Sebelum ini anda sudah mengetahui serba sedikit kemahiran dan pengetahuan dalam bidang perangkaan, perbezaan antara data selanjar dan diskret. Data selanjar boleh mengambil apa-apa nilai dalam julat berangka: ukuran ketinggian, berat dan masa semua menghasilkan data selanjar. Data diskret hanya boleh mengambil nilai-nilai yang nombor pembilang: bilangan kanak-kanak di dalam kelas atau bilangan perkataan dalam ayat adalah data diskret yang mengambil hanya nilai-nilai keseluruhan nombor. Dalam abad ke-17, Sir Isaac Newton dan lain-lain ahli matematik terkemuka memulakan pembangunan kalkulus, yang memperkatakan secara khusus tentang data yang selanjar, dan graf yang secara amnya berjalan lancar. Matematik keputusan hanya berurusan dengan cabang matematik yang tidak menggunakan kaedah selanjar kalkulus. Walau bagaimanapun, perbezaan antara kaedah selanjar dan diskret kadang- kadang menjadi kabur. Sebagai contoh, komputer asasnya berurusnya dalam matematik diskret, kerana mereka menggunakan urutan nombor 1 dan 0, dan hanya boleh menampung jumlah maklumat yang terhingga. Walau bagaimanapun, komputer canggih boleh bekerja pada tahap ketepatan yang sangat tinggi, dan boleh membuat anggaran yang sangat baik kepada matematik selanjar. Mereka boleh memberi penyelesaian hamper kepada persamaan yang sukar dan mungkin tidak boleh diselesaikan. Sebahagian daripada bekerja dengan komputer adalah idea prosedur, atau algoritma, untuk menyelesaikan masalah. Anda mungkin tahu algoritma yang membolehkan anda menggunakan kaedah pendaraban panjang apabila anda diminta mendarab dua nombor yang besar. Algoritma membentuk sebahagian besar daripada mata pelajaran Matematik Keputusan. Dalam kursus ini, kebanyakkan daripada algoritma akan menjadi topic-topik yang berkaitan dengan penggunaan masa dan sumber yang terbaik. Ini mempunyai aplikasi dalam industri, perniagaan, komputer, dan dalam hal-hal ketenteraan.
Alat-Alat dalam Matematik Keputusan Matematik Keputusan, secara umum adalah aplikasi pemodelan matematik untuk menyelesaikan masalah dunia sebenar, yang sring timbul daripada kebimbangan menguruskan perdagangan dan perindustrian. Untuk menggunakan matematik bagi menyelesaikan masalah, anda perlu untuk menyelami intipati masalah dunia sebenar dalam bentuk matematik. Ini bergerak dari dunia sebenar ke dalam dunia matematik yang dikenali sebagai pemodelan matematik. Ia memerlukan andaian mudah supaya masalah matematik yang diekstrak penurut. Setelah diekstrak masalah matematik pada peringkat seterusnya adalah untuk menggunakan teknik-teknik matematik untuk menyelesaikan masalah tersebut. Masalah pengurusan biasanya memerlukan keputusan untuk dibuat, dan lebih kerap daripada mereka tidak membawa kepada masalah matematik bersifat diskret. Oleh itu, teknik-teknik matematik keputusan tidak selalunya berasaskan kalkulus, tetapi melibatkan pendekatan algoritma cara-cara berkesan untuk mencari yang terbaik daripada kemungkinan banyak keputusan. Tetapi ia tidak cukup menyelesaikan model matematik. Penyelesaian mestilah ditafsirkan semula ke dalam dunia sebenar untuk melihat jika ia menjurus kepada penyelesaian kepada masalah dunia sebenar yang asal. Pada percubaan pertama, ia tidak mungkin andaian penting yang mudah yang boleh menyebabkan masalah yang akhirnya tidak dapat diselesaikan dengan matematik. Jika ini berlaku, maka gelung kedua di seluruh kitaran pemodelan(lelaran) akan diperlukan. Di sini andaian dikaji semula dan diubah suai, mengikut sebab dan akibatnya. Satu pertiga daripada kitaran keempat mungkin diperlukan seberapa banyak yang dikehendaki sehingga satu penyelesaian yang diterima dicapai. Akhirnya, satu laporan siap. Adalah tidak mendatangkan manfaat untuk bekerja melalui proses dan tiba pada kesimpulan yang memuaskan jika pengurus yang mempunyai tanggungjawab untuk membuat keputusan itu tidak yakin dengan kebolehpercayaan kerjanya, jadi tidak perlu untuk berkomunikasi idea-idea yang kompleks dengan jelas, lagi teliti. Antara alat-alat membuat keputusan adalah: 1) Algoritma 2) Graf 3) Pengaturcaraan Linear 4) Rangkaian 5) Analisis Laluan Kritikal(Critical Path Analysis)
WHAT IS DISCRETE MATHEMATICS? Specifically, what content does discrete mathematics embody? What are some meaningful applications to use at the secondary school level? The difficulty is that discrete mathematics is an inclusive term; it embraces several topical areas of mathematics, some of which go back to early stages of mathematical development while others are more recent additions to the discipline.
Discrete mathematics includes sets, functions and relations, matrix algebra, combinatorics and finite probability, graph theory, finite differences and recurrence relations, logic, mathematical induction, and algorithmic thinking. Other topics often considered part of discrete mathematics are Boolean algebra, the mathematics of social choice, linear programming, and number theory. Because of this diversity of topics, it is perhaps preferable to view discrete mathematics simply as the mathematics that is necessary for decision making in noncontinuous situations.
WHY SHOULD WE TEACH DISCRETE MATHEMATICS? Discrete mathematics has evolved as the computer has evolved. Discrete mathematics is the kind of mathematics one needs to know to communicate with a computer as designer, programmer, or user. It is necessary for all students, regardless of their choice of career path, to receive some instruction in discrete mathematics so that they will be able to function as informed citizens of an increasingly technological society.
In fact, discrete mathematics affords many students a new opportunity to experience success and enjoyment in mathematics classes. Those who have encountered numerous difficulties with computation and the complexities of mathematics in the past can be reached with appealing problems from discrete mathematics that have few formal skills as requisites. Other students who have been discouraged by the routine aspects of learning mathematics can become excited and challenged by the many intriguing problems that are typical of discrete mathematics. Discrete mathematics can be used to illustrate and emphasize effectively NCTM's four overall curriculum standards for all students. That is, discrete mathematics problems- require that many problem- solving strategies be applied to interesting real-world applications; lend themselves well to situations in which students collaborate and develop verbal and written skills in the process of solving the problem; demand the sustained use of critical thinking and reasoning procedures in working toward a solution; and promote making mathematical connections within and across disciplines through a wide range of problem types. In addition, technology is typically used to gather, process, or analyze the data integral to the problem.
FITTING DISCRETE MATHEMATICS INTO THE CURRICULUM: Discrete mathematics can fit into many places in the curriculum, and several possible strategies can be recommended for its implementation. 1. Emphasize discrete mathematics topics that are already part of the curriculum. For example, matrices, counting, induction, sequences, sets, and logic are discrete-mathematics topics that are already in the curriculum. 2. Take a "discrete" approach to old topics. For example, use matrices to solve systems of linear equations and to represent geometric transformations, or represent relations using graphs and matrices, or use recursive formulas for sequences. 3. Teach short (two- to ten-day) units on "new'" discrete-mathematics topics. Materials are rapidly becoming available for topics like graph theory, difference equations, game theory, and linear programming. But do we have room? Yes! Many teachers are already teaching such units without eliminating other topics by teaching the units during "slack" times, such as just before and after vacation breaks. Also, one can make room in the curriculum by reducing the time spent on such topics as factoring and two column proofs, as recommended in the Standards. 4. Teach a full-semester course on discrete mathematics. Numerous high schools around the country are already starting to take this approach. At present such a course is most commonly viewed as a senior mathematics course for better students. But a discrete-mathematics course could fit into the curriculum. In particular, discrete mathematics topics are well suited to the "core curriculum" recommendation of the Standards (see Hirsch and Schoen [1989]). That is, the same topics can be taught at different levels and with different applications. Thus, a discrete-mathematics course could be appropriate for students who now take "general math," for students who have completed first-year algebra or geometry but are not quite ready for second-year algebra, or for students who need a course to follow or replace calculus. 5. Weave in discrete mathematics. Many discrete mathematics topics can be woven into the existing curriculum, as discussed in categories 1, 2, and 3 and also by using discrete-mathematics topics as examples and applications within the existing curriculum. For instance, a game- theory example, like finding the optimum percentage of fast balls that a pitcher should throw in the game of baseball, can be presented as an application of solving systems of linear equations or an apportionment example, like apportioning seats in a state legislature, can be presented as an application within a unit on fractions. A good resource that discusses these examples and also offers instructive and motivating videotapes is Garfunkel (1988). Thus, many strategies can be found for fitting discrete mathematics into the secondary school curriculum.
DISCRETE MATHEMATICS IN GRADES 7 AND 8: Although the Standards does not contain a specific recommendation concerning discrete mathematics in grades 7 and 8, some discrete-mathematics topics can easily be taught in these grades, and doing so will address many of the middle school standards. For example, the global standards of problem solving, communications, reasoning, and connections can all be addressed by teaching discrete mathematics, as can the standards on number and number relationships, patterns and functions, algebra, and geometry. We shall give examples of three discrete-mathematics topics appropriate for middle school students.
CONCLUSION: Discrete mathematics is vital, exciting, and useful mathematics that should be taught in grades 7-12. Many topics can be taught, and they can be fit into the curriculum in a variety of ways. Some teacher retraining is necessary, but the small investment of time and effort needed to begin teaching discrete mathematics has substantial payoffs in terms of a richer curriculum and better- prepared students.
Discrete mathematics is the study of mathematical structures that are fundamentally discrete rather than continuous. In contrast to real numbers that have the property of varying "smoothly", the objects studied in discrete mathematics such as integers, graphs, and statements in logic [1] do not vary smoothly in this way, but have distinct, separated values. [2] Discrete mathematics therefore excludes topics in "continuous mathematics" such as calculus and analysis. Discrete objects can often be enumerated by integers. More formally, discrete mathematics has been characterized as the branch of mathematics dealing with countable sets [3] (sets that have the same cardinality as subsets of the natural numbers, including rational numbers but not real numbers). However, there is no exact, universally agreed, definition of the term "discrete mathematics." [4] Indeed, discrete mathematics is described less by what is included than by what is excluded: continuously varying quantities and related notions. The set of objects studied in discrete mathematics can be finite or infinite. The term finite mathematics is sometimes applied to parts of the field of discrete mathematics that deals with finite sets, particularly those areas relevant to business. Research in discrete mathematics increased in the latter half of the twentieth century partly due to the development of digital computers which operate in discrete steps and store data in discrete bits. Concepts and notations from discrete mathematics are useful in studying and describing objects and problems in branches of computer science, such as computer algorithms, programming languages, cryptography, automated theorem proving, and software development. Conversely, computer implementations are significant in applying ideas from discrete mathematics to real- world problems, such as in operations research. Although the main objects of study in discrete mathematics are discrete objects, analytic methods from continuous mathematics are often employed as well.