Escolar Documentos
Profissional Documentos
Cultura Documentos
Parameter range
Effect type
Flanger
Effect explanation
Page02
Effect screen
Depth
0100
Knob2
Rate
050
Knob3
Reso
-1010
PreD
Mix
Level
050
0100
0150
Parameter explanation
Page02
Chorus
SPEED
0100
Knob2
DEPTH
TONE
DRY
0100
0100
OFF/ON
Knob1
Page01
Page02
0100
Knob2
Rate
150
Tone
Level
010
Knob3
Mix
0100
0150
Page02
ANA234Cho
Knob3
FxLVL
This effect mixes a shifted pitch with the original sound to add movement and thickness.
Depth
VintageCE
0100
09
Knob2
Rate
150
Sets the sensitivity of the compressor. Sets the speed of the modulation.
Level
Knob3
Mix
0100
0150
Page02
0100
Knob2
RATE
0100
Knob3
DEPTH
0100
LOW
Mode
0100
HIGH
0100
MONO, STR
CloneCho
Knob2
RATE
0100
Page02
0120
0100
HIGH
0100
Knob3
DEPTH
0100
MONO, STR
DEPTH
1, 2
Knob2
RATE
Knob3
0100
Page02
SuperCho
MirageCho
Knob2
Rate
0100
Mode
Page01
Page02
MONO, STR
0100
Knob2
Rate
0100
Knob3
Mix
0100
PreD
Tone
Level
120
0100
0150
Page02
0100
Knob2
Rate
150
Tone
Level
010
Knob3
Mix
0100
0150
Page02
Ensemble
0100
Knob1
CoronaTri
Knob3
Depth
StereoCho
0100
Page02
0120
SPEED
0100
Knob2
DEPTH
0100
TONE
DRY
0100
Knob3
FxLVL
0100
OFF/ON
Page02
0100
Knob2
Rate
150
Tone
Level
010
0150
Knob3
Mix
0100
This chorus effect combines 2 bands of detuning and chorus for precise control.
Knob1
LoMix
Page01
Page03
Detune
Knob2
HiMix
-2525
HiPit
Rate
0100
Depth
Page02
PreD
050
0100
Tone
0100
-2525
Knob2
PreD
050
Knob3
Mix
0100
Adjusts the detuning in cents, which Sets the pre-delay time of the effect Adjusts the amount of effected sound
that is mixed with the original sound.
are fine increments of 1/100-semitone. sound.
Tone
010
Level
0150
You can cut the low frequencies of this bass chorus effect sound.
Knob1
Depth
Page01
Page02
0100
Knob2
Rate
150
Knob3
Mix
0100
LoCut
Level
PreD
OFF800Hz
0150
OFF, ON
By mixing a small amount of the pitch-shifted effect sound with the original sound, a
natural bass chorus effect is achieved.
Knob1
Cent
Page01
Page02
-5050
Knob2
PreD
050
Knob3
Mix
0100
Adjusts the detuning in cents, which Sets the pre-delay time of the effect Adjusts the amount of effected sound
are fine increments of 1/100-semitone. sound.
that is mixed with the original sound.
Tone
010
Level
0150
LoCut
OFF800Hz
Page02
Flanger
0100
By mixing an effect sound that is slightly pitch-shifted with the original sound, this effect
type has a chorus effect without much sense of modulation.
Page01
Ba Ensmbl
-2525
Knob1
Ba Detune
Knob3
ChMix
Adjusts the amount of pitch modula- Adjusts the amount of pitch modulaSets pre-delay time of effect sound.
tion for the low-frequency detuning. tion for the high-frequency detuning.
Cent
Ba Chorus
0100
Adjusts the amount of low-frequency Adjusts the amount of high-frequency Adjusts the amount of chorus in the
detuning in the mix.
mix.
detuning in the mix.
LoPit
Page02
0100
0100
Knob2
Rate
150
Tone
Level
010
Knob3
Mix
0100
0150
Page02
0100
Knob2
Rate
050
Knob3
Reso
-1010
PreD
Mix
Level
050
0100
0150
BaFlanger
Modeled after the ADA Flanger, this effect has an added parameter that allows you to
adjust the volume balance between the original and effected sounds.
Knob1
Depth
Page01
Page02
Vibrato
Knob2
Rate
Knob3
Reso
-1010
PreD
Mix
Level
050
0100
0150
OFF800Hz
Page02
Phaser
050
LoCut
Page03
0100
0100
Knob2
Rate
050
Tone
Level
010
Knob3
Bal
0100
0150
Rate
150
Knob2
Color
4 STG, 8 STG,
inv 4, inv 8
Knob3
Level
0150
Page02
TheVibe
PitchSHFT
Speed
050
Knob2
Depth
Knob3
Bias
0100
Wave
Mode
Level
0100
VIBRT, CHORS
0150
-1212 , 24
Knob2
Tone
010
Page02
HPS
0100
-2525
Level
Knob3
Bal
0100
0150
This intelligent pitch shifter outputs the effect sound with the pitch shifted according to
scale and key settings.
Knob1
Scale
Page01
Knob2
Key
C, C#, D, D#, E, F,
F#, G, G#, A, A#,
B
Knob3
Mix
0100
Sets the pitch of the pitch-shifted Sets the tonic (root) of the scale used Adjusts the amount of effected sound
sound added to the original sound.
for pitch shifting.
that is mixed with the original sound.
Page02
Ba Pitch
Tone
010
Level
0150
This pitch shifter was designed specifically for playing single notes in the bass frequency
range.
Knob1
Shift
Page01
Knob2
Tone
010
Page02
-1212, 24
-2525
Level
0150
Knob3
Bal
0100
RateA
Knob2
RateB
050
Knob3
Level
0150
Adjusts speed of LFO A modulation. Adjusts speed of LFO B modulation. Adjusts the output level.
DPT_A
Page02
050
0100
WaveA
Page03
UP 0UP 9 ,
DWN 0
DWN 9 ,
TRI 0TRI 9
DPT_B
0100
WaveB
Link
UP 0UP 9 ,
DWN 0
DWN 9 ,
TRI 0TRI 9
AutoPan
Page02
Rt Closet
Rate
050
Knob2
Width
L50R50
Depth
Clip
010
Knob3
Level
0150
010
0100
Knob2
Mode
Slow,Fast
Page01
Page02
Drive
0100
Knob3
Level
0150
[DELAY]
DualDigiD
This effect combines 2 delays and is based on the Eventide TimeFactor DigitalDelay.
Knob1
TimeA
Page01
Page02
Delay
Knob2
TimeB
FdbkB
Depth
0110
-100100
DlyMx
0110
Ad j u s t s t h e D e l ay A fe e d b a ck
amount.
Speed
050
0100
Mix
0100
Page02
14000
Knob2
F.B
0100
Knob3
Mix
0100
HiDMP
P-P
Level
010
MONO, P-P
0150
Adjusts the treble attenuation of the Sets delay output to mono or pingAdjusts the output level.
delay sound.
pong.
Tail
Page03
OFF/ON
By turning the feedback up on this stomp-style delay, you can make it self-oscillate.
Knob1
E.LVL
Page01
Page02
Knob2
F.B
OFF,
x8
Page03
0120
0100
StereoDly
M-050,
S-050
Knob3
FdbkA
Time
StompDly
01990
FLTR
Page03
01990
Mode
MONO, STR
Knob3
Time
1600
OFF/ON
010
This stereo delay allows the left and right delay times to be set separately.
Knob1
TimeL
Page01
Page02
Knob2
TimeR
12000
Knob3
Mix
0100
Adjusts delay time of left channel Adjusts delay time of right channel Adjusts the amount of effected sound
that is mixed with the original sound.
delay.
delay.
LchFB
0100
RchFB
0100
Level
0150
Adjusts delay feedback of left channel. Adjusts delay feedback of right channel. Adjusts the output level.
LchLv
Page03
12000
0100
RchLv
0100
Tail
OFF/ON
Page02
Page03
AnalogDly
19581
Knob2
REGEN
0100
MOD
WIDTH
SPEED
OFF/ON
050
050
Tail
Sync
OFF/ON
OFF,
x8
This analog delay simulation has a long delay with a maximum length of 4000 ms.
Knob1
Page01
Page02
14000
Knob2
F.B
0100
Knob3
Mix
0100
HiDMP
P-P
Level
010
MONO, P-P
0150
Adjusts the treble attenuation of the Sets delay output to mono or pingAdjusts the output level.
delay sound.
pong.
Tail
Page03
OFF/ON
This effect simulates a tape echo. Changing the Time parameter changes the pitch of
the echoes.
Knob1
Time
Page01
Page02
TapeEcho3
Knob3
MIX
Time
TapeEcho
0100
12000
Knob2
F.B
0100
Knob3
Mix
0100
HiDMP
Level
Tail
010
0150
OFF/ON
Page02
0100
Knob2
MIX
0100
Knob3
TIME
101000
RecLv
SYNC
0100
OFF,
x8
P-Amp
OFF, ON
This echo effect that can be driven is modeled on the LINE6 M9 TubeEcho.
Knob1
DRIVE
Page01
Page02
Page03
SlapBackD
0100
Knob2
MIX
F.B
WOW
0100
0100
Tail
Mode
OFF/ON
DRY
DRIV/THRU
MONO, STR
This delay, which features a short delay time that is good for muted rhythm playing and
rockabilly, is modeled on a tc electronic FLASHBACK set for SLAP delay.
1300
Page01
Page02
Knob2
SubDv
, ,
ping-pong panning
Knob3
F.B
0100
FxLVL
DRY
0100
Page03
OFF/ON
Tail
OFF/ON
MONO, STR
Page02
13000
Knob2
F.B
0100
TONE
Tail
0100
Knob3
E.LVL
0100
OFF/ON
This effect produces several delay sounds with different delay times.
Knob1
Time
Page01
Page02
ReverseDL
201990
Knob1
MultiTapD
Knob3
TIME
TIME
SmoothDly
0100
13000
Knob2
PTTRN
18
Knob3
Mix
0100
Sets the tap pattern, which varies from Adjusts the amount of effected sound
rhythmical to random patterns.
that is mixed with the original sound.
Tone
Level
010
0150
Tail
OFF/ON
This reverse delay is a long delay with a maximum length of 2000 ms.
Knob1
Time
Page01
Page02
102000
Knob2
F.B
0100
Knob3
Bal
0100
HiDMP
Level
Tail
010
0150
OFF/ON
LO-FI Dly
This delay, which is based on the LO-FI mode of the strymon TIMELINE, allows you to
degrade the sound quality using the bit rate and sampling rate parameters.
Knob1
TIME
Page01
Page02
Page03
SlwAtkDly
Knob2
F.B
21900
SMPL
BITS
BLEND
1/1281/1
432
0100
DAMP
FLT
VINYL
010
OFF, 18
OFF, D:1D:9,
S:1S:9
This effect, which gently brings on the delay, is modeled on the LINE6 M9 Auto-Volume Echo.
Page01
Page02
Knob2
F.B
11900
0100
DEPTH
SWELL
0100
150
Page03
Knob3
MIX
0100
MONO/STR
OFF/ON
This dynamic delay adjusts the volume of the effect sound according to the input signal level.
Knob1
Time
Page01
Page02
12000
Knob2
Sense
Knob3
Mix
0100
F.B
Level
Tail
0100
0150
OFF/ON
This effect, which is based on the strymon TIMELINE TREM mode, adds a tremolo to the delay sound.
Knob1
TIME
Page01
Page03
601900
Page02
ModDelay
0100
Knob1
TremDelay
Knob3
MIX
TIME
DynaDelay
0100
Knob2
F.B
0100
0100
Knob3
MIX
0100
1/3232/1
DAMP
GRIT
010
HPF
OFF, 20900
010
Adjusts how the feedback sound Adjusts the maximum range of the Adjusts the distortion of the effect
decays.
frequencies in the effect sound.
sound.
Page02
12000
Knob2
F.B
0100
Knob3
Mix
0100
Rate
Level
Tail
150
0150
10
OFF/ON
Page02
FLTR PPD
Knob2
101000
Duty
0100
Sets the time that the sample-and- Adjusts the amount of effected sound
that is mixed with the original sound.
hold sound is produced.
THRSH
Level
030
0150
Tail
OFF/ON
Based on the Eventide TimeFactor FilterPong, this effect combines filter and delay effects.
Knob1
Page01
0100
01900
0100
Knob3
Mix
0100
Fdbk
Slur
0110
Page03
Knob2
TimeB
01900
Page02
Depth
M-010,
S-010
010
Sn116,
Tr116,
Sq116
Page02
Page03
PhaseDly
Knob3
Mix
TimeA
FilterDly
25100
Knob2
F.B
12000
0100
Rate
Depth
150
0100
Level
Tail
0150
Knob3
Mix
0100
010
OFF/ON
Page02
Knob2
F.B
12000
150
Color
0100
4 STG, 8 STG,
inv 4, inv 8
OFF/ON
11
Knob3
Mix
0100
0150
This combines auto pan and delay to create the effect of the stereo image moving cyclically.
Knob1
Time
Page01
Page02
PitchDly
0100
Width
Depth
010
Link
L50R50
010
P-D, D-P
Level
0200
Page02
Knob2
12000
Pitch
-1212
Knob3
Mix
0100
Sets volume of pitch shift applied to Adjusts the amount of effected sound
that is mixed with the original sound.
delayed sound.
F.B
Tone
0100
Page03
010
Level
0150
OFF/ON
Based on the strymon TIMELINE ICE mode, this effect combines pitch shifting and delay.
Knob1
TIME
Page01
Page02
Page03
ModDelay2
Knob3
Mix
Adjusts the amount of waveform Sets the order that the auto pan and
Adjusts the output level.
clipping.
delay are connected.
Time
ICE Delay
0100
Sets the speed of the sound Sets the width of the sound Sets the depth of the sound
movement.
movement.
movement.
Clip
Page03
Knob2
F.B
12000
Knob2
F.B
601300
0100
Knob3
MIX
0100
INTVL
SLICE
BLEND
-Oct2Oct
SHORT, LONG
020
SMEAR
HPF
OFF, 120
DAMP
010
OFF, 20900
Adjusts the amount that the attack of Adjusts how the feedback sound Adjusts the maximum range of the
the feedback sound is softened.
decays.
frequencies in the effect sound.
Page02
0100
Knob3
Mix
0100
Rate
Level
Depth
150
Page03
Knob2
F.B
12000
0150
OFF/ON
12
0100
[REVERB]
HD Reverb
Page02
Spring
Tone
PreD
Level
1200
HPF
010
0150
Knob1
Page02
130
Knob2
Tone
010
Knob3
Mix
0100
PreD
Tail
1100
Level
0150
OFF/ON
Page02
0100
Knob2
MIXER
0100
Knob3
TONE
0100
Adjusts the amount of level that input Adjusts the mix of volume the effect
Adjusts the tone.
to reverb.
sound.
Level
0150
Knob2
Decay
0100
Knob3
Mix
0100
0100
LoDMP
0100
HiDMP
0100
Adjusts the reverb time of the low Adjusts low frequency damping in Adjusts high frequency damping in
frequencies.
reverb sound.
reverb sound.
Tail
Page03
1200
Page02
Room
0100
Decay
Plate
Knob3
Mix
Page01
Spring63
010
Tail
Page03
Knob2
0100
OFF/ON
Level
0150
Page02
130
Knob2
Tone
010
Knob3
Mix
0100
PreD
Tail
1100
Level
0150
13
OFF/ON
Page02
Chamber
130
Knob2
Tone
PreD
Tail
1100
Level
0150
OFF/ON
Page01
0100
Knob2
Tone
0100
Page02
0200
Tail
Knob3
Mix
0100
OFF/ON
This rough in-your-face reverb is modeled on the LOFI setting of the tc electronic HALL
OF FAME.
Knob1
Page01
DECAY
Page02
0100
Knob2
TONE
0100
SHORT/LONG
Tail
OFF/ON
Knob3
FxLVL
0100
OFF/ON
Page02
HD Hall
0100
Knob1
Hall
Knob3
Mix
Decay
LOFI Rev
010
130
Knob2
Tone
010
Knob3
Mix
0100
PreD
Tail
1100
Level
0150
OFF/ON
Knob2
Decay
0100
Knob3
Mix
0100
Page02
1200
0100
HiDMP
0100
Tail
OFF/ON
14
Arena
0100
HiDMP
0100
Tail
OFF/ON
OFF/ON
Knob1
Page02
130
Knob2
Tone
010
Knob3
Mix
0100
PreD
Tail
1100
Level
0150
OFF/ON
0100
Knob2
Tone
0100
Page02
0200
Tail
Knob3
Mix
0100
OFF/ON
Page02
Air
0100
Decay
Ambience
Knob3
MIX
This reverb effect simulates the acoustics of a large enclosure such as a sports arena.
Page01
Cave
0200
Dry
Page03
PreD
Page02
Knob2
0100
0100
Knob2
TONE
0100
Knob3
MIX
0100
PreD
Dry
0200
Tail
OFF/ON
OFF/ON
Page02
1100
Knob2
Tone
010
Knob3
Mix
0100
Ref
Level
Tail
010
0150
15
OFF/ON
Page02
GateRev
Knob2
130
Shape
Tone
Level
Tail
010
0150
OFF/ON
This gate reverb, which is suited to percussive playing, is modeled on the DigiTech RV-7
(Lexicon) Gated setting.
Page01
Page02
Knob2
0100
Tone
0100
OFF/ON
Dry
Knob3
Decay
0100
OFF/ON
This effect, which is modeled on the DigiTech RV-7 (Lexicon) Reverse setting, sounds like
reverb in reverse.
Knob1
Level
Page01
Page02
Knob2
0100
Tone
0100
OFF/ON
Dry
Knob3
Decay
0100
OFF/ON
Page02
Page03
Echo
0100
Knob1
SlapBack
Knob3
Mix
Level
ReverseRv
-1010
11000
Knob2
Decay
130
Knob3
Mix
0100
F.B
Tone
DRBal
0100
010
Level
Tail
0150
0100
OFF/ON
Knob2
TIME
0200
Knob3
TONE
0100
Page02
0100
0100
Tail
OFF/ON
Mode
MONO, STR
16
Page02
Page03
TremoloRv
0100
Knob2
Decay
Knob3
Mix
0100
Rate
Tone
PreD
150
010
Level
Tail
0150
1100
Adjusts the delay between input of the original sound and start of the reverb sound.
OFF/ON
This effect adds tremolo to reverb and is based on the TREMOLO VERB setting of an
Eventide SPACE.
Knob1
Decay
Page01
0100
Knob2
PDLY
1.020.0
Shape
Page02
Page03
0500
Knob3
Mix
0100
HolyFLERB
130
Depth
MN0MN99,
ST0ST99
Size
Low
High
0100
-100100
Adjusts the size of the reverb space. Adjusts volume of low frequencies.
-100100
This effect combines reverb and flanger in a model of an Electro-Harmonix Holy Grail set
to FLERB.
Knob1
RVRB
Page01
0100
Knob2
Tail
Knob3
OFF/ON
Page02
DynaRev
This reverb, which is modeled on the tc electronic NOVA REVERB, changes volume according to the dynamics of the input sound.
Knob1
Decay
Page01
0100
0100
Knob3
Color
0100
Page02
Adjusts the sensitivity of the effect.
ShimmerRv
Knob2
PreD
Mix
0100
Tail
OFF/ON
Modeling the strymon blueSky in Shimmer mode, this effect adds pitch-shifting and delay to reverb.
Knob1
PreD
Page01
Knob2
DECAY
0100
Knob3
MIX
0100
Page02
1100
0100
HiDMP
0100
Tail
OFF/ON
17
This unique complex reverb effect models the LINE6 M9 Particle Verb.
Knob1
DWELL
Knob2
0100
GAIN
Page01
Page02
SpaceHole
STBL, CRTCL,
HZD
0100
OFF/ON
Tail
OFF/ON
This effect, which is based on the Eventide SPACE BlackHole algorithm, combines delay
and reverb.
Knob1
Page01
Page02
Page03
-100100
Knob2
PDLY
01000
Knob3
Mix
0100
0100
Depth
0100
Speed
0100
Size
Low
High
0100
-100100
Adjusts the size of the reverb space. Adjusts volume of low frequencies.
-100100
Based on the Eventide SPACE MangledVerb algorithm, this reverb produces wild echoes.
Knob1
PDLY
Page01
Page02
Page03
DualRev
Knob3
MODE
MIX
Decay
MangledSp
0100
0500
Knob2
Clip
0100
0100
Mod
0100
Knob3
Mix
0100
0100
Sets the duration of the reverberations. Sets the depth of the modulation
Low
Level
-100100
High
-100100
0200
Based on the Eventide SPACE DualVerb algorithm, this effect combines 2 reverbs.
Knob1
PDlyA
Page01
Page03
Knob2
PDlyB
0750
Knob3
Mix
0100
Page02
0750
A9 B0A0 B9
DCY A
0100
DCY B
0100
Adjust the mix of the Reverb A and B Sets the reverberation length for Sets the reverberation length for
effect sounds.
Reverb A.
Reverb B.
Size
A1 B1A9 B9
ToneA
-100100
18
ToneB
-100100
[DYN/FLTR]
ZNR
ZOOM's unique noise reduction cuts noise during pauses in playing without affecting the tone.
Knob1
Page01
THRSH
Knob2
125
DETCT
Knob3
GtrIn, EfxIn
Level
0150
Page02
St Gt GEQ
This stereo graphic equalizer has 6 bands that suit guitar frequencies.
Knob1
160Hz
Page01
Page03
St Bs GEQ
400Hz
800Hz
-1212
-1212
6.4kHz
-1212
12kHz
-1212
Boosts or cuts the high (3.2 kHz) Boosts or cuts the extremely high Boosts or cuts the harmonics (12
frequency band.
(6.4 kHz) frequency band.
kHz) frequency band.
Level
0150
This stereo graphic equalizer has 7 bands that suit bass guitar frequencies.
Knob1
50Hz
Page01
120Hz
Knob3
-1212
400Hz
-1212
-1212
800Hz
-1212
4.5kHz
-1212
Adjusts the amount of boost/cut at Adjusts the amount of boost/cut at Adjusts the amount of boost/cut at
500 Hz.
800 Hz.
4.5 kHz.
10kHz
Page03
Knob2
-1212
Adjusts the amount of boost/cut at Adjusts the amount of boost/cut at Adjusts the amount of boost/cut at
50 Hz.
120 Hz.
400 Hz.
500Hz
Page02
LineSel
Knob3
-1212
Boosts or cuts the low (160 Hz) Boosts or cuts the low-middle (400 Boosts or cuts the middle (800 Hz)
frequency band.
Hz) frequency band.
frequency band.
3.2kHz
Page02
Knob2
-1212
-1212
Level
0150
Sound input into the LineSel effect is sent directly to the OUTPUT jacks when OFF and to the next
effect in order when ON.
Knob1
EFX_L
Page01
Knob2
0150
OUT_L
Knob3
0150
Page02
Interval
Setting
6th down
5th down
4th down
3rd down
Scale used
Major
3
m
m
Minor
Scale used
Interval
3rd up
Major
4th up
5th up
6th up
3rd down
3rd up
19
Z2I-1714-01
No.
NAME
C-D-R
63SpringRv
Deep Blue
SFX
Delay / Reverb
Chorus / Modulation
DEMO
COMMENT
This sound combines chorus, delay and reverb for depth and width.
A 63 Fender Reverb model and tremolo are combined in this vintage surf sound.
This patch evokes the deep ocean.
CarbonLong This summons the long delay sound is a model of MXR Carbon Copy.
Unique undulations create this distinctive vintage wave sound.
69s Vibe
Mangle Ice
A combination of effects like the strymon TIMELINE ICE and Eventide SPACE MangledVerb produces this faded sepia tone.
LOFI Noise
This is a dark spatial sound with the LO-FI noise like the strymon TIMELINE effect.
SmallMooth This is a useful clean sound that models the Electro-Harmonix SmallClone.
This four-note sound uses two Pitch Delay effects.
stairway
10
PhaseRooM
11
DualVerb
12
Rotary
13
EP-3 Eric
This Eric Johnson style sound uses an effect like the MAESTRO ECHOPLEX EP-3 and a dense reverb.
14
Filter Pad
A synth pad sound can be created with a guitar with this pleasant enveloping effect.
15
CoronaCHO
16
Vibrato
17
M-M234
An MXR M234-like effect is used in this patch with an 80s chorus sound.
18
JetFlanger
19
SmallClone
20
Trem-Pan
This practical AM modulation sound has a tremolo effect when set to mono and an auto-pan effect when set to stereo.
21
CoronaTRI
The Tri-Chorus setting of a tc electronic CORONA CHORUS model is used in this elegant chorus sound that seems to have little modulation.
22
SmoothDLY
This useful delay sound has a reverb feeling even though only delay is used.
23
Rockabilly
The model of the tc electronic FLASHBACK SLAP setting is used in this practical delay sound.
24
25
26
27
28
This phaser sound is perfect for playing funk with either guitar and bass.
This reverb sound emulates the Eventide SPACE DualVerb setting for a layered feeling.
This simulates a rotary speaker.
CarbonSTND This standard delay setting emulates the MXR Carbon Copy.
drunkship
ShimmerPAD Modeling the strymon blueSky in Shimmer mode, this sounds like the reverb of a string pad.
29
Long Plate
30
Gt Strings
31
PadGuitar
This keyboard-style pad sound is good for finger-playing with a light touch.
32
Reverse
Use this patch to add immediate accent to your guitar or bass solos.
33
DLY&DLY
This tricky delay sound has longish feedback and combines both long and short sounds like the Eventide TimeFactor effect.
34
voicerev
35
Hollywood
A model of the LINE 6 M9 ParticleVerb is used to create a majestic sound like a movie special effect.
36
Monument
This sound evokes a solemn ruin like the Eventide SPACE TremoloVerb.
37
Adamski
38
RingNoise
39
Eraserhead
The combination of strymon TIMELINE ICE and Eventide SPACE Blackhole model effect makes a sound like a mysterious dream.
40
SoundEFX
This special effect sound adds tone an octave below to strymon blueSky Shimmer model.
Z2I-1720-01