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14 March 2001
Yokohama, Japan
http://www.vr2001.org/
DESCRIPTION
Virtual worlds have become more and more visually elaborated and
emotive. They aim at an environment nearly indistinguishable from the
real world. However, in spite of all technological and artistic
advances, simulated worlds are still far from perfect in their realism.
It is at the interface between the human and the computer environment,
where this lack of realism becomes most apparent. Transferring natural
interaction and communication principles from the real world to
cyberspace in a seamless fashion is a very challenging task. Can we
improve interface technology to the point where people will communicate
with a synthetic environment in a natural way, in a style similar to
their day-to-day interaction with the real world? Or should we turn away
from or go beyond realism to reach the full potential of virtual worlds?
With the goal of deep immersion and perfect integration of real and
virtual environments in mind, we are reviewing interface technologies
that may be particularly apt to overcome some of the limitations we are
still facing today: Multi-modality addresses all human senses and
enables a wide variety of human articulation to be part of the
interface. Additionally, future interfaces will likely display adaptive
and intelligent behavior. Humanoid persona can add an interpersonal
touch to the immersive experience.
This workshop aims to bring together researchers from the area of AR/VR
technology, human computer interaction, AI, as well as psychologists, SF
authors, and other people with a vision of what the interface between
humans and computer generated environments should look, sound, feel, and
be like. The goal of this workshop is to showcase, develop, and discuss
concepts for better AR/VR interfaces and to evolve ideas towards the
realization of interfaces enabling deep-immersive, elaborated virtual
environments.
TOPICS
Topics addressed in this workshop include, but are not restricted to:
Intuitive Interaction:
- natural human interaction vs. new paradigms
- multimodal interfaces
- 3D interaction techniques
- technological barriers of intuitive AR/VR interfaces
- heterogeneous and hybrid user interfaces
- deep immersion and how to achieve it
Synthetic characters:
- human modeling and simulation
- conversational agents
- storytelling
- interface issues
- social implications
CRITICAL DATES
TIME SCHEDULE
9:00 Opening
9:15 - 10:00 Key Note
10:00 - 11:00 Panel (Workshop Organizers)
11:00 - 11:15 Coffee Break
11:15 - 13:00 Working Groups (Introduction and Discussion)
13:00 - 14:00 Lunch Break
14:00 - 16:00 Working Groups (Discussion and Report Preparation)
16:00 - 16:15 Coffee Break
16:15 - 17:00 Working Group Reports (depends on number of working
groups)
ORGANIZING COMMITTEE
CONTACT
Leonie Sch?fer
Institute for Applied Information Technology
German National Research Center for Information Technology
Schloss Birlinghoven
D-53754 Sankt Augustin
Germany
Phone: +49-2241-14 2699
Fax: +49-2241-14 2084
Email: leonie.schaefer@g .....