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Drew Merritt

Digital Artist
Fine Arts background specialized in technical/scientific illustration,
lending to a mastery of anatomy, color, composition and lighting
Specialty in 2d conceptual illustration and model texturing
Proficient in 3d modeling, sculpting, animation and rigging
Ability to quickly learn and master new programs/skills lending to a
diverse skillset
Experience
S2 Games (2013-2014)
Strife and Child of the Dawn Concept and Environment Art
Focused on developing character and creature concepts
Created most of the map for the single player campaign mode
Developed a series of modular projections and tileable terrain textures to
facilitate believable environments
Created 3D assets and FX sprites for abilities and ambience as needed
Assisted other artists with style, workflow, and pipeline to quickly /efficiently
create art that adhered to our standards

Unannounced Projects Generalist
Focused on developing environment and prop concepts
Helped a pioneer team explore new R&D avenues for the company
Created character ability and FX concepts
Created 3d characters and props to rapidly engineer game pipelines and play
mechanics
Reviewed and edited outsourced model/textures to bring them up to our polish
standards
Created customized shaders and corresponding FX art

Gambit.Games (2012-2013)

Flamingo Splash Concept/Texture Artist
Iterated and re-designed character concepts to cater to specific demographics
Edited and sculpted existing character models to bring them up to standards
Assisted in setting the visual target for later production

ZYNGA (2012)
FarmVille Production and Technical Art
Focused on 2D game asset creation, review, integration and error management.
Used Photoshop, Illustrator and Flash for high volume/ fast pace art production
environment where maintaining cadence is critical.
Specialized in vector art and some concept painting with the FarmVille team and
associated products.
Assisted in the streamlining of the art and tech art pipelines
Advised a new in-house prototyping spin up

| 678-508-1715 | DrewbyDrew.com |
| uberkudzu@gmail.com |
Development Software
Adobe Photoshop
Autodesk Maya
Pixologic ZBrush
Adobe Flash
Corel Painter
Autodesk 3ds Max
Adobe Illustrator


Game Engines
K2/Kodiak
Unreal
Havok Vision
Unity3d
Aurora/Electron
Education
University of Central Florida, Orlando FL 2012
MS in Interactive Entertainment

University of Georgia, Athens GA 2010
BFA Interdisciplinary Studies, Scientific Illustration

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