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Andrew Blake Villa

Objective: To obtain a position as a video game Sound Designer



Education: B.A. in Sound Design Michigan Technological University
GPA: 3.8 Exp Grad: Dec 2014

Associate in Science Southwestern Michigan College Sep 09 Dec 11
GPA: 3.74
Experience/Projects:
Michigan Techs Husky Game Development Houghton, MI Sept 14 - Present
Lead Sound Designer
Lead a team of sound designers to organize and create sound for numerous ongoing game projects
Integrated with programmers, artists and sound designers to guarantee strong communication of objectives and ideas

Protg Game Studios Lowell, MI May 2014
Audio Engineer Consultant
Provided game audio consulting
Established a base foundation of knowledge and expertise in sound engineering for Protg Studios sound booth & recording
system
Provided audio engineering knowledge in recommending hardware and software solutions

Game Developers Conference San Francisco, CA March 2014
G.A.N.G Student/Apprentice Contest Sound Design
Developed a sound design event that was based on an imaginary video game of a 70s sports race
Created Original sound effects from field recording, Foley recording, and processing
Directed Vocal Artist for voice over recording
Edited and arranged sound effects and vocal recordings in Logic Pro into one cohesive event

Michigan Techs Husky Game Development Houghton, MI Sep 13 - Present
Sound Designer for Indie game: Shattered Reality First person survival horror
Recorded and edited original sound effects and Foley sounds
Composed music for underscoring with Sibelius and Logic Pro in Shattered Reality
Implemented the sounds and music into the game with the Unity engine
Directed Vocal Artist in recording zombie and ghost sounds

Radio drama of Ray Bradburys Ylla Houghton, MI Spring 2013
Sound Designer for a radio drama
Created and edited sound effects through recording and processing
Worked as a vocal artist for the radio drama as the narrator
Mixed and edited V.O tracks of the vocal artists
Compositions
A night of Tennessee Williams: A series of short plays
Composer for A Chalky White Substance by Tennessee Williams
Worked with Sound Designer to collaborate our designs to work in a symbiotic relationship
Collaborated with the director, combining his thoughts and opinions along with my own to shape the music

Music Theory II Composition Project
Composer for Unwanted Memories: A Piano/Violin Duet
Composed an original piano/violin duet
Rehearsed the composition with performers multiple times to perform live at a concert
Awards
Game Developers Conference San Francisco, CA March 2014
Winner of GANG Student/Apprentice Award Sound Design
Received award for Student/Apprentice Contest in Sound Design at the 2014 G.A.N.G Awards
Skills
Logic Pro 9 | Pro Tools | Reaper | Fmod | Wwise | Izotope Rx/ Iris | Unity | Zoom H4N | Tascam | Q-Lab | analog/console |
SFX creating | Vocal Recording | Sound implementing | Mixing | Mastering | | Mic type/patterns | Loudspeaker design |
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