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0
Course Curricula for Short Term Courses based on Modular Employable Skills
(MES) in the Information & Communication Technology Sector
CONTENTS
Background ................................................................................................................................................ 2
Frame work for Skill Development based on ‘Modular Employable Skills (MES)’ ....................................... 2
Curriculum Development Process .............................................................................................................. 3
Duration of the Programmes ...................................................................................................................... 4
Pathways to acquire Qualification: ............................................................................................................. 4
Course Matrix ............................................................................................................................................. 6
MODULES ................................................................................................................................................. 7
Computer Fundamentals, MS-Office , Internet & Soft Skills ............................................................……….7
Desk Top Publishing ………………………………………………………………………….. ........................... 9
10. Telecom Sales ………………………………………………………........................................................ 11
11. Computer Hardware ................................................................................................................... ……12
12. Computer Networking ......................................................................................................................... 16
13. Tally 9.0.............................................................................................................................................. 17
14. Domestic BPO …………………………………………………………………………..…... ...................... 18
15. Internet Kiosk Operators .................................................................................................................... 20
16. Web Designing ………………………....……………………………………………………. ..................... 21
17. 2D PRE - PRODUCTION ANIMATOR ……………………………………………………........................ 23
18. CLASSICAL ANIMATION ……………………………………………………………………...................... 26
19. 3D ANIMATION PRODUCTION ………………………………………………………….… ..................... 28
20. ADVANCED 3D ANIMATION PRODUCTION ……………………………………………. ...................... 29
21. PRINT PUBLISHING …………………………………………………………………………...................... 30
22. WEB PUBLISHING …………………………………………………………………………... ..................... 32
23. ADVANCED WEB PUBLISHING …………………………………………………………. ........................ 34
24. UNIX(R) ESSENTIALS FEATURING THE SOLARIS(TM)10 OPERATING SYSTEM.. ...................... 36
25. SYSTEM ADMINISTRATION FOR THE SOLARIS™(10) OPERATING SYSTEM…... ..................... 40
26. E-COMMERCE - START AN ONLINE BUSINESS ………………………………………. ..................... 42
27. LINUX OPERATING SYSTEM ……………………………………………………………......................... 44
28. FUNDAMENTALS OF THE JAVA (TM) PROGRAMMING LANGUAGE – SL110 ……. ..................... 46
29 BPO NON-VOICE BUSINESS TRAINING ………………………………………………. ...................... 49
30. BPO VOICE BUSINESS TRAINING ……………………………………………………... ....................... 51
31. 3D VISUALSATION IN ARCHITECTURE……………………………………………….......................... 53
32. ARCHITECTURAL AND CIVIL 2D DRAFTING WITH AUTOCAD ……………………........................ 55
33. MECHANICAL DRAFTING & MODELING WITH AUTODESK INVENTOR ………… ....................... 57
(INCLUDES AUTOCAD)
34. ARCHITECTURAL DRAFTING AND 3D DESIGN WITH AUTODESK REVIT………………………. .. 59
35. ADVANCE ARCHITECTURAL DRAFTING AND 3D DESIGN WITH AUTODESK REVIT ………... .. 61
36. List of Expert/ Committee Members……………………………….. .. ………………………...…63
1
Skill Development based on Modular Employable Skills (MES)
Background
The need for giving emphasis on the Skill Development, especially for the less
educated, poor and out of school youth has been highlighted in various forums. The skill
level and educational attainment of the work force determines the productivity, income levels
as well as the adaptability of the working class in changing environment. Large percentage
of population in India is living below poverty line. One of the important causes is lower
percentage of skilled persons in the workforce
The skill development at present is taking place mostly in the informal way, i.e.
persons acquire skill at the work-place when they help their parents, relatives and employers
etc. Such persons do not have a formal certificate and thus earn lower wages and are
exploited by employers. They have come through informal system due to socio-economic
circumstances of the family and the compulsions of earning a livelihood rather than
attending a formal course. While their productivity is low, their contribution to the national
GDP cannot be ignored. If the country can create a system of certification which not only
recognizes their skills but also provides education and training in a mode that suits their
economic compulsions, it will not only benefit the workforce to earn a decent living but also
contribute to the national economy by better productivity of this workforce.
Another related problem to be tackled is large number of students drop outs (About
63% of the school students drop out at different stages before reaching Class-X).
Frame work for Skill Development based on ‘Modular Employable Skills (MES)’
Very few opportunities for skill development are available for the above referred
groups (out of school youth & existing workers especially in the informal sector). Most of the
existing Skill Development programmes are long term in nature. Poor and less educated
persons can not afford long term training programmes due to higher entry qualifications,
opportunity cost etc. Therefore, a new frame work for Skill Development for the Informal
Sector has been evolved by the DGET to address to the above mentioned problems. The
key features of the new frame work for skill development are:
Demand driven Short term training courses based on modular employable skills
decided in consultation with Industry
Flexible delivery mechanism (part time, weekends, full time)
Different levels of programmes (Foundation level as well as skill upgradation) to meet
demands of various target groups
Central Government will facilitate and promote training while Vocational Training (VT)
Providers under the Govt. and Private Sector will provide training
Optimum utilisation of existing infrastructure to make training cost effective.
Testing of skills of trainees by independent assessing bodies who would not be
involved in conduct of the training programme, to ensure that it is done impartially.
Testing & certification of prior learning (skills of persons acquired informally)
2
The Short Term courses would be based on ‘Modular Employable Skills (MES)’.
The concept for the MES is :
Identification of ‘minimum skills set’ which is sufficient to get an employment in the labour
market.
It allows skills upgradation, multiskilling, multi entry and exit, vertical mobility and life long
learning opportunities in a flexible manner.
It also allows recognition of prior learning (certification of skills acquired informally)
effectively.
The modules in a sector when grouped together could lead to a qualification equivalent
to National Trade Certificate or higher.
Courses could be available from level 1 to level 3 in different vocations depending upon
the need of the employer organisations.
MES would benefit different target groups like :
o Workers seeking certification of their skills acquired informally
o workers seeking skill upgradation
o early school drop-outs and unemployed
o previously child labour and their familly
Age of participants
The minimum age limit for persons to take part in the scheme is 14 years but there is
no upper age limit.
• Identification of Employable Skills set in a sector based on division of work in the labour
market.
• Development of training modules corresponding to skills set identified so as to provide
training for specific & fit for purpose
• Organization of modules in to a Course Matrix indicating vertical and horizontal mobility.
The course matrix depicts pictorially relation among various modules, pre requisites for
higher level modules and how one can progress from one level to another.
• Development of detailed curriculum and vetting by a trade committee and by the NCVT
The trainees deal with men, materials and machines. They handle sophisticated tools and
instruments. Positive attitudes have to be developed in the trainees by properly guiding
them and setting up examples of good attitudes by demonstrated behaviors and by the
environment provided during training.
3
Some important core competencies to be developed are:
Time taken to gain the qualification will vary according to the pathway taken and will be kept
very flexible for persons with different backgrounds and experience. Duration has been
prescribed in hours in the curriculum of individual module, which are based on the content
and requirements of a MES Module. However, some persons may take more time than the
prescribed time. They should be provided reasonable time to complete the course.
Pathways to acquire Qualification:
Methodology
The training methods to be used should be appropriate to the development of competencies.
The focus of the programme is on “performing” and not on “Knowing”. Lecturing will be
restricted to the minimum necessary and emphasis to be given for ‘hands on training’.
4
The training methods will be individual centered to make each person a competent one.
Opportunities for individual work will be provided. The learning process will be continuously
monitored and feedback will be provided on individual basis.
Demonstrations using different models, audio visual aids and equipment will be used
intensively.
In order to maintain quality of training uniformly all over the country, instructional media
packages (IMPs) will be developed by the National Instructional Media Institute (NIMI),
Chennai.
Assessment
DGE&T will appoint assessing bodies to assess the competencies of the trained persons.
The assessing body will be an independent agency, which will not be involved in conducting
the training programmes. This, in turn, will ensure quality of training and credibility of the
scheme. Keeping in view the target of providing training/testing of one million persons
through out the country and to avoid monopoly, more than one assessing bodies will be
appointed for a sector or an area.
Certificate
Successful persons will be awarded certificates issued by National Council for Vocational
Training (NCVT).
5
COURSE MATRIX OF INFORMATION & COMMUNICATION TECHNOLOGY
Level-I Level-II Level-III
computer fundamental
COMPUTER Desk top
FUNDAMENTALS, E-commerce start Publishing
MS-OFFICE & an on line busines (DTP)
INTERNET Computer
LINUX Operating hardware
2D- PRE- system
PRODUCTION Advanced Web Publishing
ANIMATOR
Classical Animation Web
Publishing
3D- ANIMATION
PRODUCTION
Advanced 3D
Animation Production Domestic
BPO
FUNDAMENTALS OF
JAVA(TM)
PROGRAMMING Mechanical Drafting &
LANGUAGE-SL110 Modelling with Auto Desk Web
Inventor (includes Auto Designing
CAD)
3D-VISUALISATION
IN ARCHITECTURE Internet
Kiosk
Operator Advanced Architectural
Architectural Drafting & Drafting & 3D Design
3D Design with Auto with Autodesk Revit
ARCHITECTURAL & Desk Revit
CIVIL 2D DRAFTING Computer
WITH AUTOCAD Networking
Telecom Sales
MODULES
Computer Fundamentals, MS-Office, Internet & Soft Skills
7
Tools & Equipment:
• Hardware:
8
Desk Top Publishing
PageMaker PageMaker
9
CorelDraw CorelDraw:
• Use of various tools such as Pick tools, • Introduction to various versions, concepts
Zoom tools, Free hand tool, square tool, and applications of Corel Draw
rectangle tool, Text tool, Fill tool etc. and all
fonts used in designing of monograms, logos,
posters, stickers, greeting cards, wedding
cards, visiting cards, etc.
Hardware
• PCs With latest configuration
• Laser Printer
Software
• Microsoft Windows
• PageMaker Latest Version
• Adobe Photoshop latest version
• Corel Draw
10
Telecom Sales
• Team Spirit
11
Computer Hardware
• Practice of using Keyboard and mouse. • Storage Devices - Magnetic tape, Floppy Disk,
• Booting computer in DOS and Hard Disk & CD ROM.
Windows environment. • Booting the computer
• Identifying different error messages. • Storage & retrieval of data
• Types of software System software &
Application software. Functions of operating
system, interpreter compiler and assembler
• Identifying and Practising all the • Basic Tools (Hardware & Software)
hardware tools. • Straight slot screwdrivers,. Phillips & Torx
• Using FDD & CD Lens cleaning kits. screwdrivers, Hex nut driver, combination
Using cleaning solutions like isopropyl pliers, nose-pliers, chip inserters and
alcohol & carbon tetra chloride. extractors, flash light, tweezers, wire cutter and
• Using all the relevant tools. Soldering stripper, soldering iron, de-soldering pump,
and de-soldering. vacuum cleaner, brush ,crimping tool etc.
• Hands-on practice of using the utility • FDD cleaning kits, CD drives lens cleaning kit,
programs. isopropyl alcohol, etc.
• Using hardware-troubleshooting • DOS & Windows bootable, FDISK, FORMAT,
software. SYS, SCAN DISK, MSD, MSCDEX, Disk
Manager, Norton Utilities, DOS & Windows
installable, hardware troubleshooting software.
• Identification (type, value, package, • Basic electronic components.
polarity) and testing of resistors, • Significance of current, voltage, power,
capacitors, diodes, transistors/ resistance and capacitance. Principle of
• Study of suitability of place for resistors, capacitors, diode, zener diode, LEDs
computer installation and preparing the site and transistors.
as per specification. • Site Preparation.
• Layout of PCs, printers etc., Air-conditioning
requirements, Power supply requirements &
layout, false roofing, flooring, Line-conditioning
equipment and positioning of exhaust fans
12
To identify different Motherboards, • Types of cards used in computer system.
Controller Cards, Display cards and Sound Motherboards, Controller Cards, Display cards
cards, AGPs, Fax/Modem card, TV Tuner and Sound cards, AGPs, Fax/Modem card, TV
card, Ethernet card Tuner card, Ethernet card
• Types of Interfaces/Connectors.
• Identification of different processors, • FDD connectors, IDE & SCSI Interface, Serial (COM)
their pins. Testing and replacing the ports, Parallel (LPT) ports, USB connector, Keyboard and
processors. Understanding coding on the PS/2 connectors.
processors • Types of Processors.
• Main features, package, voltage, clock speed,
Study of different types of Pentium processors.
• Installing and upgrading memory. • Types of Memory.
Identification of memory slots and memory • Different types of Memory used in PCs.
chips. Testing the memory slots and chips Installing and upgrading memory. L1 and L2
cache memory
• Installation of DOS & Windows • Assembling & Dismantling of PCs and Front
operating systems. Loading and panel connections.
configuring the device drivers. Identifying • Software Installation & Virus Protection
viruses and using anti-virus programmes • Installation and configuration of DOS and
to scan and remove different type of Windows operating systems. Installation of
viruses Device drivers. Types of viruses, their
• Identify components of a simple LAN symptoms, identification, protection and
environment, to identify different types removal.
of cables used for networking, to
Identify the protocols installed in an • Serial data communication, principle,
existing LAN setup, m, Identify the NIC standards /protocols and devices/ applications.
installed & MAC address, installation • Parallel data communication, principle,
of NIC card. standards/protocols and devices/ applications.
• Make UTP cross cable and testing • Features of Networked computers,
using continuity tester. Establish Components required for networking, Network
connection between two computers Topologies. Comparison. Network Protocols,
using a cross cable applications, Physical components planning for
• Make a UTP straight patch cord and a small LAN.
testing using continuity tester. Connect • Network operating systems and features.
and test a straight cable using a N-port
• Network cables, types, specifications,
switch and computers. Establish a
standards, application. Peer – to – peer
peer-to-peer connection. Configure a
connection. Client –server connection,
router Add/ Delete entries in
comparison, applications.
configuration task. Create work groups.
• What is router, its function, configuration table,
• Set IP address and subnet mask.
Concept of work groups and uses. UTP Cross
Establish connection. Use of Ping
cable for testing connection between two
command. Establish sub networks using
computers
subnet mask. Share resources in LAN.
Fault find and troubleshoot network
problems
14
Tools & Equipment
Hardware:
• Networking tools such as Hub, Switch, Modem, Router, crimping tool, etc
Software:
Material
15
Computer Networking
1. Name : Computer Networking.
2. Sector : Information & Communication Technology (ICT)
3. Code : ICT206
4. Entry Qualification : Minimum 10th Std. & 14 years and above.
MES Module on Computer Fundamentals, MS-Office,
Internet & Soft Skills
5. Terminal Competency : After completion of the training, participants would be able to:
Interconnect computers using switch and establish peer-to- peer,
client-server connection Create user’s groups and allocate rights
and privileges
6. Duration : 180 hrs.
7. Contents :
Practical Competencies Underpinning Knowledge (Theory)
Computer parts and peripherals - Identify the Basic blocks of a digital computer. Function of each
controls of each of these devices including the system block. Personal computer organization. Introduction
(CPU) unit. to various generations of PC’s. Brief working and
Practice windows operating system. Identify system usage of I/O and memory devices used in a PC.
specifications. Working with computer using windows operating
Identify physically devices interfaces installed with a system, Interfacing I/O device to motherboard. Need
PC, Check status of installed devices using system and function of driver. Identifying devices installed in
information and device manager. the PC. Enabling, disabling, refreshing, checking
Practice facilities provided by the device manager. properties of devices installed. Installing new
Install a new device (internal/external) to the PC and devices, setting and testing
carryout necessary setting. Serial data communication, principle,
Identify components of a simple LAN environment. standards/protocols and devices/ applications.
Identify different types of cables used for networking. Parallel data communication, principle,
Identify the protocols installed in an existing LAN standards/protocols and devices/ applications.
setup, Draw LAN diagram, Identify the NIC installed & Features of Networked computers, Components
MAC address ,Install of NIC card. required for networking, Network Topologies.
Make UTP cross cable and testing using continuity Comparison. Network Protocols, applications,
tester. Establish connection between two computers Physical components planning for a small LAN.
using a cross cable Network operating systems and features.
Make a UTP straight patch cord and testing using Network cables, types, specifications, standards,
continuity tester. Connect and test a straight cable application. Peer – to – peer connection. Client –
using a N-port switch and computers. Establish a server connection, comparison, applications.
peer-to-peer connection. Configure a router Add/ What is router, its function, configuration table.
Delete entries in configuration task. Create work Concept of work groups and uses. UTP Cross cable
groups. for testing connection between two computers.
Set IP address and subnet mask. Establish UTP straight cable and connecting through N-port
connection. Use of Ping command. Establish sub Switch. Allocation of IP address and Subnet mask.
networks using subnet mask. Share resources in Cabling procedures and introduction to structured
LAN. Fault find and troubleshoot network problems. cabling. Resource sharing in LAN environment.
Trace a network route. Create users, allocate rights Creating users in Widows server. Resource sharing
and testing. Implement security in LAN. Use Linux and Security. Sharing a single internet connection in
commands. Install and uninstall devices using Linux LAN, with or without the use of Proxy. Multi user OS.
command. Set-up LAN under Linux.
Tools & Equipment
Hardware
• PCs – Server and Clients with latest configuration
• Networking tools ie. Hub, Switch, Cables, Modem, Router etc.
• Internet Connection
Software
• Microsoft Windows 2003 Server, Windows 95/98/2000/XP, Linux Server
• Antivirus and Network trouble shooting utilities.
16
Tally 9.0
5. Terminal Competency : After completion of the training, participants would be able to:
• Data Entry of transactions in Tally
• Create Financial Statements
• Analyse Financial Performance
• Generate Financial Reports for MIS
6. Duration : 180 hrs.
7. Contents :
Hardware:
• Server Computer (Latest configuration)
• Laser Printer
• UPS
Software:
• 1 Windows 2000 Server / Linux Server or latest
• Microsoft Office 2003 Professional or any other Office Product or latest
• Tally 9 Single / Multi User Package or latest
17
Domestic BPO
18
Tools & Equipment
Software
• Microsoft Windows
• Antivirus Software
19
Internet Kiosk Operators
6. Duration: 60 hrs
7. Contents: Given below:
Hardware
• PCs with latest configuration
• Internet connection
• WiFi antenna, some cables for Demonstration
Software
• Any Internet Kiosk Simulator
• Microsoft Windows
• Antivirus Software
20
Web Designing
1. Name: Web Designing
2. Sector: Information & Communication Technology (ICT)
3. Code: ICT209
4. Entry Qualification: Minimum 10th Std. & 14 years and Above &
• MES Modules on Computer Fundamentals, MS-Office, Internet &
Soft Skills and Desk Top Publishing
5. Terminal After completion of the training, participants would be able to:
Competency: • Open different Internet sites using Search Engine
• Use different Browsers
• Create Web Pages using HTML
• Insert animations using DHTML
6. Duration: 180 hrs.
7. Contents: Given below:
Practical Competencies Underpinning Knowledge (Theory)
• Connecting to Internet. Introduction to Web
• Browsing popular sites and using • Overview of Internet and W W W. Web pages,
search engines. home page, Web browsers, search Engines, web sites
• Using HTML editor, creating simple and servers.
HTML documents, containing heading, Introduction to HTML
body text and comments • HTML features and uses, structure of an HTML
• Creating web pages with all the document, creating HTML document, adding body text
features and effects. and comments.
• Converting MS Office documents to • Using all the features, colours and other effects of
HTML. HTML. Converting MS Office documents to HTML.
• Creation of web pages containing • Tables & Lists – Creating Tables and Lists in
tables of different formats. HTML documents.
• Practice on modification of tables. • Links - Creating links to local range, other pages,
• Creating Lists using Bullets and specific part of page, electronic mail.
Numbers. • Images - Including icon and picture in HTML
• Using HTML for creating web pages document. Creation of animated GIF. Sizing the
with links to other pages different points of pictures.
Multimedia Objects:
a page and link to tables and list.
• Adding external images, video, and sound file
• Creating web pages containing
including device independent (DVI) files. Add
images, marquees of scrolling text.
• Animation graphics using GIF animator
or some other software. 'Frames –
• Inserting Images, Video & Sound • Setting and releasing frames. Using one frame to
effects. Marquees of Scrolling text. index another. Creating floating frames, borderless
• Setting and releasing different types of frames and frames with borders.
Frames.
• Using HTML to design different types Forms –
of forms, incorporating different type of • Creating basic forms. Adding text box, check box,
boxes, buttons, menus and fields. radio buttons, pull-down menus, single-line text field
• Processing the form. and password field. Processing the forms.
• Designing web pages with taught
elements along with style elements for Style sheets –
different characteristics. • Creating style sheets to other HTML element,
• Practice cascading style sheets. altering different characteristics and features.
• Creating animation in the web pages Cascading HTML style sheets.
using layers.
• Using Apache Software DHTML –
• Creating layers using style sheet syntax. Create
animation.
• Theory related to practical
21
Tools & Equipment
Hardware:
22
2D PRE - PRODUCTION ANIMATOR
24
LIST OF TOOLS & EQUIPMENTS
b) Software: Adobe Photoshop CS3, Adobe Flash, Adobe Premiere, Toon Boom,
Autodesk Maya 8.5, Sound Forge, Adobe Premier, Coral Draw and latest software if
needed.
25
CLASSICAL ANIMATION
1. Name : Classical Animation
2. Sector : Information & communication Technology (ICT)
3. Code : ICT 217
4. Entry Qualification : SSC Pass & having completed Course on 2D Pre-
Production animator
26
LIST OF TOOLS & EQUIPMENTS
a) Hardware: Animation Light Boards, Pentium IV PCs, (Multimedia Enabled and Windows
XP) , Scanner, Line Test Device, Printer.
b) Software: Adobe Photoshop CS3, Adobe Flash, Adobe Premiere, Toon Boom,
Autodesk Maya 8.5, Sound Forge, Adobe Premier, Coral Draw and latest software if
needed.
27
3D ANIMATION PRODUCTION
1. NAME : 3D ANIMATION PRODUCTION
2. SECTOR : Information & Communication Technology
3. CODE : ICT 111
4. ENTRY QUALIFICATION : SSC Passed
5. TERMINAL COMPETENCY: After Completion of the training participants
would be able to:
• Gain knowledge of Animation production process.
Create High Quality animation using specific instructions
• Acquire strong understanding of Classical Animation
Principles and apply them to 3D Character Animation.
6. Duration :300Hrs.
7. Course Content:
Practical Competencies Underpinning Knowledge (Theory)
b) Software: Adobe Photoshop CS3, Adobe Flash, Adobe Premiere, Toon Boom,
Autodesk Maya 8.5, Sound Forge, Adobe Premier, Coral Draw and latest software if
needed.
28
ADVANCED 3D ANIMATION PRODUCTION
a) Hardware: Animation Light Boards, Pentium IV PCs, (Multimedia Enabled and Windows XP)
, Scanner, Line Test Device, Printer.
b) Software: Adobe Photoshop CS3, Adobe Flash, Adobe Premiere, Toon Boom, Autodesk
Maya 8.5, Sound Forge, Adobe Premier, Coral Draw and latest software if needed.
29
PRINT PUBLISHING
30
characters and shapes.
Creating Illustrations apply different color
scheme and formats, Working with Palettes
Digital Imaging
Working with Images in Photoshop.
Working with Palettes, i.e., layers palette,
navigator palette, info palette, color palette,
Swatches palette, Styles palette, History
palette, Actions Palette, Tool preset palette,
Channels Palette and Path Palette. Understanding how images are formed,
Working with Layers. image file formats and their properties
Photo editing.
Image adjustment options – Labels, Auto
labels, Auto contrasts, Curves, Color
balance, Brightness / Contrast, Posterize ,
Variations.
Preparing the file and work area.
Creating different shapes. Creating Illustrations for visual media with
Creating three Dimensional effects using good understanding of colors and formats
Layers.
Working with the magic wand tool and lasso
tool.
Creating images using Symbol Sprayer Designing for different visual medium and
Tool. create professional images especially for
Edit the images using options of Warp Tool. Print Advertising media
Using Dodge tool, Burn tool, Sponge Tool
and Clone Stamp Tool.
Editing Selections.
Creating images and giving special effects
using Filters.
Using Layer Styles.
Produce an image by mixing two or more
different images using Layer Masking & Designing layouts for print, integrating
Vector Masking. media elements on print layouts and saving
Print Technology & Print Publishing files for print compatibility
using Pagemaker
Designing layouts for print, integrating media
elements on print layouts and saving files for
print compatibility
31
WEB PUBLISHING
32
Digital Imaging
Working with Images in Photoshop.
Working with Palettes, i.e., layers palette,
navigator palette, info palette, color palette,
Swatches palette, Styles palette, History
palette, Actions Palette, Tool preset palette,
Channels Palette and Path Palette.
Working with Layers. Photo editing.
Image adjustment options – Labels, Auto
labels, Auto contrasts, Curves, Color
balance, Brightness / Contrast, Posterize ,
Variations.
Preparing the file and work area.
Creating different shapes.
Creating three Dimensional effects using
Layers. Working with the magic wand tool
and lasso tool. Creating images using
Symbol Sprayer Tool. Edit the images using
options of Warp Tool. Using Dodge tool,
Burn tool, Sponge Tool and Clone Stamp Design Professional Web Layouts,
Tool. Author and Publish websites on the
Editing Selections. Creating images and internet using Dreamweaver
giving special effects using Filters. Using
Layer Styles. Produce an image by mixing
two or more different images using Layer
Masking & Vector Masking.
Web Publishing using Dreamweaver
Design Professional Web Layouts, Author
and Publish websites on the internet
b) Software: MS word, Corel Draw12, Adobe Photoshop CS3 and Adobe PageMaker
7.0 and Adobe Dreamweaver
33
ADVANCED WEB PUBLISHING
34
HTML
Working with HTML tags. Working with Fonts, Basic programming in HTML
colors, Hyper text Links. Develop Unordered and creating simple web
Lists, Develop Ordered Lists. Develop designs
Definition Lists , Write different types of
Marquee effects. Develop HTML Pages using
Tables. Develop User registration forms.
Develop Web pages using Forms ( Multi
pages). Open pages in parent windows. Use
Embed tag to insert Media. Insert flash file safe
mode.. Play Audio and Video files for specific
time. Hide controls on web page. Set different
colors to different Headings. Change
paragraph font size and color using styles.
DHTML Basic programming in DHTML
Working with DHTML Programming and creating simple web
designs
b) Software: MS word, Corel Draw12, Adobe Photoshop CS3 and Adobe PageMaker
7.0 and Adobe Dreamweaver
35
UNIX(R) ESSENTIALS FEATURING THE SOLARIS(TM)10 OPERATING SYSTEM
6. Duration : 300hrs
7. Course Content :
36
Module 4 - Changing the Solaris OS Directory Performing Remote Connections and
Contents File Transfers.
Copy files and directories
Move and rename files and directories
Create files and directories
Remove files and directories
Use symbolic links
Module 5 - Using the vi Editor
Describe the fundamentals of the vi editor
Modify files by using the vi editor
Module 6 - Using Commands Within the Shell Use
shell metacharacters
Describe the Korn shell variables
Display the command history
Redirect commands
Describe the command-line interpreter
Work with user initialization files
37
Module 12 - Reading Shell Scripts
Describe shell scripts
Run shell scripts
Pass values to shell scripts
Use the test command
Perform conditional commands
Module 13 – Creating Archives
Archive files
Compress and archive files by using the jar command
Module 14 - Compressing, Viewing, and
Uncompressing Files
Compress files by using the compress command
View compressed files by using the cat command
Uncompress files by using the uncompress command
Compress a file with the zip command
View files by using the cat command
Compress and archive multiple files with the zip
command
Module 15 - Performing Remote Connections and
File Transfers
Establish a remote login session
Copy files or directories to and from another system
Transfer files between systems
4) Server Peripherals
Flat bed Scanner with at least 600 dpi resolution and LaserJet /Inkjet Printer
CD writer , DAT drive OR Zip Drive OR External hard disk for backup
Web cam, Software Tools, Tools for Hands-on sessions
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SYSTEM ADMINISTRATION FOR THE SOLARIS™(10) OPERATING SYSTEM
1. NAME : System Administration For The Solaris(Tm) 10 Operating
System.
2.SECTOR : Information & Communication technology (ICT)
3.CODE : ICT 327
4.Entry Qualification : SSC passed & having completed course on UNIX(R)
essentials featuring Solaris™10 operating system
5.Terminal Competency : After Completion of the training participants would be
• Manage file systems
• Perform system boot procedures
• Perform user and security administration
• Manage network printers and system processes
• Perform system backups and restores
6.Duration :120hrs
7.Course Content :
Practical Competencies Underpinning Knowledge(Theory)
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LIST OF TOOLS & EQUIPMENTS
4) Server Peripherals
Flat bed Scanner with at least 600 dpi resolution and LaserJet /Inkjet Printer
CD writer , DAT drive OR Zip Drive OR External hard disk for backup
Web cam, Software Tools, Tools for Hands-on sessions
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E-COMMERCE - START AN ONLINE BUSINESS
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LIST OF TOOLS & EQUIPMENT:
• Hardware:
5. Windows 2000
6. Microsoft Office 2003 Professional
7. Anti Virus Software (TVD/ Norton/Any popular brand)
8. Internet connection
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LINUX OPERATING SYSTEM
44
LIST OF TOOLS & EQUIPMENT:
• Hardware:
1. Windows 2000
2. Microsoft Office 2003 Professional
3. Anti Virus Software (TVD/ Norton/Any popular brand)
4. Internet connection
45
FUNDAMENTALS OF THE JAVA (TM) PROGRAMMING LANGUAGE – SL110
Key Concepts
• Key Concepts of JAVA Programming Explaining Java technology
• Intro. to JAVA
• Key concepts of JAVA programming
• Three JAVA technology product groups
Object Oriented Programming
• Object oriented analysis • seven stages of product life cycle
Short program using data types, variables •
• Declare, initialize & use variables & constants according to Data types, Variables
JAVA programming, • Use of syntax of variables & define
• coding standards variables
• Programs by using operators • Data types
Program by type casting & promotion • Operators
• Promotion & type casting Type conversion & casting & promotion
• Object reference variables in relation to primitive variables • Use promotion
• Use type casting
Relational & conditional operators
• Use type conversion
• Program development using relational & conditional
operators
Control statements Relational & conditional operators
• Program by using if & if else constructs • Identify relational & conditional
• Switch constructs operators
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Arrays Control statements
• Program using one dimensional array • If & if/else constructs
• Two dimensional array • switch constructs
• loop constructs
Arrays
Introducing classes • One dimensional arrays
• Design classes from which objects will be created • Set array values using loop, pass
• Four component of a class run program from the command argument
line
• Two dimensional arrays
• Program using string class in the JAVA software developer
kit (SDK)
• Use the JAVA 2 platform Introducing classes
• Classes in Application programming interface (API) • Classes from which objects will be
Introducing methods created
• Calling methods • Declare initiate
• Declare & invoke a method • Object reference variables
• Developing programs using methods • Use a class in the JAVA software
• Use overloaded methods developers kit (SDK)
• Use main method in a test class to run a program from • Use the JAVA 2 platform
the command line • Learn classes in API
• Pass arguments to the main method for use in a program Introducing methods
Encapsulation & constructors. • Study of developing & using methods,
• Implementing Encapsulation & constructors. • Advantages, declaring, invoking &
• Create constructors to initialize objects overloading methods
Implementing inheritance • Compare objects & static method
• Program to define & test your use of inheritance
• Implement intermediate
JAVA technology programming & object- oriented
(OO) concepts in JAVA
Technology programs. Encapsulation & constructors.
• Solve logic problems • Encapsulation to protect data
• Create constructors to initialize objects
Implementing inheritance
• Define & test your use of inheritance
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LIST OF TOOLS & EQUIPMENTS
1) Center Server
Intel P IV 2.0 GHz ,Intel Celeron 2.0 Ghz or AMD Athlon 2000 or above
2 GB RAM ideal, 80 GB Ultra SCSI-3 / SATA hard disk
Windows 2003 Standard Server with CAL Licenses
Anti Virus Program
10)Software :
Operating System: Windows XP
Licensed Versions of MS Office XP or OpenOffice.org
Microsoft MSN Messenger or Yahoo Messenger.
Web Browser (Internet Explorer version 6.0 or above)
Open Solaris operating system
Java SE6 with NetBeans 5.5 and JDK 6
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BPO NON-VOICE BUSINESS TRAINING
5. Terminal Competency: After completion of the training, participants would be able to get job in any
service industry like Airlines / BFSL / ITES.
6. Duration: 180 Hours
7. Contents given below.
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LIST OF TOOLS & EQUIPMENT:
• Hardware:
1.Windows 2000
2.Microsoft Office 2003 Professional
3.Anti Virus Software (TVD/ Norton/Any popular brand)
4.Internet connection
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BPO VOICE BUSINESS TRAINING
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Dealing with customers: Dealing with customers:
• Importance of collections • Importance of collections
• Basic steps of a collection call • Basic steps of a collection call
• Managing your emotions • Managing your emotions
• Dealing with challenging customers • Dealing with challenging customers
Problem Solving Skill: Problem Solving Skill:
• Basic data analysis and problem solving skills • Basic data analysis and problem solving skills
• Logical reasoning • Logical reasoning
Team Work: Team Work:
• Principles of team work • Principles of team work
• Do’s and don’ts while working in a team • Do’s and don’ts while working in a team
Being Professional: Being Professional:
• Learning to keep emotions under control • Learning to keep emotions under control
• Time management • Time management
• Conflict management • Conflict management
Typing Skill: Typing Skill:
• Accurate typing of information while listening. • Accurate typing of information while listening.
• Hardware:
1.Windows 2000
2.Microsoft Office 2003 Professional
3.Anti Virus Software (TVD/ Norton/Any popular brand)
4.Internet connection
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3D VISUALSATION IN ARCHITECTURE
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AutoCAD
• Modeling level design for building. • Introduction & Applications of Auto-
• Creating primitive object. Cad.
• Using the modifier to alter an object’s shape. • UCS Co-ordination System.
• Creating & editing spline object. • Shortcut keys, Function keys.
• Converting spline into geometry using modifiers.
• Setting up viewports with background images. Modeling
• Editing a model at sub-object levels. • Introduction of Modeling.
• Using Merge and XREF to bring external object. • Features of Modeling.
• Generating texture map for real – time • Modifiers – Bend Modifier, Extrude,
application. HSDS (Hierarchical subdivision
• Generating texture element and exporting to real – surface), and Surface vertex weld
time 3D engine & rendering it. Modifier.
• Using architectural material on the wall.
• Creating a scene is in interiors & exterior design
with the help of fly camera & save it. Texturing
• Calculating required no. of frames. • Different types of Texture.
• Creating a free & Target camera. • Render to texture tool.
• Adjusting animation length for suitable camera • Various scene elements into texture.
motion.
• Applying a path constraint to camera. Walkthrough
• Using set key to animate the camera target. • Scene – Built a 3D environment with
• Lighting a space. E.g. (Interior living room material, light and cameras. Path Constraints.
space.) • Animation length, Auto key.
• Setup the scene.
• Adding a light with a preset value to the Lighting
entryway. • Uses of Lighting, Types of light –
• Positioning the light & fixture assemblies. • Categories of lighting situation.
• Adding default light to the scene.
• Project.
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ARCHITECTURAL AND CIVIL 2D DRAFTING WITH AUTOCAD
55
• Applying dimensions to various views by • CADD Application & it’s feature
using dimension style. • Introduction to Standard based 2D drafting
• Creating Revolved, Ruled, and Tabulated & (Based on International standard for
Edge surfaces. representation & conformation)
• Creating Isometric drawing with the 3D Design
Isoplane (Left, Top & Right Plane) Shaded • Concept of 3D Design.
it from visual style. • X, Y, Z Co-ordination System.
• Making Solid Model – Box, Polysolid, Documentation
Cylinder, Cone, Pyramid, Wedge, Torus. • Manufacturing Process & Material
• Project – Site Visit Documentation.
Building Drawing Plan.
Building Detailing.
Building Model.
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MECHANICAL DRAFTING & MODELING WITH AUTODESK INVENTOR (INCLUDES
AUTOCAD)
4. Entry Qualification : SSC Passed & Any MES course Of Production &
manufacturing sector
57
panel bar. Drawing environment- Paper
Introduction to 3D space & Model space.
Solid Modeling
• Box, Polysolid, Cone, Pyramid, Wedge,
• Create hole feature on part, Create a shell Torus.
feature with varying thickness. • Solid Editing commands – Union, Subtract,
• Add chamfer & edge fillet feature to a part. and Intersect.
• Surface Modeling – Create a curved • 3D modifies commands – 3D Mirror, Rotate
surface, Revolved surface, Ruled Surface, 3D, Array 3D, Align the object.
Edge Surface.
• Creating 3D Solid drawing with template, Surface Modeling
using Title block, Detailing & Section view. • Create a curved surface, Revolved surface,
• Apply material, background, light – Point, Ruled Surface, Edge Surface, and Tabulated
Distance, Spot light, landscaping. Surface.
• Making slide & running run script file. • 2D solid, Edge, 3D face, 3D Mesh.
• Creating view ports & views & plotting it.
• Creating a flat & flange wall in sheet metal Assembly Modeling
modeling. • Assembly co-ordination system
• Constraining component by mating plane
faces. Position Constraints
• Creating assembly components in place. Place & constraint component, Edit constraint.
• Creating component pattern.
• Copying & mirroring assembly. Adaptive work plane
• Making exploded assemblies - Making detail • Defining work plane - XY, YZ, XZ plane.
drawing of Machine drawing, dismantling • Work axis.
machine component. Adaptive Assemblies. • Work point.
• Project- e.g. Universal coupling.
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ARCHITECTURAL DRAFTING AND 3D DESIGN WITH AUTODESK REVIT
4. Entry Qualification : SSC Passed and having completed Course in Architecture & civil 2D
drafting with AutoCAD.
able to:
7. Contents
59
with building course.
• Structural designing Architecture Drafting & Design II
• Construction detail of commercial & Industrial
building • Methods of utilized in the preparation
• Applying skill & presentation technique to the of architectural working drawing.
Architectural Project • Advanced drawing convention.
• Project -e.g.Case study & measuring of hotel • Advanced Design consideration.
• Structural requirements.
suit • Analysis of the Material& construction
details of commercial & Industrial
Detailing of Construction Drawing
building
Designing of related Project
Architecture Design theory.
Detail layout plan
• Introduction to the creative thinking
Sectional elevation
process & its application to basic
Perspective view
Architectural design theory.
Electrical planning & other
furnishing details. • Basic skill & presentation technique use
in the design of simplifies architectural
Project.
• Focus on the investigation theoretical
concept, color, space form & texture in
emphasized
60
ADVANCE ARCHITECTURAL DRAFTING AND 3D DESIGN WITH AUTODESK REVIT
to:
7. Contents
Practical Competencies Underpinning Knowledge (Theory)
61
Pyramid ,Wedge & Torus three dimensional objects
• Creating professional quality rendering • Creation & application of materials
• Creating & modifying three - dimensional
objects
• Placing of cameras & lights
• Computer rendering technique Introduction of Structure drafting and MEP
• Creating professional quality output
• Structural requirements
Applying light ( point, distance & spot • Analysis of the Material & construction
details of commercial & Industrial
light) to 3 D Model building
• Electrical plumbing layout design &
Applying material & landscaping to the drafting
model
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List of Trade Committee members of ICT Sector
Sl Name Designation
No S/Sh
1 A S Kesai Regional Director, RDAT, Mumbai
1 Bhosale Madhukar Director, Disha Education, Mumbai
2 Kadam Prashant Executive Sales,Auto Desk
3 Agaskar Local Expert, Ex-IIT, Mumbai
4 Dhygude Local Expert, Ex-IIT, Mumbai
5 D K Pawagi Dy Director of Trg, RDAT, Mumbai
6 K D Shinde Principal, ITI, Thane
7 I R Bhilegaonkar AAA, DVET, Mumbai
8 Smt Sushma Bhalekar Training Officer, ITI, Ambernath
9 Smt Arti Pabrekar G I, ITI, Thane (E)
10 A V Kondkar G I, ITI, Thane (W)
11 S S Mane G I, I T I, Thane (W)
12 V G pate G I, I T I, Thane (W)
13 G V Joshi Instructor, COE (IT)
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