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Submitted By:
MANSI THAKUR
Roll No. 15
X
Submitted to
Mr. Vinod Kumar
Kendriya Vidyalaya Jutogh Cantt
Totu, Shimla
ACKNOWLEDGEMENT
Mansi Thakur
To introduce the idea, consider the grid on the right. The columns of the
grid are lettered A,B,C etc. The rows are numbered 1,2,3 etc from the top.
We can see that the X is in box D3; that is, column D, row 3.
D and 3 are called the coordinates of the box. It has two parts: the row
and the column. There are many boxes in each row and many boxes in each
column. But by having both we can find one single box, where the row
and column intersect.
On the x-axis, values to the right are positive and those to the left are
negative.
On the y-axis, values above the origin are positive and those below are
negative.
A point's location on the plane is given by two numbers,the first tells
where it is on the x-axis and the second which tells where it is on the yaxis. Together, they define a single, unique position on the plane. So in the
diagram above, the point A has an x value of 20 and a y value of 15.
These are the coordinates of the point A, sometimes referred to as its
"rectangular coordinates". Note that the order is important; the x
coordinate is always the first one of the pair.
History
The computer code that generates the twodimensional object on the screen is based on coordinate geometry
formulas, such as the distance and midpoint formulas. For the
rotation of a 3D geometric object in a computer graphic program,
geometric point transformation procedures are used that rotate all the
vertexes of the 3D object.
Fractal Geometry
Fractal geometry is the study of automated drawing
methods that are based on a specific geometric shape or set of
specific geometric shapes. Often fractal methods involve the
repeated inscription of a geometric shape within a geometric shape.
One example, is when an equilateral triangle is inscribed within an
Linear Perspective
Linear perspective is a geometrical drawing method
that is used in computer graphics programs to construct a threedimensional object on a two-dimensional computer screen. In effect,
linear perspective is a geometrical system that lets one construct a
true photo like image of an object from the three-dimensional
coordinates of an object. Fundamental to linear perspective is the
perspective grid. The perspective grid is used to derive the geometric
formulas for the 3D to 2D coordinate conversions used in computer
graphics programs.
Descriptive Geometry
Descriptive geometry, like linear perspective, is used
in computer graphics to construct a three-dimensional object on a
two-dimensional computer screen. However, descriptive geometry
does not produce a true perspective rendering like a camera would. A
computer graphic based on descriptive geometry methods results in a
drawing such that all lines that are parallel in three-dimensions are
drawn parallel on the two-dimensional screen. Because a parallel
grid is used instead of a perspective grid, the true dimensions of the
object can be directly measured on the computer screen.