRONS GREAVES VAMBRACES CHEST GUARD SPAULDERS GREAVES VAMBRACES CHEST GUARD SPAULDERS GREAVES VAMBRACES CHEST COST Lairs of Romulus Lairs of Romulus Lairs of Romulus Lairs of Romulus 6,500 f 6,000 f 9,200 f 9,900 f 1,100 f 1,000 f 2,500 f 900 f 3,200 f 2,900 f 5,100 f 5,900 f 12,000 f 11,200 f Shop HEALTH 3 2 6 4 2 2 4 3 1 1 2 1 2 2 3 2 3 3 5 RESIST 7 7 7 7 4.5 4 6 5.5 2.5 2 4 3 3.5 3 6 4.5 6.5 6 8 REPAIR Unbreakable Unbreakable Unbreakable Unbreakable 90 90 90 90 30 30 30 30 60 60 60 60 120 120 120 LOCATION Shrine of Romulus Shrine of Romulus Shrine of Romulus Shrine of Romulus Blacksmiths Blacksmiths Blacksmiths Blacksmiths Blacksmiths Blacksmiths Blacksmiths Blacksmiths Blacksmiths Blacksmiths Blacksmiths Blacksmiths Blacksmiths Blacksmiths Blacksmiths LOCATION Blacksmiths Blacksmiths Doctors Doctors Tailors Doctors Blacksmiths Blacksmiths

PLATE

ROMAN

RONDELLE

SEUSENHOFER

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GUARD PAULDRONS

Quest Shop Quest

4 DYES

120

Blacksmiths

NAME ASSASSIN WHITE FLORENTINE CRIMSON FLORENTINE SCARLET ROMAN GILDED ONYX ROMAN OLIVE ROMAN STONE CLOTHES CAPE CLOTHES CAPE CLOTHES CAPE CLOTHES CAPE CLOTHES CAPE CLOTHES CAPE CLOTHES TUSCAN COPPER CAPE CLOTHES TUSCAN EMBER CAPE CLOTHES TUSCAN EMERALD CAPE CLOTHES TUSCAN OCHRE CAPE VENETIAN AZURE VENETIAN WINE WETLANDS AUBURN WETLANDS EBONY WETLANDS IVORY CLOTHES CAPE CLOTHES CAPE CLOTHES CAPE CLOTHES CAPE CLOTHES CAPE OUTFITS NAME PLAIN CAPE AUDITORE CAPE BORGIA CAPE

COST Default Default 2,440 f 468 f 867 f 272 f 1,275 f 298 f 400 f 190 f 110 f 110 f 425 f 153 f 604 f 230 f 2,062 f 494 f 145 f 85 f 238 f 204 f 687 f 187 f 970 f 310 f 2,350 f 580 f 160 f 100 f

LOCATION Tailors Tailors Tailors - Centro District Tailors - Centro District Tailors - Centro District Tailors -Centro District Tailors - Centro District Tailors - Centro District Tailors - Antico District Tailors - Antico District Tailors - Centro District Tailors - Centro District Tailors - Campagna District Tailors - Campagna District Tailors - Campagna District Tailors - Campagna District Tailors - Campagna District Tailors - Campagna District Tailors - Campagna District Tailors - Campagna District Tailors - Centro District Tailors - Centro District Tailors - Centro District Tailors - Centro District Tailors - Antico District Tailors - Antico District Tailors - Antico District Tailors - Antico District Tailors - Antico District Tailors - Antico District

FEATURE --Notoriety is permanently turned off to zero. Notoriety is permanently turned off to zero.

REQUIREMENT Default. Rebuild Rome to 100%. Remove all 101 Borgia flags.

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MEDICI CAPE VENETIAN CAPE

----PAINTINGS

Reach level 30 in Assassins Creed: Project Legacy. Reach level in Assassins Creed: Project Legacy.

NAME ANGEL ANGEL CHRIST BLESSING MADONNA DEL CERDELLINO MADONNA SOLLY MARRIAGE OF THE VIRGIN MOND CRUCIFIXION PORTRAIT OF PIETRO BEMBO RESURRECTION OF CHRIST SELF PORTRAIT ST. MICHAEL ST-GEORGE ST-SEBASTIAN VISION OF A KNIGHT YOUNG MAN WITH AN APPLE

COST 460 f 120 f 21,500 f 8,100 f 2,800 f 175 f 7,900 f 1,600 f 3,120 f 38,700 f 290 f 8,500 f 420 f 210 f 24,000 f POUCHES

LOCATION Art Merchants - Antico District Art Merchants - Centro District Art Merchants - Campagna District Art Merchants - Campagna District Art Merchants - Antico District Art Merchants - Campagna District Art Merchants - Centro District Art Merchants - Campagna District Art Merchants - Centro District Art Merchants - Centro District Art Merchants - Centro District Art Merchants - Antico District Art Merchants - Campagna District Art Merchants - Antico District Art Merchants - Antico District

NAME HEAVY SHEATH KNIFE BELT UPGRADE KNIFE BELT UPGRADE KNIFE BELT UPGRADE KNIFE BELT UPGRADE LARGE BAG LARGE MEDICINE POUCH LARGE POISON VIAL LARGE QUIVER MEDIUM BAG MEDIUM MEDICINE POUCH MEDIUM POISON VIAL MEDIUM QUIVER SMOKE BOMB POUCH

COST 8,250 f 1,900 f 3,100 f 6,100 f 10,300 f N/A 6,200 f 8,100 f Shop Quest N/A 2,500 f 2,800 f 6,700 9,200 f TREASURE MAPS

LOCATION Tailors Tailors Tailors Tailors Tailors Tailors Tailors Tailors Tailors Tailors Tailors Tailors Tailors Tailors

NAME ANTICO FLAGS ANTICO TREASURES 1 ANTICO TREASURES 2 ANTICO TREASURES 3

COST 20,120 f 570 f 760 f 1,300 f

LOCATION Art Merchants - Antico District Art Merchants - Antico District Art Merchants - Antico District Art Merchants - Antico District

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CAMPAGNA FLAGS CAMPAGNA TREASURES 1 CAMPAGNA TREASURES 2 CAMPAGNA TREASURES 3 CENTRO FLAGS CENTRO TREASURES 1 CENTRO TREASURES 2 CENTRO TREASURES 3 FEATHERS VATICANO FLAGS VATICANO TREASURES

19,900 f 500 f 720 f 1,150 f 20,300 f 530 f 825 f 1,200 f 20,500 f 19,750 f Shop Quest WEAPONS

Art Merchants - Campagna District Art Merchants - Campagna District Art Merchants - Campagna District Art Merchants - Campagna District Art Merchants - Centro District Art Merchants - Centro District Art Merchants - Centro District Art Merchants - Centro District Art Merchants Art Merchants - Centro District Art Merchants - Centro District

NAME BASTARD SWORD BEARDED AXE BONE DAGGER OF ROMULUS BUTCHER KNIFE CAPTAINS SWORD CAVALIERI MACE CLIMB LEAP GLOVE COMMON SWORD CONDOTTIERO MACE CONDOTTIERO WAR HAMMER CROSSBOW DAGGER DAGGER OF BRUTUS DOUBLE HIDDEN BLADE FIST HIDDEN BLADE

CATEGORY Heavy Weapon Heavy Weapon Small Weapons Small Weapons Medium Weapon Medium Weapon Unarmed & Small Weapon Medium Weapon Medium Weapon Medium Weapon Range Weapon Small Weapons Small Weapons Hidden Blade Unarmed Hidden Blade

COST 12,400 f 700 f 1,900 f 500 f Shop Quest 6,400 f 6,100 f --11,600 f 17,200 f 12,000 f 6,250 f Lairs of Romulus 3,800 f -----

DAMAGE 3 2 2 3 2 2 3 1 3 5 --2 5 -------

SPEED 4 3 4 5 4 1 5 2 5 3 --4 5 -------

DEFLECT 3 4 4 3 3 1 1 2 3 4 --1 5 -------

LOCATION Blacksmiths Blacksmiths Blacksmiths Blacksmiths Blacksmiths Blacksmiths Leonardo Default Blacksmiths Blacksmiths Blacksmiths Blacksmiths Shrine of Romulus Leonardo Default Default

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KNIFE LA VOLPES BITE LUCERNE HAMMER MARIAS DAGGER MERCENARIO WAR HAMMER MILANESE SWORD NOTCHED CINQUEDEA OLD SYRIAN SWORD PISTOL

Small Weapons Medium Weapon Medium Weapon Small Weapons Medium Weapon Medium Weapon Small Weapons Medium Weapon Hidden Blade & Range Weapon Hidden Blade & Range Weapon Medium Weapon Medium Weapon Medium Weapon Heavy Weapon Heavy Weapon Small Weapons Heavy Weapon Medium Weapon Medium Weapon

700 f Thieves Guild Challenge 6,370 f Courtesans Guild Challenges 2,750 f 15,700 f 8,600 f 8,800 f

1 3 2 5

2 5 2 3

3 5 2 4

Blacksmiths Tiber Island Hideout Blacksmiths Tiber Island Hideout Blacksmiths Blacksmiths Blacksmiths Blacksmiths

1 4 4 3

3 4 4 4

5 2 2 1

---

---

---

---

Default

POISON DART ROMAN LONGSWORD SCHIAVONA SICILIAN RAPIER SPADA LUNGA SPADONE STILETTO STOCCO SWORD OF ALTAIR VENETIAN FALCHION

7,500 f

---

---

---

Leonardo

1,400 f 10,400 f 2,600 f Shop Quest 26,100 f 300 f 17,000 f Assassins Guild Challenge 5,700 f

1 4 1 4 5 1 3 5 1

3 2 4 5 4 1 5 5 5

3 2 3 3 4 2 5 5 5

Blacksmiths Blacksmiths Blacksmiths Blacksmiths Blacksmiths Blacksmiths Blacksmiths Tiber Island Hideout Blacksmiths

ROME UPGRADES
Remember the Villa restoration in the last game? Well, its back and its back bigger than before. This time, well be in charge of renovating Rome from the ground level [OR EVEN DEEPER]. The renovation will start in DNA Sequence 03 with Ezio rebuilding the mercenaries, thieves and courtesans HQ in the city. Once these missions are over, you will be free to start and continue your job whenever you please.

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The renovation is not entirely as same as it was in ACII. The first stop you need to take here is at the nearby Borgia tower to burn it down to the ground. There are total of twelve Borgia towers in the city and you will take out two of them during the storyline. As for the others, you need to voluntarily destroy them, by killing its captains and then by setting them to fire; this will liberate surrounding area from the Borgia control allowing you to freely do your job. Once an area is free, all its stores can be accessed and opened using your hard earned money. But, the trick is to maximize your profit to support yourself and then jump down to the bigger fishes on the lake. Start off by opening all the banks in the city, banks are the highest money lenders and they also widen your coffin. A friendly remembrance if you have forgotten, filled deposit chest will cease to receive periodical income. So, its either you take a trip to the nearby bank once in every few hours or widen your chest capacity. The second on the list are the stores. Blacksmiths and doctors plays a major role among the shops, so start off with them. Renovate the each type one at a time to kick up the economy with your limited resources. Reopen all the blacksmiths and doctors in the city and then move onto the tailors and finally, to the art merchants. When you complete reopening all the shops of each kind, theyll offer discount up to 15%, giving you enough pennies to spend on yourself. Next on the list are the horse stables and aqueducts. Horse stables of course, increases the number of horses in each area long with replacing normal horses with higher breeds such as, the war horses, which are more steadier in combat and good looking in common interest. As for the aqueducts, they are bit costlier than the other properties but they pay up in equal terms in return and also gives access to some new locations and is very important when you are hunting for glyphs, flags and other collectibles as some of them located on top of them. The fourth name in the list are the tunnel entrances, the cheapest assets in the game which also pays cheap income but makes our life a whole lot easier with its fast traveling option. These little four walled room with a metal gate doesnt cost much and you can renovate them at any point you want, even before the banks if you are getting pissed traveling around the city manually. But, just dont count on them to pay for your pocket money. Last but one are the empty buildings that you can assign to one of the three fractions namely, the mercenaries, the thieves and the courtesans. There are total of nine vacant buildings and you can give to any fraction other the Assassins [WHICH IS REALLY DUMB. I MEAN IF OTHERS CAN GET MULTIPLE BUILDINGS THEN WHY NOT US?]. It doesnt matter to whom you give them and they dont even pay as much as the small tunnels does. But, you will get more hirable troops of that fraction in that area i.e. you will find more hirable mercenaries in the area if you give a vacant place to the mercenaries and their price will also drop a bit, which isnt really a big deal as we dont bother to hire them since we got a group of our own to call for free. Hey, ever dreamed of owning your private arena like the Colossuem or the Pantheon? Then, heres your chance to make them true at least in the game. The last but not the least is the super expensive landmarks. There are total of thirteen landmarks in the city that you can purchase including the famous Colossuem but the problem is how they cut a hole in our pocket. Each of these will cost thousands of florins, so keep them for the last and renovate them when you have the necessary resources. Heres a list of all the stores and buildings available for purchase and renovation and how much income you will get from them at the end. Use these lists and the tips to plan invest of your money and become the landlord of Rome. SUMMARY NAME SHOPS RENOVATIONS VAULT INCOME / 20 MIN 15,375 f 4,510 f

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LANDMARKS TOTAL INCOME / 20 MIN SHOPS NAME BLACKSMITH DOCTOR TAILOR ART MERCHANT BANK TOTAL INCOME / 20 MIN TOTAL NUMBER 17/17 15/15 12/12 10/10 10/10 64/64 RENOVATIONS NAME ROSA IN FIORE THIEVES GUILD BARRACKS VACANT BUILDING HORSE STABLES TUNNEL ENTRANCES BROKEN AQUEDUCTS TOTAL INCOME / 20 MIN TOTAL NUMBER 1/1 1/1 1/1 9/9 9/9 18/18 8/8 47/47 LANDMARKS NAME THE PANTHEON BASILICA DI MASSENZIO COLOSSEO ARCO DI TITO PALAZZO SENATORIO MERCATI DI TRAIANO PIRAMIDE CESTIA MAUSOLEO DI AUGUSTO COLLE PALATINO ARCO DI COSTANTINO TERME DI TRAIANO TERME DI CARACALLA TERME DI DIOCLEZIANO TOTAL INCOME / 20 MIN VAULT INCOME / 20 MIN 110 f 70 f 100 f 50 f 105 f 85 f 60 f 60 f 60 f 50 f 70 f 75 f 70 965 f DISCOUNT EARNED 15% 15% 15% 15% -----

965 f 20,850 f

VAULT INCOME / 20 MIN 4,410 f 3,010 f 2,760f 2,485 f 2,710 f 15,375 f

VAULT INCOME / 20 MIN 70 f 60 f 60 f 540 f 1,210 f 1,690 f 880 f 4,510 f

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SEQUENCE 01: PEACE AT LAST


MASS EXODUS ROME

As soon as the game starts, be prepared for some button mashing, keep hitting X until Ezio stabs his hidden blade to his opponent and watch the cut scene, which will shift to Vatican. Welcome to Rome! Youll start right where you left Assassins Creed II, Ezio exiting the Vault after talking to Goddess Minerva. After the cut scene, exit the room for another cut scene. Then, turn ON your eagle vision and spot a trail of climbable objects and use them to climb up to the top for a chit chat with Mario.

Follow Mario outside the Vatican and get ready for your first fight in the game. As some of you may know, Ubisoft has made some tweaks and turns to the combat system. Kill streak is like combos but unlike normal combos in other games, this wont just hurt your target but kills them in a single blow. Yes, all you need to do is to begin your kill streak by either killing a guard with normal attacks or by counter and make sure theres something around you to stick your blade into. Once you took care of the first troop, follow Mario across the city with some simple free running and make sure you dont get left behind because youll get desynchronized if you lose sight of him. As you make your way across the city, you will face more opposition, stick with counter and kill streak and youll easily gain the upper hand. Continue to the follow Mario and hell eventually lead you to a view point, climb up to the top and watch the cut scene.

HOMECOMING

MONTERIGGIONI

Home! Sweet Home! Yes, youll arrive in Monteriggioni. Follow Mario to the Villa on your horseback and watch the cut scene to complete the memory. Yeah, thats it. Enjoy your stay at the Villa. R&R MONTERIGGIONI

After the cut scene, youll see three memory starters on the map, you need to complete all three before you can meet your buddies in the evening. Lets start with the nearest one. Climb down the stairs and youll find a pretty lady behind the tailor shop, talk to her and shell ask you to help her carry the flower box to the Villa, pick up the box from the ground and escort her to the Villa, place the flower box on the marker and watch the cut scene to complete the memory.

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HORSING AROUND

MONTERIGGIONI

After you bid farewell to the young lady, make your way to the stable outside the compound and a worker asks you to bring back Marios horse, chase after the running horse [WHOOOOO THIS IS FUN] and hit B when you are near it to mount it, take it back to the stable and leave it in the marker to complete the second task.

TARGET PRACTICE

MONTERIGGIONI

Finally, Speak with the mercenaries on the ramparts and theyll complain that they cant get the cannons to work and the engineer is nowhere to be found. Walk across the ramparts and youll find the guy sleeping in a corner, talk to him and lead him back to the cannons to trigger a cut scene. When it ends, youll be given control of the new cannons, use LS and RS to move the crosshair and RT to fire and destroy the dummies below to complete the mission.

REUNION

MONTERIGGIONI / VILLA

Once you have completed all the memories, return to the Villa and youll meet Catherina in the entrance followed by another cut scene with the entire team. Once all the scenes are over, make your way to Ezios room in the first floor and watch the rest of the cut scene.

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VILIFIED

MONTERIGGIONI / VILLA

After the cut scene, Ezio will automatically hop onto a horse, ride across the city dodging attacks and youll get a small cinematic scene, where Ezio will get knocked down, hop onto the beams and swing to the rooftop, climb onto the ramparts and take control of the cannon. Start firing at the catapults below and remember, the more catapults out there, the more damage they do to the Villa. Take them out one by one and be quick and accurate while aiming and shooting.

Once you have destroyed the first wave, another troop will pour into the area, take control of the second cannon and destroy the machines below. Once all the war machines are destroyed, a group of soldiers will reach the walls, use the lift to quickly get on the roof and then drop down to the other side of the rampart, take out the soldiers with kill streak and some brutes will join the party, disarm them and use their own weapon to kill them. EMERGENCY EXIT MONTERIGGIONI / VILLA

Once you have killed all the soldiers, watch the cut scene and youll wake up near the Villa entrance, fight your way to the entrance stairs and youll see Claudia being attacked by the guards, protect her from the soldiers and follow her to the courtyard. Dont stay behind fighting with the guards, just kill the soldiers attacking you and Claudia and follow her to the Sanctuary. The sequence will end when you reach the waypoint inside the Sanctuary.

INTERLUDE
After the first sequence, Team Assassins will arrive in the Auditore Villa [AH! DESMONDS FINALLY LOOKING LIKE A HERO]. Once all the chit chat is over, follow Ezios image to the courtyard and perform Desmonds first leap of faith, enter the cave and make your way to the next room. Interact with the lever to raise the gate and watch the rest of the cut scene, then run up the wall and climb onto the small opening at the top, jump from beam to beam and reach the next area. Once youve regrouped with Lucy, enter the small room and run up the wall to grab onto the small alcove in the wall, follow down the path and watch the cut scene. Then, use the lift and go to the top floor, use the beams to enter the next area and take the lift to the next floor. Enter the room and climb down the ladder, jump to the loose bricks on the wall and slide down to the ground, enter the next room and pull the lever to

27

ASSASSINS CREED: BROTHERHOOD

raise the gate and let Lucy in. As for Desmond, he needs to find another way in [SOUNDS FAMILIAR HUH?].

Climb onto the crate to your right and use the loose bricks to climb up to the top ledge, jump to the beams and use them to reach the platform with the lever, pull the lever to lower the wooden plank and swim to Lucys platform [WHO WANTS TO SWIM IN MEDIEVAL TOILET WATER FOR A MILLION DOLLAR? OH CMON, RAISE YOUR HANDS AND DONT BE SHY]. Climb onto the wooden planks next to the lever and slide to the other side, drop down to the platform and pull the lever to lower the bridge for Lucy. Jump to the next platform and take the lift to the next floor, climb onto the wooden crates in the right side and enter the opening, jump across the gap and watch the cut scene. Help Lucy jump across the gap and use the ledge she lowers to reach the other side, enter the next room and follow the villagers image to the stairs to find out its a dead end, turn left and youll find an opening in the wall leading to the other side, use the beams and swing down to the ground.

Jump over the water and climb onto the wooden planks in the stone platform, slide left and climb up to the top, walk across the beam and pull the lever to lower the bridge. Follow Lucy to the top and give her a boost to the top ledge, jump over the gap and reach the next platform. Climb down the ladder and jump over the wooden beams and reach the platform, run up to the wall and climb onto the top platform, run up the wall and use the wooden planks to climb up to the top, pull the lever and jump across the gap using the beam Lucy lowers for you. Go through the small opening in the stone and follow it to enter the Sanctuary. Watch the cut scene and follow Lucy upstairs, examine the door with your eagle vision and open it for Shaun and Rebecca to trigger another cut scene. Once its over, follow Shaun to the outside and hell tell you to find and activate the power line in the town. Theres one right behind him, turn ON your eagle vision to find it and insert the fuse. Then, climb down the side stairs to the Villa and you will the second one. Next, climb down the entrance stairs near the main doors for the third. Finally, pass the first line of stores near the Villa and you will find the last one.

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ASSASSINS CREED: BROTHERHOOD

Once you are done hooking up the power, you will be teleported back to the Sanctuary but you can go back outside and roam around if you want [OF COURSE, YOU WANT TO ROAM AROUND BECAUSE THIS IS THE FIRST TIME WE ARE LEFT TO FREE ROAM AS DESMOND, SO SHUT UP AND DO IT]. If not, then talk to your buddies to extract some information and hop onto the Animus to return to the world of memories. But before doing so, let me clear you guys with few things. First, there will be no breaks from the Animus sessions like you used to get in the previous games. But, you can leave the Animus anytime you want and return to the present [FUTURE?]. If you are wondering whats the use of returning to the normal world when theres nothing in it. Then, you are wrong. Your buddies will have hot new gossips to share every time you complete a sequence. Plus, there are two achievements associated with this time line namely, Mailer Daemon and Dust to Dust. The first one can be gained by accessing the emails using the laptop in the hideout, which will be available after few sequences and the second one can be gained by collecting any one of the five collectibles in Monteriggioni. Refer to the Additional Memories section to find their locations.

Now that everything is said and done, lets return to Ezio and see what hes up to. When you first access the Animus, Rebecca will introduce you to the new Virtual Training program by putting you through a short kill streak challenge. Here, it doesnt matter how many you kill, so try to stay alive if you are having a whole lot of trouble surviving. Once thats over, she will explain few things like full synchronization and etc. and finally, Lucy will give you permission to leave the Animus anytime you want [AH! ISNT SHE GENEROUS? AFTER SPENDING TWO WHOLE GAMES STUCK IN THAT MACHINE, SHES GIVING PERMISSION TO LEAVE IT. THANKS GIRL].

SEQUENCE 02: A WILDERNESS OF TIGERS


AS GOOD AS NEW FULL SYNCHRONIZATION: DO NOT DROP BELOW 1 HEALTH SQUARE. ROME

Welcome to Rome [OFFICIALLY]! Yes, we are back in Rome and with full authorization to explore it. So, lets get started. As you have noticed, the new synchronization system is active and in order to gain full synchronization in this memory, you need to make sure that you dont lose more than one square of health. Piece of cake if you ask me

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ASSASSINS CREED: BROTHERHOOD

First, you need to find a doctor and buy some medicines for Ezios injuries, theres one right below the stairs so start by making your way to him and hell hand over some medicine along with some very nice compliments towards Ezios age. Once you have collected the medicines, make your way to the church and start scaling it. Remember, you need to complete the memory without losing any health so make sure you dont fall off. Once you have reached the top, move over to the edge and hit Y to scan the area and then of course, leap of faith to the haystack below. When you hit the hay pile, Ezio automatically eavesdrop on a group of soldiers and decides to postpone his meeting with Machiavelli for later. Wait for the soldiers to move away a bit and come out of the hay pile and start tailing them. There arent any courtesans in the area to cover you so mind your actions to avoid getting detected. When reach the spot, youll see the soldiers torturing a peasant, kill them and talk to the man to complete the memory.

WELL EXECUTED FULL SYNCHRONIZATION: KILL THE TARGET WITH THE HIDDEN BLADE.

ROME

This memory will trigger right after completing the first one. Talk to the man and hell explain what happened to his wife and what will happen to him if Ezio doesnt butt in and help him. And of course, our good old Ezio will promise to help him [HOW COME WE NEVER GET TO CHOOSE WHETHER WE WANT TO HELP OR NOT?]. After the cut scene, make your way to the top of the hill and enter the restricted area, climb onto the rooftop and youll see the target talking to his soldiers. Hold your position on the rooftop and move over to the ledge above him, equip your hidden blade and perform a sweet air assassination to ice him, then take out the remaining goons in the area to complete the memory.

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NEW MAN IN TOWN

ROME

FULL SYNCHRONIZATION: THROW THE BORGIA CAPTAIN INTO THE SCAFFOLD TO KILL HIM. The first objective of the memory is to follow Machiavelli to the nearby blacksmith. When you reach the spot, hell give you some money to buy some of Ezios missing gears, speak to the blacksmith and buy a Roman Spaulders and a Stiletto. Once the shopping is over, continue to follow Machiavelli and youll eventually reach the stables and get a cut scene. Once its over, you need to kill a handful soldiers inside the restricted section. Of course, killing couple of guards is not a big deal but the challenge is that you need to kill the captain by throwing him into the scaffolds to gain full synchronization. And in order to do that, I suggest you start off with the lesser guards and deal with them first. Once they are dead, you can just grab the dude out of the building and push into the scaffold on the street.

Once the guards are dead and gone, return to Machiavelli and hell tell you to burn down the tower to remove Borgias control over the area oh sorry! Its Ezios idea and not Machis. Anyway, make your way towards the tower and start climbing it, if you want then scan the area from the eagle spot and then ignite the tower to burn it down. Now, you are free to use the horses in the city, go to the stable and purchase it for 0 florins to complete the memory with your first asset in Rome. EASY COME, EASY GO FULL SYNCHRONIZATION: DONT LOSE ANY HEALTH. ROME

The objective of the memory is to follow Machiavelli without losing any health. So, hop onto a horse in the stable and ride with him to Campidogilo. Unfortunately, your jolly ride will come to an end with a thief stealing away your money. Quickly, chase after the thief and dont lose sight of him. Once you have lessened the distance and in range, lock onto the target and hit B to tackle him down and retrieve your money.

WHOS GOT THE MAIL? ROME FULL SYNCHRONIZATION: CATCH THE BORGIA COURIER IN UNDER 1 MINUTE. After retrieving your stolen money, return to Machiavelli and hop onto your horse, follow him to the rendezvous spot and kill the soldiers attacking the thief. After the cut scene, you need to chase after the

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courier and retrieve the stolen letter within 1 minute. Start running as soon as you regain control of Ezio and cover up the distance before he climbs onto the ruins, lock onto him and tap B when you are in range to perform a diving tackle.

CREPL IL LUPO FULL SYNCHRONIZATION: DONT LOSE ANY HEALTH.

ROME

Enter the ruins near the Colossuem and Ezio will get surrounded by a group of men dressed as wolves. The objective of the memory is very simple; you need to kill 13 men without receiving any damage. Since its very hard to keep an eye on all the attackers at a time, I suggest you forget about kill streak and stick with counter and dodge. Draw out Ezios sword and hold your position, wait for them to attack and counter them. Here, you can perform kill streak to deal with them quickly but it will leave Ezio vulnerable for attacks. Well, technically you can counter them as well, if you are fast enough but it depends on whether you want to take the risk and lose full synchronization or not.

THE HALLS OF NERO FULL SYNCHRONIZATION: COMPLETE THE MEMORY WITHIN 8 MINUTES.

ROME

After getting rid of the attackers, climb down the stairs near the ruins and interact with the metal gate to enter one of Romulus lairs. Climb onto the broken pillar in front of you and grab onto its top ledge, slide left and jump to the pillar. Reach the platform and pull the lever to your left, then jump over the gap and pull the lever in the other corner. Sit on the broken pillar and use the columns to reach the other side, pull the two levers here and the true entrance to the lair will open. Jump down to the ground and dive into the pool below. Come out of the water and enter the next room, turn right at the first folk and climb on top of the small pillar in the middle. Jump to the broken ledge on the wall and slide outside, keep sliding until you reach the other room and jump to the opposite ledge. Slide a bit right and get on the ledge, jump to the pot and swing to the other room. Climb onto the pillar here and jump to the beam, use the ledges to reach the second pot and swing inside the next room, pull the lever to raise the door and enter the next area.

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Climb onto the broken column and grab onto the ledge, jump to the head of the statue and then to the pillar, climb up to the top ledge and slide to the other side. When you reach the other side, jump to the opposite statue and then to the small ledge on the wall, slide to the beam and use the pole to swing to the ground. Use the column to climb onto broken statue and reach the small ledge on the wall, slide to the platform and jump to the ledge on the white pillar at the end. Slide to the other side and jump to the opposite ledge, slide left until you enter the next room and jump to the pole, swing to the broken column and use them to reach the opening to the next area. There are two openings in the wall here, look for the one with a broken pillar below and climb onto it. Enter the next area and follow the hallway until you reach one of those small pillars from before. Jump to the ledge and slide outside, use the metal rings to climb up and jump to the large pillar in the center. Run up the wall to grab onto the top ledge and jump to the pole, swing to the opening and safely climb down to the ground.

Run up the wall with a chair kind of stone in front of it and grab onto the ledge, slide left and get on the beam. Jump to the next beam and then run up the wall to grab onto the top one, jump to the pole and swing to the next beam. Get on the white pillar and run to the other side, jump to the small ledge at the wall and then to the pillar. Run up the wall to grab onto the ledge and slide to the beam, jump to the pole and swing to the balcony, jump to the next pole and swing the second balcony. Sit on the railings and jump to the column below, jump from one column to another and reach the last one. Jump to the ledges on the wall and climb up, slide to the beam and run up to grab onto the top ledge. Sit on the beam and jump to the left pole, swing to the balcony and enter the treasure room. Open all the chests and finally, the one in the center to retrieve the scroll and the key. Climb up the ladder and interact with the wooden plank to exit the area.

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ROMAN UNDERGROUND

ROME

You will meet Machiavelli immediately after exiting the lair, follow him to the tunnel and use it to fast travel to Ezios new hideout in Tiber Island to complete the memory I mean the sequence.

SEQUENCE 03: THE FIGHTER, THE LOVER AND THE THIEF


DOUBLE AGENT ROME FULL SYNCHRONIZATION: DO NOT BE DETECTED WHILE REDUCING NOTORIETY. REMAIN UNDETECTED UNTIL REJOINING LA VOLPE AT THE THIEVES GUILD. After the cut scene at the thieves guild, you need to meet Volpe at the meeting spot, theres no time limit so just get there without any fights and watch over Machiavellis exchange. During the cut scene, one of Volpes thieves gets hurt and Volpe tells you to deal with the archers before they kill the thief, jump down to the ground and kill the archers shooting at Claudio.

Once you have killed the nasty archers, you need to escort your new homey to his father near the docks. Stick to the ground throughout the escort since Claudio cant free run, climb and jump and keep an eye for guards. Stay in the alleyways and look for moving crowd to pass the guards without alerting them. Remember, the full synchronization requires you to stay undetected and for your luck, you are the most wanted person in the city so, try to stay as low as you can. Once you are in the spot, Claudios buddies will take him home and youll be left to reduce your notoriety. If you have played Assassins Creed II then you should be already familiar with the drill but let me briefly explain it for the new folks. There are three ways how you can reduce your notoriety: you can either tear down posters or bribe heralds or kill the corrupted officers.

Posters offer -25% notoriety and are easy to find, but you need to tear down 4-5 of them to fully reduce your notoriety. Whereas, heralds gives -50% but costs you 500 florins unless you steal back your money after bribing them along with the change they have in their pocket. And officers offer a clear cut off -75%from the notoriety status but you need to chase after and kill them. Once you have lowered your notoriety, return to the guild and have a dialogue with Volpe and the architect to complete the memory. BETWEEN A ROCK AND A HARD PLACE FULL SYNCHRONIZATION: KILL ONLY THE BORGIA CAPTAIN. This is a very short mission compared to the other two in the sequence. Start off by paying a visit to your old friend, Bartolomeo and talk to him and then to his wife, who openly discloses the situation in the battle field. Ezio quickly thinks of a plan and youll get control of him as he sees a fleeing Borgia captain. After ROME

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him, quickly! ignore the other soldiers and chase after the captain, hell often calls his goons to help him escape but just ignore them and stay on his tail and finish him off with your hidden blade when you are close enough.

Once the dude is dead, you need to burn the nearby Borgia tower to remove their influence from the area. The tower is located in the nearby island so you need to get wet in order to access it. While climbing the tower, try to stay away from the guards and remain undetected. And remember, full synchronization requires no kill except for the Borgia captain so try stay as clean as you can. Ignite the tower and return to Barto to have a chat with him, then talk to architect and renovate the barracks to complete the memory with another chat with Pantaseali. HIGH-STAKE NEGOTIATION FULL SYNCHRONIZATION: DO NOT SWIM. ROME

The first phase of the memory requires you to collect 2,500 florins. If you have the money then you can just go ahead and talk to the slave traders in the docks. And if not, then you need to collect the money to progress. You can do several things to collect the money like pick pocketing, opening treasure chests, tackling Borgia couriers or you can just go to the nearby bank and withdraw your income if you are getting any. Either way, you need a hard sum 2,500 florins.

Once you have the money, you need to go to the spot and deliver it to the kidnappers or whatever they are; they are located inside the anchored ship in the docks. And when you do so, the conversation obviously goes wrong and they kills the courtesans and yes, without a choice youll be left against six or seven pirates kind of slave traders, take them out however you want but please try not to attract any attention from the nearby Borgia tower, things may get rough if they decide to join the party. Once you have dealt the pirates, you will be free to go with YOUR MONEY. Return to the brothel to have a dialogue with the courtesans and to Ezios surprise, he will meet someone else, who seems to have reached her breaking point for not letting her have any actions. After the cut scene, you need to talk to the architect and have him renovate the brothel with your hard earned money and once thats over, the memory will end with full synchronization if you havent swim during the memory.

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COLLECTIVE INTELLIGENCE

ROME

Not really a mission. Just make your way back to the hideout in Tiber Island and have a dialogue with Machiavelli followed by another group chat with Barto, Volpe and Claudia. Once its over, talk to the architect standing in the corner to complete the sequence.

SEQUENCE 04: DEN OF THIEVES


CASTELLO CRASHER FULL SYNCHRONIZATION: DO NOT BE DETECTED. First things first. The full synchronization of this memory requires you to remain undetected throughout the memory [YES, THEY EXPECT US TO INFILTRATE THE MOST GUARDED PLACE IN ROME UNDETECTED. HARD BUT POSSIBLE]. The memory starter is near the bridge that leads to Vaticano district, youll get a cut scene of Lucrezia escorting Catherina to the castle when you enter it. ROME

After the cut scene, jump into the water and swim to the wooden platform with the waypoint. Get inside the haystack inside the compound and take out the seeker when hes near. Then, kill the other two guards with your range weapon or by stabbing them with your hidden blade when they are not looking at each other. Once the areas been cleared, climb up the ladder and hit the second waypoint for a short scene. After the scene, climb onto the right turret and take out the guard with a ledge assassination and get inside the haystack to avoid being detected. Exit the haystack when the guards are moving away and jump over the fences to find the third waypoint, follow the beams trail and reach the fourth waypoint on the roof. The fifth waypoint is on the tower wall but before proceeding there, move over to the edge and drop down on the archer below with your hidden blade.

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Walk along the rope to the wall and start climbing up and enter the sixth waypoint for a short cut scene. Then, continue to follow the beams and hit the seventh waypoint below for another short scene. Continue to move towards the eighth waypoint and then to the ninth one for the fourth cut scene. Once its over, climb up to the tower hitting the next two waypoints on the way. Get on the left roof and take out the archers from behind before they notice you. Then, sit on the edge of the railing and wait the patrolling guard to move towards you, drop down on him with your hidden blade and enter the waypoint inside the castle. Climb downstairs and take right at the first folk to enter the prisons, theres a guards patrolling right below the stairs, deal with him from behind and enter the waypoint.

Move over to the next waypoint but dont enter, there are two guards watching over Catherinas cell and you need to deal with them without getting detected. Stay outside and wait for awhile, the guards will occasionally exit the room separately, take them out one by one or if you have smoke bombs then in one or two and finish them off with your hidden blade when they are immobilized. The memory will end when you kill both of them. FEMME FATALE FULL SYNCHRONIZATION: DO NOT LOSE MORE THAN 10 HEALTH SQUARES. After the cut scene with Catherina, climb downstairs and take the right stairs to enter the hall, continue down the path and you will enter the courtyard and get a cut scene. After it, you need to get to Lucrezia but you cant jump over the fence. So, the only way is to scale the wall and shimmy to the other side. So, get started and run up the right wall and grab onto a ledge, slide to the other side and drop down to the ground to have a dialogue with the Madam. ROME

After the chit chat, Lucrezia calls for her guards to take care of you, take care of them instead and be careful about your health, lose more than 10 squares and the result will be half synchronization. Once you

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have cleared the area, chase after Lucrezia and hit B when you are close to drag her to Catherinas cell, the stairs inside the hall will lead straight to the dungeons. But she will sometimes try to break free or call the nearby guards; if either of this happens then you need to deal with them and recapture Lucrezia. The mission will end when you reach the checkpoint with the lady. THE BURDENS WE CARRY FULL SYNCHRONIZATION: DO NOT BE DETECTED. ROME

For this mission, you need to escort Catherina out of the Castello without getting detected. Well, you just have to escort her out of the building; the detection part is for full synchronization. Anyway, move to the corner of the room and put Catherina down as soon as the mission starts. Wait for awhile and two guards will walk into the room, kill them when they are not looking at each other pick up Catherina.

Head downstairs and put down Catherina at the second waypoint, there are three guards ahead, two patrolling and one standing, take out the patrolling ones first when they are not close to one and other and then the one near the next waypoint before he turns around notices you killing his buddies to clear the top floor. Return to Catherina and take her to the waypoint for a short scene, perform a leap of faith to the haystack and wait for the patrolling guard to come closer, take him from the hiding spot and then the other one in the hallway. Pick up Catherina again and make you way to the front door, kill the stationed guard here and exit the building.

The gates are closed! And the levers are located above the left and right staircases, take Catherina with you because youll get desynchronized if you leave her behind while opening the gate and be careful, theres a guard near the right lever and all your struggle to stay undetected will be wasted in a second if he spots you. Once both the levers are pulled, the gate will raise. Take Catherina and exit the castle before anyone sees you to complete the memory. GUARDIAN OF FORLI FULL SYNCHRONIZATION: ACHIEVE A KILL STREAK OF AT LEAST 5 GUARDS. After exiting the castle, hop onto the horse and follow Catherina to the bridge for a cut scene, where the angel escapes and her guardian stays behind to distract the guards. Alright, the missions simple you need to survive against a large wave of soldiers for 90 seconds and achieve a kill streak of 5 guards within that time to gain full synchronization. ROME

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Its not at all that hard to stick around dealing with some boys but stay concentrated and try to pull out that kill streak for the full synchronization. If you are having a whole lot of trouble surviving then run around the place or stay put and use defensive moves like dodge and counter. Once the timer is out, escape the area or kill off the remaining guards and exit the area to complete the memory. MAN OF THE PEOPLE FULL SYNCHRONIZATION: DO NOT LOSE MORE THAN 5 HEALTH SQUARES. ROME

Finally! The mission we have been all waiting for. After the cut scene, youll be tasked with recruiting your first two Recruits for the Assassins Guild and in order to do that; you need to save them by scaring off the guards out of the world. You can start off with a quick assassination on a guard or two and then move onto your sword or maintain your distance and use range weapons. Either way, talk to the citizens after saving them from the bad boys and theyll join your cause.

For full information about building your Assassins Guild a.k.a Brotherhood, please refer to the Assassins Guild Loop section in the FAQ. And finally, a small PS for you guys Go out and recruit four more citizens after completing this memory. Cmon, its not that hard to burn down few Borgia towers. Especially, when you compare it to the trouble youll get into in the future missions. With a total of six Recruits at your disposal, you can complete any missions without breaking a sweat. SERIAL OFFENDER ROME FULL SYNCHRONIZATION: KILL YOUR TARGET WITH THE ASSASSIN RECRUITS. After talking to the courtesans in the village, you need to track down the killer and kill him. The courtesans in the area will show you the way, go in the direction they are pointing their hands and you will eventually run into the fake doctor, chase after him and hit LB highlighting the target to signal your Assassin Recruits to kill him.

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HUMAN CARGO ROME FULL SYNCHRONIZATION: KILL YOUR TARGET WITH THE ASSASSIN RECRUITS. The full synchronization requirement of this mission is same as the previous one; you need to kill the target with your Assassin Recruits. Talk to the kid in the docks and hell ask you to save his Mom from the slave traders, go to the spot and search the area for the target. Once hes in sight, use the crowd or stick to the rooftop and tail him to the others. Hell pass through a guard post near the bridge, where theres a chance of getting detected. Wait for him to turn and climb onto the ruins to your right, use the buildings to jump over the post and continue to tail him, hell start running as soon as he passes the guard post so make sure you stick to his tail without alerting him. Once he reaches the destination, youll get a short cut scene and then you will be free to do your deed.

If you have six Recruits then simply approach him and hold LB to call for arrow storm, which will take out all the guards in the area along with the target. If not then lock onto the target and hit LB to signal your buddies to join the party. Once the target is dead, help the Recruits to deal with the other soldiers and kill them. Once everyones dead, go to the nearby pigeon carrier and follow the tutorial on how to train your Recruits to complete the memory. AN UNEXPECTED VISITOR ROME

Another cut scene memory with a little bit of walking and choosing. After hitting the memory starter, Ezio will hear a familiar voice calling his name and decides to look around, climb downstairs and examine the glowing box at the corner to meet Ezios oldest and dearest friend. After the chit chat, sit on the bench and choose one of your missing equipments namely, dual hidden blade, climb leap glove [WASNT IT A SKILL IN AC II?] And poison darts.

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The sweet dual hidden blades will let you kill two guards at a time and enable you to counter enemies attacks much easier. Whereas, climb leap glove help you reach inaccessible heights while climbing and poison darts serves as your fourth / another range weapon, which makes it totally useless accessory at the moment. You can only purchase any one of the three equipments now, so choose carefully. My suggestion is either dual hidden blade or climb leap glove, theres no need for another range weapon. One more thing, if you want the other two equipments, visit the white Leonardos marker, which rarely appears on your map and purchase them from him. WAR PLANS FULL SYNCHRONIZATION: SEND THE MERCENARIES INTO A FIGHT. After accepting the mission, make your way towards the spot and hire the mercenaries you find on the way. Once you have reached the spot, order the mercenaries to kill the Templar overseer and watch the show to complete the mission. ROME

OUTGUNNED COLLI ALBANI FULL SYNCHRONIZATION: DO NOT KILL ANYBODY BEFORE DESTROYING THE BLUEPRINTS. You will arrive in Napoli after hitting the memory starter near the gate. Move towards the edge and jump off to the haystack below, wait for the patrolling guards to move away and climb onto the left rooftop, jump to the opposite one and pass the archer before he notices you. Continue to move from one rooftop to another and get inside the second haystack before anyone notices you. The blueprints is just behind the wall you are facing now but theres a brute patrolling near it, sit on top of the wall and wait for the brute to pass the blueprint and destroy it without alerting him to complete the full synchronization requirement. Then, kill the brute with your hidden blade and climb on top of the rooftop over the blueprint, pass gate and drop down to the ground when you reach the end, sneak inside the shed without alerting the guards and ignite the barrels to destroy the machines. Once you have ignited the barrels, you need to escape the area within 10 seconds, run from one checkpoint to another and reach the wall to safely escape from the blast.

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Unfortunately, not everything goes according to Ezios plan and a horseman escapes with one of the war machine. Chase after him with your horse and cover the distance as quickly as possible. Hell sometimes try to create obstacles with rockslides and etc, take the alternative roads when this happen and dont stop no matter what happens. Ezio will automatically jump to the wagon and take control of it when you cover certain amount of distance, but the other horsemen will come after you. The ride is similar to the carriage ride in AC II. Ride steadily without running into objects and dont let the horsemen jump to the wagon, smash them into the side rocks and objects and rock around objects to make them run into it. After sometime, Ezio will take control of the firearm. You dont have to control the carriage now, but you have to stop the horsemen using the cannon before they kill you. Fortunately, you can use medicines to heal yourself. Keep shooting at the soldiers and blast the barrels you rarely encounter to take out a large number in one shot. The mission will end once you escape from the horsemen.

THE PLAN

ROME

Return to your hideout for another group chat, then interact with the map on the table and exit the hideout to complete the sequence by bidding farewell to Catherina.

SEQUENCE 05: THE BANKER


ESCAPE FROM DEBT ROME FULL SYNCHRONIZATION: DO NOT BE DETECTED WHILE ESCORTING THE SENATOR. After speaking with Claudia, go to the spot and look for the Senator, hell be having an argument with the guards, kill the guards torturing him and talk to him for a cut scene. After the conversation, you need to escort him to a safe place but the problem is, there arent any. You need to take him from place to another without getting detected and protect him from angry guards, who will charge in from nowhere.

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Use you Recruits and mercenaries wisely and stick with the crowd to avoid being detected. If you see a large number of guards ahead, call for arrow storm to take them out at once or if you see one or two guards then just call in a single group to stealth assassinate them. Reach the third safe house alive without being detected and the mission will end with full synchronization. FOLLOW THE MONEY ROME FULL SYNCHRONIZATION: DO NOT BE DETECTED AND DO NOT TOUCH THE GROUND WHILE TAILING THE SENATOR. You need to collect 3,000 florins to start this mission. Once you have collected the money, return to the senator and talk to him, then go to the delivery spot and overhear the conversation from the rooftop. Now, you need to stay undetected and tail them without touching the ground. Luckily, the rooftops are conveniently arranged for you to tail them without being detected, but be careful about the archers stationed at the rooftops, take them out before they spoil your effort of staying undetected.

Once you have reached the Pantheon, the guards will begin moving towards the building and theres no way you can reach its rooftop. But dont move, remain stationery at the opposite rooftop and you will get a cut scene of a guard taking the money inside. After this, you will be free to touch the ground, hop off the rooftop and look for a convenient place to scale the building, start climbing to the top and hit the waypoint to trigger another cut scene. After the cut scene, you need to kill the captain before he exits the building, hang on the edge of the railing and you will see a series of metal handles leading down, use them to quickly climb down and drop down on the guard with your hidden blade to complete the memory with a loss of 900 florins. WHEN IN ROME ROME

FULL SYNCHRONIZATION: ARRIVE AT YOUR DESTINATION IN LESS THAN 3 MINUTES. Ezio will disguise as the chest carrier and you need to lead the team to the delivery spot without any marker or someone to escort you. Luckily, your talkative group will comment on your every move, negative comment if you are going in the wrong direction and a positive confirmation if you are on the right direction.

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They will also suspect you if you continue to move towards the wrong direction or drop the money and will attack you if the suspicious bar fills, which will result in desynchronization of the memory. From where you start, head south and stick to the small roads until you reach a stable. Pass the stable and take the stairs to reach a tunnel, go through it and make your way towards the large bridge to reach the destination. IN AND OUT ROME FULL SYNCHRONIZATION: KILL THE BANKER FROM A BENCH WITHOUT BEING DETECTED. After delivering the money to the guards, you need to tail the money to the Banker without being detected. Climb onto the rooftop or blend with the crowd and follow the carrier. When reach the bridge, hire a group of courtesans and order them to distract the guards near the bridge. The money will change hand here, continue to tail the carrier by following him from the alternative routes and you will eventually reach the delivery spot.

After the cut scene, hire the nearest group of courtesans and have them to distract the soldiers in the guard post before they notice you. Hire another group and start following the Banker, there will be numerous guards patrolling inside the party and its very hard to evade all of their eyes from the rooftops. So, you have to stick with the courtesans trick for the entire mission. Keep hiring new groups and have them distract the nearby guards while following the Banker up close. You will eventually get a cut scene and when it ends, you will be allowed to kill the fat-ass without being detected. Get inside the haystack near the entrance and kill the guard from inside, then hire the courtesans at the corner and use them to reach the inner circle of the area. Look for a bench to sit and wait for the Banker to stroll by, equip your hidden blade and stab it to his fat tummy to finish off the dude with full synchronization. Once its done, kill the attacking guards and escape the area to complete the memory.

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PAPER TRAIL

ROME

Another chit chat memory. Head to Rosa in Fiore and youll find out that the guards have followed the girls back to the brothel. Rush inside the building and watch the cut scene to complete the sequence.

SEQUENCE 06: THE BARON DE VALOIS


GATEKEEPER FULL SYNCHRONIZATION: DO NOT TAKE ANY DAMAGE. I really dont know how to complete the full synchronization requirement with an entire army rampaging the place. But, this is the best mission to get Serial Killer achievement. With a supply of endless troops pouring into the place, you can easily pull out a long streak of 10-20 kills with least trouble. Though spending that much time will ruin the mission, I say you get the achievement first and then complete the memory ROME

Anyway, lets get back to talking about the mission. You need to shut three gates before the French troops outrun Barto and his men. Therell be countless number of soldiers in the area and they wont even let you touch the levers, you have to be very quick and deal with the guards and shut the gates before Barto runs out of time. I say, you take out the guards fighting near the lever and quickly pull the lever before the soldiers attack you. If you by any chance have a group of top level Recruits then bring them into the party and theyll protect you while you concentrate on pulling the levers. But do this only if your Recruits are level 8 or above or else theyll definitely die. Another thing what you can do is use arrow storm if the soldiers try to attack you while shutting the gates. Once you have shut all the gates, a handful of soldiers will be left inside the compound, deal with them and follow Barto to the French camp to complete the memory.

FRENCH KISS FULL SYNCHRONIZATION: DO NOT BE DETECTED.

ROME

The missions simple you need to kill 20 French soldiers without getting detected. There are several ways to obtain the armors without you getting into fight. For instance, you can call your Assassins to take out a group of soldiers patrolling on the streets or you can use arrow storm to take out a large group of soldiers in a sec or you can hire a group of mercenaries or thieves and have them do the deed for you.

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Theres a French camp surrounded by wooden compound near Bartolomeos barracks, raid it with your Assassins and mercenaries and youll find more than 20 armors without you ever getting your hands dirty. But make sure you dont enter the camp to avoid being detected and you have sent enough force inside to get the job done without anyone dying. The memory will end once you have collected 20 armors.

TROJAN HORSE FULL SYNCHRONIZATION: DO NOT LOSE ANY HEALTH SQUARES.

ROME

Trojan horse, I like the name. Barto and his men will be waiting for you near the French camp with the armors you have collected, visit them and discuss the plan. Once the cut scene ends, Ezio will disguise himself as the squad leader, follow the troops and soon you will be attacked by the real French troops, kill them and continue to march towards the camp. After a while, you will reach a village guarded by three French soldiers, you need to kill them within 30 seconds and without being detected. I say you get to the village before the troops does and kill them. Take out the patrolling guard in a cover and then kill the archer on the roof with a ledge assassination. Finally, kill the man in the entrance from behind and regroup with the men.

The third roadblock is just few miles away from the second one. Once again, get there before the others does and you will see three soldiers, one standing near the gate and two patrolling. Tail the first one and kill him when he reaches the other end of his patrol route, then take out the second patrol guard on the roof and finally, the one standing near the gates. After passing all the roadblocks, you will finally reach the French camp, enter the camp with your troops and keep marching until you get a cut scene. Once its over, you need to kill three Papal guards; its almost impossible to break into their defense so start off with a kick attack and then hammer them until they go down. If you are worried about the full synchronization, then call down your buddies as soon as the fight starts and they will take care of the captains. The mission will end once all three Papal guards are dead.

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AU REVIOR FULL SYNCHRONIZATION: FINISH THE MISSION IN LESS THAN 5 MINUTES.

ROME

You need to complete this memory within 5 minutes and without being detected. But trust me; it wont even take more than 3 minutes if you follow my instructions properly. start off by running towards the map marker and dont stop until you reach the gates, kill the seekers here and watch the cut scene, where the Baron threaten to kill Pantaseali if you try to get closer to him. After the cut scene, head left until you see a patrolling guard on the tower, stay in cover and take him out with your range weapon. Then, head downstairs and you will see another guard at the end, wait for him to turn his back towards you and finish him off from afar. Climb on top of his watch post and follow the beams trail to the end before the third guard returns to his place. When you reach the end, you will be sitting right above the Baron, equip your loyal companion and drop down on him to finish the memory along with him.

SEQUENCE 07: THE KEY TO THE CASTELLO


PATCHING THE LEAK FULL SYNCHRONIZATION: DO NOT DROP BELOW 5 HEALTH SQUARES. ROME

The Borgia guards have followed the thieves back to the inn and you need to kill them before they discover the exact location of the guild. Aid Volpe and the thieves deal with the trouble and kill the soldiers outside the guild. Once they are dead, hop onto the horse and follow Volpe to his thieves, who have information about Lucrezias new boyfriend. The thieves will get attacked in all three places as soon as you reach them. Remain on the horse while fighting to avoid getting hit and kill the guards before Volpe and the thieves go down. The mission will end once you have rescued all the thieves and gathered all the information about the targets location.

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CALLING ALL STAND-INS ROME FULL SYNCHRONIZATION: USE ASSASSINS RECRUITS TO ASSASSINATE YOUR TARGETS. During this mission, you have to discreetly follow Micheletto, locate his buddies and have them killed by your buddies. But first, you need to find Micheletto, hes located just few steps away from where you are, go to the spot and locate him with your eagle vision for a cut scene. Once its over, hop onto the horse that has been exclusively reserved for you and follow him from afar. One more thing, make sure your notoriety level is nil to avoid the guards from chasing after you ass, which will result with Micheletto noticing that you are on his tail. He will eventually hop off his horse near a ruin and enter it. Hop off your horse and use the side scaffolds to access the place without alerting the guards, follow Micheletto from distance and watch the conversation. Once its over, wait for him to exit the place and call down your buddies to take care of the target.

Once hes dead, continue to tail Micheletto out of the building and get back onto your horse. Continue to follow the dude to the second location and wait for him to enter the place, then hire the nearby courtesans and have them distract the guards at the entrance and or scale the wall and pass the guard post. Follow Micheletto to the targets but be very careful, there are a lot of guards inside, if anyone detects you then run towards Micheletto and the targets to trigger the cut scene, this will remove the guards on your back. After the conversation, kill the targets with your Recruits and collect the second costume set for the play. Continue to tail the dude and he will lead you to another ruined building, scale the ruins and use your Recruits to kill the targets. Then quickly, get back on Michelettos tail and follow him to the Colosseum to complete the mission. EXIT STAGE RIGHT FULL SYNCHRONIZATION: DO NOT KILL ANYONE OTHER THAN THE GUNMEN. This is a very long memory. Start off by scaling the Colossuem wall without alerting the patrolling guards. When you hit the top, you will discover that the entire area has been covered with gunmen to kill Pietro. Youll get 5 minutes to kill the gunmen and join your buddies at the bottom of the Colossuem. Start off by doing a leap of faith to the haystack below and follow the beams trail until you reach another leap of faith ledge and jump off to the haystack. Remain inside and one of the gunmen will stroll by begging for a haystack assassination. ROME

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Once hes dead, wait for the second guard to turn his back on you and follow and kill him in his post. Then, drop down and hang onto the outer side of the wall, slide right and kill the other two gunmen with ledge assassinations when they come back to their post. Once everyones dead, start making your way to the bottom and meet your disguised buddies behind the stage. Once Ezio gets changed into the costume, lead your team to the waypoint near the guard post and watch the cut scene. Now, you need to find out on which spot you need to stand without raising others suspicious. Turn ON your eagle vision and determine which one of the three hay pile is your correct place and stand on it. But thats not all to it, you need to repeat this two more time within the given time, stay on eagle vision and move from one spot to another as soon as they start glowing. Youll get a cut scene when you reach the third spot, be prepared with your hidden blade and run to the stage and ice Micheletto when you get the instruction to complete the memory.

INTERVENTION FULL SYNCHRONIZATION: DO NOT SWIM.

ROME

After dealing with Micheletto, you need to carry Pietro to the nearest doctor before his health fully depletes and dies. Ignore the fighting around you and start running towards the exit, if the soldiers try to attack you then lure them towards the mercenaries or call in your Recruits to lend you a hand and keep moving towards the doctor Hit the waypoint before his health reaches zero and make sure you do it anonymously. If the soldiers followed you back, then deal with them quickly. There are also two patrolling troops outside the building, if they see you, then theyll surely butt in making matters worse. Wait for them move away from the doctor or call in your Recruits and get rid of them before the timer runs out.

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After the cut scene, chase after thief and dont let him slip your line of sight. The Borgia guards will try to stop you by blocking the road, if this happens then climb onto the side rocks and structure to pass them. Cover up the distance as quickly as possible and lock onto to the target and hit B when you are in range to perform a dive tackle on him. After the cut scene, you need to inform Volpe about the traitor before he reaches Machiavelli. Start running towards to the marker and dont do any scaling and other monkey stuffs, they will take a lot of time and we are already in scarce of it. Stick to the shortcuts and keep running towards the marker, eventually you will reach the river intersecting the waypoint from you. Climb onto the rooftop and look for a rope bridge, use it to cross the water without swimming and hit the waypoint before the timer runs out to complete the memory.

ASCENSION

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A very sweet cut scene memory, head to the Tiber Island hideout as soon as you can and enjoy it! The sequence will end after it.

SEQUENCE 08: THE BORGIA


REQUIEM FULL SYNCHRONIZATION: DO NOT BE DETECTED. Castello sneaking again! Youll start at the entrance, from where we once again need to make our way inside. Theres a guard patrolling right behind the scaffolds, kill him and the ground floor will be clear. Climb up the ladder and hit the waypoint on the rampart, kill the guards from behind and scale the right tower for the second waypoint and cut scene. ROME

After the cut scene, get inside the haystack and wait for the patrolling guard on the rooftop to turn his back towards you and kill the guard patrolling on rampart. Then, kill the other one near the archway and call in your Recruits to kill the guard on the rooftop, theres a very high chances of getting detected if you try to kill him with your hidden blade, so its best to have your Recruits deal with him. Once the ramparts is cleared, you need to silently make your way down and then inside. Jump over to the beams and wait for the patrolling guard to stroll by, drop down on him with your hidden blade and then

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kill the other guard to clear the path the stairs. Climb upstairs and enter the castle to complete first phase of the memory.

Once inside, climb onto the small scaffolds near the wall and run up to grab onto ledge, slide right until you reach the pole and swing to the beam. Run up the wall to grab onto top ledge and slide right until you reach the other side, drop down to the ledge below and jump to the pole, swing to the platform and make your way across the beam. Jump to the beam and drop down to hang onto it, slide right until you reach another pole, swing to the platform and run up the wall to grab onto the ledge, climb up and hit the waypoint. Take the left stairs and kill the patrolling guard from behind, enter the hall and turn left to find the next waypoint. Climb upstairs to enter the library and you will find two more patrolling guards, kill the one below when the other one is not looking at him and scale the left bookcase, jump to the top floor and kill the other two gunmen. Sit on the window and drop down to grab onto the outer side of the window, slide right and hit the last waypoint to complete the mission. Climb up to the top and watch the cut scene to trigger the next memory.

AN APPLE A DAY FULL SYNCHRONIZATION: DO NOT KILL ANYONE.

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There are a lot of guards in the area but you cant kill them for full synchronization sake but its alright if they spot you, just ignore them and concentrate on the mission. From where you start, climb up and jump to the eastern roof, run to the edge and jump to the opposite rooftop. Turn around and jump to the waypoint on the window to trigger a cut scene. Once its over, exit the room and take the stairs in the hall, turn around and take the right staircase at the bottom to reach the dungeons. After getting locked up in the cell by Cesare, head east and stand on the stairs. Run up the wall and jump side ways to grab onto the lower beam, jump from one to another and climb out of the cell using the wooden planks on the wall. Theres a guard at the top, ignore him and run to the stairs. When you exit the building, you will see Cesare escaping, you need to reach the destination and retrieve the Apple before he gets there i.e. within 3:45 minutes.

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Jump off to the haystack on the rampart and start running towards the end, climb onto the wooden platform at the end and jump to the haystack. Once you have hit the ground, climb onto the rooftop or call your horse and start making your way towards the map marker. And also make sure you arent followed, you cant kill them and you cant complete the mission without becoming anonymous. So, shake them off your back before entering the building. Once you have reached the spot, enter the building through the front door and use eagle vision on the big golden egg kind of thing on the centre to complete the memory. THE APPLE OF EDEN FULL SYNCHRONIZATION: DO NOT LOSE ANY HEALTH. ROME

We have a new weapon! Apple of Eden, which Ezio carried in his pocket in AC II. Let me tell its advantages and disadvantages. The disadvantages are: you cant use any other weapons when you are holding it [BECAUSE EZIO HAS FORGOT ITS POUCH BACK HOME] and every time you use it, it will drain all your health. Now for the advantages: your lost health will regenerate within few seconds and it can turn all the people around you to crazy and kill them. Plus, we are wielding the Apple of Eden, what else can be more exciting than this?

Now, back to the mission in hand, we need to escape the district, which has just turned into a rampaging stage. You cant use any weapons to kill the soldiers because you are holding the Apple and you cant use the Apple also because itll drain all your health and result in yes, half synchronization. You still have your legs and the rooftops are waiting for you to run on them, bust out of the building and keep running towards the bridge or any other spot. If the guards catches up to you and tries to attack you, then tap A twice while running to jump few steps ahead, this will save Ezio from their blade. Once you have reached the water, jump in and dive underwater until the guards lose track of you to complete the memory. DEMILITARIZATION ROME

Good news folks, there wont be full synchronization crap for rest of the sequence and all the missions are similar from now on [SORRY FOR THE SPOILERS]. You need to kill Cesares remaining followers to put him out of business. You will get to use the Apple from this mission [ASSUMING YOU DIDNT USE IT IN THE LAST MISSION] and using it, you need to kill several targets around the town. After the cut scene, head towards the map marker and watch the cut scene.

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Then, you need to kill five targets using the Apple. Move towards the targets and hold X until the white aura reaches them and Ezio raises his hand and causes a blast. Now, dont let go of the button until the blast and once its over, your health will be fully depleted but luckily, it will replenish. Start running in circles to avoid getting shot and wait for your health to fully regenerate. Then, rinse and repeat the same technique until all the targets are dead. SEEING RED ROME

Claudia has news of Cesare meeting the cardinals to submit a petition for aid. You need to make sure he never succeeds in it by tailing one of the cardinals and stop the meeting. Enter the ruin near the Colosseum and search the place for the cardinal, tail him to the Colosseum from afar and watch the cut scene. Once its over, you will get attacked by three waves of enemies, you need to kill several marked targets in each wave.

Run around the place to gather all of them in a single place and use the Apple to take them all out at once. Once the attack is over, run in circles or in zigzag formation to avoid being hit or getting shot and wait for your health to regenerate. Once you are up, use the same technique several times again and kill all the targets to complete the memory. ALL ROADS LEAD TO ROME

Same as the previous two missions, you need to destroy what is left of Cesares army. Just to add a change of phase, your crew will accompany you to deal with Cesare. During the mission, you need to kill the several guards within 1:45 minutes. You dont have to protect anyone, so all you need to do is to kill the guards. Run around the place gathering the soldiers in one place and use the Apple, then run around waiting for your health to regenerate and rinse and repeat the same trick until everyone is dead. Once everyones gone, join your buddies at the gates and watch the cut scene to complete the sequence.

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SEQUENCE 09: THE FALL


PAX ROMANA FULL SYNCHRONIZATION: DO NOT DROP BELOW 5 HEALTH SQUARES. VIANA

Remember the QTE in the first cut scene, be prepared for it again. Once its over, kill the soldiers attacking and wait for a large catapult rock to come and fall on you. After that, hop on the horse and follow down the path until another rock fall on you and kill your horse. Now, now, I know its sad to see the horse die but you need to jump across the large gap on the road, so shut up and use it. Make your way to the village and hit the waypoint as anonymous to trigger a cut scene. Once its over, head to the second waypoint and you will see a siege tower blocking the road, climb inside the tower and use the ladders to reach the top for a short cinematic scene. Head to the next waypoint to find another siege tower, run up the tower to grab to a wooden plank, use them to scale to the top and watch the cut scene.

At last! You will be put against the big gun. Cesare has a gun and a sword with a very high defense. But on the bright side, he has a very bad attack pattern. Before getting into the strategy stuff, let me clear you with some stuffs. For this mission, you need make sure your health doesnt drop below 5 health squares, so stop being stingy and those damn medicines without acting tough. Now, for the strategy. This fight is like dancing to the tune. Didnt get what Im talking about, right? Well, its like this, hes defense is hard as steel. So, you need to break it to attack him. But once you do, he isnt going to just stand there letting you to whack him away, you will only get couple of seconds to beat him up. So yeah, all you need to do is to keep button mashing in a pattern and break into his defense. Keep hitting the buttons in the following order and you will eventually gain the upper hand: kick, attack, attack, kick, attack, attack, kick and so on.

Once youve inflicted certain damage on his poor body, you will get a QTE, where you need to mash X several times to destroy a part of his armor. The QTE will take place three times and yes, if you succeed in all three then he will go down with few more beatings after the third QTE. One more thing, if Cesare is making your life miserable then push him to a corner and beat him up. Trust me; you can get a good couple of strikes that will surely whack the life out of him. Another thing you need to remember is, Cesare got friends, from low level militia to highly paid Papal guards. They will keep swarming the place and every time you get rid of a troop, a higher level troop will

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jump into fight. And, ignoring them will result in getting your ass kicked around the place while attacking them will leave Ezio vulnerable for Cesares brand new gun. Be quick while dealing with the guards, stick to kill streak and stay close to the big boss, so that you can hit him every time he tries to shoot you. The memory will end when you complete the third QTE and deplete his health to zero.

THE SEED

ROME

After defeating Cesare on the battlement, a final cut scene of Ezio of hiding the Apple will take place and the sequence will end after it.

EPILOGUE
Back in reality. Team knows the location but doesnt know password. Plus, the powers down and the place is dark as a cave. Head upstairs and use eagle vision on the strange marking left by Ezio to trigger a cut scene. When it ends, the team will arrive in the Colosseum looking for the Apple. Jump to the beams and then to the ground, turn around and go through the small arch at the right side. Run up on the generator wall to grab onto a ledge and jump backwards to grab onto the opposite ledge. Climb onto the beam and jump across them until you reach another one of those swinging pot and reach the other side.

Jump from one beam to another and reach the broken rocks, climb up to the top and jump over the gaps. Jump to the pole and use the beams to reach another swinging pot. Once you reach the other side, climb down to the ground and enter the room, run up the metal wall and jump to the stone platform. Jump across the beams and reach the wall on the other side, slide all the way to the end and drop down to the ledge below. Jump over the gaps using the beams and you will enter the interiors of the Colosseum. As soon as you enter the interior, run up on the generator wall and jump to the opposite wall, slide to the other side and jump to the stone platform. Swing to the ground and start making your way to the higher grounds using the crates and wooden platforms in the area. When you reach the other side, take the lift to the next floor and enter the small alcove on the right wall. Turn left and you will see some pigeons sitting on a ledge, do a leap of faith to the hay below and you will reach an enclose room. Turn ON your eagle vision to find the hidden switches and hit them to open a secret door, go through it.

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Climb on top of the right platform and jump to the opening on the wall, jump to the beam and continue to jump from one to another until you reach a pole. Swing to the next beam and then jump to the opposite wall to grab onto the ledge, slide to the beam and swing to the ground. After the cut scene, hit the two hidden switches and go through the secret door. Run up the wall and climb up using the ledge, jump backwards to the beam and run up the wall again to find more ledges. Make your way to the top and enter the temple. You will once again see Ezios image running towards the center of the temple, follow him and climb on top of the stand in the center, jump to the platform and pull the lever. Go a bit left and jump to the wooden beams, jump down to the white platform below and then to the pendulum in front of you, make your way across the room using the pendulums and ledges and pull the lever to make a ladder come out. Continue to move across the room and reach the platform at the end, pull the lever and use the poles to swing back to the ground. Regroup your team and interact with the stone to trigger a cut scene.

You will arrive in the ancient temple of Juno, move to the other side of the room and watch the cut scene. Enter the temple and climb downstairs, interact with the stone and lots and lots of thin platform will rise from the ground. Jump to the first platform and you will see two levers, you need to pull the correct one to make more thin platforms come out of the ground. Turn ON your eagle and you will see that one lever is permanently glowing while the other one keeps flashing, jump to the glowing one and make your way across the area jumping from one platform to another and pulling levers until you reach your buddies. Dont worry, theres no tricky part here, just jumping and pulling. But, make sure you dont fall of. Because if you do then you have start over from the beginning I mean from the platform where your buddies are standing. Once you have pulled all the levers, make your way back to the center platform and follow the team to the center platform and watch the cut scene. When its over, you need to continually tap the opposite direction of the way Desmond is going in your LS to stop from him moving. If you dont mash the direction buttons then he will not move an inch, so keep mashing the LS until the final cut scene plays out to complete the game. One more thing, dont skip the credits, theres a small conversation in it.

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Once the credits are over, youll once again regain control of Ezio. You cannot exit the Animus anymore since the story mode is completed. But, you can finish off the remaining side quests such as the lairs of Romulus, Leonardos war machines and etc or you can replay any memories from DNA section and try to get full synchronization with them if you failed to do so in the first try. But, you cant return to the real world like before. So, if you have failed to collect the hidden artifacts or missed the two achievements then they are gone for good. You have to start over from the beginning to get the achievements. Happy gaming everyone! Bye.

RESTORED SEQUENCE: DA VINCI DISAPPEARANCE [DLC]


A ROLL OF THE DICE FULL SYNCHRONIZATION: DO NOT DROP BELOW 4 HEALTH SQUARES. ROME

Before we start the Sequence, I would like to clear one thing. This DLC takes place between Sequence 08 and Sequence 09 and after the Colossuem event in Desmonds time. So, it is required that you have completed the storyline in order to activate the DLC. Once you have completed all the DNA Sequences and re-enter the Animus, a conversation between two men takes place and the restored sequence will appear on your map after it.

After talking to Leo in his workshop, you will be tasked with finding his assistant. Enter the guild and talk to Salai to trigger a scene. When it ends, you will get attacked by some new dudes, stick with kill streak and counter and kill them off. Remember, you cant lose more than four health squares, so keep both your eyes on incoming attacks. Once they are dead, meet Salai at the meeting spot and he'll offer to show a safe road back to the workshop, follow him up close and kill whoever tries to attack him. The memory will end when you reach the workshop with Salai. THE ONE WHO GOT AWAY FULL SYNCHRONIZATION: DO NOT KILL ANYONE. FERRARA

After the cut scene, take a leap of faith into the haystack below and run up the wall to grab onto the window's ledge, slide to the beam and use the wooden platform to reach the alcove on the wall. Use the swing to reach the beams and jump from one to another until you reach the haystack, wait for the guards to move away and run up the opposite wall and jump to the top platform. Jump the swing here to reach the next one and enter the left room, jump over the gaps and use the beams and swing to reach the other side, where you will get a cut scene.

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Once it's over, use the swing to reach left platform and run along the beam to enter the next room, swing down to the ground and run up the left wall to grab onto a ledge, jump backwards to the wooden platform and then to the top floor. Move over to the edge of the beam and jump to the opposite wall to grab onto its ledges and silently drop down to the ground. Run up the wall with the scaffolds and jump to the beam, jump across the gaps and reach the top floor. Run to the end and use the beams to your right to reach other side of the floor. Run to the edge and jump to the beam, jump to the next one and then to the ledges on the wall. Slide a bit to the other side and jump to the opposite ledge, slide to the other side of the guard post and jump to the wooden railings outside. Stick to the garden rooftops to safely pass the guards and reach the door to trigger a cut scene. When it ends, you need to escape the building within 3:00 minutes. Run outside and up the stairs, jump to the wooden beams in the courtyard and use them to reach the opposite side. Enter the room and exit it through the other way. Use the chandelier in the center to jump over the gap and you will reach a hallway, enter the left room and exit through the other side to reach the outside.

Run up the wooden paneling near the wall to grab onto its ledge and jump to the beam, run to the end and jump to the ledges on the wall, slide to the balcony and use the rope to reach the next one. Jump to the beams and swing to the ledges, slide to the large balcony and run up the wall to climb up the top. Run to the edge and perform a leap of faith off the beam to safely escape the building with the painting. The memory will end as soon as you hit the hay. MEMENTO MORI FULL SYNCHRONIZATION: DO NOT USE THE ROOFTOPS DURING THE TAIL. ROME

The biggest disappointing mission in the series. You know why? Because we cant use the rooftops. Thats right folks, you need to complete this long tedious memory with your feet stuck in the ground. When you hit the memory starter, you will see Patrizio [PETRUCIO] talking about selling his love gift to the cult. Follow them from afar and mind your actions while doing so. This is a long tailing mission and the target will stop and look around in each and every corner, which pissed me off the rooftop. If you are having a whole lot of trouble keeping up with them silently then I suggest hiring a group of courtesans to cover up your actions.

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They also pass through a lot of guard posts but worry not, the side alleys are designed just for you to tail them without using the rooftops. Each time they pass a guard post, run around the building and take the side alleys to get back on their tail. The tail will end when you reach the building, where the Apple was hidden in Sequence 08. Once the cut scene is over, you need to chase after the courier and kill him. Cover up the distance and hit the assassination button when in range to strike him down or just stand where you are and call down your buddies to complete the job. Either way, exit the Vaticano district after the deed and hit the waypoint at the bridge to complete the memory. BON VOYAGE FULL SYNCHRONIZATION: DO NOT BE DETECTED BY THE ROBED DISCIPLES. ROME

After talking to the woman at the house, you need to find the merchant who bought the paintings. Make your way to the docks and when you reach the area, you will find out its none other than Duccio from Assassins Creed II. The conversation will obviously go wrong and you will be left to fist fight some fat asses along with him, get rid of his buddies first and beat him up. When you deplete certain amount of his health, he will run away and regroup with another group of his bodyguards, chase after him and beat him up again and the same process will repeat several times.

But once you have done enough damage to screw his face forever, he will tell you that he has already sold two of the paintings and the last one is at his boat. Head back to the docks and you will see several robed disciples patrolling on Duccios boat, hang onto the edge of the boat and call in your buddies. Dont use arrow storm as it will only kill the targets within your line of sight. Instead, signal your Recruits to stealth kill them and they will clear the boat for you. Once everyones dead, climb aboard and get the painting to complete the memory. LAST MINUTE INVITE ROME FULL SYNCHRONIZATION: DO NOT LET GUARDS DISCOVER ANY DEAD BODIES INSIDE THE RESTRICTED AREA. After meeting Claudia, meet the courtesans at the bridge and they will show you where the invitation is kept. Get on the rooftop and get a dual air assassination on the guards protecting the chests, then loot the chest to trigger a cut scene. When it ends, you need to chase after the courier, who has the invitation and tackle him down before he reaches the Castello. The city guards and the disciples will try to stop you, but ignore them and concentrate on covering up the distance. When you are in range, lock onto him and hit B to perform a diving tackle and collect the invitation. If any of the guards are still chasing after, get rid of them to move onto next memory.

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THE EZIO AUDITORE AFFAIR FULL SYNCHRONIZATION: DO NOT USE ANY TYPE OF RANGED WEAPONRY.

ROME

Meet the girls at the bridge and they will help you get inside the exhibition. The guards inside will remain neutral as long as you dont start any trouble. Move towards the restricted section and find the painting with your eagle. Create a distraction by throwing some coins at the ground and use the crowd to get near the painting and mark it. A cut scene plays out after you mark the first painting, wind around the building and you will find the door to the upper level. Use the cardinals at the entrance to pass the guards and climb down stairs. Theres a guard right near the door to the next room, kill him and scale the wall to reach the top. Kill the brute near the door and take out the other two guards at the stairs when they are not looking at each other to avoid getting dysynchronized.

Once the areas clear, head to the hall at the top floor and enter the library. Kill the patrolling guard beneath the stairs and mark the second painting. Once both the paintings are marked, you need to escape or exit the Castello. Scale the bookcases and kill the gunman near the window. Hang onto the outer side of the window and climb up to the top just like you did in Sequence 08. Once you have reached the top, jump off to a haystack below or use your parachute to safely escape the building. Exit the district and the memory will end. DECODING DA VINCI ROME FULL SYNCHRONIZATION: DISCOVER THE LOCATION OF THE CATACOMBS IN UNDER 5 MINUTES. You need to complete this memory i.e. the puzzle within 5 minutes. The first half of the puzzle is to find several invisible markings on the paintings you have retrieved using eagle vision. Examine each painting and scan them with your eagle vision to find the markings. There will be 2-3 markings on each painting, make sure you search everywhere and activate them.

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Once you have located them, Ezio will draw the markings on paper and you need to arrange them to form a map. The piece with N [SHOWING DIRECTION] goes to the top left slot of the puzzle, arrange the other pieces to match the pattern on the first one and finish off the outer part of the map. Then, place the inner pieces according to the outer ones and complete the puzzle. The final outcome should look like the picture shown above. THE TEMPLE OF PYTHAGORAS FULL SYNCHRONIZATION: DO NOT LOSE ANY HEALTH SQUARES. ROME

Follow down the path with some simple platforming and perform a leap of faith to the water when you reach the end. Enter the cave or the opening on the rock and you will see the cult doing some work on Leo. Climb the steps and jump to the ledge on the collapsed wall and climb up to the top. Run up the wall to grab onto a ledge and jump to the opposite one, climb up to the top and jump to the pole. Swing to the platform and then jump to the opposite wall, slide right and side jump to the rock. Jump to the next rock and then to the one in the left, climb up to the top and watch the cut scene. When it ends, you need to kill a handful of disciples without taking damage, get rid of them and finally, kill the leader to free Leo.

Lead Leo to the bottom of the cave without any running and jumping and you will arrive in one of the three rooms, where you need to do a lot of monkey business. Pull the lever at the center and a platform will come down, climb on top of it and jump to the collapsed pillar. Climb up and jump to the pole, swing to the next platform and jump over the gaps to reach the second lever. Jump to the broken pillar to your right and then to the large one in the center, climb up to the top and jump backwards to reach the opposite platform. Jump to the ledges on the wall and do a side jump to the rock platform, jump to the pillar and then to the rock to your left. Jump to the pillar and use it to reach the platform with the third lever, pull it and regroup with Leo. Take Leo down the cave and you will reach the second room, run up the northern wall and jump to the pole, jump over the gaps and reach a large human face plate on the wall, jump to it to lower it. Do a side jump to the beam and then jump to the ledge, jump to the right wall and slide left until you see another craved plate on the wall, jump to it to make the fan turn. Slide to the column and jump to the next one, jump to the pot and get a swing to the other side. Repeat the same for the second pot and you will land on a beam, jump over the gaps and reach the ledge on the wall, climb up a bit and jump to the plate to fully activate the mechanism and to open the door to the next room. Safely climb down to the ground and proceed to the next area.

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In the next room, climb onto the collapsed structure to your left and jump to the pillar, jump over the gaps and pull the lever. Jump to the beams to your right and use them to reach the column in the center, slide right and jump to the opposite one. Jump to the beam and use them to jump over the gaps, jump to the column and then to the next one. Jump to the stone platform near the wall and pull the lever at the top. Jump to the beams and use them to jump over the gaps and reach the third lever. Jump to the beams in front of you and then to the columns, climb up to the top and jump to the square column to grab onto its ledge, slide around and jump to the next one. Jump to the platform and use the columns to reach the final lever. Once done, safely climb down to the ground using the beams and pillars and regroup with Leo to complete the DLC.

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ADDITIONAL MEMORIES BORGIA FLAGS


There are total of 101 flags in Rome, some are hidden inside secret place while the others are on plain sight. You can purchase flag maps of each districts from art merchants around the city to unlock their location on the map but they are super expensive and the map to the Vaticano district is only available for the shop quest. But, I know collecting so much of money and completing annoying shop quests are complete pain. So, Ive have made a map just for guys. Enjoy! ROME ANTICO DISTRICT CAMPAGNA DISTRICT CENTRO DISTRICT VATICANO DISTRICT SECRET LOCATIONS TERME DI TRAIANO [THE HALLS OF NERO] CATACOMBE DO ROMA [WOLVES AMONG THE DEAD] IL COLOSSEO [THROWN TO THE WOLVES] CLOACA MAXIMA [LEADER OF THE PACK] PALAZZO LATERANO [THE SIXTH DAY] BASILICA DI SAN PIETRO [A WOLF IN SHEEPS CLOTHING] 3 3 3 3 3 3 26 26 26 5

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BORGIA FLAGS

FLAG NO.84

THE HALLS OF NERO

After you reveal the true passage to the lair and dive into the water, enter the next room and take left at the fork to find the flag on top of a short column at the end. FLAG NO.85 THE HALLS OF NERO

After you pass the fire pit area, you will arrive in a room with a large pillar in the center. Scale the eastern wall and get on top of the white stone platform. From here, scale the western wall and slide to the flag.

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FLAG NO.86

THE HALLS OF NERO

The flag is located on top of a column in the final room of the lair. Follow the platforming normally until you reach the balcony, from where you need to jump down to the pillar but instead of making your way to the top of the room, head towards the north-eastern part of the room to find the flag. FLAG NO.87 WOLVES AMONG THE DEAD

At the beginning of the memory, before climbing down the well, youll find a lift that leads to the upper level of the lair. Follow down the tunnels to the end and you will arrive in a new area holding the flag. FLAG NO.88 WOLVES AMONG THE DEAD

After climbing down the tall well and passing several forks, you will arrive in a large room, from where you need to make your way to another tunnel. Enter the tunnel and take right at the first fork to find the flag at the end. FLAG NO.89 WOLVES AMONG THE DEAD

Near the end of the memory, you will reach a large from where you need to make your way to the next area through some pole swinging. Before you go for the poles, run up the eastern wall and use the pole to get a swing to the platform with the flag. FLAG NO.90 THROWN TO THE WOLVES

When you first arrive in the lair, scale the eastern wall and get on the beam above, jump to the western room and grab the flag inside. FLAG NO.91 THROWN TO THE WOLVES

When you first arrive in the party area, go upstairs and drop down to the ground normally but instead of going after the target, look for a curtained wall and walk through it to find the flag. FLAG NO.92 THROWN TO THE WOLVES

When you first hop onto the horse to chase after the target, look for a raised platform and jump to it from your horse to grab the flag. FLAG NO.93 LEADER OF THE PACK

During the first chase, youll stop to fight a group of wolf men. Once they are dead, scale the southern wall and get on top of the beam to grab the flag. FLAG NO.94 LEADER OF THE PACK

At the end of the second chase, where you will be interrupted to fight another group of followers. Climb onto top to western platform, where more followers are standing throwing knives at you and turn left to find the flag near the wall. FLAG NO.95 LEADER OF THE PACK

The flag is in the last room, where you will stop to fight the leader and his goons. Kill off the followers and when everyones dead, dive into the water and swim under the metal gate to find the flag.

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FLAG NO.96

THE SIXTH DAY

In the first room before you jump across the beams and window to reach the next area, go through the opened doors or go through the window and head left to find the flag near a fire place. FLAG NO.97 THE SIXTH DAY

After you find out that the door to the shrine is blocked, you will see a woman statue in the right wall, climb onto top of the statue and use the poles at the top to reach the flag. FLAG NO.98 THE SIXTH DAY

In the next area, where we jump across several beams and ledges. Make your way towards the northern wall and take right instead of left to find the flag. FLAG NO.99 A WOLF IN SHEEPS CLOTHING

When you first start chasing after the cardinal, go through the eastern window and you will find the flag on top of a spire. Run up the wall and jump right to grab onto the spire, now climb up and collect the flag. FLAG NO.100 A WOLF IN SHEEPS CLOTHING

Near the end of the chase, you will swing on a series of lantern three times. When you land after swinging from the third lantern, turn left and you will find the flag. FLAG NO.101 A WOLF IN SHEEPS CLOTHING

After you kill the cardinal, go through the window and sit on the ledge from where you need to take a leap of faith. But before jumping, hang onto the tip of the ledge and drop down to the beam below to grab the last flag.

ADDITIONAL MEMORIES FEATHERS


The feathers are back and thank god, in small numbers. This time, there are only 10 of them and you can unlock them on your map by purchasing a feather map from the art merchants. And as usual, I have marked all their location on the map below to make it easier at your side. Enjoy! And one more thing, make sure you deposit them to the feather chest in the hideout; they wont appear in the completion status until you deposit them. ROME ANTICO DISTRICT CAMPAGNA DISTRICT CENTRO DISTRICT 3 3 4

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FEATHERS

ADDITIONAL MEMORIES HIDDEN ARTIFACTS


Hidden artifacts are located inside Monteriggioni in 2012 [YES, THAT MEANS THEY ARE IN DESMONDS TIME AND NOT IN EZIOS]. In order to find them, you need to exit the Animus and leave the Sanctuary, you will get a 10:00 minutes timer when you exit the building but you can enter and exit it as many times as want, so dont worry if you fail to find all of them at once. You will also get Dust to Dust achievement when you find your first artifact. CLAUDIAS RECORD BOOK After exiting the Sanctuary, slowly enter Marios study, the same room that leads to the Sanctuary, and make sure you dont walk into the middle of the room because it will teleport you back to the Sanctuary.

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Stand at the entrance and turn right to find the book at the corner, use eagle vision if you are having trouble spotting it.

MARIAS FEATHER CHEST Climb on top of Villas rooftop and take the lift to the top level, use your eagle vision to look around the area and you will find the feather chest stuck between the broken roof tiles.

MARIOS SWORD Climb down the stairs at the Villa entrance and take right at the first turn, move towards the large tree near the white car and you will find the sword beneath the tree. You can easily it from the rooftop if you use eagle vision, it will be in standing position and glowing.

MEDICI CAPE The cape is inside the towns church, if you have played AC II and know the location then make your way towards it and pick it up. If not, then descend the entrance stairs and keep moving straight until you pass the first row of stores. Now, turn left twice and you will find the church, its the only opened building in the town and it will have a fountain in front of it, enter it and you will find the cape on the table.

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EZIOS BELT The last item is Ezios belt, which he was wearing during the Villa attack. For this, keep moving straight from the Villa and you will eventually reach the main gates. Now, turn right and climb onto the brothels balcony, its the only building that has a balcony, and you will find it near the wall.

ADDITIONAL MEMORIES TREASURES


Treasures are same as it was before; they give random amount of money and trade items when you open them. As usual, you can unlock their locations by purchasing maps, they are very cheap. Plus, I have made the map for treasures this time. In AC II, treasures didnt play much of a role but here, they hold the trade items which are essential to complete shop quests. So, I have marked the location of all the treasure chests. ROME ANTICO DISTRICT CAMPAGNA DISTRICT CENTRO DISTRICT VATICANO DISTRICT 48 40 47 9

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TREASURES

ADDITIONAL MEMORIES VIEWPOINTS


Viewpoints have continued to provide the sweet overlook of the city when scanned from the vantage points. There are total of 24 viewpoints in the game [YEAH, THEY ARE IN VERY LITTLE NUMBERS COMPARED TO THE LAST TWO GAMES] and some are the Borgia towers, which you need to burn down. You can access these viewpoints before setting fire to the towers or after it. Either way, you need to access all the viewpoints in order to fully reveal the city on your map. ROME ANTICO DISTRICT CAMPAGNA DISTRICT CENTRO DISTRICT 8 6 10

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ASSASSINATION CONTRACTS
Assassination contracts are as same as they were in AC II and they will be unlocked after completing Between a rock and a hard place memory in DNA sequence 03. You first need to find a marked pigeon coup to access this and sometimes, you need to visit Panteseali to unlock new ones. During these missions, you of course, kill the targets mentioned in the description. Full synchronization system will be active to make matters worse but youll get paid for all your effort at the end of each mission. TWOS COMPANY FULL SYNCHRONIZATION: KILL BOTH THE TARGETS WITH YOUR HIDDEN BLADE. You need to kill two targets with your hidden blade. The nearest one is inside a restricted area, climb onto the rooftop and drop down on him to ice him with an air assassination. As for the next one, you can take him out however you want, hell be patrolling near a building, so both air assassination and ledge assassination will be possible or you can just run up to him and stick your blade to his tummy. TACTICAL CORRECTION FULL SYNCHRONIZATION: FINISH THE MEMORY WITHIN 2 MINUTES. You need to kill five targets within 2:00 minutes, all of them are patrolling nearby and one is mounted on a horseback. The best and simplest strategy is to approach them and call for arrow storm, wont take more than 2 seconds if you use this. But, if you dont have six Assassins then call in a group or two and have them take out the other guards while you ice two or three guards at a time with your hidden blade or throw in some smoke bombs to immobilize them and kill them. AND THREES A CROWD FULL SYNCHRONIZATION: KILL THE 3 TARGETS WITHIN 2 MINUTES. You need to kill three guards within 2:00 minutes, all of them are located close to one another and they are just few blocks away from you. Climb onto the rooftop and locate your closest target on the map, all three are patrolling on rooftops; you can either take them out with your hidden blade or with your range weapon. But just make sure you dont attract any attention, theres no restriction like you have to be discreet but they will ruin your plan for full synchronization.

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SERFS TURF FULL SYNCHRONIZATION: ASSASSINATE 3 GUARDS WITH THE HIDDEN BLADE. After accepting the mission, head to the nearby village and locate the targets, three will be patrolling in the field while the other three are on the road. Climb onto the rooftop and wait for a horseman to stroll by, hit the assassination button when he gets near to jump to his horse and kill him. Then, ride to the other horsemen and repeat the same to kill them. If they knock you off your horse, then use your range weapon to kill them instead of trying to knock them off with your sword THE THREE AMICI FULL SYNCHRONIZATION: KILL THE TARGETS WITH THE HIDDEN BLADE. You need to kill three targets and all three with the hidden blade for full synchronization. Start off by visiting the nearby village where two of them are located, the one patrolling inside the village can be taken out with a simple air assassination from the rooftop. But the other one has some support, try to get inside the haystack near him and pull out a hidden spot assassination. If that doesnt work then you need to kill him in an open fight, try to get a kill streak with your hidden blade using the other guards and take him out or counter his attacks with your hidden blade and kill him. Either way, make sure you kill him with your hidden blade. The third one is also guarded and to make matter worse, hes a brute. Try sticking your blade from behind or throw in some smoke bombs and kill him when hes immobilized. RED LETTER DAY FULL SYNCHRONIZATION: KILL BOTH TARGETS IN UNDER 60 SECONDS. You either need a range weapon or six Recruits to complete this mission with full synchronization. You need to kill two targets within one minute, run as quickly as possible and locate the targets. The patrolling guard will run away as soon as he sees trouble while the other guy has enough support to rip you into pieces. Kill the patrolling courier first and then call for arrow storm on the second target to take out the entire group at a time. If you dont have six Recruits then kill the patrolling guard with your hidden blade before he notices you and then kill the other one with your range weapon to get rid of him without bothering about the other guys.

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THE MERCHANT OF ROME FULL SYNCHRONIZATION: USE YOUR ASSASSIN RECRUITS TO ASSIST IN A DIVERSION. Youll need a group of Assassins to satisfy the full synchronization requirement and to complete the mission. The target is inside a passage with guards patrolling at both the sides. Approach the guards at one side and signal your Recruits to take them out. Your Recruits will often throw in some smoke bombs before killing them, which will immobilize the target from running. With or without smoke bomb, chase after the target as soon as the path is clear and assassinate him before he escapes. BEARERS OF BAD NEWS FULL SYNCHRONIZATION: DO NOT LET YOUR TARGETS CALL FOR REINFORCEMENTS. You need to kill six brutes before they call for reinforcement. We can use the same strategy we used in Tactical Correction mission to get rid of them fast but youll need six Assassin Recruits. Climb onto the rooftop and wait for the brutes to come close to one another, signal your Recruits for arrow storm and they will take out five of them while drop down on the last one with your hidden blade. If you dont have six Assassins then please, make sure that you have at least two Assassin Recruits to aid you. Take out one or two brutes with your hidden blade and call in your buddies; they will take out two brutes as soon as they arrive in the area. Throw in smoke bombs to immobilize the other two and kill them to complete the mission. CARDINAL SIN FULL SYNCHRONIZATION: KILL ONLY THE CARDINAL. You need to kill a cardinal without being detected to complete the mission and only the cardinal to satisfy the full synchronization requirement. Get on the rooftop and locate the target within the crowd, he will start walking after being detected by you or as soon as you locate him. Look around the area and you will find a rope over the leaves stuck, get on it. Wait for him to come near and drop down on him with your hidden blade to complete the mission with full synchronization.

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TURNING THE TABLES FULL SYNCHRONIZATION: KILL AT LEAST 1 BRUTE, 1 SEEKER AND 1 PAPAL GUARD WITH HIS OWN WEAPON. You need to kill a pair of seekers, brutes and Papal guards. The first pair youll encounter are the seekers then the brutes and finally, the Papal guards. Since, you need to disarm and kill one of each pair with their own weapon; you need to get of the other one to avoid them from interfering. Then stand guard with your bare fists and counter their attacks to disarm their weapon. Once you have their weapon, press and hold the attack button to perform the special attack and kill them. GRADUATION FULL SYNCHRONIZATION: DO NOT LOSE ANY HEALTH SQUARES. The targets you need to kill are inside the training ground in the Castello, which is a complete pain to get to. Since, we need to complete this mission without losing any health; I suggest you avoid taking the bridge. Dive into the water and swim to a safe place, scale the Castello walls and get inside the training ground. Once you are in range, highlight each pair separately and call in all your Recruits, they will swipe the floor while you sit back and enjoy the show from above. BRUTES AND BRUTALITY FULL SYNCHRONIZATION: KILL ALL THE TARGETS IN UNDER 15 SECONDS. Remember that mission in ACII, where we need to kill ten brutes in 1:00 minute? Well, its back and its back even harder. This time, we need to kill eight brutes within 15 seconds. Luckily, the timer starts after you make your first move by killing your first target. So, the trick is to take out as many as possible before the timer starts. Highlight each group of brutes and call in all your Recruits, they will throw in some smoke bombs for the effect when they arrive and take out six brutes while you sneak inside the smoke and kill the other two, who are just waiting for you to come and kill them. Another way is to get a kill streak and chop them to pieces. If you are thinking Im mad then no, the second method works perfectly if you manage to get a kill streak within the time limit and manage to continue it without getting hit.

BORGIA TOWERS
The Borgia has taken several vantage points in the city and they are bad for business. So, we need to kick them out of the area. There are total of 12 Borgia towers and each time you destroy one, a new empty slot will be unlocked in your Guild and the area will be available for upgrades and renovations. But the problem is, the captains in charge of the area wont let you just come in and destroy their towers. So, you need to kill them first and then burn their towers to the ground.

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PIETRO DA SIENA

CENTRO DISTRICT

The captain is inside a guard post with guards protecting all the sides. You either need to kill the guards at one side or scale the walls and drop inside without alarming the guards. Once inside, you will see that the captain is standing behind a group of soldiers, take cover behind a pillar and wait for him to turn his back on you, run to him with your hidden blade and kill him before he gets a chance to run away. Another way to do this is by luring him out of his hiding spot. In order to do it, scale the wall in front of any one of entrance and kill a guard or two with your range weapons. This will lure the captain outside to inspect the body, equip your crossbow or pistol or use arrow storm and kill him before he retreats. DOMENICO DA PADOVA Another scary cat, so be prepared to chase after his ass if he manages to miss your blade. As for the stealth part, scale the building behind him and do some cleaning work. Remember that he will run away if he sees any trouble and try to stay as stealthy as possible. Once the archers and guards are out, move over to the edge and drop down on him with his death to finish him off. If he misses your attempt to stealth kill him then hit the arrow storm button before he flees the area. BELARDINO DA VERONA CENTRO DISTRICT Climb onto a rooftop which is opposite to either one of the guard posts protecting him and kill a guard using your range weapon to create a commotion. Wait for him to stop by the area to inspect the dead body and kill him with your hidden blade or range weapon. One more thing, hes very well armored to die by your range weapon, so its best if you call in for arrow storm or throw a heavy weapon at him from the rooftop. I tried killing him with my pistol but he didnt die, so dont use it. VALENTINO DA SIENA This ones in the same docks you go to rescue the courtesan, hell be patrolling near the boats and will run away if he spots you. So, you need to clear the area a bit to avoid the guards from raising the alarm. Use your Recruits instead of you getting into fight to avoid any chance of alerting him. Once everyones cleared, climb on top of the building near the docks and wait for him to stroll by, drop down on him with your hidden blade and kill him before he thinks of escaping. CENTRO DISTRICT CENTRO DISTRICT

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PROSPERO DA SIENA

ANTICO DISTRICT This is the same tower that was shown in the trailer introducing the Borgia towers. The captain is near the Romulus shrine and the area is pretty well guarded, feel free to kill some guards to free the area. Descend stairs and keep going straight, take left at the first turn and you will find a ladder, kill the guard next to it and climb down. Kill the guards without alerting the captain and take cover behind the wall, run to him before he notices you and stick your blade into his tummy to ice him.

TOMMASO DI VITERBO This guy is the toughest one to kill as he will be on a horseback and yes, uses it to escape faster than the other captains. Make your way into the village with some killing and locate the captain, therell be some guards around him and hell be patrolling near a broken wall on a horseback. Call your horse and hop onto it, take cover near the broken wall and wait for him to turn his back on you, gallop towards him and hit the assassination button when you are in range to perform a leap assassination. IPPOLITO DI FOLIGNO

ANTICO DISTRICT

ANTICO DISTRICT You need to scale the tower to get to this one, so do some killing before getting started and dont worry about the captain, the fight below will not alert him. Once the archers and gunmen are dead, scale the tower to the top and you will see the captain patrolling inside, give a nice stab in the back and finish the job [TOO BAD WE CANT BURN THE TOWER ALONG WITH HIM. I REALLY WANTED TO BURN HIM ALIVE ALONG WITH THE TOWER].

FRANCESCO DA VELLETRI This ones the easiest of all the captains to kill because you can kill without having Ezio to move an inch. First, get inside the village hes located in and hide inside the haystack placed on his patrol path. Wait for him to stroll by, begging for an assassination and stick your blade to his tummy or call in for arrow storm to take out the entire troop while you relax inside the nicely made haystack.

CAMPAGNA DISTRICT

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ANTONIO DA FIORENTINO

CAMPAGNA DISTRICT The guy is really easy to get. Do some killing to avoid the guards from throwing those nasty stones at you while climbing and clear the area. Then, scale the tower until you reach a wooden platform and pull the guy down with a ledge assassination. One more thing, if you fail to kill him with your first attempt then dont worry, he wont run away. Hes a shooter, so hell try to kill you with his brand new pistol, show him that you have a pistol your of your own and send him to the other world.

FERDINANDO DI NAPOLI Another horse riding dude but unlike the other one, he wont run away [WHICH SAVES US FROM A WHOLE LOT OF TROUBLE OF CHASING AFTER HIM IF HE ESCAPES. I REALLY HATE CHASING AROUND THEM EVERY TIME THEY ESCAPE]. So, you can either make him a victim to your sword or a nice big dessert for your Recruits. Just make sure you protect your buddies if you call them in, there are a lot of Borgia guards in the area, who will be inching to jump into a fight.

CAMPAGNA DISTRICT

COURTESAN ASSIGNMENTS
Ever wondered why theres so little number of assassination contracts in this game? Well, its because Ubisoft has discovered two more names to cover up their never ending killing missions number and they are courtesan and thief assignments. Yes, its same as the assassination contracts except for the fact that you talk to Maria and the citys courtesans they will be unlocked after completing High-stakes Negotiations in DNA Sequence 03. So, get to work and keep working until they are done. PROPERTY DISPUTE FULL SYNCHRONIZATION: STOP SANTINO BEFORE HE BEATS UP THE COURTESAN. You need to thrash a guy, who has been harassing the courtesans for the ownership of the guild, and throw in the dust bin before he kills the courtesan. The dude is located in the next street, approach him unarmed and hit the attack to perform a flashy move, where Ezio will knock him down in a single blow, pick up his unconscious body and throw it at the marker. Make sure keep an eye for the guards; they will attack you if they see you carrying him around the city.

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OLD HABITS DIE HARD FULL SYNCHRONIZATION: ASSASSINATE THE TARGET FROM A HIDING SPOT. After accepting the mission, go to the spot and locate the courtesan, she will be under the stone arch at the left side. Start tailing her and make sure she doesnt spot you when she stops to look around. After awhile, shell stop near the docks for awhile and then return to the main path, climb onto a rooftop or blend with the crowd to avoid being seen. Continue to follow her and she will lead you to the target, get inside the well behind the target and do a hidden spot assassination to get rid of him. THE MORNING AFTER FULL SYNCHRONIZATION: COMPLETE THE MISSION IN UNDER 400 SECONDS. The missions very simple, you need to follow the courtesan around the city and kill the targets. You need to be very quick while dealing with the men to cope up the time she wastes while walking because shes slower than tortoise. The first two suspects will be alone, just approach them with bare fists and hit the attack button to perform a killing blow. The last target will have two buddies with him, take them out in a fist fight and talk to the courtesan to complete the mission. RUNNING SCARED FULL SYNCHRONIZATION: KILL ONLY THE AMBASSADOR. First, we need to find Giuletta, who doesnt seem to know when to quit. Go to the marker and find her in the crowd using your eagle vision, chase after her and she will call the Borgia guards to protect her, ignore them and continue to chase after her. She will eventually lead you to the ambassador, kill the dude and talk to Giuletta to complete the mission. One more thing, you cant talk to her until you are anonymous, shake them off your back and then return to her.

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LIVE BAIT FULL SYNCHRONIZATION: KILL A TARGET USING THE LEDGE GRAB. You need to follow this courtesan around the city and kill some targets undetected. Start off by following the courtesan to the first target and make sure you dont bump into any guards. Wait for her to signal and scale the wall from the side to avoid being detected, slide to the target while grabbing on the edge and kill him with a ledge assassination. For the second target, blend with the nearby crowd and wait for her to lure him inside the building. Wind around the building to avoid being detected and scale the wall, equip your blade and drop down on him to ice him forever. Final one is also as same the second one, blend with the crowd and wait for her to lure him to the river side, ice him from behind and talk to the courtesan to complete the mission. MALPRACTICE FULL SYNCHRONIZATION: DO NOT KILL THE DOCTOR. You will get 2:30 minutes, you need to steal the antidote from the doctor and bring it back before it runs out to complete the mission. Plan your route to avoid going in miss direction and call your horse to quickly get there. Once you have reached the spot, get behind the doctor using the rooftop and pickpocket him to steal the medicine. If he notices you then throw in a smoke bomb to immobilize him and steal the antidote. Rush back to the courtesan and deliver the medicine to complete the mission. CLOSING IN FULL SYNCHRONIZATION: KILL THE TARGET USING THE HIDDEN BLADE. This is a very easy mission, just three steps: locate, follow and kill. After accepting the mission, go to the spot and locate the target, tail him without raising his awareness and he will lead you to the meeting spot. Wait for the courtesan to scream for help and scale the wall, drop inside the building and kill the guy from behind to complete the mission. One more thing, you will get detected and desynchronized if you just run inside the building from the front side, so dont do it.

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BAD POLITICS FULL SYNCHRONIZATION: KILL ALL TARGETS IN UNDER 60 SECONDS. After talking to the courtesan, hop onto your horse and follow her to the spot. She will lead you to a field filled with thugs or slave traders, wait for all of them to gather in a place and call in for arrow storm to kill all of them at a time. If you dont have six Recruits, then throw in some smoke bombs and ice the targets with your Assassin buddies before the timer runs out. Once everyones dead and gone, talk to the courtesan to complete the mission with full synchronization. TROUBLEMAKERS FULL SYNCHRONIZATION: FINISH THE MISSION WITH BOTH MERCENARIES ABOVE HALF HEALTH. This mission could get a bit rough. Start by walking towards the targets and kill the soldiers protecting them. Once the guards are dead, you need to protect the mercenaries for 1:30 minutes. Call down all your Recruits to aid you and kill the guards attacking the mercenaries, ignore the other guards for your Recruits and stick with the mercenaries to prevent the guards from attacking them. Keep up the killing until the timer runs out and talk to the mercenaries to complete the mission. GHOSTWRITING FULL SYNCHRONIZATION: COMPLETE THE MISSION IN UNDER 2 MINUTES 20 SECONDS. You will get 3:20 minutes to complete the mission but you need to complete while theres still 1:00 minute remaining in the counter for full synchronization. The target is located at the bottom of the hill. So I dont suggest using horses, just run to the edge and jump off. Dont worry about the damage, nothing serious will happen. Look around the place for the target and walk into him holding A to pickpocket him. Return to the courtesan and she will give you the duplicate version of the letter and tells you to plant it inside the same targets pocket. The target is now located in the village uphill, which is impossible to reach on foot, call down your horse and gallop to the spot, look for the target and walk into him holding A to plant the letter just like you stole it from him to complete the mission.

CRISTINA MISSIONS
Remember Ezios girlfriend from AC II? Well, shes back sort of. There are total of 5 Cristina missions and all of them require a certain percentage of game completion to trigger. Once you have met the requirement, they will appear on your map. Go to the spot and interact with Cristina or a woman who looks like her to initiate the memory. One more thing, each time you activate a Cristina mission, you need to chase after

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and catch her inside the loading screen to start the mission. The mission will never start if you think its just loading screen, you have to chase after and catch her to initiate them. A SECOND CHANCE REQUIREMENT: 15% TOTAL SYNCHRONIZATION. The mission starts when Ezio first meets Cristina in Firenze. Wait for the cut scene to complete and tail her to her place, shes a very suspicious character for a pretty young girl, so mind your actions while following and blend with the crowd to avoid being detected. Keep following her and you will eventually reach the destination and get a cut scene, where Ezio sees his best buddy harassing his new girlfriend. After the cut scene, you need to beat up Veiri in a fist fight; you will not have any weapons or skills. Stick with the normal fist fighting, which is locking onto the target and mashing the attack button until he goes down, and you will eventually win. If this doesnt work then grab him or throw him into a corner to make him immobilize and then beat him up. LAST RITES REQUIREMENT: 30% TOTAL SYNCHRONIZATION. In the last mission, we tailed her home. In this mission, we have to escort her to the execution plaza. Theres a group of thugs to the right, who will definitely attack you if you approach them. So, take the left path and lead Cristina to the gallows, watch the cut scene and beat up the guard to extract the information from him. Then, lead Cristina to the river and you will get another cut scene. Once its over, climb onto the rooftop before the guards notice you and wait for them to leave the place. Then, carry the bodies one by one to the boat without alerting the guards and leave them at the marker. Be careful while carrying the bodies and putting them down on the boat, you will be desynchronized if you drop them down into the water, which is quiet likely to happen all the time. The memory will end when you carry all three bodies safely to the boat. BEST MAN REQUIREMENT: 45% TOTAL SYNCHRONIZATION. During the cut scene, Ezio finds Cristinas been engaged and her good for nothing fiance is a gambler and is currently getting beaten up at the docks. You will get 1:00 minute to reach Manfredo and save him. Dont climb onto any buildings, the docks is just few blocks away from where you start so stick to the road and make sure you dont take any wrong path. When you reach the marker, kill the attackers with your hidden blade or sword and watch the cut scene to complete the memory. FIRENZE FIRENZE FIRENZE

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PERSONA NON GRATE REQUIREMENT: 60% TOTAL SYNCHRONIZATION. We are in Venice and its carnival time! Yuppie! After meeting Leonardo at the bridge, enter the party going on in the next street and use your eagle vision to find Cristina in the area, use the crowd to blend and approach her without raising her awareness and walk into her from behind holding A to plant the note in her pocket. Then, wait for at the marked alley and watch the cut scene, where Ezio will get a sweet slap at the face, to complete the memory. LOVES LABOURS LOST REQUIREMENT: 75% TOTAL SYNCHRONIZATION.

VENEZIA

FIRENZE

After the cut scene, you will get 15 seconds to get to Cristina, who is located very far from you, climb onto the rooftop and jump from one to another to cover the distance quickly. When you reach the spot, Cristina will start running away from the guards and you need to protect her and kill the goons before they kill her. Once everyones dead, a cut scene will play out and the memory will end after it.

GLYPHS AND THE TRUTH


Subject 16s favorite pass time has returned and they are more annoying than they were in the previous game. There are total of 10 glyphs with a long series of puzzles following behind them. The order of the puzzles will remain the same no matter in which order you find the glyphs. And one more thing, some glyphs are in huh kind of out of reach places like on top of the Colossuem wall. For glyphs like these, turn ON your eagle vision and drop down to them or jump towards them to activate the clusters. SPOILERS: After solving all the clusters, you will be left in a strange screen which is very similar to the Virtual Training screen. Keep following the objects that pop-up in front of you and you will see several floating objects at the end of the track. Every time you touch one of these, the course will reset but you need to keep on repeating the same step over and over again and collect all the floating objects to complete the puzzle.

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GLYPHS

CLUSTER 1 1. As you can see, there are 10 pictures belonging to different categories. You need to pick 5 pictures out of them to solve the problem, pick the pictures in the following order: #1, #3, #4, #7 and #10. 2. A simple chess game. Move the white soldier in E2 to E4 i.e. two steps forward. 3. Theres a red dot in the top right corner, highlight it and active it to complete the cluster.

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CLUSTER 2 1. First, you will be put through three rounds of picture puzzles. The center piece of the picture will never move, so you need to arrange the other rings to match the center one. Some of the rings are connected to one and another, so if you move one then the other one will also move. Start from the inner circle and then move to the outer ones, refer to the following pictures to know the final output of the puzzles. 2. 3. In the chess game, move the white soldier in F2 to F4, right beside the first pawn. There are two dots this time, you need to find and active both of them before the beep resets.

CLUSTER 3 1. Cursor over the color picture in the right side and zoom in, highlight the flag on top of the building and select it to move onto the next puzzle. 2. The key in the top-left corner and the code wheel will let you figure out the password. Pick the characters as shown in the picture below to solve the problem: 2: A character looking like 4. 7: A zero kind of character with a strike going from down-left to top-right. 9: Another zero type of character with a reverse strike. 8: A character looking like a reversed 4. 3. Move the white soldier in F4 to E5, knocking out the black soldier.

4. Two dots, one in the bottom-left and the other one in the top-right corner. Refer to the picture below to find out their locations and active them before the red circle in the cursor fills up.

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CLUSTER 4 1. Pick the pictures in the following order to solve the problem: #2, #5, #7, #9 and #10.

2. Another picture puzzle and as usual, the rings are inter-linked. Start with the inner circles and then move onto the outer ones, arrange the connected ones at the end and complete the puzzle. 3. Move the white soldier in G2 to G3, just one step forward.

4. You need to arrange the curves over the blue curve using the left switches, hit the first curve and then second one to combine the two curves.

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CLUSTER 5 1. 2. 3. Move the queen in D1 to E2, in front of the king. Cursor over the top-left picture and zoom in, then highlight the top blue doom and select it. Pick the character as shown in the picture or as mentioned below to solve the problem: 7: A character looking like D. 3: Four strokes. 7: A box with a vertical line in middle. 9: A box with a diamond pattern inside. There are three dots this time, refer to the picture to find their locations.

4.

CLUSTER 6 1. Cursor over the black and white picture in the left and zoom in, highlight the white shirted guy in the center and select him. 2. Pick the characters as shown below to solve the problem: 5: 22 6: 27 1: 33 8: 13

3. Press the first two switches in the top row and first one in the second row to combine the curves to the blue curve. 4. 5. Move the knight in G1 to F3, next to the white soldier in G3. Once again theres three dots; refer to the picture to find them.

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CLUSTER 7 1. Pick the pictures in the following order: #2, #4, #7, #8 and #10.

2. Cursor over the top picture with a group of judges and zoom in, highlight the left hand of the chief judge in the center and select it. 3. Pick the character as shown in the picture below to solve the puzzle: 4: C 8: M 2: Z 1: K Move the knight in B1 to C3. Refer to the picture to find the location of the dots and activate them.

4. 5.

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CLUSTER 8 1. The hardest picture puzzle, you need to arrange the rings to match the pattern in the center ring. Start off with the inner ones and make work your way to the outer circles. Watch out for inter-linked rings, which will ruin the pattern, leave them for later and arrange them at the end. 2. Select the first curve in the top row, second one in the middle row and the second and third ones in the bottom row to combine the white line with the blue one. 3. Move the king in E1 to F2, on top of the white car picture.

4. Five dots, very tricky to hit within the time limit. Refer to the picture to find their locations and activate them.

CLUSTER 9 1. Pick the pictures in the following order: #2, #3, #7, #8 and #10.

2. Select the first and third curves in the first row, third one in the second row and again the third one in the last row to combine the two curves. 3. 4. Move the white bishop in F1 to G2, in between the king and the soldier. Five dots again, find and active them.

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CLUSTER 10 1. Final picture puzzle and its very easy compared to the other ones. Start from the outer rings and then move into the inner ones, arrange the connected ones at the end so that they wont ruin the picture. 2. Pick the pictures in the following order: #3, #4, #6, #8 and #10.

3. Cursor over the top picture with a building and zoom in, highlight the eagle in the top-left side of the sky and select it. 4. Enter the following password to solve the puzzle: 4: 89 0: 5 4: 334 8: 21

5. Select the first curve in the top row, second curve in the second row and the third ones in third, fourth, fifth and sixth rows to combine the two curves together. 6. Move the king out of the board.

7. This time, the quarantine zone is different. Instead of few dots, you will see a long string of dots on the screen, you need to highlight and select each one of them to remove them.

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GUILD CHALLENGES
Guild challenges are like achievements and trophies and very easy to gain. Each fraction including the Assassins Order provides you with a list of challenges, which you need to fulfill to earn some special goodies such as the Sword of Altair. Your progress will be calculated based on ranks and you will earn your rewards when you reach certain rank in each guild challenges. One more thing, these crests and weapons will be unlocked in your armory at the hideout and not in blacksmith shops. Yes, that means youll get them for free and you dont have to spend any extra cash to buy them like you used to do in Assassins Creed II. ASSASSINS GUILD ASSASSIN RECRUITS SIGNALED DURING A FIGHT. You need to summon your Recruits 25 times to aid you in OPEN FIGHTS. Please note that this challenge asks you to summon them in open fights and not for stealth kills. ARROW STORMS Youll need six Recruits to unlock arrow storm. Once you have them, you need to use arrow storm 15 times by highlighting a group of guards and holding LB. ASSASSIN RECRUITS SIGNALED TO KILL A TARGET. Just like the other two challenges, you need to summon your Recruits 20 times to stealth kill soldiers. ASSASSIN RECRUITS SIGNALED WITHIN A CORE MEMORY. You need to summon your Recruits 5 times while playing a core memory a.k.a main storyline. RECRUITS RAISED TO THE RANK OF ASSASSIN. You need to raise 5 of your Recruits to the rank of Assassin. 25

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MERCENARIES GUILD MERCENARY GROUPS SENT TO ATTACK GUARDS. You need to hire and send 10 groups of mercenaries to attack guards. SCAFFOLDS DESTROYED BY THROWN GUARDS. You need to grab and throw 5 guards into the scaffolds to destroy them. BRUTES KILLED. You need to kill 25 brutes. PAPAL GUARDS KILLED. Just like the previous challenge, you need to kill 25 Papal guards. GUARDS KILLED WHILE ON HORSEBACK. You need to kill 25 guards while riding a horse. GUARDS AIR ASSASSINATED WHILE ON HORSEBACK. You need to perform 10 air assassinations from horseback. DOUBLE ASSASSINATIONS. You need double or dual hidden blade to complete this challenge, look for Leonardos marker on the map and purchase it from him. Once you have the equipment, you need to perform 10 dual assassinations on guards. GUARDS DISARMED AND KILLED WITH THEIR WEAPONS. You need to disarm and kill 5 guards with their own weapons. Stand guard with bare hands and wait for them to attack, counter their attack to disarm their weapon and press and hold the attack button to perform the special attack and kill them. KILL 5 GUARDS WITHIN 10 SECONDS. You need to kill 5 guards within 10 seconds. You can either do it with a kill streak or throw in some smoke bombs and then kill them with your hidden blade while they are immobilized. STREAKS OF AT LEAST 5 KILLS. You need to get a kill streak of at least 5 kills 10 times. Use a sword instead of a small weapon or hidden blade and start the kill streak, quickly take out the surrounding guards before they attack you and be in look out for incoming attacks, the health indicator above the guards will flash before they attack, stand guard and counter their attack before they hit you and break the combo. COURTESANS GUILD COURTESANS GROUPS SENT TO DISTRACT GUARDS. You need to hire and send 10 courtesans groups to distract the enemy guards. ENEMIES EVADED USING THE CROWD AND OTHER HIDE SPOTS. You need to evade the guards 10 times using the crowd and hiding spots. Break the line of sight first and look around for a hiding spot or a group of crowd, enter blend with them and stay in that position until the guards lose sight you. One more thing, seekers can see you through your cover, equip your hidden blade and assassinate them to avoid them from alerting the guards again. ENEMIES STATIONED AT GUARD POSTS KILLED USING THE CROSSBOW WITHOUT BEING NOTICED. This one clearly states that you need kill the guards stationed at guard posts and not the patrolling ones. But first, you will need a crossbow, visit the blacksmith and purchase a crossbow. Then, look around from guard posts and kill the guards in it with your crossbow. HORSES BELONGING TO GUARDS COMMANDEERED WITHOUT KILLING THE RIDER. You need to capture 10 horses belonging to enemy guards without killing them. For this, you can either need to knock them down with your sword or hijack their horse and throw them down. DEAD BODIES HIDDEN IN WELLS OR HAYSTACKS. You need to hide 5 dead bodies inside hiding spots. Kill some guards and pick up their body, look for a well or a haystack and throw them into it. GUARDS POISONED. You need to have the poison blade or poison darts for this, meet Leonardo and purchase it from him. Once you have the equipment, you need to use it to kill 15 guards, they work just like throwing 10 10 10 5 25 25 25 10 10

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knives and if you ran out of poison, then visit the nearby doctor to purchase some more. GUARDS KILLED DURING A SMOKE BOMB ATTACK. You need smoke bombs for this challenge, buy the pouch from a tailors and visit the blacksmith for more supplies. As for the challenge, throw some smoke bombs at the guards to immobilize them and kill them while they are caught inside the smoke. GUARDS ASSASSINATED FROM BEHIND. You need to assassinate 10 guards from behind i.e. you need to stab them clearly on the back and nowhere else. GUARDS ASSASSINATED FROM BLEND SPOTS. You need kill 5 guards from a blend or hiding spot. Blend with any hiding spot such as the haystacks, rooftop gardens or stones benches and wait for the guards to come closer, equip your hidden blade and press the assassination button when they are in range. THIEVES GUILD THIEF GROUPS SENT TO LURE GUARDS. You need to hire and send 10 thief groups to help you distract the guards. SPRINT UNINTERRUPTED FOR 300 METERS. You need to sprint 300 meters without any interference i.e. without stopping or jumping over anything. The road around the Colossuem and the country side is very long with very little distractions; use it to complete the challenge. JUMP FROM A HORSE TO A BEAM. You need to jump from a horse to a beam 20 times, find a beam and keep jumping to it from your horseback until the challenge is complete. LEAPS OF FAITH. You need to perform 40 leap of faith, look for ledges with pigeons around the city or find yourself a suitable tower and jump off 40 times to complete the challenge. PERFORM A DIVE FROM A HEIGHT OF 25 METERS. You need to dive into water from a height of 25 meters or above, the viewpoint above the hideout is more than enough to complete the challenge. Just make sure you hit A after jumping performing the leap of faith to dive into the water. PICKPOCKETED. You need to pickpocket 250 f from civilians, find a large group of crowd and walk into them holding A to steal their money. GLIDE A CUMULATIVE TOTAL OF 500 METERS WITH THE PARACHUTE. You need to guild a total distance of 500 meter with your parachute, climb onto top of the Castel Sant Angelo and jump off with your parachute to complete the challenge along with the Fly like an Eagle achievement. GUARDS KILLED WITH A RANGED WEAPON. You need to kill 25 guards with your range weapon, any range weapon will do so you can use whatever you want. GUARDS AIR ASSASSINATED FROM A BEAM. You need to perform 5 air assassinations from a beam. I say, lure a group of guards near a beam and use it to kill all of them i.e. you climb up and jump on them until you complete the challenge.

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LEONARDOS WAR MACHINES


Bad news folks! The Borgia has hired Leonardo and he has built several high-tech weapons for them to use against you. But, good old Leo has remained loyal and is willing to help you if you find and destroy all his inventions. Destroying Leos war machines will be available from DNA Sequence 04, where you will destroy the first war machine. After completing it, three more will be left for you to destroy. Destroying them has two stages, first you need to find the Templar overseer who was in charge while building that machine and kill him to unlock its location. Then, you need to go to the spot and see to that the device meets its end at your hand.

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WAR PLANS FULL SYNCHRONIZATION: USE THE KICK ATTACK AGAINST THE OVERSEER.

ROME

The overseer is standing in center of the green area; scan from the rooftop and you will spot him. Approach him and wait until he notices you, so that Ezio dont assassinate him in a single move. Once the fight starts, use a kick attack against him for the synchronization, then finish him along with his two bodyguards to acquire the map of the machine. LOOSE CANNON FULL SYNCHRONIZATION: OPEN 1 OF THE FIRST 3 FIRST GATES. NAPOLI

Start by jumping into the water and swimming to the engineer, getting detected will result in desynchronization so be caution. Once you reach the engineer, he will row his gondola through the tunnel, you need to follow him but touching his boat will result in yes, desycnrhonization. Eduardo will row his boat through three gates, for which he will get a free pass but you need to find another way in. start by killing the guard near the gate, then scale the wall or climb onto the scaffolds and kill the other guard on the opposite side. For full synchronization, you need to open one of the three gates manually, so swim ahead of Eduardo and open a gate before he arrives.

Continue to follow Eduardo through the tunnel and you will eventually reach the final gate, from where you will be on your own to find a way into the ship. Swim to the surface and pull the lever to raise the door, kill the guards inside and open the second gate. Watch the cut scene and get rid of the guards, then climb up ladder and destroy the blueprints. Now, we need to get the ship down. Run across the floor and pull the lever, jump to the wooden planks in center and reach the other side, kill the brute and hit the waypoint. Jump to the beam to your right and continue to make your way to the next waypoint. Once you reach the other side, kill the brute on the platform and jump to the next platform, pull the levers and the water pipes in the area will open, lowering the boat to the water. You will be in control of the naval cannon. Row outside and you will see a Borgia ship, row towards it until you are in range and destroy all its sails [THE WHITE CLOTHES AT THE TOP]. Make sure you are aiming properly at the sails and keep an eye on Ezios health, dont hesitate to use the medicines when needed. Keep on firing at the sails and destroy the boat. Once the first ship is destroyed, three more will appear on the map i.e. nine more sails. They are close to one another, so that means all three will be firing at you at a time. Be quick and be accurate. Keep on firing at the sails one after another dont spend too much time firing at the same one, a single properly aimed shot will be enough to set them to fire so keep rotating across the sails. The mission will end when you destroy all the ships.

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WAR PLANS FULL SYNCHRONIZATION: USE A SMOKE BOMB TO STUN THE OVERSEER.

ROME

You are going to need smoke bombs for this mission. If you dont have them yet then visit the nearby tailor and buy the smoke bomb pouch. Once you have the goodies, go to the marked area and find the overseer, throw in a smoke bomb or two and kill him with your hidden blade when hes stunned to complete the mission with the required information and full synchronization. FLYING MACHINE 2.0 VALNERINA

FULL SYNCHRONIZATION: DO NOT GET SHOT WHILE USING THE BOMBER. First, you need to find the architect. Hit the road and search for him at the northern part of the village, he will be walking near the houses. Once you have found him, follow him to a secluded place and beat him up. And one more thing, hes a very suspicious character for an architect, use the coin trick for cover if he spots and make sure you maintain your distance. Once you have gotten hold of the information, climb onto the rooftop and make you way towards the waypoint, destroy the blueprint and the marker to the bomber will appear.

The path to the bomber is heavily guarded, starting from the guard post near the blueprint to the end. Blend with a group of crowd passing through the guard post and pass the brutes at the entrance. Use the haystacks scattered throughout the path to the fortress and pass the patrolling guards. Once you have reached the inner walls, run to the backside and you will find some barrels and beams, which you can use to scale the walls. Kill the guards at the top with ledge assassinations and then take out the archers with your range weapon. Once the areas cleared, make your way to the bottom of the tower and kill the guard near the waypoint. Enter the room and use the ladders and beams to make your way to the top of the tower. When you reach the top, interact with the lever to your right to kill the guards and climb the ladder to take control of the flying machine.

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For those, who have played Assassins Creed II, wielding the flying machine shouldnt be a problem. But for newbies, the controls are inverted. So, you need to hit up to go down and down to raise attitude. While flying, you will gradually begin to lose attitude and hitting the ground means desycrhonization with full synchronization failed. Fire at the ground and fly over it to gain attitude but be careful while doing this, do it in a plain area to avoid crashing into objects. Now, about those workshops, you need fire two shots at each of them to set them to fire. Fly near the workshops and try to balance your flying machine to stay in a single place by slowing it down a bit. Then, target the reticule or crosshair at them and rapidly fire two shots to set the fire. Keep repeating the same for all the workshops and keep an eye on the guards on watch towers as they are the only ones, who will try to attack you. You can either take them out before going for the workshop or dodge them. Either way, avoid taking damage for full synchronization.

Once you have destroyed all the workshops, you need to chase after and destroy two moving carts. Both of them are on different locations, you need to destroy them before they reach their destination. The one near the village will be very near to its destination, so you need to destroy it before it reaches the fortress. Chase after it and lower your attitude a bit so that you can get a clear shot at it, aim at the cart when you are in close range and fire at it to destroy it and use its fire to gain back attitude. Repeat the same for the other cart and a messenger will try to escape from the fortress on a horseback, simply move your crosshair near him and fire a shot or two to kill him, a blast near him is enough to kill the dude so concentrate on firing quickly instead of concentrating on aiming. The mission will end once the messenger is dead. WAR PLANS FULL SYNCHRONIZATION: USE THE PISTOL TO KILL THE OVERSEER. The overseer will be patrolling near the stairs in the green area. Wait for him to scroll by and kill him before he notices you, he will be patrolling with a group of soldiers so if they notices you then it will become a whole lot harder to kill him with the pistol. If you did end up in an open fight, then throw in some smoke bombs and kill him while hes stunned or hire the mercenaries near the stairs to distract the guards and then kill the overseer. HELL ON WHEELS MONTE CIRCEO ROME

FULL SYNCHRONIZATION: DO NOT TAKE DAMAGE WHILE IN THE TANK. Getting detected means desynchronization, so dont. Enter the haystack in front you and wait for the seeker to stroll by, kill him and move over to the second hay pile for the second guard. The third guard is

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facing you directly, so you cant get inside the haystack behind him, scale the wall and do an air assassination or jump into the haystack and then kill him. Move over to the fourth hay pile and kill the guard here, theres an archer on the left rooftop, scale the wall from behind and kill him.

Continue to follow the engineer and the brute and they will go through the gate, climb onto the scaffolds at the right and use them to enter the compound. Wait inside the haystack until the engineer stop by and beat him up to get the information. Then, jump over the fences and you will see two soldiers patrolling near the arch, kill them when they are not looking at each other. Climb onto the rooftop and take out the archers with your range weapon, jump down to the ground and destroy the blueprint. Make your way to the cell and free the prisoners, protect them and follow them to the tunnel. Interact with the wooden door on the floor and go through it. Climb onto the scaffolds in the entrance and follow the beams trail to the next room, pull the lever and raise the first door. Climb onto the scaffolds here and use them to scale the wall, make your way across the beams and pull the lever to raise the second door. Follow the mercenaries to the next room and scale the left wall, make your way to the other side and pull the third lever to lower the bridge.

When the cut scene ends, you will be in control of the war tank and remember, taking damage means no full synchronization, try to stay away from other machines and destroy them before they get a chance to fire at you. Start by blasting your way out of the storeroom [GARAGE?]. You will encounter a group of soldiers as soon as you blast the door, use them for target practicing and learn how to fire and dodge incoming attacks. Your first objective is to destroy six war machines; there will be oil barrels near every one of them. So, just move into range and blast the barrels to destroy the tanks. Once the first six are destroyed, seven more will appear on the map. Do your best to avoid taking damage and use the same plan to destroy them. Be careful about the soldiers when maneuvering, they will shoot if you stay in the same place for a long time. Destroy all seven tanks and make your way to the waypoint, you will encounter another tank here. Keep firing to damage it quickly and move to another place when its red crosshair hovers over your tank, keep repeating the same technique and it will eventually go boom.

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Head towards the next waypoint and blast the gates, but dont hit the waypoint or enter the compound. Stay outside and try to destroy as many war machines as you can, they will remain inactive until you enter the waypoint. Once most of the war machines are destroyed, hit the waypoint and two tanks will come out. Two on one is a tough battle but try to avoid taking damage by constantly moving and keep firing at them, concentrate your attacks on a single target to quickly take them out instead of firing at both of them with no progress.

SECRET LOCATIONS LAIRS OF ROMULUS


Ubisoft said they will be back and yes, they are back just as they said they would be. Six new secret locations to find and explore with a wicked looking armor waiting for you at the end. Lairs of Romulus will be unlocked during The Halls of Nero memory in DNA Sequence 02, where you will explore your first secret location. After it, five more will be unlocked as you progress through the storyline. The full synchronization requirements in these missions are bit hard to fulfill. Especially, those with time limits but nothing we cant handle with little bit of effort. So, keep looking for those scrolls and when you get all six, make your to the shrine and claim your reward! WOLVES AMONG THE DEAD CATACOMBE DI ROME FULL SYNCHRONIZATION: COMPLETE THE MEMORY WITHIN 8 MINUTES. Follow down the path with some simple platforming and you will soon reach a room with several beams, jump from one to another and reach the opposite wall, climb up and slide to the platform using the metal holes on the wall. Enter the room and run to the edge, jump to the beams and use them to reach the small alcove on the left wall. Swing down to the ground using the poles and take left at the fork, follow down the path to the next room and run up the wall to grab onto a ledge, climb up and use the beams and poles to your left to reach the next room.

When you reach the end, take the lift to the next floor and enter the room, use the ropes and platforms and make your way to the other side of the room. Take left at the first fork and right in the second. When you reach the end, turn left and you will see some poles and beams, use them to jump over the gaps and reach a wall with lots of metal rings and beams on it. Climb up and jump to the beam, enter the next room and take left at both the forks. Use the poles to swing to the wall and climb down to the platform, enter the room and make your way down using the beams and ledges on the wall.

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When you hit the bottom, enter the room and follow down the path until you reach a dead end. Run up the wall and jump to the beams, jump from one to another until you reach the next room and follow down the path. When you reach the final fork, take left and you will get a cut scene. Climb on top of the left scaffolds and jump to the pole, swing to the stone platform and run up the wall to grab onto a ledge, slide left and swing to the platform. Use the beams to jump over the gap and reach the top of the center platform. Jump to the column and then to the beam, jump from one to another and finally, to the big roof kind of platform. Run up the cross to grab onto a ledge and use it to climb up to the top, jump over the gap and follow down the path taking left, right, right and left at the forks to enter the next area.

When you reach the next room, you will get attacked by four wolf men, kill them and climb the ladder to find three more. Jump over the two gaps to the right and you will reach a beam, run up the wall and jump to the pole, swing to the left platform and kill the attackers. Once they are dead, sit on the railing and jump to the center pillar to grab onto a ledge. More wolves, kill them and make sure you dont fall off. Jump to the wooden platform on the center pillar and then to the beam connecting the two platforms, enter the room and take the lift to the next floor to reach the shrine. Collect the scroll along with the goodies hidden in other chests and exit the area through the metal gate to complete the memory. THROWN TO THE WOLVES IL COLOSSEO

FULL SYNCHRONIZATION: DO NOT LOSE MORE THAN 3 BLOCKS OF HEALTH. Climb onto the scaffolds and run up the wall to grab onto a beam, move right and jump to the platform. Pull the lever and go through the door, jump from beam to beam and reach the ground to trigger a cut scene. Once its over, kill the followers and watch the remaining scene. Then, chase after the target and he will go through a door and shut it down, climb onto the right scaffolds and use the beams and metal rings to cover up the distance and get back on his tail.

He will once again escape through another gate, go through the right archway and follow the beams trail to catch up to him. When you reach the third gate, he will blend with the crowd and disappear like we always do, turn on your eagle vision and follow the golden trail to find his location. Jump down to the ground and continue to chase after him. When you reach the stables, he will hop onto a horse and try to escape. Quickly, get on a horse and chase after him, he will continue to shut the gates behind him preventing you from tailing him, take the alternative routes and stick to his tail without letting him out of your sight. When you get the chance, cover up the distance between the two horses and hit the assassination button to jump to his horse and kill him.

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Make your way to the end and run up the wall to grab onto a ledge, climb up to the top and jump to the beams, make your way to the right alcove and perform a leap of faith off the ledge. Jump to the pole and swing to the beam, jump from one to another and reach the end. Climb downstairs and go through the door, collect the scroll and the key along with the other goodies in the chests and go through the hidden door to complete the memory. LEADER OF THE PACK CLOACA MAXIMA FULL SYNCHRONIZATION: DO NOT LOSE MORE THAN 10 HEALTH SQUARES. Swim to the surface and watch the cut scene. When it ends, chase after the follower using the scaffolds and columns and dont let him slip your line of sight. You will be constantly attacked by other followers, keep running to dodge their knives and jump to the water if anyone tries to attack you or grab you. When you reach the next room, you will get attacked by seven wolf men, hold your position and stick with counter to avoid taking damage.

Once the first group is dead, ignore the second and chase after the follower. The road will be blocked near the fences, climb onto the left scaffolds and jump to the metal ring to swing to the other side. Continue to tail the follower and soon, you will get a short cut scene followed by another attack, kill the followers and climb on top of the broken pillar in the center, run to the next pillar and then jump to the stone platform to find more wolf men. Once everyone is dead, jump to the metal ring at the end and swing to the other side, jump to the pole and swing to the wall, use the ledges to slide to the next platform and kill the wolf men waiting for you. Jump to the left platform and then to the pole, swing down to the water and you will once again see the fleeing follower, swim to the surface and chase after the guy, the gate blocking the path has an opening at the left side, go through it and continue to follow the target. When you enter the next area, he will go through another door and shut it down, climb onto the scaffolds to the right and jump to the arch above to trigger a cut scene.

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When it ends, you will be attacked by wolf men in two waves, each with eight followers. Roll or run to another place to dodge their knives and kill them with counter, stay defensive and use kill streak only when the opportunity arises to avoid taking damage. When both the waves are dead, the leader will jump down to the fight, use your range weapon to break his guard and mash him up good with couple of hard strikes to take him out. Once everyone is dead, climb onto the white scaffolds near the wall and jump to the pole, swing to the ledge on the wall and slide to the right platform. Open the gate to the shrine and collect the scroll to complete the memory. THE SIXTH DAY PALAZZO LATERANO FULL SYNCHRONIZATION: DO NOT LOSE MORE THAN A BLOCK OF HEALTH. Exit the room and go through the right arch on the opposite side, take left and run to the edge, use the beams and reach the other side. Run up on the wall near the broken scaffolds and jump to the beam above, make your way across the gap and reach the wooden platform on the other side. Run along the beams and climb onto the small alcove on the collapsed wall, jump down and watch the small cut scene.

Sit on the railing and jump to the lantern, jump from one to another and reach the opposite balcony. Enter the next room and run along the beams, jump to the pole outside the right balcony and swing down to the ground. Climb on top of the woman statue and use the metal ring to swing to the column. While swinging to the other side, tap B twice to drop down and grab onto the wooden ledge on the pillar. Slide left and jump to the flag pole on the wall, slide to the next pole and swing down to the ground. Run up the wall in the next room and jump to the beam, jump to the other side and then to the opening in the left wall. Turn left and enter the next room, jump to the beams and use them to jump over the gaps. When you reach the other side, a wooden crate will block the path preventing you from climbing up. Slide right and jump to the wooden beam on the opposite pillar, slide left and jump to the broken ledge on the wall, climb up and enter the alcove.

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Jump to the left beam and then to the metal swing, jump over the gaps using the beams and enter the next room. Run to the edge and use the beams to jump down to the ground, climb upstairs and interact with the door to trigger a cut scene. Then, equip your range weapon and shoot at the weight bag to cut it down. Go through the newly opened door and climb onto the center pedestal, run up the left wall and go through the alcove. Run to the next room and cut down the second weight bag at the right side. Then, sit on the railing and run up the pillar to grab onto a metal ring, slide to the other side and drop down. Jump to the wooden platform and then to the pole, swing to the next platform and watch the cut scene. Climb onto the scaffolds and run up on the pillar to grab onto its metal ring, slide right and climb up to the top, jump to the beams and make your way to the other side.

When reach the window, climb down and shoot at the last weight bag. Refill your ammos by interacting with the wooden box on the table and climb down to the ground, enter the shrine and retrieve the scroll and the key along with the other goodies and coins from other chests. Then go through the door and exit the room to complete the memory. A WOLF IN SHEEPS CLOTHING BASILICA DI SAN PIETRO

FULL SYNCHRONIZATION: COMPLETE THE MEMORY WITHIN 8 MINUTES. Enter the next room and climb upstairs to trigger a cut scene. From here on, getting detected means instant desynchornization so dont at any cost. Wait for a group of crowd to form and use them to reach stationery/standing group, use the crowd to avoid being detected and tail the cardinal to the gate to trigger a cut scene.

After the cut scene, go through the door and chase after the cardinal. In the next room, climb onto the right scaffolds and run up the wall, jump to the opposite platform and then to the small opening onto the wall. Jump from beam to beam and reach the wooden platform, jump to the ledge on the wall and slide to the

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platform. Exit the room and continue to chase after the target, he will go through a large window and close it. Jump to the beams at the left side and use them to enter the building. Catch up with the target and stick to his tail until a cut scene plays out, where Ezio falls down to the ground. Run up the wall and jump to the beam, use them to get back on his tail and continue to do your job. In the next room, you need to climb several ladders and run along many beams, be careful while jumping over gaps and avoid falling off. After some serious ass chasing, he will cut off a weight bag breaking the bridge.

Jump to the wooden beams in front of you and reach the center platform, climb the ladder and watch the cut scene. Now, we need to kill the dude we have been chasing all this time, just pull out your gun and put a bullet in his body. Once hes dead, move over to the edge and perform a leap of faith, swim to the surface and enter the shrine. Collect the scroll and the goodies from the chests and go through the door to complete the memory.

SECRET LOCATIONS TEMPLARS LAIRS


I hate the goodies they give away with pre-ordered copies. I really do a lot. Templars Lairs are only available with some pre-ordered game editions and if you have a normal or regular edition and not getting 100% total synchronization then its because of this. But worry not; you can get it separately along with the other exclusive items when you purchase the Da Vinci Disappearance DLC. Templar Lairs are similar to Romulus Lairs but instead of scrolls, you will get a handful of coins. Yeah, thats it. You wont get any shiny rewards when you complete all the Templar Lairs but only gets a handsome amount of florins. SHOPAHOLIC MERCATI DI TRAIANO FULL SYNCHRONIZATION: KILL ONLY YOUR TARGET.

After the cut scene, climb onto the broken pillar to your right and jump to the wooden platform in the center, jump to the ledges and slide to the pole, swing off to the first floor and watch the cut scene. Chase after the target and he will alert the guards to stop you, ignore them and take the alternative routes whenever you reach a roadblock.

After you pass the first three rooms, he will once again escape. Turn right and use the beams and pots to jump over the gaps and get back on his tail. Chase after him to the next room and jump to the swing to your right, run up the wall to grab onto a ledge and climb up to the top. Continue the tailing and he will run

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through a gate and shut it down, take right and enter the next room, run up the wall and climb up to the top to trigger a cut scene. Once its over, you will finally get the chance to kill the dude we have been chasing all this time. Chase after the target and kill him, you can easily get him with an air assassination when he climbs down the ladder in the next room. Once he's gone, go through the marked door in the top floor and you will see that the stairs to the treasury room are completely collapsed and you need to make your way to the top in the good old fashion way.

Run up the stairs and do a side jump to the collapsed ones. Run up the wall to grab onto the flag pole and jump to the platform, use the poles and beams to reach ledges on the wall, slide right and jump backwards to the wooden beams. Jump to the opposite platform and make your way across the gaps and reach the ledges on the other side, slide to the flag pole and jump to the wooden beams, climb up a bit up and slide to the other side, climb up to the top and take the ladder to the treasury room. Loot the chests and the strongbox and exit the place to complete the memory. LIQUID GOLD AQUEDUCTS

FULL SYNCHRONIZATION: AVOID KILLING MORE THAN 2 MINE WORKERS. Jump across the water and watch the cut scene. Once its over, jump to the left platform and refill your ammo from the wooden box. Make you your across few platforms and you will get a hint scene, equip your range weapon and shoot at the lever to let the water flow. Jump to the newly raised stone and use the pot to swing to the other side, jump to the ledge on the rock and slide to the platform. Jump across the gaps and shoot at the two levers here. Use the small ledges on the columns to jump over the gaps and reach the ledges on the opposite side, side jump to the beam and then to the platform below. Pull the lever and shoot at the other one at the top to trigger a short scene.

Run up the wall and use the ledges to climb up, jump to the water pipe and run to the surface for another scene. DON'T KILL ANYONE. Instead, run to the edge and jump to the pot to get a swing to the other side. Run up the wall and jump to the beam, climb onto the top platform and shoot at the lever to raise a stone. Jump down to the ground and then to the stone, jump to the left wooden platform and shoot at the lever. Get back down and use the swinging pot at the end to reach the opposite side, run up the wall and jump to the beam, climb up to the top and shoot at the lever to trigger a cut scene. Climb onto the broken platform and chase after the target. The bridge will collapse as soon as he passes it; perform a leap of faith to the hay below and hang onto the side railing and jump to the opposite side. Jump across the beams and climb up to the top platform. Get on top of the wooden structure near the rocks and

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jump to the ledges, climb up and repeat the same for the next platform. He will take the lift and leave you behind, take right and jump to the wooden platform, jump over the gaps and reach the other side. Sit on the beam at the end and you will see some ledges on the left rock, jump to it and climb up to get back on his tail.

Continue to chase after him and he will once again, take another lift and escape. Move over to the right side and jump over the gaps, run up the rocks to grab onto a ledge and climb up to trigger a cut scene. Once its over, chase after the target and kill him before he makes your life more miserable. Once he's dead, enter the cave and pull the lever to reveal the entrance, loot the chests inside and finally, the strongbox to find the treasure. Exit the cave through the hidden door and take a leap of faith to the hay cart below to complete the memory.

SHOP QUESTS
The shops around the city are willing to give you new goodies if you help them raise their business by supplying them with necessary trade items. These items can be obtained through several ways such as opening treasure chests, tackling Borgia couriers, pick pocketing thugs, looting dead guards, sending your Recruits on 5 starred missions and etc. Ive marked the location of all the items you can find inside treasure chests on the map below, search for them and deliver them to the shops when you get all the required items to receive your rewards. One more thing, if you have sold any of the required items found inside the chests then they are gone for good. These items are only available in limited numbers and theres no way to get them back if you have sold them. BLACKSMITH NAME EXOTICA BLOOD MONEY FAITH REWARDS Seusenhofer Pauldrons and Seusenhofer Chest Guard Spada Lunga Captains Sword REQUIRED ITEMS Shrunken Head X 2 Elephant Ivory X 3 Indian Diamond X 3 Vlad The Imperial Coins X 7 Terracotta Pot X 3 Totem X 2 Buddhist Prayer Beads X 2

DOCTOR NAME VENOMOUS REWARDS Fast Poison REQUIRED ITEMS Tomatoes X 5 Nutmeg X 3 Aconite X 1

ART MERCHANT NAME TRENDSETTING REWARDS Vaticano Treasure Map REQUIRED ITEMS Pomander X 2 Ambergris X 3 Palaver Silvaticum X 1

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TAILOR NAME PULLING THREADS REWARDS Large Quiver EXOTICA REQUIRED ITEMS Silk X 8 Cardinals Purple Dye X 8

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BLOOD MONEY

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FAITH

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VENOMOUS

NOTE: Aconite for this quest can only be found by tackling Borgia couriers or by killing and looting slave traders at the docks. You will randomly find it when you tackle Borgia couriers and kill slave traders and you may also find it when you pickpocket citizens.

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TRENDSETTING

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PULLING TREADS

TEMPLAR AGENTS
Killing Templar agents are just like assassination contracts except for the fact that you receive them from normal citizens and kill the characters you as play in the multiplayer. The logic here is that these characters actually lived during the Renaissance but Abstergo has downloaded their genetic memories and uploading them to its soldiers to train them against Desmond and other modern-day Assassins. In other words, we are actually playing as Abstergos employees, which is very annoying [AT LEAST FOR ME].

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DOWN TO EARTH FULL SYNCHRONIZATION: KILL YOUR TARGET WITH THE HIDDEN BLADE. A guy named, Lanz is pushing people off rooftops and killing them, you need to show him how it feels to be thrown off the edge. After accepting the mission, head to the green area and look for the target. Once you have spotted him, he will start running. If you are quick enough then you can kill him right away by performing an air assassination on him when he jumps off. If you miss then you need to chase after him around the village and kill him, which is really a pain. COUNTER-PROPAGANDA FULL SYNCHRONIZATION: KILL YOUR TARGET WITH THE HIDDEN BLADE. This womans husband has gone rogue and is hurting everyone who opposes him, but theres a way to lure him out of his workshop. He has posted several signs throughout the village, you need to search and tear them down. Once you have removed all the posters, the target will emerge out of his hiding spot with some support, try to get a kill streak with your hidden blade and chop them to pieces or climb on top of a building and perform an air assassination on the target. EXCOMMUNICATION FULL SYNCHRONIZATION: KILL BROTHER RISTORO BY AIR ASSASSINATION. Brother Ristoro is working for Cesare and you need kill him before he takes more innocents lives. Make your way to the marked area and enter the restricted section, the target is inside the church and its rooftop is guarded by archers, scale the walls and kill the archers before they notice you to avoid being detected. Then, move over to the edge and locate the target with your eagle vision, wait for him to come out of covering and drop down on him with your blade to complete the mission.

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FIRING LINE FULL SYNCHRONIZATION: KILL THE TARGET USING THE HIDDEN BLADE WITHIN 45 SECONDS. Be quick and chase after the target as soon as he starts running. He will shut the gate behind him to prevent you from following, scale the wall and continue to tail him. In the second gate, you will meet some resistance; ignore them and keep on the targets tail until you reach the third gate. He will shut the gate again here and climb on top of the wall to shoot you from above, scale the wall and kill him with a ledge assassination to complete the mission. RED-HANDED FULL SYNCHRONIZATION: KILL YOUR TARGET WITH THE HIDDEN BLADE. Someone has killed this guys wife and he wants revenge. Go to the marked area and locate the killer, shes located at the center of the village. She will start running like other targets as soon as you spot her, you need to chase after and kill her with your hidden blade. But compared to the other Templar agents, this ones very easy because she keeps on circling on the same rooftop, you can just stand and wait for her to stroll by and kill her with your blade. THE RINGER FULL SYNCHRONIZATION: KILL ONLY DONATO MANCINI. Donatos been harassing this guy because he won a race against him. Now, we need to teach him a lesson and shut his mouth. The target is inside the circus field riding his horse, approach him and to your surprise, he will start attacking you instead of running away like other targets. You can either wait for him to charge at you and knock him off the horse or use your range weapon and kill him before he tries to attack you and complete the mission.

THIEF ASSIGNMENTS
Yes, its same as assassination contracts and courtesan assignments. Kill, kill and kill some more. There are three races along with the killing missions, which gives us a change of pace at least for a while. Except for that, all you need to do is to kill, so shut up and kill. And one more thing, the man in charge of thiefs assignments is La Volpe, so you need to meet at the inn periodically to unlock more missions or else they will never show up in your map.

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LOST PUP FULL SYNCHRONIZATION: SAVE ALDO IN UNDER 2 MINUTES. The rival thief gang has kidnapped this guys brother and you need to save him within next 2:00 minutes. The dude is held captive in the village uphill, call your horse and gallop to the place. There are some guard in front of the building, dont bother to provoke them, the target is in the backyard. If you have a lot of time, kill the archers by yourself and if not then call in your buddies to take over the job. Either way, kill the guards and talk to the dude to complete the mission. A CLASH OF INTERESTS FULL SYNCHRONIZATION: SURVIVE THE FIGHT WITHOUT ANY THIEVES BEING KNOCKED OUT. A simple brawl with no weapons, you need to beat up eight thieves without letting any of your buddies to get knocked out. I spent the whole time beating up the thugs and finished the mission with full synchronization. Just make sure you stick near the thieves and dont go outside the blue circle, you will be desycnrhonized if you stay outside the marked area for too long. One more thing, dont hit the BAM button because your Recruits will jump in armed with blades and smoke bombs. UP TO SPEED FULL SYNCHRONIZATION: COMPLETE THE COURSE IN UNDER 60 SECONDS. Yes, a race. You will get 1:30 minutes but you need to complete it within 1:00 minute for full synchronization. Avoid dropping off to the ground as all the waypoints are on ledges and beams and use your mini-map to find where their locations, the arrows inside the waypoints will show in which direction the next waypoint is so it should be easy to spot them. Run fast and be careful while jumping from one ledge to another to avoid falling down.

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CLASS WARFARE FULL SYNCHRONIZATION: KILL ALL OF THE BANDITS WITH THE PISTOL. Youll need three bullets for this mission, kill a gunman and search his body if you are so stingy or busy and dont want to visit a blacksmith. After the conversation with the thief, three markers will pop-up on the map, you need to go to the spot and find the victims with your eagle visions. Unfortunately, all three will start running as soon as you spot them, chase after them and blow them away with your firearm to complete the mission with full synchronization. POINTING FINGERS FULL SYNCHRONIZATION: REMAIN UNDETECTED. You need to kill a guy and plant his things in another one. The target is patrolling on the nearby roof and can be killed with a simple ledge assassination. Once hes dead, loot his body and throw it down to the street, just stand on the edge of the roof carrying the body and hit B facing the streets to throw it down. Another marker will show up on the map, find the target and walk into him holding A to plant the evidence into him and watch the cut scene to complete the mission. EYE OF THE PRIZE FULL SYNCHRONIZATION: STAY UNDETECTED WHILE ATTEMPTING TO STEAL THE CONTENTS OF THE BOX. The Borgia has some valuable things in their possession and we need to steal them and deliver it to the thieves without being detected. The entrance to the building is heavily guarded by the guards, so the best way is to scale the walls. Theres an archer patrolling at the top, kill him with your baled and drop down to the ground without alerting anyone. Once you have retrieved the stuffs, climb back to the rooftop and deliver the contents back to the thief to complete the mission.

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YOUNG AT HEART FULL SYNCHRONIZATION: COMPLETE THE COURSE IN UNDER 60 SECONDS. This is a hard race to win, especially with full synchronization. The waypoints are not located on plain sight, you need to look around to spot them and they are very tricky to reach. Not to mention the guards, who keeps chasing after you, throwing nasty stones and firing arrows. Theres a rope connecting to the third waypoint from second one and the same applies for the sixth one. The fifth one is located between two walls and is very hard to spot. Once you reached it, climb onto the right rooftop and you will see a rope connecting buildings, which has the sixth waypoint. the final waypoint is located on top of a very far rooftop, Ezio will perform a leap of faith if you are not careful, jump to the left building after hitting the sixth waypoint and then make your way to the last waypoint. DOWNSIZING FULL SYNCHRONIZATION: KILL THE TRAITOR WITH YOUR HIDDEN BLADE. After talking to the thief, follow him to the target and avoid falling off. When you reach the spot, the thief turns out be a traitor and tries to kill you, kill the target with your hidden blade and deal with the other soldiers however you want to complete the mission. One more thing, you wont be able to perform an assassination on the thief as he will be aware of your presence, you need to kill him normally by attacking him with your hidden blade or by chaining a kill streak with it. A BLANKET FINISH FULL SYNCHRONIZATION: KILL THE CENTO OCCHI LEADERS WITH THE HIDDEN BLADE. Youll need your horse for this one. Gallop to the spot and the targets will start running away, chase after them taking shortcuts to cover up the distance and hit the assassination button when you are close to them to perform a leap assassination. You need to repeat this for all three targets and make sure you dont get left behind, you can also call down your Recruits or hire a group of mercenaries or thieves to knock down the targets and then kill them.

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FOR THE FANS FULL SYNCHRONIZATION: COMPLETE THE COURSE WITHOUT TAKING ANY DAMAGE. For god sake, there isnt any time limit in this race but you need to complete it without taking any damage. Keep running east until you reach the broken part on the wall and perform a leap of faith to the haystack below. From here on, safely jump down the ledges and make your way to the ground. Once you have reached the first waypoint, you need to gradually make your way back to the top of the Colossuem, try not to fall off to avoid taking damage and dont take the wrong path. When you reach the eleventh waypoint, you need to perform a leap of faith off the ledge to reach the last waypoint and to complete the mission.

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ACHIEVEMENT
TECHNICAL DIFFICULTIES Attempt to access DNA Sequence 09 for the first time. BATTLE WOUNDS Complete DNA Sequence 01. SANCTUARY! SANCTUARY! Find a secure place to hide and re-enter the Animus. ROME IN RUINS Complete DNA Sequence 02. FIXER-UPPER Complete DNA Sequence 03. PRINCIPESSA IN ANOTHER CASTELLO Complete DNA Sequence 04. FUNDRAISER Complete DNA Sequence 05. FORGET PARIS Complete DNA Sequence 06. BLOODY SUNDER Complete DNA Sequence 07. VITTORIA AGLI ASSASSINI Complete DNA Sequence 08. REQUIESCAT IN PACE Complete DNA Sequence 09. A KNIFE TO THE HEART Secure the Apple of Eden. PERFECT RECALL Achieve 100% Synchronization with a Sequence. DJ VU Replay a Memory. UNDERTAKER 2.0 Discover the Shrine in the Catacombe di Roma. GOLDEN BOY Discover the Shrine in the Terme di Traiano. GLADIATOR Discover the Shrine in Il Colosseo. PLUMBER Discover the Shrine in the Cloaca Maxima. ONE-MAN WRECKING CREW Discover the Shrine in Palazzo Laterano. AMEN Discover the Shrine in the Basilica di San Pietro. BANG! Destroy the Machine Gun. SPLASH! Destroy the Naval Cannon. BOOM! Destroy the Bomber. KABOOM!

GAME SCORE
10 G 20 G 20 G 20 G 20 G 20 G 20 G 20 G 20 G 20 G 20 G 50 G 30 G 20 G 20 G 20 G 20 G 20 G 20 G 20 G 20 G 20 G 20 G 20 G

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Destroy the Tank. HOME IMPROVEMENT Upgrade 5 buildings in the Antico district. TOWER OFFENSE Burn All Borgia Towers. SHOW OFF Complete 10 Guild Challenges. .. .- -- .- .-.. .. ...- . Solve all of Subject 16s Puzzles. PERFECTIONIST Earn 3 gold medals from the Animus Virtual Training Program. BROTHERHOOD Recruit 3 Assassins. WELCOME TO THE BROTHERHOOD Train a recruit up to the Rank of Assassin. CAPTURE THE FLAG Remove All Borgia Flags in Rome. IN MEMORIAM Collect All Feathers. DUST TO DUST Find 1 Artifact in the Present. SERIAL KILLER Perform a Speed Kill Streak of 10. SPRING CLEANING Kill a guard with a broom. YOUR WISH IS GRANTED Throw money in a well. FLY LIKE AN EAGLE Jump with the parachute off the top of Castel Sant Angelo. THE GLOVES COME OFF Win the highest bet at the Fights. MAILER DAEMON Access your email in 2012. SYNCHRONIZATION ESTABLISHED Completed an entire Session with at least one kill (Multiplayer Only). NEEDLE IN A HAYSTACK Kill your target while hidden in a hay bale (Multiplayer Only). STRONG CLOSER Take a lead 10 seconds before the end of the session and go on to win (Multiplayer Only). FAST LEARNER Kill your target and escape your pursuer in less than 10 seconds (Multiplayer Only). JOB SKILLS During Open Conflict, kill your target and escape (Multiplayer Only). DOWNLOAD COMPLETE Reach level 50 (Multiplayer Only). ROLE MODEL Get all the Co-op bonuses in 1 session (Multiplayer Only). OVERACHIEVER Score 750 points or more on a single kill (Multiplayer Only). ABSTERGO EMPLOYEE OF THE MONTH Get every bonus at least once (Multiplayer Only). AHEAD OF THE CURVE Perform a double or triple escape (Multiplayer Only).

20 G 20 G 20 G 20 G 20 G 20 G 20 G 30 G 20 G 20 G 20 G 10 G 10 G 10 G 10 G 20 G 10 G 5G 20 G 25 G 20 G 40 G 20 G 20 G 20 G 20 G

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DLC: THE DA VINCI DISAPPEARANCE ACHIEVEMENTS


STRONG-ARM Throw a Long Weapon, Heavy Weapon, and Smoke bomb more than 10 M at a guard. HIGH ROLLER Win 10000 florins playing Hazard. IL PRINCIPE Receive 100% synch in ACB and full synch in all missions of the Da Vinci Disappearance. AIRSTRIKE Kill 10 guards with a single arrow storm. GPS Complete the Da Vinci Disappearance. CLOWNING AROUND Beat up the 5 thirsty harlequins. SPECIAL DELIVERY Double assassinate from a parachute. GRAND THEFT DRESSAGE Steak 5 horses from their riders, while remaining on horseback. GOING UP Kill a guard with the bag that drops from a lift. EASY COME, EASY GO Pay 500 florins to an orator, then pickpocket him afterward. 10 G 20 G 100 G 20 G 20 G 30 G 20 G 20 G 5G 5G

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This document is copyrighted to me, Gaming Dragon and it is only intended to help gamers beat their game. In other words, it cannot be copied and used in any commercial business. Any illegal distribution of this document without my permission will be direct violation of copyrights law, so if you want to use any of the content found in this document then please contact me before doing so or else you will be screwed. NOTE: For latest updates of all my Guides and FAQs, please visit my blog. CONTACT: gamingdragon@gmail.com http://gamingdragon91.blogspot.com/

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