Você está na página 1de 4

Samantha Wrickwich Shadow Select A Region

CHARACTER NAME PLAYER REGION

Sorcerer Fey'ri Female Chaotic Neutral


CLASS RACE GENDER ALIGNMENT DEITY

1 Medium Outsider (native) 115 Año 1,50 Mts 38 Kg Color miel Rojo oscuro
LEVEL SIZE TYPE AGE HEIGHT WEIGHT EYES HAIR
CHARACTER RECORD SHEET
ABILITY ABILITY TEMP. TEMP.
TOTAL WOUNDS NONLETHAL DAMAGE SPEED
ABILITY NAME SCORE MODIFIER SCORE MODIFIER

STR 13 +1 HP 6 30 ft/x4;Fly 40 ft.(Poor)


STRENGTH HIT POINTS

DEX AC
DEXTERITY
16 +3 ARMOR CLASS
13 = 10 + +0 + +0 + +3 + +0 + +0 + +0 + +0
TOTAL ARMOR SHIELD DEX SIZE NATURAL DEFLECT MISC MOD ARMOR
DAMAGE REDUCTION
BONUS BONUS MODIFIER MODIFIER ARMOR MOD CHECK
CON 14 +2 PENALTY
CONSTITUTION

CROSS-CLASS
TOUCH 13 FLAT-FOOTED 10 SKILLS MAX RANKS 4/2
INT 14 +2 ARMOR CLASS ARMOR CLASS KEY SKILL ABILITY MISC.
SKILL NAME RANKS
INTELLIGENCE ABILITY MODIFIER MODIFIER MODIFIER

WIS 6 Appraise¹ INT +2 = 2 + 0 + 0


WISDOM
11 +0
INITIATIVE 6 Balance¹ DEX* +4 = 3 + 1 + 0
MODIFIER
+3 = +3 + +0
CHA 18 +4 TOTAL DEX MISC.
… Bluff¹ CHA +8 = 4 + 2 + 2
CHARISMA MODIFIER MODIFIER
6 Climb¹ STR* +1 = 1 + 0 + 0
BASE ABILITY MISC. & TEMP CONDITIONAL MODIFIERS
SAVING THROWS TOTAL SAVE MODIFIER MAGIC MODIFIER
… Concentration¹ CON +6 = 2 + 4 + 0
FORTITUDE +2 = +0 + +2 + +0 + … Craft skills…¹ INT +2 = 2 + 0 + 0
(CONSTITUTION
6 Diplomacy¹ CHA +4 = 4 + 0 + 0
REFLEX +5 = +0 + +3 + +2 + 6 Disguise¹ CHA +4 = 4 + 0 + 0
(DEXTERITY)
6 Escape Artist¹ DEX* +3 = 3 + 0 + 0
WILL +2 = +2 + +0 + +0 + 6 Forgery¹ INT +2 = 2 + 0 + 0
(WISDOM)
6 Gather Information¹ CHA +4 = 4 + 0 + 0
TEMP.
SPELL RESISTANCE 0 6 Heal¹ WIS +0 = 0 + 0 + 0
BASE ATTACK BONUS +0 6 Hide¹ DEX* +6 = 3 + 1 + 2
ARCANE SPELL 6 Intimidate¹ CHA +4 = 4 + 0 + 0
GRAPPLE +1 = +0 + +1 + +0 + +0 FAILURE *
MODIFIER
6 Jump¹ STR* +1 = 1 + 0 + 0
BASE STR SIZE MISC.
TOTAL ATTACK MODIFIER MODIFIER MODIFIER ACTION POINTS … Knowledge (arcana) INT +6 = 2 + 4 + 0
6 Listen¹ WIS +4 = 0 + 0 + 4
STR SIZE MISC. TEMP.
TOTAL
BASE ATTACK BONUS
MODIFIER MODIFIER MODIFIER MODIFIER
6 Move Silently¹ DEX* +3 = 3 + 0 + 0
MELEE +1 = 0 + +1 + +0 + +0 + 6 Perform skills ...¹ CHA +4 = 4 + 0 + 0
ATTACK BONUS
6 Ride¹ DEX +3 = 3 + 0 + 0
RANGED +3 = 0 + +3 + +0 + +0 + 6 Search¹ INT +4 = 2 + 0 + 2
ATTACK BONUS
TOTAL BASE ATTACK BONUS DEX SIZE MISC. TEMP.
6 Sense Motive¹ WIS +0 = 0 + 0 + 0
MODIFIER MODIFIER MODIFIER MODIFIER
… Spellcraft INT +4 = 2 + 2 + 0
6 Spot¹ WIS +4 = 0 + 0 + 4
WEAPON TOTAL ATTACK BONUS DAMAGE CRITICAL 6 Survival¹ WIS +0 = 0 + 0 + 0

Naeglin +2 1d8+2 19-20/x2 6 Swim¹ STR** +1 = 1 + 0 + 0


RANGE WEIGHT TYPE SIZE SPECIAL PROPERTIES 6 Use Rope¹ DEX +3 = 3 + 0 + 0
= + +
0 ft 4 lb S Medium Almacena conjuros
= + +
AMMUNITION …………… …………… …………… ……………
= + +
WEAPON TOTAL ATTACK BONUS DAMAGE CRITICAL = + +
= + +
Light Crossbow +3 1d8 19-20/x2
RANGE WEIGHT TYPE SIZE SPECIAL PROPERTIES = + +
= + +
80 ft 4 lb P Medium Two-handed
= + +
AMMUNITION …………… …………… …………… ……………
= + +
WEAPON TOTAL ATTACK BONUS DAMAGE CRITICAL = + +
= + +
Masterwork dagger +2 1d4+1 19-20/x2
RANGE WEIGHT TYPE SIZE SPECIAL PROPERTIES = + +
= + +
10 ft 1 lb P/S Medium One-handed
= + +
AMMUNITION …………… …………… …………… ……………
= + +
WEAPON TOTAL ATTACK BONUS DAMAGE CRITICAL = + +
= + +
RANGE WEIGHT TYPE SIZE SPECIAL PROPERTIES = + +
= + +
= + +
AMMUNITION …………… …………… …………… ……………
= + +
WEAPON TOTAL ATTACK BONUS DAMAGE CRITICAL = + +
= + +
RANGE WEIGHT TYPE SIZE SPECIAL PROPERTIES = + +
= + +
= + +
AMMUNITION …………… …………… …………… ……………
= + +
WEAPON TOTAL ATTACK BONUS DAMAGE CRITICAL = + +
= + +
RANGE WEIGHT TYPE SIZE SPECIAL PROPERTIES = + +
Skills marked with ¹ can be used normally even if the character has zero (0) skill ranks.
Skills marked with 6 are cross-class skills.
* ARMOR CHECK PENALTY applies. ** Twice ARMOR CHECK PENALTY applies.
AMMUNITION …………… …………… …………… ……………
SPECIAL ABILITIES
Las cronicas de Eon 3.000 / 6.000 –– RACE ABILITIES ––
• +2 Dexterity, -2 Constitution, +2 Intelligence
CAMPAIGN EXPERIENCE POINTS
• Base land speed of 30 feet.
• Darkvision 60 feet.
GEAR • Low-Light Vision
• Immunity to sleep effects
ARMOR/PROTECTIVE ITEM TYPE ARMOR BONUS MAX DEX BONUS
• Spell-like abilities: At will - alter self.
• +2 racial bonus on Will saves against enchantment spells and effects.
• +2 racial bonus on Bluff, Hide, Listen, Search, and Spot checks.
ACP SPELL FAILURE SPEED WEIGHT SPECIAL PROPERTIES • Demonic Abilties: Clairaudience/Clairvoyance 1/day, Darkness 1/day,
Fire Resistance 10, Suggestion 1/day
• Elven Blood: can use items keyed towards elves
• Favored Class: Sorcerer
SHIELD/PROTECTIVE ITEM ARMOR BONUS WEIGHT CHECK PENALTY SPELL FAILURE –– CLASS ABILITIES ––
• Proficient with all simple and martial weapons.
• Familiar: You have called a Weasel as a magical companion.
SPECIAL PROPERTIES
¤ Alertness: While the familiar is within arms reach, you gain the
Alertness feat(+2 to Spot & Listen checks).
–– FEATS ––
• Deepening Darkness (Rac 162) : The darkness you create with your
OTHER POSSESSIONS racial ability is treated as deeper darkness for the purpose of
ITEM Wgt ITEM Wgt
countering or being countered by spells such as daylight. You may
Petate now use it 3x/day.
Piedra de afilar
4 Raciones de viaje (por d•a)
Hamaca
Fuego de alquimista (frasco)
Mochila
Bolsa para componentes de conjuro
Simbolo sagrado de madera
Vestiduras de clerigo
Muda de viajero
Muda de artista Magic Items Equipped by Slot
Ring Slot (RH)
(none) (0 GP)
Ring Slot (LH)
(none) (0 GP)
Hand Slot
(none) (0 GP) 0
Arm Slot
(none) (0 GP) 0
Head Slot
(none) (0 GP) 0
Face Slot
(none) (0 GP) 0
Shoulder Slot
(none) (0 GP) 0
Neck Slot
(none) (0 GP) 0
Body Slot
(none) (0 GP) 0
Torso Slot
(none) (0 GP) 0
Waist Slot
(none) (0 GP) 0
Feet Slot
(none) (0 GP) 0
TOTAL WEIGHT CARRIED 0

NOTES LANGUAGES

Common 1

Abyssal 2

Draconic 3

Elven 4 CARRYING INFO TURN/REBUKE ATTEMPTS

Sylvan 5
Turning/Rebuking
Times/Day Used
6 Check Modifier
50 100 150
7
LIGHT HEAVY
8 LOAD MED LOAD LOAD
Turning/Reb Most Powerful Undead
uking Check Affected(Max HD) # of HD Turned/Rebuked
9

10 Up to 0 2d6
150 300 750
If your cleric level is double
11 1-3 the HD of the undead or more
LIFT OVER LIFT OFF PUSH
12 HEAD GROUND DRAG 4-6 the undead are
destroyed/commanded rather
13 MONEY 7-9 than turned/rebuked.
Dispelling rebuking/turning
14 PP 10-12 works like turning/rebuking,
GP 47 but you must equal or exceed
15 13-15
the check result of the cleric
16 SP 8 16-18 who rebuked/turned.

17 CP 8 19-21
18 Art 22+
19 Gems

20 Other (GP)
# 4 # 4 # 4 # 4 # 4 # 4 # 4 # 4 # 4 # 4
Sorcerer SPELL
SPELL RANGES
SAVE DC
14 15
CLOSE RANGE
CASTER LVL 1 LEVEL 0 1ST 2ND 3RD 4TH 5TH 6TH 7TH 8TH 9TH (25 ft. + 5 ft. / 2 levels)
25 ft.

SPELLS MEDIUM RANGE


PER DAY
5 4 (100 ft. + 10 ft. / level)
110 ft.
SPELL SAVE +4 5 4 -1 -1 -1 -1 -1 -1 -1 -1 LONG RANGE
440 ft.
DC MOD Character: Samantha Wrickwich (400 ft. + 40 ft. / level)

*Requires LG Spell Access

SPELL LIST
prep spell name school comp cast time range duration save SR description ref
—— 0-Level Spells (Cantrips) ——
Arcane Mark uni vs 1a 0 ft. Perm None No Inscribes a personal rune (visible or invisible). ph:201
Detect Magic div vs 1a 60 ft. [c]->1 min(D) None No Detects spells and magic items within 60 ft. ph:219
Open/Close tra vsf 1a Close Inst Will neg(o) Yes(o) Opens or closes small or light things. ph:258
Touch of Fatigue nec vsm 1a Touch 1 rd Fort neg Yes Touch attack fatigues target. ph:294
—— 1st-Level Spells ——
Mage Armor con(creation)[force] vsf 1a Touch 1 hr(D) Will neg(h) No Gives subject +4 armor bonus. ph:249
Magic Missile evo[force] vs 1a Med Inst None Yes 1 missile deals 1d4+1 damage . ph:251

Page 1 of 1
Jinx Shadow
FAMILIAR NAME PLAYER

Familiar Weasel Neutral


RACE ALIGNMENT

1 Tiny
LEVEL SIZE AGE GENDER HEIGHT WEIGHT EYES HAIR/SKIN
FAMILIAR RECORD SHEET
ABILITY ABILITY TEMP. TEMP.
TOTAL WOUNDS/CURRENT HP NONLETHAL DAMAGE SPEED
ABILITY NAME SCORE MODIFIER SCORE MODIFIER

STR 3 –4 HP 3 20 ft./ climb 20 ft.


STRENGTH HIT POINTS

DEX AC
DEXTERITY
15 +2 ARMOR CLASS
15 = 10 + +0 + +0 + +2 + +2 + +1 + +
TOTAL ARMOR SHIELD DEX SIZE NATURAL DEFLECT MISC MOD ARMOR
DAMAGE REDUCTION
BONUS BONUS MODIFIER MODIFIER ARMOR MOD CHECK
CON 10 +0 PENALTY
CONSTITUTION

TOUCH 14 FLAT-FOOTED 13 SKILLS


INT 6 –2 ARMOR CLASS ARMOR CLASS KEY SKILL ABILITY MISC.
SKILL NAME RANKS
INTELLIGENCE ABILITY MODIFIER MODIFIER MODIFIER

WIS 12 +1 Appraise¹ INT –2 = -2 + 0 +


WISDOM INITIATIVE +2 = +2 + +0
MODIFIER Balance¹ DEX* +11 = 2 + 1 + 8
TOTAL DEX MISC.
CHA 5 –3 MODIFIER MODIFIER Bluff¹ CHA –1 = -3 + 2 + 0
CHARISMA
Climb¹ STR* +4 = -4 + 0 + 8
BASE ABILITY MISC.
SAVING THROWS TOTAL SAVE MODIFIER MODIFIER SPECIAL ABILITIES/FEATS Concentration¹ CON +4 = 0 + 4 +
FORTITUDE +2 = +2 + +0 + Craft skills…¹ INT –2 = -2 + 0 +
(CONSTITUTION
Improved evasion Share spells Diplomacy¹ CHA –3 = -3 + 0 + 0
REFLEX +4 = +2 + +2 + Empathic link Weapon Finesse Disguise¹ CHA –3 = -3 + 0 + 0
(DEXTERITY)
Agile Low-light vision Escape Artist¹ DEX* +2 = 2 + 0 +
WILL +3 = +2 + +1 + Scent Forgery¹ INT –2 = -2 + 0 +
(WISDOM)
Gather Information¹ CHA –3 = -3 + 0 +

SPELL
Heal¹ WIS +1 = 1 + 0 +
BASE ATTACK BONUS Hide¹ DEX* +11 = 2 + 1 + 8
RESISTANCE
ARCANE SPELL
Intimidate¹ CHA –3 = -3 + 0 + 0
FAILURE *
+0 Jump¹ STR* –10 = -4 + 0 + -6
Knowledge (arcana) INT +2 = -2 + 4 +
GRAPPLE –12 = +0 + –4 + –8
MODIFIIER Listen¹ WIS +1 = 1 + 0 + 0
BASE STR SIZE
TOTAL ATTACK MODIFIER MODIFIER Move Silently¹ DEX* +8 = 2 + 2 + 4

BASE ATTACK BONUS


STR SIZE Perform skills ...¹ CHA –3 = -3 + 0 +
TOTAL MODIFIER MODIFIER
Ride¹ DEX +2 = 2 + 0 +
MELEE +4 = 0 + +2 + +2
ATTACK BONUS Search¹ INT –2 = -2 + 0 + 0
Sense Motive¹ WIS +1 = 1 + 0 + 0
RANGED +4 = 0 + +2 + +2
ATTACK BONUS Spellcraft INT +0 = -2 + 2 + 0
TOTAL BASE ATTACK BONUS DEX SIZE
MODIFIER MODIFIER Spot¹ WIS +3 = 1 + 2 + 0
Survival¹ WIS +1 = 1 + 0 + 0
WEAPON TOTAL ATTACK BONUS DAMAGE CRITICAL
Swim¹ STR** –4 = -4 + 0 + 0
Bite +4 1d3-4 x2 Use Rope¹ DEX +2 = 2 + 0 +
RANGE WEIGHT TYPE SIZE SPECIAL PROPERTIES
= + +
= + +
= + +
WEAPON TOTAL ATTACK BONUS DAMAGE CRITICAL
= + +
= + +
RANGE WEIGHT TYPE SIZE SPECIAL PROPERTIES
= + +
= + +
= + +
WEAPON TOTAL ATTACK BONUS DAMAGE CRITICAL
= + +
= + +
RANGE WEIGHT TYPE SIZE SPECIAL PROPERTIES
= + +
= + +
= + +
ARMOR/PROTECTIVE ITEM TYPE ARMOR BONUS MAX DEX BONUS
= + +
= + +
CHECK PENALTY SPELL FAILURE SPEED WEIGHT SPECIAL PROPERTIES
= + +
= + +
= + +
SHIELD/PROTECTIVE ITEM SHIELD BONUS WEIGHT CHECK PENALTY SPELL FAILURE
= + +
= + +
SPECIAL PROPERTIES
= + +
= + +
= + +
AMMUNITION GEAR
……………
= + +
…………… DESCRIPTION WT.
…………… = + +
……………
…………… = + +
……………
= + +
= + +
0–5 6–10 11–15
= + +
LIGHT LOAD MEDIUM LOAD HEAVY LOAD
= + +
11–15 30 75 Skills marked with ¹ can be used normally even if the familiar has zero (0) skill ranks.
* ARMOR CHECK PENALTY applies. ** Twice ARMOR CHECK PENALTY applies.
LIFT OVER HEAD LIFT OFF GROUND PUSH OR DRAG TOTAL WEIGHT CARRIED Some skills may not be usable by the familiar. Check with your DM when in question

Você também pode gostar