Escolar Documentos
Profissional Documentos
Cultura Documentos
http://victorx.eu/steps/basics.html
Bitmaps & Waves is a program transforming pictures to sounds. It provides the following methods to produce sound: inverse Fourier transform, superposition of signals with periodic or random (there are two different methods) instant frequency variations; the variation range is determined by the instant spectra. The program can also transform sound to picture by means of direct Fourier transform and perform sound morphing through the morphing of pictures.
1 von 3
30.09.2012 17:30
http://victorx.eu/steps/basics.html
Look at the picture above. The spectrogram is computed from a sound of words "one two three" pronounced by the author in Russian. The beginning of the signal is at the left side of the picture. You can make a spectrogram of any signal: In BW select the Fourie tab and load a wave file (such files have extension ".wav" in MS Windows) - it may have been created with Sound Recorder or a more sophisticated sound editor. Choose left or right channel if the file contains stereo signal. Press the Convert button. Wait a little, and the spectrogram appears. It is interesting to use musical instruments to produce sounds of different pitch and find out the difference in spectrograms.
2 von 3
30.09.2012 17:30
http://victorx.eu/steps/basics.html
Consider each line of the image as an amplitude spectrum of sound signal. Assume that brightest points of the image correspond to the greatest spectral values, and the darkest ones - to the lowest. Color is not taken into account, but brightness only. Performing of inverse Fourier transform for all lines of the source image produces a sound signal. Notice that the program starts conversion from the left side of the image. If the resulting signal will be converted back to a picture (use Fourie tab to perform such conversion), this picture would be similar to the source image. Here is another field for experiments. Use any image editor such as MS Paint or more sophisticated Adobe PhotoShop - to draw something. For example, white diagonal line on black background. Save the image as a .bmp (Windows bitmap) file and load it from the main window of BW. Such a picture will produce a sound with sweeping frequency. One day you can create a symphony after adding more elements to the picture. Another method of synthesis can give you different sounds.
Morphing
Sound morphing is a sound synthesis from two source sounds. The result possesses features of both of them. The most interesting is the creation of a hybrid with varying degrees of the sources' influence. BW performs picture-based morphing. To try it, select the Morphing tab. Load two images, then press the Convert button. The influence of the sources can be adjusted by mouse clicking at Hybrid signal contents plot, or corresponding numeric values between 0 and 1 can be entered into the table (press Apply button to see the changes on the plot above). There are two methods of image combining - addition and multiplication. The first uses weighted average values to calculate the brightness of each pixel of the result image. The second method multiplies values of source brightness. If one source point is black, and another is white, the first method produces gray, and the second produces black (multiplication by zero brightness produces zero). Such image-based implementation of sound morphing produces specific distortion but to the loss of phase spectrum components. This method, however is more demonstrative than others and good enough for home use. Samples: Bitmaps & Waves - Steps Walkthrough for ripple effect using BW & Sound 2D Warper
3 von 3
30.09.2012 17:30