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Future g Technologies
Gethin Nichols
gnichols@rm.com
RM 2009
Future Technologies
Educational Hypotheses
Future Edutopia Individualisation not massification Integration with business & community How much change is possible?
Educational Challenges
The challenges of teaching the digital native Creating the right atmosphere to y harbour creativity Competency based learning Less Didactic More Mentoring
RM 2009
Future Technologies
Interactive Tabletops
Collaborative tool New way of working Less didactic
RM 2009
Future Technologies
3D Printing
A whole new world of design technology possibilities Innovative, high quality activities Creates working models Full colour option
Creating 3D Models
Software 3D Scanning Downloadable Drawings
RM 2009
Future Technologies
Mobile Projection
The Pico PK101
Combines LED and DLP Small enough to fit in your pocket Perfect for flexible learning g spaces p
RM 2009
Future Technologies
Location Porter
Stream video in 3G Adapts existing video devices Streams at up to 30fps
3D Projection
Not a new idea But... new technology has arrived
3D Projection (Passive)
RM 2009
Future Technologies
3D Projection (Passive)
Image separation achieved by polarizing the light differently. Glasses filter the light so that each eye perceives the different image. p g Special silver screen must be used to preserve light polarization
3D Projection (Passive)
Pros: Passive glasses are relatively inexpensive Cons: High set-up cost, projectors must be perfectly, special screen
3D Projection (Active)
RM 2009
Future Technologies
3D Projection (Active)
Image is generated in a frame sequential format (alternating left & right frames) glasses are synchronized y with Shutter g the image and turn on/off with each frame of data
3D Projection (Active)
Pros: Image quality is better, hardware cost is lower Cons: Glasses cost is higher than passive, limited content (for now)
3D Imaging
120Hz displays capable of active 3D 3D TVs no glasses required
RM 2009
Future Technologies
3D Software
Content is essential The wow factor is not enough
Dissect a frog
Visualize molecules
Simplify geometry
Tour the worldvirtually Tour the universe virtually Get a close look at the Sciences
3D Photography
Creating content for 3D display
3D printing on Fujifilms lenticular paper
Immediate 3D review
via rear lenticular LCD
RM 2009
Future Technologies
Immersion
Immersive Environments Immersive HD Video-conferencing Real Virtual Reality
On the horizon
New mobile computing devices Laser TV Through Glass Interactivity Too m much ch for me to take: take
Nanotechnology DNA computing Quantum nanotechnology
RM 2009
Future Technologies
Laser TV
Incredible 1080 Hz Long life Bigger, lighter 3D capabilities
Through-glass Interactivity
Foil that enables interactivity Can be combined with back projection Flexible
Conclusion
Shift happens
Pupils are changing The World is changing The g goal of education needs changing g g
Embracing change will help us all to adapt to the brave new world
RM 2009