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LEVEL DESIGNER

SKILLS

Able to work under pressure/stress. French : Maternal language
Teamwork / Team spirit. English : Professional proficiency
Ability to actively participate in brainstorming
Conscientious and methodical.

SOFTWARES

2D/3D : Game engines/Languages :

Adobe Illustrator (2D) Unity

Adobe Photoshop (2D) UDK

Autodesk Maya (3D) C#

Autodesk 3Ds Max (3D) JavaScript

Making documents : Video/Audio :

Adobe InDesign Adobe Premiere

Microsoft Word Adobe Audition



PROJECTS

Narcoleptic Truck Driver 2014 : Arkansas to Tennessee edition (PC) 2-6 June 2014
Game/Level Designer, Programmer, Graphic artist Just n Croodmiche (For FuckThisJam) - Lyon - France

A Truck Driver contemplative game, made by a team of 2 for the FuckThisJam 2014.
- Concept and Game Design
- Programming the game with C#, animation of the vehicle and the sets inside Unity
- Creation of graphic assets and Logo
Super Hippie Marathon Man : New York Edition (PC) 4-6 April 2014
Game/Level Designer, Graphic artist Postakich Team (For Game Dev Party) - Lyon - France

Endless Runner about a hippie who want to do the New-york marathon and has to avoid a drug
overdose. Game made by a team of 6 for the Game Dev Party Jam #6.
- Concept and Game Design
- Creation of graphic assets and Logo, animation of the characters
- Graphic and sound effects, animations of the characters made inside Unity

Jimmy Robberies (Mobiles) 1er Jan. - 4 April 2014
Game/Level Designer, Level Builder Jimmy Team (For Gamagora) - Lyon - France

2D side view mobile game in where the player has to rob banks with his team of thiefs, made by a
team of 14 for my "Level Design" study at Gamagora, Lyon.
- Game / Level Design
- Level building with Unity
- Debug, Tweaking

Shinigami (PC) 22 24 Nov. 2013
Game/Level Designer, Level Builder Shinigami Team (For Game Dev Party) - Lyon - France

Platformer game with one level in which the player has to move by making less than 5 keyboard
inputs made by 6 for the Game Dev Party Jam #5.
- Game / Level Design
- Making and importing the level inside a java engine
- Debug, Tweaking

3in1 Bubbles (Mobiles) April July 2012
Game/Level Designer In-Fusio - Cenon - France

Bubble game made for mobile phones and smartphones as part of my "Game Design" internship at
In-Fusio.
- Concept and Game Design
- Level Design
- UI making

3 in 1 Sudoku (Mobiles) Jan. - April 2012
Game Designer In-Fusio - Cenon - France

Sudoku game made for mobile phones and smartphones as part of my "Game Design" internship at
In-Fusio.
- Concept and Game Design
- UI making
Brained Rush (PC) 22 24 Nov. 2011
Game/Level Designer, Level Builder, 3D Animator Rush Team (For Aries) - Lyon France

Puzzle/Race game made in 6 mois by a teeam of 8 for my "Game Design" study at Aries, Lyon.
- Game / Level Design
- Rigging, skining and animation of 3D assets and characters


PROFESSIONAL EXPERIENCE

Game designer - Internship (6 Month)
In-Fusio - Cenon France Jan. - July 2012

As part of my final year of Game Design at Aries, Lyon, I had to make a 6 Month Internship. As an
intern Game Designer I've done :
- Game/Level Design
- UI Making

REFERENCES

Emmanuel REGIS
Training and consulting in project management office
Facilitator for project teams
Time related programming
www.eveillenvol.com - 06 72 61 04 44


EDUCATION

UNIVERSITY "LYON 2 GAMAGORA" September 2013 to April 2014
LYON, FRANCE UNIVERSITY DEGREE: LEVEL DESIGN

"ARIES" SCHOOL September 2008 to June 2011
LYON, FRANCE DIPLOMA COURSE : GAME DESIGN

HIGHSCHOOL "LES CATALINS" September 2005 to June 2008
MONTELIMAR, FRANCE BACCALAUREAT : SCIENCE AND INDUSTRIAL TECHNOLOGY, ELECTRONICS


INTERESTS

I'm a huge gamer who has an affinity with video games (RPG, Management, Action / Adventure, ...) but also
with board games and cards games. During my free time I like to spend time watching movies and TV shows,
read comics or use my knowledge to make some modding for the "Elder scrolls" games making my own
games. I never miss the occasion to make more games and so I do a Game Jam every time I can.

In addition, despite my low level in drawing, I like to draw when I have time.

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