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Phasers and Photons

Manoeuvrability Save
Low Medium High Very High 6+ 5+ 4+

Reference Sheet
Save
5+ 4+ 3+ 2+ 3"- 5"
D4, D6, D8

Save
6+ 5+

Shield Type
Basic Normal Overlapping Metaphasic 1"- 2"
D4, D6

Armour Type
Normal (Polarised Hull) Reinforced Ablative

(All saves taken on a D6, unless otherwise specified)

Ramming Speed: Dice Types Available:

6"- 9"
D6, D8, D10

10"+
D8, D10, D12

Initial Damage (D6)


1 2 3-4 5 6 Personnel hit D4 Superstructure lost D6 Superstructure lost Support System hit Crucial System hit ()

2D6 Science Roll Result


1 2 3 4 5 6 7 8 9 10 11 12 13 14+ Increased Weapon Efficiency Improved Targeting Sensors Improved Shields Improved Thrusters Power Grid Upgrade No Advantage Gained (-1 to next roll) No Advantage Gained No Advantage Gained (+1 to next roll) Structural Weak Points Identified Shield Frequency Discovered Cloak Weak Spot Enemy Bridge Targeted Sensors Upgrade Mainframe Access Codes Discovered

Crucial System Damage (D6)


1 2 3 4 5 6 Engines hit Shield Generators hit Emergency Power lost Warp Core/Power Grid Weapon hit Fatal Hit ()

Fatal Hits (D6)


1 2 3 4 5 6 Structural Integrity Main Computer hit Bridge hit Life Support Failure Warp Core Fracture Warp Core Breach

Precision Targeting (D8) Phase Sequence


1) 2) 3) 4) 5) 6) Power Distribution Personnel Phase Fighter Phase Initiative Phase Action Phase Boarding Phase

1-2 3 4 5 6 7 8

Shot Missed Support System hit Engines Hit Shield Generators Hit Emergency Power Warp Core/Power Grid Weapon Hit

D8
1-2 3-5 6 7 8+

Capture Mission
Pinned down 1 Crew casualty 1 Personnel casualty 2 Personnel casualties Bridge hit

Manoeuvrability
Low Med. High V. High 1 turn 2 turns 3 turns Any turns

D8
1-2 3 4 5 6-7 8+

Sabotage Mission
Pinned down D4 Superstructure D6 Superstructure Support System D6+2 Precision hit Main Computer hit

(All turns up to 45o)

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