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Development of probes

Programme of investigation

The hypothesis being that the environment [Rain] & [Sunshine] functions as catalyst for erosion >>><<< growth, developing a series of probes will test this statement. The investigation is set out to explore how the different types of membranes [Materiality] affect the perception of space / the bodily spatial experience. A catalogue of different membranes will be produced. The following parameters will frame the perfomance of experiments; _Time; how materials change over time (Since we have a limited time-frame of Phase3 and therefore cannot examine and verifcate the longterm effect, this will be a data collection) _Orientation/angles (Investigation of phenomena in relation to this) _Structure; application of different membranes
> Change of material over TIME Estimated growth >>><<< erosion Potential growth (moss and sedum)

Copper oxidation Brass [3]

Concrete porosity increases

medium for growth

Acrylic

relatively weather-resistant/waterproof, but easily flammable Forex [4] [5]

[2] [1] & [2] ZAHNER, L. Williams (2005) Architectural metal surfaces. Hoboken, New Jersey: John Wiley & Sons, p. 300 & 308 [3] LAMPENS, Julian (1960) Own residence. Photo by KEMPENAER, Jan (2010) on Domus [Online] http://www.domusweb.it/en/architecture/2010/06/15/juliaan-lampens.html [accessed: 11.10.2013 [4] VIPPERD, Tagdkning Aps (2013) [Online] http://viptag.dk/pages/gronne-tage/sedumtag.php [accessed: 24.10.2013] [5] BIG, Bjarke Ingels Group (2013 - ongoing project) 8-tallet. [Online] http://www.8tallet.dk/billeder-html [accessed 24.10.2013]

[1]

Probe # 1

Parameter: Orientation/angles & Materiality Phenomenon: Sunshine

Materiality 1)

0 22,5 45 67,5 90

2)

3)

4)

5)

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7)

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9)

10)

11)

12)

The tested materials: 1) Copper 2) Perforated messing [staggered grid; large] 3)Perforated messing [straight grid; large] 4) Perforated messing [staggered grid; small] 5) Perforated messing [straight grid; small] 6) Acrylic 7) Forex 8) Cast [striped] 9) Cast [sandpaper] 10) Cast [wood] 11) Cast [plastic] 12) Cast [MDF]

Probe # 1

Conclusion//Discovered effects

Materiality

On a smooth surface (e.g. copper) specular reflection of visible light occurs

On a rough surface (e.g. concrete casted with rough texture) reflection is diffused/light is scattered Furthermore, shadowplay occurs

Perforated or translucent material filters light

Orientation/angles

Depending on the material properties reflection will vary according to the angle of which light reaches the surface (e.g. an acrylic membrane will only be visible from certain angles)

Probe # 2

Parameter: Orientation/angles & Materiality Phenomenon: Rain Materiality 0 45 Conclusion//Discovered effects

1)

Copper

2)

Perforated messing [straight grid; large] Materiality On a smooth surface water will easier be shed off. In general, waters surface tension makes it stick onto any material until gravity overcomes it

3)

Forex

4)

Acrylic

5)

Perforated messing [staggered grid; small] Materiality On a rough surface water will stick due to its texture

6)

Cast [striped]

7)

Cast [sandpaper]

8)

Cast [wood] Orientation/angles Due to gravity water moves vertically from its weight If the horizontally angled material is not rigid enough, the waters weight will bow it

9)

Cast [plastic]

Probe # 3

Structure; application of membranes

Probe # 3

Conclusion//Discovered effects

This probe investigates the relation between modularity versus variation. The three-dimensional units can facilitate double layer of membranes. In this probe the application of different membranes are limited to a single module. If each module in a larger/whole structure is applicated with variating membranes, different spatial experiences can take place within the same structure.

Probe # 4

The intended effect of the constructed membrane // A kaleidoscopic space

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