The research focuses on mathematics learning creativity for students. It was done based on the fact that many students in class had difficulty in understanding the material, such as: a) there were so many students who just kept silent and didn't ask to the teacher to what they didn't understand.
The research focuses on mathematics learning creativity for students. It was done based on the fact that many students in class had difficulty in understanding the material, such as: a) there were so many students who just kept silent and didn't ask to the teacher to what they didn't understand.
The research focuses on mathematics learning creativity for students. It was done based on the fact that many students in class had difficulty in understanding the material, such as: a) there were so many students who just kept silent and didn't ask to the teacher to what they didn't understand.
Improving Mathematics Learning Creativity for Students
Through Problem Solving Learning
Wanda Nugroho Yanuarto, S.Pd (wandanugroho86@gmail.com); Fitrtianto Eko Subekti, M.Pd (efitrians@ymail.com). Muhammadiyah University of Purwokerto Abstract The research focuses on mathematics learning creativity for students. The aim of this research were: (1) improving the quality of learning mathematics in class especially for students of Mathematics Education Department in Muhammadiyah University of Purwokerto; and (2) improving mathematics learning creativity for students through problem solving learning. In achieving the goal, the researcher used a method of problem solving learning. It was implemented in the class. In another meeting, the researcher used the conventional learning. So, it got clearly the difference between problem solving and the conventional one. Compare and contrast between both of the methods were observed. The result of this research could be seen by the instruments of the research such as: (1) observation desk for assessing the activity from students and lecturer, (2) the result of the students test using problem solving learning. It was clear that the result for observed students (0.53 was in average criteria on 1 st meeting and 0.70 was in high criteria on 2 nd meeting) and lecturer (82.5% was in high criteria at 1 st meeting and 87.5% at 2 nd meeting was in high criteria also). The result of the test that students did the assignment using problem solving learning were 35 students who got 70 - 85 scores and 12 students got 85 100 score in 1 st meeting and 2 nd meeting , students got 70 85 score, 34 students and 17 students got 85 100 scores. The number of the students was 55 students. It could be concluded that through problem solving learning, students could improve mathematics learning creativity for students
Key words: Problem Solving Learning and Mathematic Learning Creativit Background
This research was done based on the fact that many students in class had difficulty in understanding the material, such as: a) there were so many students who just kept silent and didnt ask to the teacher to what they didnt understand to the material. It is shown on the exercise task that many students had bad result, b) the students had no problem solving method to solve the task and the exercise, c) the students were afraid to ask and discuss with others, because they didnt understand some of material that teacher given. Based on thee facts, the researcher do some plan and research to solve those problems. How did we know that the student had less creativity to solve the problems on the class? The fact was many students had no problem solving method to solve that problem, so it can be concluded that students had no creativity. The characteristic of problem solving in this research is students not only can listen, write, communicate to another but also students can create, look for the solving of the problems, analyze the data and make a conclusion. 2
Based on the description before, this research tried to prove that problem solving learning creativity could improve students creativity or not.
Theoritical Review
Slamet (2010:145) stated that creativity has a correlation with a new invention based on something that has used before. On the other hand, Satiadarma (2003:108) cited that creativity is a process as a result of someones thinking, one try to find relation between on thing to another thing, answer a question, or find a new method to solve a problem. Someone can be called as creative person. Sanjaya stated that a creative person is someone who has a big curiosity, has a great imagination, and like a big challenge to solve a problem, and appreciate the ability (2007 : 110). Based on the definition and characteristics, the researcher concluded that a creative person having a big curiosity, a big imagination, a great opinion, a widen point of view, and a big brave in challenge. Therefore, some indicators could be drawn through the students attitude as follows: Table 2.1 : Indicator for problem Solving Learning Indicator Students attitude 1) having a big curiosity Students be able to: a) answer question from friends b) find some sources c) pay attention to lecture 2) having a big imagination Students be able to : a) find correlation between one thing to another; b) make a presupposition; c) develop a material d) make a plan 3) having a great opinion Students be able to: a) deliver an opinion; b) develop an opinion from their friends. 4) having a widen point of view Students be able to : a) find some possibilities; b) see some weaknesses; c) get involve in difficult situation. 5) having a big brave in challenge Students be able to: a) defense an opinion; b) give/accept a suggestion and critic; c) prepare in any situations (include in failure)
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A. Problem Solving Learning Every student has a same or different problem. Killen (1998) defined a problem as a situation coming from some familiar information and some needed information. It is also supported by Killens opinion (1998) Therefore, problem solving can be considered as a process to apply knowledge in a new situation. So, a new situation can be got. Karen added Karen (Jasmaniah dan Suryati, 2008:70) problem solving as problem learning which focus on a creativity to solve a problem.
Sanjana (1989) stated some steps in problem solving learning as follows: (1) find a problem (2) make a hypothesis (an answer from the problem) (3) collect a data (4) test the hypothesis (5) draw conclusion (6) implement or apply Sanjaya (2006) stated some advantages of problem solving such as: a. Problem solving as a good technique to understand some subject matters. b. Problem solving can improve students learning creativity. c. Problem solving can help students to develop their new knowledge and take some responsibilities in learning. d. Problem solving can develop students capability to think critically and to get a new knowledge. e. Problem solving can develop students willingness to have continuously study f. Problem solving can develop students critical thinking creatively because in the learning, students focus on problems based on the solvency. Some disadvantages were given by Sanjaya as follows: a. When students dont believe that some problems are difficult to solve, so students will be reluctant to do or solve the problems;. b. The success of the learning strategy needs allocation of time to have a preparation; c. Without any understanding a reason why students try to solve the problem, students will not learn what students want to learn.
B. Some problems faced by the students Lecturing situation in first and second meeting found that the students were lacked of: (1) giving a question, (2) having imagination, (3) stating and answering a question or a statement, (4) having difficulty in doing developmental material and (5) having minimal bravery to give an answer. Therefore, researcher applied problem solving learning
Method
This research is Classroom Action Research (CAR) which consists of 1) plan 2) do 3) observation 4) reflection, and 5) evaluation.
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A. Subject of the research The subject of the research is students of Mathematics Education Department, Muhammadiyah University of Purwokerto. The students took Economics Mathematics course in 2011/2012.
B. Time for the Research This research spent 4 months from May to August 2012.
C. Place for the research This research was taken in Muhammadiyah University of Purwokerto.
D. Research Procedures The CAR had some steps as follows: (1) Plan, (2) do, (3) observation, (4) Reflection and (5) evaluation.
E. Method for collecting data The researcher collected the data in the form of observation and test. Observation was used to get the activities of students by giving correlation with some steps in problem solving learning. In the other hand, test was used to get data of students creativity in learning mathematics.
E. Success Learning Indicators This research can be concluded as a success research when there is an improvement in the cycles. The learning creativity must be achieved high and the result of minimal creative thinking in a good category.
Result and Discussion Some activities in this research such as: 1. Planning a) The researcher with the lecturer of the subject had an agreement to have a cooperative learning, Jigsaw type as the learning media to improve active role and learning motivation. b) Learning media such as lesson plan and worksheet used cooperative learning, Jigsaw type. 2. Learning instruments are observation sheet for active students role, observation sheet for lecturer activity, and questionnaire for students learning motivation using cooperative learning, Jigsaw type. 3. Do/Action 5
In do or action step is done some action which is suitable to some steps in the planning 4. Observation In this step, observation was taken to observe students activity and Lecturers activity on observation sheets.
1. Students creativity observation Table 4.7. The result of Students Creativity Observation Cycle Average Score category I 0,64 average II 0,78 high The result of the average score for students creativity observation through problem solving learning is as follows:
Chart 1. Problem Solving Creativity Students activities in this section are: respond to question and problem, make a hypothesis, make a trial, do trial to get information, collect and analyze the data, make a conclusion. Based on the observation of Students problem solving creativity in cycle I and II showed that there is improvement in some indicator: 1) make a trial has improved 0.10,;2) do trial to get information has improved 0.30;3) collect and analyze the data 0.35; 4) make a conclusion has improved 0.33. The improvement happened because there are creativity of the students and responsibility in learning, and lecturers role in guiding and motivating to the students. 0 0.2 0.4 0.6 0.8 1 a b c d e f siklus 1 siklus 2 6
2. Lecturers activity Table 4.8. The Result of Lecturers activity Cycle Average Score Category I 82,5 High II 87,5 High Based on the average score forr lecturer activities through problem solving learning are as follows:
Picture 2. Diagram of Lecturer s activity Some Lecturers activities are discuss the students paper; Inform all material and the aim in that subject; motivate the students by explaining the advantages of the subject and correlate them to the daily life; Make a stimulus such as giving the subject content; Divide students to small group consists of 4-5 members; Give problems in the form of question (LKM); Give a chance to student for asking questions in understanding some questions in LKM; Ask the student about the presupposition of the answer towards the problems; Guide the students in having the presupposition; Give a chance to the students to discuss; Ask students to have the result of their discussion and try to find the presupposition of the answer; Ask the students to find information for examining their answers; Ask the students to discuss with their group for determining the data for examining the answer; Guide the students who got difficulty in solving their problems; Give the students a chance to ask a question; Guide every group in examining the answer presupposition; Ask one of the group to present their result; Ask another group to 0 20 40 60 80 100 a c e g i k m o q s u w y aa cc siklus 1 siklus 2 7
respond; Asses their result and respond if there is a mistake; Ask the students to write the result discussion; Explain about the result of students discussion; Guide students in drawing the conclusion; Ask the students whether they have a problem or not; Explain the subject and give correlation to daily life; Give the students a chance for asking question which they havent yet understood; Motivate the students to develop by using problem solving in some exercises; Correct the students answers; Do some reflections and review the subject; Draw conclusion with the students; Give paper term to the students; Give paper term to the students; Deliver learning planning to the next meeting. Then the students can prepare first. Based on the observation for lecturers activity during the learning process in cycle I and cycle II showed that there were some improvement. It can be concluded from the average percentage 5%. The improvements are caused by discussing the problems between lecturer and students. 3. Evaluation of Students Learning Creativity Test Based on the result of the students learning achievement through problem solving learning in cycle I and II are as follows:
Picture 3. Diagram of Students learning Creativity test in cycle I Based on the student test in cycle I, it can be concluded that the result is good because only 3 students getting low in category from total students 55. 0% 6% 9% 64% 21% 0 N < 40 40 N < 55 55 N < 70 70 N < 85 85 N 100 8
Based on the result of students leaning achievement test through problem solving in cycle II are as follows:
Picture 4 . Diagram of Student Learning Creativity in cycle II
Based on the students test in cycle II are good because only 1 student from 55 students got score in low category. Conclusion and Suggestion A. Conclusion After doing observation and evaluation in 2 cycles, can concluded that there are improvements of students creativity through problem solving learning in Economics mathematics course, Mathematics Education Department, Muhammadiyah University of Purwokerto. In every cycle showed a good result by having only 3 students and a student getting score in low category. B. Suggestion Based on Classroom Action Research in Economics Mathematics subject, some suggestion can be drawn as follows: 1. Problem Solving Learning can be applied to improve students creativity to another course. 2. In having Problem Solving Learning, a researcher must have a good preparation to the activities and to lecturer.
0% 2% 6% 61% 31% 0 N < 40 40 N < 55 55 N < 70 70 N < 85 85 N 100 9
References
Killen, R. 1998.Effective Teaching Strategies Lessons from Reseasrch and Practice. Australia: Social Science Press. Sanjaya, W. 2007. Strategi Pembelajaran Berorientasi Standar Proses Pendidikan. Jakarta: Kencana Satiadarma, P. 2003. Mendidik Kecerdasan. Jakarta: Pustaka Populer Obor.
Slameto. 2010. Belajar dan Faktor-faktor yang Mempengaruhinya. Jakarta: PT Rineka Cipta.
Appendixes: Table 4.1. The Average Score of Problem Solving learning in cycle I No. Students Activity Total Scoree Average Score Category 1. Respond to question and problem 34 1 High 2. Make a hypothesis 33 0,97 High 3. Make a trial 12 0,35 Low 4. Do trial to get information 9 0,26 Low 5. Collect and analyze the 14 0,41 Average 6. Make a conclusion 5 0,15 Low The average Score 0,53 Average Table 4.2 The Average Score of Problem Solving Learning in cycle II
No. Students activity Total Score Average Score Category 1. Respond to question and problem 33 1 High 2. Make a hypothesis 32 0,97 High 3. Make a trial 15 0,45 Average 4. Do trial to get information 18 0,55 Average 5. Collect and analyze the 25 0,76 High 6. Make a conclusion 16 0,48 Average The average score 0,70 High 10
Table 4.3. The Average Score of Lecturers Activity in Cycle I No. Lecturer activity Score Category 1. Discuss the students paper 5 Excellent 2. Inform all material and the aim in that subject 4 Good 3. Motivate the students by explaining the advantages of the subject and correlate them to the daily life. 4 Good 4. Make a stimulus such as giving the subject content. 4 Good 5. Divide students to small group consists of 4-5 members 4 Good 6. Give problems in the form of question (LKM) 4 Good 7. Give a chance to student for asking questions in understanding some questions in LKM. 4 Good 8. Ask the student about the presupposition of the answer towards the problems. 4 Good 9. Guide the students in having the presupposition 4 Good 10. Give a chance to the students to discuss 4 Good 11. Ask students to have the result of their discussion and try to find the presupposition of the answer 4 Good 12. Ask the students to find information for examining their answers 4 Good 11
13. Ask the students to discuss with their group for determining the data for examining the answer 4 Good 14. Guide the students who got difficulty in solving their problems 5 Excellent 15. Give the students a chance to ask a question 4 Good 16. Guide every group in examining the answer presupposition 4 Good 17. Ask one of the group to present their result 4 Good 18. Ask another group to respond 4 Good 19. Asses their result and respond if there is a mistake 4 Good 20. Ask the students to write the result discussion 4 Good 21. Explain about the result of students discussion 4 Good 22. Guide students in drawing the conclusion 4 Good 23. Ask the students whether they have a problem or not 4 Good 24. Explain the subject and give correlation to daily life 4 Good 25. Give the students a chance for asking question which they havent yet understood. 4 Good 26. Motivate the students to develop by using problem solving in some exercises 4 Good 12
27. Correct the students answers 4 Good 28. Do some reflections and review the subject 4 Good 29. Draw conclusion with the students 4 Good 30. Give paper term to the students 5 Excellent 31. Deliver learning planning to the next meeting. Then the students can prepare first 5 Excellent Total 128 Percentage 82,5 % High Table 4.4. The Average Score of lecturers activity in cycle II No. Lecturer Activity Score Category 1. Discuss the students paper 5 Excellent 2. Inform all material and the aimin that subject 5 Excellent 3. Motivate the students by explaining the advantages of the subject and correlate them to the daily life. 4 Good 4. Make a stimulus such as giving the subject content. 4 Good 5. Divide students to small group consists of 4-5 members 4 Good 6. Give problems in the form of question (LKM) 4 Good 7. Give a chance to student for asking questions in understanding some questions in LKM. 5 Excellent 8. Ask the student about the presupposition of the answer towards the problems. 5 Excellent 13
9. Guide the students in having the presupposition 5 Excellent 10. Give a chance to the students to discuss 4 Good 11. Ask students to have the result of their discussion and try to find the presupposition of the answer 4 Good 12. Ask the students to find information for examining their answers 4 Good 13. Ask the students to discuss with their group for determining the data for examining the answer 4 Good 14. Guide the students who got difficulty in solving their problems 4 Good 15. Give the students a chance to ask a question 4 Good 16. Guide every group in examining the answer presupposition 5 Excellent 17. Ask one of the group to present their result 5 Excellent 18. Ask another group to respond 4 Good 19. Asses their result and respond if there is a mistake 4 Good 20. Ask the students to write the result discussion 4 Good 21. Explain about the result of students discussion 4 Good 22. Guide students in drawing the conclusion 4 Good 23. Ask the students whether they have a 5 Excellent 14
problem or not 24. Explain the subject and give correlation to daily life 4 Good 25. Give the students a chance for asking question which they havent yet understood. 5 Excellent 26. Motivate the students to develop by using problem solving in some exercises 5 Excellent 27. Correct the students answers 5 Excellent 28. Do some reflections and review the subject 5 Excellent 29. Draw conclusion with the students 4 Good 30. Give paper term to the students 4 Good 31. Deliver learning planning to the next meeting. Then the students can prepare first 4 Good Total 136 Percentage 87,5 % High