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[font=times new roman][size=3][b]otori shigeru[/b][/size][/font][font=courier new]

ecl: strong hero 3/taijutsu master 4


experience: 21.000/28.000[/font]

[font=courier new][b][u]attributes[/u][/b]
str 18 (+4) [size=1][color=gray][13 pts] [17 base, +1 advancement][/color][/size]
dex 14 (+2) [size=1][color=gray][06 pts] [14 base][/color][/size]
con 16 (+3) [size=1][color=gray][10 pts] [16 base][/color][/size]
int 10 (+0) [size=1][color=gray][02 pts] [10 base][/color][/size]
wis 13 (+1) [size=1][color=gray][05 pts] [13 base][/color][/size]
cha 08 (-1) [size=1][color=gray][00 pts] [08 base][/color][/size][/font]

{wis 13 musia�o byc z poczatkowych punkt�w - level advancement jest na 4 lvl wi�c
by� nie spe�nia� wymagan feata, da�em tylko 17 bazowego w str i tam lvl
advancement dzi�ki czemu uwolni�y si� 2 ekstra punkty, kt�re da�em na int (wi�cej
skilli)}

[font=courier new][b][u]miscellaneous statistics[/u][/b]


hit points: 57
[size=1][color=gray][7 hd] [8 strong hero + (4 strong hero x 2) + (5 taijutsu
master x 4) + (7 hd x 3 con)][/color][/size]
chakra: 32
[size=1][color=gray][32 base][/color][/size]
learn: +7 [color=blue](+11 if takes 1,5 time)[/color]
[size=1][color=gray][7 base][/color][/size]
armor class (normal): 19 [color=blue](+21 with shodan kousoku, +22 with nidan
kousoku)[/color]
[size=1][color=gray][10 base, 2 dex, 2 armor, 5 class][/color][/size]
armor class (touch): 17 [color=blue](+19 with shodan kousoku, +20 with nidan
kousoku)[/color]
[size=1][color=gray][10 base, 2 dex, 5 class][/color][/size]
armor class (flat-footed): 17
[size=1][color=gray][10 base, 2 armor, 5 class][/color][/size]
initiative: +2
[size=1][color=gray][2 dex][/color][/size]
base attack bonus: +7/+2
[size=1][color=gray][3 strong hero, 4 taijutsu master][/color][/size]
grapple: +11
[size=1][color=gray][7 bab, 4 str][/color][/size]
speed (land): 30 ft [color=blue](40 ft with shodan kousoku, 45 ft with nidan
kousoku)[/color]
[size=1][color=gray][30 base][/color][/size]
action points 9/9[/font]

{zostawiam twoje dopiski etc. ale bonusy do defense za speed techy to bonusy typu
dodge, czyli nie masz ich jak jeste� fdlat footed :] ; a pozatym bonusy z feat�w
do trafnienia nie zwi�kszaj� bab tylko ko�cowe trafienie}7 6 3 2

[font=courier new][b][u]saves[/u][/b]
fortitude: +9
[size=1][color=gray][3 con, 4 strong hero, 2 taijutsu master][/color][/size]
reflex: +5 [color=blue](+7 with shodan kousoku, +8 with nidan kousoku)[/color]
[size=1][color=gray][2 dex, 1 strong hero, 2 taijutsu master][/color][/size]
will: +5
[size=1][color=gray][1 wis, 1 strong hero, 1 taijutsu master, 2
feat][/color][/size]

[b][u]melee attacks[/u][/b]
unarmed +16/+11, 1d8+6, (18-20/x3), blundgeoning [color=blue](+17 with shodan
kousoku, +18 with nidan kousoku)[/color]
[size=1][color=gray][4 str, 7 bab, 3 feat, 1 quality, 1
synergy][/color][/size][/font]

[font=courier new][b][u]special attacks & abilities[/u][/b]


1.occupation abilities:
-class skills: chakra control, taijutsu, tumble
-bonus feat: combat martial arts

2.strong hero
-taijutsu // +1 do rzutow na atak i skill taijutsu
-improved taijutsu // +2 do rzutow na ataki i skill taijutsu

3.taijutsu master
-unarmed attack 1d6
-taijutsu mastery: weapon focus (unarmed) // +1 do trafienia wrecz
-unarmed attack 1d8
-taijutsu mastery: weapon specialization (unarmed) // +2 dmg do obrazen wrecz i od
technik taijutsu[/font]

[font=courier new][b][u]taijutsu (perform +24, save dc 17 + rank)[/b][/u]


-rank 2: shodan kousoku [c-rank] // perform: 15, cc: 2, +10 ft., +2 do jump, a
takze rzutow obronnych na reflex i defense, +1 do rzutow na atak
-rank 3: kage buyou [c-rank](+30, mastery) // perform: 16, cc: 3, save: fortitude,
height of flight 3*dmg
-rank 3: taijutsu ougi - rendan kidouki [b-rank] // perform: 18, cc: 3, zabiera
nastepna runde przeciwnikowi, przeciwnik jest flat-footed
-rank 4: nidan kousoku [b-rank](+30, mastery) // perform: 19, cc: 4, +15 ft., +3
do jump, a takze rzutow obronnych na reflex i defense, +2 do rzutow na atak
-rank 5: juuroku rendan! [b-rank] // perform: 20, cc: 4, zadaje 5d6 +10 dmg,
przeciwnik zda fortitude save albo ma stunn na
-rank 6: omote renge [a-rank] // perform: 23, cc: 8, zadaje 3*( +2)dmg, przeciwnik
1d6+1 stunn, po wykonaniu exhausted lub fatigued po fort // save (dc 25)

[b][u]hachimon tonkou[/b][/u]
-rank 3: kai-mon kai [c-rank] // +10 ft, +4 str, +4 dex, + 4 chakra pool, co runde
1d4+1 dmg w siebie
-rank 4: kyu-mon kai [b-rank] // fast healing 4, ignoruje fatigued, exhausted, tez
tymczasowe minusy do statow, koszt 3 chakry na runde,
-rank 6: seishun no chikara [b-rank] // perform: --, cc: 6, ignoruje fatigue
exhaust tymczas. minusy do statow, +2d6+1 hp, all na okres 1d4+1 rund
-rank 6: sei-mon kai [b-rank] // +15 ft, +6 str, +6 dex, +10 chakra pool, co runde
1d6+1 dmg w siebie[/font]

{po co w ko�cu dawa�e� te masterki na kage buyou??}

[font=courier new][b][u]feats[/u][/b]
genin (taijutsu)[sup]bonus rank feat[/sup] // +1 do taijutsu skill
light armor proficiency[sup]bonus proficiency feat[/sup]
combat martial arts[sup]bonus occupation feat[/sup]
determined genius/chakra coils disorder[sup]lvl 1[/sup] // +4 learn, +4 do rzutow
na taijutsu jak rowniez identyfikacji technik tai, taijutsu save dc +2, +2 will
hachimon tonkou[sup]lvl 1[/sup]
improved combat martial arts[sup]lvl 3[/sup] // krytyk na 19-20
heroic surge[sup]lvl 6[/sup] // dodatkowe albo move albo attack action, x razy
dziennie
simple weapon proficiency[sup]strong hero 1[/sup]
taijutsu adept[sup]strong hero 2[/sup] // +2 do rzutow na taijutsu i +1 do
taijutsu save dc
advanced combat matrial arts[sup]taijutsu master 3[/sup] // krytyk x3[/font]

{combat martial arts nie daje +1 do bab tylko podbija dmg unarmed do 1d4 (co potem
jest dalej podbijane przez tai mastera); heroic surge nie jest za action pointa
tylko x razy na dzie�/walke - ile razy na ecl 7 do sprawdzenia}

[font=courier new][b][u]skills[/u][/b]
total skill points: 30
[size=1][color=gray][18 strong hero, 12 taijutsu master][/color][/size]
armor check penalty: -1
[size=1][color=gray][1 armor][/color][/size]

chackra control: +11


[size=1][color=gray][1 wis, 10 ranks (6 strong hero, 4 taijutsu
master)][/color][/size]
jump: +5
[size=1][color=gray][4 str, 2 synergy tumble, -1 acp][/color][/size]
taijutsu: +24
[size=1][color=gray][4 str, 10 ranks (6 strong hero, 4 taijutsu master), 7 feat, 2
talent, 1 competence][/color][/size]
tumble: +13
[size=1][color=gray][2 dex, 10 ranks (6 strong hero, 4 taijutsu master), 2 synergy
jump, -1 acp][/color][/size][/font]

{skille... skille *wybucha p�aczem* competence jest wtedy i tylko wtedy gdy skill
wybrany z occupation jest na li�cie klasowych dla klasy w kt�rej bierzemy 1-y
poziom... czyli tylko do tai masz... za te dodatkowe punkty, kt�re powsta�y dzi�ki
podbiciu int wymaksowa�em tumble i cc - pasi?}

[font=courier new][b][u]equipment worn and carried[/u][/b]


basic outfit
excellent gloves (accuarate, deadly)
ninja vest
100 ryo[/font]

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