Escolar Documentos
Profissional Documentos
Cultura Documentos
SPACE
What is Space?
TIME
How is Time influenced by Space?
What is Time?
camera has the the dimensions record button, ask the simple
ability to capture and alof space. Before you hit it often helps to sit down questions.
Look through various video works and highlight the way space is created and manipulated.
Look through various video works and highlight the way Time is created and manipulated.
ASPECT RATIO - The proportional relationship between the width and height of a frame. It is usually expressed as a ratio such as 4:3 or 16:9. It is common to find the actual numerical value of the high and width represented for example 1920x1080. This means the frame are 1920 pixels in width and 1080 pixels in height.
FRAME RATE or FRAMES PER SECOND - The amount of individual frames (or photos) that constitute a second of footage. The most common frame rate in Australia is 25fps which means there are 25 frames per second of footage. If you are to capture at 50 frames per second, it is possible to playback at 25 frames per second, which slows the footage by half.
Perspective is the way objects appear based on their dimension in relation to the spatial position. Particiapnts are to use the camera to craft a perspective that is uncommon to the regular eye.
T a s k Controlling Exposure
ISO, ASA or GAIN - This refers to the sensitivity of the medium that the footage is captured to. The higher the number, the more sensitive it is to light, however the higher the number, the more artificial information is being added. This reults in a grainy image with less clarity. It is best to keep the ISO as low as possible to retain a clear image. SHUTTERSPEED - The length of time that the cameras shutter is open. It is expressed as a portion of one second. e.g - 1/200= one two-hundredth of a second or 2 = two seconds. The longer the shutter is open, the more light it allows through. Any movement during this time will result in blur as different amounts of light travel through the open shutter. APETURE - The size of the hole in the lens that the light travels through. Its is expressed as a numer prefixed by an f. e.g - f2.8 f5.6 or f22. The lower the number, the bigger the hole. The bigger the hole, the more light travels through.
Movement is the mechanism of an object travelling through space. Particiapnts are to use gesture and full body movements in front of the camera to evoke certain moods and rhythms. The speed and size of a movement works in direct relation with its position within the frame. Place is the relationship a person has with their surrounding environment. Participants must use the camera to identify unique objects and locations which reveal characteristics of their community.
Task 01 - Stillness
Stillness is not the opposite of motion . Participants must first learn the functions of exposure by using still cameras to capture a series of moving shots.
Ideas +Experiment with the shutter, apeture and ISO(gain) relationship. +Use slow shutter speeds to get a ghostlike motion in the camera. +Link a series of poses through still shots.
Ideas + Gather wide shots of the local area which provide context. +Find unique signs which explain the area. +Narrate a history of somewhere. +Place an object or person into a foreign place.
The Frame
T h r e e
M o v e m e n t
Ideas +On a wide angle, make and object travel as slow as possible across the frame. +Create an adhoc sign language which varies in speed and size and uses a variety of gestures. +Rotate and strafe the camera at the same time as an object. +Have multiple objects travel at different speeds within the frame. Even reverse to each other. +Adjust the video cameras FPS to 50, 60 or higher/
Task 04 - Place
Shape is the curve of light, the bending in lines. Particiapnts must use a variety of lighting sources to change the shape and colour of their subject.
Task 05 - Shape
Ideas +Use a white or reflective surface to bounce light from a natural source such as the sun onto a subject. +Use a torch or studio light to light a subject. Add a diffuser to soften the lighting source. +Move the light source around the subject. +Move the subject in and out of the light.
NEW SEQUENCE - Ctrl+N When beginning a new sequence, you are presented with a range of variables which can be tailored to suit your footage. There are a list of presets and one of the most common presets for todays DSLR film makers is pictured to the left.
BEGINNER
Order is the arrangement of elements into a logical progression.
Adobe Premier
+Create a new sequence (Ctrl+N). +Drag footage into layer 01 on the sequence timeline. +Trim footage by dragging the ends in timeline. +Cut footage using the C key. Right-click to ripple delete. +Slip footage using the Y key and sliding the timeline bar. +Copy and paste the same clip to repeat. +Stack elements on different layers in the timeline. +Select any layer and go to the effects control for position. +Under effects control, adjust the opacity or composite mode. +Chroma-keying - in the effects bin, type ultrakey. Apply to the layer of choice and use the eye dropper to select which colour you would like to key out. +Under the effects bin, search for Crop. Adjust the values in the effects control, +Right-click on any clip then select Speed/Duration +Slow time by a percentile of the original. +Reverse time by selecting the Reverse Speed tab in the Speed/Duration window. +Apply 50fps footage to a 25fps timeline to slow the speed by half. +Select a transition from the effects bin and drag betweeen clips. +Select a colour effect. Adjust in the effects control window. +Apply a variety of effects to the same clip. +Press Ctrl+T to create a new title. Name the title. +Within the window, use the text tool to write and adjust the parameters on the right side to format. Close window when finished. +Drag the title file from your project bin into the timeline. +Drag music and audio files into your timeline. +Adjust volume using the pen tool. Press P key and set volume heigh on audio layer of the timeline. +Apply audio filters by searching the effect +Press Ctrl+M to add to render queue. +Select appropriate parameters. +Hit export!
PROJECT WINDOW
Layers are the individual parts which determine the whole thickness of a substance.
History
Video Layers
Timeline
Please note that all windows within your project workspace can be moved and removed to suit your editing preference. To save your workspace arrangement, go to window/workspace /New Workspace
Effects alter the property of an object. Text is the written language of a culture.
Export.
NEW SEQUENCE - Ctrl+N When beginning a new sequence, you are presented with a range of variables which can be tailored to suit your footage. There are a list of presets and one of the most common presets for todays DSLR film makers is pictured to the left.
INTERMEDIATE
Order is the arrangement of elements into a logical progression.
PROJECT WINDOW
Tools
Layers are the individual parts which determine the whole thickness of a substance.
Playback Text
Effects Bin
Timeline
Please note that all windows within your project workspace can be moved and removed to suit your editing preference. To save your workspace arrangement, go to window/workspace /New Workspace
Render.
ADVANCED
Adobe Premier
Dynamic Link
+Create a video sequence in Adobe Premier.
+Go to File/Import/Adobe Premier Project. +Select the timeline you wish to import from Premier +Open the composition which matches the name of the premier timeline. +This option will deconstruct the premier sequence into individual files. +Go to File/Dynamic Link/Import Premier Pro Sequence +Locate the project on your drive. +Select the sequence you wish to link. +Drag the Imported sequence into a new composition. +Any changes made to the sequence in Adobe Premier will be applied to this linked file. +Select the curves effect from the effects and preset bin. +Manipulate the paramters under the effects control window. +Apply a variety of effects to the same clip. +Effects are generated in order from top to bottom. Which ever effect is at the top of the effects window is applied first and which ever effect is at the bottom is applied last. +Select any layer in the timeline and press the E to see the effects applied to it. +Hit the stopwatch icon on any effect parameter to set the begin the key frame. +Scrub forward or backward to another part of the timeline and adjust the same parameters of that effect. The effect will then be animated between the two points. +Hold the Alt key when pressing the stopwatch. +input an expression. +Use the pickwhip to link two expressions together.
Effects
Keyframe
Expressions
Resources
dlux.org.au - A group supporting Australian video and new media artists. scanlines.net - An archive of Australian video art since the 1960s. archive.org - A database of public domain footage available for download and use. freesound.org - A database of sounds and effects free to download and use. mpegstreamclip - an application which helps convert files into editable formats. help.adobe.com - Adobes official help guide for any of their software range. lynda.com - A subsciption based webinar site with indepth tutorials on almost any application or field of expertise. videocopilot.net - An advanced After Effects forum and tutorial site. sensesofcinema.com - A blog about the philosophies and techniques of cinema. screenhub.com.au - A film industry tool for news, networking and seeking work. theloop.com.au - A social portfolio website for artists and creative types. pozible.com - A crowdfunding site for raising money to create works. australiacouncil.gov.au - A site providing information on grants and touring projects.