Você está na página 1de 10

Rise of Nations

March 2003
2003 Big Huge Games, Inc. Portions 2003 Microsoft Corporation. All rights reser e!. Welcome to Rise of Nations! "his file contains information to help #ou install, start pla#ing, an! trou$leshoot %ise of &ations. It also inclu!es late'$rea(ing information not inclu!e! in the in'game Help.

CONTENTS
A. . C. #. E. *. $. %. I. 1. '. 2. M. Installing Rise of Nations Starting Rise of Nations !la"ing Rise of Nations $etting %el& 'no(n Iss)es #irect+ Tro),leshooting -i.eo oar. Tro),leshooting C#/ROM #ri0e Tro),leshooting A).io Tro),leshooting M)lti&la"er Tro),leshooting Rise of Nations Information -i.eo oar. Man)fact)rers Rise of Nations S)&&ort Ser0ices

A. Installing Rise of Nations


S"stem Re3)irements %ise of &ations re)uires a personal computer running either Microsoft *in!o+s ,P, *in!o+s 2000, *in!o+s -., or *in!o+s Millennium /!ition. It is also re)uire! that #our computer ha e a processor spee! of 000 megahert1 2MH13 or higher, at least 42. mega$#tes 2MB3 of %AM, an! a 45 MB i!eo car!. Installing Rise of Nations 4. Insert the %ise of &ations C6 into #our C6'%7M !ri e. 2. If AutoPla# is ena$le!, the 8etup screen +ill appear after a $rief pause. *hen the 8etup screen appears, clic( Install an! then follo+ the instructions that appear on the screen. 9or9 If AutoPla# is !isa$le!, !ou$le'clic( the M# Computer icon on #our !es(top, !ou$le'clic( the icon for #our C6'%7M !ri e, an! then !ou$le'clic( the %o&8etup.e:e icon. *hen the 8etup screen appears, clic( Install, an! then follo+ the instructions that appear on the screen.

. Starting Rise of Nations


;ou can pla# %ise of &ations after #ou ha e installe! it on #our computer. ;ou must ha e the %ise of &ations C6 in #our C6'%7M !ri e to pla#. Starting Rise of Nations

*ith the %ise of &ations C6 in #our C6'%7M !ri e, clic( the Start $utton, point to !rograms 2or

All !rograms3, point to Microsoft $ames, an! then clic( Rise of Nations. ;ou can s(ip the opening animations $# clic(ing on'screen or pressing 8PAC/BA%.

C. !la"ing Rise of Nations


$ame&la" Mo.es "here are se eral mo!es in +hich #ou can pla# %ise of &ations< 4. T)torial Pla#ing the tutorials is a great +a# to learn ho+ to pla# %ise of &ations. If #ou are an e:perience! real'time strateg# 2%"83 game pla#er, $e sure to start +ith "utorial 3. "he tutorials co er the follo+ing topics< * =nit 8election an! Mo ement * >og of *ar * Camera ?oom * Com$at * %ollo er Help * 8tructure Buil!ing an! Control * =nit Creation an! Control * %esource Gathering * %esearch@"echnolog# * Cit# Capture@&ational Bor!ers * Mo!ern =nits * Putting It "ogether 2. Single &la"er 0s. C!5 "his option inclu!es the full ariet# of map an! game t#pes for solo pla# against the computer. 3. M)lti&la"er Pla# against other people o er a net+or(. "he follo+ing metho!s are supporte!< * Aocal Area &et+or( 2AA&3 using "ransmission Control Protocol@Internet Protocol 2"CP@IP3 * Internet using an IP a!!ress * Game8p# matchma(ing ser ice 6. Con3)er the Worl. 8elect a nation an! maneu er armies on a strategic map to create %ise of &ations scenarios lin(e! into a gran! campaignB Can #ou con)uer the entire +orl! mapC

Wal7thro)gh "he follo+ing +al(through of the first fe+ minutes of a multipla#er or pla#er s. CP= game is !esigne! to get #our first game of %ise of &ations off to a great start. In this game, #our goal is to capture #our opponentDs capital cit#, +hich is mar(e! +ith a star. ;ou start the game +ith three >arms, manne! $# Citi1ens, an! a *oo!cutterDs Camp manne! $# t+o Citi1ens, as +ell as a Ai$rar# an! a Cit# Center.

1. 8elect #our Cit# Center, an! create t+o ne+ Citi1ens. 2. 8elect a Citi1en, an! construct a ne+ >arm. Constructing a >arm gi es #ou a one'time $onus

of foo! an! increases >oo! income. %epeat +ith the other Citi1en.

3. 8elect #our Cit# Center, an! create t+o more Citi1ens. %ight'clic( the *oo!cutterDs Camp to 4. 5. 6. 7. 8. 9. 10. 11. 12. 13.
set the gather point there. *hen #ou !o so, the ne+ Citi1ens automaticall# start +or(ing at the Camp. 8elect #our Ai$rar#, an! clic( the first $lue, ci ic technolog#< Cit# 8tate. Create one more Citi1en, an! +hen Cit# 8tate has $een researche! mo e this Citi1en to the for+ar! e!ge of #our national $or!er. "he $or!er sho+s the farthest point at +hich #ou can $uil! ne+ $uil!ings. =se this Citi1en to create a ne+ Cit#. *hile the ne+ Cit# is $eing $uilt, research the first green, commerce technolog# at the Ai$rar#< Barter. *hen the Citi1en has complete! the ne+ Cit#, tell them to create a Mar(et 2Barter research must $e complete! $efore #ou can !o this3. 8elect the complete! Mar(et, an! create a Cara an. *hen finishe!, the Cara an automaticall# $egins a tra!e route $et+een #our t+o Cities, increasing #our *ealth income. Buil! more >arms aroun! #our ne+ Cit#. /ach Cit# can contain onl# fi e >arms. If #ou fin! #ourself short of "im$er, fin! another patch of +oo!s an! $uil! another *oo!cutterDs Camp. *hen #ou can, research the first re!, militar# technolog#< Art of *ar. *hen Art of *ar has $een researche!, #ou can $uil! Barrac(s an! create troops for #our arm#. *hen #ou ha e enough foo!, research the Classical Age at the Ai$rar#. *hen Classical Age research is complete!, #ou can ha e Citi1ens gather Metal $# $uil!ing Mines near an# mountain +ithin #our national $or!er. Create a fe+ Citi1ens to run the Mines. *hen #ou reach the Classical Age, or!er a Citi1en 2create one if #our entire population is $us#3 to $uil! a =ni ersit#. 8elect the =ni ersit# an! create 8cholars. =ni ersities 2especiall# those populate! $# 8cholars3 gather Eno+le!ge, +hich is necessar# for a!!itional Ai$rar# research. 7r!er a Citi1en to $uil! a Barrac(s. 8elect the Barrac(s an! create a fe+ militar# units to !efen! #our nation. Aater, #ou can also upgra!e #our units. "o con)uer an opponentDs Cit#, $uil! a 8iege >actor# an! create some siege units. 8iege units can re!uce a Cit#Ds !efenses, at +hich point #ou can sen! in foot troops to capture the Cit#. =se the in'game Help to !isco er the other a aila$le structures, units, an! technologies. Eeep pla#ing an! ha e funB

14. 15. 16. 17.

#. $etting %el&
;ou can fin! out more information a$out %ise of &ations $# using the in'game Help. #is&la"ing in/game rollo0er %el& Hol! #our mouse pointer o er an# $utton or interface item in the game. Help te:t automaticall# appears at the lo+er left of the screen. #is&la"ing the list of 7e",oar. hot 7e"s *hile pla#ing a game, clic( the Men) $utton or press *40, clic( O&tions, an! then select the %ot7e"s ta$ to !ispla# a complete list of the hot (e#s use! in %ise of &ations. Most hot (e#s are also liste! in the in'game rollo er Help. "he follo+ing )uic( reference lists some of the most common hot (e#s.

Camera and Status To8 Mo e 2pan3 camera ?oom out@in Fie+ information on unit Basic Orders To8 Mo e selecte! unit2s3 7r!er selecte! Citi1en to occup# a gather $uil!ing 7r!er selecte! Citi1en to $uil! Creating Units To8 Buil! a militar# unit Buil! a Citi1en

#o this8 Mo e the pointer to the e!ge of screen, or press one of the arro( 7e"s. %oll the mouse +heel, or press the PAG/ =P or PAG/ 67*& (e#s. Clic( it.

#o this8 %ight'clic( the !estination. %ight'clic( the $uil!ing 2this or!er onl# +or(s if there are a aila$le openings in the $uil!ing3. Clic( the )il. $utton on the panel in the lo+er'left portion of the screen, an! then clic( the !esire! $uil!ing categor# 2 )il.ings, Militar" )il.ings, Won.ers3. Clic( the !esire! $uil!ing, an! then clic( to place it on the map. "he $uil!ing +ill turn green +hen o er a ali! location.

#o this8 Clic( #our Barrac(s, 8ta$le, or >orge, an! clic( the $utton for the !esire! unit t#pe. Clic( a Cit#, then clic( the Create Citi9en $utton.

Selecting Units and Buildings To8 #o this8 8elect a unit Clic( it. 8elect multiple units Clic( an! !rag to !ra+ a $o: aroun! them. A!! units to selection Hol! !o+n 8HI>" +hile selecting a!!itional units. 8elect ne:t i!le Citi1en Press 2.3 P/%I76, or clic( the I.le Citi9en $utton in the lo+er center screen. 8elect all i!le Citi1ens 8HI>" G 2.3 P/%I76. 8elect all units of one 6ou$le'clic( one of the units. t#pe on the screen 8elect ne:t Cit# Press C. 8elect ne:t Barrac(s Press E. 8elect ne:t 8ta$le Press 8. 8elect ne:t >orge Press 7. 8elect ne:t Mar(et Press &. 8elect ne:t Ai$rar# Press A. 8elect ne:t =ni ersit# Press =. Combat To8 7r!er selecte! unit2s3 to attac( enem# unit2s3 Attac( mo e Hueue multiple or!ers Grouping To8 Group selecte! unit2s3 %ecall group %ecall an! Iump to group

#o this8 %ight'clic( enem# unit2s3. Press A. Hol! !o+n 8HI>" +hile gi ing multiple or!ers.

#o this8 Press C"%A an! a num$er (e# 209-3. Press a num$er (e# 209-3. Press a num$er (e# 209-3 t+ice )uic(l#.

E. 'no(n Iss)es
Anti/0ir)s soft(are: Ha ing anti' irus soft+are ena$le! +hile pla#ing %ise of &ations can significantl# !egra!e game loa! times an! performance. O&ening mo0ie &la",ac7 is slo( )n.er Win.o(s ;< $ol.: *hen pla#ing %ise of &ations on a computer running the *in!o+s -. Gol! operating s#stem, the first time the opening mo ie runs, it ma# $e slo+. 8u$se)uent pla#$ac(s of the opening mo ie +ill not suffer from an# !egra!e! performance. O&ening mo0ie ma" s7i& )n.er Win.o(s ME: *hen pla#ing %ise of &ations on a computer running the *in!o+s M/ operating s#stem, the opening mo ie ma# pla# slo+l# or s(ip. "o resol e this issue it is recommen!e! that users !o+nloa! an! install *in!o+ Me!ia Pla#er - from http<@@+++.microsoft.com@!o+nloa!s@. Rise of Nations r)ns too slo(l": ;ou can increase the performance %ise of &ations $# lo+ering the gameDs graphic settings. "o change the settings, select O&tions = !rofiles from the Main Menu, clic( the $ra&hics "a$, an! select the 2o( chec($o:es ne:t to in!i i!ual graphic settings. 2imite. 5sers o0er(rite &rofile files: Pla#ing as a *in!o+s'limite! user 2someone that !oes not ha e permission to +rite to the har! !ri e3, !oes not pre ent that user from sa ing to other userJs profile fol!ers an! o er+riting their files. $ame crashes ca)se s),se3)ent games to lag: If a %ise of &ation game crashes or is terminate! through the "as( Manager, games pla#e! after this +ill slo+ !o+n. "o resol e this issue the user shoul! re$oot their computer if a %ise of &ations game crashes $efore pla#ing another game. %ar.(are color c)rsor s)&&ort an. game resol)tion: If running %ise of &ations on s#stems +ithout har!+are color cursor support, #ou cannot change the $it'!epth from the Graphics options panel +ithin the game. "o change the $it !epth $et+een 45' or 32'$it, e:it the game an! select 8tart, 8ettings, an! Control Panel. 6ou$le clic( on the #is&la" icon an! the clic( the Settings ta$. 8elect either 32' or 45 $it color )ualit#. Re&la" of sa0e. games ma" not f)nction: If a %ise of &ations game is sa e! in the mi!!le of a $attle, an! the pla#er )uits an! su$se)uentl# tries to ie+ a repla# of that game, the repla# function ma# not +or(. "o a oi! this issue, !o not sa e games to $e pla#e! $ac( +hen $attles are occurring.

*. #irect+ Tro),leshooting
Microsoft 6irect, ersion -.0 or later must $e installe! on #our computer $efore #ou can pla# %ise of &ations. %ise of &ations 8etup shoul! install the correct ersion of 6irect, on #our computer. If 8etup !oes not !etect 6irect, properl#, #ou can install 6irect, manuall# $# running #>set)&.e>e in the .irect> fol!er on the %ise of &ations C6. If #ou e:perience soun! or i!eo pro$lems using 6irect,, go to htt&:??s)&&ort.microsoft.com?s)&&ort?.irect>? for the latest trou$leshooting information. ;ou shoul! also chec( +ith #our i!eo or soun! car! manufacturer for the latest 6irect,'compati$le !ri ers.

$. -i.eo oar. Tro),leshooting


Chec( +ith #our i!eo $oar! manufacturer for the latest 6irect,'compati$le !ri ers. 8ee @2. 3/# Car. #ri0ers an. Man)fact)rersA In this !ocument for more information on i!eo $oar! manufacturers. Some 0i.eo .ri0ers ma" ca)se the &ointer to flic7er: "o sol e this pro$lem, right'clic( the %ise of &ations shortcut an! clic( !ro&erties or select Rise of Nations from the Start men)B right/clic7B an! select !ro&erties. In the Target $o: t#pe /noh(c)rsor at the en! of the e:isting te:t 2e.g. Krise.e:eL 'noh+cursor3. Clic( A&&l" an! O'. Creating a Merchant ca)ses the game to crash: "his pro$lem ma# occur on the 6iamon! Fiper F000 an! Intel .M0 chipsets. "o resol e this pro$lem, up!ate to the latest !ri ers for #our i!eo $oar!. ATI Rage 42<: *hen using i!eo $oar!s $ase! on this chipset, $uil!ings +ill $e !ispla#e! +ith soli! +hite te:tures. "o resol e this pro$lem, !o+nloa! an! install the latest !ri ers from the manufacturer. N-I#IA $e*orce: *hen using some Ge>orce !ri ers, #ou ma# e:perience significantl# !ecrease! game performance the first time the game is starte! after the computer has $een restarte!. If this occurs, e:it the game $# pressing AA"G>M, an! then restart the game. After restarting once, the game shoul! perform as usual until the ne:t time the computer is restarte!. N-I#IA C$e*orce 3B 6D: *hen using these i!eo $oar!s, nuclear e:plosions ma# ha e a mute!, gra#ish effect an! $oat reflections +ill not $e present. "o resol e this issue !o+nloa! an! install the M3.M0 ersion !ri er from http<@@+++.n i!ia.com. Intel E60B <40B an. <4F Chi&sets: Attempting to launch %ise of &ations on these chipsets results in a $lac( screen follo+e! $# a crash to the !es(top. "here is no (no+n solution. SiS 34F: 8hore effects ma# appear $loc(# on game map. "o resol e this pro$lem, !o+nloa! an! install the latest !ri ers for #our specific i!eo $oar!. ST 'GRO: *hen using i!eo $oar!s $ase! on this chipset, the graphics ma# $e so corrupte! that the game is unpla#a$le. "o resol e this pro$lem, !o+nloa! an! install the latest !ri ers from the manufacturer. S&ecific 3/# gra&hics accelerator iss)es It is usuall# a goo! practice 2unless other+ise note! $elo+3 to al+a#s install the latest certifie! !ri ers for all #our har!+are. N 3.f> -oo.oo 3 3000: %ise of &ations +ill not run on computers using this i!eo $oar!, regar!less of operating s#stem. After the program is run, the screen +ill $riefl# flash $lac( $efore returning to the !es(top. "here is no (no+n solution. 3.f> -oo.oo F CA$! SeriesD: Farious graphical anomalies occur on +ater portions of a %ise of &ations map +hen using this i!eo car! on a *in!o+s -.8/ operating s#stem. "here is no (no+n solution. 3.f> -oo.oo F CA$! SeriesD: %ise of &ations is unpla#a$le +hen running the game in 32'$it mo!e on a *in!o+s -.8/ operating s#stem !ue to missing te:t, $uttons, an! other graphic corruptions. "o resol e this issue run %ise of &ations in 45'$it mo!e. "o change from 32' to 45'$it

mo!e select O&tions = !rofiles on the Main Menu, select the $ra&hics ta$, an! then set the resolution to one of the 45'$it resolutions. N N N AS5S 0/3<00 5ltra: %ise of &ations ma# not run on computers using this i!eo $oar!. "o resol e this pro$lem, !o+nloa! an! install the latest !ri ers from http<@@+++.asus.com. Creati0e Annihilator !ro: "he pointer flic(ers an! ma# cause minor corruption to the game graphics. "o resol e this pro$lem, up!ate to the latest !ri ers from the chipset manufacturer. #iamon. Monster *)sion: %ise of &ations +ill not run on computers using this i!eo $oar!, regar!less of operating s#stem. After the program is run, the screen +ill $riefl# flash $lac( $efore returning to the !es(top. "here is no (no+n solution. $)illemot Ma>i $amer Co)gar: Attempting to launch %ise of &ations on a s#stem using this i!eo car! ma# result in a graphical initiali1ation error. "o resol e this pro$lem, please up!ate to the latest !ri er from the chipset manufacturer at. http<@@+++.n i!ia.com. %erc)les 3# &ro&het 6F00 C!o(er-R '"ro 44D: *hen the %ise of &ations is run +ith this i!eo car! at 32'$it resolution on a computer +ith a *in!o+s 2000 or *in!o+s ,P operating s#stem, the mouse cursor +ill flic(er !uring the game. "o resol e this issue run %ise of &ations in 45'$it mo!e. "o change from 32' to 45'$it mo!e select O&tions = !rofiles on the Main Menu, select the $ra&hics ta$, an! then choose one of the 45'$it resolutions. 2ea.Te7 $e*orce3 Ti 200: A nuclear e:plosion ma# appear as onl# as a +hite circle. "o resol e this pro$lem, !o+nloa! an! install the latest !ri ers from http<@@+++.lea!te(.com. Matro> Millenni)m $/600: Buil!ings ma# appear co ere! +ith soli! +hite patches instea! of color graphics, an! some $utton te:t ma# not appear. "o resol e this pro$lem, !o+nloa! an! install the latest !ri ers from http<@@+++.matro:.com. Matro> Millenni)m $/FF0: *hen the %ise of &ations is run +ith this i!eo car! at 32'$it resolution, the mouse cursor +ill flash !uring the game. "o resol e this pro$lem, up!ate to the latest !ri ers from http<@@+++.matro:.com. n-i.ia $e*orce2 M+ 200: *hen using this i!eo $oar! +ith the retail !ri ers on a computer running the *in!o+s ,P operating s#stem, the pointer ma# $ecome sluggish an!@or Iump aroun! the screen. "o resol e this pro$lem, !o+nloa! to the latest nFi!ia !ri ers from http<@@+++.n i!ia.com. n-i.ia $e*orce2 M+ 200: *hen using this i!eo $oar! +ith the retail !ri ers on a computer running the *in!o+s ,P operating s#stem, +ater te:tures ma# not $len! smoothl#. "o resol e this pro$lem, up!ate to the latest nFi!ia !ri ers from http<@@+++.n i!ia.com. n-i.ia $e*orce 2FH: *hen using this i!eo car! an! pla#ing %ise of &ations in 32'$it mo!e, the cursor ma# flash. "o resol e this issue run %ise of &ations in 45'$it mo!e. "o change from 32' to 45'$it mo!e select O&tions = !rofiles on the Main Menu, select the $ra&hics ta$, an! then choose one of the 45'$it resolutions. Ra.eon EF00: Groun! colors ma# appear smeare! or stretche!, or the groun! ma# appear $lac( +hen using a computer +ith this i!eo $oar!. "o resol e this pro$lem, !o+nloa! an! install the latest !ri ers from http<@@+++.ati.com. Ra.eon ;E00: "he pointer ma# not $e isi$le +hen using this i!eo $oar!. "o resol e this issue !o+nloa! an! install the latest !ri ers from http<@@+++.ati.com. Ra.eon ;E00: *hen using this i!eo $oar! an! running %ise of &ations on a computer running *in!o+s M/ an! *in!o+s ,P, graphical corruption ma# occur in the game after a perio! of time. "o resol e this pro$lem, !o+nloa! an! install the latest !ri ers from http<@@+++.ati.com. Ra.eon ;E00: *hen using this i!eo $oar! +ith the -052 ersion !ri er on a computer running *in!o+s M/ or *in!o+s -., %ise of &ations +ill not start. "o resol e this pro$lem, !o+nloa! an! install the latest !ri ers from http<@@+++.ati.com.

N N

N N

ST -elocit" 6600: *hen using this i!eo car! +ith the retail !ri ers on a computer running the *in!o+s M/ operating s#stem, graphical anomalies ma# occur +ith the in'game tree sha!o+s. "o resol e this pro$lem, up!ate to the latest nFi!ia !ri ers 2 ersion M40- or $etter3 from http<@@+++.n i!ia.com.

%. C#/ROM #ri0e Tro),leshooting


%ise of &ations uses 8afe6isc encr#ption technolog#. 8ome C6'%7M !ri es ma# not $e compati$le +ith this technolog#, as follo+s<

* * * * * * *

Acer C#/H26a: If #ou e:perience pro$lems +ith this !ri e +hen using real'mo!e !ri ers, install protecte!'mo!e !ri ers. C",erme.ia 206: ;ou ma# e:perience pro$lems +ith this !ri e. "here are no (no+n solutions. 2iteon 62HF: ;ou ma# e:perience pro$lems +ith this !ri e. "here are no (no+n solutions. Memore> C#/RW2226: ;ou ma# e:perience pro$lems +ith this !ri e. "here are no (no+n solutions. San"o CR#/2FH!: If #ou e:perience pro$lems +ith this !ri e, !o not attempt to run %ise of &ations more than once $efore restarting #our computer. Also, tr# eIecting an! reinserting the C6'%7M. Son" C#5EEE 2+: If #ou e:perience pro$lems +ith this !ri e, ma(e sure it is configure! as a master, an! then run the game again. Gamaha 224HEB 664HS+ an. C#RH64HS: If #ou e:perience pro$lems +ith these !ri es, contact ;amaha for a firm+are upgra!e. Ohttp<@@+++.#amahamultime!ia.com@P

I. A).io Tro),leshooting
Chec( +ith #our soun! $oar! manufacturer for the latest 6irect,'compati$le !ri ers. >ollo+ing are the (no+n au!io issues an! +or(aroun!s<

A).io sto&s &la"ing: If some parts of the in'game au!io 2inclu!ing com$at soun!s3 stop pla#ing
after the game has $een running for a +hile, a!! the /s(3#so)n. comman!'line option to the %ise of &ations shortcut. "o !o so, left'clic( the shortcut an! clic( !ro&ertiesB an! then in the Target $o: t#pe /s(3#so)n. at the en! of the e:isting te:t. Clic( A&&l" an! O'.

A).ig" 2: =sing an Au!ig# 2 soun! $oar! ma# interfere +ith 8afe6isc, the encr#ption technolog#
use! to protect %ise of &ations. "o resol e this issue, !isa$le the Au!ig# 2 splash screen. Also, if #ou pla# a 6F6, #ou must restart #our computer $efore running %ise of &ations.

A)real -orte>: %ise of &ations au!io ma# not function +ith Aureal soun! car!s. "o resol e this issue,
turn off the har!+are acceleration. >rom the Start menu, point to Settings, an! then choose Control !anel. 6ou$le clic( So)n.s an. A).io #e0ices an! select the A).io ta$. Clic( the A.0ance. $utton in the So)n. !la",ac7 section an! then clic( the !erformance ta$. Mo e the %ar.(are Acceleration sli!er to None an! clic( A&&l".

So)n. laster 2i0e!: =sing this soun! car! +hen running %ise of &ations on a *in!o+s ,P
operating s#stem ma# !egra!e game performance. "o resol e this issue, turn off the har!+are acceleration for this soun! car!. >rom the 8tart menu, point to 8ettings, an! then choose Control Panel. 6ou$le clic( So)n.s an. A).io #e0ices an! select the A).io ta$. Clic( the A.0ance. $utton in the So)n. !la",ac7 section an! then clic( the !erformance ta$. Mo e the %ar.(are Acceleration sli!er to None an! clic( A&&l".

So)n. laster 2i0e! Wa0e: 8oun! +ill onl# come from one spea(er +hen using the 0.4.2030.0
!ri er. "o resol e this issue !o+nloa! an! install the latest !ri ers from http<@@+++.soun!$laster.com.

* *

On,oar. so)n.: 8ome au!io har!+are inclu!e! on mother$oar!s is not currentl# supporte!. #irect+: If #ou e:perience au!io pro$lems using 6irect,, connect to the 6irect, *e$ site for the latest trou$leshooting information, as e:plaine! in the Q6irect, "rou$leshootingL section prece!ing.

1. M)lti&la"er Tro),leshooting
Recommen. memor" for m)lti&la"er games of F or more &la"ers: It is recommen!e! for multipla#er games +ith fi e or more pla#ers that each pla#er has more than 205 MB of %AM installe! on their computer to pre ent latenc# pro$lems. S"stems (ith more than one I! a..ress c)rrentl" are )na,le to host m)lti&la"er games: In or!er to host a game, one IP a!!ress must $e remo e! so the s#stem onl# has one ali! IP a!!ress. 5sing Cannon Time ca)ses errors in &la",ac7 of recor.e. game: If a pla#er uses Cannon "ime, the repla# of that game +ill $e out of s#nch. +! ICS Ser0er Clients: Clients of ,P IC8 8er er cannot Ioin internall# Hoste! game either using AA& $ro+ser or 6irect IP +ithout upgra!ing IC8 8er er to 8er ice Pac( 4 28P'43. Cannot )se $ameS&" or #irect I! to connect to games hoste. on Win.o(s ;<SE ICS ser0er: If the host of a multipla#er game is running *in!o+s -.8/ IC8 ser er, pla#ers attempting to Ioin ia Game8p# or 6irect IP +ill not $e a$le to connect, or if the# !o connect, the# +ill $e una$le to select an# game aria$les in the staging area or see an#one else in the game. Changing 0i.eo resol)tion .)ring $ameS&"/hoste. games ca)ses gra&hical glitch: 7nce a game is launche! ia Game8p#, if a pla#er changes their game resolution an! returns to the game, the cost to $uil! illagers +ill appear +ith a QR4L prefi:. >or e:ample, Q20 gol!L +ill $ecome QR420 gol!L. "his is onl# a graphical anomal# an! !oes not change the cost of illagers. On $ameS&" Arca.e/hoste. games &),lic I! a..ress &asse. (hen client?host ,ehin. same NATB ICS ser0erB or fire(all: >or games pla#e! ia Game8p# Arca!e, the pu$lic IP a!!ress appears e en though $oth client an! host are $ehin! the same IC8 ser er, fire+all, or &et+or( A!!ress "ranslation 2&A"3. $ameS&" Arca.e .oes not (or7 (ith Net(or7 A..ress Translations CNATsD an. internal ICS clients cannot see hoste. games on Win.o(s +! S!4 s"stems in $ameS&" Arca.e: It is recommen!e! that pla#ers instea! use the Game8p# interface insi!e the %ise of &ations game shell if the# +ish to pla# ia Game8p#.

%oste. games ma" a&&ear as @No NameA in $ames&" (hen client?host ,ehin. same NAT or fire(all: *hen in Gamesp# $ro+sing the list of games to Ioin, some ma# appear as Q&o &ameL if the host is $ehin! the same fire+all or &et+or( A!!ress "ranslation 2&A"3. Ro)ters (itho)t 5ni0ersal !l)g an. !la" C)!n!D &re0ents m)lti&la"er game connection: =sers +ill e:perience this connection pro$lem if their &A"@IC8 !oes not ha e uPnP support. =sers shoul! ma(e sure if the# ha e uPnP support that the# consult their manual to ma(e certain it is ena$le!. !la"ers cannot ,ro(se for games o0er a -irt)al !ri0ate Net(or7: Pla#ers +ishing to Ioin a game o er a Firtual Pri ate &et+or( 2FP&3 ma# not $e a$le to see hoste! games on the FP&. Pla#ers +ishing to Ioin must get the IP a!!ress from the host, clic( 1oin I!, an! enter the IP a!!ress. No lin7 to $ameS&" ran7ings (e,site: Although %ise of &ations supports a ran(ing +e$site hoste! $# Game8p#, there is currentl# no lin( to that +e$site. *atch for further information on the %ise of &ationDs +e$site.

'. Rise of Nations Information


>or more information a$out %ise of &ations, isit<

htt&:??(((.riseofnationsinsi.er.com

%ise of &ations is a registere! tra!emar( of Big Huge Games.

2. -i.eo

oar. Man)fact)rers
Ohttp<@@+++.3!f:.comP Ohttp<@@+++.asus.comP Ohttp<@@+++.creati e.comP Ohttp<@@+++.sonic$lue.comP Ohttp<@@+++.guillemot.comP Ohttp<@@+++.hercules.comP Ohttp<@@+++.lea!te(.comP Ohttp<@@+++.matro:.comP Ohttp<@@+++.n i!ia.comP Ohttp<@@+++.ati.comP

36>, A8=8 Creati e 6iamon! Multime!ia Guillemot Hercules Aea!te( Matro: &FI6IA A"I 2%a!eon i!eo $oar!s3

M. Rise of Nations S)&&ort Ser0ices


"his file contains information to help #ou trou$leshoot issues +ith %ise of &ations. ;ou can fin! more information a$out %ise of &ations on the %ise of &ations +e$site 2http<@@+++.microsoft.com@games@%ise of &ations@3. ;ou can fin! information on Microsoft Pro!uct 8upport 8er ices in the manual that came +ith #our game. Note: If %ise of &ations came installe! on #our computer as an 7/M ersion, contact the manufacturer of the computer or other har!+are it +as $un!le! +ith for pro!uct support. %efer to the !ocumentation that came +ith #our computer or har!+are for the pro!uct support telephone num$er.

Você também pode gostar