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Hel: Comparison between pre-patch and patch states (9-10 -2013 Hel Patch)

Xeran 13-10-2013 Version 3 I may have some mistakes and I changed the way of calculating this several times, but here is some mathematical 'proof' showing how Hel is nerfed in her heal (ability 3) and damage + heal (ability 1). I probaly will make an update on this if required and may expand it for the other abilities (damage of ability 3 and maybe full (cumulative) damage potential. From my calculations I can show that Hel is mainly 'nerfed'in her early game (relatively low mp), because of the base values being reduced. But slightly "buffed for full passive in the very early game (without scaling at all from mp), Also I concluded, that her she isn't able to get her old potential back for ability lvl 5, because for that (with filled out passive) magical power of infinity is needed. Even though it isn't showed in this document, but one can show it's the same case for the other ability levels. Any questions, comments, faults found in this document, please let it known me on reddit (/u/Xeran_) or leave a message on my Scribd page were this document is published: www.scribd.com/Xeran_

Decay/restoration

(1.1.1) (1.1.2)

(1.1.3)

between the old and the new case. Then it's normalized to the old case making it fractions (%'s /100) to give the values a little bit more meaning.

patch).

(1.1.4)
solutions for passive

(1.1.5)
expand

(1.1.6)

Knowing that the passive modifier should be in the interval [1,1,2] the solution can be found for minimal magic power needed (at skill level 5) for this ability to break even with her state prepatch.

(1.1.7)

Inspire healing

(1.2.1)

patch).

(1.2.2)
solutions for passive

(1.2.3)
expand

(1.2.4)

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