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Paden Hall

Portfolio: www.phalldesign.com VanAntwerp Hall, Marquette MI 49855


Cell : 603-667-7394 Email: Paden.S.Hall@gmail.com

Highlights

Proficient in: Some Experience in:
-Unity -UDK
-Adobe Photoshop -Stencyl Works
-Cs5 Flash -Python
-Adobe Action Script -Microsoft Xcel
-JavaScript -Maya
-C#
-Hammer

Project Development Skills

-Level Design -Mechanics Design
-Leading / Motivating Teams -Creative Problem Solving
-Working in Teams -Version Control Knowledge
-Approachable -Hard Working
-Task-oriented -Cooperative

Recent Team Experience

Infinitely Cool Industries - January 2014 to May 2014
Champlain College
Team Size: 8
Game Name: [o]
Helped create various levels in the game as a level designer.
About: The game [o] is a single player journey in a decaying abstract world. The player has to go
through out the world and try to restore the world before it falls apart completely. The player can
do this by freeing corruption cubes, cubes that are storing the corruption of the world. By doing
this the player takes on the corruption and becomes heavier, making it harder for the player to
navigate the world.

BreadBots - August 2013 to December 2013
Champlain College
Team Size: 4
Game Name: Mercury Dispatch
Severed as the lead level designer and created the main level for the game.
About: Mercury Dispatch is a four-player competitive high paced delivery game. The players
will control a courier robot equipped with a hover board and electric attacks to fend off other
courier robots. The players will race to the package and then race to deliver the package at a
randomly located area.

Fighting Mongooses - January 2013 to May 2013
Champlain College
Team Size: 6
Game Name: Equilibrium
Lead level designer, helped create some of the main mechanics and created half of the playable
area.
About: Equilibrium is a competitive stealth game. There are two teams of two racing to get the
secret launch codes. The players will have to fight one another as well as navigate the numerous
security measures in the facility.

Experience

Server - May 2013 to May 2014
Waterfront Catering Burlington, VT
Help set up, serve and break down numerous event types for various numbers of people.

Junior Associate Game Designer - September 2012 to December 2012
Hololabs - Montreal, CA
Helped prototype systems during the early stages of development for Papercade.

Deli Clerk - June 2012 to December 2013
Co-op Food Stores White River Junction, VT
Provided friendly service as well as handled and prepared fresh food daily.

Server - June 2011 to August 2012
Gusanoz West Lebanon, NH
Provided fast friendly service.

Education

B.S. Game Design
Graduated, May 2014
Champlain College Burlington, VT, USA

Volunteer Work

Champ
2011-2014
Champlain College
Helped planned events on campus and then execute them with the rest of the team. Some
examples would be dances and an end of the year carnival called spring meltdown.
Courses Completed


- Intro to Game Design - Game History and Development
- Intro to Computer Theory - Intro to 3D Art/Animation
- Principles of Game Design - Game Technology I + II
- 3D Modeling - Level Design I + II
- Game Production I + II - Advanced Seminar: Game Design
- Game Systems and Experience - Small Group Development

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