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p01_D3D_APRIL09_Cover.indd 1 14/4/09 17:53:23
p02_D3D_APRIL09_3Dx.indd 1 14/4/09 18:29:48
DEVELOP3D.COM APRIL 2009 3
WELCOME
EDITORIAL
Editor
Al Dean
al@x3dmedia.com
+44 (0)7525 701 541
Managing Editor
Greg Corke
greg@x3dmedia.com
+44 (0)20 3355 7312
Consulting Editor
Martyn Day
martyn@x3dmedia.com
+44 (0)7525 701 542
Editorial Assistant
Stephen Holmes
stephen@x3dmedia.com
+44 (0)20 3355 7311
DESIGN/PRODUCTION
Art Director
Rob Biddulph
Production
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+44 (0)20 3355 7312
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Advertising Manager
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steve@x3dmedia.com
+44 (0)20 3355 7314
SUBSCRIPTIONS
Circulation Manager
Alan Cleveland
alan@x3dmedia.com
+44 (0)20 3355 7311
DEVELOP3D is published monthly and is
available FREE to qualifying individuals.
To ensure you receive your regular copy
please register online at
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ABOUT
DEVELOP3D is published by
X3DMedia Ltd
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London
EC2A 3AY
T. +44 (0)20 3355 7310
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DEVELOP3D is printed by
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I
am sat writing this at the airport on my way to Portland, Oregon,
somewhere Ive never been before. I like airports, Ill admit it. Theres
something intriguing about sitting in a place built and operated solely for
the purpose of movement. Everyone here is in a state of transition, coming
and going, and the ebb and ow of the human form is strangely comforting.
The wonderful thing about this career Ive chosen is that I get to
spend a lot of the year travelling to new places, seeing new sights, and
investigating new technology and processes but, mostly importantly, I get
to meet people. As a species, we thrive on human interaction and contact
but, sometimes, solitude gives you a fresh perspective.
When you put this into the context of product development, it rapidly becomes
clear that everything is a team eort, a collective project with collective
responsibility. This applies not only to those doing the actual development and
manufacturing, but also the customer or end user, and research into what challenges
face a target market is essential. This mix of customer requirements and the
potential for designers to use their skill to solve problems in new and engaging ways,
is something that always provides for an interesting mix.
A good example of this is the work done by Napier Turbochargers, our cover feature
this month. Heres an organisation thats going through serious change following
a management buy out and took that opportunity to re-examine what it was doing
and the tools it had at its disposal. While Napier decided to stick with the core design
technology it has so much knowledge invested in, the team ultimately shifted its
process by seeking a more integrated approach and adopting a fully integrated CAM
system moving forward.
What I found most interesting was that the teams from both Design and
Manufacturing sat around the same table, and talked collectively about how they
could shift the way they do things to achieve a common goal - that of product
excellence that matches its customers requirements exactly, in a timely fashion. We
plan to revisit Napier next year to nd out how things have gone.
Elsewhere in the magazine this month Stephen Holmes visits ATOM, a fabulously
multi-skilled model making team thats involved in a breathtakingly diverse range
of product. Theres a showcase of whats hot in dockside engineering and how LAG
guitars is using Veros VISI Series products to not only manufacture but design
guitars for the likes of Motorhead. Also, our new columnist, John Tumelty talks
about how material properties change depending on the manufacturing process and
how that information needs to fed into the design process.
DEVELOP3D wouldnt be complete without a batch of reviews. We kick things o
with NEi Fusion, a standalone simulation system that provides an impressive pre- and
post-processor front end to Nastran. Theres a look at PTCs SharePoint-based data
management system ProductPoint, and Greg Corke assesses Intels 16 core Xeon 5500
Series platform and gives his rst impression of the slick Z Series workstation from
HP. Finally, there should be a preview of what Autodesk is showing o in Portland in
the next few days. To get this in the mag we will be cutting things really close to the
wire to meet our print slot. Youll know if we managed to pull it o because there will
be three pages of content on the latest on Inventor, AliasStudio et al. Otherwise on
pages 30, 31, and 33 youll be staring at three blank pages for notes.
Right, the plane is boarding. Adios amigos.
Cheers,
Al Dean
Editor, DEVELOP3D Magazine
p03_D3D_APRIL09_Editor.indd 3 14/4/09 17:58:36
Untitled-2 1 14/4/09 18:34:11
DEVELOP3D.COM APRIL 2009 5
COntEnts
nEWs
Intel Nehalem drives new workstations launches, HP
targets online collaboration, Microsoft moves to Wildfre
4.0, while the Inventor partner bandwagon starts a-rollin
COMMEnt
Al Dean rallies the troops to fght the recession, Rob
Jamieson examines the problems with multiple software,
John Tumelty asks you to think about material choice during
design, while Josh Mings simply has his head in the cloud
FEAtUREs
Product design showcase - dockside engineering
COVER stORY napier turbochargers
Autodesk Inventor and the future
Guitar hero - design and manufacture
The mighty Atom - advanced model making
HP Z Series workstation
REVIEWs
NEi Fusion
PTC Windchill ProductPoint
Intel Xeon 5500 Series processor
tHE LAst WORD
Martyn Day on the role that 3D games technology is
playing in bringing CAD to cloud computing
APRIL 2009 ISSUE No.9
6
13
18
24
30
35
36
38
40
44
47
49
TECHNDLDCY FDR THE PRDDUCT LJFECYCLE
Cloud Computing P14 Nei Nastran P38 PTC ProductPoint P42
HPZSERIESWORKSTATIONSADVANCEDMODEL MAKINGDOCKSIDEENGINEERING
TURBO
BOOST
RETHINKING DESIGN
AND MANUFACTURE AT
NAPIER TURBOCHARGERS
^I. .
Workstations go core crazy
IN
TEL XEO
N
5500
Autodesks integrated
vision of the future
IN
V
E
N
T
O
R
E
V
O
L
U
T
IO
N
DEVELOP3D is published monthly and is
available FREE to qualifying individuals.
To ensure you receive your regular copy
please register online at
www.develop3d.com/registration
FR
EE s
U
B
s
CR
IP
tIO
n
s tO EnsURE YOU RECEIVE YOUR FREE COPY OF DEVELOP3D
REgIstER OnLInE nOW At www.develop3d.com/registration
p05_D3D_APRIL09_contents.indd 5 14/4/09 17:59:24
6 APRIL 2009 DEVELOP3D.COM
NEWS
PRODUCT DEVELOPMENT NEWS
T
he hotly anticipated launch
of Intels Xeon 5500 Series
processor at the tail end of
March brought with it a range of
new powerful new workstations
from all the major workstation
manufacturers. Dell, Fujitsu Siemens,
HP, and Lenovo all announced new
workstations based on the new
processor, codenamed Nehalem.
The new chip, which features four physical
CPU cores as standard, promises new levels
of performance in multithreaded simulation
and rendering applications. Almost identical
in architecture to Intels Core i7, with
TurboBoost, HyperThreading and Intel Quick
Path technologies, the Xeon 5500 Series
platform primarily differentiates itself by
being able to support two processors in a
single workstation.
HP made the biggest splash with its
new Z Series workstation, which has been
redesigned from the ground up to be easy to
maintain and upgrade. It does this through a
modular, entirely tool-less chassis devoid of
any cables, which it developed in tandem with
Industrial Design frm, BMW DesignWorks.
The Z Series is available in three models, a
single socket Z400, mid-range dual processor
capable Z600 and high-end dual processor
Z800. Solid state drives will be introduced
to the range later this year, with a view to
reducing power and noise and increasing
performance. Turn to page 36 for more on
the Z Series.
Dell has also introduced three new
workstations, the Precision T3500, T5500 and
T7500. The mid-range T5500 is particularly
interesting, specifcally because Dell has
managed to pack so much technology into
such a small chassis. To accommodate the
second processor and memory, it features
a riser card, which sits at 90 degrees to the
motherboard.
While the new systems will ship with
Windows Vista by default, Dell, like the other
workstation vendors, will continue to offer
Windows XP downgrades (with XP recovery
disks). However, through its custom factory
integration program it can also supply
workstations with XP pre-installed, and it is
also possible for customers to supply Dell
with disk images for Operating System,
network and applications.
Lenovos new ThinkStation S20 and
D20 feature single socket and dual socket
versions of Intel's new Xeon chip. In addition
to offering both ATI and Nvidia graphics,
the big news is that Lenovo is pushing
Nvidia's Tesla GPU platform to supplement
the computational power of Intel's new
chips. Nvidia's Tesla cards feature virtually
the same technology as a graphic card,
but are designed specifcally to carry out
compute tasks usually done on the CPU. Like
all new technologies though, mainstream
applications are still few and far between,
with developments most likely
to be in the areas of simulation
and rendering. Lenovo
is boasting some
impressive green
credentials for its new
workstations, claiming
they both use 50%
recycled content.
Finally, Fujitsu Siemens
has introduced the
Celsius M470, R570 and
R670, which are all based
on Intel's new Xeon chip.
(Top) Dell's new
Precision T5500
is an extremely
compact dual
socket workstation
workstation
(Bottom) Lenovo's
new Thinktation S20
and D20
Dell, HP, Lenovo and Fujitsu Siemens are among the many workstation vendors to
launch brand new workstations based on Intel's new professional-level quad core chip
UNVEILING OF INTEL XEON 5500 PAVES
WAY FOR GLOBAL WORKSTATION LAUNCHES
p06_08_09_10_D3D_APRIL09_News.indd 6 16/4/09 13:04:18
p07.indd 1 14/04/2009 19:06:25
8 APRIL 2009 DEVELOP3D.COM
Vero to preview
VISI17 at PDM 09
V
ero, a specialist provider of
CAD/CAM/CAE solutions for
the tooling industry, will
present the rst viewing
of its agship product
VISI17 during PDM (Plastic Design &
Mouldings) 2009 in Telford in May.
Scheduled for release in June, version
17 features enhancements to all areas of
the product with further emphasis on the
integration of plastic fow simulation into a
real CAD environment
In addition to key enhancements to VISI
Flow and VISI Mould, Vero has announced
speed improvements after collaboration with
graphics card companies, ATI and Nvidia.
www.vero-software.com
H
P is developing a new online
collaboration technology
called SkyRoom, which it
previewed at its recent
Z Series workstation launch.
SkyRoom is based on the company's
proprietary image compression
sofware, Remote Graphics Software
(RGS) and also uses aspects of its
high-end immersive video conferencing
technology called Halo.
While HP's proprietary image compression
software has been around for some time,
the company has had a bit of a problem
communicating that to customers. The name,
Remote Graphics Software (RGS), never
exactly rolled off the tongue. The technology,
which also forms the backbone of its Blade
Workstation, captures frames in a 3D CAD
system and streams them over TCP/IP. It is
designed to do this with no discernable lag so
the recipient can share desktops with other
users and manipulate in 3D models that
reside on another computer. For SkyRoom,
the addition of video and a collaboration
toolset completes what HP describes as a
professional-quality visual collaboration and
conferencing solution
At the event HP's Jim Zafarana
demonstrated the technology with Jeff
Wood using SolidWorks eDrawings. Zafarana
simply highlighted the portion of his desktop
that he wanted to share and this 'lens' could
then be seen by up to four people at any
one time, with each being able to interact
directly with the data.
HP chose not to talk about bandwidth
requirements as the product is still in beta,
but we would expect it to be high to give the
high quality experience that HP is seeking.
HP unveils its high-quality collaboration and conferencing
technology, but keeps tight lipped on bandwidth requirements
Jim Zafarana, HP's
Vice President and
General Manager,
Global Business
Unit, Workstations,
demonstrates HP's
new SkyRoom
collaborative
technology running
SolidWorks'
eDrawings with
a live connection
to Jeff Wood,
Director, worldwide
workstation
marketing
HP PREVIEWS COLLABORATION
TOOL: PROJECT SKYROOM
DEVELOP3D
competition
winners!
T
he three winners of our winter
hardware competition were
drawn out of a rather large hat
last month by DEVELOP3D's
illustrious editor, Al Dean.
First Prize: Ann Keane, senior design
engineer of SEOS is the lucky recipient of
a Lenovo S10 workstation and ThinkVision
L2440P 24-inch LCD display.
Second and third prizes go to: Ed
Doughty, senior mechanical engineer at
Ultra Electronics - Command & Control
System, and Christian McGuire, mechanical
design manager of Astra Games. Ed and
Christian each scoop a PNY Nvidia Quadro
FX370 graphics card and a Devolo DLAN 200
AVEASY networking starter kit.
We would like to thank our very generous
sponsors of the competition, Lenovo, PNY
and Devolo. We are already planning our
next competition!
Geomagic is previewing a new reverse
engineering technology on its labs
website (labs.geomagic.com) designed
to generate quasi-parametric models
so they can be edited in a CAD system.
The new technology uses a series
of connections to establish a link be-
tween the host application (Geomagic
Studio) and either SolidWorks,
Inventor or Pro/Engineer. The user
performs the standard scanning,
registration and clean up processes,
but can then use the built in tools
from the Geomagic Fashion module to
break down the model into precisely
ON DEVELOP3D.COM - CLOSING THE LOOP ON REVERSE ENGINEERING
defned surfaces and solids. This
quasi-parametric model contains a
great deal of intelligence (in terms of
enabling design modifcation).
While the system has, for some
time, enabled users to create clean
surface/solid data using the underly-
ing point cloud, this new technology
extends that by passing the same
data to a CAD system so users can
edit their models using familiar
operations and features.
Check out the video showing inter-
action with Pro/E on DEVELOP3D.com
and look out for a full review soon
p06_08_09_10_D3D_APRIL09_News.indd 8 16/4/09 13:04:19
DEVELOP3D.COM APRIL 2009 9
NEWS
To coincide with the launch
of its new Xeon 5500-based
Precision T3500, T5500,
and T7500 workstations,
Dell has developed a
Flash-driven workstation
advisor website. The site is
designed to make it easier
for customers to choose
workstations according to
which applications they use
www.dell.com/wsadvisor
Derby-based workstation
manufacturer, CAD2
has re-branded itself as
Workstation Specialists.
The move refects the
growing presence of the
company in industry
sectors beyond that of CAD/
CAM/CAE. Turn to page 47
for our frst impressions of
its new Xeon workstation
workstationspecialist.com
VX Corporation and
TraceParts have formed
an agreement whereby a
free exclusive online parts
library will be available
directly within the
VX CAD/CAM 2009 user
interface. The library will
feature native 3D models
a number of leading parts
suppliers catalogues
www.tracepartsonline.net
Aston Martin, the legendary
British manufacturer of
luxury sports cars popular
with James Bond and
overpaid footballers, will
use STAR-CCM+,
CD-adapcos technology
CFD simulation tool, for the
simulation of aerodynamics
and vehicle thermal
management
www.cd-adapco.com
The organiser of TCT Live,
Rapid News Publications,
is hoping to fght the
credit crunch by making
attendance to its Additive
Manufacturing Conference
completely free of charge.
The two day event takes
place at the Ricoh Arena,
Coventry from the 20th -
21st October 2009
www.tctshow.com
ROUND
UP
D
assault Systmes has
signed an agreement with
Portland-based consultant,
i-generator with a view to
strengthening its position in
the PLM market for retail, footwear and
apparel industry.
i-generator is a footwear creation services
consultancy, specialising in applied research,
biomedical engineering, mechanical and
industrial design, development and sourcing.
The company has worked with Timberland,
Nike, Scott, and Merrell. i-generator will work
with the Enovia team to deliver Enovia-based
solutions to global footwear manufacturers.
Dassault already has two commercially
available Retail, Footwear and Apparell
(RFA) related off-the-shelf, PLM products
and this agreement should see these
expanded upon.
Go to DEVELOP3D.
com for a more
detailed
analysis
of this
move.
Dassault gets the boot in with i-generator
Blue Ridge
unveils UV
reactor design
CFD module
B
lue Ridge Numerics has
launched a new UVCalc
Module for its CFdesign
CFD (Computational Fluid
Dynamics) system that is
designed to simulate and validate
ultraviolet (UV) reactor performance
to help ensure accurate uence rates
(irradiances) for UV light disinfection.
According to the folks at Blue Ridge
Numerics, "The use of germicidal UV light
is a rapidly expanding technology that is
used to ensure public safety by deactivating
the DNA of bacteria, viruses, and other
pathogens, removing their ability to multiply
and cause disease."
The technology is being targeted at design
engineers developing UV applications for
drinking water disinfection, wastewater
treatment, and manufacturing processes
for the food and drink, medical device,
pharmaceutical, and semiconductors
industries (among others) who want to use a
CAD-integrated system.
Go to DEVELOP3D.com to check out a video
demonstration of the new technology.
www.cfdesign.com
CFdesign UVCalc
Module allows users
to simulate and
validate UV reactor
performance
F
ollowing the launch of
Inventor 2010, a number
of third-party developers,
including TraceParts, Blue
Ridge Numerics and Okino,
have announced their add-on products.
TraceParts Software's suppliers and
standard parts catalogues have successfully
passed the challenging Autodesk Inventor
2010 certifcation. The company boasts 100+
million 3D models and 2D drawings, which
include both industry standard components,
and manufacturer-specifc catalogues.
Blue Ridge, the developer of CFdesign
(pictured), has integrated its Computational
Fluid Dynamics (CFD) system into the new
look, feel and functionality of Inventor 2010
using technology including Shrinkwrap,
originally available on Autodesk Labs.
Finally, Okino Computer Graphics, a
CGI and visualisation data translation
specialist, is now shipping Autodesk
Inventor 2010 Certifed products which are
designed to allow the "crack-free geometry,
hierarchy (assembly data) and materials
to be transferred from native Autodesk
Inventor directly into any Okino data-
conversion-compliant program, including
PolyTrans, NuGraf, 3ds Max and Maya
(vianative plug-ins), EON Reality software, ,
Visual Components 3DCreate, NGRAIN.
www.traceparts.com
www.cfdesign.com
www.okino.com
Inventor 2010 partner apps gather pace
p06_08_09_10_D3D_APRIL09_News.indd 9 16/4/09 13:04:21
NEWS
F
irst seen during a visit to
3Dconnexion's German
headquarters in the summer
of last year, we've been
itching to tell you about the
new SpacePilot Pro, which represents
the next evolution of the 3D control
specialists product range.
Following on from and improving on the
companys SpacePilot product, the core
technology inside the SpacePilot Pro remains
the same, using the control cap to provide
full 3D navigation of 3D models on screen.
However, there are the trademark features
of the more advanced 3Dconnexion
products, such as
A1 Technologies
redenes entry
level 3D printing
market
the programmable buttons, axis locks and
the addition of an LCD monitor, this time in
glorious techni-colour.
In addition to providing visual guides to
the context-sensitive short cut buttons,
the LCD can be used to connect to the
desktop, stream Outlook calendar items,
tasks and to-do lists, and even preview
email or stream an RSS feed. There are
fve new QuickView navigation keys
that provide access to the usual top and
bottom, right and left, front and back, two
isometric views - they also add 90-degree
view rotation of any view either clockwise
or counter-clockwise - something that's
incredibly useful when you start to use it.
The device will begin shipping later this
month, costs 399 and is backed up
with a three year warranty.
www.3dconnexion.com
The latest 3D mouse from 3Dconnexion takes CAD model
interaction to new levels with an integrated colour LCD screen
3DCONNEXION LAUNCHES
ULTIMATE SPACEPILOT PRO
A
1 Technologies has just
launched a 3D printer for well
under 1,000. The RapMan 3D
printer is designed primarily
to aid CAD/CAM in schools as
many schools struggle to deliver the
manufacturing side as the equipment
has typically proved too expensive.
The machine comes in kit form, and building
the RapMan also allows pupils to learn basic
engineering principles. Once the RapMan is
built, 3D parts can then be produced using a
specially designed extruder head laying down
a fne bead of molten plastic. The machine
has been specially designed using clear
acrylic parts so that students can see and
understand the production process.
The price of 750 includes everything
needed to assemble and run the equipment,
including software to slice an .stl fle and
convert it into the G Code read by the RapMan
machine. RapMan is also highly cost effective
to run, says A1 Technolgies, with materials
costing from 20 per kilo. This means that a
typical 3D model produced on the RapMan
will cost pence rather than pounds.
RapMan also offers a good variety of
materials. Supplied in flament form
in 1kg reels, the RapMan can extrude a
wide range of polymers, including ABS
(widely used in car parts amongst other
applications), polyethylene (high and low
density), polypropylene, polystyrene, PVC,
polycarbonate and polylactic acid, which is
starch-based and therefore bio-degradable.
While targeted at schools, DEVELOP3D
will be trying out the technology in a future
issue and assessing its suitability for the
professional product development sector. At
750 we are just too intrigued.
www.rap-man.com
I
n line with the launch of Intel's
new Xeon 5500 Series Nvidia has
unveiled its new top-to-bottom
line of Quadro FX professional GPU
solutions, many of which will soon
be available in new workstations from
all the major manufacturers.
Joining the Quadro FX 5800 and Quadro
FX 4800, which were announced last year,
are the Quadro FX 380, FX 580, FX
1800, and FX 3800. Apart
from promising better
performance than
its previous
generation cards, one of the most interesting
new features is the introduction of Nvidia
SLI Multi-OS, a technology that enables
workstation virtualisation.
Supported in the Quadro FX 3800 and
above, SLI Multi-OS works in association with
Parallels Workstation Extreme virtualisation
software and Intel's VT-d technology,
assigning both the host and guest virtual
machine its own dedicated GPU and
boasting close to 100% the 3D
performance that you would
get from running each OS
on its own workstation.
Meanwhile, AMD has
announced the availability
of its high-end ATI FirePro
V7750 graphics accelerator.
www.nvidia.com
www.ati.amd.com
www.parallels.com/products/extreme
Nvidia updates Quadro FX graphics family
With two Quadro
FX3800 graphics
cards, Windows
and Linux can be
run at the same
time on the same
workstation with
little or no drop in
3D performance
3Dconnexion's new
SpacePilot Pro features a whole range of
programmable functions for CAD and
also offce applications
It might look
like a Heath
Robinson
original, but
the RapMan is
actually a low-
cost 3D printer
p06_08_09_10_D3D_APRIL09_News.indd 10 16/4/09 13:04:25
autodesk.indd 1 14/04/2009 19:02:48
DriveWorksXpress
Now inside EVERY seat of SolidWorks
Fill out the form
Create new variations of your parts,
assemblies and drawings automatically
www.driveworksxpress.com
The Easy-to-Use Design Automation Choice for SolidWorks
p12_D3D_APRIL09.indd 1 14/04/2009 19:24:42
In times of trouble, perhaps the best
thing you can do is take a long hard
look at what you do, how you do it
and what tools you use. Al Dean
thinks now is the perfect time to
armour up for the battle ahead
COMMENT
technologies, or even used them at all?
Perhaps now is the best time to take a good
look, and see what they oer and re-assess
your workow.
If designers and engineers of the forties
and fties could achieve such innovative
feats of engineering, then what could
be accomplished now with the wealth of
technology available at our ngerstips?
Now is the perfect time to retool and get
working, because if any group of global
citizens can pull us back from the brink of
the economic apocalypse, its designers and
engineers - as we always have done. Lets
get cocked, locked, and ready to rock. Al
Dean. Over and out.
L
ooking at the current state
of affairs in the worlds
economy, were facing
the harshest climate for
business that the world
has seen in decades. Cash
is drying up and the world
of engineering, design and
manufacture always gets hit hard when
the going gets tough. And, by Christ,
its looking rough out there these days.
Weve seen entire countries going tits up,
the banking world is in complete turmoil,
and if you read the news, as Im sure we
all do more-so now than ever before,
theres nary a glint of light at the end
of what looks to be a long, dark tunnel
ahead of us of all.
While it undoubtedly looks bad for all
concerned, perhaps now is the best time
to re-evaluate what we, as designers,
engineers, as producers of products, do, how
we do it and the tools we have at our disposal
- and perhaps more than anything else, take
a look at how far weve come. I was reminded
of this recently when I took a wander around
Cosford Air Museum, just a few short miles
from where I live in the Midlands.
I spent the rst hour marvelling with
schoolboyish glee at the range of distinctly
mean looking aircraft on display and the
joy of seeing that Mark I Spitre in the
metal, when the closest I got was a 1:15
scale Airx kit and an urgent need for
superglue solvent. But then I considered
what I was looking at and came away with
one single thought.
If such a wide range of innovation can be
accomplished without the use of technologies
we now take for granted - the invention
of the jet engine, radar, nuclear power to
name but a few - what potential is there
today? A case in point is the display model
of an aircraft landing wheel shown to the
right. This cutaway model is the physical
manifestation of years of development, using
paper, pencils, hand calculations and sheer
bloody expertise. Even to present the concept
and workings of a seemingly innocuous but
critical component, required that the model
be built and cutaways created.
DEVELOP3D MARCH 2009 13
Eventually,
someone
will coin the
term PLaaS
(Product
Lifecycle
as a
Service) - or
something
conveniently
similar
wild and
eclectic
chair
designs
that
grace the
covers of
magazines
and are
never seen
again is one
of my pet
hates why
bother?
Jon Riggal,
Senior
Manufacturing
Engineer at
Napier
at Napier, casings are designed
in-house with the capability to
manufacture or outsource
target market, and the performance range thats needed to
cover for those engines.
With so many variables, its clear that a powerful 3D design
technology is essential for the development of these complex
products, but there are still many challenges to overcome.
CHALLENGE AND BENEFITS OF 3D
Napier has a long history of using NX, and its team is very
experienced in using it in a 3D design context, but there
are still areas in which the company nds challenges.
According to Pinkney, this often stems from the multitude
of ways to accomplish a single task. Within all CAD
packages, there are dierent tricks and work arounds, he
says. Even with our models, there are certain things that
prove dicult and challenging just to get the model to do
what you want. From my point of view a question of interest
when truly designing in 3D is how much does the package
youre using inuence your design? Do you end up with a
design thats inuenced by what you can model, rather than
truly being what you intended.
Pinkney doesnt regard this as a negative, but rather part
of the challenge of working with 3D. However, compared to
the companys 2D AutoCAD-based past, working in three
dimensions brings all manner of benets, which seem to
be summed up nicely with a single word. Clarity.
One of the most interesting things about working with
3D is that youre more likely to come up with a new design
because you can see exactly whats going on and can
describe it more easily - and discuss it. Thats something
that gets missed, Pinkney enthuses. Its much easier to
discuss a 3D part on screen; it certainly brings more people
into the loop. With 2D, it was very easy for us to forget
that not all are as comfortable or necessarily as skilled at
interpreting 2D images as solids components. 3D takes
away a lot of the ambiguity.
With a highly experienced team, many might assume
that a company like Napier would operate with a hierarcy
of design engineers with draughting sta to detail their
work, but Napier, along with most organisations in Europe
is bucking that age old dierentiation. Pinkney feels that
the days of the draughting department are long gone,
and while draughting responsibilities are shared out
amongst the team, the original designer tends to follow a
project through to completion. When it comes to future
modication however any designer may pick it up.
This represents a challenge for Napier, as Pinkney
explains, There are thousands of ways to model a
component. As you increase complexity, more options
present themselves. Design change often requires more
experience from the operator; to modify something that
already exists rather than to model from scratch. You really
do have to understand how the model was constructed in
the rst place to be able to modify it, particularly when even
the simplest of modications can as a modelling exercise
prove quite dicult. Napier is currently looking at Siemens
Synchronous Technology, but with the complexity of its data,
and the performance driven nature of its designs, its yet to
gain great use within the organisation, but as Pinkney points
out, CAD software is a lot better than it used to be, but it is
still the designers skill in using the package that counts.
Alongside its continued usage of NX, Napier is also
working with Majenta to implement Teamcenter, not only
to centralise data and ensure that the team has access
The Turbochargers that Napier develops are far from
standard. With a wide variety of engines to integrate with,
and diering packaging and installation limitations, there
are many complex variables that inuence the design.
However, this doesnt mean that every design starts
from a blank slate built up with bespoke components, as
Ian Pinkney, Chief Design Engineer at Napier explains.
Its a family of products, but an extended one, he says.
Is it customised for the end user? Yes, it is, but from a
selection list. The one thing that were matching to is the
performance of the turbocharger for a given frame size and
there are a lot of options for any particular frame size - so
its not an o the shelf product.
The frame size can have four dierent turbines as
an option, adds Pinkney, as he explains just how many
dierent combinations of components can go into a
single design. There are around eleven nozzle sizes
depending on the capacity of turbine, four to ve dierent
compressor capacities, two dierent compressor designs
and a range of matching diusers. In terms of installation,
the turbocharger casings can be indexed to suit the engine
pipe-work and equally, the turbine inlet casing is commonly
customised to the end user.
The process of matching engine performance to
the turbocharger is done by the Application Engineer
department, which selects the parts required. But from
a design point of view, Napier starts out by looking at the
p24_25_26_27_28_29_D3D_APRIL09_Napier.indd 27 14/4/09 17:34:09
28 APRIL 2009 DEVELOP3D.COM
to the most up to date information, but also to handle
workow and sign o processes in a controlled and
structured environment.
We are in the process of dening our Teamcenter
Workow to better handle tasks, both within the design
and manufacturing departments, in particular tracking
a parts status, says Pinkney. When looking at product
data management, its not just about hard data but also
about keeping our schemes and ideas together which can
easily get fragmented. Harder still is capturing design
experience/expertise.
SIMULATION
Simulation has become an essential tool to help Napier
maintain its advantage. The team has a mix of o-the-shelf
analysis simulation codes, in-house developed tools, and
more task specic software. Napier specically carries out
extensive Finite Element Analysis (FEA) and Computational
Fluid Dynamics (CFD) analysis for the aerodynamic and
rotating components, but also employs FEA for static parts.
The team uses a combination Ansys (for FEA) and CFX
(for CFD) and with its new technology platform, has
adopted the NX module that allows preparatory work to
be done within NX, before the models are sent o to the
simulation team. Alongside these general-purpose tools,
Napier also uses specialised software for engine and gas
dynamics simulation. This comprises in-house developed
tools and external commercial applications.
MANUFACTURE
Once a design is ready to move to the next stage, the
manufacturing team kicks into action. At present, Napier
has a mix of both in-house and outsourced manufacturing.
While Napier concentrates on its core competency and
specialism it sub-contracts out other work (such as nozzles,
bearings and some cast casings). According to Jon Riggal,
Senior Manufacturing Engineer at Napier, In-house
manufacture is essentially rotating parts. We do build
some casings and while the capability is there in-house
for both those and the diusers, its really more a case of
managing workloads and productivity and more a purchase
driven decision. The key competencies are the rotating
components and we keep those in-house under our own
control, he adds.
The move away from Siemens Turbochargers has given
the manufacturing team the opportunity to re-assess
PROFILE
NX from Siemens PlM
Software is Napier
turbochargers tool of
choice for design
2009 Parametric Technology Corporation. PTC, the PTC logo, and Pro/ENGINEER are trademarks or registered trademarks of PTC.
[
Be Progressive
]
Design without compromise with Pro / ENGINEER
1 Inventor 2010
introduces the
Ribbon-based UI
thats been developed
in consultation with
users on Autodesk
Labs website
2 Alias, running
natively, on Mac OS X
F
lying 4,000 miles to look at some
new technology would, for many, be
considered madness - but for me, its
a job. And when you get there and nd
a wealth of new things to look at, it
makes all those hours sat in economy,
next to the rather grumpy Dutch lady
with personal space issues, all the
more worthwhile. While Autodesks
Mechanical development is split across almost every region
of the globe, Portland is the management hub and the key
decisions and movements are made from here.
The Manufacturing groups remit and product line has
expanded hugely in the last three or four years: from the days
of AutoCAD Mechanical and Mechanical Desktop, through to
Inventor and now has a range of analysis and manufacturing
products. While the core is Inventor, this product has been
expanded by acquisition from a 3D modelling and draughting
system, to an integrated design and analysis platform.
The acquisition of Alias gave Autodesk a massive shot of
adrenaline, both in terms of the types of customers it was
talking to (particularly automotive), as well as providing
a raft of technology that few would ever have a hope of
replicating. Alongside the pretty much unparalleled
surface modelling tools for both the industrial design and
automotive worlds, Alias brought Showcase and SketchBook
to the company - two applications which are now gaining
more exposure than they ever could have under Alias alone.
So, with all this acquisition and development work going
on, what does the 2010 release look like?
MOST INTEGRATED INVENTOR YET
First o, Inventor 2010 looks incredible. The rst thing youll
notice is that the ribbon interface has been adopted across
the entire Inventor suite of products. Now, while Ive railed
against this in other forms, when its done right, it works and
works well. Whats interesting here is that alongside all of
AUTODESK 2010
PRODUCT PREVIEW
Just as we were going to press, Al Dean shot o to Portland, home
of Autodesks Manufacturing Solutions division, to get an in-depth
look at the 2010 product line. These are his initial thoughts
the acquired technologies, Autodesk has also been actually
using its Labs website in earnest. While many other vendors
maintain a Labs website, where in late development code
is put out for public consumption and comment, Autodesk
is engaging its user community at a much earlier stage. In
the last year or so we have seen the next Inventor UI be put
through its paces on labs, along with many other tools which
well get to shortly. This means that the nal shipped version
has had all the rough spots knocked o, with users feeding
back whats good and bad, and it shows.
The categorisation of the commands (into discreet
areas, such as design, assemble, inspect) is intuitive and
is arranged sensibly. But whats intriguing is how the new
tools have been given the same reorganisation. A perfect
example is the changes made in stress analysis.
STRESS ANALYSIS
The Ansys-based, parts only limitation of previous versions
has been dumped and youll now nd the Finite Element
Analysis (FEA) technology from Plassotech has been
introduced to the core Inventor product, enabling full
assembly analysis. This can be driven from manual inputs,
but a more intelligent way is to use the assembly simulation
tools. These can be used to work out how loads transfer
between components in motion and with respect to time,
and then that data can be used to nd maximum loading
conditions and transfer all of the forces and loading data to
Stress Analysis. Again, this is fully integrated into the same
workow, as the data is fully transportable (with contacts
auto-created where possible).
Its obvious that a lot of work has been done on these
tools, and one thing particularly worth highlighting is the
breadth of optimisation tools now available. While most
FEA systems include some form of optimisation, Inventor
now allows you to conduct design experiments where you
can dene goals, parameters and variables for optimisation,
then use various techniques to nd a smaller set of studies
that will get you as close to your goals as possible. Its
quick to nd the variables that have the greatest eect and
inuence on the performance of the design, enabling you to
narrow down your geometry and get closer to the optimal in
a shorter space of time.
PLASTIC FANTASTIC
Another key focus for this release is the design and
manufacture of plastic parts, specically, injection moulded
parts. Development work has been split into two fronts
plastic parts and mould design.
Autodesk Labs has had the plastic part design technology
preview for some time. This is based on a development done
at Autodesk by Attilio Rimoldi (founder of ImpactXoft) to
oer an intelligent method of creating plastic parts. This
1
p30_31_33_D3D_APRIL09_Autodesk.indd 30 16/4/09 16:18:57
DEVELOP3D.COM APRIL 2009 31
Now, the Mac. All
of the Alias demos
were conducted using
the OS X version of
the Alias products,
running on a MacBook
Pro and it seems to
be wonderfully well
put together. No,
its not the full Mac
experience, but it
replicates everything
with this release of
Alias, doesnt run
using X11 (as Siemens
PLM Softwares NX
does) and seems to be
doing a bang on job.
It certainly seems
that someone
has ficked the
Mac switch at
Autodesk, with OS
X implementations
cropping up across
many of its industry
divisions. Media
and Entertainment
has new versions
of Mudbox to
compliment the
existing tools like
Maya. More recently,
the Manufacturing
Solutions team
has launched Alias
alongside the existing
SketchBook Pro
product (all of which
well be covering in
some depth in the
coming months).
But now it also
seems that the
Grandaddy of them
all, AutoCAD, is going
to get a look-in too.
Theres currently
a survey grabbing
customer interest in
an OS X port. Shaan
Hurley, AutoCAD
evangelist, discussed
it on his Between the
Lines blog and some
of the comments
below, which came
from the post, were
fascinating.
I represent an
international yacht
design frm and
we have been with
AutoCAD and other
Autodesk products for
nearly two decades.
Last year we have
been moving over to
some Macs because
we getting just too
fed up with hardware/
software interface and
stability issues. We use
a lot of very specifc
Windows-developed
software because of
our niche industry
but we manage to get
everything running
just fne in VM ware
using either XP32 or
Vista 64-bit versions.
However it remains a
pain running in a shell,
disk access through
the virtual network
link for one slows
things down. Anything
which can run in the
native operating
system would be a
massive plus. AutoCAD
still remains our core
program to push out
2D working drawings
and as a result
remains the single
most used program
in the offce. Getting
that native on OSX
instead of Windows
would be a big plus.
The cost of the
hardware is irrelevant
in a professional
environment
compared to any
downtime due to
software/hardware
problems. In the
offce you just want a
machine which works
and keeps working.
Macs have proven to
be far more reliable to
us than any Windows-
based PC in the past
year. This was posted
by Alexander Simonis
of Simonis Voogd
Design. Its clear that
there is a real interest
in the Mac. Not just
running Bootcamp, but
native applications.
Check out
DEVELOP3Ds new
dedicated blog for
the Apple Mac
mac.develop3d.com
BACK
ON THE
MAC
2
p30_31_33_D3D_APRIL09_Autodesk.indd 31 16/4/09 16:18:59
p32_D3D_APRIL09.indd 1 14/04/2009 19:16:33
DEVELOP3D.COM APRIL 2009 33
intelligence is not only in terms of how a history-based
system handles and maintains a constant wall thickness, but
also in terms of adding an impressive range of plastic part
features (such as mounting bosses, grills, ribs, lips/grooves
etc) that support the industrys language and geometry
types, as well as some standard features that might prove
mighty dicult to model manually.
Alongside the core design tools, 2010 sees the long awaited
release of Inventors mould design tools. Autodesk has been
developing these tools for a couple of years now extensively
testing the code via beta testers in China and Brazil. After
all, if youre going to have a mould design tool tested to
destruction, then where better than the worlds tooling hot
houses? From what I saw the toolset looks really quite well
developed and well be covering it in-depth in a forthcoming
issue, but all of the usual suspects are there, from split
line and shut-o creation, to core and cavity splitting, and
into the realms of mould base design, ejector and gating
location, slides, lifters and cooling channels.
The toolset looks very interesting, giving a range of
process-driven tools that combine a workow with the ability
to dive in and work manually (something thats essential). If
theres one thing thats screamingly obvious in its absence,
it would be electrode design, or at least the ability to extract
spark forms and create surface shut-os in their place, so
you have a truly complete core/cavity. That aside, its a well
rounded oering for a rst general release.
ALIAS AND INVENTOR INTEGRATION
The Alias acquisition gave Autodesk a boost and a fresh
perspective on the industries it has traditionally served.
Alias has always been primarily aimed at Industrial Design
and Automotive Design. Its interface doesnt look like any
other 3D design system and from that, you can learn a great
deal. Alias grew out of various organisations and platforms
(the SGI ownership still leaves its mark on the user interface
to this day), but what it lacks in Windows-standardisation, it
more than makes up for in sheer capability and tuning for a
very specic workow.
Whats interesting is that the development team has been
consistently improving its usability and while it may look
odd to those schooled in Windows, its unparalleled in its
ability to create and manipulate surface geometry.
The 2010 release sees the UI work continue to strip
back the toolbars (referred to as Shelves) and dialogs, add
in helpers like the ViewCube (thats common across all
Autodesk products these days) and to generally provide a
much greater level of direct geometry manipulation and
feedback. Theres also been some repackaging of the various
forms of Alias and youll now nd three core oerings:
AliasDesign, Alias Surface and Alias Automotive.
AliasDesign provides NURBS-based modelling, digital
sketching and all the basics youll need to get working on
for any concept design. Alias Surface builds on this, adding
greater surface control, a mix of both NURBS and Bezier
surfacing technology, reverse engineering (in terms of point
cloud and poly-mesh handling) and realtime visualisation.
At the top end of the tree is Alias Automotive, which has the
ultimate in surface control and ne-tuning for those looking
for complexity and utter perfection.
While there are numerous updates to the core capability
in the system, one of the big things for the 2010 release
cycle is the massively improved associativity between Alias
and Inventor. While the last couple of releases saw some
basic interoperability, 2010 looks to reset the benchmark for
how these things should work. Essentially, links between
these two, quite dierent, systems have been made much
more intelligent and full. Changes can be propagated and
fed through the process in the manner that you require.
CONCLUSION
Ive barely scratched the surface of what I saw in Portland,
so Ill be looking at each product in its own right over the
coming months, starting with Inventor next issue.
While I came away from the event with a head-full of
information, perhaps the lasting impression I had was one
of a company that has acquired a huge amount of technology
in recent years and has obviously been executing to a very
big plan. The integration of in-house developed tools with
acquired technology (from the likes of Plassotech and
Moldow which Ive not even mentioned) is breathtaking.
Inventor looks incredible for the 2010 release cycle and should
set the groundwork for a good few years of work to come.
The thing that really struck me was how well integrated the
Inventor Suite is and much of that comes down to a switch
in UI design for this release. When youre trying build new
tech into an existing system, its always a struggle to t it in
properly. By switching to the ribbon while building in all
of these tools for plastic part design, tooling, analysis and
simulation, Autodesk has given Inventor an incredibly well
thought-out interface that supports a much wider remit than
it has ever done. Its truly elegant to see it in action.
Alias remains the dierent looking system out of the
oering - and it probably will continue to be for quite
some time. The Alias users have a very dierent set of
requirements in terms of workow and functionality. Yes,
changes can be made to make it more interactive and more
dynamic, but the system remains usable and ultimately very
powerful. Itll never be shoe-horned into Inventor, because
the workows are so dierent, but the development done to
make the two systems work together should see it gain more
traction outside of its traditional market. And this last point
is worth thinking about. Alias is commonly connected with
Pro/E in the industrial design world - a read through any of
our users stories will back that up. But with the new tools
within Inventor, for plastic part design, for tooling and such,
then the potential for Inventor to take on Pro/E is there.
All in all, Autodesk is at the top of its game at the moment
and the product set is looking good - very good indeed.
Inventor looks amazingly well integrated and has a feeling
of cohesiveness that you dont nd in many systems, where
knowledge and experience can be transferred between
tasks with ease. Alias is moving along nicely and there is an
interesting range of tools built around Moldow, Showcase
and SketchBook. Those add-ons aside, consider that almost
everything Ive mentioned (design, tooling, plastic part,
simulation), is available within Inventor Professional, and it
represents a mind boggling bang for buck.
www.autodesk.com
3 Assembly motion
simulation uses
physical simulation
to fnd out how parts
and drives interact.
This information
can then be used to
feed further Finite
Element Analysis
5 Design of
experiment and
parametric studies
are possible within
stress analysis,
allowing users to
defne goals and
parameters, then fnd
the key infuences
on a products
performance
3
4
5
TECHNOLOGY
p30_31_33_D3D_APRIL09_Autodesk.indd 33 16/4/09 16:19:00
2009 Hewlett-Packard Development Company, L.P. All Rights Reserved. Windows Vista is a trademark of the Microsoft group of companies. Certain Windows Vista product features require advanced or additional hardware. See www.
microsoft.com/windowsvista/getready/hardwarereqs.mspx and www.microsoft.com/windowsvista/getready/capable.mspx for details. Windows Vista Upgrade Advisor can help you determine which features of Windows Vista will run on
your computer. To download the tool, visit www.windowsvista.com/upgradeadvisor. Advanced Micro Devices, Inc. All rights reserved. AMD, the AMD Arrow logo, ATI, the ATI logo, FireGL, FirePro and combinations there of, are trademarks
of Advanced Micro Devices, Inc. All other brand names, product names, or trademarks belong to their respective holders. Terms and conditions: Terms and conditions apply. HP reserves the right to withdraw this offer at any time. *prices
correct at time of print and may change without further notice. Information contained within can be changed at HPs discretion. Competition details can be found by visiting www.hp.com/uk/winaworkstation. Competition entries must be
made before June 30th. Contact details must be given to enter this competition. Entries made after this date will not enter the competition but may still be contacted. Image curtsey of Mastenbroek Ltd..
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1 Atom is involved
in a diverse range of
projects. This scale
models purpose is
to demonstrate oil
drilling equipment
3 Thriller by
Michael Jackson
4 Flying without
Wings by R Kelly
D
own the idyllic country lanes of
Ascot in the Spring sunshine there
is a workshop undertaking all the
projects too unique for anyone else
to possibly specialise in.
Working from a reconditioned
village shop-cum-semi-
detached house in the village of
Sunningdale, model building rm
Atom exists amongst a labyrinth of corridors and outer
buildings that stretch into a warren of rooms each active
with the types of projects that you always wondered where
they stemmed from.
The variety of projects is astounding; no job is too big
(a 30-foot spinnaker installation for the Chelsea Flower
Show), too small (resizing rubber straps for a shampoo
bottle holder), or too bizarre (constructing a working
prototype of a machine to measure the slippiness of a
supermarket oor).
Thats one of our strengths, explains managing director
Peter Day. We work with toy development, sculpting,
packaging, prototyping, the CAD side of things, vacuum
forming and stereolithography. A lot of our stu is unique
as its not your average model making. Its stretching the
boundaries a bit.
The quality of the end product is key; with the majority
of the models built by hand, noticeable from the seated
workers all busy sanding and adding detail to their work.
Our stance is more on the engineering side, explains
Peter. Our main strength is the variety and the breadth of
skills that we have in the one company.
We dont necessarily do it all in house, but with our
experience we have the contacts of well-tried contractors.
What makes us dierent from the bureaux that work
with SLA machines, is that we can do all that, and spray
it all, but on top of that develop the PCBs [printed circuit
board for toys and interactive models] and take the product
development further. We can give them a working model.
Atom is frequently approached to produce large-scale
models and displays for products or store fronts. The recent
Christmas display at Londons Selfridges of giant red
fragmented baubles cascading through the atrium of the
store were produced here, requiring a number of dierent
processes to achieve the completed nish.
The product of a commissioned artist, Atom worked to
create the full scenario from sketches and a miniaturised
model. They can come with a pencil sketch and we can
create the CAD data, we also have the collective experience
to know the manufacturing techniques and limitations and
can steer them in the right direction.
www.atomltd.com
Specialist Industrial model
producer Atom has been
building every imaginable type
of model for over 25 years, using
a variety of skills and tools.
Stephen Holmes goes behind
the scenes at the mighty Atom
As brazen, individual
and unique as design
gets, the Nokia Music
Almighty competition
felded a shortlist
of bizarre and
innovative designs,
all of which had to be
somehow built.
Using the online
design palette on
Nokias web site
designers were invited
to create their own
set of headphones
inspired by a music
track based on
standard Nokia
Bluetooth headsets.
Web visitors were
asked to vote for their
favourites before
the winners were
selected by a panel
of design industry
judges and musicians
including Felix Buxton
from Basement Jaxx
and Dick Powell of
Seymourpowell. The
fve winning designs
were then given to
Atom to produce as
working prototypes
adhering as closely
as possible to the
original design
concept.
All we had was a
sketch, reveals Peter.
MUSIC
WITH
WINGS
ON IT
1
p36_37_D3D_APRIL09_ATOM.indd 36 14/4/09 15:48:11
DEVELOP3D.COM APRIL 2009 37
THE MIGHTY
ATOM
We worked directly
from the visuals
and everything else,
all the engineering
inside it, making it
work and ftting the
components, making
it strong enough we
needed to calculate
ourselves while
keeping it within the
visual aspects of what
theyd designed in the
frst place.
The headsets
involve quite a few
different skills, theres
the drawing it up in
CAD and then a few
different materials.
A lot of what we do
is totally unique and
has never been done
before.
A singular process
for a set of entirely
one-off designs,
drawing inspiration
from tracks as varied
as Flying without
Wings by R Kelly,
Thriller by Michael
Jackson, and a
seriously slick design
with Daft Punks
Robot Rock behind
its angled form.
It was a challenge,
divulges Peter. In the
instance of the dove
wings, we had to fnd
a place to supply the
wings and get the
right ones for the size
and ft for the model,
but also making
sure that all the
components are going
to ft inside in working
order.
The designs are
set to be showcased
in fagship Nokia
stores around the
world, including the
Nokia headquarters
in Helsinki, and in
Londons Regent
Street store this
month.
2 3
4
p36_37_D3D_APRIL09_ATOM.indd 37 14/4/09 15:48:34
38 APRIL 2009 DEVELOP3D.COM
TECHNOLOGY
and runs the whole length of the chassis so it can take
in cool air from the front of the machine and as a result
generate less fan noise. User maintenance and diagnosis
has also been improved and should the workstation develop
a power problem the supply unit can be removed simply
by pulling it out by its handle. Then plugging it into the
mains will help the user verify the cause of the problem. If
the supply is indeed faulty the green light on the side of the
unit will not come on. HP will then ship out a replacement
power supply which can be easily installed by the user.
In its quest for even quieter machines HP has also
innovated in its cooling mechanisms. Specially designed
injection moulded ducting means each CPU in a dual socket
machine receives fresh air from the front of the workstation
reducing the load and improving acoustics. Dedicated fans
for each memory bank also run independently from each
other to minimise noise.
For those craving even fewer decibels, a liquid cooling
option will be available soon and new Intel solid state hard
drives, which not only run quieter than traditional physical
drives, but consume less power and produce less heat, will
also be introduced. These will also increase performance
when accessing a lot of data, frequently.
THE Z FAMILY
HPs new Z workstation series feature three models,
the Z800, Z600 and Z400. The entire family is based
around Intels new Xeon processor 5500 and 3500 series
(codenamed Nehalem), which feature integrated memory
controllers and Turbo Boost Technology.
The Z400 is a single socket machine taking the price/
performance position in the range (though HP will
continue to produce its Core 2 Duo-based xw4600 for an
H
Ps new workstation family, the
Z Series is something to get quite
excited about. This is not just
because it features Intels powerful
new Xeon 5500 series processors,
but because HP has completely
re-thought the workstation and the
way it can be serviced, upgraded and
generally taken to bits.
To my mind, only Apple and Sun have delivered similar
levels of serviceability to those oered in HPs new
Z series, which is completely tool-less in design. This was
demonstrated at the launch event of the new workstations,
where HP showed just how easy they were to service and
maintain, starting with the agship Z800.
The whole system relies on clearly marked green levers
and clips to give users visual clues as to how to take things
apart. HP has done this before but never to this level of
simplicity. First of all there are no wires inside the machine!
These are all routed behind the back of the motherboard
not only to make things easier, but not to interfere with the
Computational Fluid Dynamics (CFD) optimised airow
throughout the machine. Even the dongles used to power
high-end graphics cards, such as the Quadro FX 5800, are
routed behind the motherboard and neatly clipped away
when not in use.
Everything in the system, from graphics cards to
hard drives (and even motherboard), feature innovative
mechanisms for easy and tool-less removal. Components
that rely on direct electricity, such as the power supply and
memory fans, use blind mate connectors, which are funnel-
shaped to guide the components into place.
The power supply itself has been completely redesigned,
HP Z SERIES
WORKSTATION
HPs new Z Series workstations not only promise incredible performance, but
oer customers new levels of serviceability. Greg Corke gives his rst impressions
HIGH-SPEED
WINDOWS aND
LINUX ON THE
SaME MaCHINE?
NO PrObLEM
Despite being one of the most
interesting technologies to
appear at HPs workstation
event, it was surprising that this
new workstation virtualisation
technology was given so little
stage time. Parallels Workstation
Extreme enables users to run
multiple Operating Systems on
a single workstation, meaning
Linux and Windows users
dont have to work with two
workstations concurrently or
resort to dual boot. But the real
beauty of the technology is that
it is claimed to run applications
at 95-100% of their full speed.
Parallels, the developer of the
Operating System virtualisation
software technology which
makes this possible, told
DEVELOP3D that it has already
had a lot of interest from the
automotive and aerospace
sectors. As a company, Parallels
is best known for its software
that enables Windows to run at
speed on Apples OS X. The new
workstation-class product will do
a similar thing for Windows and
Linux so engineers could switch
between their Linux-based CAE
software and Windows-based
design software, accessing the
same data off the hard drive
array, whilst driving effciency
and reducing the costs and power
requirements of maintaining two
workstations concurrently.
Schlumberger, a specialist
in the oil and gas sector,
showcased Parallels
Workstation Extreme running
on a HP Z800 workstation
with two 30-inch monitors.
The demonstration featured a
Linux-based simulation using
all of the workstations eight
physical cores while continuing
to perform interactive 3D
modelling operations under
Windows at full speed. Changing
control of the application was
as simple as moving the mouse
from one screen to the other
with the keyboard following suit
automatically.
Schlumbergers excitement
for the software was evident,
particularly as many of its
customers regularly need to run
legacy Linux code alongside more
modern Windows applications.
James Raquepau, OEM Alliances
Director, Parallels, told
DEVELOP3D the requirements
for the system are two identical
graphics cards (HP currently
supports Nvidias Quadro
FX3800, FX4800, and FX5800),
lots of memory and ideally a dual
socket (CPU) workstation.
Parallels software is
made possible by Intels new
Virtualisation Technology (Intel
VT-x), which is built into Xeon
Nehalem and while it should
run comfortably on any dual
socket Intel Xeon 5500 platform,
Parallels is initially partnering
with HP for the launch of the
product. It will retail for $399.
From frst looks, this appears
to be an essential technology
for those with multi OS
requirements, and Raquepau
also explained that this could
include those that want to work
with the forthcoming Windows
7 whilst maintaining legacy
Windows XP applications.
www.parallels.com
What
makes HP
stand out
from the
crowd is its
innovative
approach
to chassis
design,
which
looks set to
make the
servicing of
workstations
an absolute
breeze
1 forget
screwdrivers, the
Z800 can be taken
apart in minutes,
with your bare hands
2 HP engaged bMW
DesignWorks as
part of its industrial
design team
1
2
p38_39_D3D_APRIL09_HP.indd 39 14/4/09 15:51:12
40 APRIL 2009 DEVELOP3D.COM
NEi Fusion
SOFTWARE REVIEW
Al Dean reports on NEis standalone simulation package, which uses the foundation
of SolidWorks, one of the leading modelling packages, to give engineers and designers
access to powerful Nastran-based analysis while maintaining incredible ease of use
recently released NEi Fusion system.
Within the Nastran world, users typically
need to fnd a pre/post processor that talks
to the solver. This allows them to set-up
the simulation case in a task specifc way,
communicate it to the solver and then,
when complete, inspect the results. There
are many favours and types of pre/post
processors that integrate with Nastran.
Some are rather basic, some are geometry
driven, while others give the expert analyst
all the tools he needs.
NEi has built its pre/post processing
tools directly on top of a rather well known
modelling package called SolidWorks. Its
a little known fact that SolidWorks is sold
as an OEM license. Third party vendors
acquire licenses to build their applications
within it, so you buy it lock, stock and
barrel, rather than as an add-on. So, thats
the background, lets look at how NEi
Fusion works and what it can do.
A
s a feld within the world
of technology for product
development, analysis and
simulation is gaining major
traction - and rightly so. Engineers
and designers face economic, time and
environmental pressure to develop
higher quality products, at lower cost.
By adopting both FEA (Finite Element
analysis) and CFD (Computational Fluid
Dynamics), they have the ability to
simulate a products structural (using
FEA) and fuid fow or heat-based
performance (using CFD) and improve
upon them with each design iteration.
Amongst the often bewildering array
of technology available, the nuts and
bolts that make it work are arguably the
most important thing. This technology,
the solver, is key to making the whole
process work. If you have a good solver,
youre most of the way there.
The barrier to adoption has traditionally
been that the interface required to work with
complex solver code has not been exactly
friendly to mainstream users. This has
changed dramatically in the last decade,
with many vendors, typically from the 3D
design side of the fence, having created
applications that make it easy for designers
and engineers to reuse their 3D design data.
At the core, its the solver that counts
in terms of accuracy of result and scope
of capability. Itll give you much the same
results, whether youre working at a
command line level or using a nifty Windows-
based interface. One of the kings of solver
codes is Nastran, developed by NASA decades
ago and now, through anti-competitive moves
by the US government, effectively available to
anyone through the Library of Congress.
While there are several implementations
of Nastran, one company that has jumped all
over the opportunity is NEi Software with its
1
Product: NEi Fusion
Supplier:
NEi Software
Price from 2,534
www.neifusion.com
www.ssanalysis.co.uk
1 NEi Fusion
combines ease of
use and powerful
geometry creation and
manipulation tools
that interact with the
industry standard
Nastran solver
REVIEWS
PRODUCT DEVELOPMENT TECHNOLOGY
p40_41_43_D3D_APRIL09_NEiFusion.indd 40 14/4/09 18:45:09
DEVELOP3D.COM APRIL 2009 41
3 Visualisation of
results is key. NEi
Fusion uses the
underlying geometry
handling and
display technology
in SolidWorks, but
brings a whole host
of simulation-specifc
tools to help users dive
in and inspect data
format. All in all, theres a complete set
of tools for reporting on simulation and
documenting all the fndings of the study.
INTEGRATING INTO THE
NASTRAN COMMUNITY
There are many industries that rely on
Nastran as the standard solver code and the
ability to work within that environment can
be key, whether the user is simply working
on in-house projects or carrying out contract
work. With a range of data translation
options for both CAD (including all the
standard formats and a range of native
format options such as Pro/E, NX, Solid Edge,
Inventor etc), the user also has the ability
to work with Nastran-native data. Decks
can be sent to any Nastran FE-based solver,
whether thats NX Nastran or MSC Nastran
and binary results fles (in OP2 format) are
also usable by all Nastran solvers and wide
variety of post-processors.
CONCLUSION
NEi Fusion is an impressive product.
The team has combined two platforms
(SolidWorks and Nastran) into a cohesive
standalone product that provides the
mainstream user with a set of tools that are
eminently usable, rich in functionality and
deep in their capability, with a geometry-
handling platform thats second to very
few. The result is a system that gives users
the tools they need, on their terms, in an
easy-to-use environment.
While the basic structural analysis
tools are standard fare, where NEi Fusion
gets interesting is in the deeper levels of
functionality. The tools for optimisation
are easy to use once the intelligent model
required to drive it is complete. The
composites analysis tools make something
that could potentially be incredibly complex,
much more streamlined to the process of
design. A case in point is the impact analysis
tool. From a deceptively simple input set,
under the hood the system is doing some
incredibly complex mathematics, setting
up surface contact between the projectile
and part, determining the contact surfaces,
calculating the contact duration and time
steps needed to capture an accurate non-
linear transient event, and determining the
vibration characteristics of the colliding
bodies - not something for the faint hearted
if done manually.
NEi Fusion is an impressive selection
of simulation tools that are based on a
trusted and mature core technology in
the form of Nastran and its hard to fault
it at all. If youre looking at either moving
your simulation usage up a notch or have
more advanced needs, then the system
starts with the more basic functionality,
but also provides a lot of head room in
terms of scaling up usage to more advance
processes and analysis types.
3
SOFTWARE REVIEW
While NEi Fusion has a
rich set of capabilities,
simply because its
a Nastran-based
technology, there are
some task- or process-
specifc simulation tools
worth discussing. The
frst is the ability to
create a parametrically-
driven model and use
that as the basis for
iterative optimisation.
Users can defne
optimisation objectives
to minimise, maximise
or achieve specifc
targets for weight,
stress, temperature,
natural frequency or any
other measurable factor.
The ability to create
multiple confgurations
of a family of parts,
maybe a set of design
options within a single
part or assembly fle,
then quickly reuse a
single FEA set-up to
evaluate the best of each
holds great promise.
Another is impact
analysis. This is an
incredibly complex
process to simulate
using manual methods
to defne all of the
interactions between
the various inputs,
constituent parts and
physical phenomena.
However, when the core
concepts and principles
are wrapped up into a
bespoke tool for the job,
the process becomes
much easier to adopt.
NEi Fusion has this in
the form of Automated
Impact Analysis (AIA).
The input is simple
once the geometry is
prepared and the user
defnes the projectiles
initial velocity and
acceleration and the
system does the rest.
The fnal thing to
consider is composite
simulation, something
thats growing in a
wide spread of industry
sectors and mainstream
simulation tools are
starting to support it.
NEi Fusion allows the
analysis of composites
and laminated products
and makes the process
straightforward and less
time consuming. These
include easy defnitions
of ply lay-ups, plates
and shell elements
for composites, and
an extensive list of
supported failure
models.
ExTENDINg
SPECIAlIST
CAPABIlITy
p40_41_43_D3D_APRIL09_NEiFusion.indd 43 14/4/09 18:45:13
44 APRIL 2009 DEVELOP3D.COM
Windchill ProductPoint 1.0
By extending the Microsoft SharePoint platform to support complex 3D design data
and using all the experience and knowledge it has gained through Windchill, PTC is
looking to bring data management to the masses. Al Dean reports
Product: Windchill
ProductPoint
Supplier: PTC
Price from 450
www.ptc.com
I
n terms of product development
technologies, research shows
that many organisations consider
the next big challenge to be the
reining in of all the detailed 3D data
that is essential to the process. Due to
the complex interaction between parts,
assemblies, and drawings, a specialised
tool is required and that often means
the adoption of a dedicated data
management product. The simple fact is
that designing in 3D creates dramatically
more data than was the case with 2D
and managing that data intelligently
takes something special - and that often
means long, protracted implementation
cycles and, more commonly than you
might think, only partial adoption.
However, when working without data
management, product information is
dispersed and uncontrolled and considering
that this data represents a manufacturers
lifeblood of knowledge and expertise, then
the reliance on shared drives, local folders
and ad-hoc data management is not going
to cut it. The ideal solution would be to fnd a
balance between the two and achieve a state
of data management nirvana, of centralised
data management and control, without
overburdening your organisation with the
implementation of an overly complex system.
One organisation thats looking to ease
that burden is PTC, the developer of
Pro/Engineer and Windchill. While
Windchill is an incredibly powerful data
management system, for many smaller
to medium sized organisations its simply
too much to swallow. To counter this,
the company has just released a product
that solves many problems for users, but
applies it to a data management platform
thats already in use at, or at least installed
in, the vast majority of companies -
namely, Microsoft SharePoint.
SHAREPOINT FOR DESIGN
As a vanilla install, SharePoint is general
purpose to the extreme and is perfectly
suited to sharing documents from Offce and
other similar tools. While adoption rates are
hard to gain a handle on, Microsoft claims
that the system has more than 100 million
licenses installed globally. If youre using
Microsoft Windows Server 2003 onwards,
the chances are your company already has
SharePoint installed and licensed.
The problem lies in SharePoints generic
nature. It doesnt natively support the
complex structures that are inherent within
3D CAD data, where assemblies link to the
constituent parts and sub-assemblies,
and drawings link to both. To effectively
manage all that data, you need something
more intelligent. And this is what Windchill
ProductPoint offers at its very core. So lets
explore what it does, and then look at the
benefts that can be derived.
Windchill ProductPoint is a role-based
system, which applies the same user access
assignments that are common across all
Windows Server installations. Derived
from user log-ins, a role is created for each
group or class of user, including which
projects they are allowed access to, and how
they interact with data (read/write, read,
comment etc). At this point work carried out
up front means that the roles of members
of specifc organisations can be rationalised
and access rights can be assigned very
quickly using groups and projects.
For this frst release of ProductPoint,
Pro/Engineer will provide the front-end for
most users and data can be added directly
from within the Pro/E interface. SharePoint
already has project and folders technology
built into its core, and PTC uses this as the
basis for ProductPoint. When the user adds
a product model, the system uploads and
stores all of the data thats referenced. This
simple fact is one of the key benefts of the
system and the level of granularity used in
controlling the data is impressive. But what
exactly does this mean?
Rather than just supporting parts,
assemblies and drawings, ProductPoint
also manages the more complex and
seemingly cryptic data interactions, such as
part confgurations and table-driven part
creation where theres no actual fle to be
managed. Table driven parts are typically
used for fasteners and other standard
derivative components and each instance
or entry is separately controlled in terms of
both revision and version.
In order to ensure that meta-data is fully
compliant with company standards, many
users deploy the Pro/Engineer Model
check tool. At this point in the process it
can be used to great effect to ensure that
meta-data is correctly confgured before it
is checked in.
In terms of data format and system
support, ProductPoint will initially support
Pro/Engineer, with Mathcad and AutoCAD
coming in release 1.1 (due late summer).
SolidWorks and Inventor are planned for
release 2.0 in early 2010.
EXTENDING DATA REACH
Once the data is in the system, the next
stage is to start to use that data as part of
the development process. While authoring
and editing of design data is typically
done from within Pro/Engineer, there
are many more stakeholders involved in
the development of a product. Ideally,
SOFTWARE REVIEW
1
1 ProductPoint
brings 2D/3D viewing
tools to the fore.
Initially this sees 3D
thumbnails created
for each item of data
2 ProductPoint uses
ProductView for
lightweight viewing
and data inspection
4 ProductPoint offers
a full range of search,
retrieval and reporting
tools for anyone
involved in product
development and
manufacturing
5 By building
product data
management onto the
SharePoint platform,
all types of users can
gather information,
without having to
involve the design or
engineering team
3
4 5
p44_45_D3D_APRIL09_ProductPoint.indd 45 14/4/09 15:57:43
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To purchase call Dell on
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- 3x1024MB DDR3 SDRAM PC1066 ECC Memory
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2009 Dell Inc. Dell, the Dell logo, Ultrasharp and Dell Precision are registered trademarks or trademarks of Dell Inc. Intel, the Intel Inside logo, Pentium, Xeon and Core2 Duo are registered trademarks of Intel Corporation. Microsoft, Windows, Windows
Vista and Windows XP are registered trade marks of Microsoft Corporation. Other trade marks or trade names may be used in this document to refer to either the entities claiming the marks and names of their products. ATI FireGL and ATI FirePro are
registered trademark of AMD. Dell disclaims proprietary interest in the marks and names of others. Response times may vary according to the remoteness or accessibility of Product location. Service may be provided via telephone or internet where
appropriate. Certain restrictions apply. Dell Corporation Limited, Milbanke House, Western Road, Bracknell, Berks, RG12 1RD. Prices excluding VAT and delivery. Monitor not included.
DEVELOP3D.COM APRIL 2009 47
Intel Xeon 5500 processor
While Core i7 brought CAD/CAM/CAE and design visualisation users a rst glimpse
of Intels revolutionary new Nehalem CPU architecture, it is the Xeon 5500 Series that
will re-dene the workstation in 2009, writes Greg Corke
scanline render times around 10% slower,
confrming there are benefts of using
HyperThreading in 3ds Max.
CONCLUSION
Despite being a bit underwhelmed with
the results of the 3ds Max benchmark test,
its clear that Intels new Xeon 5500 Series
is a huge step forward for users of highly
parallel applications, and those performing
so-called mega-tasking. And by giving
designers and engineers access to this
amount of power on the desktop it has the
potential to redefne traditional design,
analyse, iterate workfows.
However, Intels Xeon 5500 Series is not
for everyone. Having eight physical cores is
overkill for most mainstream CAD users, and
single socket Xeon 3500 Series workstations
or specialist Core i7-based machines are
more than capable for most tasks.
In the future though, as design software
evolves and makes more intelligent use of
CPU cores, this is likely to change. Autodesk,
for one, is already talking about using spare
CPU cores to give engineers performance-
related feedback on design decisions they
havent yet made. The intention is that
the engineer can increase the number of
iterations, but doesnt have to go through
traditional workfow himself, where he
designs, analyses and then iterates. He
is presented with a number of variations
on a theme, each with different geometry
confgurations which have already been
analysed and assessed for purpose, and
picks the most appropriate.
While this highly intelligent design
technology may still be years off reaching
maturity, the foundations have certainly
been laid and Intels Xeon 5500 and future
incarnations of this multi-core technology
will be at the heart of making this happen.
I
ntels Core i7 CPU came to market
at the tail end of last year, but
its not until now that the chip
giant has launched its offcial
workstation platform. The Xeon 5500
series (codenamed Nehalem) forms
the backbone to all of the major
vendors workstations and you wont
see the mainstream Core i7 chip in
workstations from the likes of Dell, HP,
Fujitsu-Siemens and Lenovo.
On paper, there appears to be little
difference between Core i7 and Xeon 5500
Series. They both feature Intels Quick Path
Interconnection (QPI) (which connects
the CPU directly to the memory for faster
access), TurboBoost (which enables CPU
cores to run at a higher frequency when
there is thermal/power headroom) and
HyperThreading (which creates a virtual
core on top of every physical core). However,
Xeon 5500 shows its workstation-class
credentials by its availability in dual socket
workstations for access to a total of 16 cores
and support for ECC (Error Correcting Code)
memory for better accuracy.
The most obvious benefciaries of new dual
socket Xeon 5500 series workstations will be
users of multi-threaded design visualisation
applications like Autodesks 3ds Max and
Bunkspeeds HyperShot, which not only
make use of all eight physical cores to drive
down rendering times, but also get a little
boost from the eight virtual cores delivered
through HyperThreading.
For high-end CAM (Computer Aided
Manufacturing) and CAE (Computer Aided
Engineering) users, having access to eight
physical cores is also likely to be a major
attraction. While many toolpath calculations
and simulations can only be accelerated
by two or four cores, its the Xeon 5500
Series ability to multi-task, (or mega-task,
as Intel calls it), that is likely to bring the
most interest. For CAM, users will be able to
generate multiple NC toolpaths concurrently,
while CAE users can mesh and simulate
multiple design variants at the same time.
For pure CAD, dual socket Xeon 5500
Series workstations are likely to be overkill,
primarily because most CAD software is
single threaded. However, with most CAD
applications offering in-built rendering
and simulation tools, they shouldnt
be discounted altogether. For users
with occasional requirements of such
technologies, then four cores in a single
socket machine is still plenty. A single socket
variant of the new Xeon chip, the Xeon 3500
Series is also available, and there is also the
option of a dual socket machine with a single
CPU with a view to upgrading in the future.
FIRST IMPRESSIONS
To put the new Xeon 5500 Series through
its paces, Workstation Specialists
(www.workstationspecialists.com)
sent us a prototype of its new high-end
workstation, which features two Xeon
X5560 (2.80GHz) processors, 12GB DDR3
1333MHz, an Nvidia Quadro FX4800
professional graphics card, and Windows
XP x64. (N.B. Workstation Specialists is the
new name for CAD2)
We tested with 3ds Max Design 2009, an
application that makes full use of multiple CPU
cores, and performed our standard scanline
rendering benchmark. While standing head
and shoulders above single processor Core
i7 workstations we have tested, the render
time of 490 secs was a little slower than
what we expected, around 10-15% slower.
We initially wondered if 3ds Max was actually
able to support sixteen CPU cores on a single
machine, but Windows Task Manager showed
them all working away happily, as seen in
Figure 1. From our limited frst round tests it
was hard to form any defnitive conclusions,
particularly as we were testing with beta
hardware, but will certainly look at this more
closely in the coming months, along with
some multi-tasking scenarios.
For interest, we also dived into the BIOS,
turned off HyperThreading and repeated
the test. Only eight cores were shown in
Windows Task Manager and we recorded
Product:
Xeon 5500 Series
Supplier: Intel
Prices TBC
www.intel.co.uk
1 Figure 1: Count
them. One, two,
three.... sixteen CPU
cores working fat out
rendering in 3ds Max
Design 2009
1
2
HARDWARE REVIEW
By giving
designers
such power
on the
desktop,
Xeon 5500
has the
potential
to redene
traditional
design,
analyse,
iterate
workows
1 Onlives web-based
technology, which
uses a custom on-
the-fy decoder and
controller to interact
with remotely hosted
games, could also be
adapted to deliver
CAD over the web
p49_50_D3D_MARCH09_Martyn.indd 49 14/4/09 15:31:14
50 APRIL 2009 DEVELOP3D.COM
THE LAST WORD
one of the less visible but strategic investors
in the company! Knowing what web tools
Autodesk has been experimenting with on its
labs website (labs.autodesk.com), Onlive is
a perfect ft.
Standard Web browsers are really very
poorly 3D endowed; they dont make a great
place for 3D graphics applications unless
you add a plug-in or two, of which there are
now many. Its perhaps not surprising that
our industry couldnt agree on a standard
but there are fve open(ish) popular
development tools:
VRML now reworked as a new standard,
called X3D.
3DMLW - 3D Markup Language for Web.
COLLADA - COLLAborative Design Activity.
Open GL ES 2 - a variant of Open GL.
U3D - Universal 3D, originated by Intel.
Having given you two milliseconds to digest
those industry 3D standards, Im going
to add in some more jargon and mention
RIA - Rich Internet Applications. This is an
industry buzzword for providing enhanced
development tools for browser or web-driven
applications. Microsoft is pushing a .NET
technology called Silverlight, while Adobe
has AIR. These frameworks expand what it
is possible to develop within browsers and
provide web-tools with most of the benefts
of desktop development tools, such as data
persistence, access to locally stored data and
application integration capabilities.
All these 3D standards and additional
programming layers provide hooks for the CAD
developers to produce web-based applications
which access the 3D graphics and other
hardware in your machine. So, even before
becoming a reality, Web applications are
moving beyond the browser and now appear
to be hybrid applications. A little known fact
is that a lot of this is being driven by modern
phone operating systems, as developers
need tools which will deliver applications for
multiple target platforms, from low-power and
thin-client to heavy workstation and servers
the focus is moving away from desktop
applications to Internet-enabled tools.
On the CAD tool side of the tracks,
everything at this stage seems quite
experimental at the moment but eventually
the right combinations will create frm
standards and open up rich web-based
applications. That is, of course, unless cloud
computing and video compression systems
such as Onlive dont bypass these current
software development limitations.
While Onlive isnt even running (outside of
beta), there are some impressive web-enabled
CAD tools which already show whats capable
with todays cutting edge add-on 3D web
technology. Autodesks Project Dragonfy
(dragonfy.autodesk.com) appears to be
one of the more advanced web-based Labs
applications that I have seen so far, where
users can design interior layouts and spaces
using drag and drop and axonometric views.
While its architectural, its well worth trying
out to see how fast it works as a browser-only
based application. There are a number of
other tools in development: Project Showroom
- a cloud-based rendering tool for visualising
interior fttings and colours, as well as Project
Freewheel for DWG viewing in a web browser.
SolidWorks also has a web-based DWG
viewer, editor and creation tool called
SolidWorks Blueprintnow (labs.solidworks.
com). Its fun to try out and use as a DWG
viewer but not particularly usable as an
accurate drafting tool yet. SolidWorks
also offers a number of web-based fle
distribution and collaboration technologies
on its labs website.
At the moment we dont really have any
serious commercial attempts at providing
even a 2D drafting tool, let alone a proper 3D
solution. It would be interesting to see the
capabilities of SolidWorks, Inventor, Pro/E
or Catia in a browser but that is probably
still some years off. In fact Dassault has told
me that it is working
on delivering Catia
online in the future but
estimated 3-5 years.
CONCLUSION
With Onlive, the whole
browser vs desktop,
cloud vs client-based
computing has
suddenly hit home
to me, with the
fundamental changes
that may be in store
for us in the coming
years. We may not
need to have workstations but share part
of a remote super computer. The hassle of
upgrading workstation components may
totally go away. We could all have ultra-
lightweight, low power laptops that had
battery lives of days. Fan noise would be a
thing of the past!
However this is all based on one thing - the
reliability of fast, cheap, Internet bandwidth
and countries that dont have the technology
infrastructure are going to suffer. Even if
each session took 1.5 Mbit of bandwidth, in
a room of 20 engineers you would need at
least a 30 Mbit pipe and while our Internet
providers promise us much, they rarely, if
ever deliver the bandwidth they advertise, In
fact you are lucky to get 50%.
As with most technologies, the games
industry will lead the charge and we, via
the design tool developers, will follow. The
concept that everyone gets the hottest
hardware running their games irrespective
of what they have at home seems incredibly
liberating. The technology certainly has its
doubters in the industry - however, some
have a vested interest in it not succeeding.
While developing with all the 3D web tools,
Autodesk appears to be ahead of the curve
with its investment in Onlive. Of course,
should Autodesks applications become
hosted Cloud applications, there would be
far reaching implications for dealer and
distribution networks but thats probably a
different article.
Martyn Day is Consulting Editor of DEVELOP3D. He has been keeping
vampire hours since his return to the UK, and is wondering if theres a cure
for jetlag, other than sleeping at the right times.
martyn@x3dmedia.com
JObS AnD
TRAInInG
DEVELOPMEnTS
Its been a good month
for getting the CAD
vendors to support
engineers that have
lost their jobs due to
thieving bankers and
short-termist, stupid
politicians.
SolidWorks launched its
SolidWorks Engineering
Stimulus Package
program, announced
at SolidWorks World
in February. The
package includes a
free downloadable
90-day version of the
SolidWorks Student
Design Kit including
eDrawings, access to
the customer portal and
Solid Professor training
materials with a free
attempt at achieving
the Certifed SolidWorks
Associate certifcation.
tinyurl.com/cqhn5m
Autodesk has launched
its Assistance Program
whereby engineers
can get free access to
existing Student Edition
software of AutoCAD and
Inventor Professional for
13 months. The software
comes with 24/7 access
to online training and a
path to certifcation.
tinyurl.com/dbhm7v
Unfortunately both
companies are only
doing this currently in
North America but it
will be rolled out across
all geographies in the
coming weeks and
months. Getting certifed
would be a great goal and
a recognised qualifcation
for potential employers.
2 Project Dragonfy
is one of the slickest
web-based design
applications we have
seen. Currently on
Autodesks Labs it can
be used to space-plan
offces or homes
3 SolidWorks
blueprintnow
technology enables
users to upload,
display and edit DWG
fles with a browser
2
3
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p51.indd 1 16/04/2009 18:28:50