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Ed-Media 2012
The One to One Model, One Laptop per Child, On the Strengthening of Education and Culture
Aura Mora Sandra Barragn Claudia Urrea One Laptop per Child Association Colombia Sandra, Aura @ laptop.org Claudia @ media.mit.edu
Abstract: This paper presents the methodology used and some initial findings on the implementation of the One Laptop per Child (OLPC) model within the project Edcate: Strengthening Culture through Education and Technology, developed among 11 public schools serving the peasant and indigenous population (Sikuani ethnic group) from the Cumaribo and La Primavera municipalities, in the Vichada, Colombia. The Edcate project implementation includes a rigorous evaluation based on experimental methodology, involving quantitative and qualitative information on the different actors from the Educational Institutions (EI) and community in general. The baseline results presented in this paper will serve as reference for the annual assessment of the projects impact monitoring and evaluation, both in the control schools and in the beneficiary schools. Preliminary results suggest a strengthening of the educational, cultural and contextual processes at the intervened rural schools, based on the articulation of educational, technical and cultural components. Key Words: Constructionism, culture, one to one (1:1), education, projects, indigenous population, vulnerable population, methodology, evaluation, impact.
1. Theoretical Framework
In the 60s, the idea of a computer for each child seemed like something out of science fiction; nevertheless, Seymour Papert already imagined the possibilities and impact they could have on learning. This laid out the grounds for the theory of Constructionism, inspired on the Constructivist theory of Jean Piaget, who propounded that learning is an active process, where the learners are continuously building mental models and theories about their surrounding world. Papert argues that this learning is more effective when people physically construct in their world (Papert, 1980). From then on, Papert devoted himself to promote his vision of the potential held by technology in the education field, and how it should penetrate the learning environments, idea often expressed by him through the pencil metaphor. It is precisely in the Constructionist theory where we find the most important difference between an ICT project implemented in the classroom and an OLPC One to One project (1:1), centered in the unique and personal relationship with technology developed by each child, which allows them to develop what is known as technological fluency. According to Papert and Resnick (1995), Technological Fluency can be understood as the ability itself to possess the tool, using it to prepare meaningful things, and enabling them to go from the inception of an intuitive idea to the execution of a technological project. In this context, OLPC essentially promotes the development of this technological fluency in children, enabling them to integrate all the tools at hand; from pencil and paper to the application of technology, to program, for instance, a robot. When children reach this fluency, they are able to design, build and refine their projects, through the application of concepts from a diversity of fields: mathematical, linguistic, scientific, etc. What is even more important, throughout this process the child develops other important skills, associated with design (problem solving, modularization, reflection, refinement, screening, etc.), computer science (sequences, variables, conditions, events, etc.), and the social practice of learning and teaching other children (sharing, helping each other, merging, etc.). This is how the OLPC work is framed, and the potential for establishing a culture of independent learning and thinking within the frame of technological fluency. In addition, and to ensure that the learning is relevant, children must have access to the ideas that move their local culture, and those that are part of the global human legacy. This change in the learning culture, and not the technology that enables it, is one of the characteristics and strengths of the Sugar interface (Bender, 2011), core of the OLPC project and of its implementation vehicle: the portable computer known as XO.
The project is developed in a context with very particular socio-economic and cultural conditions of the Colombian territory, explained in depth below.
Intervention Stage, or Capacity Development (July to October, 2011). This stage focused on the development of local capacities, through different activities carried out with the different actors of the educational institutions: Development of a general encounter for teacher training, where teachers understood the different development components of the project and the way to execute them; Reinforcement follow-up sessions on the educational, technological and cultural components; and Application of output evaluation tools.
Research Stage (October 2011). The evaluation and monitoring tools for the first impact assessment were applied at this stage. Based on the validation and adjustments performed on the tools used at the initial stage of the projects characterization and baseline, these tools were applied to the beneficiary schools and the control schools, in order to determine a first impact at the end of the school year. The following sections of the paper present the details of the Intervention and Research, which correspond to the two last stages of the project, as well as the results of the preliminary analysis of the baseline, raised during the initial stage of the projects preparation.
2.2.2. Methodology:
The project methodology focused on the formation of skills to generate abilities among the different actors of the educational community, so as to enable them to manage and sustain the project. The following strategies and training activities were used: Learn by doing: aimed at strengthening the understanding of the concepts, methodologies and skills required for project implementation, from the practice or participation in real or simulated situations. To formulate an educational project, teachers participated in projects especially designed for them; to solve technical problems, real cases were resolved, or damaged XO laptops were repaired, during the support center training sessions. Teachers and students alike participated in these sessions, learning in a collaborative manner. Learning through Projects: the project methodology or Project-Based Learning (PBL) offers an alternative for the involvement of new technologies. Teachers use XO laptops and networks as tools to suggest solutions or ways to intervene specific situations or subjects: this allows the connection of skills and contents, aimed at achieving specific learnings. In this manner, teachers and students reach a high level of commitment and motivation, focused on obtaining a specific product or result. Autonomous Learning: the participation and formulation of educational projects was complemented with the development of independent learning skills, so the actors could learn to manage and put into practice the learning processes, with autonomy. The following skills of autonomous learning were selected: Attitude skills: abilities to work in different groups, taking on leadership roles and mutual responsibility, to act in a collaborative manner. Information management skills: abilities related with the access, evaluation and use of information in the manner best suited for the problem or subject in question. Executive skills: capacity to plan, control and evaluate different processes, depending on the context of action.
2.3.2. Methodology:
Design: Design of an experimental research, using mixed method tools to determine the impact in the beneficiary population and the existing differences with the population not yet benefited. Sample selection: The intervention group consisted of 11 schools, 800 students, 30 teachers and approximately 40 actors from the municipalities of Cumaribo and La Primavera. The control group consisted of a mixed school and an indigenous school, which were simultaneously assessed using the exact same evaluation tools applied to the experimental group. Procedure: The research was carried out in two phases: characterization, where the baseline for each scope was defined, for both the beneficiary group and the control group; and evaluation, carried out with the same tools as the former, enriched with questions concerning the changes and transformations experienced with the use of the XO and the Project implementation. Analysis of Results: From the onset of the tools application, a matrix of multiple correlations was used, based on statistical data (standard deviation, variance and covariance) and the SPSS program. The relation between the dependent variables was established, as well as between the dependent and independent variables. Qualitative indicators were analyzed through answer categorizations.
3.
Findings
Although the analyses of the impact evaluation tools are not yet ready, some initial advances or findings can be identified. The best way to present them is from the perspective of each one of the project components. As reference, visit the projects Blog at http://olpcvichada.blogspot.com/p/trabajos-y-proyectos-pedagogicos-delos.html, which includes some samples of the work developed by teachers and students, showing some of the achievements currently reached with the EDCATE project, with no formal results of the research submitted at the moment.
Figure 1. Stories from the oral tradition of the Sikuani ethnic group, illustrated by the children and adapted to a childrens version.
Information on the most important stories, musical instruments, games and rituals of the Sikuani ethnic group was collected, systematized and translated. For diffusion purposes, the information was uploaded to the schools local servers and distributed among the students in USB memories, to be consulted and used throughout the educational processes. The teachers prepared socialization guides of the cultural contents, blending in learnings from the language and math subjects; in this manner, they discovered a way to approach the cultural contents in their classes. The students began to take part on the production of cultural contents: they illustrated and adapted to a childrens version some traditional stories, prepared a version of the Sikuani alphabet with words in their language, animated their stories using Scratch, among other activities (see Figures 1 to 3). The formulation and execution of educational projects focused on the cultural recovery of traditional craftwork, storytelling and traditional games, constituted one of the most important achievements reached by the teachers of indigenous schools, for by doing this, the children started to get acquainted with this type of contents.
3.2. Educational Scope In general terms, teachers working in these Educational Institutions handle a very traditional conception and methodology of the teaching-learning process; the copying of information on different subjects, the memorization of information in preparation for tests, the development of exercises or textbook guides with no real meaning to the students, are all fairly common. In this context, the development of a project that includes
Figure 0. Students in the process of developing their Project, working outside the classroom. Figure 4. Educational Project formulated by the teacher.
Nevertheless, some progress was achieved concerning the teachers educational practices (see Figures 4 and 5). Most of the teachers were able to formulate and execute educational projects with the use of technology, focused on the construction or procurement of specific results. This proves that there were changes in the way in which the lessons developed and the integration of learnings from different areas of knowledge. Most of the educational projects formulated by the teachers centered on a variety of culture-related contents and their relationship with the students environment, to which specific lessons in math, language, science, social studies, and arts and crafts were included. Project participation generated an intergenerational dialogue of the children with their parents, families and elders, in order to investigate history issues, pieces of advice, interviews, customary means and ways, etc. This circumstance allowed the family to get involved in the educational process. Teachers acknowledged changes and results in their students throughout the development of the projects, moving them to propose new activities and methodologies to be developed in class.
Figure 0. Teachers and students join their efforts at the local technical support centers.
4.
Year 2 of the Edcate Project mainly aims at the sustainability and strengthening of its different scopes, so that the Educational Institutions will gradually move forward in the development of skills, consequently evidenced in the annual progress of the projects impact. This methodology presents an intervention and evaluation model that involves learnings and some improvement issues, among them, the following actions requiring execution:
To guarantee the continuity and gradual expansion of the project to high school students, as well as the involvement of children just starting their schooling, in the first grade of elementary school. To include the evaluation and development of other basic areas of knowledge, such as science, civic education, skills, bilingualism with emphasis on English, arts and crafts, among others. To strengthen public-private partnerships managed by the local actors (school principals, teachers, local authorities), to favor the projects continuity. To guarantee the continuity of the annual systematic assessment to identify the impact and progress of the Edcate project, monitoring and qualifying the evaluation methodology used. To validate in different contexts the implementation and evaluation methodology used in this project, so that the relationship between skill development and contextual aspects may be identified, relationships that could promote both the sustainability of this sort of projects and the proper and productive use of the technological resources provided. To strengthen public-private partnerships managed by the local actors (school principals, teachers, local authorities), based on local learnings, needs and projections. To perform a revision of the variables included in the educational content, seeing that the teachers experience and testimonies show transformations in their educational conceptions and practices, not considered when the component variables were formulated.
5.
Bibliografic References
Bender, W. (2011). Cultura de comunidad - La experiencia de Sugar Labs. In Cyranek, G (Ed), Movilizacin social para Ceibal: Miradas al contexto nacional e internacional de proyectos de un computador por nio (pp. 165-173). UNESCO.Uruguay. BID. One to one models in Latin-America and the Caribbean. Panorama and perspectives. Recovered from: https: http://idbdocs.iadb.org/wsdocs/getdocument.aspx?docnum=35989594. Burrell, J. and TOYAMA, K. What http://itidjournal.org/itid/paper/view/382/178. constitutes good ICTD research? Recovered from:
Urrea, C. (2007). One to one connections: Building a community learning culture. Unpublished doctoral dissertation, MIT.
i
On the subject, visit http://www.olpcnews.com/files/olpc-ethiopia-groningen.pdf. Think Tank: Educational Innovation and Technology. Leveraging Technology to enhance the Relevancy and Quality of Education, delivered at the Advanced Leadership Initiative conference, between March 31 and April 2 of 2011, at the Harvard University. iii Innovation in Evaluation workshop, advanced between April 4 and 5, 2011 at Cambridge, organized by Claudia Urrea, Walter Bender, and Bakhtiar Mikhak. iv Term that designates the people who work on the harvesting of the coca leaf. v Small plot of land used for subsistence farming. vi GARDEAZAVAL, Andrea. Methodology and Research Project for Impact Evaluation. Edcate Project: Strengthening Culture through Education and Technology. May 2011.
ii