Escolar Documentos
Profissional Documentos
Cultura Documentos
353 S 1100 E Apt #12, Salt Lake City, Utah-84102 (801) 808-6526 vinod.madigeri@utah.edu
Objective:
To obtain an internship as a Programmer / Designer in the video games industry.
EDUACTION:
Salt Lake City, Utah May 2015 (Anticipated) Belgaum, India June 2011
PROJECTS:
Rapid Prototyping in Masters Game Studio: Fall 2013 Chicken Crush Iteration on Frogger (Team of 5): A split screen multiplayer game of two chickens surviving the traffic in a highway lane. The theme of the project was to rebuild any 1980s video game using HTML5, and make it better by reiterating on one or more of its mechanics. The Nocturns A Sleep Walking Game (Team of 4): Developed a 2D force side-scroller game using Moai SDK, where the character is unconditionally sleep walking on a construction site and the player has to manipulate the environment to remove the obstacles and save him from falling or waking up. Undergraduate Course: Spring 2011 PHP Vulnerability Scanner (Team of 4): To develop a scanner (Static Source Code Analyzer Tool) for detecting potential vulnerabilities or security flaws in a PHP web application.
SKILLS:
Operating Systems Languages Tools & Packages : Linux, Macintosh, Windows XP / VISTA / 7 / 8 : C, C++, HTML5, Java, JavaScript, PHP, Lua, Python : Visual Studio, Source Insight, PC-Lint, GDB, Tortoise SVN, MySQL, MOAI
WORK EXPERIENCE:
Huawei Technologies India Pvt. Ltd. (R & D Labs) Software Engineer (Platform & Middleware Developer) Development and Enhancement of several modules of an IVR resource Unit. Realized several protocols like VXML, MSCML, HTTP/HTTPS and SIP using C & C++. Development CI coordinator for build and static code check automations. Bangalore, India June 2011 - July 2013
AWARDS:
Most Improvement and Outstanding Performance Award during the course on Soft Skills and Leadership Development.