Part 1: Identification of Learning Problem General Audience The primary audience consists of certified teachers of all ages, experience levels, and subject areas within an elementary school (Sallas Mahone). The primary audience instructs and/or provides supportive educational services to students in grades K-5. Any personnel involved in direct instruction will be among the first to receive the training. The Valdosta City Schools (VCS) website states that 60% of the teachers in the district for the 2013-2014 academic year have an advanced degree. Of these teachers, 44% of them have furthered their education through a masters degree, 23% through a specialist degree, and 3% through a doctorate degree. The ages of the primary audience ranges from 23-60 years of age. Close to 80% of these employees are natives of Valdosta or were raised in nearby communities. The other 20% are military spouses who have lived in different states and countries, worked for several different systems, and on average moved every three years. All teachers work with computers daily, have daily interaction with technology, use the internet for additional resources, and use the Promethean Board during instruction. Personal interviews provided information not found on the VCS website. Problem Identification Sallas Mahone is one of six elementary schools in the district. The mission of the Instructional Department of Valdosta City Schools is to ensure that all students, teachers, and administrators will have access to 21st Century technology in addition to training and support for a seamless integration into their daily activities. VCS realized that the majority of the personnel are part of a generation that did not grow up in a world of technology and does not possess the necessary knowledge and experience using the latest technology tools. It became evident to VCS that the gap between the educator and the 21 st Century learner has grown larger. In order to close this gap, VCS has equipped all classrooms with at least 5 desktop computers and Promethean Boards. According to the 2013 VCS Technology Needs Survey, many teachers are requesting more in- depth training on ActivInspire because they were only given minimal training after the installation of the Promethean Boards. The teachers would like to better utilize the technology in their classroom during instruction for the 21 st Century learners. Instructional Goals Users will be able to open ActivInspire. Users will be able to operate ActivInspire. Users will be able to access the resources within ActivInspire. Users will be able to create a single layer flipchart using ActivInspire. Users will be able to create a multi-layer flipchart using ActivInspire.
Sarah Penn Key Assessment - Instructional Design Project Part II: Learner Analysis Introduction The audience in this setting is made up of 55 certified teachers including classroom teachers and special education teachers. The staff members consist of 80% white female, 18% black female, and 2% white male. The ages of the staff members range from 23-60 where 24% range from 23- 30, 38% range from 31-40, and 38% range from 41-60. Surveys and interviews were conducted to obtain information for the learner analysis. Entry Skills and Prior Knowledge Early Characteristics Prerequisite skill & knowledge 96% of staff members have basic knowledge of the Promethean Board. 87% of staff members can open an ActivInspire Flipchart. 12% of the staff feels they have an advanced understanding of ActivInspire. 34% of the staff feels they use ActivInspire on a daily basis. Prior Experience Approximately 97% of staff members were provided with 3-6 hours of training in Promethean Board capabilities and integration within instruction. Approximately 3% of staff members have had little to no training in Promethean Board capabilities and integration within instruction.
Attitudes Towards Content & Academic Motivation The majority of the staff members understood the importance of incorporating technology into the classroom and expressed a high motivation to learn and succeed. However, most of them felt overwhelmed with all the new information, resources, and concepts of technology. They reported high levels of frustration when working independently with ActivInspire and making their own flipcharts. Learners stated that they learned more when support training was given by an expert or they were allowed time for collaboration among peers. When surveyed, 85% did not feel confident when learning new components of ActivInspire. The other 15% were very confident about learning and working with all the components of ActivInspire. I was shocked to discover that 90% did not have knowledge of the different layers of a flipchart in ActivInspire. This is a very important component when making flipcharts. When asked to rate their motivation to learn more about ActivInspire and incorporating it into instruction, ninety-five percent reported they wanted to learn more and 5% felt that learning more would not benefit their instruction. A survey and staff interviews were conducted to obtain this information.
Sarah Penn Key Assessment - Instructional Design Project Educational Ability Levels Out of the 55 certified teachers, 46% of them have furthered their education, 13% of them are currently enrolled in graduate classes, and 13% of them stated they plan to further their education in the near future. All the learners have excellent written and communication skills, analyze and synthesize information daily, and can effectively communicate information orally or in presentation form. Most learners reported using Microsoft Office programs (PowerPoint, Word, Excel, etc.) when presenting information. A small percentage reported using other presentation tools (ActivInspire, Prezi, and Infographics). Based on learner interviews and survey data, learners range from novice to intermediate in skills and knowledge of new technology. General Learning Preferences The learners expressed a preference of training that provides useful high quality information, examples of criteria, regular feedback, and peer communication. Attitude Towards Teachers and School All learners expressed a high appreciation and value for the teacher. Learners had positive feelings about the school and the environment it housed. Group Characteristics The classroom experience level of the staff members range from 1-35 years. The majority of the learners have taught for more than 15 years. The basic subjects of reading/language arts, math, science, and social studies are taught at this elementary school. All learners are dedicated to their job as a teacher and are always willing to improve for the success of their students. Learners stated that self regulation was an important part of their daily duties. All learners reported having outside responsibilities such as church, volunteer work, outside committees, graduate school, family, and secondary jobs.
Sarah Penn Key Assessment - Instructional Design Project Part III: Task Analysis I conducted the task analysis using both a topic and procedural analysis. I wanted to make sure to provide as much relevant information as possible. The majority of my analysis was helping the learner walk through all the components necessary to effectively create an ActivInspire flipchart. Therefore, most of my task analysis consists of a topic analysis. The content structures identified in the topic analysis included facts (the definition of ActivInspire and the necessary components needed to make an ActivInspire flipchart), concepts (the concept of an ActivInspire flipchart being an editable electronic lesson), and principles (an ActivInspire flipchart has multiple layers that can be edited by users and shared on Promethean Planet for other users). Once I completed listing all the components necessary to create an ActivInspire flipchart for the topic analysis, I began a detailed outline of the essential steps for the procedural analysis. To confirm that I did not miss any essential steps, I opened ActivInspire and completed the steps as I added them to my outline. Task Analysis Outline 1. Define ActivInspire and how it has changed todays classroom 1.1. Educational software that powers an interactive whiteboard 1.2. Transforms the traditional, lecture-based classroom into a learning environment with an interactive, multi-media whiteboard. 1.3. Captivates students attention with new lessons filled with animated graphics 1.4. Designed to foster collaboration and active learning 2. Open ActivInspire 2.1. Double-Click on the ActivInspire Desktop Icon 2.2. Click the red X to close the ActivInspire Dashboard 3. ActivInspire components necessary to navigate while making a flipchart 3.1. File 3.1.1. New Flipchart 3.1.2. Open 3.1.3. Open Recent 3.1.4. Close Flipchart 3.1.5. Save 3.1.6. Save As 3.1.7. Submit Flipcharts to Promethean Planet 3.1.8. Import 3.1.9. Print 3.1.10. Settings 3.1.11. Exit 3.2. Edit 3.2.1. Design Mode 3.2.2. Undo Sarah Penn Key Assessment - Instructional Design Project 3.2.3. Redo 3.2.4. Select 3.2.5. Select All 3.2.6. Page Background 3.2.7. Grid 3.2.8. Clear 3.2.8.1. Clear Annotations 3.2.8.2. Clear Objects 3.2.8.3. Clear Grid 3.2.8.4. Clear Background 3.2.8.5. Clear Page 3.2.9. Reset Page 3.2.10. Cut 3.2.11. Copy 3.2.12. Paste 3.2.13. Duplicate 3.2.14. Delete 3.2.15. Transform 3.2.16. Reorder 3.2.17. Question on Current Page 3.2.18. Device Registration 3.2.19. Profiles 3.2.20. Design Mode Settings 3.3. View 3.3.1. Switch Profiles 3.3.2. Full Screen 3.3.3. Flipcharts 3.3.4. Next Page 3.3.5. Previous Page 3.3.6. Page Zoom 3.3.7. Browsers 3.3.8. Menubar 3.3.9. Document tabs 3.3.10. Flipchart Trashcan 3.3.11. Dashboard 3.3.12. Sound Controller 3.3.13. Customize 3.4. Insert 3.4.1. Page 3.4.2. Question Sarah Penn Key Assessment - Instructional Design Project 3.4.3. Self-Paced Question Set 3.4.4. Media 3.4.5. Link 3.4.5.1. File 3.4.5.2. Website 3.4.6. From Scanner/Camera 3.4.7. Text 3.4.8. Shapes 3.4.9. Connectors 3.4.10. Timestamp 3.5. Tools 3.5.1. Desktop Annotate 3.5.2. Desktop Tools 3.5.3. Dual User 3.5.4. ExpressPoll 3.5.5. Pen 3.5.6. Highlighter 3.5.7. Eraser 3.5.8. Fill 3.5.9. Magic Ink 3.5.10. Handwriting Recognition 3.5.11. Shape Recognition 3.5.12. Revealer 3.5.13. Spotlight 3.5.13.1. Circular Spotlight 3.5.13.2. Square Spotlight 3.5.13.3. Solid Circular Spotlight 3.5.13.4. Solid Square Spotlight 3.5.14. Camera 3.5.14.1. Area Snapshot 3.5.14.2. Point to Point Snapshot 3.5.14.3. Freehand Snapshot 3.5.14.4. Window Snapshot 3.5.14.5. Fullscreen Snapshot 3.5.15. Math Tools 3.5.15.1. Ruler 3.5.15.2. Protractor 3.5.15.3. Compass 3.5.15.4. XY Origin 3.5.15.5. Dice Roller Sarah Penn Key Assessment - Instructional Design Project 3.5.15.6. Calculator 3.5.16. More Tools 3.5.16.1. Sound Recorder 3.5.16.2. Screen Recorder 3.5.16.2.1. Fullscreen Recorder 3.5.16.2.2. Area Screen Recorder 3.5.16.3. On-screen Keyboard 3.5.16.4. Clock 3.5.16.5. Tickertape 3.5.16.6. Web Brower 3.5.16.7. Spellcheck Flipchart 3.5.16.8. Teacher Lock 3.5.16.9. Edit User Defined Buttons which User Defined Buttons you want to use 3.6. Help 3.6.1. Contents 3.6.2. Promethean Website 3.6.3. Promethean Planet 3.6.4. Check for updates 3.6.5. About 4. Benefits of resource packs 4.1. Curriculum-based templates 4.2. Assortment of tools, images, and activities 4.3. Easily downloaded from Promethean Planet 5. Create single layer flipchart (this consists of items that only appear in the top layer) 5.1. Click Pen to annotate (write) on the flipchart 5.2. Click Highlighter to highlight any items on the flipchart 5.3. Click Eraser to erase any annotated items on the flipchart 5.4. Click Connector to add connectors on the flipchart 5.5. Click Desktop Annotate to annotate (write) over any document open on the desktop 6. Create a multi-layer flipchart 6.1. Top Layer 6.1.1. Click Pen to annotate (write) on the top layer 6.1.2. Click Highlighter to highlight any items on the top layer of the flipchart 6.1.3. Click Eraser to erase any annotated items on the top layer of the flipchart 6.1.4. Click Connector to add connectors on the top layer of the flipchart 6.2. Middle Layer 6.2.1. Click Text to add any text on the middle layer of the flipchart 6.2.2. Click Shape to add any shapes to the middle layer of the flipchart 6.2.3. Click View to open up all the View options Sarah Penn Key Assessment - Instructional Design Project 6.2.3.1. Click Browsers to open the Object Browser on the left side of the flipchart 6.2.3.2. Hover over the icons at the top of the Object Browser 6.2.3.3. Click Resource Browser to add various shared resources to the middle layer of the flipchart 6.3. Bottom Layer 6.3.1. Hover over the icons at the top of the Object Browser 6.3.2. Click Resource Browser to add various shared resources to the bottom layer of the flipchart 6.4. Background Layer 6.4.1. Hover over the icons at the top of the Object Browser 6.4.2. Click Resource Browser 6.4.3. Double Click Backgrounds to open up various background folders 6.4.3.1. Click Illustration to view illustration background options 6.4.3.2. Click Paper to view paper background options 6.4.3.3. Click Pattern to view pattern background options 6.4.3.4. Click Texture to view texture background options 6.4.4. Click and drag the option you select over to the flipchart Subject Matter Expert (SME) Mark Swift will serve as my SME for this instructional plan. His current position is the Director of Instructional Technology for Valdosta City Schools (VCS). He has been employed with VCS for 7 years. His responsibilities include state reporting of technology and writing the systems Technology Plan. He oversees the Technology Department employees and updates, submits, and maintains budget requirements based on approved technology goals. His is currently supervising the implementation of the 21 st Century classrooms throughout the school system. He excels in both the technical capacities of technology and its implementation. Prior to working with VCS, he was employed with Valdosta State University for 12 years. He served as an instructor that designed, developed and implemented web-enhanced instruction, including enhancing web-based instruction with PowerPoint, video-streaming and the construction of electronic portfolios. He also instructed faculty, staff, and students in the proper use of distance learning and instructional media equipment. Sarah Penn Key Assessment - Instructional Design Project
Double-Click on the "ActivInspire" Desktop Icon Click the red "X" to close the ActivInspire Dashboard Click "Pen" tool to write Click "Highlighter" to highlight Click "Eraser" to erase Click "Connector" to add connectors Click "Desktop Annotate" to write over a word document Click "Text" to add text Click "Shape" to add any shapes Click "View" and then "Browsers" to open up the Object Browser Click "Resource Browser" to find all types of resources you can add to the flipchart Click "File" and "Save As" to save the flipchart OR Click "File" and "Exit" to close it without saving it Sarah Penn Key Assessment - Instructional Design Project Part IV: Instructional Objectives Terminal Objective 1: Define ActivInspire Enabling Objectives: 1A. Identify ActivInspire as educational software that powers an interactive whiteboard 1B. Explain how ActivInspire transforms the traditional, lecture-based classroom into a learning environment with an interactive, multi-media whiteboard 1C. Describe how ActivInspire captivates students attention with animated graphics
Terminal Objective 2: Identify the components necessary to navigate while making an ActivInspire flipchart Enabling Objectives: 2A. List the most commonly used components used while navigating an ActivInspire flipchart 2B. Explain the most commonly used components used while navigating an ActivInspire flipchart 2C. Experiment with ActivInspire components when completing a one-page flipchart
Terminal Objective 3: Identify the available resource packs Enabling Objectives: 3A. List ten of the assortment of tools, images, and activities 3B. Explain ten of the assortment of tools, images, and activities 3C. List five advantages for incorporating resources into a flipchart 3D. Identify ways an ActivInspire flipchart can enhance differentiation within the classroom
Terminal Objective 4: Design an ActivInspire flipchart for use in the classroom Enabling Objectives: 4A. Create a flipchart using ActivInspire components and resources 4B. Apply basic concepts of ActivInspire to a sample project 4C. Demonstrate mastery of designing an ActivInspire flipchart by using the components and resources of their choice Sarah Penn Key Assessment - Instructional Design Project Content Performance Recall Application Fact 1, 1A, 1B Concept 2, 3 2A, 3A Principles 3B, 3C Procedure 2B, 4, 4A, 4B, 4C Interpersonal Attitude
Instructional Objectives ISTE Standards 1 1 - Teachers use their knowledge of subject matter, teaching and learning, and technology to facilitate experiences that advance student learning, creativity, and innovation in both face-to-face and virtual environments. 1A 1a - Promote, support, and model creative and innovative thinking and inventiveness. 1B 1a - Promote, support, and model creative and innovative thinking and inventiveness. 2 2 Teachers design, develop, and evaluate authentic learning experiences and assessments incorporating contemporary tools and resources to maximize content learning in context and to develop the knowledge, skills, and attitudes identified in the Standards. 2A 2 Teachers design, develop, and evaluate authentic learning experiences and assessments incorporating contemporary tools and resources to maximize content learning in context and to develop the knowledge, skills, and attitudes identified in the Standards. 2B 2a Design or adapt relevant learning experiences that incorporate digital tools and resources to promote student learning and creativity. 3 2 Teachers design, develop, and evaluate authentic learning experiences and assessments incorporating contemporary tools and resources to maximize content learning in context and to develop the knowledge, skills, and attitudes identified in the Standards. 3A 2 Teachers design, develop, and evaluate authentic learning experiences and assessments incorporating contemporary tools and resources to maximize content learning in context and to develop the knowledge, skills, and attitudes identified in the Standards. 3B 2c Customize and personalize learning activities to address students diverse learning styles, working strategies, and abilities using digital tools and resources. 3C 2c Customize and personalize learning activities to address students diverse learning styles, working strategies, and abilities using digital tools and resources. 4 2a Design or adapt relevant learning experiences that incorporate digital tools and resources to promote student learning and creativity. 4A 2a Design or adapt relevant learning experiences that incorporate digital tools and resources to promote student learning and creativity. 4B 1c Promote student reflection using collaborative tools to reveal and clarify students conceptual understanding and thinking, planning, and creative processes. 4C 2a Design or adapt relevant learning experiences that incorporate digital tools and resources to promote student learning and creativity.
Sarah Penn Key Assessment - Instructional Design Project Part V: Development of Assessments Instructional Strategies Goals Objectives UDL Assessments Lesson 1: The student will watch a video; view a slide show, or both. The student will also answer questions about the major reasons why teachers use ActivInspire in their classrooms.
I nstructional Strategy: Fact/Recall & Fact/Application Define ActivInspire and explain how it transforms the traditional, lecture- based classroom into a modern learning environment using an interactive, multi-media whiteboard. 1: To define ActivInspire 1A. To identify ActivInspire as educational software that powers an interactive whiteboard 1B. To explain how ActivInspire transforms the traditional, lecture-based classroom into a learning environment with an interactive, multi-media whiteboard 1C. To describe how ActivInspire captivates students attention with animated graphics Learners are provided multiple means of representation and engagement. Learners are given the choice of watching the video, slide show or both. They are also given the choice of which quiz they prefer. Complete Quiz covering the major reasons why teachers are using ActivInspire software in their classrooms. Lesson 2: The student will watch a video or read a handbook covering the most commonly used ActivInspire components and create a one-page flipchart using the handbook as a guide with the components.
I nstructional Strategy: Concept/Recall & Concept/Application & Recall/Application Identifies basic components of ActivInspire and explain how to use them. 2: To identify the components necessary to navigate while making an ActivInspire flipchart 2A. To list the most commonly used components used while navigating an ActivInspire flipchart 2B. To explain the most commonly used components used while navigating an ActivInspire flipchart 2C. To experiment with ActivInspire components when completing a one- page flipchart Learners are provided with multiple means of representation and engagement. Learners are given the choice of viewing the video or reading the handbook. By allowing them to use the tools they are most comfortable with, they will remain engaged and motivated. Create a one-page flipchart by incorporating what he/she has learned about ActivInspire Resource Packs. The learner must use at least 10 objects. Lesson 3: The student will watch a video or research resources available from the Resource Browser to discuss their advantages and how they can enhance differentiation.
I nstructional Strategy: Concept/Recall & Concept/Application & Principle/Application Identify available resources, explain the advantages for incorporating them into a flipchart, and identify how they can enhance differentiation within the classroom. 3: To identify the available resource packs 3A. To list ten of the assortment of tools, images, and activities 3B. To explain ten of the assortment of tools, images, and activities 3C. To list five advantages for incorporating resources into a flipchart 3D. To identify ways an ActivInspire flipchart can enhance differentiation within the classroom Learners are provided with multiple means expression and engagement. Learners are given the choice to watch a video or tour the resource browser on their own and search for what interests them according to what they teach. They are also given the choice of how to complete their quiz. Complete Quiz covering the availability of resource packs; a list of at least 10 tools, images, or activities; the advantages of resource packs; and how they can enhance differentiation within the classroom. Lesson 4: The student will watch a video, take notes, and explore other flipcharts created to review all the necessary components and where each of them is used within a flipchart.
I nstructional Strategy: Procedure/Application Implement the available resources into the design and creation of a flipchart that can be used in the classroom. 4: To design an ActivInspire flipchart for use in the classroom 4A. To create a flipchart using ActivInspire components and resources 4B. To apply basic concepts of ActivInspire to a sample project 4C. To demonstrate mastery of designing an ActivInspire flipchart by using the components and resources of their choice Learners are provided with multiple means of representation and engagement. Learners are given the choice of watching a video or exploring other flipcharts. This optimizes individual choice and promotes autonomy. Create a multiple- page flipchart using the components and resources of their choice. Learner must select a subject that he/she teaches so it can be used within his/her classroom.
Sarah Penn Key Assessment - Instructional Design Project The assessments that I have created are performance based rather than criterion referenced assessments. I want students to be able to correlate the concepts they learn and use that information to be able to perform a task. At the end of the unit, students should be able to demonstrate what they have learned and should be able to create a multi-page flipchart using ActivInspire.
Assessment 1: Define ActivInspire This assessment will be completed individually. Each student must complete the quiz. Each question on the quiz is a point and each student will be scored according to how many questions he/she answers correctly. Students are given a choice of two quiz formats. This allows flexibility and adjustments due to each individuals needs. Quiz #1 - Lesson 1: Define ActivInspire
Name: ________________________________________________ Date __________________ Score _______/10
Directions: You will be defining the major reasons teachers are using ActivInspire in their classrooms. Fill in the blanks to complete the sentences.
1. ________________________ is educational software that powers an interactive whiteboard.
2. Teachers love FREE things and a FREE copy of ActivInspire can be downloaded from ______________________ _____________________.
3. One of the major benefits of ActivInspire is the ability to ____________ __________ by preparing lessons in advance. Teachers no longer have to write the lesson material on the board.
4. It was designed to help teachers change students from ___________________ to ____________________ learners.
5. It helps create active learners with the __________________ __________________ __________________. This allows to students to participate as a group by using hand-held devices. The students love it when they are able to text the teacher.
6. It transforms the __________________, _______________________ classroom into a ___________________ _____________________ with an interactive, multi-media whiteboard.
7. You may find flipcharts to use in your classroom created by other teachers on the _______________________ ____________________ website.
8. Adding hyperlinks within a ___________________________ allows easy access to a webpage youd like to incorporate into the lesson.
9. Teachers can administer _________________ and obtain instant results that indicate which areas students understand and which areas need to be readdressed.
10. The various _____________________________ include images, backgrounds, and action objects that can be added to any flipchart when preparing for a lesson. Sarah Penn Key Assessment - Instructional Design Project
Quiz #1 - Lesson 1: Define ActivInspire (KEY)
Name: __________________________________________________ Date __________________ Score ________/10
Directions: You will be defining the major reasons teachers are using ActivInspire in their classrooms. Fill in the blanks to complete the sentences.
1. _ActivInspire___________ is educational software that powers an interactive whiteboard.
2. Teachers love FREE things and a FREE copy of ActivInspire can be downloaded from __Promethean___________ ____Planet___________.
3. One of the major benefits of ActivInspire is the ability to __save ______ __time ____ by preparing lessons in advance. Teachers no longer have to write the lesson material on the board.
4. It was designed to help teachers change students from __passive___________ to ___active___________ learners.
5. It helps create active learners with the __Student_________ ___Response________ __System___________. This allows to students to participate as a group by using hand-held devices. The students love it when they are able to text the teacher.
6. It transforms the __traditional_______, __lecture-based___________ classroom into a __learning_________ ____environment________ with an interactive, multi-media whiteboard.
7. You may find flipcharts to use in your classroom created by other teachers on the __Promethean____________ ___Planet__________ website.
8. Adding hyperlinks within a ___flipchart________________ allows easy access to a webpage youd like to incorporate into the lesson.
9. Teachers can administer __quizzes and/or tests__ and obtain instant results that indicate which areas students understand and which areas need to be readdressed.
10. The various __resource packs________________ include images, backgrounds, and action objects that can be added to any flipchart when preparing for a lesson.
Sarah Penn Key Assessment - Instructional Design Project Quiz #2 - Lesson 1: Define ActivInspire Name: __________________________________________________ Date __________________ Score ________/10
Directions: You will be defining the major reasons teachers are using ActivInspire in their classrooms. Circle the correct answer to each question.
1. This is educational software that powers an interactive whiteboard. A. Promethean Board B. ActivInspire C. ActivExpressions D. Promethean Planet
2. Where can you find a FREE copy of ActivInspire to download? A. YouTube B. Google C. Promethean Planet D. Task Stream
3. One of the major benefits of ActivInspire is the ability to ________________. Teachers no longer have to write the lesson material on the board. A. Learn more information B. Make more flipcharts C. Use the computer D. Save time
4. It was designed to help teachers change students from _____________ to _____________ learners. A. Passive to active B. Active to passive C. Non-focused to focused D. Focused to non-focused
5. This helps create active learners and allows to students to participate as a group by using hand-held devices. The students love it when they are able to text the teacher. A. Hand-Held Response System B. Text Relay System C. Student Response System D. Student Relay System
6. It transforms the traditional, lecture-based classroom into a _______________ with an interactive, multi-media whiteboard. A. Learning environment B. Laboratory C. Study hall D. Workshop
7. You may find flipcharts to use in your classroom created by other teachers on _________________________. A. YouTube B. Promethean Planet C. BrainPOP D. Learn Zillion Sarah Penn Key Assessment - Instructional Design Project
8. Adding hyperlinks within a(n) _______________ allows easy access to a webpage youd like to incorporate into the lesson. A. Flowchart B. Assessment C. Resource pack D. Flipchart
9. Teachers can administer ____________________ and obtain instant results that indicate which areas students understand and which areas need to be readdressed. A. Projects B. Assignments C. Quizzes D. Homework
10. The various ____________________ include images, backgrounds, and action objects that can be added to any flipchart when preparing for a lesson. A. Browsers B. Resource packs C. Tools bars D. Profiles
Directions: You will be defining the major reasons teachers are using ActivInspire in their classrooms. Circle the correct answer to each question.
1. This is educational software that powers an interactive whiteboard. A. Promethean Board B. ActivInspire C. ActivExpressions D. Promethean Planet
2. Where can you find a FREE copy of ActivInspire to download? A. YouTube B. Google C. Promethean Planet D. Task Stream
3. One of the major benefits of ActivInspire is the ability to ________________. Teachers no longer have to write the lesson material on the board. A. Learn more information B. Make more flipcharts C. Use the computer D. Save time
Sarah Penn Key Assessment - Instructional Design Project 4. It was designed to help teachers change students from _____________ to _____________ learners. A. Passive to active B. Active to passive C. Non-focused to focused D. Focused to non-focused
5. This helps create active learners and allows to students to participate as a group by using hand-held devices. The students love it when they are able to text the teacher. A. Hand-Held Response System B. Text Relay System C. Student Response System D. Student Relay System
6. It transforms the traditional, lecture-based classroom into a _______________ with an interactive, multi-media whiteboard. A. Learning environment B. Laboratory C. Study hall D. Workshop
7. You may find flipcharts to use in your classroom created by other teachers on _________________________. A. YouTube B. Promethean Planet C. BrainPOP D. Learn Zillion
8. Adding hyperlinks within a(n) _______________ allows easy access to a webpage youd like to incorporate into the lesson. A. Flowchart B. Assessment C. Resource pack D. Flipchart
9. Teachers can administer ____________________ and obtain instant results that indicate which areas students understand and which areas need to be readdressed. A. Projects B. Assignments C. Quizzes D. Homework
10. The various ____________________ include images, backgrounds, and action objects that can be added to any flipchart when preparing for a lesson. A. Browsers B. Resource packs C. Tools bars D. Profiles
Sarah Penn Key Assessment - Instructional Design Project Assessment 2: ActivInspire: Getting familiar with the Components This assessment will be completed individually. The student must create a one-page flipchart by incorporating what he/she has learned about ActivInspire Resource Packs. Guidelines are used to allow students preference in content and tools they select. Students will be graded using the rubric below. Flipchart should include Title 10 objects from the resource packs A list in the Notes Browser of all the components used while making the flipchart Notes in the Notes Browser to explain why they selected the objects for the flipchart Rubric for Assessment 2: ActivInspire: Getting familiar with the Components 3 2 1 Score Flipchart contains a title that represents the subject and material being presented. Flipchart contains a title, but it does not fit the subject and material being represented. Flipchart does not contain a title.
Flipchart contains 10 or more objects from the resource packs and represents the subject and material being presented. Flipchart contains 5 to 9 objects from the resource packs. All of them do not represent the subject and material being represented. Flipchart contains less than 5 objects from the resource packs. Most of them do not represent the subject and material being represented.
Flipchart includes a list in the notes browser about each of the components used while making the flipchart. Flipchart includes a list in the notes browser about some of the components used while making the flipchart. Flipchart does not include a list in the notes browser about any of the components used while making the flipchart.
Flipchart includes a note about each of the 10 or more objects used and why each was used to represent the subject and material being presented. Flipchart includes a note about each of the 5 to 9 objects used, but doesnt explain why each was used to represent the subject and material being presented. Flipchart includes minimal amount or no notes to explain why each object was used to represent the subject and material being presented.
TOTAL SCORE
Sarah Penn Key Assessment - Instructional Design Project Example of a one-page flip chart In this example, you can see the title and more than 10 objects from the resource packs.
Example of the first part of the Notes browser In this example, you can see the first part of the notes written in the Notes browser about each of the components used while making the flipchart.
Example of the middle part of the Notes browser In this example, you can see the middle part of the notes written in the Notes browser about each of the 11 objects selected for the flipchart.
Example of the bottom part of the Notes browser In this example, you can see the bottom part of the notes written in the Notes browser about each of the 11 objects selected for the flipchart.
Sarah Penn Key Assessment - Instructional Design Project Assessment 3: ActivInspire: Lets use those Resources This assessment will be completed individually. Each student must complete the quiz. They can choose to answer the questions in a word document or use a Web 2.0 tool to create a presentation. Students will be graded using the rubric below. Rubric for Assessment 3: ActivInspire: Lets use those Resources 3 2 1 Score Quiz/Presentation includes: The availability of resource packs How difficult/easy resource packs are to maneuver, find and use Quiz/Presentation includes: The availability of resource packs
OR
How difficult/easy resource packs are to maneuver, find and use Quiz/Presentation does NOT include: The availability of resource packs How difficult/easy resource packs are to maneuver, find and use
Quiz/Presentation includes: 10 or more tools, images, or activities Quiz/Presentation includes: 7 to 9 tools, images, or activities Quiz/Presentation includes: Less than 7 tools, images, or activities
Quiz/Presentation includes: 5 or more advantages for incorporating resources into a flipchart Quiz/Presentation includes: 3 to 4 advantages for incorporating resources into a flipchart Quiz/Presentation includes: Less than 3 advantages for incorporating resources into a flipchart
Quiz/Presentation includes: 5 or more ways a flipchart can enhance differentiation within the classroom Quiz/Presentation includes: 3 to 4 ways a flipchart can enhance differentiation within the classroom Quiz/Presentation includes: Less than 3 ways a flipchart can enhance differentiation within the classroom
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Sarah Penn Key Assessment - Instructional Design Project Quiz - Lesson 3: ActivInspire: Lets use those Resources
Name: ________________________________ Date __________________ Score ________/12
Directions: You will be identifying the availability of resource packs; listing an assortment of at least 10 tools, images, and activities; listing five advantages for incorporating resources into a flipchart; and identifying ways an ActivInspire flipchart can enhance differentiation within the classroom.
1. Identify how available the resource packs are within ActivInspire. Are they easy or difficult to maneuver, find, and use?
2. List at least 10 tools, images, or activities that you discovered while using ActivInspire that you know you will use again when making flipcharts for your classroom.
3. List 5 advantages you see for incorporating resources into a flipchart.
4. Identify at least 5 ways a flipchart can enhance differentiation within the classroom.
Sarah Penn Key Assessment - Instructional Design Project Quiz - Lesson 3: ActivInspire: Lets use those Resources (KEY)
Name: ________________________________ Date __________________ Score ________/12
Directions: You will be identifying the availability of resource packs; listing an assortment of at least 10 tools, images, and activities; listing five advantages for incorporating resources into a flipchart; and identifying ways an ActivInspire flipchart can enhance differentiation within the classroom.
1. Identify how available the resource packs are within ActivInspire. Are they easy or difficult to maneuver, find, and use? Resource packs are available in the resource browser. If you want to add resource packs, you can download them from Promethean Planet. They can be difficult to use when looking for a specific object if you dont know where to look. You can use the search bar within the resource browser to help you find a specific item. It is rather easy to add an object to your flipchart; you just double-click it or drag it onto your flipchart.
2. List at least 10 tools, images, or activities that you discovered while using ActivInspire that you know you will use again when making flipcharts for your classroom. These answers will vary depending on what each student is looking for. I will use my Simple Machines flipchart as an example. These are the 11 images I discovered while making my flipchart: pulley, ladder, light bulb, slide, see saw, bicycle, butter knife, toy car, dust pan, screw, and broom I discovered the text tool and how to add text to my flipchart. I discovered the shape tool and how to add a shape to my flipchart. I discovered how to group items together so when moving them, they move as one unit.
3. List 5 advantages you see for incorporating resources into a flipchart. Incorporating resources into a flipchart definitely helps those visual learners. It will also help the kinesthetic learners if you have those students come up to the Promethean board to complete a task or if you add the use of ActivExpressions to the flipchart. This allows each student to select an answer and has everyone actively engaged during the lesson. A flipchart can be prepared in advance and does not waste class time writing things on the board. A flipchart takes the place of the boring worksheets of the past. It transforms your classroom into a learning environment. It helps change the passive learners into active learners.
4. Identify at least 5 ways a flipchart can enhance differentiation within the classroom. Students are able to see what you are talking about on the Promethean board. Within the flipchart, you can add text, visuals, and sound. You may also hyperlink websites. You can use the edges (world) to reduce some of the clutter on the page. This has fewer distractions. You can print the flipchart for any students who may need a copy to use for studying. You can print the flipchart for any students who are absent. It promotes active learning and allows students to get up out their seats to answer questions. Sarah Penn Key Assessment - Instructional Design Project Assessment 4: Ready, Set Design! This assessment will be completed individually. The student must create a multiple-page flipchart for use in the classroom using the components and resources they have learned throughout Lessons 1 through 3. Guidelines are used to allow students preference in content and tools they select. Students will be graded using the rubric below. Flipchart should include Title Page Use of various objects from the resource packs or found online (cut & paste) Use of multiple-pages to display information being taught Notes in the Notes Browser to briefly explain how the students applied the basic components of ActivInspire while making the flipchart. Rubric for Assessment 4: Ready, Set Design! 3 2 1 Score Flipchart contains a title that represents the subject and material being presented. Flipchart contains a title, but it does not fit the subject and material being represented. Flipchart does not contain a title.
Flipchart contains various objects from the resource packs that represent the subject and material being presented. Flipchart contains only a few objects from the resource packs. All of them do not represent the subject and material being represented. Flipchart does not contain objects from the resource packs. Most of them do not represent the subject and material being represented.
Flipchart contains multiple-pages of information. All information represents the subject and material being presented. Flipchart contains multiple-pages of information, but not all information represents the subject and material being presented. Flipchart contains only one-page of information and/or all the information does not represent the subject and material being presented.
Flipchart includes a brief explanation in the notes browser about each of the components used while making the flipchart. Flipchart includes a brief explanation in the notes browser about some of the components used while making the flipchart. Flipchart does not include a list in the notes browser about any of the components used while making the flipchart.
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Sarah Penn Key Assessment - Instructional Design Project Example of a multiple-page flipchart
Sarah Penn Key Assessment - Instructional Design Project
Sarah Penn Key Assessment - Instructional Design Project
Sarah Penn Key Assessment - Instructional Design Project Example of the Notes in the Notes Browser
Sarah Penn Key Assessment - Instructional Design Project Lesson 1: Define ActivInspire Assessment: Learners will complete a quiz covering the major reasons why teachers are using ActivInspire software in their classrooms. They will be graded according to how many answers they answer correctly. The instructor must provide constructive and timely feedback on each completed quiz. UDL: This assessment addresses multiple means of representation and engagement. The assessment is presented in multiple formats in which the learner has preference in which format best suits him/her. The assessment requires learners to address the learning objectives.
Lesson 2: ActivInspire: Getting familiar with the Components Assessment: Learners will create a one-page flipchart by incorporating what he/she has learned about ActivInspire Resource Packs. They must include at least 10 objects to show they are becoming familiar with the components. UDL: This assessment addresses multiple means of representation and engagement. The assessment requires learners to address the learning objectives. However, learners are given preferences in the context and tools they choose to achieve these objectives.
Lesson 3: ActivInspire: Lets use those Resources Assessment: Learners will complete a quiz covering the availability of resource packs; a list of at least 10 tools, images, or activities; the advantages of resource packs; and how they can enhance differentiation within the classroom. They have the choice to answer the questions in a word document or use a Web 2.0 tool to create a presentation. They will be graded according to how many answers they answer correctly. The instructor must provide constructive and timely feedback on each completed quiz. UDL: This assessment addresses multiple means of expression and engagement. The assessment requires learners to address the learning objectives. However, learners are given preference in how they achieve these objectives by what they produce (word document or Web 2.0 presentation).
Lesson 4: Ready, Set Design! Assessment: Learners must create a multiple-page flipchart using the components and resources of their choice. This flipchart will be able to be used within the classroom so it must be on a subject the learner teaches. UDL: This assessment addresses multiple means of representation and engagement. This optimizes individual choice and promotes autonomy. Learners are allowed to choose a topic that is relevant and valuable to their interests and goals. The assessment requires learners to address the learning objectives. However, learners are given preferences in the context and tools they choose to achieve these objectives. Sarah Penn Key Assessment - Instructional Design Project Part VI: Content Sequencing and Instructional Strategies Sequence Description Objective 1 Defining ActivInspire 1 2 ActivInspire: Getting familiar with the Components 2 3 ActivInspire: Lets use those Resources 3 4 Ready, Set Design! 4
The strategy I used for sequencing the content was learning-related. I felt the instruction would be best delivered using the five concepts of the learning-related strategy: identifiable prerequisite, familiarity, difficulty, interest, and development. The first lesson starts out by having the learner define a new idea, ActivInspire. Then, learners will work in groups (familiarity) to get familiar with the components by playing around with them on a flipchart (difficulty). After accomplishing the second lesson, learners will select resources of their choice (interest) to add to a flipchart. Finally, in the fourth lesson, learners will develop a flipchart using all the information they gained throughout the course (development). Lesson 1: Define ActivInspire 1: To define ActivInspire 1A. To identify ActivInspire as educational software that powers an interactive whiteboard 1B. To explain how ActivInspire transforms the traditional, lecture-based classroom into a learning environment with an interactive, multi-media whiteboard 1C. To describe how ActivInspire captivates students attention with animated graphics Initial Presentation: Learners will begin this lesson by watching a short video titled, Promethean ActivInspire or viewing a slide show titled, Introduction to ActivInspire. This video explains ActivInspire and how it powers an ActivClassroom. Differentiation: Using the video and slide show will increase variety and entice the interest for learners (Morrison, Ross, Kalman & Kemp, 2013). Generative Strategy: Learners will discuss how ActivInspire has become an effective teaching tool in todays classroom. Student-to-student communication will be encouraged by having learners post their answers to a discussion board (Kerr, 2011). Upon conclusion of this lesson, learners will complete a quiz over the major reasons why teachers are using this software in their classrooms. This quiz will cover the objectives 1-1C. The instructor will provide timely and thorough feedback for each completed quiz (Kerr, 2011). Differentiation: The instructional strategies used for this lesson will be fact/recall and fact/application (Morrison et. al., 2013). Learners will develop a working understanding of content by having communication with each other about ActivInspire and completing a quiz (Conrad, 2008). Sarah Penn Key Assessment - Instructional Design Project
Lesson 2: ActivInspire: Getting familiar with the Components 2: To identify the components necessary to navigate while making an ActivInspire flipchart 2A. To list the most commonly used components used while navigating an ActivInspire flipchart 2B. To explain the most commonly used components used while navigating an ActivInspire flipchart 2C. To experiment with ActivInspire components when completing a one-page flipchart Initial Presentation: Learners will begin this lesson by watching a video titled, ActivInspire A basic introduction or reading a handbook titled, Basics of ActivInspire. These are both great overviews of all the necessary components used while working with and creating flipcharts. Differentiation: Resources used within the lesson will support learning for visual/spatial and verbal/linguistic learners (Baki-Miri, 2010). Generative Strategy: Learners will create a one-page flipchart using the most commonly used ActivInspire components. This flipchart must include at least 10 objects to show the learner is becoming familiar with the components and how to use them. Differentiation: The instructional strategies used for this lesson will be concept/recall, concept/application and recall/application (Morrison et. al., 2013). The principles of UDL will be incorporated by providing multiple means of representation and engagement (Rose & Gravel, 2010). Learners will present content that is relevant and authentic to their learning goals. Also, choices are given for how learners will express their knowledge.
Lesson 3: ActivInspire: Lets use those Resources 3: To identify the available resource packs and how to use them 3A. To list ten of the assortment of tools, images, and activities 3B. To explain ten of the assortment of tools, images, and activities 3C. To list five advantages for incorporating resources into a flipchart 3D. To identify ways an ActivInspire flipchart can enhance differentiation within the classroom Initial Presentation: Learners will watch a video titled, How to use the Resource Browser in ActivInspire or take their own tour of the resource browser in search for what interests them to gain a better understanding of the learning objectives. Differentiation: The principles of UDL will be incorporated by providing multiple means of expression and engagement (Rose & Sarah Penn Key Assessment - Instructional Design Project Gravel, 2010). The lesson provides information that will be engaging to the learner because it is in direct relation to the learners goals. Generative Strategy: Learners will discuss how the resources available from the Resource Browser can be an effective teaching tool and enhance differentiation within the classroom. Student-to-student communication will be encouraged by having learners post their answers to a discussion board (Kerr, 2011). Upon conclusion of this lesson, learners will complete a quiz over the availability of resource packs, the advantages of resource packs, and how they can enhance differentiation within the classroom. This quiz will cover the objectives 3-3D. The instructor will provide timely and thorough feedback for each completed quiz (Kerr, 2011). Differentiation: The instructional strategies used for this lesson will be concept/recall, concept/application and principle/application (Morrison et. al., 2013). The principles of UDL will be incorporated by providing multiple means of expression and engagement (Rose & Gravel, 2010). Learners will research the resources of their choice. This allows the learners to research materials that have a purpose and are relevant to the learning. Learners are given preference in how they achieve the objectives by the method in which they answer the quiz questions. Lesson 4: Ready, Set Design! 4: To design an ActivInspire flipchart for use in the classroom 4A. To create a flipchart using ActivInspire components and resources 4B. To apply basic concepts of ActivInspire to a sample project 4C. To demonstrate mastery of designing an ActivInspire flipchart by using the components and resources of their choice Initial Presentation: First, learners will watch a video titled, How to create a Flip Chart using ActivInspire software and take notes during the video. Second, learners will explore other flipcharts created in ActivInspire to review all the necessary components and where each of them is used within the flipchart. Differentiation: Learners can use handouts via the web or by printing the materials. This will provide alternatives to visual information (Morrison et. al., 2013). Generative Strategy: Learners will create a flipchart they will be able to use in their own classroom. It will address the learning objectives 4-4C. Learners are now able to build on prior knowledge learned in the first three lessons to promote personal growth. Differentiation: The instructional strategy used for this lesson will be procedure/application (Morrison et. al., 2013). Learners will use resources of their choice from the Resource Browser. Providing opportunities for learners to choose how they will represent their understanding will promote autonomy (Kerr, 2011). Using multiple resources, learners will express their knowledge in various ways. Sarah Penn Key Assessment - Instructional Design Project References Baki, M. (2010). Multiple intelligences theory - a milestone innovation in english language teaching at the university of ni medical school. Acta Medica Medianae, 49(2), 15-19. Conrad, D. (2008). Building knowledge through portfolio learning in prior learning assessment and recognition. Quarterly Review of Distance Education, 9(2), 139-150. Kerr, S. (2011). Tips, tools, and techniques for teaching in the online high school classroom. TechTrends, 55(1), 28-31. Morrison, G. R., Ross, S. M., Kalman, H. K., & Kemp, J. E. (2013). Designing effective instruction. USA: John Wiley & Sons, Inc. Rose, D. H. & Gravel, J. W. (2010). Universal design for learning. In P. Peterson, E. Baker, and B. McGraw(Eds.) International encyclopedia of education. (pp. 119-124). Oxford: Elsevier.
Sarah Penn Key Assessment - Instructional Design Project Part VII: Design of Instruction Instructional Strategies Goals Objectives UDL Assessments Lesson 1: The student will watch a video; view a slide show, or both. The student will also answer questions about the major reasons why teachers use ActivInspire in their classrooms.
I nstructional Strategy: Fact/Recall & Fact/Application Define ActivInspire and explain how it transforms the traditional, lecture- based classroom into a modern learning environment using an interactive, multi-media whiteboard. 1: To define ActivInspire 1A. To identify ActivInspire as educational software that powers an interactive whiteboard 1B. To explain how ActivInspire transforms the traditional, lecture-based classroom into a learning environment with an interactive, multi-media whiteboard 1C. To describe how ActivInspire captivates students attention with animated graphics Learners are provided multiple means of representation and engagement. Learners are given the choice of watching the video, slide show or both. They are also given the choice of which quiz they prefer. Complete Quiz covering the major reasons why teachers are using ActivInspire software in their classrooms. Lesson 2: The student will watch a video or read a handbook covering the most commonly used ActivInspire components and create a one-page flipchart using the handbook as a guide with the components.
I nstructional Strategy: Concept/Recall & Concept/Application & Recall/Application Identifies basic components of ActivInspire and explain how to use them. 2: To identify the components necessary to navigate while making an ActivInspire flipchart 2A. To list the most commonly used components used while navigating an ActivInspire flipchart 2B. To explain the most commonly used components used while navigating an ActivInspire flipchart 2C. To experiment with ActivInspire components when completing a one- page flipchart Learners are provided with multiple means of representation and engagement. Learners are given the choice of viewing the video or reading the handbook. By allowing them to use the tools they are most comfortable with, they will remain engaged and motivated. Create a one-page flipchart by incorporating what he/she has learned about ActivInspire Resource Packs. The learner must use at least 10 objects. Lesson 3: The student will watch a video or research resources available from the Resource Browser to discuss their advantages and how they can enhance differentiation.
I nstructional Strategy: Concept/Recall & Concept/Application & Principle/Application Identify available resources, explain the advantages for incorporating them into a flipchart, and identify how they can enhance differentiation within the classroom. 3: To identify the available resource packs 3A. To list ten of the assortment of tools, images, and activities 3B. To explain ten of the assortment of tools, images, and activities 3C. To list five advantages for incorporating resources into a flipchart 3D. To identify ways an ActivInspire flipchart can enhance differentiation within the classroom Learners are provided with multiple means expression and engagement. Learners are given the choice to watch a video or tour the resource browser on their own and search for what interests them according to what they teach. They are also given the choice of how to complete their quiz. Complete Quiz covering the availability of resource packs; a list of at least 10 tools, images, or activities; the advantages of resource packs; and how they can enhance differentiation within the classroom. Lesson 4: The student will watch a video, take notes, and explore other flipcharts created to review all the necessary components and where each of them is used within a flipchart.
I nstructional Strategy: Procedure/Application Implement the available resources into the design and creation of a flipchart that can be used in the classroom. 4: To design an ActivInspire flipchart for use in the classroom 4A. To create a flipchart using ActivInspire components and resources 4B. To apply basic concepts of ActivInspire to a sample project 4C. To demonstrate mastery of designing an ActivInspire flipchart by using the components and resources of their choice Learners are provided with multiple means of representation and engagement. Learners are given the choice of watching a video or exploring other flipcharts. This optimizes individual choice and promotes autonomy. Create a multiple- page flipchart using the components and resources of their choice. Learner must select a subject that he/she teaches so it can be used within his/her classroom.
Sarah Penn Key Assessment - Instructional Design Project Part VIII: Formative Evaluation Plan SME and Learner Evaluation First, I will acquire my Subject Matter Experts opinion on the design of my instruction through an individual interview. I felt collecting information through an interview rather than a survey would lend maximum efficiency in improving the design of my instruction. When conducting the interview, I plan to ask questions previously made, take detailed notes on answers, and provide clarity to any confusion. I will also request that the SME work through each module to evaluate, critic, and suggest possible improvement I could make before administering the course. I plan to gather data for the learner evaluation by online surveys and by examining results of the assessments. I designed a user friendly online survey that can be easily used by the learners. I provided an area within the survey where learners could make suggestions, list dislikes, and offer improvements. The online surveys will give me a detailed look into how the design of the instruction could be improved. Examining the results of the assessments will be of assistance as I determined how closely the objectives, learning goals, and assessments related. Interview Questions for the SME
1. Do you think the identified problem could be solved through instruction? If not, why? 2. Do you think an appropriate instructional goal was identified and well written? If not, why? 3. Do you feel the content I have chosen will best meet the needs of the learners based off the learners analysis? 4. Do you agree I used the best practice method when conducting the task analysis? Should I make any improvements on the organization? 5. Are my objectives measurable? Are they aligned with the technology standards? Would you make any suggestions to the improvement of my objectives? 6. Is the content within the design aligned with the objectives and goals? 7. Are the assessments within the design aligned with the objectives and goals? 8. Is the differentiation within the content and assessments sufficient? 9. Is the content well organized? Could the sequencing of the content be improved upon? 10. Are there any other suggestions you could offer to improve my instruction?
Sarah Penn Key Assessment - Instructional Design Project Survey for the Online Learner The survey below will be used to evaluate the learners view on overall experience of the online class. Learners will respond to each question 4 ways (strongly agree, agree, disagree, and strongly disagree). After the questions, an area is provided for the learners to elaborate on any thoughts if theyd like too. 1. I felt that the pace of the class was appropriate. 2. I felt that each module, activity, and assessment was relevant to the content. 3. I felt the course helped me reach my goal(s). 4. I felt the objectives and goals aligned with the activities and the assessments. 5. I felt the content within each module was adequate in helping me reach the objectives. 6. I felt the sequencing of each module was appropriate. 7. I had a clear understanding of what was expected on each assessment. 8. I felt all modules were well organized. 9. I felt all activities were well organized. 10. I felt instructions were well organized. 11. The online learning modules were easy to access and navigate through. 12. I was able to receive technical support when needed. 13. The communication tools were easy to use (message board, e-mail, etc.). 14. I would recommend this class to a peer.
After the interview with the SME and all of the online surveys have been completed, I will look at the data using qualitative analysis to see what impressions the SME and the students have of the program. I will look at the data to see if there are any common responses to the questions. This will tell me if I need to change anything about the program. I will also read all the comments and consider any suggestions made by the SME and the students.
If you selected disagree or strongly disagree to any of the questions above please elaborate further or give suggestions on how the course could be improved. Example: I did not feel the content in each module was significant. I spent a lot of time searching for additional information. More sources need to be included within each module.