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KATHMANDU 2013
July 2013
PREPARED BY YoungInnovations
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Executive Summary
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International Space Apps Challenge is a two-day hackathon where teams of technologists, scientists, designers, artists, educators, entrepreneurs, developers, and students collaborate across the globe, using publicly available data to design innovative solutions for global challenges in software development, citizen science, hardware, and data visualization. The National Aeronautics
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Exhibition & Convention Center, 4th floor, United World Trade Center, Tripureswor, Kathmandu. There were 61 participants comprising of 16 female and 45 male participants with full of enthusiasm who provided 17 solutions regarding life on earth and space. The participants formed 17 teams which were named after interesting space programs and spacecrafts. The solutions were related to software, hardware and visualization. The teams worked for 48 hours and presented their solutions in front of 5 judges and the audience. Team Mars Odyssey was announced the winner of the first International Space Apps Challenge Kathmandu 2013. They built a rover aimed to educate children with the concept of programming logics by maneuvering the rover with the computer interface. The team also got an honorable mention in Inspiring Category from NASA after they were nominated for global competition. Team Phoenix and team Deep Space 2 were announced 1st runner up and 2nd runner up respectively.
and Space Administration(NASA) hosted it for the second time. This time, on April 20-21, 2013, the numbers compared to the last year were much much greater. Compared to last years 25 cities and 2000 plus participants, this year, there were 83 cities and 9000 plus participants. The output, 770 solutions were submitted. Among those 83 cities, Kathmandu was one. The participants from Kathmandu took part in this historic event. Servir Himalaya, International Centre for Integrated Mountain Development (ICIMOD) and YoungInnovations organized the hackathon in Kathmandu, Nepal. MobileNepal and CSIT Association of Nepal supported the event. The hackathon was held at Direction
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See https://speakerdeck.com/nasa/2013-international-space-apps-challenge-mission-report
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Table of Contents
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Executive Summary
Background
Objectives
Before Hackathon
During Hackathon
Lessons Learned
Recommendations
Conclusion
Annex 3
Background
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International Space Apps Challenge is a two-day hackathon (April 20 - 21, 2013) where teams of technologists, scientists, designers, artists, educators, entrepreneurs, developers, and students collaborate across the globe, using publicly available data to design innovative solutions for global challenges in software development, citizen science, hardware, and data visualization. International Space Apps Challenge 2013 was hosted by NASA for the second time. In 2012, the first challenge was held in 25 cities around the globe. More than 2000 participated. The craving of innovating increased in the year 2013. More than 9000 global citizens from 44 countries and 83 cities took part in this historic event. And in just 83 total hours they built jaw-dropping hardwares, created stunning data visualizations that collectively went a long way to improving life on Earth and in space. The results? An unbelievable 770 solutions were submitted, thousands of people worked together to address the challenges, and an immeasurable amount of
enthusiasm and investment in exploration was created.2 The participants have to take up the challenges provided by the host, NASA, and develop solutions for those challenges using the data provided for the challenges. There were more than 50 challenges which were divided in 4 categories - Software, Hardware, Citizen Science and Data Visualization. The participants collaborated locally and virtually with participants from another cities. Servir Himalaya, International Centre for Integrated Mountain Development (ICIMOD) and YoungInnovations (hereafter all three are referred to as Organizers) organized the hackathon in Kathmandu, Nepal which cities. MobileNepal and CSIT Association of Nepal (hereafter both are referred to as Supporters) supported it in outreach and organizing the event. The hackathon was held at Direction Exhibition & Convention Center, 4th floor, United World Trade Center, Tripureswor, Kathmandu.
See https://speakerdeck.com/nasa/2013-international-space-apps-challenge-mission-report
Objectives
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To provide platform to participants to provide open source solutions to global challenges that could improve life on earth and space.
To provide a platform for the participants to showcase their skills, talents and knowledge to solve problems using technologies.
Before Hackathon
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The organizers and representatives of NASA were in contact from January 2013 as were the organizers from other cities. The representatives regularly updated and guided the organizers with the necessary information to understand the whole process of hackathon and prepare accordingly. NASA provided challenges to organizers to be reviewed upon before publishing them in its official website. The organizers from Nepal reviewed the challenges and chose some of the challenges that were doable in context of Nepal. For the purpose of outreach, the organizers and the supporters spread the word in their networks using email [Annex I], social media and posters .
NASA provided the organizers to create city specific pages in their official website (http:// spaceappschallenge.org). All the registrations were accepted, processed and provided the list via the website. The organizers sent emails including a form to the registrants to confirm their participation. With their confirmation, the final list was prepared for the hackathon. An orientation was held on April 17, 2013 at Direction and Exhibition Convention Center, UWTC, Tripureshwor, to discuss on the challenges and to assure the participation for the hackathon. The organizers shared about the hackathon, the challenges and the expectation from the participants on the day of hackathon. The attendance was more than 150 including the organizing team. The orientation concluded with some healthy and interesting discussions.
During Hackathon
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he invited the participants to pitch their ideas. Each one of them was provided a minute to do so. While pitching their ideas, they also announced their requirement for team members with specific skills such as developers, designers, project manager etc. Finally there were 17 teams [Annex II]. Mr. Tuladhar provided each team with interesting names related to space programs and spacecrafts. The teams project were updated in the NASAs official website. Get, Set and Go. As soon as the teams were formed, they settled their nests and the hacking began with full thrust. The teams sat down and started making plans and soon some started to dig in to the data provided for the challenge, some started punching the keyboards of their laptops rapidly to create marvelous codes, some got indulged in connecting electronic circuits and some started putting up parts to build robots. The hacking continued till late evening and everyone left to their home.
started to head towards providing solutions that could really make differences in space and earth. As soon as the organizers announced, the teams started to prepare their presentation and became ready for a brief tech-check, there was a need-to-hurry situation with each team to complete their prototypes and presentations. To listen carefully to the presentations of the teams, scrutinize their works there was a panel of 5 jury members: 1. Ms. Anja Mller Rasmussen, Senior Manager, Knowledge Management and Communication, ICIMOD 2. Mr. Birendra Bajracharya, Initiative Coordinator, Regional Database, ICIMOD 3. Mr. Sushil Raj Pandey, Knowledge Management and Communication Specialist, ICIMOD 4. Mr. Sudip Pradhan, GIS/DSS Development Specialist, ICIMOD 5. Mr. Stacy Whittle, Senior Lead for Communications, SERVIR Program Demand Activity, DAI After the jury members arrived at the venue, they were briefed about the judging criteria
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During Hackathon...
[Annex VI], judging score sheet and the teams. Soon the judges were visiting the teams and started marking their works. The moment to face the jury members approached in no time. The participants were nervous, tensed and were full of anxiety. However, one after another, each team put their fears aside, stood in front of the scrutinizing panel of jury members and audience and presented their wonderful solutions to the challenges they had taken up. Each team was given 4 minutes to present and give demo of the solution. After the presentation, 3 minutes was allocated for Q&A section where judges tried to get more details from the team. The scores were penned down in the score sheet as each team presented and questioned. The organizers collected all 5 score sheets to tally and find the winners of the hackathon. Meanwhile, Mr. Birendra Bajracharya and Ms. Anja Mller Rasmussen congratulated the teams for coming up with the solutions and encouraged them to continue to refine their projects in coming days in their closing remarks. The 1st runner up of International Space Apps Challenge Kathmandu was team Phoenix consisting Mr. Roshan Bhatta, Mr. Dipak Pradhan, Mr. Arun Aryal and Mr. Anil Karki. They brought the Curiosity at Home down to the valley with their all terrain robot with automatic and controlled data transfer Team Mars Odyssey and team Phoenix were nominated for the global competition. The teams created 2 minutes videos about their solutions to First, 2 runner up of International Space
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The moment of truth, announcement of winning teams came soon. The scores were compiled and the winners were chosen and were ready to be announced. Everyone glued to their seats and the ground they were standing and waited anxiously for the results.
system. The robot can be used in other planets (well, Mars for now) to record video and stream live on the internet. Finally, team Mars Odyssey was announced as the winner of first International Space Apps Challenge Kathmandu with Mr. Binayak Dhakal, Mr. Roshan Bhatta and Mr. Sakar Pudaisini. Solving the challenge Lego Rovers, their project, Karkhana Rover, an educational robot aimed at children of ages 9 to 11 to teach them about the baby steps in programming. The winner, 1st runner up and 2nd runner up teams were handed the cheques of NRs. 30,000, NRs. 20,000 and NRs. 10,000 respectively and the certificates with big round of applause, praises. They were also awarded with Github account plans. 1 year of Silver Plan, 1 year of Bronze Plan and 6 months Bronze plan for winner, 1st runner up and 2nd runner up respectively. Github had also provided event stickers and keychains for the participants.
Apps Challenge Kathmandu was announced. It was team Deep Space 2 with solid collaboration between the members Mr. Rabindra Kharel and Mr. Deerghayu Shrestha in making user friendly visualizations to detect anomalous geographical locations (Earth Anomaly Detection) for the We Love Data challenge. Practical usages of this application can help people avoid natural disasters by detecting them beforehand.
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During Hackathon...
enter the competition. Team Mars Odyssey got honorable mention for Most Inspiring category. In closing remarks, Ms. Stacy Whittle congratulated all the winners and the participants and encouraged them to carry on with their wonderful work in future. At last, Mr. Bibhusan Bista thanked all the participants for their enthusiastic participation, judges, organizing team and gave a warm farewell speech.
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Lessons Learned
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1. Partnership with relevant organizations and individuals can make the hackathon successful. Full support from ICIMOD provided a great help in completing the hackathon successfully. Experts from ICIMOD helped the participants to understand the challenges and create beautiful solutions. Panel of Jury made the selecting winners look easy. Supporters, MobileNepal and CSIT Association of Nepal, helped a lot to spread the word around. 2. People became more aware about the challenges of space and earth and this hackathon somehow opened the doors to tackle those challenges. 3. Proactive sharing of information and resources are required for the success. The effort made by NASA are commendable for providing detailed information constantly to organizers to host the event successfully.
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Recommendations
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1. Although it was a global event, the participants did not feel that way as there was no communication with participants and organizers from other cities and countries. It would have been interesting to have one or more teams teamed up with participants from other cities. 2. After hackathon, follow up events or meetups should be organized to encourage those teams taking their project forward even after the hackathon.
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Conclusion
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International space apps challenge Kathmandu was the first of its kind in Nepal. There had been hackathons in the past but not one such as this with such a number of participation and such a level of zeal. 17 teams and 16 female participants together in an event was truly for the first time. The event was localized working on data related to Nepal, creating curiosity that would operate on any terrain etc. The participants were so helpful to each other that it looked like all of them were working on one big task and not separate challenges. The products from the hackathon were all unique on their own way. Some were aimed to create awareness, some for educational purpose and some for fun. Participants were not disappointed and discontent even with semi finished products. They were just so glad to have been part of the event and gain the experience. Importantly, there was live video streaming from the venue for both the days. The event was global and so widely propagated to the public, yet many did not know about the event and there were a lot of people with wide eyes and open ears to learn about the event. There must be hardly any person who has not heard about NASA, since the event name began with it, it created a lot of curiosity. People wanted to learn more about the event as they heard about it. They wanted to be informed when it happens next time. This concludes with no place for doubt; next time it needs to be bigger venue, larger plans, more food, stronger infrastructure and higher level of enthusiasm.
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Annexes
We grew up listening to the mythical stories of Chandra Dev(Moon), Surya Dev, Sapta Rishi, Dhubra Tara and so on from our elders.As children we were inquisitive about Earth, Moon, Sun and Stars. Don't we sometimes look into the sky at night, gaze at the constellations and wonder what is there beyond this space? We do and we wish we could find answers to millions of questions that arise within us about space. We know NASA space explorations programs have given us so many answers to our questions about the space and the universe. Now, how about participating in the endeavor to know more about the Therefore, we are calling for participations from the best and the brightest software developers, engineers, designers and technologists from Nepal, who volunteer their time to respond to real- world problems with solutions than can have immediate impact. We are immensely happy to announce that, also we from Nepal have an opportunity to participate in this challenge and provide solutions to the problems that impact life on the Earth and on Space. This is an opportunity you can't refuse to ignore and challenge you can't afford to miss!
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computer and Arduino Uno/Diecimila (which with an aim for a greener earth. TEAM MEMBERS: Deepak Adhikari Ayush Maharjan Kshitiz Tiwari TEAM MEMBERS: Anil Maharjan Hari Prasad Sapkota open source project that we had vision and help globally."
The project is the kick start for the ambitious Niroj Panta Amrit Karmacharya
http://spaceappschallenge.org/project/webmapping-of-emergency-service-provider-inside-ringroad-kathmandu/
We are trying to play with two sensors and use We will use java, javascript, xml and MySQL the data for the display purpose. We used the data for the visual effects. to make the web application and use the datasets provided by Grail MoonKAM (https:// moonkam.ucsd.edu/image_gallery/data)." TEAM MEMBERS: Dipesh Khanal Akriti Shrestha Joshana Shakya Monalisha Dhimal Rashmi Bajracharya TEAM MEMBERS: Smrita Pokharel Srija Pokharel
http://spaceappschallenge.org/project/places-inmoon/
2. Atlantis: DiscoverEarth
Team Members: Jagat Man Mulguthi Rabindra Acharya Shameer Kumar Pradhan Vishwadeep Ghimire
http://spaceappschallenge.org/project/spacewater/
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http://www.youtube.com/watch?v=lDlR31zqukI&feature=em-upload_owner
website.#spaceapps_ktm @Spaceappsktm @DAIGlobal #spaceapps_ktm @icimod Redefing how we works as to how we work and share information from local to global scale #spaceapps_ktm Q: Can i get realtime data? @brshrestha : we are trying to get data of kathmandu and will be availibile in @icimod homepage #spaceapps_ktm using space data to make it easy to understand and visually understandable form @BibhusanBista We are very excited to see the progress of our innovative teams tomorrow morning! @icimod @MtGeoPortal @NASA #spaceapps_ktm WINNERS of @NASA @SpaceApps #Nepal: http://goo.gl/K3tdA educational robot Karkhana Rover: http://spaceappsktm.tumblr.com/
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ANNEX V Statistics
1. No of registrations: 2. No of waiting list: 3. No of participants: 4. No of male and female participants: 5. No of teams: 6. No of hours: 7. No of tweets: 8. No of facebook likes: 160 60 61 45 & 16 17 48 hrs 111 210+
Impact
How much impact (quality and quantity) can this solution have? Does this solve a big problem or a little problem?
Creativity
How creative is the approach? Is the solution new and something that hasnt been attempted before? Is it something that isn't being addressed by the market?
Complexity
How much progress did they make during the event? Did they start from scratch or build on an existing solution?
Collaboration
Are there multiple members of the team? Did the team work with others (either virtual participants or other locations) to help develop a broader solution?
Product
How well does this project fit the needs of the challenge they chose to tackle? How user friendly is the technology? Is it a complete solution, or do they have a long way to go?
Sustainability
How good is their plan for next steps? How prepared are they to continue their work beyond the event?
Presentation
How well did the team communicate? Are they effective in telling the story of the project and why it is important? How well did they respond to questions from judges?
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Organizers
Supporters