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19. 2D Machining
19. 2D Machining
Introduction.
ArtCAM 2D machining uses selected vectors to machine with a set of tools defined in a tools database. The commands are stored in the 2D toolpaths area of the toolpaths page.
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The 2D Area Clearance page appears. Everything that needs to be set up for the machining of the selected vectors is on this page.
If one vector was selected then ArtCAM would machine the inside of that vector, if the tool is small enough to get in. If there are vectors within vectors that are selected, as in this example then the outer vector is taken as being machined inside and the other vectors machined on the outside.
For a complicated model, several toolpaths are usually generated to machine everything. A big tool is used to clear out most of the material and a smaller tool is used to pick out the finer areas.
Set the Start Depth at 0, Finish Depth as 2 and Allowance as 0.25. Set the Final Tool Allowance as 0 and Tolerance as 0.02.
The top of the job is set at 0, so the Start Depth is 0. To machine down 2mm into the job, a finish depth of 2mm is set. The Allowance is the amount of material to be left on the job, until the Final Tool Allowance, which is used with the smallest tool. The tolerance value is how closely the tool follows the vector.
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Set the Safe Z as 15 and the Home Position to be X -100 Y-50 Z20. Select Add from the Tools List. Select Wood or Plastic Roughing and 2D Finishing End Mill 6mm. Press the button Select.
The Tools List is updated with the 6mm tools. This tool will remove most of the material, but a smaller tool is required to get into the finer details.
Press the Add button. Select Metric Wood or Plastic Mill 1.5mm. Press Select.
End
The tools list now has 2 tools in it. When the toolpath is calculated, the 6mm tool is used first. The next toolpath calculated with the smaller tool only removes the areas that the 6mm tool missed.
In the 2D view a preview of the toolpath is displayed. This is useful to check the tool moves occur in the correct areas. ArtCAM can simulate the toolpath as it would be machined.
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A profile toolpath can be generated on the inside or outside of a vector, to a defined depth. How deep the tool cuts on each profiling pass is defined by the tool's characteristics, for example if the tool had a step down of 2mm maximum, it would take 5 profiling passes to get down to 10mm. With a Profile pass you can have the option to generate a tool lead in or lead out of the job. Instead of plunging down into the first position on each depth, the tool would go down to depth away from the first point and travel horizontally towards it. This is a good method if you are using a non-plunging tool. Care must be taken when using this option to make sure the lead in or out does not cut into the job.
The Ramping option allows the tool to move into each depth with an angled move rather than a vertical move. This is also a useful for non-plunging tools.
Select an Outside Profile toolpath. Select a Start Depth of 0, Finish Depth of 10 and Allowance of 0. Click on the Select button for a Profiling Tool. Select the same 6mm End Mill as used before and press Select. Select Climb Milling. Click on Calculate Now to generate the toolpath.
The toolpath has been generated and is displayed in the 2D view outside the outer ellipse.
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The simulation shows that this final profiling pass down to the depth of 10 will release the sign from the rest of the job material.
Close.
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M-Valley example
Open the model m-valley.art Select the outer shape, the mountain text and the train. Select Area Clearance. Set the values as given.
These values will remove the material to a depth of 7.5mm. The Safe Z and tool home position is set at 5mm above the top of the job. A 12mm End Mill is chosen to remove the majority of the material, and a 1.5mm finishes off the fine detail.
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Close the Area Clearance page. Select the mountain text. Select the V-bit bevel carving icon.
This form allows you to set the finish depth of the bevel. A bevel can be produced with or without a side wall.
If a side wall is selected, then that will activate the Profiling tool. This allows you to define a tool to run around the side walls with a profiling pass.
The carving tool has an angle, generally from 90 degrees to 150 degrees. The smaller the angle, the steeper the bevel will be.
When the toolpath is calculated, the actual centreline of the text is generated. On this form there is a More Help button when pressed will give a step to step guide.
Select a Start Depth of 0, a Wall Height of 0 and a Finish depth of 7.5. On the Carving Tool press Select.
If the tool you want is not defined it can be easily made by selecting a similar, tool, using Copy on the Form and then Editing the Tool. Do not forget to change the tool description. If you only use a few tools, you can delete all other tools to enable you to rapidly select the required tool.
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Select a 25mm V-Bit Carving tool with 120 degrees. Click on Calculate Now.
Each vector letter is calculated and is shown in blue as this appears.
The centreline of the bevel is drawn. You can see on the edges of the I how it spreads out to the corners.
The bevelled letters are shown. For the valley lettering we will be engraving with a V-Bit tool.
Switch off the display toolpaths in 2D. Return to the 2D view and Close the page. Zoom into the valley area and select the Valley Text. Select the centre line carving icon.
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The V-Bit Carving page appears and allows you to specify the depth from where the V-bit carving is produced.
Select a start depth of 7.5 In Carving Tool Press Select. Select a 25mm V-Bit Carving tool with 120 degrees. Click on Calculate Now.
The words have bee engraved into the sign. For the daisy vectors, an engraving tool will be used.
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Return to the 2D view and Close the page. Select the daisy vector and select the Engraving icon.
The Engraving page appears. This allows you to specify boundary areas to machine inside. With this option you need to specify the start and bottom depth for the engraving.
With this option, if you have a sharp corner, you can use the corner sharpening option to force ArtCAM 2D to generate as sharp a corner that the tool will allow.
Select a start depth of 7.5, a finish depth of 9.5 Tick the box Outer Vectors as boundary. On the Engraving Tool press Select. Select the 0.13 flat conical tool from Wax section. Untick the option Do Corner Sharpening and Select Profile Only. In Roughing Tool Press Select. Select an End Mill 1.5mm, and enter an allowance of 0.1. Tick the option Offset for Engraving Tool. Press Calculate Now.
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The daisy pattern has been engraved into the sign. This type of approach is most useful for finely detailed vectors.
Return to the 2D view and Close the page. Select the outer vector. Select the profiling icon. Set the machining options as shown.
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The bridging form appears, displaying assistance. To show the full bridging form the required profile toolpath needs to be selected.
The Bridge options now appear. Bridges are areas where the tool lifts up, moves along the toolpath by a certain value and then goes down to continue cutting. This leaves small areas unmachined that can be broken off by hand.
This page allows you to specify the number and length of bridges. With this page open you can also directly click on area of the toolpath to modify the bridges interactively.
Set the Bridge length to be 10 and the Thickness to be 2. Under Constant number of Bridges, Enter a Number of 3. Select Create Bridges.
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3 bridges have been created around the profile, but not in the best places.
Select Window
Tile.
In this view you can see very clearly the profile toolpaths moving around and down the job, until the final pass where the tool lifts up and down to generate the bridge. If a bridge is edited the simulation view automatically updates.
Click on the bridge to select it. Drag the bridge (from it's centre) down the side of the sign.
The location of the bridge is moved along the toolpath. The toolpath is automatically updated. The bridge can also be lengthened automatically.
Select one end of the bridge and drag it to increase the gap.
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The bridge has been lengthened. Extra bridges can be added in by selecting I for insert or d for delete, over the toolpath.
Move the mouse over the other bridge at the right top corner. Select d to delete it Move the mouse to the middle of the top and select i to insert a new bridge.
Close the Bridges page. Select F3 on the keyboard to bring up the 3D view.
The sign has been cut out apart from the small bridges that have been left. Use the left mouse button in this view to rotate the simulation to see the bridges.
Rotate the view using the left mouse button. Save the job as training-m-valley.
Nesting
Nesting is an automatic procedure, which re-arranges the selected vectors within the first vector to use as little space as possible. This is especially useful if you have expensive material and you need to make the maximum use of it. Offsets for the tool radius and an offset between the toolpath are used, so there is enough room to machine out the vectors.
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Space Example
For this example the shapes will be cut out of expensive 'glow in the dark' material and are of a space alien theme.
This model contains a variety of different vectors which are scattered throughout the job. The rectangle is the size of the material
Select the rectangle vector. Hold shift and then select all of the other vectors. Select the Nesting icon.
This Nesting page defines, what tool will be used and the allowance between the toolpaths, to stop them overlapping. To allow ArtCAM 2D to find the optimum nesting, the angle that the vectors can be rotated by can be set. If a step angle of 10 degrees is chosen, each vector will be rotated by 10 degrees and then by another 10, until the optimum nesting is found. Mirror parts and parts in parts are alternative nesting options, which if suitable may nest the vectors more tightly. There is an option to generate a single vector of the left over material, which can be used again.
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Select a tool diameter of 6mm. Enter a Toolpath Clearance of 0. Click on Allow Part Rotation and enter 15 degrees. Select Create Leftover Material Vector and press Nest.
The vectors have been nested, leaving enough allowance for the tool and the gap between the toolpaths.
A new vector is generated of the left over material and is displayed in pink on the screen. This will be used later to fit in some new symbols.
Select the nested vector. Select the Profiling icon. Select Outside, a start depth of 0, a finish depth of 10. Select 15mm for Safez, with the home position at 0 0 17. Press Calculate Now.
The preview toolpath is displayed in brown and is the same as the left over material.
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A smaller tool would be required to machine the finer details. The vector group could be broken and only the required vectors selected. The vectors group is machined, but it may not be machined in the order you required
Close the Profile Machining Page. Select the profiling toolpath. Select the profile machine order icon.
The toolpath ordering form appears and the current ordering is displayed on the toolpath. With the segment position set at 1 you can manually pick each sector in turn and starting from one, renumber the segments. This can take some time if you have a lot of segments.
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The eyes will be machined first. To verify this the toolpath can be simulated again.
Click on the Reset simulation icon. Simulate the toolpath. Untick the display of the toolpath in 2D Return to the 2D window and close the page. Import the vectors shapes.dxf.
The new vectors are displayed. These vectors will be nested within the left over material.
Select the left over vector and then the new vectors. Select Nesting. Enter a tool diameter of 6mm, allowance of 1, part rotation of 17. Click on the option Allow parts in Parts and untick the option Create Leftover Material vector. Press Nest.
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The vectors have been rearranged into the available material. A dot has been put in the middle of the octagon and the other two dots have moved over to the left area.
Safari Example
Open the ARTCAM 2D model safari.art.
This model contains vectors for the giraffe shape, text and the holes, marked by the vectors.
Select the Giraffe and Text vectors. Select the Machine Along Vector icon.
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The Machine Vectors page appears. This allows you to set the finish start and depth of the machining and the profiling tool.
Set a finish depth of 1mm. Select a Ball Nose tool with a diameter of 1.5mm. Press Calculate Now. Simulate the Toolpath.
The vectors have been machined with the ball nosed tool, giving the effect as shown. The 4 circular vectors will now be drilled.
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The Drilling Page appears. This allows you to specify the drilling tool, start and finish depth and what type of vector you are drilling.
The centre of the selected vectors are found to generate the toolpath.
Peck Drilling allows the tool to drill small depths at a time and retracting upwards at each stage until the final depth is reached. This is useful to cool the tool so that it stays concentric and to allow the drilled material to be removed from the hole.
Select a Finish Depth of 10mm. Select a 6mm Ball nose Tool to Drill centre of Circular vectors. Select Peck Drilling with a retraction of 2mm. Press Calculate Now.
Each circular vector has a drilling preview shown inside it.
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Inlays.
An inlay is text or vectors with depth that is machined out of the material. The inlays are usually machined in pairs using the same tool, so the male inlay will fit inside the female pocket or hole inlay.
Savannah Example
Open the model savannah.art.
This model contains two groups of text. The top group will become female inlays and the bottom group will become male inlays. To machine part of these groups, they have to be ungrouped and the new vectors grouped.
Select the top group and select ungroup. Select the letters SA and make a group. Make 3 further groups of the next two letters in each. Select the group SA and the Inlay icon.
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The Inlay Wizard page appears. This is the first selection in generating an inlay and allows you to define the type of inlay that you want.
There are four female inlay options and two male options. The male inlay will fit inside the female inlay if an identical vector and identical tool is chosen.
This allows you to set the settings to machine out the inside of the selected vectors down to a defined depth, using a roughing and finishing tool.
Although this command looks similar to Area Clearance, it produces a different toolpath as it takes into account how the male component will fit into this shape. For example, internal corners on the male will have a small radius of the tool and therefore, the female toolpath is adjusted to allow for this extra material left on. This option allows a profile pass while machining, which can be done at the start, at the end or not at all. The profiling pass takes the tool around the boundary edge of the toolpath to remove any excess material left by the tool stepover. For hard materials, this tends to be done first.
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Set a finish depth of 2mm. Select a 1.5mm Ball Nose Tool for Finishing. Select an End Mill 3mm Tool for Roughing. Select a Raster Strategy with Profiling First and press Calculate Now.
The toolpath is produced. Looking at the inner apex of the A, the toolpath crosses over the vector. This ensures a perfect fit with the male inlay. The toolpaths will be simulated at the end.
Select Close and select the group VA. Select the inlay icon and the type Female Hole.
This command allows you to define how you are going to cut around the inside of the inlay vector. This command will not clear out the inner material as with the pocket option.
Select a finish depth of 5mm. Select a 1.5mm Ball Nose Tool and press Calculate Now.
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The toolpath is created as single passes through the inside of the vector, apart from the sharp corners where the male inlay would produce a radius.
Select Close and select the group NN. Select the inlay icon and the type Female Stepped Pocket.
This process is exactly the same as the female pocket apart from the fact that it allows you to have a defined shoulder in your pocket. This is defined by the depth and width of the shoulder.
Select a finish depth of 4mm. Select a Shoulder Depth of 2 and Width of 1. Select a 1.5mm Ball Nose Tool for Finishing. Select an End Mill 3mm Tool for Roughing. Select an Offset Strategy with Start from Inside and press Calculate Now.
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The toolpath has been calculated. Simulation at the end will show its stepped properties.
Select Close and select the group AH. Select the inlay icon and the type Female Stepped Hole.
This process is exactly the same as the female hole apart from the fact that it allows you to have a defined shoulder in your pocket. This is defined by the depth and width of the shoulder.
Select a finish depth of 4mm. Select a Shoulder Depth of 2 and Width of 1. Select a 1.5mm Ball Nose Tool and press Calculate Now.
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Simulate the toolpaths. Return to the Assistant and a 2D view. Close the page. Select the bottom group savannah and ungroup it. Make 2 new groups, Sava and nnah. Select the group Sava. Select the Inlay icon and the Male Straight type.
This command allows you to set the required text depth. The tool used must be the same as the finishing or main tool for the female inlay part, if you want them to fit together. A depth of 5 will be chosen, so if the SA are put together, the male portion will stick out by 3mm, and the VA will fit flush with the top.
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Select a finish depth of 5. Select a 1.5mm ball nosed tool and select Calculate Now.
The toolpath is produced. Notice the rounding around the inside of the A. The vectors are cut out by a single pass of the tool.
Close the page and select the group nnah. Select the Inlay icon and the Male Stepped type.
This is similar to the male straight allows you to have a defined shoulder in your pocket. This is defined by the depth and width of the shoulder.
Select a finish depth of 4mm. Select a Shoulder Depth of 2 and Width of 1. Select a 1.5mm Ball Nose Tool and press Calculate Now.
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ARTCAM cannot machine these vectors without destroying them, so it will not calculate the toolpaths.
Ungroup the vector and select the vector A. Press Calculate Now.
The toolpaths of the letter A has been calculated. The other letters cannot be generated as they are too slim in area. The tool could be changed but the two inlays would not fit together. In this case, you would have to make the male portion work on the letters and then calculate a new female inlay to match.
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