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Snapping
Snap to... Hold Or click
Alt
Grid intersections.
Ctrl Alt
Modifier keys
Camera move keys Hold Shift + Alt:
Drag
To...
Track
Dolly
Picking
Click or drag To...
Unpick
Tip
Transforms
Click or drag To transform in...
Snapping
Hold Ctrl Alt Ctrl + Alt Tip To snap to...
Use the middle mouse button to snap only in the horizontal direction. Use the right mouse button to snap only in the vertical direction.
Hotkeys
These are the default settings.
Menu item Hot key Menu item Hot key
Alt + S Alt + R
Pick > Nothing Pick > Object Pick > Edit point Transform > Move View > Look at Action window: Edit > Cut Action window: Edit > Copy Action window Edit > Paste Action window Edit > Undo Action window: Pick > Nothing Action window: Pick > Keyframes Action window: Pick > Curves Action window: Pick > Template Action window: Views > Look at Action window: DispTools > Tgl template Display all, off Display all, current Display active, off Display active, current Animation Show pose frame 2 Animation Show pose frame 4 Windows > Information window
Ctrl + N Ctrl + O Ctrl + E Alt + M Alt + L Ctrl + X Ctrl + C Ctrl + V Ctrl + Z Ctrl + N Ctrl + E Ctrl + O Ctrl + T Alt + L Alt + T Alt + O Alt + C Shift + Alt + O Shift + Alt + C F11 Alt + F12 Ctrl + 5
File > Import > Canvas Image/ Alt + I Mask Layer File > Display image File > Exit Edit > Undo Cut Copy Paste Delete > Delete active Delete Active image layer Layouts > User windows Ctrl + 7 Alt + E Ctrl + Z Ctrl + X Ctrl + C Ctrl + V Alt + A Alt + X F9
Layouts > Perspective window F8 Layouts > Front window Layouts > Right window Layouts Top window Display Tgls > Model Image > Canvas layer Cut image Copy image Paste image Image > Merge below Clear canvas layer Invert mask layer Tgl selection/mask Render > Globals Render > Multilister > List all Animation > Set keyframe Animation > Show > Playback F6 F7 F5 F12 Ctrl + L Shift + Ctrl + X Shift + Ctrl + C Shift + Ctrl + V Ctrl + M Ctrl + K Ctrl + I Alt + H Ctrl + 6 Ctrl + 1 Alt + K Alt + P
Marking menus
Ctrl + Shift + Left mouse button:
The name of the picked object. You can edit this field to change the name of the object.
Scroll bar Use the Cross Sections buttons to turn X, Y, and Z cross sections on (+) or off (-) for the picked surfaces. To control the cross sections, click the Control Panel > Evaluate > Cross section tool at the bottom of the control panel, then use the Cross Section options that appear in the control panel. Note: this tool is not available in all packages. Use the Curvature on sections buttons to turn curvature combs on the cross sections on or off. Choosing one of the bottom row of tools provides additional editable attributes above the tool. Move CV Show deviations
Control display buttons Use these buttons to turn various object features on (+) or off (-) for the picked objects.
These icons give access to diagnostic shading capabilities, and the panel provides access to the most frequently modified options for these tools
This section provides commonly changed attributes for the current tool or function.
Determine the properties for filled shapes Create a new canvas plane Magnify (this is the Dolly tool) Open the Plane/Layer editor Pan (this is the Track tool)
Scroll bar
Shader library tabs. Click to open a list of shaders and environments. Use the scroll bar to scroll through a list, or move the divider Divider up or down to enlarge or shrink the section.
Double-click or drag-and-drop a shader ball in the library to add it to the list of resident shaders. Shaders listed in this section are the shaders in your scene. If you havent created any shaders, youll see the default environment and default shader balls only. Name of picked (active) object
Number of picked (active) objects in the scene. Assign current shader to picked objects Pick objects that are assigned to the current shader
Toggle model
Plane/Layer Editor
Click to type in a value from 0-1 for layer opacity. Or click and drag down from number box to open a slider to change opacity level.
Yellow highlighting indicates the active plane. Violet highlighting indicates the active layer. Click a layer to make it active. To change a layer name, double-click the name and type a new name.
Visible Invisible
Layer type. Click to open Properties window. Plane type
Paint Selection Mask shape Paint shape Stencil shape Text layer
Other icons
Layer opacity Enable/disable mask Pick this plane Look at plane: changes display of current window to show plane normal to view.