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Power/Ability
Use Magic
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Contents
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Also Called
Magic Manipulation
Magick
Magyk
Mystokinesis
Occultism
The Arcane Arts
The Indistinguishable Science
The Mystic Arts
Sorcery
Wizardry
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Capabilities
Magic users essentially have unlimited possibilities for how they use their power, with only
their skill, personal power-level, imagination/knowledge, and/or morality to define the
borders.
Note that some "magical" superpowers are not actually supernatural, but are based on
alternative or futuristic science, and are too advanced to be understood as anything else.
Applications
Some examples of the potential use of magic:
Offensive Magic
Elemental Manipulation
Magic Attacks
Magic Combat
Power Absorption
Defensive Magic
Force-Field Generation
Healing
Magical Energy Absorption
Shapeshifting
Miscellaneous Abilities
Animation/Reanimation
Creation
Energy Constructs
Flight
Magical Energy Manipulation
Magic Aura
Magic Sensing
Personal Domain
Precognition
Potion Creation - for various purposes (i.e. explosive, healing)
Reality Warping
Spell Casting
o Spell Amplification
o Spell Creation
o Spell Destabilization
o Spell Negation
Summoning/Banishment
Telekinesis
Telepathy
Teleportation
Transmutation
Alternative Classification
Magical Energy Manipulation: The key power that allows one to use Magic; the powers are
based around certain concepts/categories.
Evocation: The power to control the forces of Nature for a variety of effects.
o Animate/Reanimation
o Elemental Manipulation
o Energy Manipulation
o Telekinesis
Types of Magic
Alchemy
Animal Magic
Astrology
Blood Magic
Chaos Magic
Chi Magic
Creation Magic
Crystal Magic
Dark Arts
Demonic Magic
Destruction Magic
Divination
Divine Magic
Dowsing
Dragon Magic
Druidic Magic
Elemental Magic
Emblem Magic
Enchantment
Eye Magic
Healing
Hexes
Illusion-Casting
Jinx
Linguistic Magic
Life Magic
Music Magic
Mystical Bardsmanship
Mysticism
Necromancy
Ninja Magic
Onmyd
Paper Charm Magic
Shadow Magic
Shamanism
Spell Casting
Spirit Magic
Stellar Magic
Symbol Magic
Transmutation
Technomancy
Weather Magic
White Arts
Wish Granting
Void Magic
Voodoo
Unplottable Magic
Associations
Fiction Manipulation
Homo Magi Physiology
o Demon Sorcerer Physiology
Magic Empowerment
Magically Enhanced Physiology
Mana Manipulation
Meta Magic
Omni-Magic
Phenomenon Manipulation
Ritual Empowerment
Powerful Objects
Superpower Manipulation
Universal Differences
Some universes have limits for what they can do or substances that they can't affect.
Who can use magic varies between universes.
Magic and science may be the same thing or two completely different and unrelated
forces.
o How magic and technology react to each other varies greatly.
Limitations