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About NovoFatum for Dummies

This book is explaining the basics of NovoFatum Light IV such as how to
use it and how to connect it with Habbo Hotel. The program NovoFatum is
created by LittleJ (aka Jos) and could be downloaded from the websites
NovoProject.net or Darkbox.nl. We ensure you that NovoFatum is safe to
use but it will still be at your own risk. We cant be set responsible for
anything which might happen, for example a ban from Habbo.

This book is made by Giovanni with help from the Darkbox Community.
Further support may be asked for at Darkbox Board > Habbo Support
were several questions already have been answered. At Darkbox Board
and at Darkbox Urban you can find several tutorials for NovoFatum which
are usefull to read.

To use NovoFatum you must have administrator rights at your computer.
NovoFatum will not work if youre an user at the computer instead of an
admin.



Content

Installing NovoFatum
Starting up NovoFatum
Connecting to Habbo Hotel
Logging packets
Injecting packets
Injection modes
Blocking packets
Applications
Habbo scripting websites
Credits and final word














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Installing NovoFatum

To start with you must have downloaded NovoFatum Light IV (where this
book is made for.) Download it from NovoProject.net or Darkbox.nl. After
downloading open the file (should be named setup or setup.exe.) If you
recieve a security pop-up, say thats alright and allow setup.exe to run.
Might happen that you would have to allow it twice.

Once the setup has stared you may select the language for the setup.
Then press OK and follow the setup. Recommended is not to change
anything unless you known what you are doing. Suggested to create a
desktop icon. Once the setup has been completed NovoFatum is installed
and ready to use.



Starting up NovoFatum

Once NovoFatum has been installed you can open it by clicking on the icon
on your desktop (if created. Otherwise you would have to open it at the
folder where installed. Then make sure you open NovoFatum Light R4.)
Once NovoFatum has opened you have to create a new account. This is
done by clicking on the Not registered yet? Register here! text at the login
page of NovoFatum. Or at the hyperlink above. A new link will open in
your browser.

At the page you register your new account at NovoProject.net wich is used
for NovoFatum. Suggested is to use real account details and a working
email adress youve got access to. Once registered your account you may
use the login information at NovoFatum. Enter your username and
password and then press the login button. I might take a few seconds
untill you login. If any problems with logging in try re-opening NovoFatum
but then as admin. (Right click > Run as admin.)



Connecting to Habbo Hotel

When logged in to NovoFatum you will see a new window. At this window
you see the tabs for Applications, information and more and ofcourse the
two buttons for connecting. Original for Habbo Hotel and Retro for Habbo
retros.

To connect to Habbo Hotel we will use the orignal option. Before you press
on the button to connect youll have to open Habbo Hotel. Suggested is to
use Google Chrome as browser. Login to Habbo Hotel and then before you
load the client press on the connection button for original. Click away the
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pop-ups you recieve from NovoFatum. When all pop-ups are gone and the
button isnt clickable and changed to connecting.. you open the client.

When the client is loading the connecting button will be changed back
again. Wait untill the client is fully loaded and functional before using
NovoFatum. If the client doesnt fully loads, try again. If still not working
try an other browser and make sure NovoFatum can edit your hosts file.
To connect to Habbo NovoFatum edits your hosts file, otherwise there
could be no connection made. It could happen that your host is set for
read only. Then you must change this, there for go to Windows >
System32 > drivers > etc or just use C:\Windows\System32\drivers\etc.
Then press right click on the hosts file, click on properties and unmark
read only.



Logging packets

To start logging packets you open the packetlogger at the tab system
applications. Once opened the packets youll recieve two kind of packets,
client packets and server packets.

Client packets are the packet you recieve from the client. Many of the
packets are from what others do on Habbo. If they talk, move, etc. or
anything else changes at the room. Your client will recieve the information
about what changed, these are client packets.

Server packets are the packets you recieve from the server. Many of the
packets are from what you do. If you talk, move, etc. or you change
something at Habbo such as your clothes, moving furniture or anything
else. Youll recieve a server packet, these packets are to save at the
Habbo servers so others will recieve them as client packet and see what
youve done.

At the packetlogger there are some options. Log options to start/stop
logging client or sever packets, to clear the packetlogger and to change
the font style. Tools to save Habbo.swf, save log and to search the log. At
least there is at options the possibility to set the packetlogger on top,
always on top. Using this the packetlogger will be on top all time, so you
wont have to open it again when you did someting on an other window.

Everytime you do something of someone else does something, youll
recieve packets with the information about it. You can send packets using
a packet injection mode or you also could block packets using data wall.



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Injecting packets

Many of the packets you recieve could be sended back to Habbo Hotel. To
send them you need to use the injection tools which could be found at the
tab system applications. There are several injection modes, only Encoding
couldnt really be used to inject packets. When enjecting packets there
are a few things you have to keep in mind.

First of all one basic rule, client stays client and server stays server. You
can not sent a client packet to server, or a server packet to client. Only
client to client and server to server.

Second rule is that you only can send the packet, not the packet
information. Infront of a packet is some information about the packet,
such as the header ID and if it is a client or server packet. At last there is
the complete packet, this is what you could send. Youll have to make sure
there is nothing infront of it such as a space and the same for behind the
packet. Nothing behind it.

And the third rule is that two lined packets can not be sent. Habbo
changes the packets once in a few weeks. Nothing to be afraid of, but it
could happen that a symbol in the packet changes to an enter. This will
make the packet a two lined packet. These packets are not send able.

At Habbo Hotel it isnt that you could pick up all packets and just change
them. There are several bugs/glitches/expoits in Habbo Hotel where by
you can be allowed to change packets. You do are enabled of sending
back (almost all) packets you recieve unchanged. To find out what all is
possible check out tutorials on Darkbox Urban or Darkbox Board.



Injection modes

You can inject packet using several modes. These modes are found at the
tab system applications and then injection tools. Youve got the classic
mode, also known as normal mode. Encoding which isnt really for
injecting packet. Expert mode and Gio-LittleJ mode which wich contains
the Gio-LittleJ mode and LittleJ mode which is also known as timer.

Classic mode also known as normal mode is the first mode known for
packet sending. You copy the packet you want to send in the window and
press sent to server or send to client. Remember to obey the three rules
listed up at injecting packets above.

Encoding and also decoding is not an injection mode. This tool is to
encode and decode using the Habbo Protocol. Using this you could if
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needed (will be said in a tutorial if needed) create from numbers a string
for a packet. And from a packet string a number again.

Expert mode is a mode for people with more knowledge of packet
sending. Using this mode you could create a packet yourself. First you
enter the packet ID (which you must have found first) and then you can
add parts of the packet. Youve got the choices between string, int and
bool. Behind it you add the content of it and finaly you choose to send to
client or server. But again, this mode is more for the advanced packet
senders. There are some tutorials which ask you to use this mode, those
tutorials will explain how exactly.

LittleJ mode also known as timer. This is one of the modes inside Gio-
LittleJ mode. This mode allows you to re-send a packet on a timer. At
LittleJ mode you have to fill in the information how to send. The data
which is the packet. Direction, were you want to sent it to so server or
client. Milliseconds for the time untill it should send the packet again. And
at last you may name the LittleJ mode youve created. Using this you keep
on sending the same packet using the time between you entered at
milliseconds.

GioLittleJ mode is a more advanced version of LittleJ mode. Like LittleJ
mode you have to fillin the data, direction and you may enter your
description. But new in this mode is that you can setup a time between
every packet. Using Gio LittleJ mode you can setup more than one
packet in a row, and set up a time between every packet by entering a
number for milliseconds or a number with s at the end for seconds. Gio
LittleJ mode will then send the packets you added in the mode after each
other with the time betweet youve set up. So for example you could walk
around the room automatically. When al the packets to the GioLittleJ
mode are added you can name the Gio-LittleJ mode and start it at the tab
finally or you could edit it a bit at the tab manage.

At the home page of Gio-LittleJ mode there is an explaination of the mode
and tabs to the page to add a Gio-LittleJ mode or LittleJ mode. But there
is also a tab where all modes you created are listed up and you can
manage them. Using the buttons you could stop them and start them
again and also edit or delete them.




Blocking Packets

At the tab system applications there is the tool data wall. Using data wall
you can block packets from recieving. Data wall contains the home page
with explaination, add and manage. When adding a data wall you can set
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up the information for the packets you want to block. At data you enter
the data, this could be a full packet or a part of it, such as the ID or
string. At interpreted as you select if the data is the message ID (packet
ID) or string of a packet. Finaly you select the direction which is once
again server or client.

Once added data to the data wall NovoFatum will make sure you dont
recieve the packet anymore. This means that you could mute everyone for
yourself, by stopping chat packets and many more. All added data walls
are listed up at the manage tab where you could delete them if wanted.




Applications

For NovoFatum 4 there are several applictions, made by LittleJ him self.
But there is also the option to install user applictions. Everyone who got
the knowledge could code an appliction theirself. Many of these apps are
posted on Habbo scripting communities, where you could download them.
You can install an appliction using the appliction manager and then the
app installer. There is also a list of current apps youve installed at the
appliction manager and a download for developers to create their own
appliction.

All installed applictions can be found and started at the user applications
tab. By clicking on the button youll open the appliction. How to use those
apps should be explained at the place where you downloaded the app.

Notice that everyone could make an application for NovoFatum, so not all
applictions are made by the creator of NovoFatum him self. (LittleJ also
known as Jos.)



Habbo scripting websites

There are several websites for Habbo scripting. These websites contain
usefull content to help you with Habbo scripting, bugging, glitching,
exploiding and many more. One international community for Habbo
scripting is Darkbox.nl. An other must visit site is ofcourse the official site
of NovoFatum NovoProject.net.

For a good list of active sites on the scene visit support.darkbox.nl.



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Credits and final word

NovoFatum for Dummies is made by Giovanni from darkbox.nl. Thanks to
LittleJ aka Jos for creating NovoFatum and thanks to the Darkbox
Community for supporting it all.

For a good list of tutorials please visit Darkbox Urban and Darkbox Board.
Also make sure youve joined Darkbox Board for full support for
NovoFatum and anything else Habbo related. And dont forget to visit
NovoProject.net to keep up to date of all updates on NovoFatum.












Dar kbox.nl
Enjoy t he Movement !

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