Você está na página 1de 1917

"items_game"

{
"game_info"
{
"first_valid_class"
"last_valid_class"
"account_class_index"
"account_first_valid_item_slot" "0"
"account_last_valid_item_slot" "3"
"first_valid_item_slot"
"last_valid_item_slot"
"18"
"num_item_presets"
}
"qualities"
{
"normal"
{
"value" "0"
}
"unique"
{
"value" "6"
}
"rarity1"
{
"value" "1"
}
"rarity2"
{
"value" "2"
}
"rarity3"
{
"value" "4"
}
"rarity4"
{
"value" "5"
}
"community"
{
"value" "7"
}
"developer"
{
"value" "8"
}
"selfmade"
{
"value" "9"
}
"customized"
{
"value" "10"
}
"vintage"
{
"value" "3"
}
"strange"

"1"
"9"
"16"
"0"
"4"

{
"value"
}
"completed"
{
"value"
}
"haunted"
{
"value"
}
"collectors"
{
"value"
}

"11"

"12"

"13"

"14"

}
"colors"
{
"desc_level"
{
"color_name"
"ItemAttribLevel"
}
"desc_attrib_neutral"
{
"color_name"
"ItemAttribNeutral"
}
"desc_attrib_positive"
{
"color_name"
"ItemAttribPositive"
}
"desc_attrib_negative"
{
"color_name"
"ItemAttribNegative"
}
"desc_itemset_name"
{
"color_name"
"ItemSetName"
}
"desc_itemset_equipped"
{
"color_name"
"ItemSetItemEquipped"
}
"desc_itemset_missing"
{
"color_name"
"ItemSetItemMissing"
}
"desc_bundle"
{
"color_name"
"ItemBundleItem"
}
"desc_limited_use"
{
"color_name"
"ItemLimitedUse"
}
"desc_flags"
{
"color_name"
"ItemFlags"
}
"web_item_background_color"
{

"color_name"
"(web only)"
}
"desc_limited_quantity"
{
"color_name"
"ItemLimitedQuantity"
}
}
"equip_regions_list"
{
"whole_head"
"1"
"hat"
"face"
"glasses"
"lenses"
"pants"
"beard"
"shirt"
"medal"
"arms"
"back"
"feet"
"necklace"
"grenades"
"arm_tatoos"
"1"
"flair"
"head_skin"
"earbuds_special"
"1"
"medic_hip"
"left_shoulder"
"1"
"belt_misc"
"1"
"disconnected_floating_item"
"zombie_body"
"1"

"1"
"1"
"1"
"1"
"1"
"1"
"1"
"1"
"1"
"1"
"1"
"1"
"1"
"1"
"1"
"1"
"1"

"shared"
{
"pyro_spikes"
"1"
"scout_bandages"
"1"
"engineer_pocket"
"1"
"heavy_belt_back"
"1"
"demo_mustache_eyepatch"
"soldier_gloves"
"1"

"1"

}
"shared"
{
"scout_backpack"
"heavy_pocket"
"engineer_belt"
"soldier_pocket"
"demo_belt"
"sniper_quiver"

"1"
"1"
"1"
"1"

"pyro_wings"
"sniper_bullets"
"medigun_accessories"
"soldier_coat"
"heavy_hip"
"scout_hands"

"1"
"1"
"1"
"1"

"1"
"1"

}
"shared"
{

"1"
"1"

"shared"
{
"engineer_left_arm"
"pyro_tail"
"sniper_legs"
"medic_gloves"
"soldier_cigar"
"demoman_collar"
"heavy_towel"

"1"

"engineer_wings"
"pyro_head_replacement"
"scout_wings"
"heavy_hair"
"medic_pipe"
"soldier_legs"
"sniper_headband"

"1"
"1"
"1"
"1"
"1"
"1"
"1"

"scout_pants"
"heavy_bullets"
"engineer_hair"
"sniper_vest"
"medigun_backpack"

"1"
"1"
"1"
"1"
"1"

"demo_arms"
"sniper_pocket"
"heavy_hip_pouch"

"1"
"1"

"1"
"1"
"1"
"1"
"1"
"1"

}
"shared"
{

}
"shared"
{

}
"shared"
{

}
}
"equip_conflicts"
{
"glasses"
{
"face"
"lenses"
}
"whole_head"
{
"hat"
"face"
"glasses"
}
}
"prefabs"
{
"valve"
{
}
"default_bundle_payment"
{
}
"promo"

"1"

"1"
"1"

"1"
"1"
"1"

{
"craft_class"
""
"capabilities"
{
"can_gift_wrap"
"0"
}
"attributes"
{
"cannot trade"
{
"attribute_class"
"value"
}
}

"cannot_trade"
"1"

}
"halloween"
{
"craft_class"
""
"capabilities"
{
"can_craft_count"
"0"
}
"holiday_restriction" "halloween_or_fullmoon"
}
"cosmetic_killeater_attribs"
{
"public_prefab"
"1"
"tags"
{
"is_cosmetic"
"1"
}
"attributes"
{
"kill eater score type"
{
"attribute_class"

"kill_eater_scor

e_type"
"value"
"64"
}
"kill eater kill type"
{
"attribute_class"

"kill_eater_kill

_type"
"value"

"64"

}
}
}
"base_misc"
{
"public_prefab"
"prefab"
}

"1"
"cosmetic_killeater_attribs"

"base_hat"
{
"public_prefab"
"prefab"
}

"1"
"cosmetic_killeater_attribs"

"cosmetic"
{
"public_prefab"
"1"
"triangle_budget_lod0" "1400"
"triangle_budget_lod1" "1000"
"triangle_budget_lod2" "700"
"qc_template"
"scripts/itemtest_qc_tem
plate_misc.txt"
"loadondemand"
"1"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"item_class"
"tf_wearable"
"item_quality"
"unique"
"item_slot"
"misc"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"drop_type"
"none"
"craft_class"
"hat"
"craft_material_type" "hat"
"mouse_pressed_sound" "ui/item_default_pickup.wav"
"drop_sound"
"ui/item_default_drop.wav"
}
"misc"
{
"public_prefab"
"prefab"

"1"

"item_type_name"

"#TF_Wearable_CosmeticIt

"public_prefab"
"prefab"

"1"

"qc_template"

"scripts/itemtest_qc_tem

"cosmetic base_m

isc"
em"
}
"hat"
{
"cosmetic base_h

at"
plate_hat.txt"
"item_type_name"
"#TF_Wearable_Hat"
"item_slot"
"head"
"equip_region"
"hat"
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_drop.wav"
}
"taunt"

{
"public_prefab"
"qc_template"

"1"
"scripts/itemtest_qc_tem

plate_taunt.txt"
"tags"
{
"is_taunt_item" "1"
}
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"armory_desc"
"action tauntenabler"
"item_class"
"no_entity"
"item_type_name"
"#TF_TauntEnabler"
"item_slot"
"taunt"
}
"score_reward_hat"
{
"prefab"
"craft_material_type" ""
"capabilities"
{
"paintable"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"headphones"
}
}
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
}
"hat_decoration"
{
"prefab"

"promo hat"

"1"

"1"
"1"

"cosmetic base_h

at"
"item_type_name"
"item_slot"
"equip_region"
"mouse_pressed_sound"
"drop_sound"

"#TF_Wearable_Hat"
"head"
"hat"
"ui/item_hat_pickup.wav"
"ui/item_hat_drop.wav"

}
"mask"
{
"prefab"
"item_type_name"
"equip_region"

"misc"
"#TF_Wearable_Mask"
"head_skin"

"public_prefab"
"prefab"
"item_type_name"

"1"

}
"beard"
{
"misc"
"#TF_Wearable_FacialHair

"
"equip_region"
"beard"
}
"backpack"
{
"public_prefab"
"1"
"prefab"
"misc"
"item_type_name"
"#TF_Wearable_Backpack"
"equip_region"
"back"
"visuals"
{
"player_bodygroups"
{
"backpack"
"1"
"medic_backpack"
"1"
}
}
}
"grenades"
{
"public_prefab"
"1"
"prefab"
"misc"
"item_type_name"
"#TF_Wearable_Bombs"
"equip_region"
"grenades"
"visuals"
{
"player_bodygroups"
{
"grenades"
"1"
}
}
}
"mvm_robits"
{
"item_class"
"craft_item"
"item_type_name"
"#TF_Robits_Type"
"show_in_armory"
"0"
"image_inventory"
"backpack/crafting/mvm_robits_01
"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality" "unique"
"propername" "0"
"min_ilevel"
"1"
"max_ilevel"
"1"
"mouse_pressed_sound" "ui/item_metal_scrap_pickup.wav"
"drop_sound"
"ui/item_metal_scrap_drop.wav"
"static_attrs"

{
"is commodity"

"1"

}
}
"paint_can"
{
"item_class"
"tool"
"craft_class" "tool"
"craft_material_type" "tool"
"tool"
{
"type" "paint_can"
"usage_capabilities"
{
"paintable" "1"
}
}
"armory_desc"
"paintcan"
"armory_remap"
"Paint Can"
"item_type_name"
"#TF_T"
"item_description"
"#TF_Tool_PaintCan_Desc"
"image_inventory"
"backpack/player/items/crafting/
paintcan"
"image_inventory_overlay"
"backpack/player/items/c
rafting/paintcan_paintcolor"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"5"
"max_ilevel"
"5"
"static_attrs"
{
"always tradable"
"1"
"is commodity"
"1"
}
"mouse_pressed_sound" "ui/item_paint_can_pickup.wav"
"drop_sound"
"ui/item_paint_can_pickup.wav"
}
"paint_can_team_color"
{
"item_class"
"tool"
"craft_class" "tool"
"craft_material_type" "tool"
"tool"
{
"type" "paint_can"
"usage_capabilities"
{
"paintable_team_colors" "1"
}
}
"armory_desc"
"paintcan"
"armory_remap"
"Paint Can"
"item_type_name"
"#TF_T"
"item_description"
"#TF_Tool_PaintCan_TeamColor_Des
c"
"image_inventory"
"backpack/player/items/crafting/
teampaint"
"image_inventory_overlay"
"backpack/player/items/c
rafting/teampaint_blu_mask"

"image_inventory_overlay2"
"backpack/player/items/c
rafting/teampaint_red_mask"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"96"
"item_quality"
"unique"
"min_ilevel"
"5"
"max_ilevel"
"5"
"static_attrs"
{
"always tradable"
"1"
"is commodity"
"1"
}
"mouse_pressed_sound" "ui/item_paint_can_pickup.wav"
"drop_sound"
"ui/item_paint_can_pickup.wav"
}
"halloween_costume_piece_2011"
{
"first_sale_date"
"2011/10/26"
"item_class"
"tf_wearable"
"craft_class"
""
"craft_material_type" ""
"holiday_restriction" "halloween_or_fullmoon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap" "1"
}
"loadondemand"
"1"
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Costume"
"min_ilevel"
"1"
"max_ilevel"
"100"
"item_quality" "unique"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"drop_type"
"none"
"attributes"
{
"halloween item"
{
"attribute_class"
"halloween_item"
"value"
"2011"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_pickup.wav"
}
"weapon_minigun"
{
"capabilities"
{
"nameable"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_deal_critical_damage"
"1"
"can_deal_mvm_penetration_damage"
"1"
"can_deal_long_distance_damage" "1"
}

"item_class"
"tf_weapon_minigun"
"craft_class" "weapon"
"craft_material_type" "weapon"
"item_type_name"
"#TF_Weapon_Minigun"
"item_name"
"#TF_Weapon_Minigun"
"item_slot"
"primary"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel"
"1"
"max_ilevel"
"1"
"image_inventory"
"backpack/weapons/w_models/w_min
igun"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/w_models/w_minigun.mdl"
"used_by_classes"
{
"heavy" "1"
}
"visuals_mvm_boss"
{
"sound_double_shot"
"MVM.GiantHeavyGunFire"
"sound_burst"
"MVM.GiantHeavyGunFire"
"sound_special1"
"MVM.GiantHeavyGunWindUp
"
"sound_special2"

"MVM.GiantHeavyGunWindDo

wn"
"sound_special3"
"MVM.GiantHeavyGunSpin"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound"
"ui/item_heavy_gun_drop.wav"
}
"weapon_rocketlauncher"
{
"capabilities"
{
"nameable"
"1"
}
"tags"
{
"can_deal_gib_damage" "1"
"can_deal_damage"
"1"
"can_be_equipped_by_soldier_or_demo"
"1"
"can_deal_posthumous_damage"
"1"
"can_deal_critical_damage"
"1"
"can_deal_long_distance_damage" "1"
}
"item_class"
"tf_weapon_rocketlauncher"
"craft_class" "weapon"
"craft_material_type" "weapon"
"item_type_name"
"#TF_Weapon_RocketLauncher"
"item_name"
"#TF_Weapon_RocketLauncher"
"item_slot"
"primary"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel"
"1"
"max_ilevel"
"1"
"image_inventory"
"backpack/weapons/w_models/w_roc
ketlauncher"
"image_inventory_size_w"

"128"

"image_inventory_size_h"
"82"
"attach_to_hands" "1"
"model_player" "models/weapons/c_models/c_rocketlaunche
r/c_rocketlauncher.mdl"
"used_by_classes"
{
"soldier"
"1"
}
"visuals_mvm_boss"
{
"sound_single_shot"

"MVM.GiantSoldierRocketS

hoot"
"sound_burst"

"MVM.GiantSoldierRocketS

"sound_special1"

"MVM.GiantSoldierRocketE

hootCrit"
xplode"
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_heavy_gun_pickup.wav"
"ui/item_heavy_gun_drop.wav"

}
"weapon_stickybomb_launcher"
{
"capabilities"
{
"nameable"
"1"
}
"tags"
{
"can_deal_gib_damage" "1"
"can_deal_damage"
"1"
"can_be_equipped_by_soldier_or_demo"
"1"
"can_deal_critical_damage"
"1"
"can_deal_long_distance_damage" "1"
}
"item_class"
"tf_weapon_pipebomblauncher"
"craft_class" "weapon"
"craft_material_type" "weapon"
"item_type_name"
"#TF_Weapon_PipebombLauncher"
"item_name"
"#TF_Weapon_PipebombLauncher"
"item_slot"
"secondary"
"anim_slot"
"primary"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel"
"1"
"max_ilevel"
"1"
"image_inventory"
"backpack/weapons/w_models/w_sti
ckybomb_launcher"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/w_models/w_stickybomb_la
uncher.mdl"
"attach_to_hands"
"0"
"used_by_classes"
{
"demoman"
"1"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound"
"ui/item_heavy_gun_drop.wav"
}
"weapon_flamethrower"

{
"capabilities"
{
"nameable"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_reflect_projectiles"
"1"
"can_extinguish"
"1"
"can_deal_posthumous_damage"
"1"
"can_deal_critical_damage"
"1"
"is_flamethrower" "1"
}
"item_class"
"tf_weapon_flamethrower"
"craft_class" "weapon"
"craft_material_type" "weapon"
"item_type_name"
"#TF_Weapon_FlameThrower"
"item_name"
"#TF_Weapon_FlameThrower"
"item_slot"
"primary"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel"
"1"
"max_ilevel"
"1"
"image_inventory"
"backpack/weapons/c_models/c_fla
methrower/c_flamethrower"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_flamethrower/
c_flamethrower.mdl"
"attach_to_hands"
"1"
"used_by_classes"
{
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound"
"ui/item_heavy_gun_drop.wav"
}
"weapon_medigun"
{
"capabilities"
{
"nameable"
"1"
}
"tags"
{
"can_heal_allies"
"1"
}
"item_class"
"tf_weapon_medigun"
"craft_class" "weapon"
"craft_material_type" "weapon"
"item_type_name"
"#TF_Weapon_Medigun"
"item_name"
"#TF_Weapon_Medigun"
"item_slot"
"secondary"
"equip_region" "medigun_backpack"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel"
"1"
"max_ilevel"
"1"
"image_inventory"
"backpack/weapons/c_models/c_med

igun/c_medigun"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"attach_to_hands"
"1"
"model_player" "models/weapons/c_models/c_medigun/c_med
igun.mdl"
"used_by_classes"
{
"medic" "1"
}
"attributes"
{
"kill eater score type"
{
"attribute_class"

"kill_eater_scor

e_type"
"value"
}
"kill eater score type 2"
{
"attribute_class"

"1"

"kill_eater_scor

e_type_2"
"value"

"2"

}
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_heavy_gun_pickup.wav"
"ui/item_heavy_gun_drop.wav"

}
"weapon_knife"
{
"capabilities"
{
"nameable"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_deal_taunt_damage"
"1"
}
"item_class"
"tf_weapon_knife"
"craft_class" "weapon"
"craft_material_type" "weapon"
"item_type_name"
"#TF_Weapon_Knife"
"item_name"
"#TF_Weapon_Knife"
"item_slot"
"melee"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel"
"1"
"max_ilevel"
"1"
"image_inventory"
"backpack/weapons/w_models/w_kni
fe"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/w_models/w_knife.mdl"
"used_by_classes"
{
"spy" "1"
}
"mouse_pressed_sound" "ui/item_knife_small_pickup.wav"
"drop_sound"
"ui/item_metal_weapon_drop.wav"

}
"weapon_wrench"
{
"capabilities"
{
"nameable"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_deal_critical_damage"
"1"
"can_destroy_sappers"
"1"
}
"item_class"
"tf_weapon_wrench"
"craft_class" "weapon"
"craft_material_type" "weapon"
"item_type_name"
"#TF_Weapon_Wrench"
"item_name"
"#TF_Weapon_Wrench"
"item_description"
"#TF_Weapon_Wrench_Desc"
"item_slot"
"melee"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel"
"1"
"max_ilevel"
"1"
"image_inventory"
"backpack/weapons/w_models/w_wre
nch"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_wrench/c_wren
ch.mdl"
"attach_to_hands"
"1"
"used_by_classes"
{
"engineer"
"1"
}
"attributes"
{
"kill eater score type"
{
"attribute_class"

"kill_eater_scor

e_type"
"value"
"3"
}
"kill eater score type 2"
{
"attribute_class"

"kill_eater_scor

e_type_2"
"value"

"0"

}
}
"mouse_pressed_sound"

"ui/item_metal_weapon_pickup.wav

"
"drop_sound"
}
"weapon_scattergun"
{
"capabilities"
{
"nameable"
}

"ui/item_metal_weapon_drop.wav"

"1"

"tags"
{
"can_deal_damage"
"can_deal_critical_damage"
"1"
"can_deal_mvm_penetration_damage"
"can_deal_long_distance_damage" "1"

"1"
"1"

}
"item_class"
"tf_weapon_scattergun"
"craft_class" "weapon"
"craft_material_type" "weapon"
"item_type_name"
"#TF_Weapon_Scattergun"
"item_name"
"#TF_Weapon_Scattergun"
"item_slot"
"primary"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel"
"1"
"max_ilevel"
"1"
"image_inventory"
"backpack/weapons/c_models/c_sca
ttergun"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"attach_to_hands"
"1"
"model_player" "models/weapons/c_models/c_scattergun.md
l"
"used_by_classes"
{
"scout" "1"
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_heavy_gun_pickup.wav"
"ui/item_heavy_gun_drop.wav"

}
"weapon_sniperrifle"
{
"capabilities"
{
"nameable"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_headshot"
"1"
"can_deal_mvm_penetration_damage"
"1"
"can_deal_long_distance_damage" "1"
}
"item_class"
"tf_weapon_sniperrifle"
"craft_class" "weapon"
"craft_material_type" "weapon"
"item_type_name"
"#TF_Weapon_SniperRifle"
"item_name"
"#TF_Weapon_SniperRifle"
"item_slot"
"primary"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel"
"1"
"max_ilevel"
"1"
"image_inventory"
"backpack/weapons/w_models/w_sni
perrifle"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"attach_to_hands" "1"
"model_player" "models/weapons/c_models/c_sniperrifle/c

_sniperrifle.mdl"
"used_by_classes"
{
"sniper"
}
"mouse_pressed_sound"
"drop_sound"

"1"
"ui/item_heavy_gun_pickup.wav"
"ui/item_heavy_gun_drop.wav"

}
"weapon_bat"
{
"capabilities"
{
"nameable"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_deal_critical_damage"
"1"
}
"item_class"
"tf_weapon_bat"
"craft_class" "weapon"
"craft_material_type" "weapon"
"item_type_name"
"#TF_Weapon_Bat"
"item_name"
"#TF_Weapon_Bat"
"item_slot"
"melee"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel"
"1"
"max_ilevel"
"1"
"image_inventory"
"backpack/weapons/c_models/c_bat
"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"attach_to_hands"
"1"
"model_player" "models/weapons/c_models/c_bat.mdl"
"used_by_classes"
{
"scout" "1"
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav
"
"drop_sound"
"ui/item_metal_weapon_drop.wav"
}
"weapon_shotgun"
{
"capabilities"
{
"nameable"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_deal_mvm_penetration_damage"
"1"
"can_deal_long_distance_damage" "1"
}
"item_class"
"tf_weapon_shotgun"
"craft_class" "weapon"
"craft_material_type" "weapon"
"item_type_name"
"#TF_Weapon_Shotgun"
"item_name"
"#TF_Weapon_Shotgun"

"item_quality" "normal"
"baseitem" "1"
"min_ilevel"
"1"
"max_ilevel"
"1"
"attach_to_hands"
"1"
"image_inventory"
"backpack/weapons/w_models/w_sho
tgun"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_shotgun/c_sho
tgun.mdl"
"mouse_pressed_sound"
"drop_sound"

"ui/item_heavy_gun_pickup.wav"
"ui/item_heavy_gun_drop.wav"

}
"weapon_shotgun_multiclass"
{
"prefab"
"weapon_shotgun"
"item_class"
"tf_weapon_shotgun"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_be_equipped_by_soldier_or_demo"
"1"
"can_deal_critical_damage"
"1"
"can_deal_mvm_penetration_damage"
"1"
"can_deal_long_distance_damage" "1"
"can_deal_taunt_damage"
"1"
}
"baseitem"
"0"
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_Shotgun"
"item_name"
"#TF_Weapon_Shotgun"
"item_slot"
"primary"
"item_quality"
"unique"
"min_ilevel"
"1"
"max_ilevel"
"99"
"attach_to_hands"
"1"
"image_inventory"
"backpack/weapons/w_models/w_sho
tgun"
"model_player" "models/weapons/c_models/c_shotgun/c_sho
tgun.mdl"
"used_by_classes"
{
"engineer"
"primary"
"pyro" "secondary"
"soldier" "secondary"
"heavy" "secondary"
}
"attributes"
{
"special taunt"
{
"attribute_class"
"value" "1"
}

"special_taunt"

}
"mouse_pressed_sound"
"drop_sound"
"xifier_class_remap"

"ui/item_heavy_gun_pickup.wav"
"ui/item_heavy_gun_drop.wav"
"weapon_shotgun"

}
"weapon_revolver"
{
"item_class"
"tf_weapon_revolver"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_deal_critical_damage"
"1"
"can_deal_mvm_penetration_damage"
"1"
"can_deal_long_distance_damage" "1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_Revolver"
"item_name"
"#TF_Weapon_Revolver"
"item_slot"
"secondary"
"item_quality" "unique"
"min_ilevel"
"1"
"max_ilevel"
"99"
"image_inventory"
"backpack/weapons/w_models/w_rev
olver"
"model_player" "models/weapons/c_models/c_revolver/c_re
volver.mdl"
"attach_to_hands"
"used_by_classes"
{
"spy" "1"
}
"mouse_pressed_sound"
"drop_sound"
"xifier_class_remap"

"1"

"ui/item_light_gun_pickup.wav"
"ui/item_light_gun_drop.wav"
"weapon_revolver"

}
"weapon_bonesaw"
{
"item_class"
"tf_weapon_bonesaw"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"tags"
{
"can_deal_damage"
"can_deal_critical_damage"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_Bonesaw"
"item_name"
"#TF_Weapon_Bonesaw"
"item_slot"
"melee"
"item_quality"
"unique"

"1"

"min_ilevel"
"1"
"max_ilevel"
"99"
"image_inventory"

"backpack/weapons/c_models/c_bon

esaw/c_bonesaw"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"attach_to_hands"
"1"
"model_player" "models/weapons/c_models/c_bonesaw/c_bon
esaw.mdl"
"used_by_classes"
{
"medic" "1"
}
"mouse_pressed_sound"

"ui/item_metal_weapon_pickup.wav

"drop_sound"
"xifier_class_remap"

"ui/item_metal_weapon_drop.wav"
"weapon_bonesaw"

"
}
"weapon_targe"
{
"item_class"
"tf_wearable_demoshield"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_be_equipped_by_soldier_or_demo"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Shield"
"item_name"
"#TF_Unique_Achievement_Shield"
"item_description"
"#TF_Unique_Achievement_Shield_D
esc"
"item_slot"
"secondary"
"equip_region" "arms"
"anim_slot"
"FORCE_NOT_USED"
"item_quality"
"unique"
"propername"
"1"
"min_ilevel"
"1"
"max_ilevel"
"99"
"item_logname" "demoshield"
"item_iconname" "demoshield"
"image_inventory"
"backpack/weapons/c_models/c_tar
ge/c_targe"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_targe/c_targe
.mdl"
"act_as_wearable" "1"
"attach_to_hands"
"0"
"attach_to_hands_vm_only"
"drop_type"
"drop"
"used_by_classes"
{
"demoman"
"1"

"1"

}
"attributes"
{
"dmg taken from fire reduced"
{
"attribute_class"

"mult_dmgtaken_f

rom_fire"
"value"
"0.5"
}
"dmg taken from blast reduced"
{
"attribute_class"
"mult_dmgtaken_f
rom_explosions"
"value"
}
"afterburn immunity"
{
"attribute_class"

"0.6"

"afterburn_immun

ity"
"value"
}
"allowed in medieval mode"
{
"attribute_class"

"1"

"allowed_in_medi

eval_mode"
"value" "1"
}
}
"mouse_pressed_sound"
"drop_sound"
"xifier_class_remap"

"ui/item_wood_pole_pickup.wav"
"ui/item_wood_pole_drop.wav"
"weapon_targe"

}
"weapon_bonk"
{
"item_class"
"tf_weapon_lunchbox_drink"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_collect" "1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_LunchBox"
"item_name"
"#TF_Unique_Achievement_EnergyDrink"
"anim_slot"
"ITEM1"
"item_slot"
"secondary"
"image_inventory"
"backpack/weapons/c_models/c_ene
rgy_drink/c_energy_drink"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_energy_drink/
c_energy_drink.mdl"
"attach_to_hands"
"1"
"item_quality" "unique"
"min_ilevel"
"5"
"max_ilevel"
"5"
"used_by_classes"
{

"scout" "1"
}
"visuals"
{
"sound_deploy" "Scout.DodgeCanOpen"
}
"attributes"
{
"kill eater score type"
{
"attribute_class"
"kill_eater_scor
e_type"
"value"
"50"
}
"special taunt"
{
"attribute_class"
"value" "1"
}
"allowed in medieval mode"
{
"attribute_class"

"special_taunt"

"allowed_in_medi

eval_mode"
"value" "1"
}
}
"mouse_pressed_sound"
"drop_sound"
"xifier_class_remap"

"ui/item_soda_can_pickup.wav"
"ui/item_soda_can_drop.wav"
"weapon_bonk"

}
"weapon_backburner"
{
"item_class"
"tf_weapon_flamethrower"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_reflect_projectiles"
"1"
"can_extinguish"
"1"
"can_deal_posthumous_damage"
"1"
"can_deal_critical_damage"
"1"
"is_flamethrower" "1"
}
"item_logname" "backburner"
"item_iconname" "backburner"
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_Flamethrower"
"item_name"
"#TF_Unique_Achievement_Flamethrower"
"item_slot"
"primary"
"image_inventory"
"backpack/weapons/c_models/c_bac
kburner/c_backburner"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_flamethrower/

c_backburner.mdl"
"attach_to_hands"
"1"
"item_quality" "unique"
"propername"
"1"
"min_ilevel"
"1"
"max_ilevel"
"99"
"used_by_classes"
{
"pyro" "1"
}
"attributes"
{
"airblast cost increased"
{
"attribute_class"

"mult_airblast_c

ost"
"value" "2.5"
}
"mod flamethrower back crit"
{
"attribute_class"

"set_flamethrowe

"value" "1"
}
"crit mod disabled hidden"
{
"attribute_class"

"mult_crit_chanc

r_back_crit"

e"
"value" "0"
}
}
"visuals"
{
"sound_single_shot"

"Weapon_BackBurner.FireS

tart"
"sound_special1"

"Weapon_BackBurner.FireL

oop"
"sound_burst"
}
"mouse_pressed_sound"
"drop_sound"
"xifier_class_remap"

"Weapon_BackBurner.FireLoopCrit"
"ui/item_heavy_gun_pickup.wav"
"ui/item_heavy_gun_drop.wav"
"weapon_backburner"

}
"weapon_pda"
{
"capabilities"
{
"nameable"
"1"
}
"item_class"
"tf_weapon_pda_engineer_build"
"craft_material_type" "weapon"
"item_name"
"#TF_Weapon_PDA_Engineer_Builder"
"item_type_name"
"#TF_Weapon_PDA_Engineer"
"item_slot"
"pda"
"item_quality" "unique"
"min_ilevel"
"1"
"max_ilevel"
"99"
"attach_to_hands" "1"
"image_inventory"
"backpack/weapons/w_models/w_bui
lder"

"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_builder/c_bui
lder.mdl"
"used_by_classes"
{
"engineer"
"1"
}
"attributes"
{
"kill eater score type"
{
"attribute_class"

"kill_eater_scor

e_type"
"value"
"3"
}
"kill eater score type 2"
{
"attribute_class"

"kill_eater_scor

"value"
"59"
}
"kill eater score type 3"
{
"attribute_class"

"kill_eater_scor

e_type_2"

e_type_3"
"value"

"60"

}
}
"mouse_pressed_sound"

"ui/item_metal_weapon_pickup.wav

"
"drop_sound"
"ui/item_metal_weapon_drop.wav"
"visuals"
{
"animation_replacement"
{
"ACT_VM_IDLE" "ACT_ENGINEER_PDA2_VM_ID
LE"
"ACT_VM_DRAW"

"ACT_ENGINEER_PDA2_VM_DR

AW"
}
}
}
"weapon_gunboats"
{
"item_class"
"craft_material_type"
"loadondemand" "1"
"capabilities"
{
"nameable"
"can_gift_wrap"
}
"show_in_armory"
"item_type_name"
"item_name"
"item_slot"
"equip_region" "feet"
"anim_slot"
"item_quality"

"tf_wearable"
"weapon"

"1"
"1"
"1"
"#TF_Wearable_Boots"
"#TF_Unique_Blast_Boots"
"secondary"
"FORCE_NOT_USED"
"unique"

"propername"
"1"
"min_ilevel"
"max_ilevel"
"image_inventory"

"1"
"99"
"backpack/weapons/c_models/c_roc

ketboots_soldier"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player"
"models/weapons/c_models/c_rocke
tboots_soldier.mdl"
"act_as_wearable" "1"
"used_by_classes"
{
"soldier"
"1"
}
"attributes"
{
"rocket jump damage reduction"
{
"attribute_class"
"rocket_jump_dmg
_reduction"
"value" "0.4"
}
"allowed in medieval mode"
{
"attribute_class"

"allowed_in_medi

eval_mode"
"value" "1"
}
}
"mouse_pressed_sound"

"ui/item_metal_weapon_pickup.wav

"
"drop_sound"
"ui/item_metal_weapon_drop.wav"
}
"weapon_smg"
{
"item_class"
"tf_weapon_smg"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_deal_critical_damage"
"1"
"can_deal_mvm_penetration_damage"
"1"
"can_deal_long_distance_damage" "1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_SMG"
"item_name"
"#TF_Weapon_SMG"
"item_slot"
"secondary"
"item_quality"
"unique"
"min_ilevel"
"1"
"max_ilevel"
"1"
"image_inventory"
"backpack/weapons/w_models/w_smg
"
"image_inventory_size_w"
"image_inventory_size_h"

"128"
"82"

"model_player" "models/weapons/c_models/c_smg/c_smg.mdl
"
"attach_to_hands"
"used_by_classes"
{
"sniper"
}
"mouse_pressed_sound"
"drop_sound"
"visuals"
{
"styles"
{
"0"
{

"1"
"1"
"ui/item_light_gun_pickup.wav"
"ui/item_light_gun_drop.wav"

"skin_red"
"skin_blu"
"selectable"

"0"
"1"
"0"

}
"1"
{
"skin_red"
"2"
"skin_blu"
"3"
"selectable"
"0"
"image_inventory"

"backpac

k/weapons/c_models/c_smg/c_smg_gold"
}
}
}
"xifier_class_remap"

"weapon_smg"
}
"tool_nametag"
{
"item_class"
"tool"
"craft_class" "tool"
"craft_material_type" "tool"
"tool"
{
"type" "name"
"usage_capabilities"
{
"nameable" "1"
}
}
"armory_desc" "nametag"
"show_in_armory"
"1"
"item_type_name"
"#TF_T"
"item_name"
"#TF_T_Nt"
"item_description"
"#TF_Tool_Nametag_Desc"
"image_inventory"
"backpack/crafting/tag"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality" "unique"
"min_ilevel"
"1"
"max_ilevel"
"1"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound"
"ui/item_paper_pickup.wav"
}
"tournament_medal"
{

"prefab"
"base_misc"
"loadondemand" "1"
"item_class"
"tf_wearable"
"craft_class"
""
"craft_material_type" ""
"capabilities"
{
}
"show_in_armory"
"0"
"armory_remap"
"Tournament Medal (Armory)"
"item_type_name"
"#TF_Wearable_TournamentMedal"
"item_slot"
"misc"
"equip_region" "medal"
"item_quality" "unique"
"min_ilevel"
"25"
"max_ilevel"
"25"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"drop_type"
"none"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class"
"cannot_trade"
"value"
"1"
}
}
"mouse_pressed_sound" "ui/item_metal_tiny_pickup.wav"
"drop_sound"
"ui/item_metal_tiny_drop.wav"
}
"strange_part"
{
"item_class"
"tool"
"tool"
{
"type" "strange_part"
"usage_capabilities"
{
"strange_parts" "1"
}
}
"static_attrs"
{
"is commodity"
"1"
}
"show_in_armory"
"0"
"armory_remap"
"Strange Part (Armory)"
"item_type_name"
"#TF_StrangePart"

"image_inventory"

"backpack/crafting/strange_parts

"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality" "unique"
"min_ilevel"
"1"
"max_ilevel"
"1"
"mouse_pressed_sound" "ui/item_metal_scrap_pickup.wav"
"drop_sound"
"ui/item_metal_scrap_drop.wav"
}
"strange_part_restriction"
{
"item_class"
"tool"
"tool"
{
"type" "strange_part_restriction"
"usage_capabilities"
{
"strange_parts" "1"
}
}
"static_attrs"
{
"is commodity"
"1"
}
"show_in_armory"
"0"
"item_type_name"
"#TF_StrangePartRestriction"
"image_inventory"
"backpack/crafting/strange_filte
r_generic"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality" "unique"
"min_ilevel"
"1"
"max_ilevel"
"1"
"mouse_pressed_sound" "ui/item_metal_scrap_pickup.wav"
"drop_sound"
"ui/item_metal_scrap_drop.wav"
}
"pyrovision_goggles"
{
"first_sale_date"
"2012/06/27"
"prefab"
"cosmetic_killeater_attribs"
"item_class"
"tf_wearable"
"hidden"
"0"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"loadondemand" "1"
"item_name"
"#TF_Pyrovision_Goggles"
"item_type_name"
"#TF_Wearable_Pyrovision_Goggles
_Type"
"item_description"
"#TF_Pyrovision_Goggles_Desc"
"item_slot"
"misc"
"equip_region" "glasses"
"item_quality" "unique"
"drop_type"
"drop"
"image_inventory"
"backpack/player/items/all_class
/pyrovision_goggles_heavy"
"image_inventory_size_w"
"128"

"image_inventory_size_h"
"82"
"model_player_per_class"
{
"scout"
"models/player/items/all_class/p
yrovision_goggles_scout.mdl"
"sniper"
"models/player/items/all_class/p
yrovision_goggles_sniper.mdl"
"soldier"
"models/player/items/all_class/p
yrovision_goggles_soldier.mdl"
"demoman"
"models/player/items/all_class/p
yrovision_goggles_demo.mdl"
"medic"
"models/player/items/all_class/p
yrovision_goggles_medic.mdl"
"heavy"
"models/player/items/all_class/p
yrovision_goggles_heavy.mdl"
"spy"
"models/player/items/all_class/p
yrovision_goggles_spy.mdl"
"engineer"
"models/player/items/all_class/p
yrovision_goggles_engineer.mdl"
"pyro"
"models/player/items/all_class/p
yrovision_goggles_pyro.mdl"
}
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"vision opt in flags"
{
"attribute_class"
"vision_
opt_in_flags"
"value"
"1"
}
"pyrovision opt in DISPLAY ONLY"
{
"attribute_class"
"pyrovision_opt_
in_display_only"
"value"
"1"
}
}
"mouse_pressed_sound" "ui/item_mtp_pickup.wav"
"drop_sound"
"ui/item_mtp_drop.wav"
}
"ash_remains"
{
"item_class"
"craft_item"
"craft_material_type" "craft_material_burned"
"item_type_name"
"#TF_Ash_Type"
"show_in_armory"
"0"
"image_inventory"
"backpack/crafting/ash"

"image_inventory_size_w"
"image_inventory_size_h"
"item_quality" "unique"
"propername" "0"
"min_ilevel"
"1"
"max_ilevel"
"1"

"128"
"82"

}
"voodoo_cursed"
{
"item_class"
"craft_item"
"craft_material_type" "craft_material_voodoocursed"
"expiration_date"
"!end_of_halloween"
"item_type_name"
"#TF_VoodooCursed_Type"
"show_in_armory"
"1"
"armory_remap"
"Voodoo-Cursed Item (Armory)"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality" "unique"
"propername" "0"
"min_ilevel"
"1"
"max_ilevel"
"1"
}
"zombie"
{
"prefab"
"base_misc"
"item_class"
"tf_wearable"
"capabilities"
{
"nameable"
"1"
}
"item_type_name"
"#TF_VoodooCursedSoul_Type"
"show_in_armory"
"0"
"armory_remap"
"Voodoo-Cursed Soul (Armory)"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality" "unique"
"propername" "0"
"min_ilevel"
"1"
"max_ilevel"
"1"
"item_slot"
"misc"
"equip_region" "zombie_body"
"holiday_restriction" "halloween_or_fullmoon"
"attributes"
{
"player skin override"
{
"attribute_class" "player_skin_override"
"value"
"1"
}
"zombiezombiezombiezombie"
{
"attribute_class"
"zombiezombiezom
biezombie"
"value"
}
}
}
"spell_base"
{
"item_class"

"tool"

"1"

"craft_class" "tool"
"expiration_date"
"!end_of_halloween"
"tool"
{
"type" "apply_custom_attrib"
"usage_capabilities"
{
"can_card_upgrade" "1"
}
}
"show_in_armory"
"0"
"item_type_name"
"#TF_SpellTool"
"image_inventory"
"backpack/player/items/crafting/
flask_florence"
"image_inventory_overlay"
"backpack/player/items/c
rafting/flask_florence_paintcolor"
"image_inventory_size_w""128"
"image_inventory_size_h""96"
"item_quality"
"unique"
"min_ilevel"
"5"
"max_ilevel"
"5"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound"
"ui/item_paper_pickup.wav"
}
"voice_spell_base"
{
"prefab"
"spell_base"
"tool"
{
"usage"
{
"required_tags"
{
"auto__slot_misc"
"1"
}
"attributes"
{
"SPELL: Halloween voice modulati
on"
"1"
}
}
}
"image_inventory"
"backpack/player/items/crafting/
flask_erlenmeyer"
"image_inventory_overlay"
"backpack/player/items/c
rafting/flask_erlenmeyer_paintcolor"
}
"spell_base_footprints"
{
"prefab"
"spell_base"
"tool"
{
"usage"
{
"required_tags"
{
"auto__slot_misc"
"1"
}
}

}
"image_inventory"

"backpack/player/items/crafting/

flask_bottle"
"image_inventory_overlay"
"backpack/player/items/c
rafting/flask_bottle_paintcolor"
}
"spell_base_pumpkinbombs"
{
"prefab"
"spell_base"
"image_inventory"
"backpack/player/items/crafting/
flask_tub"
"image_inventory_overlay"
"backpack/player/items/c
rafting/flask_tub_paintcolor"
}
"hw2013_transmogrifier_base"
{
"item_class"
"tool"
"craft_class" "tool"
"expiration_date"
"!end_of_halloween"
"capabilities"
{
"can_card_upgrade"
"0"
}
"tool"
{
"type" "class_transmogrifier"
"usage_capabilities"
{
"can_card_upgrade" "1"
}
"usage"
{
"required_tags"
{
"halloween2013_community"
"1"
}
}
}
"show_in_armory"
"0"
"item_type_name"
"#TF_SpellTool"
"image_inventory"
"backpack/player/items/crafting/
flask_florence"
"image_inventory_size_w""128"
"image_inventory_size_h""96"
"item_quality"
"unique"
"min_ilevel"
"5"
"max_ilevel"
"5"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound"
"ui/item_paper_pickup.wav"
}
"halloween2013"
{
"first_sale_date"
"2013/10/27"
"craft_class"
""
"craft_material_type" ""
"tags"
{
"halloween2013_community"
"1"
}

"holiday_restriction" "halloween_or_fullmoon"
}
"strangifier_base"
{
"item_class"
"tool"
"capabilities"
{
"can_gift_wrap"
"1"
}
"tool"
{
"type" "strangifier"
"usage"
{
"item_desc_tool_target" "#ItemDescStrang
ify"
}
"usage_capabilities"
{
"can_strangify" "1"
}
}
"static_attrs"
{
"is commodity"
}
"show_in_armory"
"item_type_name"
"item_name"
"item_description"
"image_inventory"

"1"
"0"
"#TF_StrangifierTool"
"#TF_Strangifier_Name"
"#TF_Strangifier_Desc"
"backpack/crafting/strange_gener

ic"
"image_inventory_size_w" "128"
"image_inventory_size_h" "96"
"item_quality"
"unique"
"min_ilevel"
"5"
"max_ilevel"
"5"
"mouse_pressed_sound" "ui/item_bottle_pickup.wav"
"drop_sound"
"ui/item_bottle_drop.wav
"
}
"killstreakifier_base"
{
"item_class"
"tool"
"capabilities"
{
"can_gift_wrap"
"1"
}
"tool"
{
"type" "killstreakifier"
"usage"
{
"item_desc_tool_target" "#ItemDescKillSt
reakify"
}
"usage_capabilities"
{
"can_killstreakify" "1"
}

}
"attributes"
{
"never craftable"
{
"attribute_class"

"never_craftable

"
"value"

"1"

}
}
"show_in_armory"
"item_name"

"0"

"item_description"
"item_type_name"
"image_inventory"

"#TF_KillStreakifier_Desc"
"#TF_KillStreakifierToolA"
"backpack/crafting/professional_

"#TF_KillStreakifier_Nam

e"

grease_basic"
"image_inventory_size_w" "128"
"image_inventory_size_h" "96"
"item_quality"
"unique"
"min_ilevel"
"5"
"max_ilevel"
"5"
"mouse_pressed_sound" "ui/item_bottle_pickup.wav"
"drop_sound"
"ui/item_bottle_drop.wav
"
}
"killstreakifier_kit_basic"
{
"prefab" "killstreakifier_base"
"item_description"
"#TF_KillStreakifierBasic_Desc"
"image_inventory"
"backpack/crafting/professional_
grease_basic"
"attributes"
{
"killstreak tier"
{
"attribute_class"

"killstreak_tier

"
"value" "1"
}
}
}
"dynamic_recipe_base"
{
"item_class"
"tool"
"craft_class" "tool"
"item_name"
"#TF_ItemDynamicRecipeTool"
"item_description"
"#TF_ItemDynamicRecipe_Desc"
"item_type_name"
"#TF_ItemDynamicRecipeTool"
"tool"
{
"type" "dynamic_recipe"
"use_string"
"#TF_ItemDynamicRecipe_Use"
"usage_capabilities"
{
"can_consume" "1"
}
}
"show_in_armory"
"0"

"image_inventory"

"backpack/player/items/crafting/

construction_kit"
"image_inventory_size_w" "128"
"image_inventory_size_h" "96"
"item_quality"
"unique"
"min_ilevel"
"5"
"max_ilevel"
"5"
"mouse_pressed_sound"

"ui/item_cardboa

rd_pickup.wav"
"drop_sound"

"ui/item

_cardboard_drop.wav"
"recipe_partial_complete_sound" "ui/chem_set_add_element
.wav"
"recipe_complete_sound"

"ui/chem_set_cre

ation.wav"
}
"mvm_killstreak_recipe_base"
{
"prefab"

"dynamic_recipe_

base"
"mouse_pressed_sound"

"ui/item_heavy_g

un_pickup.wav"
"drop_sound"

"ui/item

_heavy_gun_drop.wav"
"recipe_partial_complete_sound" "weapons/sentry_wire_con
nect.wav"
"recipe_complete_sound"

"weapons/drg_wre

nch_teleport.wav"
}
"recorder"
{
"first_sale_date"
"2012/08/02"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
}
"item_class"
"tf_weapon_sapper"
"craft_class" "weapon"
"craft_material_type" "weapon"
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_Spy_Sapper"
"item_name"
"#TF_SD_Sapper"
"item_slot"
"building"
"item_quality" "unique"
"item_logname" "recorder"
"item_iconname" "recorder"
"image_inventory"
"backpack/weapons/w_models/w_sd_
sapper"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"anim_slot"
"building"
"attach_to_hands"
"0"
"propername"
"1"
"model_player" "models/weapons/v_models/v_sd_sapper_spy
.mdl"

"model_world"

"models/weapons/w_models/w_sd_sapper.mdl

"
"xifier_class_remap"
"red_tape_recorder"
"used_by_classes"
{
"spy" "1"
}
"attributes"
{
"sapper degenerates buildings"
{
"attribute_class"
"sapper_degenera
tes_buildings"
"value" "0.5"
}
"sapper damage penalty"
{
"attribute_class"

"mult_sapper_dam

age"
"value" "0.0"
}
}
"visuals"
{
"animation_replacement"
{
"ACT_VM_IDLE" "ACT_SECONDARY_VM_IDLE"
"ACT_VM_DRAW" "ACT_SECONDARY_VM_DRAW"
}
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav
"
"drop_sound"
"ui/item_metal_weapon_drop.wav"
}
"long_heatmaker"
{
"first_sale_date"
"2012/08/02"
"item_class"
"tf_weapon_minigun"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_deal_critical_damage"
"1"
"can_deal_mvm_penetration_damage"
"1"
"can_deal_long_distance_damage" "1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_Minigun"
"item_name"
"#TF_SD_Minigun"
"item_slot"
"primary"
"item_logname" "long_heatmaker"
"item_iconname" "long_heatmaker"
"image_inventory"
"backpack/weapons/c_models/c_can

ton/c_canton"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_canton/c_cant
on.mdl"
"attach_to_hands"
"1"
"propername"
"1"
"item_quality" "unique"
"xifier_class_remap"
"long_heatmaker"
"used_by_classes"
{
"heavy" "1"
}
"visuals"
{
"sound_double_shot"
"Dragon_Minigun.Fire"
"sound_special1"
"Dragon_Minigun.WindUp"
"sound_special2"
"Dragon_Minigun.WindDown
"
"sound_special3"
"sound_burst"

"Dragon_Minigun.Spin"
"Dragon_Minigun.FireCrit

"
}
"attributes"
{
"ring of fire while aiming"
{
"attribute_class"

"ring_of_fire_wh

ile_aiming"
"value" "15"
}
"uses ammo while aiming"
{
"attribute_class"

"uses_ammo_while

_aiming"
"value" "6"
}
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_heavy_gun_pickup.wav"
"ui/item_heavy_gun_drop.wav"

}
"guillotine"
{
"first_sale_date"
"2012/08/02"
"item_class"
"tf_weapon_cleaver"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
}
"tags"
{
"can_deal_damage"
"can_deal_critical_damage"
"1"
"can_deal_posthumous_damage"
"1"
"can_deal_long_distance_damage" "1"
"cannot_damage_buildings"

"1"

"1"

}
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_Cleaver"
"item_name"
"#TF_SD_Cleaver"
"item_logname" "guillotine"
"item_iconname" "guillotine"
"item_slot"
"secondary"
"anim_slot"
"item1"
"item_quality" "unique"
"propername"
"1"
"attach_to_hands"
"1"
"image_inventory"
"backpack/weapons/c_models/c_sd_
cleaver/c_sd_cleaver"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_sd_cleaver/v_
sd_cleaver.mdl"
"model_world"

"models/weapons/c_models/c_sd_cleaver/c_

sd_cleaver.mdl"
"xifier_class_remap"
"guillotine"
"used_by_classes"
{
"scout" "1"
}
"attributes"
{
"cleaver description"
{
"attribute_class"

"desc_cleaver_de

scription"
"value" "1"
}
"crit mod disabled"
{
"attribute_class"

"mult_crit_chanc

"value" "0"
}
"crit vs stunned players"
{
"attribute_class"

"or_crit_vs_play

"value" "65536"
}
"allowed in medieval mode"
{
"attribute_class"

"allowed_in_medi

e"

ercond"

eval_mode"
"value" "1"
}
}
"visuals"
{
"styles"
{
"0"
{
"skin" "0"
"name" "#TF_SD_Cleaver_Style0"
}

"1"
{
"skin" "1"
"name" "#TF_SD_Cleaver_Style1"
}
}
}
"mouse_pressed_sound"

"ui/item_metal_weapon_pickup.wav

"
"drop_sound"
"ui/item_metal_weapon_drop.wav"
}
"annihilator"
{
"first_sale_date"
"2012/08/02"
"item_class"
"tf_weapon_fireaxe"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_deal_critical_damage"
"1"
"can_destroy_sappers"
"1"
}
"item_logname" "annihilator"
"item_iconname" "annihilator"
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_Sign"
"item_name"
"#TF_SD_Sign"
"item_slot"
"melee"
"image_inventory"
"backpack/weapons/c_models/c_sd_
neonsign/c_sd_neonsign"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_sd_neonsign/c
_sd_neonsign.mdl"
"attach_to_hands"
"1"
"item_quality" "unique"
"propername"
"1"
"xifier_class_remap"
"neon_annihilator"
"used_by_classes"
{
"pyro" "1"
}
"attributes"
{
"dmg penalty vs players"
{
"attribute_class"
"mult_dmg_vs_pla
yers"
"value" "0.80"
}
"ragdolls plasma effect"
{
"attribute_class"
"ragdolls_plasma

_effect"
"value" "1"
}
"crit vs wet players"
{
"attribute_class"

"crit_vs_wet_pla

"value" "1"
}
"damage applies to sappers"
{
"attribute_class"

"set_dmg_apply_t

"value" "1"
}
"crit mod disabled"
{
"attribute_class"

"mult_crit_chanc

yers"

o_sapper"

e"
"value" "0"
}
}
"visuals"
{
"sound_melee_hit"
"Neon_Sign.ImpactFlesh"
"sound_melee_hit_world" "Neon_Sign.ImpactWorld"
}
"mouse_pressed_sound" "ui/item_wood_pole_pickup.wav"
"drop_sound"
"ui/item_wood_pole_drop.wav"
}
"triad_trinket"
{
"first_sale_date"
"2012/08/02"
"prefab"
"base_misc"
"item_class"
"tf_wearable"
"loadondemand"
"1"
"craft_class"
"hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
"can_craft_if_purchased"
"1"
}
"item_type_name"
"#TF_Wearable_Necklace"
"item_name"
"#TF_SD_Chain"
"item_description"
"#TF_SD_Chain_Desc"
"item_slot"
"misc"
"equip_region"
"shirt"
"propername" "1"
"show_in_armory"
"1"
"item_quality"
"unique"
"drop_type"
"none"
"image_inventory"
"backpack/player/items/all_class
/sd_shirt_sniper"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"xifier_class_remap"
"triad_trinket"
"model_player_per_class"

{
"scout"

"models/player/items/all_class/s

"sniper"

"models/player/items/all_class/s

"heavy"

"models/player/items/all_class/s

"spy"

"models/player/items/all_class/s

"engineer"

"models/player/items/all_class/s

d_shirt_scout.mdl"
d_shirt_sniper.mdl"
d_shirt_heavy.mdl"
d_shirt_spy.mdl"
d_shirt_engineer.mdl"
}
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"heavy" "1"
"spy" "1"
"engineer" "1"
}
"visuals"
{
"styles"
{
"0"
{
"skin_red"
"skin_blu"
"name"

"0"
"1"
"#TF_SD_Chain_St

yle0"
}
"1"
{
"skin_red"
"skin_blu"
"name"

"2"
"3"
"#TF_SD_Chain_St

yle1"
}
}
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_medal_pickup.wav"
"ui/item_medal_pickup.wav"

}
"champ_stamp"
{
"prefab"
"base_misc"
"first_sale_date"
"2012/08/02"
"item_class"
"tf_wearable"
"loadondemand"
"1"
"craft_class"
"hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"paintable"
"1"
"can_craft_count"
"1"
"can_craft_if_purchased"
"1"
}
"item_type_name"
"#TF_Wearable_Tattoos"

"item_name"
"#TF_SD_Tattoos"
"item_description"
"#TF_SD_Tattoos_Desc"
"item_slot"
"misc"
"equip_region" "arm_tatoos"
"show_in_armory"
"1"
"item_quality"
"unique"
"drop_type"
"none"
"propername" "1"
"image_inventory"
"backpack/player/items/all_class
/sd_tattoos_scout"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"xifier_class_remap"
"champ_stamp"
"model_player_per_class"
{
"scout"
"models/player/items/all_class/s
d_tattoos_scout.mdl"
"sniper"

"models/player/items/all_class/s

"heavy"

"models/player/items/all_class/s

"engineer"

"models/player/items/all_class/s

d_tattoos_sniper.mdl"
d_tattoos_heavy.mdl"
d_tattoos_engineer.mdl"
}
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"heavy" "1"
"engineer" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_pickup.wav"
}
"marxman"
{
"first_sale_date"
"2012/08/02"
"prefab"
"base_misc"
"item_class"
"tf_wearable"
"craft_class"
"hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"paintable"
"1"
"can_craft_count"
"1"
"can_craft_if_purchased"
"1"
}
"item_type_name"
"#TF_Wearable_Glasses"
"item_name"
"#TF_SD_Glasses"
"item_description"
"#TF_SD_Glasses_Desc"
"item_slot"
"misc"
"equip_region" "glasses"
"loadondemand"
"1"
"show_in_armory"
"1"
"item_quality"
"unique"
"drop_type"
"drop"
"propername" "1"
"image_inventory"
"backpack/player/items/all_class

/sd_glasses"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"xifier_class_remap"
"marxman"
"model_player_per_class"
{
"scout"
"models/player/items/all_class/s
d_glasses_scout.mdl"
"sniper"

"models/player/items/all_class/s

"soldier"

"models/player/items/all_class/s

"demoman"

"models/player/items/all_class/s

"medic"

"models/player/items/all_class/s

"heavy"

"models/player/items/all_class/s

"spy"

"models/player/items/all_class/s

"engineer"

"models/player/items/all_class/s

"pyro"

"models/player/items/all_class/s

d_glasses_sniper.mdl"
d_glasses_soldier.mdl"
d_glasses_demo.mdl"
d_glasses_medic.mdl"
d_glasses_heavy.mdl"
d_glasses_spy.mdl"
d_glasses_engineer.mdl"
d_glasses_pyro.mdl"
}
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"styles"
{
"0"
{
"model_player_per_class"
{
"scout"
"models/
player/items/all_class/sd_glasses_scout.mdl"
"sniper"
"models/
player/items/all_class/sd_glasses_sniper.mdl"
"soldier"
"models/
player/items/all_class/sd_glasses_soldier.mdl"
"demoman"
"models/
player/items/all_class/sd_glasses_demo.mdl"
"medic"
"models/
player/items/all_class/sd_glasses_medic.mdl"
"heavy"
"models/
player/items/all_class/sd_glasses_heavy.mdl"
"spy"
"models/
player/items/all_class/sd_glasses_spy.mdl"
"engineer"
"models/

player/items/all_class/sd_glasses_engineer.mdl"
"pyro"

"models/

player/items/all_class/sd_glasses_pyro.mdl"
}
"name" "#TF_SD_Glasses_Style0"
}
"1"
{
"model_player_per_class"
{
"scout"
"models/
player/items/all_class/sd_glasses_scout_cigar.mdl"
"sniper"
"models/
player/items/all_class/sd_glasses_sniper_cigar.mdl"
"soldier"
"models/
player/items/all_class/sd_glasses_soldier_cigar.mdl"
"demoman"
"models/
player/items/all_class/sd_glasses_demo_cigar.mdl"
"medic"
"models/
player/items/all_class/sd_glasses_medic_cigar.mdl"
"heavy"
"models/
player/items/all_class/sd_glasses_heavy_cigar.mdl"
"spy"
"models/
player/items/all_class/sd_glasses_spy_cigar.mdl"
"engineer"
"models/
player/items/all_class/sd_glasses_engineer_cigar.mdl"
"pyro"
"models/
player/items/all_class/sd_glasses_pyro_cigar.mdl"
}
"name" "#TF_SD_Glasses_Style1"
}
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_pickup.wav"
}
"cannonball"
{
"first_sale_date"
"2012/08/02"
"item_class"
"tf_wearable"
"craft_class"
"hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
"can_craft_if_purchased"
"1"
}
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_SD_Helmet"
"item_description"
"#TF_SD_Helmet_Desc"
"loadondemand"
"1"
"show_in_armory"
"1"
"item_slot"
"head"
"equip_region"
"hat"
"item_quality"
"unique"
"drop_type"
"drop"
"propername"
"1"
"image_inventory"
"backpack/player/items/all_class

/sd_helm_demo"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"xifier_class_remap"
"cannonball"
"model_player_per_class"
{
"scout"
"models/player/items/all_class/s
d_helm_scout.mdl"
"sniper"

"models/player/items/all_class/s

"soldier"

"models/player/items/all_class/s

"demoman"

"models/player/items/all_class/s

"medic"

"models/player/items/all_class/s

"heavy"

"models/player/items/all_class/s

"spy"

"models/player/items/all_class/s

"engineer"

"models/player/items/all_class/s

"pyro"

"models/player/items/all_class/s

d_helm_sniper.mdl"
d_helm_soldier.mdl"
d_helm_demo.mdl"
d_helm_medic.mdl"
d_helm_heavy.mdl"
d_helm_spy.mdl"
d_helm_engineer.mdl"
d_helm_pyro.mdl"
}
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"headphones"
"1"
}
"styles"
{
"0"
{
"skin_red"
"skin_blu"
"name"

"1"

"0"
"1"
"#TF_SD_Helmet_S

tyle0"
}
"1"
{
"skin_red"
"skin_blu"
"name"
tyle1"
}

"2"
"3"
"#TF_SD_Helmet_S

"2"
{
"skin_red"
"skin_blu"
"name"

"4"
"5"
"#TF_SD_Helmet_S

tyle2"
}
}
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_helmet_pickup.wav"
"ui/item_helmet_drop.wav"

}
"holy_mackerel"
{
"item_class"
"tf_weapon_bat_fish"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_deal_critical_damage"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_Fish"
"item_name"
"#TF_TheHolyMackerel"
"item_description"
"#TF_TheHolyMackerel_Desc"
"item_slot"
"melee"
"item_quality" "unique"
"item_logname" "holy_mackerel"
"item_iconname" "holy_mackerel"
"propername"
"1"
"min_ilevel"
"42"
"max_ilevel"
"42"
"attach_to_hands"
"1"
"image_inventory"
"backpack/weapons/c_models/c_hol
ymackerel"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_holymackerel.
mdl"
"used_by_classes"
{
"scout" "1"
}
"attributes"
{
"kill eater score type"
{
"attribute_class"

"kill_eater_scor

e_type"
"value"
"7"
}
"kill eater kill type"
{
"attribute_class"

"kill_eater_kill

_type"
"value" "7"
}
}
"visuals"
{
"sound_melee_hit"

"Weapon_HolyMackerel.Hit

Flesh"
"sound_melee_hit_world" "Weapon_HolyMackerel.Hit
World"
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_gooey_pickup.wav"
"ui/item_gooey_pickup.wav"

}
"axtinguisher"
{
"item_class"
"tf_weapon_fireaxe"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_deal_critical_damage"
"1"
}
"item_logname" "axtinguisher"
"item_iconname" "axtinguisher"
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_FireAxe"
"item_name"
"#TF_Unique_Achievement_FireAxe1"
"item_slot"
"melee"
"image_inventory"
"backpack/weapons/c_models/c_axt
inguisher/c_axtinguisher_pyro"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_axtinguisher/
c_axtinguisher_pyro.mdl"
"attach_to_hands"
"1"
"item_quality" "unique"
"propername"
"1"
"min_ilevel"
"10"
"max_ilevel"
"10"
"used_by_classes"
{
"pyro" "1"
}
"attributes"
{
"dmg penalty vs nonburning"
{
"attribute_class"
"mult_dmg_vs_non
burning"
"value" "0.5"
}
"crit mod disabled"
{

"attribute_class"

"mult_crit_chanc

"value" "0"
}
"axtinguisher properties"
{
"attribute_class"

"axtinguisher_pr

e"

operties"
"value" "1"
}
}
"mouse_pressed_sound"

"ui/item_metal_weapon_pickup.wav

"
"drop_sound"
"ui/item_metal_weapon_drop.wav"
}
"buff_banner"
{
"item_class"
"tf_weapon_buff_item"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"tags"
{
"can_apply_soldier_buff"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_Battle_Banner"
"item_name"
"#TF_Unique_Achievement_SoldierBuff"
"item_description"
"#TF_Unique_Achievement_SoldierB
uff_Desc"
"item_slot"
"secondary"
"equip_region" "back"
"anim_slot"
"melee"
"item_quality" "unique"
"propername"
"1"
"min_ilevel"
"5"
"max_ilevel"
"5"
"image_inventory"
"backpack/weapons/c_models/c_buf
fpack/c_buffpack"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_bugle/c_bugle
.mdl"
"attach_to_hands" "1"
"extra_wearable" "models/weapons/c_models/c_buffpack/c_b
uffpack.mdl"
"used_by_classes"
{
"soldier"
"1"
}
"attributes"
{
"kill eater score type"
{
"attribute_class"
e_type"

"kill_eater_scor

"value"
"51"
}
"mod soldier buff type"
{
"attribute_class"
"value" "1"
}
"allowed in medieval mode"
{
"attribute_class"

"set_buff_type"

"allowed_in_medi

eval_mode"
"value" "1"
}
}
"visuals_blu"
{
"animation_replacement"
{
"ACT_MP_ATTACK_STAND_PRIMARYFIRE"
"ACT_MP_ATTACK_STAND_ITEM1_SECONDARY"
"ACT_MP_ATTACK_STAND_SECONDARYFIRE"
"ACT_MP_ATTACK_STAND_ITEM1_SECONDARY"
"ACT_MP_ATTACK_CROUCH_PRIMARYFIRE"
"ACT_MP_ATTACK_STAND_ITEM1_PRIMARY"
"ACT_MP_ATTACK_CROUCH_SECONDARYFIRE"
"ACT_MP_ATTACK_STAND_ITEM1_SECONDARY"
}
}
"visuals_red"
{
"animation_replacement"
{
"ACT_MP_ATTACK_STAND_PRIMARYFIRE"
"ACT_MP_ATTACK_STAND_ITEM1"
"ACT_MP_ATTACK_STAND_SECONDARYFIRE"
"ACT_MP_ATTACK_STAND_ITEM1_SECONDARY"
"ACT_MP_ATTACK_CROUCH_PRIMARYFIRE"
"ACT_MP_ATTACK_STAND_ITEM1_PRIMARY"
"ACT_MP_ATTACK_CROUCH_SECONDARYFIRE"
"ACT_MP_ATTACK_STAND_ITEM1_SECONDARY"
}
}
"mouse_pressed_sound" "ui/item_pack_pickup.wav"
"drop_sound"
"ui/item_pack_drop.wav"
}
"sandvich"
{
"item_class"
"tf_weapon_lunchbox"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"tags"
{
"can_heal_allies"
"1"
}
"show_in_armory"
"1"

"item_type_name"
"#TF_Weapon_LunchBox"
"item_name"
"#TF_Unique_Achievement_LunchBox"
"item_slot"
"secondary"
"anim_slot"
"ITEM1"
"image_inventory"
"backpack/weapons/c_models/c_san
dwich/c_sandwich"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_sandwich/c_sa
ndwich.mdl"
"attach_to_hands"
"1"
"item_quality" "unique"
"propername"
"1"
"min_ilevel"
"1"
"max_ilevel"
"1"
"used_by_classes"
{
"heavy" "1"
}
"attributes"
{
"kill eater score type"
{
"attribute_class"

"kill_eater_scor

e_type"
"value"
"50"
}
"special taunt"
{
"attribute_class"
"value" "1"
}
"allowed in medieval mode"
{
"attribute_class"

"special_taunt"

"allowed_in_medi

eval_mode"
"value" "1"
}
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_sandwich_drop.wav"
"ui/item_sandwich_pickup.wav"

}
"ubersaw"
{
"item_class"
"tf_weapon_bonesaw"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"tags"
{
"can_deal_damage"
"can_deal_critical_damage"
"can_deal_taunt_damage"
}
"item_logname" "ubersaw"
"item_iconname" "ubersaw"

"1"
"1"
"1"

"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_Bonesaw"
"item_name"
"#TF_Unique_Achievement_Bonesaw1"
"item_slot"
"melee"
"image_inventory"
"backpack/weapons/c_models/c_ube
rsaw/c_ubersaw"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_ubersaw/c_ube
rsaw.mdl"
"attach_to_hands"
"1"
"item_quality" "unique"
"propername"
"1"
"min_ilevel"
"10"
"max_ilevel"
"10"
"used_by_classes"
{
"medic" "1"
}
"attributes"
{
"add uber charge on hit"
{
"attribute_class"

"add_onhit_uberc

"value" "0.25"
}
"fire rate penalty"
{
"attribute_class"

"mult_postfirede

"value" "1.2"
}
"lunchbox adds minicrits"
{
"attribute_class"

"set_weapon_mode

harge"

lay"

"
"value" "1"
}
"special taunt"
{
"attribute_class"
"value" "1"
}

"special_taunt"

}
"visuals"
{
"custom_sound1" "Weapon_UberSaw.HitFlesh"
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav
"
"drop_sound"
"ui/item_metal_weapon_drop.wav"
}
"frontier_justice"
{
"item_class"
"tf_weapon_sentry_revenge"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{

"nameable"
"can_gift_wrap"

"1"
"1"

}
"tags"
{
"can_deal_damage"
"can_deal_critical_damage"
"1"
"can_deal_mvm_penetration_damage"
"can_deal_long_distance_damage" "1"
"can_deal_taunt_damage"
"1"

"1"
"1"

}
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_Shotgun"
"item_name"
"#TF_Unique_Sentry_Shotgun"
"item_slot"
"primary"
"item_quality" "unique"
"min_ilevel"
"5"
"max_ilevel"
"5"
"item_logname" "frontier_justice"
"item_iconname" "frontier_kill"
"image_inventory"
"backpack/weapons/c_models/c_fro
ntierjustice/c_frontierjustice"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_frontierjusti
ce/c_frontierjustice.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"engineer"
"1"
}
"attributes"
{
"mod sentry killed revenge"
{
"attribute_class"
"sentry_killed_r
evenge"
"value" "1"
}
"crit mod disabled"
{
"attribute_class"
"mult_crit_chanc
e"
"value" "0"
}
"clip size penalty"
{
"attribute_class"
"mult_clipsize"
"value" "0.5"
}
"special taunt"
{
"attribute_class"
"special_taunt"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound"
"ui/item_heavy_gun_drop.wav"
}
"huntsman"

{
"item_class"
"tf_weapon_compound_bow"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_headshot"
"1"
"can_deal_posthumous_damage"
"1"
"can_deal_critical_damage"
"1"
"can_deal_mvm_penetration_damage"
"1"
"can_deal_long_distance_damage" "1"
"can_deal_taunt_damage"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_CompoundBow"
"item_name"
"#TF_Unique_Achievement_CompoundBow"
"item_slot"
"primary"
"item_quality" "unique"
"propername"
"1"
"item_iconname" "huntsman"
"min_ilevel"
"10"
"max_ilevel"
"10"
"anim_slot"
"item2"
"image_inventory"
"backpack/weapons/c_models/c_bow
/c_bow"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_bow/c_bow.mdl
"
"attach_to_hands"
"1"
"flip_viewmodel"
"1"
"used_by_classes"
{
"sniper"
"1"
}
"attributes"
{
"hidden primary max ammo bonus"
{
"attribute_class"
"mult_maxammo_pr
imary"
"value" "0.5"
}
"disable fancy class select anim"
{
"attribute_class"
"disable_fancy_c
lass_select_anim"
"value" "1"
}
"special taunt"
{
"attribute_class"
"value" "1"
}

"special_taunt"

"allowed in medieval mode"


{
"attribute_class"

"allowed_in_medi

eval_mode"
"value" "1"
}
}
"visuals"
{
"player_bodygroups"
{
"arrows"
"1"
}
}
"mouse_pressed_sound" "ui/item_wood_pole_pickup.wav"
"drop_sound"
"ui/item_wood_pole_drop.wav"
}
"ambassador"
{
"item_class"
"tf_weapon_revolver"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_headshot"
"1"
"can_deal_critical_damage"
"1"
"can_deal_mvm_penetration_damage"
"1"
"can_deal_long_distance_damage" "1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_Revolver"
"item_name"
"#TF_Unique_Achievement_Revolver"
"item_slot"
"secondary"
"item_quality" "unique"
"propername"
"1"
"item_logname" "ambassador"
"item_iconname" "ambassador"
"min_ilevel"
"5"
"max_ilevel"
"5"
"image_inventory"
"backpack/weapons/c_models/c_amb
assador/parts/c_ambassador_opt"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_ambassador/c_
ambassador.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"spy" "1"
}
"attributes"
{
"revolver use hit locations"
{

"attribute_class"

"set_weapon_mode

"
"value" "1"
}
"damage penalty"
{
"attribute_class"
"value" "0.85"
}
"fire rate penalty"
{
"attribute_class"

"mult_dmg"

"mult_postfirede

lay"
"value" "1.2"
}
}
"visuals"
{
"sound_single_shot" "Weapon_Ambassador.Single"
"sound_burst" "Weapon_Ambassador.SingleCrit"
}
"mouse_pressed_sound" "ui/item_light_gun_pickup.wav"
"drop_sound"
"ui/item_light_gun_drop.wav"
}
"weapon_grenade_launcher"
{
"capabilities"
{
"nameable"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_deal_critical_damage"
"1"
"can_deal_gib_damage" "1"
"can_deal_posthumous_damage"
"1"
"can_deal_long_distance_damage" "1"
}
"item_class"
"tf_weapon_grenadelauncher"
"craft_class" "weapon"
"craft_material_type" "weapon"
"item_type_name"
"#TF_Weapon_GrenadeLauncher"
"item_name"
"#TF_Weapon_GrenadeLauncher"
"item_slot"
"primary"
"anim_slot"
"secondary"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel"
"1"
"max_ilevel"
"1"
"image_inventory"
"backpack/weapons/w_models/w_gre
nadelauncher"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_grenadelaunch
er/c_grenadelauncher.mdl"
"attach_to_hands"
"1"
"used_by_classes"
{
"demoman"
"1"
}

"mouse_pressed_sound"
"drop_sound"

"ui/item_heavy_gun_pickup.wav"
"ui/item_heavy_gun_drop.wav"

}
"etf2l_participation_styles"
{
"visuals"
{
"styles"
{
"0"
{
"skin" "0"
"name" "#TF_TournamentMedal_ETF
2L_Participation_Style0"
}
"1"
{
"skin" "1"
"name" "#TF_TournamentMedal_ETF
2L_Participation_Style1"
}
"2"
{
"skin" "2"
"name" "#TF_TournamentMedal_ETF
2L_Participation_Style2"
}
"3"
{
"skin" "3"
"name" "#TF_TournamentMedal_ETF
2L_Participation_Style3"
}
"4"
{
"skin" "4"
"name" "#TF_TournamentMedal_ETF
2L_Participation_Style4"
}
"5"
{
"skin" "5"
"name" "#TF_TournamentMedal_ETF
2L_Participation_Style5"
}
"6"
{
"skin" "6"
"name" "#TF_TournamentMedal_ETF
2L_Participation_Style6"
}
"7"
{
"skin" "7"
"name" "#TF_TournamentMedal_ETF
2L_Participation_Style7"
}
"8"
{
"skin" "8"

"name" "#TF_TournamentMedal_ETF
2L_Participation_Style8"
}
"9"
{
"skin" "9"
"name" "#TF_TournamentMedal_ETF
2L_Participation_Style9"
}
}
}
}
"powerup_bottle"
{
"item_class"
"tf_powerup_bottle"
"tool"
{
"type" "powerup_bottle"
}
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"usable"
"1"
"can_craft_count"
"1"
}
"loadondemand"
"1"
"show_in_armory"
"1"
"item_type_name"
"#TF_UsableItem"
"item_name"
"#TF_Usable_PowerupBottle"
"item_description"
"#TF_Usable_PowerupBottle_Desc"
"item_slot"
"action"
"image_inventory"
"backpack/player/items/all_class
/powerupbottle"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"model_player" "models/player/items/mvm_loot/all_class/
mvm_flask_generic.mdl"
"armory_desc" "action"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"powerup charges"
{
"attribute_class"
"
"value" "0"
}

"powerup_charges

"powerup max charges"


{
"attribute_class"

"powerup_max_cha

"value" "3"
}
"powerup duration"
{
"attribute_class"

"powerup_duratio

rges"

n"
"value" "5"
}
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_bottle_pickup.wav"
"ui/item_bottle_drop.wav"

}
"no_craft"
{
"craft_class"
""
}
"robokey_rules"
{
}
"eotlkey_rules"
{
}
"eventcratebase"
{
"item_class"
"supply_crate"
"craft_class" "supply_crate"
"craft_material_type" "supply_crate"
"tool"
{
"type" ""
"usage"
{
}
}
"capabilities"
{
"decodable"
"1"
}
"show_in_armory" "1"
"item_type_name"
"#TF_LockedCrate"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality" "unique"
"min_ilevel"
"13"
"max_ilevel"
"13"
"mouse_pressed_sound" "ui/item_crate_pickup.wav"
"drop_sound"
"ui/item_crate_drop.wav"
}
"halloween2014keylesscrate"
{
"item_class"
"tf_wearable"
"first_sale_date"
"2014/10/31"
"holiday_restriction" "halloween_or_fullmoon"
"tool"
{
"type" "gift"

"usage"
{
"num_items"
"1"
"max_recipients"
"1"
"target_rule" "only_self"
}
}
"capabilities"
{
"usable_gc"
"1"
"usable_out_of_game"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_UnlockedCrate_Type"
"item_description"
"#TF_Halloween2014Crate_Desc"
"item_slot"
"action"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"1"
"max_ilevel"
"1"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_cardboard_pickup.wav"
"drop_sound"
"ui/item_cardboard_drop.wav"
}
"eventcrate"
{
"prefab"
"eventcratebase"
"static_attrs"
{
"is commodity"
"1"
}
}
"eventkey"
{
"item_class"
"tool"
"craft_class" "tool"
"tool"
{
"type" "decoder_ring"
"usage_capabilities"
{
"decodable"
"1"
}
}
"static_attrs"
{
"is commodity"
"1"
}

"armory_desc" "key"
"show_in_armory"
"1"
"item_type_name"
"#TF_T"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"5"
"max_ilevel"
"5"
"mouse_pressed_sound" "ui/item_metal_tiny_pickup.wav"
"drop_sound"
"ui/item_metal_tiny_drop.wav"
}
"randomgift"
{
"loadondemand" "1"
"item_class"
"tf_wearable"
"tool"
{
"type" "gift"
}
"capabilities"
{
"usable_gc"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Gift"
"item_slot"
"action"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"model_player" ""
"min_ilevel"
"1"
"max_ilevel"
"1"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_metal_tiny_pickup.wav"
"drop_sound"
"ui/item_metal_tiny_drop.wav"
}
"randomgiftself"
{
"prefab"
"randomgift"
"tool"
{
"usage"
{
"num_items"
"1"
"max_recipients"
"1"
"target_rule" "only_self"
}
}
"capabilities"

{
"usable_gc"
"usable_out_of_game"
}
"min_ilevel"
"max_ilevel"

"1"
"1"

"1"
"1"

}
"randomgiftserver"
{
"prefab"
"tool"
{
"usage"
{

"randomgift"

"loot_list"

"dev_duck_tracke

"num_items"
"max_recipients"

"1"
"23"

r_gift_output"
}
}
"capabilities"
{
"usable_gc"
}
"min_ilevel"
"23"
"max_ilevel"
"23"

"1"

}
"halloween2013_spellbook"
{
"item_class"
"tf_weapon_spellbook"
"item_type_name"
"#TF_UsableItem"
"item_slot"
"action"
"anim_slot" "MELEE_ALLCLASS"
"attach_to_hands"
"1"
"act_as_weapon"
"1"
"capabilities"
{
"nameable"
"1"
}
"show_in_armory"
"0"
"image_inventory"
"backpack/crafti
ng/diary_book"
"image_inventory_size_w"
"image_inventory_size_h"
"item_quality" "unique"
"propername" "0"
"min_ilevel"
"1"
"max_ilevel"
"100"
"model_player" ""
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"

"128"
"82"

}
"attributes"
{
"single wep deploy time decreased"
{
"attribute_class"
"mult_single_wep
_deploy_time"
"value" "0.5"
}
}
"visuals"
{
"animation_replacement"
{
"ACT_MP_ATTACK_STAND_MELEE_ALLCLASS"
"ACT_MP_THROW"
"ACT_VM_DRAW"
"ACT_SPELL_VM_DRAW"
"ACT_VM_IDLE"
"ACT_SPELL_VM_IDLE"
"ACT_VM_PRIMARYATTACK"
"ACT_SPELL_VM_FIRE"
}
"styles"
{
"0"
{
"skin_red"
"skin_blu"

"0"
"1"

}
}
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_hat_pickup.wav"
"ui/item_hat_drop.wav"

}
"halloween2013_spellbookpage"
{
"tool"
{
"type" "tf_spellbook_page"
"usage_capabilities"
{
"can_spell_page" "1"
}
}
"item_class"
"tool"
"craft_class" ""
"craft_material_type" ""
"show_in_armory"
"0"
"item_type_name"
"#TF_SpellbookPage_Type"
"item_name"
"#TF_SpellbookPage"
"item_description"
"#TF_SpellbookPage_Desc"
"image_inventory"
"backpack/props_halloween/hwn_sp
ellbook_page"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality" "unique"
"min_ilevel"
"1"
"max_ilevel"
"1"
"mouse_pressed_sound" "ui/item_metal_scrap_pickup.wav"

"drop_sound"
"ui/item_metal_scrap_drop.wav"
}
"halloween2014"
{
"public_prefab"
"1"
"first_sale_date"
"2014/10/28"
"holiday_restriction" "halloween_or_fullmoon"
"attributes"
{
"kill eater score type"
{
"attribute_class"
"kill_eater_scor
e_type"
"value"
"90"
}
"kill eater score type 2"
{
"attribute_class"

"kill_eater_scor

"value"
"91"
}
"kill eater score type 3"
{
"attribute_class"

"kill_eater_scor

e_type_2"

e_type_3"
"value"

"92"

}
}
}
"force_a_nature"
{
"item_class"
"tf_weapon_scattergun"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_collect" "1"
}
"tags"
{
"can_deal_damage"
"1"
"can_deal_critical_damage"
"1"
"can_deal_mvm_penetration_damage"
"1"
"can_deal_long_distance_damage" "1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_Scattergun"
"item_name"
"#TF_Unique_Achievement_Scattergun_Doubl
e"
"item_logname"
"item_iconname"
"item_slot"
"anim_slot"
"item_quality"
"propername"
"min_ilevel"
"max_ilevel"

"force_a_nature"
"force_a_nature"
"primary"
"item2"
"unique"
"1"
"10"
"10"

"image_inventory"

"backpack/weapons/c_models/c_dou

ble_barrel"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_double_barrel
.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"scout" "1"
}
"attributes"
{
"scattergun has knockback"
{
"attribute_class"

"set_scattergun_

has_knockback"
"value" "1"
}
"fire rate bonus"
{
"attribute_class"

"mult_postfirede

"value" "0.5"
}
"bullets per shot bonus"
{
"attribute_class"

"mult_bullets_pe

lay"

r_shot"
"value" "1.2"
}
"damage penalty"
{
"attribute_class"
"value" "0.9"
}
"clip size penalty"
{
"attribute_class"
"value" "0.34"
}
"scattergun no reload single"
{
"attribute_class"

"mult_dmg"

"mult_clipsize"

"set_scattergun_

no_reload_single"
"value" "1"
}
"disable fancy class select anim"
{
"attribute_class"
"disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"visuals"
{
"sound_single_shot"

"Weapon_Scatter_Gun_Doub

le.Single"
"sound_burst"
eCrit"

"Weapon_Scatter_Gun_Double.Singl

"muzzle_flash" "muzzle_bignasty"
"tracer_effect" "bullet_bignasty_tracer01"
}
"mouse_pressed_sound"
"drop_sound"
"xifier_class_remap"

"ui/item_heavy_gun_pickup.wav"
"ui/item_heavy_gun_drop.wav"
"force_a_nature"

}
"crusader_crossbow"
{
"item_class"
"tf_weapon_crossbow"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_deal_posthumous_damage"
"1"
"can_deal_critical_damage"
"1"
"can_deal_long_distance_damage" "1"
"can_heal_allies"
"1"
}
"item_type_name"
"#TF_Weapon_Crossbow"
"item_name"
"#TF_CrusadersCrossbow"
"item_logname" "crusaders_crossbow"
"item_iconname" "crusaders_crossbow"
"item_slot"
"primary"
"item_quality" "unique"
"min_ilevel"
"15"
"max_ilevel"
"15"
"image_inventory"
"backpack/weapons/c_models/c_cru
saders_crossbow/c_crusaders_crossbow"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_crusaders_cro
ssbow/c_crusaders_crossbow.mdl"
"attach_to_hands"
"1"
"used_by_classes"
{
"medic" "1"
}
"attributes"
{
"sniper no headshots"
{
"attribute_class" "set_weapon_mode"
"value" "1"
}
"maxammo primary reduced"
{
"attribute_class"
"mult_maxammo_pr
imary"
"value" "0.25"
}
"allowed in medieval mode"
{
"attribute_class"
"allowed_in_medi

eval_mode"
"value" "1"
}
}
"mouse_pressed_sound"
"drop_sound"
"xifier_class_remap"

"ui/item_light_gun_pickup.wav"
"ui/item_light_gun_drop.wav"
"crusader_crossbow"

}
"sapper"
{
"capabilities"
{
"nameable"
"1"
}
"item_class"
"tf_weapon_builder"
"craft_class" "weapon"
"craft_material_type" "weapon"
"item_name"
"#TF_Weapon_Spy_Sapper"
"item_type_name"
"#TF_Weapon_Spy_Sapper"
"item_slot"
"building"
"item_quality" "unique"
"min_ilevel"
"1"
"max_ilevel"
"1"
"image_inventory"
"backpack/weapons/w_models/w_sap
per"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"attach_to_hands"
"1"
"model_player" "models/weapons/c_models/c_sapper/c_sapp
er.mdl"
"used_by_classes"
{
"spy" "1"
}
"attributes"
{
"kill eater score type"
{
"attribute_class"

"kill_eater_scor

e_type"
"value"

"24"

}
}
"mouse_pressed_sound"

"ui/item_metal_weapon_pickup.wav

"
"drop_sound"
"ui/item_metal_weapon_drop.wav"
}
"flaregun"
{
"item_class"
"tf_weapon_flaregun"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"tags"
{
"can_deal_damage"
"1"

"can_deal_posthumous_damage"
"can_deal_critical_damage"
"can_deal_long_distance_damage"
"can_deal_taunt_damage"

"1"
"1"
"1"
"1"

}
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_Flaregun"
"item_name"
"#TF_Unique_Achievement_Flaregun"
"item_slot"
"secondary"
"anim_slot"
"ITEM1"
"image_inventory"
"backpack/weapons/c_models/c_fla
regun_pyro/c_flaregun_pyro"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_flaregun_pyro
/c_flaregun_pyro.mdl"
"attach_to_hands"
"1"
"item_quality" "unique"
"propername"
"1"
"min_ilevel"
"10"
"max_ilevel"
"10"
"used_by_classes"
{
"pyro" "1"
}
"attributes"
{
"hidden secondary max ammo penalty"
{
"attribute_class"
"mult_maxammo_se
condary"
"value" "0.5"
}
"special taunt"
{
"attribute_class"
"special_taunt"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_light_gun_pickup.wav"
"drop_sound"
"ui/item_light_gun_drop.wav"
"xifier_class_remap"
"flaregun"
}
"eyelander"
{
"item_class"
"tf_weapon_sword"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_be_equipped_by_soldier_or_demo"
"1"
"can_deal_critical_damage"
"1"
"can_deal_taunt_damage"
"1"
}

"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_Sword"
"item_name"
"#TF_Unique_Achievement_Sword"
"item_description"
"#TF_Unique_Achievement_Sword_De
sc"
"item_slot"
"melee"
"anim_slot"
"item1"
"item_quality" "unique"
"propername"
"1"
"min_ilevel"
"5"
"max_ilevel"
"5"
"image_inventory"
"backpack/weapons/c_models/c_cla
ymore/c_claymore"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_claymore/c_cl
aymore.mdl"
"attach_to_hands"
"1"
"used_by_classes"
{
"demoman"
"1"
}
"visuals"
{
"sound_melee_miss"
"Weapon_Sword.Swing"
"sound_melee_hit"
"Weapon_Sword.HitFlesh"
"sound_melee_hit_world" "Weapon_Sword.HitWorld"
"sound_melee_burst"
"Weapon_Sword.SwingCrit"
"sound_special1"
"Sword.Hit"
"sound_special2"
"Sword.Idle"
"styles"
{
"0"
{
"skin_red" "0"
"skin_blu" "1"
"selectable"
"0"
}
"1"
{
"skin_red"
"2"
"skin_blu"
"3"
"selectable"
"0"
"image_inventory"
"backpac
k/weapons/c_models/c_claymore/c_claymore_gold"
}
}
}
"attributes"
{
"crit mod disabled"
{
"attribute_class"
"mult_crit_chanc
e"
"value" "0"
}
"max health additive penalty"
{
"attribute_class"
"add_maxhealth"
"value" "-25"

}
"decapitate type"
{
"attribute_class"

"decapitate_type

"value" "1"
}
"kill eater score type"
{
"attribute_class"

"kill_eater_scor

"value"
"6"
}
"kill eater kill type"
{
"attribute_class"

"kill_eater_kill

"

e_type"

_type"
"value" "6"
}
"special taunt"
{
"attribute_class"
"value" "1"
}
}
"mouse_pressed_sound"
"drop_sound"
"xifier_class_remap"

"special_taunt"

"ui/item_knife_large_pickup.wav"
"ui/item_metal_weapon_drop.wav"
"eyelander"

}
"jarate"
{
"item_class"
"tf_weapon_jar"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"tags"
{
"can_extinguish"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_Jar"
"item_name"
"#TF_Unique_Achievement_Jar"
"item_slot"
"secondary"
"item_quality" "unique"
"anim_slot"
"item1"
"min_ilevel"
"5"
"max_ilevel"
"5"
"attach_to_hands"
"1"
"image_inventory"
"backpack/weapons/c_models/urine
jar"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/urinejar.mdl"
"used_by_classes"
{
"sniper"
"1"

}
"attributes"
{
"jarate description"
{
"attribute_class"

"desc_jarate_des

"value" "1"
}
"kill eater score type"
{
"attribute_class"

"kill_eater_scor

cription"

e_type"
"value"

"4"

}
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_bottle_pickup.wav"
"ui/item_bottle_drop.wav"

}
"gru"
{
"item_class"
"tf_weapon_fists"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_deal_critical_damage"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_Gloves"
"item_name"
"#TF_Unique_Gloves_of_Running_Urgently"
"item_slot"
"melee"
"item_logname" "gloves_running_urgently"
"item_iconname" "gloves_running_urgently"
"image_inventory"
"backpack/weapons/c_models/c_box
ing_gloves_urgency/c_boxing_gloves_urgency"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_boxing_gloves
/c_boxing_gloves.mdl"
"attach_to_hands"
"1"
"item_quality" "unique"
"min_ilevel"
"10"
"max_ilevel"
"10"
"used_by_classes"
{
"heavy" "1"
}
"attributes"
{
"move speed bonus"
{
"attribute_class"
"mult_player_mov
espeed"

"value" "1.3"
}
"damage penalty"
{
"attribute_class"
"value" "0.75"
}
"provide on active"
{
"attribute_class"

"mult_dmg"

"provide_on_acti

ve"
"value" "1"
}
"lunchbox adds minicrits"
{
"attribute_class"

"set_weapon_mode

"value" "2"
}
"self mark for death"
{
"attribute_class"

"self_mark_for_d

"

eath"
"value" "1"
}
}
"hide_bodygroups_deployed_only" "1"
"visuals"
{
"player_bodygroups"
{
"hands"
}

"1"

"sound_melee_miss"

"Weapon_BoxingGloves.Mis

"sound_melee_hit"

"Weapon_BoxingGloves.Hit

s"
Flesh"
"sound_melee_hit_world" "Weapon_BoxingGloves.Hit
World"
"sound_burst" "Weapon_BoxingGloves.MissCrit"
}
"mouse_pressed_sound" "ui/item_boxing_gloves_pickup.wav"
"drop_sound" "ui/item_boxing_gloves_drop.wav"
"xifier_class_remap"
"gru"
}
"blackbox"
{
"item_class"
"tf_weapon_rocketlauncher"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_deal_gib_damage" "1"

"can_be_equipped_by_soldier_or_demo"
"can_deal_posthumous_damage"
"1"
"can_deal_critical_damage"
"1"
"can_deal_long_distance_damage" "1"

"1"

}
"item_logname" "blackbox"
"item_iconname" "blackbox"
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_RocketLauncher"
"item_name"
"#TF_TheBlackBox"
"item_slot"
"primary"
"item_quality" "unique"
"propername"
"1"
"min_ilevel"
"5"
"max_ilevel"
"5"
"image_inventory"
"backpack/weapons/c_models/c_bla
ckbox/c_blackbox"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_blackbox/c_bl
ackbox.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"soldier"
"1"
}
"attributes"
{
"heal on hit for rapidfire"
{
"attribute_class"

"add_onhit_addhe

alth"
"value" "15"
}
"clip size penalty"
{
"attribute_class"
"mult_clipsize"
"value" "0.75"
}
"disable fancy class select anim"
{
"attribute_class"
"disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"visuals"
{
"sound_single_shot"

"Weapon_RPG_BlackBox.Sin

gle"
"sound_burst"

"Weapon_RPG_BlackBox.Sin

"sound_special1"

"Weapon_RPG_BlackBox.Exp

gleCrit"
lode"
"animation_replacement"
{
"ACT_VM_RELOAD" "ACT_PRIMARY_VM_RELOAD_2
"
"ACT_RELOAD_START"
OAD_START_2"

"ACT_PRIMARY_REL

"ACT_RELOAD_FINISH"

"ACT_PRIMARY_REL

"ACT_MP_RELOAD_STAND"

"ACT_MP_RELOAD_S

OAD_FINISH_2"
TAND_PRIMARY_2"
"ACT_MP_RELOAD_STAND_LOOP"

"ACT_MP_

"ACT_MP_RELOAD_STAND_END"

"ACT_MP_

RELOAD_STAND_PRIMARY_2"
RELOAD_STAND_PRIMARY_END_2"
"ACT_MP_RELOAD_CROUCH" "ACT_MP_RELOAD_C
ROUCH_PRIMARY_2"
"ACT_MP_RELOAD_CROUCH_END"

"ACT_MP_

"ACT_MP_RELOAD_CROUCH_LOOP"

"ACT_MP_

RELOAD_CROUCH_PRIMARY_END_2"
RELOAD_CROUCH_PRIMARY_LOOP_2"
"ACT_MP_RELOAD_AIRWALK" "ACT_MP_RELOAD_A
IRWALK_PRIMARY_2"
"ACT_MP_RELOAD_AIRWALK_END"

"ACT_MP_

"ACT_MP_RELOAD_AIRWALK_LOOP"

"ACT_MP_

RELOAD_AIRWALK_PRIMARY_END_2"
RELOAD_AIRWALK_PRIMARY_LOOP_2"
}
"styles"
{
"0"
{
"skin_red"
"skin_blu"
"selectable"

"0"
"1"
"0"

}
"1"
{
"skin_red"
"2"
"skin_blu"
"3"
"selectable"
"0"
"image_inventory"

"backpac
k/weapons/c_models/c_blackbox/c_blackbox_gold"
}
}
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound"
"ui/item_heavy_gun_drop.wav"
"xifier_class_remap"
"blackbox"
}
"wrangler"
{
"item_class"
"tf_weapon_laser_pointer"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_Laser_Pointer"
"item_name"
"#TF_Unique_Achievement_Laser_Pointer"
"item_description"
"#TF_Wrangler_Desc"
"item_slot"
"secondary"
"anim_slot"
"item1"
"item_quality" "unique"

"propername"
"1"
"item_logname" "laser_pointer"
"item_iconname" "laser_pointer"
"min_ilevel"
"5"
"max_ilevel"
"5"
"image_inventory"
"backpack/weapons/c_models/c_wra
ngler"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_wrangler.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"engineer"
"1"
}
"visuals"
{
"sound_single_shot" "Weapon_Ambassador.Single"
"sound_burst" "Weapon_Ambassador.SingleCrit"
}
"tags"
{
"can_deal_gib_damage" "1"
"can_deal_damage"
"1"
"can_deal_posthumous_damage"
"1"
"can_deal_long_distance_damage" "1"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound"
"ui/item_heavy_gun_drop.wav"
"attributes"
{
"kill eater score type"
{
"attribute_class"
"kill_eater_scor
e_type"
"value"

"86"

}
}
}
"madmilk"
{
"item_class"
"tf_weapon_jar_milk"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"tags"
{
"can_extinguish"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_Jar_Milk"
"item_description"
"#TF_MadMilk_Desc"
"item_name"
"#TF_MadMilk"
"item_slot"
"secondary"
"item_quality" "unique"
"anim_slot"
"item1"

"1"

"min_ilevel"
"5"
"max_ilevel"
"5"
"attach_to_hands"
"image_inventory"

"1"
"backpack/weapons/c_models/c_mad

milk/c_madmilk"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_madmilk/c_mad
milk.mdl"
"used_by_classes"
{
"scout" "1"
}
"attributes"
{
"kill eater score type"
{
"attribute_class"

"kill_eater_scor

e_type"
"value"
"4"
}
"allowed in medieval mode"
{
"attribute_class"

"allowed_in_medi

eval_mode"
"value" "1"
}
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_bottle_pickup.wav"
"ui/item_bottle_drop.wav"

}
"items"
{
"default"
{
"name" "default"
"hidden"
"1"
"item_class"
"tf_wearable"
"item_name"
"#TF_Default_ItemDef"
"item_slot"
"melee"
"item_quality" "normal"
"min_ilevel"
"1"
"max_ilevel"
"1"
}
"0"
{
"name" "TF_WEAPON_BAT"
"first_sale_date"
"2010/09/29"
"prefab"
"weapon_bat"
}
"1"
{
"name" "TF_WEAPON_BOTTLE"
"capabilities"

{
"nameable"

"1"

}
"tags"
{
"can_deal_damage"
"1"
}
"first_sale_date"
"2010/09/29"
"item_class"
"tf_weapon_bottle"
"craft_class" "weapon"
"craft_material_type" "weapon"
"item_type_name"
"#TF_Weapon_Bottle"
"item_name"
"#TF_Weapon_Bottle"
"item_slot"
"melee"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel"
"1"
"max_ilevel"
"1"
"image_inventory"
"backpack/weapons/w_models/w_bot
tle"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_bottle/c_bott
le.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"demoman"
}
"mouse_pressed_sound"
"drop_sound"

"1"
"ui/item_bottle_pickup.wav"
"ui/item_bottle_drop.wav"

}
"2"
{
"name" "TF_WEAPON_FIREAXE"
"capabilities"
{
"nameable"
"1"
}
"tags"
{
"can_deal_damage"
"1"
}
"first_sale_date"
"2010/09/29"
"item_class"
"tf_weapon_fireaxe"
"craft_class" "weapon"
"craft_material_type" "weapon"
"item_type_name"
"#TF_Weapon_FireAxe"
"item_name"
"#TF_Weapon_FireAxe"
"item_slot"
"melee"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel"
"1"
"max_ilevel"
"1"
"image_inventory"
"backpack/weapons/c_models/c_fir
eaxe_pyro/c_fireaxe_pyro"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"attach_to_hands"
"1"
"model_player"
"models/weapons/c_models/c_firea

xe_pyro/c_fireaxe_pyro.mdl"
"used_by_classes"
{
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav
"
"drop_sound"
"ui/item_metal_weapon_drop.wav"
}
"3"
{
"name" "TF_WEAPON_CLUB"
"capabilities"
{
"nameable"
"1"
}
"tags"
{
"can_deal_damage"
"1"
}
"first_sale_date"
"2010/09/29"
"item_class"
"tf_weapon_club"
"craft_class" "weapon"
"craft_material_type" "weapon"
"item_type_name"
"#TF_Weapon_Club"
"item_name"
"#TF_Weapon_Club"
"item_slot"
"melee"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel"
"1"
"max_ilevel"
"1"
"image_inventory"
"backpack/weapons/w_models/w_mac
hete"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_machete/c_mac
hete.mdl"
"attach_to_hands"
"1"
"used_by_classes"
{
"sniper"
"1"
}
"mouse_pressed_sound" "ui/item_knife_small_pickup.wav"
"drop_sound"
"ui/item_metal_weapon_drop.wav"
}
"4"
{
"name" "TF_WEAPON_KNIFE"
"first_sale_date"
"2010/09/29"
"prefab"
"weapon_knife"
}
"5"
{
"name" "TF_WEAPON_FISTS"
"capabilities"
{
"nameable"
"1"
}
"tags"
{

"can_deal_damage"
"1"
}
"first_sale_date"
"2010/09/29"
"item_class"
"tf_weapon_fists"
"craft_class" "weapon"
"craft_material_type" "weapon"
"item_type_name"
"#TF_Weapon_Fists"
"item_name"
"#TF_Weapon_Fists"
"item_slot"
"melee"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel"
"1"
"max_ilevel"
"1"
"image_inventory"
"backpack/weapons/v_models/v_fis
t_heavy"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" ""
"attach_to_hands" "1"
"used_by_classes"
{
"heavy" "1"
}
"visuals"
{
"animation_replacement"
{
"ACT_VM_IDLE" "ACT_FISTS_VM_IDLE"
"ACT_VM_HITLEFT"
"ACT_FISTS_VM_HI
TLEFT"
"ACT_VM_HITRIGHT"

"ACT_FISTS_VM_HI

"ACT_VM_SWINGHARD"

"ACT_FISTS_VM_SW

TRIGHT"
INGHARD"
"ACT_VM_DRAW"

"ACT_FISTS_VM_DRAW"

}
"styles"
{
"0"
{
"skin_red"
"skin_blu"
"v_skin_red"
"v_skin_blu"
"selectable"

"2"
"3"
"2"
"3"
"0"

}
}
}
}
"6"
{
"name" "TF_WEAPON_SHOVEL"
"capabilities"
{
"nameable"
}
"tags"
{
"can_deal_damage"
}

"1"

"1"

"first_sale_date"
"2010/09/29"
"item_class"
"tf_weapon_shovel"
"craft_class" "weapon"
"craft_material_type" "weapon"
"item_type_name"
"#TF_Weapon_Shovel"
"item_name"
"#TF_Weapon_Shovel"
"item_slot"
"melee"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel"
"1"
"max_ilevel"
"1"
"image_inventory"
"backpack/weapons/w_models/w_sho
vel"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_shovel/c_shov
el.mdl"
"attach_to_hands"
"used_by_classes"
{
"soldier"
}
"mouse_pressed_sound"
"drop_sound"

"1"
"1"
"ui/item_shovel_pickup.wav"
"ui/item_shovel_drop.wav"

}
"7"
{
"name" "TF_WEAPON_WRENCH"
"first_sale_date"
"2010/09/29"
"prefab"
"weapon_wrench"
}
"8"
{
"name" "TF_WEAPON_BONESAW"
"capabilities"
{
"nameable"
"1"
}
"tags"
{
"can_deal_damage"
"1"
}
"first_sale_date"
"2010/09/29"
"item_class"
"tf_weapon_bonesaw"
"craft_class" "weapon"
"craft_material_type" "weapon"
"item_type_name"
"#TF_Weapon_Bonesaw"
"item_name"
"#TF_Weapon_Bonesaw"
"item_slot"
"melee"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel"
"1"
"max_ilevel"
"1"
"image_inventory"
"backpack/weapons/c_models/c_bon
esaw/c_bonesaw"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"attach_to_hands"
"1"
"model_player" "models/weapons/c_models/c_bonesaw/c_bon
esaw.mdl"

"used_by_classes"
{
"medic" "1"
}
"mouse_pressed_sound"

"ui/item_metal_weapon_pickup.wav

"drop_sound"

"ui/item_metal_weapon_drop.wav"

"
}
"9"
{
"name" "TF_WEAPON_SHOTGUN_PRIMARY"
"first_sale_date"
"2010/09/29"
"prefab"
"weapon_shotgun"
"item_slot"
"primary"
"used_by_classes"
{
"engineer"
"1"
}
}
"10"
{
"name" "TF_WEAPON_SHOTGUN_SOLDIER"
"first_sale_date"
"2010/09/29"
"prefab"
"weapon_shotgun"
"hidden"
"1"
"item_slot"
"secondary"
"used_by_classes"
{
"soldier"
"1"
}
}
"11"
{
"name" "TF_WEAPON_SHOTGUN_HWG"
"first_sale_date"
"2010/09/29"
"prefab"
"weapon_shotgun"
"hidden"
"1"
"item_slot"
"secondary"
"used_by_classes"
{
"heavy" "1"
}
}
"12"
{
"name" "TF_WEAPON_SHOTGUN_PYRO"
"first_sale_date"
"2010/09/29"
"prefab"
"weapon_shotgun"
"hidden"
"1"
"item_slot"
"secondary"
"used_by_classes"
{
"pyro" "1"
}
}
"13"
{
"name" "TF_WEAPON_SCATTERGUN"
"first_sale_date"
"2010/09/29"
"prefab"
"weapon_scattergun"

}
"14"
{
"name" "TF_WEAPON_SNIPERRIFLE"
"first_sale_date"
"2010/09/29"
"prefab"
"weapon_sniperrifle"
}
"15"
{
"name" "TF_WEAPON_MINIGUN"
"first_sale_date"
"2010/09/29"
"prefab"
"weapon_minigun"
}
"16"
{
"name" "TF_WEAPON_SMG"
"capabilities"
{
"nameable"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_deal_mvm_penetration_damage"
"1"
"can_deal_long_distance_damage" "1"
}
"first_sale_date"
"2010/09/29"
"item_class"
"tf_weapon_smg"
"craft_class" "weapon"
"craft_material_type" "weapon"
"item_type_name"
"#TF_Weapon_SMG"
"item_name"
"#TF_Weapon_SMG"
"item_slot"
"secondary"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel"
"1"
"max_ilevel"
"1"
"image_inventory"
"backpack/weapons/w_models/w_smg
"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_smg/c_smg.mdl
"
"attach_to_hands"
"used_by_classes"
{
"sniper"
}
"mouse_pressed_sound"
"drop_sound"

"1"
"1"
"ui/item_light_gun_pickup.wav"
"ui/item_light_gun_drop.wav"

}
"17"
{
"name" "TF_WEAPON_SYRINGEGUN_MEDIC"
"capabilities"
{
"nameable"
"1"
}
"tags"
{

"can_deal_damage"
"can_deal_posthumous_damage"
"1"
"can_deal_long_distance_damage" "1"

"1"

}
"first_sale_date"
"2010/09/29"
"item_class"
"tf_weapon_syringegun_medic"
"craft_class" "weapon"
"craft_material_type" "weapon"
"item_type_name"
"#TF_Weapon_SyringeGun"
"item_name"
"#TF_Weapon_SyringeGun"
"item_slot"
"primary"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel"
"1"
"max_ilevel"
"1"
"image_inventory"
"backpack/weapons/w_models/w_syr
ingegun"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_syringegun/c_
syringegun.mdl"
"attach_to_hands"
"used_by_classes"
{
"medic" "1"
}
"mouse_pressed_sound"
"drop_sound"

"1"

"ui/item_light_gun_pickup.wav"
"ui/item_light_gun_drop.wav"

}
"18"
{
"name" "TF_WEAPON_ROCKETLAUNCHER"
"first_sale_date"
"2010/09/29"
"prefab"
"weapon_rocketlauncher"
"xifier_class_remap"
"rocket_launcher"
}
"19"
{
"name" "TF_WEAPON_GRENADELAUNCHER"
"first_sale_date"
"2010/09/29"
"prefab"
"weapon_grenade_launcher"
}
"20"
{
"name" "TF_WEAPON_PIPEBOMBLAUNCHER"
"first_sale_date"
"2010/09/29"
"prefab"
"weapon_stickybomb_launcher"
}
"21"
{
"name" "TF_WEAPON_FLAMETHROWER"
"first_sale_date"
"2010/09/29"
"prefab"
"weapon_flamethrower"
}
"22"
{
"name" "TF_WEAPON_PISTOL"
"capabilities"
{
"nameable"

"1"

}
"tags"
{
"can_deal_damage"
"can_deal_mvm_penetration_damage"
"can_deal_long_distance_damage" "1"

"1"
"1"

}
"first_sale_date"
"2010/09/29"
"item_class"
"tf_weapon_pistol"
"craft_class" "weapon"
"craft_material_type" "weapon"
"item_type_name"
"#TF_Weapon_Pistol"
"item_name"
"#TF_Weapon_Pistol"
"item_slot"
"secondary"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel"
"1"
"max_ilevel"
"1"
"attach_to_hands"
"1"
"image_inventory"
"backpack/weapons/c_models/c_pis
tol"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_pistol/c_pist
ol.mdl"
"used_by_classes"
{
"engineer"
}
"mouse_pressed_sound"
"drop_sound"

"1"
"ui/item_light_gun_pickup.wav"
"ui/item_light_gun_drop.wav"

}
"23"
{
"name" "TF_WEAPON_PISTOL_SCOUT"
"capabilities"
{
"nameable"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_deal_mvm_penetration_damage"
"1"
"can_deal_long_distance_damage" "1"
}
"hidden"
"1"
"first_sale_date"
"2010/09/29"
"item_class"
"tf_weapon_pistol"
"craft_class" "weapon"
"craft_material_type" "weapon"
"item_type_name"
"#TF_Weapon_Pistol"
"item_name"
"#TF_Weapon_Pistol"
"item_slot"
"secondary"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel"
"1"
"max_ilevel"
"1"
"attach_to_hands"
"1"
"image_inventory"
"backpack/weapons/c_models/c_pis
tol"

"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_pistol/c_pist
ol.mdl"
"used_by_classes"
{
"scout" "1"
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_light_gun_pickup.wav"
"ui/item_light_gun_drop.wav"

}
"24"
{
"name" "TF_WEAPON_REVOLVER"
"capabilities"
{
"nameable"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_deal_mvm_penetration_damage"
"1"
"can_deal_long_distance_damage" "1"
}
"first_sale_date"
"2010/09/29"
"item_class"
"tf_weapon_revolver"
"craft_class" "weapon"
"craft_material_type" "weapon"
"item_type_name"
"#TF_Weapon_Revolver"
"item_name"
"#TF_Weapon_Revolver"
"item_slot"
"secondary"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel"
"1"
"max_ilevel"
"1"
"image_inventory"
"backpack/weapons/w_models/w_rev
olver"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_revolver/c_re
volver.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"spy" "1"
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_light_gun_pickup.wav"
"ui/item_light_gun_drop.wav"

}
"25"
{
"name" "TF_WEAPON_PDA_ENGINEER_BUILD"
"capabilities"
{
"nameable"
"1"
}
"first_sale_date"
"2010/09/29"
"item_class"
"tf_weapon_pda_engineer_build"
"craft_class" "weapon"
"craft_material_type" "weapon"

"item_name"
"#TF_Weapon_PDA_Engineer_Builder"
"item_type_name"
"#TF_Weapon_PDA_Engineer"
"item_slot"
"pda"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel"
"1"
"max_ilevel"
"1"
"attach_to_hands" "1"
"image_inventory"
"backpack/weapons/w_models/w_bui
lder"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_builder/c_bui
lder.mdl"
"used_by_classes"
{
"engineer"
"1"
}
"attributes"
{
"kill eater score type"
{
"attribute_class"

"kill_eater_scor

e_type"
"value"
"3"
}
"kill eater score type 2"
{
"attribute_class"

"kill_eater_scor

"value"
"59"
}
"kill eater score type 3"
{
"attribute_class"

"kill_eater_scor

e_type_2"

e_type_3"
"value"

"60"

}
}
"mouse_pressed_sound"

"ui/item_metal_weapon_pickup.wav

"
"drop_sound"
"ui/item_metal_weapon_drop.wav"
"visuals"
{
"animation_replacement"
{
"ACT_VM_IDLE" "ACT_ENGINEER_PDA2_VM_ID
LE"
"ACT_VM_DRAW"

"ACT_ENGINEER_PDA2_VM_DR

AW"
}
}
}
"26"
{
"name" "TF_WEAPON_PDA_ENGINEER_DESTROY"
"first_sale_date"
"2010/09/29"
"item_class"
"tf_weapon_pda_engineer_destroy"
"craft_class" "weapon"
"craft_material_type" "weapon"

"item_name"
"#TF_Weapon_PDA_Engineer_Destroyer"
"item_type_name"
"#TF_Weapon_PDA_Engineer"
"item_slot"
"pda2"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel"
"1"
"max_ilevel"
"1"
"attach_to_hands" "1"
"image_inventory"
"backpack/weapons/w_models/w_pda
_engineer"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_pda_engineer/
c_pda_engineer.mdl"
"used_by_classes"
{
"engineer"
}
"mouse_pressed_sound"

"1"
"ui/item_metal_weapon_pickup.wav

"
"drop_sound"
"ui/item_metal_weapon_drop.wav"
"visuals"
{
"animation_replacement"
{
"ACT_VM_IDLE" "ACT_ENGINEER_PDA1_VM_ID
LE"
"ACT_VM_DRAW"

"ACT_ENGINEER_PDA1_VM_DR

AW"
}
}
}
"27"
{
"name" "TF_WEAPON_PDA_SPY"
"first_sale_date"
"2010/09/29"
"item_class"
"tf_weapon_pda_spy"
"craft_class" "weapon"
"craft_material_type" "weapon"
"item_name"
"#TF_Weapon_Disguise_Kit"
"item_type_name"
"#TF_Weapon_Disguise_Kit_Type"
"item_slot"
"pda"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel"
"1"
"max_ilevel"
"1"
"image_inventory"
"backpack/weapons/w_models/w_cig
arette_case"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/w_models/w_cigarette_cas
e.mdl"
"used_by_classes"
{
"spy" "1"
}
}
"28"
{
"name" "TF_WEAPON_BUILDER"

"hidden"
"1"
"first_sale_date"
"2010/09/29"
"item_class"
"tf_weapon_builder"
"craft_class" "weapon"
"craft_material_type" "weapon"
"item_type_name"
"#TF_Weapon_PDA_Engineer"
"item_name"
"#TF_Weapon_PDA_Engineer"
"item_slot"
"building"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel"
"1"
"max_ilevel"
"1"
"image_inventory"
"backpack/weapons/w_models/w_pda
_engineer"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"attach_to_hands"
"1"
"model_player" "models/weapons/c_models/c_toolbox/c_too
lbox.mdl"
"used_by_classes"
{
"engineer"
}
"mouse_pressed_sound"

"1"
"ui/item_metal_weapon_pickup.wav

"
"drop_sound"
"ui/item_metal_weapon_drop.wav"
"visuals"
{
"animation_replacement"
{
"ACT_VM_IDLE" "ACT_ENGINEER_BLD_VM_IDL
E"
"ACT_VM_DRAW"

"ACT_ENGINEER_BLD_VM_DRA

W"
}
}
}
"29"
{
"name" "TF_WEAPON_MEDIGUN"
"first_sale_date"
"2010/09/29"
"prefab"
"weapon_medigun"
}
"30"
{
"name" "TF_WEAPON_INVIS"
"capabilities"
{
"nameable"
"1"
}
"first_sale_date"
"2010/09/29"
"item_class"
"tf_weapon_invis"
"craft_class" "weapon"
"craft_material_type" "weapon"
"item_type_name"
"#TF_Weapon_Watch"
"item_name"
"#TF_Weapon_Watch"
"item_slot"
"pda2"
"anim_slot" "FORCE_NOT_USED"
"item_quality" "normal"
"baseitem" "1"

"min_ilevel"
"1"
"max_ilevel"
"1"
"image_inventory"
"backpack/weapons/c_models/c_spy
_watch/parts/c_spy_watch"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/v_models/v_watch_spy.mdl
"
"used_by_classes"
{
"spy" "1"
}
"attributes"
{
"kill eater score type"
{
"attribute_class"
"kill_eater_scor
e_type"
"value"
"58"
}
}
"mouse_pressed_sound" "ui/item_watch_pickup.wav"
"drop_sound"
"ui/item_watch_drop.wav"
}
"735"
{
"name" "TF_WEAPON_BUILDER_SPY"
"capabilities"
{
"nameable"
"1"
}
"first_sale_date"
"2010/09/29"
"item_class"
"tf_weapon_builder"
"craft_class" "weapon"
"craft_material_type" "weapon"
"item_name"
"#TF_Weapon_Spy_Sapper"
"item_type_name"
"#TF_Weapon_Spy_Sapper"
"item_slot"
"building"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel"
"1"
"max_ilevel"
"1"
"image_inventory"
"backpack/weapons/w_models/w_sap
per"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"attach_to_hands"
"1"
"model_player" "models/weapons/c_models/c_sapper/c_sapp
er.mdl"
"used_by_classes"
{
"spy" "1"
}
"mouse_pressed_sound"

"ui/item_metal_weapon_pickup.wav

"drop_sound"

"ui/item_metal_weapon_drop.wav"

"
}
"736"

{
"name" "Upgradeable TF_WEAPON_BUILDER_SPY"
"prefab" "sapper"
"first_sale_date"
"2010/09/29"
}
"737"
{
"name" "Upgradeable TF_WEAPON_PDA_ENGINEER_BUILD"
"capabilities"
{
"nameable"
"1"
}
"first_sale_date"
"2010/09/29"
"item_class"
"tf_weapon_pda_engineer_build"
"craft_class" "weapon"
"craft_material_type" "weapon"
"item_name"
"#TF_Weapon_PDA_Engineer_Builder"
"item_type_name"
"#TF_Weapon_PDA_Engineer"
"item_slot"
"pda"
"item_quality" "unique"
"min_ilevel"
"1"
"max_ilevel"
"1"
"attach_to_hands" "1"
"image_inventory"
"backpack/weapons/w_models/w_bui
lder"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_builder/c_bui
lder.mdl"
"used_by_classes"
{
"engineer"
"1"
}
"attributes"
{
"kill eater score type"
{
"attribute_class"

"kill_eater_scor

e_type"
"value"
"3"
}
"kill eater score type 2"
{
"attribute_class"

"kill_eater_scor

"value"
"59"
}
"kill eater score type 3"
{
"attribute_class"

"kill_eater_scor

e_type_2"

e_type_3"
"value"

"60"

}
}
"mouse_pressed_sound"

"ui/item_metal_weapon_pickup.wav

"
"drop_sound"
"ui/item_metal_weapon_drop.wav"
"visuals"
{
"animation_replacement"

{
"ACT_VM_IDLE"

"ACT_ENGINEER_PDA2_VM_ID

"ACT_VM_DRAW"

"ACT_ENGINEER_PDA2_VM_DR

LE"
AW"
}
}
}
"1132"
{
"name" "TF_WEAPON_SPELLBOOK"
"prefab"
"halloween2013_spellbook"
"item_type_name"
"#TF_Spellbook_Type"
"item_name"
"#TF_Spellbook_Basic"
"item_description"
"#TF_SpellBook_Basic_Desc"
"item_quality"
"normal"
"baseitem"
"1"
"min_ilevel"
"1"
"max_ilevel"
"1"
"image_inventory"
"backpack/props_halloween/hwn_sp
ellbook_magazine"
}
"1152"
{
"name"
"TF_WEAPON_GRAPPLINGHOOK"
"item_class"
"tf_weapon_grapplinghook"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"baseitem" "1"
"item_type_name"
"#TF_Weapon_GrapplingHook"
"item_name"
"#TF_Weapon_GrapplingHook"
"item_description"
"#TF_Weapon_GrapplingHook_desc"
"item_logname" "grappling_hook"
"item_iconname" "grappling_hook"
"item_slot"
"action"
"item_quality" "normal"
"min_ilevel"
"1"
"max_ilevel"
"1"
"image_inventory"
"backpack/weapons/c_models/c_gra
ppling_hook/c_grappling_hook"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_grappling_hoo
k/c_grappling_hook.mdl"
"attach_to_hands"
"1"
"act_as_weapon"
"1"
"anim_slot" "MELEE_ALLCLASS"
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic"
"1"
"heavy"
"1"

"spy"
"engineer"
"pyro"

"1"
"1"
"1"

}
"attributes"
{
"reload time increased hidden"
{
"attribute_class"
"mult_reload_tim
e_hidden"
"value" "0"
}
"override projectile type"
{
"attribute_class"

"override_projec

tile_type"
"value"
"26"
}
"single wep deploy time decreased"
{
"attribute_class"
"mult_single_wep
_deploy_time"
"value" "0"
}
"switch from wep deploy time decreased"
{
"attribute_class"
"mult_switch_fro
m_wep_deploy_time"
"value" "0"
}
"force weapon switch"
{
"attribute_class"

"force_weapon_sw

itch"
"value" "1"
}
}
"mouse_pressed_sound"
"drop_sound"
"xifier_class_remap"

"ui/item_light_gun_pickup.wav"
"ui/item_light_gun_drop.wav"
"grappling_hook"

"35"
{
"name" "The Kritzkrieg"
"prefab"
"valve"
"first_sale_date"
"2010/09/29"
"item_class"
"tf_weapon_medigun"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"tags"
{

"can_heal_allies"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_Medigun"
"item_name"
"#TF_Unique_Achievement_Medigun1"
"item_slot"
"secondary"
"equip_region" "medigun_backpack"
"image_inventory"
"backpack/weapons/c_models/c_ove
rhealer/c_overhealer"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_medigun/c_med
igun.mdl"
"attach_to_hands"
"1"
"item_quality" "unique"
"propername"
"1"
"min_ilevel"
"8"
"max_ilevel"
"8"
"used_by_classes"
{
"medic" "1"
}
"attributes"
{
"medigun charge is crit boost"
{
"attribute_class"
"set_charge_type
"
"value" "1"
}
"ubercharge rate bonus"
{
"attribute_class"

"mult_medigun_ub

"value" "1.25"
}
"kill eater score type"
{
"attribute_class"

"kill_eater_scor

erchargerate"

e_type"
"value"
}
"kill eater score type 2"
{
"attribute_class"

"2"

"kill_eater_scor

e_type_2"
"value"
}
"special taunt"
{
"attribute_class"
"value" "1"
}
}
"visuals_red"
{
"attached_models"
{
"0"
{

"1"

"special_taunt"

"model" "models/weapons/c_models
/c_overhealer/c_overhealer.mdl"
}
}
"custom_particlesystem"
{
"system"
"medicgun_beam_attrib_ov
erheal_red"
}
}
"visuals_blu"
{
"attached_models"
{
"0"
{
"model" "models/weapons/c_models
/c_overhealer/c_overhealer.mdl"
}
}
"custom_particlesystem"
{
"system"
"medicgun_beam_attrib_ov
erheal_blue"
}
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound"
"ui/item_heavy_gun_drop.wav"
}
"36"
{
"name" "The Blutsauger"
"prefab"
"valve"
"first_sale_date"
"2010/09/29"
"item_class"
"tf_weapon_syringegun_medic"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_deal_posthumous_damage"
"1"
"can_deal_critical_damage"
"1"
"can_deal_long_distance_damage" "1"
}
"item_logname" "blutsauger"
"item_iconname" "blutsauger"
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_SyringeGun"
"item_name"
"#TF_Unique_Achievement_Syringegun1"
"item_slot"
"primary"
"image_inventory"
"backpack/weapons/c_models/c_lee
chgun/c_leechgun"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_leechgun/c_le

echgun.mdl"
"attach_to_hands"
"1"
"item_quality" "unique"
"propername"
"1"
"min_ilevel"
"5"
"max_ilevel"
"5"
"used_by_classes"
{
"medic" "1"
}
"visuals"
{
"styles"
{
"0"
{
"skin_red" "0"
"skin_blu" "1"
"selectable"
"0"
}
"1"
{
"skin_red"
"2"
"skin_blu"
"3"
"selectable"
"0"
"image_inventory"
"backpac
k/weapons/c_models/c_leechgun/c_leechgun_gold"
}
}
}
"attributes"
{
"heal on hit for rapidfire"
{
"attribute_class"
"add_onhit_addhe
alth"
"value" "3"
}
"health drain"
{
"attribute_class"
"add_health_rege
n"
"value" "-2"
}
}
"mouse_pressed_sound" "ui/item_light_gun_pickup.wav"
"drop_sound"
"ui/item_light_gun_drop.wav"
}
"37"
{
"name" "The Ubersaw"
"first_sale_date"
"2010/09/29"
"prefab"
"valve ubersaw"
"xifier_class_remap"
"ubersaw"
}
"38"
{
"name" "The Axtinguisher"
"first_sale_date"
"2010/09/29"
"prefab"
"valve axtinguisher"

"visuals"
{
"styles"
{
"0"
{
"skin_red" "0"
"skin_blu" "1"
"selectable"
"0"
}
"1"
{
"skin_red"
"2"
"skin_blu"
"3"
"selectable"
"0"
"image_inventory"
"backpac
k/weapons/c_models/c_axtinguisher/c_axtinguisher_pyro_gold"
}
}
}
"xifier_class_remap"
"axtinguisher"
}
"39"
{
"name" "The Flare Gun"
"prefab"
"valve flaregun"
"first_sale_date"
"2011/04/14"
}
"40"
{
"name" "The Backburner"
"prefab"
"valve"
"first_sale_date"
"2010/09/29"
"item_class"
"tf_weapon_flamethrower"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_reflect_projectiles"
"1"
"can_extinguish"
"1"
"can_deal_posthumous_damage"
"1"
"can_deal_critical_damage"
"1"
"is_flamethrower" "1"
}
"item_logname" "backburner"
"item_iconname" "backburner"
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_Flamethrower"
"item_name"
"#TF_Unique_Achievement_Flamethrower"
"item_slot"
"primary"
"image_inventory"
"backpack/weapons/c_models/c_bac
kburner/c_backburner"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"

"model_player" "models/weapons/c_models/c_flamethrower/
c_backburner.mdl"
"attach_to_hands"
"1"
"item_quality" "unique"
"propername"
"1"
"min_ilevel"
"10"
"max_ilevel"
"10"
"used_by_classes"
{
"pyro" "1"
}
"attributes"
{
"airblast cost increased"
{
"attribute_class"

"mult_airblast_c

ost"
"value" "2.5"
}
"mod flamethrower back crit"
{
"attribute_class"

"set_flamethrowe

"value" "1"
}
"crit mod disabled hidden"
{
"attribute_class"

"mult_crit_chanc

r_back_crit"

e"
"value" "0"
}
}
"visuals"
{
"sound_single_shot"

"Weapon_BackBurner.FireS

tart"
"sound_special1"

"Weapon_BackBurner.FireL

oop"
"sound_burst"
}
"mouse_pressed_sound"
"drop_sound"
"xifier_class_remap"

"Weapon_BackBurner.FireLoopCrit"
"ui/item_heavy_gun_pickup.wav"
"ui/item_heavy_gun_drop.wav"
"weapon_backburner"

}
"41"
{
"name" "Natascha"
"prefab"
"valve"
"first_sale_date"
"2010/09/29"
"item_class"
"tf_weapon_minigun"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"tags"
{
"can_deal_damage"

"1"

"can_deal_critical_damage"
"1"
"can_deal_mvm_penetration_damage"
"can_deal_long_distance_damage" "1"

"1"

}
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_Minigun"
"item_name"
"#TF_Unique_Achievement_Minigun"
"item_slot"
"primary"
"item_logname" "natascha"
"item_iconname" "natascha"
"image_inventory"
"backpack/weapons/c_models/c_w_l
udmila/c_w_ludmila"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/w_models/w_minigun.mdl"
"attach_to_hands"
"0"
"item_quality" "unique"
"min_ilevel"
"5"
"max_ilevel"
"5"
"used_by_classes"
{
"heavy" "1"
}
"attributes"
{
"slow enemy on hit"
{
"attribute_class"
"mult_onhit_enem
yspeed"
"value" "1.0"
}
"damage penalty"
{
"attribute_class"
"mult_dmg"
"value" "0.75"
}
"minigun spinup time increased"
{
"attribute_class"
"mult_minigun_sp
inup_time"
"value" "1.3"
}
"lunchbox adds minicrits"
{
"attribute_class"

"set_weapon_mode

"value" "1"
}
"maxammo primary increased"
{
"attribute_class"

"mult_maxammo_pr

"

imary"
"value" "1.5"
}
}
"visuals"
{
"sound_reload" "Weapon_Minifun.Reload"
"sound_empty" "Weapon_Minifun.ClipEmpty"
"sound_double_shot"
"Weapon_Minifun.Fire"

"sound_special1"
"sound_special2"

"Weapon_Minifun.WindUp"
"Weapon_Minifun.WindDown

"
"sound_special3"
"Weapon_Minifun.Spin"
"sound_burst" "Weapon_Minifun.FireCrit"
"skin" "10"
"attached_models"
{
"0"
{
"model_display_flags" "1"
"model" "models/weapons/c_models
/c_w_ludmila/c_w_ludmila.mdl"
}
"1"
{
"model_display_flags" "2"
"model" "models/weapons/c_models
/c_v_ludmila/c_v_ludmila.mdl"
}
}
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_heavy_gun_pickup.wav"
"ui/item_heavy_gun_drop.wav"

}
"42"
{
"name" "The Sandvich"
"first_sale_date"
"2010/09/29"
"prefab"
"valve sandvich"
}
"43"
{
"name" "The Killing Gloves of Boxing"
"prefab"
"valve"
"first_sale_date"
"2010/09/29"
"item_class"
"tf_weapon_fists"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_deal_critical_damage"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_Gloves"
"item_name"
"#TF_Unique_Achievement_Fists"
"item_slot"
"melee"
"item_logname" "gloves"
"item_iconname" "gloves"
"image_inventory"
"backpack/weapons/c_models/c_box
ing_gloves/c_boxing_gloves"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_boxing_gloves

/c_boxing_gloves.mdl"
"attach_to_hands"
"1"
"item_quality" "unique"
"propername"
"1"
"min_ilevel"
"7"
"max_ilevel"
"7"
"used_by_classes"
{
"heavy" "1"
}
"attributes"
{
"critboost on kill"
{
"attribute_class"

"add_onkill_crit

"value" "5"
}
"fire rate penalty"
{
"attribute_class"

"mult_postfirede

boost_time"

lay"
"value" "1.2"
}
}
"hide_bodygroups_deployed_only" "1"
"visuals"
{
"player_bodygroups"
{
"hands"
"1"
}
"sound_melee_miss"
"Weapon_BoxingGloves.Mis
s"
"sound_melee_hit"

"Weapon_BoxingGloves.Hit

Flesh"
"sound_melee_hit_world" "Weapon_BoxingGloves.Hit
World"
"sound_burst"
}
"mouse_pressed_sound"

"Weapon_BoxingGloves.MissCrit"
"ui/item_boxing_gloves_pickup.wa

"drop_sound"

"ui/item_boxing_gloves_drop.wav"

v"
}
"44"
{
"name" "The Sandman"
"prefab"
"valve"
"first_sale_date"
"2010/09/29"
"item_class"
"tf_weapon_bat_wood"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_collect" "1"
}
"tags"
{

"can_deal_damage"
"can_deal_critical_damage"
"1"
"can_deal_posthumous_damage"
"1"
"can_deal_long_distance_damage" "1"
"can_deal_taunt_damage" "1"

"1"

}
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_Bat"
"item_name"
"#TF_Unique_Achievement_Bat"
"item_logname" "sandman"
"item_iconname" "sandman"
"item_slot"
"melee"
"item_quality" "unique"
"propername"
"1"
"min_ilevel"
"15"
"max_ilevel"
"15"
"attach_to_hands"
"1"
"image_inventory"
"backpack/weapons/c_models/c_woo
den_bat/c_wooden_bat"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_wooden_bat/c_
wooden_bat.mdl"
"used_by_classes"
{
"scout" "1"
}
"attributes"
{
"mod bat launches balls"
{
"attribute_class"

"set_weapon_mode

"
"value" "1"
}
"max health additive penalty"
{
"attribute_class"
"value" "-15"
}
"special taunt"
{
"attribute_class"
"value" "1"
}
}
"mouse_pressed_sound"
"drop_sound"

"add_maxhealth"

"special_taunt"

"ui/item_wood_pole_pickup.wav"
"ui/item_wood_pole_drop.wav"

}
"45"
{
"name" "The Force-a-Nature"
"prefab"
"valve force_a_nature"
"first_sale_date"
"2010/09/29"
"visuals"
{
"styles"
{
"0"
{

"skin_red" "0"
"skin_blu" "1"
"selectable"
"0"
}
"1"
{
"skin_red"
"2"
"skin_blu"
"3"
"selectable"
"0"
"image_inventory"

"backpac

k/weapons/c_models/c_double_barrel_gold"
}
}
}
}
"46"
{
"name" "Bonk! Atomic Punch"
"prefab"
"valve"
"first_sale_date"
"2010/09/29"
"item_class"
"tf_weapon_lunchbox_drink"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_collect" "1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_LunchBox"
"item_name"
"#TF_Unique_Achievement_EnergyDrink"
"anim_slot"
"ITEM1"
"item_slot"
"secondary"
"image_inventory"
"backpack/weapons/c_models/c_ene
rgy_drink/c_energy_drink"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_energy_drink/
c_energy_drink.mdl"
"attach_to_hands"
"1"
"item_quality" "unique"
"min_ilevel"
"5"
"max_ilevel"
"5"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"sound_deploy" "Scout.DodgeCanOpen"
}
"attributes"
{
"kill eater score type"
{
"attribute_class"
"kill_eater_scor
e_type"
"value"
"50"
}

"special taunt"
{
"attribute_class"
"value" "1"
}
"allowed in medieval mode"
{
"attribute_class"

"special_taunt"

"allowed_in_medi

eval_mode"
"value" "1"
}
}
"mouse_pressed_sound"
"drop_sound"
"xifier_class_remap"

"ui/item_soda_can_pickup.wav"
"ui/item_soda_can_drop.wav"
"weapon_bonk"

}
"47"
{
"name" "Demoman's Fro"
"first_sale_date"
"2010/09/29"
"prefab"
"valve hat"
"craft_class" ""
"capabilities"
{
"paintable"
"1"
}
"item_name"
"#TF_Demo_Hat_1"
"item_description"
"#TF_Demo_Hat_1_Desc"
"image_inventory"
"backpack/player/items/demo/demo
_afro"
"model_player" "models/player/items/demo/demo_afro.mdl"
"used_by_classes"
{
"demoman"
"1"
}
"static_attrs"
{
"limited quantity item"
"1"
}
}
"48"
{
"name" "Mining Light"
"first_sale_date"
"2010/09/29"
"prefab"
"valve misc"
"craft_class" ""
"item_name"
"#TF_Engineer_Hat_1"
"item_description"
"#TF_Engineer_Hat_1_Desc"
"image_inventory"
"backpack/player/items/engineer/
mining_hat"
"model_player" "models/player/items/engineer/mining_hat
.mdl"
"used_by_classes"
{
"engineer"
"1"
}
"static_attrs"
{
"limited quantity item"
}

"1"

"mouse_pressed_sound"
"drop_sound"

"ui/item_helmet_pickup.wav"
"ui/item_helmet_drop.wav"

}
"49"
{
"name" "Football Helmet"
"prefab"
"valve"
"first_sale_date"
"2010/09/29"
"item_class"
"tf_wearable"
"loadondemand" "1"
"craft_class" ""
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"paintable"
"1"
"can_gift_wrap"
"1"
"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_Heavy_Hat_1"
"item_description"
"#TF_Heavy_Hat_1_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/heavy/foo
tball_helmet"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/heavy/football_helm
et.mdl"
"drop_type"
"drop"
"used_by_classes"
{
"heavy" "1"
}
"static_attrs"
{
"limited quantity item"
"1"
}
"mouse_pressed_sound" "ui/item_helmet_pickup.wav"
"drop_sound"
"ui/item_helmet_drop.wav"
}
"50"
{
"name" "Prussian Pickelhaube"
"prefab"
"valve base_hat"
"first_sale_date"
"2010/09/29"
"item_class"
"tf_wearable"
"loadondemand" "1"
"craft_class" ""
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"paintable"
"1"
"can_gift_wrap"
"1"
"can_craft_if_purchased"
}

"1"

"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_Medic_Hat_1"
"item_description"
"#TF_Medic_Hat_1_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/medic/med
ic_helmet"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/medic/medic_helmet.
mdl"
"drop_type"
"drop"
"used_by_classes"
{
"medic" "1"
}
"static_attrs"
{
"limited quantity item"
"1"
}
"mouse_pressed_sound" "ui/item_helmet_pickup.wav"
"drop_sound"
"ui/item_helmet_drop.wav"
}
"51"
{
"name" "Pyro's Beanie"
"prefab"
"valve base_hat"
"first_sale_date"
"2010/09/29"
"item_class"
"tf_wearable"
"loadondemand" "1"
"craft_class" ""
"craft_material_type" "hat"
"capabilities"
{
"paintable"
"1"
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_Pyro_Hat_1"
"item_description"
"#TF_Pyro_Hat_1_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/pyro/pyro
_hat"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/pyro/pyro_hat.mdl"
"drop_type"
"drop"
"used_by_classes"
{
"pyro" "1"
}
"static_attrs"
{

"limited quantity item"


"1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_pickup.wav"
}
"52"
{
"name" "Batter's Helmet"
"prefab"
"valve base_hat"
"first_sale_date"
"2010/09/29"
"item_class"
"tf_wearable"
"loadondemand" "1"
"craft_class" ""
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"paintable"
"1"
"can_gift_wrap"
"1"
"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_Scout_Hat_1"
"item_description"
"#TF_Scout_Hat_1_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/scout/bat
ter_helmet"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/scout/batter_helmet
.mdl"
"drop_type"
"drop"
"used_by_classes"
{
"scout" "1"
}
"static_attrs"
{
"limited quantity item"
"1"
}
"mouse_pressed_sound" "ui/item_helmet_pickup.wav"
"drop_sound"
"ui/item_helmet_pickup.wav"
}
"53"
{
"name" "Trophy Belt"
"prefab"
"valve base_hat"
"first_sale_date"
"2010/09/29"
"item_class"
"tf_wearable"
"loadondemand" "1"
"craft_class" ""
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"paintable"
"1"

"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_Sniper_Hat_1"
"item_description"
"#TF_Sniper_Hat_1_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/sniper/to
oth_hat"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/sniper/tooth_hat.md
l"
"drop_type"
"none"
"used_by_classes"
{
"sniper"
"1"
}
"static_attrs"
{
"limited quantity item"
"1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_pickup.wav"
}
"54"
{
"name" "Soldier's Stash"
"prefab"
"valve misc"
"first_sale_date"
"2010/09/29"
"item_class"
"tf_wearable"
"loadondemand" "1"
"craft_class" ""
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"paintable"
"1"
"can_gift_wrap"
"1"
"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"item_name"
"#TF_Soldier_Hat_1"
"item_description"
"#TF_Soldier_Hat_1_Desc"
"item_slot"
"head"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/soldier/s
oldier_hat"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/soldier/soldier_hat
.mdl"
"drop_type"
"none"
"used_by_classes"
{
"soldier"
"1"
}
"static_attrs"

{
"limited quantity item"
"1"
}
"mouse_pressed_sound" "ui/item_helmet_pickup.wav"
"drop_sound"
"ui/item_helmet_drop.wav"
}
"55"
{
"name" "Fancy Fedora"
"prefab"
"valve hat"
"craft_class" ""
"first_sale_date"
"2010/09/29"
"capabilities"
{
"paintable"
"1"
}
"item_name"
"#TF_Spy_Hat_1"
"item_description"
"#TF_Spy_Hat_1_Desc"
"image_inventory"
"backpack/player/items/spy/spy_h
at"
"model_player" "models/player/items/spy/spy_hat.mdl"
"drop_type"
"drop"
"used_by_classes"
{
"spy" "1"
}
"static_attrs"
{
"limited quantity item"
"1"
}
}
"56"
{
"name" "The Huntsman"
"first_sale_date"
"2010/09/29"
"prefab"
"valve huntsman"
"xifier_class_remap"
"huntsman"
}
"57"
{
"name"
"The Razorback"
"prefab"
"valve"
"first_sale_date"
"2010/09/29"
"item_class"
"tf_wearable"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Shield"
"item_name"
"#TF_Unique_Backstab_Shield"
"item_slot"
"secondary"
"equip_region" "back"
"anim_slot"
"FORCE_NOT_USED"
"item_quality"
"unique"
"propername"
"1"
"min_ilevel"
"10"

"max_ilevel"
"image_inventory"

"10"
"backpack/player/items/sniper/kn

ife_shield"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/sniper/knife_shield
.mdl"
"extra_wearable" "models/player/items/sniper/knife_shiel
d.mdl"
"used_by_classes"
{
"sniper"
"1"
}
"attributes"
{
"backstab shield"
{
"attribute_class"

"set_blockbackst

"value" "1"
}
"kill eater score type"
{
"attribute_class"

"kill_eater_scor

"value"
"5"
}
"allowed in medieval mode"
{
"attribute_class"

"allowed_in_medi

ab_once"

e_type"

eval_mode"
"value" "1"
}
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_wood_pole_pickup.wav"
"ui/item_wood_pole_drop.wav"

}
"58"
{
"name" "Jarate"
"prefab"
"valve jarate"
"first_sale_date"
"2010/09/29"
}
"59"
{
"name" "The Dead Ringer"
"prefab"
"valve"
"first_sale_date"
"2010/09/29"
"item_class"
"tf_weapon_invis"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_Watch"
"item_name"
"#TF_Unique_Achievement_FeignWatch"
"item_slot"
"pda2"

"anim_slot"
"FORCE_NOT_USED"
"item_quality" "unique"
"propername"
"1"
"min_ilevel"
"5"
"max_ilevel"
"5"
"image_inventory"
"backpack/weapons/c_models/c_poc
ket_watch/parts/c_pocket_watch"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/v_models/v_watch_pocket_
spy.mdl"
"used_by_classes"
{
"spy" "1"
}
"attributes"
{
"set cloak is feign death"
{
"attribute_class"
"set_weapon_mode
"
"value" "1"
}
"mult cloak meter consume rate"
{
"attribute_class"
"mult_cloak_mete
r_consume_rate"
"value" "1.6"
}
"mult cloak meter regen rate"
{
"attribute_class"
"mult_cloak_mete
r_regen_rate"
"value" "1.8"
}
"kill eater score type"
{
"attribute_class"
"kill_eater_scor
e_type"
"value"
"9"
}
}
"mouse_pressed_sound" "ui/item_watch_pickup.wav"
"drop_sound"
"ui/item_watch_drop.wav"
}
"60"
{
"name" "The Cloak and Dagger"
"prefab"
"valve"
"first_sale_date"
"2010/09/29"
"item_class"
"tf_weapon_invis"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_Watch"

"item_name"
"#TF_Unique_Achievement_CloakWatch"
"item_slot"
"pda2"
"anim_slot" "FORCE_NOT_USED"
"item_quality" "unique"
"propername"
"1"
"min_ilevel"
"5"
"max_ilevel"
"5"
"image_inventory"
"backpack/weapons/c_models/c_lea
ther_watch/parts/c_leather_watch"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/v_models/v_watch_leather
_spy.mdl"
"used_by_classes"
{
"spy" "1"
}
"attributes"
{
"set cloak is movement based"
{
"attribute_class"
"set_weapon_mode
"
"value" "2"
}
"mult cloak meter regen rate"
{
"attribute_class"
"mult_cloak_mete
r_regen_rate"
"value" "2.0"
}
}
"mouse_pressed_sound" "ui/item_watch_pickup.wav"
"drop_sound"
"ui/item_watch_drop.wav"
}
"61"
{
"name" "The Ambassador"
"first_sale_date"
"2010/09/29"
"prefab"
"valve ambassador"
"visuals"
{
"styles"
{
"0"
{
"skin_red" "0"
"skin_blu" "1"
"selectable"
"0"
}
"1"
{
"skin_red"
"2"
"skin_blu"
"3"
"selectable"
"0"
"image_inventory"
"backpac
k/weapons/c_models/c_ambassador/c_ambassador_gold"
}
}
}

"xifier_class_remap"

"ambassador"

}
"94"
{
"name" "Texas Ten Gallon"
"prefab"
"valve base_hat"
"first_sale_date"
"2010/09/29"
"item_class"
"tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"paintable"
"1"
"can_gift_wrap"
"1"
"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_Engineer_Cowboy_Hat"
"item_description"
"#TF_Engineer_Cowboy_Hat_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/engineer/
engineer_cowboy_hat"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/engineer/engineer_c
owboy_hat.mdl"
"drop_type"
"drop"
"used_by_classes"
{
"engineer"
"1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_pickup.wav"
}
"95"
{
"name" "Engineer's Cap"
"prefab"
"valve base_hat"
"first_sale_date"
"2010/09/29"
"item_class"
"tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"paintable"
"1"
"can_gift_wrap"
"1"

"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_Engineer_Train_Hat"
"item_description"
"#TF_Engineer_Train_Hat_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/engineer/
engineer_train_hat"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/engineer/engineer_t
rain_hat.mdl"
"drop_type"
"drop"
"used_by_classes"
{
"engineer"
"1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_pickup.wav"
}
"96"
{
"name" "Officer's Ushanka"
"prefab"
"valve hat"
"first_sale_date"
"2010/09/29"
"capabilities"
{
"paintable"
"1"
"can_craft_if_purchased"
"1"
}
"item_name"
"#TF_Heavy_Ushanka_Hat"
"item_description"
"#TF_Heavy_Ushanka_Hat_Desc"
"image_inventory"
"backpack/player/items/heavy/hea
vy_ushanka"
"model_player" "models/player/items/heavy/heavy_ushanka
.mdl"
"drop_type"
"drop"
"used_by_classes"
{
"heavy" "1"
}
}
"97"
{
"name" "Tough Guy's Toque"
"prefab"
"valve base_hat"
"first_sale_date"
"2010/09/29"
"item_class"
"tf_wearable"
"loadondemand" "1"
"craft_class" "hat"

"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"paintable"
"1"
"can_gift_wrap"
"1"
"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_Heavy_Stocking_cap"
"item_description"
"#TF_Heavy_Stocking_cap_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/heavy/hea
vy_stocking_cap"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/heavy/heavy_stockin
g_cap.mdl"
"drop_type"
"drop"
"used_by_classes"
{
"heavy" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_pickup.wav"
}
"98"
{
"name" "Stainless Pot"
"prefab"
"valve base_hat"
"first_sale_date"
"2010/09/29"
"item_class"
"tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_Soldier_Pot_Hat"
"item_description"
"#TF_Soldier_Pot_Hat_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/soldier/s
oldier_pot"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/soldier/soldier_pot
.mdl"
"drop_type"
"drop"
"used_by_classes"
{

"soldier"
"1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
}
}
"mouse_pressed_sound" "ui/item_metal_pot_pickup.wav"
"drop_sound"
"ui/item_metal_pot_drop.wav"
}
"99"
{
"name" "Tyrant's Helm"
"prefab"
"valve base_hat"
"first_sale_date"
"2010/09/29"
"item_class"
"tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"paintable"
"1"
"can_gift_wrap"
"1"
"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_Soldier_Viking_Hat"
"item_description"
"#TF_Soldier_Viking_Hat_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/soldier/s
oldier_viking"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/soldier/soldier_vik
ing.mdl"
"drop_type"
"drop"
"used_by_classes"
{
"soldier"
"1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
}
}
"mouse_pressed_sound" "ui/item_helmet_pickup.wav"
"drop_sound"
"ui/item_helmet_drop.wav"
}
"100"
{
"name" "Glengarry Bonnet"
"prefab"
"valve base_hat"

"first_sale_date"
"2010/09/29"
"item_class"
"tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"paintable"
"1"
"can_gift_wrap"
"1"
"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_Demo_Scott_Hat"
"item_description"
"#TF_Demo_Scott_Hat_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/demo/demo
_scott"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/demo/demo_scott.mdl
"
"drop_type"
"drop"
"used_by_classes"
{
"demoman"
"1"
}
"mouse_pressed_sound" "ui/item_helmet_pickup.wav"
"drop_sound"
"ui/item_helmet_drop.wav"
}
"101"
{
"name" "Vintage Tyrolean"
"prefab"
"valve base_hat"
"first_sale_date"
"2010/09/29"
"item_class"
"tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"paintable"
"1"
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_Medic_Tyrolean_Hat"
"item_description"
"#TF_Medic_Tyrolean_Hat_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/medic/med
ic_tyrolean"
"image_inventory_size_w"
"image_inventory_size_h"

"128"
"82"

"model_player" "models/player/items/medic/medic_tyrolea
n.mdl"
"drop_type"
"drop"
"used_by_classes"
{
"medic" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_drop.wav"
}
"102"
{
"name" "Respectless Rubber Glove"
"prefab"
"valve base_hat"
"first_sale_date"
"2010/09/29"
"item_class"
"tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"paintable"
"1"
"can_gift_wrap"
"1"
"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_Pyro_Chicken_Hat"
"item_description"
"#TF_Pyro_Chicken_Hat_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/pyro/pyro
_chicken"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/pyro/pyro_chicken.m
dl"
"drop_type"
"drop"
"used_by_classes"
{
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_rubber_pickup.wav"
"drop_sound"
"ui/item_rubber_pickup.wav"
}
"103"
{
"name" "Camera Beard"
"prefab"
"valve base_misc"
"first_sale_date"
"2010/09/29"
"item_class"
"tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"

"paintable"
"1"
"can_craft_if_purchased"

"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_FacialHair"
"item_name"
"#TF_Spy_Camera_Beard"
"item_description"
"#TF_Spy_Camera_Beard_Desc"
"item_slot"
"misc"
"equip_region" "beard"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/spy/spy_c
amera_beard"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/spy/spy_camera_bear
d.mdl"
"drop_type"
"none"
"used_by_classes"
{
"spy" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_pickup.wav"
}
"104"
{
"name" "Otolaryngologist's Mirror"
"prefab"
"valve base_hat"
"first_sale_date"
"2010/09/29"
"item_class"
"tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_Medic_Mirror_Hat"
"item_description"
"#TF_Medic_Mirror_Hat_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/medic/med
ic_mirror"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/medic/medic_mirror.
mdl"
"drop_type"
"none"
"used_by_classes"
{
"medic" "1"
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav
"
"drop_sound"

"ui/item_metal_weapon_drop.wav"

}
"105"
{
"name" "Brigade Helm"
"prefab"
"valve base_hat"
"first_sale_date"
"2010/09/29"
"item_class"
"tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"paintable"
"1"
"can_gift_wrap"
"1"
"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_Pyro_Fireman_Helmet"
"item_description"
"#TF_Pyro_Fireman_Helmet_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/pyro/fire
man_helmet"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/pyro/fireman_helmet
.mdl"
"drop_type"
"drop"
"used_by_classes"
{
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_helmet_pickup.wav"
"drop_sound"
"ui/item_helmet_drop.wav"
}
"106"
{
"name" "Bonk Helm"
"prefab"
"valve base_hat"
"first_sale_date"
"2010/09/29"
"item_class"
"tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"paintable"
"1"
"can_gift_wrap"
"1"
"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_Scout_Bonk_Helmet"
"item_description"
"#TF_Scout_Bonk_Helmet_Desc"
"item_slot"
"head"
"equip_region" "hat"

"item_quality" "unique"
"image_inventory"
"backpack/player/items/scout/bon
k_helmet"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/scout/bonk_helmet.m
dl"
"drop_type"
"drop"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"headphones"
"1"
}
}
"mouse_pressed_sound" "ui/item_helmet_pickup.wav"
"drop_sound"
"ui/item_helmet_drop.wav"
}
"107"
{
"name" "Ye Olde Baker Boy"
"prefab"
"valve base_hat"
"first_sale_date"
"2010/09/29"
"item_class"
"tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"paintable"
"1"
"can_gift_wrap"
"1"
"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_Scout_Newsboy_Cap"
"item_description"
"#TF_Scout_Newsboy_Cap_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/scout/new
sboy_cap"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/scout/newsboy_cap.m
dl"
"drop_type"
"drop"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"player_bodygroups"

{
"hat"
"headphones"
}
}
"mouse_pressed_sound"
"drop_sound"

"1"
"1"

"ui/item_hat_pickup.wav"
"ui/item_hat_pickup.wav"

}
"108"
{
"name" "Backbiter's Billycock"
"prefab"
"valve base_hat"
"first_sale_date"
"2010/09/29"
"item_class"
"tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"paintable"
"1"
"can_gift_wrap"
"1"
"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_Spy_Derby_Hat"
"item_description"
"#TF_Spy_Derby_Hat_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/spy/derby
_hat"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/spy/derby_hat.mdl"
"drop_type"
"drop"
"used_by_classes"
{
"spy" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_pickup.wav"
}
"109"
{
"name" "Professional's Panama"
"prefab"
"valve base_hat"
"first_sale_date"
"2010/09/29"
"item_class"
"tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_if_purchased"
}
"show_in_armory"
"1"

"1"

"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_Sniper_Straw_Hat"
"item_description"
"#TF_Sniper_Straw_Hat_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/sniper/st
raw_hat"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/sniper/straw_hat.md
l"
"drop_type"
"drop"
"used_by_classes"
{
"sniper"
"1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_pickup.wav"
}
"110"
{
"name" "Master's Yellow Belt"
"prefab"
"valve base_hat"
"first_sale_date"
"2010/09/29"
"item_class"
"tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"paintable"
"1"
"can_gift_wrap"
"1"
"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_Sniper_Jarate_Headband"
"item_description"
"#TF_Sniper_Jarate_Headband_Desc
"
"item_slot"
"head"
"equip_region" "sniper_headband"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/sniper/ja
rate_headband"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/sniper/jarate_headb
and.mdl"
"drop_type"
"none"
"used_by_classes"
{

"sniper"
"1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_pickup.wav"
}
"111"
{
"name" "Baseball Bill's Sports Shine"
"prefab"
"valve base_hat"
"first_sale_date"
"2010/09/29"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_Hatless_Scout"
"item_description"
"#TF_Hatless_Scout_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/scout/sco
ut_nohat"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" ""
"drop_type"
"none"
"used_by_classes"
{
"scout"
"1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"headphones"
"1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_pickup.wav"
}
"115"
{
"name" "Mildly Disturbing Halloween Mask"
"first_sale_date"
"2010/09/29"
"prefab"
"base_hat"
"hidden"
"0"

"item_class"
"tf_wearable"
"capabilities"
{
"nameable"
"1"
}
"loadondemand" "1"
"show_in_armory"
"1"
"item_type_name""#TF_Wearable_Holiday_Hat"
"item_name"
"#TF_Halloween_Hat"
"item_description"
"#TF_Halloween_Hat_Desc"
"item_slot"
"head"
"equip_region" "whole_head"
"item_quality" "unique"
"min_ilevel"
"10"
"max_ilevel"
"10"
"image_inventory"
"backpack/player/items/all_class
/all_halloween"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"holiday_restriction" "halloween_or_fullmoon"
"model_player_per_class"
{
"scout"
"models/player/items/scout/scout
_halloween.mdl"
"sniper"

"models/player/items/sniper/snip

"soldier"

"models/player/items/soldier/sol

"demoman"

"models/player/items/demo/demo_h

"medic"

"models/player/items/medic/medic

"heavy"

"models/player/items/heavy/heavy

"spy"

"models/player/items/spy/spy_hal

"engineer"

"models/player/items/engineer/en

"pyro"

"models/player/items/pyro/pyro_h

er_halloween.mdl"
dier_halloween.mdl"
alloween.mdl"
_halloween.mdl"
_halloween.mdl"
loween.mdl"
gineer_halloween.mdl"
alloween.mdl"
}
"drop_type"
"drop"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class"
"value"

"cannot_trade"
"1"

}
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"headphones"
"1"
}
}
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound"
"ui/item_paper_pickup.wav"
}
"116"
{
"name" "Ghastly Gibus"
"first_sale_date"
"2010/09/29"
"prefab"
"base_hat"
"hidden"
"0"
"item_class"
"tf_wearable"
"capabilities"
{
"paintable"
"1"
"nameable"
"1"
"can_gift_wrap"
"1"
}
"loadondemand" "1"
"show_in_armory"
"1"
"item_type_name""#TF_Wearable_Hat"
"item_name"
"#TF_Domination_Hat_Ghastlierest"
"item_description"
"#TF_Domination_Hat_Ghastlierest
_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"min_ilevel"
"10"
"max_ilevel"
"10"
"image_inventory"
"backpack/player/items/all_class
/all_domination_b_demo"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player_per_class"
{
"scout"
"models/player/items/all_class/a
ll_domination_b_scout.mdl"
"sniper"
"models/player/items/all_class/a
ll_domination_b_sniper.mdl"
"soldier"
"models/player/items/all_class/a
ll_domination_b_soldier.mdl"
"demoman"
"models/player/items/all_class/a
ll_domination_b_demo.mdl"
"medic"
"models/player/items/all_class/a
ll_domination_b_medic.mdl"
"heavy"
"models/player/items/all_class/a
ll_domination_b_heavy.mdl"
"spy"
"models/player/items/all_class/a
ll_domination_b_spy.mdl"
"engineer"
"models/player/items/all_class/a
ll_domination_b_engineer.mdl"
"pyro"
"models/player/items/all_class/a

ll_domination_b_pyro.mdl"
}
"drop_type"
"drop"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"always tradable"
{
"attribute_class"
"always_tradable
"
"value"
"1"
}
"halloween item"
{
"attribute_class"
"halloween_item"
"value"
"2009"
}
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"headphones"
"1"
}
"styles"
{
"0"
{
"model_player_per_class"
{
"scout"
"models/
player/items/all_class/all_domination_2009_scout.mdl"
"sniper"
"models/
player/items/all_class/all_domination_2009_sniper.mdl"
"soldier"
"models/
player/items/all_class/all_domination_2009_soldier.mdl"
"demoman"
"models/
player/items/all_class/all_domination_2009_demo.mdl"
"medic"
"models/
player/items/all_class/all_domination_2009_medic.mdl"
"heavy"
"models/
player/items/all_class/all_domination_2009_heavy.mdl"
"spy"
"models/
player/items/all_class/all_domination_2009_spy.mdl"
"engineer"
"models/
player/items/all_class/all_domination_2009_engineer.mdl"
"pyro"
"models/
player/items/all_class/all_domination_2009_pyro.mdl"

}
"name" "#TF_Gibus_Style_Ghastli
er"
}
"1"
{
"model_player_per_class"
{
"scout"
"models/
player/items/all_class/all_domination_scout.mdl"
"sniper"

"models/

"soldier"

"models/

"demoman"

"models/

"medic"

"models/

"heavy"

"models/

"spy"

"models/

"engineer"

"models/

"pyro"

"models/

player/items/all_class/all_domination_sniper.mdl"
player/items/all_class/all_domination_soldier.mdl"
player/items/all_class/all_domination_demo.mdl"
player/items/all_class/all_domination_medic.mdl"
player/items/all_class/all_domination_heavy.mdl"
player/items/all_class/all_domination_spy.mdl"
player/items/all_class/all_domination_engineer.mdl"
player/items/all_class/all_domination_pyro.mdl"
}
"name" "#TF_Gibus_Style_Ghastly
"
}
"2"
{
"model_player_per_class"
{
"scout"
"models/
player/items/all_class/all_domination_b_scout.mdl"
"sniper"
"models/
player/items/all_class/all_domination_b_sniper.mdl"
"soldier"
"models/
player/items/all_class/all_domination_b_soldier.mdl"
"demoman"
"models/
player/items/all_class/all_domination_b_demo.mdl"
"medic"
"models/
player/items/all_class/all_domination_b_medic.mdl"
"heavy"
"models/
player/items/all_class/all_domination_b_heavy.mdl"
"spy"
"models/
player/items/all_class/all_domination_b_spy.mdl"
"engineer"
"models/
player/items/all_class/all_domination_b_engineer.mdl"
"pyro"
"models/
player/items/all_class/all_domination_b_pyro.mdl"
}
"name" "#TF_Gibus_Style_Ghastli
erest"
}
"3"
{
"model_player_per_class"
{

"scout"

"models/

"sniper"

"models/

"soldier"

"models/

"demoman"

"models/

"medic"

"models/

"heavy"

"models/

"spy"

"models/

"engineer"

"models/

"pyro"

"models/

player/items/all_class/ghostly_gibus_scout.mdl"
player/items/all_class/ghostly_gibus_sniper.mdl"
player/items/all_class/ghostly_gibus_soldier.mdl"
player/items/all_class/ghostly_gibus_demo.mdl"
player/items/all_class/ghostly_gibus_medic.mdl"
player/items/all_class/ghostly_gibus_heavy.mdl"
player/items/all_class/ghostly_gibus_spy.mdl"
player/items/all_class/ghostly_gibus_engineer.mdl"
player/items/all_class/ghostly_gibus_pyro.mdl"
}
"name" "#TF_Gibus_Style_Ghostly
"
}
}
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_hat_pickup.wav"
"ui/item_hat_pickup.wav"

}
"117"
{
"name" "Ritzy Rick's Hair Fixative"
"prefab"
"valve base_hat"
"first_sale_date"
"2010/09/29"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_Hatless_Sniper"
"item_description"
"#TF_Hatless_Sniper_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/sniper/sn
iper_nohat"
"image_inventory_size_w"
"image_inventory_size_h"
"model_player" ""
"drop_type"
"none"
"used_by_classes"
{
"sniper"
"1"
}
"visuals"
{

"128"
"82"

"player_bodygroups"
{
"hat"
}
}
"mouse_pressed_sound"
"drop_sound"

"1"

"ui/item_hat_pickup.wav"
"ui/item_hat_pickup.wav"

}
"118"
{
"name" "Texas Slim's Dome Shine"
"prefab"
"valve base_hat"
"first_sale_date"
"2010/09/29"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_Hatless_Engineer"
"item_description"
"#TF_Hatless_Engineer_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/engineer/
engineer_nohat"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" ""
"drop_type"
"none"
"used_by_classes"
{
"engineer"
"1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
}
}
"mouse_pressed_sound" "ui/item_bald_head_pickup.wav"
"drop_sound"
"ui/item_bald_head_pickup.wav"
}
"120"
{
"name" "Scotsman's Stove Pipe"
"prefab"
"valve base_hat"
"first_sale_date"
"2010/09/29"
"item_class"
"tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{

"nameable"
"1"
"paintable"
"1"
"can_gift_wrap"
"1"
"can_craft_if_purchased"

"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_Demo_Top_Hat"
"item_description"
"#TF_Demo_Top_Hat_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/demo/top_
hat"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/demo/top_hat.mdl"
"drop_type"
"drop"
"used_by_classes"
{
"demoman"
"1"
}
"visuals"
{
"styles"
{
"0"
{
"skin" "0"
"name" "#TF_StovePipe_Style0"
}
"1"
{
"skin" "1"
"name" "#TF_StovePipe_Style1"
}
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_pickup.wav"
}
"121"
{
"name" "Web Easteregg Medal"
"first_sale_date"
"2010/09/29"
"prefab"
"base_misc"
"loadondemand" "1"
"item_class"
"tf_wearable"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Medal"
"item_name"
"#TF_Soldier_Medal_Web_Sleuth"
"item_description"
"#TF_Soldier_Medal_Web_Sleuth_De
sc"
"item_slot"
"misc"
"equip_region" "medal"

"item_quality" "unique"
"min_ilevel"
"100"
"max_ilevel"
"100"
"image_inventory"
"backpack/player/items/soldier/m
edal"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" ""
"drop_type"
"none"
"used_by_classes"
{
"soldier"
"1"
}
"visuals"
{
"player_bodygroups"
{
"medal"
"1"
}
}
"static_attrs"
{
"limited quantity item"
"1"
}
"mouse_pressed_sound" "ui/item_metal_tiny_pickup.wav"
"drop_sound"
"ui/item_metal_tiny_drop.wav"
}
"122"
{
"name" "CheatDetectedMinor"
"first_sale_date"
"2010/09/29"
"prefab"
"base_misc"
"loadondemand" "1"
"hidden"
"1"
"item_class"
"tf_wearable"
"item_type_name"
"CheatDetector"
"item_name"
"#TF_CheatDetectedMinor"
"item_slot"
"misc"
"equip_region" "hat"
"item_quality" "unique"
"min_ilevel"
"100"
"max_ilevel"
"100"
"image_inventory"
""
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" ""
"used_by_classes"
{
}
"attributes"
{
"cannot trade"
{
"attribute_class"
"cannot_trade"
"value"
"1"
}
}
}
"123"
{

"name" "CheatDetectedMajor"
"first_sale_date"
"2010/09/29"
"prefab"
"base_misc"
"loadondemand" "1"
"hidden"
"1"
"item_class"
"tf_wearable"
"item_type_name"
"CheatDetector"
"item_name"
"#TF_CheatDetectedMajor"
"item_slot"
"misc"
"equip_region" "hat"
"item_quality" "unique"
"min_ilevel"
"100"
"max_ilevel"
"100"
"image_inventory"
""
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" ""
"used_by_classes"
{
}
"attributes"
{
"cannot trade"
{
"attribute_class"
"cannot_trade"
"value"
"1"
}
}
}
"124"
{
"name" "CheatDetectedHonesty"
"first_sale_date"
"2010/09/29"
"prefab"
"base_misc"
"loadondemand" "1"
"hidden"
"1"
"item_class"
"tf_wearable"
"item_type_name"
"CheatDetector"
"item_name"
"#TF_HonestyReward"
"item_slot"
"misc"
"equip_region" "hat"
"item_quality" "unique"
"min_ilevel"
"100"
"max_ilevel"
"100"
"image_inventory"
""
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" ""
"used_by_classes"
{
}
"attributes"
{
"cannot trade"
{
"attribute_class"
"cannot_trade"
"value"
"1"
}
}
}

"125"
{
"name" "Honest Halo"
"first_sale_date"
"2010/09/29"
"prefab"
"base_hat"
"hidden"
"0"
"item_class"
"tf_wearable"
"capabilities"
{
"nameable"
"1"
}
"loadondemand" "1"
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_HonestyHalo"
"item_name"
"#TF_HonestyHalo"
"item_description"
"#TF_HonestyHalo_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"min_ilevel"
"1"
"max_ilevel"
"1"
"image_inventory"
"backpack/player/items/all_class
/all_halo"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/all_class/all_halo.
mdl"
"drop_type"
"none"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
}
}
"attributes"
{
"attach particle effect static"
{
"attribute_class"
"set_attached_pa
rticle_static"
"value" "5"
}
"cannot trade"
{
"attribute_class"
"value"
}

"cannot_trade"
"1"

}
"static_attrs"
{
"limited quantity item"
"1"
}
"mouse_pressed_sound" "ui/item_metal_tiny_pickup.wav"
"drop_sound"
"ui/item_metal_tiny_drop.wav"
}
"126"
{
"name" "L4D Hat"
"first_sale_date"
"2010/09/29"
"prefab"
"base_hat"
"hidden"
"0"
"item_class"
"tf_wearable"
"loadondemand" "1"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"paintable"
"1"
"can_gift_wrap"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_L4DHat"
"item_name"
"#TF_L4DHat"
"item_description"
"#TF_L4DHat_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"min_ilevel"
"10"
"max_ilevel"
"10"
"image_inventory"
"backpack/player/items/demo/demo
_bill"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player_per_class"
{
"scout"
"models/player/items/scout/scout
_bill.mdl"
"sniper"

"models/player/items/sniper/snip

"soldier"

"models/player/items/soldier/sol

"demoman"

"models/player/items/demo/demo_b

"medic"

"models/player/items/medic/medic

"heavy"

"models/player/items/heavy/heavy

"spy"

"models/player/items/spy/spy_bil

"engineer"

"models/player/items/engineer/en

"pyro"

"models/player/items/pyro/pyro_b

er_bill.mdl"
dier_bill.mdl"
ill.mdl"
_bill.mdl"
_bill.mdl"
l.mdl"
gineer_bill.mdl"
ill.mdl"
}
"drop_type"
"drop"
"used_by_classes"
{

"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"headphones"
"1"
}
}
"attributes"
{
"always tradable"
{
"attribute_class"

"1"

"always_tradable

"
"value"

"1"

}
}
"static_attrs"
{
"limited quantity item"
"1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_pickup.wav"
}
"127"
{
"name" "The Direct Hit"
"prefab"
"valve"
"first_sale_date"
"2010/09/29"
"item_class"
"tf_weapon_rocketlauncher_directhit"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_deal_gib_damage" "1"
"can_be_equipped_by_soldier_or_demo"
"1"
"can_deal_posthumous_damage"
"1"
"can_deal_critical_damage"
"1"
"can_deal_long_distance_damage" "1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_RocketLauncher"
"item_name"
"#TF_Unique_Achievement_RocketLauncher"
"item_slot"
"primary"

"item_quality" "unique"
"propername"
"1"
"min_ilevel"
"1"
"max_ilevel"
"1"
"image_inventory"
"backpack/weapons/c_models/c_dir
ecthit/c_directhit"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_directhit/c_d
irecthit.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"soldier"
"1"
}
"attributes"
{
"Blast radius decreased"
{
"attribute_class"

"mult_explosion_

radius"
"value" "0.3"
}
"Projectile speed increased"
{
"attribute_class"

"mult_projectile

_speed"
"value" "1.8"
}
"damage bonus"
{
"attribute_class"
"value" "1.25"
}
"mod mini-crit airborne"
{
"attribute_class"

"mult_dmg"

"mini_crit_airbo

rne"
"value" "1"
}
"disable fancy class select anim"
{
"attribute_class"
"disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_heavy_gun_pickup.wav"
"ui/item_heavy_gun_drop.wav"

}
"128"
{
"name" "The Equalizer"
"prefab"
"valve"
"first_sale_date"
"2010/09/29"
"item_class"
"tf_weapon_shovel"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{

"nameable"
"can_gift_wrap"

"1"
"1"

}
"tags"
{
"can_deal_damage"
"can_be_equipped_by_soldier_or_demo"
"can_deal_critical_damage"
"1"
"can_deal_taunt_damage"
"1"

"1"
"1"

}
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_Pickaxe"
"item_name"
"#TF_Unique_Achievement_Pickaxe"
"item_logname" "unique_pickaxe"
"item_slot"
"melee"
"item_quality" "unique"
"propername"
"1"
"min_ilevel"
"10"
"max_ilevel"
"10"
"image_inventory" "backpack/weapons/c_models/c_pickaxe/c
_pickaxe_s2"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_pickaxe/c_pic
kaxe_s2.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"soldier"
"1"
}
"attributes"
{
"mod shovel damage boost"
{
"attribute_class"

"set_weapon_mode

"
"value" "1"
}
"mod weapon blocks healing"
{
"attribute_class"

"weapon_blocks_h

ealing"
"value" "1"
}
"special taunt"
{
"attribute_class"
"value" "1"
}
}
"visuals"
{
"sound_melee_miss"
"sound_melee_hit"

"special_taunt"

"Weapon_PickAxe.Swing"
"Weapon_PickAxe.HitFlesh

"
"sound_melee_burst"

"Weapon_PickAxe.SwingCri

t"
}
"mouse_pressed_sound"
"

"ui/item_metal_weapon_pickup.wav

"drop_sound"

"ui/item_metal_weapon_drop.wav"

}
"129"
{
"name" "The Buff Banner"
"first_sale_date"
"2010/09/29"
"prefab"
"valve buff_banner"
"xifier_class_remap"
"buff_banner"
}
"130"
{
"name" "The Scottish Resistance"
"prefab"
"valve"
"first_sale_date"
"2010/09/29"
"item_class"
"tf_weapon_pipebomblauncher"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_deal_gib_damage" "1"
"can_be_equipped_by_soldier_or_demo"
"1"
"can_deal_critical_damage"
"1"
"can_deal_long_distance_damage" "1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_PipebombLauncher"
"item_name"
"#TF_Unique_Achievement_StickyLauncher"
"item_slot"
"secondary"
"anim_slot"
"primary"
"item_quality" "unique"
"propername"
"1"
"item_logname" "stickybomb_defender"
"min_ilevel"
"5"
"max_ilevel"
"5"
"image_inventory"
"backpack/weapons/w_models/w_sti
ckybomb_defender"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_scottish_resi
stance.mdl"
"attach_to_hands"
"1"
"used_by_classes"
{
"demoman"
"1"
}
"attributes"
{
"fire rate bonus"
{
"attribute_class"
lay"
"value" "0.75"
}
"sticky detonate mode"

"mult_postfirede

{
"attribute_class"

"set_detonate_mo

de"
"value" "1"
}
"stickies detonate stickies"
{
"attribute_class"

"stickies_detona

"value" "1"
}
"maxammo secondary increased"
{
"attribute_class"

"mult_maxammo_se

"value" "1.5"
}
"max pipebombs increased"
{
"attribute_class"

"add_max_pipebom

"value" "6"
}
"sticky arm time penalty"
{
"attribute_class"

"sticky_arm_time

te_stickies"

condary"

bs"

"
"value" "0.8"
}
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_heavy_gun_pickup.wav"
"ui/item_heavy_gun_drop.wav"

}
"131"
{
"name"
"The Chargin' Targe"
"prefab"
"valve"
"first_sale_date"
"2010/09/29"
"item_class"
"tf_wearable_demoshield"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_be_equipped_by_soldier_or_demo"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Shield"
"item_name"
"#TF_Unique_Achievement_Shield"
"item_description"
"#TF_Unique_Achievement_Shield_D
esc"
"item_slot"
"secondary"
"equip_region" "arms"
"anim_slot"
"FORCE_NOT_USED"
"item_quality"
"unique"

"propername"
"1"
"min_ilevel"
"10"
"max_ilevel"
"10"
"item_logname" "demoshield"
"item_iconname" "demoshield"
"image_inventory"
"backpack/weapons/c_models/c_tar
ge/c_targe"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_targe/c_targe
.mdl"
"act_as_wearable" "1"
"attach_to_hands"
"0"
"attach_to_hands_vm_only"
"1"
"drop_type"
"drop"
"used_by_classes"
{
"demoman"
"1"
}
"attributes"
{
"dmg taken from fire reduced"
{
"attribute_class"

"mult_dmgtaken_f

rom_fire"
"value"
"0.5"
}
"dmg taken from blast reduced"
{
"attribute_class"
"mult_dmgtaken_f
rom_explosions"
"value"
}
"afterburn immunity"
{
"attribute_class"

"0.6"

"afterburn_immun

ity"
"value"
}
"allowed in medieval mode"
{
"attribute_class"

"1"

"allowed_in_medi

eval_mode"
"value" "1"
}
}
"mouse_pressed_sound"
"drop_sound"
"xifier_class_remap"

"ui/item_wood_pole_pickup.wav"
"ui/item_wood_pole_drop.wav"
"weapon_targe"

}
"132"
{
"name" "The Eyelander"
"prefab"
"valve eyelander"
"first_sale_date"
"2010/09/29"
}
"133"
{
"name"
"prefab"

"The Gunboats"
"valve"

"first_sale_date"
"2010/09/29"
"item_class"
"tf_wearable"
"craft_class" "weapon"
"craft_material_type" "weapon"
"loadondemand" "1"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Boots"
"item_name"
"#TF_Unique_Blast_Boots"
"item_slot"
"secondary"
"equip_region" "feet"
"anim_slot"
"FORCE_NOT_USED"
"item_quality"
"unique"
"propername"
"1"
"min_ilevel"
"10"
"max_ilevel"
"10"
"image_inventory"
"backpack/weapons/c_models/c_roc
ketboots_soldier"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player"
"models/weapons/c_models/c_rocke
tboots_soldier.mdl"
"act_as_wearable" "1"
"used_by_classes"
{
"soldier"
"1"
}
"attributes"
{
"rocket jump damage reduction"
{
"attribute_class"
"rocket_jump_dmg
_reduction"
"value" "0.4"
}
"allowed in medieval mode"
{
"attribute_class"

"allowed_in_medi

eval_mode"
"value" "1"
}
}
"mouse_pressed_sound"

"ui/item_metal_weapon_pickup.wav

"drop_sound"

"ui/item_metal_weapon_drop.wav"

"
}
"134"
{
"name" "Propaganda Contest First Place"
"first_sale_date"
"2010/09/29"
"prefab"
"base_hat"
"loadondemand" "1"
"hidden"
"0"
"item_class"
"tf_wearable"
"item_type_name" "#TF_Wearable_Hat"
"item_name"
"#TF_PropagandaContest_FirstPlace"

"item_description"

"#TF_PropagandaContest_FirstPlac

e_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/demo/hat_
first"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player_per_class"
{
"scout"
"models/player/items/scout/hat_f
irst.mdl"
"sniper"

"models/player/items/sniper/hat_

"soldier"

"models/player/items/soldier/hat

"demoman"

"models/player/items/demo/hat_fi

"medic"

"models/player/items/medic/hat_f

"heavy"

"models/player/items/heavy/hat_f

"spy"

"models/player/items/spy/hat_fir

"engineer"

"models/player/items/engineer/ha

"pyro"

"models/player/items/pyro/hat_fi

first.mdl"
_first.mdl"
rst.mdl"
irst.mdl"
irst.mdl"
st.mdl"
t_first.mdl"
rst.mdl"
}
"drop_type"
"drop"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class"
"cannot_trade"
"value"
"1"
}
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"headphones"
"1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"

"drop_sound"

"ui/item_hat_pickup.wav"

}
"135"
{
"name" "Towering Pillar of Hats"
"prefab"
"valve base_hat"
"first_sale_date"
"2010/09/29"
"loadondemand" "1"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_ToweringPillar_Hat"
"item_description"
"#TF_ToweringPillar_Hat_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/demo/hat_
first_nr"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player_per_class"
{
"scout"
"models/player/items/scout/hat_f
irst_nr.mdl"
"sniper"

"models/player/items/sniper/hat_

"soldier"

"models/player/items/soldier/hat

"demoman"

"models/player/items/demo/hat_fi

"medic"

"models/player/items/medic/hat_f

"heavy"

"models/player/items/heavy/hat_f

"spy"

"models/player/items/spy/hat_fir

"engineer"

"models/player/items/engineer/ha

"pyro"

"models/player/items/pyro/hat_fi

first_nr.mdl"
_first_nr.mdl"
rst_nr.mdl"
irst_nr.mdl"
irst_nr.mdl"
st_nr.mdl"
t_first_nr.mdl"
rst_nr.mdl"
}
"drop_type"
"drop"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"

"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"headphones"
"1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_pickup.wav"
}
"136"
{
"name" "Propaganda Contest Second Place"
"first_sale_date"
"2010/09/29"
"prefab"
"base_hat"
"loadondemand" "1"
"hidden"
"0"
"item_class"
"tf_wearable"
"item_type_name" "#TF_Wearable_Hat"
"item_name"
"#TF_PropagandaContest_SecondPlace"
"item_description"
"#TF_PropagandaContest_SecondPla
ce_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/demo/hat_
second"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player_per_class"
{
"scout"
"models/player/items/scout/hat_s
econd.mdl"
"sniper"

"models/player/items/sniper/hat_

"soldier"

"models/player/items/soldier/hat

"demoman"

"models/player/items/demo/hat_se

"medic"

"models/player/items/medic/hat_s

"heavy"

"models/player/items/heavy/hat_s

"spy"

"models/player/items/spy/hat_sec

"engineer"

"models/player/items/engineer/ha

"pyro"

"models/player/items/pyro/hat_se

second.mdl"
_second.mdl"
cond.mdl"
econd.mdl"
econd.mdl"
ond.mdl"
t_second.mdl"
cond.mdl"
}
"drop_type"
"drop"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"

"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class"
"cannot_trade"
"value"
"1"
}
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"headphones"
"1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_pickup.wav"
}
"137"
{
"name" "Noble Amassment of Hats"
"prefab"
"valve base_hat"
"first_sale_date"
"2010/09/29"
"loadondemand" "1"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_NobleAmassment_Hat"
"item_description"
"#TF_NobleAmassment_Hat_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/demo/hat_
second_nr"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player_per_class"
{
"scout"
"models/player/items/scout/hat_s
econd_nr.mdl"
"sniper"

"models/player/items/sniper/hat_

"soldier"

"models/player/items/soldier/hat

"demoman"

"models/player/items/demo/hat_se

second_nr.mdl"
_second_nr.mdl"

cond_nr.mdl"
"medic"

"models/player/items/medic/hat_s

"heavy"

"models/player/items/heavy/hat_s

"spy"

"models/player/items/spy/hat_sec

"engineer"

"models/player/items/engineer/ha

"pyro"

"models/player/items/pyro/hat_se

econd_nr.mdl"
econd_nr.mdl"
ond_nr.mdl"
t_second_nr.mdl"
cond_nr.mdl"
}
"drop_type"
"drop"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"headphones"
"1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_pickup.wav"
}
"138"
{
"name" "Propaganda Contest Third Place"
"first_sale_date"
"2010/09/29"
"prefab"
"base_hat"
"loadondemand" "1"
"hidden"
"0"
"item_class"
"tf_wearable"
"item_type_name" "#TF_Wearable_Hat"
"item_name"
"#TF_PropagandaContest_ThirdPlace"
"item_description"
"#TF_PropagandaContest_ThirdPlac
e_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/demo/hat_
third"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player_per_class"
{
"scout"
"models/player/items/scout/hat_t
hird.mdl"
"sniper"

"models/player/items/sniper/hat_

third.mdl"
"soldier"

"models/player/items/soldier/hat

"demoman"

"models/player/items/demo/hat_th

"medic"

"models/player/items/medic/hat_t

"heavy"

"models/player/items/heavy/hat_t

"spy"

"models/player/items/spy/hat_thi

"engineer"

"models/player/items/engineer/ha

"pyro"

"models/player/items/pyro/hat_th

_third.mdl"
ird.mdl"
hird.mdl"
hird.mdl"
rd.mdl"
t_third.mdl"
ird.mdl"
}
"drop_type"
"drop"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class"
"cannot_trade"
"value"
"1"
}
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"headphones"
"1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_pickup.wav"
}
"139"
{
"name" "Modest Pile of Hat"
"prefab"
"valve base_hat"
"first_sale_date"
"2010/09/29"
"loadondemand" "1"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"

"can_gift_wrap"
"1"
"can_craft_if_purchased"

"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_ModestPile_Hat"
"item_description"
"#TF_ModestPile_Hat_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/demo/hat_
third_nr"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player_per_class"
{
"scout"
"models/player/items/scout/hat_t
hird_nr.mdl"
"sniper"

"models/player/items/sniper/hat_

"soldier"

"models/player/items/soldier/hat

"demoman"

"models/player/items/demo/hat_th

"medic"

"models/player/items/medic/hat_t

"heavy"

"models/player/items/heavy/hat_t

"spy"

"models/player/items/spy/hat_thi

"engineer"

"models/player/items/engineer/ha

"pyro"

"models/player/items/pyro/hat_th

third_nr.mdl"
_third_nr.mdl"
ird_nr.mdl"
hird_nr.mdl"
hird_nr.mdl"
rd_nr.mdl"
t_third_nr.mdl"
ird_nr.mdl"
}
"drop_type"
"drop"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"headphones"
"1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_pickup.wav"
}
"140"

{
"name" "The Wrangler"
"prefab"
"valve wrangler"
"first_sale_date"
"2010/09/29"
}
"141"
{
"name" "The Frontier Justice"
"first_sale_date"
"2010/09/29"
"prefab"
"valve frontier_justice"
"visuals"
{
"styles"
{
"0"
{
"skin_red" "0"
"skin_blu" "1"
"selectable"
"0"
}
"1"
{
"skin_red"
"2"
"skin_blu"
"3"
"selectable"
"0"
"image_inventory"
"backpac
k/weapons/c_models/c_frontierjustice/c_frontierjustice_gold"
}
}
}
"xifier_class_remap"
"frontier_justice"
}
"142"
{
"name" "The Gunslinger"
"prefab"
"valve"
"first_sale_date"
"2010/09/29"
"item_class"
"tf_weapon_robot_arm"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_deal_critical_damage"
"1"
"can_destroy_sappers"
"1"
"can_deal_taunt_damage"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_Robot_Arm"
"item_name"
"#TF_Unique_Robot_Arm"
"item_slot"
"melee"
"equip_region" "arms"
"item_quality" "unique"
"anim_slot"
"item2"
"min_ilevel"
"15"

"max_ilevel"
"15"
"propername"
"1"
"item_logname" "robot_arm"
"item_iconname" "robot_arm_kill"
"image_inventory"
"backpack/weapons/gunslinger"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"attach_to_hands" "1"
"used_by_classes"
{
"engineer"
"1"
}
"attributes"
{
"mod wrench builds minisentry"
{
"attribute_class"
"wrench_builds_m
inisentry"
"value" "1"
}
"max health additive bonus"
{
"attribute_class"
"value" "25"
}
"crit mod disabled"
{
"attribute_class"

"add_maxhealth"

"mult_crit_chanc

e"
"value" "0"
}
"kill eater score type"
{
"attribute_class"

"kill_eater_scor

"value"
"3"
}
"kill eater score type 2"
{
"attribute_class"

"kill_eater_scor

e_type"

e_type_2"
"value"
"0"
}
"special taunt"
{
"attribute_class"
"value" "1"
}

"special_taunt"

}
"visuals"
{
"player_bodygroups"
{
"rightarm"
"1"
}
}
"mouse_pressed_sound" "ui/item_robot_arm_pickup.wav"
"drop_sound"
"ui/item_robot_arm_drop.wav"
}
"143"

{
"name" "OSX Item"
"first_sale_date"
"2010/09/29"
"prefab"
"base_misc"
"loadondemand" "1"
"hidden"
"0"
"item_class"
"tf_wearable"
"show_in_armory"
"1"
"item_type_name" "#TF_Wearable_Hat"
"item_name"
"#TF_OSXItem"
"item_description"
"#TF_OSXItem_Desc"
"item_slot"
"misc"
"equip_region" "earbuds_special"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/all_class
/earbuds"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player_per_class"
{
"scout"
"models/player/items/scout/scout
_earbuds.mdl"
"sniper"

"models/player/items/sniper/snip

"soldier"

"models/player/items/soldier/sol

"demoman"

"models/player/items/demo/demo_e

"medic"

"models/player/items/medic/medic

"heavy"

"models/player/items/heavy/heavy

"spy"

"models/player/items/spy/spy_ear

"engineer"

"models/player/items/engineer/en

"pyro"

"models/player/items/pyro/pyro_e

er_earbuds.mdl"
dier_earbuds.mdl"
arbuds.mdl"
_earbuds.mdl"
_earbuds.mdl"
buds.mdl"
gineer_earbuds.mdl"
arbuds.mdl"
}
"drop_type"
"none"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"attached_particlesystems"
{
"0"
{
"system"
"

"headphone_notes

"attachment" "ear_R"
}
"1"
{
"system"

"headphone_notes

"
"attachment" "ear_L"
}
}
}
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"static_attrs"
{
"limited quantity item"
}

"1"

}
"144"
{
"name" "Medic Mask"
"first_sale_date"
"2010/09/29"
"prefab"
"base_misc"
"loadondemand" "1"
"hidden"
"0"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"paintable"
"1"
"can_gift_wrap"
"1"
"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"item_type_name" "#TF_Wearable_Hat"
"item_name"
"#TF_MedicMask"
"item_description"
"#TF_MedicMask_Desc"
"item_slot"
"misc"
"equip_region" "beard"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/medic/med
ic_mask"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/medic/medic_mask.md
l"
"drop_type"
"none"
"used_by_classes"
{
"medic" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_drop.wav"
}
"145"
{

"name" "Heavy Hair"


"first_sale_date"
"2010/09/29"
"prefab"
"base_hat"
"loadondemand" "1"
"hidden"
"0"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"paintable"
"1"
"can_gift_wrap"
"1"
"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"item_type_name" "#TF_Wearable_Hat"
"item_name"
"#TF_HeavyHair"
"item_description"
"#TF_HeavyHair_Desc"
"item_slot"
"head"
"equip_regions"
{
"hat"
"1"
"glasses"
"1"
}
"item_quality" "unique"
"image_inventory"
"backpack/player/items/heavy/hou
nddog"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/heavy/hounddog.mdl"
"drop_type"
"none"
"propername"
"1"
"used_by_classes"
{
"heavy" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_pickup.wav"
}
"146"
{
"name" "Demoman Hallmark"
"first_sale_date"
"2010/09/29"
"prefab"
"base_hat"
"loadondemand" "1"
"hidden"
"0"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"paintable"
"1"
"can_gift_wrap"
"1"
"can_craft_if_purchased"
}
"show_in_armory"
"1"
"item_type_name" "#TF_Wearable_Hat"
"item_name"
"#TF_DemomanHallmark"

"1"

"item_description"
"#TF_DemomanHallmark_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/demo/hall
mark"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/demo/hallmark.mdl"
"drop_type"
"drop"
"used_by_classes"
{
"demoman"
"1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_pickup.wav"
}
"147"
{
"name" "Spy Noble Hair"
"first_sale_date"
"2010/09/29"
"prefab"
"base_hat"
"loadondemand" "1"
"hidden"
"0"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"paintable"
"1"
"can_gift_wrap"
"1"
"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"item_type_name" "#TF_Wearable_Hat"
"item_name"
"#TF_SpyNobleHair"
"item_description"
"#TF_SpyNobleHair_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/spy/noble
hair"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/spy/noblehair.mdl"
"drop_type"
"none"
"used_by_classes"
{
"spy" "1"
}
"visuals"
{

"player_bodygroups"
{
"hat"
}
}
"mouse_pressed_sound"
"drop_sound"

"1"

"ui/item_hat_pickup.wav"
"ui/item_hat_pickup.wav"

}
"148"
{
"name" "Engineer Welding Mask"
"first_sale_date"
"2010/09/29"
"prefab"
"base_hat"
"loadondemand" "1"
"hidden"
"0"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"item_type_name" "#TF_Wearable_Hat"
"item_name"
"#TF_EngineerWeldingMask"
"item_description"
"#TF_EngineerWeldingMask_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/engineer/
weldingmask"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/engineer/weldingmas
k.mdl"
"drop_type"
"drop"
"used_by_classes"
{
"engineer"
"1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
}
"playback_activity"
{
"on_spawn"
"ACT_IDLE"
"start_building"
"ACT_RUN"
"stop_building" "ACT_IDLE"
}
}
"mouse_pressed_sound" "ui/item_helmet_pickup.wav"
"drop_sound"
"ui/item_helmet_drop.wav"
}
"150"
{

"name" "Scout Beanie"


"first_sale_date"
"2010/09/29"
"prefab"
"base_hat"
"loadondemand" "1"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"paintable"
"1"
"can_gift_wrap"
"1"
"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"item_type_name" "#TF_Wearable_Hat"
"item_name"
"#TF_ScoutBeanie"
"item_description"
"#TF_ScoutBeanie_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/scout/bea
nie"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/scout/beanie.mdl"
"drop_type"
"drop"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"headphones"
"1"
}
"styles"
{
"0"
{
"skin_red"
"0"
"skin_blu"
"1"
"name"
"#TF_ScoutBeanie
_Style0"
}
"1"
{
"skin_red"
"skin_blu"
"name"

"4"
"5"
"#TF_ScoutBeanie

"skin_red"
"skin_blu"
"name"

"2"
"3"
"#TF_ScoutBeanie

_Style1"
}
"2"
{

_Style2"

}
"3"
{
"skin_red"
"skin_blu"
"name"

"6"
"7"
"#TF_ScoutBeanie

_Style3"
}
}
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_hat_pickup.wav"
"ui/item_hat_pickup.wav"

}
"151"
{
"name" "Pyro Brain Sucker"
"first_sale_date"
"2010/09/29"
"prefab"
"base_hat"
"loadondemand" "1"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"paintable"
"1"
"can_gift_wrap"
"1"
"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"item_type_name" "#TF_Wearable_Hat"
"item_name"
"#TF_PyroBrainSucker"
"item_description"
"#TF_PyroBrainSucker_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/pyro/pyro
_brainsucker"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/pyro/pyro_brainsuck
er.mdl"
"drop_type"
"none"
"used_by_classes"
{
"pyro" "1"
}
"attributes"
{
"counts as assister is some kind of pet this upd
ate is going to be awesome"
{
"attribute_class"
"counts_as_assis
ter"
"value"
"2"
}
}
"mouse_pressed_sound" "ui/item_gooey_pickup.wav"
"drop_sound"
"ui/item_gooey_pickup.wa
v"

}
"152"
{
"name" "Soldier Samurai Hat"
"first_sale_date"
"2010/09/29"
"prefab"
"base_hat"
"loadondemand" "1"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"paintable"
"1"
"can_gift_wrap"
"1"
"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"item_type_name" "#TF_Wearable_Hat"
"item_name"
"#TF_SoldierSamurai"
"item_description"
"#TF_SoldierSamurai_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/soldier/s
oldier_samurai"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/soldier/soldier_sam
urai.mdl"
"drop_type"
"drop"
"used_by_classes"
{
"soldier"
"1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
}
}
"mouse_pressed_sound" "ui/item_helmet_pickup.wav"
"drop_sound"
"ui/item_helmet_drop.wav"
}
"153"
{
"name" "The Homewrecker"
"first_sale_date"
"2010/09/29"
"item_class"
"tf_weapon_fireaxe"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"tags"
{
"can_deal_damage"

"1"

"can_deal_critical_damage"
"can_destroy_sappers"

"1"
"1"

}
"item_logname" "sledgehammer"
"item_iconname" "sledgehammer"
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_SledgeHammer"
"item_name"
"#TF_Unique_SledgeHammer"
"item_slot"
"melee"
"image_inventory"
"backpack/weapons/c_models/c_sle
dgehammer/c_sledgehammer"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_sledgehammer/
c_sledgehammer.mdl"
"attach_to_hands"
"1"
"item_quality" "unique"
"propername"
"1"
"min_ilevel"
"5"
"max_ilevel"
"5"
"used_by_classes"
{
"pyro" "1"
}
"attributes"
{
"dmg bonus vs buildings"
{
"attribute_class"
"mult_dmg_vs_bui
ldings"
"value" "2.0"
}
"dmg penalty vs players"
{
"attribute_class"
"mult_dmg_vs_pla
yers"
"value" "0.75"
}
"damage applies to sappers"
{
"attribute_class"
"set_dmg_apply_t
o_sapper"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound"
"ui/item_heavy_gun_drop.wav"
}
"154"
{
"name" "The Pain Train"
"first_sale_date"
"2010/09/29"
"item_class"
"tf_weapon_shovel"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}

"tags"
{
"can_deal_damage"
"can_be_equipped_by_soldier_or_demo"
"can_deal_critical_damage"
"1"

"1"
"1"

}
"item_logname" "paintrain"
"item_iconname" "paintrain"
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_MakeshiftClub"
"item_name"
"#TF_Unique_Makeshiftclub"
"item_slot"
"melee"
"image_inventory"
"backpack/weapons/c_models/c_pai
ntrain/c_paintrain"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_paintrain/c_p
aintrain.mdl"
"attach_to_hands"
"1"
"item_quality" "unique"
"propername"
"1"
"min_ilevel"
"5"
"max_ilevel"
"5"
"used_by_classes"
{
"demoman"
"1"
"soldier"
"1"
}
"attributes"
{
"increase player capture value"
{
"attribute_class"
"add_player_capt
urevalue"
"value" "1"
}
"dmg taken from bullets increased"
{
"attribute_class"
"mult_dmgtaken_f
rom_bullets"
"value" "1.1"
}
}
"visuals"
{
"sound_melee_miss"
"sound_melee_hit"

"Weapon_PickAxe.Swing"
"Weapon_PickAxe.HitFlesh

"
"sound_melee_burst"

"Weapon_PickAxe.SwingCri

t"
"sound_melee_hit_world" "Weapon_Machete.HitWorld
"
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_wood_pole_pickup.wav"
"ui/item_wood_pole_drop.wav"

}
"155"
{
"name" "The Southern Hospitality"
"first_sale_date"
"2010/09/29"

"item_class"
"tf_weapon_wrench"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_deal_posthumous_damage"
"can_destroy_sappers"

"1"

"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_Wrench"
"item_name"
"#TF_Unique_Combat_Wrench"
"item_slot"
"melee"
"item_quality" "unique"
"min_ilevel"
"20"
"max_ilevel"
"20"
"propername"
"1"
"item_logname" "southern_hospitality"
"item_iconname" "southern_comfort_kill"
"image_inventory"
"backpack/weapons/c_models/c_spi
kewrench/c_spikewrench"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_spikewrench/c
_spikewrench.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"engineer"
"1"
}
"attributes"
{
"crit mod disabled"
{
"attribute_class"

"mult_crit_chanc

"value" "0"
}
"bleeding duration"
{
"attribute_class"

"bleeding_durati

e"

on"
"value" "5"
}
"dmg taken from fire increased"
{
"attribute_class"
"mult_dmgtaken_f
rom_fire"
"value"
}
"kill eater score type"
{
"attribute_class"
e_type"

"1.20"

"kill_eater_scor

"value"
"0"
}
"kill eater score type 2"
{
"attribute_class"

"kill_eater_scor

e_type_2"
"value"

"3"

}
}
"visuals"
{
"animation_replacement"
{
"ACT_VM_IDLE" "ACT_ITEM3_VM_IDLE"
"ACT_VM_DRAW" "ACT_ITEM3_VM_DRAW"
"ACT_VM_HITCENTER"
"ACT_ITEM3_VM_HI
TCENTER"
"ACT_VM_SWINGHARD"

"ACT_ITEM3_VM_SW

INGHARD"
}
}
"mouse_pressed_sound"

"ui/item_metal_weapon_pickup.wav

"drop_sound"

"ui/item_metal_weapon_drop.wav"

"
}
"158"
{
"name" "Sniper Pith Helmet"
"first_sale_date"
"2010/09/29"
"prefab"
"base_hat"
"loadondemand" "1"
"hidden"
"0"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"paintable"
"1"
"can_gift_wrap"
"1"
"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"item_type_name" "#TF_Wearable_Hat"
"item_name"
"#TF_SniperPithHelmet"
"item_description"
"#TF_SniperPithHelmet_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/sniper/pi
th_helmet"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/sniper/pith_helmet.
mdl"
"drop_type"
"drop"
"used_by_classes"
{
"sniper"
"1"
}

"visuals"
{
"player_bodygroups"
{
"hat"
"1"
}
}
"mouse_pressed_sound" "ui/item_helmet_pickup.wav"
"drop_sound"
"ui/item_helmet_drop.wav"
}
"159"
{
"name" "The Dalokohs Bar"
"first_sale_date"
"2010/09/29"
"item_class"
"tf_weapon_lunchbox"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_LunchBox"
"item_name"
"#TF_Unique_Lunchbox_Chocolate"
"item_slot"
"secondary"
"anim_slot"
"ITEM1"
"image_inventory"
"backpack/weapons/c_models/c_cho
colate/c_chocolate"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_chocolate/c_c
hocolate.mdl"
"attach_to_hands"
"1"
"item_quality" "unique"
"propername"
"1"
"min_ilevel"
"1"
"max_ilevel"
"1"
"used_by_classes"
{
"heavy" "1"
}
"mouse_pressed_sound" "ui/item_sandwich_drop.wav"
"drop_sound"
"ui/item_sandwich_pickup.wav"
"attributes"
{
"lunchbox adds maxhealth bonus"
{
"attribute_class"
"set_weapon_mode
"
"value" "1"
}
"special taunt"
{
"attribute_class"
"value" "1"
}
"allowed in medieval mode"
{
"attribute_class"

"special_taunt"

"allowed_in_medi

eval_mode"
"value" "1"
}
}
}
"160"
{
"name" "TTG Max Pistol"
"first_sale_date"
"2010/09/29"
"item_class"
"tf_weapon_pistol"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_deal_critical_damage"
"1"
"can_deal_long_distance_damage" "1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_Pistol"
"item_name"
"#TF_TTG_MaxGun"
"item_description"
"#TF_TTG_MaxGun_Desc"
"item_slot"
"secondary"
"item_logname" "maxgun"
"item_iconname" "maxgun"
"image_inventory"
"backpack/weapons/c_models/c_ttg
_max_gun/c_ttg_max_gun"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_ttg_max_gun/c
_ttg_max_gun.mdl"
"model_world"

"models/weapons/w_models/w_ttg_max_gun.m

dl"
"attach_to_hands"
"1"
"item_quality" "unique"
"propername"
"1"
"min_ilevel"
"5"
"max_ilevel"
"5"
"used_by_classes"
{
"scout" "1"
"engineer"
"1"
}
"mouse_pressed_sound" "ui/item_light_gun_pickup.wav"
"drop_sound"
"ui/item_light_gun_drop.wav"
"xifier_class_remap"
"TTG Max Pistol"
}
"161"
{
"name" "TTG Sam Revolver"
"first_sale_date"
"2010/09/29"
"item_class"
"tf_weapon_revolver"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}

"tags"
{
"can_deal_damage"
"can_deal_critical_damage"
"1"
"can_deal_long_distance_damage" "1"

"1"

}
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_Revolver"
"item_name"
"#TF_TTG_SamRevolver"
"item_description"
"#TF_TTG_SamRevolver_Desc"
"item_slot"
"secondary"
"item_quality" "unique"
"item_logname" "samrevolver"
"item_iconname" "samrevolver"
"propername"
"1"
"min_ilevel"
"5"
"max_ilevel"
"5"
"image_inventory"
"backpack/weapons/c_models/c_ttg
_sam_gun/c_ttg_sam_gun"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_ttg_sam_gun/c
_ttg_sam_gun.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"spy" "1"
}
"static_attrs"
{
"limited quantity item"
"1"
}
"mouse_pressed_sound" "ui/item_light_gun_pickup.wav"
"drop_sound"
"ui/item_light_gun_drop.wav"
}
"162"
{
"name" "TTG Max Hat"
"first_sale_date"
"2010/09/29"
"prefab"
"base_hat"
"loadondemand" "1"
"hidden"
"0"
"item_class"
"tf_wearable"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"paintable"
"1"
}
"show_in_armory"
"1"
"item_type_name" "#TF_Wearable_Hat"
"item_name"
"#TF_TTG_MaxsHat"
"item_description"
"#TF_TTG_MaxsHat_Desc"
"item_slot"
"head"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/medic/med
ic_ttg_max"
"image_inventory_size_w"
"image_inventory_size_h"
"model_player_per_class"

"128"
"82"

{
"scout"

"models/player/items/scout/scout

"sniper"

"models/player/items/sniper/snip

"soldier"

"models/player/items/soldier/sol

"demoman"

"models/player/items/demo/demo_t

"medic"

"models/player/items/medic/medic

"heavy"

"models/player/items/heavy/heavy

"spy"

"models/player/items/spy/spy_ttg

"engineer"

"models/player/items/engineer/en

"pyro"

"models/player/items/pyro/pyro_t

_ttg_max.mdl"
er_ttg_max.mdl"
dier_ttg_max.mdl"
tg_max.mdl"
_ttg_max.mdl"
_ttg_max.mdl"
_max.mdl"
gineer_ttg_max.mdl"
tg_max.mdl"
}
"drop_type"
"drop"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_drop.wav"
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"headphones"
"1"
}
}
"static_attrs"
{
"limited quantity item"
"1"
}
}
"163"
{
"name" "Crit-a-Cola"
"prefab"
"valve"
"first_sale_date"
"2010/09/29"
"item_class"
"tf_weapon_lunchbox_drink"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"

"can_collect" "1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_LunchBox"
"item_name"
"#TF_Unique_EnergyDrink_CritCola"
"item_description"
"#TF_Unique_EnergyDrink_CritCola
_Desc"
"anim_slot"
"ITEM1"
"item_slot"
"secondary"
"image_inventory"
"backpack/weapons/c_models/c_ene
rgy_drink/c_critcola"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_energy_drink/
c_energy_drink.mdl"
"attach_to_hands"
"1"
"item_quality" "unique"
"min_ilevel"
"5"
"max_ilevel"
"5"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"skin" "2"
"custom_particlesystem"
{
"system"
"energydrink_cola_splash
"
}
"sound_deploy" "Scout.DodgeCanOpen"
}
"attributes"
{
"kill eater score type"
{
"attribute_class"

"kill_eater_scor

e_type"
"value"
"50"
}
"lunchbox adds minicrits"
{
"attribute_class"

"set_weapon_mode

"
"value" "2"
}
"special taunt"
{
"attribute_class"
"value" "1"
}
"allowed in medieval mode"
{
"attribute_class"

"special_taunt"

"allowed_in_medi

eval_mode"
"value" "1"
}
}
"mouse_pressed_sound"

"ui/item_soda_can_pickup.wav"

"drop_sound"

"ui/item_soda_can_drop.wav"

}
"164"
{
"name" "Employee Badge A"
"first_sale_date"
"2010/09/29"
"prefab"
"base_misc"
"loadondemand" "1"
"capabilities"
{
"nameable"
"1"
}
"item_class"
"tf_wearable"
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Badge"
"item_name"
"#TF_Employee_Badge_A"
"item_description"
"#TF_Employee_Badge_A_Desc"
"item_slot"
"misc"
"equip_region" "medal"
"image_inventory"
"backpack/player/items/all_class
/id_badge_gold"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"model_player" "models/player/items/all_class/id_badge.
mdl"
"min_ilevel"
"15"
"max_ilevel"
"15"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class"
"cannot_trade"
"value"
"1"
}
}
"visuals"
{
"skin" "0"
"use_per_class_bodygroups" "1"
}
"mouse_pressed_sound" "ui/item_medal_pickup.wav"
"drop_sound"
"ui/item_medal_pickup.wav"
}
"165"
{
"name" "Employee Badge B"
"first_sale_date"
"2010/09/29"

"prefab"
"base_misc"
"loadondemand" "1"
"capabilities"
{
"nameable"
"1"
}
"item_class"
"tf_wearable"
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Badge"
"item_name"
"#TF_Employee_Badge_B"
"item_description"
"#TF_Employee_Badge_B_Desc"
"item_slot"
"misc"
"equip_region" "medal"
"image_inventory"
"backpack/player/items/all_class
/id_badge_silver"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"model_player" "models/player/items/all_class/id_badge.
mdl"
"min_ilevel"
"10"
"max_ilevel"
"10"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class"
"cannot_trade"
"value"
"1"
}
}
"visuals"
{
"skin" "1"
"use_per_class_bodygroups" "1"
}
"mouse_pressed_sound" "ui/item_medal_pickup.wav"
"drop_sound"
"ui/item_medal_pickup.wav"
}
"166"
{
"name" "Employee Badge C"
"first_sale_date"
"2010/09/29"
"prefab"
"base_misc"
"loadondemand" "1"
"capabilities"
{
"nameable"
"1"
}

"item_class"
"tf_wearable"
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Badge"
"item_name"
"#TF_Employee_Badge_C"
"item_description"
"#TF_Employee_Badge_C_Desc"
"item_slot"
"misc"
"equip_region" "medal"
"image_inventory"
"backpack/player/items/all_class
/id_badge_bronze"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"model_player" "models/player/items/all_class/id_badge.
mdl"
"min_ilevel"
"5"
"max_ilevel"
"5"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class"
"cannot_trade"
"value"
"1"
}
}
"visuals"
{
"skin" "2"
"use_per_class_bodygroups" "1"
}
"mouse_pressed_sound" "ui/item_medal_pickup.wav"
"drop_sound"
"ui/item_medal_pickup.wav"
}
"167"
{
"name" "High Five Taunt"
"prefab"
"valve taunt"
"first_sale_date"
"2011/10/13"
"item_name"
"#TF_TauntEnabler_HighFive"
"item_description"
"#TF_TauntEnabler_HighFive_Desc"
"image_inventory"
"backpack/player/items/all_class
/taunt_highfive"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"5"
"max_ilevel"
"5"
"used_by_classes"
{

"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"taunt is press and hold"
{
"attribute_class"

"enable_misc2_ho

ldtaunt"
"value"
}
"taunt attack name"
{
"attribute_class"

"1"

"taunt_attack_na

me"
"value"

"TAUNTAT

K_HIGHFIVE_PARTICLE"
}
"taunt attack time"
{
"attribute_class"

"taunt_attack_ti

me"
"value"

"1.9"

}
}
"taunt"
{
"custom_taunt_scene_per_class"
{
"scout"
"scenes\player\scout\low
\taunt_hi5_start.vcd"
"sniper"

"scenes\player\sniper\lo

"soldier"

"scenes\player\soldier\l

"demoman"

"scenes\player\demoman\l

"medic"

"scenes\player\medic\low

"heavy"

"scenes\player\heavy\low

"spy"

"scenes\player\spy\low\t

"engineer"

"scenes\player\engineer\

"pyro"

"scenes\player\pyro\low\

w\taunt_hi5_start.vcd"
ow\taunt_hi5_start.vcd"
ow\taunt_hi5_start.vcd"
\taunt_hi5_start.vcd"
\taunt_hi5_start.vcd"
aunt_hi5_start.vcd"
low\taunt_hi5_start.vcd"
taunt_hi5_start.vcd"
}
"custom_partner_taunt_per_class"
{
"scout"
{
"1"
"scenes\player\s

cout\low\taunt_hi5_a.vcd"
"2"

"scenes\player\s

"1"

"scenes\player\s

"2"

"scenes\player\s

}
"soldier"
{
"1"

"scenes\player\s

"2"

"scenes\player\s

}
"demoman"
{
"1"

"scenes\player\d

"2"

"scenes\player\d

"1"

"scenes\player\m

"2"

"scenes\player\m

"1"

"scenes\player\h

"2"

"scenes\player\h

"1"

"scenes\player\s

"2"

"scenes\player\s

}
"engineer"
{
"1"

"scenes\player\e

"2"

"scenes\player\e

"1"

"scenes\player\p

"2"

"scenes\player\p

cout\low\taunt_hi5_b.vcd"
}
"sniper"
{
niper\low\taunt_hi5_a.vcd"
niper\low\taunt_hi5_b.vcd"

oldier\low\taunt_hi5_a.vcd"
oldier\low\taunt_hi5_b.vcd"

emoman\low\taunt_hi5_a.vcd"
emoman\low\taunt_hi5_b.vcd"
}
"medic"
{
edic\low\taunt_hi5_a.vcd"
edic\low\taunt_hi5_b.vcd"
}
"heavy"
{
eavy\low\taunt_hi5_a.vcd"
eavy\low\taunt_hi5_b.vcd"
}
"spy"
{
py\low\taunt_hi5_a.vcd"
py\low\taunt_hi5_b.vcd"

ngineer\low\taunt_hi5_a.vcd"
ngineer\low\taunt_hi5_b.vcd"
}
"pyro"
{
yro\low\taunt_hi5_a.vcd"
yro\low\taunt_hi5_b.vcd"
}

}
"taunt_separation_forward_distance"
"is_partner_taunt" "1"
}
"visuals"
{
"custom_sound0"
}

"60"

"TFPlayer.HighFive"

}
"169"
{
"name" "Golden Wrench"
"first_sale_date"
"2010/09/29"
"item_class"
"tf_weapon_wrench"
"capabilities"
{
"nameable"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_deal_critical_damage"
"1"
"can_destroy_sappers"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_Wrench"
"item_name"
"#TF_Unique_Golden_Wrench"
"item_slot"
"melee"
"item_quality" "unique"
"min_ilevel"
"25"
"max_ilevel"
"25"
"propername"
"1"
"attach_to_hands"
"1"
"item_logname" "wrench_golden"
"item_iconname" "wrench_golden"
"image_inventory"
"backpack/weapons/c_models/c_wre
nch/gold_wrench"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_wrench/c_wren
ch.mdl"
"used_by_classes"
{
"engineer"
"1"
}
"visuals"
{
"material_override"

"models/weapons/c_items/

gold_wrench.vmt"
}
"attributes"
{
"turn to gold"
{
"attribute_class"
d"
"value" "1"
}

"set_turn_to_gol

"cannot trade"
{
"attribute_class"
"value"
}

"cannot_trade"
"1"

}
"static_attrs"
{
"limited quantity item"
"1"
}
"mouse_pressed_sound" "ui/item_medal_pickup.wav"
"drop_sound"
"ui/item_medal_pickup.wav"
"xifier_class_remap"
"wrench"
}
"170"
{
"name" "Employee Badge Plat"
"first_sale_date"
"2010/09/29"
"prefab"
"base_misc"
"loadondemand" "1"
"capabilities"
{
"nameable"
"1"
}
"item_class"
"tf_wearable"
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Badge"
"item_name"
"#TF_Employee_Badge_Plat"
"item_description"
"#TF_Employee_Badge_Plat_Desc"
"item_slot"
"misc"
"equip_region" "medal"
"image_inventory"
"backpack/player/items/all_class
/id_badge_platinum"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"model_player" "models/player/items/all_class/id_badge.
mdl"
"min_ilevel"
"20"
"max_ilevel"
"20"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class"
"value"
}
}

"cannot_trade"
"1"

"visuals"
{
"skin" "3"
"use_per_class_bodygroups" "1"
}
"mouse_pressed_sound" "ui/item_medal_pickup.wav"
"drop_sound"
"ui/item_medal_pickup.wav"
}
"171"
{
"name" "The Tribalman's Shiv"
"first_sale_date"
"2010/09/29"
"item_class"
"tf_weapon_club"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_deal_posthumous_damage"
"1"
"can_deal_critical_damage"
"1"
}
"item_logname" "tribalkukri"
"item_iconname" "tribalkukri"
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_Club"
"item_name"
"#TF_Unique_TribalmanKukri"
"item_slot"
"melee"
"image_inventory"
"backpack/weapons/c_models/c_woo
d_machete/c_wood_machete"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_wood_machete/
c_wood_machete.mdl"
"attach_to_hands"
"1"
"item_quality" "unique"
"propername"
"1"
"min_ilevel"
"5"
"max_ilevel"
"5"
"used_by_classes"
{
"sniper"
"1"
}
"attributes"
{
"bleeding duration"
{
"attribute_class"
"bleeding_durati
on"
"value" "6"
}
"damage penalty"
{
"attribute_class"
"mult_dmg"
"value" "0.5"
}

}
"mouse_pressed_sound"
"drop_sound"

"ui/item_knife_small_pickup.wav"
"ui/item_metal_weapon_drop.wav"

}
"172"
{
"name" "The Scotsman's Skullcutter"
"first_sale_date"
"2010/09/29"
"item_class"
"tf_weapon_sword"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_be_equipped_by_soldier_or_demo"
"1"
"can_deal_critical_damage"
"1"
}
"item_logname" "battleaxe"
"item_iconname" "battleaxe"
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_Axe"
"item_name"
"#TF_Unique_BattleAxe"
"item_slot"
"melee"
"anim_slot"
"item1"
"image_inventory"
"backpack/weapons/c_models/c_bat
tleaxe/c_battleaxe"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"96"
"model_player" "models/weapons/c_models/c_battleaxe/c_b
attleaxe.mdl"
"attach_to_hands"
"1"
"item_quality" "unique"
"propername"
"1"
"min_ilevel"
"5"
"max_ilevel"
"5"
"used_by_classes"
{
"demoman"
"1"
}
"attributes"
{
"provide on active"
{
"attribute_class"

"provide_on_acti

ve"
"value" "1"
}
"damage bonus"
{
"attribute_class"
"value" "1.2"
}
"move speed penalty"
{
"attribute_class"

"mult_dmg"

"mult_player_mov

espeed"
"value" "0.85"
}
}
"visuals"
{
"sound_melee_miss"
"Weapon_Sword.Swing"
"sound_melee_hit"
"Weapon_Sword.HitFlesh"
"sound_melee_hit_world" "Weapon_Sword.HitWorld"
"sound_melee_burst"
"Weapon_Sword.SwingCrit"
"sound_special1"
"Sword.Hit"
"sound_special2"
"Sword.Idle"
}
"mouse_pressed_sound" "ui/item_knife_large_pickup.wav"
"drop_sound"
"ui/item_metal_weapon_drop.wav"
}
"173"
{
"name" "The Vita-Saw"
"first_sale_date"
"2010/09/29"
"item_class"
"tf_weapon_bonesaw"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_deal_critical_damage"
"1"
}
"item_logname" "battleneedle"
"item_iconname" "battleneedle"
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_Bonesaw"
"item_name"
"#TF_Unique_BattleSaw"
"item_slot"
"melee"
"image_inventory"
"backpack/weapons/c_models/c_ube
rneedle/c_uberneedle"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_uberneedle/c_
uberneedle.mdl"
"attach_to_hands"
"1"
"item_quality" "unique"
"propername"
"1"
"min_ilevel"
"5"
"max_ilevel"
"5"
"used_by_classes"
{
"medic" "1"
}
"attributes"
{
"preserve ubercharge"
{
"attribute_class"
arge"

"preserve_uberch

"value" "20"
}
"max health additive penalty"
{
"attribute_class"
"value" "-10"
}
"lunchbox adds minicrits"
{
"attribute_class"

"add_maxhealth"

"set_weapon_mode

"
"value" "2"
}
}
"visuals"
{
"sound_taunt"
}
"mouse_pressed_sound"

"ui/item_metal_weapon_pickup.wav

"drop_sound"

"ui/item_metal_weapon_drop.wav"

"Taunt.MedicViolinUber"

"
}
"174"
{
"name" "Scout Whoopee Cap"
"first_sale_date"
"2010/09/29"
"prefab"
"base_hat"
"loadondemand" "1"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"paintable"
"1"
"can_gift_wrap"
"1"
"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"item_type_name" "#TF_Wearable_Hat"
"item_name"
"#TF_ScoutWhoopee"
"item_description"
"#TF_ScoutWhoopee_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/scout/sco
ut_whoopee"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/scout/scout_whoopee
.mdl"
"drop_type"
"drop"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"player_bodygroups"
{

"hat"
"headphones"
}
}
"mouse_pressed_sound"
"drop_sound"

"1"
"1"

"ui/item_hat_pickup.wav"
"ui/item_hat_drop.wav"

}
"175"
{
"name" "Pyro Monocle"
"first_sale_date"
"2010/09/29"
"prefab"
"base_misc"
"loadondemand" "1"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"paintable"
"1"
"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"item_type_name" "#TF_Wearable_FacialHair"
"item_name"
"#TF_PyroMonocle"
"equip_region" "beard"
"item_description"
"#TF_PyroMonocle_Desc"
"item_slot"
"misc"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/pyro/pyro
_monocle"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/pyro/pyro_monocle.m
dl"
"drop_type"
"none"
"used_by_classes"
{
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_metal_tiny_pickup.wav"
"drop_sound"
"ui/item_metal_tiny_drop.wav"
}
"177"
{
"name" "Medic Goggles"
"first_sale_date"
"2010/09/29"
"prefab"
"base_hat"
"loadondemand" "1"
"hidden"
"0"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_if_purchased"
}

"1"

"show_in_armory"
"1"
"item_type_name" "#TF_Wearable_Glasses"
"item_name"
"#TF_MedicGoggles"
"item_description"
"#TF_MedicGoggles_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/medic/med
ic_goggles"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/medic/medic_goggles
.mdl"
"drop_type"
"drop"
"used_by_classes"
{
"medic" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
}
}
"mouse_pressed_sound" "ui/item_nvg_pickup.wav"
}
"178"
{
"name" "Engineer Earmuffs"
"first_sale_date"
"2010/09/29"
"prefab"
"base_hat"
"loadondemand" "1"
"hidden"
"0"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"paintable"
"1"
"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"item_type_name" "#TF_Wearable_Hat"
"item_name"
"#TF_EngineerEarmuffs"
"item_description"
"#TF_EngineerEarmuffs_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/engineer/
engy_earphones"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/engineer/engy_earph
ones.mdl"
"drop_type"
"drop"
"used_by_classes"
{

"engineer"
"1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
}
}

"1"

}
"179"
{
"name" "Demoman Tricorne"
"first_sale_date"
"2010/09/29"
"prefab"
"base_hat"
"loadondemand" "1"
"hidden"
"0"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"paintable"
"1"
"can_gift_wrap"
"1"
"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"item_type_name" "#TF_Wearable_Hat"
"item_name"
"#TF_DemomanTricorne"
"item_description"
"#TF_DemomanTricorne_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/demo/demo
_tricorne"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/demo/demo_tricorne.
mdl"
"drop_type"
"drop"
"used_by_classes"
{
"demoman"
"1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_drop.wav"
}
"180"
{
"name" "Spy Beret"
"first_sale_date"
"prefab"

"2010/09/29"
"base_hat"

"loadondemand" "1"
"hidden"
"0"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"paintable"
"1"
"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"item_type_name" "#TF_Wearable_Hat"
"item_name"
"#TF_SpyBeret"
"item_description"
"#TF_SpyBeret_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/spy/spy_b
eret"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/spy/spy_beret.mdl"
"drop_type"
"drop"
"used_by_classes"
{
"spy" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_drop.wav"
}
"181"
{
"name" "Sniper Fishing Hat"
"first_sale_date"
"2010/09/29"
"prefab"
"base_hat"
"loadondemand" "1"
"hidden"
"0"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"paintable"
"1"
"can_gift_wrap"
"1"
"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"item_type_name" "#TF_Wearable_Hat"
"item_name"
"#TF_SniperFishingHat"
"item_description"
"#TF_SniperFishingHat_Desc"

"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/sniper/sn
iper_fishinghat"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/sniper/sniper_fishi
nghat.mdl"
"drop_type"
"drop"
"used_by_classes"
{
"sniper"
"1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_drop.wav"
}
"182"
{
"name" "Pyro Helm"
"first_sale_date"
"2010/09/29"
"prefab"
"base_hat"
"loadondemand" "1"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"paintable"
"1"
"can_gift_wrap"
"1"
"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"item_type_name" "#TF_Wearable_Hat"
"item_name"
"#TF_PyroHelm"
"item_description"
"#TF_PyroHelm_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/pyro/pyro
_pyrolean"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/pyro/pyro_pyrolean.
mdl"
"drop_type"
"drop"
"used_by_classes"
{
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_helmet_pickup.wav"
"drop_sound"
"ui/item_helmet_drop.wav"

}
"183"
{
"name" "Soldier Drill Hat"
"first_sale_date"
"2010/09/29"
"prefab"
"base_hat"
"loadondemand" "1"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"paintable"
"1"
"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"item_type_name" "#TF_Wearable_Hat"
"item_name"
"#TF_SoldierDrillHat"
"item_description"
"#TF_SoldierDrillHat_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/soldier/s
oldier_sargehat"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/soldier/soldier_sar
gehat.mdl"
"drop_type"
"drop"
"used_by_classes"
{
"soldier"
"1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_drop.wav"
}
"184"
{
"name" "Medic Gatsby"
"first_sale_date"
"2010/09/29"
"prefab"
"base_hat"
"loadondemand" "1"
"hidden"
"0"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"paintable"
"1"
"nameable"
"1"
"can_gift_wrap"
"1"

"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"item_type_name" "#TF_Wearable_Hat"
"item_name"
"#TF_MedicGatsby"
"item_description"
"#TF_MedicGatsby_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/medic/med
ic_gatsby"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/medic/medic_gatsby.
mdl"
"drop_type"
"drop"
"used_by_classes"
{
"medic" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_drop.wav"
}
"185"
{
"name" "Heavy Do-rag"
"first_sale_date"
"2010/09/29"
"prefab"
"base_hat"
"loadondemand" "1"
"hidden"
"0"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"paintable"
"1"
"can_gift_wrap"
"1"
"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"item_type_name" "#TF_Wearable_Hat"
"item_name"
"#TF_HeavyDorag"
"item_description"
"#TF_HeavyDorag_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/heavy/hea
vy_bandana"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/heavy/heavy_bandana
.mdl"

"drop_type"
"none"
"propername"
"1"
"used_by_classes"
{
"heavy" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_drop.wav"
}
"189"
{
"name" "Parasite Hat"
"first_sale_date"
"2010/09/29"
"prefab"
"base_hat"
"loadondemand" "1"
"item_class"
"tf_wearable"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"paintable"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_Parasite_Hat"
"item_description"
"#TF_Parasite_Hat_Desc"
"item_slot"
"head"
"equip_region" "hat"
"image_inventory"
"backpack/player/items/all_class
/parasite_hat"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"20"
"max_ilevel"
"20"
"model_player_per_class"
{
"scout"
"models/player/items/all_class/p
arasite_hat_scout.mdl"
"sniper"

"models/player/items/all_class/p

"soldier"

"models/player/items/all_class/p

"demoman"

"models/player/items/all_class/p

"medic"

"models/player/items/all_class/p

"heavy"

"models/player/items/all_class/p

"spy"

"models/player/items/all_class/p

"engineer"

"models/player/items/all_class/p

"pyro"

"models/player/items/all_class/p

arasite_hat_sniper.mdl"
arasite_hat_soldier.mdl"
arasite_hat_demo.mdl"
arasite_hat_medic.mdl"
arasite_hat_heavy.mdl"
arasite_hat_spy.mdl"
arasite_hat_engineer.mdl"
arasite_hat_pyro.mdl"
}
"drop_type"
"drop"
"used_by_classes"

{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"headphones"
"1"
}
}
"attributes"
{
"counts as assister is some kind of pet this upd
ate is going to be awesome"
{
"attribute_class"
"counts_as_assis
ter"
"value"
"2"
}
}
"mouse_pressed_sound" "ui/item_as_parasite_pickup.wav"
"drop_sound"
"ui/item_as_parasite_drop.wav"
}
"190"
{
"name" "Upgradeable TF_WEAPON_BAT"
"first_sale_date"
"2010/09/29"
"item_class"
"tf_weapon_bat"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_deal_critical_damage"
"1"
}
"show_in_armory"
"1"
"armory_desc" "stockitem"
"item_type_name"
"#TF_Weapon_Bat"
"item_name"
"#TF_Weapon_Bat"
"item_slot"
"melee"
"item_quality"
"unique"
"min_ilevel"
"1"
"max_ilevel"
"1"
"image_inventory"
"backpack/weapons/c_models/c_bat
"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"

"attach_to_hands"
"1"
"model_player" "models/weapons/c_models/c_bat.mdl"
"used_by_classes"
{
"scout" "1"
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav
"
"drop_sound"
"xifier_class_remap"

"ui/item_metal_weapon_drop.wav"
"bat"

}
"191"
{
"name" "Upgradeable TF_WEAPON_BOTTLE"
"first_sale_date"
"2010/09/29"
"item_class"
"tf_weapon_bottle"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_be_equipped_by_soldier_or_demo"
"1"
"can_deal_critical_damage"
"1"
}
"show_in_armory"
"1"
"armory_desc" "stockitem"
"item_type_name"
"#TF_Weapon_Bottle"
"item_name"
"#TF_Weapon_Bottle"
"item_slot"
"melee"
"item_quality"
"unique"
"min_ilevel"
"1"
"max_ilevel"
"1"
"image_inventory"
"backpack/weapons/w_models/w_bot
tle"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_bottle/c_bott
le.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"demoman"
}
"mouse_pressed_sound"
"drop_sound"

"1"
"ui/item_bottle_pickup.wav"
"ui/item_bottle_drop.wav"

}
"192"
{
"name" "Upgradeable TF_WEAPON_FIREAXE"
"first_sale_date"
"2010/09/29"
"item_class"
"tf_weapon_fireaxe"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"

}
"tags"
{
"can_deal_damage"
"can_deal_critical_damage"

"1"
"1"

}
"show_in_armory"
"1"
"armory_desc" "stockitem"
"item_type_name"
"#TF_Weapon_FireAxe"
"item_name"
"#TF_Weapon_FireAxe"
"item_slot"
"melee"
"item_quality"
"unique"
"min_ilevel"
"1"
"max_ilevel"
"1"
"image_inventory"
"backpack/weapons/c_models/c_fir
eaxe_pyro/c_fireaxe_pyro"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"attach_to_hands"
"1"
"model_player"
"models/weapons/c_models/c_firea
xe_pyro/c_fireaxe_pyro.mdl"
"used_by_classes"
{
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav
"
"drop_sound"
"ui/item_metal_weapon_drop.wav"
}
"193"
{
"name" "Upgradeable TF_WEAPON_CLUB"
"first_sale_date"
"2010/09/29"
"item_class"
"tf_weapon_club"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_deal_critical_damage"
"1"
}
"show_in_armory"
"1"
"armory_desc" "stockitem"
"item_type_name"
"#TF_Weapon_Club"
"item_name"
"#TF_Weapon_Club"
"item_slot"
"melee"
"item_quality"
"unique"
"min_ilevel"
"1"
"max_ilevel"
"1"
"image_inventory"
"backpack/weapons/w_models/w_mac
hete"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_machete/c_mac
hete.mdl"
"attach_to_hands"
"1"

"used_by_classes"
{
"sniper"
}
"mouse_pressed_sound"
"drop_sound"

"1"
"ui/item_knife_small_pickup.wav"
"ui/item_metal_weapon_drop.wav"

}
"194"
{
"name" "Upgradeable TF_WEAPON_KNIFE"
"first_sale_date"
"2010/09/29"
"item_class"
"tf_weapon_knife"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_deal_taunt_damage"
"1"
}
"show_in_armory"
"1"
"armory_desc" "stockitem"
"item_type_name"
"#TF_Weapon_Knife"
"item_name"
"#TF_Weapon_Knife"
"item_slot"
"melee"
"item_quality"
"unique"
"min_ilevel"
"1"
"max_ilevel"
"1"
"image_inventory"
"backpack/weapons/w_models/w_kni
fe"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/w_models/w_knife.mdl"
"used_by_classes"
{
"spy" "1"
}
"visuals"
{
"styles"
{
"0"
{
"skin_red"
"0"
"skin_blu"
"1"
"selectable"
"0"
}
"1"
{
"skin_red"
"8"
"skin_blu"
"9"
"v_skin_red"
"8"
"v_skin_blu"
"9"
"selectable"
"0"
"image_inventory"
"backpac
k/weapons/w_models/w_knife_gold"
}

}
}
"attributes"
{
"special taunt"
{
"attribute_class"
"special_taunt"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_knife_small_pickup.wav"
"drop_sound"
"ui/item_metal_weapon_drop.wav"
"xifier_class_remap"
"knife"
}
"195"
{
"name" "Upgradeable TF_WEAPON_FISTS"
"first_sale_date"
"2010/09/29"
"item_class"
"tf_weapon_fists"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_deal_critical_damage"
"1"
"can_deal_taunt_damage"
"1"
}
"show_in_armory"
"1"
"armory_desc" "stockitem"
"item_type_name"
"#TF_Weapon_Fists"
"item_name"
"#TF_Weapon_Fists"
"item_slot"
"melee"
"item_quality"
"unique"
"min_ilevel"
"1"
"max_ilevel"
"1"
"image_inventory"
"backpack/weapons/v_models/v_fis
t_heavy"
"image_inventory_size_w"
"image_inventory_size_h"
"model_player" ""
"attach_to_hands" "1"
"used_by_classes"
{
"heavy" "1"
}
"attributes"
{
"special taunt"
{
"attribute_class"
"value" "1"
}
}
"visuals"
{
"animation_replacement"

"128"
"82"

"special_taunt"

{
"ACT_VM_IDLE" "ACT_FISTS_VM_IDLE"
"ACT_VM_HITLEFT"
"ACT_FISTS_VM_HI
TLEFT"
"ACT_VM_HITRIGHT"

"ACT_FISTS_VM_HI

"ACT_VM_SWINGHARD"

"ACT_FISTS_VM_SW

TRIGHT"
INGHARD"
"ACT_VM_DRAW"

"ACT_FISTS_VM_DRAW"

}
"styles"
{
"0"
{
"skin_red"
"skin_blu"
"v_skin_red"
"v_skin_blu"
"selectable"

"2"
"3"
"2"
"3"
"0"

}
}
}
}
"196"
{
"name" "Upgradeable TF_WEAPON_SHOVEL"
"first_sale_date"
"2010/09/29"
"item_class"
"tf_weapon_shovel"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_be_equipped_by_soldier_or_demo"
"1"
"can_deal_critical_damage"
"1"
}
"show_in_armory"
"1"
"armory_desc" "stockitem"
"item_type_name"
"#TF_Weapon_Shovel"
"item_name"
"#TF_Weapon_Shovel"
"item_slot"
"melee"
"item_quality"
"unique"
"min_ilevel"
"1"
"max_ilevel"
"1"
"image_inventory"
"backpack/weapons/w_models/w_sho
vel"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_shovel/c_shov
el.mdl"
"attach_to_hands"
"used_by_classes"
{
"soldier"
}
"mouse_pressed_sound"

"1"
"1"
"ui/item_shovel_pickup.wav"

"drop_sound"

"ui/item_shovel_drop.wav"

}
"197"
{
"name" "Upgradeable TF_WEAPON_WRENCH"
"first_sale_date"
"2010/09/29"
"item_class"
"tf_weapon_wrench"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_deal_critical_damage"
"1"
"can_destroy_sappers"
"1"
}
"show_in_armory"
"1"
"armory_desc" "stockitem"
"item_type_name"
"#TF_Weapon_Wrench"
"item_name"
"#TF_Weapon_Wrench"
"item_slot"
"melee"
"item_quality"
"unique"
"min_ilevel"
"1"
"max_ilevel"
"1"
"image_inventory"
"backpack/weapons/w_models/w_wre
nch"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"attach_to_hands"
"1"
"model_player" "models/weapons/c_models/c_wrench/c_wren
ch.mdl"
"used_by_classes"
{
"engineer"
}
"visuals"
{
"styles"
{
"0"
{

"1"

"skin_red"
"skin_blu"
"selectable"

"0"
"1"
"0"

}
"1"
{
"skin_red"
"8"
"skin_blu"
"9"
"selectable"
"0"
"image_inventory"
k/weapons/w_models/w_wrench_gold"
}
}
}
"attributes"
{

"backpac

"kill eater score type"


{
"attribute_class"

"kill_eater_scor

"value"
"3"
}
"kill eater score type 2"
{
"attribute_class"

"kill_eater_scor

e_type"

e_type_2"
"value"

"0"

}
}
"mouse_pressed_sound"

"ui/item_metal_weapon_pickup.wav

"drop_sound"
"xifier_class_remap"

"ui/item_metal_weapon_drop.wav"
"wrench"

"
}
"198"
{
"name" "Upgradeable TF_WEAPON_BONESAW"
"first_sale_date"
"2010/09/29"
"item_class"
"tf_weapon_bonesaw"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_deal_critical_damage"
"1"
}
"show_in_armory"
"1"
"armory_desc" "stockitem"
"item_type_name"
"#TF_Weapon_Bonesaw"
"item_name"
"#TF_Weapon_Bonesaw"
"item_slot"
"melee"
"item_quality"
"unique"
"min_ilevel"
"1"
"max_ilevel"
"1"
"image_inventory"
"backpack/weapons/c_models/c_bon
esaw/c_bonesaw"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"attach_to_hands"
"1"
"model_player" "models/weapons/c_models/c_bonesaw/c_bon
esaw.mdl"
"used_by_classes"
{
"medic" "1"
}
"mouse_pressed_sound"

"ui/item_metal_weapon_pickup.wav

"drop_sound"
"xifier_class_remap"

"ui/item_metal_weapon_drop.wav"
"weapon_bonesaw"

"
}
"199"
{

"name" "Upgradeable TF_WEAPON_SHOTGUN_PRIMARY"


"first_sale_date"
"2010/09/29"
"item_class"
"tf_weapon_shotgun"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_be_equipped_by_soldier_or_demo"
"1"
"can_deal_critical_damage"
"1"
"can_deal_mvm_penetration_damage"
"1"
"can_deal_long_distance_damage" "1"
"can_deal_taunt_damage"
"1"
}
"show_in_armory"
"1"
"armory_desc" "stockitem"
"item_type_name"
"#TF_Weapon_Shotgun"
"item_name"
"#TF_Weapon_Shotgun"
"item_slot"
"primary"
"item_quality"
"unique"
"min_ilevel"
"1"
"max_ilevel"
"1"
"attach_to_hands"
"1"
"image_inventory"
"backpack/weapons/w_models/w_sho
tgun"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_shotgun/c_sho
tgun.mdl"
"used_by_classes"
{
"engineer"
"primary"
"pyro" "secondary"
"soldier" "secondary"
"heavy" "secondary"
}
"attributes"
{
"special taunt"
{
"attribute_class"
"special_taunt"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound"
"ui/item_heavy_gun_drop.wav"
"xifier_class_remap"
"weapon_shotgun"
}
"200"
{
"name" "Upgradeable TF_WEAPON_SCATTERGUN"
"first_sale_date"
"2010/09/29"
"item_class"
"tf_weapon_scattergun"
"craft_material_type" "weapon"
"capabilities"
{

"nameable"
"can_gift_wrap"

"1"
"1"

}
"tags"
{
"can_deal_damage"
"can_deal_critical_damage"
"1"
"can_deal_mvm_penetration_damage"
"can_deal_long_distance_damage" "1"

"1"
"1"

}
"show_in_armory"
"1"
"armory_desc" "stockitem"
"item_type_name"
"#TF_Weapon_Scattergun"
"item_name"
"#TF_Weapon_Scattergun"
"item_slot"
"primary"
"item_quality"
"unique"
"min_ilevel"
"1"
"max_ilevel"
"1"
"image_inventory"
"backpack/weapons/c_models/c_sca
ttergun"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"attach_to_hands"
"1"
"model_player" "models/weapons/c_models/c_scattergun.md
l"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"styles"
{
"0"
{
"skin_red"
"skin_blu"
"selectable"

"0"
"1"
"0"

}
"1"
{
"skin_red"
"8"
"skin_blu"
"9"
"selectable"
"0"
"image_inventory"

"backpac

k/weapons/w_models/w_scattergun_gold"
}
}
}
"mouse_pressed_sound"
"drop_sound"
"xifier_class_remap"

"ui/item_heavy_gun_pickup.wav"
"ui/item_heavy_gun_drop.wav"
"scattergun"

}
"201"
{
"name" "Upgradeable TF_WEAPON_SNIPERRIFLE"
"first_sale_date"
"2010/09/29"
"item_class"
"tf_weapon_sniperrifle"
"craft_material_type" "weapon"
"capabilities"

{
"nameable"
"can_gift_wrap"

"1"
"1"

}
"tags"
{
"can_deal_damage"
"can_headshot"
"can_deal_mvm_penetration_damage"
"can_deal_long_distance_damage" "1"

"1"
"1"
"1"

}
"show_in_armory"
"1"
"armory_desc" "stockitem"
"item_type_name"
"#TF_Weapon_SniperRifle"
"item_name"
"#TF_Weapon_SniperRifle"
"item_slot"
"primary"
"item_quality"
"unique"
"min_ilevel"
"1"
"max_ilevel"
"1"
"image_inventory"
"backpack/weapons/w_models/w_sni
perrifle"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"attach_to_hands" "1"
"model_player" "models/weapons/c_models/c_sniperrifle/c
_sniperrifle.mdl"
"used_by_classes"
{
"sniper"
}
"visuals"
{
"styles"
{
"0"
{

"1"

"skin_red"
"skin_blu"
"selectable"

"0"
"1"
"0"

}
"1"
{
"skin_red"
"8"
"skin_blu"
"9"
"v_skin_red"
"8"
"v_skin_blu"
"9"
"selectable"
"0"
"image_inventory"

"backpac

k/weapons/w_models/w_sniperrifle_gold"
}
}
}
"mouse_pressed_sound"
"drop_sound"
"xifier_class_remap"

"ui/item_heavy_gun_pickup.wav"
"ui/item_heavy_gun_drop.wav"
"sniper_rifle"

}
"202"
{
"name" "Upgradeable TF_WEAPON_MINIGUN"
"first_sale_date"
"2010/09/29"

"item_class"
"tf_weapon_minigun"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_deal_critical_damage"
"1"
"can_deal_mvm_penetration_damage"
"1"
"can_deal_long_distance_damage" "1"
}
"show_in_armory"
"1"
"armory_desc" "stockitem"
"item_type_name"
"#TF_Weapon_Minigun"
"item_name"
"#TF_Weapon_Minigun"
"item_slot"
"primary"
"item_quality"
"unique"
"min_ilevel"
"1"
"max_ilevel"
"1"
"image_inventory"
"backpack/weapons/w_models/w_min
igun"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/w_models/w_minigun.mdl"
"used_by_classes"
{
"heavy" "1"
}
"visuals"
{
"styles"
{
"0"
{
"skin_red"
"0"
"skin_blu"
"1"
"selectable"
"0"
}
"1"
{
"skin_red"
"8"
"skin_blu"
"9"
"selectable"
"0"
"image_inventory"
"backpac
k/weapons/w_models/w_minigun_gold"
}
}
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound"
"ui/item_heavy_gun_drop.wav"
"xifier_class_remap"
"minigun"
}
"203"
{
"name" "Upgradeable TF_WEAPON_SMG"
"first_sale_date"
"2010/09/29"
"item_class"
"tf_weapon_smg"

"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_deal_critical_damage"
"1"
"can_deal_mvm_penetration_damage"
"1"
"can_deal_long_distance_damage" "1"
}
"show_in_armory"
"1"
"armory_desc" "stockitem"
"item_type_name"
"#TF_Weapon_SMG"
"item_name"
"#TF_Weapon_SMG"
"item_slot"
"secondary"
"item_quality"
"unique"
"min_ilevel"
"1"
"max_ilevel"
"1"
"image_inventory"
"backpack/weapons/w_models/w_smg
"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_smg/c_smg.mdl
"
"attach_to_hands"
"used_by_classes"
{
"sniper"
}
"mouse_pressed_sound"
"drop_sound"
"visuals"
{
"styles"
{
"0"
{

"1"
"1"
"ui/item_light_gun_pickup.wav"
"ui/item_light_gun_drop.wav"

"skin_red"
"skin_blu"
"selectable"

"0"
"1"
"0"

}
"1"
{
"skin_red"
"2"
"skin_blu"
"3"
"selectable"
"0"
"image_inventory"
k/weapons/c_models/c_smg/c_smg_gold"
}
}
}
"xifier_class_remap"

"weapon_smg"

}
"204"
{
"name" "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC"
"first_sale_date"
"2010/09/29"

"backpac

"item_class"
"tf_weapon_syringegun_medic"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_deal_posthumous_damage"
"1"
"can_deal_critical_damage"
"1"
"can_deal_long_distance_damage" "1"
}
"show_in_armory"
"1"
"armory_desc" "stockitem"
"item_type_name"
"#TF_Weapon_SyringeGun"
"item_name"
"#TF_Weapon_SyringeGun"
"item_slot"
"primary"
"item_quality"
"unique"
"min_ilevel"
"1"
"max_ilevel"
"1"
"image_inventory"
"backpack/weapons/w_models/w_syr
ingegun"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_syringegun/c_
syringegun.mdl"
"attach_to_hands"
"used_by_classes"
{
"medic" "1"
}
"mouse_pressed_sound"
"drop_sound"

"1"

"ui/item_light_gun_pickup.wav"
"ui/item_light_gun_drop.wav"

}
"205"
{
"name" "Upgradeable TF_WEAPON_ROCKETLAUNCHER"
"first_sale_date"
"2010/09/29"
"item_class"
"tf_weapon_rocketlauncher"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_deal_gib_damage" "1"
"can_be_equipped_by_soldier_or_demo"
"1"
"can_deal_posthumous_damage"
"1"
"can_deal_critical_damage"
"1"
"can_deal_long_distance_damage" "1"
}
"show_in_armory"
"1"
"armory_desc" "stockitem"
"item_type_name"
"#TF_Weapon_RocketLauncher"
"item_name"
"#TF_Weapon_RocketLauncher"

"item_slot"
"primary"
"item_quality"
"unique"
"min_ilevel"
"1"
"max_ilevel"
"1"
"image_inventory"
"backpack/weapons/w_models/w_roc
ketlauncher"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"attach_to_hands" "1"
"model_player" "models/weapons/c_models/c_rocketlaunche
r/c_rocketlauncher.mdl"
"used_by_classes"
{
"soldier"
}
"visuals"
{
"styles"
{
"0"
{

"1"

"skin_red"
"skin_blu"
"selectable"

"0"
"1"
"0"

}
"1"
{
"skin_red"
"8"
"skin_blu"
"9"
"v_skin_red"
"8"
"v_skin_blu"
"9"
"selectable"
"0"
"image_inventory"

"backpac
k/weapons/w_models/w_rocketlauncher_gold"
}
}
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound"
"ui/item_heavy_gun_drop.wav"
"xifier_class_remap"
"rocket_launcher"
}
"206"
{
"name" "Upgradeable TF_WEAPON_GRENADELAUNCHER"
"first_sale_date"
"2010/09/29"
"item_class"
"tf_weapon_grenadelauncher"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_deal_gib_damage" "1"
"can_be_equipped_by_soldier_or_demo"
"1"
"can_deal_posthumous_damage"
"1"
"can_deal_critical_damage"
"1"
"can_deal_long_distance_damage" "1"

}
"show_in_armory"
"1"
"armory_desc" "stockitem"
"item_type_name"
"#TF_Weapon_GrenadeLauncher"
"item_name"
"#TF_Weapon_GrenadeLauncher"
"item_slot"
"primary"
"anim_slot"
"secondary"
"item_quality"
"unique"
"min_ilevel"
"1"
"max_ilevel"
"1"
"image_inventory"
"backpack/weapons/w_models/w_gre
nadelauncher"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_grenadelaunch
er/c_grenadelauncher.mdl"
"attach_to_hands"
"1"
"used_by_classes"
{
"demoman"
"1"
}
"visuals"
{
"styles"
{
"0"
{
"skin_red"
"0"
"skin_blu"
"1"
"selectable"
"0"
}
"1"
{
"skin_red"
"2"
"skin_blu"
"3"
"selectable"
"0"
"image_inventory"
"backpac
k/weapons/w_models/w_grenadelauncher_gold"
}
}
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound"
"ui/item_heavy_gun_drop.wav"
"xifier_class_remap"
"grenade_launcher"
}
"207"
{
"name" "Upgradeable TF_WEAPON_PIPEBOMBLAUNCHER"
"first_sale_date"
"2010/09/29"
"item_class"
"tf_weapon_pipebomblauncher"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_deal_gib_damage" "1"

"can_be_equipped_by_soldier_or_demo"
"can_deal_critical_damage"
"1"
"can_deal_long_distance_damage" "1"

"1"

}
"show_in_armory"
"1"
"armory_desc" "stockitem"
"item_type_name"
"#TF_Weapon_PipebombLauncher"
"item_name"
"#TF_Weapon_PipebombLauncher"
"item_slot"
"secondary"
"anim_slot"
"primary"
"item_quality"
"unique"
"min_ilevel"
"1"
"max_ilevel"
"1"
"image_inventory"
"backpack/weapons/w_models/w_sti
ckybomb_launcher"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/w_models/w_stickybomb_la
uncher.mdl"
"used_by_classes"
{
"demoman"
}
"visuals"
{
"styles"
{
"0"
{

"1"

"skin_red"
"skin_blu"
"selectable"

"0"
"1"
"0"

}
"1"
{
"skin_red"
"8"
"skin_blu"
"9"
"v_skin_red"
"8"
"v_skin_blu"
"9"
"selectable"
"0"
"image_inventory"

"backpac
k/weapons/w_models/w_stickybomb_launcher_gold"
}
}
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound"
"ui/item_heavy_gun_drop.wav"
"xifier_class_remap"
"stickybomb_launcher"
}
"208"
{
"name" "Upgradeable TF_WEAPON_FLAMETHROWER"
"first_sale_date"
"2010/09/29"
"item_class"
"tf_weapon_flamethrower"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}

"tags"
{
"can_deal_damage"
"can_reflect_projectiles"
"can_extinguish"
"can_deal_posthumous_damage"
"can_deal_critical_damage"
"is_flamethrower" "1"

"1"
"1"
"1"
"1"
"1"

}
"show_in_armory"
"1"
"armory_desc" "stockitem"
"item_type_name"
"#TF_Weapon_FlameThrower"
"item_name"
"#TF_Weapon_FlameThrower"
"item_slot"
"primary"
"item_quality"
"unique"
"min_ilevel"
"1"
"max_ilevel"
"1"
"image_inventory"
"backpack/weapons/c_models/c_fla
methrower/c_flamethrower"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_flamethrower/
c_flamethrower.mdl"
"attach_to_hands"
"1"
"used_by_classes"
{
"pyro" "1"
}
"visuals"
{
"styles"
{
"0"
{
"skin_red"
"0"
"skin_blu"
"1"
"selectable"
"0"
}
"1"
{
"skin_red"
"8"
"skin_blu"
"9"
"selectable"
"0"
"image_inventory"
"backpac
k/weapons/c_models/c_flamethrower/c_flamethrower_gold"
}
}
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound"
"ui/item_heavy_gun_drop.wav"
"xifier_class_remap"
"flamethrower"
}
"209"
{
"name" "Upgradeable TF_WEAPON_PISTOL"
"first_sale_date"
"2010/09/29"
"item_class"
"tf_weapon_pistol"
"craft_material_type" "weapon"
"capabilities"
{

"nameable"
"can_gift_wrap"

"1"
"1"

}
"tags"
{
"can_deal_damage"
"can_deal_critical_damage"
"1"
"can_deal_mvm_penetration_damage"
"can_deal_long_distance_damage" "1"

"1"
"1"

}
"show_in_armory"
"1"
"armory_desc" "stockitem"
"item_type_name"
"#TF_Weapon_Pistol"
"item_name"
"#TF_Weapon_Pistol"
"item_slot"
"secondary"
"item_quality"
"unique"
"min_ilevel"
"1"
"max_ilevel"
"1"
"attach_to_hands"
"1"
"image_inventory"
"backpack/weapons/c_models/c_pis
tol"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_pistol/c_pist
ol.mdl"
"used_by_classes"
{
"engineer"
"scout" "1"
}
"mouse_pressed_sound"
"drop_sound"

"1"
"ui/item_light_gun_pickup.wav"
"ui/item_light_gun_drop.wav"

}
"210"
{
"name" "Upgradeable TF_WEAPON_REVOLVER"
"first_sale_date"
"2010/09/29"
"item_class"
"tf_weapon_revolver"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_deal_critical_damage"
"1"
"can_deal_mvm_penetration_damage"
"1"
"can_deal_long_distance_damage" "1"
}
"show_in_armory"
"1"
"armory_desc" "stockitem"
"item_type_name"
"#TF_Weapon_Revolver"
"item_name"
"#TF_Weapon_Revolver"
"item_slot"
"secondary"
"item_quality"
"unique"
"min_ilevel"
"1"
"max_ilevel"
"1"
"image_inventory"
"backpack/weapons/w_models/w_rev

olver"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_revolver/c_re
volver.mdl"
"attach_to_hands"
"used_by_classes"
{
"spy" "1"
}
"mouse_pressed_sound"
"drop_sound"
"xifier_class_remap"

"1"

"ui/item_light_gun_pickup.wav"
"ui/item_light_gun_drop.wav"
"weapon_revolver"

}
"211"
{
"name" "Upgradeable TF_WEAPON_MEDIGUN"
"first_sale_date"
"2010/09/29"
"item_class"
"tf_weapon_medigun"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"tags"
{
"can_heal_allies"
"1"
}
"show_in_armory"
"1"
"armory_desc" "stockitem"
"item_type_name"
"#TF_Weapon_Medigun"
"item_name"
"#TF_Weapon_Medigun"
"item_slot"
"secondary"
"equip_region" "medigun_backpack"
"item_quality"
"unique"
"min_ilevel"
"1"
"max_ilevel"
"1"
"image_inventory"
"backpack/weapons/c_models/c_med
igun/c_medigun"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"attach_to_hands"
"1"
"model_player" "models/weapons/c_models/c_medigun/c_med
igun.mdl"
"used_by_classes"
{
"medic" "1"
}
"visuals"
{
"styles"
{
"0"
{
"skin_red"
"skin_blu"
"selectable"
}
"1"

"0"
"1"
"0"

{
"skin_red"
"8"
"skin_blu"
"9"
"selectable"
"0"
"image_inventory"

"backpac

k/weapons/w_models/w_medigun_gold"
}
}
}
"attributes"
{
"kill eater score type"
{
"attribute_class"

"kill_eater_scor

e_type"
"value"
}
"kill eater score type 2"
{
"attribute_class"

"1"

"kill_eater_scor

e_type_2"
"value"

"2"

}
}
"mouse_pressed_sound"
"drop_sound"
"xifier_class_remap"

"ui/item_heavy_gun_pickup.wav"
"ui/item_heavy_gun_drop.wav"
"medigun"

}
"212"
{
"name" "Upgradeable TF_WEAPON_INVIS"
"first_sale_date"
"2010/09/29"
"item_class"
"tf_weapon_invis"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"show_in_armory"
"1"
"armory_desc" "stockitem"
"item_type_name"
"#TF_Weapon_Watch"
"item_name"
"#TF_Weapon_Watch"
"item_slot"
"pda2"
"item_quality"
"unique"
"anim_slot" "FORCE_NOT_USED"
"min_ilevel"
"1"
"max_ilevel"
"1"
"image_inventory"
"backpack/weapons/c_models/c_spy
_watch/parts/c_spy_watch"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/v_models/v_watch_spy.mdl
"
"used_by_classes"
{
"spy" "1"
}
"attributes"
{

"kill eater score type"


{
"attribute_class"

"kill_eater_scor

e_type"
"value"

"58"

}
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_watch_pickup.wav"
"ui/item_watch_drop.wav"

}
"213"
{
"name" "The Attendant"
"first_sale_date"
"2010/09/29"
"prefab"
"base_hat"
"loadondemand" "1"
"item_class"
"tf_wearable"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_if_purchased"
"1"
}
"craft_class" "hat"
"craft_material_type" "hat"
"show_in_armory"
"1"
"item_type_name" "#TF_Wearable_Hat"
"item_name"
"#TF_TheAttendant"
"item_description"
"#TF_TheAttendant_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"propername" "1"
"image_inventory"
"backpack/player/items/pyro/atte
ndant"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/pyro/attendant.mdl"
"drop_type"
"drop"
"used_by_classes"
{
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_drop.wav"
}
"214"
{
"name" "The Powerjack"
"first_sale_date"
"2010/09/29"
"item_class"
"tf_weapon_fireaxe"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"tags"
{

"can_deal_damage"
"can_deal_critical_damage"

"1"
"1"

}
"item_logname" "powerjack"
"item_iconname" "powerjack"
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_SledgeHammer"
"item_name"
"#TF_ThePowerjack"
"item_slot"
"melee"
"image_inventory"
"backpack/weapons/c_models/c_pow
erjack/c_powerjack"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_powerjack/c_p
owerjack.mdl"
"attach_to_hands"
"1"
"item_quality" "unique"
"propername"
"1"
"min_ilevel"
"5"
"max_ilevel"
"5"
"used_by_classes"
{
"pyro" "1"
}
"attributes"
{
"heal on kill"
{
"attribute_class"
"value" "75"
}
"move speed bonus"
{
"attribute_class"

"heal_on_kill"

"mult_player_mov

espeed"
"value" "1.15"
}
"dmg taken increased"
{
"attribute_class"
"value" "1.2"
}
"provide on active"
{
"attribute_class"

"mult_dmgtaken"

"provide_on_acti

ve"
"value" "1"
}
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_heavy_gun_pickup.wav"
"ui/item_heavy_gun_drop.wav"

}
"215"
{
"name" "The Degreaser"
"first_sale_date"
"2010/09/29"
"item_class"
"tf_weapon_flamethrower"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"

{
"nameable"
"can_gift_wrap"

"1"
"1"

}
"tags"
{
"can_deal_damage"
"can_reflect_projectiles"
"can_extinguish"
"can_deal_posthumous_damage"
"can_deal_critical_damage"
"is_flamethrower" "1"

"1"
"1"
"1"
"1"
"1"

}
"item_logname" "degreaser"
"item_iconname" "degreaser"
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_Flamethrower"
"item_name"
"#TF_TheDegreaser"
"item_slot"
"primary"
"image_inventory"
"backpack/weapons/c_models/c_deg
reaser/c_degreaser"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_degreaser/c_d
egreaser.mdl"
"attach_to_hands"
"1"
"item_quality" "unique"
"propername"
"1"
"min_ilevel"
"10"
"max_ilevel"
"10"
"used_by_classes"
{
"pyro" "1"
}
"attributes"
{
"deploy time decreased"
{
"attribute_class"

"mult_deploy_tim

"value" "0.35"
}
"weapon burn dmg reduced"
{
"attribute_class"

"mult_wpn_burndm

e"

g"
"value" "0.75"
}
"damage penalty"
{
"attribute_class"
"value" "0.9"
}
}
"visuals"
{
"sound_single_shot"

"mult_dmg"

"Weapon_Degreaser.FireSt

art"
"sound_special1"
op"

"Weapon_Degreaser.FireLo

"sound_burst" "Weapon_Degreaser.FireLoopCrit"
"sound_special3"
"Weapon_Degreaser.FireEn
d"
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_heavy_gun_pickup.wav"
"ui/item_heavy_gun_drop.wav"

}
"216"
{
"name" "Rimmed Raincatcher"
"first_sale_date"
"2011/04/07"
"prefab"
"base_hat"
"loadondemand" "1"
"hidden"
"0"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"paintable"
"1"
"can_gift_wrap"
"1"
"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"item_type_name" "#TF_Wearable_Hat"
"item_name"
"#TF_DemomanPirate"
"item_description"
"#TF_DemomanPirate_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/demo/drin
king_hat"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/demo/drinking_hat.m
dl"
"drop_type"
"drop"
"used_by_classes"
{
"demoman"
"1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_drop.wav"
}
"219"
{
"name" "The Milkman"
"first_sale_date"
"2010/09/29"
"prefab"
"base_hat"
"loadondemand" "1"
"item_class"
"tf_wearable"
"craft_class" "hat"

"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"item_type_name" "#TF_Wearable_Hat"
"item_name"
"#TF_TheMilkman"
"item_description"
"#TF_TheMilkman_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/scout/mil
khat"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/scout/milkhat.mdl"
"drop_type"
"drop"
"propername"
"1"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"headphones"
"1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_drop.wav"
}
"220"
{
"name" "The Shortstop"
"first_sale_date"
"2010/09/29"
"item_class"
"tf_weapon_handgun_scout_primary"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_deal_critical_damage"
"1"
"can_deal_mvm_penetration_damage"
"1"
"can_deal_long_distance_damage" "1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_Peppergun"
"item_description"
"#TF_TheShortstop_Desc"
"item_name"
"#TF_TheShortstop"
"item_slot"
"primary"

"anim_slot"
"secondary"
"item_quality" "unique"
"item_logname" "short_stop"
"item_iconname" "short_stop"
"propername"
"1"
"min_ilevel"
"1"
"max_ilevel"
"1"
"image_inventory"
"backpack/weapons/c_models/c_sho
rtstop/c_shortstop"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_shortstop/c_s
hortstop.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"scout" "1"
}
"attributes"
{
"reload time increased hidden"
{
"attribute_class"
"mult_reload_tim
e_hidden"
"value" "1.5"
}
"disable fancy class select anim"
{
"attribute_class"
"disable_fancy_c
lass_select_anim"
"value" "1"
}
"damage force increase text"
{
"attribute_class"

"damage_force_re

duction"
"value" "1"
}
"damage force increase hidden"
{
"attribute_class"
"damage_force_re
duction"
"value" "1.4"
}
"airblast vulnerability multiplier hidden"
{
"attribute_class"
"airblast_vulner
ability_multiplier"
"value" "1.4"
}
"healing received bonus"
{
"attribute_class"

"mult_healing_re

ceived"
"value" "1.2"
}
}
"visuals"
{
"sound_single_shot"

"Weapon_Short_Stop.Singl

e"
"sound_burst" "Weapon_Short_Stop.SingleCrit"
"muzzle_flash" "muzzle_bignasty"
"tracer_effect" "bullet_bignasty_tracer01"
"animation_replacement"
{
"ACT_VM_IDLE" "ACT_SECONDARY_VM_IDLE_2
"
"ACT_VM_DRAW"

"ACT_SECONDARY_VM_DRAW_2

"
"ACT_VM_PRIMARYATTACK" "ACT_SECONDARY_V
M_PRIMARYATTACK_2"
"ACT_VM_RELOAD" "ACT_SECONDARY_VM_RELOAD
_2"
"ACT_MP_RELOAD_STAND"

"ACT_MP_RELOAD_S

TAND_SECONDARY_2"
"ACT_MP_RELOAD_CROUCH" "ACT_MP_RELOAD_C
ROUCH_SECONDARY_2"
"ACT_MP_RELOAD_SWIM"

"ACT_MP_RELOAD_S

WIM_SECONDARY_2"
"ACT_MP_RELOAD_AIRWALK" "ACT_MP_RELOAD_A
IRWALK_SECONDARY_2"
}
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_light_gun_pickup.wav"
"ui/item_light_gun_drop.wav"

}
"221"
{
"name" "The Holy Mackerel"
"first_sale_date"
"2010/09/29"
"prefab"
"holy_mackerel"
"xifier_class_remap"
"holy_mackerel"
}
"222"
{
"name" "Mad Milk"
"prefab" "madmilk"
"first_sale_date"
"2010/09/29"
"min_ilevel"
"5"
"max_ilevel"
"5"
"attach_to_hands"
"1"
"visuals"
{
"skin" "2"
"custom_particlesystem"
{
"system"
"energydrink_milk_splash
"
}
"sound_deploy" "Weapon_MadMilk.Draw"
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_bottle_pickup.wav"
"ui/item_bottle_drop.wav"

}
"223"
{
"name" "The Familiar Fez"
"first_sale_date"
"2010/09/29"
"prefab"
"base_hat"

"loadondemand" "1"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"item_type_name" "#TF_Wearable_Hat"
"item_name"
"#TF_TheFamiliarFez"
"item_description"
"#TF_TheFamiliarFez_Desc"
"item_slot"
"head"
"equip_regions"
{
"hat"
"1"
"glasses"
"1"
}
"item_quality" "unique"
"image_inventory"
"backpack/player/items/spy/fez"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/spy/fez.mdl"
"drop_type"
"none"
"used_by_classes"
{
"spy" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_drop.wav"
}
"224"
{
"name" "L'Etranger"
"first_sale_date"
"2010/09/29"
"item_class"
"tf_weapon_revolver"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"tags"
{
"can_deal_damage"
"can_deal_critical_damage"
"1"
"can_deal_long_distance_damage" "1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_Revolver"
"item_name"
"#TF_LEtranger"
"item_slot"
"secondary"
"item_quality" "unique"
"propername"
"0"
"item_logname" "letranger"
"item_iconname" "letranger"
"min_ilevel"
"5"

"1"

"max_ilevel"
"5"
"image_inventory"

"backpack/weapons/c_models/c_let

ranger/c_letranger"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_letranger/c_l
etranger.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"spy" "1"
}
"mouse_pressed_sound" "ui/item_light_gun_pickup.wav"
"drop_sound"
"ui/item_light_gun_drop.wav"
"attributes"
{
"add cloak on hit"
{
"attribute_class"
"add_cloak_on_hi
t"
"value" "15"
}
"damage penalty"
{
"attribute_class"
"mult_dmg"
"value" "0.8"
}
"cloak consume rate decreased"
{
"attribute_class"
"mult_cloak_mete
r_consume_rate"
"value" "0.6"
}
}
"visuals"
{
"sound_single_shot"

"Weapon_Letranger.Single

"
"sound_burst"

"Weapon_Letranger.SingleCrit"

}
}
"225"
{
"name" "Your Eternal Reward"
"first_sale_date"
"2010/09/29"
"item_class"
"tf_weapon_knife"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"tags"
{
"can_deal_damage"
"can_deal_taunt_damage"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_Knife"

"1"

"item_name"
"#TF_EternalReward"
"item_slot"
"melee"
"item_quality" "unique"
"propername"
"0"
"min_ilevel"
"1"
"max_ilevel"
"1"
"item_logname" "eternal_reward"
"item_iconname" "eternal_reward"
"image_inventory"
"backpack/weapons/c_models/c_ete
rnal_reward/c_eternal_reward"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"attach_to_hands" "1"
"model_player" "models/weapons/c_models/c_eternal_rewar
d/c_eternal_reward.mdl"
"used_by_classes"
{
"spy" "1"
}
"visuals"
{
"animation_replacement"
{
"ACT_VM_HITCENTER"
"ACT_MELEE_VM_HI
TCENTER"
"ACT_VM_SWINGHARD"
"ACT_MELEE_VM_SW
INGHARD"
}
}
"attributes"
{
"disguise on backstab"
{
"attribute_class"
"set_disguise_on
_backstab"
"value" "1"
}
"silent killer"
{
"attribute_class"
"set_silent_kill
er"
"value" "1"
}
"cannot disguise"
{
"attribute_class"
"set_cannot_disg
uise"
"value" "1"
}
"lunchbox adds minicrits"
{
"attribute_class"
"set_weapon_mode
"
"value" "1"
}
"special taunt"
{
"attribute_class"
"special_taunt"
"value" "1"
}

}
"mouse_pressed_sound"
"drop_sound"

"ui/item_knife_small_pickup.wav"
"ui/item_light_gun_drop.wav"

}
"226"
{
"name" "The Battalion's Backup"
"first_sale_date"
"2010/09/29"
"item_class"
"tf_weapon_buff_item"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"tags"
{
"can_apply_soldier_buff"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_Battle_Banner"
"item_name"
"#TF_TheBattalionsBackup"
"item_description"
"#TF_TheBattalionsBackup_Desc"
"item_slot"
"secondary"
"equip_region" "back"
"anim_slot"
"melee"
"item_quality" "unique"
"propername"
"1"
"min_ilevel"
"10"
"max_ilevel"
"10"
"image_inventory"
"backpack/weapons/c_models/c_bat
talion_buffpack/c_batt_buffpack"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_battalion_bug
le/c_battalion_bugle.mdl"
"attach_to_hands" "1"
"extra_wearable" "models/weapons/c_models/c_battalion_bu
ffpack/c_batt_buffpack.mdl"
"used_by_classes"
{
"soldier"
"1"
}
"mouse_pressed_sound" "ui/item_pack_pickup.wav"
"drop_sound"
"ui/item_pack_drop.wav"
"attributes"
{
"kill eater score type"
{
"attribute_class"
"kill_eater_scor
e_type"
"value"
"51"
}
"mod soldier buff type"
{
"attribute_class"
"set_buff_type"
"value" "2"
}
"max health additive bonus"

{
"attribute_class"
"value" "20"
}
"allowed in medieval mode"
{
"attribute_class"

"add_maxhealth"

"allowed_in_medi

eval_mode"
"value" "1"
}
}
"visuals_blu"
{
"animation_replacement"
{
"ACT_MP_ATTACK_STAND_PRIMARYFIRE"
"ACT_MP_ATTACK_STAND_ITEM1_SECONDARY"
"ACT_MP_ATTACK_STAND_SECONDARYFIRE"
"ACT_MP_ATTACK_STAND_ITEM1_SECONDARY"
"ACT_MP_ATTACK_CROUCH_PRIMARYFIRE"
"ACT_MP_ATTACK_STAND_ITEM1_PRIMARY"
"ACT_MP_ATTACK_CROUCH_SECONDARYFIRE"
"ACT_MP_ATTACK_STAND_ITEM1_SECONDARY"
}
}
"visuals_red"
{
"animation_replacement"
{
"ACT_MP_ATTACK_STAND_PRIMARYFIRE"
"ACT_MP_ATTACK_STAND_ITEM1"
"ACT_MP_ATTACK_STAND_SECONDARYFIRE"
"ACT_MP_ATTACK_STAND_ITEM1_SECONDARY"
"ACT_MP_ATTACK_CROUCH_PRIMARYFIRE"
"ACT_MP_ATTACK_STAND_ITEM1_PRIMARY"
"ACT_MP_ATTACK_CROUCH_SECONDARYFIRE"
"ACT_MP_ATTACK_STAND_ITEM1_SECONDARY"
}
}
}
"227"
{
"name" "The Grenadier's Softcap"
"first_sale_date"
"2010/09/29"
"prefab"
"base_hat"
"item_class"
"tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_TheGrenadiersSoftcap"
"item_description"
"#TF_TheGrenadiersSoftcap_Desc"
"item_slot"
"head"

"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/soldier/g
renadier_softcap"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/soldier/grenadier_s
oftcap.mdl"
"drop_type"
"drop"
"used_by_classes"
{
"soldier"
"1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_drop.wav"
}
"228"
{
"name" "The Black Box"
"prefab" "blackbox"
"first_sale_date"
"2010/09/29"
}
"229"
{
"name" "Ol' Snaggletooth"
"first_sale_date"
"2010/09/29"
"prefab"
"base_hat"
"item_class"
"tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_OlSnaggletooth"
"item_description"
"#TF_OlSnaggletooth_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/sniper/sn
aggletooth"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/sniper/snaggletooth
.mdl"
"drop_type"
"drop"
"used_by_classes"
{

"sniper"
"1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
}
}
"mouse_pressed_sound" "ui/item_leather_pickup.wav"
"drop_sound"
"ui/item_leather_pickup.wav"
}
"230"
{
"name" "The Sydney Sleeper"
"first_sale_date"
"2010/09/29"
"item_class"
"tf_weapon_sniperrifle"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_deal_mvm_penetration_damage"
"1"
"can_deal_long_distance_damage" "1"
}
"item_logname" "sydney_sleeper"
"item_iconname" "sydney_sleeper"
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_SniperRifle"
"item_name"
"#TF_SydneySleeper"
"item_slot"
"primary"
"item_quality" "unique"
"propername"
"1"
"min_ilevel"
"1"
"max_ilevel"
"1"
"image_inventory"
"backpack/weapons/c_models/c_dar
tgun"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_dartgun.mdl"
"attach_to_hands"
"1"
"visuals"
{
"player_bodygroups"
{
"bullets"
"1"
}
"sound_single_shot"
"Weapon_SydneySleeper.Si
ngle"
"sound_burst"

"Weapon_SydneySleeper.SingleCrit

"
}
"used_by_classes"
{
"sniper"

"1"

}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound"
"ui/item_heavy_gun_drop.wav"
"brass_eject_model"
""
"attributes"
{
"sniper no headshots"
{
"attribute_class" "set_weapon_mode"
"value" "1"
}
"jarate duration"
{
"attribute_class" "jarate_duration"
"value" "8"
}
"crit mod disabled"
{
"attribute_class"
"mult_crit_chanc
e"
"value" "0"
}
"sniper charge per sec"
{
"attribute_class"

"mult_sniper_cha

rge_per_sec"
"value" "1.25"
}
}
}
"231"
{
"name"
"Darwin's Danger Shield"
"first_sale_date"
"2010/09/29"
"item_class"
"tf_wearable"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Shield"
"item_name"
"#TF_DarwinsDangerShield"
"item_slot"
"secondary"
"equip_region" "back"
"anim_slot"
"FORCE_NOT_USED"
"item_quality"
"unique"
"propername"
"0"
"min_ilevel"
"10"
"max_ilevel"
"10"
"image_inventory"
"backpack/player/items/sniper/cr
oc_shield"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/sniper/croc_shield.
mdl"
"extra_wearable" "models/player/items/sniper/croc_shield
.mdl"

"used_by_classes"
{
"sniper"
"1"
}
"attributes"
{
"max health additive bonus"
{
"attribute_class"
"add_maxhealth"
"value" "25"
}
"dmg taken from bullets reduced"
{
"attribute_class"
"mult_dmgtaken_f
rom_bullets"
"value" "0.85"
}
"dmg taken from blast increased"
{
"attribute_class"
"mult_dmgtaken_f
rom_explosions"
"value" "1.2"
}
"allowed in medieval mode"
{
"attribute_class"

"allowed_in_medi

eval_mode"
"value" "1"
}
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_leather_pickup.wav"
"ui/item_leather_pickup.wav"

}
"232"
{
"name" "The Bushwacka"
"first_sale_date"
"2010/09/29"
"item_class"
"tf_weapon_club"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_deal_critical_damage"
"1"
}
"item_logname" "bushwacka"
"item_iconname" "bushwacka"
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_Club"
"item_name"
"#TF_TheBushwacka"
"item_slot"
"melee"
"image_inventory"
"backpack/weapons/c_models/c_cro
c_knife/c_croc_knife"
"image_inventory_size_w"
"image_inventory_size_h"

"128"
"82"

"model_player" "models/weapons/c_models/c_croc_knife/c_
croc_knife.mdl"
"attach_to_hands"
"1"
"item_quality" "unique"
"propername"
"1"
"min_ilevel"
"5"
"max_ilevel"
"5"
"used_by_classes"
{
"sniper"
"1"
}
"mouse_pressed_sound" "ui/item_knife_small_pickup.wav"
"drop_sound"
"ui/item_metal_weapon_drop.wav"
"attributes"
{
"minicrits become crits"
{
"attribute_class"
"minicrits_becom
e_crits"
"value" "1"
}
"dmg taken from fire increased"
{
"attribute_class"
"mult_dmgtaken_f
rom_fire"
"value"
}
"crit mod disabled"
{
"attribute_class"

"1.2"

"mult_crit_chanc

e"
"value" "0"
}
}
}
"233"
{
"name" "Gift - 1 Player"
"prefab"
"valve"
"first_sale_date"
"2010/09/29"
"loadondemand" "1"
"item_class"
"tf_wearable"
"tool"
{
"type" "gift"
"usage"
{
"loot_list"

"gift_standard_1

_loot_list"
"num_items"
"max_recipients"
}
}
"capabilities"
{
"usable_gc"
"1"
}
"show_in_armory"
"1"
"armory_desc" "action gift_1"
"item_type_name"
"#TF_Gift"

"1"
"1"

"item_name"
"#TF_Gift_RandomPerson"
"item_description"
"#TF_Gift_RandomPerson_Desc"
"item_slot"
"action"
"image_inventory"
"backpack/crafting/gift_single"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"model_player" ""
"min_ilevel"
"1"
"max_ilevel"
"1"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_cardboard_pickup.wav"
"drop_sound"
"ui/item_cardboard_drop.wav"
}
"234"
{
"name" "Gift - 24 Players"
"prefab"
"valve"
"first_sale_date"
"2010/09/29"
"loadondemand" "1"
"item_class"
"tf_wearable"
"tool"
{
"type" "gift"
"usage"
{
"loot_list"

"gift_standard_2

4_loot_list"
"num_items"
"max_recipients"

"1"
"23"

}
}
"capabilities"
{
"usable_gc"
"1"
}
"show_in_armory"
"1"
"armory_desc" "action gift_24"
"item_type_name"
"#TF_Gift"
"item_name"
"#TF_Gift_EntireServer"
"item_description"
"#TF_Gift_EntireServer_Desc"
"item_slot"
"action"
"image_inventory"
"backpack/crafting/gift_multiple
"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"model_player" ""
"min_ilevel"
"23"

"max_ilevel"
"23"
"used_by_classes"
{
"scout" "1"
"sniper"
"soldier"
"demoman"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound"
"drop_sound"

"1"
"1"
"1"

"ui/item_cardboard_pickup.wav"
"ui/item_cardboard_drop.wav"

}
"237"
{
"name" "Rocket Jumper"
"prefab"
"valve"
"first_sale_date"
"2010/09/29"
"item_class"
"tf_weapon_rocketlauncher"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_RocketLauncher"
"item_name"
"#TF_Weapon_RocketLauncher_Jump"
"item_description"
"#TF_Weapon_RocketLauncher_Jump_
Desc"
"item_slot"
"primary"
"item_quality" "unique"
"baseitem" "0"
"min_ilevel"
"1"
"max_ilevel"
"1"
"propername"
"1"
"image_inventory"
"backpack/weapons/c_models/c_roc
ketjumper/c_rocketjumper"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_rocketjumper/
c_rocketjumper.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"soldier"
"1"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound"
"ui/item_heavy_gun_drop.wav"
"attributes"
{
"damage penalty"
{
"attribute_class"
"mult_dmg"

"value" "0"
}
"crit mod disabled"
{
"attribute_class"

"mult_crit_chanc

"value" "0"
}
"no self blast dmg"
{
"attribute_class"

"no_self_blast_d

"value" "2"
}
"maxammo primary increased"
{
"attribute_class"

"mult_maxammo_pr

"value" "3.0"
}
"cannot pick up intelligence"
{
"attribute_class"

"cannot_pick_up_

e"

mg"

imary"

intelligence"
"value"

"1"

}
}
}
"239"
{
"name" "Gloves of Running Urgently"
"prefab"
"valve gru"
"first_sale_date"
"2010/09/29"
"visuals_red"
{
"skin" "2"
"sound_melee_miss"
"Weapon_BoxingGloves.Mis
s"
"sound_melee_hit"

"Weapon_BoxingGloves.Hit

Flesh"
"sound_melee_hit_world" "Weapon_BoxingGloves.Hit
World"
"sound_burst" "Weapon_BoxingGloves.MissCrit"
}
"visuals_blu"
{
"skin" "3"
"sound_melee_miss"
"Weapon_BoxingGloves.Mis
s"
"sound_melee_hit"

"Weapon_BoxingGloves.Hit

Flesh"
"sound_melee_hit_world" "Weapon_BoxingGloves.Hit
World"
"sound_burst"
}
}
"240"
{
"name" "Worms Gear"
"loadondemand" "1"

"Weapon_BoxingGloves.MissCrit"

"prefab"
"base_hat"
"hidden"
"0"
"item_class"
"tf_wearable"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"show_in_armory"
"1"
"item_type_name" "#TF_Wearable_Hat"
"item_name"
"#TF_Worms_Gear"
"item_description"
"#TF_Worms_Gear_Desc"
"item_slot"
"head"
"equip_regions"
{
"hat" "1"
"grenades"
"1"
}
"item_quality" "unique"
"image_inventory"
"backpack/player/items/soldier/w
orms_gear"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/soldier/worms_gear.
mdl"
"drop_type"
"none"
"min_ilevel"
"10"
"max_ilevel"
"10"
"used_by_classes"
{
"soldier"
"1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"grenades"
"1"
}
}
"static_attrs"
{
"limited quantity item"
"1"
}
"mouse_pressed_sound" "ui/item_helmet_pickup.wav"
"drop_sound"
"ui/item_helmet_drop.wav"
}
"241"
{
"name" "Duel MiniGame"
"prefab"
"valve"
"first_sale_date"
"2010/09/29"
"loadondemand" "1"
"item_class"
"tf_wearable"
"tool"
{
"type" "duel_minigame"
}
"capabilities"
{

"usable_gc"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_UsableItem"
"item_name"
"#TF_Usable_Duel"
"item_description"
"#TF_Usable_Duel_Desc"
"item_slot"
"action"
"image_inventory"
"backpack/player/items/crafting/
icon_dueling"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"96"
"item_quality"
"unique"
"model_player" ""
"min_ilevel"
"5"
"max_ilevel"
"5"
"armory_desc" "action duel"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"always tradable"
{
"attribute_class"

"always_tradable

"
"value"

"1"

}
}
"mouse_pressed_sound"

"ui/item_dueling_pistols_pickup.

"drop_sound"

"ui/item_light_gun_drop.wav"

wav"
}
"242"
{
"name" "Duel Medal Bronze"
"prefab"
"base_misc"
"loadondemand" "1"
"item_class"
"tf_wearable"
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Badge"
"item_name"
"#TF_Duel_Medal_Bronze"
"item_description"
"#TF_Duel_Medal_Bronze_Desc"
"item_slot"
"misc"
"equip_region" "medal"
"image_inventory"
"backpack/player/items/all_class
/dueling_medal_bronze"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"model_player" "models/player/items/all_class/dueling_m

edal.mdl"
"min_ilevel"
"1"
"max_ilevel"
"1"
"armory_desc" "duel_medal"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class"
"cannot_trade"
"value"
"1"
}
}
"visuals"
{
"skin" "2"
"use_per_class_bodygroups" "1"
}
"mouse_pressed_sound" "ui/item_medal_pickup.wav"
"drop_sound"
"ui/item_medal_pickup.wav"
}
"243"
{
"name" "Duel Medal Silver"
"prefab"
"base_misc"
"loadondemand" "1"
"item_class"
"tf_wearable"
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Badge"
"item_name"
"#TF_Duel_Medal_Silver"
"item_description"
"#TF_Duel_Medal_Silver_Desc"
"item_slot"
"misc"
"equip_region" "medal"
"image_inventory"
"backpack/player/items/all_class
/dueling_medal_silver"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"model_player" "models/player/items/all_class/dueling_m
edal.mdl"
"min_ilevel"
"25"
"max_ilevel"
"25"
"armory_desc" "duel_medal"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"

"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class"
"cannot_trade"
"value"
"1"
}
}
"visuals"
{
"skin" "1"
"use_per_class_bodygroups" "1"
}
"mouse_pressed_sound" "ui/item_medal_pickup.wav"
"drop_sound"
"ui/item_medal_pickup.wav"
}
"244"
{
"name" "Duel Medal Gold"
"prefab"
"base_misc"
"loadondemand" "1"
"item_class"
"tf_wearable"
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Badge"
"item_name"
"#TF_Duel_Medal_Gold"
"item_description"
"#TF_Duel_Medal_Gold_Desc"
"item_slot"
"misc"
"equip_region" "medal"
"image_inventory"
"backpack/player/items/all_class
/dueling_medal_gold"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"model_player" "models/player/items/all_class/dueling_m
edal.mdl"
"min_ilevel"
"50"
"max_ilevel"
"50"
"armory_desc" "duel_medal"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{

"attribute_class"
"value"

"cannot_trade"
"1"

}
}
"visuals"
{
"skin" "0"
"use_per_class_bodygroups" "1"
}
"mouse_pressed_sound" "ui/item_medal_pickup.wav"
"drop_sound"
"ui/item_medal_pickup.wav"
}
"245"
{
"name" "Duel Medal Plat"
"prefab"
"base_misc"
"loadondemand" "1"
"item_class"
"tf_wearable"
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Badge"
"item_name"
"#TF_Duel_Medal_Plat"
"item_description"
"#TF_Duel_Medal_Plat_Desc"
"item_slot"
"misc"
"equip_region" "medal"
"image_inventory"
"backpack/player/items/all_class
/dueling_medal_platinum"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"model_player" "models/player/items/all_class/dueling_m
edal.mdl"
"min_ilevel"
"75"
"max_ilevel"
"75"
"armory_desc" "duel_medal"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class"
"cannot_trade"
"value"
"1"
}
}
"visuals"
{
"skin" "3"
"use_per_class_bodygroups" "1"
}
"mouse_pressed_sound" "ui/item_medal_pickup.wav"

"drop_sound"

"ui/item_medal_pickup.wav"

}
"246"
{
"name" "Pugilist's Protector"
"prefab"
"base_hat"
"first_sale_date"
"2011/02/28"
"loadondemand" "1"
"hidden"
"0"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"paintable"
"1"
"can_gift_wrap"
"1"
"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"item_type_name" "#TF_Wearable_Hat"
"item_name"
"#TF_HeavyPugilistProtector"
"item_description"
"#TF_HeavyPugilistProtector_Desc
"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/heavy/pug
ilist_protector"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/heavy/pugilist_prot
ector.mdl"
"drop_type"
"drop"
"used_by_classes"
{
"heavy" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_drop.wav"
}
"247"
{
"name" "Old Guadalajara"
"first_sale_date"
"2011/02/28"
"prefab"
"base_hat"
"loadondemand" "1"
"hidden"
"0"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"paintable"
"1"
"can_gift_wrap"
"1"
"can_craft_if_purchased"
}

"1"

"show_in_armory"
"1"
"item_type_name" "#TF_Wearable_Hat"
"item_name"
"#TF_PyroFiestaSombrero"
"item_description"
"#TF_PyroFiestaSombrero_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/pyro/fies
ta_sombrero"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/pyro/fiesta_sombrer
o.mdl"
"drop_type"
"drop"
"used_by_classes"
{
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_drop.wav"
}
"248"
{
"name" "Napper's Respite"
"first_sale_date"
"2011/02/28"
"prefab"
"base_hat"
"loadondemand" "1"
"hidden"
"0"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"paintable"
"1"
"can_gift_wrap"
"1"
"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"item_type_name" "#TF_Wearable_Hat"
"item_name"
"#TF_PyroBeanie"
"item_description"
"#TF_PyroBeanie_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/pyro/pyro
_beanie"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/pyro/pyro_beanie.md
l"
"drop_type"
"drop"
"used_by_classes"
{
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_drop.wav"
}
"249"

{
"name" "Bombing Run"
"first_sale_date"
"2011/02/28"
"prefab"
"base_hat"
"loadondemand" "1"
"hidden"
"0"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"paintable"
"1"
"can_gift_wrap"
"1"
"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"item_type_name" "#TF_Wearable_Hat"
"item_name"
"#TF_ScoutBombingRun"
"item_description"
"#TF_ScoutBombingRun_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/scout/pil
ot_protector"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/scout/pilot_protect
or.mdl"
"drop_type"
"drop"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"headphones"
"1"
}
}
"mouse_pressed_sound" "ui/item_helmet_pickup.wav"
"drop_sound"
"ui/item_helmet_drop.wav"
}
"250"
{
"name" "Chieftain's Challenge"
"first_sale_date"
"2011/02/28"
"prefab"
"base_hat"
"loadondemand" "1"
"hidden"
"0"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"paintable"
"1"
"can_gift_wrap"
"1"

"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"item_type_name" "#TF_Wearable_Hat"
"item_name"
"#TF_SoldierChiefRocketeer"
"item_description"
"#TF_SoldierChiefRocketeer_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/soldier/c
hief_rocketeer"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/soldier/chief_rocke
teer.mdl"
"drop_type"
"drop"
"used_by_classes"
{
"soldier"
"1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_drop.wav"
}
"251"
{
"name" "Stout Shako"
"first_sale_date"
"2011/02/28"
"prefab"
"base_hat"
"loadondemand" "1"
"hidden"
"0"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"paintable"
"1"
"can_gift_wrap"
"1"
"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"item_type_name" "#TF_Wearable_Hat"
"item_name"
"#TF_SoldierShako"
"item_description"
"#TF_SoldierShako_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/soldier/s
oldier_shako"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/soldier/soldier_sha
ko.mdl"

"drop_type"
"drop"
"used_by_classes"
{
"soldier"
"1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_drop.wav"
}
"252"
{
"name" "Dr's Dapper Topper"
"first_sale_date"
"2011/02/28"
"prefab"
"base_hat"
"loadondemand" "1"
"hidden"
"0"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"paintable"
"1"
"can_gift_wrap"
"1"
"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"item_type_name" "#TF_Wearable_Hat"
"item_name"
"#TF_Seuss"
"item_description"
"#TF_Seuss_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/soldier/d
appertopper"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/soldier/dappertoppe
r.mdl"
"drop_type"
"drop"
"used_by_classes"
{
"soldier"
"1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_drop.wav"
}

"253"
{
"name" "Handyman's Handle"
"first_sale_date"
"2011/02/28"
"prefab"
"base_hat"
"loadondemand" "1"
"hidden"
"0"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"paintable"
"1"
"can_gift_wrap"
"1"
"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"item_type_name" "#TF_Wearable_Hat"
"item_name"
"#TF_PyroPlunger"
"item_description"
"#TF_PyroPlunger_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/pyro/pyro
_plunger"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/pyro/pyro_plunger.m
dl"
"drop_type"
"drop"
"used_by_classes"
{
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_wood_pole_pickup.wav"
"drop_sound"
"ui/item_wood_pole_drop.wav"
}
"254"
{
"name" "Hard Counter"
"first_sale_date"
"2011/02/28"
"prefab"
"base_hat"
"loadondemand" "1"
"hidden"
"0"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"paintable"
"1"
"can_gift_wrap"
"1"
"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"item_type_name" "#TF_Wearable_Hat"
"item_name"
"#TF_HeavyUmbrella"
"item_description"
"#TF_HeavyUmbrella_Desc"
"item_slot"
"head"

"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/heavy/hea
vy_umbrella"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/heavy/heavy_umbrell
a.mdl"
"drop_type"
"drop"
"used_by_classes"
{
"heavy" "1"
}
"mouse_pressed_sound" "ui/item_umbrella_pickup.wav"
"drop_sound"
"ui/item_umbrella_pickup.wav"
}
"255"
{
"name" "Sober Stuntman"
"first_sale_date"
"2011/02/28"
"prefab"
"base_hat"
"loadondemand" "1"
"hidden"
"0"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"paintable"
"1"
"can_gift_wrap"
"1"
"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"item_type_name" "#TF_Wearable_Hat"
"item_name"
"#TF_DemoStuntHelmet"
"item_description"
"#TF_DemoStuntHelmet_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/demo/stun
t_helmet"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/demo/stunt_helmet.m
dl"
"drop_type"
"drop"
"used_by_classes"
{
"demoman"
"1"
}
"mouse_pressed_sound" "ui/item_helmet_pickup.wav"
"drop_sound"
"ui/item_helmet_drop.wav"
}
"259"
{
"name" "Carouser's Capotain"
"first_sale_date"
"2011/02/28"
"prefab"
"base_hat"
"loadondemand" "1"

"hidden"
"0"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"paintable"
"1"
"can_gift_wrap"
"1"
"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"item_type_name" "#TF_Wearable_Hat"
"item_name"
"#TF_DemoInquisitor"
"item_description"
"#TF_DemoInquisitor_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/demo/inqu
isitor"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/demo/inquisitor.mdl
"
"drop_type"
"drop"
"used_by_classes"
{
"demoman"
"1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_drop.wav"
}
"260"
{
"name" "Wiki Cap"
"prefab"
"base_hat"
"loadondemand" "1"
"item_class"
"tf_wearable"
"capabilities"
{
"nameable"
"1"
"paintable"
"1"
"can_gift_wrap"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_WikiCap"
"item_description"
"#TF_WikiCap_Desc"
"item_slot"
"head"
"equip_region" "hat"
"image_inventory"
"backpack/player/items/all_class
/wikicap"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"20"
"max_ilevel"
"20"
"model_player_per_class"
{

"scout"

"models/player/items/all_class/w

"sniper"

"models/player/items/all_class/w

"soldier"

"models/player/items/all_class/w

"demoman"

"models/player/items/all_class/w

"medic"

"models/player/items/all_class/w

"heavy"

"models/player/items/all_class/w

"spy"

"models/player/items/all_class/w

"engineer"

"models/player/items/all_class/w

"pyro"

"models/player/items/all_class/w

ikicap_scout.mdl"
ikicap_sniper.mdl"
ikicap_soldier.mdl"
ikicap_demo.mdl"
ikicap_medic.mdl"
ikicap_heavy.mdl"
ikicap_spy.mdl"
ikicap_engineer.mdl"
ikicap_pyro.mdl"
}
"drop_type"
"drop"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"headphones"
"1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_drop.wav"
}
"261"
{
"name" "Mann Co. Cap"
"prefab"
"valve base_hat"
"hidden"
"0"
"item_class"
"tf_wearable"
"capabilities"
{
"paintable"
"1"
"nameable"
"1"
}
"loadondemand" "1"
"show_in_armory"
"1"
"item_type_name" "#TF_Wearable_Hat"
"item_name"
"#TF_MannCoCap"
"item_description"
"#TF_MannCoCap_Desc"
"item_slot"
"head"

"equip_region" "hat"
"item_quality" "unique"
"min_ilevel"
"10"
"max_ilevel"
"10"
"image_inventory"
"backpack/player/items/all_class
/all_manncap"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player_per_class"
{
"scout"
"models/player/items/scout/scout
_cap.mdl"
"sniper"

"models/player/items/sniper/snip

"soldier"

"models/player/items/soldier/sol

"demoman"

"models/player/items/demo/demo_c

"medic"

"models/player/items/medic/medic

"heavy"

"models/player/items/heavy/heavy

"spy"

"models/player/items/spy/spy_cap

"engineer"

"models/player/items/engineer/en

"pyro"

"models/player/items/pyro/pyro_c

er_cap.mdl"
dier_cap.mdl"
ap.mdl"
_cap.mdl"
_cap.mdl"
.mdl"
gineer_cap.mdl"
ap.mdl"
}
"drop_type"
"drop"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class"
"cannot_trade"
"value"
"1"
}
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"headphones"
"1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_drop.wav"

}
"262"
{
"name" "Polycount Pin"
"prefab"
"base_misc"
"loadondemand" "1"
"item_class"
"tf_wearable"
"capabilities"
{
"nameable"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Badge"
"item_name"
"#TF_Polycount_Pin"
"item_description"
"#TF_Polycount_Pin_Desc"
"item_slot"
"misc"
"equip_region" "medal"
"image_inventory"
"backpack/player/items/all_class
/polypack_badge"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"model_player" "models/player/items/all_class/polypack_
badge.mdl"
"min_ilevel"
"1"
"max_ilevel"
"1"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class"
"cannot_trade"
"value"
"1"
}
}
"mouse_pressed_sound" "ui/item_medal_pickup.wav"
"drop_sound"
"ui/item_medal_pickup.wav"
}
"263"
{
"name" "Ellis Hat"
"prefab"
"base_hat"
"hidden"
"0"
"item_class"
"tf_wearable"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"

"paintable"
"1"
}
"loadondemand" "1"
"craft_material_type" "hat"
"show_in_armory"
"1"
"item_type_name""#TF_Wearable_Hat"
"item_name"
"#TF_EllisHat"
"item_description"
"#TF_EllisHat_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"min_ilevel"
"10"
"max_ilevel"
"10"
"image_inventory"
"backpack/player/items/all_class
/all_ellis"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player_per_class"
{
"scout"
"models/player/items/scout/scout
_ellis.mdl"
"sniper"

"models/player/items/sniper/snip

"soldier"

"models/player/items/soldier/sol

"demoman"

"models/player/items/demo/demo_e

"medic"

"models/player/items/medic/medic

"heavy"

"models/player/items/heavy/heavy

"spy"

"models/player/items/spy/spy_ell

"engineer"

"models/player/items/engineer/en

"pyro"

"models/player/items/pyro/pyro_e

er_ellis.mdl"
dier_ellis.mdl"
llis.mdl"
_ellis.mdl"
_ellis.mdl"
is.mdl"
gineer_ellis.mdl"
llis.mdl"
}
"drop_type"
"drop"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"always tradable"
{
"attribute_class"

"always_tradable

"
"value"
}
}

"1"

"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"headphones"
"1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_drop.wav"
}
"264"
{
"name" "Frying Pan"
"item_class"
"saxxy"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_deal_critical_damage"
"1"
"can_be_equipped_by_soldier_or_demo"
"1"
}
"item_logname" "fryingpan"
"item_iconname" "fryingpan"
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_FryingPan"
"item_name"
"#TF_Unique_FryingPan"
"item_slot"
"melee"
"image_inventory"
"backpack/player/items/all_class
/all_pan"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_frying_pan/c_
frying_pan.mdl"
"attach_to_hands"
"1"
"item_quality" "unique"
"propername"
"1"
"min_ilevel"
"5"
"max_ilevel"
"5"
"anim_slot" "MELEE_ALLCLASS"
"xifier_class_remap"
"Frying Pan"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"pyro" "1"
}
"attributes"
{
"always tradable"
{

"attribute_class"

"always_tradable

"
"value"

"1"

}
}
"visuals"
{
"sound_melee_hit"

"FryingPan.HitFl

esh"
"sound_melee_hit_world" "FryingPan.HitWorld"
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav
"
"drop_sound"

"ui/item_metal_weapon_drop.wav"

}
"265"
{
"name" "Stickybomb Jumper"
"prefab"
"valve"
"first_sale_date"
"2010/10/11"
"item_class"
"tf_weapon_pipebomblauncher"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#Tf_Weapon_Pipebomblauncher"
"item_name"
"#TF_Weapon_StickyBomb_Jump"
"item_description"
"#TF_Weapon_StickyBomb_Jump_Desc
"
"item_slot"
"secondary"
"anim_slot"
"primary"
"item_quality" "unique"
"baseitem" "0"
"min_ilevel"
"1"
"max_ilevel"
"1"
"propername"
"1"
"image_inventory"
"backpack/weapons/c_models/c_sti
cky_jumper"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_sticky_jumper
.mdl"
"attach_to_hands"
"1"
"used_by_classes"
{
"demoman"
"1"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound"
"ui/item_heavy_gun_drop.wav"
"attributes"
{
"damage penalty"
{
"attribute_class"
"mult_dmg"
"value" "0"
}

"crit mod disabled"


{
"attribute_class"

"mult_crit_chanc

"value" "0"
}
"no self blast dmg"
{
"attribute_class"

"no_self_blast_d

"value" "1"
}
"maxammo secondary increased"
{
"attribute_class"

"mult_maxammo_se

"value" "3.0"
}
"override projectile type"
{
"attribute_class"

"override_projec

e"

mg"

condary"

tile_type"
"value"
}
"max pipebombs decreased"
{
"attribute_class"

"14"

"add_max_pipebom

"value" "-6"
}
"cannot pick up intelligence"
{
"attribute_class"

"cannot_pick_up_

bs"

intelligence"
"value"

"1"

}
}
}
"266"
{
"name" "The Horseless Headless Horseman's Headtaker"
"item_class"
"tf_weapon_sword"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_be_equipped_by_soldier_or_demo"
"1"
"can_deal_critical_damage"
"1"
"can_deal_taunt_damage"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_Axe"
"item_name"
"#TF_HalloweenBoss_Axe"
"item_description"
"#TF_HalloweenBoss_Axe_Desc"

"item_slot"
"melee"
"anim_slot"
"item1"
"item_quality" "rarity4"
"item_logname" "headtaker"
"item_iconname" "headtaker"
"propername"
"1"
"min_ilevel"
"5"
"max_ilevel"
"5"
"image_inventory"
"backpack/weapons/c_models/c_hea
dtaker/c_headtaker"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_headtaker/c_h
eadtaker.mdl"
"attach_to_hands"
"1"
"used_by_classes"
{
"demoman"
"1"
}
"visuals"
{
"sound_melee_miss"
"sound_melee_hit"

"Weapon_Sword.Swing"
"Halloween.HeadlessBossA

xeHitFlesh"
"sound_melee_hit_world" "Halloween.HeadlessBossA
xeHitWorld"
"sound_melee_burst"
"sound_special1"
"sound_special2"

"Weapon_Sword.SwingCrit"
"Sword.Hit"
"Sword.Idle"

}
"attributes"
{
"crit mod disabled"
{
"attribute_class"

"mult_crit_chanc

e"
"value" "0"
}
"max health additive penalty"
{
"attribute_class"
"value" "-25"
}
"decapitate type"
{
"attribute_class"

"add_maxhealth"

"decapitate_type

"
"value" "1"
}
"kill eater score type"
{
"attribute_class"

"kill_eater_scor

"value"
"6"
}
"kill eater kill type"
{
"attribute_class"

"kill_eater_kill

e_type"

_type"
"value" "6"

}
"special taunt"
{
"attribute_class"
"value" "1"
}
}
"mouse_pressed_sound"
"drop_sound"

"special_taunt"

"ui/item_knife_large_pickup.wav"
"ui/item_metal_weapon_drop.wav"

}
"267"
{
"name" "Haunted Metal Scrap"
"item_class"
"craft_item"
"craft_class" "craft_bar"
"craft_material_type" "craft_bar"
"capabilities"
{
"can_gift_wrap"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_CraftItem"
"item_name"
"#TF_Haunted_Metal"
"item_description"
"#TF_Haunted_Metal_Desc"
"image_inventory"
"backpack/crafting/haunted_metal
"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality" "rarity4"
"min_ilevel"
"4"
"max_ilevel"
"4"
"mouse_pressed_sound" "ui/item_metal_scrap_pickup.wav"
"drop_sound"
"ui/item_metal_scrap_drop.wav"
}
"268"
{
"name" "Halloween Mask - Scout"
"prefab"
"base_hat"
"hidden"
"0"
"item_class"
"tf_wearable"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"loadondemand" "1"
"show_in_armory"
"1"
"item_type_name""#TF_Wearable_Hat"
"item_name"
"#TF_Halloween_Mask_Scout"
"item_description"
"#TF_Halloween_Mask_Scout_Desc"
"item_slot"
"head"
"equip_region" "whole_head"
"item_quality" "unique"
"min_ilevel"
"10"
"max_ilevel"
"10"
"model_player_per_class"
{
"scout"
"models/player/items/all_class/h

alloween_bag_scout_scout.mdl"
"sniper"

"models/player/items/all_class/h

"soldier"

"models/player/items/all_class/h

"demoman"

"models/player/items/all_class/h

"medic"

"models/player/items/all_class/h

"heavy"

"models/player/items/all_class/h

"spy"

"models/player/items/all_class/h

"engineer"

"models/player/items/all_class/h

alloween_bag_scout_sniper.mdl"
alloween_bag_scout_soldier.mdl"
alloween_bag_scout_demo.mdl"
alloween_bag_scout_medic.mdl"
alloween_bag_scout_heavy.mdl"
alloween_bag_scout_spy.mdl"
alloween_bag_scout_engineer.mdl"
"pyro"
"models/player/items/all_class/h
alloween_bag_scout_pyro.mdl"
}
"image_inventory"
"backpack/player/items/all_class
/halloween_bag_scout"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"holiday_restriction" "halloween_or_fullmoon"
"drop_type"
"drop"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"headphones"
"1"
}
"use_per_class_bodygroups" "1"
}
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound"
"ui/item_paper_pickup.wav"
}
"269"
{
"name" "Halloween Mask - Sniper"
"prefab"
"base_hat"
"hidden"
"0"
"item_class"
"tf_wearable"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"loadondemand" "1"

"show_in_armory"
"1"
"item_type_name""#TF_Wearable_Hat"
"item_name"
"#TF_Halloween_Mask_Sniper"
"item_description"
"#TF_Halloween_Mask_Sniper_Desc"
"item_slot"
"head"
"equip_region" "whole_head"
"item_quality" "unique"
"min_ilevel"
"10"
"max_ilevel"
"10"
"model_player_per_class"
{
"scout"
"models/player/items/all_class/h
alloween_bag_sniper_scout.mdl"
"sniper"
"models/player/items/all_class/h
alloween_bag_sniper_sniper.mdl"
"soldier"
"models/player/items/all_class/h
alloween_bag_sniper_soldier.mdl"
"demoman"
"models/player/items/all_class/h
alloween_bag_sniper_demo.mdl"
"medic"
"models/player/items/all_class/h
alloween_bag_sniper_medic.mdl"
"heavy"
"models/player/items/all_class/h
alloween_bag_sniper_heavy.mdl"
"spy"
"models/player/items/all_class/h
alloween_bag_sniper_spy.mdl"
"engineer"
"models/player/items/all_class/h
alloween_bag_sniper_engineer.mdl"
"pyro"
"models/player/items/all_class/h
alloween_bag_sniper_pyro.mdl"
}
"image_inventory"
"backpack/player/items/all_class
/halloween_bag_sniper"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"holiday_restriction" "halloween_or_fullmoon"
"drop_type"
"drop"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"headphones"
"1"
}
"use_per_class_bodygroups" "1"
}
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound"
"ui/item_paper_pickup.wav"
}

"270"
{
"name" "Halloween Mask - Soldier"
"prefab"
"base_hat"
"hidden"
"0"
"item_class"
"tf_wearable"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"loadondemand" "1"
"show_in_armory"
"1"
"item_type_name""#TF_Wearable_Hat"
"item_name"
"#TF_Halloween_Mask_Soldier"
"item_description"
"#TF_Halloween_Mask_Soldier_Desc
"
"item_slot"
"head"
"equip_region" "whole_head"
"item_quality" "unique"
"min_ilevel"
"10"
"max_ilevel"
"10"
"model_player_per_class"
{
"scout"
"models/player/items/all_class/h
alloween_bag_soldier_scout.mdl"
"sniper"
"models/player/items/all_class/h
alloween_bag_soldier_sniper.mdl"
"soldier"
"models/player/items/all_class/h
alloween_bag_soldier_soldier.mdl"
"demoman"
"models/player/items/all_class/h
alloween_bag_soldier_demo.mdl"
"medic"
"models/player/items/all_class/h
alloween_bag_soldier_medic.mdl"
"heavy"
"models/player/items/all_class/h
alloween_bag_soldier_heavy.mdl"
"spy"
"models/player/items/all_class/h
alloween_bag_soldier_spy.mdl"
"engineer"
"models/player/items/all_class/h
alloween_bag_soldier_engineer.mdl"
"pyro"
"models/player/items/all_class/h
alloween_bag_soldier_pyro.mdl"
}
"image_inventory"
"backpack/player/items/all_class
/halloween_bag_soldier"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"holiday_restriction" "halloween_or_fullmoon"
"drop_type"
"drop"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"

}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"headphones"
"1"
}
"use_per_class_bodygroups" "1"
}
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound"
"ui/item_paper_pickup.wav"
}
"271"
{
"name" "Halloween Mask - Demoman"
"prefab"
"base_hat"
"hidden"
"0"
"item_class"
"tf_wearable"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"loadondemand" "1"
"show_in_armory"
"1"
"item_type_name""#TF_Wearable_Hat"
"item_name"
"#TF_Halloween_Mask_Demoman"
"item_description"
"#TF_Halloween_Mask_Demoman_Desc
"
"item_slot"
"head"
"equip_region" "whole_head"
"item_quality" "unique"
"min_ilevel"
"10"
"max_ilevel"
"10"
"model_player_per_class"
{
"scout"
"models/player/items/all_class/h
alloween_bag_demo_scout.mdl"
"sniper"
"models/player/items/all_class/h
alloween_bag_demo_sniper.mdl"
"soldier"
"models/player/items/all_class/h
alloween_bag_demo_soldier.mdl"
"demoman"
"models/player/items/all_class/h
alloween_bag_demo_demo.mdl"
"medic"
"models/player/items/all_class/h
alloween_bag_demo_medic.mdl"
"heavy"
"models/player/items/all_class/h
alloween_bag_demo_heavy.mdl"
"spy"
"models/player/items/all_class/h
alloween_bag_demo_spy.mdl"
"engineer"
"models/player/items/all_class/h
alloween_bag_demo_engineer.mdl"
"pyro"
"models/player/items/all_class/h
alloween_bag_demo_pyro.mdl"
}
"image_inventory"
"backpack/player/items/all_class
/halloween_bag_demo"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"

"holiday_restriction" "halloween_or_fullmoon"
"drop_type"
"drop"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"headphones"
"1"
}
"use_per_class_bodygroups" "1"
}
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound"
"ui/item_paper_pickup.wav"
}
"272"
{
"name" "Halloween Mask - Medic"
"prefab"
"base_hat"
"hidden"
"0"
"item_class"
"tf_wearable"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"loadondemand" "1"
"show_in_armory"
"1"
"item_type_name""#TF_Wearable_Hat"
"item_name"
"#TF_Halloween_Mask_Medic"
"item_description"
"#TF_Halloween_Mask_Medic_Desc"
"item_slot"
"head"
"equip_region" "whole_head"
"item_quality" "unique"
"min_ilevel"
"10"
"max_ilevel"
"10"
"model_player_per_class"
{
"scout"
"models/player/items/all_class/h
alloween_bag_medic_scout.mdl"
"sniper"
"models/player/items/all_class/h
alloween_bag_medic_sniper.mdl"
"soldier"
"models/player/items/all_class/h
alloween_bag_medic_soldier.mdl"
"demoman"
"models/player/items/all_class/h
alloween_bag_medic_demo.mdl"
"medic"
"models/player/items/all_class/h
alloween_bag_medic_medic.mdl"
"heavy"
"models/player/items/all_class/h

alloween_bag_medic_heavy.mdl"
"spy"

"models/player/items/all_class/h

"engineer"

"models/player/items/all_class/h

alloween_bag_medic_spy.mdl"
alloween_bag_medic_engineer.mdl"
"pyro"
"models/player/items/all_class/h
alloween_bag_medic_pyro.mdl"
}
"image_inventory"
"backpack/player/items/all_class
/halloween_bag_medic"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"holiday_restriction" "halloween_or_fullmoon"
"drop_type"
"drop"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"headphones"
"1"
}
"use_per_class_bodygroups" "1"
}
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound"
"ui/item_paper_pickup.wav"
}
"273"
{
"name" "Halloween Mask - Heavy"
"prefab"
"base_hat"
"hidden"
"0"
"item_class"
"tf_wearable"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"loadondemand" "1"
"show_in_armory"
"1"
"item_type_name""#TF_Wearable_Hat"
"item_name"
"#TF_Halloween_Mask_Heavy"
"item_description"
"#TF_Halloween_Mask_Heavy_Desc"
"item_slot"
"head"
"equip_region" "whole_head"
"item_quality" "unique"
"min_ilevel"
"10"
"max_ilevel"
"10"
"model_player_per_class"

{
"scout"

"models/player/items/all_class/h

"sniper"

"models/player/items/all_class/h

"soldier"

"models/player/items/all_class/h

"demoman"

"models/player/items/all_class/h

"medic"

"models/player/items/all_class/h

"heavy"

"models/player/items/all_class/h

"spy"

"models/player/items/all_class/h

"engineer"

"models/player/items/all_class/h

alloween_bag_heavy_scout.mdl"
alloween_bag_heavy_sniper.mdl"
alloween_bag_heavy_soldier.mdl"
alloween_bag_heavy_demo.mdl"
alloween_bag_heavy_medic.mdl"
alloween_bag_heavy_heavy.mdl"
alloween_bag_heavy_spy.mdl"
alloween_bag_heavy_engineer.mdl"
"pyro"
"models/player/items/all_class/h
alloween_bag_heavy_pyro.mdl"
}
"image_inventory"
"backpack/player/items/all_class
/halloween_bag_heavy"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"holiday_restriction" "halloween_or_fullmoon"
"drop_type"
"drop"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"headphones"
"1"
}
"use_per_class_bodygroups" "1"
}
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound"
"ui/item_paper_pickup.wav"
}
"274"
{
"name" "Halloween Mask - Spy"
"prefab"
"base_hat"
"hidden"
"0"
"item_class"
"tf_wearable"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"

}
"loadondemand" "1"
"show_in_armory"
"1"
"item_type_name""#TF_Wearable_Hat"
"item_name"
"#TF_Halloween_Mask_Spy"
"item_description"
"#TF_Halloween_Mask_Spy_Desc"
"item_slot"
"head"
"equip_region" "whole_head"
"item_quality" "unique"
"min_ilevel"
"10"
"max_ilevel"
"10"
"model_player_per_class"
{
"scout"
"models/player/items/all_class/h
alloween_bag_spy_scout.mdl"
"sniper"
"models/player/items/all_class/h
alloween_bag_spy_sniper.mdl"
"soldier"
"models/player/items/all_class/h
alloween_bag_spy_soldier.mdl"
"demoman"
"models/player/items/all_class/h
alloween_bag_spy_demo.mdl"
"medic"
"models/player/items/all_class/h
alloween_bag_spy_medic.mdl"
"heavy"
"models/player/items/all_class/h
alloween_bag_spy_heavy.mdl"
"spy"
"models/player/items/all_class/h
alloween_bag_spy_spy.mdl"
"engineer"
"models/player/items/all_class/h
alloween_bag_spy_engineer.mdl"
"pyro"
"models/player/items/all_class/h
alloween_bag_spy_pyro.mdl"
}
"image_inventory"
"backpack/player/items/all_class
/halloween_bag_spy"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"holiday_restriction" "halloween_or_fullmoon"
"drop_type"
"drop"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"headphones"
"1"
}
"use_per_class_bodygroups" "1"
}
"mouse_pressed_sound" "ui/item_paper_pickup.wav"

"drop_sound"

"ui/item_paper_pickup.wav"

}
"275"
{
"name" "Halloween Mask - Engineer"
"prefab"
"base_hat"
"hidden"
"0"
"item_class"
"tf_wearable"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"loadondemand" "1"
"show_in_armory"
"1"
"item_type_name""#TF_Wearable_Hat"
"item_name"
"#TF_Halloween_Mask_Engineer"
"item_description"
"#TF_Halloween_Mask_Engineer_Des
c"
"item_slot"
"head"
"equip_region" "whole_head"
"item_quality" "unique"
"min_ilevel"
"10"
"max_ilevel"
"10"
"model_player_per_class"
{
"scout"
"models/player/items/all_class/h
alloween_bag_engineer_scout.mdl"
"sniper"
"models/player/items/all_class/h
alloween_bag_engineer_sniper.mdl"
"soldier"
"models/player/items/all_class/h
alloween_bag_engineer_soldier.mdl"
"demoman"
"models/player/items/all_class/h
alloween_bag_engineer_demo.mdl"
"medic"
"models/player/items/all_class/h
alloween_bag_engineer_medic.mdl"
"heavy"
"models/player/items/all_class/h
alloween_bag_engineer_heavy.mdl"
"spy"
"models/player/items/all_class/h
alloween_bag_engineer_spy.mdl"
"engineer"
"models/player/items/all_class/h
alloween_bag_engineer_engineer.mdl"
"pyro"
"models/player/items/all_class/h
alloween_bag_engineer_pyro.mdl"
}
"image_inventory"
"backpack/player/items/all_class
/halloween_bag_engineer"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"holiday_restriction" "halloween_or_fullmoon"
"drop_type"
"drop"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"

"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"headphones"
"1"
}
"use_per_class_bodygroups" "1"
}
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound"
"ui/item_paper_pickup.wav"
}
"276"
{
"name" "Halloween Mask - Pyro"
"prefab"
"base_hat"
"hidden"
"0"
"item_class"
"tf_wearable"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"loadondemand" "1"
"show_in_armory"
"1"
"item_type_name""#TF_Wearable_Hat"
"item_name"
"#TF_Halloween_Mask_Pyro"
"item_description"
"#TF_Halloween_Mask_Pyro_Desc"
"item_slot"
"head"
"equip_region" "whole_head"
"item_quality" "unique"
"min_ilevel"
"10"
"max_ilevel"
"10"
"model_player_per_class"
{
"scout"
"models/player/items/all_class/h
alloween_bag_pyro_scout.mdl"
"sniper"
"models/player/items/all_class/h
alloween_bag_pyro_sniper.mdl"
"soldier"
"models/player/items/all_class/h
alloween_bag_pyro_soldier.mdl"
"demoman"
"models/player/items/all_class/h
alloween_bag_pyro_demo.mdl"
"medic"
"models/player/items/all_class/h
alloween_bag_pyro_medic.mdl"
"heavy"
"models/player/items/all_class/h
alloween_bag_pyro_heavy.mdl"
"spy"
"models/player/items/all_class/h
alloween_bag_pyro_spy.mdl"
"engineer"
"models/player/items/all_class/h
alloween_bag_pyro_engineer.mdl"
"pyro"
"models/player/items/all_class/h
alloween_bag_pyro_pyro.mdl"
}
"image_inventory"
"backpack/player/items/all_class
/halloween_bag_pyro"
"image_inventory_size_w"
"128"

"image_inventory_size_h"
"82"
"holiday_restriction" "halloween_or_fullmoon"
"drop_type"
"drop"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"headphones"
"1"
}
"use_per_class_bodygroups" "1"
}
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound"
"ui/item_paper_pickup.wav"
}
"277"
{
"name" "Halloween Mask - Saxton Hale"
"prefab"
"base_hat"
"hidden"
"0"
"item_class"
"tf_wearable"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"loadondemand" "1"
"show_in_armory"
"1"
"item_type_name""#TF_Wearable_Hat"
"item_name"
"#TF_Halloween_Mask_SaxtonHale"
"item_description"
"#TF_Halloween_Mask_SaxtonHale_D
esc"
"item_slot"
"head"
"equip_region" "whole_head"
"item_quality" "unique"
"min_ilevel"
"10"
"max_ilevel"
"10"
"model_player_per_class"
{
"scout"
"models/player/items/all_class/h
alloween_bag_saxton_scout.mdl"
"sniper"
"models/player/items/all_class/h
alloween_bag_saxton_sniper.mdl"
"soldier"
"models/player/items/all_class/h
alloween_bag_saxton_soldier.mdl"
"demoman"
"models/player/items/all_class/h
alloween_bag_saxton_demo.mdl"
"medic"
"models/player/items/all_class/h

alloween_bag_saxton_medic.mdl"
"heavy"

"models/player/items/all_class/h

"spy"

"models/player/items/all_class/h

alloween_bag_saxton_heavy.mdl"
alloween_bag_saxton_spy.mdl"
"engineer"
"models/player/items/all_class/h
alloween_bag_saxton_engineer.mdl"
"pyro"
"models/player/items/all_class/h
alloween_bag_saxton_pyro.mdl"
}
"image_inventory"
"backpack/player/items/all_class
/halloween_bag_saxton"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"drop_type"
"drop"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"headphones"
"1"
}
"use_per_class_bodygroups" "1"
}
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound"
"ui/item_paper_pickup.wav"
}
"278"
{
"name" "Horseless Headless Horseman's Head"
"prefab"
"base_hat"
"hidden"
"0"
"item_class"
"tf_wearable"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"loadondemand" "1"
"show_in_armory"
"1"
"item_type_name""#TF_Wearable_Hat"
"item_name"
"#TF_Halloween_Head"
"item_description"
"#TF_Halloween_Head_Desc"
"item_slot"
"head"
"equip_region" "whole_head"
"item_quality" "unique"
"min_ilevel"
"31"

"max_ilevel"
"31"
"image_inventory"

"backpack/player/items/all_class

/pumkin_hat"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player_per_class"
{
"scout"
"models/player/items/all_class/p
umpkin_hat_scout.mdl"
"sniper"

"models/player/items/all_class/p

"soldier"

"models/player/items/all_class/p

"demoman"

"models/player/items/all_class/p

"medic"

"models/player/items/all_class/p

"heavy"

"models/player/items/all_class/p

"spy"

"models/player/items/all_class/p

"engineer"

"models/player/items/all_class/p

"pyro"

"models/player/items/all_class/p

umpkin_hat_sniper.mdl"
umpkin_hat_soldier.mdl"
umpkin_hat_demo.mdl"
umpkin_hat_medic.mdl"
umpkin_hat_heavy.mdl"
umpkin_hat_spy.mdl"
umpkin_hat_engineer.mdl"
umpkin_hat_pyro.mdl"
}
"drop_type"
"none"
"holiday_restriction" "halloween_or_fullmoon"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"headphones"
"1"
}
}
"mouse_pressed_sound" "ui/item_default_pickup.wav"
"drop_sound"
"ui/item_default_drop.wav"
}
"279"
{
"name" "Ghastly Gibus 2010"
"prefab"
"base_hat"
"hidden"
"0"
"item_class"
"tf_wearable"
"capabilities"
{
"paintable"
"1"

"nameable"
"1"
}
"loadondemand" "1"
"show_in_armory"
"1"
"item_type_name""#TF_Wearable_Hat"
"item_name"
"#TF_Domination_Hat_Ghastlier"
"item_description"
"#TF_Domination_Hat_Ghastlier_De
sc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"min_ilevel"
"10"
"max_ilevel"
"10"
"image_inventory"
"backpack/player/items/all_class
/all_domination_2009"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player_per_class"
{
"scout"
"models/player/items/all_class/a
ll_domination_2009_scout.mdl"
"sniper"
"models/player/items/all_class/a
ll_domination_2009_sniper.mdl"
"soldier"
"models/player/items/all_class/a
ll_domination_2009_soldier.mdl"
"demoman"
"models/player/items/all_class/a
ll_domination_2009_demo.mdl"
"medic"
"models/player/items/all_class/a
ll_domination_2009_medic.mdl"
"heavy"
"models/player/items/all_class/a
ll_domination_2009_heavy.mdl"
"spy"
"models/player/items/all_class/a
ll_domination_2009_spy.mdl"
"engineer"
"models/player/items/all_class/a
ll_domination_2009_engineer.mdl"
"pyro"
"models/player/items/all_class/a
ll_domination_2009_pyro.mdl"
}
"drop_type"
"drop"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class"
"cannot_trade"
"value"
"1"
}
"halloween item"
{

"attribute_class"
"value"

"halloween_item"
"2010"

}
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"headphones"
"1"
}
"styles"
{
"0"
{
"model_player_per_class"
{
"scout"
"models/
player/items/all_class/all_domination_2009_scout.mdl"
"sniper"
"models/
player/items/all_class/all_domination_2009_sniper.mdl"
"soldier"
"models/
player/items/all_class/all_domination_2009_soldier.mdl"
"demoman"
"models/
player/items/all_class/all_domination_2009_demo.mdl"
"medic"
"models/
player/items/all_class/all_domination_2009_medic.mdl"
"heavy"
"models/
player/items/all_class/all_domination_2009_heavy.mdl"
"spy"
"models/
player/items/all_class/all_domination_2009_spy.mdl"
"engineer"
"models/
player/items/all_class/all_domination_2009_engineer.mdl"
"pyro"
"models/
player/items/all_class/all_domination_2009_pyro.mdl"
}
"name" "#TF_Gibus_Style_Ghastli
er"
}
"1"
{
"model_player_per_class"
{
"scout"
"models/
player/items/all_class/all_domination_scout.mdl"
"sniper"
"models/
player/items/all_class/all_domination_sniper.mdl"
"soldier"
"models/
player/items/all_class/all_domination_soldier.mdl"
"demoman"
"models/
player/items/all_class/all_domination_demo.mdl"
"medic"
"models/
player/items/all_class/all_domination_medic.mdl"
"heavy"
"models/
player/items/all_class/all_domination_heavy.mdl"
"spy"
"models/
player/items/all_class/all_domination_spy.mdl"
"engineer"
"models/
player/items/all_class/all_domination_engineer.mdl"
"pyro"
"models/

player/items/all_class/all_domination_pyro.mdl"
}
"name" "#TF_Gibus_Style_Ghastly
"
}
"2"
{
"model_player_per_class"
{
"scout"
"models/
player/items/all_class/ghostly_gibus_scout.mdl"
"sniper"

"models/

"soldier"

"models/

"demoman"

"models/

"medic"

"models/

"heavy"

"models/

"spy"

"models/

"engineer"

"models/

"pyro"

"models/

player/items/all_class/ghostly_gibus_sniper.mdl"
player/items/all_class/ghostly_gibus_soldier.mdl"
player/items/all_class/ghostly_gibus_demo.mdl"
player/items/all_class/ghostly_gibus_medic.mdl"
player/items/all_class/ghostly_gibus_heavy.mdl"
player/items/all_class/ghostly_gibus_spy.mdl"
player/items/all_class/ghostly_gibus_engineer.mdl"
player/items/all_class/ghostly_gibus_pyro.mdl"
}
"name" "#TF_Gibus_Style_Ghostly
"
}
}
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_hat_pickup.wav"
"ui/item_hat_pickup.wav"

}
"280"
{
"name" "Halloween Noise Maker - Black Cat"
"first_sale_date"
"2010/10/15"
"prefab"
"valve"
"loadondemand" "1"
"item_class"
"tf_wearable"
"tool"
{
"type" "noise_maker"
}
"capabilities"
{
"usable"
"1"
"usable_gc"
"1"
}
"show_in_armory"
"1"
"armory_desc"
"action noisemaker"
"item_type_name"
"#TF_Party_Favor"
"item_name"
"#TF_NoiseMaker_BlackCat"
"item_slot"
"action"
"image_inventory"
"backpack/crafting/noisemaker_ca
t"
"image_inventory_size_w"

"128"

"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"5"
"max_ilevel"
"5"
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic"
"1"
"heavy"
"1"
"spy"
"1"
"engineer"
"1"
"pyro"
"1"
}
"attributes"
{
"noise maker"
{
"attribute_class"

"enable_misc2_no

isemaker"
"value"

"1"

}
}
"visuals"
{
"custom_sound0"
"Halloween.BlackCat"
"particle_effect"
"halloween_notes"
}
"mouse_pressed_sound" "Halloween.BlackCat"
"drop_sound"
"ui/item_metal_scrap_drop.wav"
}
"281"
{
"name" "Halloween Noise Maker - Gremlin"
"first_sale_date"
"2010/10/15"
"prefab"
"valve"
"loadondemand" "1"
"item_class"
"tf_wearable"
"tool"
{
"type" "noise_maker"
}
"capabilities"
{
"usable"
"1"
"usable_gc"
"1"
}
"show_in_armory"
"1"
"armory_desc"
"action noisemaker"
"item_type_name"
"#TF_Party_Favor"
"item_name"
"#TF_NoiseMaker_Gremlin"
"item_slot"
"action"
"image_inventory"
"backpack/crafting/noisemaker_gr
emlin"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"5"

"max_ilevel"
"5"
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic"
"1"
"heavy"
"1"
"spy"
"1"
"engineer"
"1"
"pyro"
"1"
}
"attributes"
{
"noise maker"
{
"attribute_class"

"enable_misc2_no

isemaker"
"value"

"1"

}
}
"visuals"
{
"custom_sound0"
"Halloween.Gremlin"
"particle_effect"
"halloween_notes"
}
"mouse_pressed_sound" "Halloween.Gremlin"
"drop_sound"
"ui/item_metal_scrap_drop.wav"
}
"282"
{
"name" "Halloween Noise Maker - Werewolf"
"first_sale_date"
"2010/10/15"
"prefab"
"valve"
"loadondemand" "1"
"item_class"
"tf_wearable"
"tool"
{
"type" "noise_maker"
}
"capabilities"
{
"usable"
"1"
"usable_gc"
"1"
}
"show_in_armory"
"1"
"armory_desc"
"action noisemaker"
"item_type_name"
"#TF_Party_Favor"
"item_name"
"#TF_NoiseMaker_Werewolf"
"item_slot"
"action"
"image_inventory"
"backpack/crafting/noisemaker_wo
lf"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"5"
"max_ilevel"
"5"
"used_by_classes"
{

"scout"
"sniper"
"soldier"
"demoman"
"medic"
"heavy"
"spy"
"engineer"
"pyro"

"1"
"1"
"1"
"1"
"1"
"1"
"1"
"1"
"1"

}
"attributes"
{
"noise maker"
{
"attribute_class"

"enable_misc2_no

isemaker"
"value"

"1"

}
}
"visuals"
{
"custom_sound0"
"Halloween.Werewolf"
"particle_effect"
"halloween_notes"
}
"mouse_pressed_sound" "Halloween.Werewolf"
"drop_sound"
"ui/item_metal_scrap_drop.wav"
}
"283"
{
"name" "Halloween Noise Maker - Witch"
"first_sale_date"
"2010/10/15"
"prefab"
"valve"
"loadondemand" "1"
"item_class"
"tf_wearable"
"tool"
{
"type" "noise_maker"
}
"capabilities"
{
"usable"
"1"
"usable_gc"
"1"
}
"show_in_armory"
"1"
"armory_desc"
"action noisemaker"
"item_type_name"
"#TF_Party_Favor"
"item_name"
"#TF_NoiseMaker_Witch"
"item_slot"
"action"
"image_inventory"
"backpack/crafting/noisemaker_wi
tch"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"5"
"max_ilevel"
"5"
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"

"demoman"
"medic"
"heavy"
"spy"
"engineer"
"pyro"

"1"
"1"
"1"
"1"
"1"
"1"

}
"attributes"
{
"noise maker"
{
"attribute_class"

"enable_misc2_no

isemaker"
"value"

"1"

}
}
"visuals"
{
"custom_sound0"
"Halloween.Witch"
"particle_effect"
"halloween_notes"
}
"mouse_pressed_sound" "Halloween.Witch"
"drop_sound"
"ui/item_metal_scrap_drop.wav"
}
"284"
{
"name" "Halloween Noise Maker - Banshee"
"first_sale_date"
"2010/10/15"
"prefab"
"valve"
"loadondemand" "1"
"item_class"
"tf_wearable"
"tool"
{
"type" "noise_maker"
}
"capabilities"
{
"usable"
"1"
"usable_gc"
"1"
}
"show_in_armory"
"1"
"armory_desc"
"action noisemaker"
"item_type_name"
"#TF_Party_Favor"
"item_name"
"#TF_NoiseMaker_Banshee"
"item_slot"
"action"
"image_inventory"
"backpack/crafting/noisemaker_ba
nshee"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"5"
"max_ilevel"
"5"
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic"
"1"
"heavy"
"1"

"spy"
"engineer"
"pyro"

"1"
"1"
"1"

}
"attributes"
{
"noise maker"
{
"attribute_class"

"enable_misc2_no

isemaker"
"value"

"1"

}
}
"visuals"
{
"custom_sound0"
"Halloween.Banshee"
"particle_effect"
"halloween_notes"
}
"mouse_pressed_sound" "Halloween.Banshee"
"drop_sound"
"ui/item_metal_scrap_drop.wav"
}
"286"
{
"name" "Halloween Noise Maker - Crazy Laugh"
"first_sale_date"
"2010/10/15"
"prefab"
"valve"
"loadondemand" "1"
"item_class"
"tf_wearable"
"tool"
{
"type" "noise_maker"
}
"capabilities"
{
"usable"
"1"
"usable_gc"
"1"
}
"show_in_armory"
"1"
"armory_desc"
"action noisemaker"
"item_type_name"
"#TF_Party_Favor"
"item_name"
"#TF_NoiseMaker_CrazyLaugh"
"item_slot"
"action"
"image_inventory"
"backpack/crafting/noisemaker_la
ugh"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"5"
"max_ilevel"
"5"
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic"
"1"
"heavy"
"1"
"spy"
"1"
"engineer"
"1"
"pyro"
"1"

}
"attributes"
{
"noise maker"
{
"attribute_class"

"enable_misc2_no

isemaker"
"value"

"1"

}
}
"visuals"
{
"custom_sound0"
"Halloween.CrazyLaugh"
"particle_effect"
"halloween_notes"
}
"mouse_pressed_sound" "Halloween.CrazyLaugh"
"drop_sound"
"ui/item_metal_scrap_drop.wav"
}
"287"
{
"name" "Spine-Chilling Skull"
"first_sale_date"
"2010/10/22"
"prefab"
"valve base_hat"
"hidden"
"0"
"item_class"
"tf_wearable"
"craft_class" ""
"craft_material_type" ""
"capabilities"
{
"nameable"
"1"
"paintable"
"1"
"can_gift_wrap"
"1"
}
"loadondemand" "1"
"show_in_armory"
"1"
"item_type_name""#TF_Wearable_Hat"
"item_name"
"#TF_Halloween_Skullcap"
"item_description"
"#TF_Halloween_Skullcap_Desc"
"item_slot"
"head"
"equip_regions"
{
"hat"
"1"
"face"
"1"
}
"item_quality" "unique"
"min_ilevel"
"31"
"max_ilevel"
"31"
"image_inventory"
"backpack/player/items/all_class
/skull"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player_per_class"
{
"scout"
"models/player/items/all_class/s
kull_scout.mdl"
"sniper"

"models/player/items/all_class/s

"soldier"

"models/player/items/all_class/s

"demoman"

"models/player/items/all_class/s

kull_sniper.mdl"
kull_soldier.mdl"

kull_demo.mdl"
"medic"

"models/player/items/all_class/s

"heavy"

"models/player/items/all_class/s

"spy"

"models/player/items/all_class/s

"engineer"

"models/player/items/all_class/s

"pyro"

"models/player/items/all_class/s

kull_medic.mdl"
kull_heavy.mdl"
kull_spy.mdl"
kull_engineer.mdl"
kull_pyro.mdl"
}
"drop_type"
"drop"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"headphones"
"1"
}
}
"attributes"
{
"halloween item"
{
"attribute_class"
"halloween_item"
"value"
"2010"
}
}
"static_attrs"
{
"limited quantity item"
"1"
}
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound"
"ui/item_paper_pickup.wav"
}
"288"
{
"name" "Halloween Noise Maker - Stabby"
"first_sale_date"
"2010/10/22"
"prefab"
"valve"
"loadondemand" "1"
"item_class"
"tf_wearable"
"tool"
{
"type" "noise_maker"
}
"capabilities"

{
"usable"
"usable_gc"

"1"
"1"

}
"show_in_armory"
"1"
"armory_desc"
"action noisemaker"
"item_type_name"
"#TF_Party_Favor"
"item_name"
"#TF_NoiseMaker_Stabby"
"item_slot"
"action"
"image_inventory"
"backpack/crafting/noisemaker_st
abby"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"5"
"max_ilevel"
"5"
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic"
"1"
"heavy"
"1"
"spy"
"1"
"engineer"
"1"
"pyro"
"1"
}
"attributes"
{
"noise maker"
{
"attribute_class"

"enable_misc2_no

isemaker"
"value"

"1"

}
}
"visuals"
{
"custom_sound0"
"Halloween.Stabby"
"particle_effect"
"halloween_notes"
}
"mouse_pressed_sound" "Halloween.Stabby"
"drop_sound"
"ui/item_metal_scrap_drop.wav"
}
"289"
{
"name" "Voodoo Juju"
"first_sale_date"
"2010/10/25"
"prefab"
"valve base_hat"
"hidden"
"0"
"item_class"
"tf_wearable"
"craft_class" ""
"craft_material_type" ""
"capabilities"
{
"nameable"
"1"
"paintable"
"1"
"can_gift_wrap"
"1"
}

"loadondemand" "1"
"show_in_armory"
"1"
"item_type_name""#TF_Wearable_Hat"
"item_name"
"#TF_Halloween_Voodoo"
"item_description"
"#TF_Halloween_Voodoo_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"min_ilevel"
"31"
"max_ilevel"
"31"
"image_inventory"
"backpack/player/items/all_class
/voodoojuju_hat"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player_per_class"
{
"scout"
"models/player/items/all_class/v
oodoojuju_hat_scout.mdl"
"sniper"

"models/player/items/all_class/v

"soldier"

"models/player/items/all_class/v

"demoman"

"models/player/items/all_class/v

"medic"

"models/player/items/all_class/v

"heavy"

"models/player/items/all_class/v

"spy"

"models/player/items/all_class/v

"engineer"

"models/player/items/all_class/v

"pyro"

"models/player/items/all_class/v

oodoojuju_hat_sniper.mdl"
oodoojuju_hat_soldier.mdl"
oodoojuju_hat_demo.mdl"
oodoojuju_hat_medic.mdl"
oodoojuju_hat_heavy.mdl"
oodoojuju_hat_spy.mdl"
oodoojuju_hat_engineer.mdl"
oodoojuju_hat_pyro.mdl"
}
"drop_type"
"drop"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"headphones"
}
}
"attributes"
{
"halloween item"
{

"1"
"1"

"attribute_class"
"value"

"halloween_item"
"2010"

}
}
"static_attrs"
{
"limited quantity item"
"1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_drop.wav"
}
"290"
{
"name" "Cadaver's Cranium"
"prefab"
"base_hat"
"first_sale_date"
"2010/10/26"
"hidden"
"0"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_if_purchased"
"1"
}
"loadondemand" "1"
"show_in_armory"
"1"
"item_type_name""#TF_Wearable_Hat"
"item_name"
"#TF_Cadavers_Cranium"
"item_description"
"#TF_Cadavers_Cranium_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"min_ilevel"
"31"
"max_ilevel"
"31"
"image_inventory"
"backpack/player/items/heavy/cad
avers_cranium"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/heavy/cadavers_cran
ium.mdl"
"drop_type"
"none"
"used_by_classes"
{
"heavy" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_drop.wav"
}
"291"
{
"name" "Horrific Headsplitter"
"prefab"
"base_hat"
"first_sale_date"
"2010/10/26"
"hidden"
"0"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"

{
"nameable"
"1"
"can_gift_wrap"
"1"
"paintable"
"1"
"can_craft_if_purchased"

"1"
}
"loadondemand" "1"
"show_in_armory"
"1"
"item_type_name""#TF_Wearable_Hat"
"item_name"
"#TF_Horrific_Headsplitter"
"item_description"
"#TF_Horrific_Headsplitter_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"min_ilevel"
"31"
"max_ilevel"
"31"
"image_inventory"
"backpack/player/items/all_class
/headsplitter"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player_per_class"
{
"scout"
"models/player/items/all_class/h
eadsplitter_scout.mdl"
"sniper"

"models/player/items/all_class/h

"soldier"

"models/player/items/all_class/h

"demoman"

"models/player/items/all_class/h

"medic"

"models/player/items/all_class/h

"heavy"

"models/player/items/all_class/h

"spy"

"models/player/items/all_class/h

"engineer"

"models/player/items/all_class/h

"pyro"

"models/player/items/all_class/h

eadsplitter_sniper.mdl"
eadsplitter_soldier.mdl"
eadsplitter_demo.mdl"
eadsplitter_medic.mdl"
eadsplitter_heavy.mdl"
eadsplitter_spy.mdl"
eadsplitter_engineer.mdl"
eadsplitter_pyro.mdl"
}
"drop_type"
"none"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"headphones"

"1"
"1"

}
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_hat_pickup.wav"
"ui/item_hat_drop.wav"

}
"292"
{
"name" "Poker Visor"
"prefab"
"base_hat"
"first_sale_date"
"2010/11/05"
"hidden"
"0"
"item_class"
"tf_wearable"
"capabilities"
{
"nameable"
"1"
"paintable"
"1"
"can_gift_wrap" "1"
}
"loadondemand" "1"
"show_in_armory"
"1"
"item_type_name""#TF_Wearable_Hat"
"item_name"
"#TF_TTG_PokerVisor"
"item_description"
"#TF_TTG_PokerVisor_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"image_inventory"
"backpack/player/items/heavy/ttg
_visor"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/heavy/ttg_visor.mdl
"
"drop_type"
"drop"
"used_by_classes"
{
"heavy" "1"
}
"static_attrs"
{
"limited quantity item"
"1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_drop.wav"
}
"294"
{
"name" "TTG Max Pistol - Poker Night"
"item_class"
"tf_weapon_pistol"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"tags"
{
"can_deal_damage"
"can_deal_critical_damage"
"1"

"1"

"can_deal_long_distance_damage" "1"
}
"show_in_armory"
"0"
"item_type_name"
"#TF_Weapon_Pistol"
"item_name"
"#TF_TTG_MaxGun"
"item_description"
"#TF_TTG_MaxGun_Desc"
"item_slot"
"secondary"
"item_logname" "maxgun"
"item_iconname" "maxgun"
"image_inventory"
"backpack/weapons/c_models/c_ttg
_max_gun/c_ttg_max_gun"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_ttg_max_gun/c
_ttg_max_gun.mdl"
"model_world"

"models/weapons/w_models/w_ttg_max_gun.m

dl"
"attach_to_hands"
"1"
"item_quality" "unique"
"propername"
"1"
"min_ilevel"
"5"
"max_ilevel"
"5"
"used_by_classes"
{
"scout" "1"
"engineer"
"1"
}
"mouse_pressed_sound" "ui/item_light_gun_pickup.wav"
"drop_sound"
"ui/item_light_gun_drop.wav"
"xifier_class_remap"
"TTG Max Pistol"
}
"295"
{
"name" "TTG Glasses"
"prefab"
"base_misc"
"loadondemand" "1"
"item_class"
"tf_wearable"
"capabilities"
{
"nameable"
"1"
"paintable"
"1"
"can_gift_wrap"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Glasses"
"item_name"
"#TF_TTG_Glasses"
"item_description"
"#TF_TTG_Glasses_Desc"
"item_slot"
"misc"
"equip_region" "glasses"
"image_inventory"
"backpack/player/items/demo/ttg_
glasses"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"20"
"max_ilevel"
"20"
"model_player" "models/player/items/demo/ttg_glasses.md
l"
"drop_type"
"drop"
"used_by_classes"

{
"demoman"
}
"mouse_pressed_sound"
"drop_sound"

"1"
"ui/item_hat_pickup.wav"
"ui/item_hat_drop.wav"

}
"296"
{
"name" "TTG Badge"
"prefab"
"base_misc"
"loadondemand" "1"
"item_class"
"tf_wearable"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Badge"
"item_name"
"#TF_TTG_Badge"
"item_description"
"#TF_TTG_Badge_Desc"
"item_slot"
"misc"
"equip_region" "medal"
"image_inventory"
"backpack/player/items/all_class
/ttg_badge"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"20"
"max_ilevel"
"20"
"model_player" "models/player/items/all_class/ttg_badge
.mdl"
"drop_type"
"none"
"used_by_classes"
{
"scout" "1"
"sniper"
"soldier"
"demoman"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound"
"drop_sound"

"1"
"1"
"1"

"ui/item_hat_pickup.wav"
"ui/item_hat_drop.wav"

}
"297"
{
"name" "TTG Watch"
"item_class"
"tf_weapon_invis"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_Watch"
"item_name"
"#TF_TTG_Watch"

"item_slot"
"pda2"
"anim_slot"
"FORCE_NOT_USED"
"item_quality" "unique"
"propername"
"1"
"min_ilevel"
"5"
"max_ilevel"
"5"
"image_inventory"
"backpack/weapons/c_models/c_ttg
_watch/c_ttg_watch"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/v_models/v_ttg_watch_spy
.mdl"
"used_by_classes"
{
"spy" "1"
}
"mouse_pressed_sound" "ui/item_watch_pickup.wav"
"drop_sound"
"ui/item_watch_drop.wav"
"attributes"
{
"cannot trade"
{
"attribute_class"
"cannot_trade"
"value"
"1"
}
}
}
"298"
{
"name" "Iron Curtain"
"item_class"
"tf_weapon_minigun"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_deal_critical_damage"
"1"
"can_deal_mvm_penetration_damage"
"1"
"can_deal_long_distance_damage" "1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_Minigun"
"item_name"
"#TF_Iron_Curtain"
"item_slot"
"primary"
"item_logname" "iron_curtain"
"item_iconname" "iron_curtain"
"image_inventory"
"backpack/weapons/c_models/c_iro
n_curtain/c_iron_curtain"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_iron_curtain/
c_iron_curtain.mdl"
"attach_to_hands"
"1"
"item_quality" "unique"
"min_ilevel"
"5"
"max_ilevel"
"5"
"used_by_classes"

{
"heavy" "1"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound"
"ui/item_heavy_gun_drop.wav"
"attributes"
{
"cannot trade"
{
"attribute_class"
"cannot_trade"
"value"
"1"
}
}
}
"299"
{
"name" "Portal 2 Pin"
"prefab"
"base_misc"
"loadondemand" "1"
"item_class"
"tf_wearable"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Badge"
"item_name"
"#TF_Portal2_Pin"
"item_description"
"#TF_Portal2_Pin_Desc"
"item_slot"
"misc"
"equip_region" "medal"
"image_inventory"
"backpack/player/items/all_class
/p2_pin"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"20"
"max_ilevel"
"20"
"model_player" "models/player/items/all_class/p2_pin.md
l"
"drop_type"
"none"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_drop.wav"
"attributes"
{
"always tradable"
{
"attribute_class"
"always_tradable

"
"value"

"1"

}
}
"static_attrs"
{
"limited quantity item"
}

"1"

}
"302"
{
"name" "Camera Helm"
"prefab"
"base_hat"
"loadondemand" "1"
"item_class"
"tf_wearable"
"capabilities"
{
"nameable"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_CameraHelm"
"item_description"
"#TF_CameraHelm_Desc"
"item_slot"
"head"
"equip_region" "hat"
"drop_type"
"drop"
"image_inventory"
"backpack/player/items/all_class
/replay_hat"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"20"
"max_ilevel"
"20"
"model_player_per_class"
{
"scout"
"models/player/items/all_class/r
eplay_hat_scout.mdl"
"sniper"

"models/player/items/all_class/r

"soldier"

"models/player/items/all_class/r

"demoman"

"models/player/items/all_class/r

"medic"

"models/player/items/all_class/r

"heavy"

"models/player/items/all_class/r

"spy"

"models/player/items/all_class/r

"engineer"

"models/player/items/all_class/r

"pyro"

"models/player/items/all_class/r

eplay_hat_sniper.mdl"
eplay_hat_soldier.mdl"
eplay_hat_demo.mdl"
eplay_hat_medic.mdl"
eplay_hat_heavy.mdl"
eplay_hat_spy.mdl"
eplay_hat_engineer.mdl"
eplay_hat_pyro.mdl"
}
"drop_type"
"drop"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"

"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"headphones"
"1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_drop.wav"
}
"303"
{
"name"
"Berliner's Bucket Helm"
"prefab"
"base_hat"
"first_sale_date"
"2010/12/08"
"loadondemand"
"1"
"item_class"
"tf_wearable"
"craft_class"
"hat"
"craft_material_type"
"hat"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap" "1"
"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_BerlinersBucketHelm"
"item_description"
"#TF_BerlinersBucketHelm_Desc"
"item_slot"
"head"
"equip_regions"
{
"hat"
"1"
"face"
"1"
}
"item_quality"
"unique"
"image_inventory"
"backpack/player/items/medic/ber
liners_bucket_helm"
"image_inventory_size_w""128"
"image_inventory_size_h""82"
"model_player"
"models/player/items/medic/berli
ners_bucket_helm.mdl"
"drop_type"
"propername"
"used_by_classes"
{
"medic"
}
"mouse_pressed_sound"
"drop_sound"
}
"304"

"drop"
"0"
"1"
"ui/item_helmet_pickup.wav"
"ui/item_helmet_drop.wav"

{
"name"
"The Amputator"
"first_sale_date"
"2010/12/08"
"item_class"
"tf_weapon_bonesaw"
"craft_class"
"weapon"
"craft_material_type"
"weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_deal_critical_damage"
"1"
"can_heal_allies"
"1"
}
"item_logname"
"amputator"
"item_iconname"
"amputator"
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_Bonesaw"
"item_name"
"#TF_Amputator"
"item_slot"
"melee"
"image_inventory"
"backpack/weapons/c_models/c_amp
utator/c_amputator"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player"
"models/weapons/c_models/c_amput
ator/c_amputator.mdl"
"attach_to_hands"
"1"
"item_quality"
"unique"
"propername"
"1"
"min_ilevel"
"15"
"max_ilevel"
"15"
"used_by_classes"
{
"medic" "1"
}
"attributes"
{
"provide on active"
{
"attribute_class"

"provide_on_acti

ve"
"value" "1"
}
"damage penalty"
{
"attribute_class"
"value" "0.80"
}
"enables aoe heal"
{
"attribute_class"

"mult_dmg"

"enables_aoe_hea

l"
"value" "1"
}
"health regen"
{
"attribute_class"

"add_health_rege

n"
"value" "3"
}
"special taunt"
{
"attribute_class"
"value" "1"
}

"special_taunt"

}
"mouse_pressed_sound"

"ui/item_metal_weapon_pickup.wav

"drop_sound"

"ui/item_metal_weapon_drop.wav"

"
}
"305"
{
"name" "The Crusader's Crossbow"
"first_sale_date"
"2010/12/08"
"prefab" "crusader_crossbow"
}
"306"
{
"name" "Scotch Bonnet"
"first_sale_date"
"2010/12/08"
"prefab"
"base_hat"
"loadondemand" "1"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"item_type_name" "#TF_Wearable_Hat"
"item_name"
"#TF_ScotchBonnet"
"item_description"
"#TF_ScotchBonnet_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/demo/demo
_scotchbonnet"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/demo/demo_scotchbon
net.mdl"
"drop_type"
"drop"
"propername"
"0"
"used_by_classes"
{
"demoman"
"1"
}
"mouse_pressed_sound" "ui/item_helmet_pickup.wav"
"drop_sound"
"ui/item_helmet_drop.wav"
}
"307"
{
"name" "The Ullapool Caber"
"first_sale_date"
"2010/12/08"

"item_class"
"tf_weapon_stickbomb"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_deal_gib_damage" "1"
"can_be_equipped_by_soldier_or_demo"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_StickBomb"
"item_name"
"#TF_UllapoolCaber"
"item_description"
"#TF_UllapoolCaber_Desc"
"item_logname" "ullapool_caber"
"item_iconname" "ullapool_caber"
"item_slot"
"melee"
"item_quality" "unique"
"propername"
"1"
"min_ilevel"
"10"
"max_ilevel"
"10"
"image_inventory" "backpack/weapons/c_models/c_caber/c_c
aber"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_caber/c_caber
.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"demoman"
}
"mouse_pressed_sound"

"1"
"ui/item_metal_weapon_pickup.wav

"
"drop_sound"
"ui/item_metal_weapon_drop.wav"
"attributes"
{
"crit mod disabled"
{
"attribute_class"
"mult_crit_chanc
e"
"value" "0"
}
}
}
"308"
{
"name"
"first_sale_date"
"item_class"
"craft_class"
"craft_material_type"
"capabilities"
{
"nameable"
"can_gift_wrap"

"The Loch-n-Load"
"2010/12/08"
"tf_weapon_grenadelauncher"
"weapon"
"weapon"
"1"
"1"

}
"tags"
{
"can_deal_damage"
"1"
"can_deal_gib_damage" "1"
"can_be_equipped_by_soldier_or_demo"
"can_deal_posthumous_damage"
"1"
"can_deal_critical_damage"
"1"
"can_deal_long_distance_damage" "1"

"1"

}
"show_in_armory"
"1"
"item_logname" "loch_n_load"
"item_iconname" "loch_n_load"
"item_type_name"
"#TF_Weapon_GrenadeLauncher"
"item_name"
"#TF_LochNLoad"
"item_slot"
"primary"
"anim_slot"
"secondary"
"item_quality"
"unique"
"min_ilevel"
"10"
"max_ilevel"
"10"
"propername"
"1"
"attach_to_hands"
"1"
"image_inventory"
"backpack/weapons/c_models/c_loc
hnload/c_lochnload"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_lochnload/c_l
ochnload.mdl"
"used_by_classes"
{
"demoman"
"1"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound"
"ui/item_heavy_gun_drop.wav"
"attributes"
{
"clip size penalty"
{
"attribute_class"
"mult_clipsize"
"value" "0.75"
}
"damage bonus"
{
"attribute_class"
"mult_dmg"
"value" "1.2"
}
"Projectile speed increased"
{
"attribute_class"
"mult_projectile
_speed"
"value" "1.25"
}
"Blast radius decreased"
{
"attribute_class"
radius"
"value" "0.75"
}
"sticky air burst mode"
{

"mult_explosion_

"attribute_class"

"set_detonate_mo

"value" "2"
}
"grenade no spin"
{
"attribute_class"

"grenade_no_spin

de"

"
"value" "1"
}
}
"visuals"
{
"animation_replacement"
{
"ACT_RELOAD_START"

"ACT_PRI

MARY_RELOAD_START_2"
"ACT_VM_RELOAD"

"ACT_PRI

"ACT_RELOAD_FINISH"

"ACT_PRI

MARY_VM_RELOAD_2"
MARY_RELOAD_FINISH_2"
}
}
}
"309"
{
"name" "Big Chief"
"prefab"
"base_hat"
"first_sale_date"
"2010/12/08"
"loadondemand" "1"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"item_type_name" "#TF_Wearable_Hat"
"item_name"
"#TF_BigChief"
"item_description"
"#TF_BigChief_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/heavy/hea
vy_big_chief"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/heavy/heavy_big_chi
ef.mdl"
"drop_type"
"drop"
"propername"
"1"
"used_by_classes"
{
"heavy"
"1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_drop.wav"

}
"310"
{
"name" "Warrior's Spirit"
"first_sale_date"
"2010/12/08"
"item_class"
"tf_weapon_fists"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_deal_critical_damage"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_Gloves"
"item_name"
"#TF_WarriorsSpirit"
"item_slot"
"melee"
"item_logname" "warrior_spirit"
"item_iconname" "warrior_spirit"
"image_inventory"
"backpack/weapons/c_models/c_bea
r_claw/c_bear_claw"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_bear_claw/c_b
ear_claw.mdl"
"attach_to_hands"
"1"
"item_quality" "unique"
"min_ilevel"
"10"
"max_ilevel"
"10"
"propername"
"1"
"used_by_classes"
{
"heavy" "1"
}
"attributes"
{
"damage bonus"
{
"attribute_class"
"mult_dmg"
"value" "1.3"
}
"max health additive penalty"
{
"attribute_class"
"add_maxhealth"
"value" "-20"
}
}
"visuals"
{
"sound_melee_miss"
"Weapon_BoxingGloves.Mis
s"
"sound_melee_hit"

"Weapon_BoxingGloves.Hit

Flesh"
"sound_melee_hit_world" "Weapon_BoxingGloves.Hit
World"

"sound_burst" "Weapon_BoxingGloves.MissCrit"
"animation_replacement"
{
"ACT_VM_IDLE" "ACT_FISTS_VM_IDLE"
"ACT_VM_HITLEFT"
"ACT_FISTS_VM_HI
TLEFT"
"ACT_VM_HITRIGHT"

"ACT_FISTS_VM_HI

"ACT_VM_SWINGHARD"

"ACT_FISTS_VM_SW

TRIGHT"
INGHARD"
"ACT_VM_DRAW"

"ACT_FISTS_VM_DRAW"

}
}
"mouse_pressed_sound" "ui/item_boxing_gloves_pickup.wav"
"drop_sound" "ui/item_boxing_gloves_drop.wav"
}
"311"
{
"name" "The Buffalo Steak Sandvich"
"first_sale_date"
"2010/12/08"
"item_class"
"tf_weapon_lunchbox"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"tags"
{
"can_heal_allies"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_LunchBox"
"item_name"
"#TF_BuffaloSteak"
"item_description"
"#TF_BuffaloSteak_Desc"
"item_slot"
"secondary"
"anim_slot"
"ITEM1"
"image_inventory"
"backpack/weapons/c_models/c_buf
falo_steak/c_buffalo_steak"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_buffalo_steak
/c_buffalo_steak.mdl"
"attach_to_hands"
"1"
"item_quality" "unique"
"propername"
"1"
"min_ilevel"
"1"
"max_ilevel"
"1"
"used_by_classes"
{
"heavy" "1"
}
"attributes"
{
"kill eater score type"
{
"attribute_class"
"kill_eater_scor
e_type"
"value"
"50"

}
"lunchbox adds minicrits"
{
"attribute_class"

"set_weapon_mode

"
"value" "2"
}
"special taunt"
{
"attribute_class"
"value" "1"
}
"allowed in medieval mode"
{
"attribute_class"

"special_taunt"

"allowed_in_medi

eval_mode"
"value" "1"
}
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_sandwich_drop.wav"
"ui/item_sandwich_pickup.wav"

}
"312"
{
"name" "The Brass Beast"
"first_sale_date"
"2010/12/08"
"item_class"
"tf_weapon_minigun"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_deal_critical_damage"
"1"
"can_deal_mvm_penetration_damage"
"1"
"can_deal_long_distance_damage" "1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_Minigun"
"item_name"
"#TF_GatlingGun"
"item_slot"
"primary"
"item_logname" "brass_beast"
"item_iconname" "brass_beast"
"image_inventory"
"backpack/weapons/c_models/c_gat
ling_gun/c_gatling_gun"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_gatling_gun/c
_gatling_gun.mdl"
"attach_to_hands"
"1"
"propername"
"1"
"item_quality" "unique"
"min_ilevel"
"5"
"max_ilevel"
"5"
"used_by_classes"
{

"heavy" "1"
}
"visuals"
{
"sound_deploy" "Weapon_Gatling.Draw"
"sound_reload" "Weapon_Gatling.Reload"
"sound_empty" "Weapon_Gatling.ClipEmpty"
"sound_double_shot"
"Weapon_Gatling.Fire"
"sound_special1"
"Weapon_Gatling.WindUp"
"sound_special2"
"Weapon_Gatling.WindDown
"
"sound_special3"
"Weapon_Gatling.Spin"
"sound_burst" "Weapon_Gatling.FireCrit"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound"
"ui/item_heavy_gun_drop.wav"
"attributes"
{
"damage bonus"
{
"attribute_class"
"mult_dmg"
"value" "1.20"
}
"minigun spinup time increased"
{
"attribute_class"
"mult_minigun_sp
inup_time"
"value" "1.5"
}
"aiming movespeed decreased"
{
"attribute_class"

"mult_player_aim

ing_movespeed"
"value" "0.4"
}
}
}
"313"
{
"name" "Magnificent Mongolian"
"prefab"
"base_hat"
"first_sale_date"
"2010/12/20"
"loadondemand" "1"
"hidden"
"0"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap" "1"
"paintable"
"1"
"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"item_type_name" "#TF_Wearable_Hat"
"item_name"
"#TF_MagnificentMongolian"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"

"image_inventory"
"backpack/player/items/heavy/hea
vy_magnificent_mongolian"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/heavy/heavy_magnifi
cent_mongolian.mdl"
"drop_type"
"drop"
"propername"
"0"
"used_by_classes"
{
"heavy" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_pickup.wav"
}
"314"
{
"name" "Larrikin Robin"
"prefab"
"base_hat"
"first_sale_date"
"2010/12/20"
"loadondemand" "1"
"hidden"
"0"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"item_type_name" "#TF_Wearable_Hat"
"item_name"
"#TF_LarrikinRobin"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/sniper/la
rrikin_robin"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/sniper/larrikin_rob
in.mdl"
"drop_type"
"drop"
"used_by_classes"
{
"sniper"
"1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_drop.wav"
}
"315"
{

"name" "Blighted Beak"


"prefab"
"base_misc"
"first_sale_date"
"2010/12/20"
"loadondemand" "1"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"paintable"
"1"
"can_gift_wrap"
"1"
"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"item_type_name" "#TF_Wearable_Hat"
"item_name"
"#TF_BlightedBeak"
"item_slot"
"misc"
"equip_region" "face"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/medic/bli
ghted_beak"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/medic/medic_blighte
d_beak.mdl"
"drop_type"
"none"
"used_by_classes"
{
"medic" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_drop.wav"
"visuals"
{
"styles"
{
"0"
{
"skin" "0"
"name" "#TF_BlightedBeak_Style1
"
}
"1"
{
"skin" "1"
"name" "#TF_BlightedBeak_Style2
"
}
}
}
}
"316"
{
"name" "Pyromancer's Mask"
"prefab"
"base_hat"
"first_sale_date"
"2010/12/20"
"loadondemand" "1"
"item_class"
"tf_wearable"
"craft_class" "hat"

"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"paintable"
"1"
"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"item_type_name" "#TF_Wearable_Hat"
"item_name"
"#TF_PyromancersMask"
"item_slot"
"head"
"equip_region" "beard"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/pyro/pyro
_pyromancers_mask"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/pyro/pyro_pyromance
rs_mask.mdl"
"drop_type"
"drop"
"used_by_classes"
{
"pyro" "1"
}
"visuals"
{
"styles"
{
"0"
{
"skin" "0"
"name" "#TF_Pyromancer_Style1"
}
"1"
{
"skin" "1"
"name" "#TF_Pyromancer_Style2"
}
"2"
{
"skin" "2"
"name" "#TF_Pyromancer_Style3"
}
}
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_hat_pickup.wav"
"ui/item_hat_drop.wav"

}
"317"
{
"name" "The Candy Cane"
"first_sale_date"
"2010/12/20"
"item_class"
"tf_weapon_bat"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"

}
"tags"
{
"can_deal_damage"
"can_deal_critical_damage"

"1"
"1"

}
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_Bat"
"item_name"
"#TF_CandyCane"
"item_logname" "candy_cane"
"item_iconname" "candy_cane"
"item_slot"
"melee"
"item_quality" "unique"
"propername"
"1"
"min_ilevel"
"25"
"max_ilevel"
"25"
"attach_to_hands"
"1"
"image_inventory"
"backpack/weapons/c_models/c_can
dy_cane/c_candy_cane"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_candy_cane/c_
candy_cane.mdl"
"used_by_classes"
{
"scout" "1"
}
"mouse_pressed_sound" "ui/item_wood_pole_pickup.wav"
"drop_sound"
"ui/item_wood_pole_drop.wav"
"visuals_red"
{
"skin" "0"
}
"visuals_blu"
{
"skin" "1"
}
"attributes"
{
"drop health pack on kill"
{
"attribute_class"
"drop_health_pac
k_on_kill"
"value"
"1"
}
"dmg taken from blast increased"
{
"attribute_class"
"mult_dmgtaken_f
rom_explosions"
"value"
}
}
}
"318"
{
"name" "Prancer's Pride"
"prefab"
"base_hat"
"first_sale_date"
"2010/12/20"
"loadondemand" "1"
"item_class"
"tf_wearable"

"1.25"

"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"item_type_name" "#TF_Wearable_Hat"
"item_name"
"#TF_PrancersPride"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/pyro/pran
cers_pride"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/pyro/prancers_pride
.mdl"
"drop_type"
"drop"
"used_by_classes"
{
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_wood_pole_pickup.wav"
"drop_sound"
"ui/item_wood_pole_drop.wav"
}
"319"
{
"name" "Detective Noir"
"prefab"
"base_hat"
"first_sale_date"
"2010/12/20"
"loadondemand" "1"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"paintable"
"1"
"can_gift_wrap"
"1"
"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"item_type_name" "#TF_Wearable_Hat"
"item_name"
"#TF_DetectiveNoir"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/spy/spy_d
etective_noir"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/spy/spy_detective_n
oir.mdl"
"drop_type"
"drop"
"used_by_classes"
{
"spy" "1"

}
"mouse_pressed_sound"
"drop_sound"

"ui/item_hat_pickup.wav"
"ui/item_hat_drop.wav"

}
"321"
{
"name" "Madame Dixie"
"prefab"
"base_hat"
"first_sale_date"
"2010/12/20"
"loadondemand" "1"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"paintable"
"1"
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"item_type_name" "#TF_Wearable_Hat"
"item_name"
"#TF_MadameDixie"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/pyro/pyro
_madame_dixie"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/pyro/pyro_madame_di
xie.mdl"
"drop_type"
"drop"
"used_by_classes"
{
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_drop.wav"
}
"322"
{
"name" "Buckaroos Hat"
"prefab"
"base_hat"
"first_sale_date"
"2010/12/20"
"loadondemand" "1"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"paintable"
"1"
"can_craft_if_purchased"
}
"show_in_armory"
"1"
"item_type_name" "#TF_Wearable_Hat"
"item_name"
"#TF_BuckaroosHat"
"item_slot"
"head"

"1"

"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/engineer/
engineer_buckaroos_hat"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/engineer/engineer_b
uckaroos_hat.mdl"
"drop_type"
"drop"
"used_by_classes"
{
"engineer"
"1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_drop.wav"
}
"323"
{
"name" "German Gonzila"
"prefab"
"base_hat"
"first_sale_date"
"2010/12/20"
"loadondemand" "1"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"paintable"
"1"
"can_gift_wrap"
"1"
"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"item_type_name" "#TF_Wearable_Hat"
"item_name"
"#TF_GermanGonzila"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/medic/med
ic_german_gonzila"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/medic/medic_german_
gonzila.mdl"
"drop_type"
"drop"
"used_by_classes"
{
"medic" "1"
}
"visuals"
{
"player_bodygroups"
{

"hat"

"1"

}
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_hat_pickup.wav"
"ui/item_hat_drop.wav"

}
"324"
{
"name" "Flipped Trilby"
"prefab"
"base_hat"
"first_sale_date"
"2010/12/20"
"loadondemand" "1"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"paintable"
"1"
"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"item_type_name" "#TF_Wearable_Hat"
"item_name"
"#TF_FlippedTrilby"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/scout/sco
ut_flipped_trilby"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/scout/scout_flipped
_trilby.mdl"
"drop_type"
"drop"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"headphones"
"1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_drop.wav"
}
"325"
{
"name" "The Boston Basher"
"first_sale_date"
"2010/12/20"
"item_class"
"tf_weapon_bat"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"

"can_gift_wrap"

"1"

}
"tags"
{
"can_deal_damage"
"can_deal_posthumous_damage"
"can_deal_critical_damage"

"1"
"1"
"1"

}
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_Bat"
"item_name"
"#TF_BostonBasher"
"item_logname" "boston_basher"
"item_iconname" "boston_basher"
"item_slot"
"melee"
"item_quality" "unique"
"propername"
"1"
"min_ilevel"
"25"
"max_ilevel"
"25"
"attach_to_hands"
"1"
"image_inventory"
"backpack/weapons/c_models/c_bos
ton_basher/c_boston_basher"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_boston_basher
/c_boston_basher.mdl"
"used_by_classes"
{
"scout" "1"
}
"mouse_pressed_sound" "ui/item_wood_pole_pickup.wav"
"drop_sound"
"ui/item_wood_pole_drop.wav"
"attributes"
{
"bleeding duration"
{
"attribute_class"
"bleeding_durati
on"
"value" "5"
}
"hit self on miss"
{
"attribute_class"
"hit_self_on_mis
s"
"value" "1"
}
}
"visuals"
{
"sound_melee_miss"
"BostonBasher.Sw
ing"
"sound_melee_hit"
"BostonBasher.Im
pact"
"sound_melee_hit_world" "BostonBasher.HitWorld"
"sound_melee_burst"
"BostonBasher.Im
pactCrit"
}
}
"326"
{
"name" "The Back Scratcher"

"first_sale_date"
"2010/12/20"
"item_class"
"tf_weapon_fireaxe"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_deal_critical_damage"
"1"
}
"item_logname" "back_scratcher"
"item_iconname" "back_scratcher"
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_GardenRake"
"item_name"
"#TF_BackScratcher"
"item_slot"
"melee"
"image_inventory"
"backpack/weapons/c_models/c_bac
k_scratcher/c_back_scratcher"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_back_scratche
r/c_back_scratcher.mdl"
"attach_to_hands"
"1"
"item_quality" "unique"
"propername"
"1"
"min_ilevel"
"10"
"max_ilevel"
"10"
"used_by_classes"
{
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_wood_pole_pickup.wav"
"drop_sound"
"ui/item_wood_pole_drop.wav"
"attributes"
{
"damage bonus"
{
"attribute_class"
"mult_dmg"
"value" "1.25"
}
"health from healers reduced"
{
"attribute_class"
"mult_health_fro
mhealers"
"value"
"0.25"
}
"health from packs increased"
{
"attribute_class"
"mult_health_fro
mpacks"
"value"
"1.5"
}
}
}
"327"
{

"name" "The Claidheamohmor"


"first_sale_date"
"2010/12/20"
"item_class"
"tf_weapon_sword"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_be_equipped_by_soldier_or_demo"
"1"
"can_deal_critical_damage"
"1"
"can_deal_taunt_damage"
"1"
}
"item_logname" "claidheamohmor"
"item_iconname" "claidheamohmor"
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_Sword"
"item_name"
"#TF_Claidheamohmor"
"item_description"
"#TF_Claidheamohmor_Desc"
"item_slot"
"melee"
"anim_slot"
"item1"
"item_quality" "unique"
"propername"
"1"
"min_ilevel"
"5"
"max_ilevel"
"5"
"image_inventory"
"backpack/weapons/c_models/c_cla
idheamohmor/c_claidheamohmor"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_claidheamohmo
r/c_claidheamohmor.mdl"
"attach_to_hands"
"1"
"used_by_classes"
{
"demoman"
"1"
}
"visuals"
{
"sound_melee_miss"
"Weapon_Sword.Swing"
"sound_melee_hit"
"Weapon_Sword.HitFlesh"
"sound_melee_hit_world" "Weapon_Sword.HitWorld"
"sound_melee_burst"
"Weapon_Sword.SwingCrit"
"sound_special1"
"Sword.Hit"
"sound_special2"
"Sword.Idle"
}
"attributes"
{
"crit mod disabled"
{
"attribute_class"
"mult_crit_chanc
e"
"value" "0"
}
"charge time increased"
{
"attribute_class"
"mod_charge_time

"
"value" "0.5"
}
"max health additive penalty"
{
"attribute_class"
"value" "-15"
}
"kill refills meter"
{
"attribute_class"

"add_maxhealth"

"kill_refills_me

ter"
"value"
}
"special taunt"
{
"attribute_class"
"value" "1"
}
}
"mouse_pressed_sound"
"drop_sound"

"0.25"

"special_taunt"

"ui/item_knife_large_pickup.wav"
"ui/item_metal_weapon_drop.wav"

}
"329"
{
"name" "The Jag"
"first_sale_date"
"2010/12/20"
"item_class"
"tf_weapon_wrench"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_deal_critical_damage"
"1"
"can_destroy_sappers"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_Wrench"
"item_name"
"#TF_Jag"
"item_slot"
"melee"
"item_quality" "unique"
"min_ilevel"
"15"
"max_ilevel"
"15"
"propername"
"1"
"attach_to_hands"
"1"
"item_logname" "wrench_jag"
"item_iconname" "wrench_jag"
"image_inventory"
"backpack/weapons/c_models/c_jag
/c_jag"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_jag/c_jag.mdl
"
"used_by_classes"
{

"engineer"
"1"
}
"mouse_pressed_sound" "ui/item_medal_pickup.wav"
"drop_sound"
"ui/item_medal_pickup.wav"
"attributes"
{
"Construction rate increased"
{
"attribute_class"
"mult_constructi
on_value"
"value"
"1.3"
}
"damage penalty"
{
"attribute_class"
"value" "0.75"
}
"kill eater score type"
{
"attribute_class"

"mult_dmg"

"kill_eater_scor

e_type"
"value"
"3"
}
"kill eater score type 2"
{
"attribute_class"

"kill_eater_scor

e_type_2"
"value"

"0"

}
}
}
"330"
{
"name" "Coupe D'isaster"
"prefab"
"base_hat"
"first_sale_date"
"2010/12/20"
"loadondemand" "1"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"paintable"
"1"
"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"item_type_name" "#TF_Wearable_Hat"
"item_name"
"#TF_CoupeDisaster"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/heavy/cou
pe_disaster"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/heavy/coupe_disaste
r.mdl"
"drop_type"

"none"

"used_by_classes"
{
"heavy" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"headphones"
"1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_drop.wav"
}
"331"
{
"name" "Fists of Steel"
"first_sale_date"
"2010/12/20"
"item_class"
"tf_weapon_fists"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_deal_critical_damage"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_Gloves"
"item_name"
"#TF_FistsOfSteel"
"item_slot"
"melee"
"item_logname" "steel_fists"
"item_iconname" "steel_fists"
"image_inventory"
"backpack/weapons/c_models/c_fis
ts_of_steel/c_fists_of_steel"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_fists_of_stee
l/c_fists_of_steel.mdl"
"attach_to_hands"
"1"
"item_quality" "unique"
"min_ilevel"
"10"
"max_ilevel"
"10"
"propername"
"1"
"used_by_classes"
{
"heavy" "1"
}
"hide_bodygroups_deployed_only" "1"
"visuals"
{
"player_bodygroups"
{
"hands"
"1"
}

"sound_deploy"

"Weapon_MetalGloves.Draw

"sound_melee_miss"

"Weapon_MetalGloves.Miss

"sound_melee_hit"

"Weapon_MetalGloves.HitF

"
"
lesh"
"sound_melee_hit_world" "Weapon_MetalGloves.HitW
orld"
"sound_burst"

"Weapon_MetalGloves.Miss

Crit"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound"
"ui/item_heavy_gun_drop.wav"
"attributes"
{
"dmg from ranged reduced"
{
"attribute_class"
"dmg_from_ranged
"
"value" "0.6"
}
"dmg from melee increased"
{
"attribute_class"
"value" "2.0"
}
"deploy time increased"
{
"attribute_class"

"dmg_from_melee"

"mult_deploy_tim

e"
"value" "1.2"
}
}
}
"332"
{
"name" "Treasure Hat 1"
"prefab"
"base_hat"
"loadondemand" "1"
"item_class"
"tf_wearable"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"show_in_armory"
"1"
"item_type_name" "#TF_Wearable_Hat"
"item_name"
"#TF_TreasureHat_1"
"item_description"
"#TF_TreasureHat_1_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"min_ilevel"
"5"
"max_ilevel"
"5"
"image_inventory"
"backpack/player/items/all_class
/treasure_hat_01"
"image_inventory_size_w"
"image_inventory_size_h"
"model_player_per_class"

"128"
"82"

{
"scout"

"models/player/items/all_class/t

"sniper"

"models/player/items/all_class/t

"soldier"

"models/player/items/all_class/t

"demoman"

"models/player/items/all_class/t

"medic"

"models/player/items/all_class/t

"heavy"

"models/player/items/all_class/t

"spy"

"models/player/items/all_class/t

"engineer"

"models/player/items/all_class/t

"pyro"

"models/player/items/all_class/t

reasure_hat_01_scout.mdl"
reasure_hat_01_sniper.mdl"
reasure_hat_01_soldier.mdl"
reasure_hat_01_demo.mdl"
reasure_hat_01_medic.mdl"
reasure_hat_01_heavy.mdl"
reasure_hat_01_spy.mdl"
reasure_hat_01_engineer.mdl"
reasure_hat_01_pyro.mdl"
}
"drop_type"
"drop"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class"
"cannot_trade"
"value"
"1"
}
}
"static_attrs"
{
"limited quantity item"
"1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"headphones"
"1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_drop.wav"
}
"333"
{
"name" "Treasure Hat 2"
"prefab"
"base_hat"

"loadondemand" "1"
"item_class"
"tf_wearable"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"show_in_armory"
"1"
"item_type_name" "#TF_Wearable_Hat"
"item_name"
"#TF_TreasureHat_2"
"item_description"
"#TF_TreasureHat_2_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"min_ilevel"
"15"
"max_ilevel"
"15"
"image_inventory"
"backpack/player/items/all_class
/treasure_hat_02"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player_per_class"
{
"scout"
"models/player/items/all_class/t
reasure_hat_02_scout.mdl"
"sniper"
"models/player/items/all_class/t
reasure_hat_02_sniper.mdl"
"soldier"
"models/player/items/all_class/t
reasure_hat_02_soldier.mdl"
"demoman"
"models/player/items/all_class/t
reasure_hat_02_demo.mdl"
"medic"
"models/player/items/all_class/t
reasure_hat_02_medic.mdl"
"heavy"
"models/player/items/all_class/t
reasure_hat_02_heavy.mdl"
"spy"
"models/player/items/all_class/t
reasure_hat_02_spy.mdl"
"engineer"
"models/player/items/all_class/t
reasure_hat_02_engineer.mdl"
"pyro"
"models/player/items/all_class/t
reasure_hat_02_pyro.mdl"
}
"drop_type"
"drop"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class"
"cannot_trade"
"value"
"1"

}
}
"static_attrs"
{
"limited quantity item"
"1"
}
"visuals"
{
"styles"
{
"0"
{
"model_player_per_class"
{
"scout"
"models/
player/items/all_class/treasure_hat_02_scout.mdl"
"sniper"
"models/
player/items/all_class/treasure_hat_02_sniper.mdl"
"soldier"
"models/
player/items/all_class/treasure_hat_02_soldier.mdl"
"demoman"
"models/
player/items/all_class/treasure_hat_02_demo.mdl"
"medic"
"models/
player/items/all_class/treasure_hat_02_medic.mdl"
"heavy"
"models/
player/items/all_class/treasure_hat_02_heavy.mdl"
"spy"
"models/
player/items/all_class/treasure_hat_02_spy.mdl"
"engineer"
"models/
player/items/all_class/treasure_hat_02_engineer.mdl"
"pyro"
"models/
player/items/all_class/treasure_hat_02_pyro.mdl"
}
"name" "#TF_TreasureHat_2"
}
"1"
{
"model_player_per_class"
{
"scout"
"models/
player/items/all_class/treasure_hat_01_scout.mdl"
"sniper"
"models/
player/items/all_class/treasure_hat_01_sniper.mdl"
"soldier"
"models/
player/items/all_class/treasure_hat_01_soldier.mdl"
"demoman"
"models/
player/items/all_class/treasure_hat_01_demo.mdl"
"medic"
"models/
player/items/all_class/treasure_hat_01_medic.mdl"
"heavy"
"models/
player/items/all_class/treasure_hat_01_heavy.mdl"
"spy"
"models/
player/items/all_class/treasure_hat_01_spy.mdl"
"engineer"
"models/
player/items/all_class/treasure_hat_01_engineer.mdl"
"pyro"
"models/
player/items/all_class/treasure_hat_01_pyro.mdl"
}
"name" "#TF_TreasureHat_1"
}

}
"player_bodygroups"
{
"hat"
"1"
"headphones"
"1"
}
"attached_particlesystems"
{
"0"
{
"system"
"coin_spin"
"attachment" "root"
}
}
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_hat_pickup.wav"
"ui/item_hat_drop.wav"

}
"334"
{
"name" "Treasure Hat 3"
"prefab"
"base_hat"
"loadondemand" "1"
"item_class"
"tf_wearable"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"paintable"
"1"
}
"show_in_armory"
"1"
"item_type_name" "#TF_Wearable_Hat"
"item_name"
"#TF_TreasureHat_3"
"item_description"
"#TF_TreasureHat_3_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"min_ilevel"
"28"
"max_ilevel"
"28"
"image_inventory"
"backpack/player/items/all_class
/treasure_hat_oct"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player_per_class"
{
"scout"
"models/player/items/scout/treas
ure_hat_oct.mdl"
"sniper"

"models/player/items/sniper/trea

"soldier"

"models/player/items/soldier/tre

"demoman"

"models/player/items/demo/treasu

"medic"

"models/player/items/medic/treas

"heavy"

"models/player/items/heavy/treas

"spy"

"models/player/items/spy/treasur

"engineer"

"models/player/items/engineer/tr

sure_hat_oct.mdl"
asure_hat_oct.mdl"
re_hat_oct.mdl"
ure_hat_oct.mdl"
ure_hat_oct.mdl"
e_hat_oct.mdl"

easure_hat_oct.mdl"
"pyro"

"models/player/items/pyro/treasu

re_hat_oct.mdl"
}
"drop_type"
"drop"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class"
"cannot_trade"
"value"
"1"
}
"counts as assister is some kind of pet this upd
ate is going to be awesome"
{
"attribute_class"
"counts_as_assis
ter"
"value"
"1"
}
}
"static_attrs"
{
"limited quantity item"
"1"
}
"visuals"
{
"styles"
{
"0"
{
"model_player_per_class"
{
"scout"
"models/
player/items/scout/treasure_hat_oct.mdl"
"sniper"
"models/
player/items/sniper/treasure_hat_oct.mdl"
"soldier"
"models/
player/items/soldier/treasure_hat_oct.mdl"
"demoman"
"models/
player/items/demo/treasure_hat_oct.mdl"
"medic"
"models/
player/items/medic/treasure_hat_oct.mdl"
"heavy"
"models/
player/items/heavy/treasure_hat_oct.mdl"
"spy"
"models/
player/items/spy/treasure_hat_oct.mdl"
"engineer"
"models/
player/items/engineer/treasure_hat_oct.mdl"

"pyro"

"models/

player/items/pyro/treasure_hat_oct.mdl"
}
"name" "#TF_TreasureHat_3_Style
"
}
"1"
{
"model_player_per_class"
{
"scout"
"models/
player/items/all_class/treasure_hat_02_scout.mdl"
"sniper"
"models/
player/items/all_class/treasure_hat_02_sniper.mdl"
"soldier"
"models/
player/items/all_class/treasure_hat_02_soldier.mdl"
"demoman"
"models/
player/items/all_class/treasure_hat_02_demo.mdl"
"medic"
"models/
player/items/all_class/treasure_hat_02_medic.mdl"
"heavy"
"models/
player/items/all_class/treasure_hat_02_heavy.mdl"
"spy"
"models/
player/items/all_class/treasure_hat_02_spy.mdl"
"engineer"
"models/
player/items/all_class/treasure_hat_02_engineer.mdl"
"pyro"
"models/
player/items/all_class/treasure_hat_02_pyro.mdl"
}
"name" "#TF_TreasureHat_2"
}
"2"
{
"model_player_per_class"
{
"scout"
"models/
player/items/all_class/treasure_hat_01_scout.mdl"
"sniper"
"models/
player/items/all_class/treasure_hat_01_sniper.mdl"
"soldier"
"models/
player/items/all_class/treasure_hat_01_soldier.mdl"
"demoman"
"models/
player/items/all_class/treasure_hat_01_demo.mdl"
"medic"
"models/
player/items/all_class/treasure_hat_01_medic.mdl"
"heavy"
"models/
player/items/all_class/treasure_hat_01_heavy.mdl"
"spy"
"models/
player/items/all_class/treasure_hat_01_spy.mdl"
"engineer"
"models/
player/items/all_class/treasure_hat_01_engineer.mdl"
"pyro"
"models/
player/items/all_class/treasure_hat_01_pyro.mdl"
}
"name" "#TF_TreasureHat_1"
}
}
"player_bodygroups"
{
"hat"
"1"

"headphones"

"1"

}
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_gooey_pickup.wav"
"ui/item_gooey_pickup.wav"

}
"335"
{
"name" "KF Pyro Mask"
"prefab"
"base_misc"
"item_class"
"tf_wearable"
"loadondemand" "1"
"capabilities"
{
"nameable"
"1"
"paintable"
"1"
"can_gift_wrap"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_KF_Pyro_Mask"
"item_slot"
"misc"
"equip_region" "pyro_head_replacement"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/pyro/pyro
_tripwire_mask"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/pyro/pyro_tripwire_
mask.mdl"
"used_by_classes"
{
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"head"
"1"
}
}
"static_attrs"
{
"limited quantity item"
"1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_pickup.wav"
}
"336"
{
"name" "KF Pyro Tie"
"prefab"
"base_misc"
"item_class"
"tf_wearable"
"loadondemand" "1"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}

"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_KF_Pyro_Tie"
"item_slot"
"misc"
"equip_region" "necklace"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/pyro/pyro
_tripwire_tie"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/pyro/pyro_tripwire_
tie.mdl"
"used_by_classes"
{
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"grenades"
"1"
}
}
"static_attrs"
{
"limited quantity item"
"1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_pickup.wav"
}
"337"
{
"name" "Le Party Phantom"
"first_sale_date"
"2010/12/20"
"prefab"
"mask"
"item_name"
"#TF_PartyPhantom"
"image_inventory"
"backpack/player/items/spy/spy_p
arty_phantom"
"model_player" "models/player/items/spy/spy_party_phant
om.mdl"
"used_by_classes"
{
"spy" "1"
}
}
"338"
{
"name" "Industrial Festivizer"
"first_sale_date"
"2010/12/20"
"prefab"
"hat_decoration"
"item_name"
"#TF_ColoredLights"
"image_inventory"
"backpack/player/items/engineer/
engineer_colored_lights"
"model_player" "models/player/items/engineer/engineer_c
olored_lights.mdl"
"used_by_classes"
{
"engineer"
}
}

"1"

"339"
{
"name" "Exquisite Rack"
"first_sale_date"
"2010/12/20"
"prefab"
"misc"
"capabilities"
{
"paintable"
"1"
}
"item_name"
"#TF_ExquisiteRack"
"image_inventory"
"backpack/player/items/soldier/s
oldier_holiday_antlers"
"model_player" "models/player/items/soldier/soldier_hol
iday_antlers.mdl"
"used_by_classes"
{
"soldier"
}

"1"

}
"340"
{
"name" "Defiant Spartan"
"first_sale_date"
"2010/12/20"
"prefab"
"hat"
"capabilities"
{
"paintable"
"1"
}
"equip_regions"
{
"hat"
"1"
"face"
"1"
}
"item_name"
"#TF_DefiantSpartan"
"image_inventory"
"backpack/player/items/soldier/s
oldier_spartan"
"model_player" "models/player/items/soldier/soldier_spa
rtan.mdl"
"drop_type"
"drop"
"used_by_classes"
{
"soldier"
"1"
}
}
"341"
{
"name" "A Rather Festive Tree"
"first_sale_date"
"2010/12/20"
"prefab"
"hat"
"item_name"
"#TF_FestiveTree"
"image_inventory"
"backpack/player/items/all_class
/oh_xmas_tree"
"model_player_per_class"
{
"scout"
"models/player/items/all_class/o
h_xmas_tree_scout.mdl"
"sniper"

"models/player/items/all_class/o

"soldier"

"models/player/items/all_class/o

h_xmas_tree_sniper.mdl"
h_xmas_tree_soldier.mdl"

"demoman"

"models/player/items/all_class/o

"medic"

"models/player/items/all_class/o

"heavy"

"models/player/items/all_class/o

"spy"

"models/player/items/all_class/o

"engineer"

"models/player/items/all_class/o

"pyro"

"models/player/items/all_class/o

h_xmas_tree_demo.mdl"
h_xmas_tree_medic.mdl"
h_xmas_tree_heavy.mdl"
h_xmas_tree_spy.mdl"
h_xmas_tree_engineer.mdl"
h_xmas_tree_pyro.mdl"
}
"drop_type"
"drop"
"used_by_classes"
{
"spy"
"1"
"soldier"
"1"
"heavy"
"1"
"demoman"
"1"
"pyro"
"1"
"scout"
"1"
"medic"
"1"
"sniper"
"1"
"engineer"
"1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"headphones"
}
}

"1"
"1"

}
"342"
{
"name" "Prince Tavish's Crown"
"first_sale_date"
"2010/12/20"
"prefab"
"valve hat"
"capabilities"
{
"paintable"
"1"
}
"item_name"
"#TF_TavishCrown"
"image_inventory"
"backpack/player/items/demo/crow
n"
"model_player" "models/player/items/demo/crown.mdl"
"drop_type"
"drop"
"used_by_classes"
{
"demoman"
"1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"headphones"
"1"
}

}
"mouse_pressed_sound"
"drop_sound"

"ui/item_helmet_pickup.wav"
"ui/item_helmet_drop.wav"

}
"343"
{
"name" "Friendly Item"
"prefab"
"base_misc"
"loadondemand" "1"
"item_class"
"tf_wearable"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"show_in_armory"
"1"
"item_type_name" "#TF_Wearable_Hat"
"item_name"
"#TF_HelpedNewUserHat"
"item_description"
"#TF_HelpedNewUserHat_Desc"
"item_slot"
"misc"
"equip_region" "glasses"
"item_quality" "unique"
"min_ilevel"
"5"
"max_ilevel"
"5"
"image_inventory"
"backpack/player/items/all_class
/professor_speks"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player_per_class"
{
"scout"
"models/player/items/scout/profe
ssor_speks.mdl"
"sniper"

"models/player/items/sniper/prof

"soldier"

"models/player/items/soldier/pro

"demoman"

"models/player/items/demo/profes

"medic"

"models/player/items/medic/profe

"heavy"

"models/player/items/heavy/profe

"spy"

"models/player/items/spy/profess

"engineer"

"models/player/items/engineer/pr

"pyro"

"models/player/items/pyro/profes

essor_speks.mdl"
fessor_speks.mdl"
sor_speks.mdl"
ssor_speks.mdl"
ssor_speks.mdl"
or_speks.mdl"
ofessor_speks.mdl"
sor_speks.mdl"
}
"drop_type"
"drop"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"

"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class"
"cannot_trade"
"value"
"1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_drop.wav"
}
"344"
{
"name" "Crocleather Slouch"
"first_sale_date"
"2011/05/03"
"prefab"
"hat"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"item_name"
"#TF_CrocLeather_Slouch"
"item_description"
"#TF_CrocLeather_Slouch_Desc"
"image_inventory"
"backpack/player/items/sniper/sn
iper_crocleather_slouch"
"model_player" "models/player/items/sniper/sniper_crocl
eather_slouch.mdl"
"drop_type"
"drop"
"used_by_classes"
{
"sniper"
"1"
}
"mouse_pressed_sound" "ui/item_helmet_pickup.wav"
"drop_sound"
"ui/item_helmet_drop.wav"
}
"345"
{
"name" "MNC Hat"
"prefab"
"hat"
"item_name"
"#TF_MNC_Hat"
"item_description"
"#TF_MNC_Hat_Desc"
"min_ilevel"
"10"
"max_ilevel"
"10"
"image_inventory"
"backpack/player/items/all_class
/mnc_hat"
"model_player_per_class"
{
"scout"
"models/player/items/scout/scout
_mnc.mdl"
"sniper"

"models/player/items/sniper/snip

"soldier"

"models/player/items/soldier/sol

"demoman"

"models/player/items/demo/demo_m

"medic"

"models/player/items/medic/medic

er_mnc.mdl"
dier_mnc.mdl"
nc.mdl"
_mnc.mdl"

"heavy"

"models/player/items/heavy/heavy

"spy"

"models/player/items/spy/spy_mnc

"engineer"

"models/player/items/engineer/en

"pyro"

"models/player/items/pyro/pyro_m

_mnc.mdl"
.mdl"
gineer_mnc.mdl"
nc.mdl"
}
"drop_type"
"drop"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"headphones"
}
}

"1"
"1"

}
"346"
{
"name" "MNC Mascot Hat"
"prefab"
"hat"
"capabilities"
{
"paintable"
"1"
}
"item_name"
"#TF_MNC_Mascot_Hat"
"item_description"
"#TF_MNC_Mascot_Hat_Desc"
"min_ilevel"
"10"
"max_ilevel"
"10"
"image_inventory"
"backpack/player/items/scout/mnc
_mascot_hat"
"model_player" "models/player/items/scout/mnc_mascot_ha
t.mdl"
"drop_type"
"drop"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"headphones"
}
}

"1"
"1"

}
"347"
{
"name" "MNC Mascot Outfit"
"prefab"
"base_misc"
"hidden"
"0"
"item_class"
"tf_wearable"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"paintable"
"1"
}
"loadondemand" "1"
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Apparel"
"item_name"
"#TF_MNC_Mascot_Outfit"
"item_description"
"#TF_MNC_Mascot_Outfit_Desc"
"item_slot"
"misc"
"equip_regions"
{
"arms"
"1"
"feet"
"1"
}
"item_quality" "unique"
"min_ilevel"
"10"
"max_ilevel"
"10"
"image_inventory"
"backpack/player/items/scout/mnc
_mascot_outfit"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/scout/mnc_mascot_ou
tfit.mdl"
"drop_type"
"none"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"player_bodygroups"
{
"shoes_socks"
"1"
}
}
"static_attrs"
{
"limited quantity item"
"1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_pickup.wav"
}
"348"
{
"name" "Sharpened Volcano Fragment"
"item_class"
"tf_weapon_fireaxe"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"

{
"nameable"
"can_gift_wrap"

"1"
"1"

}
"tags"
{
"can_deal_damage"
"can_deal_posthumous_damage"
"can_deal_critical_damage"

"1"
"1"
"1"

}
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_RiftFireAxe"
"item_name"
"#TF_Unique_RiftFireAxe"
"item_description"
"#TF_RiftFireAxe_Desc"
"item_slot"
"melee"
"item_logname" "lava_axe"
"item_iconname" "lava_axe"
"item_quality" "unique"
"image_inventory"
"backpack/weapons/c_models/c_rif
t_fire_axe/c_rift_fire_axe"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_rift_fire_axe
/c_rift_fire_axe.mdl"
"attach_to_hands"
"1"
"min_ilevel"
"10"
"max_ilevel"
"10"
"propername"
"0"
"used_by_classes"
{
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav
"
"drop_sound"
"ui/item_metal_weapon_drop.wav"
"attributes"
{
"Set DamageType Ignite"
{
"attribute_class"
"set_dmgtype_ign
ite"
"value" "1"
}
"damage penalty"
{
"attribute_class"
"mult_dmg"
"value" "0.8"
}
}
}
"349"
{
"name" "Sun-on-a-Stick"
"item_class"
"tf_weapon_bat"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"

}
"tags"
{
"can_deal_damage"
"can_deal_critical_damage"

"1"
"1"

}
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_RiftFireMace"
"item_name"
"#TF_Unique_RiftFireMace"
"item_description"
"#TF_RiftFireMace_Desc"
"item_slot"
"melee"
"item_logname" "lava_bat"
"item_iconname" "lava_bat"
"item_quality" "unique"
"image_inventory"
"backpack/weapons/c_models/c_rif
t_fire_mace/c_rift_fire_mace"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_rift_fire_mac
e/c_rift_fire_mace.mdl"
"attach_to_hands"
"1"
"min_ilevel"
"10"
"max_ilevel"
"10"
"propername"
"1"
"used_by_classes"
{
"scout" "1"
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav
"
"drop_sound"
"ui/item_metal_weapon_drop.wav"
"attributes"
{
"crit vs burning players"
{
"attribute_class"
"or_crit_vs_play
ercond"
"value" "1"
}
"damage penalty"
{
"attribute_class"
"mult_dmg"
"value" "0.75"
}
}
}
"351"
{
"name" "The Detonator"
"first_sale_date"
"2011/06/17"
"item_class"
"tf_weapon_flaregun"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
}

"tags"
{
"can_deal_damage"
"can_deal_posthumous_damage"
"can_deal_critical_damage"
"can_deal_long_distance_damage"
"can_deal_taunt_damage"

"1"
"1"
"1"
"1"
"1"

}
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_Flaregun"
"item_logname" "detonator"
"item_iconname" "detonator"
"item_name"
"#TF_Weapon_Flaregun_Detonator"
"item_description"
"#TF_Weapon_Flaregun_Detonator_D
esc"
"item_slot"
"secondary"
"anim_slot"
"ITEM1"
"image_inventory"
"backpack/weapons/c_models/c_det
onator/c_detonator"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_detonator/c_d
etonator.mdl"
"attach_to_hands"
"1"
"item_quality" "unique"
"propername"
"0"
"min_ilevel"
"10"
"max_ilevel"
"10"
"used_by_classes"
{
"pyro" "1"
}
"attributes"
{
"hidden secondary max ammo penalty"
{
"attribute_class"
"mult_maxammo_se
condary"
"value" "0.5"
}
"blast dmg to self increased"
{
"attribute_class"

"blast_dmg_to_se

"value" "1.25"
}
"lunchbox adds minicrits"
{
"attribute_class"

"set_weapon_mode

lf"

"
"value" "1"
}
"special taunt"
{
"attribute_class"
"value" "1"
}
}
"visuals"
{

"special_taunt"

"sound_single_shot"
"sound_special1"

"Weapon_Detonator.Fire"
"Weapon_Detonator.Detona

"sound_special2"

"Weapon_Detonator.Detona

te"
teWorld"
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_light_gun_pickup.wav"
"ui/item_light_gun_drop.wav"

}
"354"
{
"name" "The Concheror"
"first_sale_date"
"2011/03/08"
"item_class"
"tf_weapon_buff_item"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"tags"
{
"can_apply_soldier_buff"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_SoldierSashimono"
"item_name"
"#TF_SoldierSashimono"
"item_description"
"#TF_SoldierSashimono_Desc"
"item_slot"
"secondary"
"equip_region" "back"
"anim_slot"
"melee"
"item_quality" "unique"
"propername"
"1"
"min_ilevel"
"5"
"max_ilevel"
"5"
"image_inventory"
"backpack/player/items/crafting/
shogun_warpack_backpackscene"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_shogun_warhor
n/c_shogun_warhorn.mdl"
"attach_to_hands" "1"
"extra_wearable" "models/weapons/c_models/c_shogun_warpa
ck/c_shogun_warpack.mdl"
"used_by_classes"
{
"soldier"
"1"
}
"visuals"
{
"animation_replacement"
{
"ACT_ITEM1_VM_DRAW"
"ACT_ITEM2_VM_DR
AW"
"ACT_ITEM1_VM_IDLE"
"ACT_ITEM2_VM_ID
LE"
"ACT_ITEM1_VM_PRIMARYATTACK"
"ACT_ITE
M2_VM_PRIMARYATTACK"

"ACT_ITEM1_VM_SECONDARYATTACK" "ACT_ITE
M2_VM_SECONDARYATTACK"
"ACT_MP_ATTACK_STAND_PRIMARYFIRE"
"ACT_MP_ATTACK_STAND_ITEM2"
"ACT_MP_ATTACK_STAND_SECONDARYFIRE"
"ACT_MP_ATTACK_STAND_ITEM2_SECONDARY"
"ACT_MP_ATTACK_CROUCH_PRIMARYFIRE"
"ACT_MP_ATTACK_STAND_ITEM2"
"ACT_MP_ATTACK_CROUCH_SECONDARYFIRE"
"ACT_MP_ATTACK_STAND_ITEM2_SECONDARY"
}
}
"attributes"
{
"kill eater score type"
{
"attribute_class"
"kill_eater_scor
e_type"
"value"
"51"
}
"mod soldier buff type"
{
"attribute_class"
"set_buff_type"
"value" "3"
}
"health regen"
{
"attribute_class"
"add_health_rege
n"
"value" "2"
}
"allowed in medieval mode"
{
"attribute_class"
"allowed_in_medi
eval_mode"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_pack_pickup.wav"
"drop_sound"
"ui/item_pack_drop.wav"
}
"355"
{
"name" "The Fan O'War"
"first_sale_date"
"2011/03/08"
"item_class"
"tf_weapon_bat"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_deal_critical_damage"
"1"
}
"item_logname" "warfan"
"item_iconname" "warfan"

"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_Gunbai"
"item_name"
"#TF_Gunbai"
"item_description"
"#TF_Gunbai_Desc"
"item_slot"
"melee"
"image_inventory"
"backpack/weapons/c_models/c_sho
gun_warfan/c_shogun_warfan"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_shogun_warfan
/c_shogun_warfan.mdl"
"attach_to_hands"
"1"
"item_quality" "unique"
"propername"
"1"
"min_ilevel"
"5"
"max_ilevel"
"5"
"used_by_classes"
{
"scout" "1"
}
"attributes"
{
"mark for death"
{
"attribute_class"
"mark_for_death"
"value" "1"
}
"damage penalty"
{
"attribute_class"
"mult_dmg"
"value" "0.1"
}
}
"mouse_pressed_sound" "ui/item_wood_pole_pickup.wav"
"drop_sound"
"ui/item_wood_pole_drop.wav"
}
"356"
{
"name" "Conniver's Kunai"
"first_sale_date"
"2011/03/08"
"item_class"
"tf_weapon_knife"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_deal_taunt_damage"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_Kunai"
"item_name"
"#TF_Kunai"
"item_description"
"#TF_Kunai_Desc"
"item_slot"
"melee"
"item_quality" "unique"
"propername"
"0"

"min_ilevel"
"1"
"max_ilevel"
"1"
"item_logname" "kunai"
"item_iconname" "kunai"
"image_inventory"
"backpack/weapons/c_models/c_sho
gun_kunai/c_shogun_kunai"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"attach_to_hands" "1"
"model_player" "models/weapons/c_models/c_shogun_kunai/
c_shogun_kunai.mdl"
"used_by_classes"
{
"spy" "1"
}
"visuals"
{
"animation_replacement"
{
"ACT_VM_HITCENTER"
"ACT_MELEE_VM_HI
TCENTER"
"ACT_VM_SWINGHARD"
"ACT_MELEE_VM_SW
INGHARD"
}
}
"attributes"
{
"sanguisuge"
{
"attribute_class"
"sanguisuge"
"value" "1"
}
"max health additive penalty"
{
"attribute_class"
"add_maxhealth"
"value" "-65"
}
"lunchbox adds minicrits"
{
"attribute_class"
"set_weapon_mode
"
"value" "1"
}
"special taunt"
{
"attribute_class"
"special_taunt"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_knife_small_pickup.wav"
"drop_sound"
"ui/item_light_gun_drop.wav"
}
"357"
{
"name" "The Half-Zatoichi"
"first_sale_date"
"2011/03/08"
"item_class"
"tf_weapon_katana"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"

{
"nameable"
"can_gift_wrap"

"1"
"1"

}
"tags"
{
"can_deal_damage"
"can_be_equipped_by_soldier_or_demo"
"can_deal_critical_damage"
"1"
"can_deal_taunt_damage"
"1"

"1"
"1"

}
"show_in_armory"
"1"
"item_logname" "demokatana"
"item_iconname" "demokatana"
"item_type_name"
"#TF_Weapon_SoldierKatana"
"item_name"
"#TF_SoldierKatana"
"item_description"
"#TF_SoldierKatana_Desc"
"item_slot"
"melee"
"item_quality" "unique"
"propername"
"1"
"min_ilevel"
"5"
"max_ilevel"
"5"
"image_inventory"
"backpack/weapons/c_models/c_sho
gun_katana/c_shogun_katana"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"attach_to_hands"
"1"
"used_by_classes"
{
"soldier"
"1"
"demoman"
"1"
}
"model_player_per_class"
{
"soldier"
"models/weapons/c_models/c_shogu
n_katana/c_shogun_katana_soldier.mdl"
"demoman"
"models/weapons/c_models/c_shogu
n_katana/c_shogun_katana.mdl"
}
"attributes"
{
"decapitate type"
{
"attribute_class"
"decapitate_type
"
"value" "1"
}
"restore health on kill"
{
"attribute_class"
"restore_health_
on_kill"
"value" "100"
}
"honorbound"
{
"attribute_class"
"honorbound"
"value" "1"
}
"special taunt"
{

"attribute_class"
"value" "1"
}
}
"mouse_pressed_sound"
"drop_sound"

"special_taunt"

"ui/item_knife_large_pickup.wav"
"ui/item_metal_weapon_drop.wav"

}
"358"
{
"name" "Heavy Topknot"
"prefab"
"base_hat"
"first_sale_date"
"2011/03/08"
"hidden"
"0"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"loadondemand" "1"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"item_type_name" "#TF_Wearable_Hat"
"item_name"
"#TF_HeavyTopknot"
"item_description"
"#TF_HeavyTopknot_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/heavy/hea
vy_shogun_topknot"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/heavy/heavy_shogun_
topknot.mdl"
"drop_type"
"none"
"propername"
"1"
"used_by_classes"
{
"heavy" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_pickup.wav"
}
"359"
{
"name" "Demo Kabuto"
"prefab"
"base_hat"
"first_sale_date"
"2011/03/08"
"hidden"
"0"
"item_class"
"tf_wearable"
"craft_class" "hat"

"craft_material_type" "hat"
"loadondemand" "1"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"item_type_name" "#TF_Wearable_Hat"
"item_name"
"#TF_DemoKabuto"
"item_description"
"#TF_DemoKabuto_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/demo/demo
_shogun_kabuto"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/demo/demo_shogun_ka
buto.mdl"
"drop_type"
"drop"
"propername"
"1"
"used_by_classes"
{
"demoman"
"1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_pickup.wav"
}
"360"
{
"name" "Hero's Hachimaki"
"prefab"
"base_hat"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
"paintable"
"1"
}
"loadondemand" "1"
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_Homefront_Blindfold"
"item_description"
"#TF_Homefront_Blindfold_Desc"
"item_slot"
"head"
"equip_region" "glasses"
"item_quality" "unique"

"image_inventory"

"backpack/player/items/soldier/h

omefront_blindfold"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/soldier/homefront_b
lindfold.mdl"
"drop_type"
"drop"
"used_by_classes"
{
"soldier"
"1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_pickup.wav"
}
"361"
{
"name" "Spy Oni Mask"
"prefab"
"base_misc"
"first_sale_date"
"2011/03/08"
"hidden"
"0"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"loadondemand" "1"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"item_type_name" "#TF_Wearable_Hat"
"item_name"
"#TF_SpyOniMask"
"item_description"
"#TF_SpyOniMask_Desc"
"item_slot"
"misc"
"equip_region" "face"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/spy/shogu
n_ninjamask"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/spy/shogun_ninjamas
k.mdl"
"drop_type"
"none"
"propername"
"1"
"used_by_classes"
{
"spy" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_pickup.wav"
}

"362"
{
"name" "Charity Noise Maker - Bell"
"first_sale_date"
"2010/03/21"
"loadondemand" "1"
"item_class"
"tf_wearable"
"tool"
{
"type" "noise_maker"
}
"capabilities"
{
"usable"
"1"
"usable_gc"
"1"
}
"show_in_armory"
"1"
"armory_desc"
"charity"
"item_type_name"
"#TF_Party_Favor"
"item_name"
"#TF_NoiseMaker_Charity_Bell"
"item_slot"
"action"
"image_inventory"
"backpack/crafting/noisemaker_be
ll"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"5"
"max_ilevel"
"5"
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic"
"1"
"heavy"
"1"
"spy"
"1"
"engineer"
"1"
"pyro"
"1"
}
"attributes"
{
"noise maker"
{
"attribute_class"

"enable_misc2_no

isemaker"
"value"
}
"cannot trade"
{
"attribute_class"
"value"
}

"1"

"cannot_trade"
"1"

}
"visuals"
{
"custom_sound0" "Fundraiser.Bell"
}
"mouse_pressed_sound" "Fundraiser.Bell"
"drop_sound"
"ui/item_metal_scrap_drop.wav"

}
"363"
{
"name" "Medic Geisha Hair"
"prefab"
"base_hat"
"first_sale_date"
"2011/03/08"
"hidden"
"0"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"loadondemand" "1"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"item_type_name" "#TF_Wearable_Hat"
"item_name"
"#TF_MedicGeishaHair"
"item_description"
"#TF_MedicGeishaHair_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/medic/sho
gun_geishahair"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/medic/shogun_geisha
hair.mdl"
"drop_type"
"none"
"propername"
"1"
"used_by_classes"
{
"medic" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_pickup.wav"
}
"364"
{
"name" "Charity Noise Maker - Tingsha"
"first_sale_date"
"2010/03/21"
"loadondemand" "1"
"item_class"
"tf_wearable"
"tool"
{
"type" "noise_maker"
}
"capabilities"
{
"usable"
"1"
"usable_gc"
"1"
}
"show_in_armory"
"1"
"armory_desc"
"charity"
"item_type_name"
"#TF_Party_Favor"
"item_name"
"#TF_NoiseMaker_Charity_Tingsha"

"item_slot"
"action"
"image_inventory"
"backpack/crafting/noisemaker_go
ng"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"5"
"max_ilevel"
"5"
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic"
"1"
"heavy"
"1"
"spy"
"1"
"engineer"
"1"
"pyro"
"1"
}
"attributes"
{
"noise maker"
{
"attribute_class"

"enable_misc2_no

isemaker"
"value"
}
"cannot trade"
{
"attribute_class"
"value"
}

"1"

"cannot_trade"
"1"

}
"visuals"
{
"custom_sound0" "Fundraiser.Tingsha"
}
"mouse_pressed_sound" "Fundraiser.Tingsha"
"drop_sound"
"ui/item_metal_scrap_drop.wav"
}
"365"
{
"name" "Promotional Noise Maker - Koto"
"first_sale_date"
"2011/03/09"
"loadondemand" "1"
"item_class"
"tf_wearable"
"tool"
{
"type" "noise_maker"
}
"capabilities"
{
"usable"
"1"
"usable_gc"
"1"
}
"show_in_armory"
"1"
"armory_desc"
"action noisemaker"
"item_type_name"
"#TF_Party_Favor"
"item_name"
"#TF_NoiseMaker_Shogun"

"item_slot"
"action"
"image_inventory"
"backpack/crafting/noisemaker_ha
rp"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"5"
"max_ilevel"
"5"
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic"
"1"
"heavy"
"1"
"spy"
"1"
"engineer"
"1"
"pyro"
"1"
}
"attributes"
{
"noise maker"
{
"attribute_class"

"enable_misc2_no

isemaker"
"value"

"1"

}
}
"visuals"
{
"custom_sound0" "Samurai.Koto"
}
"mouse_pressed_sound" "Samurai.Koto"
"drop_sound"
"ui/item_metal_scrap_drop.wav"
}
"377"
{
"name" "Hottie's Hoodie"
"first_sale_date"
"2011/04/25"
"prefab"
"hat"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
"can_craft_mark"
"1"
}
"item_name"
"#TF_HottiesHoodie"
"item_description"
"#TF_HottiesHoodie_Desc"
"image_inventory"
"backpack/player/items/pyro/hott
ies_hoodie"
"model_player" "models/player/items/pyro/hotties_hoodie
.mdl"
"used_by_classes"
{
"pyro" "1"
}
}
"378"
{

"name" "The Team Captain"


"prefab"
"base_hat"
"first_sale_date"
"2011/04/25"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
"can_craft_mark"
"1"
"can_craft_if_purchased"
"1"
}
"loadondemand" "1"
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_TeamCaptain"
"item_description"
"#TF_TeamCaptain_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"propername" "1"
"image_inventory"
"backpack/player/items/soldier/s
oldier_officer"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/soldier/soldier_off
icer.mdl"
"model_player_per_class"
{
"heavy"
"models/player/items/heavy/heavy
_officer.mdl"
"soldier"

"models/player/items/soldier/sol

"medic"

"models/player/items/medic/medic

dier_officer.mdl"
_officer.mdl"
}
"drop_type"
"drop"
"used_by_classes"
{
"heavy"
"1"
"soldier"
"1"
"medic"
"1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_pickup.wav"
}
"379"
{
"name" "Western Wear"
"prefab"
"base_hat"
"first_sale_date"
"2011/04/13"

"item_class"
"tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
"can_craft_mark"
"1"
"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_EngineerTopHat"
"item_description"
"#TF_EngineerTopHat_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/engineer/
engineer_top_hat"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/engineer/engineer_t
op_hat.mdl"
"drop_type"
"drop"
"used_by_classes"
{
"engineer"
"1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_pickup.wav"
}
"380"
{
"name" "Large Luchadore"
"prefab"
"base_misc"
"first_sale_date"
"2011/04/13"
"item_class"
"tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"paintable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
"can_craft_mark"
"1"
"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Hat"

"item_name"
"#TF_LargeLuchadore"
"item_description"
"#TF_LargeLuchadore_Desc"
"item_slot"
"misc"
"equip_region" "head_skin"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/heavy/wre
stling_mask"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/heavy/wrestling_mas
k.mdl"
"drop_type"
"none"
"used_by_classes"
{
"heavy" "1"
}
"visuals"
{
"styles"
{
"0"
{
"skin_red"
"skin_blu"
"name"

"0"
"1"
"#TF_Luchadore_S

"skin_red"
"skin_blu"
"name"

"2"
"3"
"#TF_Luchadore_S

"skin_red"
"skin_blu"
"name"

"4"
"5"
"#TF_Luchadore_S

tyle0"
}
"1"
{

tyle1"
}
"2"
{

tyle2"
}
}
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_hat_pickup.wav"
"ui/item_hat_pickup.wav"

}
"381"
{
"name" "Medic's Mountain Cap"
"prefab"
"base_hat"
"first_sale_date"
"2011/03/22"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"paintable"
"1"
"can_gift_wrap"
"1"
"can_craft_if_purchased"

"1"

}
"loadondemand" "1"
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_MountainCap"
"item_description"
"#TF_MountainCap_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/medic/fie
ldcap"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/medic/fieldcap.mdl"
"drop_type"
"drop"
"used_by_classes"
{
"medic" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_pickup.wav"
}
"382"
{
"name" "Big Country"
"first_sale_date"
"2011/03/22"
"prefab"
"hat"
"capabilities"
{
"paintable"
"1"
}
"item_name"
"#TF_BigCountry"
"item_description"
"#TF_BigCountry_Desc"
"image_inventory"
"backpack/player/items/crafting/
mullet_hat_icon"
"model_player" "models/player/items/engineer/mullet_hat
.mdl"
"used_by_classes"
{
"engineer"
"1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"0"
}
"styles"
{
"0"
{
"name" "#TF_BigCountry_Style0"
"additional_hidden_bodygroups"

{
"hat"
"1"
}
}
"1"
{
"name" "#TF_BigCountry_Style1"
}
}
}
}
"383"
{
"name" "Grimm Hatte"
"prefab"
"base_hat"
"first_sale_date"
"2011/03/22"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_if_purchased"
"1"
}
"loadondemand" "1"
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_GrimmHatte"
"item_description"
"#TF_GrimmHatte_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/medic/gri
mm_hatte"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/medic/grimm_hatte.m
dl"
"drop_type"
"drop"
"used_by_classes"
{
"medic" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_pickup.wav"
}
"384"
{
"name" "Professor's Peculiarity"
"first_sale_date"
"2011/03/21"
"prefab"
"valve hat"

"capabilities"
{
"paintable"
"1"
}
"item_name"
"#TF_ProfessorHair"
"item_description"
"#TF_ProfessorHair_Desc"
"image_inventory"
"backpack/player/items/crafting/
professor_hair_icon"
"model_player" "models/player/items/engineer/professor_
hair.mdl"
"equip_regions"
{
"hat"
"1"
"glasses"
"1"
}
"used_by_classes"
{
"engineer"
"1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"0"
}
"styles"
{
"0"
{
"name" "#TF_ProfessorHair_Style
0"
"additional_hidden_bodygroups"
{
"hat"
"1"
}
}
"1"
{
"name" "#TF_ProfessorHair_Style
1"
}
}
}
}
"386"
{
"name" "Teddy Roosebelt"
"prefab"
"base_misc"
"first_sale_date"
"2011/03/21"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_if_purchased"
}
"loadondemand" "1"

"1"

"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_PocketBuddy"
"item_name"
"#TF_TeddyRoosebelt"
"item_description"
"#TF_TeddyRoosebelt_Desc"
"item_slot"
"misc"
"equip_region" "engineer_pocket"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/engineer/
teddy_roosebelt"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/engineer/teddy_roos
ebelt.mdl"
"drop_type"
"none"
"used_by_classes"
{
"engineer"
"1"
}
"attributes"
{
"counts as assister is some kind of pet this upd
ate is going to be awesome"
{
"attribute_class"
"counts_as_assis
ter"
"value"
"1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_pickup.wav"
}
"387"
{
"name" "Sight for Sore Eyes"
"prefab"
"base_misc"
"first_sale_date"
"2011/03/18"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_if_purchased"
"1"
}
"loadondemand" "1"
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_SoreEyes"
"item_description"
"#TF_SoreEyes_Desc"
"item_slot"
"misc"
"equip_region" "lenses"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/pyro/sore
_eyes"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/pyro/sore_eyes.mdl"
"drop_type"
"none"
"used_by_classes"

{
"pyro" "1"
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_hat_pickup.wav"
"ui/item_hat_pickup.wav"

}
"388"
{
"name" "Private Eye"
"prefab"
"base_hat"
"first_sale_date"
"2011/03/18"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_if_purchased"
"1"
}
"loadondemand" "1"
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_Private_Eye"
"item_description"
"#TF_Private_Eye_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/spy/spy_p
rivate_eye"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/spy/spy_private_eye
.mdl"
"drop_type"
"drop"
"used_by_classes"
{
"demoman" "1"
"spy" "1"
"medic" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_pickup.wav"
}
"389"
{
"name" "Googly Gazer"
"prefab"
"base_misc"
"first_sale_date"
"2011/03/17"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"paintable"
"1"
"can_craft_if_purchased"
}
"loadondemand" "1"

"1"

"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Augmentation"
"item_name"
"#TF_GooglyGazer"
"item_description"
"#TF_GooglyGazer_Desc"
"item_slot"
"misc"
"equip_region" "lenses"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/engineer/
mad_eye"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/engineer/mad_eye.md
l"
"drop_type"
"none"
"used_by_classes"
{
"engineer"
"1"
}
"visuals"
{
"styles"
{
"0"
{
"skin_red"
"skin_blu"
"name"

"0"
"1"
"#TF_Gazer_Style

0"
}
"1"
{
"skin_red"
"skin_blu"
"name"

"2"
"3"
"#TF_Gazer_Style

1"
}
}
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_robot_arm_pickup.wav"
"ui/item_robot_arm_drop.wav"

}
"390"
{
"name" "Reggaelator"
"prefab"
"base_hat"
"first_sale_date"
"2011/03/17"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"paintable"
"1"
"can_gift_wrap"
"1"
"can_craft_if_purchased"
"1"
}
"loadondemand" "1"
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_Reggaelator"

"item_description"
"#TF_Reggaelator_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/demo/demo
_dreads"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/demo/demo_dreads.md
l"
"drop_type"
"none"
"used_by_classes"
{
"demoman"
"1"
}
"visuals"
{
"styles"
{
"0"
{
"skin" "0"
"name" "#TF_Reggaelator_Style0"
}
"1"
{
"skin" "1"
"name" "#TF_Reggaelator_Style1"
}
"2"
{
"skin" "2"
"name" "#TF_Reggaelator_Style2"
}
"3"
{
"skin" "3"
"name" "#TF_Reggaelator_Style3"
}
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_pickup.wav"
}
"391"
{
"name" "Honcho's Headgear"
"prefab"
"base_hat"
"first_sale_date"
"2011/03/17"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"paintable"
"1"
"can_gift_wrap"
"1"
"can_craft_if_purchased"
}
"loadondemand" "1"

"1"

"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_HonchosHeadgear"
"item_description"
"#TF_HonchosHeadgear_Desc"
"item_slot"
"head"
"equip_regions"
{
"hat"
"1"
"glasses"
"1"
}
"item_quality" "unique"
"image_inventory"
"backpack/player/items/soldier/h
onchos_headgear"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/soldier/honchos_hea
dgear.mdl"
"drop_type"
"none"
"used_by_classes"
{
"soldier"
"1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_pickup.wav"
}
"392"
{
"name" "Pocket Medic"
"prefab"
"base_misc"
"first_sale_date"
"2011/03/17"
"craft_class" "hat"
"craft_material_type" "hat"
"loadondemand" "1"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
"can_craft_if_purchased"
"1"
}
"item_class"
"tf_wearable"
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_PocketBuddy"
"item_name"
"#TF_PocketMedic"
"item_description"
"#TF_PocketMedic_Desc"
"item_slot"
"misc"
"equip_region" "heavy_pocket"
"image_inventory"
"backpack/player/items/heavy/poc
ket_medic"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"model_player_per_class"

{
"soldier"

"models/player/items/soldier/fwk

"heavy"

"models/player/items/heavy/pocke

_soldier_pocketmedic.mdl"
t_medic.mdl"
}
"min_ilevel"
"15"
"max_ilevel"
"15"
"used_by_classes"
{
"soldier"
"1"
"heavy" "1"
}
"attributes"
{
"counts as assister is some kind of pet this upd
ate is going to be awesome"
{
"attribute_class"
"counts_as_assis
ter"
"value"
"1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_pickup.wav"
}
"393"
{
"name" "Villain's Veil"
"prefab"
"base_misc"
"first_sale_date"
"2011/03/17"
"item_class"
"tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"paintable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_VillainsVeil"
"item_description"
"#TF_VillainsVeil_Desc"
"item_slot"
"misc"
"equip_region" "beard"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/sniper/ke
rch"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/sniper/kerch.mdl"
"drop_type"
"none"
"visuals"
{
"styles"
{

"0"
{
"skin" "0"
"name" "#TF_VillainsVeil_Style0
"
}
"1"
{
"skin" "1"
"name" "#TF_VillainsVeil_Style1
"
}
"2"
{
"skin" "2"
"name" "#TF_VillainsVeil_Style2
"
}
}
}
"used_by_classes"
{
"sniper"
}
"mouse_pressed_sound"
"drop_sound"

"1"
"ui/item_hat_pickup.wav"
"ui/item_hat_pickup.wav"

}
"394"
{
"name" "Connoisseur's Cap"
"prefab"
"base_hat"
"first_sale_date"
"2011/03/17"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"paintable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
"can_craft_mark"
"1"
"can_craft_if_purchased"
"1"
}
"loadondemand" "1"
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_Connoisseurs_Cap"
"item_description"
"#TF_Connoisseurs_Cap_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/pyro/pyro
_chef_hat"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/pyro/pyro_chef_hat.
mdl"
"drop_type"
"drop"
"used_by_classes"

{
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_pickup.wav"
}
"395"
{
"name" "Furious Fukaamigasa"
"prefab"
"base_hat"
"first_sale_date"
"2011/03/17"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"paintable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
"can_craft_mark"
"1"
"can_craft_if_purchased"
"1"
}
"loadondemand" "1"
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_FuriousFukaamigasa"
"item_description"
"#TF_FuriousFukaamigasa_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/soldier/a
sian_merc"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/soldier/asian_merc.
mdl"
"drop_type"
"drop"
"used_by_classes"
{
"soldier"
"1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_pickup.wav"
}

"397"
{
"name" "Charmer's Chapeau"
"prefab"
"base_hat"
"first_sale_date"
"2011/03/16"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"paintable"
"1"
"can_gift_wrap"
"1"
"can_craft_if_purchased"
"1"
}
"loadondemand" "1"
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_Charmers_Chapeau"
"item_description"
"#TF_Charmers_Chapeau_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/spy/spy_c
harmers_chapeau"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/spy/spy_charmers_ch
apeau.mdl"
"drop_type"
"drop"
"used_by_classes"
{
"spy" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_pickup.wav"
}
"398"
{
"name" "Doctor's Sack"
"prefab"
"base_hat"
"first_sale_date"
"2011/03/07"
"item_class"
"tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
"can_craft_mark"
"1"

"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_Doctors_Sack"
"item_description"
"#TF_Doctors_Sack_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/medic/ice
pack"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/medic/icepack.mdl"
"drop_type"
"drop"
"used_by_classes"
{
"medic" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_pickup.wav"
}
"399"
{
"name" "Ol' Geezer"
"prefab"
"base_hat"
"first_sale_date"
"2011/03/07"
"item_class"
"tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"paintable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
"can_craft_mark"
"1"
"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_Ol_Geezer"
"item_description"
"#TF_Ol_Geezer_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/engineer/
prospector_hat"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/engineer/prospector
_hat.mdl"

"drop_type"
"drop"
"used_by_classes"
{
"engineer"
"1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_pickup.wav"
}
"400"
{
"name" "Desert Marauder"
"prefab"
"base_hat"
"first_sale_date"
"2011/03/07"
"loadondemand" "1"
"hidden"
"0"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"can_craft_count"
"1"
"can_gift_wrap"
"1"
"paintable"
"1"
"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"item_type_name" "#TF_Wearable_Hat"
"item_name"
"#TF_DesertMarauder"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/sniper/de
sert_marauder"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/sniper/desert_marau
der.mdl"
"drop_type"
"none"
"used_by_classes"
{
"sniper"
"1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_drop.wav"
}

"401"
{
"name" "The Shahanshah"
"first_sale_date"
"2011/03/07"
"item_class"
"tf_weapon_club"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_deal_critical_damage"
"1"
}
"item_logname" "shahanshah"
"item_iconname" "shahanshah"
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_Club"
"item_name"
"#TF_Shahanshah"
"item_slot"
"melee"
"image_inventory"
"backpack/weapons/c_models/c_sci
mitar/c_scimitar"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_scimitar/c_sc
imitar.mdl"
"attach_to_hands"
"1"
"item_quality" "unique"
"propername"
"1"
"min_ilevel"
"5"
"max_ilevel"
"5"
"used_by_classes"
{
"sniper"
"1"
}
"attributes"
{
"dmg bonus while half dead"
{
"attribute_class"

"mult_dmg_bonus_

while_half_dead"
"value" "1.25"
}
"dmg penalty while half alive"
{
"attribute_class"
"mult_dmg_penalt
y_while_half_alive"
"value" "0.75"
}
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_knife_small_pickup.wav"
"ui/item_metal_weapon_drop.wav"

}
"402"
{
"name" "The Bazaar Bargain"

"first_sale_date"
"2011/03/07"
"item_class"
"tf_weapon_sniperrifle_decap"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_headshot"
"1"
"can_deal_mvm_penetration_damage"
"1"
"can_deal_long_distance_damage" "1"
}
"item_logname" "bazaar_bargain"
"item_iconname" "bazaar_bargain"
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_SniperRifle"
"item_name"
"#TF_BazaarBargain"
"item_description"
"#TF_BazaarBargain_Desc"
"item_slot"
"primary"
"item_quality" "unique"
"propername"
"1"
"min_ilevel"
"10"
"max_ilevel"
"10"
"image_inventory"
"backpack/weapons/c_models/c_baz
aar_sniper/c_bazaar_sniper"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_bazaar_sniper
/c_bazaar_sniper.mdl"
"attach_to_hands"
"1"
"visuals"
{
"sound_single_shot"
"Weapon_Bazaar_Bargain.S
ingle"
"sound_burst" "Weapon_Bazaar_Bargain.SingleCri
t"
}
"attributes"
{
"mult sniper charge penalty DISPLAY ONLY"
{
"attribute_class"
"mult_sniper_cha
rge_base_dummy"
"value"
"1.2"
}
}
"used_by_classes"
{
"sniper"
"1"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound"
"ui/item_heavy_gun_drop.wav"
}
"403"
{

"name" "Sultan's Ceremonial"


"prefab"
"base_hat"
"first_sale_date"
"2011/03/17"
"loadondemand" "1"
"hidden"
"0"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"can_craft_count"
"1"
"can_gift_wrap"
"1"
"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"item_type_name" "#TF_Wearable_Hat"
"item_name"
"#TF_SultansCeremonial"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/demo/demo
_sultan_hat"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/demo/demo_sultan_ha
t.mdl"
"drop_type"
"drop"
"used_by_classes"
{
"demoman"
"1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_drop.wav"
}
"404"
{
"name" "The Persian Persuader"
"first_sale_date"
"2011/03/17"
"item_class"
"tf_weapon_sword"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
}
"tags"
{
"can_deal_damage"
"can_deal_critical_damage"
"can_deal_taunt_damage"

"1"
"1"
"1"

}
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_Sword"
"item_name"
"#TF_PersianPersuader"
"item_description"
"#TF_PersianPersuader_Desc"
"item_logname" "persian_persuader"
"item_iconname" "persian_persuader"
"item_slot"
"melee"
"item_quality" "unique"
"propername"
"1"
"min_ilevel"
"10"
"max_ilevel"
"10"
"image_inventory" "backpack/weapons/c_models/c_demo_sult
an_sword/c_demo_sultan_sword"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_demo_sultan_s
word/c_demo_sultan_sword.mdl"
"attach_to_hands" "1"
"anim_slot" "MELEE_ALLCLASS"
"used_by_classes"
{
"demoman"
"1"
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav
"
"drop_sound"
"ui/item_metal_weapon_drop.wav"
"visuals"
{
"sound_melee_miss"
"Weapon_Sword.Swing"
"sound_melee_hit"
"Weapon_Sword.HitFlesh"
"sound_melee_hit_world" "Weapon_Sword.HitWorld"
"sound_melee_burst"
"Weapon_Sword.SwingCrit"
"sound_special1"
"Sword.Hit"
"sound_special2"
"Sword.Idle"
}
"attributes"
{
"charge recharge rate increased"
{
"attribute_class"
"charge_recharge
_rate"
"value" "2.0"
}
"ammo becomes health"
{
"attribute_class"
"ammo_becomes_he
alth"
"value" "1"
}
"crit mod disabled"
{
"attribute_class"
"mult_crit_chanc
e"
"value" "0"
}
"special taunt"
{
"attribute_class"
"special_taunt"
"value" "1"

}
}
}
"405"
{
"name"
"Ali Baba's Wee Booties"
"first_sale_date"
"2011/03/17"
"item_class"
"tf_wearable"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Boots"
"item_name"
"#TF_Ali_Babas_Wee_Booties"
"item_slot"
"primary"
"equip_region" "feet"
"anim_slot"
"FORCE_NOT_USED"
"item_quality"
"unique"
"propername"
"0"
"min_ilevel"
"10"
"max_ilevel"
"10"
"image_inventory"
"backpack/player/items/demo/demo
_booties"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player"
"models/player/items/demo/demo_b
ooties.mdl"
"act_as_wearable" "1"
"drop_type"
"none"
"used_by_classes"
{
"demoman"
"1"
}
"attributes"
{
"mult charge turn control"
{
"attribute_class"

"charge_turn_con

trol"
"value"
}
"max health additive bonus"
{
"attribute_class"
"value" "25"
}
"allowed in medieval mode"
{
"attribute_class"

"3"

"add_maxhealth"

"allowed_in_medi

eval_mode"
"value" "1"
}
"kill refills meter"
{
"attribute_class"

"kill_refills_me

ter"
"value"

"0.25"

}
}
"visuals"
{
"player_bodygroups"
{
"shoes"
"1"
}
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav
"
"drop_sound"

"ui/item_metal_weapon_drop.wav"

}
"406"
{
"name"
"The Splendid Screen"
"first_sale_date"
"2011/03/21"
"item_class"
"tf_wearable_demoshield"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
}
"tags"
{
"can_deal_damage"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Shield"
"item_logname" "splendid_screen"
"item_iconname" "splendid_screen"
"item_name"
"#TF_SplendidScreen"
"item_description"
"#TF_SplendidScreen_Desc"
"item_slot"
"secondary"
"equip_region" "arms"
"anim_slot"
"FORCE_NOT_USED"
"item_quality"
"unique"
"propername"
"1"
"min_ilevel"
"10"
"max_ilevel"
"10"
"image_inventory"
"backpack/weapons/c_models/c_per
sian_shield/c_persian_shield"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_persian_shiel
d/c_persian_shield.mdl"
"act_as_wearable" "1"
"attach_to_hands"
"0"
"attach_to_hands_vm_only"
"1"
"drop_type"
"none"
"used_by_classes"
{
"demoman"
"1"
}
"attributes"

{
"no charge impact range"
{
"attribute_class"

"no_charge_impac

t_range"
"value"
"1"
}
"charge impact damage increased"
{
"attribute_class"
"charge_impact_d
amage"
"value"
}
"dmg taken from fire reduced"
{
"attribute_class"

"1.7"

"mult_dmgtaken_f

rom_fire"
"value"
"0.8"
}
"dmg taken from blast reduced"
{
"attribute_class"
"mult_dmgtaken_f
rom_explosions"
"value"
}
"allowed in medieval mode"
{
"attribute_class"

"0.85"

"allowed_in_medi

eval_mode"
"value" "1"
}
}
"visuals"
{
"styles"
{
"0"
{
"model_player" "models/weapons/
c_models/c_persian_shield/c_persian_shield.mdl"
"name" "#TF_SplendidScreen_Styl
e1"
}
"1"
{
"model_player" "models/weapons/
c_models/c_persian_shield/c_persian_shield_spike.mdl"
"name" "#TF_SplendidScreen_Styl
e2"
}
"2"
{
"model_player" "models/weapons/
c_models/c_persian_shield/c_persian_shield_arrow.mdl"
"name" "#TF_SplendidScreen_Styl
e3"
}
"3"
{
"model_player" "models/weapons/

c_models/c_persian_shield/c_persian_shield_all.mdl"
"name" "#TF_SplendidScreen_Styl
e4"
}
}
}
"mouse_pressed_sound" "ui/item_wood_pole_pickup.wav"
"drop_sound"
"ui/item_wood_pole_drop.wav"
}
"408"
{
"name" "Humanitarian's Hachimaki"
"prefab"
"base_hat"
"first_sale_date"
"2011/03/17"
"hidden"
"0"
"item_class"
"tf_wearable"
"capabilities"
{
"nameable"
"1"
}
"loadondemand" "1"
"show_in_armory"
"1"
"armory_desc"
"charity"
"item_type_name""#TF_Wearable_Hat"
"item_name"
"#TF_CharityHat_A"
"item_description"
"#TF_CharityHat_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"min_ilevel"
"10"
"max_ilevel"
"10"
"image_inventory"
"backpack/player/items/all_class
/japan_hachimaki"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player_per_class"
{
"scout"
"models/player/items/scout/japan
_hachimaki.mdl"
"sniper"

"models/player/items/sniper/japa

"soldier"

"models/player/items/soldier/jap

"demoman"

"models/player/items/demo/japan_

"medic"

"models/player/items/medic/japan

"heavy"

"models/player/items/heavy/japan

"spy"

"models/player/items/spy/japan_h

"engineer"

"models/player/items/engineer/ja

"pyro"

"models/player/items/pyro/japan_

n_hachimaki.mdl"
an_hachimaki.mdl"
hachimaki.mdl"
_hachimaki.mdl"
_hachimaki.mdl"
achimaki.mdl"
pan_hachimaki.mdl"
hachimaki.mdl"
}
"drop_type"
"none"
"used_by_classes"

{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class"
"cannot_trade"
"value"
"1"
}
}
"static_attrs"
{
"limited quantity item"
"1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"headphones"
"1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_drop.wav"
}
"409"
{
"name" "Benefactor's Kanmuri"
"prefab"
"base_hat"
"first_sale_date"
"2011/03/17"
"hidden"
"0"
"item_class"
"tf_wearable"
"capabilities"
{
"nameable"
"1"
}
"loadondemand" "1"
"show_in_armory"
"1"
"armory_desc"
"charity"
"item_type_name""#TF_Wearable_Hat"
"item_name"
"#TF_CharityHat_B"
"item_description"
"#TF_CharityHat_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"min_ilevel"
"10"
"max_ilevel"
"10"
"image_inventory"
"backpack/player/items/all_class
/japan_hat"
"image_inventory_size_w"
"image_inventory_size_h"

"128"
"82"

"model_player_per_class"
{
"scout"
"models/player/items/scout/japan
_hat.mdl"
"sniper"

"models/player/items/sniper/japa

"soldier"

"models/player/items/soldier/jap

"demoman"

"models/player/items/demo/japan_

"medic"

"models/player/items/medic/japan

"heavy"

"models/player/items/heavy/japan

"spy"

"models/player/items/spy/japan_h

"engineer"

"models/player/items/engineer/ja

"pyro"

"models/player/items/pyro/japan_

n_hat.mdl"
an_hat.mdl"
hat.mdl"
_hat.mdl"
_hat.mdl"
at.mdl"
pan_hat.mdl"
hat.mdl"
}
"drop_type"
"none"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class"
"cannot_trade"
"value"
"1"
}
}
"static_attrs"
{
"limited quantity item"
"1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"headphones"
"1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_drop.wav"
}
"410"
{
"name" "Mangnanimous Monarch"

"prefab"
"base_hat"
"first_sale_date"
"2011/03/17"
"hidden"
"0"
"item_class"
"tf_wearable"
"capabilities"
{
"nameable"
"1"
}
"loadondemand" "1"
"show_in_armory"
"1"
"armory_desc"
"charity"
"item_type_name""#TF_Wearable_Hat"
"item_name"
"#TF_CharityHat_C"
"item_description"
"#TF_CharityHat_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"min_ilevel"
"10"
"max_ilevel"
"10"
"image_inventory"
"backpack/player/items/all_class
/japan_hat_monarch"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player_per_class"
{
"scout"
"models/player/items/scout/japan
_hat_monarch.mdl"
"sniper"

"models/player/items/sniper/japa

"soldier"

"models/player/items/soldier/jap

"demoman"

"models/player/items/demo/japan_

"medic"

"models/player/items/medic/japan

"heavy"

"models/player/items/heavy/japan

"spy"

"models/player/items/spy/japan_h

"engineer"

"models/player/items/engineer/ja

"pyro"

"models/player/items/pyro/japan_

n_hat_monarch.mdl"
an_hat_monarch.mdl"
hat_monarch.mdl"
_hat_monarch.mdl"
_hat_monarch.mdl"
at_monarch.mdl"
pan_hat_monarch.mdl"
hat_monarch.mdl"
}
"drop_type"
"none"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"

{
"attribute_class"
"value"

"cannot_trade"
"1"

}
}
"static_attrs"
{
"limited quantity item"
"1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"headphones"
"1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_drop.wav"
}
"411"
{
"name" "The Quick-Fix"
"prefab"
"valve"
"first_sale_date"
"2011/03/22"
"item_class"
"tf_weapon_medigun"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"tags"
{
"can_heal_allies"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_Medigun_Prototype"
"item_name"
"#TF_Unique_MediGun_QuickFix"
"item_description"
"#TF_Unique_MediGun_QuickFix_Des
c"
"propername"
"1"
"item_slot"
"secondary"
"equip_region" "medigun_backpack"
"image_inventory"
"backpack/weapons/c_models/c_pro
to_medigun/c_proto_medigun"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_proto_medigun
/c_proto_medigun.mdl"
"extra_wearable" "models/weapons/c_models/c_proto_backpa
ck/c_proto_backpack.mdl"
"attach_to_hands"
"1"
"item_quality" "unique"
"min_ilevel"
"8"
"max_ilevel"
"8"
"used_by_classes"
{
"medic" "1"

}
"attributes"
{
"lunchbox adds minicrits"
{
"attribute_class"

"set_weapon_mode

"value" "2"
}
"heal rate bonus"
{
"attribute_class"

"mult_medigun_he

"value" "1.4"
}
"medigun charge is megaheal"
{
"attribute_class"

"set_charge_type

"value" "2"
}
"ubercharge rate bonus"
{
"attribute_class"

"mult_medigun_ub

"value" "1.25"
}
"overheal penalty"
{
"attribute_class"

"mult_medigun_ov

"value" "0.5"
}
"kill eater score type"
{
"attribute_class"

"kill_eater_scor

"

alrate"

"

erchargerate"

erheal_amount"

e_type"
"value"
}
"kill eater score type 2"
{
"attribute_class"

"1"

"kill_eater_scor

e_type_2"
"value"

"2"

}
}
"visuals"
{
"player_bodygroups"
{
"medic_backpack"
"1"
}
}
"visuals_red"
{
"skin" "0"
"custom_particlesystem"
{
"system"
"medicgun_beam_attrib_ov

erheal_red"
}
}
"visuals_blu"
{
"skin" "1"
"custom_particlesystem"
{
"system"
"medicgun_beam_attrib_ov
erheal_blue"
}
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_heavy_gun_pickup.wav"
"ui/item_heavy_gun_drop.wav"

}
"412"
{
"name" "The Overdose"
"prefab"
"valve"
"first_sale_date"
"2011/03/22"
"item_class"
"tf_weapon_syringegun_medic"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_deal_posthumous_damage"
"1"
"can_deal_critical_damage"
"1"
"can_deal_long_distance_damage" "1"
}
"item_logname" "proto_syringe"
"item_iconname" "proto_syringe"
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_SyringeGun_Prototype
"
"item_name"
"#TF_Overdose"
"item_description"
"#TF_Overdose_Desc"
"item_slot"
"primary"
"image_inventory"
"backpack/weapons/c_models/c_pro
to_syringegun/c_proto_syringegun"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_proto_syringe
gun/c_proto_syringegun.mdl"
"attach_to_hands"
"1"
"item_quality" "unique"
"propername"
"1"
"min_ilevel"
"5"
"max_ilevel"
"5"
"used_by_classes"
{
"medic" "1"
}
"attributes"
{

"lunchbox adds minicrits"


{
"attribute_class"

"set_weapon_mode

"
"value" "1"
}
"damage penalty"
{
"attribute_class"
"value" "0.9"
}

"mult_dmg"

}
"visuals"
{
"sound_single_shot"
"Weapon_Overdose.Single"
"sound_burst"
"Weapon_Overdose.SingleCrit"
}
"visuals_red"
{
"skin" "0"
"sound_single_shot"
"Weapon_Overdose.Single"
"sound_burst"
"Weapon_Overdose.SingleCrit"
}
"visuals_blu"
{
"skin" "1"
"sound_single_shot"
"Weapon_Overdose.Single"
"sound_burst"
"Weapon_Overdose.SingleCrit"
}
"mouse_pressed_sound" "ui/item_light_gun_pickup.wav"
"drop_sound"
"ui/item_light_gun_drop.wav"
}
"413"
{
"name" "The Solemn Vow"
"prefab"
"valve"
"first_sale_date"
"2011/03/22"
"item_class"
"tf_weapon_bonesaw"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_deal_critical_damage"
"1"
}
"anim_slot" "MELEE_ALLCLASS"
"item_logname" "solemn_vow"
"item_iconname" "solemn_vow"
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_Bust"
"item_description"
"#TF_SolemnVow_Desc"
"item_name"
"#TF_SolemnVow"
"item_slot"
"melee"
"image_inventory"
"backpack/weapons/c_models/c_hip
pocrates_bust/c_hippocrates_bust"

"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_hippocrates_b
ust/c_hippocrates_bust.mdl"
"attach_to_hands"
"1"
"item_quality" "unique"
"propername"
"1"
"min_ilevel"
"10"
"max_ilevel"
"10"
"used_by_classes"
{
"medic" "1"
}
"attributes"
{
"mod see enemy health"
{
"attribute_class"
"see_enemy_healt
h"
"value" "1"
}
}
"visuals"
{
"custom_sound1" "Weapon_Wrench.HitFlesh"
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav
"
"drop_sound"
"ui/item_metal_weapon_drop.wav"
}
"414"
{
"name" "The Liberty Launcher"
"first_sale_date"
"2011/03/23"
"item_class"
"tf_weapon_rocketlauncher"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_deal_gib_damage" "1"
"can_be_equipped_by_soldier_or_demo"
"1"
"can_deal_posthumous_damage"
"1"
"can_deal_critical_damage"
"1"
"can_deal_long_distance_damage" "1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_RocketLauncher"
"item_name"
"#TF_LibertyLauncher"
"item_slot"
"primary"
"item_quality" "unique"
"item_logname" "liberty_launcher"
"item_iconname" "liberty_launcher"
"propername"
"1"

"min_ilevel"
"25"
"max_ilevel"
"25"
"image_inventory"
"backpack/weapons/c_models/c_lib
erty_launcher/c_liberty_launcher"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_liberty_launc
her/c_liberty_launcher.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"soldier"
"1"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound"
"ui/item_heavy_gun_drop.wav"
"attributes"
{
"Projectile speed increased"
{
"attribute_class"
"mult_projectile
_speed"
"value" "1.4"
}
"damage penalty"
{
"attribute_class"
"mult_dmg"
"value" "0.75"
}
"rocket jump damage reduction"
{
"attribute_class"
"rocket_jump_dmg
_reduction"
"value" "0.75"
}
}
"visuals"
{
"sound_single_shot"
"Weapon_Liberty_Launcher
.Single"
"sound_burst" "Weapon_Liberty_Launcher.SingleC
rit"
}
}
"415"
{
"name" "The Reserve Shooter"
"first_sale_date"
"2011/03/23"
"item_class"
"tf_weapon_shotgun"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_be_equipped_by_soldier_or_demo"
"1"

"can_deal_critical_damage"
"1"
"can_deal_mvm_penetration_damage"
"can_deal_long_distance_damage" "1"
"can_deal_taunt_damage"
"1"

"1"

}
"item_type_name"
"#TF_Weapon_Shotgun"
"item_name"
"#TF_ReserveShooter"
"item_slot"
"secondary"
"item_logname" "reserve_shooter"
"item_iconname" "reserve_shooter"
"show_in_armory"
"1"
"item_quality" "unique"
"propername"
"1"
"min_ilevel"
"10"
"max_ilevel"
"10"
"attach_to_hands"
"1"
"image_inventory"
"backpack/weapons/c_models/c_res
erve_shooter/c_reserve_shooter"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"used_by_classes"
{
"soldier"
"1"
"pyro"
"1"
}
"model_player" "models/weapons/c_models/c_reserve_shoot
er/c_reserve_shooter.mdl"
"visuals"
{
"sound_deploy"
"Weapon_Reserve_Shooter.
Draw"
"sound_single_shot"
"Weapon_Reserve_Shooter.
Single"
"sound_empty"
"Weapon_Reserve_Shooter.
Empty"
"sound_reload"
"Weapon_Reserve_Shooter.
WorldReload"
"sound_special1"
"Weapon_Reserve_Shooter.
Pump"
"sound_burst"
"Weapon_Reserve_Shooter.
SingleCrit"
}
"attributes"
{
"clip size penalty"
{
"attribute_class"
"mult_clipsize"
"value" "0.66"
}
"mod mini-crit airborne deploy"
{
"attribute_class"
"mini_crit_airbo
rne_deploy"
"value" "5"
}
"deploy time decreased"
{
"attribute_class"
"mult_deploy_tim
e"
"value" "0.85"

}
"special taunt"
{
"attribute_class"
"value" "1"
}
}
"mouse_pressed_sound"
"drop_sound"

"special_taunt"

"ui/item_heavy_gun_pickup.wav"
"ui/item_heavy_gun_drop.wav"

}
"416"
{
"name" "The Market Gardener"
"first_sale_date"
"2011/03/23"
"item_class"
"tf_weapon_shovel"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_be_equipped_by_soldier_or_demo"
"1"
"can_deal_critical_damage"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_Shovel"
"item_name"
"#TF_MarketGardener"
"item_logname" "market_gardener"
"item_iconname" "market_gardener"
"item_slot"
"melee"
"item_quality" "unique"
"propername"
"1"
"min_ilevel"
"10"
"max_ilevel"
"10"
"image_inventory" "backpack/weapons/c_models/c_market_ga
rdener/c_market_gardener"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_market_garden
er/c_market_gardener.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"soldier"
"1"
}
"attributes"
{
"mod crit while airborne"
{
"attribute_class"
"crit_while_airb
orne"
"value" "1"
}
"crit mod disabled"
{

"attribute_class"

"mult_crit_chanc

e"
"value" "0"
}
}
"mouse_pressed_sound"

"ui/item_metal_weapon_pickup.wav

"drop_sound"

"ui/item_metal_weapon_drop.wav"

"
}
"417"
{
"name" "Jumper's Jeepcap"
"prefab"
"base_hat"
"first_sale_date"
"2011/03/23"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"can_craft_count"
"1"
"can_gift_wrap"
"1"
"can_craft_if_purchased"
"1"
}
"loadondemand" "1"
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_JumpersJeepcap"
"item_description"
"#TF_JumpersJeepcap_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/soldier/s
oldier_jeepcap"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/soldier/soldier_jee
pcap.mdl"
"drop_type"
"drop"
"used_by_classes"
{
"soldier"
"1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_pickup.wav"
}
"420"
{
"name" "Potato Hat"
"prefab"
"base_hat"
"hidden"
"0"
"item_class"
"tf_wearable"
"capabilities"

{
"nameable"
"can_gift_wrap"
"paintable"

"1"
"1"
"1"

}
"loadondemand" "1"
"show_in_armory"
"1"
"item_type_name" "#TF_Wearable_Hat"
"item_name"
"#TF_PotatoHat"
"item_description"
"#TF_PotatoHat_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/all_class
/hardhat"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player_per_class"
{
"scout"
"models/player/items/scout/hardh
at.mdl"
"sniper"

"models/player/items/sniper/hard

"soldier"

"models/player/items/soldier/har

"demoman"

"models/player/items/demo/hardha

"medic"

"models/player/items/medic/hardh

"heavy"

"models/player/items/heavy/hardh

"spy"

"models/player/items/spy/hardhat

"engineer"

"models/player/items/engineer/ha

"pyro"

"models/player/items/pyro/hardha

hat.mdl"
dhat.mdl"
t.mdl"
at.mdl"
at.mdl"
.mdl"
rdhat.mdl"
t.mdl"
}
"drop_type"
"drop"
"min_ilevel"
"10"
"max_ilevel"
"10"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"headphones"
}

"1"
"1"

"styles"
{
"0"
{
"skin_red"
"skin_blu"
"name"

"0"
"1"
"#TF_PotatoHatSt

"skin_red"
"skin_blu"
"name"

"2"
"3"
"#TF_PotatoHatSt

yle_Classified"
}
"1"
{

yle_Logo"
}
}
}
"static_attrs"
{
"limited quantity item"
"1"
}
"mouse_pressed_sound" "ui/item_helmet_pickup.wav"
"drop_sound"
"ui/item_helmet_drop.wav"
}
"422"
{
"name" "Resurrection Associate Pin"
"prefab"
"base_misc"
"loadondemand" "1"
"item_class"
"tf_wearable"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Badge"
"item_name"
"#TF_Resurrection_Associate_Pin"
"item_slot"
"misc"
"equip_region" "medal"
"image_inventory"
"backpack/player/items/all_class
/p2_pin"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"13"
"max_ilevel"
"13"
"model_player" "models/player/items/all_class/p2_pin.md
l"
"drop_type"
"none"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"

"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_drop.wav"
"attributes"
{
"always tradable"
{
"attribute_class"
"always_tradable
"
"value"

"1"

}
}
}
"423"
{
"name" "Saxxy"
"item_class"
"saxxy"
"capabilities"
{
"nameable"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_be_equipped_by_soldier_or_demo"
"1"
"can_deal_critical_damage"
"1"
"can_deal_taunt_damage"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_Symbol"
"item_name"
"#TF_Saxxy"
"item_slot"
"melee"
"item_quality" "unique"
"min_ilevel"
"25"
"max_ilevel"
"25"
"propername"
"1"
"attach_to_hands"
"1"
"item_logname" "saxxy"
"item_iconname" "saxxy"
"image_inventory"
"backpack/weapons/c_models/c_sax
xy/c_saxxy"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_saxxy/c_saxxy
.mdl"
"anim_slot" "MELEE_ALLCLASS"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}

"attributes"
{
"turn to gold"
{
"attribute_class"

"set_turn_to_gol

d"
"value" "1"
}
"cannot trade"
{
"attribute_class"
"value"
}
"special taunt"
{
"attribute_class"
"value" "1"
}

"cannot_trade"
"1"

"special_taunt"

}
"visuals"
{
"sound_melee_hit_world" "Saxxy.HitWorld"
}
"mouse_pressed_sound" "ui/item_medal_pickup.wav"
"drop_sound"
"ui/item_medal_pickup.wav"
}
"424"
{
"name" "Tomislav"
"first_sale_date"
"2011/04/14"
"item_class"
"tf_weapon_minigun"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_deal_critical_damage"
"1"
"can_deal_mvm_penetration_damage"
"1"
"can_deal_long_distance_damage" "1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_Minigun"
"item_name"
"#TF_Tomislav"
"item_slot"
"primary"
"item_logname" "tomislav"
"item_iconname" "tomislav"
"image_inventory"
"backpack/weapons/c_models/c_tom
islav/c_tomislav"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_tomislav/c_to
mislav.mdl"
"attach_to_hands"
"1"
"item_quality" "unique"

"min_ilevel"
"5"
"max_ilevel"
"5"
"used_by_classes"
{
"heavy" "1"
}
"visuals"
{
"sound_deploy" "Weapon_Gatling.Draw"
"sound_reload" "Weapon_Gatling.Reload"
"sound_empty" "Weapon_Tomislav.WindDown"
"sound_double_shot"
"Weapon_Tomislav.Fire"
"sound_burst" "Weapon_Tomislav.FireCrit"
"sound_special1"
"Weapon_Tomislav.WindUp"
"sound_special2"
"Weapon_Tomislav.WindDow
n"
"styles"
{
"0"
{
"skin_red" "0"
"skin_blu" "1"
"selectable"
"0"
}
"1"
{
"skin_red"
"2"
"skin_blu"
"3"
"selectable"
"0"
"image_inventory"

"backpac
k/weapons/c_models/c_tomislav/c_tomislav_gold"
}
}
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound"
"ui/item_heavy_gun_drop.wav"
"attributes"
{
"minigun spinup time decreased"
{
"attribute_class"
"mult_minigun_sp
inup_time"
"value" "0.9"
}
"minigun no spin sounds"
{
"attribute_class"
"minigun_no_spin
_sounds"
"value" "1"
}
"fire rate penalty"
{
"attribute_class"
"mult_postfirede
lay"
"value" "1.2"
}
}
}
"425"
{

"name" "The Family Business"


"first_sale_date"
"2011/04/14"
"item_class"
"tf_weapon_shotgun"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_deal_critical_damage"
"1"
"can_deal_mvm_penetration_damage"
"1"
"can_deal_long_distance_damage" "1"
}
"item_type_name"
"#TF_Weapon_Shotgun"
"item_logname" "family_business"
"item_iconname" "family_business"
"item_name"
"#TF_RussianRiot"
"item_slot"
"secondary"
"show_in_armory"
"1"
"item_quality" "unique"
"propername"
"1"
"min_ilevel"
"10"
"max_ilevel"
"10"
"image_inventory"
"backpack/weapons/c_models/c_rus
sian_riot/c_russian_riot"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_russian_riot/
c_russian_riot.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"heavy" "1"
}
"attributes"
{
"damage penalty"
{
"attribute_class"
"mult_dmg"
"value" "0.85"
}
"clip size bonus"
{
"attribute_class"
"mult_clipsize"
"value" "1.33"
}
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound"
"ui/item_heavy_gun_drop.wav"
}
"426"
{
"name" "The Eviction Notice"
"first_sale_date"
"2011/04/14"
"item_class"
"tf_weapon_fists"

"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_deal_critical_damage"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_Gloves"
"item_name"
"#TF_EvictionNotice"
"item_slot"
"melee"
"item_logname" "eviction_notice"
"item_iconname" "eviction_notice"
"image_inventory"
"backpack/weapons/c_models/c_evi
ction_notice/c_eviction_notice"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_eviction_noti
ce/c_eviction_notice.mdl"
"attach_to_hands"
"1"
"item_quality" "unique"
"min_ilevel"
"10"
"max_ilevel"
"10"
"propername"
"1"
"used_by_classes"
{
"heavy" "1"
}
"attributes"
{
"damage penalty"
{
"attribute_class"
"mult_dmg"
"value" "0.4"
}
"fire rate bonus"
{
"attribute_class"
"mult_postfirede
lay"
"value" "0.5"
}
}
"visuals"
{
"sound_melee_miss"
"EvictionNotice.
Swing"
"sound_melee_hit"
"EvictionNotice.
Impact"
"sound_melee_hit_world" "EvictionNotice.HitWorld
"
"sound_melee_burst"
"EvictionNotice.
ImpactCrit"
"animation_replacement"
{

"ACT_VM_IDLE" "ACT_FISTS_VM_IDLE"
"ACT_VM_HITLEFT"
"ACT_FISTS_VM_HI
TLEFT"
"ACT_VM_HITRIGHT"

"ACT_FISTS_VM_HI

"ACT_VM_SWINGHARD"

"ACT_FISTS_VM_SW

TRIGHT"
INGHARD"
"ACT_VM_DRAW"

"ACT_FISTS_VM_DRAW"

}
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_light_gun_pickup.wav"
"ui/item_light_gun_drop.wav"

}
"427"
{
"name" "Capone's Capper"
"prefab"
"base_hat"
"first_sale_date"
"2011/04/14"
"loadondemand" "1"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"can_craft_count"
"1"
"can_gift_wrap"
"1"
"paintable"
"1"
"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"item_type_name" "#TF_Wearable_Hat"
"item_name"
"#TF_CaponesCapper"
"item_description"
"#TF_CaponesCapper_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/heavy/cap
ones_capper"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/heavy/capones_cappe
r.mdl"
"drop_type"
"drop"
"propername"
"1"
"used_by_classes"
{
"heavy"
"1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_drop.wav"
}
"429"
{
"name" "Moustachium Bar"
"item_class"
"craft_item"
"show_in_armory"
"1"
"item_type_name"
"#TF_CraftItem"

"item_name"
"#TF_SpaceChem_MoustachiumBar"
"item_description"
"#TF_SpaceChem_MoustachiumBar_De
sc"
"image_inventory"
"backpack/crafting/moustachium"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality" "unique"
"min_ilevel"
"1"
"max_ilevel"
"1"
"mouse_pressed_sound" "ui/item_metal_scrap_pickup.wav"
"drop_sound"
"ui/item_metal_scrap_drop.wav"
}
"430"
{
"name" "SpaceChem Fishcake Fragment"
"item_class"
"craft_item"
"show_in_armory"
"1"
"item_type_name"
"#TF_SpaceChem_FishcakeFragmentT
ype"
"item_name"
"#TF_SpaceChem_FishcakeFragment"
"item_description"
"#TF_SpaceChem_FishcakeFragment_
Desc"
"image_inventory"
"backpack/crafting/fish"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality" "unique"
"min_ilevel"
"1"
"max_ilevel"
"1"
"mouse_pressed_sound" "ui/item_metal_scrap_pickup.wav"
"drop_sound"
"ui/item_metal_scrap_drop.wav"
}
"431"
{
"name" "SpaceChem Pin Fragment"
"item_class"
"craft_item"
"show_in_armory"
"1"
"item_type_name"
"#TF_SpaceChem_PinFragmentType"
"item_name"
"#TF_SpaceChem_PinFragment"
"image_inventory"
"backpack/crafting/spacechem_tok
en_01"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality" "unique"
"min_ilevel"
"1"
"max_ilevel"
"1"
"mouse_pressed_sound" "ui/item_metal_scrap_pickup.wav"
"drop_sound"
"ui/item_metal_scrap_drop.wav"
}
"432"
{
"name" "SpaceChem Pin"
"prefab"
"base_misc"
"loadondemand" "1"
"item_class"
"tf_wearable"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"show_in_armory"
"1"

"item_type_name"
"#TF_Wearable_Badge"
"item_name"
"#TF_SpaceChem_Pin"
"item_description"
"#TF_SpaceChem_Pin_Desc"
"item_slot"
"misc"
"equip_region" "medal"
"image_inventory"
"backpack/player/items/all_class
/spacechem_pin"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"20"
"max_ilevel"
"20"
"model_player" "models/player/items/all_class/spacechem
_pin.mdl"
"drop_type"
"none"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_drop.wav"
"attributes"
{
"always tradable"
{
"attribute_class"
"always_tradable
"
"value"

"1"

}
}
}
"433"
{
"name" "Fishcake"
"item_class"
"tf_weapon_lunchbox"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_SpaceChem_Fishcake_Type"
"item_name"
"#TF_SpaceChem_Fishcake"
"item_description"
"#TF_SpaceChem_Fishcake_Desc"
"item_slot"
"secondary"
"anim_slot"
"ITEM1"
"image_inventory"
"backpack/weapons/c_models/c_fis
hcake/c_fishcake"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_fishcake/c_fi

shcake.mdl"
"attach_to_hands"
"1"
"item_quality" "unique"
"min_ilevel"
"1"
"max_ilevel"
"1"
"used_by_classes"
{
"heavy" "1"
}
"attributes"
{
"lunchbox adds maxhealth bonus"
{
"attribute_class"
"set_weapon_mode
"
"value" "1"
}
"always tradable"
{
"attribute_class"

"always_tradable

"
"value"
}
"special taunt"
{
"attribute_class"
"value" "1"
}
"allowed in medieval mode"
{
"attribute_class"

"1"

"special_taunt"

"allowed_in_medi

eval_mode"
"value" "1"
}
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_sandwich_drop.wav"
"ui/item_sandwich_pickup.wav"

}
"434"
{
"name" "Bucket Hat"
"prefab"
"base_hat"
"hidden"
"0"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"loadondemand" "1"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"item_type_name" "#TF_Wearable_Hat"
"item_name"
"#TF_BucketHat"
"item_description"
"#TF_BucketHat_Desc"
"item_slot"
"head"

"equip_regions"
{
"hat"
"1"
"glasses"
"1"
}
"item_quality" "unique"
"image_inventory"
"backpack/player/items/soldier/b
ucket"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/soldier/bucket.mdl"
"drop_type"
"drop"
"used_by_classes"
{
"soldier"
"1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_pickup.wav"
}
"435"
{
"name" "Traffic Cone"
"prefab"
"base_hat"
"hidden"
"0"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"loadondemand" "1"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
}
"show_in_armory"
"1"
"item_type_name" "#TF_Wearable_Hat"
"item_name"
"#TF_TrafficCone"
"item_description"
"#TF_TrafficCone_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/pyro/traf
fic_cone"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/pyro/traffic_cone.m
dl"
"drop_type"
"drop"
"propername"
"1"
"used_by_classes"
{
"pyro" "1"
}

"visuals"
{
"player_bodygroups"
{
"hat"
"1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_pickup.wav"
}
"436"
{
"name" "Polish War Babushka"
"prefab"
"base_hat"
"hidden"
"0"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"loadondemand" "1"
"capabilities"
{
"nameable"
"1"
"paintable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
}
"show_in_armory"
"1"
"item_type_name" "#TF_Wearable_Hat"
"item_name"
"#TF_PolishWarBabushka"
"item_description"
"#TF_PolishWarBabushka_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/engineer/
mbsf_engineer"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/engineer/mbsf_engin
eer.mdl"
"drop_type"
"drop"
"propername"
"1"
"used_by_classes"
{
"engineer"
"1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_pickup.wav"
}
"437"
{
"name" "Janissary Hat"
"prefab"
"base_hat"

"hidden"
"0"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"loadondemand" "1"
"capabilities"
{
"nameable"
"1"
"paintable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
}
"show_in_armory"
"1"
"item_type_name" "#TF_Wearable_Hat"
"item_name"
"#TF_JanissaryHat"
"item_description"
"#TF_JanissaryHat_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/spy/mbsf_
spy"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/spy/mbsf_spy.mdl"
"drop_type"
"drop"
"propername"
"1"
"used_by_classes"
{
"spy" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_pickup.wav"
}
"438"
{
"name" "Replay Taunt"
"prefab"
"taunt"
"item_name"
"#TF_TauntEnabler_Replay"
"item_description"
"#TF_TauntEnabler_Replay_Desc"
"image_inventory"
"backpack/player/items/all_class
/taunt_replay"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"5"
"max_ilevel"
"5"
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"

"medic"
"heavy"
"spy"
"engineer"
"pyro"

"1"
"1"
"1"
"1"
"1"

}
"taunt"
{
"custom_taunt_scene_per_class"
{
"scout"
"scenes\player\scout\low
\taunt_replay.vcd"
"sniper"

"scenes\player\sniper\lo

"soldier"

"scenes\player\soldier\l

"demoman"

"scenes\player\demoman\l

"medic"

"scenes\player\medic\low

"heavy"

"scenes\player\heavy\low

"spy"

"scenes\player\spy\low\t

"engineer"

"scenes\player\engineer\

w\taunt_replay.vcd"
ow\taunt_replay.vcd"
ow\taunt_replay.vcd"
\taunt_replay.vcd"
\taunt_replay.vcd"
aunt_replay.vcd"
low\taunt_replay.vcd"
"pyro"
{
"1"

"scenes\player\p

"2"

"scenes\player\p

yro\low\taunt_replay.vcd"
yro\low\taunt_replay2.vcd"
}
}
}
"visuals"
{
"animation_replacement"
{
"taunt_concept" "TLK_TAUNT_REPLAY"
}
}
}
"439"
{
"name" "Lord Cockswain's Pith Helmet"
"first_sale_date"
"2011/07/13"
"prefab"
"base_hat"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"paintable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
"can_craft_mark"
"1"
"can_craft_if_purchased"
"1"

}
"loadondemand" "1"
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_LordCockswainPith"
"item_description"
"#TF_LordCockswainPith_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"propername" "0"
"image_inventory"
"backpack/player/items/soldier/d
rg_pith_hat"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/soldier/drg_pith_ha
t.mdl"
"drop_type"
"drop"
"used_by_classes"
{
"soldier"
"1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_pickup.wav"
}
"440"
{
"name" "Lord Cockswain's Novelty Mutton Chops and Pipe"
"first_sale_date"
"2011/07/13"
"prefab"
"base_misc"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
"can_craft_mark"
"1"
"paintable"
"1"
"can_craft_if_purchased"
"1"
}
"loadondemand" "1"
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_FacialHair"
"item_name"
"#TF_LordCockswainChops"
"item_description"
"#TF_LordCockswainChops_Desc"
"item_slot"
"misc"
"equip_regions"
{
"beard" "1"
"soldier_cigar" "1"
}
"item_quality" "unique"

"propername" "0"
"image_inventory"

"backpack/player/items/crafting/

drg_hair_beard_icon"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/soldier/drg_hair_be
ard.mdl"
"drop_type"
"none"
"used_by_classes"
{
"soldier"
"1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"0"
}
"styles"
{
"0"
{
"name" "#TF_LordCockswainChops_
style0"
}
"1"
{
"name" "#TF_LordCockswainChops_
style1"
"additional_hidden_bodygroups"
{
"hat"
"1"
}
}
}
}
"attributes"
{
"attach particle effect static"
{
"attribute_class"
"set_attached_pa
rticle_static"
"value" "28"
}
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_hat_pickup.wav"
"ui/item_hat_pickup.wav"

}
"441"
{
"name" "The Cow Mangler 5000"
"first_sale_date"
"2011/07/13"
"item_class"
"tf_weapon_particle_cannon"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"

}
"tags"
{
"can_deal_damage"
"1"
"can_deal_gib_damage" "1"
"can_be_equipped_by_soldier_or_demo"
"can_deal_posthumous_damage"
"1"
"can_deal_long_distance_damage" "1"

"1"

}
"item_logname" "cow_mangler"
"item_iconname" "cow_mangler"
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_FocusedWaveProjector
"
"item_name"
"#TF_CowMangler"
"item_slot"
"primary"
"anim_slot" "primary2"
"item_quality" "unique"
"propername"
"1"
"min_ilevel"
"30"
"max_ilevel"
"30"
"image_inventory"
"backpack/weapons/c_models/c_drg
_cowmangler/c_drg_cowmangler"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_drg_cowmangle
r/c_drg_cowmangler.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"soldier"
"1"
}
"attributes"
{
"crit mod disabled"
{
"attribute_class"
"mult_crit_chanc
e"
"value" "0"
}
"energy weapon no ammo"
{
"attribute_class"
"energy_weapon_n
o_ammo"
"value" "1"
}
"energy weapon charged shot"
{
"attribute_class"
"energy_weapon_c
harged_shot"
"value" "1"
}
"energy weapon no hurt building"
{
"attribute_class"
"energy_weapon_n
o_hurt_building"
"value" "1"
}
"no crit boost"
{

"attribute_class"
"value" "1"
}
}
"visuals"
{
"sound_single_shot"

"no_crit_boost"

"Weapon_CowMangler.Singl

e"
"sound_burst"

"Weapon_CowMangler.Singl

"sound_reload"

"Weapon_CowMangler.Reloa

"sound_special1"

"Weapon_CowMangler.Charg

eCharged"
d"
ing"
"sound_special2"
"Weapon_CowMangler.Idle"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound"
"ui/item_heavy_gun_drop.wav"
}
"442"
{
"name" "The Righteous Bison"
"first_sale_date"
"2011/07/13"
"item_class"
"tf_weapon_raygun"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_be_equipped_by_soldier_or_demo"
"1"
"can_deal_posthumous_damage"
"1"
"can_deal_critical_damage"
"1"
"can_deal_long_distance_damage" "1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_IndivisibleParticleS
masher"
"item_description"
"#TF_RighteousBison_Desc"
"item_name"
"#TF_RighteousBison"
"item_slot"
"secondary"
"anim_slot" "secondary2"
"item_quality" "unique"
"item_logname" "righteous_bison"
"item_iconname" "righteous_bison"
"propername"
"1"
"min_ilevel"
"30"
"max_ilevel"
"30"
"image_inventory"
"backpack/weapons/c_models/c_drg
_righteousbison/c_drg_righteousbison"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_drg_righteous
bison/c_drg_righteousbison.mdl"
"attach_to_hands" "1"
"used_by_classes"

{
"soldier"
"1"
}
"attributes"
{
"energy weapon no ammo"
{
"attribute_class"

"energy_weapon_n

o_ammo"
"value" "1"
}
"energy weapon penetration"
{
"attribute_class"

"energy_weapon_p

enetration"
"value" "1"
}
"energy weapon no hurt building"
{
"attribute_class"
"energy_weapon_n
o_hurt_building"
"value" "1"
}
"energy weapon no deflect"
{
"attribute_class"

"energy_weapon_n

o_deflect"
"value" "1"
}
}
"visuals"
{
"sound_single_shot"
"sound_burst"

"Weapon_Bison.Single"
"Weapon_Bison.SingleCrit

"
"sound_reload"
"Weapon_Bison.Reload"
}
"mouse_pressed_sound" "ui/item_light_gun_pickup.wav"
"drop_sound"
"ui/item_light_gun_drop.wav"
}
"443"
{
"name" "Dr. Grordbort's Crest"
"first_sale_date"
"2011/07/13"
"prefab"
"base_misc"
"capabilities"
{
"nameable"
"1"
"can_craft_if_purchased"
"1"
}
"craft_material_type" "hat"
"item_class"
"tf_wearable"
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Badge"
"item_name"
"#TF_DrGrordbortBadge"
"item_description"
"#TF_DrGrordbortBadge_Desc"
"item_slot"
"misc"
"equip_region" "medal"
"image_inventory"
"backpack/player/items/all_class
/drg_badge"

"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"model_player" "models/player/items/all_class/drg_badge
.mdl"
"min_ilevel"
"15"
"max_ilevel"
"15"
"visuals"
{
"skin" "0"
}
"used_by_classes"
{
"scout"
"sniper"
"soldier"
"demoman"
"medic"
"heavy"
"spy"
"engineer"
"pyro"
}
"mouse_pressed_sound"
"drop_sound"

"1"
"1"
"1"
"1"
"1"
"1"
"1"
"1"
"1"
"ui/item_medal_pickup.wav"
"ui/item_medal_pickup.wav"

}
"444"
{
"name"
"The Mantreads"
"first_sale_date"
"2011/05/10"
"item_class"
"tf_wearable"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_be_equipped_by_soldier_or_demo"
"1"
"cannot_damage_tanks"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Boots"
"item_logname" "mantreads"
"item_iconname" "mantreads"
"item_name"
"#TF_Mantreads"
"item_slot"
"secondary"
"equip_region" "feet"
"anim_slot"
"FORCE_NOT_USED"
"item_quality"
"unique"
"propername"
"1"
"min_ilevel"
"10"
"max_ilevel"
"10"
"image_inventory"
"backpack/player/items/soldier/t
ankerboots"

"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player"
"models/player/items/soldier/tan
kerboots.mdl"
"act_as_wearable" "1"
"used_by_classes"
{
"soldier"
"1"
}
"attributes"
{
"damage force reduction"
{
"attribute_class"

"damage_force_re

"value" "0.25"
}
"boots falling stomp"
{
"attribute_class"

"boots_falling_s

"value" "1"
}
"kill eater score type"
{
"attribute_class"

"kill_eater_scor

"value" "26"
}
"kill eater kill type"
{
"attribute_class"

"kill_eater_kill

"value" "26"
}
"allowed in medieval mode"
{
"attribute_class"

"allowed_in_medi

duction"

tomp"

e_type"

_type"

eval_mode"
"value" "1"
}
}
"mouse_pressed_sound"

"ui/item_metal_weapon_pickup.wav

"drop_sound"

"ui/item_metal_weapon_drop.wav"

"
}
"445"
{
"name" "Armored Authority"
"first_sale_date"
"2011/05/10"
"prefab"
"base_hat"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"can_craft_count"
"can_gift_wrap"
"can_craft_if_purchased"

"1"
"1"
"1"
"1"

}
"loadondemand" "1"
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_ArmoredAuthority"
"item_description"
"#TF_ArmoredAuthority_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"propername" "0"
"image_inventory"
"backpack/player/items/soldier/a
rmored_authority"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/soldier/armored_aut
hority.mdl"
"drop_type"
"drop"
"used_by_classes"
{
"soldier"
"1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_pickup.wav"
}
"446"
{
"name" "Fancy Dress Uniform"
"first_sale_date"
"2011/05/10"
"prefab"
"base_misc"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"can_craft_count"
"1"
"can_gift_wrap"
"1"
"paintable"
"1"
"can_craft_if_purchased"
"1"
}
"loadondemand" "1"
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Uniform"
"item_name"
"#TF_FancyDressUniform"
"item_description"
"#TF_FancyDressUniform_Desc"
"item_slot"
"misc"
"equip_region" "shirt"
"item_quality" "unique"
"propername" "0"
"image_inventory"
"backpack/player/items/soldier/f
du"
"image_inventory_size_w"
"image_inventory_size_h"

"128"
"82"

"model_player" "models/player/items/soldier/fdu.mdl"
"drop_type"
"none"
"used_by_classes"
{
"soldier"
"1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_pickup.wav"
}
"447"
{
"name" "The Disciplinary Action"
"first_sale_date"
"2011/05/10"
"item_class"
"tf_weapon_shovel"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_be_equipped_by_soldier_or_demo"
"1"
"can_deal_critical_damage"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_Riding_Crop"
"item_name"
"#TF_DisciplinaryAction"
"item_logname" "disciplinary_action"
"item_iconname" "disciplinary_action"
"item_slot"
"melee"
"item_quality" "unique"
"propername"
"1"
"min_ilevel"
"10"
"max_ilevel"
"10"
"image_inventory" "backpack/weapons/c_models/c_riding_cr
op/c_riding_crop"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_riding_crop/c
_riding_crop.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"soldier"
"1"
}
"attributes"
{
"damage penalty"
{
"attribute_class"
"value" "0.75"
}
"speed buff ally"
{
"attribute_class"
"

"mult_dmg"

"speed_buff_ally

"value" "1"
}
"melee range multiplier"
{
"attribute_class"

"melee_range_mul

"value" "1.7"
}
"melee bounds multiplier"
{
"attribute_class"

"melee_bounds_mu

"value" "1.55"
}
"kill eater score type 2"
{
"attribute_class"

"kill_eater_scor

tiplier"

ltiplier"

e_type_2"
"value"

"66"

}
}
"visuals"
{
"sound_melee_miss"

"DisciplineDevic

e.Swing"
"sound_melee_hit"

"DisciplineDevic

e.Impact"
"sound_melee_hit_world" "DisciplineDevice.HitWor
ld"
"sound_melee_burst"

"DisciplineDevic

e.ImpactCrit"
}
"mouse_pressed_sound"

"ui/item_metal_weapon_pickup.wav

"drop_sound"

"ui/item_metal_weapon_drop.wav"

"
}
"448"
{
"name" "The Soda Popper"
"first_sale_date"
"2011/05/10"
"item_class"
"tf_weapon_soda_popper"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_deal_mvm_penetration_damage"
"1"
"can_deal_long_distance_damage" "1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_Scattergun"
"item_name"
"#TF_SodaPopper"
"item_description"
"#TF_SodaPopper_Desc"
"item_logname" "soda_popper"

"item_iconname" "soda_popper"
"item_slot"
"primary"
"anim_slot"
"item2"
"item_quality" "unique"
"propername"
"1"
"min_ilevel"
"10"
"max_ilevel"
"10"
"image_inventory"
"backpack/weapons/c_models/c_sod
a_popper/c_soda_popper"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_soda_popper/c
_soda_popper.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"scout" "1"
}
"attributes"
{
"Reload time decreased"
{
"attribute_class"

"mult_reload_tim

"value" "0.75"
}
"fire rate bonus"
{
"attribute_class"

"mult_postfirede

e"

lay"
"value" "0.5"
}
"clip size penalty"
{
"attribute_class"
"value" "0.34"
}
"scattergun no reload single"
{
"attribute_class"

"mult_clipsize"

"set_scattergun_

no_reload_single"
"value" "1"
}
}
"visuals"
{
"animation_replacement"
{
"ACT_VM_IDLE" "ACT_ITEM2_VM_IDLE"
"ACT_VM_DRAW" "ACT_ITEM2_VM_DRAW"
"ACT_VM_HOLSTER"
"ACT_ITEM2_VM_HO
LSTER"
"ACT_VM_PULLBACK"

"ACT_ITEM2_VM_PU

LLBACK"
"ACT_VM_PRIMARYATTACK" "ACT_ITEM2_VM_PR
IMARYATTACK"
"ACT_VM_SECONDARYATTACK"

"ACT_ITE

M2_VM_SECONDARYATTACK"
"ACT_VM_RELOAD" "ACT_ITEM2_VM_RELOAD"
"ACT_VM_DRYFIRE"
"ACT_ITEM2_VM_DR

YFIRE"
"ACT_VM_IDLE_TO_LOWERED"

"ACT_ITE

M2_VM_IDLE_TO_LOWERED"
"ACT_VM_IDLE_LOWERED"

"ACT_ITEM2_VM_ID

LE_LOWERED"
"ACT_VM_LOWERED_TO_IDLE"

"ACT_ITE

M2_VM_LOWERED_TO_IDLE"
}
"sound_single_shot"

"Weapon_Soda_Popper.Sing

le"
"sound_burst" "Weapon_Soda_Popper.SingleCrit"
"muzzle_flash" "muzzle_bignasty"
"tracer_effect" "bullet_bignasty_tracer01"
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_heavy_gun_pickup.wav"
"ui/item_heavy_gun_drop.wav"

}
"449"
{
"name" "The Winger"
"first_sale_date"
"2011/05/10"
"item_class"
"tf_weapon_handgun_scout_secondary"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_deal_critical_damage"
"1"
"can_deal_mvm_penetration_damage"
"1"
"can_deal_long_distance_damage" "1"
}
"item_type_name"
"#TF_Weapon_Pistol"
"item_logname" "the_winger"
"item_iconname" "the_winger"
"item_name"
"#TF_Winger"
"item_slot"
"secondary"
"item_quality" "unique"
"min_ilevel"
"15"
"max_ilevel"
"15"
"attach_to_hands"
"1"
"propername" "1"
"image_inventory"
"backpack/weapons/c_models/c_win
ger_pistol/c_winger_pistol"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_winger_pistol
/c_winger_pistol.mdl"
"used_by_classes"
{
"scout" "1"
}
"attributes"

{
"damage bonus"
{
"attribute_class"
"mult_dmg"
"value" "1.15"
}
"clip size penalty"
{
"attribute_class"
"mult_clipsize"
"value" "0.4"
}
"increased jump height from weapon"
{
"attribute_class"
"mod_jump_height
_from_weapon"
"value" "1.25"
}
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_light_gun_pickup.wav"
"ui/item_light_gun_drop.wav"

}
"450"
{
"name" "The Atomizer"
"first_sale_date"
"2011/05/10"
"item_class"
"tf_weapon_bat"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_deal_critical_damage"
"1"
"can_deal_taunt_damage" "1"
}
"item_type_name"
"#TF_Weapon_Bat"
"item_logname" "atomizer"
"item_iconname" "atomizer"
"item_name"
"#TF_Atomizer"
"item_slot"
"melee"
"item_quality" "unique"
"min_ilevel"
"10"
"max_ilevel"
"10"
"propername" "1"
"image_inventory"
"backpack/weapons/c_models/c_bon
k_bat/c_bonk_bat"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"attach_to_hands"
"1"
"model_player" "models/weapons/c_models/c_bonk_bat/c_bo
nk_bat.mdl"
"used_by_classes"
{
"scout" "1"
}

"visuals_red"
{
"skin" "0"
}
"visuals_blu"
{
"skin" "1"
}
"attributes"
{
"air dash count"
{
"attribute_class"
"value" "1"
}
"fire rate penalty"
{
"attribute_class"

"air_dash_count"

"mult_postfirede

lay"
"value" "1.3"
}
"dmg penalty vs players"
{
"attribute_class"

"mult_dmg_vs_pla

yers"
"value" "0.8"
}
"special taunt"
{
"attribute_class"
"value" "1"
}

"special_taunt"

}
"mouse_pressed_sound"

"ui/item_metal_weapon_pickup.wav

"drop_sound"

"ui/item_metal_weapon_drop.wav"

"
}
"451"
{
"name" "Bonk Boy"
"first_sale_date"
"2011/05/10"
"prefab"
"base_misc"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"can_craft_count"
"1"
"can_gift_wrap"
"1"
"can_craft_if_purchased"
"1"
}
"loadondemand" "1"
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_BonkBoy"
"item_description"
"#TF_BonkBoy_Desc"
"item_slot"
"misc"
"equip_region" "glasses"
"item_quality" "unique"

"1"

"propername" "0"
"image_inventory"

"backpack/player/items/scout/bon

k_mask"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/scout/bonk_mask.mdl
"
"drop_type"
"drop"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"styles"
{
"0"
{
"name" "#TF_BonkBoy_Style_WithN
oHat"
"skin_red"
"0"
"skin_blu"
"1"
"additional_hidden_bodygroups"
{
"hat"
"1"
"headphones"

"1"

}
}
"1"
{
"name" "#TF_BonkBoy_Style_WithH
at"
"skin_red"
"skin_blu"

"0"
"1"

}
}
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_hat_pickup.wav"
"ui/item_hat_pickup.wav"

}
"452"
{
"name" "Three-Rune Blade"
"item_class"
"tf_weapon_bat"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"can_gift_wrap"
"1"
}
"tags"
{
"can_deal_damage"
"can_deal_posthumous_damage"
"can_deal_critical_damage"
}
"show_in_armory"
"1"

"1"

"1"
"1"
"1"

"item_type_name"
"#TF_Weapon_Sword"
"item_name"
"#TF_ScoutSword"
"item_description"
"#TF_ScoutSword_Desc"
"item_logname" "scout_sword"
"item_iconname" "scout_sword"
"item_slot"
"melee"
"item_quality" "unique"
"min_ilevel"
"10"
"max_ilevel"
"10"
"attach_to_hands"
"1"
"image_inventory"
"backpack/weapons/c_models/c_sco
ut_sword/c_scout_sword"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_scout_sword/c
_scout_sword.mdl"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"sound_melee_miss"
"Weapon_Sword.Swing"
"sound_melee_hit"
"Weapon_Sword.HitFlesh"
"sound_melee_hit_world" "Weapon_Sword.HitWorld"
"sound_melee_burst"
"Weapon_Sword.SwingCrit"
"sound_special1"
"Sword.Hit"
"sound_special2"
"Sword.Idle"
}
"mouse_pressed_sound" "ui/item_knife_large_pickup.wav"
"drop_sound"
"ui/item_metal_weapon_drop.wav"
"attributes"
{
"bleeding duration"
{
"attribute_class"
"bleeding_durati
on"
"value" "5"
}
"hit self on miss"
{
"attribute_class"

"hit_self_on_mis

s"
"value" "1"
}
}
}
"453"
{
"name" "Hero's Tail"
"prefab"
"base_hat"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"paintable"
"can_gift_wrap"
"1"
"can_craft_count"
"1"

"1"
"1"

}
"loadondemand" "1"
"show_in_armory"
"1"
"item_type_name" "#TF_Wearable_Hat"
"item_name"
"#TF_ScoutHair"
"item_description"
"#TF_ScoutHair_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"propername"
"1"
"image_inventory"
"backpack/player/items/crafting/
scout_hair_icon"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/scout/scout_hair.md
l"
"drop_type"
"none"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"headphones"
"1"
}
"styles"
{
"0"
{
"skin" "0"
"name" "#TF_HerosTail_Style0"
}
"1"
{
"skin" "2"
"name" "#TF_HerosTail_Style1"
}
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_drop.wav"
}
"454"
{
"name" "Sign of the Wolf's School"
"prefab"
"base_misc"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"paintable"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
}
"loadondemand" "1"

"1"
"1"

"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Medallion"
"item_name"
"#TF_ScoutMedallion"
"item_description"
"#TF_ScoutMedallion_Desc"
"item_slot"
"misc"
"equip_region" "necklace"
"image_inventory"
"backpack/player/items/scout/sco
ut_medallion"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"model_player" "models/player/items/scout/scout_medalli
on.mdl"
"min_ilevel"
"20"
"max_ilevel"
"20"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"player_bodygroups"
{
"dogtags"
"1"
}
}
"mouse_pressed_sound" "ui/item_medal_pickup.wav"
"drop_sound"
"ui/item_medal_pickup.wav"
}

"457"
{
"name" "The Postal Pummeler"
"prefab" "axtinguisher"
"first_sale_date"
"2011/06/30"
"item_logname" "mailbox"
"item_iconname" "mailbox"
"show_in_armory"
"1"
"item_name"
"#TF_Mailbox"
"item_type_name"
"#TF_Weapon_Mailbox"
"image_inventory"
"backpack/weapons/c_models/c_mai
lbox/c_mailbox"
"model_player" "models/weapons/c_models/c_mailbox/c_mai
lbox.mdl"
"attach_to_hands"
"1"
"item_quality" "unique"
"propername"
"1"
"min_ilevel"
"10"
"max_ilevel"
"10"
"mouse_pressed_sound" "ui/item_wood_pole_pickup.wav"
"drop_sound"
"ui/item_wood_pole_drop.wav"
}
"459"
{
"name" "Cosa Nostra Cap"
"prefab"
"base_hat"

"first_sale_date"
"2011/05/15"
"loadondemand" "1"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"can_craft_count"
"1"
"can_gift_wrap"
"1"
"paintable"
"1"
"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"item_type_name" "#TF_Wearable_Hat"
"item_name"
"#TF_CosaNostraCap"
"item_description"
"#TF_CosaNostraCap_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/spy/spy_g
ang_cap"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/spy/spy_gang_cap.md
l"
"drop_type"
"drop"
"used_by_classes"
{
"spy" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_drop.wav"
}
"460"
{
"name" "The Enforcer"
"first_sale_date"
"2011/05/15"
"item_class"
"tf_weapon_revolver"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
}
"tags"
{
"can_deal_damage"
"can_deal_critical_damage"
"1"
"can_deal_mvm_penetration_damage"
"can_deal_long_distance_damage" "1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_Revolver"
"item_name"
"#TF_Enforcer"
"item_slot"
"secondary"
"item_quality" "unique"
"propername"
"1"

"1"
"1"

"item_logname" "enforcer"
"item_iconname" "enforcer"
"min_ilevel"
"5"
"max_ilevel"
"5"
"image_inventory"
"backpack/weapons/c_models/c_snu
b_nose/c_snub_nose"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_snub_nose/c_s
nub_nose.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"spy" "1"
}
"mouse_pressed_sound" "ui/item_light_gun_pickup.wav"
"drop_sound"
"ui/item_light_gun_drop.wav"
"attributes"
{
"crit mod disabled"
{
"attribute_class"
"mult_crit_chanc
e"
"value" "0"
}
"fire rate penalty"
{
"attribute_class"

"mult_postfirede

lay"
"value" "1.2"
}
"damage bonus while undisguised"
{
"attribute_class"
"mult_dmg_undisg
uised"
"value" "1.2"
}
}
"visuals"
{
"sound_single_shot"
"Weapon_Enforcer.Single"
"sound_burst" "Weapon_Enforcer.SingleCrit"
}
}
"461"
{
"name" "The Big Earner"
"first_sale_date"
"2011/05/15"
"item_class"
"tf_weapon_knife"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
}
"tags"
{
"can_deal_damage"

"1"

"can_deal_critical_damage"
"can_deal_taunt_damage"

"1"
"1"

}
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_Knife"
"item_name"
"#TF_BigEarner"
"item_slot"
"melee"
"item_quality" "unique"
"propername"
"1"
"min_ilevel"
"1"
"max_ilevel"
"1"
"item_logname" "big_earner"
"item_iconname" "big_earner"
"image_inventory"
"backpack/weapons/c_models/c_swi
tchblade/c_switchblade"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"attach_to_hands" "1"
"model_player" "models/weapons/c_models/c_switchblade/c
_switchblade.mdl"
"used_by_classes"
{
"spy" "1"
}
"attributes"
{
"add cloak on kill"
{
"attribute_class"

"add_cloak_on_ki

ll"
"value" "30"
}
"max health additive penalty"
{
"attribute_class"
"value" "-25"
}
"special taunt"
{
"attribute_class"
"value" "1"
}
}
"mouse_pressed_sound"
"drop_sound"

"add_maxhealth"

"special_taunt"

"ui/item_knife_small_pickup.wav"
"ui/item_light_gun_drop.wav"

}
"462"
{
"name" "The Made Man"
"prefab"
"base_misc"
"first_sale_date"
"2011/05/15"
"item_class"
"tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"can_craft_count"
"can_gift_wrap"

"1"
"1"
"1"

"paintable"
"can_craft_if_purchased"

"1"
"1"

}
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Rose"
"item_name"
"#TF_MadeMan"
"item_description"
"#TF_MadeMan_Desc"
"item_slot"
"misc"
"equip_region" "medal"
"item_quality" "unique"
"propername"
"1"
"image_inventory"
"backpack/player/items/spy/spy_r
ose"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/spy/spy_rose.mdl"
"drop_type"
"none"
"used_by_classes"
{
"spy" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_pickup.wav"
}
"463"
{
"name" "Laugh Taunt"
"prefab"
"valve
"first_sale_date"
"item_name"
"item_description"
"image_inventory"

taunt"
"2011/05/24"
"#TF_TauntEnabler_Laugh"
"#TF_TauntEnabler_Laugh_Desc"
"backpack/player/items/all_class

/all_laugh_taunt"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"5"
"max_ilevel"
"5"
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic"
"1"
"heavy"
"1"
"spy"
"1"
"engineer"
"1"
"pyro"
"1"
}
"taunt"
{
"custom_taunt_scene_per_class"
{
"scout"
"scenes\player\scout\low
\taunt_laugh.vcd"
"sniper"

"scenes\player\sniper\lo

"soldier"

"scenes\player\soldier\l

w\taunt_laugh.vcd"
ow\taunt_laugh.vcd"

"demoman"

"scenes\player\demoman\l

"medic"

"scenes\player\medic\low

"heavy"

"scenes\player\heavy\low

"spy"

"scenes\player\spy\low\t

"engineer"

"scenes\player\engineer\

"pyro"

"scenes\player\pyro\low\

ow\taunt_laugh.vcd"
\taunt_laugh.vcd"
\taunt_laugh.vcd"
aunt_laugh.vcd"
low\taunt_laugh.vcd"
taunt_laugh.vcd"
}
}
"visuals"
{
"animation_replacement"
{
"taunt_concept" "TLK_TAUNT_LAUGH"
}
}
}
"465"
{
"name" "Conjurer's Cowl"
"prefab"
"base_hat"
"hidden"
"0"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"loadondemand" "1"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
"paintable"
"1"
}
"show_in_armory"
"1"
"item_type_name" "#TF_Wearable_Hat"
"item_name"
"#TF_ConjurersCowl"
"item_description"
"#TF_ConjurersCowl_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/demo/demo
_hood"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/demo/demo_hood.mdl"
"drop_type"
"none"
"propername"
"1"
"used_by_classes"
{
"demoman"
"1"
}
"visuals"
{

"player_bodygroups"
{
"hat"
}
}
"mouse_pressed_sound"
"drop_sound"

"1"

"ui/item_hat_pickup.wav"
"ui/item_hat_pickup.wav"

}
"466"
{
"name" "The Maul"
"item_class"
"tf_weapon_fireaxe"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_deal_critical_damage"
"1"
"can_destroy_sappers"
"1"
}
"item_logname" "the_maul"
"item_iconname" "the_maul"
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_SledgeHammer"
"item_name"
"#TF_RFAHammer"
"item_description"
"#TF_RFAHammer_Desc"
"item_slot"
"melee"
"image_inventory"
"backpack/weapons/c_models/c_rfa
_hammer/c_rfa_hammer"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_rfa_hammer/c_
rfa_hammer.mdl"
"attach_to_hands"
"1"
"item_quality" "unique"
"propername"
"1"
"min_ilevel"
"5"
"max_ilevel"
"5"
"used_by_classes"
{
"pyro" "1"
}
"attributes"
{
"dmg bonus vs buildings"
{
"attribute_class"

"mult_dmg_vs_bui

"value" "2.0"
}
"dmg penalty vs players"
{
"attribute_class"

"mult_dmg_vs_pla

ldings"

yers"

"value" "0.75"
}
"damage applies to sappers"
{
"attribute_class"

"set_dmg_apply_t

o_sapper"
"value" "1"
}
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_heavy_gun_pickup.wav"
"ui/item_heavy_gun_drop.wav"

}
"467"
{
"name" "Medic MtG Hat"
"prefab"
"base_hat"
"hidden"
"0"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"loadondemand" "1"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
}
"show_in_armory"
"1"
"item_type_name" "#TF_Wearable_Hat"
"item_name"
"#TF_MedicMtGHat"
"item_description"
"#TF_MedicMtGHat_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/medic/med
ic_mtg"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/medic/medic_mtg.mdl
"
"drop_type"
"drop"
"propername"
"1"
"used_by_classes"
{
"medic" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_pickup.wav"
}
"468"
{
"name" "Scout MtG Hat"

"prefab"
"base_misc"
"hidden"
"0"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"loadondemand" "1"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
"paintable"
"1"
}
"show_in_armory"
"1"
"item_type_name" "#TF_Wearable_Hat"
"item_name"
"#TF_ScoutMtGHat"
"item_description"
"#TF_ScoutMtGHat_Desc"
"item_slot"
"misc"
"equip_region" "glasses"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/scout/sco
ut_mtg"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/scout/scout_mtg.mdl
"
"drop_type"
"drop"
"propername"
"1"
"used_by_classes"
{
"scout" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_pickup.wav"
}
"470"
{
"name" "Lo-Fi Longwave"
"prefab"
"base_hat"
"hidden"
"0"
"item_class"
"tf_wearable"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"paintable"
"1"
}
"loadondemand" "1"
"show_in_armory"
"1"
"propername"
"1"
"item_type_name" "#TF_Wearable_Hat"
"item_name"
"#TF_TowerHardhat"
"item_description"
"#TF_TowerHardhat_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/demo/hard
hat_tower"

"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player_per_class"
{
"scout"
"models/player/items/scout/hardh
at_tower.mdl"
"sniper"

"models/player/items/sniper/hard

"soldier"

"models/player/items/soldier/har

"demoman"

"models/player/items/demo/hardha

"medic"

"models/player/items/medic/hardh

"heavy"

"models/player/items/heavy/hardh

"spy"

"models/player/items/spy/hardhat

"engineer"

"models/player/items/engineer/ha

"pyro"

"models/player/items/pyro/hardha

hat_tower.mdl"
dhat_tower.mdl"
t_tower.mdl"
at_tower.mdl"
at_tower.mdl"
_tower.mdl"
rdhat_tower.mdl"
t_tower.mdl"
}
"drop_type"
"drop"
"min_ilevel"
"10"
"max_ilevel"
"10"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class"
"cannot_trade"
"value"
"1"
}
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"headphones"
"1"
}
}
"mouse_pressed_sound" "ui/item_helmet_pickup.wav"
"drop_sound"
"ui/item_helmet_drop.wav"
}
"471"
{

"name" "Loyalty Reward"


"prefab"
"base_hat"
"hidden"
"0"
"item_class"
"tf_wearable"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
}
"loadondemand" "1"
"show_in_armory"
"1"
"propername"
"1"
"item_type_name" "#TF_Wearable_Hat"
"item_name"
"#TF_LoyaltyReward"
"item_description"
"#TF_LoyaltyReward_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/all_class
/veteran_hat"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player_per_class"
{
"scout"
"models/player/items/scout/veter
an_hat.mdl"
"sniper"

"models/player/items/sniper/vete

"soldier"

"models/player/items/soldier/vet

"demoman"

"models/player/items/demo/vetera

"medic"

"models/player/items/medic/veter

"heavy"

"models/player/items/heavy/veter

"spy"

"models/player/items/spy/veteran

"engineer"

"models/player/items/engineer/ve

"pyro"

"models/player/items/pyro/vetera

ran_hat.mdl"
eran_hat.mdl"
n_hat.mdl"
an_hat.mdl"
an_hat.mdl"
_hat.mdl"
teran_hat.mdl"
n_hat.mdl"
}
"drop_type"
"drop"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{

"cannot trade"
{
"attribute_class"
"value"
}

"cannot_trade"
"1"

}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"headphones"
"1"
}
}
"mouse_pressed_sound" "ui/item_helmet_pickup.wav"
"drop_sound"
"ui/item_helmet_drop.wav"
}
"472"
{
"name" "Free Trial Premium Upgrade"
"item_class"
"upgrade"
"item_type_name"
"#TF_MapToken"
"item_name"
"#TF_Trial_UpgradeItem"
"show_in_armory"
"0"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"image_inventory"
"backpack/crafting/null"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
}
"473"
{
"name" "Spiral Sallet"
"prefab"
"base_hat"
"hidden"
"0"
"item_class"
"tf_wearable"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"loadondemand" "1"
"show_in_armory"
"1"
"propername"
"1"
"item_type_name" "#TF_Wearable_Hat"
"item_name"
"#TF_SpiralSallet"
"item_description"
"#TF_SpiralSallet_Desc"
"item_slot"
"head"
"equip_regions"
{
"hat"
"1"
"face"
"1"
}
"item_quality" "unique"
"image_inventory"
"backpack/player/items/soldier/s
oldier_spiral"

"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player_per_class"
{
"scout"
"models/player/items/scout/scout
_spiral.mdl"
"sniper"

"models/player/items/sniper/snip

"soldier"

"models/player/items/soldier/sol

"demoman"

"models/player/items/demo/demo_s

"medic"

"models/player/items/medic/medic

"heavy"

"models/player/items/heavy/heavy

"spy"

"models/player/items/spy/spy_spi

"engineer"

"models/player/items/engineer/en

"pyro"

"models/player/items/pyro/pyro_s

er_spiral.mdl"
dier_spiral.mdl"
piral.mdl"
_spiral.mdl"
_spiral.mdl"
ral.mdl"
gineer_spiral.mdl"
piral.mdl"
}
"drop_type"
"drop"
"min_ilevel"
"10"
"max_ilevel"
"10"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
}
}
"mouse_pressed_sound" "ui/item_helmet_pickup.wav"
"drop_sound"
"ui/item_helmet_drop.wav"
}
"474"
{
"name" "The Conscientious Objector"
"first_sale_date"
"2011/09/07"
"item_class"
"saxxy"
"craft_class"
"weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_customize_texture" "1"

"can_gift_wrap"
"can_craft_count"

"1"
"1"

}
"tags"
{
"can_deal_damage"
"can_be_equipped_by_soldier_or_demo"
"can_deal_critical_damage"
"1"

"1"
"1"

}
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_Sign"
"item_name"
"#TF_ConscientiousObjector"
"item_description"
"#TF_ConscientiousObjector_Desc"
"item_slot"
"melee"
"item_quality" "unique"
"min_ilevel"
"25"
"max_ilevel"
"25"
"propername"
"1"
"attach_to_hands"
"1"
"item_logname" "nonnonviolent_protest"
"item_iconname" "nonnonviolent_protest"
"image_inventory"
"backpack/weapons/c_models/c_pic
ket/c_picket"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_picket/c_pick
et.mdl"
"anim_slot" "MELEE_ALLCLASS"
"armory_desc" "can_customize_texture"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"pyro" "1"
}
"visuals"
{
"sound_melee_hit_world" "Weapon_Machete.HitWorld
"
"sound_melee_miss"
"sound_melee_hit"

"Weapon_Machete.Miss"
"Weapon_Machete.HitFlesh

"sound_melee_burst"

"Weapon_Machete.MissCrit

"
"
}
"mouse_pressed_sound" "ui/item_wood_pole_pickup.wav"
"drop_sound"
"ui/item_wood_pole_drop.wav"
"custom_texture_blend_steps"
{
"1"
{
"op"
"normal"
"image" "scripts/items/custom_texture_bl
end_layers/paper_overlay.png"
}
}

"477"
{
"name" "Meet the Medic Heroic Taunt"
"prefab"
"valve taunt"
"first_sale_date"
"2011/06/22"
"item_name"
"#TF_TauntEnabler_MedicHeroicPos
e"
"item_description"

"#TF_TauntEnabler_MedicHeroicPos

"image_inventory"

"backpack/player/items/medic/med

e_Desc"
ic_heroic_taunt"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"5"
"max_ilevel"
"5"
"used_by_classes"
{
"medic"
"1"
}
"attributes"
{
"taunt attack name"
{
"attribute_class"

"taunt_attack_na

me"
"value"

"TAUNTAT

K_MEDIC_HEROIC_TAUNT"
}
"taunt attack time"
{
"attribute_class"

"taunt_attack_ti

me"
"value"
}
"taunt force weapon slot"
{
"attribute_class"

"0"

"taunt_force_wea

pon_slot"
"value"

"SECONDA

RY"
}
}
"taunt"
{
"custom_taunt_scene_per_class"
{
"medic"
"scenes\player\medic\low
\taunt09.vcd"
}
}
"visuals"
{
"animation_replacement"
{
"taunt_concept" "TLK_TAUNT_HEROIC_POSE"

}
}
}
"478"
{
"name" "Copper's Hard Top"
"first_sale_date"
"2011/07/05"
"prefab"
"hat"
"capabilities"
{
"can_craft_count"
"1"
}
"item_name"
"#TF_CopHelmet"
"item_description"
"#TF_CopHelmet_Desc"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/heavy/cop
_helmet"
"model_player" "models/player/items/heavy/cop_helmet.md
l"
"drop_type"
"drop"
"used_by_classes"
{
"heavy"
"1"
}
"visuals"
{
"styles"
{
"0"
{
"name" "#TF_CopHelmet_Style0"
"skin_red"
"0"
"skin_blu"
"1"
}
"1"
{
"name" "#TF_CopHelmet_Style1"
"skin_red"
"2"
"skin_blu"
"2"
}
}
}
}
"479"
{
"name" "Security Shades"
"first_sale_date"
"2011/07/05"
"prefab"
"base_misc"
"loadondemand" "1"
"item_class"
"tf_wearable"
"craft_material_type" "hat"
"craft_class" "hat"
"capabilities"
{
"nameable"
"can_craft_count"
"can_gift_wrap"
"can_craft_if_purchased"

"1"
"1"
"1"
"1"

}
"show_in_armory"
"1"
"item_type_name" "#TF_Wearable_Hat"
"item_name"
"#TF_CopGlasses"
"item_description"
"#TF_CopGlasses_Desc"
"item_slot"
"misc"
"equip_region" "glasses"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/heavy/cop
_glasses"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/heavy/cop_glasses.m
dl"
"drop_type"
"drop"
"propername"
"0"
"used_by_classes"
{
"heavy"
"1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_drop.wav"
}
"480"
{
"name" "Tam O'Shanter"
"first_sale_date"
"2011/07/05"
"prefab"
"base_hat"
"loadondemand" "1"
"item_class"
"tf_wearable"
"craft_material_type" "hat"
"craft_class" "hat"
"capabilities"
{
"nameable"
"1"
"can_craft_count"
"1"
"can_gift_wrap"
"1"
"paintable"
"1"
"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"item_type_name" "#TF_Wearable_Hat"
"item_name"
"#TF_TamOShanter"
"item_description"
"#TF_TamOShanter_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/demo/tamo
shanter"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/demo/tamoshanter.md
l"
"drop_type"
"drop"
"propername"
"0"
"used_by_classes"
{
"demoman"
"1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"

"drop_sound"

"ui/item_hat_drop.wav"

}
"481"
{
"name" "Stately Steel Toe"
"first_sale_date"
"2011/07/05"
"prefab"
"base_hat"
"loadondemand" "1"
"item_class"
"tf_wearable"
"craft_material_type" "hat"
"craft_class" "hat"
"capabilities"
{
"nameable"
"1"
"can_craft_count"
"1"
"can_gift_wrap"
"1"
"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"item_type_name" "#TF_Wearable_Hat"
"item_name"
"#TF_StatelySteelToe"
"item_description"
"#TF_StatelySteelToe_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/pyro/boot
_hat"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/pyro/boot_hat.mdl"
"drop_type"
"drop"
"propername"
"0"
"used_by_classes"
{
"pyro"
"1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_drop.wav"
}
"482"
{
"name" "Nessie's Nine Iron"
"first_sale_date"
"2011/07/05"
"item_class"
"tf_weapon_sword"
"craft_material_type" "weapon"
"craft_class" "weapon"
"capabilities"
{
"nameable"
"1"
"can_craft_count"
"1"
"can_gift_wrap"
"1"
}
"tags"
{
"can_deal_damage"
"can_be_equipped_by_soldier_or_demo"
"can_deal_critical_damage"
"1"
"can_deal_taunt_damage"
"1"
}
"show_in_armory"
"1"

"1"
"1"

"item_logname" "nessieclub"
"item_iconname" "nessieclub"
"item_type_name"
"#TF_Weapon_GolfClub"
"item_name"
"#TF_NineIron"
"item_description"
"#TF_NineIron_Desc"
"item_slot"
"melee"
"anim_slot"
"item1"
"item_quality" "unique"
"propername"
"0"
"min_ilevel"
"5"
"max_ilevel"
"5"
"image_inventory"
"backpack/weapons/c_models/c_gol
fclub/c_golfclub"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_golfclub/c_go
lfclub.mdl"
"attach_to_hands"
"1"
"used_by_classes"
{
"demoman"
"1"
}
"visuals"
{
"sound_melee_miss"
"Weapon_Sword.Swing"
"sound_melee_hit"
"Weapon_Sword.HitFlesh"
"sound_melee_hit_world" "Weapon_Sword.HitWorld"
"sound_melee_burst"
"Weapon_Sword.SwingCrit"
"sound_special1"
"Sword.Hit"
"sound_special2"
"Sword.Idle"
}
"attributes"
{
"crit mod disabled"
{
"attribute_class"
"mult_crit_chanc
e"
"value" "0"
}
"max health additive penalty"
{
"attribute_class"
"value" "-25"
}
"decapitate type"
{
"attribute_class"

"add_maxhealth"

"decapitate_type

"
"value" "1"
}
"special taunt"
{
"attribute_class"
"value" "1"
}
}
"mouse_pressed_sound"
"drop_sound"
}
"483"

"special_taunt"

"ui/item_knife_large_pickup.wav"
"ui/item_metal_weapon_drop.wav"

{
"name" "Rogue's Col Roule"
"first_sale_date"
"2011/07/05"
"prefab"
"base_misc"
"craft_material_type" "hat"
"craft_class" "hat"
"loadondemand" "1"
"capabilities"
{
"nameable"
"1"
"paintable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
"can_craft_if_purchased"
"1"
}
"item_class"
"tf_wearable"
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Apparel"
"item_name"
"#TF_RoguesColRoule"
"item_description"
"#TF_RoguesColRoule_Desc"
"item_slot"
"misc"
"equip_regions"
{
"shirt"
"1"
"arms"
"1"
}
"image_inventory"
"backpack/player/items/crafting/
tneck_backpack_icon"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"model_player" "models/player/items/spy/tneck.mdl"
"min_ilevel"
"15"
"max_ilevel"
"15"
"drop_type"
"none"
"used_by_classes"
{
"spy" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_drop.wav"
}
"484"
{
"name" "Prairie Heel Biters"
"first_sale_date"
"2011/07/05"
"prefab"
"base_misc"
"craft_material_type" "hat"
"craft_class" "hat"
"loadondemand" "1"
"capabilities"
{
"nameable"
"1"
"paintable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
"can_craft_if_purchased"
}
"item_class"
"tf_wearable"
"show_in_armory"
"1"

"1"

"item_type_name"
"#TF_Wearable_Spurs"
"item_name"
"#TF_HeelBiters"
"item_description"
"#TF_HeelBiters_Desc"
"item_slot"
"misc"
"equip_region" "feet"
"image_inventory"
"backpack/player/items/crafting/
spurs_backpack_icon"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"model_player" "models/player/items/engineer/spurs.mdl"
"min_ilevel"
"15"
"max_ilevel"
"15"
"drop_type"
"none"
"used_by_classes"
{
"engineer"
"1"
}
"mouse_pressed_sound" "ui/item_medal_pickup.wav"
"drop_sound"
"ui/item_medal_pickup.wav"
}
"485"
{
"name" "Big Steel Jaw of Summer Fun"
"first_sale_date"
"2011/07/05"
"prefab"
"base_misc"
"loadondemand" "1"
"item_class"
"tf_wearable"
"craft_material_type" "hat"
"craft_class" "hat"
"capabilities"
{
"nameable"
"1"
"can_craft_count"
"1"
"can_gift_wrap"
"1"
"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"item_type_name" "#TF_Wearable_Hat"
"item_name"
"#TF_SteelJaw"
"item_description"
"#TF_SteelJaw_Desc"
"item_slot"
"misc"
"equip_region" "beard"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/heavy/big
_jaw"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/heavy/big_jaw.mdl"
"drop_type"
"none"
"propername"
"1"
"used_by_classes"
{
"heavy"
"1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_drop.wav"
}
"486"

{
"name" "Summer Shades"
"prefab"
"base_misc"
"craft_material_type" "hat"
"hidden"
"0"
"item_class"
"tf_wearable"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"paintable"
"1"
}
"loadondemand"
"1"
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Glasses"
"item_name"
"#TF_Summer_Shades"
"item_description"
"#TF_Summer_Shades_Desc"
"item_slot"
"misc"
"equip_region" "glasses"
"item_quality" "unique"
"min_ilevel"
"10"
"max_ilevel"
"10"
"image_inventory"
"backpack/player/items/all_class
/summer_shades"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player_per_class"
{
"scout"
"models/player/items/scout/summe
r_shades.mdl"
"sniper"

"models/player/items/sniper/summ

"soldier"

"models/player/items/soldier/sum

"demoman"

"models/player/items/demo/summer

"medic"

"models/player/items/medic/summe

"heavy"

"models/player/items/heavy/summe

"spy"

"models/player/items/spy/summer_

"engineer"

"models/player/items/engineer/su

"pyro"

"models/player/items/pyro/summer

er_shades.mdl"
mer_shades.mdl"
_shades.mdl"
r_shades.mdl"
r_shades.mdl"
shades.mdl"
mmer_shades.mdl"
_shades.mdl"
}
"drop_type"
"drop"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}

"static_attrs"
{
"limited quantity item"
"1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_drop.wav"
}
"489"
{
"name" "Power Up Canteen (MvM)"
"first_sale_date"
"2012/12/25"
"prefab"
"powerup_bottle"
"attributes"
{
"lunchbox adds minicrits"
{
"attribute_class"

"set_weapon_mode

"
"value" "1"
}
}
}
"490"
{
"name" "Scout Flip-Flops"
"prefab"
"valve base_misc"
"first_sale_date"
"2011/06/30"
"item_class"
"tf_wearable"
"loadondemand" "1"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"paintable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
}
"show_in_armory"
"1"
"min_ilevel"
"10"
"max_ilevel"
"10"
"item_type_name"
"#TF_Wearable_FlipFlops"
"item_name"
"#TF_Scout_FlipFlops"
"item_description"
"#TF_Scout_FlipFlops_Desc"
"item_slot"
"misc"
"equip_region" "feet"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/scout/fli
pflops"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/scout/flipflops.mdl
"
"drop_type"
"none"
"used_by_classes"
{
"scout" "1"
}

"visuals"
{
"player_bodygroups"
{
"shoes_socks"
"1"
}
}
"static_attrs"
{
"limited quantity item"
"1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_drop.wav"
}
"491"
{
"name" "Lucky No. 42"
"prefab"
"valve base_misc"
"first_sale_date"
"2011/06/30"
"item_class"
"tf_wearable"
"loadondemand" "1"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"paintable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
}
"show_in_armory"
"1"
"min_ilevel"
"10"
"max_ilevel"
"10"
"item_type_name"
"#TF_Wearable_Towels"
"item_name"
"#TF_Scout_Towels"
"item_description"
"#TF_Scout_Towels_Desc"
"item_slot"
"misc"
"equip_region" "scout_backpack"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/scout/sum
mer_pack"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/scout/summer_pack.m
dl"
"drop_type"
"none"
"used_by_classes"
{
"scout" "1"
}
"static_attrs"
{
"limited quantity item"
"1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound"
"ui/item_bag_drop.wav"
}
"492"
{
"name" "Summer Hat"
"prefab"
"valve base_hat"

"first_sale_date"
"2011/06/30"
"item_class"
"tf_wearable"
"loadondemand" "1"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
"paintable"
"1"
}
"show_in_armory"
"1"
"min_ilevel"
"10"
"max_ilevel"
"10"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_SummerHat"
"item_description"
"#TF_SummerHat_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/all_class
/summer_hat_demo"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"drop_type"
"drop"
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic"
"1"
"heavy"
"1"
"spy"
"1"
"engineer"
"1"
"pyro"
"1"
}
"model_player_per_class"
{
"scout"
"models/player/items/scout/summe
r_hat_scout.mdl"
"sniper"

"models/player/items/sniper/summ

"soldier"

"models/player/items/soldier/sum

"demoman"

"models/player/items/demo/summer

"medic"

"models/player/items/medic/summe

"heavy"

"models/player/items/heavy/summe

"spy"

"models/player/items/spy/summer_

"engineer"

"models/player/items/engineer/su

"pyro"

"models/player/items/pyro/summer

er_hat_sniper.mdl"
mer_hat_soldier.mdl"
_hat_demo.mdl"
r_hat_medic.mdl"
r_hat_heavy.mdl"
hat_spy.mdl"
mmer_hat_engineer.mdl"
_hat_pyro.mdl"
}
"visuals"
{

"player_bodygroups"
{
"hat"
"headphones"
}
"styles"
{
"0"
{
"skin"
"name"
}
"1"
{
"skin"
"name"
}
}

"1"
"1"

"0"
"#TF_SummerHat_Style0"

"1"
"#TF_SummerHat_Style1"

}
"static_attrs"
{
"limited quantity item"
"1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound"
"ui/item_bag_drop.wav"
}
"493"
{
"name" "Promotional Noise Maker - Fireworks"
"prefab"
"valve"
"first_sale_date"
"2011/06/30"
"item_class"
"tf_wearable"
"tool"
{
"type" "noise_maker"
}
"capabilities"
{
"usable"
"1"
"usable_gc"
"1"
}
"show_in_armory"
"1"
"armory_desc"
"action noisemaker"
"item_type_name"
"#TF_Party_Favor"
"item_name"
"#TF_NoiseMaker_Fireworks"
"item_slot"
"action"
"image_inventory"
"backpack/crafting/noisemaker_fi
reworks"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"5"
"max_ilevel"
"5"
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic"
"1"

"heavy"
"spy"
"engineer"
"pyro"

"1"
"1"
"1"
"1"

}
"attributes"
{
"noise maker"
{
"attribute_class"

"enable_misc2_no

isemaker"
"value"

"1"

}
}
"visuals"
{
"custom_sound0" "Summer.Fireworks"
}
"mouse_pressed_sound" "Summer.Fireworks"
"drop_sound"
"ui/item_metal_scrap_drop.wav"
}

"513"
{
"name" "The Original"
"first_sale_date"
"2011/08/09"
"item_class"
"tf_weapon_rocketlauncher"
"craft_material_type" "weapon"
"craft_class" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_deal_gib_damage" "1"
"can_be_equipped_by_soldier_or_demo"
"1"
"can_deal_posthumous_damage"
"1"
"can_deal_critical_damage"
"1"
"can_deal_long_distance_damage" "1"
}
"item_logname" "quake_rl"
"item_iconname" "quake_rl"
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_RocketLauncher"
"item_name"
"#TF_TheOriginal"
"item_slot"
"primary"
"item_quality" "unique"
"propername"
"1"
"min_ilevel"
"5"
"max_ilevel"
"5"
"image_inventory"
"backpack/weapons/c_models/c_bet
_rocketlauncher/c_bet_rocketlauncher"
"image_inventory_size_w"
"128"

"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_bet_rocketlau
ncher/c_bet_rocketlauncher.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"soldier"
"1"
}
"attributes"
{
"centerfire projectile"
{
"attribute_class"
"centerfire_proj
ectile"
"value" "1"
}
"disable fancy class select anim"
{
"attribute_class"
"disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"visuals"
{
"animation_replacement"
{
"ACT_VM_DRAW" "ACT_VM_DRAW_QRL"
"ACT_VM_IDLE" "ACT_VM_IDLE_QRL"
"ACT_VM_PULLBACK"
"ACT_VM_PULLBACK
_QRL"
"ACT_VM_PRIMARYATTACK" "ACT_VM_PRIMARYA
TTACK_QRL"
"ACT_VM_RELOAD" "ACT_VM_RELOAD_QRL"
"ACT_RELOAD_START"
"ACT_VM_RELOAD_S
TART_QRL"
"ACT_RELOAD_FINISH"
"ACT_VM_RELOAD_F
INISH_QRL"
"ACT_MP_RELOAD_STAND_PRIMARY" "ACT_MP_
RELOAD_STAND_PRIMARY3"
"ACT_MP_RELOAD_CROUCH_PRIMARY" "ACT_MP_
RELOAD_CROUCH_PRIMARY3"
"ACT_MP_RELOAD_AIRWALK_PRIMARY" "ACT_MP_
RELOAD_AIRWALK_PRIMARY3"
"ACT_MP_RELOAD_STAND_PRIMARY_LOOP"
"ACT_MP_RELOAD_STAND_PRIMARY3_LOOP"
"ACT_MP_RELOAD_CROUCH_PRIMARY_LOOP"
"ACT_MP_RELOAD_CROUCH_PRIMARY3_LOOP"
"ACT_MP_RELOAD_AIRWALK_PRIMARY_LOOP"
"ACT_MP_RELOAD_AIRWALK_PRIMARY3_LOOP"
"ACT_MP_RELOAD_STAND_PRIMARY_END"
"ACT_MP_RELOAD_STAND_PRIMARY3_END"
"ACT_MP_RELOAD_CROUCH_PRIMARY_END"
"ACT_MP_RELOAD_CROUCH_PRIMARY3_END"
"ACT_MP_RELOAD_AIRWALK_PRIMARY_END"
"ACT_MP_RELOAD_AIRWALK_PRIMARY3_END"
"ACT_MP_RELOAD_SWIM_PRIMARY"
"ACT_MP_
RELOAD_SWIM_PRIMARY3"
}
"sound_single_shot"
"Weapon_QuakeRPG

.Single"
"sound_burst"

"Weapon_QuakeRPG

"sound_deploy"

"Weapon_QuakeRPG

"sound_reload"

"Weapon_QuakeRPG

"sound_special1"

"Weapon_QuakeRPG

.SingleCrit"
.Draw"
.Reload"
.Explode"
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_heavy_gun_pickup.wav"
"ui/item_heavy_gun_drop.wav"

}
"514"
{
"name" "Mask of the Shaman"
"prefab"
"base_hat"
"item_class"
"tf_wearable"
"loadondemand" "1"
"craft_material_type" "hat"
"craft_class"
"hat"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
"paintable"
"1"
}
"show_in_armory"
"1"
"propername"
"1"
"min_ilevel"
"10"
"max_ilevel"
"10"
"item_type_name"
"#TF_Wearable_Mask"
"item_name"
"#TF_MaskOfTheShaman"
"item_description"
"#TF_MaskOfTheShaman_Desc"
"item_slot"
"head"
"equip_region" "whole_head"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/demo/dust
_mask"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"drop_type"
"drop"
"model_player" "models/player/items/demo/dust_mask.mdl"
"used_by_classes"
{
"demoman"
"1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_pickup.wav"
}

"515"
{
"name" "Pilotka"
"prefab"
"base_hat"
"item_class"
"tf_wearable"
"loadondemand" "1"
"craft_material_type" "hat"
"craft_class" "hat"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
"paintable"
"1"
}
"show_in_armory"
"1"
"propername"
"1"
"min_ilevel"
"10"
"max_ilevel"
"10"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_Pilotka"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/heavy/ro_
pilotka"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"drop_type"
"drop"
"model_player" "models/player/items/heavy/ro_pilotka.md
l"
"used_by_classes"
{
"heavy"
"1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_pickup.wav"
}
"516"
{
"name" "Stahlhelm"
"prefab"
"base_hat"
"item_class"
"tf_wearable"
"loadondemand" "1"
"craft_material_type" "hat"
"craft_class" "hat"
"capabilities"
{
"nameable"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
}
"show_in_armory"
"1"

"1"

"propername"
"1"
"min_ilevel"
"10"
"max_ilevel"
"10"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_RO_SoldierHelmet"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/soldier/r
o_helmet"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"drop_type"
"drop"
"model_player" "models/player/items/soldier/ro_helmet.m
dl"
"used_by_classes"
{
"soldier"
"1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_pickup.wav"
}
"517"
{
"name" "Dragonborn Helmet"
"prefab"
"base_hat"
"first_sale_date"
"2011/08/09"
"item_class"
"tf_wearable"
"loadondemand" "1"
"craft_material_type" "hat"
"craft_class" "hat"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"propername"
"1"
"min_ilevel"
"10"
"max_ilevel"
"10"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_DragonbornHelmet"
"item_description"
"#TF_DragonbornHelmet_Desc"
"item_slot"
"head"
"equip_regions"
{
"hat"
"1"
"face"
"1"
}
"item_quality" "unique"

"image_inventory"

"backpack/player/items/all_class

/skyrim_helmet"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"drop_type"
"drop"
"model_player" "models/player/items/heavy/skyrim_helmet
.mdl"
"used_by_classes"
{
"heavy"
"1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_pickup.wav"
}
"518"
{
"name" "The Anger"
"prefab"
"base_hat"
"first_sale_date"
"2011/08/09"
"item_class"
"tf_wearable"
"loadondemand" "1"
"craft_material_type" "hat"
"craft_class" "hat"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
"paintable"
"1"
"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"propername"
"1"
"min_ilevel"
"10"
"max_ilevel"
"10"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_BrinkHood"
"item_slot"
"head"
"equip_regions"
{
"hat"
"1"
"beard"
"1"
}
"item_quality" "unique"
"image_inventory"
"backpack/player/items/sniper/c_
bet_brinkhood"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"drop_type"
"none"
"model_player" "models/player/items/sniper/c_bet_brinkh
ood.mdl"
"used_by_classes"
{

"sniper"
"1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_pickup.wav"
}
"519"
{
"name" "Pip-Boy"
"prefab"
"base_misc"
"first_sale_date"
"2011/08/09"
"item_class"
"tf_wearable"
"loadondemand" "1"
"craft_material_type" "hat"
"craft_class" "hat"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"min_ilevel"
"10"
"max_ilevel"
"10"
"item_type_name"
"#TF_Wearable_Armband"
"item_name"
"#TF_Pipboy"
"item_description"
"#TF_Pipboy_Desc"
"item_slot"
"misc"
"equip_region" "engineer_left_arm"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/engineer/
bet_pb"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"drop_type"
"none"
"model_player" "models/player/items/engineer/bet_pb.mdl
"
"used_by_classes"
{
"engineer"
"1"
}
"attributes"
{
"has pipboy build interface"
{
"attribute_class"

"set_custom_buil

dmenu"
"value"
}
"kill eater score type"
{
"attribute_class"
e_type"

"1"

"kill_eater_scor

"value"
"3"
}
"kill eater score type 2"
{
"attribute_class"

"kill_eater_scor

e_type_2"
"value"

"0"

}
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_hat_pickup.wav"
"ui/item_hat_pickup.wav"

}
"520"
{
"name" "Wingstick"
"prefab"
"base_misc"
"first_sale_date"
"2011/08/09"
"item_class"
"tf_wearable"
"loadondemand" "1"
"craft_material_type" "hat"
"craft_class" "hat"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"propername"
"1"
"min_ilevel"
"10"
"max_ilevel"
"10"
"item_type_name"
"#TF_Wearable_Wingstick"
"item_name"
"#TF_Wingstick"
"item_slot"
"misc"
"equip_region" "engineer_belt"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/engineer/
bet_wingstick"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"drop_type"
"none"
"model_player" "models/player/items/engineer/bet_wingst
ick.mdl"
"used_by_classes"
{
"engineer"
}
"mouse_pressed_sound"
"drop_sound"

"1"
"ui/item_hat_pickup.wav"
"ui/item_hat_pickup.wav"

}
"521"
{
"name" "Belltower Spec Ops"
"prefab"
"base_hat"
"first_sale_date"
"2011/08/12"
"item_class"
"tf_wearable"
"loadondemand" "1"
"craft_material_type" "hat"

"craft_class" "hat"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
"paintable"
"1"
"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"min_ilevel"
"10"
"max_ilevel"
"10"
"propername"
"1"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_DEX_Helmet"
"item_description"
"#TF_DEX_Helmet_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/heavy/dex
_belltower_heavy"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/all_class/dex_bellt
ower_spy.mdl"
"drop_type"
"drop"
"used_by_classes"
{
"spy"
"1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"headphones"
"1"
}
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound"
"ui/item_bag_drop.wav"
}
"522"
{
"name" "The Deus Specs"
"prefab"
"base_misc"
"first_sale_date"
"2011/08/17"
"craft_material_type" "hat"
"craft_class" "hat"
"hidden"
"0"
"item_class"
"tf_wearable"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
"can_craft_if_purchased"
"1"
}
"loadondemand"
"1"
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Glasses"

"item_name"
"#TF_DEX_Glasses"
"item_description"
"#TF_DEX_Glasses_Desc"
"item_slot"
"misc"
"equip_region" "lenses"
"item_quality" "unique"
"min_ilevel"
"10"
"max_ilevel"
"10"
"propername"
"1"
"image_inventory"
"backpack/player/items/all_class
/dex_glasses_heavy"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"model_player_per_class"
{
"scout"
"models/player/items/all_class/d
ex_glasses_scout.mdl"
"sniper"

"models/player/items/all_class/d

"soldier"

"models/player/items/all_class/d

"demoman"

"models/player/items/all_class/d

"medic"

"models/player/items/all_class/d

"heavy"

"models/player/items/all_class/d

"spy"

"models/player/items/all_class/d

"engineer"

"models/player/items/all_class/d

"pyro"

"models/player/items/all_class/d

ex_glasses_sniper.mdl"
ex_glasses_soldier.mdl"
ex_glasses_demo.mdl"
ex_glasses_medic.mdl"
ex_glasses_heavy.mdl"
ex_glasses_spy.mdl"
ex_glasses_engineer.mdl"
ex_glasses_pyro.mdl"
}
"drop_type"
"none"
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_drop.wav"
}
"523"
{
"name" "The Sarif Cap"
"prefab"
"base_hat"
"first_sale_date"
"2011/08/17"
"item_class"
"tf_wearable"
"loadondemand" "1"
"craft_material_type" "hat"
"craft_class" "hat"
"capabilities"
{

"nameable"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
"can_craft_if_purchased"

"1"

"1"
}
"show_in_armory"
"1"
"min_ilevel"
"10"
"max_ilevel"
"10"
"propername"
"1"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_DEX_Hat"
"item_description"
"#TF_DEX_Hat_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/demo/demo
_dex"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"drop_type"
"drop"
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic"
"1"
"heavy"
"1"
"spy"
"1"
"engineer"
"1"
"pyro"
"1"
}
"model_player_per_class"
{
"scout"
"models/player/items/scout/scout
_dex.mdl"
"sniper"

"models/player/items/sniper/snip

"soldier"

"models/player/items/soldier/sol

"demoman"

"models/player/items/demo/demo_d

"medic"

"models/player/items/medic/medic

"heavy"

"models/player/items/heavy/heavy

"spy"

"models/player/items/spy/spy_dex

"engineer"

"models/player/items/engineer/en

"pyro"

"models/player/items/pyro/pyro_d

er_dex.mdl"
dier_dex.mdl"
ex.mdl"
_dex.mdl"
_dex.mdl"
.mdl"
gineer_dex.mdl"
ex.mdl"
}
"visuals"
{
"player_bodygroups"
{
"hat"
}
}

"1"

"mouse_pressed_sound"
"drop_sound"

"ui/item_bag_pickup.wav"
"ui/item_bag_drop.wav"

}
"524"
{
"name" "The Purity Fist"
"prefab"
"base_misc"
"first_sale_date"
"2011/08/17"
"item_class"
"tf_wearable"
"loadondemand" "1"
"craft_material_type" "hat"
"craft_class" "hat"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"min_ilevel"
"10"
"max_ilevel"
"10"
"propername"
"1"
"item_type_name"
"#TF_Wearable_Augmentation"
"item_name"
"#TF_DEX_Arm"
"item_description"
"#TF_DEX_Arm_Desc"
"item_slot"
"misc"
"equip_region" "arms"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/heavy/dex
_sarifarm"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"drop_type"
"none"
"model_player" "models/player/items/heavy/dex_sarifarm.
mdl"
"used_by_classes"
{
"heavy"
"1"
}
"visuals"
{
"wm_bodygroup_override"
"wm_bodygroup_state_override"

"1"

"2"
"vm_bodygroup_override"
"vm_bodygroup_state_override"
"2"
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_bag_pickup.wav"
"ui/item_bag_drop.wav"

}
"525"
{
"name" "The Diamondback"
"first_sale_date"
"2011/08/11"
"item_class"
"tf_weapon_revolver"
"craft_material_type" "weapon"
"craft_class" "weapon"
"capabilities"

"1"

{
"nameable"
"can_gift_wrap"
"can_craft_count"

"1"
"1"
"1"

}
"tags"
{
"can_deal_damage"
"can_deal_critical_damage"
"1"
"can_deal_mvm_penetration_damage"
"can_deal_long_distance_damage" "1"

"1"
"1"

}
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_Revolver"
"item_name"
"#TF_DEX_Revolver"
"item_description"
"#TF_DEX_Revolver_Desc"
"item_slot"
"secondary"
"item_quality" "unique"
"propername"
"1"
"item_logname" "diamondback"
"item_iconname" "diamondback"
"min_ilevel"
"5"
"max_ilevel"
"5"
"image_inventory"
"backpack/weapons/c_models/c_dex
_revolver/c_dex_revolver"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_dex_revolver/
c_dex_revolver.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"spy" "1"
}
"attributes"
{
"sapper kills collect crits"
{
"attribute_class"
"sapper_kills_co
llect_crits"
"value" "1"
}
"damage penalty"
{
"attribute_class"
"mult_dmg"
"value" "0.85"
}
"crit mod disabled"
{
"attribute_class"
"mult_crit_chanc
e"
"value" "0"
}
}
"visuals"
{
"sound_single_shot"
"Weapon_Diamond_Back.Sin
gle"
"sound_burst" "Weapon_Diamond_Back.SingleCrit"
}

"mouse_pressed_sound"
"drop_sound"

"ui/item_light_gun_pickup.wav"
"ui/item_light_gun_drop.wav"

}
"526"
{
"name" "The Machina"
"first_sale_date"
"2011/08/11"
"item_class"
"tf_weapon_sniperrifle"
"craft_material_type" "weapon"
"craft_class" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_headshot"
"1"
"can_deal_mvm_penetration_damage"
"1"
"can_deal_long_distance_damage" "1"
}
"item_type_name"
"#TF_Weapon_SniperRifle"
"item_name"
"#TF_DEX_Rifle"
"item_description"
"#TF_DEX_Rifle_Desc"
"item_slot"
"primary"
"item_quality" "unique"
"propername"
"1"
"item_logname" "machina"
"item_iconname" "machina"
"min_ilevel"
"5"
"max_ilevel"
"5"
"image_inventory"
"backpack/weapons/c_models/c_dex
_sniperrifle/c_dex_sniperrifle"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_dex_sniperrif
le/c_dex_sniperrifle.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"sniper"
"1"
}
"attributes"
{
"sniper penetrate players when charged"
{
"attribute_class"
"sniper_penetrat
e_players_when_charged"
"value" "1"
}
"sniper only fire zoomed"
{
"attribute_class"
"sniper_only_fir
e_zoomed"
"value" "1"
}
"sniper full charge damage bonus"
{

"attribute_class"

"sniper_full_cha

rge_damage_bonus"
"value"
}
"sniper fires tracer"
{
"attribute_class"

"1.15"

"sniper_fires_tr

"value" "1"
}
"lunchbox adds minicrits"
{
"attribute_class"

"set_weapon_mode

acer"

"
"value" "2"
}
}
"visuals"
{
"sound_single_shot"

"Weapon_SniperRailgun_La

rge.Single"
"sound_burst"

"Weapon_SniperRailgun_La

"sound_reload"

"Weapon_SniperRailgun.Wo

"sound_deploy"

"Weapon_SniperRailgun.Dr

"sound_empty"

"Weapon_SniperRailgun.Cl

"sound_special2"

"Weapon_SniperRailgun.No

"sound_special3"

"Weapon_SniperRailgun.Si

"muzzle_flash"

"dxhr_sniper_muzzleflash

rge.SingleCrit"
rldReload"
aw"
ipEmpty"
nScoped"
ngle"
"
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_heavy_gun_pickup.wav"
"ui/item_heavy_gun_drop.wav"

}
"527"
{
"name" "The Widowmaker"
"first_sale_date"
"2011/08/11"
"item_class"
"tf_weapon_shotgun_primary"
"craft_material_type" "weapon"
"craft_class" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
}
"tags"
{
"can_deal_damage"
"can_deal_critical_damage"
"1"
"can_deal_mvm_penetration_damage"
"can_deal_long_distance_damage" "1"
}
"item_type_name"
"#TF_Weapon_Shotgun"

"1"
"1"

"item_logname" "widowmaker"
"item_iconname" "widowmaker"
"item_name"
"#TF_DEX_Shotgun"
"item_description"
"#TF_DEX_Shotgun_Desc"
"item_slot"
"primary"
"show_in_armory"
"1"
"item_quality" "unique"
"propername"
"1"
"min_ilevel"
"5"
"max_ilevel"
"5"
"image_inventory"
"backpack/weapons/c_models/c_dex
_shotgun/c_dex_shotgun"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_dex_shotgun/c
_dex_shotgun.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"engineer"
"1"
}
"attributes"
{
"mod ammo per shot"
{
"attribute_class"

"mod_ammo_per_sh

"value" "30"
}
"mod use metal ammo type"
{
"attribute_class"

"mod_use_metal_a

"value" "1"
}
"mod no reload DISPLAY ONLY"
{
"attribute_class"

"mod_no_reload_d

ot"

mmo_type"

isplay_only"
"value"
"1"
}
"mod max primary clip override"
{
"attribute_class"
"mod_max_primary
_clip_override"
"value" "-1"
}
"add onhit addammo"
{
"attribute_class"

"add_onhit_addam

mo"
"value" "100"
}
}
"visuals"
{
"sound_single_shot"

"Weapon_WidowMaker.Singl

e"
"sound_burst"
eCrit"

"Weapon_WidowMaker.Singl

"sound_deploy"
"sound_empty"

"Weapon_WidowMaker.Draw"
"Weapon_WidowMaker.Empty

"
"animation_replacement"
{
"ACT_VM_PRIMARYATTACK" "ACT_VM_PRIMARYA
TTACK_SPECIAL"
}
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_heavy_gun_pickup.wav"
"ui/item_heavy_gun_drop.wav"

}
"528"
{
"name" "The Short Circuit"
"first_sale_date"
"2011/08/17"
"item_class"
"tf_weapon_mechanical_arm"
"craft_material_type" "weapon"
"craft_class" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
}
"tags"
{
"can_deal_damage"
"1"
}
"item_type_name"
"#TF_Weapon_Robot_Arm"
"item_logname" "short_circuit"
"item_iconname" "short_circuit"
"item_name"
"#TF_DEX_Pistol"
"item_description"
"#TF_DEX_Pistol_Desc"
"item_slot"
"secondary"
"anim_slot"
"secondary"
"show_in_armory"
"1"
"item_quality" "unique"
"propername"
"1"
"min_ilevel"
"5"
"max_ilevel"
"5"
"image_inventory"
"backpack/weapons/c_models/c_dex
_arm/c_dex_arm"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_dex_arm/c_dex
_arm.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"engineer"
"1"
}
"attributes"
{
"mod ammo per shot"
{
"attribute_class"
ot"
"value" "5"
}

"mod_ammo_per_sh

"electrical airblast DISPLAY ONLY"


{
"attribute_class"
"electrical_airb
last_DISPLAY_ONLY"
"value" "1"
}
"mod use metal ammo type"
{
"attribute_class"

"mod_use_metal_a

"value" "1"
}
"mod no reload DISPLAY ONLY"
{
"attribute_class"

"mod_no_reload_d

mmo_type"

isplay_only"
"value"
"1"
}
"mod max primary clip override"
{
"attribute_class"
"mod_max_primary
_clip_override"
"value" "-1"
}
"crit mod disabled"
{
"attribute_class"

"mult_crit_chanc

e"
"value" "0"
}
"disable weapon hiding for animations"
{
"attribute_class"
"disable_weapon_
hiding_for_animations"
"value" "1"
}
"no metal from dispensers while active"
{
"attribute_class"
"no_metal_from_d
ispensers_while_active"
"value" "1"
}
}
"hide_bodygroups_deployed_only" "1"
"visuals"
{
"sound_single_shot"
"Weapon_BarretsArm.Shot"
"sound_empty"
"Weapon_BarretsArm.Fizzl
e"
"sound_deploy"
"Weapon_BarretsArm.Draw"
"sound_special3"
"Weapon_BarretsArm.Zap"
"wm_bodygroup_override"
"2"
"wm_bodygroup_state_override"
"2"
}
"mouse_pressed_sound"
"drop_sound"
}

"ui/item_robot_arm_pickup.wav"
"ui/item_robot_arm_drop.wav"

"533"
{
"name" "Clockwerk's Helm"
"prefab"
"base_hat"
"item_class"
"tf_wearable"
"loadondemand" "1"
"capabilities"
{
"nameable"
"1"
}
"show_in_armory"
"1"
"min_ilevel"
"20"
"max_ilevel"
"20"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_Clockwerk_Hat"
"item_description"
"#TF_DotaGamescom2011_Hat_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/engineer/
clockwerk_hat"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/engineer/clockwerk_
hat.mdl"
"drop_type"
"drop"
"used_by_classes"
{
"engineer"
"1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
}
}
"attributes"
{
"cannot trade"
{
"attribute_class"
"cannot_trade"
"value"
"1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_drop.wav"
}
"534"
{
"name" "Sniper's Snipin' Glass"
"prefab"
"base_misc"
"item_class"
"tf_wearable"
"loadondemand" "1"
"capabilities"
{
"nameable"
"1"
}
"show_in_armory"
"1"

"min_ilevel"
"20"
"max_ilevel"
"20"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_DotaSniper_Hat"
"item_description"
"#TF_DotaGamescom2011_Hat_Desc"
"item_slot"
"misc"
"equip_region" "glasses"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/sniper/do
tasniper_hat"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/sniper/dotasniper_h
at.mdl"
"drop_type"
"none"
"used_by_classes"
{
"sniper"
"1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
}
}
"attributes"
{
"cannot trade"
{
"attribute_class"
"cannot_trade"
"value"
"1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_drop.wav"
}
"535"
{
"name" "Storm Spirit's Jolly Hat"
"prefab"
"base_hat"
"item_class"
"tf_wearable"
"loadondemand" "1"
"capabilities"
{
"nameable"
"1"
}
"show_in_armory"
"1"
"min_ilevel"
"20"
"max_ilevel"
"20"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_Stormspirit_Hat"
"item_description"
"#TF_DotaGamescom2011_Hat_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/heavy/sto
rmspirit_hat"
"image_inventory_size_w"
"image_inventory_size_h"

"128"
"82"

"model_player" "models/player/items/heavy/stormspirit_h
at.mdl"
"drop_type"
"drop"
"used_by_classes"
{
"heavy" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class"
"cannot_trade"
"value"
"1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_drop.wav"
}
"536"
{
"name" "Noise Maker - TF Birthday"
"loadondemand" "1"
"item_class"
"tf_wearable"
"tool"
{
"type" "noise_maker"
}
"capabilities"
{
"usable"
"1"
"usable_gc"
"1"
}
"show_in_armory"
"1"
"armory_desc"
"action noisemaker"
"item_type_name"
"#TF_Party_Favor"
"item_name"
"#TF_NoiseMaker_TFBirthday"
"item_slot"
"action"
"image_inventory"
"backpack/crafting/noisemaker_bi
rthday"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"5"
"max_ilevel"
"5"
"holiday_restriction" "birthday"
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic"
"1"
"heavy"
"1"
"spy"
"1"
"engineer"
"1"
"pyro"
"1"
}
"attributes"

{
"noise maker"
{
"attribute_class"

"enable_misc2_no

isemaker"
"value"
}
"unlimited quantity"
{
"attribute_class"

"1"

"unlimited_quant

ity"
"value" "1"
}
"cannot trade"
{
"attribute_class"
"value"
}
}
"visuals"
{
"custom_sound0"

"cannot_trade"
"1"

"Game.HappyBirthdayNoise

Maker"
"particle_effect"
"bday_confetti"
}
"mouse_pressed_sound" "Game.HappyBirthdayNoiseMaker"
"drop_sound"
"ui/item_metal_scrap_drop.wav"
}
"537"
{
"name" "TF Birthday Hat 2011"
"prefab"
"base_hat"
"item_class"
"tf_wearable"
"loadondemand" "1"
"capabilities"
{
"nameable"
"1"
"paintable"
"1"
}
"show_in_armory"
"1"
"min_ilevel"
"10"
"max_ilevel"
"10"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_Birthday2011_Hat"
"item_description"
"#TF_Birthday2011_Hat_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/all_class
/bdayhat_heavy"
"image_inventory_size_w"
"image_inventory_size_h"
"drop_type"
"drop"
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic"
"1"

"128"
"82"

"heavy"
"spy"
"engineer"
"pyro"

"1"
"1"
"1"
"1"

}
"model_player_per_class"
{
"scout"
"models/player/items/all_class/b
dayhat_scout.mdl"
"sniper"

"models/player/items/all_class/b

"soldier"

"models/player/items/all_class/b

"demoman"

"models/player/items/all_class/b

"medic"

"models/player/items/all_class/b

"heavy"

"models/player/items/all_class/b

"spy"

"models/player/items/all_class/b

"engineer"

"models/player/items/all_class/b

"pyro"

"models/player/items/all_class/b

dayhat_sniper.mdl"
dayhat_soldier.mdl"
dayhat_demo.mdl"
dayhat_medic.mdl"
dayhat_heavy.mdl"
dayhat_spy.mdl"
dayhat_engineer.mdl"
dayhat_pyro.mdl"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"headphones"
"1"
}
}
"attributes"
{
"cannot trade"
{
"attribute_class"
"cannot_trade"
"value"
"1"
}
}
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound"
"ui/item_paper_pickup.wav"
}
"538"
{
"name" "Killer Exclusive"
"prefab"
"base_hat"
"first_sale_date"
"2012/01/10"
"hidden"
"0"
"item_class"
"tf_wearable"
"craft_material_type" "hat"
"craft_class" "hat"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
"paintable"
"1"

"can_craft_if_purchased"
"1"
}
"loadondemand" "1"
"show_in_armory"
"1"
"item_type_name""#TF_Wearable_Hat"
"item_name"
"#TF_KillerExclusive"
"item_description"
"#TF_KillerExclusive_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"min_ilevel"
"10"
"max_ilevel"
"10"
"propername"
"1"
"image_inventory"
"backpack/player/items/all_class
/pcg_hat_engineer"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player_per_class"
{
"scout"
"models/player/items/all_class/p
cg_hat_scout.mdl"
"sniper"

"models/player/items/all_class/p

"soldier"

"models/player/items/all_class/p

"demoman"

"models/player/items/all_class/p

"medic"

"models/player/items/all_class/p

"heavy"

"models/player/items/all_class/p

"spy"

"models/player/items/all_class/p

"engineer"

"models/player/items/all_class/p

"pyro"

"models/player/items/all_class/p

cg_hat_sniper.mdl"
cg_hat_soldier.mdl"
cg_hat_demo.mdl"
cg_hat_medic.mdl"
cg_hat_heavy.mdl"
cg_hat_spy.mdl"
cg_hat_engineer.mdl"
cg_hat_pyro.mdl"
}
"drop_type"
"drop"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"headphones"
"1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"

"drop_sound"

"ui/item_hat_drop.wav"

}
"539"
{
"name" "The El Jefe"
"prefab"
"base_hat"
"item_class"
"tf_wearable"
"loadondemand" "1"
"craft_material_type" "hat"
"craft_class" "hat"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
"paintable"
"1"
}
"show_in_armory"
"1"
"min_ilevel"
"10"
"max_ilevel"
"10"
"propername"
"1"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_Tropico4_Hat"
"item_description"
"#TF_Tropico4_Hat_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/scout/reb
el_cap"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"drop_type"
"none"
"used_by_classes"
{
"scout"
"1"
}
"model_player" "models/player/items/scout/rebel_cap.mdl
"
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"headphones"
"1"
}
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound"
"ui/item_bag_drop.wav"
}
"540"
{
"name" "Ball-Kicking Boots"
"prefab"
"base_misc"
"first_sale_date"
"2011/10/25"
"item_class"
"tf_wearable"
"loadondemand" "1"
"craft_material_type" "hat"
"capabilities"
{

"nameable"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
"paintable"
"can_craft_if_purchased"

"1"
"1"
"1"

}
"show_in_armory"
"1"
"min_ilevel"
"10"
"max_ilevel"
"10"
"propername"
"1"
"item_type_name"
"#TF_Wearable_Shoes"
"item_name"
"#TF_Football_Boots"
"item_description"
"#TF_Football_Boots_Desc"
"item_slot"
"misc"
"equip_region" "feet"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/scout/fm2
012_cleats"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"drop_type"
"none"
"used_by_classes"
{
"scout"
"1"
}
"model_player" "models/player/items/scout/fm2012_cleats
.mdl"
"visuals"
{
"player_bodygroups"
{
"shoes_socks"
}
}
"attributes"
{
"override footstep sound set"
{
"attribute_class"

"1"

"override_footst

ep_sound_set"
"value"
}
"spawn with physics toy"
{
"attribute_class"

"1"

"spawn_with_phys

ics_toy"
"value"

"1"

}
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_hat_pickup.wav"
"ui/item_hat_drop.wav"

}
"541"
{
"name" "Merc's Pride Scarf"
"prefab"
"base_misc"
"first_sale_date"
"2011/10/25"
"craft_material_type" "hat"
"hidden"
"0"
"item_class"
"tf_wearable"

"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
"can_craft_if_purchased"
"1"
}
"loadondemand"
"1"
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Scarf"
"item_name"
"#TF_Football_Scarf"
"item_description"
"#TF_Football_Scarf_Desc"
"item_slot"
"misc"
"equip_region" "necklace"
"item_quality" "unique"
"min_ilevel"
"10"
"max_ilevel"
"10"
"propername"
"1"
"image_inventory"
"backpack/player/items/demo/scar
f_soccer"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"model_player_per_class"
{
"scout"
"models/player/items/scout/scarf
_soccer.mdl"
"sniper"

"models/player/items/sniper/scar

"soldier"

"models/player/items/soldier/sca

"demoman"

"models/player/items/demo/scarf_

"medic"

"models/player/items/medic/scarf

"heavy"

"models/player/items/heavy/scarf

"spy"

"models/player/items/spy/scarf_s

"engineer"

"models/player/items/engineer/sc

"pyro"

"models/player/items/pyro/scarf_

f_soccer.mdl"
rf_soccer.mdl"
soccer.mdl"
_soccer.mdl"
_soccer.mdl"
occer.mdl"
arf_soccer.mdl"
soccer.mdl"
}
"drop_type"
"none"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound"
"ui/item_paper_pickup.wav"
}
"542"

{
"name" "Noise Maker - Vuvuzela"
"first_sale_date"
"2011/10/25"
"loadondemand" "1"
"item_class"
"tf_wearable"
"tool"
{
"type" "noise_maker"
}
"capabilities"
{
"usable"
"1"
"usable_gc"
"1"
}
"show_in_armory"
"1"
"armory_desc"
"action noisemaker"
"item_type_name"
"#TF_Party_Favor"
"item_name"
"#TF_NoiseMaker_Vuvuzela"
"item_slot"
"action"
"image_inventory"
"backpack/crafting/noisemaker_so
ccer"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"5"
"max_ilevel"
"5"
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic"
"1"
"heavy"
"1"
"spy"
"1"
"engineer"
"1"
"pyro"
"1"
}
"attributes"
{
"noise maker"
{
"attribute_class"

"enable_misc2_no

isemaker"
"value"

"1"

}
}
"visuals"
{
"custom_sound0"
"soccer.vuvezela"
"particle_effect"
"bday_confetti"
}
"mouse_pressed_sound" "soccer.vuvezela"
"drop_sound"
"ui/item_metal_scrap_drop.wav"
}
"543"
{
"name"
"prefab"

"Hair of the Dog"


"valve halloween_costume_piece_2011 base

_misc"
"item_name"
"#TF_Hwn_DemoHat"
"item_description"
"#TF_Hwn_DemoHat_Desc"
"item_slot"
"head"
"equip_region" "hat"
"propername"
"1"
"image_inventory"
"backpack/player/items/demo/hwn_
demo_hat"
"model_player" "models/player/items/demo/hwn_demo_hat.m
dl"
"used_by_classes"
{
"demoman"
}

"1"

}
"544"
{
"name" "Scottish Snarl"
"prefab"
"valve halloween_costume_piece_2011 base
_misc"
"item_name"
"#TF_Hwn_DemoMisc1"
"item_description"
"#TF_Hwn_DemoMisc1_Desc"
"propername"
"1"
"item_slot"
"misc"
"equip_region" "face"
"image_inventory"
"backpack/player/items/demo/hwn_
demo_misc1"
"model_player" "models/player/items/demo/hwn_demo_misc1
.mdl"
"used_by_classes"
{
"demoman"
}

"1"

}
"545"
{
"name" "Pickled Paws"
"prefab"
"valve halloween_costume_piece_2011 base
_misc"
"item_name"
"#TF_Hwn_DemoMisc2"
"item_description"
"#TF_Hwn_DemoMisc2_Desc"
"propername"
"1"
"item_slot"
"misc"
"equip_region" "feet"
"image_inventory"
"backpack/player/items/demo/hwn_
demo_misc2"
"model_player" "models/player/items/demo/hwn_demo_misc2
.mdl"
"used_by_classes"
{
"demoman"
"1"
}
"visuals"
{
"player_bodygroups"
{
"shoes"
}
}
}

"1"

"546"
{
"name" "Wrap Battler"
"prefab"
"valve halloween_costume_piece_2011 base
_hat"
"item_name"
"#TF_Hwn_ScoutHat"
"item_description"
"#TF_Hwn_ScoutHat_Desc"
"item_slot"
"head"
"equip_region" "hat"
"propername"
"1"
"image_inventory"
"backpack/player/items/scout/hwn
_scout_hat"
"model_player" "models/player/items/scout/hwn_scout_hat
.mdl"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"headphones"
}
}

"1"
"1"

}
"547"
{
"name" "B-ankh!"
"prefab"
"valve halloween_costume_piece_2011 base
_misc"
"item_name"
"#TF_Hwn_ScoutMisc1"
"item_description"
"#TF_Hwn_ScoutMisc1_Desc"
"equip_regions"
{
"arms"
"1"
"necklace"
"1"
}
"item_slot"
"misc"
"propername"
"0"
"image_inventory"
"backpack/player/items/scout/hwn
_scout_misc1"
"model_player" "models/player/items/scout/hwn_scout_mis
c1.mdl"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"player_bodygroups"
{
"dogtags"
}
}
}
"548"
{
"name" "Futankhamun"

"1"

"prefab"

"valve halloween_costume_piece_2011 base

_misc"
"item_name"
"#TF_Hwn_ScoutMisc2"
"item_description"
"#TF_Hwn_ScoutMisc2_Desc"
"propername"
"1"
"item_slot"
"misc"
"equip_region" "feet"
"image_inventory"
"backpack/player/items/scout/hwn
_scout_misc2"
"model_player" "models/player/items/scout/hwn_scout_mis
c2.mdl"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"player_bodygroups"
{
"shoes_socks"
}
}

"1"

}
"549"
{
"name" "Blazing Bull"
"prefab"
"valve halloween_costume_piece_2011 base
_hat"
"item_name"
"#TF_Hwn_PyroHat"
"item_description"
"#TF_Hwn_PyroHat_Desc"
"item_slot"
"head"
"equip_region" "lenses"
"propername"
"1"
"image_inventory"
"backpack/player/items/pyro/hwn_
pyro_hat"
"model_player" "models/player/items/pyro/hwn_pyro_hat.m
dl"
"used_by_classes"
{
"pyro" "1"
}
}
"550"
{
"name" "Fallen Angel"
"prefab"
"valve halloween_costume_piece_2011 base
_misc"
"item_name"
"#TF_Hwn_PyroMisc1"
"item_description"
"#TF_Hwn_PyroMisc1_Desc"
"propername"
"1"
"item_slot"
"misc"
"equip_region" "pyro_wings"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/pyro/hwn_
pyro_misc1"
"model_player" "models/player/items/pyro/hwn_pyro_misc1
.mdl"
"used_by_classes"
{
"pyro" "1"

}
}
"551"
{
"name" "Tail From the Crypt"
"prefab"
"valve halloween_costume_piece_2011 base
_misc"
"item_name"
"#TF_Hwn_PyroMisc2"
"item_description"
"#TF_Hwn_PyroMisc2_Desc"
"propername"
"0"
"item_slot"
"misc"
"equip_region" "pyro_tail"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/pyro/hwn_
pyro_misc2"
"model_player" "models/player/items/pyro/hwn_pyro_misc2
.mdl"
"used_by_classes"
{
"pyro" "1"
}
}
"552"
{
"name" "Einstein"
"prefab"
"valve halloween_costume_piece_2011 base
_hat"
"item_name"
"#TF_Hwn_MedicHat"
"item_description"
"#TF_Hwn_MedicHat_Desc"
"item_slot"
"head"
"equip_region" "hat"
"propername"
"1"
"image_inventory"
"backpack/player/items/medic/hwn
_medic_hat"
"model_player" "models/player/items/medic/hwn_medic_hat
.mdl"
"used_by_classes"
{
"medic" "1"
}
}
"553"
{
"name" "Dr. Gogglestache"
"prefab"
"valve halloween_costume_piece_2011 base
_misc"
"item_name"
"#TF_Hwn_MedicMisc1"
"item_description"
"#TF_Hwn_MedicMisc1_Desc"
"propername"
"0"
"item_slot"
"misc"
"equip_region" "face"
"image_inventory"
"backpack/player/items/medic/hwn
_medic_misc1"
"model_player" "models/player/items/medic/hwn_medic_mis
c1.mdl"
"used_by_classes"
{
"medic" "1"
}
}

"554"
{
"name" "Emerald Jarate"
"prefab"
"valve halloween_costume_piece_2011 base
_misc"
"item_name"
"#TF_Hwn_MedicMisc2"
"item_description"
"#TF_Hwn_MedicMisc2_Desc"
"propername"
"1"
"item_slot"
"misc"
"equip_region" "medigun_accessories"
"image_inventory"
"backpack/player/items/medic/hwn
_medic_misc2"
"model_player" "models/player/items/medic/hwn_medic_mis
c2.mdl"
"used_by_classes"
{
"medic" "1"
}
}
"555"
{
"name" "Idiot Box"
"prefab"
"valve halloween_costume_piece_2011 base
_hat"
"item_name"
"#TF_Hwn_SoldierHat"
"item_description"
"#TF_Hwn_SoldierHat_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"propername"
"1"
"image_inventory"
"backpack/player/items/soldier/h
wn_soldier_hat"
"model_player" "models/player/items/soldier/hwn_soldier
_hat.mdl"
"used_by_classes"
{
"soldier"
"1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
}
}

"1"

}
"556"
{
"name" "Steel Pipes"
"prefab"
"valve halloween_costume_piece_2011 base
_misc"
"item_name"
"#TF_Hwn_SoldierMisc1"
"item_description"
"#TF_Hwn_SoldierMisc1_Desc"
"propername"
"1"
"item_slot"
"misc"
"equip_region" "arms"
"image_inventory"
"backpack/player/items/soldier/h
wn_soldier_misc1"
"model_player" "models/player/items/soldier/hwn_soldier
_misc1.mdl"

"used_by_classes"
{
"soldier"
}

"1"

}
"557"
{
"name" "Shoestring Budget"
"prefab"
"valve halloween_costume_piece_2011 base
_misc"
"item_name"
"#TF_Hwn_SoldierMisc2"
"item_description"
"#TF_Hwn_SoldierMisc2_Desc"
"propername"
"1"
"item_slot"
"misc"
"equip_region" "feet"
"image_inventory"
"backpack/player/items/soldier/h
wn_soldier_misc2"
"model_player" "models/player/items/soldier/hwn_soldier
_misc2.mdl"
"used_by_classes"
{
"soldier"
}

"1"

}
"558"
{
"name" "Under Cover"
"prefab"
"valve halloween_costume_piece_2011 base
_hat"
"item_name"
"#TF_Hwn_SpyHat"
"item_description"
"#TF_Hwn_SpyHat_Desc"
"item_slot"
"head"
"equip_region" "hat"
"propername"
"1"
"image_inventory"
"backpack/player/items/spy/hwn_s
py_hat"
"model_player" "models/player/items/spy/hwn_spy_hat.mdl
"
"used_by_classes"
{
"spy" "1"
}
}
"559"
{
"name" "Griffin's Gog"
"prefab"
"valve halloween_costume_piece_2011 base
_misc"
"item_name"
"#TF_Hwn_SpyMisc1"
"item_description"
"#TF_Hwn_SpyMisc1_Desc"
"propername"
"0"
"item_slot"
"misc"
"equip_region" "glasses"
"image_inventory"
"backpack/player/items/spy/hwn_s
py_misc1"
"model_player" "models/player/items/spy/hwn_spy_misc1.m
dl"
"used_by_classes"
{
"spy" "1"

}
}
"560"
{
"name" "Intangible Ascot"
"prefab"
"valve halloween_costume_piece_2011 base
_misc"
"item_name"
"#TF_Hwn_SpyMisc2"
"item_description"
"#TF_Hwn_SpyMisc2_Desc"
"propername"
"1"
"item_slot"
"misc"
"equip_region" "shirt"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/spy/hwn_s
py_misc2"
"model_player" "models/player/items/spy/hwn_spy_misc2.m
dl"
"used_by_classes"
{
"spy" "1"
}
}
"561"
{
"name" "Can Opener"
"prefab"
"valve halloween_costume_piece_2011 base
_hat"
"item_name"
"#TF_Hwn_HeavyHat"
"item_description"
"#TF_Hwn_HeavyHat_Desc"
"item_slot"
"head"
"equip_region" "hat"
"propername"
"1"
"image_inventory"
"backpack/player/items/heavy/hwn
_heavy_hat"
"model_player" "models/player/items/heavy/hwn_heavy_hat
.mdl"
"used_by_classes"
{
"heavy" "1"
}
}
"562"
{
"name" "Soviet Stitch-Up"
"prefab"
"valve halloween_costume_piece_2011 base
_misc"
"item_name"
"#TF_Hwn_HeavyMisc1"
"item_description"
"#TF_Hwn_HeavyMisc1_Desc"
"propername"
"1"
"item_slot"
"misc"
"equip_region" "arms"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/heavy/hwn
_heavy_misc1"
"model_player" "models/player/items/heavy/hwn_heavy_mis
c1.mdl"
"used_by_classes"
{
"heavy" "1"
}

}
"563"
{
"name" "Steel-Toed Stompers"
"prefab"
"valve halloween_costume_piece_2011 base
_misc"
"item_name"
"#TF_Hwn_HeavyMisc2"
"item_description"
"#TF_Hwn_HeavyMisc2_Desc"
"propername"
"1"
"item_slot"
"misc"
"equip_region" "feet"
"image_inventory"
"backpack/player/items/heavy/hwn
_heavy_misc2"
"model_player" "models/player/items/heavy/hwn_heavy_mis
c2.mdl"
"used_by_classes"
{
"heavy" "1"
}
}
"564"
{
"name" "Holy Hunter"
"prefab"
"valve halloween_costume_piece_2011 base
_hat"
"item_name"
"#TF_Hwn_SniperHat"
"item_description"
"#TF_Hwn_SniperHat_Desc"
"item_slot"
"head"
"equip_region" "hat"
"propername"
"1"
"image_inventory"
"backpack/player/items/sniper/hw
n_sniper_hat"
"model_player" "models/player/items/sniper/hwn_sniper_h
at.mdl"
"used_by_classes"
{
"sniper"
"1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
}
}

"1"

}
"565"
{
"name" "Silver Bullets"
"prefab"
"valve halloween_costume_piece_2011 base
_misc"
"item_name"
"#TF_Hwn_SniperMisc1"
"item_description"
"#TF_Hwn_SniperMisc1_Desc"
"propername"
"0"
"item_slot"
"misc"
"equip_regions"
{
"necklace"
"1"
"sniper_bullets"
"1"
}

"image_inventory"

"backpack/player/items/sniper/hw

n_sniper_misc1"
"model_player" "models/player/items/sniper/hwn_sniper_m
isc1.mdl"
"used_by_classes"
{
"sniper"
}

"1"

}
"566"
{
"name" "Garlic Flank Stake"
"prefab"
"valve halloween_costume_piece_2011 base
_misc"
"item_name"
"#TF_Hwn_SniperMisc2"
"item_description"
"#TF_Hwn_SniperMisc2_Desc"
"propername"
"0"
"item_slot"
"misc"
"equip_region" "sniper_legs"
"image_inventory"
"backpack/player/items/sniper/hw
n_sniper_misc2"
"model_player" "models/player/items/sniper/hwn_sniper_m
isc2.mdl"
"used_by_classes"
{
"sniper"
}

"1"

}
"567"
{
"name" "Buzz Killer"
"prefab"
"valve halloween_costume_piece_2011 base
_hat"
"item_name"
"#TF_Hwn_EngineerHat"
"item_description"
"#TF_Hwn_EngineerHat_Desc"
"item_slot"
"head"
"equip_region" "whole_head"
"propername"
"1"
"image_inventory"
"backpack/player/items/engineer/
hwn_engineer_hat"
"model_player" "models/player/items/engineer/hwn_engine
er_hat.mdl"
"used_by_classes"
{
"engineer"
"1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
}
}

"1"

}
"568"
{
"name" "Frontier Flyboy"
"prefab"
"valve halloween_costume_piece_2011 base
_misc"
"item_name"

"#TF_Hwn_EngineerMisc1"

"item_description"
"#TF_Hwn_EngineerMisc1_Desc"
"propername"
"1"
"item_slot"
"misc"
"equip_region" "engineer_wings"
"image_inventory"
"backpack/player/items/engineer/
hwn_engineer_misc1"
"model_player" "models/player/items/engineer/hwn_engine
er_misc1.mdl"
"used_by_classes"
{
"engineer"
}

"1"

}
"569"
{
"name" "Legend of Bugfoot"
"prefab"
"valve halloween_costume_piece_2011 base
_misc"
"item_name"
"#TF_Hwn_EngineerMisc2"
"item_description"
"#TF_Hwn_EngineerMisc2_Desc"
"propername"
"1"
"item_slot"
"misc"
"equip_region" "feet"
"image_inventory"
"backpack/player/items/engineer/
hwn_engineer_misc2"
"model_player" "models/player/items/engineer/hwn_engine
er_misc2.mdl"
"used_by_classes"
{
"engineer"
}

"1"

}
"570"
{
"name" "The Last Breath"
"prefab"
"base_misc"
"first_sale_date"
"2011/10/28"
"item_class"
"tf_wearable"
"craft_material_type" "hat"
"craft_class"
"hat"
"capabilities"
{
"nameable"
"1"
"can_craft_count"
"1"
"can_gift_wrap"
"1"
"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"propername"
"1"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_Hwn_PyroGasmask"
"item_description"
"#TF_Hwn_PyroGasmask_Desc"
"min_ilevel"
"13"
"max_ilevel"
"13"
"item_slot"
"misc"
"equip_region" "pyro_head_replacement"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/pyro/pyro
_halloween_gasmask"

"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/pyro/pyro_halloween
_gasmask.mdl"
"drop_type"
"none"
"used_by_classes"
{
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"head"
"1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_pickup.wav"
}
"571"
{
"name" "Apparition's Aspect"
"prefab"
"base_misc"
"first_sale_date"
"2011/10/28"
"item_class"
"tf_wearable"
"craft_material_type" "hat"
"craft_class"
"hat"
"min_ilevel"
"13"
"max_ilevel"
"13"
"capabilities"
{
"nameable"
"1"
"paintable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_Ghost_Aspect"
"item_slot"
"misc"
"equip_region" "pyro_head_replacement"
"item_quality" "unique"
"image_inventory"
"backpack/workshop/player/items/
pyro/ghost_aspect/ghost_aspect"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/workshop/player/items/pyro/ghost
_aspect/ghost_aspect.mdl"
"used_by_classes"
{
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"head"
"1"

}
}
"drop_type"
"none"
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_pickup.wav"
}
"572"
{
"name" "Unarmed Combat"
"first_sale_date"
"2011/10/28"
"item_class"
"tf_weapon_bat_fish"
"craft_material_type" "weapon"
"craft_class"
"weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_deal_critical_damage"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_Severed_Arm"
"item_name"
"#TF_UnarmedCombat"
"item_description"
"#TF_UnarmedCombat_Desc"
"item_slot"
"melee"
"item_quality" "unique"
"item_logname" "unarmed_combat"
"item_iconname" "unarmed_combat"
"min_ilevel"
"1"
"max_ilevel"
"100"
"attach_to_hands"
"1"
"image_inventory"
"backpack/weapons/c_models/c_una
rmed_combat/c_unarmed_combat"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_unarmed_comba
t/c_unarmed_combat.mdl"
"used_by_classes"
{
"scout" "1"
}
"attributes"
{
"fish damage override"
{
"attribute_class"
"fish_damage_ove
rride"
"value"
"1"
}
"kill eater score type"
{
"attribute_class"
"kill_eater_scor
e_type"
"value"
"7"
}
"kill eater kill type"

{
"attribute_class"

"kill_eater_kill

_type"
"value" "7"
}
}
"visuals"
{
"sound_melee_hit"

"Weapon_HolyMackerel.Hit

Flesh"
"sound_melee_hit_world" "Weapon_HolyMackerel.Hit
World"
}
"visuals_red"
{
"skin" "0"
"sound_melee_hit" "Weapon_HolyMackerel.HitFlesh
"
"sound_melee_hit_world" "Weapon_HolyMackerel.Hi
tWorld"
}
"visuals_blu"
{
"skin" "1"
"sound_melee_hit" "Weapon_HolyMackerel.HitFlesh
"
"sound_melee_hit_world" "Weapon_HolyMackerel.Hi
tWorld"
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_gooey_pickup.wav"
"ui/item_gooey_pickup.wav"

}
"574"
{
"name" "The Wanga Prick"
"first_sale_date"
"2011/10/28"
"item_class"
"tf_weapon_knife"
"craft_material_type" "weapon"
"craft_class"
"weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
}
"tags"
{
"can_deal_damage"
"can_deal_taunt_damage"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_Knife"
"item_name"
"#TF_VoodooPin"
"item_slot"
"melee"
"item_quality" "unique"
"propername"
"0"
"min_ilevel"
"1"
"max_ilevel"
"100"

"1"

"item_logname" "voodoo_pin"
"item_iconname" "voodoo_pin"
"image_inventory"
"backpack/weapons/c_models/c_voo
doo_pin/c_voodoo_pin"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"attach_to_hands" "1"
"model_player" "models/weapons/c_models/c_voodoo_pin/c_
voodoo_pin.mdl"
"used_by_classes"
{
"spy" "1"
}
"attributes"
{
"disguise on backstab"
{
"attribute_class"

"set_disguise_on

"value" "1"
}
"silent killer"
{
"attribute_class"

"set_silent_kill

"value" "1"
}
"cannot disguise"
{
"attribute_class"

"set_cannot_disg

"value" "1"
}
"lunchbox adds minicrits"
{
"attribute_class"

"set_weapon_mode

_backstab"

er"

uise"

"
"value" "1"
}
"special taunt"
{
"attribute_class"
"value" "1"
}
}
"mouse_pressed_sound"
"drop_sound"

"special_taunt"

"ui/item_knife_small_pickup.wav"
"ui/item_light_gun_drop.wav"

}
"575"
{
"name" "The Infernal Impaler"
"prefab"
"base_hat"
"first_sale_date"
"2011/10/28"
"item_class"
"tf_wearable"
"craft_material_type" "hat"
"craft_class"
"hat"
"loadondemand" "1"
"capabilities"
{
"nameable"
"1"

"paintable"
"0"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
"can_craft_if_purchased"

"1"
}
"propername" "1"
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_InfernalImpaler"
"min_ilevel"
"13"
"max_ilevel"
"13"
"item_slot"
"head"
"equip_regions"
{
"hat"
"1"
"glasses"
"1"
}
"item_quality" "unique"
"image_inventory"
"backpack/player/items/soldier/i
nfernal_impaler"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/soldier/infernal_im
paler.mdl"
"used_by_classes"
{
"soldier"
"1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
}
}
"drop_type"
"drop"
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_pickup.wav"
}
"576"
{
"name" "Spine-Chilling Skull 2011"
"prefab"
"valve base_hat"
"hidden"
"0"
"first_sale_date"
"2011/10/28"
"item_class"
"tf_wearable"
"loadondemand" "1"
"capabilities"
{
"nameable"
"1"
"paintable"
"1"
"can_gift_wrap"
"1"
}
"propername" "1"
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_Halloween_Skullcap2011"
"item_description"
"#TF_Halloween_Skullcap2011_Desc
"

"item_slot"
"head"
"equip_regions"
{
"hat"
"1"
"face"
"1"
}
"item_quality" "unique"
"min_ilevel"
"31"
"max_ilevel"
"31"
"image_inventory"
"backpack/player/items/all_class
/skull_horns_b"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player_per_class"
{
"scout"
"models/player/items/scout/skull
_horns_b.mdl"
"sniper"

"models/player/items/sniper/skul

"soldier"

"models/player/items/soldier/sku

"demoman"

"models/player/items/demo/skull_

"medic"

"models/player/items/medic/skull

"heavy"

"models/player/items/heavy/skull

"spy"

"models/player/items/spy/skull_h

"engineer"

"models/player/items/engineer/sk

"pyro"

"models/player/items/pyro/skull_

l_horns_b.mdl"
ll_horns_b.mdl"
horns_b.mdl"
_horns_b.mdl"
_horns_b.mdl"
orns_b.mdl"
ull_horns_b.mdl"
horns_b.mdl"
}
"drop_type"
"drop"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"headphones"
"1"
}
"styles"
{
"0"
{
"model_player_per_class"
{

"scout"

"models/

"sniper"

"models/

"soldier"

"models/

"demoman"

"models/

"medic"

"models/

"heavy"

"models/

"spy"

"models/

"engineer"

"models/

"pyro"

"models/

player/items/scout/skull_horns_b.mdl"
player/items/sniper/skull_horns_b.mdl"
player/items/soldier/skull_horns_b.mdl"
player/items/demo/skull_horns_b.mdl"
player/items/medic/skull_horns_b.mdl"
player/items/heavy/skull_horns_b.mdl"
player/items/spy/skull_horns_b.mdl"
player/items/engineer/skull_horns_b.mdl"
player/items/pyro/skull_horns_b.mdl"
}
"name" "#TF_SpineChillingSkull2
011_Style1"
}
"1"
{
"model_player_per_class"
{
"scout"
"models/
player/items/scout/skull_horns_b2.mdl"
"sniper"

"models/

"soldier"

"models/

"demoman"

"models/

"medic"

"models/

"heavy"

"models/

"spy"

"models/

"engineer"

"models/

"pyro"

"models/

player/items/sniper/skull_horns_b2.mdl"
player/items/soldier/skull_horns_b2.mdl"
player/items/demo/skull_horns_b2.mdl"
player/items/medic/skull_horns_b2.mdl"
player/items/heavy/skull_horns_b2.mdl"
player/items/spy/skull_horns_b2.mdl"
player/items/engineer/skull_horns_b2.mdl"
player/items/pyro/skull_horns_b2.mdl"
}
"name" "#TF_SpineChillingSkull2
011_Style2"
}
"2"
{
"model_player_per_class"
{
"scout"
"models/
player/items/scout/skull_horns_b3.mdl"
"sniper"

"models/

"soldier"

"models/

"demoman"

"models/

player/items/sniper/skull_horns_b3.mdl"
player/items/soldier/skull_horns_b3.mdl"
player/items/demo/skull_horns_b3.mdl"

"medic"

"models/

"heavy"

"models/

"spy"

"models/

"engineer"

"models/

"pyro"

"models/

player/items/medic/skull_horns_b3.mdl"
player/items/heavy/skull_horns_b3.mdl"
player/items/spy/skull_horns_b3.mdl"
player/items/engineer/skull_horns_b3.mdl"
player/items/pyro/skull_horns_b3.mdl"
}
"name" "#TF_SpineChillingSkull2
011_Style3"
}
}
}
"attributes"
{
"halloween item"
{
"attribute_class"
"halloween_item"
"value"
"2011"
}
}
"static_attrs"
{
"limited quantity item"
"1"
}
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound"
"ui/item_paper_pickup.wav"
}
"577"
{
"name" "Halloween Giveaway Package 2011 (Cauldron)"
"item_class"
"tf_wearable"
"tool"
{
"type" "gift"
"usage"
{
"loot_list"
"halloween_loot_
cauldron_2011"
"num_items"
"1"
"max_recipients"
"1"
"target_rule" "only_self"
}
}
"capabilities"
{
"usable_gc"
"1"
"usable_out_of_game"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Package_Type"
"item_name"
"#TF_HalloweenCauldron2011"
"item_description"
"#TF_HalloweenCauldron2011_Desc"
"item_slot"
"action"
"image_inventory"
"backpack/crafting/gift_hallowee
n"
"image_inventory_size_w"

"128"

"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"1"
"max_ilevel"
"1"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class"
"cannot_trade"
"value"
"1"
}
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound"
"ui/item_heavy_gun_drop.wav"
}
"578"
{
"name" "Spine-Chilling Skull 2011 Style 1"
"prefab"
"base_hat"
"hidden"
"0"
"first_sale_date"
"2011/10/26"
"item_class"
"tf_wearable"
"craft_class" "haunted_hat"
"craft_material_type" "haunted_hat"
"loadondemand" "1"
"capabilities"
{
"nameable"
"1"
"paintable"
"1"
"can_gift_wrap"
"1"
}
"propername" "1"
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_Halloween_Skullcap2011_Style1"
"item_description"
"#TF_Halloween_Skullcap2011_Styl
e1_Desc"
"item_slot"
"head"
"equip_regions"
{
"hat"
"1"
"face"
"1"
}
"item_quality" "unique"
"min_ilevel"
"31"
"max_ilevel"
"31"
"image_inventory"
"backpack/player/items/all_class
/skull_horns_b"

"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player_per_class"
{
"scout"
"models/player/items/scout/skull
_horns_b.mdl"
"sniper"

"models/player/items/sniper/skul

"soldier"

"models/player/items/soldier/sku

"demoman"

"models/player/items/demo/skull_

"medic"

"models/player/items/medic/skull

"heavy"

"models/player/items/heavy/skull

"spy"

"models/player/items/spy/skull_h

"engineer"

"models/player/items/engineer/sk

"pyro"

"models/player/items/pyro/skull_

l_horns_b.mdl"
ll_horns_b.mdl"
horns_b.mdl"
_horns_b.mdl"
_horns_b.mdl"
orns_b.mdl"
ull_horns_b.mdl"
horns_b.mdl"
}
"drop_type"
"drop"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"headphones"
"1"
}
}
"attributes"
{
"halloween item"
{
"attribute_class"
"halloween_item"
"value"
"2011"
}
}
"static_attrs"
{
"limited quantity item"
"1"
}
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound"
"ui/item_paper_pickup.wav"
}
"579"

{
"name" "Spine-Chilling Skull 2011 Style 2"
"prefab"
"base_hat"
"hidden"
"0"
"first_sale_date"
"2011/10/26"
"item_class"
"tf_wearable"
"craft_class" "haunted_hat"
"craft_material_type" "haunted_hat"
"loadondemand" "1"
"capabilities"
{
"nameable"
"1"
"paintable"
"1"
"can_gift_wrap"
"1"
}
"propername" "1"
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_Halloween_Skullcap2011_Style2"
"item_description"
"#TF_Halloween_Skullcap2011_Styl
e2_Desc"
"item_slot"
"head"
"equip_regions"
{
"hat"
"1"
"face"
"1"
}
"item_quality" "unique"
"min_ilevel"
"31"
"max_ilevel"
"31"
"image_inventory"
"backpack/player/items/all_class
/skull_horns_b2"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player_per_class"
{
"scout"
"models/player/items/scout/skull
_horns_b2.mdl"
"sniper"

"models/player/items/sniper/skul

"soldier"

"models/player/items/soldier/sku

"demoman"

"models/player/items/demo/skull_

"medic"

"models/player/items/medic/skull

"heavy"

"models/player/items/heavy/skull

"spy"

"models/player/items/spy/skull_h

"engineer"

"models/player/items/engineer/sk

"pyro"

"models/player/items/pyro/skull_

l_horns_b2.mdl"
ll_horns_b2.mdl"
horns_b2.mdl"
_horns_b2.mdl"
_horns_b2.mdl"
orns_b2.mdl"
ull_horns_b2.mdl"
horns_b2.mdl"
}
"drop_type"
"drop"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"

"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"headphones"
"1"
}
}
"attributes"
{
"halloween item"
{
"attribute_class"
"halloween_item"
"value"
"2011"
}
}
"static_attrs"
{
"limited quantity item"
"1"
}
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound"
"ui/item_paper_pickup.wav"
}
"580"
{
"name" "Spine-Chilling Skull 2011 Style 3"
"prefab"
"base_hat"
"hidden"
"0"
"first_sale_date"
"2011/10/26"
"item_class"
"tf_wearable"
"craft_class" "haunted_hat"
"craft_material_type" "haunted_hat"
"loadondemand" "1"
"capabilities"
{
"nameable"
"1"
"paintable"
"1"
"can_gift_wrap"
"1"
}
"propername" "1"
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_Halloween_Skullcap2011_Style3"
"item_description"
"#TF_Halloween_Skullcap2011_Styl
e3_Desc"
"item_slot"
"head"
"equip_regions"
{
"hat"
"face"
}
"item_quality" "unique"

"1"
"1"

"min_ilevel"
"31"
"max_ilevel"
"31"
"image_inventory"

"backpack/player/items/all_class

/skull_horns_b3"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player_per_class"
{
"scout"
"models/player/items/scout/skull
_horns_b3.mdl"
"sniper"

"models/player/items/sniper/skul

"soldier"

"models/player/items/soldier/sku

"demoman"

"models/player/items/demo/skull_

"medic"

"models/player/items/medic/skull

"heavy"

"models/player/items/heavy/skull

"spy"

"models/player/items/spy/skull_h

"engineer"

"models/player/items/engineer/sk

"pyro"

"models/player/items/pyro/skull_

l_horns_b3.mdl"
ll_horns_b3.mdl"
horns_b3.mdl"
_horns_b3.mdl"
_horns_b3.mdl"
orns_b3.mdl"
ull_horns_b3.mdl"
horns_b3.mdl"
}
"drop_type"
"drop"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"headphones"
"1"
}
}
"attributes"
{
"halloween item"
{
"attribute_class"
"value"
}
}
"static_attrs"
{
"limited quantity item"
}

"1"

"halloween_item"
"2011"

"1"

"mouse_pressed_sound"
"drop_sound"

"ui/item_paper_pickup.wav"
"ui/item_paper_pickup.wav"

}
"581"
{
"name" "MONOCULUS!"
"prefab"
"base_hat"
"hidden"
"0"
"item_class"
"tf_wearable"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"loadondemand" "1"
"propername" "1"
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_Halloween_Eyeball_Boss_Hat"
"item_description"
"#TF_Halloween_Eyeball_Boss_Hat_
Desc"
"item_slot"
"head"
"equip_regions"
{
"whole_head"
"1"
"beard"
"1"
}
"item_quality" "unique"
"min_ilevel"
"31"
"max_ilevel"
"31"
"image_inventory"
"backpack/player/items/all_class
/haunted_eyeball_hat"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player_per_class"
{
"scout"
"models/player/items/all_class/h
aunted_eyeball_hat_scout.mdl"
"sniper"
"models/player/items/all_class/h
aunted_eyeball_hat_sniper.mdl"
"soldier"
"models/player/items/all_class/h
aunted_eyeball_hat_soldier.mdl"
"demoman"
"models/player/items/all_class/h
aunted_eyeball_hat_demo.mdl"
"medic"
"models/player/items/all_class/h
aunted_eyeball_hat_medic.mdl"
"heavy"
"models/player/items/all_class/h
aunted_eyeball_hat_heavy.mdl"
"spy"
"models/player/items/all_class/h
aunted_eyeball_hat_spy.mdl"
"engineer"
"models/player/items/all_class/h
aunted_eyeball_hat_engineer.mdl"
"pyro"
"models/player/items/all_class/h
aunted_eyeball_hat_pyro.mdl"
}
"drop_type"
"none"
"holiday_restriction" "halloween_or_fullmoon"
"used_by_classes"
{
"scout" "1"

"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"headphones"
"1"
}
}
"mouse_pressed_sound" "ui/item_gooey_pickup.wav"
"drop_sound"
"ui/item_gooey_pickup.wav"
}
"582"
{
"name" "Seal Mask"
"prefab"
"base_hat"
"hidden"
"0"
"item_class"
"tf_wearable"
"capabilities"
{
"nameable"
"1"
}
"loadondemand" "1"
"propername" "1"
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Mask"
"item_name"
"#TF_Halloween_Seal_Mask"
"item_description"
"#TF_Halloween_Seal_Mask_Desc"
"item_slot"
"head"
"equip_region" "face"
"item_quality" "unique"
"min_ilevel"
"31"
"max_ilevel"
"31"
"image_inventory"
"backpack/player/items/all_class
/seal_mask_demo"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player_per_class"
{
"scout"
"models/player/items/all_class/s
eal_mask_scout.mdl"
"sniper"

"models/player/items/all_class/s

"soldier"

"models/player/items/all_class/s

"demoman"

"models/player/items/all_class/s

"medic"

"models/player/items/all_class/s

"heavy"

"models/player/items/all_class/s

"spy"

"models/player/items/all_class/s

eal_mask_sniper.mdl"
eal_mask_soldier.mdl"
eal_mask_demo.mdl"
eal_mask_medic.mdl"
eal_mask_heavy.mdl"

eal_mask_spy.mdl"
"engineer"

"models/player/items/all_class/s

"pyro"

"models/player/items/all_class/s

eal_mask_engineer.mdl"
eal_mask_pyro.mdl"
}
"drop_type"
"none"
"holiday_restriction" "halloween_or_fullmoon"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
}
}
"attributes"
{
"cannot trade"
{
"attribute_class"
"cannot_trade"
"value"
"1"
}
}
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound"
"ui/item_paper_pickup.wav"
}
"583"
{
"name" "Bombinomicon"
"prefab"
"base_misc"
"hidden"
"0"
"item_class"
"tf_wearable"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"loadondemand" "1"
"propername" "1"
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Badge"
"item_name"
"#TF_Bombinomicon_Badge"
"item_description"
"#TF_Bombinomicon_Badge_Desc"
"item_slot"
"misc"
"equip_region" "medal"
"item_quality" "unique"
"min_ilevel"
"20"
"max_ilevel"
"20"

"image_inventory"

"backpack/player/items/all_class

/bombonomicon"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/all_class/bombonomi
con.mdl"
"drop_type"
"none"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"bombinomicon effect on death"
{
"attribute_class"
"bombinomicon_ef
fect_on_death"
"value"

"1"

}
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_hat_pickup.wav"
"ui/item_hat_drop.wav"

}
"584"
{
"name" "Ghastly Gibus 2011"
"prefab"
"base_hat"
"hidden"
"0"
"item_class"
"tf_wearable"
"capabilities"
{
"paintable"
"1"
"nameable"
"1"
}
"loadondemand" "1"
"show_in_armory"
"1"
"item_type_name""#TF_Wearable_Hat"
"item_name"
"#TF_Domination_Hat_Ghastly"
"item_description"
"#TF_Domination_Hat_Ghastly_Desc
"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"min_ilevel"
"10"
"max_ilevel"
"10"
"image_inventory"
"backpack/player/items/all_class
/all_domination"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player_per_class"
{
"scout"
"models/player/items/all_class/a

ll_domination_scout.mdl"
"sniper"

"models/player/items/all_class/a

"soldier"

"models/player/items/all_class/a

"demoman"

"models/player/items/all_class/a

"medic"

"models/player/items/all_class/a

"heavy"

"models/player/items/all_class/a

"spy"

"models/player/items/all_class/a

"engineer"

"models/player/items/all_class/a

"pyro"

"models/player/items/all_class/a

ll_domination_sniper.mdl"
ll_domination_soldier.mdl"
ll_domination_demo.mdl"
ll_domination_medic.mdl"
ll_domination_heavy.mdl"
ll_domination_spy.mdl"
ll_domination_engineer.mdl"
ll_domination_pyro.mdl"
}
"drop_type"
"drop"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class"
"cannot_trade"
"value"
"1"
}
"halloween item"
{
"attribute_class"
"halloween_item"
"value"
"2011"
}
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"headphones"
"1"
}
"styles"
{
"0"
{
"model_player_per_class"
{
"scout"
"models/
player/items/all_class/all_domination_scout.mdl"
"sniper"
"models/

player/items/all_class/all_domination_sniper.mdl"
"soldier"

"models/

"demoman"

"models/

"medic"

"models/

"heavy"

"models/

"spy"

"models/

"engineer"

"models/

"pyro"

"models/

player/items/all_class/all_domination_soldier.mdl"
player/items/all_class/all_domination_demo.mdl"
player/items/all_class/all_domination_medic.mdl"
player/items/all_class/all_domination_heavy.mdl"
player/items/all_class/all_domination_spy.mdl"
player/items/all_class/all_domination_engineer.mdl"
player/items/all_class/all_domination_pyro.mdl"
}
"name" "#TF_Gibus_Style_Ghastly
"
}
"1"
{
"model_player_per_class"
{
"scout"
"models/
player/items/all_class/ghostly_gibus_scout.mdl"
"sniper"

"models/

"soldier"

"models/

"demoman"

"models/

"medic"

"models/

"heavy"

"models/

"spy"

"models/

"engineer"

"models/

"pyro"

"models/

player/items/all_class/ghostly_gibus_sniper.mdl"
player/items/all_class/ghostly_gibus_soldier.mdl"
player/items/all_class/ghostly_gibus_demo.mdl"
player/items/all_class/ghostly_gibus_medic.mdl"
player/items/all_class/ghostly_gibus_heavy.mdl"
player/items/all_class/ghostly_gibus_spy.mdl"
player/items/all_class/ghostly_gibus_engineer.mdl"
player/items/all_class/ghostly_gibus_pyro.mdl"
}
"name" "#TF_Gibus_Style_Ghostly
"
}
}
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_hat_pickup.wav"
"ui/item_hat_pickup.wav"

}
"585"
{
"name" "Cold War Luchador"
"prefab"
"mask"
"capabilities"
{
"can_craft_count"
"paintable"
}

"1"
"1"

"item_name"
"#TF_Luchador"
"item_description"
"#TF_Luchador_Desc"
"min_ilevel"
"10"
"max_ilevel"
"10"
"propername"
"1"
"image_inventory"
"backpack/player/items/heavy/sr3
_heavy_mask"
"model_player" "models/player/items/heavy/sr3_heavy_mas
k.mdl"
"used_by_classes"
{
"heavy" "1"
}
}
"586"
{
"name" "Mark of the Saint"
"prefab"
"base_misc"
"loadondemand" "1"
"item_class"
"tf_wearable"
"craft_class"
"hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap" "1"
"can_craft_count"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Badge"
"item_name"
"#TF_Saint_Pin"
"item_description"
"#TF_Saint_Pin_Desc"
"item_slot"
"misc"
"equip_region" "medal"
"image_inventory"
"backpack/player/items/all_class
/sr3_badge"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"propername"
"1"
"model_player" "models/player/items/all_class/sr3_badge
.mdl"
"min_ilevel"
"20"
"max_ilevel"
"20"
"drop_type"
"used_by_classes"
{
"scout" "1"
"sniper"
"soldier"
"demoman"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound"
"drop_sound"
}

"none"

"1"
"1"
"1"

"ui/item_medal_pickup.wav"
"ui/item_medal_pickup.wav"

"587"
{
"name" "Apoco-Fists"
"item_class"
"tf_weapon_fists"
"craft_class"
"weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap" "1"
"can_craft_count"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_deal_gib_damage" "1"
"can_deal_critical_damage"
"1"
"can_deal_taunt_damage"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_Fists"
"item_name"
"#TF_Apocofists"
"item_description"
"#TF_Apocofists_Desc"
"item_slot"
"melee"
"item_logname" "apocofists"
"item_iconname" "apocofists"
"image_inventory"
"backpack/weapons/c_models/c_sr3
_punch/c_sr3_punch"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_sr3_punch/c_s
r3_punch.mdl"
"attach_to_hands"
"1"
"item_quality" "unique"
"propername"
"1"
"min_ilevel"
"10"
"max_ilevel"
"10"
"used_by_classes"
{
"heavy" "1"
}
"attributes"
{
"crit kill will gib"
{
"attribute_class"

"crit_kill_will_

gib"
"value" "1"
}
"special taunt"
{
"attribute_class"
"value" "1"
}
}
"hide_bodygroups_deployed_only" "1"
"visuals"
{
"player_bodygroups"
{

"special_taunt"

"hands"

"1"

}
}
"mouse_pressed_sound" "ui/item_boxing_gloves_pickup.wav"
"drop_sound" "ui/item_boxing_gloves_drop.wav"
}
"588"
{
"name" "The Pomson 6000"
"first_sale_date"
"2011/12/15"
"item_class"
"tf_weapon_drg_pomson"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_deal_posthumous_damage"
"1"
"can_deal_critical_damage"
"1"
"can_deal_long_distance_damage" "1"
}
"item_type_name"
"#TF_Weapon_IndivisibleParticleS
masher"
"item_name"
"#TF_Pomson"
"item_description"
"#TF_Pomson_Desc"
"item_slot"
"primary"
"item_logname" "pomson"
"item_iconname" "pomson"
"show_in_armory"
"1"
"item_quality" "unique"
"propername"
"1"
"min_ilevel"
"10"
"max_ilevel"
"10"
"attach_to_hands"
"1"
"image_inventory"
"backpack/weapons/c_models/c_drg
_pomson/c_drg_pomson"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_drg_pomson/c_
drg_pomson.mdl"
"used_by_classes"
{
"engineer"
"1"
}
"attributes"
{
"energy weapon no ammo"
{
"attribute_class"
o_ammo"
"value" "1"
}
"energy weapon no deflect"
{

"energy_weapon_n

"attribute_class"

"energy_weapon_n

o_deflect"
"value" "1"
}
"subtract victim medigun charge on hit"
{
"attribute_class"
"subtract_victim
_medigun_charge_onhit"
"value" "10"
}
"subtract victim cloak on hit"
{
"attribute_class"
"subtract_victim
_cloak_on_hit"
"value" "20"
}
}
"visuals"
{
"sound_single_shot"
"sound_burst"

"Weapon_Pomson.Single"
"Weapon_Pomson.SingleCri

t"
"sound_reload"
"muzzle_flash"

"Weapon_Pomson.Reload"
"drg_pomson_muzzleflash"

"animation_replacement"
{
"ACT_VM_IDLE" "ACT_SECONDARY2_VM_IDLE"
"ACT_VM_DRAW" "ACT_SECONDARY2_VM_DRAW"
"ACT_VM_PRIMARYATTACK" "ACT_SECONDARY2_
VM_PRIMARYATTACK"
"ACT_RELOAD_START"

"ACT_SECONDARY2_

"ACT_RELOAD_FINISH"

"ACT_SECONDARY2_

RELOAD_START"
RELOAD_FINISH"
"ACT_VM_RELOAD" "ACT_SECONDARY2_VM_RELOA
D"
"ACT_MP_RELOAD_STAND"

"ACT_MP_RELOAD_S

TAND_SECONDARY2"
"ACT_MP_RELOAD_STAND_LOOP"

"ACT_MP_

"ACT_MP_RELOAD_STAND_END"

"ACT_MP_

RELOAD_STAND_SECONDARY2_LOOP"
RELOAD_STAND_SECONDARY2_END"
"ACT_MP_RELOAD_CROUCH" "ACT_MP_RELOAD_C
ROUCH_SECONDARY2"
"ACT_MP_RELOAD_CROUCH_LOOP"

"ACT_MP_

"ACT_MP_RELOAD_CROUCH_END"

"ACT_MP_

RELOAD_CROUCH_SECONDARY2_LOOP"
RELOAD_CROUCH_SECONDARY2_END"
"ACT_MP_RELOAD_SWIM"

"ACT_MP_RELOAD_S

WIM_SECONDARY2"
"ACT_MP_RELOAD_SWIM_LOOP"

"ACT_MP_

"ACT_MP_RELOAD_SWIM_END"

"ACT_MP_

RELOAD_SWIM_SECONDARY2_LOOP"
RELOAD_SWIM_SECONDARY2_END"
"ACT_MP_RELOAD_AIRWALK" "ACT_MP_RELOAD_A
IRWALK_SECONDARY2"
"ACT_MP_RELOAD_AIRWALK_LOOP"

"ACT_MP_

"ACT_MP_RELOAD_AIRWALK_END"

"ACT_MP_

RELOAD_AIRWALK_SECONDARY2_LOOP"

RELOAD_AIRWALK_SECONDARY2_END"
}
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_heavy_gun_pickup.wav"
"ui/item_heavy_gun_drop.wav"

}
"589"
{
"name" "The Eureka Effect"
"first_sale_date"
"2011/12/15"
"item_class"
"tf_weapon_wrench"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_deal_critical_damage"
"1"
"can_destroy_sappers"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_Wrench"
"item_name"
"#TF_Wrenchmotron"
"item_description"
"#TF_Wrenchmotron_Desc"
"item_slot"
"melee"
"item_quality" "unique"
"item_logname" "eureka_effect"
"item_iconname" "eureka_effect"
"min_ilevel"
"20"
"max_ilevel"
"20"
"propername"
"1"
"image_inventory"
"backpack/weapons/c_models/c_drg
_wrenchmotron/c_drg_wrenchmotron"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_drg_wrenchmot
ron/c_drg_wrenchmotron.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"engineer"
"1"
}
"attributes"
{
"alt fire teleport to spawn"
{
"attribute_class"
"alt_fire_telepo
rt_to_spawn"
"value" "1"
}
"special taunt"
{
"attribute_class"
"special_taunt"
"value" "1"
}

"Repair rate decreased"


{
"attribute_class"

"mult_repair_val

"value" "0.5"
}
"upgrade rate decrease"
{
"attribute_class"

"upgrade_rate_mo

ue"

d"
"value" "0.5"
}
}
"visuals"
{
"attached_particlesystems"
{
"0"
{
"system"

"drg_wrenchmotro

n_idle"
"attachment" "electrode_0"
}
}
}
"mouse_pressed_sound"

"ui/item_metal_weapon_pickup.wav

"drop_sound"

"ui/item_metal_weapon_drop.wav"

"
}
"590"
{
"name" "The Brainiac Hairpiece"
"prefab"
"base_misc"
"first_sale_date"
"2011/12/15"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
"can_craft_if_purchased"
"1"
}
"loadondemand" "1"
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_FacialHair"
"item_name"
"#TF_Brainiac"
"item_description"
"#TF_Brainiac_Desc"
"item_slot"
"misc"
"equip_region" "engineer_hair"
"item_quality" "unique"
"propername" "1"
"image_inventory"
"backpack/player/items/engineer/
drg_brainiac_hair"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/engineer/drg_braini
ac_hair.mdl"
"drop_type"

"none"

"used_by_classes"
{
"engineer"
}
"visuals"
{
"styles"
{
"0"
{

"1"

"name" "#TF_Brainiac_Style_Helm
et"
}
"1"
{
"name" "#TF_Brainiac_Style_NoHe
lmet"
"additional_hidden_bodygroups"
{
"hat"
"1"
}
}
}
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_hat_pickup.wav"
"ui/item_hat_pickup.wav"

}
"591"
{
"name" "The Brainiac Goggles"
"prefab"
"base_misc"
"first_sale_date"
"2011/12/15"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
"can_craft_if_purchased"
"1"
}
"loadondemand" "1"
"show_in_armory"
"1"
"min_ilevel"
"20"
"max_ilevel"
"20"
"item_type_name"
"#TF_Wearable_Glasses"
"item_name"
"#TF_Brainiac_Goggles"
"item_description"
"#TF_Brainiac_Goggles_Desc"
"item_slot"
"misc"
"equip_region" "glasses"
"item_quality" "unique"
"propername" "1"
"image_inventory"
"backpack/player/items/engineer/
drg_brainiac_goggles"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/engineer/drg_braini
ac_goggles.mdl"

"drop_type"
"none"
"used_by_classes"
{
"engineer"
"1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_drop.wav"
}
"592"
{
"name" "Dr. Grordbort's Copper Crest"
"prefab"
"base_misc"
"first_sale_date"
"2011/12/15"
"capabilities"
{
"nameable"
"1"
"can_craft_if_purchased"
"1"
}
"craft_material_type" "hat"
"item_class"
"tf_wearable"
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Badge"
"item_name"
"#TF_DRG_CopperBadge"
"item_description"
"#TF_DRG_CopperBadge_Desc"
"item_slot"
"misc"
"equip_region" "medal"
"image_inventory"
"backpack/player/items/all_class
/drg_badge_copper"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"model_player" "models/player/items/all_class/drg_badge
.mdl"
"min_ilevel"
"15"
"max_ilevel"
"15"
"visuals"
{
"skin" "2"
}
"used_by_classes"
{
"scout"
"sniper"
"soldier"
"demoman"
"medic"
"heavy"
"spy"
"engineer"
"pyro"
}
"mouse_pressed_sound"
"drop_sound"

"1"
"1"
"1"
"1"
"1"
"1"
"1"
"1"
"1"
"ui/item_medal_pickup.wav"
"ui/item_medal_pickup.wav"

}
"593"
{
"name" "The Third Degree"
"first_sale_date"
"2011/12/15"
"item_class"
"tf_weapon_fireaxe"

"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_deal_critical_damage"
"1"
}
"item_logname" "thirddegree"
"item_iconname" "thirddegree"
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_FireAxe"
"item_name"
"#TF_ThirdDegree"
"item_description"
"#TF_ThirdDegree_Desc"
"item_slot"
"melee"
"image_inventory"
"backpack/weapons/c_models/c_drg
_thirddegree/c_drg_thirddegree"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_drg_thirddegr
ee/c_drg_thirddegree.mdl"
"attach_to_hands"
"1"
"item_quality" "unique"
"propername"
"1"
"min_ilevel"
"10"
"max_ilevel"
"10"
"used_by_classes"
{
"pyro" "1"
}
"attributes"
{
"damage all connected"
{
"attribute_class"
"damage_all_conn
ected"
"value" "1"
}
"ragdolls become ash"
{
"attribute_class"
"ragdolls_become
_ash"
"value" "1"
}
}
"visuals"
{
"sound_melee_hit"
"Weapon_3rd_degree.HitFl
esh"
"sound_melee_hit_world" "Weapon_3rd_degree.HitWo
rld"
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav
"
"drop_sound"
"ui/item_metal_weapon_drop.wav"

}
"594"
{
"name" "The Phlogistinator"
"first_sale_date"
"2011/12/15"
"item_class"
"tf_weapon_flamethrower"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_deal_posthumous_damage"
"1"
"can_deal_critical_damage"
"1"
"is_flamethrower" "1"
}
"item_logname" "phlogistinator"
"item_iconname" "phlogistinator"
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_Flamethrower"
"item_name"
"#TF_Phlogistinator"
"item_description"
"#TF_Phlogistinator_Desc"
"item_slot"
"primary"
"image_inventory"
"backpack/weapons/c_models/c_drg
_phlogistinator/c_drg_phlogistinator"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_drg_phlogisti
nator/c_drg_phlogistinator.mdl"
"attach_to_hands"
"1"
"item_quality" "unique"
"propername"
"1"
"min_ilevel"
"10"
"max_ilevel"
"10"
"used_by_classes"
{
"pyro" "1"
}
"visuals"
{
"sound_single_shot"
"Weapon_phlogistinator.F
ireStart"
"sound_special1"
"Weapon_phlogistinator.F
ireLoop"
"sound_special3"
"Weapon_phlogistinator.W
indDown"
"sound_burst"
"Weapon_phlogistinator.F
ireLoopCrit"
}
"attributes"
{
"damage penalty"
{
"attribute_class"
"mult_dmg"
"value" "0.9"

}
"burn damage earns rage"
{
"attribute_class"

"burn_damage_ear

ns_rage"
"value" "1"
}
"mod soldier buff type"
{
"attribute_class"
"value" "5"
}
"airblast disabled"
{
"attribute_class"

"set_buff_type"

"airblast_disabl

ed"
"value" "1"
}
"ragdolls become ash"
{
"attribute_class"

"ragdolls_become

"value" "1"
}
"lunchbox adds minicrits"
{
"attribute_class"

"set_weapon_mode

"value" "1"
}
"crit mod disabled"
{
"attribute_class"

"mult_crit_chanc

_ash"

"

e"
"value" "0"
}
"special taunt"
{
"attribute_class"
"value" "1"
}
}
"mouse_pressed_sound"
"drop_sound"

"special_taunt"

"ui/item_heavy_gun_pickup.wav"
"ui/item_heavy_gun_drop.wav"

}
"595"
{
"name" "The Manmelter"
"first_sale_date"
"2011/12/15"
"item_class"
"tf_weapon_flaregun_revenge"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
}
"tags"
{

"can_deal_damage"
"can_deal_posthumous_damage"
"can_deal_critical_damage"
"can_deal_long_distance_damage"
"can_deal_taunt_damage"
"can_extinguish"

"1"
"1"
"1"
"1"
"1"

"1"
}
"item_logname" "manmelter"
"item_iconname" "manmelter"
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_IndivisibleParticleS
masher"
"item_name"
"#TF_ManMelter"
"item_description"
"#TF_ManMelter_Desc"
"item_slot"
"secondary"
"anim_slot"
"ITEM1"
"image_inventory"
"backpack/weapons/c_models/c_drg
_manmelter/c_drg_manmelter"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_drg_manmelter
/c_drg_manmelter.mdl"
"attach_to_hands"
"1"
"item_quality" "unique"
"propername"
"1"
"min_ilevel"
"30"
"max_ilevel"
"30"
"used_by_classes"
{
"pyro" "1"
}
"attributes"
{
"energy weapon no ammo"
{
"attribute_class"
"energy_weapon_n
o_ammo"
"value" "1"
}
"fire rate penalty HIDDEN"
{
"attribute_class"
"mult_postfirede
lay"
"value" "1.2"
}
"Projectile speed increased"
{
"attribute_class"
"mult_projectile
_speed"
"value" "1.5"
}
"extinguish earns revenge crits"
{
"attribute_class"
"extinguish_reve
nge"
"value" "1"
}
"crit mod disabled"
{
"attribute_class"
"mult_crit_chanc

e"
"value" "0"
}
"ragdolls become ash"
{
"attribute_class"

"ragdolls_become

"value" "1"
}
"lunchbox adds minicrits"
{
"attribute_class"

"set_weapon_mode

_ash"

"
"value" "2"
}
"special taunt"
{
"attribute_class"
"value" "1"
}

"special_taunt"

}
"visuals"
{
"animation_replacement"
{
"ACT_VM_IDLE" "ACT_SECONDARY2_VM_IDLE"
"ACT_VM_DRAW" "ACT_SECONDARY2_VM_DRAW"
"ACT_VM_PRIMARYATTACK" "ACT_SECONDARY2_
VM_PRIMARYATTACK"
"ACT_MP_ATTACK_STAND_PRIMARYFIRE"
"ACT_MP_ATTACK_STAND_SECONDARY2"
"ACT_MP_ATTACK_CROUCH_PRIMARYFIRE"
"ACT_MP_ATTACK_CROUCH_SECONDARY2"
"ACT_MP_ATTACK_SWIM_PRIMARYFIRE"
"ACT_MP_ATTACK_SWIM_SECONDARY2"
K_PRIMARYFIRE_PRIMARYFIRE"

"ACT_MP_ATTACK_STANDACT_MP_ATTACK_AIRWAL
"ACT_MP_ATTACK_AIRWALK_SECONDARY2"
}

}
"mouse_pressed_sound"
"drop_sound"

"ui/item_light_gun_pickup.wav"
"ui/item_light_gun_drop.wav"

}
"596"
{
"name" "The Moonman Backpack"
"first_sale_date"
"2011/12/15"
"prefab"
"backpack"
"capabilities"
{
"can_craft_count"
"1"
}
"item_type_name"
"#TF_Wearable_FuelTank"
"item_name"
"#TF_GrordbortPyro_Tank"
"item_description"
"#TF_GrordbortPyro_Tank_Desc"
"image_inventory"
"backpack/player/items/pyro/drg_
pyro_fueltank"
"propername"
"1"
"model_player" "models/player/items/pyro/drg_pyro_fuelT
ank.mdl"
"min_ilevel"

"15"

"max_ilevel"
"15"
"used_by_classes"
{
"pyro" "1"
}
}
"597"
{
"name" "The Bubble Pipe"
"first_sale_date"
"2011/12/15"
"prefab"
"hat"
"capabilities"
{
"can_craft_count"
"1"
}
"item_name"
"#TF_Bubble_Helmet"
"item_description"
"#TF_Bubble_Helmet_Desc"
"propername"
"1"
"image_inventory"
"backpack/player/items/pyro/drg_
pyro_bubblehelmet"
"model_player" "models/player/items/pyro/drg_pyro_bubbl
eHelmet.mdl"
"attributes"
{
"attach particle effect static"
{
"attribute_class"
"set_attached_pa
rticle_static"
"value" "28"
}
}
"used_by_classes"
{
"pyro" "1"
}
}
"598"
{
"name" "Manniversary Paper Hat"
"prefab"
"hat"
"craft_class" ""
"item_name"
"#TF_ManniversaryPaperHat"
"min_ilevel"
"10"
"max_ilevel"
"10"
"propername"
"1"
"image_inventory"
"backpack/player/items/all_class
/paper_hat"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}

"model_player_per_class"
{
"scout"
"models/player/items/scout/paper
_hat.mdl"
"sniper"

"models/player/items/sniper/pape

"soldier"

"models/player/items/soldier/pap

"demoman"

"models/player/items/demo/paper_

"medic"

"models/player/items/medic/paper

"heavy"

"models/player/items/heavy/paper

"spy"

"models/player/items/spy/paper_h

"engineer"

"models/player/items/engineer/pa

"pyro"

"models/player/items/pyro/paper_

r_hat.mdl"
er_hat.mdl"
hat.mdl"
_hat.mdl"
_hat.mdl"
at.mdl"
per_hat.mdl"
hat.mdl"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"headphones"
"1"
}
}
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound"
"ui/item_paper_pickup.wav"
}
"599"
{
"name" "Manniversary Giveaway Package"
"item_class"
"tf_wearable"
"tool"
{
"type" "gift"
"usage"
{
"loot_list"
"package_mannive
rsary_2011"
"num_items"
"1"
"max_recipients"
"1"
"target_rule" "only_self"
}
}
"capabilities"
{
"usable_gc"
"1"
"usable_out_of_game"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Package_Type"
"item_name"
"#TF_ManniversaryPackage"
"item_description"
"#TF_ManniversaryPackage_Desc"
"item_slot"
"action"
"image_inventory"
"backpack/crafting/gift_fashion"
"image_inventory_size_w"
"128"

"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"1"
"max_ilevel"
"1"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_cardboard_pickup.wav"
"drop_sound"
"ui/item_cardboard_drop.wav"
}
"600"
{
"name" "Your Worst Nightmare"
"first_sale_date"
"2011/09/06"
"prefab"
"hat"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"item_name"
"#TF_SniperHat1"
"item_description"
"#TF_SniperHat1_Desc"
"min_ilevel"
"10"
"max_ilevel"
"10"
"image_inventory"
"backpack/player/items/sniper/fw
k_sniper_bandanahair"
"model_player" "models/player/items/sniper/fwk_sniper_b
andanahair.mdl"
"used_by_classes"
{
"sniper"
}

"1"

}
"601"
{
"name" "The One-Man Army"
"first_sale_date"
"2011/09/06"
"prefab"
"hat"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"item_name"
"#TF_HeavyHat1"
"item_description"
"#TF_HeavyHat1_Desc"
"min_ilevel"
"10"
"max_ilevel"
"10"
"propername"
"1"
"image_inventory"
"backpack/player/items/heavy/fwk
_heavy_bandanahair"
"model_player" "models/player/items/heavy/fwk_heavy_ban

danahair.mdl"
"used_by_classes"
{
"heavy" "1"
}
}
"602"
{
"name" "The Counterfeit Billycock"
"first_sale_date"
"2011/09/06"
"prefab"
"hat"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"item_name"
"#TF_SpyHat1"
"item_description"
"#TF_SpyHat1_Desc"
"min_ilevel"
"10"
"max_ilevel"
"10"
"propername"
"1"
"image_inventory"
"backpack/player/items/spy/fwk_s
py_disguisedhat"
"model_player" "models/player/items/spy/fwk_spy_disguis
edhat.mdl"
"drop_type"
"used_by_classes"
{
"spy" "1"
}

"drop"

}
"603"
{
"name" "The Outdoorsman"
"first_sale_date"
"2011/09/06"
"prefab"
"hat"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"item_name"
"#TF_HeavyHat2"
"item_description"
"#TF_HeavyHat2_Desc"
"min_ilevel"
"10"
"max_ilevel"
"10"
"propername"
"1"
"image_inventory"
"backpack/player/items/heavy/fwk
_heavy_lumber"
"model_player" "models/player/items/heavy/fwk_heavy_lum
ber.mdl"
"drop_type"
"used_by_classes"
{
"heavy" "1"
}

"drop"

}
"604"
{
"name" "The Tavish DeGroot Experience"
"first_sale_date"
"2011/09/07"

"prefab"
"hat"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"item_name"
"#TF_DemoHat1"
"item_description"
"#TF_DemoHat1_Desc"
"min_ilevel"
"10"
"max_ilevel"
"10"
"propername"
"1"
"image_inventory"
"backpack/player/items/demo/fwk_
demo_sashhat"
"model_player" "models/player/items/demo/fwk_demo_sashh
at.mdl"
"drop_type"
"used_by_classes"
{
"demoman"
}

"drop"
"1"

}
"605"
{
"name" "The Pencil Pusher"
"first_sale_date"
"2011/09/07"
"prefab"
"misc"
"capabilities"
{
"can_craft_count"
"1"
}
"item_name"
"#TF_EngineerHat1"
"item_description"
"#TF_EngineerHat1_Desc"
"min_ilevel"
"10"
"max_ilevel"
"10"
"propername"
"1"
"image_inventory"
"backpack/player/items/all_class
/heavy_thinker"
"model_player" "models/player/items/engineer/heavy_thin
ker.mdl"
"drop_type"
"none"
"used_by_classes"
{
"engineer"
"1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
}
}
}
"606"
{
"name" "The Builder's Blueprints"
"prefab"
"base_misc"
"first_sale_date"
"2011/09/07"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"

"1"

"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"paintable"
"1"
"can_craft_count"
"1"
"can_craft_if_purchased"
"1"
}
"loadondemand" "1"
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Blueprints"
"item_name"
"#TF_EngineerBlueprints"
"item_description"
"#TF_EngineerBlueprints_Desc"
"min_ilevel"
"15"
"max_ilevel"
"15"
"propername"
"1"
"item_slot"
"misc"
"equip_region" "engineer_pocket"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/engineer/
fwk_engineer_blueprints"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/engineer/fwk_engine
er_blueprints.mdl"
"drop_type"
"none"
"used_by_classes"
{
"engineer"
"1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_pickup.wav"
}
"607"
{
"name" "The Buccaneer's Bicorne"
"prefab"
"base_hat"
"first_sale_date"
"2011/09/07"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"paintable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
"can_craft_if_purchased"
"1"
}
"loadondemand" "1"
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_BuccaneersBicorne"
"item_description"
"#TF_BuccaneersBicorne_Desc"
"min_ilevel"
"10"
"max_ilevel"
"10"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"propername"
"1"

"image_inventory"

"backpack/player/items/demo/migh

typirate"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/demo/mighty_pirate.
mdl"
"drop_type"
"drop"
"used_by_classes"
{
"demoman"
"1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_pickup.wav"
}
"608"
{
"name"
"The Bootlegger"
"first_sale_date"
"2011/09/07"
"item_class"
"tf_wearable"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Boots"
"item_name"
"#TF_Bootlegger"
"item_description"
"#TF_Bootlegger_Desc"
"item_slot"
"primary"
"equip_region" "feet"
"anim_slot"
"FORCE_NOT_USED"
"item_quality"
"unique"
"propername"
"1"
"min_ilevel"
"10"
"max_ilevel"
"10"
"image_inventory"
"backpack/player/items/demo/pegl
eg"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player"
"models/player/items/demo/pegleg
.mdl"
"act_as_wearable" "1"
"drop_type"
"none"
"used_by_classes"
{
"demoman"
"1"
}
"attributes"
{
"mult charge turn control"
{
"attribute_class"

"charge_turn_con

trol"
"value"
}
"max health additive bonus"
{

"3"

"attribute_class"
"value" "25"

"add_maxhealth"

}
"allowed in medieval mode"
{
"attribute_class"

"allowed_in_medi

"value" "1"
}
"kill refills meter"
{
"attribute_class"

"kill_refills_me

eval_mode"

ter"
"value"

"0.25"

}
}
"visuals"
{
"player_bodygroups"
{
"shoes"
"1"
}
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav
"
"drop_sound"

"ui/item_metal_weapon_drop.wav"

}
"609"
{
"name" "The Scottish Handshake"
"first_sale_date"
"2011/09/07"
"item_class"
"tf_weapon_bottle"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_be_equipped_by_soldier_or_demo"
"1"
"can_deal_critical_damage"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_Bottle"
"item_name"
"#TF_ScottishHandshake"
"item_description"
"#TF_ScottishHandshake_Desc"
"item_logname" "scotland_shard"
"item_iconname" "scotland_shard"
"item_slot"
"melee"
"item_quality" "unique"
"propername"
"1"
"min_ilevel"
"10"
"max_ilevel"
"10"
"image_inventory" "backpack/weapons/c_models/c_scotland_
shard/rum"
"image_inventory_size_w"

"128"

"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_scotland_shar
d/c_scotland_shard.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"demoman"
"1"
}
"attributes"
{
"allowed in medieval mode"
{
"attribute_class"

"allowed_in_medi

eval_mode"
"value" "1"
}
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_bottle_pickup.wav"
"ui/item_bottle_drop.wav"

}
"610"
{
"name" "A Whiff of the Old Brimstone"
"prefab"
"grenades"
"first_sale_date"
"2011/09/07"
"capabilities"
{
"can_craft_count"
"1"
}
"item_name"
"#TF_OldBrimstone"
"item_description"
"#TF_OldBrimstone_Desc"
"image_inventory"
"backpack/player/items/demo/bomb
s"
"min_ilevel"
"20"
"max_ilevel"
"20"
"model_player" "models/player/items/demo/demo_bombs.mdl
"
"model_vision_filtered" "models/player/items/all_class/m
tp_bottle_demo.mdl"
"used_by_classes"
{
"demoman"
}

"1"

}
"611"
{
"name" "The Salty Dog"
"first_sale_date"
"2011/09/07"
"prefab"
"hat"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"item_name"
"#TF_SoldierHat1"
"item_description"
"#TF_SoldierHat1_Desc"
"min_ilevel"
"10"
"max_ilevel"
"10"
"propername"
"1"
"image_inventory"
"backpack/player/items/soldier/f

wk_soldier_seacaptain"
"model_player" "models/player/items/soldier/fwk_soldier
_seacaptain.mdl"
"drop_type"
"used_by_classes"
{
"soldier"
}

"drop"
"1"

}
"612"
{
"name" "The Little Buddy"
"first_sale_date"
"2011/09/09"
"prefab"
"hat"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"item_name"
"#TF_PyroHat1"
"item_description"
"#TF_PyroHat1_Desc"
"min_ilevel"
"10"
"max_ilevel"
"10"
"propername"
"1"
"image_inventory"
"backpack/player/items/pyro/fwk_
pyro_sailor"
"model_player" "models/player/items/pyro/fwk_pyro_sailo
r.mdl"
"drop_type"
"used_by_classes"
{
"pyro" "1"
}

"drop"

}
"613"
{
"name" "The Gym Rat"
"first_sale_date"
"2011/09/09"
"prefab"
"hat"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"item_name"
"#TF_HeavyHat3"
"item_description"
"#TF_HeavyHat3_Desc"
"min_ilevel"
"10"
"max_ilevel"
"10"
"propername"
"1"
"image_inventory"
"backpack/player/items/heavy/fwk
_heavy_gym"
"model_player" "models/player/items/heavy/fwk_heavy_gym
.mdl"
"used_by_classes"
{
"heavy" "1"
}
}
"614"
{

"name" "The Hot Dogger"


"first_sale_date"
"2011/09/12"
"prefab"
"hat"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"item_name"
"#TF_ScoutHat1"
"item_description"
"#TF_ScoutHat1_Desc"
"min_ilevel"
"10"
"max_ilevel"
"10"
"propername"
"1"
"image_inventory"
"backpack/player/items/scout/fwk
_scout_hotdog"
"model_player" "models/player/items/scout/fwk_scout_hot
dog.mdl"
"drop_type"
"drop"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"headphones"
"1"
}
}

"1"

}
"615"
{
"name" "The Birdcage"
"first_sale_date"
"2011/09/12"
"prefab"
"hat"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"item_name"
"#TF_PyroHat2"
"item_description"
"#TF_PyroHat2_Desc"
"min_ilevel"
"10"
"max_ilevel"
"10"
"propername"
"1"
"image_inventory"
"backpack/player/items/pyro/fwk_
pyro_birdcage"
"model_player" "models/player/items/pyro/fwk_pyro_birdc
age.mdl"
"drop_type"
"drop"
"used_by_classes"
{
"pyro" "1"
}
"attributes"
{
"counts as assister is some kind of pet this upd
ate is going to be awesome"
{

"attribute_class"

"counts_as_assis

ter"
"value"

"1"

}
}
}
"616"
{
"name" "The Surgeon's Stahlhelm"
"first_sale_date"
"2011/09/14"
"prefab"
"hat"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"item_name"
"#TF_MedicHat1"
"item_description"
"#TF_MedicHat1_Desc"
"min_ilevel"
"10"
"max_ilevel"
"10"
"propername"
"1"
"image_inventory"
"backpack/player/items/medic/fwk
_medic_stahlhelm"
"model_player" "models/player/items/medic/fwk_medic_sta
hlhelm.mdl"
"drop_type"
"used_by_classes"
{
"medic" "1"
}

"drop"

}
"617"
{
"name" "The Backwards Ballcap"
"first_sale_date"
"2011/09/14"
"prefab"
"hat"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"item_name"
"#TF_ScoutHat2"
"item_description"
"#TF_ScoutHat2_Desc"
"min_ilevel"
"10"
"max_ilevel"
"10"
"propername"
"1"
"image_inventory"
"backpack/player/items/scout/fwk
_scout_cap"
"model_player" "models/player/items/scout/fwk_scout_cap
.mdl"
"drop_type"
"drop"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat"

"1"

}
"styles"
{
"0"
{
"name"

"#TF_ScoutBackwa

"skin_red"
"skin_blu"

"0"
"1"

"name"

"#TF_ScoutBackwa

rdsCap_Style0"
}
"1"
{
rdsCap_Style1"
"skin_red"
"0"
"skin_blu"
"1"
"additional_hidden_bodygroups"
{
"headphones"
"1"
}
}
}
}
}
"618"
{
"name" "The Crocodile Smile"
"prefab"
"base_misc"
"first_sale_date"
"2011/09/14"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
"can_craft_if_purchased"
"1"
}
"loadondemand" "1"
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Necklace"
"item_name"
"#TF_SniperNecklace"
"item_description"
"#TF_SniperNecklace_Desc"
"propername"
"1"
"item_slot"
"misc"
"equip_region" "necklace"
"image_inventory"
"backpack/player/items/sniper/fw
k_sniper_necklace"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"model_player" "models/player/items/sniper/fwk_sniper_n
ecklace.mdl"
"min_ilevel"
"20"
"max_ilevel"
"20"
"drop_type"
"used_by_classes"
{

"none"

"sniper"
}
"mouse_pressed_sound"
"drop_sound"

"1"
"ui/item_hat_pickup.wav"
"ui/item_hat_pickup.wav"

}
"619"
{
"name" "Flair!"
"prefab"
"base_misc"
"first_sale_date"
"2011/09/15"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
"can_customize_texture" "1"
"can_craft_if_purchased"
"1"
}
"loadondemand" "1"
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Flair"
"item_name"
"#TF_FlairButtons"
"item_description"
"#TF_FlairButtons_Desc"
"item_slot"
"misc"
"equip_region" "flair"
"image_inventory"
"backpack/player/items/all_class
/flair_buttons"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"20"
"max_ilevel"
"20"
"drop_type"
"none"
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_pickup.wav"
"propername"
"0"
"armory_desc" "can_customize_texture"
"model_player_per_class"
{
"scout"
"models/player/items/all_class/f
lair_scout.mdl"
"sniper"

"models/player/items/all_class/f

"soldier"

"models/player/items/all_class/f

"demoman"

"models/player/items/all_class/f

"medic"

"models/player/items/all_class/f

"heavy"

"models/player/items/all_class/f

"spy"

"models/player/items/all_class/f

"engineer"

"models/player/items/all_class/f

"pyro"

"models/player/items/all_class/f

lair_sniper.mdl"
lair_soldier.mdl"
lair_demo.mdl"
lair_medic.mdl"
lair_heavy.mdl"
lair_spy.mdl"
lair_engineer.mdl"
lair_pyro.mdl"

}
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"custom_texture_blend_steps"
{
"1"
{
"op"
"multiply"
"image" "scripts/items/custom_texture_bl
end_layers/flair_template_guide.png"
}
}
}
"620"
{
"name" "Couvre Corner"
"prefab"
"base_misc"
"first_sale_date"
"2011/09/15"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
"paintable"
"1"
"can_craft_if_purchased"
"1"
}
"loadondemand" "1"
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_PocketSquare"
"item_name"
"#TF_MedicPocketSquare"
"item_description"
"#TF_MedicPocketSquare_Desc"
"item_slot"
"misc"
"equip_region" "medal"
"image_inventory"
"backpack/player/items/medic/fwk
_medic_pocketsquare"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"model_player" "models/player/items/medic/fwk_medic_poc
ketsquare.mdl"
"min_ilevel"
"20"
"max_ilevel"
"20"
"drop_type"
"none"
"used_by_classes"
{
"medic" "1"
}

"mouse_pressed_sound"
"drop_sound"

"ui/item_hat_pickup.wav"
"ui/item_hat_pickup.wav"

}
"621"
{
"name" "The Surgeon's Stethoscope"
"prefab"
"base_misc"
"first_sale_date"
"2011/09/15"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
"paintable"
"1"
"can_craft_if_purchased"
"1"
}
"loadondemand" "1"
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Stethoscope"
"item_name"
"#TF_MedicStethoscope"
"item_description"
"#TF_MedicStethoscope_Desc"
"item_slot"
"misc"
"equip_region" "necklace"
"image_inventory"
"backpack/player/items/medic/fwk
_medic_stethoscope"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"model_player" "models/player/items/medic/fwk_medic_ste
thoscope.mdl"
"min_ilevel"
"20"
"max_ilevel"
"20"
"propername"
"1"
"drop_type"
"used_by_classes"
{
"medic" "1"
}
"mouse_pressed_sound"
"drop_sound"

"none"

"ui/item_hat_pickup.wav"
"ui/item_hat_pickup.wav"

}
"622"
{
"name" "L'Inspecteur"
"first_sale_date"
"2011/09/15"
"prefab"
"hat"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"item_name"
"#TF_SpyHat2"
"item_description"
"#TF_SpyHat2_Desc"
"min_ilevel"
"10"
"max_ilevel"
"10"
"image_inventory"
"backpack/player/items/spy/fwk_s
py_inspector"

"model_player" "models/player/items/spy/fwk_spy_inspect
or.mdl"
"drop_type"
"used_by_classes"
{
"spy" "1"
}

"drop"

}
"623"
{
"name" "Photo Badge"
"prefab"
"base_misc"
"first_sale_date"
"2011/09/15"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
"can_customize_texture" "1"
"can_craft_if_purchased"
"1"
}
"loadondemand" "1"
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Badge"
"item_name"
"#TF_PhotoBadge"
"item_description"
"#TF_PhotoBadge_Desc"
"item_slot"
"misc"
"equip_region" "medal"
"image_inventory"
"backpack/player/items/all_class
/photo_badge"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"20"
"max_ilevel"
"20"
"drop_type"
"none"
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_pickup.wav"
"propername"
"0"
"model_player" "models/player/items/all_class/photo_bad
ge.mdl"
"armory_desc" "can_customize_texture"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
}

"625"
{
"name" "Clan Pride"
"prefab"
"base_misc"
"first_sale_date"
"2011/09/15"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
"can_customize_texture" "1"
"can_craft_if_purchased"
"1"
}
"loadondemand" "1"
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Medallion"
"item_name"
"#TF_StampableMedal"
"item_description"
"#TF_StampableMedal_Desc"
"item_slot"
"misc"
"equip_region" "medal"
"image_inventory"
"backpack/player/items/all_class
/stampable_medal"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"20"
"max_ilevel"
"20"
"drop_type"
"none"
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_pickup.wav"
"propername"
"0"
"model_player" "models/player/items/all_class/stampable
_medal.mdl"
"armory_desc" "can_customize_texture"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
}
"626"
{
"name" "The Swagman's Swatter"
"first_sale_date"
"2011/09/19"
"prefab"
"hat"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}

"item_name"
"#TF_SniperHat2"
"item_description"
"#TF_SniperHat2_Desc"
"min_ilevel"
"10"
"max_ilevel"
"10"
"propername"
"1"
"image_inventory"
"backpack/player/items/sniper/fw
k_sniper_corkhat"
"model_player" "models/player/items/sniper/fwk_sniper_c
orkhat.mdl"
"drop_type"
"used_by_classes"
{
"sniper"
}

"drop"
"1"

}
"627"
{
"name" "The Flamboyant Flamenco"
"first_sale_date"
"2011/09/19"
"prefab"
"hat"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"item_name"
"#TF_PyroHat3"
"item_description"
"#TF_PyroHat3_Desc"
"min_ilevel"
"10"
"max_ilevel"
"10"
"propername"
"1"
"image_inventory"
"backpack/player/items/pyro/fwk_
pyro_flamenco"
"model_player" "models/player/items/pyro/fwk_pyro_flame
nco.mdl"
"drop_type"
"used_by_classes"
{
"pyro" "1"
}

"drop"

}
"628"
{
"name" "The Virtual Reality Headset"
"first_sale_date"
"2011/09/19"
"prefab"
"hat"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"item_type_name"
"#TF_Wearable_Headset"
"item_name"
"#TF_EngineerHat2"
"item_description"
"#TF_EngineerHat2_Desc"
"min_ilevel"
"10"
"max_ilevel"
"10"
"propername"
"1"
"image_inventory"
"backpack/player/items/engineer/
fwk_engineer_cranial"
"model_player" "models/player/items/engineer/fwk_engine
er_cranial.mdl"

"drop_type"
"used_by_classes"
{
"engineer"
}
"mouse_pressed_sound"
"drop_sound"

"none"
"1"
"ui/item_robot_arm_pickup.wav"
"ui/item_robot_arm_drop.wav"

}
"629"
{
"name" "The Spectre's Spectacles"
"prefab"
"base_misc"
"first_sale_date"
"2011/09/19"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
"paintable"
"1"
"can_craft_if_purchased"
"1"
}
"loadondemand" "1"
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Glasses"
"item_name"
"#TF_SpyGlasses"
"item_description"
"#TF_SpyGlasses_Desc"
"item_slot"
"misc"
"equip_region" "glasses"
"image_inventory"
"backpack/player/items/spy/fwk_s
py_specs"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"propername"
"1"
"model_player" "models/player/items/spy/fwk_spy_specs.m
dl"
"min_ilevel"
"20"
"max_ilevel"
"20"
"drop_type"
"used_by_classes"
{
"spy" "1"
}
"mouse_pressed_sound"
"drop_sound"

"drop"

"ui/item_hat_pickup.wav"
"ui/item_hat_drop.wav"

}
"630"
{
"name" "The Stereoscopic Shades"
"prefab"
"base_misc"
"first_sale_date"
"2011/09/20"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"

"1"

"can_gift_wrap"
"1"
"can_craft_count"
"1"
"paintable"
"can_craft_if_purchased"

"1"
"1"

}
"loadondemand" "1"
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Glasses"
"item_name"
"#TF_ScoutGlasses"
"item_description"
"#TF_ScoutGlasses_Desc"
"item_slot"
"misc"
"equip_region" "glasses"
"image_inventory"
"backpack/player/items/scout/fwk
_scout_3d"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"propername"
"1"
"model_player" "models/player/items/scout/fwk_scout_3d.
mdl"
"min_ilevel"
"20"
"max_ilevel"
"20"
"drop_type"
"used_by_classes"
{
"scout" "1"
}
"mouse_pressed_sound"
"drop_sound"

"drop"

"ui/item_hat_pickup.wav"
"ui/item_hat_drop.wav"

}
"631"
{
"name" "The Hat With No Name"
"first_sale_date"
"2011/09/21"
"prefab"
"hat"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"item_name"
"#TF_SoldierHat2"
"item_description"
"#TF_SoldierHat2_Desc"
"min_ilevel"
"10"
"max_ilevel"
"10"
"propername"
"1"
"image_inventory"
"backpack/player/items/soldier/f
wk_soldier_cowboyhat"
"model_player" "models/player/items/soldier/fwk_soldier
_cowboyhat.mdl"
"drop_type"
"used_by_classes"
{
"soldier"
}

"drop"
"1"

}
"632"
{
"name" "The Cremator's Conscience"
"first_sale_date"
"2011/09/21"
"prefab"
"grenades"

"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"item_type_name"
"#TF_Wearable_Conscience"
"item_name"
"#TF_PyroConscience"
"item_description"
"#TF_PyroConscience_Desc"
"image_inventory"
"backpack/player/items/pyro/fwk_
pyro_conscience"
"model_player" "models/player/items/pyro/fwk_pyro_consc
ience.mdl"
"propername"
"1"
"min_ilevel"
"15"
"max_ilevel"
"15"
"used_by_classes"
{
"pyro" "1"
}
"attributes"
{
"counts as assister is some kind of pet this upd
ate is going to be awesome"
{
"attribute_class"
"counts_as_assis
ter"
"value"
"1"
}
}
}
"633"
{
"name" "The Hermes"
"first_sale_date"
"2011/09/22"
"prefab"
"hat"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"item_name"
"#TF_ScoutHat3"
"item_description"
"#TF_ScoutHat3_Desc"
"min_ilevel"
"10"
"max_ilevel"
"10"
"propername"
"1"
"image_inventory"
"backpack/player/items/scout/fwk
_scout_provision"
"model_player" "models/player/items/scout/fwk_scout_pro
vision.mdl"
"drop_type"
"drop"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"headphones"
"1"

}
}
}
"634"
{
"name" "Point and Shoot"
"first_sale_date"
"2012/02/09"
"prefab"
"hat"
"capabilities"
{
"can_craft_count"
"1"
}
"item_name"
"#TF_TrnHat"
"item_description"
"#TF_TrnHat_Desc"
"image_inventory"
"backpack/player/items/all_class
/trn_wiz_hat_demo"
"min_ilevel"
"10"
"max_ilevel"
"10"
"propername"
"1"
"model_player_per_class"
{
"scout"
"models/player/items/all_class/t
rn_wiz_hat_scout.mdl"
"sniper"

"models/player/items/all_class/t

"soldier"

"models/player/items/all_class/t

"demoman"

"models/player/items/all_class/t

"medic"

"models/player/items/all_class/t

"heavy"

"models/player/items/all_class/t

"spy"

"models/player/items/all_class/t

"engineer"

"models/player/items/all_class/t

"pyro"

"models/player/items/all_class/t

rn_wiz_hat_sniper.mdl"
rn_wiz_hat_soldier.mdl"
rn_wiz_hat_demo.mdl"
rn_wiz_hat_medic.mdl"
rn_wiz_hat_heavy.mdl"
rn_wiz_hat_spy.mdl"
rn_wiz_hat_engineer.mdl"
rn_wiz_hat_pyro.mdl"
}
"drop_type"
"drop"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"headphones"

"1"
"1"

}
}
}
"635"
{
"name" "War Head"
"prefab"
"base_hat"
"first_sale_date"
"2012/02/09"
"item_class"
"tf_wearable"
"craft_material_type" "hat"
"craft_class" "hat"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
"can_craft_if_purchased"
"1"
}
"loadondemand" "1"
"show_in_armory"
"1"
"min_ilevel"
"10"
"max_ilevel"
"10"
"propername"
"1"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_TrnHelmet"
"item_description"
"#TF_TrnHelmet_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/heavy/trn
_heavy_knight"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/heavy/trn_heavy_kni
ght.mdl"
"drop_type"
"drop"
"used_by_classes"
{
"heavy" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound"
"ui/item_bag_drop.wav"
}
"636"
{
"name" "Dr. Grordbort's Silver Crest"
"prefab"
"base_misc"
"first_sale_date"
"2011/11/15"
"capabilities"
{
"nameable"
"1"
"can_craft_if_purchased"
"1"
}
"craft_material_type" "hat"
"item_class"
"tf_wearable"
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Badge"
"item_name"
"#TF_DRG_SilverBadge"
"item_description"
"#TF_DRG_SilverBadge_Desc"

"item_slot"
"misc"
"equip_region" "medal"
"image_inventory"
"backpack/player/items/all_class
/drg_badge_silver"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"model_player" "models/player/items/all_class/drg_badge
.mdl"
"min_ilevel"
"15"
"max_ilevel"
"15"
"visuals"
{
"skin" "1"
}
"used_by_classes"
{
"scout"
"sniper"
"soldier"
"demoman"
"medic"
"heavy"
"spy"
"engineer"
"pyro"
}
"mouse_pressed_sound"
"drop_sound"

"1"
"1"
"1"
"1"
"1"
"1"
"1"
"1"
"1"
"ui/item_medal_pickup.wav"
"ui/item_medal_pickup.wav"

}
"637"
{
"name" "The Dashin' Hashshashin"
"first_sale_date"
"2011/11/23"
"prefab"
"hat"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"item_name"
"#TF_DashinHashshashin"
"item_description"
"#TF_DashinHashshashin_Desc"
"image_inventory"
"backpack/player/items/spy/acr_a
ssassins_cowl"
"propername"
"1"
"model_player" "models/player/items/spy/acr_assassins_c
owl.mdl"
"min_ilevel"
"10"
"max_ilevel"
"10"
"used_by_classes"
{
"spy" "1"
}
}
"638"
{
"name" "The Sharp Dresser"
"first_sale_date"
"2011/11/23"
"item_class"
"tf_weapon_knife"

"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
}
"tags"
{
"can_deal_damage"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_Knife"
"item_name"
"#TF_SharpDresser"
"item_description"
"#TF_SharpDresser_Desc"
"item_slot"
"melee"
"item_quality" "unique"
"propername"
"1"
"min_ilevel"
"1"
"max_ilevel"
"1"
"item_logname" "sharp_dresser"
"item_iconname" "sharp_dresser"
"image_inventory"
"backpack/weapons/c_models/c_acr
_hookblade/c_acr_hookblade"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"attach_to_hands" "1"
"model_player" "models/weapons/c_models/c_acr_hookblade
/c_acr_hookblade.mdl"
"used_by_classes"
{
"spy" "1"
}
"anim_slot"
"ITEM1"
"visuals"
{
"sound_melee_hit"
"Weapon_Assassin_Knife.H
itFlesh"
"animation_replacement"
{
"ACT_VM_DRAW" "ACT_ITEM1_VM_DRAW"
"ACT_VM_IDLE" "ACT_ITEM1_VM_IDLE"
"ACT_VM_HITCENTER"
"ACT_ITEM1_VM_HI
TCENTER"
"ACT_VM_HITCENTER2"

"ACT_ITEM1_VM_HI

"ACT_VM_SWINGHARD"

"ACT_ITEM1_VM_SW

"ACT_BACKSTAB_VM_UP"

"ACT_ITEM1_BACKS

TCENTER2"
INGHARD"
TAB_VM_UP"
"ACT_BACKSTAB_VM_DOWN" "ACT_ITEM1_BACKS
TAB_VM_DOWN"
"ACT_BACKSTAB_VM_IDLE" "ACT_ITEM1_BACKS
TAB_VM_IDLE"
"ACT_MELEE_VM_STUN"
EM1_STUN"
}
}

"ACT_MELEE_VM_IT

"attributes"
{
"disable fancy class select anim"
{
"attribute_class"
"disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_knife_small_pickup.wav"
"ui/item_light_gun_drop.wav"

}
"639"
{
"name" "Bowtie"
"prefab"
"base_misc"
"first_sale_date"
"2011/11/16"
"craft_material_type" "hat"
"craft_class" "hat"
"loadondemand" "1"
"capabilities"
{
"nameable"
"1"
"paintable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
"can_craft_if_purchased"
"1"
}
"item_class"
"tf_wearable"
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Shirt"
"item_name"
"#TF_Bowtie"
"item_description"
"#TF_Bowtie_Desc"
"item_slot"
"misc"
"equip_regions"
{
"necklace"
"1"
"shirt"
"1"
}
"image_inventory"
"backpack/player/items/medic/bow
tie"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"model_player_per_class"
{
"medic"
"models/player/items/medic/bowti
e.mdl"
"spy"
mdl"
}
"min_ilevel"
"15"
"max_ilevel"
"15"
"drop_type"
"none"
"used_by_classes"
{
"medic" "1"
"spy" "1"
}

"models/player/items/spy/bowtie.

"mouse_pressed_sound"
"drop_sound"

"ui/item_hat_pickup.wav"
"ui/item_hat_pickup.wav"

}
"640"
{
"name" "The Top Notch"
"prefab"
"base_hat"
"first_sale_date"
"2011/11/23"
"item_class"
"tf_wearable"
"loadondemand"
"1"
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_TopNotch"
"item_description"
"#TF_TopNotch_Desc"
"item_slot"
"head"
"equip_region"
"hat"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"propername"
"1"
"image_inventory"
"backpack/player/items/all_class
/notch_head_demo"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player_per_class"
{
"scout"
"models/player/items/all_class/n
otch_head_scout.mdl"
"sniper"

"models/player/items/all_class/n

"soldier"

"models/player/items/all_class/n

"demoman"

"models/player/items/all_class/n

"medic"

"models/player/items/all_class/n

"heavy"

"models/player/items/all_class/n

"spy"

"models/player/items/all_class/n

"engineer"

"models/player/items/all_class/n

"pyro"

"models/player/items/all_class/n

otch_head_sniper.mdl"
otch_head_soldier.mdl"
otch_head_demo.mdl"
otch_head_medic.mdl"
otch_head_heavy.mdl"
otch_head_spy.mdl"
otch_head_engineer.mdl"
otch_head_pyro.mdl"
}
"drop_type"
"none"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"

{
"player_bodygroups"
{
"hat"
"headphones"
}

"1"
"1"

}
"attributes"
{
"cannot trade"
{
"attribute_class"
"cannot_trade"
"value"
"1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_pickup.wav"
}
"641"
{
"name" "The Ornament Armament"
"prefab"
"grenades"
"first_sale_date"
"2011/12/19"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"item_name"
"#TF_ShinyBauls"
"item_description"
"#TF_ShinyBauls_Desc"
"image_inventory"
"backpack/player/items/soldier/x
ms_soldier_ornaments"
"propername" "1"
"min_ilevel"
"20"
"max_ilevel"
"20"
"model_player_per_class"
{
"soldier"
"models/player/items/soldier/xms
_soldier_ornaments.mdl"
"demoman"

"models/player/items/soldier/xms

"pyro"

"models/player/items/soldier/xms

_demo_ornaments.mdl"
_pyro_ornaments.mdl"
}
"used_by_classes"
{
"soldier"
"demoman"
"pyro" "1"
}
"mouse_pressed_sound"
"drop_sound"

"1"
"1"
"ui/item_helmet_pickup.wav"
"ui/item_helmet_drop.wav"

}
"642"
{
"name"
"The Cozy Camper"
"first_sale_date"
"2012/03/15"
"item_class"
"tf_wearable"
"craft_class" "weapon"

"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Backpack"
"item_name"
"#TF_CozyCamper"
"item_description"
"#TF_CozyCamper_Desc"
"item_slot"
"secondary"
"equip_region" "back"
"anim_slot"
"FORCE_NOT_USED"
"item_quality"
"unique"
"propername"
"1"
"min_ilevel"
"10"
"max_ilevel"
"10"
"image_inventory"
"backpack/player/items/sniper/xm
s_sniper_commandobackpack"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/sniper/xms_sniper_c
ommandobackpack.mdl"
"extra_wearable" "models/player/items/sniper/xms_sniper_
commandobackpack.mdl"
"used_by_classes"
{
"sniper"
"1"
}
"attributes"
{
"health regen"
{
"attribute_class"
"add_health_rege
n"
"value" "1"
}
"aiming knockback resistance"
{
"attribute_class"
"mult_aiming_kno
ckback_resistance"
"value" "0.80"
}
"aiming no flinch"
{
"attribute_class"
"aiming_no_flinc
h"
"value" "1"
}
"dmg taken increased"
{
"attribute_class"
"mult_dmgtaken"
"value" "1.2"
}
"allowed in medieval mode"
{
"attribute_class"
"allowed_in_medi
eval_mode"
"value" "1"

}
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_pack_pickup.wav"
"ui/item_pack_drop.wav"

}
"643"
{
"name" "The Sandvich Safe"
"prefab"
"base_misc"
"first_sale_date"
"2011/12/19"
"craft_class" "hat"
"craft_material_type" "hat"
"loadondemand" "1"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
"can_craft_if_purchased"
"1"
}
"item_class"
"tf_wearable"
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Lunchbox"
"item_name"
"#TF_SandvichSafe"
"item_description"
"#TF_SandvichSafe_Desc"
"item_slot"
"misc"
"equip_region" "heavy_hip"
"image_inventory"
"backpack/player/items/heavy/xms
_heavy_sandvichsafe"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"propername"
"1"
"model_player" "models/player/items/heavy/xms_heavy_san
dvichsafe.mdl"
"drop_type"
"none"
"min_ilevel"
"15"
"max_ilevel"
"15"
"used_by_classes"
{
"heavy" "1"
}
"mouse_pressed_sound" "ui/item_metal_pot_pickup.wav"
"drop_sound"
"ui/item_metal_pot_drop.wav"
}
"644"
{
"name" "The Head Warmer"
"first_sale_date"
"2011/12/19"
"prefab"
"hat"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"equip_regions"
{
"hat"
"1"
"glasses"
"1"
}

"item_name"
"#TF_IncineratorsInsulator"
"item_description"
"#TF_IncineratorsInsulator_Desc"
"propername"
"1"
"image_inventory"
"backpack/player/items/pyro/xms_
pyro_parka"
"model_player" "models/player/items/pyro/xms_pyro_parka
.mdl"
"used_by_classes"
{
"pyro" "1"
}
}
"645"
{
"name" "The Outback Intellectual"
"prefab"
"base_misc"
"first_sale_date"
"2011/12/19"
"craft_material_type" "hat"
"craft_class" "hat"
"loadondemand" "1"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
"paintable"
"1"
"can_craft_if_purchased"
"1"
}
"item_class"
"tf_wearable"
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Apparel"
"item_name"
"#TF_TouchingStory"
"item_description"
"#TF_TouchingStory_Desc"
"item_slot"
"misc"
"equip_region" "shirt"
"image_inventory"
"backpack/player/items/sniper/xm
s_sniper_sweater_vest"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"propername"
"1"
"model_player" "models/player/items/sniper/xms_sniper_s
weater_vest.mdl"
"min_ilevel"
"15"
"max_ilevel"
"15"
"drop_type"
"none"
"used_by_classes"
{
"sniper"
"1"
}
"attributes"
{
"attach particle effect static"
{
"attribute_class"
"set_attached_pa
rticle_static"
"value" "28"
}
}
"mouse_pressed_sound"

"ui/item_hat_pickup.wav"

"drop_sound"

"ui/item_hat_pickup.wav"

}
"646"
{
"name" "The Itsy Bitsy Spyer"
"prefab"
"base_misc"
"first_sale_date"
"2011/12/01"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
"can_craft_if_purchased"
"1"
}
"loadondemand" "1"
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_PocketBuddy"
"item_name"
"#TF_ItsyBitsySpyer"
"item_description"
"#TF_ItsyBitsySpyer_Desc"
"item_slot"
"misc"
"equip_regions"
{
"sniper_pocket"
"1"
"engineer_pocket"
"1"
}
"item_quality" "unique"
"propername"
"1"
"image_inventory"
"backpack/player/items/engineer/
xms_engineer_voodoospy"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player_per_class"
{
"sniper"
"models/player/items/sniper/snip
er_voodoospy.mdl"
"engineer"
"models/player/items/engineer/xm
s_engineer_voodoospy.mdl"
}
"min_ilevel"
"15"
"max_ilevel"
"15"
"drop_type"
"none"
"used_by_classes"
{
"sniper"
"1"
"engineer"
"1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_pickup.wav"
}
"647"
{
"name" "The All-Father"
"prefab"
"base_misc"
"first_sale_date"
"2011/12/19"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"

"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
"paintable"
"1"
"can_craft_if_purchased"
"1"
}
"loadondemand" "1"
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_FacialHair"
"item_name"
"#TF_AllFather"
"item_description"
"#TF_AllFather_Desc"
"item_slot"
"misc"
"equip_region" "beard"
"item_quality" "unique"
"propername" "1"
"image_inventory"
"backpack/player/items/all_class
/xms_heavy_beard"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player_per_class"
{
"soldier"
"models/player/items/all_class/x
ms_soldier_beard.mdl"
"heavy"

"models/player/items/all_class/x

ms_heavy_beard.mdl"
}
"min_ilevel"
"15"
"max_ilevel"
"15"
"drop_type"
"none"
"used_by_classes"
{
"soldier"
"1"
"heavy" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_pickup.wav"
}
"648"
{
"name" "The Wrap Assassin"
"first_sale_date"
"2011/12/19"
"item_class"
"tf_weapon_bat_giftwrap"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
}
"tags"
{
"can_deal_damage"
"can_deal_posthumous_damage"
"1"
"can_deal_critical_damage"
"1"
"can_deal_long_distance_damage" "1"
}
"show_in_armory"
"1"

"1"

"item_type_name"
"#TF_Weapon_Bat"
"item_name"
"#TF_BallBuster"
"item_description"
"#TF_BallBuster_Desc"
"item_logname" "wrap_assassin"
"item_iconname" "wrap_assassin"
"item_slot"
"melee"
"item_quality" "unique"
"propername"
"1"
"min_ilevel"
"15"
"max_ilevel"
"15"
"attach_to_hands"
"1"
"image_inventory"
"backpack/weapons/c_models/c_xms
_giftwrap/c_xms_giftwrap"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_xms_giftwrap/
c_xms_giftwrap.mdl"
"used_by_classes"
{
"scout" "1"
}
"attributes"
{
"mod bat launches ornaments"
{
"attribute_class"
"set_weapon_mode
"
"value" "1"
}
"damage penalty"
{
"attribute_class"
"mult_dmg"
"value" "0.3"
}
}
"visuals"
{
"sound_deploy"
"BallBuster.Orna
ment_DrawCatch"
"sound_melee_hit"
"BallBuster.HitF
lesh"
"sound_melee_hit_world" "BallBuster.HitWorld"
"sound_special2"
"BallBuster.HitB
all"
}
"visuals_red"
{
"skin" "2"
"sound_deploy"
"BallBuster.Orna
ment_DrawCatch"
"sound_melee_hit"
"BallBuster.HitF
lesh"
"sound_melee_hit_world" "BallBuster.HitWorld"
"sound_special2"
"BallBuster.HitB
all"
}
"visuals_blu"
{
"skin" "1"
"sound_deploy"
"BallBuster.Orna

ment_DrawCatch"
"sound_melee_hit"

"BallBuster.HitF

lesh"
"sound_melee_hit_world" "BallBuster.HitWorld"
"sound_special2"
"BallBuster.HitB
all"
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_cardboard_pickup.wav"
"ui/item_cardboard_drop.

wav"
}
"649"
{
"name" "The Spy-cicle"
"first_sale_date"
"2011/12/19"
"item_class"
"tf_weapon_knife"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
}
"tags"
{
"can_deal_damage"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_Knife"
"item_name"
"#TF_SpyCicle"
"item_description"
"#TF_SpyCicle_Desc"
"item_slot"
"melee"
"item_quality" "unique"
"propername"
"1"
"min_ilevel"
"1"
"max_ilevel"
"1"
"item_logname" "spy_cicle"
"item_iconname" "spy_cicle"
"image_inventory"
"backpack/weapons/c_models/c_xms
_cold_shoulder/c_xms_cold_shoulder"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"attach_to_hands" "1"
"model_player" "models/weapons/c_models/c_xms_cold_shou
lder/c_xms_cold_shoulder.mdl"
"used_by_classes"
{
"spy" "1"
}
"attributes"
{
"freeze backstab victim"
{
"attribute_class"
"freeze_backstab
_victim"
"value" "1"
}
"silent killer"
{

"attribute_class"

"set_silent_kill

er"
"value" "1"
}
"melts in fire"
{
"attribute_class"
"melts_in_fire"
"value" "15"
}
"become fireproof on hit by fire"
{
"attribute_class"
"become_fireproo
f_on_hit_by_fire"
"value" "2"
}
"set icicle knife mode"
{
"attribute_class"

"set_weapon_mode

"
"value" "3"
}
}
"visuals"
{
"animation_replacement"
{
"ACT_VM_HITCENTER"

"ACT_MELEE_VM_HI

"ACT_VM_SWINGHARD"

"ACT_MELEE_VM_SW

"attached_particlesystems"
{
"0"
{
"system"

"xms_icicle_idle

TCENTER"
INGHARD"
}

"
"attachment" "bip_middle_0_R"
}
}
"sound_melee_miss"
""
"sound_melee_hit"
""
"sound_melee_hit_world" "Icicle.HitWorld"
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_knife_small_pickup.wav"
"ui/item_light_gun_drop.wav"

}
"650"
{
"name" "The Kringle Collection"
"first_sale_date"
"2011/12/19"
"prefab"
"misc"
"capabilities"
{
"can_craft_count"
"1"
}
"item_name"
"#TF_SoldierWinterCoat"
"item_type_name"
"#TF_Wearable_Coat"

"item_description"
"#TF_SoldierWinterCoat_Desc"
"equip_region" "soldier_coat"
"propername"
"1"
"image_inventory"
"backpack/player/items/soldier/x
ms_snowcoat"
"model_player" "models/player/items/soldier/xms_snowcoa
t.mdl"
"used_by_classes"
{
"soldier"
}

"1"

}
"651"
{
"name" "The Jingle Belt"
"first_sale_date"
"2011/12/19"
"prefab"
"grenades"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"item_name"
"#TF_JingleHell"
"item_description"
"#TF_JingleHell_Desc"
"item_type_name"
"#TF_Wearable_Bells"
"propername"
"1"
"image_inventory"
"backpack/player/items/pyro/xms_
pyro_bells"
"model_player" "models/player/items/pyro/xms_pyro_bells
.mdl"
"model_vision_filtered" "models/player/items/all_class/m
tp_bottle_pyro.mdl"
"used_by_classes"
{
"pyro" "1"
}
"attributes"
{
"add jingle to footsteps"
{
"attribute_class"

"add_jingle_to_f

ootsteps"
"value"
}
}
}
"652"
{
"name" "The Big Elfin Deal"
"prefab"
"base_hat"
"first_sale_date"
"2011/12/19"
"item_class"
"tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"paintable"
"1"
"can_gift_wrap"
"1"

"1"

"can_craft_count"
"1"
"can_craft_if_purchased"

"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_TheElf"
"item_description"
"#TF_TheElf_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"propername" "1"
"image_inventory"
"backpack/player/items/scout/xms
_scout_elf_hat"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/scout/xms_scout_elf
_hat.mdl"
"drop_type"
"none"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"headphones"
"1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_pickup.wav"
}
"653"
{
"name" "The Bootie Time"
"prefab"
"base_misc"
"first_sale_date"
"2011/12/19"
"item_class"
"tf_wearable"
"loadondemand" "1"
"craft_class"
"hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"paintable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"min_ilevel"
"10"
"max_ilevel"
"10"
"item_type_name"
"#TF_Wearable_Apparel"
"item_name"
"#TF_Scout_Elf_Boots"
"item_description"
"#TF_Scout_Elf_Boots_Desc"
"item_slot"
"misc"
"equip_region" "feet"
"item_quality" "unique"
"propername" "1"

"image_inventory"

"backpack/player/items/scout/xms

_scout_elf_sneakers"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/scout/xms_scout_elf
_sneakers.mdl"
"drop_type"
"none"
"used_by_classes"
{
"scout" "1"
}
"attributes"
{
"add jingle to footsteps"
{
"attribute_class"

"add_jingle_to_f

ootsteps"
"value"

"2"

}
}
"visuals"
{
"player_bodygroups"
{
"shoes_socks"
"1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_drop.wav"
}
"654"
{
"name"
"Festive Minigun 2011"
"prefab"
"weapon_minigun"
"craft_class" ""
"baseitem"
"0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name"
"#TF_Weapon_Minigun_Fest
ive2011"
"image_inventory"

"backpack/player/items/heavy/xms

_heavy_minigunlights"
"visuals"
{
"attached_models"
{
"0"
{
"model_display_flags" "1"
"model" "models/player/items/hea
vy/xms_heavy_minigunlights.mdl"
}
"1"
{
"model_display_flags" "2"
"model" "models/player/items/hea

vy/xms_heavy_minigunlights_v.mdl"
}
}
}
"static_attrs"
{
"limited quantity item"
}
"xifier_class_remap"
"minigun"

"1"

}
"655"
{
"name" "Spirit Of Giving"
"prefab"
"base_misc"
"loadondemand" "1"
"capabilities"
{
"nameable" "1"
}
"item_class"
"tf_wearable"
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Badge"
"item_name"
"#TF_Gifting_Badge"
"item_description"
"#TF_Gifting_Badge_Desc"
"item_slot"
"misc"
"equip_region" "medal"
"propername"
"1"
"image_inventory"
"backpack/player/items/all_class
/xms_allclass_giftbadge"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"strange"
"model_player" "models/player/items/all_class/xms_allcl
ass_giftbadge.mdl"
"min_ilevel"
"1"
"max_ilevel"
"1"
"armory_desc" "duel_medal"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class"
"value"
}
"kill eater score type"
{
"attribute_class"
e_type"

"cannot_trade"
"1"

"kill_eater_scor

"value"

"8"

}
}
"visuals"
{
"skin" "2"
"use_per_class_bodygroups" "1"
}
"mouse_pressed_sound" "ui/item_medal_pickup.wav"
"drop_sound"
"ui/item_medal_pickup.wav"
}
"656"
{
"name" "The Holiday Punch"
"first_sale_date"
"2011/12/19"
"item_class"
"tf_weapon_fists"
"craft_class"
"weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap" "1"
"can_craft_count"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_deal_taunt_damage"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_Fists"
"item_name"
"#TF_MasculineMittens"
"item_description"
"#TF_MasculineMittens_Desc"
"item_slot"
"melee"
"item_logname" "holiday_punch"
"item_iconname" "holiday_punch"
"image_inventory"
"backpack/weapons/c_models/c_xms
_gloves/c_xms_gloves"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_xms_gloves/c_
xms_gloves.mdl"
"attach_to_hands"
"1"
"item_quality" "unique"
"propername"
"1"
"min_ilevel"
"10"
"max_ilevel"
"10"
"used_by_classes"
{
"heavy" "1"
}
"hide_bodygroups_deployed_only" "1"
"attributes"
{
"crit forces victim to laugh"
{
"attribute_class"
tim_to_laugh"
"value" "1"
}

"crit_forces_vic

"crit from behind"


{
"attribute_class"

"crit_from_behin

"value" "1"
}
"crit does no damage"
{
"attribute_class"

"crit_does_no_da

d"

mage"
"value" "1"
}
"tickle enemies wielding same weapon"
{
"attribute_class"
"tickle_enemies_
wielding_same_weapon"
"value" "1"
}
"kill eater score type"
{
"attribute_class"

"kill_eater_scor

e_type"
"value"
}
"kill eater score type 2"
{
"attribute_class"

"25"

"kill_eater_scor

e_type_2"
"value"
}
"special taunt"
{
"attribute_class"
"value" "1"
}
}
"visuals"
{
"player_bodygroups"
{
"hands"
}
"sound_deploy"

"0"

"special_taunt"

"1"
"Weapon_mittens.

HitGlove"
"sound_melee_hit"

"Weapon_mittens.

HitFlesh"
"sound_melee_hit_world" "Weapon_mittens.HitWorld
"
"sound_burst"

"Weapon_mittens.

CritHit"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_boxing_gloves_drop.wav"
}
"657"
{
"name" "The Nine-Pipe Problem"
"first_sale_date"
"2012/03/08"
"prefab"
"misc"
"equip_region" "medic_pipe"

"item_type_name"
"#TF_Wearable_Pipe"
"item_name"
"#TF_MedicSmokingPipe"
"item_description"
"#TF_MedicSmokingPipe_Desc"
"image_inventory"
"backpack/player/items/medic/med
ic_smokingpipe"
"model_player" "models/player/items/medic/medic_smoking
pipe.mdl"
"propername"
"1"
"drop_type"
"none"
"capabilities"
{
"can_craft_count" "1"
"paintable"
"1"
}
"used_by_classes"
{
"medic" "1"
}
"visuals"
{
"styles"
{
"0"
{
"model_player" "models/player/i
tems/medic/medic_smokingpipe.mdl"
"name" "#TF_MedicSmokingPipe_St
yle0"
}
"1"
{
"model_player" "models/player/i
tems/medic/medic_smokingpipe2.mdl"
"name" "#TF_MedicSmokingPipe_St
yle1"
}
}
}
"attributes"
{
"attach particle effect static"
{
"attribute_class"
"set_attached_pa
rticle_static"
"value" "28"
}
}
}
"658"
{
"name"
"Festive Rocket Launcher 2011"
"prefab"
"weapon_rocketlauncher"
"craft_class" ""
"baseitem"
"0"
"item_quality"
"unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name"
"#TF_Weapon_RocketLaunch

er_Festive2011"
"image_inventory"

"backpack/player/items/soldier/x

ms_rocketlauncher"
"visuals"
{
"attached_models"
{
"0"
{
"model_display_flags" "1"
"model" "models/player/items/sol
dier/xms_rocketlauncher.mdl"
}
"1"
{
"model_display_flags" "2"
"model" "models/player/items/sol
dier/xms_rocketlauncher.mdl"
}
}
}
"static_attrs"
{
"limited quantity item"
"1"
}
"xifier_class_remap"
"rocket_launcher"
}
"659"
{
"name"
"Festive Flamethrower 2011"
"prefab"
"weapon_flamethrower"
"craft_class" ""
"baseitem"
"0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name"
"#TF_Weapon_Flamethrower
_Festive2011"
"image_inventory"
"backpack/player/items/pyro/xms_
flamethrower"
"visuals"
{
"attached_models"
{
"0"
{
"model_display_flags" "1"
"model" "models/player/items/pyr
o/xms_flamethrower.mdl"
}
"1"
{
"model_display_flags" "2"
"model" "models/player/items/pyr
o/xms_flamethrower_v.mdl"
}
}
}

"static_attrs"
{
"limited quantity item"
"1"
}
"xifier_class_remap"
"flamethrower"
}
"660"
{
"name"
"Festive Bat 2011"
"prefab"
"weapon_bat"
"craft_class" ""
"baseitem"
"0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name"
"#TF_Weapon_Bat_Festive2
011"
"image_inventory"

"backpack/player/items/scout/xms

_bat"
"visuals"
{
"attached_models"
{
"0"
{
"model_display_flags" "1"
"model" "models/player/items/sco
ut/xms_bat.mdl"
}
"1"
{
"model_display_flags" "2"
"model" "models/player/items/sco
ut/xms_bat.mdl"
}
}
}
"static_attrs"
{
"limited quantity item"
}
"xifier_class_remap"
"bat"

"1"

}
"661"
{
"name"

"Festive Stickybomb Launcher 201

1"
"prefab"
"weapon_stickybomb_launcher"
"craft_class" ""
"baseitem"
"0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name"
"#TF_Weapon_StickybombLa
uncher_Festive2011"
"image_inventory"

"backpack/player/items/demo/xms_

stickybomb_launcher"
"visuals"
{
"attached_models"
{
"0"
{
"model_display_flags" "1"
"model" "models/player/items/dem
o/xms_stickybomb_launcher.mdl"
}
"1"
{
"model_display_flags" "2"
"model" "models/player/items/dem
o/xms_stickybomb_launcher_v.mdl"
}
}
"styles"
{
"0"
{
"name"
"#TF_Weapon_Stic
kybombLauncher_Festive2011_Style0"
"skin_red"
"0"
"skin_blu"
"1"
}
"1"
{
"name"
"#TF_Weapon_Stic
kybombLauncher_Festive2011_Style1"
"skin_red"
"2"
"skin_blu"
"3"
}
}
}
"static_attrs"
{
"limited quantity item"
"1"
}
"xifier_class_remap"
"stickybomb_launcher"
}
"662"
{
"name"
"Festive Wrench 2011"
"prefab"
"weapon_wrench"
"craft_class" ""
"baseitem"
"0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name"
"#TF_Weapon_Wrench_Festi
ve2011"
"image_inventory"
"backpack/player/items/engineer/
xms_wrench"
"visuals"
{
"attached_models"

{
"0"
{
"model_display_flags" "1"
"model" "models/player/items/eng
ineer/xms_wrench.mdl"
}
"1"
{
"model_display_flags" "2"
"model" "models/player/items/eng
ineer/xms_wrench.mdl"
}
}
}
"static_attrs"
{
"limited quantity item"
}
"xifier_class_remap"
"wrench"

"1"

}
"663"
{
"name"
"Festive Medigun 2011"
"prefab"
"weapon_medigun"
"craft_class" ""
"baseitem"
"0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name"
"#TF_Weapon_Medigun_Fest
ive2011"
"image_inventory"

"backpack/player/items/medic/xms

_medigun"
"visuals"
{
"attached_models"
{
"0"
{
"model_display_flags" "1"
"model" "models/player/items/med
ic/xms_medigun.mdl"
}
"1"
{
"model_display_flags" "2"
"model" "models/player/items/med
ic/xms_medigun.mdl"
}
}
}
"static_attrs"
{
"limited quantity item"
}
"xifier_class_remap"
"medigun"
}

"1"

"664"
{
"name"
"Festive Sniper Rifle 2011"
"prefab"
"weapon_sniperrifle"
"craft_class" ""
"baseitem"
"0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name"
"#TF_Weapon_SniperRifle_
Festive2011"
"image_inventory"

"backpack/player/items/sniper/xm

s_sniperrifle"
"visuals"
{
"attached_models"
{
"0"
{
"model_display_flags" "1"
"model" "models/player/items/sni
per/xms_sniperrifle.mdl"
}
"1"
{
"model_display_flags" "2"
"model" "models/player/items/sni
per/xms_sniperrifle.mdl"
}
}
}
"static_attrs"
{
"limited quantity item"
"1"
}
"xifier_class_remap"
"sniper_rifle"
}
"665"
{
"name"
"Festive Knife 2011"
"prefab"
"weapon_knife"
"craft_class" ""
"baseitem"
"0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name"
"#TF_Weapon_Knife_Festiv
e2011"
"image_inventory"

"backpack/player/items/spy/xms_k

nife"
"visuals"
{
"attached_models"
{
"0"
{

"model_display_flags" "1"
"model" "models/player/items/spy
/xms_knife.mdl"
}
"1"
{
"model_display_flags" "2"
"model" "models/player/items/spy
/xms_knife_v.mdl"
}
}
}
"static_attrs"
{
"limited quantity item"
}
"xifier_class_remap"
"knife"

"1"

}
"666"
{
"name" "The B.M.O.C."
"first_sale_date"
"2011/12/15"
"prefab"
"hat"
"craft_class" ""
"capabilities"
{
"paintable"
"1"
}
"item_name"
"#TF_Winter2011_SantaHat"
"item_description"
"#TF_Winter2011_SantaHat_Desc"
"image_inventory"
"backpack/player/items/all_class
/xms_santa_hat_demo"
"propername" "1"
"drop_type"
"drop"
"model_player_per_class"
{
"scout"
"models/player/items/all_class/x
ms_santa_hat_scout.mdl"
"sniper"

"models/player/items/all_class/x

"soldier"

"models/player/items/all_class/x

"demoman"

"models/player/items/all_class/x

"medic"

"models/player/items/all_class/x

"heavy"

"models/player/items/all_class/x

"spy"

"models/player/items/all_class/x

"engineer"

"models/player/items/all_class/x

"pyro"

"models/player/items/all_class/x

ms_santa_hat_sniper.mdl"
ms_santa_hat_soldier.mdl"
ms_santa_hat_demo.mdl"
ms_santa_hat_medic.mdl"
ms_santa_hat_heavy.mdl"
ms_santa_hat_spy.mdl"
ms_santa_hat_engineer.mdl"
ms_santa_hat_pyro.mdl"
}
"used_by_classes"
{
"scout" "1"
"sniper"
"soldier"

"1"
"1"

"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"headphones"
"1"
}
}
"static_attrs"
{
"limited quantity item"
}

"1"

"1"

}
"667"
{
"name" "The Holiday Headcase"
"first_sale_date"
"2011/12/15"
"prefab"
"hat"
"craft_class" ""
"item_name"
"#TF_Winter2011_GiftHat"
"item_description"
"#TF_Winter2011_GiftHat_Desc"
"image_inventory"
"backpack/player/items/all_class
/xms_gift_hat_demo"
"propername" "1"
"equip_regions"
{
"hat"
"1"
"beard"
"1"
"necklace"
"1"
}
"model_player_per_class"
{
"scout"
"models/player/items/all_class/x
ms_gift_hat_scout.mdl"
"sniper"

"models/player/items/all_class/x

"soldier"

"models/player/items/all_class/x

"demoman"

"models/player/items/all_class/x

"medic"

"models/player/items/all_class/x

"heavy"

"models/player/items/all_class/x

"spy"

"models/player/items/all_class/x

"engineer"

"models/player/items/all_class/x

"pyro"

"models/player/items/all_class/x

ms_gift_hat_sniper.mdl"
ms_gift_hat_soldier.mdl"
ms_gift_hat_demo.mdl"
ms_gift_hat_medic.mdl"
ms_gift_hat_heavy.mdl"
ms_gift_hat_spy.mdl"
ms_gift_hat_engineer.mdl"
ms_gift_hat_pyro.mdl"
}
"drop_type"
"none"
"used_by_classes"

{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"headphones"
"1"
}
}
"static_attrs"
{
"limited quantity item"
}

"1"

"1"

}
"668"
{
"name" "The Full Head of Steam"
"first_sale_date"
"2011/12/15"
"prefab"
"hat"
"craft_class" ""
"craft_material_type" ""
"propername"
"1"
"item_name"
"#TF_FoundryAchievementHat"
"item_description"
"#TF_FoundryAchievementHat_Desc"
"image_inventory"
"backpack/player/items/all_class
/xms_steamwhistle_spy"
"model_player_per_class"
{
"scout"
"models/player/items/all_class/x
ms_steamwhistle_scout.mdl"
"sniper"
"models/player/items/all_class/x
ms_steamwhistle_sniper.mdl"
"soldier"
"models/player/items/all_class/x
ms_steamwhistle_soldier.mdl"
"demoman"
"models/player/items/all_class/x
ms_steamwhistle_demo.mdl"
"medic"
"models/player/items/all_class/x
ms_steamwhistle_medic.mdl"
"heavy"
"models/player/items/all_class/x
ms_steamwhistle_heavy.mdl"
"spy"
"models/player/items/all_class/x
ms_steamwhistle_spy.mdl"
"engineer"
"models/player/items/all_class/x
ms_steamwhistle_engineer.mdl"
"pyro"
"models/player/items/all_class/x
ms_steamwhistle_pyro.mdl"
}
"drop_type"
"drop"
"used_by_classes"
{

"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"headphones"
}
}

"1"
"1"

}
"669"
{
"name"
"Festive Scattergun 2011"
"prefab"
"weapon_scattergun"
"craft_class" ""
"baseitem"
"0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name"
"#TF_Weapon_Scattergun_F
estive2011"
"image_inventory"

"backpack/player/items/scout/xms

_scattergun"
"visuals"
{
"attached_models"
{
"0"
{
"model_display_flags" "1"
"model" "models/player/items/sco
ut/xms_scattergun.mdl"
}
"1"
{
"model_display_flags" "2"
"model" "models/player/items/sco
ut/xms_scattergun.mdl"
}
}
}
"static_attrs"
{
"limited quantity item"
}
"xifier_class_remap"
"scattergun"
}
"670"
{

"1"

"name" "The Stocking Stuffer"


"first_sale_date"
"2011/12/19"
"prefab"
"misc"
"capabilities"
{
"can_craft_count"
"1"
}
"item_name"
"#TF_Winter2011_EngineerStocking"
"item_description"
"#TF_Winter2011_EngineerStocking
_Desc"
"item_type_name"
"#TF_Wearable_Stocking"
"propername" "1"
"equip_region" "engineer_pocket"
"image_inventory"
"backpack/player/items/engineer/
xms_engineer_stocking"
"model_player" "models/player/items/engineer/xms_engine
er_stocking.mdl"
"used_by_classes"
{
"engineer"
}

"1"

}
"671"
{
"name" "The Brown Bomber"
"first_sale_date"
"2011/12/19"
"prefab"
"hat"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"item_name"
"#TF_Winter2011_WinterFurCap"
"item_description"
"#TF_Winter2011_WinterFurCap_Des
c"
"image_inventory"

"backpack/player/items/all_class

/xms_furcap_demo"
"propername" "1"
"drop_type"
"drop"
"model_player_per_class"
{
"scout"
"models/player/items/all_class/x
ms_furcap_scout.mdl"
"sniper"

"models/player/items/all_class/x

"soldier"

"models/player/items/all_class/x

"demoman"

"models/player/items/all_class/x

"medic"

"models/player/items/all_class/x

"heavy"

"models/player/items/all_class/x

"spy"

"models/player/items/all_class/x

"engineer"

"models/player/items/all_class/x

"pyro"

"models/player/items/all_class/x

ms_furcap_sniper.mdl"
ms_furcap_soldier.mdl"
ms_furcap_demo.mdl"
ms_furcap_medic.mdl"
ms_furcap_heavy.mdl"
ms_furcap_spy.mdl"
ms_furcap_engineer.mdl"
ms_furcap_pyro.mdl"
}

"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"headphones"
"1"
}
"styles"
{
"0"
{
"skin_red"
"0"
"skin_blu"
"1"
"name" "#TF_Winter2011_WinterFu
rCap_Style0"
}
"1"
{
"skin_red"
"2"
"skin_blu"
"3"
"name" "#TF_Winter2011_WinterFu
rCap_Style1"
}
}
}
}
"673"
{
"name" "Noise Maker - Winter 2011"
"first_sale_date"
"2011/12/15"
"loadondemand" "1"
"item_class"
"tf_wearable"
"tool"
{
"type" "noise_maker"
}
"capabilities"
{
"usable"
"1"
"usable_gc"
"1"
}
"show_in_armory"
"1"
"armory_desc"
"action noisemaker"
"item_type_name"
"#TF_Party_Favor"
"item_name"
"#TF_NoiseMaker_Winter2011"
"item_slot"
"action"

"image_inventory"

"backpack/crafting/noisemaker_xm

as"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"5"
"max_ilevel"
"5"
"holiday_restriction" "christmas"
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic"
"1"
"heavy"
"1"
"spy"
"1"
"engineer"
"1"
"pyro"
"1"
}
"attributes"
{
"noise maker"
{
"attribute_class"

"enable_misc2_no

isemaker"
"value"
}
"unlimited quantity"
{
"attribute_class"

"1"

"unlimited_quant

ity"
"value" "1"
}
}
"visuals"
{
"custom_sound0"
"xmas.jingle_noisemaker"
"particle_effect"
"xms_snowburst"
}
"mouse_pressed_sound" "xmas.jingle_noisemaker"
"drop_sound"
"ui/item_metal_scrap_drop.wav"
}
"675"
{
"name" "The Ebenezer"
"first_sale_date"
"2011/12/15"
"prefab"
"hat"
"craft_class" ""
"capabilities"
{
"paintable"
"1"
}
"item_name"
"#TF_Winter2011_Ebenezer"
"item_description"
"#TF_Winter2011_Ebenezer_Desc"
"image_inventory"
"backpack/player/items/all_class
/xms_winter_joy_hat_demo"
"propername" "1"

"drop_type"
"drop"
"model_player_per_class"
{
"scout"
"models/player/items/all_class/x
ms_winter_joy_hat_scout.mdl"
"sniper"
"models/player/items/all_class/x
ms_winter_joy_hat_sniper.mdl"
"soldier"
"models/player/items/all_class/x
ms_winter_joy_hat_soldier.mdl"
"demoman"
"models/player/items/all_class/x
ms_winter_joy_hat_demo.mdl"
"medic"
"models/player/items/all_class/x
ms_winter_joy_hat_medic.mdl"
"heavy"
"models/player/items/all_class/x
ms_winter_joy_hat_heavy.mdl"
"spy"
"models/player/items/all_class/x
ms_winter_joy_hat_spy.mdl"
"engineer"
"models/player/items/all_class/x
ms_winter_joy_hat_engineer.mdl"
"pyro"
"models/player/items/all_class/x
ms_winter_joy_hat_pyro.mdl"
}
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"headphones"
"1"
}
}
"static_attrs"
{
"limited quantity item"
"1"
}
}
"699"
{
"name" "Something Special For Someone Special"
"first_sale_date"
"2011/12/19"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"item_class"
"craft_item"
"show_in_armory"
"1"

"item_type_name"
"#TF_Wearable_Ring"
"item_name"
"#TF_SomethingSpecial"
"item_description"
"#TF_SomethingSpecial_Desc"
"image_inventory"
"backpack/player/items/all_class
/something_special"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality" "unique"
"min_ilevel"
"100"
"max_ilevel"
"100"
"attributes"
{
"cannot trade"
{
"attribute_class"
"cannot_trade"
"value"
"1"
}
}
"mouse_pressed_sound" "ui/item_metal_scrap_pickup.wav"
"drop_sound"
"ui/item_metal_scrap_drop.wav"
}
"701"
{
"name" "The Lucky Shot"
"first_sale_date"
"2012/01/10"
"prefab"
"hat"
"item_name"
"#TF_LuckyShot"
"item_description"
"#TF_LuckyShot_Desc"
"image_inventory"
"backpack/player/items/soldier/l
uckyshot"
"model_player" "models/player/items/soldier/luckyShot.m
dl"
"propername"
"1"
"drop_type"
"drop"
"used_by_classes"
{
"soldier"
"1"
}
}
"702"
{
"name" "The Warsworn Helmet"
"first_sale_date"
"2012/01/13"
"prefab"
"hat"
"capabilities"
{
"paintable"
"1"
}
"item_name"
"#TF_WarswornHelmet"
"item_description"
"#TF_WarswornHelmet_Desc"
"image_inventory"
"backpack/player/items/all_class
/all_reckoning_eagonn_spy"
"model_player_per_class"
{
"scout"
"models/player/items/all_class/a
ll_reckoning_eagonn_scout.mdl"
"sniper"
"models/player/items/all_class/a

ll_reckoning_eagonn_sniper.mdl"
"soldier"

"models/player/items/all_class/a

"demoman"

"models/player/items/all_class/a

"medic"

"models/player/items/all_class/a

"heavy"

"models/player/items/all_class/a

"spy"

"models/player/items/all_class/a

ll_reckoning_eagonn_soldier.mdl"
ll_reckoning_eagonn_demo.mdl"
ll_reckoning_eagonn_medic.mdl"
ll_reckoning_eagonn_heavy.mdl"
ll_reckoning_eagonn_spy.mdl"
"engineer"
"models/player/items/all_class/a
ll_reckoning_eagonn_engineer.mdl"
"pyro"
"models/player/items/all_class/a
ll_reckoning_eagonn_pyro.mdl"
}
"propername"
"1"
"drop_type"
"drop"
"equip_regions"
{
"hat"
"1"
"face"
"1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"headphones"
"1"
}
}
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
}
"703"
{
"name" "The Bolgan"
"first_sale_date"
"2012/01/13"
"prefab"
"hat"
"capabilities"
{
"paintable"
"1"
}
"item_name"
"#TF_BolganHelmet"
"item_description"
"#TF_BolganHelmet_Desc"
"image_inventory"
"backpack/player/items/all_class
/all_reckoning_bolgan_demo"
"model_player" "models/player/items/all_class/all_recko
ning_bolgan_demo.mdl"
"propername"
"1"

"drop_type"
"drop"
"equip_regions"
{
"hat"
"1"
"face"
"1"
}
"used_by_classes"
{
"demoman"
"1"
}
}
"704"
{
"name" "The Bolgan Family Crest"
"first_sale_date"
"2012/01/13"
"prefab"
"misc"
"equip_region" "medal"
"item_name"
"#TF_ReckoningBadge"
"item_type_name"
"#TF_Wearable_Badge"
"item_description"
"#TF_ReckoningBadge_Desc"
"image_inventory"
"backpack/player/items/all_class
/all_reckoning_badge"
"model_player" "models/player/items/all_class/all_recko
ning_badge.mdl"
"propername"
"1"
"drop_type"
"none"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
}
"707"
{
"name" "The Boston Boom-Bringer"
"first_sale_date"
"2012/02/09"
"prefab"
"misc"
"equip_region" "scout_backpack"
"item_name"
"#TF_ScoutBoombox"
"item_type_name"
"#TF_Wearable_Boombox"
"item_description"
"#TF_ScoutBoombox_Desc"
"image_inventory"
"backpack/player/items/scout/boo
mbox"
"model_player" "models/player/items/scout/boombox.mdl"
"propername"
"1"
"drop_type"
"none"
"used_by_classes"
{
"scout" "1"
}
"attributes"

{
"cosmetic taunt sound"
{
"attribute_class"

"cosmetic_taunt_

sound"
"value"

"scout.b

oombox"
}
}
"visuals"
{
"custom_sound0"
}

"scout.boombox"

}
"708"
{
"name" "Aladdin's Private Reserve"
"first_sale_date"
"2012/01/26"
"prefab"
"misc"
"equip_region" "demo_belt"
"item_name"
"#TF_DemoLamp"
"item_type_name"
"#TF_Wearable_MysticalLamp"
"item_description"
"#TF_DemoLamp_Desc"
"image_inventory"
"backpack/player/items/demo/djin
n_lamp"
"model_player" "models/player/items/demo/djinn_lamp.mdl
"
"propername"
"0"
"drop_type"
"none"
"used_by_classes"
{
"demoman"
"1"
}
"attributes"
{
"attach particle effect static"
{
"attribute_class"
"set_attached_pa
rticle_static"
"value" "28"
}
}
}
"709"
{
"name" "The Snapped Pupil"
"first_sale_date"
"2012/02/14"
"prefab"
"misc"
"equip_region" "glasses"
"item_name"
"#TF_DemoSnappedPupil"
"item_type_name"
"#TF_Wearable_Photograph"
"item_description"
"#TF_DemoSnappedPupil_Desc"
"image_inventory"
"backpack/player/items/demo/eyeP
hoto"
"model_player" "models/player/items/demo/eyePhoto.mdl"
"propername"
"1"
"drop_type"
"none"
"used_by_classes"
{
"demoman"
"1"

}
}
"711"
{
"name" "Daily Duel Winner Reward Hat"
"prefab"
"score_reward_hat"
"item_name"
"#TF_DailyDuelWinnerRewardHat"
"item_description"
"#TF_DailyDuelWinnerRewardHat_De
sc"
"image_inventory"

"backpack/player/items/all_class

/dueler_demo"
"propername"
"1"
"drop_type"
"drop"
"model_player_per_class"
{
"scout"
"models/player/items/all_class/d
ueler_scout.mdl"
"sniper"

"models/player/items/all_class/d

"soldier"

"models/player/items/all_class/d

"demoman"

"models/player/items/all_class/d

"medic"

"models/player/items/all_class/d

"heavy"

"models/player/items/all_class/d

"spy"

"models/player/items/all_class/d

"engineer"

"models/player/items/all_class/d

"pyro"

"models/player/items/all_class/d

ueler_sniper.mdl"
ueler_soldier.mdl"
ueler_demo.mdl"
ueler_medic.mdl"
ueler_heavy.mdl"
ueler_spy.mdl"
ueler_engineer.mdl"
ueler_pyro.mdl"
}
}
"712"
{
"name" "Daily Gift Giver Reward Hat"
"prefab"
"score_reward_hat"
"item_name"
"#TF_DailyGiftGiverRewardHat"
"item_description"
"#TF_DailyGiftGiverRewardHat_Des
c"
"image_inventory"

"backpack/player/items/all_class

/generous_demo"
"propername"
"1"
"drop_type"
"drop"
"model_player_per_class"
{
"scout"
"models/player/items/all_class/g
enerous_scout.mdl"
"sniper"

"models/player/items/all_class/g

"soldier"

"models/player/items/all_class/g

"demoman"

"models/player/items/all_class/g

"medic"

"models/player/items/all_class/g

"heavy"

"models/player/items/all_class/g

enerous_sniper.mdl"
enerous_soldier.mdl"
enerous_demo.mdl"
enerous_medic.mdl"

enerous_heavy.mdl"
"spy"

"models/player/items/all_class/g

"engineer"

"models/player/items/all_class/g

"pyro"

"models/player/items/all_class/g

enerous_spy.mdl"
enerous_engineer.mdl"
enerous_pyro.mdl"
}
}
"713"
{
"name" "Daily Map Stamp Reward Hat"
"prefab"
"score_reward_hat"
"item_name"
"#TF_DailyMapStampRewardHat"
"item_description"
"#TF_DailyMapStampRewardHat_Desc
"
"image_inventory"

"backpack/player/items/all_class

/stamper_demo"
"propername"
"1"
"drop_type"
"drop"
"model_player_per_class"
{
"scout"
"models/player/items/all_class/s
tamper_scout.mdl"
"sniper"

"models/player/items/all_class/s

"soldier"

"models/player/items/all_class/s

"demoman"

"models/player/items/all_class/s

"medic"

"models/player/items/all_class/s

"heavy"

"models/player/items/all_class/s

"spy"

"models/player/items/all_class/s

"engineer"

"models/player/items/all_class/s

"pyro"

"models/player/items/all_class/s

tamper_sniper.mdl"
tamper_soldier.mdl"
tamper_demo.mdl"
tamper_medic.mdl"
tamper_heavy.mdl"
tamper_spy.mdl"
tamper_engineer.mdl"
tamper_pyro.mdl"
}
}
"718"
{
"name" "The Merc Medal"
"prefab"
"base_misc"
"first_sale_date"
"2012/01/31"
"loadondemand" "1"
"item_class"
"tf_wearable"
"craft_class"
"hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap" "1"
"can_craft_count"
"1"
}
"show_in_armory"
"1"

"item_type_name"
"#TF_Wearable_Badge"
"item_name"
"#TF_Jag_Badge"
"item_description"
"#TF_Jag_Badge_Desc"
"item_slot"
"misc"
"equip_region" "medal"
"image_inventory"
"backpack/player/items/all_class
/jag_badge"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"propername"
"1"
"model_player" "models/player/items/all_class/jag_badge
.mdl"
"min_ilevel"
"20"
"max_ilevel"
"20"
"drop_type"
"used_by_classes"
{
"scout" "1"
"sniper"
"soldier"
"demoman"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound"
"drop_sound"

"none"

"1"
"1"
"1"

"ui/item_medal_pickup.wav"
"ui/item_medal_pickup.wav"

}
"719"
{
"name" "The Battle Bob"
"first_sale_date"
"2012/01/31"
"prefab"
"hat_decoration"
"capabilities"
{
"paintable"
"1"
}
"item_name"
"#TF_Jag_Haircut"
"item_description"
"#TF_Jag_Haircut_Desc"
"image_inventory"
"backpack/player/items/soldier/j
ag_bob_haircut"
"model_player" "models/player/items/soldier/jag_bob_hai
rcut.mdl"
"propername"
"1"
"visuals"
{
"styles"
{
"0"
{
"name" "#TF_Jag_Haircut_Style_N
oHelmet"
"additional_hidden_bodygroups"
{
"hat"
"1"
}

}
"1"
{
"name" "#TF_Jag_Haircut_Style_W
ithHelmet"
}
}
}
"used_by_classes"
{
"soldier"
}

"1"

}
"720"
{
"name" "The Bushman's Boonie"
"first_sale_date"
"2012/01/31"
"prefab"
"hat"
"capabilities"
{
"paintable"
"1"
}
"item_name"
"#TF_Jag_Shadow"
"item_description"
"#TF_Jag_Shadow_Desc"
"image_inventory"
"backpack/player/items/sniper/ja
g_shadow"
"model_player" "models/player/items/sniper/jag_shadow.m
dl"
"propername"
"1"
"drop_type"
"drop"
"used_by_classes"
{
"sniper"
"1"
}
}
"721"
{
"name" "The Conquistador"
"first_sale_date"
"2012/02/02"
"prefab"
"hat"
"item_name"
"#TF_Conquistador"
"item_description"
"#TF_Conquistador_Desc"
"image_inventory"
"backpack/player/items/soldier/m
orion"
"model_player" "models/player/items/soldier/morion.mdl"
"propername"
"1"
"drop_type"
"drop"
"used_by_classes"
{
"soldier"
"1"
}
}
"722"
{
"name" "The Fast Learner"
"first_sale_date"
"2012/02/22"
"prefab"
"misc"
"capabilities"
{

"paintable"
"1"
}
"equip_regions"
{
"shirt" "1"
"arm_tatoos" "1"
}
"item_name"
"#TF_ScoutPrepShirt"
"item_type_name"
"#TF_Wearable_Shirt"
"item_description"
"#TF_ScoutPrepShirt_Desc"
"image_inventory"
"backpack/player/items/scout/sco
ut_prep_shirt"
"model_player" "models/player/items/scout/scout_prep_sh
irt.mdl"
"propername"
"1"
"visuals"
{
"styles"
{
"0"
{
"skin" "0"
"name" "#TF_ScoutPrepShirt_Styl
e0"
}
"1"
{
"skin" "1"
"name" "#TF_ScoutPrepShirt_Styl
e1"
}
}
}
"used_by_classes"
{
"scout" "1"
}
}

"725"
{
"name" "Tour of Duty Ticket"
"prefab"
"valve"
"first_sale_date"
"2012/08/16"
"item_class"
"craft_item"
"capabilities"
{
"can_gift_wrap"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Ticket"
"item_name"
"#TF_MvM_ChallengeTicket"
"item_description"
"#TF_MvM_ChallengeTicket_Desc"
"image_inventory"
"backpack/crafting/mvm_ticket"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality" "unique"
"min_ilevel"
"1"

"max_ilevel"
"1"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound"
"ui/item_paper_pickup.wav"
"attributes"
{
"is marketable"
{
"attribute_class"
"is_marketable"
"value" "1"
}
}
}
"726"
{
"name" "Tour of Duty Badge Advanced 1"
"prefab"
"base_misc"
"loadondemand" "1"
"item_class"
"tf_wearable"
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Badge"
"item_name"
"#TF_MvM_Badge_Advanced1"
"item_description"
"#TF_MvM_Badge_Advanced1_Desc"
"item_slot"
"misc"
"equip_region" "medal"
"image_inventory"
"backpack/player/items/mvm_loot/
all_class/mvm_badge"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"model_player" "models/player/items/mvm_loot/all_class/
mvm_badge.mdl"
"min_ilevel"
"1"
"max_ilevel"
"100"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class"
"cannot_trade"
"value"
"1"
}
}
"mouse_pressed_sound" "ui/item_medal_pickup.wav"
"drop_sound"
"ui/item_medal_pickup.wav"
}
"727"
{
"name"
"first_sale_date"

"The Black Rose"


"2012/02/16"

"item_class"
"tf_weapon_knife"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_deal_taunt_damage"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_Knife"
"propername"
"1"
"item_quality" "unique"
"item_name"
"#TF_BlackRose"
"item_description"
"#TF_BlackRose_Desc"
"item_slot"
"melee"
"item_logname" "black_rose"
"item_iconname" "black_rose"
"min_ilevel"
"1"
"max_ilevel"
"1"
"image_inventory"
"backpack/weapons/c_models/c_ava
_roseknife/c_ava_roseknife_v"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"attach_to_hands" "1"
"model_world"
"models/weapons/c_models/c_ava_r
oseknife/c_ava_roseknife.mdl"
"model_player"
"models/weapons/c_models/c_ava_r
oseknife/c_ava_roseknife_v.mdl"
"used_by_classes"
{
"spy" "1"
}
"visuals"
{
"styles"
{
"0"
{
"skin_red"
"0"
"skin_blu"
"1"
"name" "#TF_BlackRose_Style_Tea
mColors"
}
"1"
{
"skin_red"
"2"
"skin_blu"
"3"
"name" "#TF_BlackRose_Style_Bla
ck"
}
}
"animation_replacement"
{
"ACT_VM_DRAW" "ACT_ITEM2_VM_DRAW"
"ACT_VM_IDLE" "ACT_ITEM2_VM_IDLE"
"ACT_VM_HITCENTER"
"ACT_ITEM2_VM_HI

TCENTER"
"ACT_VM_SWINGHARD"

"ACT_ITEM2_VM_SW

"ACT_BACKSTAB_VM_UP"

"ACT_ITEM2_BACKS

INGHARD"
TAB_VM_UP"
"ACT_BACKSTAB_VM_DOWN" "ACT_ITEM2_BACKS
TAB_VM_DOWN"
"ACT_BACKSTAB_VM_IDLE" "ACT_ITEM2_BACKS
TAB_VM_IDLE"
"ACT_MELEE_VM_STUN"

"ACT_MELEE_VM_IT

EM2_STUN"
}
}
"attributes"
{
"special taunt"
{
"attribute_class"
"special_taunt"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_knife_small_pickup.wav"
"drop_sound"
"ui/item_metal_weapon_drop.wav"
}
"729"
{
"name" "Store Purchase Promotion Package"
"prefab"
"valve"
"item_class"
"tf_wearable"
"tool"
{
"type" "gift"
"usage"
{
"loot_list"
"store_promotion
_loot_list"
"num_items"
"1"
"max_recipients"
"1"
"target_rule" "only_self"
}
}
"capabilities"
{
"usable_gc"
"1"
"usable_out_of_game"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Package_Type"
"item_name"
"#TF_StorePromotionPackage"
"item_description"
"#TF_StorePromotionPackage_Desc"
"item_slot"
"action"
"image_inventory"
"backpack/crafting/shopping_bag"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"1"
"max_ilevel"
"1"
"used_by_classes"

{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"always tradable"
{
"attribute_class"

"always_tradable

"
"value"

"1"

}
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_paper_pickup.wav"
"ui/item_paper_pickup.wav"

}
"730"
{
"name" "The Beggar's Bazooka"
"first_sale_date"
"2012/06/27"
"item_class"
"tf_weapon_rocketlauncher"
"propername"
"1"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_deal_gib_damage" "1"
"can_be_equipped_by_soldier_or_demo"
"1"
"can_deal_posthumous_damage"
"1"
"can_deal_critical_damage"
"1"
"can_deal_long_distance_damage" "1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_RocketLauncher"
"item_name"
"#TF_DS_DumpsterDevice"
"item_description"
"#TF_DS_DumpsterDevice_Desc"
"item_logname" "dumpster_device"
"item_iconname" "dumpster_device"
"item_slot"
"primary"
"item_quality" "unique"
"image_inventory"
"backpack/weapons/c_models/c_dum
pster_device/c_dumpster_device"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_dumpster_devi

ce/c_dumpster_device.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"soldier"
"1"
}
"attributes"
{
"fire rate bonus HIDDEN"
{
"attribute_class"
"mult_postfirede
lay"
"value" "0.3"
}
"auto fires full clip"
{
"attribute_class"
"auto_fires_full
_clip"
"value" "1"
}
"can overload"
{
"attribute_class"
"can_overload"
"value" "1"
}
"reload time increased hidden"
{
"attribute_class"
"mult_reload_tim
e_hidden"
"value" "1.3"
}
"clip size penalty HIDDEN"
{
"attribute_class"
"mult_clipsize"
"value" "0.75"
}
"projectile spread angle penalty"
{
"attribute_class"
"projectile_spre
ad_angle"
"value" "3"
}
"no primary ammo from dispensers while active"
{
"attribute_class"
"no_primary_ammo
_from_dispensers"
"value" "1"
}
}
"visuals"
{
"sound_single_shot"
"Weapon_Does_Dumpster.Si
ngle"
"sound_burst"
"Weapon_Does_Dumpster.Si
ngleCrit"
"sound_reload"
"Weapon_DumpsterRocket.R
eload"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound"
"ui/item_heavy_gun_drop.

wav"
}
"731"
{
"name" "The Captain's Cocktails"
"first_sale_date"
"2012/07/10"
"prefab"
"grenades"
"propername"
"1"
"capabilities"
{
"can_craft_count"
"1"
}
"item_name"
"#TF_DS_CanGrenades"
"item_description"
"#TF_DS_CanGrenades_Desc"
"propername"
"1"
"image_inventory"
"backpack/player/items/soldier/d
s_can_grenades"
"model_player" "models/player/items/soldier/ds_can_gren
ades.mdl"
"model_vision_filtered" "models/player/items/all_class/m
tp_bottle_soldier.mdl"
"used_by_classes"
{
"soldier"
}

"1"

}
"732"
{
"name" "The Helmet Without a Home"
"first_sale_date"
"2012/07/10"
"prefab"
"hat"
"capabilities"
{
"paintable" "1"
"can_craft_count"
"1"
}
"propername"
"1"
"item_name"
"#TF_DS_FootballHelmet"
"item_description"
"#TF_DS_FootballHelmet_Desc"
"propername"
"1"
"drop_type"
"drop"
"image_inventory"
"backpack/player/items/soldier/d
s_football_helmet"
"model_player" "models/player/items/soldier/ds_football
_helmet.mdl"
"used_by_classes"
{
"soldier"
}

"1"

}
"733"
{
"name" "Pet Robro"
"prefab"
"base_misc"
"first_sale_date"
"2012/08/15"
"hidden"
"0"
"item_class"
"tf_wearable"
"craft_class" ""
"craft_material_type" "hat"

"equip_region"
"disconnected_floating_item"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"paintable"
"1"
"can_craft_if_purchased"
"1"
}
"loadondemand" "1"
"propername" "1"
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Robot"
"item_name"
"#TF_Pet_Robro"
"item_description"
"#TF_Pet_Robro_Desc"
"item_slot"
"misc"
"item_quality" "unique"
"min_ilevel"
"1"
"max_ilevel"
"100"
"image_inventory"
"backpack/player/items/all_class
/pet_robro"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/all_class/pet_robro
.mdl"
"drop_type"
"none"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"counts as assister is some kind of pet this upd
ate is going to be awesome"
{
"attribute_class"
"counts_as_assis
ter"
"value"
"1"
}
}
"mouse_pressed_sound" "ui/item_metal_tiny_pickup.wav"
"drop_sound"
"ui/item_metal_tiny_drop.wav"
}
"734"
{
"name" "The Teufort Tooth Kicker"
"prefab"
"base_misc"
"first_sale_date"
"2012/03/01"
"item_class"
"tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"craft_material_type" "hat"

"capabilities"
{
"nameable"
"1"
"paintable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"min_ilevel"
"10"
"max_ilevel"
"10"
"item_type_name"
"TF_Wearable_Boots"
"item_name"
"#TF_CowboyBoots"
"item_description"
"#TF_CowboyBoots_Desc"
"item_slot"
"misc"
"propername"
"1"
"equip_region" "feet"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/all_class
/cowboyboots_soldier"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player_per_class"
{
"scout"
"models/player/items/all_class/c
owboyboots_scout.mdl"
"sniper"

"models/player/items/all_class/c

"soldier"

"models/player/items/all_class/c

"demoman"

"models/player/items/all_class/c

"engineer"

"models/player/items/all_class/c

owboyboots_sniper.mdl"
owboyboots_soldier.mdl"
owboyboots_demo.mdl"
owboyboots_engineer.mdl"
}
"drop_type"
"none"
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"demoman"
"1"
"soldier"
"1"
"engineer"
"1"
}
"visuals"
{
"player_bodygroups"
{
"shoes_socks"
"1"
"shoes"
"1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_drop.wav"
}
"738"
{
"name" "Pet Balloonicorn"

"prefab"
"valve base_misc"
"first_sale_date"
"2012/06/27"
"hidden"
"0"
"vision_filter_flags" "1"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"paintable"
"1"
"can_craft_count"
"1"
"can_craft_if_purchased"
"1"
}
"loadondemand" "1"
"propername" "1"
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Balloon"
"item_name"
"#TF_Pet_Balloonicorn"
"item_description"
"#TF_Pet_Balloonicorn_Desc"
"item_slot"
"misc"
"equip_region"
"disconnected_floating_item"
"item_quality" "unique"
"min_ilevel"
"20"
"max_ilevel"
"20"
"image_inventory"
"backpack/player/items/all_class
/pet_balloonicorn"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/all_class/pet_ballo
onicorn.mdl"
"drop_type"
"none"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"vision opt in flags"
{
"attribute_class"

"vision_opt_in_f

lags"
"value"
"1"
}
"counts as assister is some kind of pet this upd
ate is going to be awesome"
{
"attribute_class"

"counts_as_assis

ter"
"value"
}

"1"

"pyrovision only DISPLAY ONLY"


{
"attribute_class"
"pyrovision_only
_display"
"value"
"1"
}
"pyrovision opt in DISPLAY ONLY"
{
"attribute_class"
"pyrovision_opt_
in_display_only"
"value"

"1"

}
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_mtp_pickup.wav"
"ui/item_mtp_drop.wav"

}
"739"
{
"name" "The Lollichop"
"prefab"
"valve"
"first_sale_date"
"2012/06/27"
"item_class"
"tf_weapon_fireaxe"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_deal_critical_damage"
"1"
}
"item_logname" "lollichop"
"item_iconname" "lollichop"
"show_in_armory"
"1"
"item_type_name"
"#tf_weapon_fireaxe"
"item_name"
"#TF_Lollichop"
"item_description"
"#TF_Lollichop_Desc"
"item_slot"
"melee"
"image_inventory"
"backpack/weapons/c_models/c_lol
lichop/c_lollichop"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_lollichop/c_l
ollichop.mdl"
"model_vision_filtered"
/c_fireaxe_pyro/c_fireaxe_pyro.mdl"
"attach_to_hands"
"1"
"item_quality" "unique"
"propername"
"1"
"used_by_classes"
{
"pyro" "1"
}
"attributes"
{
"vision opt in flags"

"models/weapons/c_models

{
"attribute_class"

"vision_opt_in_f

lags"
"value"
"1"
}
"pyrovision only DISPLAY ONLY"
{
"attribute_class"
"pyrovision_only
_display"
"value"
"1"
}
"pyrovision opt in DISPLAY ONLY"
{
"attribute_class"
"pyrovision_opt_
in_display_only"
"value"

"1"

}
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_mtp_pickup.wav"
"ui/item_mtp_drop.wav"

}
"740"
{
"name" "The Scorch Shot"
"first_sale_date"
"2012/06/27"
"item_class"
"tf_weapon_flaregun"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_deal_posthumous_damage"
"1"
"can_deal_critical_damage"
"can_deal_long_distance_damage" "1"
"can_deal_taunt_damage"
"1"

"1"

}
"item_logname" "scorchshot"
"item_iconname" "scorchshot"
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_Flaregun"
"item_name"
"#TF_ScorchShot"
"item_description"
"#TF_ScorchShot_Desc"
"item_slot"
"secondary"
"anim_slot"
"ITEM1"
"image_inventory"
"backpack/weapons/c_models/c_sco
rch_shot/c_scorch_shot"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_scorch_shot/c
_scorch_shot.mdl"
"attach_to_hands"
"1"
"item_quality" "unique"
"propername"
"1"

"min_ilevel"
"10"
"max_ilevel"
"10"
"used_by_classes"
{
"pyro" "1"
}
"attributes"
{
"hidden secondary max ammo penalty"
{
"attribute_class"
"mult_maxammo_se
condary"
"value" "0.5"
}
"damage penalty"
{
"attribute_class"
"mult_dmg"
"value" "0.5"
}
"mod flaregun fires pellets with knockback"
{
"attribute_class"
"set_weapon_mode
"
"value" "3"
}
"special taunt"
{
"attribute_class"
"value" "1"
}
}
"visuals"
{
"sound_single_shot"

"special_taunt"

"Weapon_ScorchShot.Singl

e"
"sound_burst"

"Weapon_ScorchShot.Singl

eCrit"
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_light_gun_pickup.wav"
"ui/item_light_gun_drop.wav"

}
"741"
{
"name" "The Rainblower"
"prefab"
"valve"
"first_sale_date"
"2012/06/27"
"item_class"
"tf_weapon_flamethrower"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
}
"tags"
{
"can_deal_damage"
"can_reflect_projectiles"
"1"
"can_extinguish"

"1"
"1"

"can_deal_critical_damage"
"can_deal_posthumous_damage"
"is_flamethrower" "1"
"can_deal_taunt_damage"

"1"
"1"

"1"
}
"item_logname" "rainblower"
"item_iconname" "rainblower"
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_Flamethrower"
"item_name"
"#TF_Rainblower"
"item_description"
"#TF_Rainblower_Desc"
"item_slot"
"primary"
"image_inventory"
"backpack/weapons/c_models/c_rai
nblower/c_rainblower"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_rainblower/c_
rainblower.mdl"
"model_vision_filtered" "models/weapons/c_models/c_flame
thrower/c_flamethrower.mdl"
"attach_to_hands"
"1"
"item_quality" "unique"
"propername"
"1"
"min_ilevel"
"10"
"max_ilevel"
"10"
"used_by_classes"
{
"pyro" "1"
}
"attributes"
{
"vision opt in flags"
{
"attribute_class"
"vision_opt_in_f
lags"
"value"
"1"
}
"lunchbox adds minicrits"
{
"attribute_class"
"set_weapon_mode
"
"value" "3"
}
"pyrovision only DISPLAY ONLY"
{
"attribute_class"
"pyrovision_only
_display"
"value"
"1"
}
"pyrovision opt in DISPLAY ONLY"
{
"attribute_class"
"pyrovision_opt_
in_display_only"
"value"
"1"
}
"special taunt"
{
"attribute_class"
"special_taunt"
"value" "1"
}

}
"visuals"
{
"sound_single_shot"

"Weapon_Rainblow

er.Fire"
"sound_special1"

"Weapon_Rainblow

"sound_special2"

"Weapon_Rainblow

"sound_special3"

"Weapon_Rainblow

er.FireLoop"
er.PilotLoop"
er.WindDown"
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_mtp_pickup.wav"
"ui/item_mtp_drop.wav"

}
"743"
{
"name" "Autogrant Pyrovision Goggles"
"prefab"
"pyrovision_goggles"
"attributes"
{
}
}
"744"
{
"name" "Pyrovision Goggles"
"prefab"
"pyrovision_goggles"
}
"745"
{
"name" "The Infernal Orchestrina"
"prefab"
"valve base_misc"
"first_sale_date"
"2012/07/10"
"item_class"
"tf_wearable"
"loadondemand"
"1"
"craft_class"
"hat"
"craft_material_type" "hat"
"show_in_armory"
"1"
"item_quality"
"unique"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"drop_type"
"none"
"item_slot"
"misc"
"equip_region" "back"
"vision_filter_flags" "1"
"capabilities"
{
"nameable"
"1"
"can_craft_count"
"1"
"can_gift_wrap"
"1"
}
"item_type_name"
"#TF_Wearable_Backpack"
"item_name"
"#TF_PyroMusicDevice"
"item_description"
"#TF_PyroMusicDevice_Desc"
"image_inventory"
"backpack/player/items/pyro/mtp_
backpack"
"propername" "1"
"model_player_per_class"

{
"pyro"

"models/player/items/pyro/mtp_ba

ckpack.mdl"
}
"used_by_classes"
{
"pyro" "1"
}
"attributes"
{
"vision opt in flags"
{
"attribute_class"

"vision_opt_in_f

lags"
"value"
"1"
}
"pyrovision only DISPLAY ONLY"
{
"attribute_class"
"pyrovision_only
_display"
"value"
"1"
}
"pyrovision opt in DISPLAY ONLY"
{
"attribute_class"
"pyrovision_opt_
in_display_only"
"value"
}
"cosmetic taunt sound"
{
"attribute_class"

"1"

"cosmetic_taunt_

sound"
"value"

"pyro.mu

sic_backpack"
}
}
"visuals"
{
"player_bodygroups"
{
"backpack"
"1"
}
"playback_activity"
{
"on_spawn"
"ACT_IDLE"
"start_taunting"
"ACT_RUN"
"stop_taunting" "ACT_IDLE"
}
"custom_sound0"
"pyro.music_backpack"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_pickup.wav"
}
"746"
{
"name" "The Burning Bongos"
"first_sale_date"
"2012/07/10"
"prefab"
"valve grenades"
"vision_filter_flags" "1"
"capabilities"

{
"can_craft_count"
"1"
}
"item_type_name"
"#TF_Wearable_Bongos"
"item_name"
"#TF_PyroBongos"
"item_description"
"#TF_PyroBongos_Desc"
"image_inventory"
"backpack/player/items/pyro/mtp_
bongos"
"propername" "1"
"model_player_per_class"
{
"pyro"
"models/player/items/pyro/mtp_bo
ngos.mdl"
}
"used_by_classes"
{
"pyro" "1"
}
"attributes"
{
"vision opt in flags"
{
"attribute_class"

"vision_opt_in_f

lags"
"value"
"1"
}
"pyrovision only DISPLAY ONLY"
{
"attribute_class"
"pyrovision_only
_display"
"value"
"1"
}
"pyrovision opt in DISPLAY ONLY"
{
"attribute_class"
"pyrovision_opt_
in_display_only"
"value"

"1"

}
}
}
"751"
{
"name" "The Cleaner's Carbine"
"first_sale_date"
"2012/06/27"
"baseitem" "0"
"propername"
"1"
"item_class"
"tf_weapon_smg"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
}
"tags"
{
"can_deal_damage"

"1"

"can_deal_critical_damage"
"1"
"can_deal_mvm_penetration_damage"
"can_deal_long_distance_damage" "1"

"1"

}
"item_logname" "pro_smg"
"item_iconname" "pro_smg"
"item_type_name"
"#TF_Weapon_SMG"
"item_name"
"#TF_Pro_SMG"
"item_description"
"#TF_Pro_SMG_Desc"
"item_slot"
"secondary"
"item_quality"
"unique"
"min_ilevel"
"1"
"max_ilevel"
"1"
"image_inventory"
"backpack/weapons/c_models/c_pro
_smg/c_pro_smg"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_pro_smg/c_pro
_smg.mdl"
"attach_to_hands"
"1"
"attributes"
{
"minicritboost on kill"
{
"attribute_class"

"add_onkill_mini

"value" "8"
}
"fire rate penalty"
{
"attribute_class"

"mult_postfirede

critboost_time"

lay"
"value" "1.35"
}
"clip size penalty"
{
"attribute_class"
"value" "0.80"
}
"crit mod disabled"
{
"attribute_class"

"mult_clipsize"

"mult_crit_chanc

e"
"value" "0"
}
}
"used_by_classes"
{
"sniper"
"1"
}
"visuals"
{
"sound_single_shot"

"Weapon_UrbanProfessiona

l.Single"
"sound_burst"

"Weapon_UrbanProfessiona

l.SingleCrit"
}
"mouse_pressed_sound"
"drop_sound"
}

"ui/item_light_gun_pickup.wav"
"ui/item_light_gun_drop.wav"

"752"
{
"name" "The Hitman's Heatmaker"
"first_sale_date"
"2012/06/27"
"item_class"
"tf_weapon_sniperrifle"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_deal_critical_damage"
"1"
"can_headshot"
"1"
"can_deal_mvm_penetration_damage"
"1"
"can_deal_long_distance_damage" "1"
}
"item_logname" "pro_rifle"
"item_iconname" "pro_rifle"
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_SniperRifle"
"item_name"
"#TF_Pro_SniperRifle"
"item_description"
"#TF_Pro_SniperRifle_Desc"
"item_slot"
"primary"
"item_quality" "unique"
"propername"
"1"
"min_ilevel"
"1"
"max_ilevel"
"1"
"image_inventory"
"backpack/weapons/c_models/c_pro
_rifle/c_pro_rifle"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_pro_rifle/c_p
ro_rifle.mdl"
"attach_to_hands"
"1"
"used_by_classes"
{
"sniper"
"1"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound"
"ui/item_heavy_gun_drop.wav"
"attributes"
{
"decapitate type"
{
"attribute_class"
"decapitate_type
"
"value" "1"
}
"damage penalty on bodyshot"
{
"attribute_class"
_modify"
"value" "0.80"
}
"rage on kill"
{

"bodyshot_damage

"attribute_class"
"value" "35"
}
"rage on assists"
{
"attribute_class"

"rage_on_kill"

"rage_on_assists

"
"value" "15"
}
"mod soldier buff type"
{
"attribute_class"
"value" "6"
}
"sniper rage DISPLAY ONLY"
{
"attribute_class"

"set_buff_type"

"sniper_rage_DIS

PLAY_ONLY"
"value" "0"
}
}
"visuals"
{
"sound_single_shot"

"Weapon_ProSnipe

rRifle.Single"
"sound_burst"

"Weapon_ProSnipe

rRifle.SingleCrit"
}
}
"753"
{
"name" "The Waxy Wayfinder"
"first_sale_date"
"2012/03/22"
"prefab"
"hat"
"item_name"
"#TF_PyroCandle"
"item_description"
"#TF_PyroCandle_Desc"
"image_inventory"
"backpack/player/items/pyro/pyro
_candle"
"model_player" "models/player/items/pyro/pyro_candle.md
l"
"propername"
"1"
"capabilities"
{
"can_craft_count" "1"
"paintable"
"1"
}
"used_by_classes"
{
"pyro" "1"
}
"attributes"
{
"attach particle effect static"
{
"attribute_class"
"set_attached_pa
rticle_static"
"value" "28"
}
}
}

"754"
{
"name" "The Scrap Pack"
"prefab"
"backpack"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"item_type_name"
"#TF_Wearable_Robot"
"item_name"
"#TF_ShootManyRobotsPack"
"item_description"
"#TF_ShootManyRobotsPack_Desc"
"image_inventory"
"backpack/player/items/pyro/shoo
tmanyrobots_pyro"
"propername" "1"
"model_player_per_class"
{
"medic"
"models/player/items/medic/shoot
manyrobots_medic.mdl"
"pyro"

"models/player/items/pyro/shootm

anyrobots_pyro.mdl"
}
"used_by_classes"
{
"medic" "1"
"pyro" "1"
}
"attributes"
{
"counts as assister is some kind of pet this upd
ate is going to be awesome"
{
"attribute_class"
"counts_as_assis
ter"
"value"
"1"
}
}
"mouse_pressed_sound" "ui/item_robot_arm_pickup.wav"
"drop_sound"
"ui/item_robot_arm_drop.wav"
}
"755"
{
"name" "The Texas Half-Pants"
"first_sale_date"
"2012/04/17"
"prefab"
"misc"
"capabilities"
{
"paintable"
"1"
}
"equip_region" "pants"
"item_type_name"
"TF_Wearable_Apparel"
"item_name"
"#TF_EngineerChaps"
"item_description"
"#TF_EngineerChaps_Desc"
"image_inventory"
"backpack/player/items/engineer/
engineer_chaps"
"model_player" "models/player/items/engineer/engineer_c
haps.mdl"
"propername"

"1"

"visuals"
{
"styles"
{
"0"
{
"skin" "0"
"name" "#TF_EngineerChaps_Style
0"
}
"1"
{
"skin" "1"
"name" "#TF_EngineerChaps_Style
1"
}
}
}
"used_by_classes"
{
"engineer"
}

"1"

}
"756"
{
"name" "The Bolt Action Blitzer"
"prefab"
"base_hat"
"hidden"
"0"
"item_class"
"tf_wearable"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"paintable"
"1"
"can_gift_wrap"
"1"
}
"loadondemand" "1"
"show_in_armory"
"1"
"propername"
"1"
"item_type_name" "#TF_Wearable_Hat"
"item_name"
"#TF_CrimeCraftHelmet"
"item_description"
"#TF_CrimeCraftHelmet_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/all_class
/crimecraft_helmet_demo"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player_per_class"
{
"scout"
"models/player/items/all_class/c
rimecraft_helmet_scout.mdl"
"sniper"
"models/player/items/all_class/c
rimecraft_helmet_sniper.mdl"
"soldier"
"models/player/items/all_class/c
rimecraft_helmet_soldier.mdl"
"demoman"
"models/player/items/all_class/c
rimecraft_helmet_demo.mdl"

"medic"

"models/player/items/all_class/c

"heavy"

"models/player/items/all_class/c

"spy"

"models/player/items/all_class/c

"engineer"

"models/player/items/all_class/c

rimecraft_helmet_medic.mdl"
rimecraft_helmet_heavy.mdl"
rimecraft_helmet_spy.mdl"
rimecraft_helmet_engineer.mdl"
"pyro"
"models/player/items/all_class/c
rimecraft_helmet_pyro.mdl"
}
"drop_type"
"drop"
"min_ilevel"
"10"
"max_ilevel"
"10"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"headphones"
"1"
}
}
"mouse_pressed_sound" "ui/item_helmet_pickup.wav"
"drop_sound"
"ui/item_helmet_drop.wav"
}
"757"
{
"name" "The Toss-Proof Towel"
"first_sale_date"
"2012/04/26"
"prefab"
"misc"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"equip_region" "heavy_towel"
"item_type_name"
"TF_Wearable_Apparel"
"item_name"
"#TF_HeavyBoxingTowel"
"item_description"
"#TF_HeavyBoxingTowel_Desc"
"image_inventory"
"backpack/player/items/heavy/hea
vy_boxingtowel"
"model_player" "models/player/items/heavy/heavy_boxingt
owel.mdl"
"propername"
"1"
"used_by_classes"
{
"heavy" "1"
}

}
"758"
{
"name" "MvM Squad Surplus Voucher"
"prefab"
"valve"
"first_sale_date"
"2012/08/16"
"item_class"
"craft_item"
"capabilities"
{
"can_gift_wrap"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Ticket"
"item_name"
"#TF_MvM_SquadSurplusVoucher"
"item_description"
"#TF_MvM_SquadSurplusVoucher_Des
c"
"image_inventory"

"backpack/crafting/mvm_squad_sur

plus"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"attributes"
{
"is marketable"
{
"attribute_class"
"is_marketable"
"value" "1"
}
}
"item_quality" "unique"
"min_ilevel"
"1"
"max_ilevel"
"1"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound"
"ui/item_paper_pickup.wav"
}
"759"
{
"name" "The Fruit Shoot"
"first_sale_date"
"2012/05/03"
"prefab"
"hat"
"item_name"
"#TF_SniperAppleArrow"
"item_description"
"#TF_SniperAppleArrow_Desc"
"image_inventory"
"backpack/player/items/sniper/sn
iper_applearrow"
"model_player"

"models/player/items/sniper/snip

er_applearrow.mdl"
"propername"
"1"
"drop_type"
"drop"
"capabilities"
{
"can_craft_count" "1"
"paintable"
"1"
}
"used_by_classes"
{
"sniper"
"1"
}
"visuals"
{
"player_bodygroups"

{
"hat"

"1"

}
"styles"
{
"0"
{
"model_player" "models/player/i
tems/sniper/sniper_applearrow.mdl"
"skin_red"
"0"
"skin_blu"
"1"
"name" "#TF_SniperAppleArrow_St
yle0"
}
"1"
{
"model_player" "models/player/i
tems/sniper/sniper_appleworm.mdl"
"skin_red"
"0"
"skin_blu"
"1"
"name" "#TF_SniperAppleArrow_St
yle1"
}
"2"
{
"model_player" "models/player/i
tems/sniper/sniper_applebite.mdl"
"skin_red"
"0"
"skin_blu"
"1"
"name" "#TF_SniperAppleArrow_St
yle2"
}
}
}
}
"760"
{
"name" "The Front Runner"
"first_sale_date"
"2012/05/10"
"prefab"
"hat"
"capabilities"
{
"can_craft_count" "1"
"paintable"
"1"
}
"item_name"
"#TF_ScoutHeadband"
"item_description"
"#TF_ScoutHeadband_Desc"
"image_inventory"
"backpack/player/items/scout/sco
ut_headband"
"model_player" "models/player/items/scout/scout_headban
d.mdl"
"propername"
"1"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"player_bodygroups"
{

"hat"
"headphones"

"1"
"1"

}
"styles"
{
"0"
{
"skin_red"
"0"
"skin_blu"
"1"
"name" "#TF_ScoutHeadband_Style
0"
"model_player" "models/player/i
tems/scout/scout_headband.mdl"
}
"1"
{
"skin_red"
"0"
"skin_blu"
"1"
"name" "#TF_ScoutHeadband_Style
1"
"model_player" "models/player/i
tems/scout/scout_headband_s01.mdl"
}
}
}
}
"761"
{
"name" "The Triclops"
"prefab"
"promo hat"
"capabilities"
{
"paintable"
"1"
}
"item_name"
"#TF_SuperMNC_Pyro"
"item_description"
"#TF_SuperMNC_Pyro_Desc"
"equip_region" "whole_head"
"min_ilevel"
"10"
"max_ilevel"
"10"
"propername"
"1"
"image_inventory"
"backpack/player/items/pyro/smnc
_pyro"
"model_player" "models/player/items/pyro/smnc_pyro.mdl"
"used_by_classes"
{
"pyro" "1"
}
"visuals"
{
"styles"
{
"0"
{
"skin_red"
"0"
"skin_blu"
"1"
"name" "#TF_SuperMNC_Pyro_Style
0"
}
"1"
{

"skin_red"
"2"
"skin_blu"
"3"
"name" "#TF_SuperMNC_Pyro_Style
1"
}
}
}
}
"762"
{
"name" "The Flamingo Kid"
"prefab"
"promo hat"
"capabilities"
{
}
"item_name"
"#TF_SuperMNC_Sniper"
"item_description"
"#TF_SuperMNC_Sniper_Desc"
"min_ilevel"
"10"
"max_ilevel"
"10"
"propername"
"1"
"drop_type"
"drop"
"image_inventory"
"backpack/player/items/sniper/sm
nc_sniper"
"model_player" "models/player/items/sniper/smnc_sniper.
mdl"
"used_by_classes"
{
"sniper" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
}
}

"1"

}
"763"
{
"name" "The Sneaky Spats of Sneaking"
"first_sale_date"
"2012/05/17"
"prefab"
"misc"
"capabilities"
{
"paintable"
"1"
"can_craft_count" "1"
}
"equip_region" "feet"
"item_type_name"
"#TF_Wearable_Shoes"
"item_name"
"#TF_SpySpats"
"item_description"
"#TF_SpySpats_Desc"
"image_inventory"
"backpack/player/items/spy/spy_s
pats"
"model_player"
ts.mdl"
"propername"
"1"
"used_by_classes"
{
"spy" "1"
}

"models/player/items/spy/spy_spa

}
"764"
{
"name" "The Cross-Comm Crash Helmet"
"prefab"
"hat_decoration"
"capabilities"
{
"paintable"
"1"
"can_craft_count" "1"
}
"item_name"
"#TF_GRFS_1"
"item_description"
"#TF_GRFS_1_Desc"
"propername"
"1"
"drop_type"
"drop"
"image_inventory"
"backpack/player/items/soldier/g
rfs_soldier"
"model_player" "models/player/items/soldier/grfs_soldie
r.mdl"
"used_by_classes"
{
"soldier" "1"
}
}
"765"
{
"name" "The Cross-Comm Express"
"prefab"
"hat"
"capabilities"
{
"paintable"
"1"
"can_craft_count" "1"
}
"item_name"
"#TF_GRFS_2"
"item_description"
"#TF_GRFS_2_Desc"
"propername"
"1"
"drop_type"
"drop"
"image_inventory"
"backpack/player/items/scout/grf
s_scout"
"model_player" "models/player/items/scout/grfs_scout.md
l"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"headphones"
}
}

"1"
"1"

}
"766"
{
"name" "The Doublecross-Comm"
"prefab"
"beard"
"capabilities"
{
"paintable"
"1"

"can_craft_count" "1"
}
"item_name"
"#TF_GRFS_3"
"item_description"
"#TF_GRFS_3_Desc"
"propername"
"1"
"image_inventory"
"backpack/player/items/sniper/gr
fs_sniper"
"model_player_per_class"
{
"sniper"
"models/player/items/sniper/grfs
_sniper.mdl"
"spy"

"models/player/items/spy/grfs_sp

y.mdl"
}
"used_by_classes"
{
"sniper"
"spy" "1"
}

"1"

}
"767"
{
"name" "The Atomic Accolade"
"first_sale_date"
"2012/05/30"
"prefab"
"misc"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"item_type_name"
"#TF_Wearable_Badge"
"item_name"
"#TF_QC_Badge"
"item_description"
"#TF_QC_Badge_Desc"
"equip_region" "medal"
"image_inventory"
"backpack/player/items/all_class
/qc_badge"
"propername"
"1"
"model_player" "models/player/items/all_class/qc_badge.
mdl"
"drop_type"
"used_by_classes"
{
"scout" "1"
"sniper"
"soldier"
"demoman"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound"
"drop_sound"

"none"

"1"
"1"
"1"

"ui/item_metal_tiny_pickup.wav"
"ui/item_metal_tiny_drop.wav"

}
"768"
{
"name" "The Professor's Pineapple"
"first_sale_date"
"2012/05/30"

"prefab"
"grenades"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"item_name"
"#TF_QC_Flasks"
"item_description"
"#TF_QC_Flasks_Desc"
"item_type_name"
"#TF_Wearable_ScienceProject"
"propername"
"1"
"image_inventory"
"backpack/player/items/all_class
/qc_flask_demo"
"model_player_per_class"
{
"soldier"
"models/player/items/all_class/q
c_flask_soldier.mdl"
"demoman"

"models/player/items/all_class/q

"pyro"

"models/player/items/all_class/q

c_flask_demo.mdl"
c_flask_pyro.mdl"
}
"used_by_classes"
{
"soldier"
"demoman"
"pyro" "1"
}
"mouse_pressed_sound"
"drop_sound"

"1"
"1"
"ui/item_bottle_pickup.wav"
"ui/item_bottle_drop.wav"

}
"769"
{
"name" "The Quadwrangler"
"first_sale_date"
"2012/05/30"
"prefab"
"misc"
"capabilities"
{
"can_craft_count"
"1"
}
"item_name"
"#TF_QC_MedicGlove"
"item_description"
"#TF_QC_MedicGlove_Desc"
"item_type_name"
"#TF_Wearable_ScienceProject"
"equip_region" "medic_gloves"
"propername"
"1"
"image_inventory"
"backpack/player/items/medic/qc_
glove"
"model_player" "models/player/items/medic/qc_glove.mdl"
"used_by_classes"
{
"medic" "1"
}
}
"770"
{
"name" "The Surgeon's Side Satchel"
"first_sale_date"
"2012/05/31"
"prefab"
"misc"
"capabilities"
{
"paintable"
"1"

"can_craft_count" "1"
}
"equip_region" "medic_hip"
"item_type_name"
"#TF_Wearable_Satchel"
"item_name"
"#TF_MedicClipboard"
"item_description"
"#TF_MedicClipboard_Desc"
"image_inventory"
"backpack/player/items/medic/med
ic_clipboard"
"model_player"

"models/player/items/medic/medic

_clipboard.mdl"
"propername"
"1"
"used_by_classes"
{
"medic" "1"
}
}
"771"
{
"name" "The Liquor Locker"
"first_sale_date"
"2012/06/07"
"prefab"
"misc"
"equip_region" "back"
"item_type_name"
"#TF_Wearable_Treasure"
"item_name"
"#TF_DemoTreasureChest"
"item_description"
"#TF_DemoTreasureChest_Desc"
"image_inventory"
"backpack/player/items/demo/demo
_chest_back"
"model_player" "models/player/items/demo/demo_chest_bac
k.mdl"
"propername"
"1"
"drop_type"
"none"
"capabilities"
{
"can_craft_count" "1"
"paintable"
"1"
}
"used_by_classes"
{
"demoman"
"1"
}
"visuals"
{
"styles"
{
"0"
{
"model_player" "models/player/i
tems/demo/demo_chest_back.mdl"
"name" "#TF_DemoTreasureChest_S
tyle0"
}
"1"
{
"model_player" "models/player/i
tems/demo/demo_chest_front.mdl"
"name" "#TF_DemoTreasureChest_S
tyle1"
}
"2"
{

"model_player" "models/player/i
tems/demo/demo_chest_r.mdl"
"name" "#TF_DemoTreasureChest_S
tyle2"
}
"3"
{
"model_player" "models/player/i
tems/demo/demo_chest_l.mdl"
"name" "#TF_DemoTreasureChest_S
tyle3"
}
}
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_crate_pickup.wav"
"ui/item_crate_drop.wav"

}
"772"
{
"name" "Baby Face's Blaster"
"prefab"
"weapon_scattergun"
"first_sale_date"
"2012/06/27"
"item_class"
"tf_weapon_pep_brawler_blaster"
"capabilities"
{
"can_gift_wrap"
"1"
"can_craft_count"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_deal_critical_damage"
"1"
"can_deal_mvm_penetration_damage"
"1"
"can_deal_long_distance_damage" "1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_Scattergun"
"item_name"
"#TF_Weapon_PEP_Scattergun"
"item_description"
"#TF_Weapon_PEP_Scattergun_Desc"
"item_logname" "pep_brawlerblaster"
"item_iconname" "pep_brawlerblaster"
"item_quality" "unique"
"baseitem" "0"
"min_ilevel"
"10"
"max_ilevel"
"10"
"image_inventory"
"backpack/weapons/c_models/c_pep
_scattergun"
"model_player" "models/weapons/c_models/c_pep_scattergu
n.mdl"
"attach_to_hands" "1"
"attributes"
{
"move speed penalty"
{
"attribute_class"
espeed"
"value" "0.90"
}
"hype on damage"
{

"mult_player_mov

"attribute_class"
"value" "1"
}
"hype resets on jump"
{
"attribute_class"

"hype_on_damage"

"hype_resets_on_

jump"
"value" "25"
}
"clip size penalty"
{
"attribute_class"
"value"
}
}
"visuals"
{
"sound_single_shot"

"mult_clipsize"
"0.66"

"Weapon_Brawler_Blaster.

Single"
"sound_burst"

"Weapon_Brawler_Blaster.

SingleCrit"
}
}
"773"
{
"name" "Pretty Boy's Pocket Pistol"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_deal_critical_damage"
"1"
"can_deal_mvm_penetration_damage"
"1"
"can_deal_long_distance_damage" "1"
}
"first_sale_date" "2012/06/27"
"item_class"
"tf_weapon_handgun_scout_secondary"
"craft_class" "weapon"
"craft_material_type" "weapon"
"item_type_name"
"#TF_Weapon_Pistol"
"item_name"
"#TF_Weapon_PEP_Pistol"
"item_description"
"#TF_Weapon_PEP_Pistol_Desc"
"item_logname" "pep_pistol"
"item_iconname" "pep_pistol"
"item_slot"
"secondary"
"item_quality" "unique"
"baseitem" "0"
"min_ilevel"
"10"
"max_ilevel"
"10"
"show_in_armory"
"1"
"attach_to_hands"
"1"
"image_inventory"
"backpack/weapons/c_models/c_pep
_pistol/c_pep_pistol"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_pep_pistol/c_

pep_pistol.mdl"
"capabilities"
{
"can_gift_wrap"
"1"
"can_collect" "1"
}
"used_by_classes"
{
"scout" "1"
}
"attributes"
{
"max health additive bonus"
{
"attribute_class"
"value" "15"
}
"cancel falling damage"
{
"attribute_class"

"add_maxhealth"

"cancel_falling_

damage"
"value" "1"
}
"fire rate penalty"
{
"attribute_class"

"mult_postfirede

lay"
"value" "1.25"
}
"dmg taken from fire increased"
{
"attribute_class"
"mult_dmgtaken_f
rom_fire"
"value"

"1.5"

}
}
"visuals"
{
"sound_single_shot"

"Weapon_PickPock

et_Pistol.Single"
"sound_burst"

"Weapon_PickPock

et_Pistol.SingleCrit"
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_light_gun_pickup.wav"
"ui/item_light_gun_drop.wav"

}
"774"
{
"name" "The Gentle Munitionne of Leisure"
"first_sale_date"
"2012/06/27"
"prefab"
"hat"
"craft_class" ""
"craft_material_type" ""
"propername"
"1"
"drop_type"
"drop"
"item_name"
"#TF_DoomsdayAchievementHat"
"item_description"
"#TF_DoomsdayAchievementHat_Desc
"
"image_inventory"
/sd_rocket_spy"

"backpack/player/items/all_class

"model_player_per_class"
{
"scout"
"models/player/items/all_class/s
d_rocket_scout.mdl"
"sniper"

"models/player/items/all_class/s

"soldier"

"models/player/items/all_class/s

"demoman"

"models/player/items/all_class/s

"medic"

"models/player/items/all_class/s

"heavy"

"models/player/items/all_class/s

"spy"

"models/player/items/all_class/s

"engineer"

"models/player/items/all_class/s

"pyro"

"models/player/items/all_class/s

d_rocket_sniper.mdl"
d_rocket_soldier.mdl"
d_rocket_demo.mdl"
d_rocket_medic.mdl"
d_rocket_heavy.mdl"
d_rocket_spy.mdl"
d_rocket_engineer.mdl"
d_rocket_pyro.mdl"
}
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"attach particle effect static"
{
"attribute_class"
"set_attached_pa
rticle_static"
"value" "28"
}
}
"visuals"
{
"player_bodygroups"
{
"hat"
"headphones"
}
}

"1"
"1"

}
"775"
{
"name" "The Escape Plan"
"prefab"
"valve"
"first_sale_date"
"2012/06/29"
"item_class"
"tf_weapon_shovel"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"

{
"nameable"
"can_gift_wrap"

"1"
"1"

}
"tags"
{
"can_deal_damage"
"can_be_equipped_by_soldier_or_demo"
"can_deal_critical_damage"
"1"
"can_deal_taunt_damage"
"1"

"1"
"1"

}
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_Pickaxe"
"item_name"
"#TF_Unique_Pickaxe_EscapePlan"
"item_logname" "unique_pickaxe_escape"
"item_slot"
"melee"
"item_quality" "unique"
"propername"
"1"
"min_ilevel"
"10"
"max_ilevel"
"10"
"image_inventory" "backpack/weapons/c_models/c_pickaxe/c
_pickaxe"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_pickaxe/c_pic
kaxe.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"soldier"
"1"
}
"attributes"
{
"mod shovel speed boost"
{
"attribute_class"

"set_weapon_mode

"
"value" "2"
}
"mod weapon blocks healing"
{
"attribute_class"

"weapon_blocks_h

"value" "1"
}
"self mark for death"
{
"attribute_class"

"self_mark_for_d

ealing"

eath"
"value" "1"
}
"special taunt"
{
"attribute_class"
"value" "1"
}
}
"visuals"
{
"sound_melee_miss"

"special_taunt"

"Weapon_PickAxe.Swing"

"sound_melee_hit"

"Weapon_PickAxe.HitFlesh

"sound_melee_burst"

"Weapon_PickAxe.SwingCri

"
t"
}
"mouse_pressed_sound"

"ui/item_metal_weapon_pickup.wav

"drop_sound"

"ui/item_metal_weapon_drop.wav"

"
}
"776"
{
"name" "The Bird-Man of Aberdeen"
"first_sale_date"
"2012/07/10"
"prefab"
"misc"
"equip_region" "left_shoulder"
"item_type_name"
"#TF_Wearable_Mascot"
"item_name"
"#TF_DemoParrot"
"item_description"
"#TF_DemoParrot_Desc"
"image_inventory"
"backpack/player/items/demo/demo
_parrot"
"model_player" "models/player/items/demo/demo_parrot.md
l"
"propername"
"1"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"visuals"
{
"styles"
{
"0"
{
"skin" "0"
"name" "#TF_DemoParrot_Style0"
}
"1"
{
"skin" "1"
"name" "#TF_DemoParrot_Style1"
}
"2"
{
"skin" "2"
"name" "#TF_DemoParrot_Style2"
}
}
}
"used_by_classes"
{
"demoman"
"1"
}
"attributes"
{
"counts as assister is some kind of pet this upd
ate is going to be awesome"
{
"attribute_class"
"counts_as_assis
ter"

"value"

"1"

}
}
}
"777"
{
"name" "The Apparatchik's Apparel"
"first_sale_date"
"2012/07/10"
"prefab"
"misc"
"equip_regions"
{
"shirt" "1"
"arm_tatoos" "1"
}
"item_name"
"#TF_HeavyShirt"
"item_type_name"
"#TF_Wearable_Shirt"
"item_description"
"#TF_HeavyShirt_Desc"
"image_inventory"
"backpack/player/items/heavy/hea
vy_shirt"
"model_player" "models/player/items/heavy/heavy_shirt.m
dl"
"propername"
"1"
"capabilities"
{
"can_craft_count"
"1"
}
"visuals"
{
"styles"
{
"0"
{
"skin_red"
"0"
"skin_blu"
"1"
"name" "#TF_HeavyShirt_Style0"
}
"1"
{
"skin_red"
"2"
"skin_blu"
"3"
"name" "#TF_HeavyShirt_Style1"
}
"2"
{
"skin_red"
"4"
"skin_blu"
"5"
"name" "#TF_HeavyShirt_Style2"
}
"3"
{
"skin_red"
"6"
"skin_blu"
"7"
"name" "#TF_HeavyShirt_Style3"
}
}
}
"used_by_classes"
{
"heavy" "1"
}

}
"778"
{
"name" "The Gentleman's Ushanka"
"prefab"
"hat"
"first_sale_date"
"2012/07/10"
"item_name"
"#TF_MedicUshanka"
"item_description"
"#TF_MedicUshanka_Desc"
"image_inventory"
"backpack/player/items/medic/med
ic_ushanka"
"model_player" "models/player/items/medic/medic_ushanka
.mdl"
"propername"
"1"
"drop_type"
"drop"
"capabilities"
{
"paintable"
"can_craft_count"
}
"used_by_classes"
{
"medic" "1"
}

"1"
"1"

}
"779"
{
"name" "Liquidator's Lid"
"first_sale_date"
"2012/07/10"
"prefab"
"hat"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_Pro_SniperHat"
"item_description"
"#TF_Pro_SniperHat_Desc"
"image_inventory"
"backpack/player/items/sniper/pr
o_hat"
"model_player" "models/player/items/sniper/pro_hat.mdl"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"used_by_classes"
{
"sniper"
"1"
}
}
"780"
{
"name" "The Fed-Fightin' Fedora"
"first_sale_date"
"2012/07/10"
"prefab"
"hat"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_PEP_ScoutHat"
"item_description"
"#TF_PEP_ScoutHat_Desc"
"image_inventory"
"backpack/player/items/scout/pep
_hat"
"model_player" "models/player/items/scout/pep_hat.mdl"
"propername"
"1"
"drop_type"
"drop"
"capabilities"
{

"paintable"
"can_craft_count"
}
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"headphones"
}
}

"1"
"1"

"1"
"1"

}
"781"
{
"name" "Dillinger's Duffel"
"first_sale_date"
"2012/07/10"
"prefab"
"misc"
"equip_region" "scout_backpack"
"item_type_name"
"#TF_Wearable_Backpack"
"item_name"
"#TF_PEP_ScoutBag"
"item_description"
"#TF_PEP_ScoutBag_Desc"
"image_inventory"
"backpack/player/items/scout/pep
_bag"
"model_player" "models/player/items/scout/pep_bag.mdl"
"drop_type"
"none"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"used_by_classes"
{
"scout" "1"
}
}
"782"
{
"name" "The Business Casual"
"first_sale_date"
"2012/07/10"
"prefab"
"misc"
"equip_region" "shirt"
"item_type_name"
"#TF_Wearable_Shirt"
"item_name"
"#TF_SpyOpenJacket"
"item_description"
"#TF_SpyOpenJacket_Desc"
"image_inventory"
"backpack/player/items/spy/spy_o
penjacket"
"model_player" "models/player/items/spy/spy_openjacket.
mdl"
"propername"
"1"
"drop_type"
"none"
"capabilities"
{
"paintable"
"can_craft_count"
}
"used_by_classes"

"1"
"1"

{
"spy"

"1"

}
}
"783"
{
"name" "The HazMat Headcase"
"first_sale_date"
"2012/07/10"
"prefab"
"misc"
"equip_region" "pyro_head_replacement"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_PyroHazmat"
"item_description"
"#TF_PyroHazmat_Desc"
"image_inventory"
"backpack/player/items/pyro/pyro
_hazmat_f"
"model_player" "models/player/items/pyro/pyro_hazmat_f.
mdl"
"propername"
"1"
"drop_type"
"none"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"used_by_classes"
{
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"head"
"1"
}
"styles"
{
"0"
{
"skin_red"
"0"
"skin_blu"
"1"
"model_player" "models/player/i
tems/pyro/pyro_hazmat_f.mdl"
"name" "#TF_PyroHazmat_Style0"
}
"1"
{
"skin_red"
"2"
"skin_blu"
"3"
"model_player" "models/player/i
tems/pyro/pyro_hazmat_f.mdl"
"name" "#TF_PyroHazmat_Style1"
}
"2"
{
"skin_red"
"0"
"skin_blu"
"1"
"model_player" "models/player/i
tems/pyro/pyro_hazmat.mdl"
"name" "#TF_PyroHazmat_Style2"

}
"3"
{
"skin_red"
"2"
"skin_blu"
"3"
"model_player" "models/player/i
tems/pyro/pyro_hazmat.mdl"
"name" "#TF_PyroHazmat_Style3"
}
}
}
}
"784"
{
"name" "The Idea Tube"
"first_sale_date"
"2012/07/10"
"prefab"
"misc"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"equip_region" "back"
"item_type_name"
"#TF_Wearable_Backpack"
"item_name"
"#TF_EngineerBlueprintsB
ack"
"item_description"

"#TF_EngineerBlueprintsBack_desc

"
"image_inventory"
"backpack/player/items/engineer/
engineer_blueprints_back"
"model_player" "models/player/items/engineer/engineer_b
lueprints_back.mdl"
"propername"
"1"
"used_by_classes"
{
"engineer"
"1"
}
}
"785"
{
"name" "Robot Chicken Hat"
"first_sale_date"
"2012/12/13"
"prefab"
"hat"
"craft_class"
""
"capabilities"
{
"paintable"
"1"
}
"item_name"
"#TF_RobotChickenHat"
"item_description"
"#TF_RobotChickenHat_Desc"
"equip_region" "hat"
"min_ilevel"
"10"
"max_ilevel"
"10"
"image_inventory"
"backpack/player/items/all_class
/as_robot_chicken_demo"
"model_player_per_class"
{
"scout"
"models/player/items/all_class/a
s_robot_chicken_scout.mdl"
"sniper"
"models/player/items/all_class/a

s_robot_chicken_sniper.mdl"
"soldier"

"models/player/items/all_class/a

"demoman"

"models/player/items/all_class/a

"medic"

"models/player/items/all_class/a

"heavy"

"models/player/items/all_class/a

"spy"

"models/player/items/all_class/a

"engineer"

"models/player/items/all_class/a

s_robot_chicken_soldier.mdl"
s_robot_chicken_demo.mdl"
s_robot_chicken_medic.mdl"
s_robot_chicken_heavy.mdl"
s_robot_chicken_spy.mdl"
s_robot_chicken_engineer.mdl"
"pyro"
"models/player/items/all_class/a
s_robot_chicken_pyro.mdl"
}
"drop_type"
"drop"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"headphones"
"1"
}
"styles"
{
"0"
{
"model_player_per_class"
{
"scout"
"models/
player/items/all_class/as_robot_chicken_scout.mdl"
"sniper"
"models/
player/items/all_class/as_robot_chicken_sniper.mdl"
"soldier"
"models/
player/items/all_class/as_robot_chicken_soldier.mdl"
"demoman"
"models/
player/items/all_class/as_robot_chicken_demo.mdl"
"medic"
"models/
player/items/all_class/as_robot_chicken_medic.mdl"
"heavy"
"models/
player/items/all_class/as_robot_chicken_heavy.mdl"
"spy"
"models/
player/items/all_class/as_robot_chicken_spy.mdl"
"engineer"
"models/
player/items/all_class/as_robot_chicken_engineer.mdl"
"pyro"
"models/

player/items/all_class/as_robot_chicken_pyro.mdl"
}
"skin_red"
"0"
"skin_blu"
"1"
"name" "#TF_RobotChickenHat_Sty
le0"
}
"1"
{
"model_player_per_class"
{
"scout"
"models/
player/items/all_class/as_robot_chicken_scout_b.mdl"
"sniper"
"models/
player/items/all_class/as_robot_chicken_sniper_b.mdl"
"soldier"
"models/
player/items/all_class/as_robot_chicken_soldier_b.mdl"
"demoman"
"models/
player/items/all_class/as_robot_chicken_demo_b.mdl"
"medic"
"models/
player/items/all_class/as_robot_chicken_medic_b.mdl"
"heavy"
"models/
player/items/all_class/as_robot_chicken_heavy_b.mdl"
"spy"
"models/
player/items/all_class/as_robot_chicken_spy_b.mdl"
"engineer"
"models/
player/items/all_class/as_robot_chicken_engineer_b.mdl"
"pyro"
"models/
player/items/all_class/as_robot_chicken_pyro_b.mdl"
}
"skin_red"
"0"
"skin_blu"
"1"
"name" "#TF_RobotChickenHat_Sty
le1"
}
}
}
}
"786"
{
"name" "The Grenadier Helm"
"prefab"
"hat"
"first_sale_date"
"2012/08/09"
"craft_class" ""
"item_name"
"#TF_HA_Demo"
"item_description"
"#TF_HA_Demo_Desc"
"propername"
"1"
"drop_type"
"drop"
"image_inventory"
"backpack/player/items/demo/hero
_academy_demo"
"model_player" "models/player/items/demo/hero_academy_d
emo.mdl"
"used_by_classes"
{
"demoman" "1"
}
}
"787"
{
"name" "The Tribal Bones"

"prefab"
"misc"
"first_sale_date"
"2012/08/09"
"craft_class" ""
"capabilities"
{
"paintable"
"1"
}
"item_type_name"
"#TF_Wearable_Bones"
"item_name"
"#TF_HA_Pyro"
"item_description"
"#TF_HA_Pyro_Desc"
"propername"
"1"
"equip_region" "necklace"
"image_inventory"
"backpack/player/items/pyro/hero
_academy_pyro"
"model_player" "models/player/items/pyro/hero_academy_p
yro.mdl"
"used_by_classes"
{
"pyro" "1"
}
}
"788"
{
"name" "The Void Monk Hair"
"prefab"
"hat"
"first_sale_date"
"2012/08/09"
"craft_class" ""
"capabilities"
{
"paintable"
"1"
}
"item_name"
"#TF_HA_Scout"
"item_description"
"#TF_HA_Scout_Desc"
"propername"
"1"
"image_inventory"
"backpack/player/items/scout/her
o_academy_scout"
"model_player" "models/player/items/scout/hero_academy_
scout.mdl"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"headphones"
}
}

"1"
"1"

}
"789"
{
"name" "The Ninja Cowl"
"prefab"
"hat"
"first_sale_date"
"2012/08/09"
"craft_class" ""
"capabilities"
{
"paintable"

"1"

}
"item_name"
"#TF_HA_Spy"
"item_description"
"#TF_HA_Spy_Desc"
"propername"
"1"
"equip_region" "whole_head"
"image_inventory"
"backpack/player/items/spy/hero_
academy_spy"
"model_player" "models/player/items/spy/hero_academy_sp
y.mdl"
"used_by_classes"
{
"spy" "1"
}
}
"790"
{
"name" "Sandvich Promo Package"
"item_class"
"tf_wearable"
"tool"
{
"type" "gift"
"usage"
{
"loot_list"

"sandvich_promo_

package_loot_list"
"num_items"
"1"
"max_recipients"
"1"
"target_rule" "only_self"
}
}
"capabilities"
{
"usable_gc"
"1"
"usable_out_of_game"
"1"
}
"show_in_armory"
"0"
"item_slot"
"action"
"image_inventory"
"backpack/crafting/gift_mystery"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality" "unique"
"propername" "0"
"min_ilevel"
"1"
"max_ilevel"
"1"
"item_type_name"
"#TF_Package_Type"
"item_name"
"#TF_Sandvich_Promo_Package"
"item_description"
"#TF_Sandvich_Promo_Package_Desc
"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"

}
"mouse_pressed_sound"
"drop_sound"

"ui/item_paper_pickup.wav"
"ui/item_paper_pickup.wav"

}
"791"
{
"name" "Companion Square Promo Package"
"item_class"
"tf_wearable"
"tool"
{
"type" "gift"
"usage"
{
"loot_list"
"companion_squar
e_promo_package_loot_list"
"num_items"
"1"
"max_recipients"
"1"
"target_rule" "only_self"
}
}
"capabilities"
{
"usable_gc"
"1"
"usable_out_of_game"
"1"
}
"show_in_armory"
"0"
"item_slot"
"action"
"image_inventory"
"backpack/crafting/gift_mystery"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality" "unique"
"propername" "0"
"min_ilevel"
"1"
"max_ilevel"
"1"
"item_type_name"
"#TF_Package_Type"
"item_name"
"#TF_Companion_Square_Promo_Package"
"item_description"
"#TF_Companion_Square_Promo_Pack
age_Desc"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound"
"ui/item_paper_pickup.wav"
}
"792"
{
"name"
"Silver Botkiller Sniper Rifle M
k.I"
"prefab"
"weapon_sniperrifle"
"craft_class" ""
"baseitem"
"0"

"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name"

"#TF_Weapon_SniperRifle_

AdvancedMVMLoot"
"image_inventory"
"backpack/player/items/mvm_loot/
sniper/fob_h_sniperrifle"
"extra_wearable" "models/player/items/mvm_loot/sniper/fo
b_h_sniperrifle.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/sniper
/fob_h_sniperrifle.mdl"
"attributes"
{
"disable fancy class select anim"
{
"attribute_class"
"disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap"
"sniper_rifle"
}
"793"
{
"name"
"Silver Botkiller Minigun Mk.I"
"prefab"
"weapon_minigun"
"craft_class" ""
"baseitem"
"0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name"
"#TF_Weapon_Minigun_Adva
ncedMVMLoot"
"image_inventory"

"backpack/player/items/mvm_loot/

heavy/fob_h_minigun"
"extra_wearable" "models/player/items/mvm_loot/heavy/fob
_h_minigun.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/heavy/
fob_h_minigun_v.mdl"
"attributes"
{
"disable fancy class select anim"
{
"attribute_class"
"disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap"

"minigun"

"name"
"prefab"
"craft_class"

"Silver Botkiller Knife Mk.I"


"weapon_knife"

}
"794"
{
""

"baseitem"
"0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name"

"#TF_Weapon_Knife_Advanc

edMVMLoot"
"image_inventory"

"backpack/player/items/mvm_loot/

spy/fob_h_knife"
"extra_wearable" "models/player/items/mvm_loot/spy/fob_h
_knife.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/spy/fo
b_h_knife_v.mdl"
"xifier_class_remap"

"knife"

}
"795"
{
"name"
"Silver Botkiller Wrench Mk.I"
"prefab"
"weapon_wrench"
"craft_class" ""
"baseitem"
"0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name"
"#TF_Weapon_Wrench_Advan
cedMVMLoot"
"image_inventory"

"backpack/player/items/mvm_loot/

engineer/fob_h_wrench"
"extra_wearable" "models/player/items/mvm_loot/engineer/
fob_h_wrench.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/engine
er/fob_h_wrench.mdl"
"xifier_class_remap"

"wrench"

}
"796"
{
"name"
"Silver Botkiller Medi Gun Mk.I"
"prefab"
"weapon_medigun"
"craft_class" ""
"baseitem"
"0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name"
"#TF_Weapon_Medigun_Adva
ncedMVMLoot"
"image_inventory"

"backpack/player/items/mvm_loot/

medic/fob_h_medigun"
"extra_wearable" "models/player/items/mvm_loot/medic/fob
_h_medigun.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/medic/
fob_h_medigun.mdl"
"attributes"
{
"disable fancy class select anim"
{

"attribute_class"

"disable_fancy_c

lass_select_anim"
"value" "1"
}
}
"xifier_class_remap"

"medigun"

"name"

"Silver Botkiller Stickybomb Lau

}
"797"
{
ncher Mk.I"
"prefab"
"weapon_stickybomb_launcher"
"craft_class" ""
"baseitem"
"0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name"
"#TF_Weapon_StickybombLa
uncher_AdvancedMVMLoot"
"image_inventory"

"backpack/player/items/mvm_loot/

demo/fob_h_stickybomb"
"extra_wearable" "models/player/items/mvm_loot/demo/fob_
h_stickybomb.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/demo/f
ob_h_stickybomb_v.mdl"
"attributes"
{
"disable fancy class select anim"
{
"attribute_class"
"disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap"

"stickybomb_launcher"

"name"

"Silver Botkiller Flame Thrower

}
"798"
{
Mk.I"
"prefab"
"weapon_flamethrower"
"craft_class" ""
"baseitem"
"0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name"
"#TF_Weapon_Flamethrower
_AdvancedMVMLoot"
"image_inventory"

"backpack/player/items/mvm_loot/

pyro/fob_h_flamethrower"
"extra_wearable" "models/player/items/mvm_loot/pyro/fob_
h_flamethrower.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/pyro/f
ob_h_flamethrower_v.mdl"
"attributes"
{

"disable fancy class select anim"


{
"attribute_class"
"disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap"

"flamethrower"

"name"

"Silver Botkiller Scattergun Mk.

}
"799"
{
I"
"prefab"
"weapon_scattergun"
"craft_class" ""
"baseitem"
"0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name"
"#TF_Weapon_Scattergun_A
dvancedMVMLoot"
"image_inventory"

"backpack/player/items/mvm_loot/

scout/fob_h_scattergun"
"extra_wearable" "models/player/items/mvm_loot/scout/fob
_h_scattergun.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/scout/
fob_h_scattergun.mdl"
"attributes"
{
"disable fancy class select anim"
{
"attribute_class"
"disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap"

"scattergun"

"name"

"Silver Botkiller Rocket Launche

}
"800"
{
r Mk.I"
"prefab"
"weapon_rocketlauncher"
"craft_class" ""
"baseitem"
"0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name"
"#TF_Weapon_RocketLaunch
er_AdvancedMVMLoot"
"image_inventory"
"backpack/player/items/mvm_loot/
soldier/fob_h_rocketlauncher"
"extra_wearable" "models/player/items/mvm_loot/soldier/f
ob_h_rocketlauncher.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/soldie
r/fob_h_rocketlauncher.mdl"

"attributes"
{
"disable fancy class select anim"
{
"attribute_class"
"disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap"

"rocket_launcher"

"name"

"Gold Botkiller Sniper Rifle Mk.

}
"801"
{
I"
"prefab"
"weapon_sniperrifle"
"craft_class" ""
"baseitem"
"0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name"
"#TF_Weapon_SniperRifle_
AdvancedMVMRareLoot"
"image_inventory"
"backpack/player/items/mvm_loot/
sniper/fob_h_sniperrifle_gold"
"extra_wearable" "models/player/items/mvm_loot/sniper/fo
b_h_sniperrifle.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/sniper
/fob_h_sniperrifle.mdl"
"visuals_red"
{
"skin" "2"
}
"visuals_blu"
{
"skin" "3"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class"
"disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap"
"sniper_rifle"
}
"802"
{
"name"
"Gold Botkiller Minigun Mk.I"
"prefab"
"weapon_minigun"
"craft_class" ""
"baseitem"
"0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"

}
"item_name"

"#TF_Weapon_Minigun_Adva

ncedMVMRareLoot"
"image_inventory"
"backpack/player/items/mvm_loot/
heavy/fob_h_minigun_gold"
"extra_wearable" "models/player/items/mvm_loot/heavy/fob
_h_minigun.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/heavy/
fob_h_minigun_v.mdl"
"visuals_red"
{
"skin" "2"
}
"visuals_blu"
{
"skin" "3"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class"
"disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap"
"minigun"
}
"803"
{
"name"
"Gold Botkiller Knife Mk.I"
"prefab"
"weapon_knife"
"craft_class" ""
"baseitem"
"0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name"
"#TF_Weapon_Knife_Advanc
edMVMRareLoot"
"image_inventory"
"backpack/player/items/mvm_loot/
spy/fob_h_knife_gold"
"extra_wearable" "models/player/items/mvm_loot/spy/fob_h
_knife.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/spy/fo
b_h_knife_v.mdl"
"visuals_red"
{
"skin" "2"
}
"visuals_blu"
{
"skin" "3"
}
"xifier_class_remap"
"knife"
}
"804"
{
"name"
"Gold Botkiller Wrench Mk.I"

"prefab"
"weapon_wrench"
"craft_class" ""
"baseitem"
"0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name"
"#TF_Weapon_Wrench_Advan
cedMVMRareLoot"
"image_inventory"
"backpack/player/items/mvm_loot/
engineer/fob_h_wrench_gold"
"extra_wearable" "models/player/items/mvm_loot/engineer/
fob_h_wrench.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/engine
er/fob_h_wrench.mdl"
"visuals_red"
{
"skin" "2"
}
"visuals_blu"
{
"skin" "3"
}
"xifier_class_remap"
"wrench"
}
"805"
{
"name"
"Gold Botkiller Medi Gun Mk.I"
"prefab"
"weapon_medigun"
"craft_class" ""
"baseitem"
"0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name"
"#TF_Weapon_Medigun_Adva
ncedMVMRareLoot"
"image_inventory"
"backpack/player/items/mvm_loot/
medic/fob_h_medigun_gold"
"extra_wearable" "models/player/items/mvm_loot/medic/fob
_h_medigun.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/medic/
fob_h_medigun.mdl"
"visuals_red"
{
"skin" "2"
}
"visuals_blu"
{
"skin" "3"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class"
"disable_fancy_c
lass_select_anim"
"value" "1"

}
}
"xifier_class_remap"

"medigun"

"name"

"Gold Botkiller Stickybomb Launc

}
"806"
{
her Mk.I"
"prefab"
"weapon_stickybomb_launcher"
"craft_class" ""
"baseitem"
"0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name"
"#TF_Weapon_StickybombLa
uncher_AdvancedMVMRareLoot"
"image_inventory"
"backpack/player/items/mvm_loot/
demo/fob_h_stickybomb_gold"
"extra_wearable" "models/player/items/mvm_loot/demo/fob_
h_stickybomb.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/demo/f
ob_h_stickybomb_v.mdl"
"visuals_red"
{
"skin" "2"
}
"visuals_blu"
{
"skin" "3"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class"
"disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap"
"stickybomb_launcher"
}
"807"
{
"name"
"Gold Botkiller Flame Thrower Mk
.I"
"prefab"
"weapon_flamethrower"
"craft_class" ""
"baseitem"
"0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name"
"#TF_Weapon_Flamethrower
_AdvancedMVMRareLoot"
"image_inventory"
"backpack/player/items/mvm_loot/
pyro/fob_h_flamethrower_gold"
"extra_wearable" "models/player/items/mvm_loot/pyro/fob_

h_flamethrower.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/pyro/f
ob_h_flamethrower_v.mdl"
"visuals_red"
{
"skin" "2"
}
"visuals_blu"
{
"skin" "3"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class"
"disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap"

"flamethrower"

}
"808"
{
"name"
"Gold Botkiller Scattergun Mk.I"
"prefab"
"weapon_scattergun"
"craft_class" ""
"baseitem"
"0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name"
"#TF_Weapon_Scattergun_A
dvancedMVMRareLoot"
"image_inventory"
"backpack/player/items/mvm_loot/
scout/fob_h_scattergun_gold"
"extra_wearable" "models/player/items/mvm_loot/scout/fob
_h_scattergun.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/scout/
fob_h_scattergun.mdl"
"visuals_red"
{
"skin" "2"
}
"visuals_blu"
{
"skin" "3"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class"
"disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap"
"scattergun"
}

"809"
{
"name"

"Gold Botkiller Rocket Launcher

Mk.I"
"prefab"
"weapon_rocketlauncher"
"craft_class" ""
"baseitem"
"0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name"
"#TF_Weapon_RocketLaunch
er_AdvancedMVMRareLoot"
"image_inventory"
"backpack/player/items/mvm_loot/
soldier/fob_h_rocketlauncher_gold"
"extra_wearable" "models/player/items/mvm_loot/soldier/f
ob_h_rocketlauncher.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/soldie
r/fob_h_rocketlauncher.mdl"
"visuals_red"
{
"skin" "2"
}
"visuals_blu"
{
"skin" "3"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class"
"disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap"
"rocket_launcher"
}
"810"
{
"name" "The Red-Tape Recorder"
"prefab"
"recorder"
}
"811"
{
"name" "The Huo Long Heatmaker"
"prefab"
"long_heatmaker"
}
"812"
{
"name" "The Flying Guillotine"
"prefab"
"guillotine"
}
"813"
{
"name" "The Neon Annihilator"
"prefab"
"annihilator"
}
"814"

{
"name" "The Triad Trinket"
"prefab"
"triad_trinket"
}
"815"
{
"name" "The Champ Stamp"
"prefab"
"champ_stamp"
}
"816"
{
"name" "The Marxman"
"prefab"

"marxman"

}
"817"
{
"name" "The Human Cannonball"
"prefab"
"cannonball"
}
"818"
{
"name" "Awesomenauts Badge"
"prefab"
"misc"
"capabilities"
{
"can_craft_count"
"1"
}
"item_type_name"
"#TF_Wearable_Badge"
"item_name"
"#TF_Awes_Medal"
"item_description"
"#TF_Awes_Medal_Desc"
"item_slot"
"misc"
"equip_region" "medal"
"image_inventory"
"backpack/player/items/all_class
/awes_badge"
"model_player" "models/player/items/all_class/awes_badg
e.mdl"
"used_by_classes"
{
"scout"
"sniper"
"soldier"
"demoman"
"medic"
"heavy"
"spy"
"engineer"
"pyro"
}
"mouse_pressed_sound"
"drop_sound"

"1"
"1"
"1"
"1"
"1"
"1"
"1"
"1"
"1"
"ui/item_medal_pickup.wav"
"ui/item_medal_pickup.wav"

}
"819"
{
"name" "The Lone Star"
"prefab"
"hat"
"capabilities"
{
"paintable"
"can_craft_count"
}

"1"
"1"

"item_name"
"#TF_Awes_Sniper"
"item_description"
"#TF_Awes_Sniper_Desc"
"propername" "1"
"image_inventory"
"backpack/player/items/sniper/aw
es_hat"
"model_player" "models/player/items/sniper/awes_hat.mdl
"
"used_by_classes"
{
"sniper" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
}
}

"1"

}
"820"
{
"name" "The Russian Rocketeer"
"prefab"
"backpack"
"capabilities"
{
"can_craft_count"
"1"
}
"item_name"
"#TF_Awes_Pyro"
"item_description"
"#TF_Awes_Pyro_Desc"
"propername" "1"
"image_inventory"
"backpack/player/items/pyro/awes
_jetpack"
"model_player" "models/player/items/pyro/awes_jetpack.m
dl"
"used_by_classes"
{
"pyro" "1"
}
}
"821"
{
"name" "The Soviet Gentleman"
"first_sale_date"
"2012/11/27"
"prefab"
"hat"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_HeavyMustacheHat"
"item_description"
"#TF_HeavyMustacheHat_Desc"
"image_inventory"
"backpack/player/items/heavy/hea
vy_mustachehat"
"model_player" "models/player/items/heavy/heavy_mustach
ehat.mdl"
"propername"
"1"
"used_by_classes"
{

"heavy" "1"
}
}
"823"
{
"name" "The Pocket Purrer"
"first_sale_date"
"2012/11/27"
"prefab"
"misc"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"equip_region" "engineer_pocket"
"item_type_name"
"#TF_Wearable_Satchel"
"item_name"
"#TF_EngineerPocketCat"
"item_description"
"#TF_EngineerPocketCat_Desc"
"image_inventory"
"backpack/player/items/engineer/
engineer_pocketcat"
"model_player" "models/player/items/engineer/engineer_p
ocketcat.mdl"
"propername"
"1"
"used_by_classes"
{
"engineer"
"1"
}
"attributes"
{
"counts as assister is some kind of pet this upd
ate is going to be awesome"
{
"attribute_class"
"counts_as_assis
ter"
"value"
"1"
}
}
"mouse_pressed_sound" "ui/item_gooey_pickup.wav"
"drop_sound"
"ui/item_gooey_pickup.wa
v"
}
"824"
{
"name" "The Koala Compact"
"first_sale_date"
"2012/11/27"
"prefab"
"misc"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"equip_region" "engineer_pocket"
"item_type_name"
"#TF_Wearable_Satchel"
"item_name"
"#TF_SniperPocketKoala"
"item_description"
"#TF_SniperPocketKoala_Desc"
"image_inventory"
"backpack/player/items/sniper/sn
iper_pocketkoala"
"model_player" "models/player/items/sniper/sniper_pocke
tkoala.mdl"
"propername"
"1"
"used_by_classes"

{
"sniper"
}
"visuals"
{
"styles"
{

"1"

"0"
{
"model_player" "models/player/i
tems/sniper/sniper_pocketkoala.mdl"
"name" "#TF_SniperPocketKoala_S
tyle0"
}
"1"
{
"model_player" "models/player/i
tems/sniper/sniper_pocketkoala_s2.mdl"
"name" "#TF_SniperPocketKoala_S
tyle1"
}
}
}
"attributes"
{
"counts as assister is some kind of pet this upd
ate is going to be awesome"
{
"attribute_class"
"counts_as_assis
ter"
"value"
"1"
}
}
"mouse_pressed_sound" "ui/item_gooey_pickup.wav"
"drop_sound"
"ui/item_gooey_pickup.wa
v"
}
"825"
{
"name" "Hat of Cards"
"first_sale_date"
"2012/11/27"
"prefab"
"hat"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"item_name"
"#TF_SpyCardHat"
"item_description"
"#TF_SpyCardHat_Desc"
"image_inventory"
"backpack/player/items/spy/spy_c
ardhat"
"model_player" "models/player/items/spy/spy_cardhat.mdl
"
"drop_type"
"drop"
"used_by_classes"
{
"spy" "1"
}
}
"826"

{
"name" "Medi-Mask"
"first_sale_date"
"2012/11/27"
"prefab"
"misc"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"equip_region" "beard"
"item_type_name"
"#TF_Wearable_Mask"
"item_name"
"#TF_MedicGasMask"
"item_description"
"#TF_MedicGasMask_Desc"
"image_inventory"
"backpack/player/items/medic/med
ic_gasmask"
"model_player" "models/player/items/medic/medic_gasmask
.mdl"
"used_by_classes"
{
"medic" "1"
}
}
"827"
{
"name" "The Track Terrorizer"
"first_sale_date"
"2012/11/27"
"prefab"
"misc"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"equip_regions"
{
"shirt" "1"
"arm_tatoos" "1"
}
"item_type_name"
"#TF_Wearable_Shirt"
"item_name"
"#TF_ScoutTrackJacket"
"item_description"
"#TF_ScoutTrackJacket_Desc"
"image_inventory"
"backpack/player/items/scout/sco
ut_trackjacket"
"model_player" "models/player/items/scout/scout_trackja
cket.mdl"
"propername"
"1"
"used_by_classes"
{
"scout" "1"
}
}
"828"
{
"name" "Archimedes"
"first_sale_date"
"2012/08/15"
"prefab"
"valve misc"
"capabilities"
{
"can_craft_count"
"1"
}
"equip_region" "left_shoulder"

"item_type_name"
"#TF_Wearable_Mascot"
"item_name"
"#TF_Archimedes"
"item_description"
"#TF_Archimedes_Desc"
"image_inventory"
"backpack/player/items/medic/arc
himedes"
"model_player" "models/player/items/medic/archimedes.md
l"
"used_by_classes"
{
"medic" "1"
}
"attributes"
{
"counts as assister is some kind of pet this upd
ate is going to be awesome"
{
"attribute_class"
"counts_as_assis
ter"
"value"
"1"
}
}
"mouse_pressed_sound" "ui/item_gooey_pickup.wav"
"drop_sound"
"ui/item_gooey_pickup.wa
v"
}
"829"
{
"name" "The War Pig"
"first_sale_date"
"2012/11/27"
"prefab"
"hat"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"item_name"
"#TF_SoldierWarPig"
"item_description"
"#TF_SoldierWarPig_Desc"
"image_inventory"
"backpack/player/items/soldier/s
oldier_warpig"
"model_player" "models/player/items/soldier/soldier_war
pig.mdl"
"propername"
"1"
"drop_type"
"drop"
"used_by_classes"
{
"soldier"
"1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
}
"styles"
{
"0"
{
"skin_red"
"0"
"skin_blu"
"1"
"model_player" "models/player/i

tems/soldier/soldier_warpig.mdl"
"name" "#TF_SoldierWarPig_Style
0"
}
"1"
{
"skin_red"
"0"
"skin_blu"
"1"
"model_player" "models/player/i
tems/soldier/soldier_warpig_s2.mdl"
"name" "#TF_SoldierWarPig_Style
1"
}
}
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_helmet_drop.wav"
"ui/item_helmet_pickup.w

av"
}
"830"
{
"name" "The Bearded Bombardier"
"first_sale_date"
"2012/11/27"
"prefab"
"misc"
"equip_region" "beard"
"item_name"
"#TF_DemoBeardPipe"
"item_type_name"
"#TF_Wearable_FacialHair"
"item_description"
"#TF_DemoBeardPipe_Desc"
"image_inventory"
"backpack/player/items/demo/demo
_beardpipe"
"model_player" "models/player/items/demo/demo_beardpipe
.mdl"
"propername"
"1"
"capabilities"
{
"paintable" "1"
"can_craft_count"
"1"
}
"visuals"
{
"styles"
{
"0"
{
"skin" "0"
"name" "#TF_DemoBeardPipe_Style
0"
}
"1"
{
"skin" "1"
"name" "#TF_DemoBeardPipe_Style
1"
}
}
}
"attributes"
{
"attach particle effect static"
{

"attribute_class"

"set_attached_pa

rticle_static"
"value" "28"
}
}
"used_by_classes"
{
"demoman"
}
"mouse_pressed_sound"
"drop_sound"

"1"
"ui/item_hat_pickup.wav"
"ui/item_hat_pickup.wav"

}
"831"
{
"name" "Promo Red-Tape Recorder"
"prefab"
"recorder"
"show_in_armory"
"0"
"craft_class" ""
}
"832"
{
"name" "Promo Huo Long Heatmaker"
"prefab"
"long_heatmaker"
"show_in_armory"
"0"
"craft_class" ""
}
"833"
{
"name" "Promo Flying Guillotine"
"prefab"
"guillotine"
"show_in_armory"
"0"
"craft_class" ""
}
"834"
{
"name" "Promo Neon Annihilator"
"prefab"
"annihilator"
"show_in_armory"
"0"
"craft_class" ""
}
"835"
{
"name" "Promo Triad Trinket"
"prefab"
"triad_trinket"
"show_in_armory"
"0"
"craft_class" ""
}
"836"
{
"name" "Promo Champ Stamp"
"prefab"
"champ_stamp"
"show_in_armory"
"0"
"craft_class" ""
}
"837"
{
"name" "Promo Marxman"
"prefab"
"marxman"
"show_in_armory"
"0"
"craft_class" ""

}
"838"
{
"name" "Promo Human Cannonball"
"prefab"
"cannonball"
"show_in_armory"
"0"
"craft_class" ""
}
"839"
{
"name" "Steam Translation Package"
"item_class"
"tf_wearable"
"tool"
{
"type" "gift"
"usage"
{
"loot_list"

"store_promotion

_loot_list"
"num_items"
"1"
"max_recipients"
"1"
"target_rule" "only_self"
}
}
"capabilities"
{
"usable_gc"
"1"
"usable_out_of_game"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Package_Type"
"item_name"
"#TF_StorePromotionPackage"
"item_description"
"#TF_StorePromotionPackage_Desc"
"item_slot"
"action"
"image_inventory"
"backpack/crafting/shopping_bag"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"1"
"max_ilevel"
"1"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"always tradable"
{
"attribute_class"
"always_tradable
"
"value"

"1"

}
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_paper_pickup.wav"
"ui/item_paper_pickup.wav"

}
"840"
{
"name" "The U-clank-a"
"prefab"
"hat"
"craft_class" ""
"capabilities"
{
"paintable"
"1"
}
"item_name"
"#TF_Heavy_Robot_Ushanka_Hat"
"item_description"
"#TF_Heavy_Robot_Ushanka_Hat_Des
c"
"image_inventory"

"backpack/player/items/mvm_loot/

heavy/robo_ushanka"
"model_player" "models/player/items/mvm_loot/heavy/robo
_ushanka.mdl"
"propername"
"1"
"drop_type"
"drop"
"used_by_classes"
{
"heavy" "1"
}
"mouse_pressed_sound" "ui/item_metal_scrap_pickup.wav"
"drop_sound"
"ui/item_metal_scrap_drop.wav"
}
"841"
{
"name" "The Stealth Steeler"
"prefab"
"hat"
"craft_class" ""
"capabilities"
{
"paintable"
"1"
}
"item_name"
"#TF_Spy_Robot_Fedora"
"item_description"
"#TF_Spy_Robot_Fedora_Desc"
"image_inventory"
"backpack/player/items/mvm_loot/
spy/robo_fedora"
"model_player" "models/player/items/mvm_loot/spy/robo_f
edora.mdl"
"propername"
"1"
"drop_type"
"drop"
"used_by_classes"
{
"spy" "1"
}
"mouse_pressed_sound" "ui/item_metal_scrap_pickup.wav"
"drop_sound"
"ui/item_metal_scrap_drop.wav"
}
"842"
{

"name" "The Pyrobotics Pack"


"prefab"
"backpack"
"craft_class" ""
"item_name"
"#TF_Pyro_Robot_Backpack"
"item_description"
"#TF_Pyro_Robot_Backpack_Desc"
"image_inventory"
"backpack/player/items/mvm_loot/
pyro/pyrobo_backpack"
"model_player" "models/player/items/mvm_loot/pyro/pyrob
o_backpack.mdl"
"propername"
"1"
"used_by_classes"
{
"pyro" "1"
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_metal_scrap_pickup.wav"
"ui/item_metal_scrap_drop.wav"

}
"843"
{
"name" "The Medic Mech-bag"
"prefab"
"backpack"
"craft_class" ""
"item_name"
"#TF_Medic_Robot_Backpack"
"item_description"
"#TF_Medic_Robot_Backpack_Desc"
"image_inventory"
"backpack/player/items/mvm_loot/
medic/robo_backpack"
"model_player" "models/player/items/mvm_loot/medic/robo
_backpack.mdl"
"propername"
"1"
"used_by_classes"
{
"medic" "1"
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_metal_scrap_pickup.wav"
"ui/item_metal_scrap_drop.wav"

}
"844"
{
"name" "The Tin Pot"
"prefab"
"hat"
"craft_class" ""
"item_name"
"#TF_Soldier_Robot_Helmet"
"item_description"
"#TF_Soldier_Robot_Helmet_Desc"
"image_inventory"
"backpack/player/items/mvm_loot/
soldier/robot_helmet"
"propername"
"1"
"drop_type"
"drop"
"visuals"
{
"styles"
{
"0"
{
"model_player" "models/player/i
tems/mvm_loot/soldier/robot_helmet_bullet.mdl"
"skin_red"
"0"
"skin_blu"
"1"
"name" "#TF_Soldier_Robot_Helme

t_Style0"
}
"1"
{
"model_player" "models/player/i
tems/mvm_loot/soldier/robot_helmet.mdl"
"skin_red"
"0"
"skin_blu"
"1"
"name" "#TF_Soldier_Robot_Helme
t_Style1"
}
}
}
"used_by_classes"
{
"soldier"
}
"mouse_pressed_sound"
"drop_sound"

"1"
"ui/item_metal_scrap_pickup.wav"
"ui/item_metal_scrap_drop.wav"

}
"845"
{
"name" "The Battery Bandolier"
"prefab"
"grenades"
"craft_class" ""
"item_name"
"#TF_Demo_Robot_Grenades"
"item_description"
"#TF_Demo_Robot_Grenades_Desc"
"image_inventory"
"backpack/player/items/mvm_loot/
demo/battery_grenade"
"model_player" "models/player/items/mvm_loot/demo/batte
ry_grenade.mdl"
"propername"
"1"
"used_by_classes"
{
"demoman"
}
"mouse_pressed_sound"
"drop_sound"

"1"
"ui/item_metal_scrap_pickup.wav"
"ui/item_metal_scrap_drop.wav"

}
"846"
{
"name" "The Robot Running Man"
"prefab"
"hat"
"craft_class" ""
"item_name"
"#TF_Scout_Robot_Cap"
"item_description"
"#TF_Scout_Robot_Cap_Desc"
"image_inventory"
"backpack/player/items/mvm_loot/
scout/robo_cap"
"model_player" "models/player/items/mvm_loot/scout/robo
_cap.mdl"
"propername"
"1"
"drop_type"
"drop"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{

"player_bodygroups"
{
"hat"
"headphones"
}
}
"mouse_pressed_sound"
"drop_sound"

"1"
"1"

"ui/item_metal_scrap_pickup.wav"
"ui/item_metal_scrap_drop.wav"

}
"847"
{
"name" "The Bolted Bushman"
"prefab"
"hat"
"craft_class" ""
"item_name"
"#TF_Sniper_Robot_Hat"
"item_description"
"#TF_Sniper_Robot_Hat_Desc"
"image_inventory"
"backpack/player/items/mvm_loot/
sniper/robo_sniper_hat"
"model_player" "models/player/items/mvm_loot/sniper/rob
o_sniper_hat.mdl"
"propername"
"1"
"drop_type"
"drop"
"used_by_classes"
{
"sniper"
"1"
}
"mouse_pressed_sound" "ui/item_metal_scrap_pickup.wav"
"drop_sound"
"ui/item_metal_scrap_drop.wav"
}
"848"
{
"name" "The Tin-1000"
"prefab"
"hat"
"craft_class" ""
"item_name"
"#TF_Engineer_Robot_Hat"
"item_description"
"#TF_Engineer_Robot_Hat_Desc"
"image_inventory"
"backpack/player/items/mvm_loot/
engineer/robo_engy_hat"
"model_player" "models/player/items/mvm_loot/engineer/r
obo_engy_hat.mdl"
"propername"
"1"
"drop_type"
"none"
"used_by_classes"
{
"engineer"
"1"
}
"mouse_pressed_sound" "ui/item_metal_scrap_pickup.wav"
"drop_sound"
"ui/item_metal_scrap_drop.wav"
}

"850"
{
"name"
"prefab"
"craft_class"
"baseitem"

"Deflector"
"weapon_minigun"
""
"0"

"show_in_armory"
"0"
"item_name"
"#TF_Minigun_Deflector"
"item_quality" "unique"
"visuals"
{
"tracer_effect" "bullet_tracer02"
}
}
"851"
{
"name" "The AWPer Hand"
"prefab"
"weapon_sniperrifle"
"craft_class" "weapon"
"capabilities"
{
"can_gift_wrap"
"1"
"can_craft_count"
"1"
}
"item_name"
"#TF_CSGO_AWP"
"item_description"
"#TF_CSGO_AWP_Desc"
"item_quality" "unique"
"baseitem"
"0"
"image_inventory"
"backpack/weapons/c_models/c_csg
o_awp/c_csgo_awp"
"model_player" "models/weapons/c_models/c_csgo_awp/c_cs
go_awp.mdl"
"propername"
"1"
"attach_to_hands"
"1"
"item_logname" "awper_hand"
"visuals"
{
"sound_single_shot"
"sound_burst"
}

"Weapon_AWP.Single"
"Weapon_AWP.SingleCrit"

}
"852"
{
"name" "The Soldier's Stogie"
"first_sale_date"
"2012/08/15"
"prefab"
"valve misc"
"capabilities"
{
"can_craft_count"
"1"
}
"equip_region" "soldier_cigar"
"item_type_name"
"#TF_Wearable_Cigar"
"item_name"
"#TF_SoldierCigar"
"item_description"
"#TF_SoldierCigar_Desc"
"image_inventory"
"backpack/player/items/soldier/c
igar"
"model_player" "models/player/items/soldier/cigar.mdl"
"used_by_classes"
{
"soldier"
"1"
}
"attributes"
{
"attach particle effect static"
{
"attribute_class"
"set_attached_pa

rticle_static"
"value" "28"
}
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_paper_pickup.wav"
"ui/item_paper_pickup.wav"

}
"853"
{
"name" "The Crafty Hair"
"first_sale_date"
"2012/11/21"
"prefab"
"hat"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"item_type_name"
"#TF_Wearable_Hair"
"item_name"
"#TF_XCOM_Hair"
"item_description"
"#TF_XCOM_Hair_Desc"
"propername" "1"
"image_inventory"
"backpack/player/items/all_class
/xcom_flattop_engineer"
"model_player_per_class"
{
"scout"
"models/player/items/all_class/x
com_flattop_scout.mdl"
"soldier"

"models/player/items/all_class/x

"medic"

"models/player/items/all_class/x

"heavy"

"models/player/items/all_class/x

com_flattop_soldier.mdl"
com_flattop_medic.mdl"
com_flattop_heavy.mdl"
"engineer"
"models/player/items/all_class/x
com_flattop_engineer.mdl"
}
"used_by_classes"
{
"scout" "1"
"soldier"
"1"
"medic" "1"
"heavy" "1"
"engineer" "1"
}
"visuals"
{
"styles"
{
"0"
{
"skin" "0"
"name" "#TF_XCOM_Hair_Style0"
}
"1"
{
"skin" "1"
"name" "#TF_XCOM_Hair_Style1"
}
}

"player_bodygroups"
{
"hat"
"headphones"
}

"1"
"1"

}
}
"854"
{
"name" "Area 451"
"first_sale_date"
"2012/11/21"
"prefab"
"hat"
"capabilities"
{
"can_craft_count"
"1"
}
"item_name"
"#TF_XCOM_Pyro"
"item_description"
"#TF_XCOM_Pyro_Desc"
"image_inventory"
"backpack/player/items/pyro/xcom
_sectoid_mask"
"model_player" "models/player/items/pyro/xcom_sectoid_m
ask.mdl"
"used_by_classes"
{
"pyro" "1"
}
}
"855"
{
"name" "The Vigilant Pin"
"first_sale_date"
"2012/11/21"
"prefab"
"misc"
"capabilities"
{
"can_craft_count"
"1"
}
"item_type_name"
"#TF_Wearable_Badge"
"item_name"
"#TF_XCOM_Pin"
"item_description"
"#TF_XCOM_Pin_Desc"
"item_slot"
"misc"
"equip_region" "medal"
"propername"
"1"
"image_inventory"
"backpack/player/items/all_class
/xcom_badge"
"model_player" "models/player/items/all_class/xcom_badg
e.mdl"
"used_by_classes"
{
"scout" "1"
"sniper"
"soldier"
"demoman"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound"
"drop_sound"

"1"
"1"
"1"

"ui/item_metal_tiny_pickup.wav"
"ui/item_metal_tiny_drop.wav"

}
"856"
{
"name" "The Pyrotechnic Tote"
"first_sale_date"
"2012/11/27"
"prefab"
"backpack"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"item_type_name"
"#TF_Wearable_Backpack"
"item_name"
"#TF_Pyro_FireworksBag"
"item_description"
"#TF_Pyro_FireworksBag_Desc"
"image_inventory"
"backpack/player/items/pyro/pyro
_fireworksbag"
"propername" "1"
"model_player" "models/player/items/pyro/pyro_fireworks
bag.mdl"
"used_by_classes"
{
"pyro" "1"
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_pack_pickup.wav"
"ui/item_pack_drop.wav"

}
"857"
{
"name" "Flunkyware"
"first_sale_date"
"2012/12/13"
"prefab"
"misc"
"item_type_name"
"#TF_Wearable_Apparel"
"item_name"
"#TF_Henchboy_Belt"
"item_description"
"#TF_Henchboy_Belt_Desc"
"equip_region" "feet"
"image_inventory"
"backpack/player/items/scout/sco
ut_henchboy_belt"
"model_player" "models/player/items/scout/scout_henchbo
y_belt.mdl"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"player_bodygroups"
{
"shoes_socks"
}
}

"1"

}
"858"
{
"name" "The Hanger-On Hood"
"first_sale_date"
"2012/12/13"
"prefab"
"hat"
"item_name"
"#TF_Henchboy_Hat"
"item_description"
"#TF_Henchboy_Hat_Desc"
"image_inventory"
"backpack/player/items/scout/sco
ut_henchboy_hat"

"model_player" "models/player/items/scout/scout_henchbo
y_hat.mdl"
"propername"
"1"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"styles"
{
"0"
{
"additional_hidden_bodygroups"
{
"headphones"
"1"
}
"name" "#TF_Henchboy_Hat_Style0
"
}
"1"
{
"name" "#TF_Henchboy_Hat_Style1
"
}
}
}
}
"859"
{
"name" "The Flight of the Monarch"
"first_sale_date"
"2012/12/13"
"prefab"
"misc"
"item_type_name"
"#TF_Wearable_Wings"
"item_name"
"#TF_Henchboy_Wings"
"item_description"
"#TF_Henchboy_Wings_Desc"
"equip_region" "scout_wings"
"image_inventory"
"backpack/player/items/scout/sco
ut_henchboy_wings"
"model_player" "models/player/items/scout/scout_henchbo
y_wings.mdl"
"propername"
"1"
"used_by_classes"
{
"scout" "1"
}
}
"863"
{
"name" "The Robo-Sandvich"
"first_sale_date"
"2012/09/19"
"item_class"
"tf_weapon_lunchbox"
"craft_class" ""
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"

"can_gift_wrap"

"1"

}
"tags"
{
"can_heal_allies"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_LunchBox"
"item_name"
"#TF_Robot_Sandvich"
"item_description"
"#TF_Robot_Sandvich_Desc"
"item_slot"
"secondary"
"anim_slot"
"ITEM1"
"image_inventory"
"backpack/weapons/c_models/c_san
dwich/c_robo_sandwich"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_sandwich/c_ro
bo_sandwich.mdl"
"attach_to_hands"
"1"
"item_quality" "unique"
"propername"
"1"
"min_ilevel"
"1"
"max_ilevel"
"1"
"used_by_classes"
{
"heavy" "1"
}
"attributes"
{
"lunchbox adds minicrits"
{
"attribute_class"

"set_weapon_mode

"
"value" "3"
}
"special taunt"
{
"attribute_class"
"value" "1"
}
"allowed in medieval mode"
{
"attribute_class"

"special_taunt"

"allowed_in_medi

eval_mode"
"value" "1"
}
}
"mouse_pressed_sound"

"ui/item_metal_weapon_pickup.wav

"drop_sound"

"ui/item_metal_weapon_drop.wav"

"
}
"864"
{
"name" "The Friends Forever Companion Square Badge"
"first_sale_date"
"2012/09/19"
"prefab"
"misc"
"craft_class" ""
"item_type_name"
"#TF_Wearable_Badge"
"item_name"
"#TF_CompanionSquare_Badge"
"item_description"
"#TF_CompanionSquare_Badge_Desc"

"equip_region" "medal"
"item_slot"
"misc"
"image_inventory"
"backpack/player/items/all_class
/3a_cube"
"min_ilevel"
"max_ilevel"
"propername"
"model_player"

"20"
"20"
"1"
"models/player/items/all_class/3a_cube.m

dl"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
}
"865"
{
"name" "The Triple A Badge"
"first_sale_date"
"2012/09/19"
"prefab"
"misc"
"craft_class" ""
"item_type_name"
"#TF_Wearable_Badge"
"item_name"
"#TF_ThreeA_Badge"
"item_description"
"#TF_ThreeA_Badge_Desc"
"equip_region" "medal"
"item_slot"
"misc"
"image_inventory"
"backpack/player/items/all_class
/3a_badge"
"min_ilevel"
"max_ilevel"
"propername"
"model_player"

"20"
"20"
"1"
"models/player/items/all_class/3a_badge.

mdl"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
}
"866"
{
"name" "The Heavy Artillery Officer's Cap"
"prefab"
"hat"
"capabilities"
{
"can_craft_count"
"1"

}
"item_name"
"#TF_COH2_Heavy"
"item_description"
"#TF_COH2_Heavy_Desc"
"image_inventory"
"backpack/player/items/heavy/coh
_heavyhat"
"model_player" "models/player/items/heavy/coh_heavyhat.
mdl"
"drop_type"
"drop"
"propername"
"1"
"used_by_classes"
{
"heavy" "1"
}
}
"867"
{
"name" "The Combat Medic's Crusher Cap"
"prefab"
"hat"
"capabilities"
{
"can_craft_count"
"1"
}
"item_name"
"#TF_COH2_Medic"
"item_description"
"#TF_COH2_Medic_Desc"
"image_inventory"
"backpack/player/items/medic/coh
_medichat"
"model_player" "models/player/items/medic/coh_medichat.
mdl"
"drop_type"
"drop"
"propername"
"1"
"used_by_classes"
{
"medic" "1"
}
}
"868"
{
"name" "The Heroic Companion Badge"
"prefab"
"misc"
"capabilities"
{
"can_craft_count"
"1"
}
"item_type_name"
"#TF_Wearable_Badge"
"item_name"
"#TF_COH2_Badge"
"item_description"
"#TF_COH2_Badge_Desc"
"equip_region" "medal"
"item_slot"
"misc"
"image_inventory"
"backpack/player/items/all_class
/coh_badge_sovjet"
"min_ilevel"
"max_ilevel"
"propername"
"model_player"

"20"
"20"
"1"
"models/player/items/all_class/coh_badge

_sovjet.mdl"
"used_by_classes"
{
"scout" "1"
"sniper"
"soldier"

"1"
"1"

"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"styles"
{
"0"
{
"model_player" "models/player/i
tems/all_class/coh_badge_sovjet.mdl"
"skin_red"
"0"
"skin_blu"
"1"
"name" "#TF_COH2_Badge_Style1"
}
"1"
{
"model_player" "models/player/i
tems/all_class/coh_badge_german.mdl"
"skin_red"
"0"
"skin_blu"
"1"
"name" "#TF_COH2_Badge_Style2"
}
}
}
}
"869"
{
"name" "The Rump-o'-Lantern"
"first_sale_date"
"2012/10/26"
"prefab"
"misc"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"item_name"
"#TF_RumpoLantern"
"item_description"
"#TF_RumpoLantern_Desc"
"image_inventory"
"backpack/player/items/all_class
/pumpkin_lantern_engineer"
"item_type_name"
"#TF_Wearable_Lantern"
"propername" "1"
"equip_region" "belt_misc"
"model_player_per_class"
{
"scout"
"models/player/items/all_class/p
umpkin_lantern_scout.mdl"
"sniper"
"models/player/items/all_class/p
umpkin_lantern_sniper.mdl"
"soldier"
"models/player/items/all_class/p
umpkin_lantern_soldier.mdl"
"demoman"
"models/player/items/all_class/p
umpkin_lantern_demo.mdl"
"medic"
"models/player/items/all_class/p
umpkin_lantern_medic.mdl"
"heavy"
"models/player/items/all_class/p

umpkin_lantern_heavy.mdl"
"spy"

"models/player/items/all_class/p

"engineer"

"models/player/items/all_class/p

"pyro"

"models/player/items/all_class/p

umpkin_lantern_spy.mdl"
umpkin_lantern_engineer.mdl"
umpkin_lantern_pyro.mdl"
}
"used_by_classes"
{
"scout"
"sniper"
"soldier"
"demoman"
"medic"
"heavy"
"spy"
"engineer"
"pyro"
}

"1"
"1"
"1"
"1"
"1"
"1"
"1"
"1"
"1"

}
"870"
{
"name" "Tour of Duty Badge Intermediate 1"
"prefab"
"base_misc"
"loadondemand" "1"
"item_class"
"tf_wearable"
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Badge"
"item_name"
"#TF_MvM_Badge_Intermediate1"
"item_description"
"#TF_MvM_Badge_Intermediate1_Des
c"
"item_slot"
"misc"
"equip_region" "medal"
"image_inventory"
"backpack/player/items/mvm_loot/
all_class/mvm_badge_rust"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"model_player" "models/player/items/mvm_loot/all_class/
mvm_badge_rust.mdl"
"min_ilevel"
"1"
"max_ilevel"
"100"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class"
"cannot_trade"

"value"

"1"

}
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_medal_pickup.wav"
"ui/item_medal_pickup.wav"

}
"871"
{
"name" "Tour of Duty Badge Expert 1"
"prefab"
"base_misc"
"loadondemand" "1"
"item_class"
"tf_wearable"
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Badge"
"item_name"
"#TF_MvM_Badge_Expert1"
"item_description"
"#TF_MvM_Badge_Expert1_Desc"
"item_slot"
"misc"
"equip_region" "medal"
"image_inventory"
"backpack/player/items/mvm_loot/
all_class/mvm_badge_diamond"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"model_player" "models/player/items/mvm_loot/all_class/
mvm_badge_diamond.mdl"
"min_ilevel"
"1"
"max_ilevel"
"100"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class"
"cannot_trade"
"value"
"1"
}
}
"mouse_pressed_sound" "ui/item_medal_pickup.wav"
"drop_sound"
"ui/item_medal_pickup.wav"
}
"872"
{
"name" "The Lacking Moral Fiber Mask"
"prefab"
"hat"
"first_sale_date"
"2013/10/18"
"capabilities"
{
"can_craft_count"
"1"
}
"item_type_name"
"TF_Wearable_Mask"

"item_name"
"#TF_Dishonored_Mask"
"item_description"
"#TF_Dishonored_Mask_Desc"
"image_inventory"
"backpack/player/items/spy/spy_d
ishonored"
"model_player" "models/player/items/spy/spy_dishonored.
mdl"
"propername"
"1"
"used_by_classes"
{
"spy" "1"
}
}
"873"
{
"name" "The Whale Bone Charm"
"prefab"
"misc"
"first_sale_date"
"2013/10/18"
"capabilities"
{
"can_craft_count"
"1"
}
"item_type_name"
"#TF_Wearable_Badge"
"item_name"
"#TF_Dishonored_Badge"
"item_description"
"#TF_Dishonored_Badge_Desc"
"item_slot"
"misc"
"equip_region" "medal"
"image_inventory"
"backpack/player/items/all_class
/dishonored_badge"
"min_ilevel"
"max_ilevel"
"propername"
"model_player"

"20"
"20"
"1"
"models/player/items/all_class/dishonore

d_badge.mdl"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
}
"874"
{
"name" "The King of Scotland Cape"
"first_sale_date"
"2012/10/09"
"prefab"
"misc"
"capabilities"
{
"can_craft_count"
"1"
}
"item_slot"
"misc"
"equip_region" "back"
"item_type_name"
"TF_Wearable_Cape"
"item_name"
"#TF_TW_Cape"
"item_description"
"#TF_TW_Cape_Desc"

"propername"
"1"
"image_inventory"

"backpack/player/items/demo/tw_k

ingcape"
"model_player" "models/player/items/demo/tw_kingcape.md
l"
"used_by_classes"
{
"demoman"
}

"1"

}
"875"
{
"name" "The Menpo"
"first_sale_date"
"2012/10/09"
"prefab"
"misc"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"item_slot"
"misc"
"equip_region" "beard"
"item_type_name"
"TF_Wearable_Mask"
"item_name"
"#TF_TW_Mask"
"item_description"
"#TF_TW_Mask_Desc"
"propername"
"1"
"image_inventory"
"backpack/player/items/demo/tw_s
hogun_demo"
"model_player_per_class"
{
"soldier"
"models/player/items/soldier/tw_
shogun_soldier.mdl"
"demoman"

"models/player/items/demo/tw_sho

gun_demo.mdl"
}
"used_by_classes"
{
"soldier"
"demoman"
}
"visuals"
{
"styles"
{
"0"
{

"1"
"1"

"model_player_per_class"
{
"soldier"
"models/
player/items/soldier/tw_shogun_soldier.mdl"
"demoman"

"models/

player/items/demo/tw_shogun_demo.mdl"
}
"skin_red"
"0"
"skin_blu"
"1"
"name" "#TF_TW_Mask_Style1"
}
"1"
{
"model_player_per_class"

{
"soldier"

"models/

"demoman"

"models/

player/items/soldier/tw_shogun2_soldier.mdl"
player/items/demo/tw_shogun2_demo.mdl"
}
"skin_red"
"0"
"skin_blu"
"1"
"name" "#TF_TW_Mask_Style2"
}
"2"
{
"model_player_per_class"
{
"soldier"
"models/
player/items/soldier/tw_shogun3_soldier.mdl"
"demoman"

"models/

player/items/demo/tw_shogun3_demo.mdl"
}
"skin_red"
"0"
"skin_blu"
"1"
"name" "#TF_TW_Mask_Style3"
}
"3"
{
"model_player_per_class"
{
"soldier"
"models/
player/items/soldier/tw_shogun4_soldier.mdl"
"demoman"

"models/

player/items/demo/tw_shogun4_demo.mdl"
}
"skin_red"
"0"
"skin_blu"
"1"
"name" "#TF_TW_Mask_Style4"
}
}
}
}
"876"
{
"name" "The K-9 Mane"
"first_sale_date"
"2012/10/09"
"prefab"
"hat"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"item_type_name"
"TF_Wearable_SpiritAnimal"
"item_name"
"#TF_TW_Mane"
"item_description"
"#TF_TW_Mane_Desc"
"propername"
"1"
"image_inventory"
"backpack/player/items/heavy/tw_
doghat_heavy"
"model_player_per_class"
{
"demoman"
"models/player/items/demo/tw_dog
hat_demo.mdl"
"heavy" "models/player/items/heavy/tw_doghat_hea

vy.mdl"
}
"used_by_classes"
{
"demoman"
"heavy" "1"
}

"1"

}
"877"
{
"name" "The Stovepipe Sniper Shako"
"first_sale_date"
"2012/10/09"
"prefab"
"hat"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"item_name"
"#TF_TW_Sniper_Hat"
"item_description"
"#TF_TW_Sniper_Hat_Desc"
"drop_type"
"drop"
"propername"
"1"
"image_inventory"
"backpack/player/items/sniper/tw
_shako"
"model_player" "models/player/items/sniper/tw_shako.mdl
"
"used_by_classes"
{
"sniper"
}

"1"

}
"878"
{
"name" "The Foppish Physician"
"first_sale_date"
"2012/10/09"
"prefab"
"misc"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"item_slot"
"misc"
"equip_region" "shirt"
"item_type_name"
"TF_Wearable_Apparel"
"item_name"
"#TF_TW_Medic_Coat"
"item_description"
"#TF_TW_Medic_Coat_Desc"
"propername"
"1"
"image_inventory"
"backpack/player/items/medic/tw_
coat_medic_necktie"
"model_player" "models/player/items/medic/tw_coat_medic
_necktie.mdl"
"used_by_classes"
{
"medic" "1"
}
"visuals"
{
"styles"
{
"0"

{
"model_player" "models/player/i
tems/medic/tw_coat_medic_necktie.mdl"
"skin_red"
"0"
"skin_blu"
"1"
"name" "#TF_TW_Medic_Coat_Style
1"
}
"1"
{
"model_player" "models/player/i
tems/medic/tw_coat_medic.mdl"
"skin_red"
"0"
"skin_blu"
"1"
"name" "#TF_TW_Medic_Coat_Style
2"
}
}
}
}
"879"
{
"name" "The Distinguished Rogue"
"first_sale_date"
"2012/10/09"
"prefab"
"misc"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"item_slot"
"misc"
"equip_region" "shirt"
"item_type_name"
"TF_Wearable_Apparel"
"item_name"
"#TF_TW_Spy_Coat"
"item_description"
"#TF_TW_Spy_Coat_Desc"
"propername"
"1"
"image_inventory"
"backpack/player/items/spy/tw_co
at_spy"
"model_player" "models/player/items/spy/tw_coat_spy_nec
ktie.mdl"
"used_by_classes"
{
"spy" "1"
}
"visuals"
{
"styles"
{
"0"
{
"model_player" "models/player/i
tems/spy/tw_coat_spy_necktie.mdl"
"skin_red"
"0"
"skin_blu"
"1"
"name" "#TF_TW_Spy_Coat_Style1"
}
"1"
{
"model_player" "models/player/i
tems/spy/tw_coat_spy.mdl"

"skin_red"
"0"
"skin_blu"
"1"
"name" "#TF_TW_Spy_Coat_Style2"
}
}
}
}
"880"
{
"name" "The Freedom Staff"
"first_sale_date"
"2012/10/09"
"item_class"
"saxxy"
"craft_class"
"weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_deal_critical_damage"
"1"
"can_be_equipped_by_soldier_or_demo"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_Staff"
"item_name"
"#TF_TW_Staff"
"item_description"
"#TF_TW_Staff_Desc"
"propername"
"1"
"item_slot"
"melee"
"item_quality" "unique"
"min_ilevel"
"25"
"max_ilevel"
"25"
"attach_to_hands"
"1"
"item_logname" "freedom_staff"
"item_iconname" "freedom_staff"
"image_inventory"
"backpack/weapons/c_models/c_tw_
eagle/c_tw_eagle"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_tw_eagle/c_tw
_eagle.mdl"
"anim_slot" "MELEE_ALLCLASS"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_wood_pole_pickup.wav"
"drop_sound"
"ui/item_wood_pole_drop.wav"
}
"881"
{

"name"

"Rust Botkiller Sniper Rifle Mk.

I"
"prefab"
"weapon_sniperrifle"
"craft_class" ""
"baseitem"
"0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name"
"#TF_Weapon_SniperRifle_
IntermediateMVMLoot"
"image_inventory"
"backpack/player/items/mvm_loot/
sniper/fob_h_sniperrifle_rust"
"extra_wearable" "models/player/items/mvm_loot/sniper/fo
b_h_sniperrifle.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/sniper
/fob_h_sniperrifle.mdl"
"visuals_red"
{
"skin" "4"
}
"visuals_blu"
{
"skin" "5"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class"
"disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap"
"sniper_rifle"
}
"882"
{
"name"
"Rust Botkiller Minigun Mk.I"
"prefab"
"weapon_minigun"
"craft_class" ""
"baseitem"
"0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name"
"#TF_Weapon_Minigun_Inte
rmediateMVMLoot"
"image_inventory"
"backpack/player/items/mvm_loot/
heavy/fob_h_minigun_rust"
"extra_wearable" "models/player/items/mvm_loot/heavy/fob
_h_minigun.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/heavy/
fob_h_minigun_v.mdl"
"visuals_red"
{
"skin" "4"
}

"visuals_blu"
{
"skin" "5"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class"
"disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap"

"minigun"

}
"883"
{
"name"
"Rust Botkiller Knife Mk.I"
"prefab"
"weapon_knife"
"craft_class" ""
"baseitem"
"0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name"
"#TF_Weapon_Knife_Interm
ediateMVMLoot"
"image_inventory"

"backpack/player/items/mvm_loot/

spy/fob_h_knife_rust"
"extra_wearable" "models/player/items/mvm_loot/spy/fob_h
_knife.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/spy/fo
b_h_knife_v.mdl"
"visuals_red"
{
"skin" "4"
}
"visuals_blu"
{
"skin" "5"
}
"xifier_class_remap"

"knife"

}
"884"
{
"name"
"Rust Botkiller Wrench Mk.I"
"prefab"
"weapon_wrench"
"craft_class" ""
"baseitem"
"0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name"
"#TF_Weapon_Wrench_Inter
mediateMVMLoot"
"image_inventory"
"backpack/player/items/mvm_loot/
engineer/fob_h_wrench_rust"
"extra_wearable" "models/player/items/mvm_loot/engineer/

fob_h_wrench.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/engine
er/fob_h_wrench.mdl"
"visuals_red"
{
"skin" "4"
}
"visuals_blu"
{
"skin" "5"
}
"xifier_class_remap"

"wrench"

}
"885"
{
"name"
"Rust Botkiller Medi Gun Mk.I"
"prefab"
"weapon_medigun"
"craft_class" ""
"baseitem"
"0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name"
"#TF_Weapon_Medigun_Inte
rmediateMVMLoot"
"image_inventory"
"backpack/player/items/mvm_loot/
medic/fob_h_medigun_rust"
"extra_wearable" "models/player/items/mvm_loot/medic/fob
_h_medigun.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/medic/
fob_h_medigun.mdl"
"visuals_red"
{
"skin" "4"
}
"visuals_blu"
{
"skin" "5"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class"
"disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap"
"medigun"
}
"886"
{
"name"
"Rust Botkiller Stickybomb Launc
her Mk.I"
"prefab"
"weapon_stickybomb_launcher"
"craft_class" ""
"baseitem"
"0"
"item_quality" "unique"
"capabilities"

{
"can_gift_wrap" "1"
}
"item_name"
"#TF_Weapon_StickybombLa
uncher_IntermediateMVMLoot"
"image_inventory"
"backpack/player/items/mvm_loot/
demo/fob_h_stickybomb_rust"
"extra_wearable" "models/player/items/mvm_loot/demo/fob_
h_stickybomb.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/demo/f
ob_h_stickybomb_v.mdl"
"visuals_red"
{
"skin" "4"
}
"visuals_blu"
{
"skin" "5"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class"
"disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap"
"stickybomb_launcher"
}
"887"
{
"name"
"Rust Botkiller Flame Thrower Mk
.I"
"prefab"
"weapon_flamethrower"
"craft_class" ""
"baseitem"
"0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name"
"#TF_Weapon_Flamethrower
_IntermediateMVMLoot"
"image_inventory"
"backpack/player/items/mvm_loot/
pyro/fob_h_flamethrower_rust"
"extra_wearable" "models/player/items/mvm_loot/pyro/fob_
h_flamethrower.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/pyro/f
ob_h_flamethrower_v.mdl"
"visuals_red"
{
"skin" "4"
}
"visuals_blu"
{
"skin" "5"
}
"attributes"
{

"disable fancy class select anim"


{
"attribute_class"
"disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap"

"flamethrower"

}
"888"
{
"name"
"Rust Botkiller Scattergun Mk.I"
"prefab"
"weapon_scattergun"
"craft_class" ""
"baseitem"
"0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name"
"#TF_Weapon_Scattergun_I
ntermediateMVMLoot"
"image_inventory"
"backpack/player/items/mvm_loot/
scout/fob_h_scattergun_rust"
"extra_wearable" "models/player/items/mvm_loot/scout/fob
_h_scattergun.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/scout/
fob_h_scattergun.mdl"
"visuals_red"
{
"skin" "4"
}
"visuals_blu"
{
"skin" "5"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class"
"disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap"
"scattergun"
}
"889"
{
"name"
"Rust Botkiller Rocket Launcher
Mk.I"
"prefab"
"weapon_rocketlauncher"
"craft_class" ""
"baseitem"
"0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name"
"#TF_Weapon_RocketLaunch

er_IntermediateMVMLoot"
"image_inventory"
"backpack/player/items/mvm_loot/
soldier/fob_h_rocketlauncher_rust"
"extra_wearable" "models/player/items/mvm_loot/soldier/f
ob_h_rocketlauncher.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/soldie
r/fob_h_rocketlauncher.mdl"
"visuals_red"
{
"skin" "4"
}
"visuals_blu"
{
"skin" "5"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class"
"disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap"
"rocket_launcher"
}
"890"
{
"name"
"Blood Botkiller Sniper Rifle Mk
.I"
"prefab"
"weapon_sniperrifle"
"craft_class" ""
"baseitem"
"0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name"
"#TF_Weapon_SniperRifle_
IntermediateMVMRareLoot"
"image_inventory"
"backpack/player/items/mvm_loot/
sniper/fob_h_sniperrifle_blood"
"extra_wearable" "models/player/items/mvm_loot/sniper/fo
b_h_sniperrifle.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/sniper
/fob_h_sniperrifle.mdl"
"visuals_red"
{
"skin" "6"
}
"visuals_blu"
{
"skin" "7"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class"
"disable_fancy_c
lass_select_anim"

"value" "1"
}
}
"xifier_class_remap"

"sniper_rifle"

}
"891"
{
"name"
"Blood Botkiller Minigun Mk.I"
"prefab"
"weapon_minigun"
"craft_class" ""
"baseitem"
"0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name"
"#TF_Weapon_Minigun_Inte
rmediateMVMRareLoot"
"image_inventory"
"backpack/player/items/mvm_loot/
heavy/fob_h_minigun_blood"
"extra_wearable" "models/player/items/mvm_loot/heavy/fob
_h_minigun.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/heavy/
fob_h_minigun_v.mdl"
"visuals_red"
{
"skin" "6"
}
"visuals_blu"
{
"skin" "7"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class"
"disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap"
"minigun"
}
"892"
{
"name"
"Blood Botkiller Knife Mk.I"
"prefab"
"weapon_knife"
"craft_class" ""
"baseitem"
"0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name"
"#TF_Weapon_Knife_Interm
ediateMVMRareLoot"
"image_inventory"
"backpack/player/items/mvm_loot/
spy/fob_h_knife_blood"
"extra_wearable" "models/player/items/mvm_loot/spy/fob_h
_knife.mdl"

"extra_wearable_vm" "models/player/items/mvm_loot/spy/fo
b_h_knife_v.mdl"
"visuals_red"
{
"skin" "6"
}
"visuals_blu"
{
"skin" "7"
}
"xifier_class_remap"

"knife"

}
"893"
{
"name"
"Blood Botkiller Wrench Mk.I"
"prefab"
"weapon_wrench"
"craft_class" ""
"baseitem"
"0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name"
"#TF_Weapon_Wrench_Inter
mediateMVMRareLoot"
"image_inventory"
"backpack/player/items/mvm_loot/
engineer/fob_h_wrench_blood"
"extra_wearable" "models/player/items/mvm_loot/engineer/
fob_h_wrench.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/engine
er/fob_h_wrench.mdl"
"visuals_red"
{
"skin" "6"
}
"visuals_blu"
{
"skin" "7"
}
"xifier_class_remap"
"wrench"
}
"894"
{
"name"
"Blood Botkiller Medi Gun Mk.I"
"prefab"
"weapon_medigun"
"craft_class" ""
"baseitem"
"0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name"
"#TF_Weapon_Medigun_Inte
rmediateMVMRareLoot"
"image_inventory"
"backpack/player/items/mvm_loot/
medic/fob_h_medigun_blood"
"extra_wearable" "models/player/items/mvm_loot/medic/fob
_h_medigun.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/medic/
fob_h_medigun.mdl"

"visuals_red"
{
"skin" "6"
}
"visuals_blu"
{
"skin" "7"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class"
"disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap"

"medigun"

"name"

"Blood Botkiller Stickybomb Laun

}
"895"
{
cher Mk.I"
"prefab"
"weapon_stickybomb_launcher"
"craft_class" ""
"baseitem"
"0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name"
"#TF_Weapon_StickybombLa
uncher_IntermediateMVMRareLoot"
"image_inventory"
"backpack/player/items/mvm_loot/
demo/fob_h_stickybomb_blood"
"extra_wearable" "models/player/items/mvm_loot/demo/fob_
h_stickybomb.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/demo/f
ob_h_stickybomb_v.mdl"
"visuals_red"
{
"skin" "6"
}
"visuals_blu"
{
"skin" "7"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class"
"disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap"
"stickybomb_launcher"
}
"896"
{

"name"

"Blood Botkiller Flame Thrower M

k.I"
"prefab"
"weapon_flamethrower"
"craft_class" ""
"baseitem"
"0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name"
"#TF_Weapon_Flamethrower
_IntermediateMVMRareLoot"
"image_inventory"
"backpack/player/items/mvm_loot/
pyro/fob_h_flamethrower_blood"
"extra_wearable" "models/player/items/mvm_loot/pyro/fob_
h_flamethrower.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/pyro/f
ob_h_flamethrower_v.mdl"
"visuals_red"
{
"skin" "6"
}
"visuals_blu"
{
"skin" "7"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class"
"disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap"
"flamethrower"
}
"897"
{
"name"
"Blood Botkiller Scattergun Mk.I
"
"prefab"
"weapon_scattergun"
"craft_class" ""
"baseitem"
"0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name"
"#TF_Weapon_Scattergun_I
ntermediateMVMRareLoot"
"image_inventory"
"backpack/player/items/mvm_loot/
scout/fob_h_scattergun_blood"
"extra_wearable" "models/player/items/mvm_loot/scout/fob
_h_scattergun.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/scout/
fob_h_scattergun.mdl"
"visuals_red"
{
"skin" "6"

}
"visuals_blu"
{
"skin" "7"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class"
"disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap"

"scattergun"

"name"

"Blood Botkiller Rocket Launcher

}
"898"
{
Mk.I"
"prefab"
"weapon_rocketlauncher"
"craft_class" ""
"baseitem"
"0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name"
"#TF_Weapon_RocketLaunch
er_IntermediateMVMRareLoot"
"image_inventory"
"backpack/player/items/mvm_loot/
soldier/fob_h_rocketlauncher_blood"
"extra_wearable" "models/player/items/mvm_loot/soldier/f
ob_h_rocketlauncher.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/soldie
r/fob_h_rocketlauncher.mdl"
"visuals_red"
{
"skin" "6"
}
"visuals_blu"
{
"skin" "7"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class"
"disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap"
"rocket_launcher"
}
"899"
{
"name"
"Carbonado Botkiller Sniper Rifl
e Mk.I"
"prefab"
"weapon_sniperrifle"

"craft_class" ""
"baseitem"
"0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name"

"#TF_Weapon_SniperRifle_

ExpertMVMLoot"
"image_inventory"
"backpack/player/items/mvm_loot/
sniper/fob_h_sniperrifle_diamond_black"
"extra_wearable" "models/player/items/mvm_loot/sniper/fo
b_h_sniperrifle_diamond.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/sniper
/fob_h_sniperrifle_diamond.mdl"
"visuals_red"
{
"skin" "2"
}
"visuals_blu"
{
"skin" "3"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class"
"disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap"
"sniper_rifle"
}
"900"
{
"name"
"Carbonado Botkiller Minigun Mk.
I"
"prefab"
"weapon_minigun"
"craft_class" ""
"baseitem"
"0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name"
"#TF_Weapon_Minigun_Expe
rtMVMLoot"
"image_inventory"
"backpack/player/items/mvm_loot/
heavy/fob_h_minigun_diamond_black"
"extra_wearable" "models/player/items/mvm_loot/heavy/fob
_h_minigun_diamond.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/heavy/
fob_h_minigun_diamond_v.mdl"
"visuals_red"
{
"skin" "2"
}
"visuals_blu"
{

"skin" "3"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class"
"disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap"

"minigun"

}
"901"
{
"name"
"Carbonado Botkiller Knife Mk.I"
"prefab"
"weapon_knife"
"craft_class" ""
"baseitem"
"0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name"
"#TF_Weapon_Knife_Expert
MVMLoot"
"image_inventory"
"backpack/player/items/mvm_loot/
spy/fob_h_knife_diamond_black"
"extra_wearable" "models/player/items/mvm_loot/spy/fob_h
_knife_diamond.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/spy/fo
b_h_knife_diamond_v.mdl"
"visuals_red"
{
"skin" "2"
}
"visuals_blu"
{
"skin" "3"
}
"xifier_class_remap"
"knife"
}
"902"
{
"name"
"Carbonado Botkiller Wrench Mk.I
"
"prefab"
"weapon_wrench"
"craft_class" ""
"baseitem"
"0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name"
"#TF_Weapon_Wrench_Exper
tMVMLoot"
"image_inventory"
"backpack/player/items/mvm_loot/
engineer/fob_h_wrench_diamond_black"
"extra_wearable" "models/player/items/mvm_loot/engineer/
fob_h_wrench_diamond.mdl"

"extra_wearable_vm" "models/player/items/mvm_loot/engine
er/fob_h_wrench_diamond.mdl"
"visuals_red"
{
"skin" "2"
}
"visuals_blu"
{
"skin" "3"
}
"xifier_class_remap"
"wrench"
}
"903"
{
"name"
"Carbonado Botkiller Medi Gun Mk
.I"
"prefab"
"weapon_medigun"
"craft_class" ""
"baseitem"
"0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name"
"#TF_Weapon_Medigun_Expe
rtMVMLoot"
"image_inventory"
"backpack/player/items/mvm_loot/
medic/fob_h_medigun_diamond_black"
"extra_wearable" "models/player/items/mvm_loot/medic/fob
_h_medigun_diamond.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/medic/
fob_h_medigun_diamond.mdl"
"visuals_red"
{
"skin" "2"
}
"visuals_blu"
{
"skin" "3"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class"
"disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap"
"medigun"
}
"904"
{
"name"
"Carbonado Botkiller Stickybomb
Launcher Mk.I"
"prefab"
"weapon_stickybomb_launcher"
"craft_class" ""
"baseitem"
"0"
"item_quality" "unique"
"capabilities"

{
"can_gift_wrap" "1"
}
"item_name"

"#TF_Weapon_StickybombLa

uncher_ExpertMVMLoot"
"image_inventory"
"backpack/player/items/mvm_loot/
demo/fob_h_stickybomb_diamond_black"
"extra_wearable" "models/player/items/mvm_loot/demo/fob_
h_stickybomb_diamond.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/demo/f
ob_h_stickybomb_diamond_v.mdl"
"visuals_red"
{
"skin" "2"
}
"visuals_blu"
{
"skin" "3"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class"
"disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap"
"stickybomb_launcher"
}
"905"
{
"name"
"Carbonado Botkiller Flame Throw
er Mk.I"
"prefab"
"weapon_flamethrower"
"craft_class" ""
"baseitem"
"0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name"
"#TF_Weapon_Flamethrower
_ExpertMVMLoot"
"image_inventory"
"backpack/player/items/mvm_loot/
pyro/fob_h_flamethrower_diamond_black"
"extra_wearable" "models/player/items/mvm_loot/pyro/fob_
h_flamethrower_diamond.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/pyro/f
ob_h_flamethrower_diamond_v.mdl"
"visuals_red"
{
"skin" "2"
}
"visuals_blu"
{
"skin" "3"
}
"attributes"
{

"disable fancy class select anim"


{
"attribute_class"
"disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap"

"flamethrower"

"name"

"Carbonado Botkiller Scattergun

}
"906"
{
Mk.I"
"prefab"
"weapon_scattergun"
"craft_class" ""
"baseitem"
"0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name"
"#TF_Weapon_Scattergun_E
xpertMVMLoot"
"image_inventory"
"backpack/player/items/mvm_loot/
scout/fob_h_scattergun_diamond_black"
"extra_wearable" "models/player/items/mvm_loot/scout/fob
_h_scattergun_diamond.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/scout/
fob_h_scattergun_diamond.mdl"
"visuals_red"
{
"skin" "2"
}
"visuals_blu"
{
"skin" "3"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class"
"disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap"
"scattergun"
}
"907"
{
"name"
"Carbonado Botkiller Rocket Laun
cher Mk.I"
"prefab"
"weapon_rocketlauncher"
"craft_class" ""
"baseitem"
"0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}

"item_name"

"#TF_Weapon_RocketLaunch

er_ExpertMVMLoot"
"image_inventory"
"backpack/player/items/mvm_loot/
soldier/fob_h_rocketlauncher_diamond_black"
"extra_wearable" "models/player/items/mvm_loot/soldier/f
ob_h_rocketlauncher_diamond.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/soldie
r/fob_h_rocketlauncher_diamond.mdl"
"visuals_red"
{
"skin" "2"
}
"visuals_blu"
{
"skin" "3"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class"
"disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap"
"rocket_launcher"
}
"908"
{
"name"
"Diamond Botkiller Sniper Rifle
Mk.I"
"prefab"
"weapon_sniperrifle"
"craft_class" ""
"baseitem"
"0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name"
"#TF_Weapon_SniperRifle_
ExpertMVMRareLoot"
"image_inventory"
"backpack/player/items/mvm_loot/
sniper/fob_h_sniperrifle_diamond"
"extra_wearable" "models/player/items/mvm_loot/sniper/fo
b_h_sniperrifle_diamond.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/sniper
/fob_h_sniperrifle_diamond.mdl"
"attributes"
{
"disable fancy class select anim"
{
"attribute_class"
"disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap"
"sniper_rifle"
}
"909"
{

"name"
"Diamond Botkiller Minigun Mk.I"
"prefab"
"weapon_minigun"
"craft_class" ""
"baseitem"
"0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name"
"#TF_Weapon_Minigun_Expe
rtMVMRareLoot"
"image_inventory"
"backpack/player/items/mvm_loot/
heavy/fob_h_minigun_diamond"
"extra_wearable" "models/player/items/mvm_loot/heavy/fob
_h_minigun_diamond.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/heavy/
fob_h_minigun_diamond_v.mdl"
"attributes"
{
"disable fancy class select anim"
{
"attribute_class"
"disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap"
"minigun"
}
"910"
{
"name"
"Diamond Botkiller Knife Mk.I"
"prefab"
"weapon_knife"
"craft_class" ""
"baseitem"
"0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name"
"#TF_Weapon_Knife_Expert
MVMRareLoot"
"image_inventory"
"backpack/player/items/mvm_loot/
spy/fob_h_knife_diamond"
"extra_wearable" "models/player/items/mvm_loot/spy/fob_h
_knife_diamond.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/spy/fo
b_h_knife_diamond_v.mdl"
"xifier_class_remap"
"knife"
}
"911"
{
"name"
"Diamond Botkiller Wrench Mk.I"
"prefab"
"weapon_wrench"
"craft_class" ""
"baseitem"
"0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}

"item_name"

"#TF_Weapon_Wrench_Exper

tMVMRareLoot"
"image_inventory"
"backpack/player/items/mvm_loot/
engineer/fob_h_wrench_diamond"
"extra_wearable" "models/player/items/mvm_loot/engineer/
fob_h_wrench_diamond.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/engine
er/fob_h_wrench_diamond.mdl"
"xifier_class_remap"
"wrench"
}
"912"
{
"name"
"Diamond Botkiller Medi Gun Mk.I
"
"prefab"
"weapon_medigun"
"craft_class" ""
"baseitem"
"0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name"
"#TF_Weapon_Medigun_Expe
rtMVMRareLoot"
"image_inventory"
"backpack/player/items/mvm_loot/
medic/fob_h_medigun_diamond"
"extra_wearable" "models/player/items/mvm_loot/medic/fob
_h_medigun_diamond.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/medic/
fob_h_medigun_diamond.mdl"
"attributes"
{
"disable fancy class select anim"
{
"attribute_class"
"disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap"
"medigun"
}
"913"
{
"name"
"Diamond Botkiller Stickybomb La
uncher Mk.I"
"prefab"
"weapon_stickybomb_launcher"
"craft_class" ""
"baseitem"
"0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name"
"#TF_Weapon_StickybombLa
uncher_ExpertMVMRareLoot"
"image_inventory"
"backpack/player/items/mvm_loot/
demo/fob_h_stickybomb_diamond"
"extra_wearable" "models/player/items/mvm_loot/demo/fob_
h_stickybomb_diamond.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/demo/f

ob_h_stickybomb_diamond_v.mdl"
"attributes"
{
"disable fancy class select anim"
{
"attribute_class"
"disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap"
"stickybomb_launcher"
}
"914"
{
"name"
"Diamond Botkiller Flame Thrower
Mk.I"
"prefab"
"weapon_flamethrower"
"craft_class" ""
"baseitem"
"0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name"
"#TF_Weapon_Flamethrower
_ExpertMVMRareLoot"
"image_inventory"
"backpack/player/items/mvm_loot/
pyro/fob_h_flamethrower_diamond"
"extra_wearable" "models/player/items/mvm_loot/pyro/fob_
h_flamethrower_diamond.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/pyro/f
ob_h_flamethrower_diamond_v.mdl"
"attributes"
{
"disable fancy class select anim"
{
"attribute_class"
"disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap"
"flamethrower"
}
"915"
{
"name"
"Diamond Botkiller Scattergun Mk
.I"
"prefab"
"weapon_scattergun"
"craft_class" ""
"baseitem"
"0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name"
"#TF_Weapon_Scattergun_E
xpertMVMRareLoot"
"image_inventory"
"backpack/player/items/mvm_loot/
scout/fob_h_scattergun_diamond"
"extra_wearable" "models/player/items/mvm_loot/scout/fob

_h_scattergun_diamond.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/scout/
fob_h_scattergun_diamond.mdl"
"attributes"
{
"disable fancy class select anim"
{
"attribute_class"
"disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap"
"scattergun"
}
"916"
{
"name"
"Diamond Botkiller Rocket Launch
er Mk.I"
"prefab"
"weapon_rocketlauncher"
"craft_class" ""
"baseitem"
"0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name"
"#TF_Weapon_RocketLaunch
er_ExpertMVMRareLoot"
"image_inventory"
"backpack/player/items/mvm_loot/
soldier/fob_h_rocketlauncher_diamond"
"extra_wearable" "models/player/items/mvm_loot/soldier/f
ob_h_rocketlauncher_diamond.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/soldie
r/fob_h_rocketlauncher_diamond.mdl"
"attributes"
{
"disable fancy class select anim"
{
"attribute_class"
"disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap"
"rocket_launcher"
}
"917"
{
"name" "Sir Hootsalot"
"first_sale_date"
"2012/10/26"
"prefab"
"misc"
"capabilities"
{
"paintable"
"1"
}
"equip_region" "left_shoulder"
"item_type_name"
"#TF_Wearable_Mascot"
"item_name"
"#TF_SirHootsalot"
"item_description"
"#TF_SirHootsalot_desc"
"image_inventory"
"backpack/player/items/sniper/sn
iper_owl"

"model_player" "models/player/items/sniper/sniper_owl.m
dl"
"propername"
"0"
"visuals"
{
"styles"
{
"0"
{
"skin" "0"
"name" "#TF_SirHootsalot_Style0
"
}
"1"
{
"skin" "1"
"name" "#TF_SirHootsalot_Style1
"
}
}
}
"used_by_classes"
{
"sniper"
"1"
}
"attributes"
{
"counts as assister is some kind of pet this upd
ate is going to be awesome"
{
"attribute_class"
"counts_as_assis
ter"
"value"
"1"
}
}
}
"918"
{
"name" "The Master Mind"
"first_sale_date"
"2012/10/26"
"prefab"
"halloween hat"
"item_name"
"#TF_MasterMind"
"item_description"
"#TF_MasterMind_Desc"
"image_inventory"
"backpack/player/items/engineer/
engineer_brain"
"model_player" "models/player/items/engineer/engineer_b
rain.mdl"
"drop_type"
"none"
"used_by_classes"
{
"engineer"
"1"
}
"capabilities"
{
"paintable"
"1"
}
"visuals"
{
"player_bodygroups"
{

"hat"

"1"

}
}
}
"919"
{
"name" "The Scarecrow"
"first_sale_date"
"2012/10/26"
"prefab"
"misc"
"equip_region" "face"
"item_type_name" "#TF_Wearable_Hat"
"item_name"
"#TF_Scarecrow"
"item_description"
"#TF_Scarecrow_Desc"
"image_inventory"
"backpack/workshop/player/items/
spy/spy_scarecrowface/spy_scarecrowface"
"model_player" "models/workshop/player/items/spy/spy_sc
arecrowface/spy_scarecrowface.mdl"
"propername"
"1"
"drop_type"
"none"
"used_by_classes"
{
"spy" "1"
}
}
"920"
{
"name" "The Crone's Dome"
"first_sale_date"
"2012/10/26"
"prefab"
"hat"
"propername" "1"
"item_name"
"#TF_CronesDome"
"item_description"
"#TF_CronesDome_Desc"
"image_inventory"
"backpack/player/items/all_class
/witchhat_demo"
"capabilities"
{
"paintable"
"1"
}
"model_player_per_class"
{
"soldier"
"models/player/items/all_class/w
itchhat_soldier.mdl"
"demoman"
"models/player/items/all_class/w
itchhat_demo.mdl"
"pyro"
"models/player/items/all_class/w
itchhat_pyro.mdl"
"engineer"
"models/player/items/all_class/w
itchhat_engineer.mdl"
"heavy"
"models/player/items/all_class/w
itchhat_heavy.mdl"
"scout"
"models/player/items/all_class/w
itchhat_scout.mdl"
"medic"
"models/player/items/all_class/w
itchhat_medic.mdl"
"sniper"
"models/player/items/all_class/w
itchhat_sniper.mdl"
"spy"
"models/player/items/all_class/w
itchhat_spy.mdl"
}
"drop_type"
"drop"

"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"headphones"
}
}

"1"
"1"

}
"921"
{
"name" "The Executioner"
"first_sale_date"
"2012/10/26"
"prefab"
"hat"
"propername" "1"
"item_name"
"#TF_Executioner"
"item_description"
"#TF_Executioner_Desc"
"image_inventory"
"backpack/player/items/all_class
/executionerhood_medic"
"capabilities"
{
"paintable"
"1"
}
"model_player_per_class"
{
"soldier"
"models/player/items/all_class/e
xecutionerhood_soldier.mdl"
"demoman"
"models/player/items/all_class/e
xecutionerhood_demo.mdl"
"pyro"
"models/player/items/all_class/e
xecutionerhood_pyro.mdl"
"engineer"
"models/player/items/all_class/e
xecutionerhood_engineer.mdl"
"heavy"
"models/player/items/all_class/e
xecutionerhood_heavy.mdl"
"scout"
"models/player/items/all_class/e
xecutionerhood_scout.mdl"
"medic"
"models/player/items/all_class/e
xecutionerhood_medic.mdl"
"sniper"
"models/player/items/all_class/e
xecutionerhood_sniper.mdl"
"spy"
"models/player/items/all_class/e
xecutionerhood_spy.mdl"
}
"drop_type"
"none"
"used_by_classes"
{
"scout" "1"

"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"headphones"
}
}

"1"
"1"

}
"922"
{
"name" "The Bonedolier"
"first_sale_date"
"2012/10/26"
"prefab"
"grenades"
"item_name"
"#TF_Bonedolier"
"item_description"
"#TF_Bonedolier_Desc"
"item_type_name"
"#TF_Wearable_Bones"
"propername"
"1"
"image_inventory"
"backpack/player/items/all_class
/demo_grenade_skulls"
"capabilities"
{
"paintable"
"1"
}
"model_player_per_class"
{
"soldier"
"models/player/items/all_class/s
oldier_grenade_skulls.mdl"
"demoman"
"models/player/items/all_class/d
emo_grenade_skulls.mdl"
"pyro"
"models/player/items/all_class/p
yro_grenade_skulls.mdl"
}
"used_by_classes"
{
"soldier"
"1"
"demoman"
"1"
"pyro"
"1"
}
"mouse_pressed_sound" "ui/item_bottle_pickup.wav"
"drop_sound"
"ui/item_bottle_drop.wav"
}
"923"
{
"name" "The Plutonidome"
"first_sale_date"
"2012/10/26"
"prefab"
"halloween misc"
"equip_region" "pyro_head_replacement"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_Plutonidome"
"item_description"
"#TF_Plutonidome_Desc"

"image_inventory"

"backpack/player/items/pyro/pyro

_brainhead"
"model_player" "models/player/items/pyro/pyro_brainhead
.mdl"
"propername"
"1"
"drop_type"
"none"
"capabilities"
{
"paintable"
"1"
}
"used_by_classes"
{
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"head"
"1"
}
"styles"
{
"0"
{
"model_player" "models/player/i
tems/pyro/pyro_brainhead.mdl"
"name" "#TF_Plutonidome_Style0"
}
"1"
{
"model_player" "models/player/i
tems/pyro/pyro_brainhead_s1.mdl"
"name" "#TF_Plutonidome_Style1"
}
}
}
}
"924"
{
"name" "The Spooky Shoes"
"first_sale_date"
"2012/10/26"
"prefab"
"misc"
"capabilities"
{
"paintable"
"1"
}
"equip_region" "feet"
"item_type_name"
"#TF_Wearable_Shoes"
"item_name"
"#TF_SpookyShoes"
"item_description"
"#TF_SpookyShoes_Desc"
"image_inventory"
"backpack/player/items/scout/sco
ut_halloweenshoes"
"model_player"
"models/player/items/scout/scout
_halloweenshoes.mdl"
"propername"
"1"
"visuals"
{
"player_bodygroups"
{

"shoes_socks"

"1"

}
}
"used_by_classes"
{
"scout" "1"
}
}
"925"
{
"name" "The Spooky Sleeves"
"first_sale_date"
"2012/10/26"
"prefab"
"misc"
"capabilities"
{
"paintable"
"1"
}
"equip_region" "arms"
"item_type_name"
"#TF_Wearable_Apparel"
"item_name"
"#TF_SpookySleeves"
"item_description"
"#TF_SpookySleeves_Desc"
"image_inventory"
"backpack/player/items/scout/sco
ut_halloweenjacket"
"model_player"

"models/player/items/scout/scout

_halloweenjacket.mdl"
"propername"
"1"
"used_by_classes"
{
"scout" "1"
}
}
"926"
{
"name" "The Zipperface"
"first_sale_date"
"2012/10/26"
"prefab"
"halloween hat"
"item_name"
"#TF_Zipperface"
"item_description"
"#TF_Zipperface_Desc"
"image_inventory"
"backpack/player/items/soldier/s
oldier_zipperhead"
"model_player" "models/player/items/soldier/soldier_zip
perhead.mdl"
"propername"
"1"
"used_by_classes"
{
"soldier"
}

"1"

}
"927"
{
"name" "The Boo Balloon"
"first_sale_date"
"2012/10/26"
"prefab"
"halloween misc"
"capabilities"
{
"paintable"
"1"
}
"propername" "1"
"item_type_name"
"#TF_Wearable_Balloon"
"item_name"
"#TF_BooBalloon"

"item_description"
"#TF_BooBalloon_Desc"
"equip_region"
"disconnected_floating_item"
"item_quality" "unique"
"min_ilevel"
"20"
"max_ilevel"
"20"
"image_inventory"
"backpack/player/items/all_class
/hwn_pet_balloon"
"model_player" "models/player/items/all_class/hwn_pet_b
alloon.mdl"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"styles"
{
"0"
{
"name"

"#TF_BooBalloon_

Style0"
"skin"

"0"

"name"

"#TF_BooBalloon_

"skin"

"1"

"name"

"#TF_BooBalloon_

"skin"

"2"

"name"

"#TF_BooBalloon_

"skin"

"3"

}
"1"
{
Style1"
}
"2"
{
Style2"
}
"3"
{
Style3"
}
}
}
"attributes"
{
"counts as assister is some kind of pet this upd
ate is going to be awesome"
{
"attribute_class"
"counts_as_assis
ter"
"value"
"1"
}

}
}
"928"
{
"name" "Portal 2 Soundtrack Promo Package"
"item_class"
"tf_wearable"
"tool"
{
"type" "gift"
"usage"
{
"loot_list"
"portal2_promo_p
ackage_loot_list"
"num_items"
"1"
"max_recipients"
"1"
"target_rule" "only_self"
}
}
"capabilities"
{
"usable_gc"
"1"
"usable_out_of_game"
"1"
}
"show_in_armory"
"0"
"item_slot"
"action"
"image_inventory"
"backpack/crafting/gift_mystery"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality" "unique"
"propername" "0"
"min_ilevel"
"1"
"max_ilevel"
"1"
"item_type_name"
"#TF_Package_Type"
"item_name"
"#TF_Portal2_Soundtrack_Promo_Package"
"item_description"
"#TF_Portal2_Soundtrack_Promo_Pa
ckage_Desc"
"used_by_classes"
{
"scout" "1"
"sniper"
"soldier"
"demoman"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound"
"drop_sound"

"1"
"1"
"1"

"ui/item_paper_pickup.wav"
"ui/item_paper_pickup.wav"

}
"929"
{
"name" "The Unknown Monkeynaut"
"first_sale_date"
"2012/10/26"
"prefab"
"halloween misc"
"propername" "1"
"item_type_name"
"#TF_Wearable_Ghost"
"item_name"
"#TF_UnknownMonkeynaut"
"item_description"
"#TF_UnknownMonkeynaut_desc"

"equip_region"
"disconnected_floating_item"
"item_quality" "unique"
"min_ilevel"
"20"
"max_ilevel"
"20"
"image_inventory"
"backpack/player/items/all_class
/hwn_ghost_pj"
"model_player" "models/player/items/all_class/hwn_ghost
_pj.mdl"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"counts as assister is some kind of pet this upd
ate is going to be awesome"
{
"attribute_class"
"counts_as_assis
ter"
"value"
"1"
}
}
}
"930"
{
"name" "The Grand Duchess Tutu"
"first_sale_date"
"2012/10/26"
"prefab"
"halloween misc"
"capabilities"
{
"paintable"
"1"
}
"equip_region" "heavy_hip"
"item_type_name"
"#TF_Wearable_Apparel"
"item_name"
"#TF_GrandDuchessTutu"
"item_description"
"#TF_GrandDuchessTutu_Desc"
"image_inventory"
"backpack/player/items/heavy/hea
vy_fairy_tutu"
"model_player"
"models/player/items/heavy/heavy
_fairy_tutu.mdl"
"propername"
"1"
"used_by_classes"
{
"heavy" "1"
}
}
"931"
{
"name" "The Grand Duchess Fairy Wings"
"first_sale_date"
"2012/10/26"
"prefab"
"halloween misc"
"capabilities"

{
"paintable"
"1"
}
"equip_region" "back"
"item_type_name"
"#TF_Wearable_Apparel"
"item_name"
"#TF_GrandDuchessFairyWings"
"item_description"
"#TF_GrandDuchessFairyWings_Desc
"
"image_inventory"

"backpack/player/items/heavy/hea

"model_player"

"models/player/items/heavy/heavy

vy_fairy_wings"
_fairy_wings.mdl"
"propername"
"1"
"used_by_classes"
{
"heavy" "1"
}
}
"932"
{
"name" "The Grand Duchess Tiara"
"first_sale_date"
"2012/10/26"
"prefab"
"halloween hat"
"capabilities"
{
"paintable"
"1"
}
"item_name"
"#TF_GrandDuchessTiara"
"item_description"
"#TF_GrandDuchessTiara_Desc"
"image_inventory"
"backpack/player/items/heavy/hea
vy_fairy_tiara"
"model_player"

"models/player/items/heavy/heavy

_fairy_tiara.mdl"
"propername"
"1"
"used_by_classes"
{
"heavy" "1"
}
}
"933"
{
"name" "The Ap-Sap"
"first_sale_date"
"2013/04/23"
"prefab"
"valve"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"item_class"
"tf_weapon_sapper"
"craft_class" "weapon"
"craft_material_type" "weapon"
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_Spy_Sapper"
"item_name"
"#TF_Weapon_Ap_Sap"
"item_description"
"#TF_Weapon_Ap_Sap_desc"
"item_slot"
"building"
"item_quality" "unique"
"item_logname" "psapper"
"item_iconname" "psapper"

"image_inventory"

"backpack/weapons/c_models/c_p2r

ec/c_p2rec"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"anim_slot"
"building"
"attach_to_hands"
"1"
"propername"
"1"
"model_player" "models/weapons/c_models/c_p2rec/c_p2rec
.mdl"
"model_world"

"models/weapons/c_models/c_p2rec/c_p2rec

.mdl"
"used_by_classes"
{
"spy" "1"
}
"attributes"
{
"sapper voice pak"
{
"attribute_class"

"sapper_voice_pa

k"
"value" "1.0"
}
"sapper voice pak idle wait"
{
"attribute_class"

"sapper_voice_pa

k_idle_wait"
"value" "3.0"
}
}
}
"934"
{
"name" "The Dead Little Buddy"
"first_sale_date"
"2012/10/26"
"prefab"
"halloween misc"
"propername" "1"
"item_type_name"
"#TF_Wearable_Ghost"
"item_name"
"#TF_DeadLittleBuddy"
"item_description"
"#TF_DeadLittleBuddy_Desc"
"equip_region"
"disconnected_floating_item"
"item_quality" "unique"
"min_ilevel"
"20"
"max_ilevel"
"20"
"image_inventory"
"backpack/player/items/all_class
/hwn_pet_ghost"
"model_player_per_class"
{
"soldier"
"models/player/items/all_class/h
wn_pet_ghost.mdl"
"demoman"

"models/player/items/all_class/h

"pyro"

"models/player/items/all_class/h

"medic"

"models/player/items/all_class/h

"heavy"

"models/player/items/all_class/h

"spy"

"models/player/items/all_class/h

wn_pet_ghost_demo.mdl"
wn_pet_ghost_pyro.mdl"
wn_pet_ghost.mdl"
wn_pet_ghost.mdl"
wn_pet_ghost.mdl"

"engineer"

"models/player/items/all_class/h

"scout"

"models/player/items/all_class/h

"sniper"

"models/player/items/all_class/h

wn_pet_ghost.mdl"
wn_pet_ghost.mdl"
wn_pet_ghost.mdl"
}
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic"
"1"
"heavy"
"1"
"spy"
"1"
"engineer"
"1"
"pyro"
"1"
}
"attributes"
{
"counts as assister is some kind of pet this upd
ate is going to be awesome"
{
"attribute_class"
"counts_as_assis
ter"
"value"
"1"
}
}
}
"935"
{
"name" "The Voodoo Juju (Slight Return)"
"first_sale_date"
"2012/10/26"
"prefab"
"hat"
"capabilities"
{
"paintable"
"1"
}
"equip_region" "hat"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_VoodooJuju"
"item_description"
"#TF_VooDooJuju_Desc"
"image_inventory"
"backpack/player/items/demo/demo
_bonehat"
"model_player"
"models/player/items/demo/demo_b
onehat.mdl"
"propername"
"1"
"drop_type"
"drop"
"used_by_classes"
{
"demoman"
"1"
}
}
"936"
{
"name" "The Exorcizor"
"first_sale_date"
"2012/10/26"
"prefab"
"misc"
"equip_region" "shirt"

"item_type_name"
"#TF_Wearable_Apparel"
"item_name"
"#TF_Exorcizor"
"item_description"
"#TF_Exorcizor_Desc"
"image_inventory"
"backpack/player/items/spy/hwn_s
py_priest"
"model_player"

"models/player/items/spy/hwn_spy

_priest.mdl"
"propername"
"1"
"used_by_classes"
{
"spy" "1"
}
}
"937"
{
"name" "The Wraith Wrap"
"first_sale_date"
"2012/10/26"
"prefab"
"hat"
"item_type_name"
"#TF_Wearable_Apparel"
"item_name"
"#TF_WraithWrap"
"item_description"
"#TF_WraithWrap_Desc"
"image_inventory"
"backpack/player/items/pyro/hwn_
pyro_spookyhood"
"model_player"

"models/player/items/pyro/hwn_py

ro_spookyhood.mdl"
"propername"
"1"
"used_by_classes"
{
"pyro" "1"
}
}
"938"
{
"name" "The Coffin Kit"
"first_sale_date"
"2012/10/26"
"prefab"
"misc"
"equip_region" "back"
"item_type_name"
"#TF_Wearable_Backpack"
"item_name"
"#TF_CoffinKit"
"item_description"
"#TF_CoffinKit_Desc"
"image_inventory"
"backpack/player/items/pyro/hwn_
pyro_coffinpack"
"model_player"

"models/player/items/pyro/hwn_py

ro_coffinpack.mdl"
"propername"
"1"
"used_by_classes"
{
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"backpack"
}
}
}
"939"
{
"name" "The Bat Outta Hell"

"0"

"first_sale_date"
"2012/10/26"
"item_class"
"saxxy"
"craft_class"
"weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_deal_critical_damage"
"1"
"can_be_equipped_by_soldier_or_demo"
"1"
}
"item_logname" "skullbat"
"item_iconname" "skullbat"
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_Skullbat"
"item_name"
"#TF_BatOuttaHell"
"item_slot"
"melee"
"image_inventory"
"backpack/weapons/c_models/c_sku
llbat/c_skullbat"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_skullbat/c_sk
ullbat.mdl"
"attach_to_hands"
"1"
"item_quality" "unique"
"propername"
"1"
"min_ilevel"
"5"
"max_ilevel"
"5"
"anim_slot" "MELEE_ALLCLASS"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"pyro" "1"
}
"visuals"
{
"styles"
{
"0"
{
"skin_red"
"skin_blu"
"model_player"
c_models/c_skullbat/c_skullbat.mdl"
"name"
l_Style0"
}
"1"
{
"skin_red"

"0"
"1"
"models/weapons/
"#TF_BatOuttaHel

"0"

"skin_blu"
"1"
"model_player" "models/weapons/
c_models/c_skullbat/c_skullbat_s1.mdl"
"name"

"#TF_BatOuttaHel

l_Style1"
}
"2"
{
"skin_red"
"0"
"skin_blu"
"1"
"model_player" "models/weapons/
c_models/c_skullbat/c_skullbat_s2.mdl"
"name"

"#TF_BatOuttaHel

l_Style2"
}
"3"
{
"skin_red"
"0"
"skin_blu"
"1"
"model_player" "models/weapons/
c_models/c_skullbat/c_skullbat_s3.mdl"
"name"

"#TF_BatOuttaHel

l_Style3"
}
}
}
"mouse_pressed_sound"

"ui/item_metal_weapon_pickup.wav

"drop_sound"

"ui/item_metal_weapon_drop.wav"

"
}
"940"
{
"name" "Ghostly Gibus"
"prefab"
"base_hat"
"hidden"
"0"
"item_class"
"tf_wearable"
"capabilities"
{
"paintable"
"1"
"nameable"
"1"
}
"loadondemand" "1"
"show_in_armory"
"1"
"item_type_name""#TF_Wearable_Hat"
"item_name"
"#TF_Domination_Hat_Ghostly"
"item_description"
"#TF_Domination_Hat_Ghostly_Desc
"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"min_ilevel"
"10"
"max_ilevel"
"10"
"image_inventory"
"backpack/player/items/all_class
/ghostly_gibus_demo"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player_per_class"
{
"scout"
"models/player/items/all_class/g
hostly_gibus_scout.mdl"

"sniper"

"models/player/items/all_class/g

"soldier"

"models/player/items/all_class/g

"demoman"

"models/player/items/all_class/g

"medic"

"models/player/items/all_class/g

"heavy"

"models/player/items/all_class/g

"spy"

"models/player/items/all_class/g

"engineer"

"models/player/items/all_class/g

"pyro"

"models/player/items/all_class/g

hostly_gibus_sniper.mdl"
hostly_gibus_soldier.mdl"
hostly_gibus_demo.mdl"
hostly_gibus_medic.mdl"
hostly_gibus_heavy.mdl"
hostly_gibus_spy.mdl"
hostly_gibus_engineer.mdl"
hostly_gibus_pyro.mdl"
}
"drop_type"
"drop"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class"
"cannot_trade"
"value"
"1"
}
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"headphones"
"1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_drop.wav"
}
"941"
{
"name" "The Skull Island Topper"
"prefab"
"base_hat"
"hidden"
"0"
"item_class"
"tf_wearable"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}

"loadondemand" "1"
"propername" "1"
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_Halloween_MerasmusLoot_Hat"
"item_description"
"#TF_Halloween_MerasmusLoot_Hat_
Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"min_ilevel"
"31"
"max_ilevel"
"31"
"image_inventory"
"backpack/player/items/all_class
/merasmus_skull"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player_per_class"
{
"scout"
"models/player/items/all_class/m
erasmus_skull_scout.mdl"
"sniper"

"models/player/items/all_class/m

"soldier"

"models/player/items/all_class/m

"demoman"

"models/player/items/all_class/m

"medic"

"models/player/items/all_class/m

"heavy"

"models/player/items/all_class/m

"spy"

"models/player/items/all_class/m

"engineer"

"models/player/items/all_class/m

"pyro"

"models/player/items/all_class/m

erasmus_skull_sniper.mdl"
erasmus_skull_soldier.mdl"
erasmus_skull_demo.mdl"
erasmus_skull_medic.mdl"
erasmus_skull_heavy.mdl"
erasmus_skull_spy.mdl"
erasmus_skull_engineer.mdl"
erasmus_skull_pyro.mdl"
}
"drop_type"
"drop"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"headphones"
"1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_drop.wav"

}
"942"
{
"name" "The Cockfighter"
"prefab"
"hat"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"item_name"
"#TF_ScribHat"
"item_description"
"#TF_ScribHat_Desc"
"equip_region" "hat"
"min_ilevel"
"10"
"max_ilevel"
"10"
"propername" "1"
"image_inventory"
"backpack/player/items/all_class
/all_scrib_m_demo"
"model_player_per_class"
{
"scout"
"models/player/items/all_class/a
ll_scrib_m_scout.mdl"
"sniper"

"models/player/items/all_class/a

"soldier"

"models/player/items/all_class/a

"demoman"

"models/player/items/all_class/a

"medic"

"models/player/items/all_class/a

"heavy"

"models/player/items/all_class/a

"spy"

"models/player/items/all_class/a

"engineer"

"models/player/items/all_class/a

"pyro"

"models/player/items/all_class/a

ll_scrib_m_sniper.mdl"
ll_scrib_m_soldier.mdl"
ll_scrib_m_demo.mdl"
ll_scrib_m_medic.mdl"
ll_scrib_m_heavy.mdl"
ll_scrib_m_spy.mdl"
ll_scrib_m_engineer.mdl"
ll_scrib_m_pyro.mdl"
}
"drop_type"
"none"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"headphones"
}
"styles"

"1"
"1"

{
"0"
{
"model_player_per_class"
{
"scout"
"models/
player/items/all_class/all_scrib_m_scout.mdl"
"sniper"

"models/

"soldier"

"models/

"demoman"

"models/

"medic"

"models/

"heavy"

"models/

"spy"

"models/

"engineer"

"models/

"pyro"

"models/

player/items/all_class/all_scrib_m_sniper.mdl"
player/items/all_class/all_scrib_m_soldier.mdl"
player/items/all_class/all_scrib_m_demo.mdl"
player/items/all_class/all_scrib_m_medic.mdl"
player/items/all_class/all_scrib_m_heavy.mdl"
player/items/all_class/all_scrib_m_spy.mdl"
player/items/all_class/all_scrib_m_engineer.mdl"
player/items/all_class/all_scrib_m_pyro.mdl"
}
"skin_red"
"0"
"skin_blu"
"1"
"name" "#TF_ScribHat_Style0"
}
"1"
{
"model_player_per_class"
{
"scout"
"models/
player/items/all_class/all_scrib_l_scout.mdl"
"sniper"

"models/

"soldier"

"models/

"demoman"

"models/

"medic"

"models/

"heavy"

"models/

"spy"

"models/

"engineer"

"models/

"pyro"

"models/

player/items/all_class/all_scrib_l_sniper.mdl"
player/items/all_class/all_scrib_l_soldier.mdl"
player/items/all_class/all_scrib_l_demo.mdl"
player/items/all_class/all_scrib_l_medic.mdl"
player/items/all_class/all_scrib_l_heavy.mdl"
player/items/all_class/all_scrib_l_spy.mdl"
player/items/all_class/all_scrib_l_engineer.mdl"
player/items/all_class/all_scrib_l_pyro.mdl"
}
"skin_red"
"0"
"skin_blu"
"1"
"name" "#TF_ScribHat_Style1"
}
}
}
}
"943"
{

"name" "The Hitt Mann Badge"


"first_sale_date"
"2012/11/28"
"prefab"
"misc"
"capabilities"
{
"can_craft_count"
"1"
}
"item_type_name"
"#TF_Wearable_Badge"
"item_name"
"#TF_HM_Badge"
"item_description"
"#TF_HM_Badge_Desc"
"equip_region" "medal"
"image_inventory"
"backpack/player/items/all_class
/hm_badge"
"propername"
"1"
"model_player" "models/player/items/all_class/hm_badge.
mdl"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
}
"944"
{
"name" "That '70s Chapeau"
"first_sale_date"
"2012/11/28"
"prefab"
"hat"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"item_name"
"#TF_HM_DisguiseHat"
"item_description"
"#TF_HM_DisguiseHat_Desc"
"image_inventory"
"backpack/player/items/all_class
/hm_disguisehat_demo"
"model_player_per_class"
{
"scout"
"models/player/items/all_class/h
m_disguisehat_scout.mdl"
"sniper"

"models/player/items/all_class/h

"soldier"

"models/player/items/all_class/h

"demoman"

"models/player/items/all_class/h

"medic"

"models/player/items/all_class/h

"heavy"

"models/player/items/all_class/h

"spy"

"models/player/items/all_class/h

"engineer"

"models/player/items/all_class/h

m_disguisehat_sniper.mdl"
m_disguisehat_soldier.mdl"
m_disguisehat_demo.mdl"
m_disguisehat_medic.mdl"
m_disguisehat_heavy.mdl"
m_disguisehat_spy.mdl"

m_disguisehat_engineer.mdl"
"pyro"

"models/player/items/all_class/h

m_disguisehat_pyro.mdl"
}
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"headphones"
}
}

"1"
"1"

}
"945"
{
"name" "The Chief Constable"
"first_sale_date"
"2012/11/28"
"prefab"
"hat"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"item_name"
"#TF_HM_SoldierHat"
"item_description"
"#TF_HM_SoldierHat_Desc"
"image_inventory"
"backpack/player/items/soldier/h
m_cap"
"model_player" "models/player/items/soldier/hm_cap.mdl"
"propername"
"1"
"drop_type"
"drop"
"used_by_classes"
{
"soldier"
"1"
}
}
"946"
{
"name" "The Siberian Sophisticate"
"first_sale_date"
"2012/11/28"
"prefab"
"misc"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"item_type_name"
"#TF_Wearable_Shirt"
"item_name"
"#TF_HM_Shirt"
"item_description"
"#TF_HM_Shirt_Desc"

"image_inventory"

"backpack/player/items/heavy/hm_

shirt"
"equip_region" "shirt"
"model_player" "models/player/items/heavy/hm_shirt.mdl"
"propername"
"1"
"used_by_classes"
{
"heavy" "1"
}
}
"947"
{
"name" "The Quackenbirdt"
"first_sale_date"
"2012/11/28"
"item_class"
"tf_weapon_invis"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_Watch"
"item_name"
"#TF_HM_Watch"
"item_description"
"#TF_HM_Watch_Desc"
"item_slot"
"pda2"
"anim_slot"
"FORCE_NOT_USED"
"item_quality" "unique"
"propername"
"1"
"image_inventory"
"backpack/weapons/v_models/v_hm_
watch"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/v_models/v_hm_watch/v_hm
_watch.mdl"
"used_by_classes"
{
"spy" "1"
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_watch_pickup.wav"
"ui/item_watch_drop.wav"

}
"948"
{
"name" "The Deadliest Duckling"
"first_sale_date"
"2012/11/28"
"prefab"
"misc"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"item_type_name"
"#TF_Wearable_Duck"
"item_name"
"#TF_HM_Duck"
"item_description"
"#TF_HM_Duck_Desc"
"equip_regions"
{
"sniper_pocket"
"1"

"engineer_pocket"
"grenades"
}
"propername"
"1"
"image_inventory"

"1"
"1"

"backpack/player/items/all_class

/hm_duck_demo"
"model_player_per_class"
{
"sniper"
"models/player/items/all_class/h
m_duck_sniper.mdl"
"soldier"

"models/player/items/all_class/h

"demoman"

"models/player/items/all_class/h

"engineer"

"models/player/items/all_class/h

"pyro"

"models/player/items/all_class/h

m_duck_soldier.mdl"
m_duck_demo.mdl"
m_duck_engineer.mdl"
m_duck_pyro.mdl"
}
"used_by_classes"
{
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"counts as assister is some kind of pet this upd
ate is going to be awesome"
{
"attribute_class"
"counts_as_assis
ter"
"value"
"1"
}
}
"visuals"
{
"player_bodygroups"
{
"grenades"
"1"
}
"styles"
{
"0"
{
"skin_red"
"2"
"skin_blu"
"3"
"name"
"#TF_HM_Duck_Sty
le0"
}
"1"
{
"skin_red"
"0"
"skin_blu"
"1"
"name"
"#TF_HM_Duck_Sty
le1"
}
}

}
"mouse_pressed_sound"
"drop_sound"

"ui/item_hat_pickup.wav"
"ui/item_hat_pickup.wav"

}
"949"
{
"name" "The DethKapp"
"first_sale_date"
"2012/12/13"
"prefab"
"hat"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"item_name"
"#TF_DethKapp"
"item_description"
"#TF_DethKapp_Desc"
"image_inventory"
"backpack/player/items/pyro/pyro
_rocks_hat"
"model_player" "models/player/items/pyro/pyro_rocks_hat
_hair.mdl"
"propername"
"1"
"used_by_classes"
{
"pyro" "1"
}
"visuals"
{
"styles"
{
"0"
{
"skin_red"
"0"
"skin_blu"
"1"
"model_player" "models/player/i
tems/pyro/pyro_rocks_hat_hair.mdl"
"name" "#TF_DethKapp_Style0"
}
"1"
{
"skin" "2"
"model_player" "models/player/i
tems/pyro/pyro_rocks_hat_hair.mdl"
"name" "#TF_DethKapp_Style1"
}
"2"
{
"skin_red"
"0"
"skin_blu"
"1"
"model_player" "models/player/i
tems/pyro/pyro_rocks_hat.mdl"
"name" "#TF_DethKapp_Style2"
}
"3"
{
"skin" "2"
"model_player" "models/player/i
tems/pyro/pyro_rocks_hat.mdl"
"name" "#TF_DethKapp_Style3"
}
}

}
}
"950"
{
"name" "Nose Candy"
"first_sale_date"
"2012/12/13"
"prefab"
"misc"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"item_type_name"
"#TF_Wearable_Mask"
"item_name"
"#TF_NoseCandy"
"item_description"
"#TF_NoseCandy_Desc"
"image_inventory"
"backpack/player/items/pyro/pyro
_rocks_mask"
"model_player" "models/player/items/pyro/pyro_rocks_mas
k.mdl"
"equip_region" "pyro_head_replacement"
"used_by_classes"
{
"pyro" "1"
}
"visuals"
{
"styles"
{
"0"
{
"skin_red"
"0"
"skin_blu"
"1"
"model_player" "models/player/i
tems/pyro/pyro_rocks_mask.mdl"
"name" "#TF_NoseCandy_Style0"
"additional_hidden_bodygroups"
{
"hat"
"1"
"head"
"1"
}
}
"1"
{
"skin_red"
"0"
"skin_blu"
"1"
"model_player" "models/player/i
tems/pyro/pyro_rocks_mask_nose.mdl"
"name" "#TF_NoseCandy_Style1"
}
}
}
}
"951"
{
"name" "Rail Spikes"
"first_sale_date"
"2012/12/13"
"prefab"
"misc"
"capabilities"

{
"paintable"
"can_craft_count"

"1"
"1"

}
"item_type_name"
"#TF_Wearable_Spikes"
"item_name"
"#TF_RailSpikes"
"item_description"
"#TF_RailSpikes_Desc"
"image_inventory"
"backpack/player/items/pyro/pyro
_rocks_spikes"
"equip_region" "pyro_spikes"
"model_player" "models/player/items/pyro/pyro_rocks_spi
kes.mdl"
"used_by_classes"
{
"pyro" "1"
}
}
"952"
{
"name" "Brock's Locks"
"first_sale_date"
"2012/12/13"
"prefab"
"hat"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"item_type_name"
"#TF_Wearable_Hair"
"item_name"
"#TF_BrocksLocks"
"item_description"
"#TF_BrocksLocks_Desc"
"image_inventory"
"backpack/player/items/heavy/hea
vy_hockeyhair"
"model_player" "models/player/items/heavy/heavy_hockeyh
air.mdl"
"used_by_classes"
{
"heavy" "1"
}
}
"953"
{
"name" "The Saxxy Clapper Badge"
"first_sale_date"
"2012/11/28"
"prefab"
"misc"
"craft_class"
""
"capabilities"
{
"can_gift_wrap"
"0"
}
"item_type_name"
"#TF_Wearable_Badge"
"item_name"
"#TF_Clacker2012"
"item_description"
"#TF_Clacker2012_Desc"
"equip_region" "medal"
"image_inventory"
"backpack/player/items/all_class
/all_clacker_badge"
"propername"
"min_ilevel"
"max_ilevel"
"model_player"
er_badge.mdl"

"1"
"5"
"5"
"models/player/items/all_class/all_clack

"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class"
"value"
}
}

"cannot_trade"
"1"

}
"954"
{
"name" "The Memory Maker"
"first_sale_date"
"2012/11/28"
"item_class"
"saxxy"
"craft_class"
""
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"0"
}
"item_logname" "memory_maker"
"item_iconname" "memory_maker"
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_Camera"
"item_name"
"#TF_Memory_Maker"
"item_description"
"#TF_Memory_Maker_Desc"
"item_slot"
"melee"
"image_inventory"
"backpack/weapons/c_models/c_8mm
_camera/c_8mm_camera"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_8mm_camera/c_
8mm_camera.mdl"
"attach_to_hands"
"1"
"item_quality" "unique"
"propername"
"1"
"min_ilevel"
"50"
"max_ilevel"
"50"
"anim_slot" "MELEE_ALLCLASS"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"pyro" "1"

}
"attributes"
{
"cannot trade"
{
"attribute_class"
"cannot_trade"
"value"
"1"
}
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav
"
"drop_sound"

"ui/item_metal_weapon_drop.wav"

}
"955"
{
"name" "The Tuxxy"
"first_sale_date"
"2012/11/30"
"prefab"
"misc"
"capabilities"
{
"can_craft_count"
"1"
}
"item_type_name"
"#TF_Wearable_Tuxedo"
"item_name"
"#TF_Tuxxy"
"item_description"
"#TF_Tuxxy_Desc"
"image_inventory"
"backpack/player/items/all_class
/tuxxy_demo"
"equip_region" "shirt"
"propername"
"1"
"model_player_per_class"
{
"scout"
"models/player/items/all_class/t
uxxy_scout.mdl"
"sniper"

"models/player/items/all_class/t

"soldier"

"models/player/items/all_class/t

"demoman"

"models/player/items/all_class/t

"medic"

"models/player/items/all_class/t

"heavy"

"models/player/items/all_class/t

"spy"

"models/player/items/all_class/t

"engineer"

"models/player/items/all_class/t

"pyro"

"models/player/items/all_class/t

uxxy_sniper.mdl"
uxxy_soldier.mdl"
uxxy_demo.mdl"
uxxy_medic.mdl"
uxxy_heavy.mdl"
uxxy_spy.mdl"
uxxy_engineer.mdl"
uxxy_pyro.mdl"
}
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"

"pyro" "1"
}
}
"956"
{
"name" "Faerie Solitaire Pin"
"first_sale_date"
"2012/11/30"
"prefab"
"misc"
"capabilities"
{
"can_craft_count"
"1"
}
"item_type_name"
"#TF_Wearable_Pin"
"item_name"
"#TF_Faerie_Solitaire_Pin"
"item_description"
"#TF_Faerie_Solitaire_Pin_Desc"
"equip_region" "medal"
"image_inventory"
"backpack/player/items/all_class
/all_fs_badge"
"model_player" "models/player/items/all_class/all_fs_ba
dge.mdl"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
}
"957"
{
"name"

"Silver Botkiller Sniper Rifle M

k.II"
"prefab"
"weapon_sniperrifle"
"craft_class" ""
"baseitem"
"0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name"
"#TF_Weapon_SniperRifle_
AdvancedMVMLoot_Engineer"
"image_inventory"
"backpack/player/items/mvm_loot/
sniper/fob_e_sniperrifle"
"extra_wearable" "models/player/items/mvm_loot/sniper/fo
b_e_sniperrifle.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/sniper
/fob_e_sniperrifle.mdl"
"attributes"
{
"disable fancy class select anim"
{
"attribute_class"
"disable_fancy_c
lass_select_anim"
"value" "1"

}
}
"xifier_class_remap"

"sniper_rifle"

}
"958"
{
"name"
"Silver Botkiller Minigun Mk.II"
"prefab"
"weapon_minigun"
"craft_class" ""
"baseitem"
"0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name"
"#TF_Weapon_Minigun_Adva
ncedMVMLoot_Engineer"
"image_inventory"

"backpack/player/items/mvm_loot/

heavy/fob_e_minigun"
"extra_wearable" "models/player/items/mvm_loot/heavy/fob
_e_minigun.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/heavy/
fob_e_minigun_v.mdl"
"attributes"
{
"disable fancy class select anim"
{
"attribute_class"
"disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap"

"minigun"

}
"959"
{
"name"
"Silver Botkiller Knife Mk.II"
"prefab"
"weapon_knife"
"craft_class" ""
"baseitem"
"0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name"
"#TF_Weapon_Knife_Advanc
edMVMLoot_Engineer"
"image_inventory"

"backpack/player/items/mvm_loot/

spy/fob_e_knife"
"extra_wearable" "models/player/items/mvm_loot/spy/fob_e
_knife.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/spy/fo
b_e_knife_v.mdl"
"xifier_class_remap"

"knife"

"name"
"prefab"
"craft_class"

"Silver Botkiller Wrench Mk.II"


"weapon_wrench"

}
"960"
{
""

"baseitem"
"0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name"

"#TF_Weapon_Wrench_Advan

cedMVMLoot_Engineer"
"image_inventory"

"backpack/player/items/mvm_loot/

engineer/fob_e_wrench"
"extra_wearable" "models/player/items/mvm_loot/engineer/
fob_e_wrench.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/engine
er/fob_e_wrench.mdl"
"xifier_class_remap"

"wrench"

"name"

"Silver Botkiller Medi Gun Mk.II

}
"961"
{
"
"prefab"
"weapon_medigun"
"craft_class" ""
"baseitem"
"0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name"
"#TF_Weapon_Medigun_Adva
ncedMVMLoot_Engineer"
"image_inventory"

"backpack/player/items/mvm_loot/

medic/fob_e_medigun"
"extra_wearable" "models/player/items/mvm_loot/medic/fob
_e_medigun.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/medic/
fob_e_medigun.mdl"
"attributes"
{
"disable fancy class select anim"
{
"attribute_class"
"disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap"

"medigun"

"name"

"Silver Botkiller Stickybomb Lau

}
"962"
{
ncher Mk.II"
"prefab"
"weapon_stickybomb_launcher"
"craft_class" ""
"baseitem"
"0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name"
"#TF_Weapon_StickybombLa

uncher_AdvancedMVMLoot_Engineer"
"image_inventory"
"backpack/player/items/mvm_loot/
demo/fob_e_stickybomb"
"extra_wearable" "models/player/items/mvm_loot/demo/fob_
e_stickybomb.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/demo/f
ob_e_stickybomb_v.mdl"
"attributes"
{
"disable fancy class select anim"
{
"attribute_class"
"disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap"
"stickybomb_launcher"
}
"963"
{
"name"
"Silver Botkiller Flame Thrower
Mk.II"
"prefab"
"weapon_flamethrower"
"craft_class" ""
"baseitem"
"0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name"
"#TF_Weapon_Flamethrower
_AdvancedMVMLoot_Engineer"
"image_inventory"
"backpack/player/items/mvm_loot/
pyro/fob_e_flamethrower"
"extra_wearable" "models/player/items/mvm_loot/pyro/fob_
e_flamethrower.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/pyro/f
ob_e_flamethrower_v.mdl"
"attributes"
{
"disable fancy class select anim"
{
"attribute_class"
"disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap"
"flamethrower"
}
"964"
{
"name"
"Silver Botkiller Scattergun Mk.
II"
"prefab"
"weapon_scattergun"
"craft_class" ""
"baseitem"
"0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"

}
"item_name"

"#TF_Weapon_Scattergun_A

dvancedMVMLoot_Engineer"
"image_inventory"

"backpack/player/items/mvm_loot/

scout/fob_e_scattergun"
"extra_wearable" "models/player/items/mvm_loot/scout/fob
_e_scattergun.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/scout/
fob_e_scattergun.mdl"
"attributes"
{
"disable fancy class select anim"
{
"attribute_class"
"disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap"

"scattergun"

"name"

"Silver Botkiller Rocket Launche

}
"965"
{
r Mk.II"
"prefab"
"weapon_rocketlauncher"
"craft_class" ""
"baseitem"
"0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name"
"#TF_Weapon_RocketLaunch
er_AdvancedMVMLoot_Engineer"
"image_inventory"
"backpack/player/items/mvm_loot/
soldier/fob_e_rocketlauncher"
"extra_wearable" "models/player/items/mvm_loot/soldier/f
ob_e_rocketlauncher.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/soldie
r/fob_e_rocketlauncher.mdl"
"attributes"
{
"disable fancy class select anim"
{
"attribute_class"
"disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap"
"rocket_launcher"
}
"966"
{
"name"
"Gold Botkiller Sniper Rifle Mk.
II"
"prefab"
"weapon_sniperrifle"
"craft_class" ""
"baseitem"
"0"
"item_quality" "unique"
"capabilities"

{
"can_gift_wrap" "1"
}
"item_name"
"#TF_Weapon_SniperRifle_
AdvancedMVMRareLoot_Engineer"
"image_inventory"
"backpack/player/items/mvm_loot/
sniper/fob_e_sniperrifle_gold"
"extra_wearable" "models/player/items/mvm_loot/sniper/fo
b_e_sniperrifle.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/sniper
/fob_e_sniperrifle.mdl"
"visuals_red"
{
"skin" "2"
}
"visuals_blu"
{
"skin" "3"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class"
"disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap"
"sniper_rifle"
}
"967"
{
"name"
"Gold Botkiller Minigun Mk.II"
"prefab"
"weapon_minigun"
"craft_class" ""
"baseitem"
"0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name"
"#TF_Weapon_Minigun_Adva
ncedMVMRareLoot_Engineer"
"image_inventory"
"backpack/player/items/mvm_loot/
heavy/fob_e_minigun_gold"
"extra_wearable" "models/player/items/mvm_loot/heavy/fob
_e_minigun.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/heavy/
fob_e_minigun_v.mdl"
"visuals_red"
{
"skin" "2"
}
"visuals_blu"
{
"skin" "3"
}
"attributes"
{
"disable fancy class select anim"

{
"attribute_class"

"disable_fancy_c

lass_select_anim"
"value" "1"
}
}
"xifier_class_remap"

"minigun"

}
"968"
{
"name"
"Gold Botkiller Knife Mk.II"
"prefab"
"weapon_knife"
"craft_class" ""
"baseitem"
"0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name"
"#TF_Weapon_Knife_Advanc
edMVMRareLoot_Engineer"
"image_inventory"

"backpack/player/items/mvm_loot/

spy/fob_e_knife_gold"
"extra_wearable" "models/player/items/mvm_loot/spy/fob_e
_knife.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/spy/fo
b_e_knife_v.mdl"
"visuals_red"
{
"skin" "2"
}
"visuals_blu"
{
"skin" "3"
}
"xifier_class_remap"

"knife"

}
"969"
{
"name"
"Gold Botkiller Wrench Mk.II"
"prefab"
"weapon_wrench"
"craft_class" ""
"baseitem"
"0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name"
"#TF_Weapon_Wrench_Advan
cedMVMRareLoot_Engineer"
"image_inventory"
"backpack/player/items/mvm_loot/
engineer/fob_e_wrench_gold"
"extra_wearable" "models/player/items/mvm_loot/engineer/
fob_e_wrench.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/engine
er/fob_e_wrench.mdl"
"visuals_red"
{
"skin" "2"
}

"visuals_blu"
{
"skin" "3"
}
"xifier_class_remap"

"wrench"

}
"970"
{
"name"
"Gold Botkiller Medi Gun Mk.II"
"prefab"
"weapon_medigun"
"craft_class" ""
"baseitem"
"0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name"
"#TF_Weapon_Medigun_Adva
ncedMVMRareLoot_Engineer"
"image_inventory"
"backpack/player/items/mvm_loot/
medic/fob_e_medigun_gold"
"extra_wearable" "models/player/items/mvm_loot/medic/fob
_e_medigun.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/medic/
fob_e_medigun.mdl"
"visuals_red"
{
"skin" "2"
}
"visuals_blu"
{
"skin" "3"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class"
"disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap"
"medigun"
}
"971"
{
"name"
"Gold Botkiller Stickybomb Launc
her Mk.II"
"prefab"
"weapon_stickybomb_launcher"
"craft_class" ""
"baseitem"
"0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name"
"#TF_Weapon_StickybombLa
uncher_AdvancedMVMRareLoot_Engineer"
"image_inventory"
"backpack/player/items/mvm_loot/
demo/fob_e_stickybomb_gold"

"extra_wearable" "models/player/items/mvm_loot/demo/fob_
e_stickybomb.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/demo/f
ob_e_stickybomb_v.mdl"
"visuals_red"
{
"skin" "2"
}
"visuals_blu"
{
"skin" "3"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class"
"disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap"

"stickybomb_launcher"

"name"

"Gold Botkiller Flame Thrower Mk

}
"972"
{
.II"
"prefab"
"weapon_flamethrower"
"craft_class" ""
"baseitem"
"0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name"
"#TF_Weapon_Flamethrower
_AdvancedMVMRareLoot_Engineer"
"image_inventory"
"backpack/player/items/mvm_loot/
pyro/fob_e_flamethrower_gold"
"extra_wearable" "models/player/items/mvm_loot/pyro/fob_
e_flamethrower.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/pyro/f
ob_e_flamethrower_v.mdl"
"visuals_red"
{
"skin" "2"
}
"visuals_blu"
{
"skin" "3"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class"
"disable_fancy_c
lass_select_anim"
"value" "1"
}
}

"xifier_class_remap"

"flamethrower"

"name"

"Gold Botkiller Scattergun Mk.II

}
"973"
{
"
"prefab"
"weapon_scattergun"
"craft_class" ""
"baseitem"
"0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name"
"#TF_Weapon_Scattergun_A
dvancedMVMRareLoot_Engineer"
"image_inventory"
"backpack/player/items/mvm_loot/
scout/fob_e_scattergun_gold"
"extra_wearable" "models/player/items/mvm_loot/scout/fob
_e_scattergun.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/scout/
fob_e_scattergun.mdl"
"visuals_red"
{
"skin" "2"
}
"visuals_blu"
{
"skin" "3"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class"
"disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap"
"scattergun"
}
"974"
{
"name"
"Gold Botkiller Rocket Launcher
Mk.II"
"prefab"
"weapon_rocketlauncher"
"craft_class" ""
"baseitem"
"0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name"
"#TF_Weapon_RocketLaunch
er_AdvancedMVMRareLoot_Engineer"
"image_inventory"
"backpack/player/items/mvm_loot/
soldier/fob_e_rocketlauncher_gold"
"extra_wearable" "models/player/items/mvm_loot/soldier/f
ob_e_rocketlauncher.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/soldie

r/fob_e_rocketlauncher.mdl"
"visuals_red"
{
"skin" "2"
}
"visuals_blu"
{
"skin" "3"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class"
"disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"xifier_class_remap"
"rocket_launcher"
}
"975"
{
"name" "Tour of Duty Badge Advanced 2"
"prefab"
"base_misc"
"loadondemand" "1"
"item_class"
"tf_wearable"
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Badge"
"item_name"
"#TF_MvM_Badge_Advanced2"
"item_description"
"#TF_MvM_Badge_Advanced2_Desc"
"item_slot"
"misc"
"equip_region" "medal"
"image_inventory"
"backpack/player/items/mvm_loot/
all_class/mvm_badge_engy"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"model_player" "models/player/items/mvm_loot/all_class/
mvm_badge_engy.mdl"
"min_ilevel"
"1"
"max_ilevel"
"100"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class"
"cannot_trade"
"value"
"1"
}

}
"mouse_pressed_sound"
"drop_sound"

"ui/item_medal_pickup.wav"
"ui/item_medal_pickup.wav"

}
"976"
{
"name" "The Winter Wonderland Wrap"
"first_sale_date"
"2013/01/24"
"prefab"
"misc"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"item_type_name"
"#TF_Wearable_Mask"
"item_name"
"#TF_TheWinterWonderlandWrap"
"item_description"
"#TF_TheWinterWonderlandWrap_Des
c"
"image_inventory"

"backpack/player/items/pyro/wint

er_pyro_mask"
"model_player" "models/player/items/pyro/winter_pyro_ma
sk.mdl"
"equip_region" "pyro_head_replacement"
"propername"
"1"
"drop_type"
"none"
"used_by_classes"
{
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"head"
"1"
}
"styles"
{
"0"
{
"skin_red"
"0"
"skin_blu"
"1"
"name" "#TF_TheWinterWonderland
Wrap_Style0"
}
"1"
{
"skin_red"
"2"
"skin_blu"
"3"
"name" "#TF_TheWinterWonderland
Wrap_Style1"
}
}
}
}
"977"
{
"name" "The Cut-Throat Concierge"
"first_sale_date"
"2013/01/24"
"prefab"
"misc"

"equip_region" "shirt"
"item_type_name"
"#TF_Wearable_Shirt"
"item_name"
"#TF_TheCutThroatConcierge"
"item_description"
"#TF_TheCutThroatConcierge_Desc"
"image_inventory"
"backpack/player/items/spy/spy_w
interjacket"
"model_player" "models/player/items/spy/spy_winterjacke
t.mdl"
"propername"
"1"
"drop_type"
"none"
"capabilities"
{
"paintable"
"can_craft_count"
}
"used_by_classes"
{
"spy" "1"
}

"1"
"1"

}
"978"
{
"name" "Der Wintermantel"
"first_sale_date"
"2013/01/24"
"prefab"
"misc"
"capabilities"
{
"can_craft_count"
"1"
}
"item_slot"
"misc"
"equip_region" "shirt"
"item_type_name"
"TF_Wearable_Apparel"
"item_name"
"#TF_DerWintermantel"
"item_description"
"#TF_DerWintermantel_Desc"
"image_inventory"
"backpack/player/items/medic/med
ic_wintercoat_s01"
"model_player" "models/player/items/medic/medic_winterc
oat_s01.mdl"
"drop_type"
"none"
"used_by_classes"
{
"medic" "1"
}
"visuals"
{
"styles"
{
"0"
{
"model_player" "models/player/i
tems/medic/medic_wintercoat_s01.mdl"
"skin_red"
"0"
"skin_blu"
"1"
"name" "#TF_DerWintermantel_Sty
le0"
}
"1"
{
"model_player" "models/player/i
tems/medic/medic_wintercoat_s02.mdl"

"skin_red"
"0"
"skin_blu"
"1"
"name" "#TF_DerWintermantel_Sty
le1"
}
}
}
}
"979"
{
"name" "The Cool Breeze"
"first_sale_date"
"2013/01/24"
"prefab"
"misc"
"equip_region" "pants"
"item_type_name"
"#TF_Wearable_Kilt"
"item_name"
"#TF_TheCoolBreeze"
"item_description"
"#TF_TheCoolBreeze_Desc"
"image_inventory"
"backpack/player/items/demo/demo
_kilt"
"model_player" "models/player/items/demo/demo_kilt.mdl"
"propername"
"1"
"drop_type"
"none"
"capabilities"
{
"can_craft_count"
"1"
}
"used_by_classes"
{
"demoman"
"1"
}
}
"980"
{
"name" "Soldier's Slope Scopers"
"first_sale_date"
"2013/01/24"
"prefab"
"hat"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"item_name"
"#TF_SoldiersSlopeScopers"
"item_description"
"#TF_SoldiersSlopeScopers_Desc"
"image_inventory"
"backpack/player/items/soldier/s
oldier_skihat"
"model_player" "models/player/items/soldier/soldier_ski
hat.mdl"
"drop_type"
"drop"
"used_by_classes"
{
"soldier"
"1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
}
"styles"
{

"1"

"0"
{
"model_player" "models/player/i
tems/soldier/soldier_skihat.mdl"
"name" "#TF_SoldiersSlopeScoper
s_Style0"
}
"1"
{
"model_player" "models/player/i
tems/soldier/soldier_skihat_s1.mdl"
"name" "#TF_SoldiersSlopeScoper
s_Style1"
}
}
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_helmet_drop.wav"
"ui/item_helmet_pickup.w

av"
}
"981"
{
"name" "The Cold Killer"
"first_sale_date"
"2013/01/24"
"prefab"
"hat"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"item_name"
"#TF_TheColdKiller"
"item_description"
"#TF_TheColdKiller_Desc"
"image_inventory"
"backpack/player/items/sniper/wi
nter_sniper_hood"
"model_player" "models/player/items/sniper/winter_snipe
r_hood.mdl"
"propername"
"1"
"drop_type"
"none"
"used_by_classes"
{
"sniper"
"1"
}
}
"982"
{
"name" "Doc's Holiday"
"first_sale_date"
"2013/01/24"
"prefab"
"misc"
"capabilities"
{
"paintable"
"0"
"can_craft_count"
"1"
}
"item_slot"
"misc"
"equip_region" "shirt"
"item_type_name"
"TF_Wearable_Apparel"
"item_name"
"#TF_DocsHoliday"
"item_description"
"#TF_DocsHoliday_Desc"
"image_inventory"
"backpack/player/items/medic/med
ic_hawaiian_shirt"

"model_player" "models/player/items/medic/medic_hawaiia
n_shirt.mdl"
"drop_type"
"none"
"used_by_classes"
{
"medic" "1"
}
"visuals"
{
"styles"
{
"0"
{
"skin_red"
"0"
"skin_blu"
"1"
"name" "#TF_DocsHoliday_Style0"
}
"1"
{
"skin_red"
"2"
"skin_blu"
"3"
"name" "#TF_DocsHoliday_Style1"
}
}
}
}
"983"
{
"name" "The Digit Divulger"
"first_sale_date"
"2013/01/24"
"prefab"
"misc"
"capabilities"
{
"paintable" "1"
"can_craft_count"
"1"
}
"item_slot"
"misc"
"equip_region" "scout_hands"
"item_type_name"
"#TF_Wearable_Gloves"
"item_name"
"#TF_TheDigitDivulger"
"item_description"
"#TF_TheDigitDivulger_Desc"
"propername"
"1"
"image_inventory"
"backpack/player/items/scout/sco
ut_gloves"
"model_player" "models/player/items/scout/scout_gloves.
mdl"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"styles"
{
"0"
{
"skin_red"
"0"
"skin_blu"
"0"
"model_player" "models/player/i
tems/scout/scout_gloves.mdl"

"name" "#TF_TheDigitDivulger_St
yle0"
}
"1"
{
"skin_red"
"1"
"skin_blu"
"1"
"model_player" "models/player/i
tems/scout/scout_gloves.mdl"
"name" "#TF_TheDigitDivulger_St
yle1"
}
"2"
{
"skin_red"
"0"
"skin_blu"
"0"
"model_player" "models/player/i
tems/scout/scout_gloves_s2.mdl"
"name" "#TF_TheDigitDivulger_St
yle2"
}
"3"
{
"skin_red"
"1"
"skin_blu"
"1"
"model_player" "models/player/i
tems/scout/scout_gloves_s2.mdl"
"name" "#TF_TheDigitDivulger_St
yle3"
}
}
}
}
"984"
{
"name" "Tough Stuff Muffs"
"first_sale_date"
"2013/01/24"
"prefab"
"hat"
"drop_type"
"drop"
"item_name"
"#TF_ToughStuffMuffs"
"item_description"
"#TF_ToughStuffMuffs_Desc"
"image_inventory"
"backpack/player/items/all_class
/all_earwarmer_demo"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"model_player_per_class"
{
"soldier"
"models/player/items/all_class/a
ll_earwarmer_soldier.mdl"
"demoman"
"models/player/items/all_class/a
ll_earwarmer_demo.mdl"
"pyro"
"models/player/items/all_class/a
ll_earwarmer_pyro.mdl"
"engineer"
"models/player/items/all_class/a
ll_earwarmer_engy.mdl"
"heavy"
"models/player/items/all_class/a
ll_earwarmer_heavy.mdl"

"scout"

"models/player/items/all_class/a

"medic"

"models/player/items/all_class/a

"sniper"

"models/player/items/all_class/a

"spy"

"models/player/items/all_class/a

ll_earwarmer_scout.mdl"
ll_earwarmer_medic.mdl"
ll_earwarmer_sniper.mdl"
ll_earwarmer_spy.mdl"
}
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"headphones"
"1"
}
"styles"
{
"0"
{
"skin_red"
"0"
"skin_blu"
"1"
"name" "#TF_ToughStuffMuffs_Sty
le0"
}
"1"
{
"skin_red"
"2"
"skin_blu"
"3"
"name" "#TF_ToughStuffMuffs_Sty
le1"
}
}
}
}
"985"
{
"name" "Heavy's Hockey Hair"
"first_sale_date"
"2013/01/24"
"prefab"
"misc"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"item_slot"
"misc"
"equip_region" "heavy_hair"
"item_name"
"#TF_HeavysHockeyHair"

"item_description"
"item_type_name"
"image_inventory"

"#TF_HeavysHockeyHair_Desc"
"#TF_Wearable_Hair"
"backpack/player/items/heavy/hea

vy_skullet"
"model_player" "models/player/items/heavy/heavy_skullet
.mdl"
"drop_type"
"none"
"used_by_classes"
{
"heavy" "1"
}
}
"986"
{
"name" "The Mutton Mann"
"first_sale_date"
"2013/01/24"
"prefab"
"beard"
"capabilities"
{
"paintable"
"0"
"can_craft_count" "1"
}
"item_type_name"
"#TF_Wearable_Hair"
"item_name"
"#TF_TheMuttonMann"
"item_description"
"#TF_TheMuttonMann_Desc"
"propername"
"1"
"drop_type"
"none"
"image_inventory"
"backpack/player/items/all_class
/winter_sideburns_medic"
"model_player_per_class"
{
"sniper"
"models/player/items/all_class/w
inter_sideburns_sniper.mdl"
"medic"
"models/player/items/all_class/w
inter_sideburns_medic.mdl"
"engineer"
"models/player/items/all_class/w
inter_sideburns_engy.mdl"
"demoman"
"models/player/items/all_class/w
inter_sideburns_demo.mdl"
}
"used_by_classes"
{
"sniper"
"1"
"engineer" "1"
"demoman" "1"
"medic" "1"
}
}
"987"
{
"name" "The Merc's Muffler"
"first_sale_date"
"2013/01/24"
"prefab"
"misc"
"propername" "1"
"drop_type"
"none"
"equip_region" "necklace"
"item_name"
"#TF_TheMercsMuffler"
"item_description"
"#TF_TheMercsMuffler_Desc"
"item_type_name"
"#TF_Wearable_Scarf"
"image_inventory"
"backpack/player/items/all_class

/all_winter_scarf_engy"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"model_player_per_class"
{
"soldier"
"models/player/items/all_class/a
ll_winter_scarf_soldier.mdl"
"demoman"
"models/player/items/all_class/a
ll_winter_scarf_demo.mdl"
"pyro"
"models/player/items/all_class/a
ll_winter_scarf_pyro.mdl"
"engineer"
"models/player/items/all_class/a
ll_winter_scarf_engy.mdl"
"heavy"
"models/player/items/all_class/a
ll_winter_scarf_heavy.mdl"
"scout"
"models/player/items/all_class/a
ll_winter_scarf_scout.mdl"
"medic"
"models/player/items/all_class/a
ll_winter_scarf_medic.mdl"
"sniper"
"models/player/items/all_class/a
ll_winter_scarf_sniper.mdl"
"spy"
"models/player/items/all_class/a
ll_winter_scarf_spy.mdl"
}
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
}
"988"
{
"name" "The Barnstormer"
"first_sale_date"
"2013/01/24"
"prefab"
"hat"
"item_name"
"#TF_TheBarnstormer"
"item_description"
"#TF_TheBarnstormer_Desc"
"image_inventory"
"backpack/player/items/engineer/
engineer_barnstormer_s01"
"model_player" "models/player/items/engineer/engineer_b
arnstormer_s01.mdl"
"propername"
"1"
"drop_type"
"none"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"used_by_classes"
{

"engineer"
}
"visuals"
{
"styles"
{
"0"
{

"1"

"skin_red"
"0"
"skin_blu"
"1"
"model_player" "models/player/i
tems/engineer/engineer_barnstormer_s01.mdl"
"name" "#TF_TheBarnstormer_Styl
e0"
}
"1"
{
"skin_red"
"0"
"skin_blu"
"1"
"model_player" "models/player/i
tems/engineer/engineer_barnstormer_s02.mdl"
"name" "#TF_TheBarnstormer_Styl
e1"
}
}
}
}
"989"
{
"name" "The Carl"
"first_sale_date"
"2012/12/13"
"prefab"
"hat"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"item_type_name"
"#TF_Wearable_Hair"
"item_name"
"#TF_Heavy_Carl"
"item_description"
"#TF_Heavy_Carl_Desc"
"image_inventory"
"backpack/player/items/heavy/hea
vy_carl_hair"
"model_player" "models/player/items/heavy/heavy_carl_ha
ir.mdl"
"propername"
"1"
"equip_region" "heavy_hair"
"used_by_classes"
{
"heavy" "1"
}
}
"990"
{
"name" "Aqua Flops"
"first_sale_date"
"2012/12/13"
"prefab"
"misc"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"

}
"item_type_name"
"#TF_Wearable_FlipFlops"
"item_name"
"#TF_Heavy_AquaFlops"
"item_description"
"#TF_Heavy_AquaFlops_Desc"
"equip_region" "feet"
"image_inventory"
"backpack/player/items/heavy/hea
vy_carl_flops"
"model_player" "models/player/items/heavy/heavy_carl_fl
ops.mdl"
"used_by_classes"
{
"heavy" "1"
}
}
"991"
{
"name" "The Hunger Force"
"first_sale_date"
"2012/12/13"
"prefab"
"misc"
"capabilities"
{
"can_craft_count"
"1"
}
"item_type_name"
"#TF_Wearable_Shirt"
"item_name"
"#TF_Heavy_HungerForce"
"item_description"
"#TF_Heavy_HungerForce_Desc"
"equip_regions"
{
"shirt" "1"
"necklace" "1"
}
"image_inventory"
"backpack/player/items/heavy/hea
vy_carl_medallion"
"model_player" "models/player/items/heavy/heavy_carl_me
dallion.mdl"
"propername"
"1"
"used_by_classes"
{
"heavy" "1"
}
}
"992"
{
"name" "Smissmas Wreath"
"first_sale_date"
"2012/12/20"
"prefab"
"valve misc"
"capabilities"
{
"can_craft_count"
"1"
}
"item_type_name"
"#TF_Wearable_Pin"
"item_name"
"#TF_Wreath_2012"
"item_description"
"#TF_Wreath_2012_Desc"
"equip_region" "medal"
"image_inventory"
"backpack/player/items/all_class
/all_wreath_badge"
"model_player" "models/player/items/all_class/all_wreat
h_badge.mdl"
"used_by_classes"
{

"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
}
"993"
{
"name" "Antlers"
"first_sale_date"
"2012/12/20"
"prefab"
"valve misc"
"capabilities"
{
"can_craft_count"
"1"
}
"item_name"
"#TF_Antlers"
"item_description"
"#TF_Antlers_Desc"
"image_inventory"
"backpack/player/items/all_class
/xms_antlers_demo"
"model_player_per_class"
{
"scout"
"models/player/items/all_class/x
ms_antlers_scout.mdl"
"sniper"

"models/player/items/all_class/x

"soldier"

"models/player/items/all_class/x

"demoman"

"models/player/items/all_class/x

"medic"

"models/player/items/all_class/x

"heavy"

"models/player/items/all_class/x

"spy"

"models/player/items/all_class/x

"engineer"

"models/player/items/all_class/x

"pyro"

"models/player/items/all_class/x

ms_antlers_sniper.mdl"
ms_antlers_soldier.mdl"
ms_antlers_demo.mdl"
ms_antlers_medic.mdl"
ms_antlers_heavy.mdl"
ms_antlers_spy.mdl"
ms_antlers_engy.mdl"
ms_antlers_pyro.mdl"
}
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
}
"994"
{

"name" "Mann Co. Online Cap"


"prefab"
"base_hat"
"hidden"
"0"
"item_class"
"tf_wearable"
"capabilities"
{
"paintable"
"1"
"nameable"
"1"
}
"loadondemand" "1"
"show_in_armory"
"1"
"item_type_name" "#TF_Wearable_Hat"
"item_name"
"#TF_MannCoOnlineCap"
"item_description"
"#TF_MannCoOnlineCap_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"min_ilevel"
"10"
"max_ilevel"
"10"
"image_inventory"
"backpack/player/items/all_class
/mannco_online"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player_per_class"
{
"scout"
"models/player/items/scout/scout
_cap_online.mdl"
"sniper"

"models/player/items/sniper/snip

"soldier"

"models/player/items/soldier/sol

"demoman"

"models/player/items/demo/demo_c

"medic"

"models/player/items/medic/medic

"heavy"

"models/player/items/heavy/heavy

"spy"

"models/player/items/spy/spy_cap

"engineer"

"models/player/items/engineer/en

"pyro"

"models/player/items/pyro/pyro_c

er_cap_online.mdl"
dier_cap_online.mdl"
ap_online.mdl"
_cap_online.mdl"
_cap_online.mdl"
_online.mdl"
gineer_cap_online.mdl"
ap_online.mdl"
}
"drop_type"
"drop"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"

{
"attribute_class"
"value"

"cannot_trade"
"1"

}
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"headphones"
"1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound"
"ui/item_hat_drop.wav"
}
"995"
{
"name" "Pet Reindoonicorn"
"first_sale_date"
"2012/12/20"
"prefab"
"valve base_misc"
"hidden"
"0"
"vision_filter_flags" "1"
"item_class"
"tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
"can_craft_if_purchased"
"1"
}
"loadondemand" "1"
"propername" "1"
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Balloon"
"item_name"
"#TF_Pet_Reindoonicorn"
"item_description"
"#TF_Pet_Reindoonicorn_Desc"
"item_slot"
"misc"
"equip_region"
"disconnected_floating_item"
"item_quality" "unique"
"min_ilevel"
"20"
"max_ilevel"
"20"
"image_inventory"
"backpack/player/items/all_class
/pet_reinballoonicorn"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/all_class/pet_reinb
alloonicorn.mdl"
"drop_type"
"none"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"

"engineer" "1"
"pyro" "1"
}
"attributes"
{
"vision opt in flags"
{
"attribute_class"

"vision_opt_in_f

lags"
"value"
"1"
}
"counts as assister is some kind of pet this upd
ate is going to be awesome"
{
"attribute_class"

"counts_as_assis

ter"
"value"
"1"
}
"pyrovision only DISPLAY ONLY"
{
"attribute_class"
"pyrovision_only
_display"
"value"
"1"
}
"pyrovision opt in DISPLAY ONLY"
{
"attribute_class"
"pyrovision_opt_
in_display_only"
"value"

"1"

}
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_mtp_pickup.wav"
"ui/item_mtp_drop.wav"

}
"996"
{
"name"
"The Loose Cannon"
"first_sale_date"
"2012/12/19"
"item_class"
"tf_weapon_cannon"
"craft_class"
"weapon"
"craft_material_type"
"weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_be_equipped_by_soldier_or_demo"
"1"
"can_deal_posthumous_damage"
"1"
"can_deal_gib_damage" "1"
"can_deal_critical_damage"
"1"
"can_deal_long_distance_damage" "1"
}
"show_in_armory"
"1"
"item_logname" "loose_cannon"
"item_iconname" "loose_cannon_explosion"
"item_type_name"
"#TF_Weapon_GrenadeLauncher"
"item_name"
"#TF_Weapon_Cannon"

"item_slot"
"anim_slot"
"item_quality"
"min_ilevel"
"max_ilevel"
"propername"
"attach_to_hands"
"image_inventory"

"primary"
"secondary"
"unique"
"10"
"10"
"1"
"1"
"backpack/weapons/c_models/c_dem

o_cannon/c_demo_cannon"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_demo_cannon/c
_demo_cannon.mdl"
"used_by_classes"
{
"demoman"
"1"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound"
"ui/item_heavy_gun_drop.wav"
"attributes"
{
"override projectile type"
{
"attribute_class"
"override_projec
tile_type"
"value"
"17"
}
"grenade launcher mortar mode"
{
"attribute_class"
"grenade_launche
r_mortar_mode"
"value"
"1"
}
"grenade not explode on impact"
{
"attribute_class"
"grenade_not_exp
lode_on_impact"
"value"
"1"
}
"Projectile speed increased HIDDEN"
{
"attribute_class"
"mult_projectile
_speed"
"value" "1.5"
}
"cannonball push back"
{
"attribute_class"

"cannonball_push

"value" "1"
}
"kill eater score type 2"
{
"attribute_class"

"kill_eater_scor

_back"

e_type_2"
"value"
}
}
}
"997"

"65"

{
"name" "The Rescue Ranger"
"first_sale_date"
"2012/12/19"
"item_class"
"tf_weapon_shotgun_building_rescue"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_deal_posthumous_damage"
"1"
"can_deal_critical_damage"
"1"
"can_deal_long_distance_damage" "1"
}
"show_in_armory"
"1"
"item_logname" "the_rescue_ranger"
"item_iconname" "rescue_ranger"
"item_type_name"
"#TF_Weapon_Shotgun"
"item_name"
"#TF_Weapon_Shotgun_Building_Rescue"
"item_slot"
"primary"
"item_quality" "unique"
"propername"
"1"
"min_ilevel"
"1"
"max_ilevel"
"100"
"attach_to_hands"
"1"
"image_inventory"
"backpack/weapons/c_models/c_tel
e_shotgun/c_tele_shotgun"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_tele_shotgun/
c_tele_shotgun.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"engineer"
"1"
}
"attributes"
{
"engineer building teleporting pickup"
{
"attribute_class"
"building_telepo
rting_pickup"
"value" "130"
}
"arrow heals buildings"
{
"attribute_class"
"arrow_heals_bui
ldings"
"value"
"75"
}
"override projectile type"
{
"attribute_class"
"override_projec
tile_type"
"value"
"18"
}

"mark for death on building pickup"


{
"attribute_class"
"mark_for_death_
on_building_pickup"
"value"
}
"maxammo primary reduced"
{
"attribute_class"

"1"

"mult_maxammo_pr

imary"
"value"
}
"clip size penalty"
{
"attribute_class"
"value"
}
}
"visuals"
{
"sound_single_shot"

"0.5"

"mult_clipsize"
"0.66"

"Weapon_RescueRanger.Sin

gle"
"sound_burst"

"Weapon_RescueRanger.SingleCrit

"
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_heavy_gun_pickup.wav"
"ui/item_heavy_gun_drop.wav"

}
"998"
{
"name" "The Vaccinator"
"first_sale_date"
"2012/12/19"
"item_class"
"tf_weapon_medigun"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"tags"
{
"can_heal_allies"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_Medigun_Resist"
"item_name"
"#TF_Unique_MediGun_Resist"
"item_description"
"#TF_Unique_MediGun_Resist_Desc"
"propername"
"1"
"item_slot"
"secondary"
"equip_region" "medigun_backpack"
"image_inventory"
"backpack/weapons/c_models/c_med
igun_defense/c_medigun_defense"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_medigun_defen
se/c_medigun_defense.mdl"
"extra_wearable" "models/weapons/c_models/c_medigun_defe
nse/c_medigun_defensepack.mdl"
"attach_to_hands"
"1"

"item_quality" "unique"
"min_ilevel"
"8"
"max_ilevel"
"8"
"used_by_classes"
{
"medic" "1"
}
"attributes"
{
"lunchbox adds minicrits"
{
"attribute_class"

"set_weapon_mode

"value" "3"
}
"ubercharge rate bonus"
{
"attribute_class"

"mult_medigun_ub

"value" "1.5"
}
"overheal fill rate reduced"
{
"attribute_class"

"overheal_fill_r

"value" "0.34"
}
"kill eater score type"
{
"attribute_class"

"kill_eater_scor

"

erchargerate"

ate"

e_type"
"value"
}
"kill eater score type 2"
{
"attribute_class"

"1"

"kill_eater_scor

e_type_2"
"value"
}
"medigun charge is resists"
{
"attribute_class"

"2"

"set_charge_type

"
"value" "3"
}
"medigun bullet resist passive"
{
"attribute_class"
"medigun_bullet_
resist_passive"
"value" "0.1"
}
"medigun bullet resist deployed"
{
"attribute_class"
"medigun_bullet_
resist_deployed"
"value" "0.75"
}
"medigun crit bullet percent bar deplete"
{
"attribute_class"
"medigun_crit_bu

llet_percent_bar_deplete"
"value" "0.03"
}
"medigun blast resist passive"
{
"attribute_class"
"medigun_blast_r
esist_passive"
"value" "0.1"
}
"medigun blast resist deployed"
{
"attribute_class"
"medigun_blast_r
esist_deployed"
"value" "0.75"
}
"medigun crit blast percent bar deplete"
{
"attribute_class"
"medigun_crit_bl
ast_percent_bar_deplete"
"value" "0.75"
}
"medigun fire resist passive"
{
"attribute_class"

"medigun_fire_re

sist_passive"
"value" "0.1"
}
"medigun fire resist deployed"
{
"attribute_class"
"medigun_fire_re
sist_deployed"
"value" "0.75"
}
"medigun crit fire percent bar deplete"
{
"attribute_class"
"medigun_crit_fi
re_percent_bar_deplete"
"value" "0.01"
}
}
"visuals"
{
"player_bodygroups"
{
"medic_backpack"
"1"
}
}
"visuals_red"
{
"skin" "0"
"custom_particlesystem"
{
"system"
"medicgun_beam_attrib_ov
erheal_red"
}
}
"visuals_blu"
{
"skin" "1"

"custom_particlesystem"
{
"system"
"medicgun_beam_attrib_ov
erheal_blue"
}
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_heavy_gun_pickup.wav"
"ui/item_heavy_gun_drop.wav"

}
"999"
{
"name"
"prefab"
"craft_class"
"item_name"

"Festive Holy Mackerel"


"holy_mackerel"
""
"#TF_Weapon_HolyMackerel

_Festive2012"
"image_inventory"

"backpack/weapons/c_models/c_hol

"model_player"

"models/weapons/c_models/c_holym

ymackerel_xmas"
ackerel_xmas.mdl"
"set_item_remap"
"The Holy Mackerel"
"visuals_red"
{
"skin" "0"
"sound_melee_hit"
"Weapon_HolyMackerel.Hit
Flesh"
"sound_melee_hit_world" "Weapon_HolyMackerel.Hit
World"
}
"visuals_blu"
{
"skin" "1"
"sound_melee_hit"

"Weapon_HolyMackerel.Hit

Flesh"
"sound_melee_hit_world" "Weapon_HolyMackerel.Hit
World"
}
"static_attrs"
{
"limited quantity item"
"1"
}
"xifier_class_remap"
"holy_mackerel"
}
"1000"
{
"name"
"prefab"
"craft_class"
"item_name"

"Festive Axtinguisher"
"axtinguisher"
""
"#TF_Weapon_Axtinguisher

_Festive2012"
"image_inventory"
"backpack/weapons/c_models/c_fir
eaxe_pyro/c_fireaxe_pyro_xmas"
"model_player"
"models/weapons/c_models/c_firea
xe_pyro/c_fireaxe_pyro_xmas.mdl"
"xifier_class_remap"
"axtinguisher"
"static_attrs"
{
"limited quantity item"
"1"
}
}

"1001"
{
"name"
"prefab"
"craft_class"
"item_name"

"Festive Buff Banner"


"buff_banner"
""
"#TF_Weapon_BuffBanner_F

estive2012"
"image_inventory"

"backpack/weapons/c_models/c_buf

"extra_wearable"

"models/weapons/c_models/c_buffp

fpack/c_buffpack_xmas"
ack/c_buffpack_xmas.mdl"
"xifier_class_remap"
"buff_banner"
"static_attrs"
{
"limited quantity item"
}

"1"

}
"1002"
{
"name"
"prefab"
"craft_class"
"item_name"

"Festive Sandvich"
"sandvich"
""
"#TF_Weapon_Sandvich_Fes

tive2012"
"image_inventory"

"backpack/weapons/c_models/c_san

"model_player"

"models/weapons/c_models/c_sandw

dwich/c_sandwich_xmas"
ich/c_sandwich_xmas.mdl"
"attributes"
{
"lunchbox adds minicrits"
{
"attribute_class"

"set_weapon_mode

"
"value" "4"
}
}
"static_attrs"
{
"limited quantity item"
}

"1"

}
"1003"
{
"name"
"prefab"
"craft_class"
"item_name"

"Festive Ubersaw"
"ubersaw"
""
"#TF_Weapon_Ubersaw_Fest

ive2012"
"image_inventory"

"backpack/weapons/c_models/c_ube

"model_player"

"models/weapons/c_models/c_ubers

rsaw/c_ubersaw_xmas"
aw/c_ubersaw_xmas.mdl"
"xifier_class_remap"
"ubersaw"
"static_attrs"
{
"limited quantity item"
}
}
"1004"

"1"

{
"name"
"prefab"
"craft_class"
"item_name"

"Festive Frontier Justice"


"frontier_justice"
""
"#TF_Weapon_FrontierJust

ice_Festive2012"
"image_inventory"
"backpack/weapons/c_models/c_fro
ntierjustice/c_frontierjustice_xmas"
"model_player"
"models/weapons/c_models/c_front
ierjustice/c_frontierjustice_xmas.mdl"
"xifier_class_remap"
"frontier_justice"
"static_attrs"
{
"limited quantity item"
"1"
}
}
"1005"
{
"name"
"Festive Huntsman"
"prefab"
"huntsman"
"craft_class" ""
"item_name"
"#TF_Weapon_Huntsman_Fes
tive2012"
"image_inventory"
"backpack/weapons/c_models/c_bow
/c_bow_xmas"
"model_player"
"models/weapons/c_models/c_bow/c
_bow_xmas.mdl"
"set_item_remap"
"The Huntsman"
"xifier_class_remap"
"huntsman"
"attributes"
{
"override projectile type"
{
"attribute_class"
"override_projec
tile_type"
"value"
"19"
}
}
"static_attrs"
{
"limited quantity item"
"1"
}
}
"1006"
{
"name"
"Festive Ambassador"
"prefab"
"ambassador"
"craft_class" ""
"item_name"
"#TF_Weapon_Ambassador_F
estive2012"
"image_inventory"
"backpack/weapons/c_models/c_amb
assador/c_ambassador_xmas"
"model_player" "models/weapons/c_models/c_ambassador/c_
ambassador_xmas.mdl"
"xifier_class_remap"
"ambassador"
"static_attrs"
{
"limited quantity item"
"1"
}
}

"1007"
{
"name"
"Festive Grenade Launcher"
"prefab"
"weapon_grenade_launcher"
"craft_class" ""
"baseitem"
"0"
"item_quality" "unique"
"xifier_class_remap"
"grenade_launcher"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name"
"#TF_Weapon_GrenadeLaunc
her_Festive2012"
"image_inventory"
"backpack/weapons/c_models/c_gre
nadelauncher/c_grenadelauncher_xmas"
"model_player" "models/weapons/c_models/c_grenadelaunch
er/c_grenadelauncher_xmas.mdl"
"static_attrs"
{
"limited quantity item"
"1"
}
}
"1008"
{
"name" "The Prize Plushy"
"first_sale_date"
"2013/01/23"
"prefab"
"misc"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"item_type_name"
"#TF_Wearable_PocketBuddy"
"item_name"
"#TF_PrizePlushy"
"item_description"
"#TF_PrizePlushy_Desc"
"image_inventory"
"backpack/player/items/engineer/
cave_bear"
"model_player" "models/player/items/engineer/cave_bear.
mdl"
"equip_region" "engineer_pocket"
"propername"
"1"
"used_by_classes"
{
"engineer"
"1"
}
"attributes"
{
"counts as assister is some kind of pet this upd
ate is going to be awesome"
{
"attribute_class"
"counts_as_assis
ter"
"value"
"1"
}
}
}
"1009"
{
"name" "The Grizzled Growth"

"first_sale_date"
"2013/01/23"
"prefab"
"misc"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"item_type_name"
"#TF_Wearable_FacialHair"
"item_name"
"#TF_GrizzledGrowth"
"item_description"
"#TF_GrizzledGrowth_Desc"
"image_inventory"
"backpack/player/items/engineer/
cave_beard"
"model_player" "models/player/items/engineer/cave_beard
.mdl"
"equip_region" "beard"
"propername"
"1"
"used_by_classes"
{
"engineer"
"1"
}
}
"1010"
{
"name" "The Last Straw"
"first_sale_date"
"2013/01/23"
"prefab"
"hat"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"item_name"
"#TF_LastStraw"
"item_description"
"#TF_LastStraw_Desc"
"image_inventory"
"backpack/player/items/engineer/
cave_hat"
"model_player" "models/player/items/engineer/cave_hat.m
dl"
"drop_type"
"drop"
"propername"
"1"
"used_by_classes"
{
"engineer"
"1"
}
}
"1011"
{
"name" "Tux"
"prefab"
"base_misc"
"first_sale_date"
"2013/01/14"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"0"
}
"loadondemand" "1"
"craft_class" ""
"hidden"
"0"
"item_class"
"tf_wearable"
"show_in_armory"
"1"
"item_type_name" "#TF_Wearable_Mascot"

"item_name"
"#TF_LinuxItem"
"item_description"
"#TF_LinuxItem_Desc"
"item_slot"
"misc"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/all_class
/all_penguin"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/player/items/all_class/all_pengu
in.mdl"
"drop_type"
"none"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"styles"
{
"0"
{
"model_player" "models/player/i
tems/all_class/all_penguin.mdl"
"name" "#TF_LinuxItem_Style0"
}
"1"
{
"model_player" "models/player/i
tems/all_class/all_penguin_demo.mdl"
"name" "#TF_LinuxItem_Style1"
}
"2"
{
"model_player" "models/player/i
tems/all_class/all_penguin_pyro.mdl"
"name" "#TF_LinuxItem_Style2"
}
}
}
"attributes"
{
"cannot trade"
{
"attribute_class"
"cannot_trade"
"value"
"1"
}
"counts as assister is some kind of pet this upd
ate is going to be awesome"
{
"attribute_class"
"counts_as_assis
ter"
"value"
"1"

}
}
"static_attrs"
{
"limited quantity item"
"1"
}
"mouse_pressed_sound" "ui/item_default_pickup.wav"
"drop_sound"
"ui/item_default_drop.wav"
}
"1012"
{
"name" "The Wilson Weave"
"first_sale_date"
"2013/05/10"
"prefab"
"hat"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"item_type_name"
"#TF_Wearable_Hair"
"item_name"
"#TF_WilsonWeave"
"item_description"
"#TF_WilsonWeave_Desc"
"propername"
"1"
"image_inventory"
"backpack/player/items/all_class
/starve_demo"
"model_player_per_class"
{
"scout"
"models/player/items/all_class/s
tarve_scout.mdl"
"demoman"

"models/player/items/all_class/s

"medic"

"models/player/items/all_class/s

"heavy"

"models/player/items/all_class/s

"engineer"

"models/player/items/all_class/s

tarve_demo.mdl"
tarve_medic.mdl"
tarve_heavy.mdl"
tarve_engineer.mdl"
}
"used_by_classes"
{
"scout" "1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"engineer" "1"
}
}
"1013"
{
"name" "The Ham Shank"
"first_sale_date"
"2013/05/10"
"item_class"
"saxxy"
"craft_material_type" "weapon"
"craft_class"
"weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
}

"tags"
{
"can_deal_damage"
"can_deal_critical_damage"
"1"
"can_be_equipped_by_soldier_or_demo"

"1"

"1"
}
"item_logname" "ham_shank"
"item_iconname" "ham_shank"
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_Pork_Product"
"item_name"
"#TF_HamShank"
"item_description"
"#TF_HamShank_Desc"
"item_slot"
"melee"
"image_inventory"
"backpack/weapons/c_models/c_ham
/c_ham"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_ham/c_ham.mdl
"
"attach_to_hands"
"1"
"item_quality" "unique"
"propername"
"1"
"min_ilevel"
"5"
"max_ilevel"
"5"
"anim_slot" "MELEE_ALLCLASS"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"pyro" "1"
}
"visuals"
{
"sound_melee_hit"

"Weapon_HolyMackerel.Hit

Flesh"
"sound_melee_hit_world" "Weapon_HolyMackerel.Hit
World"
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_gooey_pickup.wav"
"ui/item_gooey_pickup.wav"

}
"1014"
{
"name" "The Brutal Bouffant"
"first_sale_date"
"2013/02/13"
"prefab"
"hat"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"item_type_name"
"#TF_Wearable_Hair"
"item_name"
"#TF_BrutalBouffant"
"item_description"
"#TF_BrutalBouffant_Desc"
"propername"
"1"
"image_inventory"
"backpack/player/items/all_class

/brutal_hair_demo"
"model_player_per_class"
{
"scout"
"models/player/items/all_class/b
rutal_hair_scout.mdl"
"sniper"

"models/player/items/all_class/b

"soldier"

"models/player/items/all_class/b

"demoman"

"models/player/items/all_class/b

"medic"

"models/player/items/all_class/b

"heavy"

"models/player/items/all_class/b

"spy"

"models/player/items/all_class/b

"engineer"

"models/player/items/all_class/b

"pyro"

"models/player/items/all_class/b

rutal_hair_sniper.mdl"
rutal_hair_soldier.mdl"
rutal_hair_demo.mdl"
rutal_hair_medic.mdl"
rutal_hair_heavy.mdl"
rutal_hair_spy.mdl"
rutal_hair_engineer.mdl"
rutal_hair_pyro.mdl"
}
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
}
"1015"
{
"name" "The Shred Alert"
"prefab"
"taunt"
"first_sale_date"
"2013/02/13"
"item_name"
"#TF_ShredAlert"
"item_description"
"#TF_ShredAlert_Desc"
"propername"
"1"
"image_inventory"
"backpack/player/items/all_class
/all_brutal_taunt"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"5"
"max_ilevel"
"5"
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic"
"1"
"heavy"
"1"
"spy"
"1"
"engineer"
"1"

"pyro"
"1"
}
"attributes"
{
"taunt attack name"
{
"attribute_class"

"taunt_attack_na

me"
"value"

"TAUNTAT

K_ALLCLASS_GUITAR_RIFF"
}
"taunt attack time"
{
"attribute_class"

"taunt_attack_ti

me"
"value"

"0"

}
}
"taunt"
{
"custom_taunt_scene_per_class"
{
"scout"
"scenes\player\scout\low
\taunt_brutalLegend.vcd"
"sniper"

"scenes\player\sniper\lo

"soldier"

"scenes\player\soldier\l

"demoman"

"scenes\player\demoman\l

"medic"

"scenes\player\medic\low

"heavy"

"scenes\player\heavy\low

"spy"

"scenes\player\spy\low\t

"engineer"

"scenes\player\engineer\

"pyro"

"scenes\player\pyro\low\

w\taunt_brutalLegend.vcd"
ow\taunt_brutalLegend.vcd"
ow\taunt_brutalLegend.vcd"
\taunt_brutalLegend.vcd"
\taunt_brutalLegend.vcd"
aunt_brutalLegend.vcd"
low\taunt_brutalLegend.vcd"
taunt_brutalLegend.vcd"
}
"custom_taunt_prop_per_class"
{
"scout"
"models/player/items/hea
vy/brutal_guitar.mdl"
"sniper"

"models/player/items/hea

"soldier"

"models/player/items/hea

"demoman"

"models/player/items/hea

"medic"

"models/player/items/hea

"heavy"

"models/player/items/hea

"spy"

"models/player/items/hea

"engineer"

"models/player/items/hea

"pyro"

"models/player/items/hea

vy/brutal_guitar_xl.mdl"
vy/brutal_guitar_xl.mdl"
vy/brutal_guitar_xl.mdl"
vy/brutal_guitar_xl.mdl"
vy/brutal_guitar_xl.mdl"
vy/brutal_guitar_xl.mdl"
vy/brutal_guitar.mdl"

vy/brutal_guitar_xl.mdl"
}
}
}
"1016"
{
"name" "Buck Turner All-Stars"
"first_sale_date"
"2013/02/15"
"prefab"
"misc"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"item_type_name"
"#TF_Wearable_Shoes"
"item_name"
"#TF_TurnerAllStars"
"item_description"
"#TF_TurnerAllStars_Desc"
"equip_region" "feet"
"image_inventory"
"backpack/player/items/demo/bit_
trippers_demo"
"model_player_per_class"
{
"scout"
"models/player/items/scout/bit_t
rippers_scout.mdl"
"demoman"

"models/player/items/demo/bit_tr

ippers_demo.mdl"
}
"used_by_classes"
{
"scout"
"1"
"demoman"
"1"
}
"visuals"
{
"player_bodygroups"
{
"shoes_socks"
"shoes"

"1"

"1"
}
}
}
"1017"
{
"name" "Vox Diabolus"
"first_sale_date"
"2013/02/21"
"prefab"
"hat"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"drop_type"
"drop"
"item_name"
"#TF_VoxDiabolus"
"item_description"
"#TF_VoxDiabolus_Desc"
"image_inventory"
"backpack/player/items/engineer/
bio_voxhood"
"model_player" "models/player/items/engineer/bio_voxhoo
d.mdl"
"used_by_classes"

{
"engineer"

"1"

}
}
"1018"
{
"name" "The Pounding Father"
"first_sale_date"
"2013/02/21"
"prefab"
"hat"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"item_name"
"#TF_PoundingFather"
"item_description"
"#TF_PoundingFather_Desc"
"propername"
"1"
"image_inventory"
"backpack/player/items/heavy/bio
_heavy_wig"
"model_player" "models/player/items/heavy/bio_heavy_wig
.mdl"
"used_by_classes"
{
"heavy" "1"
}
}
"1019"
{
"name" "Blind Justice"
"first_sale_date"
"2013/02/21"
"prefab"
"misc"
"equip_region" "demo_mustache_eyepatch"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"item_type_name"
"#TF_Wearable_FacialHair"
"item_name"
"#TF_BlindJustice"
"item_description"
"#TF_BlindJustice_Desc"
"image_inventory"
"backpack/player/items/demo/bio_
demo_patch"
"model_player" "models/player/items/demo/bio_demo_patch
.mdl"
"used_by_classes"
{
"demoman"
}

"1"

}
"1020"
{
"name" "The Person in the Iron Mask"
"first_sale_date"
"2013/02/21"
"prefab"
"hat"
"equip_region" "whole_head"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}

"item_name"
"#TF_IronMask"
"item_description"
"#TF_IronMask_Desc"
"propername"
"1"
"image_inventory"
"backpack/player/items/pyro/bio_
fireman"
"model_player" "models/player/items/pyro/bio_fireman.md
l"
"used_by_classes"
{
"pyro" "1"
}
}
"1021"
{
"name" "The Doe-Boy"
"first_sale_date"
"2013/02/21"
"prefab"
"hat"
"capabilities"
{
"can_craft_count"
"1"
}
"item_name"
"#TF_DoeBoy"
"item_description"
"#TF_DoeBoy_Desc"
"propername"
"1"
"image_inventory"
"backpack/player/items/soldier/b
io_soldier_founders"
"model_player" "models/player/items/soldier/bio_soldier
_founders_cover.mdl"
"drop_type"
"drop"
"used_by_classes"
{
"soldier"
"1"
}
"visuals"
{
"styles"
{
"0"
{
"skin_red" "0"
"skin_blu" "1"
"model_player" "models/player/i
tems/soldier/bio_soldier_founders_cover.mdl"
"name" "#TF_DoeBoy_Style0"
}
"1"
{
"skin_red" "0"
"skin_blu" "1"
"model_player" "models/player/i
tems/soldier/bio_soldier_founders.mdl"
"name" "#TF_DoeBoy_Style1"
}
}
}
}
"1022"
{
"name" "The Sydney Straw Boat"
"first_sale_date"
"2013/02/21"

"prefab"
"hat"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"item_name"
"#TF_StrawBoat"
"item_description"
"#TF_StrawBoat_Desc"
"propername"
"1"
"drop_type"
"drop"
"image_inventory"
"backpack/player/items/sniper/bi
o_sniper_boater"
"model_player" "models/player/items/sniper/bio_sniper_b
oater.mdl"
"used_by_classes"
{
"sniper"
}

"1"

}
"1023"
{
"name" "The Steel Songbird"
"first_sale_date"
"2013/02/21"
"prefab"
"misc"
"equip_region" "left_shoulder"
"capabilities"
{
"can_craft_count"
"1"
}
"item_type_name"
"#TF_Wearable_Mascot"
"item_name"
"#TF_SteelSongbird"
"item_description"
"#TF_SteelSongbird_Desc"
"propername"
"1"
"image_inventory"
"backpack/player/items/sniper/bi
o_sniper_songbird"
"model_player" "models/player/items/sniper/bio_sniper_s
ongbird.mdl"
"used_by_classes"
{
"sniper"
"1"
}
"attributes"
{
"counts as assister is some kind of pet this upd
ate is going to be awesome"
{
"attribute_class"
"counts_as_assis
ter"
"value"
"1"
}
}
}
"1024"
{
"name" "Croft's Crest"
"first_sale_date"
"2013/03/04"
"prefab"
"misc"
"capabilities"
{
"can_craft_count"
"1"

}
"item_type_name"
"#TF_Wearable_Badge"
"item_name"
"#TF_CroftsCrest"
"item_description"
"#TF_CroftsCrest_Desc"
"equip_region" "medal"
"image_inventory"
"backpack/player/items/all_class
/tomb_badge"
"model_player" "models/player/items/all_class/tomb_badg
e.mdl"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
}
"1025"
{
"name" "The Fortune Hunter"
"first_sale_date"
"2013/03/04"
"prefab"
"misc"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"item_type_name"
"#TF_Wearable_Axe"
"item_name"
"#TF_FortuneHunter"
"item_description"
"#TF_FortuneHunter_Desc"
"propername"
"1"
"equip_region" "belt_misc"
"image_inventory"
"backpack/player/items/all_class
/tomb_pick_demo"
"model_player_per_class"
{
"scout"
"models/player/items/all_class/t
omb_pick_scout.mdl"
"sniper"

"models/player/items/all_class/t

"soldier"

"models/player/items/all_class/t

"demoman"

"models/player/items/all_class/t

"medic"

"models/player/items/all_class/t

"heavy"

"models/player/items/all_class/t

"spy"

"models/player/items/all_class/t

"engineer"

"models/player/items/all_class/t

"pyro"

"models/player/items/all_class/t

omb_pick_sniper.mdl"
omb_pick_soldier.mdl"
omb_pick_demo.mdl"
omb_pick_medic.mdl"
omb_pick_heavy.mdl"
omb_pick_spy.mdl"
omb_pick_engineer.mdl"
omb_pick_pyro.mdl"
}

"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
}
"1026"
{
"name" "The Tomb Wrapper"
"first_sale_date"
"2013/03/04"
"prefab"
"misc"
"capabilities"
{
"can_craft_count"
"1"
}
"item_type_name"
"#TF_Wearable_Bandages"
"item_name"
"#TF_TombWrapper"
"item_description"
"#TF_TombWrapper_Desc"
"propername"
"1"
"equip_region" "scout_bandages"
"image_inventory"
"backpack/player/items/scout/tom
b_tourniquet"
"model_player" "models/player/items/scout/tomb_tourniqu
et.mdl"
"used_by_classes"
{
"scout" "1"
}
}
"1027"
{
"name" "Random Droppable Paints Package"
"item_class"
"tf_wearable"
"tool"
{
"type" "gift"
"usage"
{
"loot_list"
"paint_cans__mul
tiple_drops"
"num_items"
"1"
"max_recipients"
"1"
"target_rule" "only_self"
}
}
"capabilities"
{
"usable_gc"
"1"
"usable_out_of_game"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Package_Type"
"item_name"
"#TF_RandomDroppablePaintPackage"

"item_description"

"#TF_RandomDroppablePaintPackage

_Desc"
"item_slot"
"action"
"image_inventory"
"backpack/player/items/crafting/
random_paint"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"1"
"max_ilevel"
"1"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_cardboard_pickup.wav"
"drop_sound"
"ui/item_cardboard_drop.wav"
}
"1028"
{
"name" "The Samson Skewer"
"first_sale_date"
"2013/03/11"
"prefab"
"misc"
"craft_class" ""
"craft_material_type" ""
"item_type_name"
"#TF_Wearable_Knife"
"item_name"
"#TF_SamsonSkewer"
"item_description"
"#TF_SamsonSkewer_Desc"
"propername"
"1"
"equip_region" "heavy_belt_back"
"image_inventory"
"backpack/player/items/heavy/pn2
_knife_lunchbox"
"model_player" "models/player/items/heavy/pn2_knife_lun
chbox.mdl"
"used_by_classes"
{
"heavy" "1"
}
"visuals"
{
"styles"
{
"0"
{
"model_player" "models/player/i
tems/heavy/pn2_knife_lunchbox.mdl"
"name" "#TF_SamsonSkewer_Style0
"
}
"1"
{
"model_player" "models/player/i
tems/heavy/pn2_knife_canteen.mdl"

"name" "#TF_SamsonSkewer_Style1
"
}
}
}
}
"1029"
{
"name" "The Bloodhound"
"first_sale_date"
"2013/03/11"
"prefab"
"hat"
"craft_class" ""
"craft_material_type" ""
"drop_type"
"drop"
"item_name"
"#TF_Bloodhound"
"item_description"
"#TF_Bloodhound_Desc"
"propername"
"1"
"image_inventory"
"backpack/player/items/spy/pn2_s
amhat_spy"
"model_player_per_class"
{
"sniper"
"models/player/items/sniper/pn2_
samhat_sniper.mdl"
"spy"

"models/player/items/spy/pn2_sam

hat_spy.mdl"
}
"used_by_classes"
{
"sniper"
"spy" "1"
}

"1"

}
"1030"
{
"name" "The Dapper Disguise"
"first_sale_date"
"2013/03/11"
"prefab"
"misc"
"craft_class" ""
"craft_material_type" ""
"item_type_name"
"#TF_Wearable_Mask"
"item_name"
"#TF_DapperDisguise"
"item_description"
"#TF_DapperDisguise_Desc"
"propername"
"1"
"equip_region" "face"
"image_inventory"
"backpack/player/items/spy/pn2_m
ask"
"model_player" "models/player/items/spy/pn2_mask.mdl"
"used_by_classes"
{
"spy" "1"
}
}
"1031"
{
"name" "The Necronomicrown"
"first_sale_date"
"2013/03/11"
"prefab"
"hat"
"craft_class" ""
"craft_material_type" ""
"item_name"
"#TF_Necronomicrown"

"item_description"
"#TF_Necronomicrown_Desc"
"propername"
"1"
"drop_type"
"drop"
"image_inventory"
"backpack/player/items/pyro/pn2_
evilash"
"model_player" "models/player/items/pyro/pn2_evilash.md
l"
"used_by_classes"
{
"pyro" "1"
}
}
"1032"
{
"name" "The Long Fall Loafers"
"first_sale_date"
"2013/03/11"
"prefab"
"misc"
"craft_class" ""
"craft_material_type" ""
"item_type_name"
"#TF_Wearable_Boots"
"item_name"
"#TF_LongFallLoafers"
"item_description"
"#TF_LongFallLoafers_Desc"
"propername"
"1"
"equip_region" "feet"
"image_inventory"
"backpack/player/items/scout/pn2
_longfall"
"model_player" "models/player/items/scout/pn2_longfall.
mdl"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"player_bodygroups"
{
"shoes_socks"
}
}
}
"1033"
{
"name" "The TF2VRH"
"prefab"
"base_misc"
"first_sale_date"
"2013/03/19"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"0"
}
"loadondemand" "1"
"craft_class" ""
"hidden"
"0"
"item_class"
"tf_wearable"
"show_in_armory"
"1"
"item_type_name" "#TF_Wearable_Headset"
"item_name"
"#TF_TF2VRH"
"item_description"
"#TF_TF2VRH_Desc"
"propername"
"1"
"equip_region" "glasses"

"1"

"item_slot"
"misc"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/all_class
/all_class_oculus_demo"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"drop_type"
"none"
"model_player_per_class"
{
"scout"
"models/player/items/all_class/a
ll_class_oculus_scout.mdl"
"sniper"
"models/player/items/all_class/a
ll_class_oculus_sniper.mdl"
"soldier"
"models/player/items/all_class/a
ll_class_oculus_soldier.mdl"
"demoman"
"models/player/items/all_class/a
ll_class_oculus_demo.mdl"
"medic"
"models/player/items/all_class/a
ll_class_oculus_medic.mdl"
"heavy"
"models/player/items/all_class/a
ll_class_oculus_heavy.mdl"
"spy"
"models/player/items/all_class/a
ll_class_oculus_spy.mdl"
"engineer"
"models/player/items/all_class/a
ll_class_oculus_engineer.mdl"
"pyro"
"models/player/items/all_class/a
ll_class_oculus_pyro.mdl"
}
"model_player_per_class_alt"
{
"scout"
"models/player/items/all_class/a
ll_class_oculus_scout_on.mdl"
"sniper"
"models/player/items/all_class/a
ll_class_oculus_sniper_on.mdl"
"soldier"
"models/player/items/all_class/a
ll_class_oculus_soldier_on.mdl"
"demoman"
"models/player/items/all_class/a
ll_class_oculus_demo_on.mdl"
"medic"
"models/player/items/all_class/a
ll_class_oculus_medic_on.mdl"
"heavy"
"models/player/items/all_class/a
ll_class_oculus_heavy_on.mdl"
"spy"
"models/player/items/all_class/a
ll_class_oculus_spy_on.mdl"
"engineer"
"models/player/items/all_class/a
ll_class_oculus_engineer_on.mdl"
"pyro"
"models/player/items/all_class/a
ll_class_oculus_pyro_on.mdl"
}
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"

}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
}
}
"attributes"
{
"cannot trade"
{
"attribute_class"
"cannot_trade"
"value"
"1"
}
}
"static_attrs"
{
"limited quantity item"
"1"
}
"mouse_pressed_sound" "ui/item_default_pickup.wav"
"drop_sound"
"ui/item_default_drop.wav"
}
"1034"
{
"name" "The Conspiracy Cap"
"prefab"
"base_hat"
"hidden"
"0"
"item_class"
"tf_wearable"
"craft_class" ""
"craft_material_type" ""
"capabilities"
{
"nameable"
"1"
"paintable"
"1"
}
"loadondemand" "1"
"show_in_armory"
"1"
"propername"
"1"
"item_type_name" "#TF_Wearable_Hat"
"item_name"
"#TF_ConspiracyCap"
"item_description"
"#TF_ConspiracyCap_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/all_class
/all_class_reddit_demo"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player_per_class"
{
"scout"
"models/player/items/all_class/a
ll_class_reddit_scout_hat.mdl"
"sniper"
"models/player/items/all_class/a
ll_class_reddit_sniper_hat.mdl"
"soldier"
"models/player/items/all_class/a
ll_class_reddit_soldier_hat.mdl"
"demoman"
"models/player/items/all_class/a
ll_class_reddit_demo.mdl"
"medic"
"models/player/items/all_class/a

ll_class_reddit_medic.mdl"
"heavy"

"models/player/items/all_class/a

"spy"

"models/player/items/all_class/a

ll_class_reddit_heavy.mdl"
ll_class_reddit_spy.mdl"
"engineer"
"models/player/items/all_class/a
ll_class_reddit_engineer_hat.mdl"
"pyro"
"models/player/items/all_class/a
ll_class_reddit_pyro.mdl"
}
"drop_type"
"none"
"min_ilevel"
"10"
"max_ilevel"
"10"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class"
"cannot_trade"
"value"
"1"
}
}
"static_attrs"
{
"limited quantity item"
"1"
}
"visuals"
{
"styles"
{
"0"
{
"model_player_per_class"
{
"scout"
"models/
player/items/all_class/all_class_reddit_scout_hat.mdl"
"sniper"
"models/
player/items/all_class/all_class_reddit_sniper_hat.mdl"
"soldier"
"models/
player/items/all_class/all_class_reddit_soldier_hat.mdl"
"demoman"
"models/
player/items/all_class/all_class_reddit_demo.mdl"
"medic"
"models/
player/items/all_class/all_class_reddit_medic.mdl"
"heavy"
"models/
player/items/all_class/all_class_reddit_heavy.mdl"
"spy"
"models/
player/items/all_class/all_class_reddit_spy.mdl"
"engineer"
"models/

player/items/all_class/all_class_reddit_engineer_hat.mdl"
"pyro"
"models/
player/items/all_class/all_class_reddit_pyro.mdl"
}
"skin_red"
"0"
"skin_blu"
"1"
"name" "#TF_ConspiracyCap_Style
0"
}
"1"
{
"model_player_per_class"
{
"scout"
"models/
player/items/all_class/all_class_reddit_scout.mdl"
"sniper"
"models/
player/items/all_class/all_class_reddit_sniper.mdl"
"soldier"
"models/
player/items/all_class/all_class_reddit_soldier.mdl"
"demoman"
"models/
player/items/all_class/all_class_reddit_demo.mdl"
"medic"
"models/
player/items/all_class/all_class_reddit_medic.mdl"
"heavy"
"models/
player/items/all_class/all_class_reddit_heavy.mdl"
"spy"
"models/
player/items/all_class/all_class_reddit_spy.mdl"
"engineer"
"models/
player/items/all_class/all_class_reddit_engineer.mdl"
"pyro"
"models/
player/items/all_class/all_class_reddit_pyro.mdl"
}
"additional_hidden_bodygroups"
{
"hat"
"1"
}
"skin_red"
"0"
"skin_blu"
"1"
"name" "#TF_ConspiracyCap_Style
1"
}
}
}
"mouse_pressed_sound" "ui/item_helmet_pickup.wav"
"drop_sound"
"ui/item_helmet_drop.wav"
}
"1035"
{
"name" "The Public Accessor"
"prefab"
"base_hat"
"hidden"
"0"
"item_class"
"tf_wearable"
"craft_class" ""
"craft_material_type" ""
"capabilities"
{
"nameable"
"1"
"paintable"
"1"
}

"loadondemand" "1"
"show_in_armory"
"1"
"propername"
"1"
"item_type_name" "#TF_Wearable_Hat"
"item_name"
"#TF_PublicAccessor"
"item_description"
"#TF_PublicAccessor_Desc"
"item_slot"
"head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory"
"backpack/player/items/all_class
/all_class_reddit_alt_demo"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player_per_class"
{
"scout"
"models/player/items/all_class/a
ll_class_reddit_alt_scout_hat.mdl"
"sniper"
"models/player/items/all_class/a
ll_class_reddit_alt_sniper_hat.mdl"
"soldier"
"models/player/items/all_class/a
ll_class_reddit_alt_soldier_hat.mdl"
"demoman"
"models/player/items/all_class/a
ll_class_reddit_alt_demo.mdl"
"medic"
"models/player/items/all_class/a
ll_class_reddit_alt_medic.mdl"
"heavy"
"models/player/items/all_class/a
ll_class_reddit_alt_heavy.mdl"
"spy"
"models/player/items/all_class/a
ll_class_reddit_alt_spy.mdl"
"engineer"
"models/player/items/all_class/a
ll_class_reddit_alt_engineer_hat.mdl"
"pyro"
"models/player/items/all_class/a
ll_class_reddit_alt_pyro.mdl"
}
"drop_type"
"none"
"min_ilevel"
"10"
"max_ilevel"
"10"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class"
"cannot_trade"
"value"
"1"
}
}
"visuals"
{
"styles"

{
"0"
{
"model_player_per_class"
{
"scout"
"models/
player/items/all_class/all_class_reddit_alt_scout_hat.mdl"
"sniper"
"models/
player/items/all_class/all_class_reddit_alt_sniper_hat.mdl"
"soldier"
"models/
player/items/all_class/all_class_reddit_alt_soldier_hat.mdl"
"demoman"
"models/
player/items/all_class/all_class_reddit_alt_demo.mdl"
"medic"
"models/
player/items/all_class/all_class_reddit_alt_medic.mdl"
"heavy"
"models/
player/items/all_class/all_class_reddit_alt_heavy.mdl"
"spy"
"models/
player/items/all_class/all_class_reddit_alt_spy.mdl"
"engineer"
"models/
player/items/all_class/all_class_reddit_alt_engineer_hat.mdl"
"pyro"
"models/
player/items/all_class/all_class_reddit_alt_pyro.mdl"
}
"skin_red"
"0"
"skin_blu"
"1"
"name" "#TF_PublicAccessor_Styl
e0"
}
"1"
{
"model_player_per_class"
{
"scout"
"models/
player/items/all_class/all_class_reddit_alt_scout.mdl"
"sniper"
"models/
player/items/all_class/all_class_reddit_alt_sniper.mdl"
"soldier"
"models/
player/items/all_class/all_class_reddit_alt_soldier.mdl"
"demoman"
"models/
player/items/all_class/all_class_reddit_alt_demo.mdl"
"medic"
"models/
player/items/all_class/all_class_reddit_alt_medic.mdl"
"heavy"
"models/
player/items/all_class/all_class_reddit_alt_heavy.mdl"
"spy"
"models/
player/items/all_class/all_class_reddit_alt_spy.mdl"
"engineer"
"models/
player/items/all_class/all_class_reddit_alt_engineer.mdl"
"pyro"
"models/
player/items/all_class/all_class_reddit_alt_pyro.mdl"
}
"additional_hidden_bodygroups"
{
"hat"
"1"
}
"skin_red"
"0"
"skin_blu"
"1"
"name" "#TF_PublicAccessor_Styl

e1"
}
}
}
"static_attrs"
{
"limited quantity item"
"1"
}
"mouse_pressed_sound" "ui/item_helmet_pickup.wav"
"drop_sound"
"ui/item_helmet_drop.wav"
}
"1037"
{
"name" "Pallet
"loadondemand"
"item_class"
"tool"
{
"type"
"usage"
{

of Crates"
"1"
"tf_wearable"
"gift"
"loot_list"

"timed_supply_cr

"num_items"
"max_recipients"

"1"
"23"

ate_drop"
}
}
"capabilities"
{
"usable_gc"
"1"
}
"show_in_armory"
"1"
"armory_desc" "action gift_24"
"item_type_name"
"#TF_Gift"
"item_name"
"#TF_Gift_Crate_EntireServer"
"item_description"
"#TF_Gift_Crate_EntireServer_Des
c"
"item_slot"
"action"
"image_inventory"
"backpack/player/items/crafting/
pile_of_crates"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"model_player" ""
"min_ilevel"
"23"
"max_ilevel"
"23"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}

"mouse_pressed_sound"
"drop_sound"

"ui/item_crate_pickup.wav"
"ui/item_crate_drop.wav"

}
"1038"
{
"name"
"The Breather Bag"
"first_sale_date"
"2013/06/03"
"prefab"
"misc"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_BreatherBag"
"item_description"
"#TF_BreatherBag_Desc"
"equip_region" "pyro_head_replacement"
"propername"
"1"
"image_inventory"
"backpack/player/items/p
yro/as_pyro_cleansuit"
"model_player"

"models/player/items/pyro/as_pyr

o_cleansuit.mdl"
"used_by_classes"
{
"pyro"
"1"
}
"visuals"
{
"player_bodygroups"
{
"head"
}
}

"1"

}
"1039"
{
"name" "The Weather Master"
"first_sale_date"
"2013/06/03"
"prefab"
"hat"
"capabilities"
{
"can_craft_count"
"1"
}
"item_name"
"#TF_WeatherMaster"
"item_description"
"#TF_WeatherMaster_Desc"
"propername"
"1"
"image_inventory"
"backpack/player/items/medic/as_
medic_cloud_hat"
"model_player" "models/player/items/medic/as_medic_clou
d_hat.mdl"
"drop_type"
"drop"
"used_by_classes"
{
"medic" "1"
}
}
"1040"
{
"name" "The Bacteria Blocker"
"first_sale_date"
"2013/06/03"

"prefab"
"hat"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"item_name"
"#TF_BacteriaBlocker"
"item_description"
"#TF_BacteriaBlocker_Desc"
"propername"
"1"
"image_inventory"
"backpack/player/items/scout/as_
scout_cleansuit_hood"
"model_player" "models/player/items/scout/as_scout_clea
nsuit_hood.mdl"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"styles"
{
"0"
{
"name" "#TF_BacteriaBlocker_Sty
le0"
}
"1"
{
"additional_hidden_bodygroups"
{
"headphones"
"1"
}
"name" "#TF_BacteriaBlocker_Sty
le1"
}
}
}
}
"1057"
{
"name" "MvM GateBot Light Scout"
"first_sale_date"
"2011/12/19"
"prefab"
"no_craft hat"
"item_name"
"#TF_GateBot_Light"
"item_description"
"#TF_GateBot_Light_Desc"
"image_inventory"
"backpack"
"model_player" "models/bots/gameplay_cosmetic/light_sco
ut_on.mdl"
"drop_type"
"none"
"show_in_armory"
"0"
"used_by_classes"
{
"scout" "1"
}
"attributes"
{
"cannot trade"

{
"attribute_class"
"value"

"cannot_trade"
"1"

}
}
"visuals"
{
"styles"
{
"0"
{
"name"
"skin_red"
"skin_blu"
"model_player"

"#style0"
"0"
"0"
"models/bots/gam

"name"
"skin_red"
"skin_blu"
"model_player"

"#style1"
"1"
"1"
"models/bots/gam

eplay_cosmetic/light_scout_on.mdl"
}
"1"
{

eplay_cosmetic/light_scout_off.mdl"
}
}
}
}
"1058"
{
"name" "MvM GateBot Light Pyro"
"first_sale_date"
"2011/12/19"
"prefab"
"no_craft hat"
"item_name"
"#TF_GateBot_Light"
"item_description"
"#TF_GateBot_Light_Desc"
"image_inventory"
"backpack"
"model_player" "models/bots/gameplay_cosmetic/light_pyr
o_on.mdl"
"drop_type"
"none"
"show_in_armory"
"0"
"used_by_classes"
{
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class"
"value"
}
}
"visuals"
{
"styles"
{
"0"
{
"name"
"skin_red"

"cannot_trade"
"1"

"#style0"
"0"

"skin_blu"
"0"
"model_player" "models/bots/gam
eplay_cosmetic/light_pyro_on.mdl"
}
"1"
{
"name"
"skin_red"
"skin_blu"
"model_player"

"#style1"
"1"
"1"
"models/bots/gam

eplay_cosmetic/light_pyro_off.mdl"
}
}
}
}
"1059"
{
"name" "MvM GateBot Light Medic"
"first_sale_date"
"2011/12/19"
"prefab"
"no_craft hat"
"item_name"
"#TF_GateBot_Light"
"item_description"
"#TF_GateBot_Light_Desc"
"image_inventory"
"backpack"
"model_player" "models/bots/gameplay_cosmetic/light_med
ic_on.mdl"
"drop_type"
"none"
"show_in_armory"
"0"
"used_by_classes"
{
"medic"
"1"
}
"attributes"
{
"cannot trade"
{
"attribute_class"
"value"
}
}
"visuals"
{
"styles"
{
"0"
{
"name"
"skin_red"
"skin_blu"
"model_player"
eplay_cosmetic/light_medic_on.mdl"
}
"1"
{
"name"
"skin_red"
"skin_blu"
"model_player"
eplay_cosmetic/light_medic_off.mdl"
}
}

"cannot_trade"
"1"

"#style0"
"0"
"0"
"models/bots/gam

"#style1"
"1"
"1"
"models/bots/gam

}
}
"1060"
{
"name" "MvM GateBot Light Heavy"
"first_sale_date"
"2011/12/19"
"prefab"
"no_craft misc"
"item_name"
"#TF_GateBot_Light"
"item_description"
"#TF_GateBot_Light_Desc"
"image_inventory"
"backpack"
"model_player" "models/bots/gameplay_cosmetic/light_hea
vy_on.mdl"
"drop_type"
"none"
"show_in_armory"
"0"
"used_by_classes"
{
"heavy"
"1"
}
"attributes"
{
"cannot trade"
{
"attribute_class"
"cannot_trade"
"value"
"1"
}
}
"visuals"
{
"styles"
{
"0"
{
"name"
"#style0"
"skin_red"
"0"
"skin_blu"
"0"
"model_player" "models/bots/gam
eplay_cosmetic/light_heavy_on.mdl"
}
"1"
{
"name"
"#style1"
"skin_red"
"1"
"skin_blu"
"1"
"model_player" "models/bots/gam
eplay_cosmetic/light_heavy_off.mdl"
}
}
}
}
"1061"
{
"name" "MvM GateBot Light Demoman"
"first_sale_date"
"2011/12/19"
"prefab"
"no_craft hat"
"item_name"
"#TF_GateBot_Light"
"item_description"
"#TF_GateBot_Light_Desc"
"image_inventory"
"backpack"
"model_player" "models/bots/gameplay_cosmetic/light_dem
o_on.mdl"
"drop_type"
"none"

"show_in_armory"
"0"
"used_by_classes"
{
"demoman"
"1"
}
"attributes"
{
"cannot trade"
{
"attribute_class"
"cannot_trade"
"value"
"1"
}
}
"visuals"
{
"styles"
{
"0"
{
"name"
"#style0"
"skin_red"
"0"
"skin_blu"
"0"
"model_player" "models/bots/gam
eplay_cosmetic/light_demo_on.mdl"
}
"1"
{
"name"
"#style1"
"skin_red"
"1"
"skin_blu"
"1"
"model_player" "models/bots/gam
eplay_cosmetic/light_demo_off.mdl"
}
}
}
}
"1062"
{
"name" "MvM GateBot Light Sniper"
"first_sale_date"
"2011/12/19"
"prefab"
"no_craft hat"
"item_name"
"#TF_GateBot_Light"
"item_description"
"#TF_GateBot_Light_Desc"
"image_inventory"
"backpack"
"model_player" "models/bots/gameplay_cosmetic/light_sni
per_on.mdl"
"drop_type"
"none"
"show_in_armory"
"0"
"used_by_classes"
{
"sniper"
"1"
}
"attributes"
{
"cannot trade"
{
"attribute_class"
"cannot_trade"
"value"
"1"
}
}

"visuals"
{
"styles"
{
"0"
{
"name"
"skin_red"
"skin_blu"
"model_player"

"#style0"
"0"
"0"
"models/bots/gam

"name"
"skin_red"
"skin_blu"
"model_player"

"#style1"
"1"
"1"
"models/bots/gam

eplay_cosmetic/light_sniper_on.mdl"
}
"1"
{

eplay_cosmetic/light_sniper_off.mdl"
}
}
}
}
"1063"
{
"name" "MvM GateBot Light Soldier"
"first_sale_date"
"2011/12/19"
"prefab"
"no_craft hat"
"item_name"
"#TF_GateBot_Light"
"item_description"
"#TF_GateBot_Light_Desc"
"image_inventory"
"backpack"
"model_player" "models/bots/gameplay_cosmetic/light_sol
dier_on.mdl"
"drop_type"
"none"
"show_in_armory"
"0"
"used_by_classes"
{
"soldier"
"1"
}
"attributes"
{
"cannot trade"
{
"attribute_class"
"value"
}
}
"visuals"
{
"styles"
{
"0"
{
"name"
"skin_red"
"skin_blu"
"model_player"
eplay_cosmetic/light_soldier_on.mdl"
}
"1"

"cannot_trade"
"1"

"#style0"
"0"
"0"
"models/bots/gam

{
"name"
"skin_red"
"skin_blu"
"model_player"

"#style1"
"1"
"1"
"models/bots/gam

eplay_cosmetic/light_soldier_off.mdl"
}
}
}
}
"1064"
{
"name" "MvM GateBot Light Spy"
"first_sale_date"
"2011/12/19"
"prefab"
"no_craft hat"
"item_name"
"#TF_GateBot_Light"
"item_description"
"#TF_GateBot_Light_Desc"
"image_inventory"
"backpack"
"model_player" "models/bots/gameplay_cosmetic/light_spy
_on.mdl"
"drop_type"
"none"
"show_in_armory"
"0"
"used_by_classes"
{
"spy"
"1"
}
"attributes"
{
"cannot trade"
{
"attribute_class"
"value"
}
}
"visuals"
{
"styles"
{
"0"
{
"name"
"skin_red"
"skin_blu"
"model_player"
eplay_cosmetic/light_spy_on.mdl"
}
"1"
{
"name"
"skin_red"
"skin_blu"
"model_player"
eplay_cosmetic/light_spy_off.mdl"
}
}
}
}
"1065"
{
"name" "MvM GateBot Light Engineer"

"cannot_trade"
"1"

"#style0"
"0"
"0"
"models/bots/gam

"#style1"
"1"
"1"
"models/bots/gam

"first_sale_date"
"2011/12/19"
"prefab"
"no_craft hat"
"item_name"
"#TF_GateBot_Light"
"item_description"
"#TF_GateBot_Light_Desc"
"image_inventory"
"backpack"
"model_player" "models/bots/gameplay_cosmetic/light_eng
ineer_on.mdl"
"drop_type"
"none"
"show_in_armory"
"0"
"used_by_classes"
{
"engineer"
"1"
}
"attributes"
{
"cannot trade"
{
"attribute_class"
"cannot_trade"
"value"
"1"
}
}
"visuals"
{
"styles"
{
"0"
{
"name"
"#style0"
"skin_red"
"0"
"skin_blu"
"0"
"model_player" "models/bots/gam
eplay_cosmetic/light_engineer_on.mdl"
}
"1"
{
"name"
"#style1"
"skin_red"
"1"
"skin_blu"
"1"
"model_player" "models/bots/gam
eplay_cosmetic/light_engineer_off.mdl"
}
}
}
}
"1066"
{
"name" "Tour of Duty Badge Advanced 3"
"prefab"
"base_misc"
"loadondemand" "1"
"item_class"
"tf_wearable"
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Badge"
"item_name"
"#TF_MvM_Badge_Advanced3"
"item_description"
"#TF_MvM_Badge_Advanced3_Desc"
"item_slot"
"misc"
"equip_region" "medal"
"image_inventory"
"backpack/player/items/mvm_loot/
all_class/mvm_badge_shield"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"

"item_quality"
"unique"
"model_player" "models/player/items/mvm_loot/all_class/
mvm_badge_shield.mdl"
"min_ilevel"
"1"
"max_ilevel"
"100"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class"
"cannot_trade"
"value"
"1"
}
}
"mouse_pressed_sound" "ui/item_medal_pickup.wav"
"drop_sound"
"ui/item_medal_pickup.wav"
}
"1067"
{
"name" "The Grandmaster"
"prefab"
"no_craft hat"
"first_sale_date"
"2013/10/01"
"item_class"
"tf_wearable_levelable_item"
"item_name"
"#TF_Grandmaster"
"item_description"
"#TF_Grandmaster_Desc"
"image_inventory"
"backpack/player/items/all_class
/chess_hat"
"propername"
"1"
"drop_type"
"drop"
"model_player_per_class"
{
"scout"
"models/player/items/all_class/c
hess_scout_red.mdl"
"sniper"

"models/player/items/all_class/c

"soldier"

"models/player/items/all_class/c

"demoman"

"models/player/items/all_class/c

"medic"

"models/player/items/all_class/c

"heavy"

"models/player/items/all_class/c

"spy"

"models/player/items/all_class/c

"engineer"

"models/player/items/all_class/c

"pyro"

"models/player/items/all_class/c

hess_sniper_red.mdl"
hess_soldier_red.mdl"
hess_demo_red.mdl"
hess_medic_red.mdl"
hess_heavy_red.mdl"
hess_spy_red.mdl"
hess_engineer_red.mdl"
hess_pyro_red.mdl"

}
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"styles"
{
"0"
{
"model_player_per_class_red"
{
"scout"
"models/
player/items/all_class/chess_scout_red.mdl"
"sniper"
"models/
player/items/all_class/chess_sniper_red.mdl"
"soldier"
"models/
player/items/all_class/chess_soldier_red.mdl"
"demoman"
"models/
player/items/all_class/chess_demo_red.mdl"
"medic"
"models/
player/items/all_class/chess_medic_red.mdl"
"heavy"
"models/
player/items/all_class/chess_heavy_red.mdl"
"spy"
"models/
player/items/all_class/chess_spy_red.mdl"
"engineer"
"models/
player/items/all_class/chess_engineer_red.mdl"
"pyro"
"models/
player/items/all_class/chess_pyro_red.mdl"
}
"model_player_per_class_blue"
{
"scout"
"models/
player/items/all_class/chess_scout_blue.mdl"
"sniper"
"models/
player/items/all_class/chess_sniper_blue.mdl"
"soldier"
"models/
player/items/all_class/chess_soldier_blue.mdl"
"demoman"
"models/
player/items/all_class/chess_demo_blue.mdl"
"medic"
"models/
player/items/all_class/chess_medic_blue.mdl"
"heavy"
"models/
player/items/all_class/chess_heavy_blue.mdl"
"spy"
"models/
player/items/all_class/chess_spy_blue.mdl"
"engineer"
"models/
player/items/all_class/chess_engineer_blue.mdl"
"pyro"
"models/
player/items/all_class/chess_pyro_blue.mdl"

}
}
}
}
}
"1068"
{
"name" "Halloween Unfilled Spellbook"
"capabilities"
{
"can_spell_page"
"1"
}
"item_class"
"craft_item"
"craft_class" ""
"craft_material_type" ""
"show_in_armory"
"0"
"item_type_name"
"#TF_Spellbook_Type"
"item_name"
"#TF_UnfilledSpellbook"
"item_description" "#TF_UnfilledSpellbook_Desc"
"image_inventory"
"backpack/props_halloween/hwn_sp
ellbook_incomplete"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality" "unique"
"min_ilevel"
"1"
"max_ilevel"
"1"
"mouse_pressed_sound" "ui/item_metal_scrap_pickup.wav"
"drop_sound"
"ui/item_metal_scrap_drop.wav"
}
"1069"
{
"name" "Halloween Spellbook"
"prefab" "halloween2013_spellbook"
"item_type_name"
"#TF_Spellbook_Type"
"item_name"
"#TF_FancySpellbook"
"item_description" "#TF_FancySpellbook_Desc"
"image_inventory"
"backpack/player/items/all_class
/hwn_spellbook_complete"
"capabilities"
{
"can_spell_page"
"1"
}
"extra_wearable" "models/player/items/all_class/hwn_spel
lbook_complete.mdl"
}
"1070"
{
"name" "Basic Spellbook"
"prefab"
"halloween2013_spellbook"
"item_type_name"
"#TF_Spellbook_Type"
"item_name"
"#TF_Spellbook_Basic"
"item_description"
"#TF_SpellBook_Basic_Desc"
"image_inventory"
"backpack/props_halloween/hwn_sp
ellbook_magazine"
}
"1071"
{
"name" "Gold Frying Pan"
"item_class"
"saxxy"

"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_deal_critical_damage"
"1"
"can_be_equipped_by_soldier_or_demo"
"1"
}
"item_logname" "golden_fryingpan"
"item_iconname" "golden_fryingpan"
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_GoldFryingPan"
"item_name"
"#TF_Gold_FryingPan"
"item_slot"
"melee"
"image_inventory"
"backpack/weapons/c_models/c_fry
ing_pan/c_frying_pan_gold"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_frying_pan/c_
frying_pan.mdl"
"attach_to_hands"
"1"
"item_quality" "unique"
"propername"
"1"
"min_ilevel"
"1"
"max_ilevel"
"100"
"anim_slot" "MELEE_ALLCLASS"
"xifier_class_remap"
"Frying Pan"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"pyro" "1"
"spy" "1"
"engineer" "1"
}
"attributes"
{
"turn to gold"
{
"attribute_class"
"set_turn_to_gol
d"
"value" "1"
}
"is marketable"
{
"attribute_class"
"is_marketable"
"value" "1"
}
}
"visuals"
{
"sound_melee_hit"
"FryingPan.HitFl
esh"

"sound_melee_hit_world" "FryingPan.HitWorld"
"styles"
{
"0"
{
"skin_red" "2"
"skin_blu" "3"
}
}
}
"mouse_pressed_sound"

"ui/item_metal_weapon_pickup.wav

"drop_sound"

"ui/item_metal_weapon_drop.wav"

"
}
"1072"
{
"name" "The Portable Smissmas Spirit Dispenser"
"first_sale_date"
"2013/12/18"
"prefab"
"misc"
"craft_class" ""
"equip_region" "back"
"item_type_name"
"#TF_Wearable_Snowglobe"
"item_name"
"#TF_Winter2013_SpiritDispenser"
"item_description"
"#TF_Winter2013_SpiritDispenser_
Desc"
"image_inventory"

"backpack/player/items/pyro/xms_

"model_player"

"models/player/items/pyro/xms_ba

backpack_snowglobe"
ckpack_snowglobe.mdl"
"propername" "1"
"used_by_classes"
{
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"backpack"
}
}
"attributes"
{
"is marketable"
{
"attribute_class"
"value" "1"
}
}
"static_attrs"
{
"limited quantity item"
}

"1"

"is_marketable"

"1"

}
"1073"
{
"name" "The War on Smissmas Battle Hood"
"first_sale_date"
"2013/12/18"
"prefab"
"hat"

"craft_class" ""
"item_name"
"#TF_Winter2013_BattleHood"
"item_description"
"#TF_Winter2013_BattleHood_Desc"
"image_inventory"
"backpack/player/items/soldier/s
oldier_hood"
"model_player"

"models/player/items/soldier/sol

dier_hood.mdl"
"propername" "1"
"used_by_classes"
{
"soldier"
"1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"0"
}
"styles"
{
"0"
{
"model_player" "models/player/i
tems/soldier/soldier_hood.mdl"
"name" "#TF_Winter2013_BattleHo
od_Style0"
"skin_red" "0"
"skin_blu" "1"
"additional_hidden_bodygroups"
{
"hat"
"1"
}
}
"1"
{
"model_player" "models/player/i
tems/soldier/soldier_hood_helmet.mdl"
"name" "#TF_Winter2013_BattleHo
od_Style1"
"skin_red" "0"
"skin_blu" "1"
}
}
}
"attributes"
{
"is marketable"
{
"attribute_class"
"is_marketable"
"value" "1"
}
}
"static_attrs"
{
"limited quantity item"
"1"
}
}
"1074"
{

"name" "The War on Smissmas Battle Socks"


"first_sale_date"
"2013/12/18"
"prefab"
"misc"
"craft_class" ""
"item_type_name"
"#TF_Wearable_Bombs"
"item_name"
"#TF_Winter2013_BattleSocks"
"item_description"
"#TF_Winter2013_BattleSocks_Desc
"
"image_inventory"

"backpack/player/items/soldier/x

"model_player"

"models/player/items/soldier/xms

ms_nade_socks"
_nade_socks.mdl"
"equip_region"
"grenades"
"propername" "1"
"used_by_classes"
{
"soldier"
"1"
}
"attributes"
{
"is marketable"
{
"attribute_class"
"is_marketable"
"value" "1"
}
}
"static_attrs"
{
"limited quantity item"
"1"
}
}
"1075"
{
"name" "The Sack Fulla Smissmas"
"first_sale_date"
"2013/12/18"
"prefab"
"misc"
"craft_class" ""
"equip_region" "scout_backpack"
"item_type_name"
"#TF_Wearable_Backpack"
"item_name"
"#TF_Winter2013_SmissmasSack"
"item_description"
"#TF_Winter2013_SmissmasSack_Des
c"
"image_inventory"

"backpack/player/items/scout/xms

"model_player"

"models/player/items/scout/xms_s

_santa_sack"
anta_sack.mdl"
"propername" "1"
"used_by_classes"
{
"scout"
"1"
}
"attributes"
{
"is marketable"
{
"attribute_class"
"value" "1"
}
}
"static_attrs"

"is_marketable"

{
"limited quantity item"

"1"

}
}
"1076"
{
"name" "The Smissmas Caribou"
"first_sale_date"
"2013/12/18"
"prefab"
"hat"
"craft_class" ""
"item_name"
"#TF_Winter2013_Caribou"
"item_description"
"#TF_Winter2013_Caribou_Desc"
"image_inventory"
"backpack/player/items/sniper/xm
s_braindeer"
"model_player"

"models/player/items/sniper/xms_

braindeer.mdl"
"propername" "1"
"used_by_classes"
{
"sniper"
"1"
}
"visuals"
{
"skin"
"0"
}
"attributes"
{
"is marketable"
{
"attribute_class"
"value" "1"
}
}
"static_attrs"
{
"limited quantity item"
}

"is_marketable"

"1"

}
"1077"
{
"name" "Randolph the Blood-Nosed Caribou"
"first_sale_date"
"2013/12/18"
"prefab"
"hat"
"craft_class" ""
"item_name"
"#TF_Winter2013_Randolph"
"item_description"
"#TF_Winter2013_Randolph_Desc"
"image_inventory"
"backpack/player/items/sniper/xm
s_braindeer_rare"
"model_player"

"models/player/items/sniper/xms_

braindeer.mdl"
"used_by_classes"
{
"sniper"
}
"visuals_red"
{
"skin"
}
"visuals_blu"
{

"1"

"1"

"skin"
"2"
}
"attributes"
{
"is marketable"
{
"attribute_class"
"value" "1"
}
}
"static_attrs"
{
"limited quantity item"
}

"is_marketable"

"1"

}
"1078"
{
"name"
"prefab"
"propername"
"craft_class"
"item_name"

"Festive Force-a-Nature"
"force_a_nature"
"0"
""
"#TF_Weapon_ForceANature

_Festive2013"
"min_ilevel"
"1"
"max_ilevel"
"99"
"image_inventory"

"backpack/weapons/c_models/c_xms

"model_player"

"models/weapons/c_models/c_xms_d

_double_barrel"
ouble_barrel.mdl"
"static_attrs"
{
"limited quantity item"
}

"1"

}
"1079"
{
"name"
"prefab"
"propername"
"craft_class"
"item_name"

"Festive Crusader's Crossbow"


"crusader_crossbow"
"0"
""
"#TF_Weapon_CrusaderCros

sbow_Festive2013"
"min_ilevel"
"1"
"max_ilevel"
"99"
"image_inventory"
"backpack/weapons/c_models/c_cru
saders_crossbow/c_crusaders_crossbow_xmas"
"model_player"
"models/weapons/c_models/c_crusa
ders_crossbow/c_crusaders_crossbow_xmas.mdl"
"attributes"
{
"override projectile type"
{
"attribute_class"
"override_projec
tile_type"
"value"
"23"
}
}
"static_attrs"
{

"limited quantity item"


"1"
}
"set_item_remap"
"The Crusader's Crossbow
"
}
"1080"
{
"name"
"Festive Sapper"
"prefab"
"sapper"
"capabilities"
{
"can_gift_wrap"
"1"
}
"item_class"
"tf_weapon_sapper"
"propername"
"0"
"craft_class" ""
"item_name"
"#TF_Weapon_Sapper_Festi
ve2013"
"min_ilevel"
"1"
"max_ilevel"
"99"
"image_inventory"

"backpack/weapons/c_models/c_sap

per/c_sapper_xmas"
"model_player" "models/weapons/c_models/c_sapper/c_sapp
er_xmas.mdl"
"model_world"

"models/weapons/c_models/c_sapper/c_sapp

er_xmas.mdl"
"static_attrs"
{
"limited quantity item"
}

"1"

}
"1081"
{
"name"
"prefab"
"propername"
"craft_class"
"item_name"

"Festive Flare Gun"


"flaregun"
"0"
""
"#TF_Weapon_Flaregun_Fes

tive2013"
"min_ilevel"
"1"
"max_ilevel"
"99"
"image_inventory"
"backpack/weapons/c_models/c_xms
_flaregun/c_xms_flaregun"
"model_player"
"models/weapons/c_models/c_xms_f
laregun/c_xms_flaregun.mdl"
"static_attrs"
{
"limited quantity item"
"1"
}
}
"1082"
{
"name"
"Festive Eyelander"
"prefab"
"eyelander"
"propername"
"0"
"craft_class" ""
"item_name"
"#TF_Weapon_Eyelander_Fe
stive2013"
"min_ilevel"
"1"
"max_ilevel"
"99"

"image_inventory"

"backpack/weapons/c_models/c_cla

"model_player"

"models/weapons/c_models/c_claym

ymore/c_claymore_xmas"
ore/c_claymore_xmas.mdl"
"static_attrs"
{
"limited quantity item"
}

"1"

}
"1083"
{
"name"
"prefab"
"propername"
"craft_class"
"item_name"

"Festive Jarate"
"jarate"
"0"
""
"#TF_Weapon_Jarate_Festi

ve2013"
"min_ilevel"
"1"
"max_ilevel"
"99"
"image_inventory"

"backpack/weapons/c_models/c_xms

"model_player"

"models/weapons/c_models/c_xms_u

_urinejar"
rinejar.mdl"
"attributes"
{
"override projectile type"
{
"attribute_class"

"override_projec

tile_type"
"value"

"22"

}
}
"static_attrs"
{
"limited quantity item"
}

"1"

}
"1084"
{
"name"
"prefab"
"propername"
"craft_class"
"item_name"

"Festive Gloves of Running Urgently"


"gru"
"0"
""
"#TF_Weapon_GRU_Festive2

013"
"min_ilevel"
"1"
"max_ilevel"
"99"
"image_inventory"
"backpack/weapons/c_models/c_box
ing_gloves\c_boxing_gloves_xmas"
"model_player"
"models/weapons/c_models/c_boxin
g_gloves/c_boxing_gloves_xmas.mdl"
"visuals_red"
{
"skin" "2"
"sound_melee_miss"
"Weapon_BoxingGloves.Mis
s"
"sound_melee_hit"
"Weapon_BoxingGloves.Hit
Flesh"
"sound_melee_hit_world" "Weapon_BoxingGloves.Hit
World"

"sound_burst" "Weapon_BoxingGloves.MissCrit"
}
"visuals_blu"
{
"skin" "3"
"sound_melee_miss"
"Weapon_BoxingGloves.Mis
s"
"sound_melee_hit"

"Weapon_BoxingGloves.Hit

Flesh"
"sound_melee_hit_world" "Weapon_BoxingGloves.Hit
World"
"sound_burst" "Weapon_BoxingGloves.MissCrit"
}
"static_attrs"
{
"limited quantity item"
"1"
}
}
"1085"
{
"name"
"prefab"
"propername"
"craft_class"
"item_name"

"Festive Black Box"


"blackbox"
"0"
""
"#TF_Weapon_Blackbox_Fes

tive2013"
"min_ilevel"
"1"
"max_ilevel"
"99"
"image_inventory"

"backpack/weapons/c_models/c_bla

"model_player"

"models/weapons/c_models/c_black

ckbox\c_blackbox_xmas"
box/c_blackbox_xmas.mdl"
"set_item_remap"
"The Black Box"
"static_attrs"
{
"limited quantity item"
"1"
}
}
"1086"
{
"name"
"prefab"
"propername"
"craft_class"
"item_name"

"Festive Wrangler"
"wrangler"
"0"
""
"#TF_Weapon_Wrangler_Fes

tive2013"
"min_ilevel"
"1"
"max_ilevel"
"99"
"image_inventory"

"backpack/weapons/c_models/c_wra

"model_player"

"models/weapons/c_models/c_wrang

ngler_xmas"
ler_xmas.mdl"
"static_attrs"
{
"limited quantity item"
}
}
"1087"
{
"name" "Der Maschinensoldaten-Helm"

"1"

"prefab"
"hat"
"capabilities"
{
"can_craft_count"
"1"
}
"item_type_name"
"#TF_Wearable_Helmet"
"item_name"
"#TF_MaschinensoldatenHelm"
"item_description"
"#TF_MaschinensoldatenHelm_Desc"
"image_inventory"
"backpack/player/items/heavy/hea
vy_wolf_helm"
"model_player" "models/player/items/heavy/heavy_wolf_he
lm.mdl"
"drop_type"
"drop"
"used_by_classes"
{
"heavy" "1"
}
}
"1088"
{
"name" "Die Regime-Panzerung"
"prefab"
"misc"
"capabilities"
{
"can_craft_count"
"1"
}
"item_type_name"
"#TF_Wearable_Armor"
"item_name"
"#TF_RegimePanzerung"
"item_description"
"#TF_RegimePanzerung_Desc"
"image_inventory"
"backpack/player/items/heavy/hea
vy_wolf_chest"
"model_player" "models/player/items/heavy/heavy_wolf_ch
est.mdl"
"used_by_classes"
{
"heavy" "1"
}
}
"1089"
{
"name" "Mister Bubbles"
"prefab"
"misc"
"capabilities"
{
"can_craft_count"
"1"
}
"item_type_name"
"#TF_Wearable_PocketBuddy"
"item_name"
"#TF_MisterBubbles"
"item_description"
"#TF_MisterBubbles_Desc"
"image_inventory"
"backpack/workshop/player/items/
engineer/bi_big_daddy_doll/bi_big_daddy_doll"
"model_player" "models/workshop/player/items/engineer/b
i_big_daddy_doll/bi_big_daddy_doll.mdl"
"equip_region" "engineer_pocket"
"used_by_classes"
{
"engineer" "1"
}
}
"1090"

{
"name" "The Big Daddy"
"prefab"
"hat"
"capabilities"
{
"can_craft_count"
"1"
}
"item_type_name"
"#TF_Wearable_Mask"
"item_name"
"#TF_BigDaddy"
"item_description"
"#TF_BigDaddy_Desc"
"image_inventory"
"backpack/workshop/player/items/
soldier/bi_washington_mask/bi_washington_mask"
"model_player" "models/workshop/player/items/soldier/bi
_washington_mask/bi_washington_mask.mdl"
"equip_region" "whole_head"
"propername" "1"
"used_by_classes"
{
"soldier" "1"
}
}
"1091"
{
"name" "The First American"
"prefab"
"hat"
"capabilities"
{
"can_craft_count"
"1"
}
"item_type_name"
"#TF_Wearable_Mask"
"item_name"
"#TF_FirstAmerican"
"item_description"
"#TF_FirstAmerican_Desc"
"image_inventory"
"backpack/workshop/player/items/
soldier/bi_franklin_mask/bi_franklin_mask"
"model_player" "models/workshop/player/items/soldier/bi
_franklin_mask/bi_franklin_mask.mdl"
"equip_region" "whole_head"
"propername" "1"
"used_by_classes"
{
"soldier" "1"
}
}
"1092"
{
"name" "The Fortified Compound"
"first_sale_date"
"2014/03/07"
"prefab"
"huntsman"
"capabilities"
{
"can_craft_count"
"1"
}
"item_name"
"#TF_FortifiedCompound"
"item_description"
"#TF_FortifiedCompound_Desc"
"image_inventory"
"backpack/weapons/c_models/c_bow
/c_bow_thief"
"model_player" "models/weapons/c_models/c_bow/c_bow_thi
ef.mdl"
}
"1093"

{
"name" "The Gilded Guard"
"first_sale_date"
"2014/03/07"
"prefab"
"hat"
"capabilities"
{
"can_craft_count"
"1"
}
"item_name"
"#TF_GildedGuard"
"item_description"
"#TF_GildedGuard_Desc"
"propername" "1"
"drop_type"
"drop"
"image_inventory"
"backpack/workshop/player/items/
soldier/thief_soldier_helmet/thief_soldier_helmet"
"model_player" "models/workshop/player/items/soldier/th
ief_soldier_helmet/thief_soldier_helmet.mdl"
"used_by_classes"
{
"soldier" "1"
}
}
"1094"
{
"name" "The Criminal Cloak"
"first_sale_date"
"2014/03/07"
"prefab"
"misc"
"capabilities"
{
"can_craft_count"
"1"
}
"item_type_name"
"#TF_Wearable_Apparel"
"item_name"
"#TF_CriminalCloak"
"item_description"
"#TF_CriminalCloak_Desc"
"equip_region"
"sniper_vest"
"propername" "1"
"image_inventory"
"backpack/workshop/player/items/
sniper/thief_sniper_cape/thief_sniper_cape"
"model_player" "models/workshop/player/items/sniper/thi
ef_sniper_cape/thief_sniper_cape.mdl"
"used_by_classes"
{
"sniper" "1"
}
}
"1095"
{
"name" "The Dread Hiding Hood"
"first_sale_date"
"2014/03/07"
"prefab"
"hat"
"capabilities"
{
"can_craft_count"
"1"
}
"item_name"
"#TF_DreadHidingHood"
"item_description"
"#TF_DreadHidingHood_Desc"
"propername" "1"
"equip_regions"
{
"hat"
"1"
"beard"
"1"

}
"image_inventory"
"backpack/workshop/player/items/
sniper/thief_sniper_hood/thief_sniper_hood"
"model_player" "models/workshop/player/items/sniper/thi
ef_sniper_hood/thief_sniper_hood.mdl"
"used_by_classes"
{
"sniper" "1"
}
}
"1096"
{
"name" "The Baronial Badge"
"first_sale_date"
"2014/03/07"
"prefab"
"misc"
"capabilities"
{
"can_craft_count"
"1"
}
"item_type_name"
"#TF_Wearable_Badge"
"item_name"
"#TF_BaronialBadge"
"item_description"
"#TF_BaronialBadge_Desc"
"equip_region" "medal"
"propername" "1"
"image_inventory"
"backpack/workshop/player/items/
all_class/thief_badge/thief_badge"
"model_player" "models/workshop/player/items/all_class/
thief_badge/thief_badge_demo.mdl"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
}
"1097"
{
"name" "The Little Bear"
"first_sale_date"
"2014/04/01"
"prefab"
"valve misc"
"equip_region"
"heavy_hip_pouch"
"capabilities"
{
"can_craft_count"
"1"
}
"item_type_name"
"#TF_Wearable_PocketBuddy"
"item_name"
"#TF_LittleBear"
"item_description"
"#TF_LittleBear_Desc"
"propername" "1"
"image_inventory"
"backpack/player/items/heavy/hea
vy_pocket_bot"
"model_player" "models/player/items/heavy/heavy_pocket_
bot.mdl"
"used_by_classes"

{
"heavy" "1"
}
}
"1098"
{
"name" "The Classic"
"prefab"
"valve"
"first_sale_date"
"2014/06/18"
"item_class"
"tf_weapon_sniperrifle_classic"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_headshot"
"1"
"can_deal_mvm_penetration_damage"
"1"
"can_deal_long_distance_damage" "1"
"can_deal_gib_damage" "1"
}
"item_logname" "the_classic"
"item_iconname" "the_classic"
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_SniperRifle"
"item_name"
"#TF_ClassicSniperRifle"
"item_description"
"#TF_ClassicSniperRifle_Desc"
"item_slot"
"primary"
"item_quality" "unique"
"propername"
"1"
"min_ilevel"
"1"
"max_ilevel"
"100"
"image_inventory"
"backpack/weapons/c_models/c_tfc
_sniperrifle/c_tfc_sniperrifle"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_tfc_sniperrif
le/c_tfc_sniperrifle.mdl"
"attach_to_hands"
"1"
"visuals"
{
"show_player_bodygroup_name"
"bullets"
"sound_single_shot"
"Weapon_ClassicSniperRif
le.Single"
"sound_burst" "Weapon_ClassicSniperRifle.Singl
eCrit"
}
"used_by_classes"
{
"sniper"
"1"
}
"attributes"
{
"crit on hard hit"
{
"attribute_class"
"crit_on_hard_hi

t"
"value" "1"
}
"damage penalty on bodyshot"
{
"attribute_class"

"bodyshot_damage

_modify"
"value" "0.90"
}
"sniper no headshot without full charge"
{
"attribute_class"
"sniper_no_heads
hot_without_full_charge"
"value" "1"
}
"sniper crit no scope"
{
"attribute_class"

"sniper_crit_no_

"value" "1"
}
"sniper fires tracer HIDDEN"
{
"attribute_class"

"sniper_fires_tr

"value" "1"
}
"lunchbox adds minicrits"
{
"attribute_class"

"set_weapon_mode

scope"

acer_HIDDEN"

"
"value" "3"
}
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_heavy_gun_pickup.wav"
"ui/item_heavy_gun_drop.wav"

}
"1099"
{
"name"
"The Tide Turner"
"first_sale_date"
"2014/06/18"
"item_class"
"tf_wearable_demoshield"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_be_equipped_by_soldier_or_demo"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Shield"
"item_name"
"#TF_TideTurner"
"item_description"
"#TF_TideTurner_Desc"
"item_slot"
"secondary"
"equip_region" "arms"

"anim_slot"
"FORCE_NOT_USED"
"item_quality"
"unique"
"propername"
"1"
"min_ilevel"
"1"
"max_ilevel"
"100"
"item_logname" "tide_turner"
"item_iconname" "tide_turner"
"image_inventory"
"backpack/workshop/weapons/c_mod
els/c_wheel_shield/c_wheel_shield"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/workshop/weapons/c_models/c_whee
l_shield/c_wheel_shield.mdl"
"act_as_wearable" "1"
"attach_to_hands"
"0"
"attach_to_hands_vm_only"
"1"
"drop_type"
"drop"
"used_by_classes"
{
"demoman"
"1"
}
"attributes"
{
"dmg taken from fire reduced"
{
"attribute_class"
"mult_dmgtaken_f
rom_fire"
"value"
"0.75"
}
"dmg taken from blast reduced"
{
"attribute_class"
"mult_dmgtaken_f
rom_explosions"
"value"
"0.75"
}
"lose demo charge on damage when charging"
{
"attribute_class"
"lose_demo_charg
e_on_damage_when_charging"
"value"
"3"
}
"allowed in medieval mode"
{
"attribute_class"
"allowed_in_medi
eval_mode"
"value" "1"
}
"full charge turn control"
{
"attribute_class"
"charge_turn_con
trol"
"value"
"50"
}
"kill refills meter"
{
"attribute_class"
"kill_refills_me
ter"
"value"
"0.75"
}
}

"mouse_pressed_sound"
"drop_sound"

"ui/item_wood_pole_pickup.wav"
"ui/item_wood_pole_drop.wav"

}
"1100"
{
"name"
"The Bread Bite"
"prefab"
"valve gru"
"first_sale_date"
"2014/06/18"
"propername"
"1"
"craft_class" ""
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_deal_critical_damage"
"1"
}
"item_class"
"tf_weapon_fists"
"item_name"
"#TF_Weapon_BreadBite"
"item_description"
"#TF_Weapon_BreadBite_Desc"
"item_slot"
"melee"
"item_quality" "unique"
"item_logname" "bread_bite"
"item_iconname" "bread_bite"
"min_ilevel"
"1"
"max_ilevel"
"100"
"image_inventory"
"backpack/weapons/c_models/c_bre
admonster_gloves/c_breadmonster_gloves"
"model_player"
"models/weapons/c_models/c_bread
monster_gloves/c_breadmonster_gloves.mdl"
"attach_to_hands"
"1"
"used_by_classes"
{
"heavy" "1"
}
"hide_bodygroups_deployed_only" "1"
"attributes"
{
"breadgloves properties"
{
"attribute_class"
"breadgloves_pro
perties"
"value"
"1"
}
"allowed in medieval mode"
{
"attribute_class"
"allowed_in_medi
eval_mode"
"value" "1"
}
}
"visuals"
{
"player_bodygroups"
{
"hands"
"1"
}

"animation_replacement"
{
"ACT_VM_HITLEFT"

"ACT_BRE

ADGLOVES_VM_HITLEFT"
"ACT_VM_HITRIGHT"

"ACT_BRE

"ACT_VM_SWINGHARD"

"ACT_BRE

"ACT_VM_IDLE"

"ACT_BRE

"ACT_VM_DRAW"

"ACT_BRE

ADGLOVES_VM_HITRIGHT"
ADGLOVES_VM_SWINGHARD"
ADGLOVES_VM_IDLE"
ADGLOVES_VM_DRAW"
}
"sound_deploy" "Weapon_bm_gloves.draw"
}
"static_attrs"
{
"limited quantity item"
}
"xifier_class_remap"
""

"1"

}
"1101"
{
"name" "The B.A.S.E. Jumper"
"first_sale_date"
"2014/06/18"
"item_class"
"tf_weapon_parachute"
"craft_class"
"weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_Parachute"
"item_name"
"#TF_Weapon_BaseJumper"
"item_description"
"#TF_Weapon_BaseJumper_Desc"
"item_slot"
"secondary"
"equip_region" "back"
"anim_slot"
"melee"
"item_quality" "unique"
"propername"
"1"
"min_ilevel"
"1"
"max_ilevel"
"100"
"image_inventory"
"backpack/workshop/weapons/c_mod
els/c_paratrooper_pack/c_paratrooper_pack"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"act_as_wearable" "1"
"attach_to_hands"
"0"
"attach_to_hands_vm_only"
"0"
"extra_wearable" "models/workshop/weapons/c_models/c_par
atooper_pack/c_paratrooper_pack.mdl"
"used_by_classes"
{
"soldier"
"secondary"
"demoman"
"primary"
}
"attributes"
{

"parachute attribute"
{
"attribute_class"

"parachute_attri

bute"
"value" "1"
}
"mod soldier buff type"
{
"attribute_class"
"value" "4"
}
"allowed in medieval mode"
{
"attribute_class"

"set_buff_type"

"allowed_in_medi

eval_mode"
"value" "1"
}
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_pack_pickup.wav"
"ui/item_pack_drop.wav"

}
"1102"
{
"name" "The Snack Attack"
"prefab"
"valve sapper"
"first_sale_date"
"2014/06/18"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"item_class"
"tf_weapon_sapper"
"craft_class" ""
"craft_material_type" "weapon"
"show_in_armory"
"1"
"propername"
"1"
"item_type_name"
"#TF_Weapon_Spy_Sapper"
"item_name"
"#TF_Weapon_SnackAttack"
"item_description"
"#TF_Weapon_SnackAttack_Desc"
"item_logname" "snack_attack"
"item_iconname" "snack_attack"
"image_inventory"
"backpack/weapons/c_models/c_bre
admonster_sapper/c_breadmonster_sapper"
"min_ilevel"
"1"
"max_ilevel"
"100"
"anim_slot"
"building"
"model_player" "models/weapons/c_models/c_breadmonster_
sapper/c_breadmonster_sapper.mdl"
"model_world" "models/weapons/c_models/c_breadmonster_
sapper/c_breadmonster_sapper.mdl"
"visuals"
{
"animation_replacement"
{
"ACT_VM_DRAW"
"ACT_BRE
ADSAPPER_VM_DRAW"
"ACT_VM_DRAW_DEPLOYED" "ACT_BREADSAPPER
_VM_DRAW"
"ACT_VM_IDLE" "ACT_BREADSAPPER_VM_IDLE
"

}
}
"static_attrs"
{
"limited quantity item"
}

"1"

}
"1103"
{
"name" "The Back Scatter"
"prefab"
"weapon_scattergun"
"first_sale_date"
"2014/06/18"
"item_class"
"tf_weapon_scattergun"
"item_type_name"
"#TF_Weapon_Scattergun"
"propername"
"1"
"item_name"
"#TF_Weapon_BackScatter"
"item_description"
"#TF_Weapon_BackScatter_Desc"
"capabilities"
{
"can_gift_wrap"
"1"
"can_craft_count"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_deal_critical_damage"
"1"
"can_deal_mvm_penetration_damage"
"1"
"can_deal_long_distance_damage" "1"
}
"show_in_armory"
"1"
"item_logname" "back_scatter"
"item_iconname" "back_scatter"
"item_quality" "unique"
"baseitem" "0"
"min_ilevel"
"1"
"max_ilevel"
"100"
"image_inventory"
"backpack/workshop/weapons/c_mod
els/c_scatterdrum/c_scatterdrum"
"model_player" "models/workshop/weapons/c_models/c_scat
terdrum/c_scatterdrum.mdl"
"attach_to_hands" "1"
"attributes"
{
"closerange backattack minicrits"
{
"attribute_class"
"closerange_back
attack_minicrits"
"value"
"1"
}
"clip size penalty"
{
"attribute_class"
"mult_clipsize"
"value" "0.66"
}
"spread penalty"
{
"attribute_class"
"mult_spread_sca
le"
"value" "1.20"
}

"crit mod disabled"


{
"attribute_class"

"mult_crit_chanc

e"
"value" "0"
}
}
"visuals"
{
"sound_single_shot"

"Weapon_Back_Scatter.Sin

gle"
"sound_burst"

"Weapon_Back_Scatter.Sin

gleCrit"
}
}
"1104"
{
"name" "The Air Strike"
"first_sale_date"
"2014/06/18"
"item_class"
"tf_weapon_rocketlauncher_airstrike"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_deal_gib_damage" "1"
"can_be_equipped_by_soldier_or_demo"
"1"
"can_deal_posthumous_damage"
"1"
"can_deal_critical_damage"
"1"
"can_deal_long_distance_damage" "1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_RocketLauncher"
"propername"
"1"
"item_name"
"#TF_Weapon_AirStrike"
"item_logname" "airstrike"
"item_iconname" "airstrike"
"item_slot"
"primary"
"item_quality" "unique"
"min_ilevel"
"1"
"max_ilevel"
"100"
"image_inventory"
"backpack/workshop/weapons/c_mod
els/c_atom_launcher/c_atom_launcher"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/workshop/weapons/c_models/c_atom
_launcher/c_atom_launcher.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"soldier"
"1"
}
"attributes"
{
"Blast radius decreased"

{
"attribute_class"

"mult_explosion_

radius"
"value" "0.85"
}
"damage penalty"
{
"attribute_class"
"mult_dmg"
"value" "0.75"
}
"rocket jump damage reduction HIDDEN"
{
"attribute_class"
"rocket_jump_dmg
_reduction"
"value" "0.75"
}
"rocketjump attackrate bonus"
{
"attribute_class"

"rocketjump_atta

ckrate_bonus"
"value" "0.35"
}
"clip size penalty"
{
"attribute_class"
"value" "0.75"
}
"mini rockets"
{
"attribute_class"
"value"
}
"clipsize increase on kill"
{
"attribute_class"

"mult_clipsize"

"mini_rockets"
"1"

"clipsize_increa

se_on_kill"
"value"
"5"
}
"disable fancy class select anim"
{
"attribute_class"
"disable_fancy_c
lass_select_anim"
"value" "1"
}
}
"visuals"
{
"sound_single_shot"

"Weapon_Airstrik

e.AltFire"
"sound_special1"

"Weapon_Airstrik

e.Explosion"
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_heavy_gun_pickup.wav"
"ui/item_heavy_gun_drop.wav"

}
"1105"
{
"name" "The Self-Aware Beauty Mark"
"prefab"
"valve jarate"
"craft_class" ""

"first_sale_date"
"2014/06/18"
"propername" "1"
"item_name"
"#TF_Weapon_SelfAwareBeautyMark"
"item_description"
"#TF_Weapon_SelfAwareBeautyMark_
Desc"
"image_inventory"
"backpack/weapons/c_models/c_bre
admonster/c_breadmonster"
"model_player"
"models/weapons/c_models/c_bread
monster/c_breadmonster.mdl"
"item_slot"
"secondary"
"anim_slot" "MELEE_ALLCLASS"
"attach_to_hands"
"1"
"min_ilevel"
"1"
"max_ilevel"
"100"
"used_by_classes"
{
"sniper"
"1"
}
"attributes"
{
"override projectile type"
{
"attribute_class"
"override_projec
tile_type"
"value"
"24"
}
"righthand pose parameter"
{
"attribute_class"
"righthand_pose_
parameter"
"value" "13"
}
}
"static_attrs"
{
"limited quantity item"
"1"
}
"visuals"
{
"animation_replacement"
{
"ACT_MP_ATTACK_STAND_MELEE_ALLCLASS"
"ACT_MP_THROW"
"ACT_VM_DRAW"
"ACT_BREADMONSTER_VM_DRAW"
"ACT_VM_IDLE"
"ACT_BREADMONSTER_VM_IDLE"
"ACT_VM_PRIMARYATTACK"
"ACT_BREADMONSTER_VM_PRIMARYATTACK"
}
}
}
"1106"
{
"name" "Square Dance Taunt"
"prefab"
"valve taunt"
"first_sale_date"
"2014/06/17"
"item_name"
"#TF_TauntAllClassSquareDance"
"item_description"
"#TF_TauntAllClassSquareDance_De
sc"

"image_inventory"

"backpack/player/items/all_class

/taunt_dosido"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"1"
"max_ilevel"
"100"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"taunt is press and hold"
{
"attribute_class"

"enable_misc2_ho

ldtaunt"
"value"
}
"taunt success sound loop"
{
"attribute_class"

"1"

"taunt_success_s

ound_loop"
"value"

"music.f

ortress_reel_loop"
}
"taunt success sound loop offset"
{
"attribute_class"
"taunt_success_s
ound_loop_offset"
"value"

"0.3"

}
}
"taunt"
{
"custom_taunt_scene_per_class"
{
"scout"
"scenes\player\scout\low
\taunt_dosido_intro01.vcd"
"sniper"

"scenes\player\sniper\lo

"soldier"

"scenes\player\soldier\l

"demoman"

"scenes\player\demoman\l

"medic"

"scenes\player\medic\low

"heavy"

"scenes\player\heavy\low

"spy"

"scenes\player\spy\low\t

"engineer"

"scenes\player\engineer\

w\taunt_dosido_intro01.vcd"
ow\taunt_dosido_intro01.vcd"
ow\taunt_dosido_intro01.vcd"
\taunt_dosido_intro01.vcd"
\taunt_dosido_intro01.vcd"
aunt_dosido_intro01.vcd"

low\taunt_dosido_intro01.vcd"
"pyro"

"scenes\player\pyro\low\

taunt_dosido_intro01.vcd"
}
"custom_partner_taunt_per_class"
{
"scout"
{
"1"
"scenes\player\s
cout\low\taunt_dosido_dance00.vcd"
"2"
"scenes\player\s
cout\low\taunt_dosido_dance01.vcd"
}
"sniper"
{
"1"
"scenes\player\s
niper\low\taunt_dosido_dance00.vcd"
"2"
"scenes\player\s
niper\low\taunt_dosido_dance01.vcd"
"3"
"scenes\player\s
niper\low\taunt_dosido_dance02.vcd"
}
"soldier"
{
"1"
"scenes\player\s
oldier\low\taunt_dosido_dance00.vcd"
"2"
"scenes\player\s
oldier\low\taunt_dosido_dance01.vcd"
}
"demoman"
{
"1"
"scenes\player\d
emoman\low\taunt_dosido_dance00.vcd"
"2"
"scenes\player\d
emoman\low\taunt_dosido_dance01.vcd"
}
"medic"
{
"1"
"scenes\player\m
edic\low\taunt_dosido_dance00.vcd"
"2"
"scenes\player\m
edic\low\taunt_dosido_dance01.vcd"
}
"heavy"
{
"1"
"scenes\player\h
eavy\low\taunt_dosido_dance00.vcd"
"2"
"scenes\player\h
eavy\low\taunt_dosido_dance01.vcd"
"3"
"scenes\player\h
eavy\low\taunt_dosido_dance02.vcd"
"4"
"scenes\player\h
eavy\low\taunt_dosido_dance03.vcd"
"5"
"scenes\player\h
eavy\low\taunt_dosido_dance04.vcd"
"6"
"scenes\player\h
eavy\low\taunt_dosido_dance05.vcd"
"7"
"scenes\player\h
eavy\low\taunt_dosido_dance06.vcd"
}

"spy"
{
"1"

"scenes\player\s

"2"

"scenes\player\s

}
"engineer"
{
"1"

"scenes\player\e

"2"

"scenes\player\e

"1"

"scenes\player\p

"2"

"scenes\player\p

py\low\taunt_dosido_dance00.vcd"
py\low\taunt_dosido_dance01.vcd"

ngineer\low\taunt_dosido_dance00.vcd"
ngineer\low\taunt_dosido_dance01.vcd"
}
"pyro"
{
yro\low\taunt_dosido_dance00.vcd"
yro\low\taunt_dosido_dance01.vcd"
}
}
"taunt_separation_forward_distance"
"is_partner_taunt" "1"
}
"visuals"
{
"custom_sound0"
"custom_sound2"

"60"

"music.fortress_reel"
"music.fortress_reel_loo

p"
}
}
"1107"
{
"name" "Flippin' Awesome Taunt"
"prefab"
"valve taunt"
"first_sale_date"
"2014/06/17"
"item_name"
"#TF_TauntAllClassFlip"
"item_description"
"#TF_TauntAllClassFlip_Desc"
"image_inventory"
"backpack/player/items/all_class
/taunt_flip"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"1"
"max_ilevel"
"100"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{

"taunt is press and hold"


{
"attribute_class"

"enable_misc2_ho

ldtaunt"
"value"
}
"taunt attack name"
{
"attribute_class"

"1"

"taunt_attack_na

me"
"value"

"TAUNTAT

K_FLIP_LAND_PARTICLE"
}
"taunt attack time"
{
"attribute_class"

"taunt_attack_ti

me"
"value"

"1.9"

}
}
"taunt"
{
"custom_taunt_scene_per_class"
{
"scout"
"scenes\player\scout\low
\flip_start.vcd"
"sniper"

"scenes\player\sniper\lo

"soldier"

"scenes\player\soldier\l

"demoman"

"scenes\player\demoman\l

"medic"

"scenes\player\medic\low

"heavy"

"scenes\player\heavy\low

"spy"

"scenes\player\spy\low\f

"engineer"

"scenes\player\engineer\

"pyro"

"scenes\player\pyro\low\

w\flip_start.vcd"
ow\flip_start.vcd"
ow\flip_start.vcd"
\flip_start.vcd"
\flip_start.vcd"
lip_start.vcd"
low\flip_start.vcd"
flip_start.vcd"
}
"custom_partner_taunt_initiator_per_class"
{
"scout"
{
"1"
"scenes\player\s
cout\low\flip_success_initiator0.vcd"
"2"
"scenes\player\s
cout\low\flip_success_initiator1.vcd"
}
"sniper"
{
"1"
"scenes\player\s
niper\low\flip_success_initiator0.vcd"
"2"
"scenes\player\s
niper\low\flip_success_initiator1.vcd"
}
"soldier"

{
"1"

"scenes\player\s

"2"

"scenes\player\s

}
"demoman"
{
"1"

"scenes\player\d

"2"

"scenes\player\d

"1"

"scenes\player\m

"2"

"scenes\player\m

"1"

"scenes\player\h

"2"

"scenes\player\h

"1"

"scenes\player\s

"2"

"scenes\player\s

}
"engineer"
{
"1"

"scenes\player\e

"2"

"scenes\player\e

"1"

"scenes\player\p

"2"

"scenes\player\p

oldier\low\flip_success_initiator0.vcd"
oldier\low\flip_success_initiator1.vcd"

emoman\low\flip_success_initiator0.vcd"
emoman\low\flip_success_initiator1.vcd"
}
"medic"
{
edic\low\flip_success_initiator0.vcd"
edic\low\flip_success_initiator1.vcd"
}
"heavy"
{
eavy\low\flip_success_initiator0.vcd"
eavy\low\flip_success_initiator1.vcd"
}
"spy"
{
py\low\flip_success_initiator0.vcd"
py\low\flip_success_initiator1.vcd"

ngineer\low\flip_success_initiator0.vcd"
ngineer\low\flip_success_initiator1.vcd"
}
"pyro"
{
yro\low\flip_success_initiator0.vcd"
yro\low\flip_success_initiator1.vcd"
}
}
"custom_partner_taunt_receiver_per_class"
{
"scout"
{
"1"
"scenes\player\s
cout\low\flip_success_receiver0.vcd"
"2"
"scenes\player\s
cout\low\flip_success_receiver1.vcd"
}
"sniper"
{

"1"

"scenes\player\s

"2"

"scenes\player\s

}
"soldier"
{
"1"

"scenes\player\s

"2"

"scenes\player\s

}
"demoman"
{
"1"

"scenes\player\d

"2"

"scenes\player\d

"1"

"scenes\player\m

"2"

"scenes\player\m

"1"

"scenes\player\h

"2"

"scenes\player\h

"1"

"scenes\player\s

"2"

"scenes\player\s

}
"engineer"
{
"1"

"scenes\player\e

"2"

"scenes\player\e

"1"

"scenes\player\p

"2"

"scenes\player\p

niper\low\flip_success_receiver0.vcd"
niper\low\flip_success_receiver1.vcd"

oldier\low\flip_success_receiver0.vcd"
oldier\low\flip_success_receiver1.vcd"

emoman\low\flip_success_receiver0.vcd"
emoman\low\flip_success_receiver1.vcd"
}
"medic"
{
edic\low\flip_success_receiver0.vcd"
edic\low\flip_success_receiver1.vcd"
}
"heavy"
{
eavy\low\flip_success_receiver0.vcd"
eavy\low\flip_success_receiver1.vcd"
}
"spy"
{
py\low\flip_success_receiver0.vcd"
py\low\flip_success_receiver1.vcd"

ngineer\low\flip_success_receiver0.vcd"
ngineer\low\flip_success_receiver1.vcd"
}
"pyro"
{
yro\low\flip_success_receiver0.vcd"
yro\low\flip_success_receiver1.vcd"
}
}
"taunt_separation_forward_distance"
"is_partner_taunt" "1"
}
}
"1108"

"80"

{
"name" "Buy A Life Taunt"
"prefab"
"valve taunt"
"first_sale_date"
"2014/06/17"
"item_name"
"#TF_TauntSpyBuyALife"
"item_description"
"#TF_TauntSpyBuyALife_Desc"
"image_inventory"
"backpack/player/items/all_class
/taunt_buy_a_life"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"1"
"max_ilevel"
"100"
"used_by_classes"
{
"spy" "1"
}
"taunt"
{
"custom_taunt_scene_per_class"
{
"spy" "scenes/player/spy/low/taunt_buy
_a_life.vcd"
}
"custom_taunt_prop_per_class"
{
"spy" "models/player/items/taunts/cash
_wad.mdl"
}
}
}
"1109"
{
"name" "Results Are In Taunt"
"prefab"
"valve taunt"
"first_sale_date"
"2014/06/17"
"item_name"
"#TF_TauntMedicXRay"
"item_description"
"#TF_TauntMedicXRay_Desc"
"image_inventory"
"backpack/player/items/all_class
/taunt_results_are_in"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"1"
"max_ilevel"
"100"
"used_by_classes"
{
"medic" "1"
}
"taunt"
{
"custom_taunt_scene_per_class"
{
"medic" "scenes/player/medic/low/taunt_x
ray.vcd"
}
"custom_taunt_prop_per_class"
{
"medic" "models/player/items/taunts/medi
c_xray_taunt.mdl"

}
}
}
"1110"
{
"name" "RPS Taunt"
"prefab"
"valve taunt"
"first_sale_date"
"2014/06/17"
"item_name"
"#TF_TauntAllClassRPS"
"item_description"
"#TF_TauntAllClassRPS_Desc"
"image_inventory"
"backpack/player/items/all_class
/taunt_rps"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"1"
"max_ilevel"
"100"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"taunt is press and hold"
{
"attribute_class"

"enable_misc2_ho

ldtaunt"
"value"
}
"taunt attack name"
{
"attribute_class"

"1"

"taunt_attack_na

me"
"value"

"TAUNTAT

K_RPS_PARTICLE"
}
"taunt attack time"
{
"attribute_class"

"taunt_attack_ti

me"
"value"

"2.6"

}
}
"taunt"
{
"custom_taunt_scene_per_class"
{
"scout"
"scenes\player\scout\low
\taunt_rps_start.vcd"
"sniper"

"scenes\player\sniper\lo

"soldier"

"scenes\player\soldier\l

w\taunt_rps_start.vcd"

ow\taunt_rps_start.vcd"
"demoman"

"scenes\player\demoman\l

"medic"

"scenes\player\medic\low

"heavy"

"scenes\player\heavy\low

"spy"

"scenes\player\spy\low\t

"engineer"

"scenes\player\engineer\

"pyro"

"scenes\player\pyro\low\

ow\taunt_rps_start.vcd"
\taunt_rps_start.vcd"
\taunt_rps_start.vcd"
aunt_rps_start.vcd"
low\taunt_rps_start.vcd"
taunt_rps_start.vcd"
}
"custom_partner_taunt_initiator_per_class"
{
"scout"
{
"1"
"scenes\player\s
cout\low\taunt_rps_rock_win.vcd"
"2"

"scenes\player\s

"3"

"scenes\player\s

"4"

"scenes\player\s

"5"

"scenes\player\s

"6"

"scenes\player\s

"1"

"scenes\player\s

"2"

"scenes\player\s

"3"

"scenes\player\s

"4"

"scenes\player\s

"5"

"scenes\player\s

"6"

"scenes\player\s

}
"soldier"
{
"1"

"scenes\player\s

"2"

"scenes\player\s

"3"

"scenes\player\s

"4"

"scenes\player\s

"5"

"scenes\player\s

"6"

"scenes\player\s

cout\low\taunt_rps_paper_win.vcd"
cout\low\taunt_rps_scissors_win.vcd"
cout\low\taunt_rps_rock_lose.vcd"
cout\low\taunt_rps_paper_lose.vcd"
cout\low\taunt_rps_scissors_lose.vcd"
}
"sniper"
{
niper\low\taunt_rps_rock_win.vcd"
niper\low\taunt_rps_paper_win.vcd"
niper\low\taunt_rps_scissors_win.vcd"
niper\low\taunt_rps_rock_lose.vcd"
niper\low\taunt_rps_paper_lose.vcd"
niper\low\taunt_rps_scissors_lose.vcd"

oldier\low\taunt_rps_rock_win.vcd"
oldier\low\taunt_rps_paper_win.vcd"
oldier\low\taunt_rps_scissors_win.vcd"
oldier\low\taunt_rps_rock_lose.vcd"
oldier\low\taunt_rps_paper_lose.vcd"
oldier\low\taunt_rps_scissors_lose.vcd"

}
"demoman"
{
"1"

"scenes\player\d

"2"

"scenes\player\d

"3"

"scenes\player\d

"4"

"scenes\player\d

"5"

"scenes\player\d

"6"

"scenes\player\d

"1"

"scenes\player\m

"2"

"scenes\player\m

"3"

"scenes\player\m

"4"

"scenes\player\m

"5"

"scenes\player\m

"6"

"scenes\player\m

"1"

"scenes\player\h

"2"

"scenes\player\h

"3"

"scenes\player\h

"4"

"scenes\player\h

"5"

"scenes\player\h

"6"

"scenes\player\h

"1"

"scenes\player\s

"2"

"scenes\player\s

"3"

"scenes\player\s

"4"

"scenes\player\s

"5"

"scenes\player\s

"6"

"scenes\player\s

emoman\low\taunt_rps_rock_win.vcd"
emoman\low\taunt_rps_paper_win.vcd"
emoman\low\taunt_rps_scissors_win.vcd"
emoman\low\taunt_rps_rock_lose.vcd"
emoman\low\taunt_rps_paper_lose.vcd"
emoman\low\taunt_rps_scissors_lose.vcd"
}
"medic"
{
edic\low\taunt_rps_rock_win.vcd"
edic\low\taunt_rps_paper_win.vcd"
edic\low\taunt_rps_scissors_win.vcd"
edic\low\taunt_rps_rock_lose.vcd"
edic\low\taunt_rps_paper_lose.vcd"
edic\low\taunt_rps_scissors_lose.vcd"
}
"heavy"
{
eavy\low\taunt_rps_rock_win.vcd"
eavy\low\taunt_rps_paper_win.vcd"
eavy\low\taunt_rps_scissors_win.vcd"
eavy\low\taunt_rps_rock_lose.vcd"
eavy\low\taunt_rps_paper_lose.vcd"
eavy\low\taunt_rps_scissors_lose.vcd"
}
"spy"
{
py\low\taunt_rps_rock_win.vcd"
py\low\taunt_rps_paper_win.vcd"
py\low\taunt_rps_scissors_win.vcd"
py\low\taunt_rps_rock_lose.vcd"
py\low\taunt_rps_paper_lose.vcd"
py\low\taunt_rps_scissors_lose.vcd"

}
"engineer"
{
"1"

"scenes\player\e

"2"

"scenes\player\e

"3"

"scenes\player\e

"4"

"scenes\player\e

"5"

"scenes\player\e

"6"

"scenes\player\e

"1"

"scenes\player\p

"2"

"scenes\player\p

"3"

"scenes\player\p

"4"

"scenes\player\p

"5"

"scenes\player\p

"6"

"scenes\player\p

ngineer\low\taunt_rps_rock_win.vcd"
ngineer\low\taunt_rps_paper_win.vcd"
ngineer\low\taunt_rps_scissors_win.vcd"
ngineer\low\taunt_rps_rock_lose.vcd"
ngineer\low\taunt_rps_paper_lose.vcd"
ngineer\low\taunt_rps_scissors_lose.vcd"
}
"pyro"
{
yro\low\taunt_rps_rock_win.vcd"
yro\low\taunt_rps_paper_win.vcd"
yro\low\taunt_rps_scissors_win.vcd"
yro\low\taunt_rps_rock_lose.vcd"
yro\low\taunt_rps_paper_lose.vcd"
yro\low\taunt_rps_scissors_lose.vcd"
}
}
"custom_partner_taunt_receiver_per_class"
{
"scout"
{
"1"
"scenes\player\s
cout\low\taunt_rps_rock_win_noinit.vcd"
"2"
"scenes\player\s
cout\low\taunt_rps_paper_win_noinit.vcd"
"3"
"scenes\player\s
cout\low\taunt_rps_scissors_win_noinit.vcd"
"4"
"scenes\player\s
cout\low\taunt_rps_rock_lose_noinit.vcd"
"5"
"scenes\player\s
cout\low\taunt_rps_paper_lose_noinit.vcd"
"6"
"scenes\player\s
cout\low\taunt_rps_scissors_lose_noinit.vcd"
}
"sniper"
{
"1"
"scenes\player\s
niper\low\taunt_rps_rock_win_noinit.vcd"
"2"
"scenes\player\s
niper\low\taunt_rps_paper_win_noinit.vcd"
"3"
"scenes\player\s
niper\low\taunt_rps_scissors_win_noinit.vcd"
"4"
"scenes\player\s
niper\low\taunt_rps_rock_lose_noinit.vcd"
"5"
"scenes\player\s

niper\low\taunt_rps_paper_lose_noinit.vcd"
"6"
niper\low\taunt_rps_scissors_lose_noinit.vcd"
}
"soldier"
{
"1"
oldier\low\taunt_rps_rock_win_noinit.vcd"
"2"
oldier\low\taunt_rps_paper_win_noinit.vcd"
"3"
oldier\low\taunt_rps_scissors_win_noinit.vcd"
"4"
oldier\low\taunt_rps_rock_lose_noinit.vcd"
"5"
oldier\low\taunt_rps_paper_lose_noinit.vcd"
"6"
oldier\low\taunt_rps_scissors_lose_noinit.vcd"
}
"demoman"
{
"1"
emoman\low\taunt_rps_rock_win_noinit.vcd"
"2"
emoman\low\taunt_rps_paper_win_noinit.vcd"
"3"
emoman\low\taunt_rps_scissors_win_noinit.vcd"
"4"
emoman\low\taunt_rps_rock_lose_noinit.vcd"
"5"
emoman\low\taunt_rps_paper_lose_noinit.vcd"
"6"
emoman\low\taunt_rps_scissors_lose_noinit.vcd"
}
"medic"
{
"1"
edic\low\taunt_rps_rock_win_noinit.vcd"
"2"
edic\low\taunt_rps_paper_win_noinit.vcd"
"3"
edic\low\taunt_rps_scissors_win_noinit.vcd"
"4"
edic\low\taunt_rps_rock_lose_noinit.vcd"
"5"
edic\low\taunt_rps_paper_lose_noinit.vcd"
"6"
edic\low\taunt_rps_scissors_lose_noinit.vcd"
}
"heavy"
{
"1"
eavy\low\taunt_rps_rock_win_noinit.vcd"
"2"
eavy\low\taunt_rps_paper_win_noinit.vcd"
"3"
eavy\low\taunt_rps_scissors_win_noinit.vcd"
"4"
eavy\low\taunt_rps_rock_lose_noinit.vcd"
"5"

"scenes\player\s

"scenes\player\s
"scenes\player\s
"scenes\player\s
"scenes\player\s
"scenes\player\s
"scenes\player\s

"scenes\player\d
"scenes\player\d
"scenes\player\d
"scenes\player\d
"scenes\player\d
"scenes\player\d

"scenes\player\m
"scenes\player\m
"scenes\player\m
"scenes\player\m
"scenes\player\m
"scenes\player\m

"scenes\player\h
"scenes\player\h
"scenes\player\h
"scenes\player\h
"scenes\player\h

eavy\low\taunt_rps_paper_lose_noinit.vcd"
"6"

"scenes\player\h

"1"

"scenes\player\s

"2"

"scenes\player\s

"3"

"scenes\player\s

"4"

"scenes\player\s

"5"

"scenes\player\s

eavy\low\taunt_rps_scissors_lose_noinit.vcd"
}
"spy"
{
py\low\taunt_rps_rock_win_noinit.vcd"
py\low\taunt_rps_paper_win_noinit.vcd"
py\low\taunt_rps_scissors_win_noinit.vcd"
py\low\taunt_rps_rock_lose_noinit.vcd"
py\low\taunt_rps_paper_lose_noinit.vcd"
"6"
"scenes\player\s
py\low\taunt_rps_scissors_lose_noinit.vcd"
}
"engineer"
{
"1"
"scenes\player\e
ngineer\low\taunt_rps_rock_win_noinit.vcd"
"2"
"scenes\player\e
ngineer\low\taunt_rps_paper_win_noinit.vcd"
"3"
"scenes\player\e
ngineer\low\taunt_rps_scissors_win_noinit.vcd"
"4"
"scenes\player\e
ngineer\low\taunt_rps_rock_lose_noinit.vcd"
"5"
"scenes\player\e
ngineer\low\taunt_rps_paper_lose_noinit.vcd"
"6"
"scenes\player\e
ngineer\low\taunt_rps_scissors_lose_noinit.vcd"
}
"pyro"
{
"1"
"scenes\player\p
yro\low\taunt_rps_rock_win_noinit.vcd"
"2"
"scenes\player\p
yro\low\taunt_rps_paper_win_noinit.vcd"
"3"
"scenes\player\p
yro\low\taunt_rps_scissors_win_noinit.vcd"
"4"
"scenes\player\p
yro\low\taunt_rps_rock_lose_noinit.vcd"
"5"
"scenes\player\p
yro\low\taunt_rps_paper_lose_noinit.vcd"
"6"
"scenes\player\p
yro\low\taunt_rps_scissors_lose_noinit.vcd"
}
}
"taunt_separation_forward_distance"
"80"
"taunt_separation_right_distance"
"5"
"is_partner_taunt" "1"
}
}
"1111"
{
"name" "Skullcracker Taunt"
"prefab"
"valve taunt"
"first_sale_date"
"2014/06/17"

"item_name"
"#TF_TauntAllClassSkullcracker"
"item_description"
"#TF_TauntAllClassSkullcracker_D
esc"
"image_inventory"

"backpack/player/items/all_class

/taunt_skullcracker"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"1"
"max_ilevel"
"100"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"taunt is press and hold"
{
"attribute_class"

"enable_misc2_ho

ldtaunt"
"value"

"1"

}
}
"taunt"
{
"custom_taunt_scene_per_class"
{
"scout"
"scenes\player\scout\low
\taunt_headbutt_start.vcd"
"sniper"

"scenes\player\sniper\lo

"soldier"

"scenes\player\soldier\l

"demoman"

"scenes\player\demoman\l

"medic"

"scenes\player\medic\low

"heavy"

"scenes\player\heavy\low

"spy"

"scenes\player\spy\low\t

"engineer"

"scenes\player\engineer\

"pyro"

"scenes\player\pyro\low\

w\taunt_headbutt_start.vcd"
ow\taunt_headbutt_start.vcd"
ow\taunt_headbutt_start.vcd"
\taunt_headbutt_start.vcd"
\taunt_headbutt_start.vcd"
aunt_headbutt_start.vcd"
low\taunt_headbutt_start.vcd"
taunt_headbutt_start.vcd"
}
"custom_partner_taunt_per_class"
{
"scout"
"scenes\player\scout\low
\taunt_headbutt_success.vcd"
"sniper"
w\taunt_headbutt_success.vcd"

"scenes\player\sniper\lo

"soldier"

"scenes\player\soldier\l

"demoman"

"scenes\player\demoman\l

"medic"

"scenes\player\medic\low

"heavy"

"scenes\player\heavy\low

"spy"

"scenes\player\spy\low\t

"engineer"

"scenes\player\engineer\

"pyro"

"scenes\player\pyro\low\

ow\taunt_headbutt_success.vcd"
ow\taunt_headbutt_success.vcd"
\taunt_headbutt_success.vcd"
\taunt_headbutt_success.vcd"
aunt_headbutt_success.vcd"
low\taunt_headbutt_success.vcd"
taunt_headbutt_success.vcd"
}
"taunt_separation_forward_distance"
"is_partner_taunt" "1"

"60"

}
}
"1112"
{
"name" "Party Trick Taunt"
"prefab"
"valve taunt"
"first_sale_date"
"2014/06/17"
"item_name"
"#TF_TauntPyroPartyTrick"
"item_description"
"#TF_TauntPyroPartyTrick_Desc"
"image_inventory"
"backpack/player/items/all_class
/taunt_party_trick"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"1"
"max_ilevel"
"100"
"used_by_classes"
{
"pyro" "1"
}
"taunt"
{
"custom_taunt_scene_per_class"
{
"pyro" "scenes/player/pyro/low/taunt_pa
rty_trick.vcd"
}
"custom_taunt_prop_per_class"
{
"pyro" "models/player/items/taunts/ball
oon_animal_pyro/balloon_animal_pyro.mdl"
}
}
}
"1113"
{
"name" "Fresh Brewed Victory Taunt"
"prefab"
"valve taunt"
"first_sale_date"
"2014/06/17"
"item_name"
"#TF_TauntSoldierCoffee"
"item_description"
"#TF_TauntSoldierCoffee_Desc"
"image_inventory"
"backpack/player/items/all_class
/taunt_fresh_brewed"

"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"1"
"max_ilevel"
"100"
"used_by_classes"
{
"soldier"
"1"
}
"taunt"
{
"custom_taunt_scene_per_class"
{
"soldier"
"scenes/player/soldier/l
ow/taunt_coffee.vcd"
}
"custom_taunt_prop_per_class"
{
"soldier"
"models/player/items/tau
nts/wupass_mug/wupass_mug.mdl"
}
}
}
"1114"
{
"name" "Spent Well Spirits Taunt"
"prefab"
"valve taunt"
"first_sale_date"
"2014/06/17"
"item_name"
"#TF_TauntDemomanNuke"
"item_description"
"#TF_TauntDemomanNuke_Desc"
"image_inventory"
"backpack/player/items/all_class
/taunt_spent_well"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"1"
"max_ilevel"
"100"
"used_by_classes"
{
"demoman"
"1"
}
"visuals"
{
"styles"
{
"0"
{
"skin_red" "0"
"skin_blu" "1"
}
}
}
"taunt"
{
"custom_taunt_scene_per_class"
{
"demoman"
"scenes/player/demoman/l
ow/taunt_nuke.vcd"
}
"custom_taunt_prop_per_class"

{
"demoman"
"models/player/items/tau
nts/demo_nuke_bottle/demo_nuke_bottle.mdl"
}
}
}
"1115"
{
"name" "Rancho Relaxo Taunt"
"prefab"
"valve taunt"
"first_sale_date"
"2014/06/17"
"item_name"
"#TF_TauntEngineerRancho
"
"item_description"
"#TF_TauntEngineerRancho_Desc"
"image_inventory"
"backpack/player/items/all_class
/taunt_rancho_relaxo"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"1"
"max_ilevel"
"100"
"used_by_classes"
{
"engineer"
"1"
}
"attributes"
{
"taunt is press and hold"
{
"attribute_class"
"enable_misc2_ho
ldtaunt"
"value"
"1"
}
}
"taunt"
{
"custom_taunt_scene_per_class"
{
"engineer"
"scenes/player/engineer/
low/taunt_killer_time_intro.vcd"
}
"custom_taunt_outro_scene_per_class"
{
"engineer"
"scenes/player/engineer/
low/taunt_killer_time_outro.vcd"
}
"custom_taunt_prop_per_class"
{
"engineer"
"models/player/items/tau
nts/engys_new_chair/engys_new_chair_articlulated.mdl"
}
"custom_taunt_prop_scene_per_class"
{
"engineer"
"scenes/player/items/tau
nts/engys_new_chair_intro.vcd"
}
"custom_taunt_prop_outro_scene_per_class"
{
"engineer"
"scenes/player/items/tau
nts/engys_new_chair_outro.vcd"

}
"min_taunt_time"
"stop_taunt_if_moved"

"5"
"1"

}
}
"1116"
{
"name" "I See You Taunt"
"prefab"
"valve taunt"
"first_sale_date"
"2014/06/17"
"item_name"
"#TF_TauntSniperISeeYou"
"item_description"
"#TF_TauntSniperISeeYou_Desc"
"image_inventory"
"backpack/player/items/all_class
/taunt_i_see_you"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"1"
"max_ilevel"
"100"
"used_by_classes"
{
"sniper"
"1"
}
"taunt"
{
"custom_taunt_scene_per_class"
{
"sniper"
"scenes\player\sniper\lo
w\taunt_i_see_you_primary.vcd"
}
}
}
"1117"
{
"name" "Battin' a Thousand Taunt"
"prefab"
"valve taunt"
"first_sale_date"
"2014/06/17"
"item_name"
"#TF_TauntScoutBatMan"
"item_description"
"#TF_TauntScoutBatMan_Desc"
"image_inventory"
"backpack/player/items/all_class
/taunt_battin_thousand"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"1"
"max_ilevel"
"100"
"used_by_classes"
{
"scout" "1"
}
"attributes"
{
"taunt force weapon slot"
{
"attribute_class"
"taunt_force_wea
pon_slot"
"value"
"MELEE"
}
}
"taunt"

{
"custom_taunt_scene_per_class"
{
"scout" "scenes/player/scout/low/taunt_b
at_man.vcd"
}
}
}
"1118"
{
"name" "Conga Taunt"
"prefab"
"valve taunt"
"first_sale_date"
"2014/06/17"
"item_name"
"#TF_TauntAllClassConga"
"item_description"
"#TF_TauntAllClassConga_Desc"
"image_inventory"
"backpack/player/items/all_class
/taunt_conga"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"1"
"max_ilevel"
"100"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"taunt is press and hold"
{
"attribute_class"

"enable_misc2_ho

ldtaunt"
"value"
}
"taunt force move forward"
{
"attribute_class"

"1"

"taunt_force_mov

e_forward"
"value"
}
"taunt move speed"
{
"attribute_class"

"1"

"taunt_move_spee

d"
"value"
}
"taunt turn speed"
{
"attribute_class"

"50"

"taunt_turn_spee

d"
"value"
}

"50"

"taunt mimic"
{
"attribute_class"
"value"
}
"taunt success sound loop"
{
"attribute_class"

"taunt_mimic"
"1"

"taunt_success_s

ound_loop"
"value"

"music.c

onga_loop"
}
}
"taunt"
{
"custom_taunt_scene_per_class"
{
"scout"
"scenes\player\scout\low
\conga.vcd"
"sniper"

"scenes\player\sniper\lo

"soldier"

"scenes\player\soldier\l

"demoman"

"scenes\player\demoman\l

"medic"

"scenes\player\medic\low

"heavy"

"scenes\player\heavy\low

"spy"

"scenes\player\spy\low\c

"engineer"

"scenes\player\engineer\

"pyro"

"scenes\player\pyro\low\

w\conga.vcd"
ow\conga.vcd"
ow\conga.vcd"
\conga.vcd"
\conga.vcd"
onga.vcd"
low\conga.vcd"
conga.vcd"
}
"is_partner_taunt" "1"
}
"visuals"
{
"custom_sound0"
}

"music.conga_loop"

}
"1119"
{
"name" "Deep Fried Desire Taunt"
"prefab"
"valve taunt"
"first_sale_date"
"2014/06/17"
"item_name"
"#TF_TauntScoutChickenBu
cket"
"item_description"

"#TF_TauntScoutChickenBucket_Des

"image_inventory"

"backpack/player/items/all_class

c"
/taunt_deep_fried"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"1"
"max_ilevel"
"100"
"used_by_classes"

{
"scout" "1"
}
"taunt"
{
"custom_taunt_scene_per_class"
{
"scout" "scenes/player/scout/low/taunt_c
hicken_bucket.vcd"
}
"custom_taunt_prop_per_class"
{
"scout" "models/player/items/taunts/chic
ken_bucket/chicken_bucket.mdl"
}
}
}
"1120"
{
"name" "Oblooterated Taunt"
"prefab"
"valve taunt"
"first_sale_date"
"item_name"
"item_description"

"2014/06/17"
"#TF_TauntDemomanWoohoo"
"#TF_TauntDemoma

nWoohoo_Desc"
"image_inventory"

"backpack/player/items/all_class

/taunt_oblooterated"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"1"
"max_ilevel"
"100"
"used_by_classes"
{
"demoman"
"1"
}
"taunt"
{
"custom_taunt_scene_per_class"
{
"demoman"
"scenes/player/demoman/l
ow/woohoo.vcd"
}
"custom_taunt_prop_per_class"
{
"demoman"
"models/player/items/tau
nts/beer_crate/beer_crate.mdl"
}
}
}
"1121"
{
"name" "Mutated Milk"
"prefab"
"madmilk"
"first_sale_date"
"2014/06/18"
"craft_class" ""
"item_name"
"#TF_Weapon_MutatedMilk"
"item_description"
"#TF_Weapon_MutatedMilk_Desc"
"image_inventory"
"backpack/weapons/c_models/c_bre

admonster/c_breadmonster_milk"
"model_player"
"models/weapons/c_models/c_bread
monster/c_breadmonster_milk.mdl"
"item_slot"
"secondary"
"min_ilevel"
"1"
"max_ilevel"
"99"
"anim_slot" "MELEE_ALLCLASS"
"attach_to_hands"
"1"
"used_by_classes"
{
"scout" "1"
}
"attributes"
{
"override projectile type"
{
"attribute_class"
"override_projec
tile_type"
"value"
"25"
}
"righthand pose parameter"
{
"attribute_class"
"righthand_pose_
parameter"
"value" "13"
}
}
"static_attrs"
{
"limited quantity item"
"1"
}
"visuals"
{
"animation_replacement"
{
"ACT_MP_ATTACK_STAND_MELEE_ALLCLASS"
"ACT_MP_THROW"
"ACT_VM_DRAW"
"ACT_BREADMONSTER_VM_DRAW"
"ACT_VM_IDLE"
"ACT_BREADMONSTER_VM_IDLE"
"ACT_VM_PRIMARYATTACK"
"ACT_BREADMONSTER_VM_PRIMARYATTACK"
}
"skin" "1"
}
"set_item_remap"
"Mad Milk"
}
"1122"
{
"name" "Towering Pillar of Summer Shades"
"prefab"
"valve no_craft hat"
"item_type_name"
"#TF_Wearable_Glasses"
"item_name"
"#TF_ToweringPillarOfSummerShades"
"item_description"
"#TF_ToweringPillarOfSummerShade
s_Desc"
"image_inventory"
"backpack/player/items/all_class
/summer_deal_demo"
"model_player_per_class"
{

"scout"

"models/player/items/all_class/s

"sniper"

"models/player/items/all_class/s

"soldier"

"models/player/items/all_class/s

"demoman"

"models/player/items/all_class/s

"medic"

"models/player/items/all_class/s

"heavy"

"models/player/items/all_class/s

"spy"

"models/player/items/all_class/s

"engineer"

"models/player/items/all_class/s

"pyro"

"models/player/items/all_class/s

ummer_deal_scout.mdl"
ummer_deal_sniper.mdl"
ummer_deal_soldier.mdl"
ummer_deal_demo.mdl"
ummer_deal_medic.mdl"
ummer_deal_heavy.mdl"
ummer_deal_spy.mdl"
ummer_deal_engineer.mdl"
ummer_deal_pyro.mdl"
}
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic"
"1"
"heavy"
"1"
"spy"
"1"
"engineer"
"1"
"pyro"
"1"
}
"capabilities"
{
"paintable"
"1"
}
"attributes"
{
"is marketable"
{
"attribute_class"
"value" "1"
}
}
"static_attrs"
{
"tag__summer2014"
"limited quantity item"
}
}
"1123"
{
"name" "Necro Smasher"
"item_class"
"saxxy"
"craft_class"
"capabilities"
{
"nameable"
"can_craft_count"
}
"tags"

""
"1"
"1"

"is_marketable"

"2014"
"1"

{
"can_deal_damage"
"can_deal_critical_damage"
"1"
"can_be_equipped_by_soldier_or_demo"

"1"

"1"
}
"item_logname" "necro_smasher"
"item_iconname" "necro_smasher"
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_Hammer"
"item_name"
"#TF_Weapon_Necro_Smasher"
"item_description"
"#TF_Weapon_Necro_Smasher_Desc"
"item_slot"
"melee"
"image_inventory"
"backpack/weapons/c_models/c_car
nival_mallet/c_carnival_mallet"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/weapons/c_models/c_carnival_mall
et/c_carnival_mallet.mdl"
"attach_to_hands"
"1"
"item_quality" "unique"
"propername"
"1"
"min_ilevel"
"50"
"max_ilevel"
"50"
"anim_slot" "MELEE_ALLCLASS"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"pyro" "1"
"engineer"
"1"
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav
"
"drop_sound"
"ui/item_metal_weapon_drop.wav"
}
"1124"
{
"name" "The Nabler"
"prefab"
"base_misc"
"first_sale_date"
"2014/10/30"
"item_class"
"tf_wearable"
"craft_material_type" "hat"
"craft_class"
"hat"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
"can_craft_if_purchased"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_Nabler"
"item_slot"
"misc"
"propername"
"1"
"equip_region" "pyro_head_replacement"

"item_quality" "unique"
"image_inventory"
"backpack/workshop/player/items/
pyro/threea_nabler/threea_nabler"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/workshop/player/items/pyro/three
a_nabler/threea_nabler.mdl"
"used_by_classes"
{
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"head"
"1"
}
}
"drop_type"
"none"
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav
"
"drop_sound"
"ui/item_metal_weapon_drop.wav"
}
"1126"
{
"name"
"Duck Badge"
"first_sale_date"
"2014/12/03"
"item_class"
"tf_wearable"
"capabilities"
{
"duck_upgradable"
"1"
"nameable"
"1"
}
"item_type_name"
"#TF_ItemType_Journal"
"item_name"
"#TF_Item_DuckBadge"
"item_description"
"#TF_Item_DuckBadge_Desc"
"armory_desc"
"duckbadge"
"show_in_armory"
"0"
"image_inventory"
"backpack/workshop/player/items/
all_class/all_class_badge_bonusd/all_class_badge_bonusd"
"model_player"
"models/workshop/player/items/al
l_class/all_class_badge_bonusd/all_class_badge_bonusd.mdl"
"propername" "0"
"min_ilevel"
"1"
"max_ilevel"
"1"
"item_quality"
"unique"
"item_slot"
"action"
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic"
"1"
"heavy"
"1"
"spy"
"1"
"engineer"
"1"
"pyro"
"1"
}

"visuals"
{
"custom_sound0"

"Duck.Quack"

"styles"
{
"0"
{
"skin_red" "1"
"skin_blu" "2"
"name" "#TF_DuckBadge_Style0"
}
"1"
{
"skin_red" "3"
"skin_blu" "12"
"name" "#TF_DuckBadge_Style1"
}
"2"
{
"skin_red" "4"
"skin_blu" "13"
"name" "#TF_DuckBadge_Style2"
}
"3"
{
"skin_red" "5"
"skin_blu" "14"
"name" "#TF_DuckBadge_Style3"
}
"4"
{
"skin_red" "6"
"skin_blu" "15"
"name" "#TF_DuckBadge_Style4"
}
"5"
{
"skin_red" "7"
"skin_blu" "16"
"name" "#TF_DuckBadge_Style5"
}
"6"
{
"skin_red" "8"
"skin_blu" "17"
"name" "#TF_DuckBadge_Style6"
}
"7"
{
"skin_red" "9"
"skin_blu" "18"
"name" "#TF_DuckBadge_Style7"
}
"8"
{
"skin_red" "10"
"skin_blu" "19"
"name" "#TF_DuckBadge_Style8"
}

"9"
{
"skin_red" "11"
"skin_blu" "20"
"name" "#TF_DuckBadge_Style9"
}
"10"
{
"skin" "21"
"name" "#TF_DuckBadge_Style10"
}
}
}
"attributes"
{
"display duck leaderboard"
{
"attribute_class"

"display_duck_le

aderboard"
"value"
"1"
}
"decoded by itemdefindex"
{
"attribute_class"

"decoded_by_item

"value" "5778"
}
"noise maker"
{
"attribute_class"

"enable_misc2_no

defindex"

isemaker"
"value"
}
"unlimited quantity hidden"
{
"attribute_class"

"1"

"unlimited_quant

"value" "1"
}
"duckstreaks active"
{
"attribute_class"

"duckstreaks_act

ity"

ive"
"value" "1"
}
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_paper_pickup.wav"
"ui/item_paper_pickup.wav"

}
"1127"
{
"name" "The Crossing Guard"
"first_sale_date"
"2014/12/08"
"item_class"
"saxxy"
"craft_class"
""
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"

"can_craft_count"

"1"

}
"tags"
{
"can_deal_damage"
"can_be_equipped_by_soldier_or_demo"
"can_deal_critical_damage"
"1"

"1"
"1"

}
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_Sign"
"item_name"
"#TF_CrossingGuard"
"item_description"
"#TF_CrossingGuard_Desc"
"item_slot"
"melee"
"item_quality" "unique"
"min_ilevel"
"25"
"max_ilevel"
"25"
"propername"
"1"
"attach_to_hands"
"1"
"item_logname" "crossing_guard"
"item_iconname" "crossing_guard"
"image_inventory"
"backpack/workshop/weapons/c_mod
els/c_crossing_guard/c_crossing_guard"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/workshop/weapons/c_models/c_cros
sing_guard/c_crossing_guard.mdl"
"anim_slot" "MELEE_ALLCLASS"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"pyro" "1"
}
"visuals"
{
"sound_melee_hit_world" "Weapon_Machete.HitWorld
"
"sound_melee_miss"
"Weapon_Machete.Miss"
"sound_melee_hit"
"Weapon_Machete.HitFlesh
"
"sound_melee_burst"
"Weapon_Machete.MissCrit
"
}
"mouse_pressed_sound" "ui/item_wood_pole_pickup.wav"
"drop_sound"
"ui/item_wood_pole_drop.wav"
}
"1133"
{
"name"

"Powerup Strengt

h"
"item_class"
"craft_material_type"
"item_name"
ength"

"saxxy"
""
"#TF_Powerup_Str

"item_description"

"#TF_Powerup_Strength_De

"image_inventory"

"Effects/powerup_strengt

"name"
"item_class"
"craft_material_type"
"item_name"

"saxxy"

sc"
h_hud"
}
"1134"
{
"Powerup Haste"
""
"#TF_Powerup_Has

te"
"item_description"
"image_inventory"

"#TF_Powerup_Haste_Desc"
"Effects/powerup_haste_h

"name"
"item_class"
"craft_material_type"
"item_name"

"saxxy"

ud"
}
"1135"
{
"Powerup Regen"
""
"#TF_Powerup_Reg

en"
"item_description"
"image_inventory"

"#TF_Powerup_Regen_Desc"
"Effects/powerup_regen_h

"name"
"item_class"
"craft_material_type"
"item_name"

"saxxy"

ud"
}
"1136"
{
"Powerup Resist"
""
"#TF_Powerup_Res

ist"
"item_description"

"#TF_Powerup_Resist_Desc

"image_inventory"

"Effects/powerup_resist_

"
hud"
}
"1137"
{
"name"

"Powerup Vampire

"
"item_class"
"craft_material_type"
"item_name"

"saxxy"
""
"#TF_Powerup_Vam

pire"
"item_description"

"#TF_Powerup_Vampire_Des

"image_inventory"

"Effects/powerup_vampire

c"
_hud"
}
"1138"
{
"name"

"Powerup Warlock

"
"item_class"
"craft_material_type"
"item_name"

"saxxy"
""
"#TF_Powerup_War

lock"
"item_description"

"#TF_Powerup_Warlock_Des

"image_inventory"

"Effects/powerup_warlock

c"
_hud"
}
"1139"
{
"name"

"Powerup Precisi

on"
"item_class"
"craft_material_type"
"item_name"

"saxxy"
""
"#TF_Powerup_Pre

cision"
"item_description"

"#TF_Powerup_Precision_D

"image_inventory"

"Effects/powerup_precisi

esc"
on_hud"
}
"1140"
{
"name"

"Powerup Agility

"
"item_class"
"craft_material_type"
"item_name"

"saxxy"
""
"#TF_Powerup_Agi

lity"
"item_description"

"#TF_Powerup_Agility_Des

"image_inventory"

"Effects/powerup_agility

c"
_hud"
}
"1141"
{
"name" "Festive Shotgun 2014"
"prefab"
"no_craft weapon_shotgun_multiclass"
"item_name"
"#TF_Weapon_FestiveShotgun"
"image_inventory"
"backpack/weapons/c_models/c_sho
tgun/c_shotgun_xmas"
"model_player" "models/weapons/c_models/c_shotgun/c_sho
tgun_xmas.mdl"
"static_attrs"
{
"limited quantity item"
}

"1"

}
"1142"
{
"name" "Festive Revolver 2014"
"prefab"
"no_craft weapon_revolver"
"item_name"
"#TF_Weapon_FestiveRevolver"
"image_inventory"
"backpack/weapons/c_models/c_rev
olver/c_revolver_xmas"

"model_player" "models/weapons/c_models/c_revolver/c_re
volver_xmas.mdl"
"static_attrs"
{
"limited quantity item"
}

"1"

}
"1143"
{
"name" "Festive Bonesaw 2014"
"prefab"
"no_craft weapon_bonesaw"
"item_name"
"#TF_Weapon_FestiveBonesaw"
"image_inventory"
"backpack/weapons/c_models/c_bon
esaw/c_bonesaw_xmas"
"model_player" "models/weapons/c_models/c_bonesaw/c_bon
esaw_xmas.mdl"
"static_attrs"
{
"limited quantity item"
}

"1"

}
"1144"
{
"name" "Festive Targe 2014"
"prefab"
"no_craft weapon_targe"
"item_name"
"#TF_Weapon_FestiveTarge"
"image_inventory"
"backpack/weapons/c_models/c_tar
ge/c_targe_xmas"
"model_player" "models/weapons/c_models/c_targe/c_targe
_xmas.mdl"
"propername"
"0"
"static_attrs"
{
"limited quantity item"
}

"1"

}
"1145"
{
"name" "Festive Bonk 2014"
"prefab"
"no_craft weapon_bonk"
"item_name"
"#TF_Weapon_FestiveBonk"
"image_inventory"
"backpack/weapons/c_models/c_xms
_energy_drink/c_xms_energy_drink"
"model_player" "models/weapons/c_models/c_xms_energy_dr
ink/c_xms_energy_drink.mdl"
"static_attrs"
{
"limited quantity item"
"1"
}
}
"1146"
{
"name" "Festive Backburner 2014"
"prefab"
"no_craft weapon_backburner"
"item_name"
"#TF_Weapon_FestiveBackburner"
"image_inventory"
"backpack/weapons/c_models/c_fla
methrower/c_backburner_xmas"
"model_player" "models/weapons/c_models/c_flamethrower/
c_backburner_xmas.mdl"
"static_attrs"

{
"limited quantity item"

"1"

}
}
"1149"
{
"name" "Festive SMG 2014"
"prefab"
"no_craft weapon_smg"
"item_name"
"#TF_Weapon_FestiveSMG"
"image_inventory"
"backpack/weapons/c_models/c_smg
/c_smg_xmas"
"model_player" "models/weapons/c_models/c_smg/c_smg_xma
s.mdl"
"static_attrs"
{
"limited quantity item"
}

"1"

}
"1150"
{
"name" "The Quickiebomb Launcher"
"first_sale_date"
"2014/12/23"
"item_class"
"tf_weapon_pipebomblauncher"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_deal_gib_damage" "1"
"can_be_equipped_by_soldier_or_demo"
"1"
"can_deal_critical_damage"
"1"
"can_deal_long_distance_damage" "1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_PipebombLauncher"
"item_name" "#TF_Weapon_Sticky_Quickie"
"item_slot"
"secondary"
"anim_slot"
"primary"
"item_quality" "unique"
"propername"
"1"
"item_logname" "quickiebomb_launcher"
"item_iconname" "quickiebomb_launcher"
"min_ilevel"
"1"
"max_ilevel"
"99"
"image_inventory"
"backpack/workshop/weapons/c_mod
els/c_kingmaker_sticky/c_kingmaker_sticky"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player" "models/workshop/weapons/c_models/c_king
maker_sticky/c_kingmaker_sticky.mdl"
"attach_to_hands"
"1"
"used_by_classes"
{
"demoman"
"1"

}
"attributes"
{
"sticky arm time bonus"
{
"attribute_class"

"sticky_arm_time

"value" "-0.2"
}
"stickybomb charge rate"
{
"attribute_class"

"stickybomb_char

"value" "0.5"
}
"stickies detonate stickies"
{
"attribute_class"

"stickies_detona

"value" "1"
}
"stickybomb fizzle time"
{
"attribute_class"

"stickybomb_fizz

"

ge_rate"

te_stickies"

le_time"
"value" "2"
}
"clip size penalty"
{
"attribute_class"
"value" "0.75"
}
"damage penalty"
{
"attribute_class"
"value" "0.85"
}
"custom projectile model"
{
"attribute_class"

"mult_clipsize"

"mult_dmg"

"custom_projecti

le_model"
"value"
"models/
workshop/weapons/c_models/c_kingmaker_sticky/w_kingmaker_stickybomb.mdl"
}
}
"visuals"
{
"sound_single_shot"
"Weapon_AirBurst
er.Single"
"sound_burst"
"Weapon_AirBurst
er.SingleCrit"
"sound_special1"
"Weapon_AirBurst
er.Explode"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound"
"ui/item_heavy_gun_drop.wav"
}
"1151"
{
"name" "The Iron Bomber"

"first_sale_date"
"2014/12/23"
"item_class"
"tf_weapon_grenadelauncher"
"craft_class"
"weapon"
"craft_material_type"
"weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_deal_gib_damage" "1"
"can_be_equipped_by_soldier_or_demo"
"1"
"can_deal_posthumous_damage"
"1"
"can_deal_critical_damage"
"1"
"can_deal_long_distance_damage" "1"
}
"show_in_armory"
"1"
"item_logname" "iron_bomber"
"item_iconname" "iron_bomber"
"item_type_name"
"#TF_Weapon_GrenadeLauncher"
"item_name"
"#TF_Weapon_Iron_bomber"
"item_slot"
"primary"
"anim_slot"
"secondary"
"item_quality"
"unique"
"min_ilevel"
"1"
"max_ilevel"
"99"
"propername"
"1"
"attach_to_hands"
"1"
"image_inventory"
"backpack/workshop/weapons/c_mod
els/c_quadball/c_quadball"
"model_player" "models/workshop/weapons/c_models/c_quad
ball/c_quadball.mdl"
"used_by_classes"
{
"demoman"
"1"
}
"attributes"
{
"Blast radius decreased"
{
"attribute_class"
"mult_explosion_
radius"
"value"
"0.80"
}
"grenade detonation damage penalty"
{
"attribute_class"
"grenade_detonat
ion_damage_penalty"
"value"
"0.90"
}
"grenade no bounce"
{
"attribute_class"
"grenade_no_boun
ce"
"value" "1"
}
"custom projectile model"
{

"attribute_class"

"custom_projecti

le_model"
"value"
"models/
workshop/weapons/c_models/c_quadball/w_quadball_grenade.mdl"
}
}
"visuals"
{
"sound_single_shot"
"Weapon_TackyGre
nadier.Single"
"sound_burst"
"Weapon_TackyGre
nadier.SingleCrit"
"sound_special1"
"Weapon_Airstrik
e.Explosion"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound"
"ui/item_heavy_gun_drop.wav"
}
"1153"
{
"name" "Panic Attack Shotgun"
"first_sale_date"
"2014/12/23"
"item_class"
"tf_weapon_shotgun"
"craft_class"
"weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_be_equipped_by_soldier_or_demo"
"1"
"can_deal_critical_damage"
"1"
"can_deal_mvm_penetration_damage"
"1"
"can_deal_long_distance_damage" "1"
"can_deal_taunt_damage"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_Shotgun"
"item_name"
"#TF_Weapon_PanicAttack"
"item_logname" "panic_attack"
"item_iconname" "panic_attack"
"item_slot"
"primary"
"item_quality"
"unique"
"min_ilevel"
"1"
"max_ilevel"
"99"
"propername"
"1"
"attach_to_hands"
"1"
"image_inventory"
"backpack/workshop/weapons/c_mod
els/c_trenchgun/c_trenchgun"
"model_player" "models/workshop/weapons/c_models/c_tren
chgun/c_trenchgun.mdl"
"used_by_classes"
{
"engineer"
"primary"
"pyro" "secondary"
"soldier" "secondary"

"heavy" "secondary"
}
"attributes"
{
"panic_attack"
{
"attribute_class"
"value" "1.0"
}
"panic_attack_negative"
{
"attribute_class"

"panic_attack"

"panic_attack_ne

gative"
"value" "2.5"
}
"auto fires full clip penalty"
{
"attribute_class"
"auto_fires_full
_clip"
"value" "1"
}
"fire rate bonus with reduced health"
{
"attribute_class"
"mult_postfirede
lay_with_reduced_health"
"value" "0.50"
}
"fire rate bonus HIDDEN"
{
"attribute_class"

"mult_postfirede

"value" "0.85"
}
"Reload time decreased"
{
"attribute_class"

"mult_reload_tim

lay"

e"
"value" "0.66"
}
"clip size penalty HIDDEN"
{
"attribute_class"
"value" "0.66"
}
"auto fires when full"
{
"attribute_class"

"mult_clipsize"

"auto_fires_when

_full"
"value" "1"
}
}
"visuals"
{
"sound_single_shot"

"Weapon_BackShot

_Shotty.Single"
"sound_burst"

"Weapon_BackShot

_Shotty.SingleCrit"
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_heavy_gun_pickup.wav"
"ui/item_heavy_gun_drop.wav"

"30000"
{
"name"
"The Electric Badge-aloo"
"prefab"
"misc"
"craft_class"
""
"item_name"
"#TF_robo_all_bomb_badge"
"item_description"
"#TF_robo_all_bomb_badge
_Desc"
"item_type_name"
"#TF_Wearable_Badge"
"equip_region"
"medal"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/all_class/robo_all_bomb_badge/robo_all_bomb_badge"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/robo_all_bomb_badge/robo_all_bomb_badge_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/robo_all_bomb_badge/robo_all_bomb_badge_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/robo_all_bomb_badge/robo_all_bomb_badge_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/robo_all_bomb_badge/robo_all_bomb_badge_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/robo_all_bomb_badge/robo_all_bomb_badge_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/robo_all_bomb_badge/robo_all_bomb_badge_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/robo_all_bomb_badge/robo_all_bomb_badge_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/robo_all_bomb_badge/robo_all_bomb_badge_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/robo_all_bomb_badge/robo_all_bomb_badge_engineer.mdl"
}
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic"
"1"
"heavy"
"1"
"pyro"
"1"
"spy"
"1"
"engineer"
"1"
}
}
"30001"
{
"name"
"Modest Metal Pile of Scrap"
"prefab"
"no_craft hat"
"capabilities"
{
"can_craft_count"
"1"
}
"item_name"
"#TF_robo_all_modest_pile"

"item_description"

"#TF_robo_all_modest_pil

e_Desc"
"equip_region"
"hat"
"drop_type"
"drop"
"item_type_name"
"#TF_Wearable_Hat"
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"headphones"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/all_class/robo_all_modest_pile/robo_all_modest_pile"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/robo_all_modest_pile/robo_all_modest_pile_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/robo_all_modest_pile/robo_all_modest_pile_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/robo_all_modest_pile/robo_all_modest_pile_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/robo_all_modest_pile/robo_all_modest_pile_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/robo_all_modest_pile/robo_all_modest_pile_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/robo_all_modest_pile/robo_all_modest_pile_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/robo_all_modest_pile/robo_all_modest_pile_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/robo_all_modest_pile/robo_all_modest_pile_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/robo_all_modest_pile/robo_all_modest_pile_engineer.mdl"
}
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic"
"1"
"heavy"
"1"
"pyro"
"1"
"spy"
"1"
"engineer"
"1"
}
}
"30002"
{
"name"
"Letch's LED"
"prefab"
"no_craft hat"
"capabilities"
{
"can_craft_count"
"1"
}
"item_name"
"#TF_robo_sniper_liquidator"
"item_description"
"#TF_robo_sniper_liquida
tor_Desc"

"equip_region"
"hat"
"drop_type"
"drop"
"item_type_name"
"#TF_Wearable_Hat"
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/sniper/robo_sniper_liquidator/robo_sniper_liquidator"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/sn
iper/robo_sniper_liquidator/robo_sniper_liquidator.mdl"
"used_by_classes"
{
"sniper"
"1"
}
}
"30003"
{
"name"
"The Galvanized Gibus"
"prefab"
"no_craft hat"
"capabilities"
{
"can_craft_count"
"1"
}
"item_name"
"#TF_robo_all_gibus"
"item_description"
"#TF_robo_all_gibus_Desc
"
"equip_region"
"hat"
"item_type_name"
"#TF_Wearable_Hat"
"propername"
"1"
"drop_type"
"drop"
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"headphones"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/all_class/robo_all_gibus/robo_all_gibus"
"capabilities"
{
"paintable"
"1"
}
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/robo_all_gibus/robo_all_gibus_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/robo_all_gibus/robo_all_gibus_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/robo_all_gibus/robo_all_gibus_soldier.mdl"

"demoman"
"models/workshop/player/
items/all_class/robo_all_gibus/robo_all_gibus_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/robo_all_gibus/robo_all_gibus_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/robo_all_gibus/robo_all_gibus_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/robo_all_gibus/robo_all_gibus_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/robo_all_gibus/robo_all_gibus_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/robo_all_gibus/robo_all_gibus_engineer.mdl"
}
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic"
"1"
"heavy"
"1"
"pyro"
"1"
"spy"
"1"
"engineer"
"1"
}
}
"30004"
{
"name"
"Soldered Sensei"
"prefab"
"no_craft hat"
"capabilities"
{
"can_craft_count"
"1"
}
"item_name"
"#TF_robo_sniper_soldered_sensei
"
"item_description"
"#TF_robo_sniper_soldere
d_sensei_Desc"
"equip_region"
"sniper_headband"
"item_type_name"
"#TF_Wearable_Hat"
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/sniper/robo_sniper_soldered_sensei/robo_sniper_soldered_sensei"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/sn
iper/robo_sniper_soldered_sensei/robo_sniper_soldered_sensei.mdl"
"used_by_classes"
{
"sniper"
"1"
}
}

"30005"
{
"name"
"Shooter's Tin Topi"
"prefab"
"no_craft hat"
"capabilities"
{
"can_craft_count"
"1"
}
"item_name"
"#TF_robo_sniper_solar_topi"
"item_description"
"#TF_robo_sniper_solar_t
opi_Desc"
"equip_region"
"hat"
"drop_type"
"drop"
"item_type_name"
"#TF_Wearable_Hat"
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/sniper/robo_sniper_solar_topi/robo_sniper_solar_topi"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/sn
iper/robo_sniper_solar_topi/robo_sniper_solar_topi.mdl"
"used_by_classes"
{
"sniper"
"1"
}
}
"30006"
{
"name"
"Noble Nickel Amassment of Hats"
"prefab"
"no_craft hat"
"capabilities"
{
"can_craft_count"
"1"
}
"item_name"
"#TF_robo_all_noble_amassment"
"item_description"
"#TF_robo_all_noble_amas
sment_Desc"
"equip_region"
"hat"
"drop_type"
"drop"
"item_type_name"
"#TF_Wearable_Hat"
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"headphones"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/all_class/robo_all_noble_amassment/robo_all_noble_amassment"
"model_player_per_class"
{

"scout"
"models/workshop/player/items/al
l_class/robo_all_noble_amassment/robo_all_noble_amassment_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/robo_all_noble_amassment/robo_all_noble_amassment_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/robo_all_noble_amassment/robo_all_noble_amassment_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/robo_all_noble_amassment/robo_all_noble_amassment_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/robo_all_noble_amassment/robo_all_noble_amassment_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/robo_all_noble_amassment/robo_all_noble_amassment_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/robo_all_noble_amassment/robo_all_noble_amassment_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/robo_all_noble_amassment/robo_all_noble_amassment_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/robo_all_noble_amassment/robo_all_noble_amassment_engineer.mdl"
}
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic"
"1"
"heavy"
"1"
"pyro"
"1"
"spy"
"1"
"engineer"
"1"
}
}
"30007"
{
"name"
"Base Metal Billycock"
"prefab"
"no_craft hat"
"capabilities"
{
"can_craft_count"
"1"
}
"item_name"
"#TF_robo_spy_backbiter_billycoc
k"
"item_description"
"#TF_robo_spy_backbiter_
billycock_Desc"
"equip_region"
"hat"
"drop_type"
"drop"
"item_type_name"
"#TF_Wearable_Hat"
"image_inventory"
"backpack/workshop/playe
r/items/spy/robo_spy_backbiter_billycock/robo_spy_backbiter_billycock"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/sp
y/robo_spy_backbiter_billycock/robo_spy_backbiter_billycock.mdl"
"used_by_classes"
{
"spy"
"1"
}
}

"30008"
{
"name"
"Towering Titanium Pillar of Hats"
"prefab"
"no_craft hat"
"capabilities"
{
"can_craft_count"
"1"
}
"item_name"
"#TF_robo_all_towering_pillar"
"item_description"
"#TF_robo_all_towering_p
illar_Desc"
"equip_region"
"hat"
"drop_type"
"drop"
"item_type_name"
"#TF_Wearable_Hat"
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"headphones"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/all_class/robo_all_towering_pillar/robo_all_towering_pillar"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/robo_all_towering_pillar/robo_all_towering_pillar_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/robo_all_towering_pillar/robo_all_towering_pillar_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/robo_all_towering_pillar/robo_all_towering_pillar_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/robo_all_towering_pillar/robo_all_towering_pillar_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/robo_all_towering_pillar/robo_all_towering_pillar_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/robo_all_towering_pillar/robo_all_towering_pillar_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/robo_all_towering_pillar/robo_all_towering_pillar_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/robo_all_towering_pillar/robo_all_towering_pillar_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/robo_all_towering_pillar/robo_all_towering_pillar_engineer.mdl"
}
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic"
"1"
"heavy"
"1"
"pyro"
"1"
"spy"
"1"
"engineer"
"1"
}
}
"30009"
{

"name"
"The Megapixel Beard"
"prefab"
"no_craft misc"
"capabilities"
{
"can_craft_count"
"1"
}
"item_name"
"#TF_robo_spy_camera_beard"
"item_description"
"#TF_robo_spy_camera_bea
rd_Desc"
"equip_region"
"item_type_name"

"beard"
"#TF_Wearable_FacialHair

"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/spy/robo_spy_camera_beard/robo_spy_camera_beard"
"model_player"
"models/workshop/player/items/sp
y/robo_spy_camera_beard/robo_spy_camera_beard.mdl"
"used_by_classes"
{
"spy"
"1"
}
}
"30010"
{
"name"
"The HDMI Patch"
"prefab"
"no_craft misc"
"capabilities"
{
"can_craft_count"
"1"
}
"item_name"
"#TF_robo_demo_pupil"
"item_description"
"#TF_robo_demo_pupil_Des
c"
"equip_region"
"glasses"
"item_type_name"
"#TF_Wearable_Photograph
"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/demo/robo_demo_pupil/robo_demo_pupil"
"model_player"
"models/workshop/player/items/de
mo/robo_demo_pupil/robo_demo_pupil.mdl"
"used_by_classes"
{
"demoman"
"1"
}
}
"30011"
{
"name"
"The Bolted Bombardier"
"prefab"
"no_craft misc"
"capabilities"
{
"can_craft_count"
"1"
}
"item_name"
"#TF_robo_demo_beard_bombardier"
"item_description"
"#TF_robo_demo_beard_bom
bardier_Desc"
"equip_region"
"beard"
"item_type_name"
"#TF_Wearable_FacialHair
"

"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/demo/robo_demo_beard_bombardier/robo_demo_beard_bombardier"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/de
mo/robo_demo_beard_bombardier/robo_demo_beard_bombardier.mdl"
"used_by_classes"
{
"demoman"
"1"
}
}
"30012"
{
"name"
"The Titanium Towel"
"prefab"
"no_craft misc"
"capabilities"
{
"can_craft_count"
"1"
}
"item_name"
"#TF_robo_heavy_boltedscraptowel
"
"item_description"
"#TF_robo_heavy_boltedsc
raptowel_Desc"
"equip_region"
"heavy_towel"
"item_type_name"
"TF_Wearable_Apparel"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/heavy/robo_heavy_boltedscraptowel/robo_heavy_boltedscraptowel"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/he
avy/robo_heavy_boltedscraptowel/robo_heavy_boltedscraptowel.mdl"
"used_by_classes"
{
"heavy"
"1"
}
}
"30013"
{
"name"
"The Gridiron Guardian"
"prefab"
"no_craft hat"
"capabilities"
{
"can_craft_count"
"1"
}
"item_name"
"#TF_robo_heavy_football_helmet"
"item_description"
"#TF_robo_heavy_football
_helmet_Desc"
"equip_region"
"hat"
"item_type_name"
"#TF_Wearable_Hat"
"propername"
"1"
"drop_type"
"drop"
"image_inventory"
"backpack/workshop/playe
r/items/heavy/robo_heavy_football_helmet/robo_heavy_football_helmet"
"capabilities"

{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/he
avy/robo_heavy_football_helmet/robo_heavy_football_helmet.mdl"
"used_by_classes"
{
"heavy"
"1"
}
}
"30014"
{
"name"
"Tyrantium Helmet"
"prefab"
"no_craft hat"
"capabilities"
{
"can_craft_count"
"1"
}
"item_name"
"#TF_robo_soldier_tyrantium"
"item_description"
"#TF_robo_soldier_tyrant
ium_Desc"
"equip_region"
"hat"
"drop_type"
"drop"
"item_type_name"
"#TF_Wearable_Hat"
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/soldier/robo_soldier_tyrantium/robo_soldier_tyrantium"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/so
ldier/robo_soldier_tyrantium/robo_soldier_tyrantium.mdl"
"used_by_classes"
{
"soldier"
"1"
}
}
"30015"
{
"name"
"Battery Canteens"
"prefab"
"no_craft powerup_bottle"
"capabilities"
{
"can_craft_count"
"1"
}
"item_name"
"#TF_robo_all_mvm_canteen"
"item_description"
"#TF_robo_all_mvm_cantee
n_Desc"
"image_inventory"
"backpack/workshop/playe
r/items/scout/robo_all_mvm_canteen/robo_all_mvm_canteen"
"model_player"
"models/workshop/player/items/sc
out/robo_all_mvm_canteen/robo_all_mvm_canteen.mdl"
}

"30016"
{
"name"
"The FR-0"
"prefab"
"no_craft hat"
"capabilities"
{
"can_craft_count"
"1"
}
"item_name"
"#TF_robo_demo_fro"
"item_description"
"#TF_robo_demo_fro_Desc"
"equip_region"
"hat"
"item_type_name"
"#TF_Wearable_Hat"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/demo/robo_demo_fro/robo_demo_fro"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/de
mo/robo_demo_fro/robo_demo_fro.mdl"
"used_by_classes"
{
"demoman"
"1"
}
}
"30017"
{
"name"
"Steel Shako"
"prefab"
"no_craft hat"
"capabilities"
{
"can_craft_count"
"1"
}
"item_name"
"#TF_robo_soldier_shako"
"item_description"
"#TF_robo_soldier_shako_
Desc"
"equip_region"
"hat"
"drop_type"
"drop"
"item_type_name"
"#TF_Wearable_Hat"
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/soldier/robo_soldier_shako/robo_soldier_shako"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/so
ldier/robo_soldier_shako/robo_soldier_shako.mdl"
"used_by_classes"
{
"soldier"
"1"
}
}

"30018"
{
"name"
"The Bot Dogger"
"prefab"
"no_craft hat"
"capabilities"
{
"can_craft_count"
"1"
}
"item_name"
"#TF_robo_scout_dogger"
"item_description"
"#TF_robo_scout_dogger_D
esc"
"equip_region"
"hat"
"drop_type"
"drop"
"item_type_name"
"#TF_Wearable_Hat"
"propername"
"1"
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"headphones"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/scout/robo_scout_dogger/robo_scout_dogger"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/sc
out/robo_scout_dogger/robo_scout_dogger.mdl"
"used_by_classes"
{
"scout"
"1"
}
}
"30019"
{
"name"
"Ye Oiled Baker Boy"
"prefab"
"no_craft hat"
"capabilities"
{
"can_craft_count"
"1"
}
"item_name"
"#TF_robo_scout_baker_boy"
"item_description"
"#TF_robo_scout_baker_bo
y_Desc"
"equip_region"
"hat"
"drop_type"
"drop"
"item_type_name"
"#TF_Wearable_Hat"
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"headphones"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/scout/robo_scout_baker_boy/robo_scout_baker_boy"

"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/sc
out/robo_scout_baker_boy/robo_scout_baker_boy.mdl"
"used_by_classes"
{
"scout"
"1"
}
}
"30020"
{
"name"
"The Scrap Sack"
"prefab"
"no_craft misc"
"capabilities"
{
"can_craft_count"
"1"
}
"item_name"
"#TF_robo_pyro_pyrobotic_tote"
"item_description"
"#TF_robo_pyro_pyrobotic
_tote_Desc"
"equip_region"
"back"
"item_type_name"
"#TF_Wearable_Backpack"
"propername"
"1"
"visuals"
{
"player_bodygroups"
{
"backpack"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/pyro/robo_pyro_pyrobotic_tote/robo_pyro_pyrobotic_tote"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/py
ro/robo_pyro_pyrobotic_tote/robo_pyro_pyrobotic_tote.mdl"
"used_by_classes"
{
"pyro"
"1"
}
}
"30021"
{
"name"
"The Pure Tin Capotain"
"prefab"
"no_craft hat"
"capabilities"
{
"can_craft_count"
"1"
}
"item_name"
"#TF_robo_demo_capotain"
"item_description"
"#TF_robo_demo_capotain_
Desc"
"equip_region"
"hat"
"drop_type"
"drop"
"item_type_name"
"#TF_Wearable_Hat"
"propername"
"1"

"image_inventory"
"backpack/workshop/playe
r/items/demo/robo_demo_capotain/robo_demo_capotain"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/de
mo/robo_demo_capotain/robo_demo_capotain.mdl"
"used_by_classes"
{
"demoman"
"1"
}
}
"30022"
{
"name"
"Plumber's Pipe"
"prefab"
"no_craft hat"
"capabilities"
{
"can_craft_count"
"1"
}
"item_name"
"#TF_robo_pyro_prancers_pride"
"item_description"
"#TF_robo_pyro_prancers_
pride_Desc"
"equip_region"
"hat"
"item_type_name"
"#TF_Wearable_Hat"
"image_inventory"
"backpack/workshop/playe
r/items/pyro/robo_pyro_prancers_pride/robo_pyro_prancers_pride"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/py
ro/robo_pyro_prancers_pride/robo_pyro_prancers_pride.mdl"
"used_by_classes"
{
"pyro"
"1"
}
}
"30023"
{
"name"
"Teddy Robobelt"
"prefab"
"no_craft misc"
"capabilities"
{
"can_craft_count"
"1"
}
"item_name"
"#TF_robo_engineer_teddy"
"item_description"
"#TF_robo_engineer_teddy
_Desc"
"equip_region"
"engineer_pocket"
"item_type_name"
"#TF_Wearable_PocketBudd
y"
"image_inventory"
"backpack/workshop/playe
r/items/engineer/robo_engineer_teddy/robo_engineer_teddy"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/en

gineer/robo_engineer_teddy/robo_engineer_teddy.mdl"
"used_by_classes"
{
"engineer"
"1"
}
"attributes"
{
"counts as assister is some kind of pet this upd
ate is going to be awesome"
{
"attribute_class"
"counts_
as_assister"
"value"
"1"
}
}
}
"30024"
{
"name"
"The Cyborg Stunt Helmet"
"prefab"
"no_craft hat"
"capabilities"
{
"can_craft_count"
"1"
}
"item_name"
"#TF_robo_demo_stuntman"
"item_description"
"#TF_robo_demo_stuntman_
Desc"
"equip_region"
"hat"
"item_type_name"
"#TF_Wearable_Hat"
"propername"
"1"
"drop_type"
"drop"
"image_inventory"
"backpack/workshop/playe
r/items/demo/robo_demo_stuntman/robo_demo_stuntman"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/de
mo/robo_demo_stuntman/robo_demo_stuntman.mdl"
"used_by_classes"
{
"demoman"
"1"
}
}
"30025"
{
"name"
"The Electric Escorter"
"prefab"
"no_craft hat"
"capabilities"
{
"can_craft_count"
"1"
}
"item_name"
"#TF_robo_pyro_electric_escorter
"
"item_description"
"#TF_robo_pyro_electric_
escorter_Desc"
"equip_region"
"hat"
"item_type_name"
"#TF_Wearable_Hat"
"propername"
"1"
"drop_type"
"drop"

"image_inventory"
"backpack/workshop/playe
r/items/pyro/robo_pyro_electric_escorter/robo_pyro_electric_escorter"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/py
ro/robo_pyro_electric_escorter/robo_pyro_electric_escorter.mdl"
"used_by_classes"
{
"pyro"
"1"
}
}
"30026"
{
"name"
"Full Metal Drill Hat"
"prefab"
"no_craft hat"
"capabilities"
{
"can_craft_count"
"1"
}
"item_name"
"#TF_robo_soldier_fullmetaldrill
hat"
"item_description"
"#TF_robo_soldier_fullme
taldrillhat_Desc"
"equip_region"
"hat"
"drop_type"
"drop"
"item_type_name"
"#TF_Wearable_Hat"
"image_inventory"
"backpack/workshop/playe
r/items/soldier/robo_soldier_fullmetaldrillhat/robo_soldier_fullmetaldrillhat"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/so
ldier/robo_soldier_fullmetaldrillhat/robo_soldier_fullmetaldrillhat.mdl"
"used_by_classes"
{
"soldier"
"1"
}
}
"30027"
{
"name"
"The Bolt Boy"
"prefab"
"no_craft misc"
"capabilities"
{
"can_craft_count"
"1"
}
"item_name"
"#TF_robo_scout_bolt_boy"
"item_description"
"#TF_robo_scout_bolt_boy
_Desc"
"equip_region"
"glasses"
"item_type_name"
"#TF_Wearable_Hat"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/scout/robo_scout_bolt_boy/robo_scout_bolt_boy"
"capabilities"
{
"paintable"
"1"

}
"model_player"
"models/workshop/player/items/sc
out/robo_scout_bolt_boy/robo_scout_bolt_boy.mdl"
"used_by_classes"
{
"scout"
"1"
}
"visuals"
{
"styles"
{
"0"
{
"name"
"#TF_robo_scout_
bolt_boy_style0"
"skin_red"
"0"
"skin_blu"
"1"
"additional_hidden_bodygroups"
{
"hat"
"1"
"headphones"
"1"
}
}
"1"
{
"name"
"#TF_robo_scout_
bolt_boy_style1"
"skin_red"
"0"
"skin_blu"
"1"
}
}
}
}
"30028"
{
"name"
"The Metal Slug"
"prefab"
"no_craft hat"
"capabilities"
{
"can_craft_count"
"1"
}
"item_name"
"#TF_robo_pyro_tribtrojan"
"item_description"
"#TF_robo_pyro_tribtroja
n_Desc"
"equip_region"
"hat"
"item_type_name"
"#TF_Wearable_Hat"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/pyro/robo_pyro_tribtrojan/robo_pyro_tribtrojan"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/py
ro/robo_pyro_tribtrojan/robo_pyro_tribtrojan.mdl"
"used_by_classes"
{
"pyro"
"1"
}

"attributes"
{
"counts as assister is some kind of pet this upd
ate is going to be awesome"
{
"attribute_class"
"counts_
as_assister"
"value"
"2"
}
}
}
"30029"
{
"name"
"The Broadband Bonnet"
"prefab"
"no_craft hat"
"capabilities"
{
"can_craft_count"
"1"
}
"item_name"
"#TF_robo_demo_glengarry_botnet"
"item_description"
"#TF_robo_demo_glengarry
_botnet_Desc"
"equip_region"
"hat"
"item_type_name"
"#TF_Wearable_Hat"
"propername"
"1"
"drop_type"
"drop"
"image_inventory"
"backpack/workshop/playe
r/items/demo/robo_demo_glengarry_botnet/robo_demo_glengarry_botnet"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/de
mo/robo_demo_glengarry_botnet/robo_demo_glengarry_botnet.mdl"
"used_by_classes"
{
"demoman"
"1"
}
}
"30030"
{
"name"
"Bonk Leadwear"
"prefab"
"no_craft hat"
"capabilities"
{
"can_craft_count"
"1"
}
"item_name"
"#TF_robo_scout_bonk_helm"
"item_description"
"#TF_robo_scout_bonk_hel
m_Desc"
"equip_region"
"hat"
"drop_type"
"drop"
"item_type_name"
"#TF_Wearable_Hat"
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"headphones"
"1"
}

}
"image_inventory"
"backpack/workshop/playe
r/items/scout/robo_scout_bonk_helm/robo_scout_bonk_helm"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/sc
out/robo_scout_bonk_helm/robo_scout_bonk_helm.mdl"
"used_by_classes"
{
"scout"
"1"
}
}
"30031"
{
"name"
"The Plug-In Prospector"
"prefab"
"no_craft hat"
"capabilities"
{
"can_craft_count"
"1"
}
"item_name"
"#TF_robo_engineer_greaser"
"item_description"
"#TF_robo_engineer_greas
er_Desc"
"equip_region"
"hat"
"item_type_name"
"#TF_Wearable_Hat"
"propername"
"1"
"drop_type"
"drop"
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/engineer/robo_engineer_greaser/robo_engineer_greaser"
"model_player"
"models/workshop/player/items/en
gineer/robo_engineer_greaser/robo_engineer_greaser.mdl"
"used_by_classes"
{
"engineer"
"1"
}
}
"30032"
{
"name"
"The Rusty Reaper"
"prefab"
"no_craft misc"
"capabilities"
{
"can_craft_count"
"1"
}
"item_name"
"#TF_robo_pyro_last_watt"
"item_description"
"#TF_robo_pyro_last_watt
_Desc"
"equip_region"
"pyro_head_replacement"
"item_type_name"
"#TF_Wearable_Hat"
"propername"
"1"
"visuals"

{
"player_bodygroups"
{
"head"
}

"1"

}
"image_inventory"
"backpack/workshop/playe
r/items/pyro/robo_pyro_last_watt/robo_pyro_last_watt"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/py
ro/robo_pyro_last_watt/robo_pyro_last_watt.mdl"
"used_by_classes"
{
"pyro"
"1"
}
}
"30033"
{
"name"
"Soldier's Sparkplug"
"prefab"
"no_craft misc"
"capabilities"
{
"can_craft_count"
"1"
}
"item_name"
"#TF_robo_soldier_sparkplug"
"item_description"
"#TF_robo_soldier_sparkp
lug_Desc"
"equip_region"
"soldier_cigar"
"item_type_name"
"#TF_Wearable_Cigar"
"image_inventory"
"backpack/workshop/playe
r/items/soldier/robo_soldier_sparkplug/robo_soldier_sparkplug"
"model_player"
"models/workshop/player/items/so
ldier/robo_soldier_sparkplug/robo_soldier_sparkplug.mdl"
"used_by_classes"
{
"soldier"
"1"
}
"attributes"
{
"attach particle effect static"
{
"attribute_class"
"set_att
ached_particle_static"
"value"
"28"
}
}
}
"30034"
{
"name"
"The Bolted Bicorne"
"prefab"
"no_craft hat"
"capabilities"
{
"can_craft_count"
"1"
}
"item_name"
"#TF_robo_demo_buccaneer_bicorne
"

"item_description"

"#TF_robo_demo_buccaneer

_bicorne_Desc"
"equip_region"
"hat"
"item_type_name"
"#TF_Wearable_Hat"
"propername"
"1"
"drop_type"
"drop"
"image_inventory"
"backpack/workshop/playe
r/items/demo/robo_demo_buccaneer_bicorne/robo_demo_buccaneer_bicorne"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/de
mo/robo_demo_buccaneer_bicorne/robo_demo_buccaneer_bicorne.mdl"
"used_by_classes"
{
"demoman"
"1"
}
}
"30035"
{
"name"
"The Timeless Topper"
"prefab"
"no_craft hat"
"capabilities"
{
"can_craft_count"
"1"
}
"item_name"
"#TF_robo_engineer_rustin"
"item_description"
"#TF_robo_engineer_rusti
n_Desc"
"equip_region"
"hat"
"item_type_name"
"#TF_Wearable_Hat"
"propername"
"1"
"drop_type"
"drop"
"image_inventory"
"backpack/workshop/playe
r/items/engineer/robo_engineer_rustin/robo_engineer_rustin"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/en
gineer/robo_engineer_rustin/robo_engineer_rustin.mdl"
"used_by_classes"
{
"engineer"
"1"
}
}
"30036"
{
"name"
"The Filamental"
"prefab"
"no_craft misc"
"capabilities"
{
"can_craft_count"
"1"
}
"item_name"
"#TF_robo_pyro_figment_filament"
"item_description"
"#TF_robo_pyro_figment_f
ilament_Desc"
"equip_region"
"pyro_head_replacement"
"item_type_name"
"#TF_Wearable_Hat"

"propername"
"1"
"visuals"
{
"player_bodygroups"
{
"head"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/pyro/robo_pyro_figment_filament/robo_pyro_figment_filament"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/py
ro/robo_pyro_figment_filament/robo_pyro_figment_filament.mdl"
"used_by_classes"
{
"pyro"
"1"
}
}
"30037"
{
"name"
"The Strontium Stove Pipe"
"prefab"
"no_craft hat"
"capabilities"
{
"can_craft_count"
"1"
}
"item_name"
"#TF_robo_demo_scotsmans_stovepi
pe"
"item_description"
"#TF_robo_demo_scotsmans
_stovepipe_Desc"
"equip_region"
"hat"
"item_type_name"
"#TF_Wearable_Hat"
"propername"
"1"
"drop_type"
"drop"
"image_inventory"
"backpack/workshop/playe
r/items/demo/robo_demo_scotsmans_stovepipe/robo_demo_scotsmans_stovepipe"
"model_player"
"models/workshop/player/items/de
mo/robo_demo_scotsmans_stovepipe/robo_demo_scotsmans_stovepipe.mdl"
"used_by_classes"
{
"demoman"
"1"
}
}
"30038"
{
"name"
"Firewall Helmet"
"prefab"
"no_craft hat"
"capabilities"
{
"can_craft_count"
"1"
}
"item_name"
"#TF_robo_pyro_firewall_helmet"
"item_description"
"#TF_robo_pyro_firewall_
helmet_Desc"
"equip_region"
"hat"
"drop_type"
"drop"
"item_type_name"
"#TF_Wearable_Hat"

"image_inventory"
"backpack/workshop/playe
r/items/pyro/robo_pyro_firewall_helmet/robo_pyro_firewall_helmet"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/py
ro/robo_pyro_firewall_helmet/robo_pyro_firewall_helmet.mdl"
"used_by_classes"
{
"pyro"
"1"
}
}
"30039"
{
"name"
"Respectless Robo-Glove"
"prefab"
"no_craft hat"
"capabilities"
{
"can_craft_count"
"1"
}
"item_name"
"#TF_robo_pyro_respectless_glove
"
"item_description"
"#TF_robo_pyro_respectle
ss_glove_Desc"
"equip_region"
"hat"
"drop_type"
"drop"
"item_type_name"
"#TF_Wearable_Hat"
"image_inventory"
"backpack/workshop/playe
r/items/pyro/robo_pyro_respectless_glove/robo_pyro_respectless_glove"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/py
ro/robo_pyro_respectless_glove/robo_pyro_respectless_glove.mdl"
"used_by_classes"
{
"pyro"
"1"
}
}
"30040"
{
"name"
"Pyro's Boron Beanie"
"prefab"
"no_craft hat"
"capabilities"
{
"can_craft_count"
"1"
}
"item_name"
"#TF_robo_pyro_whirly_bird"
"item_description"
"#TF_robo_pyro_whirly_bi
rd_Desc"
"equip_region"
"hat"
"drop_type"
"drop"
"item_type_name"
"#TF_Wearable_Hat"
"image_inventory"
"backpack/workshop/playe
r/items/pyro/robo_pyro_whirly_bird/robo_pyro_whirly_bird"
"capabilities"
{
"paintable"
"1"

}
"model_player"
"models/workshop/player/items/py
ro/robo_pyro_whirly_bird/robo_pyro_whirly_bird.mdl"
"used_by_classes"
{
"pyro"
"1"
}
}
"30041"
{
"name"
"Halogen Head Lamp"
"prefab"
"no_craft hat"
"capabilities"
{
"can_craft_count"
"1"
}
"item_name"
"#TF_robo_medic_otolaryngologist
s_mirror"
"item_description"
"#TF_robo_medic_otolaryn
gologists_mirror_Desc"
"equip_region"
"hat"
"item_type_name"
"#TF_Wearable_Hat"
"image_inventory"
"backpack/workshop/playe
r/items/medic/robo_medic_otolaryngologists_mirror/robo_medic_otolaryngologists_m
irror"
"model_player"
"models/workshop/player/items/me
dic/robo_medic_otolaryngologists_mirror/robo_medic_otolaryngologists_mirror.mdl"
"used_by_classes"
{
"medic"
"1"
}
}
"30042"
{
"name"
"Platinum Pickelhaube"
"prefab"
"no_craft hat"
"capabilities"
{
"can_craft_count"
"1"
}
"item_name"
"#TF_robo_medic_pickelhaube"
"item_description"
"#TF_robo_medic_pickelha
ube_Desc"
"equip_region"
"hat"
"drop_type"
"drop"
"item_type_name"
"#TF_Wearable_Hat"
"image_inventory"
"backpack/workshop/playe
r/items/medic/robo_medic_pickelhaube/robo_medic_pickelhaube"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/me
dic/robo_medic_pickelhaube/robo_medic_pickelhaube.mdl"
"used_by_classes"
{
"medic"
"1"
}
}
"30043"

{
"name"
"The Virus Doctor"
"prefab"
"no_craft hat"
"capabilities"
{
"can_craft_count"
"1"
}
"item_name"
"#TF_robo_medic_grimm_hatte"
"item_description"
"#TF_robo_medic_grimm_ha
tte_Desc"
"equip_region"
"hat"
"item_type_name"
"#TF_Wearable_Hat"
"propername"
"1"
"drop_type"
"drop"
"image_inventory"
"backpack/workshop/playe
r/items/medic/robo_medic_grimm_hatte/robo_medic_grimm_hatte"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/me
dic/robo_medic_grimm_hatte/robo_medic_grimm_hatte.mdl"
"used_by_classes"
{
"medic"
"1"
}
}
"30044"
{
"name"
"Texas Tin-Gallon"
"prefab"
"no_craft hat"
"capabilities"
{
"can_craft_count"
"1"
}
"item_name"
"#TF_robo_engineer_texastingallo
n"
"item_description"
"#TF_robo_engineer_texas
tingallon_Desc"
"equip_region"
"hat"
"drop_type"
"drop"
"item_type_name"
"#TF_Wearable_Hat"
"image_inventory"
"backpack/workshop/playe
r/items/engineer/robo_engineer_texastingallon/robo_engineer_texastingallon"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/en
gineer/robo_engineer_texastingallon/robo_engineer_texastingallon.mdl"
"used_by_classes"
{
"engineer"
"1"
}
}
"30045"
{
"name"
"Titanium Tyrolean"
"prefab"
"no_craft hat"
"capabilities"

{
"can_craft_count"
"1"
}
"item_name"
"#TF_robo_medic_tyrolean"
"item_description"
"#TF_robo_medic_tyrolean
_Desc"
"equip_region"
"hat"
"drop_type"
"drop"
"item_type_name"
"#TF_Wearable_Hat"
"image_inventory"
"backpack/workshop/playe
r/items/medic/robo_medic_tyrolean/robo_medic_tyrolean"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/me
dic/robo_medic_tyrolean/robo_medic_tyrolean.mdl"
"used_by_classes"
{
"medic"
"1"
}
}
"30046"
{
"name"
"Practitioner's Processing Mask"
"prefab"
"no_craft misc"
"capabilities"
{
"can_craft_count"
"1"
}
"item_name"
"#TF_robo_medic_physician_mask"
"item_description"
"#TF_robo_medic_physicia
n_mask_Desc"
"equip_region"
"beard"
"item_type_name"
"#TF_Wearable_GenPractit
ioner"
"image_inventory"
"backpack/workshop/playe
r/items/medic/robo_medic_physician_mask/robo_medic_physician_mask"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/me
dic/robo_medic_physician_mask/robo_medic_physician_mask.mdl"
"used_by_classes"
{
"medic"
"1"
}
}
"30047"
{
"name"
"Bootleg Base Metal Billycock"
"prefab"
"no_craft hat"
"capabilities"
{
"can_craft_count"
"1"
}
"item_name"
"#TF_robo_spy_bootleg_billycock"
"item_description"
"#TF_robo_spy_bootleg_bi
llycock_Desc"

"equip_region"
"hat"
"drop_type"
"drop"
"item_type_name"
"#TF_Wearable_Hat"
"image_inventory"
"backpack/workshop/playe
r/items/spy/robo_spy_bootleg_billycock/robo_spy_bootleg_billycock"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/sp
y/robo_spy_bootleg_billycock/robo_spy_bootleg_billycock.mdl"
"used_by_classes"
{
"spy"
"1"
}
}
"30048"
{
"name"
"Mecha-Medes"
"prefab"
"no_craft misc"
"capabilities"
{
"can_craft_count"
"1"
}
"item_name"
"#TF_robo_medic_archimedes"
"item_description"
"#TF_robo_medic_archimed
es_Desc"
"equip_region"
"left_shoulder"
"item_type_name"
"#TF_Wearable_Mascot"
"image_inventory"
"backpack/workshop/playe
r/items/medic/robo_medic_archimedes/robo_medic_archimedes"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/me
dic/robo_medic_archimedes/robo_medic_archimedes.mdl"
"used_by_classes"
{
"medic"
"1"
}
"attributes"
{
"counts as assister is some kind of pet this upd
ate is going to be awesome"
{
"attribute_class"
"counts_
as_assister"
"value"
"1"
}
}
}
"30049"
{
"name"
"The Tungsten Toque"
"prefab"
"no_craft hat"
"capabilities"
{
"can_craft_count"
"1"
}

"item_name"
"item_description"

"#TF_robo_heavy_tungsten_toque"
"#TF_robo_heavy_tungsten

_toque_Desc"
"equip_region"
"hat"
"item_type_name"
"#TF_Wearable_Hat"
"propername"
"1"
"drop_type"
"drop"
"image_inventory"
"backpack/workshop/playe
r/items/heavy/robo_heavy_tungsten_toque/robo_heavy_tungsten_toque"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/he
avy/robo_heavy_tungsten_toque/robo_heavy_tungsten_toque.mdl"
"used_by_classes"
{
"heavy"
"1"
}
}
"30050"
{
"name"
"The Steam Pipe"
"prefab"
"no_craft misc"
"capabilities"
{
"can_craft_count"
"1"
}
"item_name"
"#TF_robo_medic_ninepipe_problem
"
"item_description"
"#TF_robo_medic_ninepipe
_problem_Desc"
"equip_region"
"medic_pipe"
"item_type_name"
"#TF_Wearable_Pipe"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/medic/robo_medic_ninepipe_problem/robo_medic_ninepipe_problem"
"model_player"
"models/workshop/player/items/me
dic/robo_medic_ninepipe_problem/robo_medic_ninepipe_problem.mdl"
"used_by_classes"
{
"medic"
"1"
}
"attributes"
{
"attach particle effect static"
{
"attribute_class"
"set_att
ached_particle_static"
"value"
"28"
}
}
}
"30051"
{
"name"
"The Data Mining Light"
"prefab"
"no_craft hat"
"capabilities"
{
"can_craft_count"
"1"

}
"item_name"
"item_description"

"#TF_robo_engineer_mining_light"
"#TF_robo_engineer_minin

g_light_Desc"
"equip_region"
"hat"
"item_type_name"
"#TF_Wearable_Hat"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/engineer/robo_engineer_mining_light/robo_engineer_mining_light"
"model_player"
"models/workshop/player/items/en
gineer/robo_engineer_mining_light/robo_engineer_mining_light.mdl"
"used_by_classes"
{
"engineer"
"1"
}
}
"30052"
{
"name"
"The Byte'd Beak"
"prefab"
"no_craft misc"
"capabilities"
{
"can_craft_count"
"1"
}
"item_name"
"#TF_robo_medic_blighted_beak"
"item_description"
"#TF_robo_medic_blighted
_beak_Desc"
"equip_region"
"face"
"item_type_name"
"#TF_Wearable_Hat"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/medic/robo_medic_blighted_beak/robo_medic_blighted_beak"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/me
dic/robo_medic_blighted_beak/robo_medic_blighted_beak.mdl"
"used_by_classes"
{
"medic"
"1"
}
}
"30053"
{
"name"
"The Googol Glass Eyes"
"prefab"
"no_craft misc"
"capabilities"
{
"can_craft_count"
"1"
}
"item_name"
"#TF_robo_pyro_site_for_sore_eye
s"
"item_description"
"#TF_robo_pyro_site_for_
sore_eyes_Desc"
"equip_region"
"lenses"
"item_type_name"
"#TF_Wearable_Hat"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/pyro/robo_pyro_site_for_sore_eyes/robo_pyro_site_for_sore_eyes"

"model_player"
"models/workshop/player/items/py
ro/robo_pyro_site_for_sore_eyes/robo_pyro_site_for_sore_eyes.mdl"
"used_by_classes"
{
"pyro"
"1"
}
}
"30054"
{
"name"
"The Bunsen Brave"
"prefab"
"no_craft hat"
"capabilities"
{
"can_craft_count"
"1"
}
"item_name"
"#TF_robo_heavy_chief"
"item_description"
"#TF_robo_heavy_chief_De
sc"
"equip_region"
"hat"
"item_type_name"
"#TF_Wearable_Hat"
"propername"
"1"
"drop_type"
"drop"
"image_inventory"
"backpack/workshop/playe
r/items/heavy/robo_heavy_chief/robo_heavy_chief"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/he
avy/robo_heavy_chief/robo_heavy_chief.mdl"
"used_by_classes"
{
"heavy"
"1"
}
}
"30055"
{
"name"
"The Scrumpy Strongbox"
"prefab"
"no_craft misc"
"capabilities"
{
"can_craft_count"
"1"
}
"item_name"
"#TF_robo_demo_chest"
"item_description"
"#TF_robo_demo_chest_Des
c"
"equip_region"
"back"
"item_type_name"
"#TF_Wearable_Treasure"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/demo/robo_demo_chest/robo_demo_chest"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/de
mo/robo_demo_chest/robo_demo_chest.mdl"
"used_by_classes"
{
"demoman"
"1"

}
}
"30056"
{
"name"
"The Dual-Core Devil Doll"
"prefab"
"no_craft misc"
"capabilities"
{
"can_craft_count"
"1"
}
"item_name"
"#TF_robo_all_spybot"
"item_description"
"#TF_robo_all_spybot_Des
c"
"equip_regions"
{
"sniper_pocket"
"engineer_pocket"
}
"item_type_name"

"1"
"1"
"#TF_Wearable_PocketBudd

y"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/all_class/robo_all_spybot/robo_all_spybot"
"model_player_per_class"
{
"sniper"
"models/workshop/player/
items/all_class/robo_all_spybot/robo_all_spybot_sniper.mdl"
"engineer"
"models/workshop/player/
items/all_class/robo_all_spybot/robo_all_spybot_engineer.mdl"
}
"used_by_classes"
{
"sniper"
"1"
"engineer"
"1"
}
}
"30057"
{
"name"
"The Bolted Birdcage"
"prefab"
"no_craft hat"
"capabilities"
{
"can_craft_count"
"1"
}
"item_name"
"#TF_robo_pyro_birdcage"
"item_description"
"#TF_robo_pyro_birdcage_
Desc"
"equip_region"
"hat"
"item_type_name"
"#TF_Wearable_Hat"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/pyro/robo_pyro_birdcage/robo_pyro_birdcage"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/py
ro/robo_pyro_birdcage/robo_pyro_birdcage.mdl"
"used_by_classes"
{

"pyro"

"1"

}
}
"30058"
{
"name"
"The Crosslinker's Coil"
"prefab"
"hat"
"capabilities"
{
"can_craft_count"
"1"
}
"item_name"
"#TF_gunpointcoilhat"
"item_description"
"#TF_gunpointcoilhat_Des
c"
"equip_region"
"hat"
"propername"
"1"
"drop_type"
"drop"
"image_inventory"
"backpack/workshop/playe
r/items/all_class/gunpointcoilhat/gunpointcoilhat"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/gunpointcoilhat/gunpointcoilhat_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/gunpointcoilhat/gunpointcoilhat_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/gunpointcoilhat/gunpointcoilhat_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/gunpointcoilhat/gunpointcoilhat_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/gunpointcoilhat/gunpointcoilhat_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/gunpointcoilhat/gunpointcoilhat_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/gunpointcoilhat/gunpointcoilhat_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/gunpointcoilhat/gunpointcoilhat_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/gunpointcoilhat/gunpointcoilhat_engineer.mdl"
}
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic"
"1"
"heavy"
"1"
"pyro"
"1"
"spy"
"1"
"engineer"
"1"
}
}
"30059"
{
"name"
"The Beastly Bonnet"
"prefab"
"hat"
"first_sale_date"
"2013/09/20"
"item_name"
"#TF_tw2_cheetah_head"
"item_description"
"#TF_tw2_cheetah_head_De

sc"
"propername"
"1"
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"headphones"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/scout/tw2_cheetah_head/tw2_cheetah_head"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/sc
out/tw2_cheetah_head/tw2_cheetah_head.mdl"
"used_by_classes"
{
"scout"
"1"
}
}
"30060"
{
"name"
"The Cheet Sheet"
"prefab"
"misc"
"first_sale_date"
"2013/09/20"
"item_type_name"
"#TF_Wearable_Apparel"
"item_name"
"#TF_tw2_cheetah_robe"
"item_description"
"#TF_tw2_cheetah_robe_De
sc"
"equip_region"
"feet"
"propername"
"1"
"visuals"
{
"player_bodygroups"
{
"shoes_socks"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/scout/tw2_cheetah_robe/tw2_cheetah_robe"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/sc
out/tw2_cheetah_robe/tw2_cheetah_robe.mdl"
"used_by_classes"
{
"scout"
"1"
}
}
"30061"
{
"name"
"The Tartantaloons"
"prefab"
"misc"

"first_sale_date"
"2013/09/20"
"capabilities"
{
"can_craft_count"
"1"
}
"item_type_name"
"#TF_Wearable_Apparel"
"item_name"
"#TF_tw2_demo_pants"
"item_description"
"#TF_tw2_demo_pants_Desc
"
"equip_region"
"pants"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/demo/tw2_demo_pants/tw2_demo_pants"
"model_player"
"models/workshop/player/items/de
mo/tw2_demo_pants/tw2_demo_pants.mdl"
"used_by_classes"
{
"demoman"
"1"
}
}
"30062"
{
"name"
"The Steel Sixpack"
"prefab"
"misc"
"first_sale_date"
"2013/09/20"
"capabilities"
{
"can_craft_count"
"1"
}
"item_type_name"
"#TF_Wearable_Armor"
"item_name"
"#TF_tw2_greek_armor"
"item_description"
"#TF_tw2_greek_armor_Des
c"
"equip_region"
"shirt"
"propername"
"1"
"visuals"
{
"player_bodygroups"
{
"grenades"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/pyro/tw2_greek_armor/tw2_greek_armor"
"model_player"
"models/workshop/player/items/py
ro/tw2_greek_armor/tw2_greek_armor.mdl"
"used_by_classes"
{
"pyro"
"1"
}
}
"30063"
{
"name"
"The Centurion"
"prefab"
"hat"
"first_sale_date"
"2013/09/20"
"item_name"
"#TF_tw2_greek_helm"
"item_description"
"#TF_tw2_greek_helm_Desc
"
"equip_region"
"hat"

"propername"
"1"
"drop_type"
"drop"
"image_inventory"
"backpack/workshop/playe
r/items/pyro/tw2_greek_helm/tw2_greek_helm"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/py
ro/tw2_greek_helm/tw2_greek_helm.mdl"
"used_by_classes"
{
"pyro"
"1"
}
}
"30064"
{
"name"
"The Tartan Shade"
"prefab"
"hat"
"first_sale_date"
"2013/09/20"
"capabilities"
{
"can_craft_count"
"1"
}
"item_name"
"#TF_tw2_demo_hood"
"item_description"
"#TF_tw2_demo_hood_Desc"
"equip_region"
"hat"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/demo/tw2_demo_hood/tw2_demo_hood"
"model_player"
"models/workshop/player/items/de
mo/tw2_demo_hood/tw2_demo_hood.mdl"
"used_by_classes"
{
"demoman"
"1"
}
}
"30065"
{
"name"
"The Hardy Laurel"
"prefab"
"hat"
"first_sale_date"
"2013/09/20"
"capabilities"
{
"can_craft_count"
"1"
}
"item_name"
"#TF_tw2_roman_wreath"
"item_description"
"#TF_tw2_roman_wreath_De
sc"
"equip_region"
"hat"
"propername"
"1"
"drop_type"
"drop"
"visuals"
{
"player_bodygroups"
{
"headphones"
"1"
}
}

"image_inventory"
"backpack/workshop/playe
r/items/all_class/tw2_roman_wreath/tw2_roman_wreath"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/tw2_roman_wreath/tw2_roman_wreath_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/tw2_roman_wreath/tw2_roman_wreath_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/tw2_roman_wreath/tw2_roman_wreath_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/tw2_roman_wreath/tw2_roman_wreath_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/tw2_roman_wreath/tw2_roman_wreath_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/tw2_roman_wreath/tw2_roman_wreath_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/tw2_roman_wreath/tw2_roman_wreath_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/tw2_roman_wreath/tw2_roman_wreath_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/tw2_roman_wreath/tw2_roman_wreath_engineer.mdl"
}
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic"
"1"
"heavy"
"1"
"pyro"
"1"
"spy"
"1"
"engineer"
"1"
}
"attributes"
{
"vision opt in flags"
{
"attribute_class"
"vision_
opt_in_flags"
"value"
"4"
}
}
}
"30066"
{
"name"
"The Brotherhood of Arms"
"prefab"
"hat"
"first_sale_date"
"2013/06/13"
"item_name"
"#TF_brotherhood_2"
"item_description"
"#TF_brotherhood_2_Desc"
"equip_region"
"hat"
"propername"
"1"
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"headphones"
"1"

}
}
"image_inventory"
"backpack/workshop/playe
r/items/all_class/brotherhood_2/brotherhood_2"
"capabilities"
{
"paintable"
"1"
}
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/brotherhood_2/brotherhood_2_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/brotherhood_2/brotherhood_2_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/brotherhood_2/brotherhood_2_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/brotherhood_2/brotherhood_2_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/brotherhood_2/brotherhood_2_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/brotherhood_2/brotherhood_2_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/brotherhood_2/brotherhood_2_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/brotherhood_2/brotherhood_2_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/brotherhood_2/brotherhood_2_engineer.mdl"
}
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic"
"1"
"heavy"
"1"
"pyro"
"1"
"spy"
"1"
"engineer"
"1"
}
}
"30067"
{
"name"
"The Well-Rounded Rifleman"
"prefab"
"hat"
"first_sale_date"
"2013/06/13"
"item_name"
"#TF_riflemans_rallycap"
"item_description"
"#TF_riflemans_rallycap_
Desc"
"equip_region"
"hat"
"propername"
"1"
"drop_type"
"drop"
"image_inventory"
"backpack/workshop/playe
r/items/sniper/riflemans_rallycap/riflemans_rallycap"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/sn

iper/riflemans_rallycap/riflemans_rallycap.mdl"
"used_by_classes"
{
"sniper"
"1"
}
}
"30068"
{
"name"
"The Breakneck Baggies"
"prefab"
"misc"
"first_sale_date"
"2013/06/13"
"item_type_name"
"#TF_Wearable_Apparel"
"item_name"
"#TF_jogon"
"item_description"
"#TF_jogon_Desc"
"equip_region"
"scout_pants"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/scout/jogon/jogon"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/sc
out/jogon/jogon.mdl"
"used_by_classes"
{
"scout"
"1"
}
}
"30069"
{
"name"
"The Powdered Practitioner"
"prefab"
"hat"
"first_sale_date"
"2013/06/13"
"item_name"
"#TF_enlightened_mann"
"item_description"
"#TF_enlightened_mann_De
sc"
"equip_region"
"hat"
"propername"
"1"
"drop_type"
"drop"
"image_inventory"
"backpack/workshop/playe
r/items/medic/enlightened_mann/enlightened_mann"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/me
dic/enlightened_mann/enlightened_mann.mdl"
"used_by_classes"
{
"medic"
"1"
}
}
"30070"
{
"name"
"The Pocket Pyro"
"prefab"
"misc"
"first_sale_date"
"2013/06/13"
"item_type_name"
"#TF_Wearable_PocketBudd
y"

"item_name"
"item_description"

"#TF_pocket_protector"
"#TF_pocket_protector_De

sc"
"equip_region"
"engineer_pocket"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/engineer/pocket_protector/pocket_protector"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/en
gineer/pocket_protector/pocket_protector.mdl"
"used_by_classes"
{
"engineer"
"1"
}
"attributes"
{
"counts as assister is some kind of pet this upd
ate is going to be awesome"
{
"attribute_class"
"counts_
as_assister"
"value"
"1"
}
}
}
"30071"
{
"name"
"The Cloud Crasher"
"prefab"
"hat"
"first_sale_date"
"2013/06/13"
"item_name"
"#TF_cloud_crasher"
"item_description"
"#TF_cloud_crasher_Desc"
"equip_region"
"hat"
"propername"
"1"
"drop_type"
"drop"
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/soldier/cloud_crasher/cloud_crasher"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/so
ldier/cloud_crasher/cloud_crasher.mdl"
"used_by_classes"
{
"soldier"
"1"
}
}
"30072"
{

"name"
"The Pom-Pommed Provocateur"
"prefab"
"hat"
"first_sale_date"
"2013/06/13"
"item_name"
"#TF_facestabber"
"item_description"
"#TF_facestabber_Desc"
"equip_region"
"hat"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/spy/facestabber/facestabber"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/sp
y/facestabber/facestabber.mdl"
"used_by_classes"
{
"spy"
"1"
}
}
"30073"
{
"name"
"The Dark Age Defender"
"prefab"
"misc"
"first_sale_date"
"2013/06/13"
"item_type_name"
"#TF_Wearable_Armor"
"item_name"
"#TF_mail_bomber"
"item_description"
"#TF_mail_bomber_Desc"
"equip_region"
"left_shoulder"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/demo/mail_bomber/mail_bomber"
"model_player"
"models/workshop/player/items/de
mo/mail_bomber/mail_bomber.mdl"
"used_by_classes"
{
"demoman"
"1"
}
}
"30074"
{
"name"
"The Tyurtlenek"
"prefab"
"misc"
"first_sale_date"
"2013/06/13"
"item_type_name"
"#TF_Wearable_Shirt"
"item_name"
"#TF_diehard_dynafil"
"item_description"
"#TF_diehard_dynafil_Des
c"
"equip_region"
"shirt"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/heavy/diehard_dynafil/diehard_dynafil"
"model_player"
"models/workshop/player/items/he
avy/diehard_dynafil/diehard_dynafil.mdl"
"used_by_classes"
{
"heavy"
"1"
}
}
"30075"

{
"name"
"The Mair Mask"
"prefab"
"misc"
"first_sale_date"
"2013/06/13"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_hazeguard"
"item_description"
"#TF_hazeguard_Desc"
"equip_region"
"pyro_head_replacement"
"visuals"
{
"player_bodygroups"
{
"grenades"
"1"
"head"
"1"
}
}
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/pyro/hazeguard/hazeguard"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/py
ro/hazeguard/hazeguard.mdl"
"used_by_classes"
{
"pyro"
"1"
}
}
"30076"
{
"name"
"The Bigg Mann on Campus"
"prefab"
"misc"
"first_sale_date"
"2013/08/26"
"item_type_name"
"#TF_Wearable_Apparel"
"item_name"
"#TF_jul13_scout_varsity"
"item_description"
"#TF_jul13_scout_varsity
_Desc"
"equip_region"
"shirt"
"propername"
"1"
"visuals"
{
"player_bodygroups"
{
"dogtags"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/scout/jul13_scout_varsity/jul13_scout_varsity"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/sc
out/jul13_scout_varsity/jul13_scout_varsity.mdl"
"used_by_classes"
{
"scout"
"1"

}
}
"30077"
{
"name"
"The Cool Cat Cardigan"
"prefab"
"misc"
"first_sale_date"
"2013/08/26"
"item_type_name"
"#TF_Wearable_Apparel"
"item_name"
"#TF_jul13_the_cunningmann"
"item_description"
"#TF_jul13_the_cunningma
nn_Desc"
"equip_region"
"shirt"
"propername"
"1"
"visuals"
{
"player_bodygroups"
{
"dogtags"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/scout/jul13_the_cunningmann/jul13_the_cunningmann"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/sc
out/jul13_the_cunningmann/jul13_the_cunningmann.mdl"
"used_by_classes"
{
"scout"
"1"
}
}
"30078"
{
"name"
"Greased Lightning"
"prefab"
"hat"
"first_sale_date"
"2013/08/26"
"item_type_name"
"#TF_Wearable_Hair"
"item_name"
"#TF_jul13_greased_lightning"
"item_description"
"#TF_jul13_greased_light
ning_Desc"
"equip_region"
"hat"
"visuals"
{
"styles"
{
"0"
{
"name"
"#TF_jul13_greas
ed_lightning_Style0"
"additional_hidden_bodygroups"
{
"hat"
"1"
"headphones"
"1"
}
}
"1"

{
"name"

"#TF_jul13_greas

ed_lightning_Style1"
}
}
}
"image_inventory"
"backpack/workshop/playe
r/items/scout/jul13_greased_lightning/jul13_greased_lightning"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/sc
out/jul13_greased_lightning/jul13_greased_lightning.mdl"
"used_by_classes"
{
"scout"
"1"
}
}
"30079"
{
"name"
"The Red Army Robin"
"prefab"
"misc"
"first_sale_date"
"2013/08/26"
"item_type_name"
"#TF_Wearable_Mascot"
"item_name"
"#TF_jul13_red_army_robin"
"item_description"
"#TF_jul13_red_army_robi
n_Desc"
"equip_region"
"left_shoulder"
"image_inventory"
"backpack/workshop/playe
r/items/heavy/jul13_red_army_robin/jul13_red_army_robin"
"capabilities"
{
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/he
avy/jul13_red_army_robin/jul13_red_army_robin.mdl"
"propername"
"1"
"used_by_classes"
{
"heavy"
"1"
}
"attributes"
{
"counts as assister is some kind of pet this upd
ate is going to be awesome"
{
"attribute_class"
"counts_
as_assister"
"value"
"1"
}
}
}
"30080"
{
"name"
"The Heavy-Weight Champ"
"prefab"
"misc"
"first_sale_date"
"2013/08/26"
"item_type_name"
"#TF_Wearable_Championsh

ipBelt"
"item_name"
"item_description"

"#TF_jul13_heavy_weight_belt"
"#TF_jul13_heavy_weight_

belt_Desc"
"equip_region"
"heavy_hip"
"image_inventory"
"backpack/workshop/playe
r/items/heavy/jul13_heavy_weight_belt/jul13_heavy_weight_belt"
"propername"
"1"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/he
avy/jul13_heavy_weight_belt/jul13_heavy_weight_belt.mdl"
"used_by_classes"
{
"heavy"
"1"
}
}
"30081"
{
"name"
"The Tsarboosh"
"prefab"
"hat"
"first_sale_date"
"2013/08/26"
"item_name"
"#TF_jul13_unfamiliar_tarboosh"
"item_description"
"#TF_jul13_unfamiliar_ta
rboosh_Desc"
"equip_region"
"hat"
"image_inventory"
"backpack/workshop/playe
r/items/heavy/jul13_unfamiliar_tarboosh/jul13_unfamiliar_tarboosh"
"propername"
"1"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/he
avy/jul13_unfamiliar_tarboosh/jul13_unfamiliar_tarboosh.mdl"
"used_by_classes"
{
"heavy"
"1"
}
}
"30082"
{
"name"
"The Glasgow Great Helm"
"prefab"
"hat"
"first_sale_date"
"2013/08/26"
"item_type_name"
"#TF_Wearable_Helmet"
"item_name"
"#TF_jul13_pillagers_barrel"
"item_description"
"#TF_jul13_pillagers_bar
rel_Desc"
"equip_region"
"hat"
"image_inventory"
"backpack/workshop/playe
r/items/demo/jul13_pillagers_barrel/jul13_pillagers_barrel"
"capabilities"
{
"can_craft_count"
"1"
}

"model_player"
"models/workshop/player/items/de
mo/jul13_pillagers_barrel/jul13_pillagers_barrel.mdl"
"propername"
"1"
"used_by_classes"
{
"demoman"
"1"
}
}
"30083"
{
"name"
"The Caffeine Cooler"
"prefab"
"misc"
"first_sale_date"
"2013/08/26"
"item_type_name"
"#TF_Wearable_Cooler"
"item_name"
"#TF_jul13_koolboy"
"item_description"
"#TF_jul13_koolboy_Desc"
"equip_region"
"scout_backpack"
"image_inventory"
"backpack/workshop/playe
r/items/scout/jul13_koolboy/jul13_koolboy"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/sc
out/jul13_koolboy/jul13_koolboy.mdl"
"propername"
"1"
"used_by_classes"
{
"scout"
"1"
}
}
"30084"
{
"name"
"The Half-Pipe Hurdler"
"prefab"
"misc"
"first_sale_date"
"2013/08/26"
"item_type_name"
"#TF_Wearable_Skateboard
"
"item_name"
"#TF_jul13_skater_boy"
"item_description"
"#TF_jul13_skater_boy_De
sc"
"equip_region"
"scout_backpack"
"image_inventory"
"backpack/workshop/playe
r/items/scout/jul13_skater_boy/jul13_skater_boy"
"propername"
"1"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/sc
out/jul13_skater_boy/jul13_skater_boy.mdl"
"used_by_classes"
{
"scout"
"1"
}
}
"30085"
{

"name"
"The Macho Mann"
"prefab"
"misc"
"first_sale_date"
"2013/08/26"
"item_type_name"
"#TF_Wearable_Glasses"
"item_name"
"#TF_jul13_macho_mann_glasses"
"item_description"
"#TF_jul13_macho_mann_gl
asses_Desc"
"equip_region"
"glasses"
"image_inventory"
"backpack/workshop/playe
r/items/all_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses"
"propername"
"1"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_heavy.mdl"
"spy"
"models/workshop/player/items/al
l_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_engineer.mdl"
}
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic"
"1"
"heavy"
"1"
"spy"
"1"
"engineer"
"1"
}
}
"30086"
{
"name"
"The Trash Toter"
"prefab"
"misc"
"first_sale_date"
"2013/08/26"
"item_type_name"
"#TF_Wearable_Satchel"
"item_name"
"#TF_jul13_scrap_reserve"
"item_description"
"#TF_jul13_scrap_reserve
_Desc"
"equip_region"
"belt_misc"
"image_inventory"
"backpack/workshop/playe
r/items/engineer/jul13_scrap_reserve/jul13_scrap_reserve"
"propername"
"1"

"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/en
gineer/jul13_scrap_reserve/jul13_scrap_reserve.mdl"
"used_by_classes"
{
"engineer"
"1"
}
}
"30087"
{
"name"
"The Dry Gulch Gulp"
"prefab"
"misc"
"first_sale_date"
"2013/08/26"
"item_type_name"
"#TF_Wearable_Refreshmen
t"
"item_name"
"#TF_jul13_thirst_quencher"
"item_description"
"#TF_jul13_thirst_quench
er_Desc"
"equip_region"
"engineer_pocket"
"image_inventory"
"backpack/workshop/playe
r/items/engineer/jul13_thirst_quencher/jul13_thirst_quencher"
"propername"
"1"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/en
gineer/jul13_thirst_quencher/jul13_thirst_quencher.mdl"
"used_by_classes"
{
"engineer"
"1"
}
}
"30089"
{
"name"
"El Muchacho"
"prefab"
"misc"
"first_sale_date"
"2013/08/26"
"item_type_name"
"#TF_Wearable_Poncho"
"item_name"
"#TF_jul13_el_muchacho"
"item_description"
"#TF_jul13_el_muchacho_D
esc"
"equip_regions"
{
"shirt"
"1"
"grenades"
"1"
}
"visuals"
{
"player_bodygroups"
{
"grenades"
"1"
}
}
"image_inventory"
"backpack/workshop/playe

r/items/pyro/jul13_el_muchacho/jul13_el_muchacho"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/py
ro/jul13_el_muchacho/jul13_el_muchacho.mdl"
"used_by_classes"
{
"pyro"
"1"
}
}
"30090"
{
"name"
"The Backpack Broiler"
"prefab"
"misc"
"first_sale_date"
"2013/08/26"
"item_type_name"
"#TF_Wearable_Barbeque"
"item_name"
"#TF_jul13_furious_fryup"
"item_description"
"#TF_jul13_furious_fryup
_Desc"
"equip_region"
"back"
"propername"
"1"
"visuals"
{
"player_bodygroups"
{
"backpack"
"1"
}
}
"attributes"
{
"attach particle effect static"
{
"attribute_class"
"set_att
ached_particle_static"
"value"
"28"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/pyro/jul13_furious_fryup/jul13_furious_fryup"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/py
ro/jul13_furious_fryup/jul13_furious_fryup.mdl"
"used_by_classes"
{
"pyro"
"1"
}
}
"30091"
{
"name"
"The Burning Bandana"
"prefab"
"hat"
"first_sale_date"
"2013/08/26"
"item_type_name"
"#TF_Wearable_Bandana"

"item_name"
"#TF_jul13_hot_rag"
"item_description"
"#TF_jul13_hot_rag_Desc"
"equip_region"
"hat"
"image_inventory"
"backpack/workshop/playe
r/items/pyro/jul13_hot_rag/jul13_hot_rag"
"propername"
"1"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/py
ro/jul13_hot_rag/jul13_hot_rag.mdl"
"used_by_classes"
{
"pyro"
"1"
}
}
"30092"
{
"name"
"The Soot Suit"
"prefab"
"misc"
"first_sale_date"
"2013/08/26"
"item_type_name"
"#TF_Wearable_Shirt"
"item_name"
"#TF_jul13_soot_suit"
"item_description"
"#TF_jul13_soot_suit_Des
c"
"equip_region"
"shirt"
"propername"
"1"
"visuals"
{
"player_bodygroups"
{
"grenades"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/pyro/jul13_soot_suit/jul13_soot_suit"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/py
ro/jul13_soot_suit/jul13_soot_suit.mdl"
"used_by_classes"
{
"pyro"
"1"
}
}
"30093"
{
"name"
"The Hive Minder"
"prefab"
"hat"
"first_sale_date"
"2013/08/26"
"item_name"
"#TF_jul13_bee_keeper"
"item_description"
"#TF_jul13_bee_keeper_De
sc"
"equip_region"
"hat"
"image_inventory"
"backpack/workshop/playe

r/items/pyro/jul13_bee_keeper/jul13_bee_keeper"
"propername"
"1"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/py
ro/jul13_bee_keeper/jul13_bee_keeper.mdl"
"used_by_classes"
{
"pyro"
"1"
}
}
"30094"
{
"name"
"The Katyusha"
"prefab"
"hat"
"first_sale_date"
"2013/08/26"
"item_name"
"#TF_jul13_katyusha"
"item_description"
"#TF_jul13_katyusha_Desc
"
"equip_region"
"hat"
"image_inventory"
"backpack/workshop/playe
r/items/heavy/jul13_katyusha/jul13_katyusha"
"propername"
"1"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/he
avy/jul13_katyusha/jul13_katyusha.mdl"
"used_by_classes"
{
"heavy"
"1"
}
}
"30095"
{
"name"
"Das Hazmattenhatten"
"prefab"
"hat"
"first_sale_date"
"2013/08/26"
"item_type_name"
"#TF_Wearable_SafetyAppa
ratus"
"item_name"
"#TF_jul13_positive_pressure_vei
l"
"item_description"
"#TF_jul13_positive_pres
sure_veil_Desc"
"equip_region"
"face"
"image_inventory"
"backpack/workshop/playe
r/items/medic/jul13_positive_pressure_veil/jul13_positive_pressure_veil"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/me
dic/jul13_positive_pressure_veil/jul13_positive_pressure_veil.mdl"
"used_by_classes"

{
"medic"

"1"

}
}
"30096"
{
"name"
"Das Feelinbeterbager"
"prefab"
"misc"
"first_sale_date"
"2013/08/26"
"item_type_name"
"#TF_Wearable_Supplies"
"item_name"
"#TF_jul13_emergency_supplies"
"item_description"
"#TF_jul13_emergency_sup
plies_Desc"
"equip_region"
"medic_hip"
"image_inventory"
"backpack/workshop/playe
r/items/medic/jul13_emergency_supplies/jul13_emergency_supplies"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/me
dic/jul13_emergency_supplies/jul13_emergency_supplies.mdl"
"used_by_classes"
{
"medic"
"1"
}
}
"30097"
{
"name"
"Das Ubersternmann"
"prefab"
"hat"
"first_sale_date"
"2013/08/26"
"item_name"
"#TF_jul13_secret_state_surgeon"
"item_description"
"#TF_jul13_secret_state_
surgeon_Desc"
"equip_region"
"hat"
"drop_type"
"drop"
"image_inventory"
"backpack/workshop/playe
r/items/medic/jul13_secret_state_surgeon/jul13_secret_state_surgeon"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/me
dic/jul13_secret_state_surgeon/jul13_secret_state_surgeon.mdl"
"used_by_classes"
{
"medic"
"1"
}
}
"30098"
{
"name"
"Das Metalmeatencasen"
"prefab"
"misc"
"first_sale_date"
"2013/08/26"
"item_type_name"
"#TF_Wearable_Armor"
"item_name"
"#TF_jul13_heavy_defender"
"item_description"
"#TF_jul13_heavy_defende

r_Desc"
"equip_region"
"shirt"
"image_inventory"
"backpack/workshop/playe
r/items/medic/jul13_heavy_defender/jul13_heavy_defender"
"capabilities"
{
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/me
dic/jul13_heavy_defender/jul13_heavy_defender.mdl"
"used_by_classes"
{
"medic"
"1"
}
}
"30099"
{
"name"
"The Pardner's Pompadour"
"prefab"
"hat"
"first_sale_date"
"2013/08/26"
"item_type_name"
"#TF_Wearable_Hair"
"item_name"
"#TF_jul13_king_hair"
"item_description"
"#TF_jul13_king_hair_Des
c"
"propername"
"1"
"equip_regions"
{
"hat"
"1"
"glasses"
"1"
}
"image_inventory"
"backpack/workshop/playe
r/items/engineer/jul13_king_hair/jul13_king_hair"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/en
gineer/jul13_king_hair/jul13_king_hair.mdl"
"used_by_classes"
{
"engineer"
"1"
}
}
"30100"
{
"name"
"The Birdman of Australiacatraz"
"prefab"
"misc"
"first_sale_date"
"2013/08/26"
"item_type_name"
"#TF_Wearable_Apparel"
"item_name"
"#TF_jul13_bushmans_blazer"
"item_description"
"#TF_jul13_bushmans_blaz
er_Desc"
"equip_region"
"shirt"
"image_inventory"
"backpack/workshop/playe
r/items/sniper/jul13_bushmans_blazer/jul13_bushmans_blazer"
"propername"
"1"
"capabilities"
{
"paintable"
"1"

"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/sn
iper/jul13_bushmans_blazer/jul13_bushmans_blazer.mdl"
"used_by_classes"
{
"sniper"
"1"
}
}
"30101"
{
"name"
"The Cobber Chameleon"
"prefab"
"misc"
"first_sale_date"
"2013/08/26"
"item_type_name"
"#TF_Wearable_Mascot"
"item_name"
"#TF_jul13_cameleon"
"item_description"
"#TF_jul13_cameleon_Desc
"
"equip_region"
"left_shoulder"
"image_inventory"
"backpack/workshop/playe
r/items/sniper/jul13_cameleon/jul13_cameleon"
"propername"
"1"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/sn
iper/jul13_cameleon/jul13_cameleon.mdl"
"used_by_classes"
{
"sniper"
"1"
}
"attributes"
{
"counts as assister is some kind of pet this upd
ate is going to be awesome"
{
"attribute_class"
"counts_
as_assister"
"value"
"1"
}
}
}
"30103"
{
"name"
"The Falconer"
"prefab"
"misc"
"first_sale_date"
"2013/08/26"
"item_type_name"
"#TF_Wearable_Glove"
"item_name"
"#TF_jul13_falconer_punch"
"item_description"
"#TF_jul13_falconer_punc
h_Desc"
"equip_region"
"arms"
"image_inventory"
"backpack/workshop/playe
r/items/sniper/jul13_falconer_punch/jul13_falconer_punch"
"propername"
"1"
"capabilities"
{
"paintable"
"1"

"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/sn
iper/jul13_falconer_punch/jul13_falconer_punch.mdl"
"used_by_classes"
{
"sniper"
"1"
}
}
"30104"
{
"name"
"Graybanns"
"prefab"
"misc"
"first_sale_date"
"2013/08/26"
"item_type_name"
"#TF_Wearable_Glasses"
"item_name"
"#TF_jul13_sweet_shades"
"item_description"
"#TF_jul13_sweet_shades_
Desc"
"equip_region"
"glasses"
"drop_type"
"drop"
"image_inventory"
"backpack/workshop/playe
r/items/all_class/jul13_sweet_shades/jul13_sweet_shades"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/jul13_sweet_shades/jul13_sweet_shades_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/jul13_sweet_shades/jul13_sweet_shades_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/jul13_sweet_shades/jul13_sweet_shades_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/jul13_sweet_shades/jul13_sweet_shades_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/jul13_sweet_shades/jul13_sweet_shades_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/jul13_sweet_shades/jul13_sweet_shades_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/jul13_sweet_shades/jul13_sweet_shades_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/jul13_sweet_shades/jul13_sweet_shades_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/jul13_sweet_shades/jul13_sweet_shades_engineer.mdl"
}
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic"
"1"
"heavy"
"1"
"pyro"
"1"
"spy"
"1"
"engineer"
"1"
}

}
"30105"
{
"name"
"The Black Watch"
"prefab"
"hat"
"first_sale_date"
"2013/08/26"
"item_name"
"#TF_jul13_blam_o_shanter"
"item_description"
"#TF_jul13_blam_o_shante
r_Desc"
"equip_region"
"hat"
"image_inventory"
"backpack/workshop/playe
r/items/demo/jul13_blam_o_shanter/jul13_blam_o_shanter"
"propername"
"1"
"drop_type"
"drop"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/de
mo/jul13_blam_o_shanter/jul13_blam_o_shanter.mdl"
"used_by_classes"
{
"demoman"
"1"
}
}
"30106"
{
"name"
"The Tartan Spartan"
"prefab"
"hat"
"first_sale_date"
"2013/08/26"
"item_type_name"
"#TF_Wearable_Helmet"
"item_name"
"#TF_jul13_trojan_helmet"
"item_description"
"#TF_jul13_trojan_helmet
_Desc"
"equip_region"
"hat"
"image_inventory"
"backpack/workshop/playe
r/items/demo/jul13_trojan_helmet/jul13_trojan_helmet"
"propername"
"1"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/de
mo/jul13_trojan_helmet/jul13_trojan_helmet.mdl"
"used_by_classes"
{
"demoman"
"1"
}
}
"30107"
{
"name"
"The Gaelic Golf Bag"
"prefab"
"misc"
"first_sale_date"
"2013/08/26"
"item_type_name"
"#TF_Wearable_GolfClubs"
"item_name"
"#TF_jul13_scotsmans_golfbag"
"item_description"
"#TF_jul13_scotsmans_gol
fbag_Desc"

"equip_region"
"back"
"image_inventory"
"backpack/workshop/playe
r/items/demo/jul13_scotsmans_golfbag/jul13_scotsmans_golfbag"
"propername"
"1"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/de
mo/jul13_scotsmans_golfbag/jul13_scotsmans_golfbag.mdl"
"used_by_classes"
{
"demoman"
"1"
}
}
"30108"
{
"name"
"The Borscht Belt"
"prefab"
"misc"
"first_sale_date"
"2013/08/26"
"item_type_name"
"#TF_Wearable_Bandolier"
"item_name"
"#TF_jul13_bagdolier"
"item_description"
"#TF_jul13_bagdolier_Des
c"
"equip_region"
"heavy_bullets"
"image_inventory"
"backpack/workshop/playe
r/items/heavy/jul13_bagdolier/jul13_bagdolier"
"propername"
"1"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/he
avy/jul13_bagdolier/jul13_bagdolier.mdl"
"used_by_classes"
{
"heavy"
"1"
}
}
"30109"
{
"name"
"Das Naggenvatcher"
"prefab"
"hat"
"first_sale_date"
"2013/08/26"
"item_name"
"#TF_jul13_bro_plate"
"item_description"
"#TF_jul13_bro_plate_Des
c"
"equip_region"
"hat"
"drop_type"
"drop"
"image_inventory"
"backpack/workshop/playe
r/items/medic/jul13_bro_plate/jul13_bro_plate"
"capabilities"
{
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/me
dic/jul13_bro_plate/jul13_bro_plate.mdl"
"used_by_classes"

{
"medic"

"1"

}
}
"30110"
{
"name"
"The Whiskey Bib"
"prefab"
"misc"
"first_sale_date"
"2013/08/26"
"item_type_name"
"#TF_Wearable_PuffyShirt
"
"item_name"
"item_description"

"#TF_jul13_gallant_gael"
"#TF_jul13_gallant_gael_

Desc"
"equip_regions"
{
"shirt"
"1"
"demo_arms"
"1"
}
"image_inventory"
"backpack/workshop/playe
r/items/demo/jul13_gallant_gael/jul13_gallant_gael"
"propername"
"1"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/de
mo/jul13_gallant_gael/jul13_gallant_gael.mdl"
"used_by_classes"
{
"demoman"
"1"
}
}
"30112"
{
"name"
"The Stormin' Norman"
"prefab"
"hat"
"first_sale_date"
"2013/08/26"
"item_type_name"
"#TF_Wearable_Helmet"
"item_name"
"#TF_jul13_stormn_normn"
"item_description"
"#TF_jul13_stormn_normn_
Desc"
"equip_region"
"hat"
"image_inventory"
"backpack/workshop/playe
r/items/demo/jul13_stormn_normn/jul13_stormn_normn"
"propername"
"1"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/de
mo/jul13_stormn_normn/jul13_stormn_normn.mdl"
"used_by_classes"
{
"demoman"
"1"
}
}
"30113"

{
"name"
"The Flared Frontiersman"
"prefab"
"misc"
"first_sale_date"
"2013/08/26"
"item_name"
"#TF_jul13_king_pants"
"item_type_name"
"#TF_Wearable_Apparel"
"item_description"
"#TF_jul13_king_pants_De
sc"
"equip_region"
"pants"
"image_inventory"
"backpack/workshop/playe
r/items/engineer/jul13_king_pants/jul13_king_pants"
"propername"
"1"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/en
gineer/jul13_king_pants/jul13_king_pants.mdl"
"used_by_classes"
{
"engineer"
"1"
}
}
"30114"
{
"name"
"The Valley Forge"
"prefab"
"hat"
"first_sale_date"
"2013/08/26"
"item_name"
"#TF_jul13_the_presidential"
"item_description"
"#TF_jul13_the_president
ial_Desc"
"equip_region"
"hat"
"propername"
"1"
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/soldier/jul13_the_presidential/jul13_the_presidential"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/so
ldier/jul13_the_presidential/jul13_the_presidential.mdl"
"used_by_classes"
{
"soldier"
"1"
}
}
"30115"
{
"name"
"The Compatriot"
"prefab"
"misc"
"first_sale_date"
"2013/08/26"

"item_type_name"
"item_name"
"item_description"

"#TF_Wearable_Mascot"
"#TF_jul13_soldier_eagle"
"#TF_jul13_soldier_eagle

_Desc"
"equip_region"
"left_shoulder"
"image_inventory"
"backpack/workshop/playe
r/items/soldier/jul13_soldier_eagle/jul13_soldier_eagle"
"capabilities"
{
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/so
ldier/jul13_soldier_eagle/jul13_soldier_eagle.mdl"
"propername"
"1"
"used_by_classes"
{
"soldier"
"1"
}
"attributes"
{
"counts as assister is some kind of pet this upd
ate is going to be awesome"
{
"attribute_class"
"counts_
as_assister"
"value"
"1"
}
}
}
"30116"
{
"name"
"The Caribbean Conqueror"
"prefab"
"hat"
"first_sale_date"
"2013/08/26"
"item_name"
"#TF_jul13_the_caribbean_conquer
or"
"item_description"
"#TF_jul13_the_caribbean
_conqueror_Desc"
"equip_region"
"hat"
"propername"
"1"
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/soldier/jul13_the_caribbean_conqueror/jul13_the_caribbean_conqueror"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/so
ldier/jul13_the_caribbean_conqueror/jul13_the_caribbean_conqueror.mdl"
"used_by_classes"
{
"soldier"
"1"
}

}
"30117"
{
"name"
"The Colonial Clogs"
"prefab"
"misc"
"first_sale_date"
"2013/08/26"
"item_type_name"
"#TF_Wearable_Shoes"
"item_name"
"#TF_jul13_colonial_clogs"
"item_description"
"#TF_jul13_colonial_clog
s_Desc"
"equip_region"
"feet"
"image_inventory"
"backpack/workshop/playe
r/items/soldier/jul13_colonial_clogs/jul13_colonial_clogs"
"capabilities"
{
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/so
ldier/jul13_colonial_clogs/jul13_colonial_clogs.mdl"
"propername"
"1"
"used_by_classes"
{
"soldier"
"1"
}
}
"30118"
{
"name"
"The Whirly Warrior"
"prefab"
"hat"
"first_sale_date"
"2013/08/26"
"item_type_name"
"#TF_Wearable_Helmet"
"item_name"
"#TF_jul13_helicopter_helmet"
"item_description"
"#TF_jul13_helicopter_he
lmet_Desc"
"equip_region"
"whole_head"
"image_inventory"
"backpack/workshop/playe
r/items/soldier/jul13_helicopter_helmet/jul13_helicopter_helmet"
"propername"
"1"
"drop_type"
"drop"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/so
ldier/jul13_helicopter_helmet/jul13_helicopter_helmet.mdl"
"used_by_classes"
{
"soldier"
"1"
}
}
"30119"
{
"name"
"The Federal Casemaker"
"prefab"
"hat"
"first_sale_date"
"2013/08/26"
"item_name"
"#TF_jul13_soldier_fedora"
"item_description"
"#TF_jul13_soldier_fedor
a_Desc"
"equip_region"
"hat"

"propername"
"1"
"drop_type"
"drop"
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/soldier/jul13_soldier_fedora/jul13_soldier_fedora"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/so
ldier/jul13_soldier_fedora/jul13_soldier_fedora.mdl"
"used_by_classes"
{
"soldier"
"1"
}
}
"30120"
{
"name"
"The Rebel Rouser"
"prefab"
"hat"
"first_sale_date"
"2013/08/26"
"item_name"
"#TF_jul13_ol_jack"
"item_description"
"#TF_jul13_ol_jack_Desc"
"equip_region"
"hat"
"propername"
"1"
"drop_type"
"drop"
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/soldier/jul13_ol_jack/jul13_ol_jack"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/so
ldier/jul13_ol_jack/jul13_ol_jack.mdl"
"used_by_classes"
{
"soldier"
"1"
}
}
"30121"
{
"name"
"Das Maddendoktor"
"prefab"
"hat"
"first_sale_date"
"2013/08/26"
"item_type_name"
"#TF_Wearable_Hair"

"item_name"
"item_description"

"#TF_jul13_madmans_mop"
"#TF_jul13_madmans_mop_D

esc"
"equip_region"
"hat"
"image_inventory"
"backpack/workshop/playe
r/items/medic/jul13_madmans_mop/jul13_madmans_mop"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/me
dic/jul13_madmans_mop/jul13_madmans_mop.mdl"
"used_by_classes"
{
"medic"
"1"
}
}
"30122"
{
"name"
"The Bear Necessities"
"prefab"
"hat"
"first_sale_date"
"2013/08/26"
"item_type_name"
"#TF_Wearable_SpiritAnim
al"
"item_name"
"#TF_jul13_bear_necessitys"
"item_description"
"#TF_jul13_bear_necessit
ys_Desc"
"equip_region"
"hat"
"image_inventory"
"backpack/workshop/playe
r/items/heavy/jul13_bear_necessitys/jul13_bear_necessitys"
"capabilities"
{
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/he
avy/jul13_bear_necessitys/jul13_bear_necessitys.mdl"
"propername"
"1"
"used_by_classes"
{
"heavy"
"1"
}
}
"30123"
{
"name"
"The Harmburg"
"prefab"
"hat"
"first_sale_date"
"2013/08/26"
"item_name"
"#TF_jul13_harmburg"
"item_description"
"#TF_jul13_harmburg_Desc
"
"equip_region"
"hat"
"image_inventory"
"backpack/workshop/playe
r/items/spy/jul13_harmburg/jul13_harmburg"
"propername"
"1"
"drop_type"
"drop"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"

}
"model_player"
"models/workshop/player/items/sp
y/jul13_harmburg/jul13_harmburg.mdl"
"used_by_classes"
{
"spy"
"1"
}
}
"30124"
{
"name"
"The Gaelic Garb"
"prefab"
"misc"
"first_sale_date"
"2013/08/26"
"item_type_name"
"#TF_Wearable_Apparel"
"item_name"
"#TF_jul13_gaelic_garb"
"item_description"
"#TF_jul13_gaelic_garb_D
esc"
"equip_regions"
{
"shirt"
"1"
"demo_arms"
"1"
}
"propername"
"1"
"visuals"
{
"player_bodygroups"
{
"grenades"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/demo/jul13_gaelic_garb/jul13_gaelic_garb"
"capabilities"
{
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/de
mo/jul13_gaelic_garb/jul13_gaelic_garb.mdl"
"used_by_classes"
{
"demoman"
"1"
}
}
"30125"
{
"name"
"The Rogue's Brogues"
"prefab"
"misc"
"first_sale_date"
"2013/08/26"
"item_type_name"
"#TF_Wearable_Shoes"
"item_name"
"#TF_jul13_rogues_brogues"
"item_description"
"#TF_jul13_rogues_brogue
s_Desc"
"equip_region"
"feet"
"image_inventory"
"backpack/workshop/playe
r/items/spy/jul13_rogues_brogues/jul13_rogues_brogues"
"propername"
"1"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"

}
"model_player"
"models/workshop/player/items/sp
y/jul13_rogues_brogues/jul13_rogues_brogues.mdl"
"used_by_classes"
{
"spy"
"1"
}
}
"30126"
{
"name"
"The Shogun's Shoulder Guard"
"prefab"
"misc"
"first_sale_date"
"2013/08/26"
"item_type_name"
"#TF_Wearable_Armor"
"item_name"
"#TF_jul13_shoguns_guard"
"item_description"
"#TF_jul13_shoguns_guard
_Desc"
"equip_region"
"arms"
"image_inventory"
"backpack/workshop/playe
r/items/soldier/jul13_shoguns_guard/jul13_shoguns_guard"
"propername"
"1"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/so
ldier/jul13_shoguns_guard/jul13_shoguns_guard.mdl"
"used_by_classes"
{
"soldier"
"1"
}
}
"30127"
{
"name"
"Das Gutenkutteharen"
"prefab"
"hat"
"first_sale_date"
"2013/08/26"
"item_type_name"
"#TF_Wearable_Hair"
"item_name"
"#TF_jul13_class_act"
"item_description"
"#TF_jul13_class_act_Des
c"
"equip_region"
"hat"
"image_inventory"
"backpack/workshop/playe
r/items/medic/jul13_class_act/jul13_class_act"
"capabilities"
{
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/me
dic/jul13_class_act/jul13_class_act.mdl"
"used_by_classes"
{
"medic"
"1"
}
}
"30128"
{
"name"
"The Belgian Detective"
"prefab"
"hat"

"first_sale_date"
"item_name"
"item_description"

"2013/08/26"
"#TF_jul13_double_clue"
"#TF_jul13_double_clue_D

esc"
"equip_region"
"hat"
"propername"
"1"
"drop_type"
"drop"
"image_inventory"
"backpack/workshop/playe
r/items/spy/jul13_double_clue/jul13_double_clue"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/sp
y/jul13_double_clue/jul13_double_clue.mdl"
"used_by_classes"
{
"spy"
"1"
}
}
"30129"
{
"name"
"The Hornblower"
"prefab"
"misc"
"first_sale_date"
"2013/08/26"
"item_type_name"
"#TF_Wearable_Coat"
"item_name"
"#TF_jul13_generals_attire"
"item_description"
"#TF_jul13_generals_atti
re_Desc"
"equip_region"
"soldier_coat"
"image_inventory"
"backpack/workshop/playe
r/items/soldier/jul13_generals_attire/jul13_generals_attire"
"propername"
"1"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/so
ldier/jul13_generals_attire/jul13_generals_attire.mdl"
"used_by_classes"
{
"soldier"
"1"
}
}
"30130"
{
"name"
"Lieutenant Bites"
"prefab"
"misc"
"first_sale_date"
"2013/08/26"
"item_type_name"
"#TF_Wearable_Mascot"
"item_name"
"#TF_jul13_lt_bites"
"item_description"
"#TF_jul13_lt_bites_Desc
"
"equip_region"
"soldier_pocket"
"image_inventory"
"backpack/workshop/playe
r/items/soldier/jul13_lt_bites/jul13_lt_bites"
"capabilities"
{

"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/so
ldier/jul13_lt_bites/jul13_lt_bites.mdl"
"used_by_classes"
{
"soldier"
"1"
}
"attributes"
{
"counts as assister is some kind of pet this upd
ate is going to be awesome"
{
"attribute_class"
"counts_
as_assister"
"value"
"1"
}
}
}
"30131"
{
"name"
"The Brawling Buccaneer"
"prefab"
"misc"
"first_sale_date"
"2013/08/26"
"item_type_name"
"#TF_Wearable_Coat"
"item_name"
"#TF_jul13_gangplank_garment"
"item_description"
"#TF_jul13_gangplank_gar
ment_Desc"
"equip_region"
"soldier_coat"
"image_inventory"
"backpack/workshop/playe
r/items/soldier/jul13_gangplank_garment/jul13_gangplank_garment"
"propername"
"1"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/so
ldier/jul13_gangplank_garment/jul13_gangplank_garment.mdl"
"used_by_classes"
{
"soldier"
"1"
}
}
"30132"
{
"name"
"The Blood Banker"
"prefab"
"misc"
"first_sale_date"
"2013/08/26"
"item_type_name"
"#TF_Wearable_Apparel"
"item_name"
"#TF_jul13_blood_banker"
"item_description"
"#TF_jul13_blood_banker_
Desc"
"equip_region"
"shirt"
"image_inventory"
"backpack/workshop/playe
r/items/spy/jul13_blood_banker/jul13_blood_banker"
"propername"
"1"
"capabilities"
{
"paintable"
"1"

"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/sp
y/jul13_blood_banker/jul13_blood_banker.mdl"
"used_by_classes"
{
"spy"
"1"
}
}
"30133"
{
"name"
"The After Dark"
"prefab"
"misc"
"first_sale_date"
"2013/08/26"
"item_type_name"
"#TF_Wearable_Apparel"
"item_name"
"#TF_jul13_classy_royale"
"item_description"
"#TF_jul13_classy_royale
_Desc"
"equip_region"
"shirt"
"image_inventory"
"backpack/workshop/playe
r/items/spy/jul13_classy_royale/jul13_classy_royale"
"capabilities"
{
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/sp
y/jul13_classy_royale/jul13_classy_royale.mdl"
"propername"
"1"
"used_by_classes"
{
"spy"
"1"
}
}
"30134"
{
"name"
"The Delinquent's Down Vest"
"prefab"
"misc"
"first_sale_date"
"2013/08/26"
"item_type_name"
"#TF_Wearable_Apparel"
"item_name"
"#TF_jul13_scout_vestjacket"
"item_description"
"#TF_jul13_scout_vestjac
ket_Desc"
"equip_region"
"shirt"
"image_inventory"
"backpack/workshop/playe
r/items/scout/jul13_scout_vestjacket/jul13_scout_vestjacket"
"propername"
"1"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/sc
out/jul13_scout_vestjacket/jul13_scout_vestjacket.mdl"
"used_by_classes"
{
"scout"
"1"
}
}
"30135"
{

"name"
"Wet Works"
"prefab"
"hat"
"first_sale_date"
"2013/08/26"
"item_name"
"#TF_jul13_sniper_souwester"
"item_description"
"#TF_jul13_sniper_souwes
ter_Desc"
"equip_region"
"hat"
"drop_type"
"drop"
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/sniper/jul13_sniper_souwester/jul13_sniper_souwester"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/sn
iper/jul13_sniper_souwester/jul13_sniper_souwester.mdl"
"used_by_classes"
{
"sniper"
"1"
}
}
"30136"
{
"name"
"Baron von Havenaplane"
"prefab"
"hat"
"first_sale_date"
"2013/08/26"
"item_name"
"#TF_jul13_montys_menace"
"item_description"
"#TF_jul13_montys_menace
_Desc"
"equip_region"
"hat"
"drop_type"
"drop"
"image_inventory"
"backpack/workshop/playe
r/items/medic/jul13_montys_menace/jul13_montys_menace"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/me
dic/jul13_montys_menace/jul13_montys_menace.mdl"
"used_by_classes"
{
"medic"
"1"
}
}
"30137"
{
"name"
"Das Fantzipantzen"
"prefab"
"misc"
"first_sale_date"
"2013/08/26"
"item_type_name"
"#TF_Wearable_Shirt"
"item_name"
"#TF_jul13_uncivil_servant"

"item_description"

"#TF_jul13_uncivil_serva

nt_Desc"
"equip_region"
"shirt"
"image_inventory"
"backpack/workshop/playe
r/items/medic/jul13_uncivil_servant/jul13_uncivil_servant"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/me
dic/jul13_uncivil_servant/jul13_uncivil_servant.mdl"
"used_by_classes"
{
"medic"
"1"
}
}
"30138"
{
"name"
"The Bolshevik Biker"
"prefab"
"misc"
"first_sale_date"
"2013/08/26"
"item_type_name"
"#TF_Wearable_Apparel"
"item_name"
"#TF_jul13_border_armor"
"item_description"
"#TF_jul13_border_armor_
Desc"
"equip_region"
"shirt"
"image_inventory"
"backpack/workshop/playe
r/items/heavy/jul13_border_armor/jul13_border_armor"
"capabilities"
{
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/he
avy/jul13_border_armor/jul13_border_armor.mdl"
"propername"
"1"
"used_by_classes"
{
"heavy"
"1"
}
}
"30139"
{
"name"
"The Pampered Pyro"
"prefab"
"hat"
"first_sale_date"
"2013/08/26"
"item_type_name"
"#TF_Wearable_Towel"
"item_name"
"#TF_jul13_pyro_towel"
"item_description"
"#TF_jul13_pyro_towel_De
sc"
"equip_region"
"hat"
"image_inventory"
"backpack/workshop/playe
r/items/pyro/jul13_pyro_towel/jul13_pyro_towel"
"propername"
"1"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/py

ro/jul13_pyro_towel/jul13_pyro_towel.mdl"
"used_by_classes"
{
"pyro"
"1"
}
}
"30140"
{
"name"
"The Virtual Viewfinder"
"prefab"
"misc"
"first_sale_date"
"2013/08/26"
"item_type_name"
"#TF_Wearable_Headset"
"item_name"
"#TF_jul13_se_headset"
"item_description"
"#TF_jul13_se_headset_De
sc"
"equip_region"
"glasses"
"propername"
"1"
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"headphones"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/all_class/jul13_se_headset/jul13_se_headset"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/jul13_se_headset/jul13_se_headset_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/jul13_se_headset/jul13_se_headset_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/jul13_se_headset/jul13_se_headset_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/jul13_se_headset/jul13_se_headset_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/jul13_se_headset/jul13_se_headset_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/jul13_se_headset/jul13_se_headset_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/jul13_se_headset/jul13_se_headset_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/jul13_se_headset/jul13_se_headset_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/jul13_se_headset/jul13_se_headset_engineer.mdl"
}
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic"
"1"

"heavy"
"pyro"
"spy"
"engineer"

"1"
"1"
"1"
"1"

}
}
"30141"
{
"name"
"The Gabe Glasses"
"prefab"
"misc"
"first_sale_date"
"2013/08/26"
"item_type_name"
"#TF_Wearable_Glasses"
"item_name"
"#TF_jul13_honchos_heavy_reader"
"item_description"
"#TF_jul13_honchos_heavy
_reader_Desc"
"equip_region"
"glasses"
"drop_type"
"drop"
"image_inventory"
"backpack/workshop/playe
r/items/heavy/jul13_honchos_heavy_reader/jul13_honchos_heavy_reader"
"capabilities"
{
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/he
avy/jul13_honchos_heavy_reader/jul13_honchos_heavy_reader.mdl"
"propername"
"1"
"used_by_classes"
{
"heavy"
"1"
}
}
"30142"
{
"name"
"The Founding Father"
"prefab"
"misc"
"first_sale_date"
"2013/08/26"
"item_type_name"
"#TF_Wearable_Apparel"
"item_name"
"#TF_jul13_dandy_yankee"
"item_description"
"#TF_jul13_dandy_yankee_
Desc"
"equip_region"
"shirt"
"image_inventory"
"backpack/workshop/playe
r/items/soldier/jul13_dandy_yankee/jul13_dandy_yankee"
"capabilities"
{
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/so
ldier/jul13_dandy_yankee/jul13_dandy_yankee.mdl"
"propername"
"1"
"used_by_classes"
{
"soldier"
"1"
}
}
"30143"
{
"name"
"tw_demobot_armor"
"prefab"
"no_craft misc"
"show_in_armory"
"0"

"item_type_name"
"item_name"
"item_description"

"#TF_Wearable_Armor"
"#TF_tw_demobot_armor"
"#TF_tw_demobot_armor_De

sc"
"equip_region"
"shirt"
"image_inventory"
"backpack/workshop/playe
r/items/demo/tw_demobot_armor/tw_demobot_armor"
"model_player"
"models/workshop/player/items/de
mo/tw_demobot_armor/tw_demobot_armor.mdl"
"used_by_classes"
{
"demoman"
"1"
}
"vision_filter_flags"
"4"
}
"30144"
{
"name"
"tw_demobot_helmet"
"prefab"
"no_craft hat"
"show_in_armory"
"0"
"item_name"
"#TF_tw_demobot_helmet"
"item_description"
"#TF_tw_demobot_helmet_D
esc"
"equip_region"
"hat"
"image_inventory"
"backpack/workshop/playe
r/items/demo/tw_demobot_helmet/tw_demobot_helmet"
"model_player"
"models/workshop/player/items/de
mo/tw_demobot_helmet/tw_demobot_helmet.mdl"
"used_by_classes"
{
"demoman"
"1"
}
"vision_filter_flags"
"4"
}
"30145"
{
"name"
"tw_engineerbot_armor"
"prefab"
"no_craft misc"
"show_in_armory"
"0"
"item_type_name"
"#TF_Wearable_Armor"
"item_name"
"#TF_tw_engineerbot_armor"
"item_description"
"#TF_tw_engineerbot_armo
r_Desc"
"equip_region"
"shirt"
"image_inventory"
"backpack/workshop/playe
r/items/engineer/tw_engineerbot_armor/tw_engineerbot_armor"
"model_player"
"models/workshop/player/items/en
gineer/tw_engineerbot_armor/tw_engineerbot_armor.mdl"
"used_by_classes"
{
"engineer"
"1"
}
"vision_filter_flags"
"4"
}
"30146"
{
"name"
"tw_engineerbot_helmet"
"prefab"
"no_craft hat"
"show_in_armory"
"0"
"item_name"
"#TF_tw_engineerbot_helmet"

"item_description"

"#TF_tw_engineerbot_helm

et_Desc"
"equip_region"
"hat"
"image_inventory"
"backpack/workshop/playe
r/items/engineer/tw_engineerbot_helmet/tw_engineerbot_helmet"
"model_player"
"models/workshop/player/items/en
gineer/tw_engineerbot_helmet/tw_engineerbot_helmet.mdl"
"used_by_classes"
{
"engineer"
"1"
}
"vision_filter_flags"
"4"
}
"30147"
{
"name"
"tw_heavybot_armor"
"prefab"
"no_craft misc"
"show_in_armory"
"0"
"item_type_name"
"#TF_Wearable_Armor"
"item_name"
"#TF_tw_heavybot_armor"
"item_description"
"#TF_tw_heavybot_armor_D
esc"
"equip_region"
"shirt"
"image_inventory"
"backpack/workshop/playe
r/items/heavy/tw_heavybot_armor/tw_heavybot_armor"
"model_player"
"models/workshop/player/items/he
avy/tw_heavybot_armor/tw_heavybot_armor.mdl"
"used_by_classes"
{
"heavy"
"1"
}
"vision_filter_flags"
"4"
}
"30148"
{
"name"
"tw_heavybot_helmet"
"prefab"
"no_craft hat"
"show_in_armory"
"0"
"item_name"
"#TF_tw_heavybot_helmet"
"item_description"
"#TF_tw_heavybot_helmet_
Desc"
"equip_region"
"hat"
"image_inventory"
"backpack/workshop/playe
r/items/heavy/tw_heavybot_helmet/tw_heavybot_helmet"
"model_player"
"models/workshop/player/items/he
avy/tw_heavybot_helmet/tw_heavybot_helmet.mdl"
"used_by_classes"
{
"heavy"
"1"
}
"vision_filter_flags"
"4"
}
"30149"
{
"name"
"tw_medibot_chariot"
"prefab"
"no_craft misc"
"show_in_armory"
"0"
"item_type_name"
"#TF_Wearable_Armor"
"item_name"
"#TF_tw_medibot_chariot"
"item_description"
"#TF_tw_medibot_chariot_

Desc"
"equip_region"
"feet"
"image_inventory"
"backpack/workshop/playe
r/items/medic/tw_medibot_chariot/tw_medibot_chariot"
"model_player"
"models/workshop/player/items/me
dic/tw_medibot_chariot/tw_medibot_chariot.mdl"
"used_by_classes"
{
"medic"
"1"
}
"vision_filter_flags"
"4"
}
"30150"
{
"name"
"tw_medibot_hat"
"prefab"
"no_craft hat"
"show_in_armory"
"0"
"item_name"
"#TF_tw_medibot_hat"
"item_description"
"#TF_tw_medibot_hat_Desc
"
"equip_region"
"hat"
"image_inventory"
"backpack/workshop/playe
r/items/medic/tw_medibot_hat/tw_medibot_hat"
"model_player"
"models/workshop/player/items/me
dic/tw_medibot_hat/tw_medibot_hat.mdl"
"used_by_classes"
{
"medic"
"1"
}
"vision_filter_flags"
"4"
}
"30151"
{
"name"
"tw_pyrobot_armor"
"prefab"
"no_craft misc"
"show_in_armory"
"0"
"item_type_name"
"#TF_Wearable_Armor"
"item_name"
"#TF_tw_pyrobot_armor"
"item_description"
"#TF_tw_pyrobot_armor_De
sc"
"equip_region"
"shirt"
"image_inventory"
"backpack/workshop/playe
r/items/pyro/tw_pyrobot_armor/tw_pyrobot_armor"
"model_player"
"models/workshop/player/items/py
ro/tw_pyrobot_armor/tw_pyrobot_armor.mdl"
"used_by_classes"
{
"pyro"
"1"
}
"vision_filter_flags"
"4"
}
"30152"
{
"name"
"tw_pyrobot_helmet"
"prefab"
"no_craft hat"
"show_in_armory"
"0"
"item_name"
"#TF_tw_pyrobot_helmet"
"item_description"
"#TF_tw_pyrobot_helmet_D
esc"
"equip_region"
"hat"

"image_inventory"
"backpack/workshop/playe
r/items/pyro/tw_pyrobot_helmet/tw_pyrobot_helmet"
"model_player"
"models/workshop/player/items/py
ro/tw_pyrobot_helmet/tw_pyrobot_helmet.mdl"
"used_by_classes"
{
"pyro"
"1"
}
"vision_filter_flags"
"4"
}
"30153"
{
"name"
"tw_scoutbot_armor"
"prefab"
"no_craft misc"
"show_in_armory"
"0"
"item_type_name"
"#TF_Wearable_Armor"
"item_name"
"#TF_tw_scoutbot_armor"
"item_description"
"#TF_tw_scoutbot_armor_D
esc"
"equip_region"
"shirt"
"image_inventory"
"backpack/workshop/playe
r/items/scout/tw_scoutbot_armor/tw_scoutbot_armor"
"model_player"
"models/workshop/player/items/sc
out/tw_scoutbot_armor/tw_scoutbot_armor.mdl"
"used_by_classes"
{
"scout"
"1"
}
"vision_filter_flags"
"4"
}
"30154"
{
"name"
"tw_scoutbot_hat"
"prefab"
"no_craft hat"
"show_in_armory"
"0"
"item_name"
"#TF_tw_scoutbot_hat"
"item_description"
"#TF_tw_scoutbot_hat_Des
c"
"equip_region"
"hat"
"image_inventory"
"backpack/workshop/playe
r/items/scout/tw_scoutbot_hat/tw_scoutbot_hat"
"model_player"
"models/workshop/player/items/sc
out/tw_scoutbot_hat/tw_scoutbot_hat.mdl"
"used_by_classes"
{
"scout"
"1"
}
"vision_filter_flags"
"4"
}
"30155"
{
"name"
"tw_sniperbot_armor"
"prefab"
"no_craft misc"
"show_in_armory"
"0"
"item_type_name"
"#TF_Wearable_Armor"
"item_name"
"#TF_tw_sniperbot_armor"
"item_description"
"#TF_tw_sniperbot_armor_
Desc"
"equip_region"
"shirt"
"image_inventory"
"backpack/workshop/playe

r/items/sniper/tw_sniperbot_armor/tw_sniperbot_armor"
"model_player"
"models/workshop/player/items/sn
iper/tw_sniperbot_armor/tw_sniperbot_armor.mdl"
"used_by_classes"
{
"sniper"
"1"
}
"vision_filter_flags"
"4"
}
"30156"
{
"name"
"tw_sniperbot_helmet"
"prefab"
"no_craft hat"
"show_in_armory"
"0"
"item_name"
"#TF_tw_sniperbot_helmet"
"item_description"
"#TF_tw_sniperbot_helmet
_Desc"
"equip_region"
"hat"
"image_inventory"
"backpack/workshop/playe
r/items/sniper/tw_sniperbot_helmet/tw_sniperbot_helmet"
"model_player"
"models/workshop/player/items/sn
iper/tw_sniperbot_helmet/tw_sniperbot_helmet.mdl"
"used_by_classes"
{
"sniper"
"1"
}
"vision_filter_flags"
"4"
}
"30157"
{
"name"
"tw_soldierbot_armor"
"prefab"
"no_craft misc"
"show_in_armory"
"0"
"item_type_name"
"#TF_Wearable_Armor"
"item_name"
"#TF_tw_soldierbot_armor"
"item_description"
"#TF_tw_soldierbot_armor
_Desc"
"equip_region"
"shirt"
"image_inventory"
"backpack/workshop/playe
r/items/soldier/tw_soldierbot_armor/tw_soldierbot_armor"
"model_player"
"models/workshop/player/items/so
ldier/tw_soldierbot_armor/tw_soldierbot_armor.mdl"
"used_by_classes"
{
"soldier"
"1"
}
"vision_filter_flags"
"4"
}
"30158"
{
"name"
"tw_soldierbot_helmet"
"prefab"
"no_craft hat"
"show_in_armory"
"0"
"item_name"
"#TF_tw_soldierbot_helmet"
"item_description"
"#TF_tw_soldierbot_helme
t_Desc"
"equip_region"
"hat"
"image_inventory"
"backpack/workshop/playe
r/items/soldier/tw_soldierbot_helmet/tw_soldierbot_helmet"
"model_player"
"models/workshop/player/items/so

ldier/tw_soldierbot_helmet/tw_soldierbot_helmet.mdl"
"used_by_classes"
{
"soldier"
"1"
}
"vision_filter_flags"
"4"
}
"30159"
{
"name"
"tw_spybot_armor"
"prefab"
"no_craft misc"
"show_in_armory"
"0"
"item_type_name"
"#TF_Wearable_Armor"
"item_name"
"#TF_tw_spybot_armor"
"item_description"
"#TF_tw_spybot_armor_Des
c"
"equip_region"
"shirt"
"image_inventory"
"backpack/workshop/playe
r/items/spy/tw_spybot_armor/tw_spybot_armor"
"model_player"
"models/workshop/player/items/sp
y/tw_spybot_armor/tw_spybot_armor.mdl"
"used_by_classes"
{
"spy"
"1"
}
"vision_filter_flags"
"4"
}
"30160"
{
"name"
"tw_spybot_hood"
"prefab"
"no_craft hat"
"show_in_armory"
"0"
"item_name"
"#TF_tw_spybot_hood"
"item_description"
"#TF_tw_spybot_hood_Desc
"
"equip_region"
"hat"
"image_inventory"
"backpack/workshop/playe
r/items/spy/tw_spybot_hood/tw_spybot_hood"
"model_player"
"models/workshop/player/items/sp
y/tw_spybot_hood/tw_spybot_hood.mdl"
"used_by_classes"
{
"spy"
"1"
}
"vision_filter_flags"
"4"
}
"30161"
{
"name"
"tw_sentrybuster"
"prefab"
"no_craft misc"
"show_in_armory"
"0"
"item_name"
"#TF_tw_sentrybuster"
"item_description"
"#TF_tw_sentrybuster_Des
c"
"equip_region"
"shirt"
"image_inventory"
"backpack/workshop/playe
r/items/demo/tw_sentrybuster/tw_sentrybuster"
"model_player"
"models/workshop/player/items/de
mo/tw_sentrybuster/tw_sentrybuster.mdl"
"used_by_classes"

{
"demoman"
}
"vision_filter_flags"

"1"
"4"

}
"30162"
{
"name"
"The Bone Dome"
"prefab"
"hat"
"item_name"
"#TF_fall2013_air_raider"
"item_description"
"#TF_fall2013_air_raider
_Desc"
"equip_region"
"hat"
"propername"
"1"
"drop_type"
"drop"
"image_inventory"
"backpack/workshop/playe
r/items/pyro/fall2013_air_raider/fall2013_air_raider"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/py
ro/fall2013_air_raider/fall2013_air_raider.mdl"
"used_by_classes"
{
"pyro"
"1"
}
"first_sale_date"
"2013/10/09"
}
"30163"
{
"name"
"The Air Raider"
"prefab"
"misc"
"item_name"
"#TF_fall2013_fire_bird"
"item_description"
"#TF_fall2013_fire_bird_
Desc"
"equip_region"
"pyro_head_replacement"
"propername"
"1"
"visuals"
{
"player_bodygroups"
{
"head"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/pyro/fall2013_fire_bird/fall2013_fire_bird"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/py
ro/fall2013_fire_bird/fall2013_fire_bird.mdl"
"used_by_classes"
{
"pyro"
"1"
}
"first_sale_date"
"2013/10/09"

"item_type_name"

"#TF_Wearable_Hat"

}
"30164"
{
"name"
"The Viking Braider"
"prefab"
"misc"
"first_sale_date"
"2013/10/09"
"item_type_name"
"#TF_Wearable_FacialHair
"
"item_name"
"item_description"

"#TF_fall2013_the_braided_pride"
"#TF_fall2013_the_braide

d_pride_Desc"
"equip_region"
"beard"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/all_class/fall2013_the_braided_pride/fall2013_the_braided_pride"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"model_player_per_class"
{
"soldier"
"models/workshop/player/
items/all_class/fall2013_the_braided_pride/fall2013_the_braided_pride_soldier.md
l"
"heavy"
"models/workshop/player/items/al
l_class/fall2013_the_braided_pride/fall2013_the_braided_pride_heavy.mdl"
"engineer"
"models/workshop/player/
items/all_class/fall2013_the_braided_pride/fall2013_the_braided_pride_engineer.m
dl"
}
"used_by_classes"
{
"soldier"
"1"
"heavy"
"1"
"engineer"
"1"
}
}
"30165"
{
"name"
"The Cuban Bristle Crisis"
"prefab"
"misc"
"first_sale_date"
"2013/10/09"
"item_type_name"
"#TF_Wearable_FacialHair
"
"item_name"
"#TF_fall2013_the_cuban_coverup"
"item_description"
"#TF_fall2013_the_cuban_
coverup_Desc"
"equip_region"
"beard"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/heavy/fall2013_the_cuban_coverup/fall2013_the_cuban_coverup"
"capabilities"
{
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/he
avy/fall2013_the_cuban_coverup/fall2013_the_cuban_coverup.mdl"
"used_by_classes"

{
"heavy"

"1"

}
}
"30167"
{
"name"
"The Beep Boy"
"prefab"
"misc"
"first_sale_date"
"2013/10/09"
"item_type_name"
"#TF_Wearable_Electronic
Device"
"item_name"
"item_description"

"#TF_fall2013_beep_boy"
"#TF_fall2013_beep_boy_D

esc"
"equip_region"
"engineer_belt"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/engineer/fall2013_beep_boy/fall2013_beep_boy"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/en
gineer/fall2013_beep_boy/fall2013_beep_boy.mdl"
"used_by_classes"
{
"engineer"
"1"
}
}
"30168"
{
"name"
"The Special Eyes"
"prefab"
"misc"
"first_sale_date"
"2013/10/09"
"item_type_name"
"#TF_Wearable_Glasses"
"item_name"
"#TF_fall2013_the_special_eyes"
"item_description"
"#TF_fall2013_the_specia
l_eyes_Desc"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/engineer/fall2013_the_special_eyes/fall2013_the_special_eyes"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/en
gineer/fall2013_the_special_eyes/fall2013_the_special_eyes.mdl"
"used_by_classes"
{
"engineer"
"1"
}
}
"30169"
{
"name"
"Trickster's Turnout Gear"
"prefab"
"misc"
"first_sale_date"
"2013/10/09"
"item_type_name"
"#TF_Wearable_Coat"

"item_name"

"#TF_fall2013_the_insidious_inci

nerator"
"item_description"

"#TF_fall2013_the_insidi

ous_incinerator_Desc"
"equip_region"
"shirt"
"image_inventory"
"backpack/workshop/playe
r/items/pyro/fall2013_the_insidious_incinerator/fall2013_the_insidious_incinerat
or"
"capabilities"
{
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/py
ro/fall2013_the_insidious_incinerator/fall2013_the_insidious_incinerator.mdl"
"used_by_classes"
{
"pyro"
"1"
}
}
"30170"
{
"name"
"The Chronomancer"
"prefab"
"misc"
"first_sale_date"
"2013/10/09"
"item_type_name"
"#TF_Wearable_Apparel"
"item_name"
"#TF_fall2013_kyoto_rider"
"item_description"
"#TF_fall2013_kyoto_ride
r_Desc"
"equip_region"
"sniper_vest"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/sniper/fall2013_kyoto_rider/fall2013_kyoto_rider"
"capabilities"
{
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/sn
iper/fall2013_kyoto_rider/fall2013_kyoto_rider.mdl"
"used_by_classes"
{
"sniper"
"1"
}
}
"30171"
{
"name"
"The Medical Mystery"
"prefab"
"misc"
"item_name"
"#TF_fall2013_aichi_investigator
"
"item_description"
"#TF_fall2013_aichi_inve
stigator_Desc"
"equip_region"
"shirt"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/medic/fall2013_aichi_investigator/fall2013_aichi_investigator"
"model_player"
"models/workshop/player/items/me
dic/fall2013_aichi_investigator/fall2013_aichi_investigator.mdl"
"used_by_classes"
{
"medic"
"1"

}
"first_sale_date"
"item_type_name"
"capabilities"
{
"can_craft_count"
}

"2013/10/09"
"#TF_Wearable_Apparel"
"1"

}
"30172"
{
"name"
"The Gold Digger"
"prefab"
"misc"
"first_sale_date"
"2013/10/09"
"item_type_name"
"#TF_Wearable_FacialHair
"
"item_name"
"item_description"

"#TF_fall2013_the_gold_digger"
"#TF_fall2013_the_gold_d

igger_Desc"
"equip_region"
"beard"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/engineer/fall2013_the_gold_digger/fall2013_the_gold_digger"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/en
gineer/fall2013_the_gold_digger/fall2013_the_gold_digger.mdl"
"used_by_classes"
{
"engineer"
"1"
}
}
"30173"
{
"name"
"Brim-Full Of Bullets"
"prefab"
"hat"
"first_sale_date"
"2013/10/09"
"item_name"
"#TF_fall2013_brimfull_of_bullet
s"
"item_description"
"#TF_fall2013_brimfull_o
f_bullets_Desc"
"equip_region"
"hat"
"drop_type"
"drop"
"image_inventory"
"backpack/workshop/playe
r/items/sniper/fall2013_brimfull_of_bullets/fall2013_brimfull_of_bullets"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/sn
iper/fall2013_brimfull_of_bullets/fall2013_brimfull_of_bullets.mdl"
"used_by_classes"
{
"sniper"
"1"
}
}
"30175"

{
"name"
"The Cotton Head"
"prefab"
"hat"
"first_sale_date"
"2013/10/09"
"item_name"
"#TF_fall2013_the_cotton_head"
"item_description"
"#TF_fall2013_the_cotton
_head_Desc"
"equip_region"
"hat"
"propername"
"1"
"drop_type"
"drop"
"image_inventory"
"backpack/workshop/playe
r/items/pyro/fall2013_the_cotton_head/fall2013_the_cotton_head"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/py
ro/fall2013_the_cotton_head/fall2013_the_cotton_head.mdl"
"used_by_classes"
{
"pyro"
"1"
}
}
"30176"
{
"name"
"Pop-eyes"
"prefab"
"misc"
"first_sale_date"
"2013/10/09"
"item_type_name"
"#TF_Wearable_Apparel"
"item_name"
"#TF_fall2013_popeyes"
"item_description"
"#TF_fall2013_popeyes_De
sc"
"equip_region"
"lenses"
"image_inventory"
"backpack/workshop/playe
r/items/pyro/fall2013_popeyes/fall2013_popeyes"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/py
ro/fall2013_popeyes/fall2013_popeyes.mdl"
"used_by_classes"
{
"pyro"
"1"
}
}
"30177"
{
"name"
"Hong Kong Cone"
"prefab"
"hat"
"first_sale_date"
"2013/10/09"
"item_name"
"#TF_fall2013_hong_kong_cone"
"item_description"
"#TF_fall2013_hong_kong_
cone_Desc"
"equip_region"
"hat"
"drop_type"
"drop"
"visuals"
{

"player_bodygroups"
{
"hat"
"headphones"
}

"1"
"1"

}
"image_inventory"
"backpack/workshop/playe
r/items/all_class/fall2013_hong_kong_cone/fall2013_hong_kong_cone"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/fall2013_hong_kong_cone/fall2013_hong_kong_cone_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/fall2013_hong_kong_cone/fall2013_hong_kong_cone_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/fall2013_hong_kong_cone/fall2013_hong_kong_cone_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/fall2013_hong_kong_cone/fall2013_hong_kong_cone_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/fall2013_hong_kong_cone/fall2013_hong_kong_cone_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/fall2013_hong_kong_cone/fall2013_hong_kong_cone_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/fall2013_hong_kong_cone/fall2013_hong_kong_cone_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/fall2013_hong_kong_cone/fall2013_hong_kong_cone_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/fall2013_hong_kong_cone/fall2013_hong_kong_cone_engineer.mdl"
}
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic"
"1"
"heavy"
"1"
"pyro"
"1"
"spy"
"1"
"engineer"
"1"
}
}
"30178"
{
"name"
"Weight Room Warmer"
"prefab"
"misc"
"first_sale_date"
"2013/10/09"
"item_type_name"
"#TF_Wearable_Apparel"
"item_name"
"#TF_fall2013_weight_room_warmer
"
"item_description"
"#TF_fall2013_weight_roo
m_warmer_Desc"
"equip_region"
"shirt"
"image_inventory"
"backpack/workshop/playe
r/items/heavy/fall2013_weight_room_warmer/fall2013_weight_room_warmer"

"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/he
avy/fall2013_weight_room_warmer/fall2013_weight_room_warmer.mdl"
"used_by_classes"
{
"heavy"
"1"
}
}
"30179"
{
"name"
"The Hurt Locher"
"prefab"
"misc"
"first_sale_date"
"2013/10/09"
"item_type_name"
"#TF_Wearable_Apparel"
"item_name"
"#TF_fall2013_eod_suit"
"item_description"
"#TF_fall2013_eod_suit_D
esc"
"equip_region"
"shirt"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/demo/fall2013_eod_suit/fall2013_eod_suit"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/de
mo/fall2013_eod_suit/fall2013_eod_suit.mdl"
"used_by_classes"
{
"demoman"
"1"
}
}
"30180"
{
"name"
"Pirate Bandana"
"prefab"
"hat"
"first_sale_date"
"2013/10/09"
"item_name"
"#TF_fall2013_pirate_bandana"
"item_description"
"#TF_fall2013_pirate_ban
dana_Desc"
"equip_region"
"hat"
"image_inventory"
"backpack/workshop/playe
r/items/demo/fall2013_pirate_bandana/fall2013_pirate_bandana"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/de
mo/fall2013_pirate_bandana/fall2013_pirate_bandana.mdl"
"used_by_classes"
{
"demoman"
"1"
}
}

"30181"
{
"name"
"Li'l Snaggletooth"
"prefab"
"misc"
"first_sale_date"
"2013/10/09"
"item_type_name"
"#TF_Wearable_PocketBudd
y"
"item_name"
"item_description"

"#TF_fall2013_lil_snaggletooth"
"#TF_fall2013_lil_snaggl

etooth_Desc"
"equip_region"
"sniper_pocket"
"image_inventory"
"backpack/workshop/playe
r/items/sniper/fall2013_lil_snaggletooth/fall2013_lil_snaggletooth"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/sn
iper/fall2013_lil_snaggletooth/fall2013_lil_snaggletooth.mdl"
"used_by_classes"
{
"sniper"
"1"
}
"attributes"
{
"counts as assister is some kind of pet this upd
ate is going to be awesome"
{
"attribute_class"
"counts_
as_assister"
"value"
"1"
}
}
}
"30182"
{
"name"
"L'homme Burglerre"
"prefab"
"hat"
"first_sale_date"
"2013/10/09"
"item_name"
"#TF_fall2013_superthief"
"item_description"
"#TF_fall2013_superthief
_Desc"
"equip_region"
"hat"
"image_inventory"
"backpack/workshop/playe
r/items/spy/fall2013_superthief/fall2013_superthief"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/sp
y/fall2013_superthief/fall2013_superthief.mdl"
"used_by_classes"
{
"spy"
"1"
}
}
"30183"
{

"name"
"Escapist"
"prefab"
"misc"
"first_sale_date"
"2013/10/09"
"item_type_name"
"#TF_Wearable_Apparel"
"item_name"
"#TF_fall2013_escapist"
"item_description"
"#TF_fall2013_escapist_D
esc"
"equip_region"
"shirt"
"image_inventory"
"backpack/workshop/playe
r/items/spy/fall2013_escapist/fall2013_escapist"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/sp
y/fall2013_escapist/fall2013_escapist.mdl"
"used_by_classes"
{
"spy"
"1"
}
}
"30185"
{
"name"
"The Flapjack"
"prefab"
"misc"
"first_sale_date"
"2013/10/09"
"item_type_name"
"#TF_Wearable_Apparel"
"item_name"
"#TF_fall2013_neo_tokyo_runner"
"item_description"
"#TF_fall2013_neo_tokyo_
runner_Desc"
"equip_region"
"shirt"
"propername"
"1"
"visuals"
{
"player_bodygroups"
{
"dogtags"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/scout/fall2013_neo_tokyo_runner/fall2013_neo_tokyo_runner"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/sc
out/fall2013_neo_tokyo_runner/fall2013_neo_tokyo_runner.mdl"
"used_by_classes"
{
"scout"
"1"
}
}
"30186"
{
"name"
"A Brush with Death"
"prefab"
"misc"
"first_sale_date"
"2013/10/09"
"item_type_name"
"#TF_Wearable_FacialHair

"
"item_name"
"item_description"

"#TF_fall2013_medic_wc_beard"
"#TF_fall2013_medic_wc_b

eard_Desc"
"equip_region"
"beard"
"image_inventory"
"backpack/workshop/playe
r/items/medic/fall2013_medic_wc_beard/fall2013_medic_wc_beard"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/me
dic/fall2013_medic_wc_beard/fall2013_medic_wc_beard.mdl"
"used_by_classes"
{
"medic"
"1"
}
}
"30187"
{
"name"
"The Slick Cut"
"prefab"
"hat"
"first_sale_date"
"2013/10/09"
"item_name"
"#TF_fall2013_medic_wc_hair"
"item_description"
"#TF_fall2013_medic_wc_h
air_Desc"
"equip_region"
"hat"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/medic/fall2013_medic_wc_hair/fall2013_medic_wc_hair"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/me
dic/fall2013_medic_wc_hair/fall2013_medic_wc_hair.mdl"
"used_by_classes"
{
"medic"
"1"
}
}
"30189"
{
"name"
"The Frenchman's Formals"
"prefab"
"misc"
"first_sale_date"
"2013/10/09"
"item_type_name"
"#TF_Wearable_Apparel"
"item_name"
"#TF_fall2013_spy_fancycoat"
"item_description"
"#TF_fall2013_spy_fancyc
oat_Desc"
"equip_region"
"shirt"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/spy/fall2013_spy_fancycoat/fall2013_spy_fancycoat"
"capabilities"
{
"paintable"
"1"
"can_craft_count"
"1"

}
"model_player"
"models/workshop/player/items/sp
y/fall2013_spy_fancycoat/fall2013_spy_fancycoat.mdl"
"used_by_classes"
{
"spy"
"1"
}
}
"30190"
{
"name"
"The Ward"
"prefab"
"misc"
"first_sale_date"
"2013/10/09"
"item_type_name"
"#TF_Wearable_Apparel"
"item_name"
"#TF_fall2013_medic_wc_coat"
"item_description"
"#TF_fall2013_medic_wc_c
oat_Desc"
"equip_region"
"shirt"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/medic/fall2013_medic_wc_coat/fall2013_medic_wc_coat"
"capabilities"
{
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/me
dic/fall2013_medic_wc_coat/fall2013_medic_wc_coat.mdl"
"used_by_classes"
{
"medic"
"1"
}
}
"30191"
{
"name"
"The Beast From Below"
"prefab"
"halloween2013 misc"
"item_type_name"
"#TF_Wearable_Mask"
"item_name"
"#TF_hw2013_beast_from_below"
"item_description"
"#TF_hw2013_beast_from_b
elow_Desc"
"equip_region"
"pyro_head_replacement"
"propername"
"1"
"visuals"
{
"player_bodygroups"
{
"head"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/pyro/hw2013_beast_from_below/hw2013_beast_from_below"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/py
ro/hw2013_beast_from_below/hw2013_beast_from_below.mdl"
"used_by_classes"
{
"pyro"
"1"

}
}
"30192"
{
"name"
"Hard-Headed Hardware"
"prefab"
"halloween2013 misc"
"item_type_name"
"#TF_Wearable_Mask"
"item_name"
"#TF_hw2013_hardheaded_hardware"
"item_description"
"#TF_hw2013_hardheaded_h
ardware_Desc"
"equip_region"
"pyro_head_replacement"
"visuals"
{
"player_bodygroups"
{
"head"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/pyro/hw2013_hardheaded_hardware/hw2013_hardheaded_hardware"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/py
ro/hw2013_hardheaded_hardware/hw2013_hardheaded_hardware.mdl"
"used_by_classes"
{
"pyro"
"1"
}
}
"30193"
{
"name"
"Cap'n Calamari"
"prefab"
"halloween2013 misc"
"item_type_name"
"#TF_Wearable_Mask"
"item_name"
"#TF_hw2013_octo_face"
"item_description"
"#TF_hw2013_octo_face_De
sc"
"equip_regions"
{
"face"
"1"
"beard"
"1"
}
"visuals"
{
"player_bodygroups"
{
"head"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/demo/hw2013_octo_face/hw2013_octo_face"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/de
mo/hw2013_octo_face/hw2013_octo_face.mdl"
"used_by_classes"

{
"demoman"

"1"

}
}
"30194"
{
"name"
"The Spectralnaut"
"prefab"
"halloween2013 hat"
"item_type_name"
"#TF_Wearable_Helmet"
"item_name"
"#TF_hw2013_space_oddity"
"item_description"
"#TF_hw2013_space_oddity
_Desc"
"equip_region"
"pyro_head_replacement"
"propername"
"1"
"visuals"
{
"player_bodygroups"
{
"head"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/pyro/hw2013_space_oddity/hw2013_space_oddity"
"model_player"
"models/workshop/player/items/py
ro/hw2013_space_oddity/hw2013_space_oddity.mdl"
"used_by_classes"
{
"pyro"
"1"
}
}
"30195"
{
"name"
"Ethereal Hood"
"prefab"
"halloween2013 hat"
"item_type_name"
"#TF_Wearable_Costume"
"item_name"
"#TF_hw2013_ethereal_hood"
"item_description"
"#TF_hw2013_ethereal_hoo
d_Desc"
"equip_region"
"whole_head"
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/all_class/hw2013_ethereal_hood/hw2013_ethereal_hood"
"capabilities"
{
"paintable"
"1"
}
"model_player_per_class"
{
"demoman"
"models/workshop/player/
items/all_class/hw2013_ethereal_hood/hw2013_ethereal_hood_demo.mdl"
"spy"
"models/workshop/player/items/al
l_class/hw2013_ethereal_hood/hw2013_ethereal_hood_spy.mdl"
}
"used_by_classes"

{
"demoman"
"spy"

"1"
"1"

}
}
"30196"
{
"name"
"The Maniac's Manacles"
"prefab"
"halloween2013 misc"
"item_type_name"
"#TF_Wearable_Gloves"
"item_name"
"#TF_hw2013_maniacs_manacles"
"item_description"
"#TF_hw2013_maniacs_mana
cles_Desc"
"equip_region"
"pyro_spikes"
"propername"
"1"
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/pyro/hw2013_maniacs_manacles/hw2013_maniacs_manacles"
"model_player"
"models/workshop/player/items/py
ro/hw2013_maniacs_manacles/hw2013_maniacs_manacles.mdl"
"used_by_classes"
{
"pyro"
"1"
}
}
"30197"
{
"name"
"The Second Opinion"
"prefab"
"halloween2013 misc"
"item_type_name"
"#TF_Wearable_Mask"
"item_name"
"#TF_hw2013_second_opinion"
"item_description"
"#TF_hw2013_second_opini
on_Desc"
"equip_region"
"head_skin"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/medic/hw2013_second_opinion/hw2013_second_opinion"
"model_player"
"models/workshop/player/items/me
dic/hw2013_second_opinion/hw2013_second_opinion.mdl"
"used_by_classes"
{
"medic"
"1"
}
"attributes"
{
"additional halloween response criteria name"
{
"attribute_class"
"additio
nal_halloween_response_criteria_name"
"value"
"IsMedicDoubleFace"
}
}
}
"30198"

{
"name"
"The Pocket Horsemann"
"prefab"
"halloween2013 misc"
"item_type_name"
"#TF_Wearable_PocketBudd
y"
"item_name"
"item_description"

"#TF_hw2013_allclass_horseman"
"#TF_hw2013_allclass_hor

seman_Desc"
"equip_region"
"belt_misc"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/all_class/hw2013_allclass_horseman/hw2013_allclass_horseman"
"capabilities"
{
"paintable"
"1"
}
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/hw2013_allclass_horseman/hw2013_allclass_horseman_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/hw2013_allclass_horseman/hw2013_allclass_horseman_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/hw2013_allclass_horseman/hw2013_allclass_horseman_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/hw2013_allclass_horseman/hw2013_allclass_horseman_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/hw2013_allclass_horseman/hw2013_allclass_horseman_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/hw2013_allclass_horseman/hw2013_allclass_horseman_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/hw2013_allclass_horseman/hw2013_allclass_horseman_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/hw2013_allclass_horseman/hw2013_allclass_horseman_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/hw2013_allclass_horseman/hw2013_allclass_horseman_engineer.mdl"
}
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic"
"1"
"heavy"
"1"
"pyro"
"1"
"spy"
"1"
"engineer"
"1"
}
"attributes"
{
"counts as assister is some kind of pet this upd
ate is going to be awesome"
{
"attribute_class"
"counts_
as_assister"
"value"
"1"
}
}
}

"30199"
{
"name"
"The Last Bite"
"prefab"
"halloween2013 misc"
"item_type_name"
"#TF_Wearable_Coffin"
"item_name"
"#TF_hw2013_last_bite"
"item_description"
"#TF_hw2013_last_bite_De
sc"
"equip_region"
"heavy_belt_back"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/heavy/hw2013_last_bite/hw2013_last_bite"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/he
avy/hw2013_last_bite/hw2013_last_bite.mdl"
"used_by_classes"
{
"heavy"
"1"
}
}
"30200"
{
"name"
"The Baphomet Trotters"
"prefab"
"halloween2013 misc"
"item_type_name"
"#TF_Wearable_Hooves"
"item_name"
"#TF_hw2013_scout_demo_faunlegs"
"item_description"
"#TF_hw2013_scout_demo_f
aunlegs_Desc"
"equip_region"
"feet"
"propername"
"1"
"visuals"
{
"player_bodygroups"
{
"shoes"
"1"
"shoes_socks"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/all_class/hw2013_scout_demo_faunlegs/hw2013_scout_demo_faunlegs"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/hw2013_scout_demo_faunlegs/hw2013_scout_demo_faunlegs_scout.mdl"
"demoman"
"models/workshop/player/
items/all_class/hw2013_scout_demo_faunlegs/hw2013_scout_demo_faunlegs_demo.mdl"
}
"used_by_classes"
{
"scout"
"1"
"demoman"
"1"
}
}
"30203"
{
"name"
"Burny's Boney Bonnet"
"prefab"
"halloween2013 hat"

"item_type_name"
"item_name"
"item_description"

"#TF_Wearable_Costume"
"#TF_hw2013_dragon_hood"
"#TF_hw2013_dragon_hood_

Desc"
"equip_region"
"hat"
"visuals"
{
"player_bodygroups"
{
"headphones"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/pyro/hw2013_dragon_hood/hw2013_dragon_hood"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/py
ro/hw2013_dragon_hood/hw2013_dragon_hood.mdl"
"used_by_classes"
{
"pyro"
"1"
}
}
"30204"
{
"name"
"The Crispy Golden Locks"
"prefab"
"halloween2013 hat"
"item_type_name"
"#TF_Wearable_Costume"
"item_name"
"#TF_hw2013_golden_crisp_locks"
"item_description"
"#TF_hw2013_golden_crisp
_locks_Desc"
"equip_region"
"hat"
"propername"
"1"
"visuals"
{
"player_bodygroups"
{
"headphones"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/pyro/hw2013_golden_crisp_locks/hw2013_golden_crisp_locks"
"model_player"
"models/workshop/player/items/py
ro/hw2013_golden_crisp_locks/hw2013_golden_crisp_locks.mdl"
"used_by_classes"
{
"pyro"
"1"
}
}
"30205"
{
"name"
"The Scorched Skirt"
"prefab"
"halloween2013 misc"
"item_type_name"
"#TF_Wearable_Costume"
"item_name"
"#TF_hw2013_scorched_skirt"
"item_description"
"#TF_hw2013_scorched_ski
rt_Desc"
"equip_region"
"shirt"

"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/pyro/hw2013_scorched_skirt/hw2013_scorched_skirt"
"model_player"
"models/workshop/player/items/py
ro/hw2013_scorched_skirt/hw2013_scorched_skirt.mdl"
"used_by_classes"
{
"pyro"
"1"
}
}
"30206"
{
"name"
"The Accursed Apparition"
"prefab"
"halloween2013 misc"
"item_type_name"
"#TF_Wearable_SpookyComp
anion"
"item_name"
"#TF_hw2013_wandering_soul"
"item_description"
"#TF_hw2013_wandering_so
ul_Desc"
"equip_region"
"disconnected_floating_item"
"propername"
"1"
"visuals"
{
"player_bodygroups"
{
"headphones"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/all_class/hw2013_wandering_soul/hw2013_wandering_soul"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/hw2013_wandering_soul/hw2013_wandering_soul_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/hw2013_wandering_soul/hw2013_wandering_soul_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/hw2013_wandering_soul/hw2013_wandering_soul_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/hw2013_wandering_soul/hw2013_wandering_soul_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/hw2013_wandering_soul/hw2013_wandering_soul_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/hw2013_wandering_soul/hw2013_wandering_soul_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/hw2013_wandering_soul/hw2013_wandering_soul_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/hw2013_wandering_soul/hw2013_wandering_soul_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/hw2013_wandering_soul/hw2013_wandering_soul_engineer.mdl"
}
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic"
"1"
"heavy"
"1"
"pyro"
"1"

"spy"
"engineer"

"1"

"1"
}
"attributes"
{
"counts as assister is some kind of pet this upd
ate is going to be awesome"
{
"attribute_class"
"counts_
as_assister"
"value"
"1"
}
}
}
"30207"
{
"name"
"The Hound's Hood"
"prefab"
"halloween2013 hat"
"item_type_name"
"#TF_Wearable_Costume"
"item_name"
"#TF_hw2013_horrifying_hound_hoo
d"
"item_description"
"#TF_hw2013_horrifying_h
ound_hood_Desc"
"equip_region"
"hat"
"propername"
"1"
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"headphones"
"1"
"beard"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/scout/hw2013_horrifying_hound_hood/hw2013_horrifying_hound_hood"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/sc
out/hw2013_horrifying_hound_hood/hw2013_horrifying_hound_hood.mdl"
"used_by_classes"
{
"scout"
"1"
}
}
"30208"
{
"name"
"The Terrier Trousers"
"prefab"
"halloween2013 misc"
"item_type_name"
"#TF_Wearable_Costume"
"item_name"
"#TF_hw2013_terrifying_terrier_t
rousers"
"item_description"
"#TF_hw2013_terrifying_t
errier_trousers_Desc"
"propername"
"1"
"visuals"
{
"player_bodygroups"

{
"shoes_socks"

"1"

}
}
"image_inventory"
"backpack/workshop/playe
r/items/scout/hw2013_terrifying_terrier_trousers/hw2013_terrifying_terrier_trous
ers"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/sc
out/hw2013_terrifying_terrier_trousers/hw2013_terrifying_terrier_trousers.mdl"
"used_by_classes"
{
"scout"
"1"
}
"equip_regions"
{
"scout_pants"
"1"
"feet"
"1"
}
}
"30211"
{
"name"
"The Horrific Head of Hare"
"prefab"
"halloween2013 hat"
"item_type_name"
"#TF_Wearable_Costume"
"item_name"
"#TF_hw2013_bunny_mann"
"item_description"
"#TF_hw2013_bunny_mann_D
esc"
"equip_region"
"hat"
"propername"
"1"
"visuals"
{
"player_bodygroups"
{
"whole_head"
"1"
"headphones"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/scout/hw2013_bunny_mann/hw2013_bunny_mann"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/sc
out/hw2013_bunny_mann/hw2013_bunny_mann.mdl"
"used_by_classes"
{
"scout"
"1"
}
}
"30212"
{
"name"
"The Snaggletoothed Stetson"
"prefab"
"halloween2013 hat"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_hw2013_leather_face"

"item_description"

"#TF_hw2013_leather_face

_Desc"
"equip_region"
"hat"
"propername"
"1"
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"headphones"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/all_class/hw2013_leather_face/hw2013_leather_face"
"model_player_per_class"
{
"sniper"
"models/workshop/player/
items/all_class/hw2013_leather_face/hw2013_leather_face_sniper.mdl"
"pyro"
"models/workshop/player/items/al
l_class/hw2013_leather_face/hw2013_leather_face_pyro.mdl"
"engineer"
"models/workshop/player/
items/all_class/hw2013_leather_face/hw2013_leather_face_engineer.mdl"
}
"used_by_classes"
{
"sniper"
"1"
"pyro"
"1"
"engineer"
"1"
}
"capabilities"
{
"paintable"
"1"
}
}
"30213"
{
"name"
"Up Pyroscopes"
"prefab"
"halloween2013 misc"
"item_type_name"
"#TF_Wearable_EyeStalks"
"item_name"
"#TF_hw2013_per_eye_scopes"
"item_description"
"#TF_hw2013_per_eye_scop
es_Desc"
"equip_region"
"glasses"
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"headphones"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/pyro/hw2013_per_eye_scopes/hw2013_per_eye_scopes"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/py
ro/hw2013_per_eye_scopes/hw2013_per_eye_scopes.mdl"
"used_by_classes"

{
"pyro"

"1"

}
}
"30214"
{
"name"
"The One-Way Ticket"
"prefab"
"halloween2013 hat"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_hw2013_stiff_buddy"
"item_description"
"#TF_hw2013_stiff_buddy_
Desc"
"equip_region"
"hat"
"propername"
"1"
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"headphones"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/all_class/hw2013_stiff_buddy/hw2013_stiff_buddy"
"capabilities"
{
"paintable"
"1"
}
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/hw2013_stiff_buddy/hw2013_stiff_buddy_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/hw2013_stiff_buddy/hw2013_stiff_buddy_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/hw2013_stiff_buddy/hw2013_stiff_buddy_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/hw2013_stiff_buddy/hw2013_stiff_buddy_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/hw2013_stiff_buddy/hw2013_stiff_buddy_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/hw2013_stiff_buddy/hw2013_stiff_buddy_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/hw2013_stiff_buddy/hw2013_stiff_buddy_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/hw2013_stiff_buddy/hw2013_stiff_buddy_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/hw2013_stiff_buddy/hw2013_stiff_buddy_engineer.mdl"
}
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic"
"1"
"heavy"
"1"
"pyro"
"1"
"spy"
"1"
"engineer"
"1"

}
}
"30215"
{
"name"
"The Birdie Bonnet"
"prefab"
"halloween2013 hat"
"item_type_name"
"#TF_Wearable_Costume"
"item_name"
"#TF_hw2013_tricky_chicken"
"item_description"
"#TF_hw2013_tricky_chick
en_Desc"
"equip_region"
"hat"
"propername"
"1"
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"headphones"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/all_class/hw2013_tricky_chicken/hw2013_tricky_chicken"
"capabilities"
{
"paintable"
"1"
}
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/hw2013_tricky_chicken/hw2013_tricky_chicken_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/hw2013_tricky_chicken/hw2013_tricky_chicken_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/hw2013_tricky_chicken/hw2013_tricky_chicken_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/hw2013_tricky_chicken/hw2013_tricky_chicken_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/hw2013_tricky_chicken/hw2013_tricky_chicken_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/hw2013_tricky_chicken/hw2013_tricky_chicken_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/hw2013_tricky_chicken/hw2013_tricky_chicken_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/hw2013_tricky_chicken/hw2013_tricky_chicken_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/hw2013_tricky_chicken/hw2013_tricky_chicken_engineer.mdl"
}
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic"
"1"
"heavy"
"1"
"pyro"
"1"
"spy"
"1"
"engineer"
"1"
}
}

"30216"
{
"name"
"The External Organ"
"prefab"
"halloween2013 misc"
"item_type_name"
"#TF_Wearable_Backpack"
"item_name"
"#TF_hw2013_dark_orchestra"
"item_description"
"#TF_hw2013_dark_orchest
ra_Desc"
"equip_region"
"back"
"propername"
"1"
"visuals"
{
"player_bodygroups"
{
"backpack"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/pyro/hw2013_dark_orchestra/hw2013_dark_orchestra"
"model_player"
"models/workshop/player/items/py
ro/hw2013_dark_orchestra/hw2013_dark_orchestra.mdl"
"used_by_classes"
{
"pyro"
"1"
}
"capabilities"
{
"paintable"
"1"
}
}
"30217"
{
"name"
"Ivan The Inedible"
"prefab"
"halloween2013 misc"
"item_type_name"
"#TF_Wearable_SpookyComp
anion"
"item_name"
"#TF_hw2013_ivan_the_inedible"
"item_description"
"#TF_hw2013_ivan_the_ine
dible_Desc"
"equip_region"
"disconnected_floating_item"
"visuals"
{
"player_bodygroups"
{
"backpack"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/heavy/hw2013_ivan_the_inedible/hw2013_ivan_the_inedible"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/he
avy/hw2013_ivan_the_inedible/hw2013_ivan_the_inedible.mdl"
"used_by_classes"
{
"heavy"
"1"
}
"attributes"

{
"counts as assister is some kind of pet this upd
ate is going to be awesome"
{
"attribute_class"

"counts_

as_assister"
"value"

"1"

}
}
}
"30218"
{
"name"
"The Rugged Respirator"
"prefab"
"halloween2013 misc"
"item_type_name"
"#TF_Wearable_Mask"
"item_name"
"#TF_hw2013_rugged_respirator"
"item_description"
"#TF_hw2013_rugged_respi
rator_Desc"
"equip_region"
"pyro_head_replacement"
"propername"
"1"
"visuals"
{
"player_bodygroups"
{
"head"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/pyro/hw2013_rugged_respirator/hw2013_rugged_respirator"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/py
ro/hw2013_rugged_respirator/hw2013_rugged_respirator.mdl"
"used_by_classes"
{
"pyro"
"1"
}
}
"30219"
{
"name"
"The Squid's Lid"
"prefab"
"halloween2013 hat"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_hw2013_blackguards_bicorn"
"item_description"
"#TF_hw2013_blackguards_
bicorn_Desc"
"equip_region"
"hat"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/demo/hw2013_blackguards_bicorn/hw2013_blackguards_bicorn"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/de
mo/hw2013_blackguards_bicorn/hw2013_blackguards_bicorn.mdl"
"used_by_classes"
{

"demoman"

"1"

}
}
"30220"
{
"name"
"The Hollowhead"
"prefab"
"halloween2013 misc"
"item_type_name"
"#TF_Wearable_Mask"
"item_name"
"#TF_hw2013_hollowhead"
"item_description"
"#TF_hw2013_hollowhead_D
esc"
"equip_region"
"pyro_head_replacement"
"propername"
"1"
"visuals"
{
"player_bodygroups"
{
"head"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/pyro/hw2013_hollowhead/hw2013_hollowhead"
"model_player"
"models/workshop/player/items/py
ro/hw2013_hollowhead/hw2013_hollowhead.mdl"
"used_by_classes"
{
"pyro"
"1"
}
}
"30221"
{
"name"
"Grub Grenades"
"prefab"
"halloween2013 misc"
"item_type_name"
"#TF_Wearable_Costume"
"item_name"
"#TF_hw2013_combat_maggots"
"item_description"
"#TF_hw2013_combat_maggo
ts_Desc"
"equip_region"
"grenades"
"visuals"
{
"player_bodygroups"
{
"grenades"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/soldier/hw2013_combat_maggots/hw2013_combat_maggots"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/so
ldier/hw2013_combat_maggots/hw2013_combat_maggots.mdl"
"used_by_classes"
{
"soldier"
"1"
}
}
"30222"
{

"name"
"The Gothic Guise"
"prefab"
"halloween2013 hat"
"item_type_name"
"#TF_Wearable_Costume"
"item_name"
"#TF_hw2013_gothic_guise"
"item_description"
"#TF_hw2013_gothic_guise
_Desc"
"equip_regions"
{
"whole_head"
"1"
"pyro_head_replacement"
"1"
}
"propername"
"1"
"visuals"
{
"player_bodygroups"
{
"head"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/pyro/hw2013_gothic_guise/hw2013_gothic_guise"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/py
ro/hw2013_gothic_guise/hw2013_gothic_guise.mdl"
"used_by_classes"
{
"pyro"
"1"
}
}
"30223"
{
"name"
"The Grease Monkey"
"prefab"
"halloween2013 misc"
"item_type_name"
"#TF_Wearable_Costume"
"item_name"
"#TF_hw2013_grease_monkey"
"item_description"
"#TF_hw2013_grease_monke
y_Desc"
"equip_region"
"face"
"propername"
"1"
"visuals"
{
"player_bodygroups"
{
"head"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/engineer/hw2013_grease_monkey/hw2013_grease_monkey"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/en
gineer/hw2013_grease_monkey/hw2013_grease_monkey.mdl"
"used_by_classes"
{
"engineer"
"1"

}
}
"30224"
{
"name"
"The Alternative Medicine Mann"
"prefab"
"halloween2013 hat"
"item_type_name"
"#TF_Wearable_Costume"
"item_name"
"#TF_hw2013_witching_ward"
"item_description"
"#TF_hw2013_witching_war
d_Desc"
"equip_regions"
{
"hat"
"1"
"face"
"1"
}
"propername"
"1"
"visuals"
{
"player_bodygroups"
{
"head"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/medic/hw2013_witching_ward/hw2013_witching_ward"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/me
dic/hw2013_witching_ward/hw2013_witching_ward.mdl"
"used_by_classes"
{
"medic"
"1"
}
}
"30225"
{
"name"
"The Cauterizer's Caudal Appendage"
"prefab"
"halloween2013 misc"
"item_type_name"
"#TF_Wearable_Costume"
"item_name"
"#TF_hw2013_dragonbutt"
"item_description"
"#TF_hw2013_dragonbutt_D
esc"
"equip_region"
"pyro_tail"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/pyro/hw2013_dragonbutt/hw2013_dragonbutt"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/py
ro/hw2013_dragonbutt/hw2013_dragonbutt.mdl"
"used_by_classes"
{
"pyro"
"1"
}
}
"30226"

{
"name"
"Polly Putrid"
"prefab"
"halloween2013 misc"
"item_type_name"
"#TF_Wearable_UndeadPet"
"item_name"
"#TF_hw2013_zombie_parrot"
"item_description"
"#TF_hw2013_zombie_parro
t_Desc"
"equip_region"
"left_shoulder"
"image_inventory"
"backpack/workshop/playe
r/items/demo/hw2013_zombie_parrot/hw2013_zombie_parrot"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/de
mo/hw2013_zombie_parrot/hw2013_zombie_parrot.mdl"
"used_by_classes"
{
"demoman"
"1"
}
"attributes"
{
"counts as assister is some kind of pet this upd
ate is going to be awesome"
{
"attribute_class"
"counts_
as_assister"
"value"
"1"
}
}
}
"30227"
{
"name"
"The Faux Manchu"
"prefab"
"halloween2013 misc"
"item_type_name"
"#TF_Wearable_FacialHair
"
"item_name"
"#TF_hw2013_faux_manchu"
"item_description"
"#TF_hw2013_faux_manchu_
Desc"
"equip_region"
"beard"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/soldier/hw2013_faux_manchu/hw2013_faux_manchu"
"model_player"
"models/workshop/player/items/so
ldier/hw2013_faux_manchu/hw2013_faux_manchu.mdl"
"used_by_classes"
{
"soldier"
"1"
}
}
"30228"
{
"name"
"The Hidden Dragon"
"prefab"
"halloween2013 hat"
"item_type_name"
"#TF_Wearable_Costume"
"item_name"
"#TF_hw2013_hidden_dragon"
"item_description"
"#TF_hw2013_hidden_drago
n_Desc"
"equip_region"
"hat"

"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/soldier/hw2013_hidden_dragon/hw2013_hidden_dragon"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/so
ldier/hw2013_hidden_dragon/hw2013_hidden_dragon.mdl"
"used_by_classes"
{
"soldier"
"1"
}
}
"30229"
{
"name"
"The Lo-Grav Loafers"
"prefab"
"halloween2013 misc"
"item_type_name"
"#TF_Wearable_Costume"
"item_name"
"#TF_hw2013_moon_boots"
"item_description"
"#TF_hw2013_moon_boots_D
esc"
"equip_region"
"feet"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/medic/hw2013_moon_boots/hw2013_moon_boots"
"model_player"
"models/workshop/player/items/me
dic/hw2013_moon_boots/hw2013_moon_boots.mdl"
"used_by_classes"
{
"medic"
"1"
}
}
"30230"
{
"name"
"The Surgeon's Space Suit"
"prefab"
"halloween2013 misc"
"item_type_name"
"#TF_Wearable_Costume"
"item_name"
"#TF_hw2013_spacemans_suit"
"item_description"
"#TF_hw2013_spacemans_su
it_Desc"
"equip_region"
"shirt"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/medic/hw2013_spacemans_suit/hw2013_spacemans_suit"
"model_player"
"models/workshop/player/items/me
dic/hw2013_spacemans_suit/hw2013_spacemans_suit.mdl"
"used_by_classes"
{
"medic"
"1"
}
}
"30231"
{
"name"
"The Face Plante"
"prefab"
"halloween2013 misc"
"item_type_name"
"#TF_Wearable_Mask"
"item_name"
"#TF_hw2013_boston_bandy_mask"
"item_description"
"#TF_hw2013_boston_bandy
_mask_Desc"

"equip_region"
"face"
"propername"
"1"
"visuals"
{
"player_bodygroups"
{
"headphones"
"1"
"dogtags"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/scout/hw2013_boston_bandy_mask/hw2013_boston_bandy_mask"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/sc
out/hw2013_boston_bandy_mask/hw2013_boston_bandy_mask.mdl"
"used_by_classes"
{
"scout"
"1"
}
}
"30232"
{
"name"
"Das Blutliebhaber"
"prefab"
"halloween2013 hat"
"item_type_name"
"#TF_Wearable_Costume"
"item_name"
"#TF_hw2013_das_blutliebhaber"
"item_description"
"#TF_hw2013_das_blutlieb
haber_Desc"
"equip_region"
"glasses"
"visuals"
{
"player_bodygroups"
{
"headphones"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/medic/hw2013_das_blutliebhaber/hw2013_das_blutliebhaber"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/me
dic/hw2013_das_blutliebhaber/hw2013_das_blutliebhaber.mdl"
"used_by_classes"
{
"medic"
"1"
}
}
"30233"
{
"name"
"The Trepanabotomizer"
"prefab"
"halloween2013 hat"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_hw2013_quacks_cureall"
"item_description"
"#TF_hw2013_quacks_curea
ll_Desc"

"equip_region"
"hat"
"propername"
"1"
"visuals"
{
"player_bodygroups"
{
"headphones"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/medic/hw2013_quacks_cureall/hw2013_quacks_cureall"
"model_player"
"models/workshop/player/items/me
dic/hw2013_quacks_cureall/hw2013_quacks_cureall.mdl"
"used_by_classes"
{
"medic"
"1"
}
}
"30234"
{
"name"
"The Sackcloth Spook"
"prefab"
"halloween2013 misc"
"item_type_name"
"#TF_Wearable_SpookyComp
anion"
"item_name"
"#TF_hw2013_burlap_buddy"
"item_description"
"#TF_hw2013_burlap_buddy
_Desc"
"equip_region"
"disconnected_floating_item"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/all_class/hw2013_burlap_buddy/hw2013_burlap_buddy"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/hw2013_burlap_buddy/hw2013_burlap_buddy_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/hw2013_burlap_buddy/hw2013_burlap_buddy_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/hw2013_burlap_buddy/hw2013_burlap_buddy_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/hw2013_burlap_buddy/hw2013_burlap_buddy_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/hw2013_burlap_buddy/hw2013_burlap_buddy_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/hw2013_burlap_buddy/hw2013_burlap_buddy_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/hw2013_burlap_buddy/hw2013_burlap_buddy_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/hw2013_burlap_buddy/hw2013_burlap_buddy_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/hw2013_burlap_buddy/hw2013_burlap_buddy_engineer.mdl"
}
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic"
"1"
"heavy"
"1"

"pyro"
"spy"
"engineer"
}
"capabilities"
{
"paintable"
}

"1"
"1"
"1"

"1"

}
"30235"
{
"name"
"The Mucous Membrain"
"prefab"
"halloween2013 hat"
"item_type_name"
"#TF_Wearable_Costume"
"item_name"
"#TF_hw2013_mucus_membrane"
"item_description"
"#TF_hw2013_mucus_membra
ne_Desc"
"equip_region"
{
"hat"
"1"
"pyro_head_replacement"
"1"
}
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/pyro/hw2013_mucus_membrane/hw2013_mucus_membrane"
"model_player"
"models/workshop/player/items/py
ro/hw2013_mucus_membrane/hw2013_mucus_membrane.mdl"
"used_by_classes"
{
"pyro"
"1"
}
}
"30236"
{
"name"
"Pin Pals"
"prefab"
"halloween2013 misc"
"item_type_name"
"#TF_Wearable_Costume"
"item_name"
"#TF_hw2013_volatile_voodoo"
"item_description"
"#TF_hw2013_volatile_voo
doo_Desc"
"equip_region"
"grenades"
"visuals"
{
"player_bodygroups"
{
"grenades"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/all_class/hw2013_volatile_voodoo/hw2013_volatile_voodoo"
"capabilities"
{
"paintable"
"1"
}
"model_player_per_class"
{
"soldier"
"models/workshop/player/
items/all_class/hw2013_volatile_voodoo/hw2013_volatile_voodoo_soldier.mdl"
"pyro"
"models/workshop/player/items/al
l_class/hw2013_volatile_voodoo/hw2013_volatile_voodoo_pyro.mdl"

}
"used_by_classes"
{
"soldier"
"pyro"
}

"1"
"1"

}
"30237"
{
"name"
"Medimedes"
"prefab"
"halloween2013 hat"
"item_type_name"
"#TF_Wearable_BirdHead"
"item_name"
"#TF_hw2013_medicmedes"
"item_description"
"#TF_hw2013_medicmedes_D
esc"
"equip_region"
"whole_head"
"image_inventory"
"backpack/workshop/playe
r/items/medic/hw2013_medicmedes/hw2013_medicmedes"
"model_player"
"models/workshop/player/items/me
dic/hw2013_medicmedes/hw2013_medicmedes.mdl"
"used_by_classes"
{
"medic"
"1"
}
"attributes"
{
"additional halloween response criteria name"
{
"attribute_class"
"additio
nal_halloween_response_criteria_name"
"value"
"IsMedicBirdHead"
}
}
}
"30238"
{
"name"
"The Chicken Kiev"
"prefab"
"halloween2013 hat"
"item_type_name"
"#TF_Wearable_BirdHead"
"item_name"
"#TF_hw2013_heavy_robin"
"item_description"
"#TF_hw2013_heavy_robin_
Desc"
"equip_region"
{
"whole_head"
"1"
"head_skin"
"1"
}
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/heavy/hw2013_heavy_robin/hw2013_heavy_robin"
"model_player"
"models/workshop/player/items/he
avy/hw2013_heavy_robin/hw2013_heavy_robin.mdl"
"used_by_classes"
{
"heavy"
"1"
}
"attributes"
{
"additional halloween response criteria name"
{

"attribute_class"

"additio

nal_halloween_response_criteria_name"
"value"

"IsHeavyBirdHead"

}
}
}
"30239"
{
"name"
"The Freedom Feathers"
"prefab"
"halloween2013 hat"
"item_type_name"
"#TF_Wearable_BirdHead"
"item_name"
"#TF_hw2013_feathered_freedom"
"item_description"
"#TF_hw2013_feathered_fr
eedom_Desc"
"equip_region"
"whole_head"
"propername"
"1"
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/soldier/hw2013_feathered_freedom/hw2013_feathered_freedom"
"model_player"
"models/workshop/player/items/so
ldier/hw2013_feathered_freedom/hw2013_feathered_freedom.mdl"
"used_by_classes"
{
"soldier"
"1"
}
"attributes"
{
"additional halloween response criteria name"
{
"attribute_class"
"additio
nal_halloween_response_criteria_name"
"value"
"IsSoldierBirdHead"
}
}
}
"30240"
{
"name"
"The Headtaker's Hood"
"prefab"
"halloween2013 hat"
"item_type_name"
"#TF_Wearable_Costume"
"item_name"
"#TF_hw2013_demo_executioner_hoo
d"
"item_description"
"#TF_hw2013_demo_executi
oner_hood_Desc"
"equip_region"
"whole_head"
"propername"
"1"
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
}
}
"image_inventory"
"backpack/workshop/playe

r/items/demo/hw2013_demo_executioner_hood/hw2013_demo_executioner_hood"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/de
mo/hw2013_demo_executioner_hood/hw2013_demo_executioner_hood.mdl"
"used_by_classes"
{
"demoman"
"1"
}
}
"30241"
{
"name"
"The Transylvania Top"
"prefab"
"halloween2013 hat"
"item_type_name"
"#TF_Wearable_Costume"
"item_name"
"#TF_hw2013_demon_fro"
"item_description"
"#TF_hw2013_demon_fro_De
sc"
"equip_region"
"hat"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/demo/hw2013_demon_fro/hw2013_demon_fro"
"model_player"
"models/workshop/player/items/de
mo/hw2013_demon_fro/hw2013_demon_fro.mdl"
"used_by_classes"
{
"demoman"
"1"
}
}
"30242"
{
"name"
"The Candleer"
"prefab"
"halloween2013 misc"
"item_type_name"
"#TF_Wearable_Costume"
"item_name"
"#TF_hw2013_kindlin_candles"
"item_description"
"#TF_hw2013_kindlin_cand
les_Desc"
"equip_region"
"grenades"
"propername"
"1"
"visuals"
{
"player_bodygroups"
{
"grenades"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/all_class/hw2013_kindlin_candles/hw2013_kindlin_candles"
"capabilities"
{
"paintable"
"1"
}
"model_player_per_class"
{
"soldier"
"models/workshop/player/
items/all_class/hw2013_kindlin_candles/hw2013_kindlin_candles_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/hw2013_kindlin_candles/hw2013_kindlin_candles_demo.mdl"

"pyro"
"models/workshop/player/items/al
l_class/hw2013_kindlin_candles/hw2013_kindlin_candles_pyro.mdl"
}
"used_by_classes"
{
"soldier"
"1"
"demoman"
"1"
"pyro"
"1"
}
}
"30243"
{
"name"
"The Horsemann's Hand-Me-Down"
"prefab"
"halloween2013 misc"
"item_type_name"
"#TF_Wearable_Cape"
"item_name"
"#TF_hw2013_demo_cape"
"item_description"
"#TF_hw2013_demo_cape_De
sc"
"equip_region"
"back"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/demo/hw2013_demo_cape/hw2013_demo_cape"
"model_player"
"models/workshop/player/items/de
mo/hw2013_demo_cape/hw2013_demo_cape.mdl"
"used_by_classes"
{
"demoman"
"1"
}
}
"30245"
{
"name"
"Bozo's Bouffant"
"prefab"
"halloween2013 hat"
"item_type_name"
"#TF_Wearable_Costume"
"item_name"
"#TF_hw2013_the_haha_hairdo"
"item_description"
"#TF_hw2013_the_haha_hai
rdo_Desc"
"equip_region"
"hat"
"image_inventory"
"backpack/workshop/playe
r/items/pyro/hw2013_the_haha_hairdo/hw2013_the_haha_hairdo"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/py
ro/hw2013_the_haha_hairdo/hw2013_the_haha_hairdo.mdl"
"used_by_classes"
{
"pyro"
"1"
}
}
"30247"
{
"name"
"Faun Feet"
"prefab"
"halloween2013 misc"
"item_type_name"
"#TF_Wearable_Hooves"
"item_name"
"#TF_hw2013_the_hell_runner"
"item_description"
"#TF_hw2013_the_hell_run
ner_Desc"
"equip_region"
"feet"

"visuals"
{
"player_bodygroups"
{
"shoes_socks"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/scout/hw2013_the_hell_runner/hw2013_the_hell_runner"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/sc
out/hw2013_the_hell_runner/hw2013_the_hell_runner.mdl"
"used_by_classes"
{
"scout"
"1"
}
}
"30248"
{
"name"
"The Halloweiner"
"prefab"
"halloween2013 hat"
"item_type_name"
"#TF_Wearable_Costume"
"item_name"
"#TF_hw2013_halloweiner"
"item_description"
"#TF_hw2013_halloweiner_
Desc"
"equip_region"
"hat"
"propername"
"1"
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"headphones"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/scout/hw2013_halloweiner/hw2013_halloweiner"
"model_player"
"models/workshop/player/items/sc
out/hw2013_halloweiner/hw2013_halloweiner.mdl"
"used_by_classes"
{
"scout"
"1"
}
}
"30249"
{
"name"
"The Lordly Lapels"
"prefab"
"halloween2013 misc"
"item_type_name"
"#TF_Wearable_Costume"
"item_name"
"#TF_hw2013_the_ghoulic_extensio
n"
"item_description"
"#TF_hw2013_the_ghoulic_
extension_Desc"
"equip_region"
"demoman_collar"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/demo/hw2013_the_ghoulic_extension/hw2013_the_ghoulic_extension"

"model_player"
"models/workshop/player/items/de
mo/hw2013_the_ghoulic_extension/hw2013_the_ghoulic_extension.mdl"
"used_by_classes"
{
"demoman"
"1"
}
}
"30251"
{
"name"
"The Cadaver's Capper"
"prefab"
"halloween2013 hat"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_hw2013_soldier_jiangshi_hat
"
"item_description"
"#TF_hw2013_soldier_jian
gshi_hat_Desc"
"equip_regions"
{
"hat"
"1"
"glasses"
"1"
}
"propername"
"1"
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/soldier/hw2013_soldier_jiangshi_hat/hw2013_soldier_jiangshi_hat"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/so
ldier/hw2013_soldier_jiangshi_hat/hw2013_soldier_jiangshi_hat.mdl"
"used_by_classes"
{
"soldier"
"1"
}
}
"30252"
{
"name"
"Guano"
"prefab"
"halloween2013 misc"
"item_type_name"
"#TF_Wearable_SpookyComp
anion"
"item_name"
"#TF_hw2013_the_fire_bat_v2"
"item_description"
"#TF_hw2013_the_fire_bat
_v2_Desc"
"equip_region"
"disconnected_floating_item"
"visuals"
{
"player_bodygroups"
{
"dogtags"
"1"
}
}
"image_inventory"
"backpack/workshop/playe

r/items/all_class/hw2013_the_fire_bat_v2/hw2013_the_fire_bat_v2"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/hw2013_the_fire_bat_v2/hw2013_the_fire_bat_v2_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/hw2013_the_fire_bat_v2/hw2013_the_fire_bat_v2_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/hw2013_the_fire_bat_v2/hw2013_the_fire_bat_v2_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/hw2013_the_fire_bat_v2/hw2013_the_fire_bat_v2_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/hw2013_the_fire_bat_v2/hw2013_the_fire_bat_v2_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/hw2013_the_fire_bat_v2/hw2013_the_fire_bat_v2_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/hw2013_the_fire_bat_v2/hw2013_the_fire_bat_v2_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/hw2013_the_fire_bat_v2/hw2013_the_fire_bat_v2_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/hw2013_the_fire_bat_v2/hw2013_the_fire_bat_v2_engineer.mdl"
}
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic"
"1"
"heavy"
"1"
"pyro"
"1"
"spy"
"1"
"engineer"
"1"
}
"capabilities"
{
"paintable"
"1"
}
"attributes"
{
"counts as assister is some kind of pet this upd
ate is going to be awesome"
{
"attribute_class"
"counts_
as_assister"
"value"
"1"
}
}
}
"30253"
{
"name"
"The Sprinting Cephalopod"
"prefab"
"halloween2013 misc"
"item_type_name"
"#TF_Wearable_Tentacles"
"item_name"
"#TF_hw2013_running_octopus"
"item_description"
"#TF_hw2013_running_octo
pus_Desc"
"equip_region"
"feet"
"propername"
"1"
"visuals"

{
"player_bodygroups"
{
"shoes_socks"
}

"1"

}
"image_inventory"
"backpack/workshop/playe
r/items/scout/hw2013_running_octopus/hw2013_running_octopus"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/sc
out/hw2013_running_octopus/hw2013_running_octopus.mdl"
"used_by_classes"
{
"scout"
"1"
}
"attributes"
{
"override footstep sound set"
{
"attribute_class"
"overrid
e_footstep_sound_set"
"value"
"9"
}
}
}
"30254"
{
"name"
"Unidentified Following Object"
"prefab"
"halloween2013 misc"
"item_type_name"
"#TF_Wearable_SpookyComp
anion"
"item_name"
"#TF_hw2013_intergalactic_intrud
er"
"item_description"
"#TF_hw2013_intergalacti
c_intruder_Desc"
"equip_region"
"disconnected_floating_item"
"image_inventory"
"backpack/workshop/playe
r/items/all_class/hw2013_intergalactic_intruder/hw2013_intergalactic_intruder"
"capabilities"
{
"paintable"
"1"
}
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/hw2013_intergalactic_intruder/hw2013_intergalactic_intruder_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/hw2013_intergalactic_intruder/hw2013_intergalactic_intruder_snip
er.mdl"
"soldier"
"models/workshop/player/
items/all_class/hw2013_intergalactic_intruder/hw2013_intergalactic_intruder_sold
ier.mdl"
"demoman"
"models/workshop/player/
items/all_class/hw2013_intergalactic_intruder/hw2013_intergalactic_intruder_demo
.mdl"
"medic"
"models/workshop/player/items/al
l_class/hw2013_intergalactic_intruder/hw2013_intergalactic_intruder_medic.mdl"

"heavy"
"models/workshop/player/items/al
l_class/hw2013_intergalactic_intruder/hw2013_intergalactic_intruder_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/hw2013_intergalactic_intruder/hw2013_intergalactic_intruder_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/hw2013_intergalactic_intruder/hw2013_intergalactic_intruder_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/hw2013_intergalactic_intruder/hw2013_intergalactic_intruder_engi
neer.mdl"
}
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic"
"1"
"heavy"
"1"
"pyro"
"1"
"spy"
"1"
"engineer"
"1"
}
"attributes"
{
"counts as assister is some kind of pet this upd
ate is going to be awesome"
{
"attribute_class"
"counts_
as_assister"
"value"
"1"
}
}
}
"30255"
{
"name"
"The Beacon from Beyond"
"prefab"
"halloween2013 misc"
"item_type_name"
"#TF_Wearable_SpookyComp
anion"
"item_name"
"#TF_hw2013_the_enlightening_lan
tern"
"item_description"
"#TF_hw2013_the_enlighte
ning_lantern_Desc"
"equip_region"
"disconnected_floating_item"
"propername"
"1"
"visuals"
{
"player_bodygroups"
{
"dogtags"
"1"
"grenades"
"1"
"headphones"
"1"
"hat"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/all_class/hw2013_the_enlightening_lantern/hw2013_the_enlightening_lanter
n"
"model_player_per_class"
{

"scout"
"models/workshop/player/items/al
l_class/hw2013_the_enlightening_lantern/hw2013_the_enlightening_lantern_scout.md
l"
"sniper"
"models/workshop/player/
items/all_class/hw2013_the_enlightening_lantern/hw2013_the_enlightening_lantern_
sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/hw2013_the_enlightening_lantern/hw2013_the_enlightening_lantern_
soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/hw2013_the_enlightening_lantern/hw2013_the_enlightening_lantern_
demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/hw2013_the_enlightening_lantern/hw2013_the_enlightening_lantern_medic.md
l"
"heavy"
"models/workshop/player/items/al
l_class/hw2013_the_enlightening_lantern/hw2013_the_enlightening_lantern_heavy.md
l"
"pyro"
"models/workshop/player/items/al
l_class/hw2013_the_enlightening_lantern/hw2013_the_enlightening_lantern_pyro.mdl
"
"spy"
"models/workshop/player/items/al
l_class/hw2013_the_enlightening_lantern/hw2013_the_enlightening_lantern_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/hw2013_the_enlightening_lantern/hw2013_the_enlightening_lantern_
engineer.mdl"
}
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic"
"1"
"heavy"
"1"
"pyro"
"1"
"spy"
"1"
"engineer"
"1"
}
}
"30256"
{
"name"
"The Hyperbaric Bowler"
"prefab"
"halloween2013 hat"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_hw2013_brain__bowler"
"item_description"
"#TF_hw2013_brain__bowle
r_Desc"
"equip_region"
"hat"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/spy/hw2013_brain__bowler/hw2013_brain__bowler"
"model_player"
"models/workshop/player/items/sp
y/hw2013_brain__bowler/hw2013_brain__bowler.mdl"
"used_by_classes"
{
"spy"
"1"
}
"capabilities"
{

"paintable"

"1"

}
}
"30257"
{
"name"
"The Death Support Pack"
"prefab"
"halloween2013 misc"
"item_type_name"
"#TF_Wearable_Costume"
"item_name"
"#TF_hw2013_tin_can"
"item_description"
"#TF_hw2013_tin_can_Desc
"
"equip_region"
"grenades"
"propername"
"1"
"visuals"
{
"player_bodygroups"
{
"grenades"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/pyro/hw2013_tin_can/hw2013_tin_can"
"model_player"
"models/workshop/player/items/py
ro/hw2013_tin_can/hw2013_tin_can.mdl"
"used_by_classes"
{
"pyro"
"1"
}
}
"30258"
{
"name"
"The Carious Chameleon"
"prefab"
"halloween2013 misc"
"item_type_name"
"#TF_Wearable_UndeadPet"
"item_name"
"#TF_hw2013_zombie_chameleon"
"item_description"
"#TF_hw2013_zombie_chame
leon_Desc"
"equip_region"
"left_shoulder"
"propername"
"1"
"visuals"
{
"player_bodygroups"
{
"grenades"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/sniper/hw2013_zombie_chameleon/hw2013_zombie_chameleon"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/sn
iper/hw2013_zombie_chameleon/hw2013_zombie_chameleon.mdl"
"used_by_classes"
{
"sniper"
"1"
}
"attributes"
{

"counts as assister is some kind of pet this upd


ate is going to be awesome"
{
"attribute_class"

"counts_

as_assister"
"value"

"1"

}
}
}
"30259"
{
"name"
"The Monster's Stompers"
"prefab"
"halloween2013 misc"
"item_type_name"
"#TF_Wearable_Costume"
"item_name"
"#TF_hw2013_dragon_shoes"
"item_description"
"#TF_hw2013_dragon_shoes
_Desc"
"equip_region"
"feet"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/pyro/hw2013_dragon_shoes/hw2013_dragon_shoes"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/py
ro/hw2013_dragon_shoes/hw2013_dragon_shoes.mdl"
"used_by_classes"
{
"pyro"
"1"
}
}
"30260"
{
"name"
"The Bountiful Bow"
"prefab"
"halloween2013 misc"
"item_type_name"
"#TF_Wearable_Costume"
"item_name"
"#TF_hw2013_blood_banker"
"item_description"
"#TF_hw2013_blood_banker
_Desc"
"equip_region"
"shirt"
"propername"
"1"
"visuals"
{
"player_bodygroups"
{
"grenades"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/spy/hw2013_blood_banker/hw2013_blood_banker"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/sp
y/hw2013_blood_banker/hw2013_blood_banker.mdl"
"used_by_classes"
{
"spy"
"1"

}
}
"30261"
{
"name"
"The Candyman's Cap"
"prefab"
"halloween2013 hat"
"item_type_name"
"#TF_Wearable_Costume"
"item_name"
"#TF_hw2013_harmburg"
"item_description"
"#TF_hw2013_harmburg_Des
c"
"equip_region"
"hat"
"propername"
"1"
"visuals"
{
"player_bodygroups"
{
"grenades"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/spy/hw2013_harmburg/hw2013_harmburg"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/sp
y/hw2013_harmburg/hw2013_harmburg.mdl"
"used_by_classes"
{
"spy"
"1"
}
}
"30263"
{
"name"
"The Vicar's Vestments"
"prefab"
"halloween2013 misc"
"item_type_name"
"#TF_Wearable_Costume"
"item_name"
"#TF_hw2013_medic_undertaker_ves
t"
"item_description"
"#TF_hw2013_medic_undert
aker_vest_Desc"
"equip_region"
"shirt"
"propername"
"1"
"visuals"
{
"player_bodygroups"
{
"grenades"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/medic/hw2013_medic_undertaker_vest/hw2013_medic_undertaker_vest"
"model_player"
"models/workshop/player/items/me
dic/hw2013_medic_undertaker_vest/hw2013_medic_undertaker_vest.mdl"
"used_by_classes"
{
"medic"
"1"
}
}
"30264"

{
"name"
"The Hardium Helm"
"prefab"
"halloween2013 hat"
"item_type_name"
"#TF_Wearable_Costume"
"item_name"
"#TF_hw2013_rocket_ranger"
"item_description"
"#TF_hw2013_rocket_range
r_Desc"
"equip_regions"
{
"hat"
"1"
"glasses"
"1"
}
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/soldier/hw2013_rocket_ranger/hw2013_rocket_ranger"
"model_player"
"models/workshop/player/items/so
ldier/hw2013_rocket_ranger/hw2013_rocket_ranger.mdl"
"used_by_classes"
{
"soldier"
"1"
}
}
"30265"
{
"name"
"The Jupiter Jumpers"
"prefab"
"halloween2013 misc"
"item_type_name"
"#TF_Wearable_Costume"
"item_name"
"#TF_hw2013_jupiter_jumpers"
"item_description"
"#TF_hw2013_jupiter_jump
ers_Desc"
"equip_region"
"soldier_legs"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/soldier/hw2013_jupiter_jumpers/hw2013_jupiter_jumpers"
"model_player"
"models/workshop/player/items/so
ldier/hw2013_jupiter_jumpers/hw2013_jupiter_jumpers.mdl"
"used_by_classes"
{
"soldier"
"1"
}
}
"30266"
{
"name"
"The Space Bracers"
"prefab"
"halloween2013 misc"
"item_type_name"
"#TF_Wearable_Costume"
"item_name"
"#TF_hw2013_galactic_gauntlets"
"item_description"
"#TF_hw2013_galactic_gau
ntlets_Desc"
"equip_region"
"arms"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/soldier/hw2013_galactic_gauntlets/hw2013_galactic_gauntlets"
"model_player"
"models/workshop/player/items/so
ldier/hw2013_galactic_gauntlets/hw2013_galactic_gauntlets.mdl"
"used_by_classes"
{
"soldier"
"1"
}
}

"30267"
{
"name"
"The Handhunter"
"prefab"
"halloween2013 misc"
"item_type_name"
"#TF_Wearable_Backpack"
"item_name"
"#TF_hw2013_handhunter"
"item_description"
"#TF_hw2013_handhunter_D
esc"
"equip_region"
"back"
"propername"
"1"
"visuals"
{
"player_bodygroups"
{
"backpack"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/pyro/hw2013_handhunter/hw2013_handhunter"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/py
ro/hw2013_handhunter/hw2013_handhunter.mdl"
"used_by_classes"
{
"pyro"
"1"
}
}
"30268"
{
"name"
"The Spellbinder's Bonnet"
"prefab"
"halloween2013 hat"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_hw2013_the_crit_wizard"
"item_description"
"#TF_hw2013_the_crit_wiz
ard_Desc"
"equip_region"
"hat"
"propername"
"1"
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/soldier/hw2013_the_crit_wizard/hw2013_the_crit_wizard"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/so
ldier/hw2013_the_crit_wizard/hw2013_the_crit_wizard.mdl"
"used_by_classes"
{
"soldier"
"1"
}
"attributes"

{
"additional halloween response criteria name"
{
"attribute_class"
"additio
nal_halloween_response_criteria_name"
"value"
"IsSoldierWizardHat"
}
}
}
"30269"
{
"name"
"The Macabre Mask"
"prefab"
"halloween2013 hat"
"item_type_name"
"#TF_Wearable_Mask"
"item_name"
"#TF_hw2013_the_creeps_cowl"
"item_description"
"#TF_hw2013_the_creeps_c
owl_Desc"
"equip_regions"
{
"whole_head"
"1"
"pyro_head_replacement"
"1"
}
"propername"
"1"
"visuals"
{
"player_bodygroups"
{
"head"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/pyro/hw2013_the_creeps_cowl/hw2013_the_creeps_cowl"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/py
ro/hw2013_the_creeps_cowl/hw2013_the_creeps_cowl.mdl"
"used_by_classes"
{
"pyro"
"1"
}
}
"30270"
{
"name"
"The Shaman's Skull"
"prefab"
"halloween2013 hat"
"item_type_name"
"#TF_Wearable_Costume"
"item_name"
"#TF_hw2013_shamans_skull"
"item_description"
"#TF_hw2013_shamans_skul
l_Desc"
"equip_region"
"hat"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/medic/hw2013_shamans_skull/hw2013_shamans_skull"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/me

dic/hw2013_shamans_skull/hw2013_shamans_skull.mdl"
"used_by_classes"
{
"medic"
"1"
}
}
"30273"
{
"name"
"The Vicious Visage"
"prefab"
"halloween2013 misc"
"item_type_name"
"#TF_Wearable_Costume"
"item_name"
"#TF_hw2013_head_of_the_lake_mon
ster"
"item_description"
"#TF_hw2013_head_of_the_
lake_monster_Desc"
"equip_region"
"pyro_head_replacement"
"propername"
"1"
"visuals"
{
"player_bodygroups"
{
"head"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/pyro/hw2013_head_of_the_lake_monster/hw2013_head_of_the_lake_monster"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/py
ro/hw2013_head_of_the_lake_monster/hw2013_head_of_the_lake_monster.mdl"
"used_by_classes"
{
"pyro"
"1"
}
}
"30274"
{
"name"
"The Tuque or Treat"
"prefab"
"halloween2013 hat"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_hw2013_pumpkin_top"
"item_description"
"#TF_hw2013_pumpkin_top_
Desc"
"equip_region"
"hat"
"propername"
"1"
"visuals"
{
"player_bodygroups"
{
"headphones"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/all_class/hw2013_pumpkin_top/hw2013_pumpkin_top"
"capabilities"
{
"paintable"
"1"
}

"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/hw2013_pumpkin_top/hw2013_pumpkin_top_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/hw2013_pumpkin_top/hw2013_pumpkin_top_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/hw2013_pumpkin_top/hw2013_pumpkin_top_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/hw2013_pumpkin_top/hw2013_pumpkin_top_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/hw2013_pumpkin_top/hw2013_pumpkin_top_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/hw2013_pumpkin_top/hw2013_pumpkin_top_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/hw2013_pumpkin_top/hw2013_pumpkin_top_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/hw2013_pumpkin_top/hw2013_pumpkin_top_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/hw2013_pumpkin_top/hw2013_pumpkin_top_engineer.mdl"
}
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic"
"1"
"heavy"
"1"
"pyro"
"1"
"spy"
"1"
"engineer"
"1"
}
}
"30275"
{
"name"
"The Horned Honcho"
"prefab"
"halloween2013 hat"
"item_type_name"
"#TF_Wearable_FacialHair
"
"item_name"
"#TF_hw2013_horned_honcho"
"item_description"
"#TF_hw2013_horned_honch
o_Desc"
"equip_region"
"hat"
"propername"
"1"
"visuals"
{
"player_bodygroups"
{
"headphones"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/heavy/hw2013_horned_honcho/hw2013_horned_honcho"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/he
avy/hw2013_horned_honcho/hw2013_horned_honcho.mdl"

"used_by_classes"
{
"heavy"
}

"1"

}
"30276"
{
"name"
"Lieutenant Bites the Dust"
"prefab"
"halloween2013 misc"
"item_type_name"
"#TF_Wearable_UndeadPet"
"item_name"
"#TF_hw2013_zombites"
"item_description"
"#TF_hw2013_zombites_Des
c"
"equip_region"
"soldier_pocket"
"visuals"
{
"player_bodygroups"
{
"headphones"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/soldier/hw2013_zombites/hw2013_zombites"
"model_player"
"models/workshop/player/items/so
ldier/hw2013_zombites/hw2013_zombites.mdl"
"used_by_classes"
{
"soldier"
"1"
}
"attributes"
{
"counts as assister is some kind of pet this upd
ate is going to be awesome"
{
"attribute_class"
"counts_
as_assister"
"value"
"1"
}
}
}
"30277"
{
"name"
"The Grisly Gumbo"
"prefab"
"halloween2013 misc"
"item_type_name"
"#TF_Wearable_Backpack"
"item_name"
"#TF_hw2013_gristly_gumbo_pot"
"item_description"
"#TF_hw2013_gristly_gumb
o_pot_Desc"
"equip_region"
"back"
"propername"
"1"
"visuals"
{
"player_bodygroups"
{
"backpack"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/pyro/hw2013_gristly_gumbo_pot/hw2013_gristly_gumbo_pot"
"capabilities"

{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/py
ro/hw2013_gristly_gumbo_pot/hw2013_gristly_gumbo_pot.mdl"
"used_by_classes"
{
"pyro"
"1"
}
}
"30278"
{
"name"
"The Dark Helm"
"prefab"
"halloween2013 hat"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_hw2013_the_dark_helm"
"item_description"
"#TF_hw2013_the_dark_hel
m_Desc"
"equip_region"
"whole_head"
"propername"
"1"
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"headphones"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/all_class/hw2013_the_dark_helm/hw2013_the_dark_helm"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/hw2013_the_dark_helm/hw2013_the_dark_helm_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/hw2013_the_dark_helm/hw2013_the_dark_helm_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/hw2013_the_dark_helm/hw2013_the_dark_helm_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/hw2013_the_dark_helm/hw2013_the_dark_helm_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/hw2013_the_dark_helm/hw2013_the_dark_helm_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/hw2013_the_dark_helm/hw2013_the_dark_helm_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/hw2013_the_dark_helm/hw2013_the_dark_helm_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/hw2013_the_dark_helm/hw2013_the_dark_helm_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/hw2013_the_dark_helm/hw2013_the_dark_helm_engineer.mdl"
}
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic"
"1"
"heavy"
"1"
"pyro"
"1"

"spy"
"engineer"

"1"
"1"

}
}
"30279"
{
"name"
"Archimedes the Undying"
"prefab"
"halloween2013 misc"
"item_type_name"
"#TF_Wearable_UndeadPet"
"item_name"
"#TF_hw2013_zombie_archimedes"
"item_description"
"#TF_hw2013_zombie_archi
medes_Desc"
"equip_region"
"left_shoulder"
"image_inventory"
"backpack/workshop/playe
r/items/medic/hw2013_zombie_archimedes/hw2013_zombie_archimedes"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/me
dic/hw2013_zombie_archimedes/hw2013_zombie_archimedes.mdl"
"used_by_classes"
{
"medic"
"1"
}
"attributes"
{
"additional halloween response criteria name"
{
"attribute_class"
"additio
nal_halloween_response_criteria_name"
"value"
"IsMedicZombieBird"
}
"counts as assister is some kind of pet this upd
ate is going to be awesome"
{
"attribute_class"
"counts_
as_assister"
"value"
"1"
}
}
}
"30280"
{
"name"
"The Monstrous Mandible"
"prefab"
"halloween2013 misc"
"item_type_name"
"#TF_Wearable_Mask"
"item_name"
"#TF_hw2013_orcish_outburst"
"item_description"
"#TF_hw2013_orcish_outbu
rst_Desc"
"equip_regions"
{
"head_skin"
"1"
"beard"
"1"
}
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/heavy/hw2013_orcish_outburst/hw2013_orcish_outburst"
"capabilities"
{

"paintable"
"1"
}
"model_player"
"models/workshop/player/items/he
avy/hw2013_orcish_outburst/hw2013_orcish_outburst.mdl"
"used_by_classes"
{
"heavy"
"1"
}
}
"30281"
{
"name"
"The Shaolin Sash"
"prefab"
"halloween2013 misc"
"item_type_name"
"#TF_Wearable_Costume"
"item_name"
"#TF_hw2013_shaolin_sash"
"item_description"
"#TF_hw2013_shaolin_sash
_Desc"
"equip_region"
"soldier_pocket"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/soldier/hw2013_shaolin_sash/hw2013_shaolin_sash"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/so
ldier/hw2013_shaolin_sash/hw2013_shaolin_sash.mdl"
"used_by_classes"
{
"soldier"
"1"
}
}
"30282"
{
"name"
"The Mann-Bird of Aberdeen"
"prefab"
"halloween2013 hat"
"item_type_name"
"#TF_Wearable_BirdHead"
"item_name"
"#TF_hw2013_manbird_of_aberdeen"
"item_description"
"#TF_hw2013_manbird_of_a
berdeen_Desc"
"equip_region"
"whole_head"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/demo/hw2013_manbird_of_aberdeen/hw2013_manbird_of_aberdeen"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/de
mo/hw2013_manbird_of_aberdeen/hw2013_manbird_of_aberdeen.mdl"
"used_by_classes"
{
"demoman"
"1"
}
}
"30283"
{
"name"
"The Foul Cowl"
"prefab"
"halloween2013 misc"
"item_type_name"
"#TF_Wearable_Costume"

"item_name"
"item_description"

"#TF_hw2013_foul_cowl"
"#TF_hw2013_foul_cowl_De

sc"
"equip_region"
"back"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/spy/hw2013_foul_cowl/hw2013_foul_cowl"
"model_player"
"models/workshop/player/items/sp
y/hw2013_foul_cowl/hw2013_foul_cowl.mdl"
"used_by_classes"
{
"spy"
"1"
}
}
"30284"
{
"name"
"Sir Shootsalot"
"prefab"
"halloween2013 hat"
"item_type_name"
"#TF_Wearable_BirdHead"
"item_name"
"#TF_hw2013_sir_shootsalot"
"item_description"
"#TF_hw2013_sir_shootsal
ot_Desc"
"equip_region"
"whole_head"
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/sniper/hw2013_sir_shootsalot/hw2013_sir_shootsalot"
"model_player"
"models/workshop/player/items/sn
iper/hw2013_sir_shootsalot/hw2013_sir_shootsalot.mdl"
"used_by_classes"
{
"sniper"
"1"
}
"attributes"
{
"additional halloween response criteria name"
{
"attribute_class"
"additio
nal_halloween_response_criteria_name"
"value"
"IsSniperBirdHead"
}
}
}
"30285"
{
"name"
"The Corpsemopolitan"
"prefab"
"halloween2013 hat"
"item_type_name"
"#TF_Wearable_Costume"
"item_name"
"#TF_hw2013_corpsemopolitan"
"item_description"
"#TF_hw2013_corpsemopoli
tan_Desc"
"equip_regions"
{
"hat"
"1"
"pyro_head_replacement"
"1"

}
"propername"
"1"
"visuals"
{
"player_bodygroups"
{
"head"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/pyro/hw2013_corpsemopolitan/hw2013_corpsemopolitan"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/py
ro/hw2013_corpsemopolitan/hw2013_corpsemopolitan.mdl"
"used_by_classes"
{
"pyro"
"1"
}
}
"30286"
{
"name"
"The Glob"
"prefab"
"halloween2013 misc"
"item_type_name"
"#TF_Wearable_Costume"
"item_name"
"#TF_hw2013_the_glob"
"item_description"
"#TF_hw2013_the_glob_Des
c"
"equip_region"
"pyro_head_replacement"
"propername"
"1"
"visuals"
{
"player_bodygroups"
{
"head"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/pyro/hw2013_the_glob/hw2013_the_glob"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/py
ro/hw2013_the_glob/hw2013_the_glob.mdl"
"used_by_classes"
{
"pyro"
"1"
}
}
"30287"
{
"name"
"The Hallowed Headcase"
"prefab"
"halloween2013 hat"
"item_type_name"
"#TF_Wearable_Mask"
"item_name"
"#TF_hw2013_the_halloween_headca
se"
"item_description"
"#TF_hw2013_the_hallowee

n_headcase_Desc"
"equip_region"
{
"hat"
"1"
"face"
"1"
}
"propername"
"1"
"visuals"
{
"player_bodygroups"
{
"head"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/sniper/hw2013_the_halloween_headcase/hw2013_the_halloween_headcase"
"model_player"
"models/workshop/player/items/sn
iper/hw2013_the_halloween_headcase/hw2013_the_halloween_headcase.mdl"
"used_by_classes"
{
"sniper"
"1"
}
}
"30288"
{
"name"
"Carrion Companion"
"prefab"
"halloween2013 misc"
"item_name"
"#TF_hw2013_carrion_cohort"
"item_description"
"#TF_hw2013_carrion_coho
rt_Desc"
"equip_region"
"left_shoulder"
"visuals"
{
"player_bodygroups"
{
"headphones"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/pyro/hw2013_carrion_cohort/hw2013_carrion_cohort"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/py
ro/hw2013_carrion_cohort/hw2013_carrion_cohort.mdl"
"used_by_classes"
{
"pyro"
"1"
}
"item_type_name"
"#TF_Wearable_UndeadPet"
"attributes"
{
"counts as assister is some kind of pet this upd
ate is going to be awesome"
{
"attribute_class"
"counts_
as_assister"
"value"
"1"
}

}
}
"30289"
{
"name"
"Quoth"
"prefab"
"halloween2013 misc"
"item_type_name"
"#TF_Wearable_SpookyComp
anion"
"item_name"
"item_description"

"#TF_hw2013_the_caws_of_death"
"#TF_hw2013_the_caws_of_

death_Desc"
"equip_region"
"disconnected_floating_item"
"visuals"
{
"player_bodygroups"
{
"headphones"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/all_class/hw2013_the_caws_of_death/hw2013_the_caws_of_death"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/hw2013_the_caws_of_death/hw2013_the_caws_of_death_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/hw2013_the_caws_of_death/hw2013_the_caws_of_death_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/hw2013_the_caws_of_death/hw2013_the_caws_of_death_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/hw2013_the_caws_of_death/hw2013_the_caws_of_death_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/hw2013_the_caws_of_death/hw2013_the_caws_of_death_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/hw2013_the_caws_of_death/hw2013_the_caws_of_death_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/hw2013_the_caws_of_death/hw2013_the_caws_of_death_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/hw2013_the_caws_of_death/hw2013_the_caws_of_death_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/hw2013_the_caws_of_death/hw2013_the_caws_of_death_engineer.mdl"
}
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic"
"1"
"heavy"
"1"
"pyro"
"1"
"spy"
"1"
"engineer"
"1"
}
"capabilities"
{
"paintable"
"1"
}
"attributes"
{

"counts as assister is some kind of pet this upd


ate is going to be awesome"
{
"attribute_class"

"counts_

as_assister"
"value"

"1"

}
}
}
"30290"
{
"name"
"PY-40 Incinibot"
"prefab"
"halloween2013 misc"
"item_type_name"
"#TF_Wearable_Mask"
"item_name"
"#TF_hw2013_py40_automaton"
"item_description"
"#TF_hw2013_py40_automat
on_Desc"
"equip_region"
"pyro_head_replacement"
"visuals"
{
"player_bodygroups"
{
"head"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/pyro/hw2013_py40_automaton/hw2013_py40_automaton"
"model_player"
"models/workshop/player/items/py
ro/hw2013_py40_automaton/hw2013_py40_automaton.mdl"
"used_by_classes"
{
"pyro"
"1"
}
}
"30292"
{
"name"
"The Parasight"
"prefab"
"halloween2013 misc"
"item_type_name"
"#TF_Wearable_Mask"
"item_name"
"#TF_hw2013_the_parasight"
"item_description"
"#TF_hw2013_the_parasigh
t_Desc"
"equip_region"
"face"
"propername"
"1"
"visuals"
{
"player_bodygroups"
{
"head"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/demo/hw2013_the_parasight/hw2013_the_parasight"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/de
mo/hw2013_the_parasight/hw2013_the_parasight.mdl"
"used_by_classes"

{
"demoman"

"1"

}
}
"30293"
{
"name"
"Teutonkahmun"
"prefab"
"halloween2013 hat"
"item_type_name"
"#TF_Wearable_Costume"
"item_name"
"#TF_hw2013_teutonkahmun"
"item_description"
"#TF_hw2013_teutonkahmun
_Desc"
"equip_regions"
{
"hat"
"1"
"beard"
"1"
}
"image_inventory"
"backpack/workshop/playe
r/items/medic/hw2013_teutonkahmun/hw2013_teutonkahmun"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/me
dic/hw2013_teutonkahmun/hw2013_teutonkahmun.mdl"
"used_by_classes"
{
"medic"
"1"
}
}
"30294"
{
"name"
"The Larval Lid"
"prefab"
"halloween2013 hat"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_hw2013_mr_maggot"
"item_description"
"#TF_hw2013_mr_maggot_De
sc"
"equip_region"
"hat"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/soldier/hw2013_mr_maggot/hw2013_mr_maggot"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/so
ldier/hw2013_mr_maggot/hw2013_mr_maggot.mdl"
"used_by_classes"
{
"soldier"
"1"
}
"attributes"
{
"additional halloween response criteria name"
{
"attribute_class"
"additio
nal_halloween_response_criteria_name"
"value"
"IsSoldierMaggotHat"
}

"counts as assister is some kind of pet this upd


ate is going to be awesome"
{
"attribute_class"

"counts_

as_assister"
"value"

"2"

}
}
}
"30295"
{
"name"
"The Manneater"
"prefab"
"halloween2013 hat"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_hw2013_the_manneater"
"item_description"
"#TF_hw2013_the_manneate
r_Desc"
"equip_regions"
{
"hat"
"1"
"glasses"
"1"
}
"propername"
"1"
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"headphones"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/all_class/hw2013_the_manneater/hw2013_the_manneater"
"capabilities"
{
"paintable"
"1"
}
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/hw2013_the_manneater/hw2013_the_manneater_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/hw2013_the_manneater/hw2013_the_manneater_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/hw2013_the_manneater/hw2013_the_manneater_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/hw2013_the_manneater/hw2013_the_manneater_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/hw2013_the_manneater/hw2013_the_manneater_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/hw2013_the_manneater/hw2013_the_manneater_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/hw2013_the_manneater/hw2013_the_manneater_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/hw2013_the_manneater/hw2013_the_manneater_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/hw2013_the_manneater/hw2013_the_manneater_engineer.mdl"
}
"used_by_classes"
{

"scout"
"sniper"
"soldier"
"demoman"
"medic"
"heavy"
"pyro"
"spy"
"engineer"

"1"
"1"
"1"
"1"
"1"
"1"
"1"
"1"
"1"

}
}
"30296"
{
"name"
"The Creature From The Heap"
"prefab"
"halloween2013 misc"
"item_type_name"
"#TF_Wearable_Backpack"
"item_name"
"#TF_hw2013_the_creature_from_th
e_heap"
"item_description"

"#TF_hw2013_the_creature

_from_the_heap_Desc"
"equip_region"
"back"
"propername"
"1"
"visuals"
{
"player_bodygroups"
{
"backpack"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/pyro/hw2013_the_creature_from_the_heap/hw2013_the_creature_from_the_heap
"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/py
ro/hw2013_the_creature_from_the_heap/hw2013_the_creature_from_the_heap.mdl"
"used_by_classes"
{
"pyro"
"1"
}
}
"30297"
{
"name"
"The Magical Mercenary"
"prefab"
"halloween2013 hat"
"item_type_name"
"#TF_Wearable_Costume"
"item_name"
"#TF_hw2013_the_magical_mercenar
y"
"item_description"
"#TF_hw2013_the_magical_
mercenary_Desc"
"equip_region"
"hat"
"propername"
"1"
"visuals"
{
"player_bodygroups"
{
"headphones"
"1"
}

}
"image_inventory"
"backpack/workshop/playe
r/items/all_class/hw2013_the_magical_mercenary/hw2013_the_magical_mercenary"
"capabilities"
{
"paintable"
"1"
}
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/hw2013_the_magical_mercenary/hw2013_the_magical_mercenary_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/hw2013_the_magical_mercenary/hw2013_the_magical_mercenary_sniper
.mdl"
"soldier"
"models/workshop/player/
items/all_class/hw2013_the_magical_mercenary/hw2013_the_magical_mercenary_soldie
r.mdl"
"demoman"
"models/workshop/player/
items/all_class/hw2013_the_magical_mercenary/hw2013_the_magical_mercenary_demo.m
dl"
"medic"
"models/workshop/player/items/al
l_class/hw2013_the_magical_mercenary/hw2013_the_magical_mercenary_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/hw2013_the_magical_mercenary/hw2013_the_magical_mercenary_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/hw2013_the_magical_mercenary/hw2013_the_magical_mercenary_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/hw2013_the_magical_mercenary/hw2013_the_magical_mercenary_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/hw2013_the_magical_mercenary/hw2013_the_magical_mercenary_engine
er.mdl"
}
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic"
"1"
"heavy"
"1"
"pyro"
"1"
"spy"
"1"
"engineer"
"1"
}
"attributes"
{
"additional halloween response criteria name"
{
"attribute_class"
"additio
nal_halloween_response_criteria_name"
"value"
"IsUnicornHead"
}
}
}
"30298"
{
"name"
"The Raven's Visage"
"prefab"
"halloween2013 hat"
"item_type_name"
"#TF_Wearable_Mask"
"item_name"
"#TF_hw2013_visage_of_the_crow"

"item_description"

"#TF_hw2013_visage_of_th

e_crow_Desc"
"equip_region"
"face"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/pyro/hw2013_visage_of_the_crow/hw2013_visage_of_the_crow"
"model_player"
"models/workshop/player/items/py
ro/hw2013_visage_of_the_crow/hw2013_visage_of_the_crow.mdl"
"used_by_classes"
{
"pyro"
"1"
}
}
"30299"
{
"name"
"Ramses' Regalia"
"prefab"
"halloween2013 misc"
"item_type_name"
"#TF_Wearable_Costume"
"item_name"
"#TF_hw2013_ramses_regalia"
"item_description"
"#TF_hw2013_ramses_regal
ia_Desc"
"equip_regions"
{
"shirt"
"1"
"arms"
"1"
}
"image_inventory"
"backpack/workshop/playe
r/items/medic/hw2013_ramses_regalia/hw2013_ramses_regalia"
"model_player"
"models/workshop/player/items/me
dic/hw2013_ramses_regalia/hw2013_ramses_regalia.mdl"
"used_by_classes"
{
"medic"
"1"
}
}
"30300"
{
"name"
"The Haunted Hat"
"prefab"
"halloween2013 hat"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_hw2013_the_haunted_hat"
"item_description"
"#TF_hw2013_the_haunted_
hat_Desc"
"equip_region"
"hat"
"propername"
"1"
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"headphones"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/all_class/hw2013_the_haunted_hat/hw2013_the_haunted_hat"
"capabilities"
{
"paintable"
"1"
}
"model_player_per_class"

{
"scout"
"models/workshop/player/items/al
l_class/hw2013_the_haunted_hat/hw2013_the_haunted_hat_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/hw2013_the_haunted_hat/hw2013_the_haunted_hat_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/hw2013_the_haunted_hat/hw2013_the_haunted_hat_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/hw2013_the_haunted_hat/hw2013_the_haunted_hat_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/hw2013_the_haunted_hat/hw2013_the_haunted_hat_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/hw2013_the_haunted_hat/hw2013_the_haunted_hat_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/hw2013_the_haunted_hat/hw2013_the_haunted_hat_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/hw2013_the_haunted_hat/hw2013_the_haunted_hat_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/hw2013_the_haunted_hat/hw2013_the_haunted_hat_engineer.mdl"
}
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic"
"1"
"heavy"
"1"
"pyro"
"1"
"spy"
"1"
"engineer"
"1"
}
"attributes"
{
"additional halloween response criteria name"
{
"attribute_class"
"additio
nal_halloween_response_criteria_name"
"value"
"IsHauntedHat"
}
}
}
"30301"
{
"name"
"Bozo's Brogues"
"prefab"
"halloween2013 misc"
"item_type_name"
"#TF_Wearable_Costume"
"item_name"
"#TF_hw2013_rogues_brogues"
"item_description"
"#TF_hw2013_rogues_brogu
es_Desc"
"equip_region"
"feet"
"image_inventory"
"backpack/workshop/playe
r/items/spy/hw2013_rogues_brogues/hw2013_rogues_brogues"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/sp
y/hw2013_rogues_brogues/hw2013_rogues_brogues.mdl"
"used_by_classes"

{
"spy"

"1"

}
}
"30302"
{
"name"
"The Cryptic Keepsake"
"prefab"
"halloween2013 misc"
"item_type_name"
"#TF_Wearable_Necklace"
"item_name"
"#TF_hw2013_all_skull_necklace"
"item_description"
"#TF_hw2013_all_skull_ne
cklace_Desc"
"equip_region"
"necklace"
"propername"
"1"
"visuals"
{
"player_bodygroups"
{
"dogtags"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/all_class/hw2013_all_skull_necklace/hw2013_all_skull_necklace"
"capabilities"
{
"paintable"
"1"
}
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/hw2013_all_skull_necklace/hw2013_all_skull_necklace_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/hw2013_all_skull_necklace/hw2013_all_skull_necklace_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/hw2013_all_skull_necklace/hw2013_all_skull_necklace_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/hw2013_all_skull_necklace/hw2013_all_skull_necklace_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/hw2013_all_skull_necklace/hw2013_all_skull_necklace_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/hw2013_all_skull_necklace/hw2013_all_skull_necklace_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/hw2013_all_skull_necklace/hw2013_all_skull_necklace_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/hw2013_all_skull_necklace/hw2013_all_skull_necklace_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/hw2013_all_skull_necklace/hw2013_all_skull_necklace_engineer.mdl
"
}
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic"
"1"
"heavy"
"1"
"pyro"
"1"
"spy"
"1"
"engineer"
"1"

}
}
"30303"
{
"name"
"The Abhorrent Appendages"
"prefab"
"halloween2013 misc"
"item_type_name"
"#TF_Wearable_Costume"
"item_name"
"#TF_hw2013_the_abhorrent_append
ages"
"item_description"

"#TF_hw2013_the_abhorren

t_appendages_Desc"
"equip_region"
"arms"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/pyro/hw2013_the_abhorrent_appendages/hw2013_the_abhorrent_appendages"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/py
ro/hw2013_the_abhorrent_appendages/hw2013_the_abhorrent_appendages.mdl"
"used_by_classes"
{
"pyro"
"1"
}
}
"30304"
{
"name"
"The Blizzard Breather"
"prefab"
"misc"
"first_sale_date"
"2013/12/19"
"item_type_name"
"#TF_Wearable_Apparel"
"item_name"
"#TF_xms2013_pyro_arctic_mask"
"item_description"
"#TF_xms2013_pyro_arctic
_mask_Desc"
"equip_region"
"pyro_head_replacement"
"propername"
"1"
"visuals"
{
"player_bodygroups"
{
"head"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/pyro/xms2013_pyro_arctic_mask/xms2013_pyro_arctic_mask"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/py
ro/xms2013_pyro_arctic_mask/xms2013_pyro_arctic_mask.mdl"
"used_by_classes"
{
"pyro"
"1"
}
}
"30305"
{
"name"
"The Sub Zero Suit"

"prefab"
"first_sale_date"
"item_type_name"
"item_name"
"item_description"

"misc"
"2013/12/19"
"#TF_Wearable_Apparel"
"#TF_xms2013_pyro_arctic_suit"
"#TF_xms2013_pyro_arctic

_suit_Desc"
"equip_region"
"shirt"
"image_inventory"
"backpack/workshop/playe
r/items/pyro/xms2013_pyro_arctic_suit/xms2013_pyro_arctic_suit"
"propername"
"1"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/py
ro/xms2013_pyro_arctic_suit/xms2013_pyro_arctic_suit.mdl"
"used_by_classes"
{
"pyro"
"1"
}
}
"30306"
{
"name"
"The Dictator"
"prefab"
"misc"
"first_sale_date"
"2013/12/19"
"item_type_name"
"#TF_Wearable_FacialHair
"
"item_name"
"#TF_xms2013_soviet_stache"
"item_description"
"#TF_xms2013_soviet_stac
he_Desc"
"equip_region"
"beard"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/heavy/xms2013_soviet_stache/xms2013_soviet_stache"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/he
avy/xms2013_soviet_stache/xms2013_soviet_stache.mdl"
"used_by_classes"
{
"heavy"
"1"
}
}
"30307"
{
"name"
"Neckwear Headwear"
"prefab"
"hat"
"first_sale_date"
"2013/12/19"
"item_name"
"#TF_xms2013_winter_hat_scarf"
"item_description"
"#TF_xms2013_winter_hat_
scarf_Desc"
"equip_region"
"hat"
"drop_type"
"drop"
"visuals"
{
"player_bodygroups"
{

"hat"
"headphones"

"1"
"1"

}
}
"image_inventory"
"backpack/workshop/playe
r/items/all_class/xms2013_winter_hat_scarf/xms2013_winter_hat_scarf"
"capabilities"
{
"paintable"
"1"
}
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/xms2013_winter_hat_scarf/xms2013_winter_hat_scarf_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/xms2013_winter_hat_scarf/xms2013_winter_hat_scarf_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/xms2013_winter_hat_scarf/xms2013_winter_hat_scarf_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/xms2013_winter_hat_scarf/xms2013_winter_hat_scarf_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/xms2013_winter_hat_scarf/xms2013_winter_hat_scarf_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/xms2013_winter_hat_scarf/xms2013_winter_hat_scarf_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/xms2013_winter_hat_scarf/xms2013_winter_hat_scarf_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/xms2013_winter_hat_scarf/xms2013_winter_hat_scarf_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/xms2013_winter_hat_scarf/xms2013_winter_hat_scarf_engineer.mdl"
}
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic"
"1"
"heavy"
"1"
"pyro"
"1"
"spy"
"1"
"engineer"
"1"
}
}
"30308"
{
"name"
"The Trail-Blazer"
"prefab"
"misc"
"first_sale_date"
"2013/12/19"
"item_type_name"
"#TF_Wearable_Sled"
"item_name"
"#TF_xms2013_pyro_sled"
"item_description"
"#TF_xms2013_pyro_sled_D
esc"
"equip_region"
"back"
"propername"
"1"
"visuals"
{
"player_bodygroups"
{
"backpack"
"1"

}
}
"image_inventory"
"backpack/workshop/playe
r/items/pyro/xms2013_pyro_sled/xms2013_pyro_sled"
"model_player"
"models/workshop/player/items/py
ro/xms2013_pyro_sled/xms2013_pyro_sled.mdl"
"used_by_classes"
{
"pyro"
"1"
}
}
"30309"
{
"name"
"Dead of Night"
"prefab"
"misc"
"first_sale_date"
"2013/12/19"
"item_type_name"
"#TF_Wearable_Apparel"
"item_name"
"#TF_xms2013_spy_jacket"
"item_description"
"#TF_xms2013_spy_jacket_
Desc"
"equip_region"
"shirt"
"image_inventory"
"backpack/workshop/playe
r/items/spy/xms2013_spy_jacket/xms2013_spy_jacket"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/sp
y/xms2013_spy_jacket/xms2013_spy_jacket.mdl"
"used_by_classes"
{
"spy"
"1"
}
}
"30310"
{
"name"
"The Snow Scoper"
"prefab"
"misc"
"first_sale_date"
"2013/12/19"
"item_type_name"
"#TF_Wearable_Coat"
"item_name"
"#TF_xms2013_sniper_jacket"
"item_description"
"#TF_xms2013_sniper_jack
et_Desc"
"equip_region"
"shirt"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/sniper/xms2013_sniper_jacket/xms2013_sniper_jacket"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/sn
iper/xms2013_sniper_jacket/xms2013_sniper_jacket.mdl"
"used_by_classes"
{
"sniper"
"1"
}
}
"30311"
{

"name"
"The Nunhood"
"prefab"
"hat"
"first_sale_date"
"2013/12/19"
"item_name"
"#TF_xms2013_medic_hood"
"item_description"
"#TF_xms2013_medic_hood_
Desc"
"equip_region"
"hat"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/medic/xms2013_medic_hood/xms2013_medic_hood"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/me
dic/xms2013_medic_hood/xms2013_medic_hood.mdl"
"used_by_classes"
{
"medic"
"1"
}
}
"30312"
{
"name"
"The Angel of Death"
"prefab"
"misc"
"first_sale_date"
"2013/12/19"
"item_type_name"
"#TF_Wearable_Apparel"
"item_name"
"#TF_xms2013_medic_robe"
"item_description"
"#TF_xms2013_medic_robe_
Desc"
"equip_region"
"shirt"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/medic/xms2013_medic_robe/xms2013_medic_robe"
"model_player"
"models/workshop/player/items/me
dic/xms2013_medic_robe/xms2013_medic_robe.mdl"
"used_by_classes"
{
"medic"
"1"
}
}
"30313"
{
"name"
"The Kiss King"
"prefab"
"hat"
"first_sale_date"
"2013/12/19"
"item_name"
"#TF_xms2013_kissking"
"item_description"
"#TF_xms2013_kissking_De
sc"
"equip_region"
"hat"
"propername"
"1"
"drop_type"
"drop"
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"headphones"
"1"
}
}

"image_inventory"
"backpack/workshop/playe
r/items/all_class/xms2013_kissking/xms2013_kissking"
"capabilities"
{
"paintable"
"1"
}
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/xms2013_kissking/xms2013_kissking_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/xms2013_kissking/xms2013_kissking_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/xms2013_kissking/xms2013_kissking_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/xms2013_kissking/xms2013_kissking_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/xms2013_kissking/xms2013_kissking_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/xms2013_kissking/xms2013_kissking_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/xms2013_kissking/xms2013_kissking_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/xms2013_kissking/xms2013_kissking_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/xms2013_kissking/xms2013_kissking_engineer.mdl"
}
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic"
"1"
"heavy"
"1"
"pyro"
"1"
"spy"
"1"
"engineer"
"1"
}
}
"30314"
{
"name"
"The Slo-Poke"
"prefab"
"hat"
"first_sale_date"
"2013/12/19"
"item_name"
"#TF_xms2013_soldier_marshal_hat
"
"item_description"
"#TF_xms2013_soldier_mar
shal_hat_Desc"
"equip_region"
"hat"
"propername"
"1"
"drop_type"
"drop"
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
}
}
"image_inventory"
"backpack/workshop/playe

r/items/soldier/xms2013_soldier_marshal_hat/xms2013_soldier_marshal_hat"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/so
ldier/xms2013_soldier_marshal_hat/xms2013_soldier_marshal_hat.mdl"
"used_by_classes"
{
"soldier"
"1"
}
}
"30315"
{
"name"
"Minnesota Slick"
"prefab"
"hat"
"first_sale_date"
"2013/12/19"
"item_name"
"#TF_xms2013_heavy_slick_hair"
"item_description"
"#TF_xms2013_heavy_slick
_hair_Desc"
"equip_region"
"hat"
"image_inventory"
"backpack/workshop/playe
r/items/heavy/xms2013_heavy_slick_hair/xms2013_heavy_slick_hair"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/he
avy/xms2013_heavy_slick_hair/xms2013_heavy_slick_hair.mdl"
"used_by_classes"
{
"heavy"
"1"
}
}
"30316"
{
"name"
"The Toy Soldier"
"prefab"
"hat"
"first_sale_date"
"2013/12/19"
"item_name"
"#TF_xms2013_sniper_shako"
"item_description"
"#TF_xms2013_sniper_shak
o_Desc"
"equip_region"
"hat"
"propername"
"1"
"drop_type"
"drop"
"image_inventory"
"backpack/workshop/playe
r/items/sniper/xms2013_sniper_shako/xms2013_sniper_shako"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/sn
iper/xms2013_sniper_shako/xms2013_sniper_shako.mdl"
"used_by_classes"
{
"sniper"
"1"
}
}
"30317"
{

"name"
"The Five-Month Shadow"
"prefab"
"misc"
"first_sale_date"
"2013/12/19"
"item_type_name"
"#TF_Wearable_FacialHair
"
"item_name"
"item_description"

"#TF_xms2013_sniper_beard"
"#TF_xms2013_sniper_bear

d_Desc"
"equip_region"
"beard"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/sniper/xms2013_sniper_beard/xms2013_sniper_beard"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/sn
iper/xms2013_sniper_beard/xms2013_sniper_beard.mdl"
"used_by_classes"
{
"sniper"
"1"
}
}
"30318"
{
"name"
"The Mann of Reason"
"prefab"
"hat"
"first_sale_date"
"2013/12/19"
"item_name"
"#TF_xms2013_medic_knecht_hat"
"item_description"
"#TF_xms2013_medic_knech
t_hat_Desc"
"equip_region"
"hat"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/medic/xms2013_medic_knecht_hat/xms2013_medic_knecht_hat"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/me
dic/xms2013_medic_knecht_hat/xms2013_medic_knecht_hat.mdl"
"used_by_classes"
{
"medic"
"1"
}
}
"30319"
{
"name"
"The Mann of the House"
"prefab"
"misc"
"first_sale_date"
"2013/12/19"
"item_type_name"
"#TF_Wearable_Apparel"
"item_name"
"#TF_xms2013_heavy_pants"
"item_description"
"#TF_xms2013_heavy_pants
_Desc"
"equip_region"
"pants"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/heavy/xms2013_heavy_pants/xms2013_heavy_pants"
"model_player"
"models/workshop/player/items/he

avy/xms2013_heavy_pants/xms2013_heavy_pants.mdl"
"used_by_classes"
{
"heavy"
"1"
}
}
"30320"
{
"name"
"Chucklenuts"
"prefab"
"misc"
"first_sale_date"
"2013/12/19"
"item_type_name"
"#TF_Wearable_Mascot"
"item_name"
"#TF_xms2013_scout_squirrel"
"item_description"
"#TF_xms2013_scout_squir
rel_Desc"
"equip_region"
"left_shoulder"
"image_inventory"
"backpack/workshop/playe
r/items/scout/xms2013_scout_squirrel/xms2013_scout_squirrel"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/sc
out/xms2013_scout_squirrel/xms2013_scout_squirrel.mdl"
"used_by_classes"
{
"scout"
"1"
}
"attributes"
{
"counts as assister is some kind of pet this upd
ate is going to be awesome"
{
"attribute_class"
"counts_
as_assister"
"value"
"1"
}
}
}
"30321"
{
"name"
"Tiny Timber"
"prefab"
"misc"
"first_sale_date"
"2013/12/19"
"item_type_name"
"#TF_Wearable_Backpack"
"item_name"
"#TF_xms2013_pyro_wood"
"item_description"
"#TF_xms2013_pyro_wood_D
esc"
"equip_region"
"back"
"visuals"
{
"player_bodygroups"
{
"backpack"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/pyro/xms2013_pyro_wood/xms2013_pyro_wood"
"capabilities"
{

"paintable"
"1"
}
"model_player"
"models/workshop/player/items/py
ro/xms2013_pyro_wood/xms2013_pyro_wood.mdl"
"used_by_classes"
{
"pyro"
"1"
}
}
"30322"
{
"name"
"Face Full of Festive"
"prefab"
"misc"
"first_sale_date"
"2013/12/19"
"item_type_name"
"#TF_Wearable_FacialHair
"
"item_name"
"#TF_xms2013_festive_beard"
"item_description"
"#TF_xms2013_festive_bea
rd_Desc"
"equip_region"
"beard"
"image_inventory"
"backpack/workshop/playe
r/items/engineer/xms2013_festive_beard/xms2013_festive_beard"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/en
gineer/xms2013_festive_beard/xms2013_festive_beard.mdl"
"used_by_classes"
{
"engineer"
"1"
}
}
"30323"
{
"name"
"The Ruffled Ruprecht"
"prefab"
"misc"
"first_sale_date"
"2013/12/19"
"item_type_name"
"#TF_Wearable_FacialHair
"
"item_name"
"#TF_xms2013_ruffled_beard"
"item_description"
"#TF_xms2013_ruffled_bea
rd_Desc"
"equip_region"
"beard"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/medic/xms2013_ruffled_beard/xms2013_ruffled_beard"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/me
dic/xms2013_ruffled_beard/xms2013_ruffled_beard.mdl"
"used_by_classes"
{
"medic"
"1"
}
}
"30324"
{

"name"
"The Golden Garment"
"prefab"
"misc"
"first_sale_date"
"2013/12/19"
"item_type_name"
"#TF_Wearable_Coat"
"item_name"
"#TF_xms2013_sniper_golden_garme
nt"
"item_description"

"#TF_xms2013_sniper_gold

en_garment_Desc"
"equip_region"
"shirt"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/sniper/xms2013_sniper_golden_garment/xms2013_sniper_golden_garment"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/sn
iper/xms2013_sniper_golden_garment/xms2013_sniper_golden_garment.mdl"
"used_by_classes"
{
"sniper"
"1"
}
}
"30325"
{
"name"
"The Little Drummer Mann"
"prefab"
"misc"
"first_sale_date"
"2013/12/19"
"item_type_name"
"#TF_Wearable_Apparel"
"item_name"
"#TF_xms2013_scout_drummer_shirt
"
"item_description"
"#TF_xms2013_scout_drumm
er_shirt_Desc"
"equip_region"
"shirt"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/scout/xms2013_scout_drummer_shirt/xms2013_scout_drummer_shirt"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/sc
out/xms2013_scout_drummer_shirt/xms2013_scout_drummer_shirt.mdl"
"used_by_classes"
{
"scout"
"1"
}
}
"30326"
{
"name"
"The Scout Shako"
"prefab"
"hat"
"first_sale_date"
"2013/12/19"
"item_name"
"#TF_xms2013_scout_drummer_hat"
"item_description"
"#TF_xms2013_scout_drumm
er_hat_Desc"
"equip_region"
"hat"
"propername"
"1"
"drop_type"
"drop"
"visuals"

{
"player_bodygroups"
{
"hat"
"headphones"
}

"1"
"1"

}
"image_inventory"
"backpack/workshop/playe
r/items/scout/xms2013_scout_drummer_hat/xms2013_scout_drummer_hat"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/sc
out/xms2013_scout_drummer_hat/xms2013_scout_drummer_hat.mdl"
"used_by_classes"
{
"scout"
"1"
}
}
"30327"
{
"name"
"The Toy Tailor"
"prefab"
"hat"
"first_sale_date"
"2013/12/19"
"item_name"
"#TF_xms2013_pyro_tailor_hat"
"item_description"
"#TF_xms2013_pyro_tailor
_hat_Desc"
"equip_region"
"hat"
"propername"
"1"
"drop_type"
"drop"
"image_inventory"
"backpack/workshop/playe
r/items/pyro/xms2013_pyro_tailor_hat/xms2013_pyro_tailor_hat"
"model_player"
"models/workshop/player/items/py
ro/xms2013_pyro_tailor_hat/xms2013_pyro_tailor_hat.mdl"
"used_by_classes"
{
"pyro"
"1"
}
}
"30328"
{
"name"
"The Extra Layer"
"prefab"
"misc"
"first_sale_date"
"2013/12/19"
"item_type_name"
"#TF_Wearable_Apparel"
"item_name"
"#TF_xms2013_sniper_layer_vest"
"item_description"
"#TF_xms2013_sniper_laye
r_vest_Desc"
"equip_region"
"sniper_vest"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/sniper/xms2013_sniper_layer_vest/xms2013_sniper_layer_vest"
"model_player"
"models/workshop/player/items/sn
iper/xms2013_sniper_layer_vest/xms2013_sniper_layer_vest.mdl"
"used_by_classes"
{
"sniper"
"1"
}
}

"30329"
{
"name"
"The Polar Pullover"
"prefab"
"hat"
"first_sale_date"
"2013/12/19"
"item_name"
"#TF_xms2013_polar_pullover"
"item_description"
"#TF_xms2013_polar_pullo
ver_Desc"
"equip_region"
"head_skin"
"propername"
"1"
"visuals"
{
"player_bodygroups"
{
"dogtags"
"1"
"hat"
"1"
"headphones"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/all_class/xms2013_polar_pullover/xms2013_polar_pullover"
"capabilities"
{
"paintable"
"1"
}
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/xms2013_polar_pullover/xms2013_polar_pullover_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/xms2013_polar_pullover/xms2013_polar_pullover_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/xms2013_polar_pullover/xms2013_polar_pullover_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/xms2013_polar_pullover/xms2013_polar_pullover_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/xms2013_polar_pullover/xms2013_polar_pullover_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/xms2013_polar_pullover/xms2013_polar_pullover_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/xms2013_polar_pullover/xms2013_polar_pullover_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/xms2013_polar_pullover/xms2013_polar_pullover_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/xms2013_polar_pullover/xms2013_polar_pullover_engineer.mdl"
}
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic"
"1"
"heavy"
"1"
"pyro"
"1"
"spy"
"1"
"engineer"
"1"
}
}
"30330"

{
"name"
"The Dogfighter"
"prefab"
"misc"
"first_sale_date"
"2013/12/19"
"item_type_name"
"#TF_Wearable_Coat"
"item_name"
"#TF_xms2013_dogfighter_jacket"
"item_description"
"#TF_xms2013_dogfighter_
jacket_Desc"
"equip_region"
"shirt"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/engineer/xms2013_dogfighter_jacket/xms2013_dogfighter_jacket"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/en
gineer/xms2013_dogfighter_jacket/xms2013_dogfighter_jacket.mdl"
"used_by_classes"
{
"engineer"
"1"
}
}
"30331"
{
"name"
"Antarctic Parka"
"prefab"
"misc"
"first_sale_date"
"2013/12/19"
"item_type_name"
"#TF_Wearable_Coat"
"item_name"
"#TF_xms2013_soldier_parka"
"item_description"
"#TF_xms2013_soldier_par
ka_Desc"
"equip_region"
"soldier_coat"
"image_inventory"
"backpack/workshop/playe
r/items/soldier/xms2013_soldier_parka/xms2013_soldier_parka"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/so
ldier/xms2013_soldier_parka/xms2013_soldier_parka.mdl"
"used_by_classes"
{
"soldier"
"1"
}
}
"30332"
{
"name"
"Runner's Warm-Up"
"prefab"
"hat"
"first_sale_date"
"2013/12/19"
"item_name"
"#TF_xms2013_scout_skicap"
"item_description"
"#TF_xms2013_scout_skica
p_Desc"
"equip_region"
"hat"
"drop_type"
"drop"
"visuals"
{
"player_bodygroups"
{

"hat"
"headphones"

"1"
"1"

}
}
"image_inventory"
"backpack/workshop/playe
r/items/scout/xms2013_scout_skicap/xms2013_scout_skicap"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/sc
out/xms2013_scout_skicap/xms2013_scout_skicap.mdl"
"used_by_classes"
{
"scout"
"1"
}
}
"30333"
{
"name"
"Highland High Heels"
"prefab"
"misc"
"first_sale_date"
"2013/12/19"
"item_type_name"
"#TF_Wearable_Boots"
"item_name"
"#TF_xms2013_demo_plaid_boots"
"item_description"
"#TF_xms2013_demo_plaid_
boots_Desc"
"equip_region"
"feet"
"visuals"
{
"player_bodygroups"
{
"shoes"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/demo/xms2013_demo_plaid_boots/xms2013_demo_plaid_boots"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/de
mo/xms2013_demo_plaid_boots/xms2013_demo_plaid_boots.mdl"
"used_by_classes"
{
"demoman"
"1"
}
}
"30334"
{
"name"
"Tartan Tyrolean"
"prefab"
"hat"
"first_sale_date"
"2013/12/19"
"item_name"
"#TF_xms2013_demo_plaid_hat"
"item_description"
"#TF_xms2013_demo_plaid_
hat_Desc"
"equip_region"
"hat"
"drop_type"
"drop"
"visuals"
{
"player_bodygroups"

{
"hat"

"1"

}
}
"image_inventory"
"backpack/workshop/playe
r/items/demo/xms2013_demo_plaid_hat/xms2013_demo_plaid_hat"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/de
mo/xms2013_demo_plaid_hat/xms2013_demo_plaid_hat.mdl"
"used_by_classes"
{
"demoman"
"1"
}
}
"30335"
{
"name"
"Marshall's Mutton Chops"
"prefab"
"misc"
"first_sale_date"
"2013/12/19"
"item_type_name"
"#TF_Wearable_FacialHair
"
"item_name"
"#TF_xms2013_soldier_marshal_bea
rd"
"item_description"
"#TF_xms2013_soldier_mar
shal_beard_Desc"
"equip_region"
"beard"
"image_inventory"
"backpack/workshop/playe
r/items/soldier/xms2013_soldier_marshal_beard/xms2013_soldier_marshal_beard"
"capabilities"
{
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/so
ldier/xms2013_soldier_marshal_beard/xms2013_soldier_marshal_beard.mdl"
"used_by_classes"
{
"soldier"
"1"
}
}
"30336"
{
"name"
"The Trencher's Topper"
"propername"
"1"
"prefab"
"hat"
"first_sale_date"
"2014/09/15"
"item_name"
"#TF_sbox2014_trenchers_topper"
"item_description"
"#TF_sbox2014_trenchers_
topper_Desc"
"equip_region"
"hat"
"drop_type"
"drop"
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
}
}

"image_inventory"
"backpack/workshop/playe
r/items/engineer/sbox2014_trenchers_topper/sbox2014_trenchers_topper"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/en
gineer/sbox2014_trenchers_topper/sbox2014_trenchers_topper.mdl"
"used_by_classes"
{
"engineer"
"1"
}
}
"30337"
{
"name"
"The Trencher's Tunic"
"propername"
"1"
"prefab"
"misc"
"first_sale_date"
"2014/09/15"
"item_type_name"
"#TF_Wearable_Apparel"
"item_name"
"#TF_sbox2014_trenchers_tunic"
"item_description"
"#TF_sbox2014_trenchers_
tunic_Desc"
"equip_region"
"shirt"
"image_inventory"
"backpack/workshop/playe
r/items/engineer/sbox2014_trenchers_tunic/sbox2014_trenchers_tunic"
"capabilities"
{
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/en
gineer/sbox2014_trenchers_tunic/sbox2014_trenchers_tunic.mdl"
"used_by_classes"
{
"engineer"
"1"
}
}
"30338"
{
"name"
"Ground Control"
"prefab"
"hat"
"first_sale_date"
"2014/09/15"
"item_name"
"#TF_sbox2014_soldier_major"
"item_description"
"#TF_sbox2014_soldier_ma
jor_Desc"
"equip_region"
"hat"
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/soldier/sbox2014_soldier_major/sbox2014_soldier_major"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"

}
"model_player"
"models/workshop/player/items/so
ldier/sbox2014_soldier_major/sbox2014_soldier_major.mdl"
"used_by_classes"
{
"soldier"
"1"
}
}
"30339"
{
"name"
"The Killer's Kit"
"propername"
"1"
"prefab"
"misc"
"first_sale_date"
"2014/09/15"
"item_type_name"
"#TF_Wearable_Apparel"
"item_name"
"#TF_sbox2014_killers_kit"
"item_description"
"#TF_sbox2014_killers_ki
t_Desc"
"equip_region"
"soldier_legs"
"image_inventory"
"backpack/workshop/playe
r/items/soldier/sbox2014_killers_kit/sbox2014_killers_kit"
"capabilities"
{
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/so
ldier/sbox2014_killers_kit/sbox2014_killers_kit.mdl"
"used_by_classes"
{
"soldier"
"1"
}
}
"30340"
{
"name"
"Stylish DeGroot"
"prefab"
"hat"
"first_sale_date"
"2014/09/15"
"item_name"
"#TF_sbox2014_stylish_degroot"
"item_description"
"#TF_sbox2014_stylish_de
groot_Desc"
"equip_region"
"head_skin"
"image_inventory"
"backpack/workshop/playe
r/items/demo/sbox2014_stylish_degroot/sbox2014_stylish_degroot"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/de
mo/sbox2014_stylish_degroot/sbox2014_stylish_degroot.mdl"
"used_by_classes"
{
"demoman"
"1"
}
}
"30341"
{
"name"
"Ein"
"prefab"
"misc"
"first_sale_date"
"2014/09/15"

"item_type_name"
"item_name"
"item_description"

"#TF_Wearable_Mascot"
"#TF_sbox2014_einstein"
"#TF_sbox2014_einstein_D

esc"
"equip_region"
"left_shoulder"
"image_inventory"
"backpack/workshop/playe
r/items/engineer/sbox2014_einstein/sbox2014_einstein"
"capabilities"
{
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/en
gineer/sbox2014_einstein/sbox2014_einstein.mdl"
"used_by_classes"
{
"engineer"
"1"
}
"attributes"
{
"counts as assister is some kind of pet this upd
ate is going to be awesome"
{
"attribute_class"
"counts_
as_assister"
"value"
"1"
}
}
}
"30342"
{
"name"
"The Heavy Lifter"
"propername"
"1"
"prefab"
"misc"
"first_sale_date"
"2014/09/15"
"item_type_name"
"#TF_Wearable_Apparel"
"item_name"
"#TF_sbox2014_heavy_gunshow"
"item_description"
"#TF_sbox2014_heavy_guns
how_Desc"
"equip_region"
"shirt"
"image_inventory"
"backpack/workshop/playe
r/items/heavy/sbox2014_heavy_gunshow/sbox2014_heavy_gunshow"
"capabilities"
{
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/he
avy/sbox2014_heavy_gunshow/sbox2014_heavy_gunshow.mdl"
"used_by_classes"
{
"heavy"
"1"
}
}
"30343"
{
"name"
"Gone Commando"
"prefab"
"misc"
"first_sale_date"
"2014/09/15"
"item_type_name"
"#TF_Wearable_Apparel"
"item_name"
"#TF_sbox2014_heavy_camopants"
"item_description"
"#TF_sbox2014_heavy_camo

pants_Desc"
"equip_region"
"pants"
"image_inventory"
"backpack/workshop/playe
r/items/heavy/sbox2014_heavy_camopants/sbox2014_heavy_camopants"
"capabilities"
{
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/he
avy/sbox2014_heavy_camopants/sbox2014_heavy_camopants.mdl"
"used_by_classes"
{
"heavy"
"1"
}
}
"30344"
{
"name"
"Bullet Buzz"
"prefab"
"hat"
"first_sale_date"
"2014/09/15"
"item_name"
"#TF_sbox2014_heavy_buzzcut"
"item_description"
"#TF_sbox2014_heavy_buzz
cut_Desc"
"equip_region"
"hat"
"image_inventory"
"backpack/workshop/playe
r/items/heavy/sbox2014_heavy_buzzcut/sbox2014_heavy_buzzcut"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/he
avy/sbox2014_heavy_buzzcut/sbox2014_heavy_buzzcut.mdl"
"used_by_classes"
{
"heavy"
"1"
}
}
"30345"
{
"name"
"The Leftover Trap"
"propername"
"1"
"prefab"
"misc"
"first_sale_date"
"2014/09/15"
"item_type_name"
"#TF_Wearable_FacialHair
"
"item_name"
"#TF_sbox2014_leftover_trap"
"item_description"
"#TF_sbox2014_leftover_t
rap_Desc"
"equip_region"
"beard"
"image_inventory"
"backpack/workshop/playe
r/items/heavy/sbox2014_leftover_trap/sbox2014_leftover_trap"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/he
avy/sbox2014_leftover_trap/sbox2014_leftover_trap.mdl"
"used_by_classes"

{
"heavy"

"1"

}
}
"30346"
{
"name"
"The Trash Man"
"propername"
"1"
"prefab"
"hat"
"first_sale_date"
"2014/09/15"
"item_name"
"#TF_sbox2014_trash_man"
"item_description"
"#TF_sbox2014_trash_man_
Desc"
"equip_region"
"hat"
"image_inventory"
"backpack/workshop/playe
r/items/heavy/sbox2014_trash_man/sbox2014_trash_man"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/he
avy/sbox2014_trash_man/sbox2014_trash_man.mdl"
"used_by_classes"
{
"heavy"
"1"
}
}
"30347"
{
"name"
"The Scotch Saver"
"propername"
"1"
"prefab"
"misc"
"first_sale_date"
"2014/09/15"
"item_type_name"
"#TF_Wearable_FacialHair
"
"item_name"
"#TF_sbox2014_scotch_saver"
"item_description"
"#TF_sbox2014_scotch_sav
er_Desc"
"equip_region"
"beard"
"image_inventory"
"backpack/workshop/playe
r/items/engineer/sbox2014_scotch_saver/sbox2014_scotch_saver"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/en
gineer/sbox2014_scotch_saver/sbox2014_scotch_saver.mdl"
"used_by_classes"
{
"engineer"
"1"
}
}
"30348"
{
"name"
"Bushi-Dou"
"prefab"
"misc"
"first_sale_date"
"2014/09/15"
"item_type_name"
"#TF_Wearable_Apparel"

"item_name"

"#TF_sbox2014_demo_samurai_armou

r"
"item_description"

"#TF_sbox2014_demo_samur

ai_armour_Desc"
"equip_region"
"shirt"
"image_inventory"
"backpack/workshop/playe
r/items/demo/sbox2014_demo_samurai_armour/sbox2014_demo_samurai_armour"
"capabilities"
{
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/de
mo/sbox2014_demo_samurai_armour/sbox2014_demo_samurai_armour.mdl"
"used_by_classes"
{
"demoman"
"1"
}
}
"30349"
{
"name"
"The Fashionable Megalomaniac"
"propername"
"1"
"prefab"
"misc"
"first_sale_date"
"2014/09/15"
"item_type_name"
"#TF_Wearable_FacialHair
"
"item_name"
"#TF_sbox2014_fashionable_megalo
maniac"
"item_description"
"#TF_sbox2014_fashionabl
e_megalomaniac_Desc"
"equip_region"
"beard"
"image_inventory"
"backpack/workshop/playe
r/items/medic/sbox2014_fashionable_megalomaniac/sbox2014_fashionable_megalomania
c"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/me
dic/sbox2014_fashionable_megalomaniac/sbox2014_fashionable_megalomaniac.mdl"
"used_by_classes"
{
"medic"
"1"
}
}
"30350"
{
"name"
"The Dough Puncher"
"propername"
"1"
"prefab"
"misc"
"first_sale_date"
"2014/09/15"
"item_type_name"
"#TF_Wearable_Apparel"
"item_name"
"#TF_sbox2014_chefs_coat"
"item_description"
"#TF_sbox2014_chefs_coat
_Desc"
"equip_region"
"shirt"
"image_inventory"
"backpack/workshop/playe
r/items/medic/sbox2014_chefs_coat/sbox2014_chefs_coat"
"capabilities"

{
"can_craft_count"
"paintable"

"1"
"1"

}
"model_player"
"models/workshop/player/items/me
dic/sbox2014_chefs_coat/sbox2014_chefs_coat.mdl"
"used_by_classes"
{
"medic"
"1"
}
}
"30351"
{
"name"
"The Teutonic Toque"
"propername"
"1"
"prefab"
"hat"
"first_sale_date"
"2014/09/15"
"item_name"
"#TF_sbox2014_teutonic_toque"
"item_description"
"#TF_sbox2014_teutonic_t
oque_Desc"
"equip_region"
"hat"
"drop_type"
"drop"
"image_inventory"
"backpack/workshop/playe
r/items/medic/sbox2014_teutonic_toque/sbox2014_teutonic_toque"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/me
dic/sbox2014_teutonic_toque/sbox2014_teutonic_toque.mdl"
"used_by_classes"
{
"medic"
"1"
}
}
"30352"
{
"name"
"The Mustachioed Mann"
"propername"
"1"
"prefab"
"misc"
"first_sale_date"
"2014/09/15"
"item_type_name"
"#TF_Wearable_FacialHair
"
"item_name"
"#TF_sbox2014_mustachioed_mann"
"item_description"
"#TF_sbox2014_mustachioe
d_mann_Desc"
"image_inventory"
"backpack/workshop/playe
r/items/medic/sbox2014_mustachioed_mann/sbox2014_mustachioed_mann"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/me
dic/sbox2014_mustachioed_mann/sbox2014_mustachioed_mann.mdl"
"used_by_classes"
{
"medic"
"1"
}

}
"30353"
{
"name"
"The Backstabber's Boomslang"
"propername"
"1"
"prefab"
"misc"
"first_sale_date"
"2014/09/15"
"item_type_name"
"#TF_Wearable_Mascot"
"item_name"
"#TF_sbox2014_spy_snake"
"item_description"
"#TF_sbox2014_spy_snake_
Desc"
"equip_region"
"left_shoulder"
"image_inventory"
"backpack/workshop/playe
r/items/spy/sbox2014_spy_snake/sbox2014_spy_snake"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/sp
y/sbox2014_spy_snake/sbox2014_spy_snake.mdl"
"used_by_classes"
{
"spy"
"1"
}
"attributes"
{
"counts as assister is some kind of pet this upd
ate is going to be awesome"
{
"attribute_class"
"counts_
as_assister"
"value"
"1"
}
}
}
"30354"
{
"name"
"The Rat Stompers"
"propername"
"1"
"prefab"
"misc"
"first_sale_date"
"2014/09/15"
"item_type_name"
"#TF_Wearable_Boots"
"item_name"
"#TF_sbox2014_rat_stompers"
"item_description"
"#TF_sbox2014_rat_stompe
rs_Desc"
"equip_region"
"feet"
"image_inventory"
"backpack/workshop/playe
r/items/heavy/sbox2014_rat_stompers/sbox2014_rat_stompers"
"capabilities"
{
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/he
avy/sbox2014_rat_stompers/sbox2014_rat_stompers.mdl"
"used_by_classes"
{
"heavy"
"1"
}
}

"30355"
{
"name"
"Sole Mate"
"prefab"
"hat"
"first_sale_date"
"2014/09/15"
"item_name"
"#TF_sbox2014_sole_mate"
"item_description"
"#TF_sbox2014_sole_mate_
Desc"
"equip_region"
"hat"
"image_inventory"
"backpack/workshop/playe
r/items/pyro/sbox2014_sole_mate/sbox2014_sole_mate"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/py
ro/sbox2014_sole_mate/sbox2014_sole_mate.mdl"
"used_by_classes"
{
"pyro"
"1"
}
}
"30356"
{
"name"
"The Heat of Winter"
"propername"
"1"
"prefab"
"misc"
"first_sale_date"
"2014/09/15"
"item_type_name"
"#TF_Wearable_Coat"
"item_name"
"#TF_sbxo2014_medic_wintergarb_c
oat"
"item_description"
"#TF_sbxo2014_medic_wint
ergarb_coat_Desc"
"equip_region"
"shirt"
"image_inventory"
"backpack/workshop/playe
r/items/medic/sbxo2014_medic_wintergarb_coat/sbxo2014_medic_wintergarb_coat"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/me
dic/sbxo2014_medic_wintergarb_coat/sbxo2014_medic_wintergarb_coat.mdl"
"used_by_classes"
{
"medic"
"1"
}
}
"30357"
{
"name"
"The Dark Falkirk Helm"
"propername"
"1"
"prefab"
"hat"
"first_sale_date"
"2014/09/15"
"item_name"
"#TF_sbox2014_demo_knight_helmet
"
"item_description"
"#TF_sbox2014_demo_knigh
t_helmet_Desc"
"equip_region"
"hat"

"drop_type"
"drop"
"image_inventory"
"backpack/workshop/playe
r/items/demo/sbox2014_demo_knight_helmet/sbox2014_demo_knight_helmet"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/de
mo/sbox2014_demo_knight_helmet/sbox2014_demo_knight_helmet.mdl"
"used_by_classes"
{
"demoman"
"1"
}
}
"30358"
{
"name"
"The Sole Saviors"
"propername"
"1"
"prefab"
"misc"
"first_sale_date"
"2014/09/15"
"item_type_name"
"#TF_Wearable_Boots"
"item_name"
"#TF_sbox2014_demo_armor_shoes"
"item_description"
"#TF_sbox2014_demo_armor
_shoes_Desc"
"equip_region"
"feet"
"visuals"
{
"player_bodygroups"
{
"shoes"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/demo/sbox2014_demo_armor_shoes/sbox2014_demo_armor_shoes"
"capabilities"
{
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/de
mo/sbox2014_demo_armor_shoes/sbox2014_demo_armor_shoes.mdl"
"used_by_classes"
{
"demoman"
"1"
}
}
"30359"
{
"name"
"The Huntsman's Essentials"
"propername"
"1"
"prefab"
"misc"
"first_sale_date"
"2014/09/15"
"item_type_name"
"#TF_Wearable_Quiver"
"item_name"
"#TF_sbox2014_sniper_quiver"
"item_description"
"#TF_sbox2014_sniper_qui
ver_Desc"
"equip_region"
"sniper_quiver"
"image_inventory"
"backpack/workshop/playe
r/items/sniper/sbox2014_sniper_quiver/sbox2014_sniper_quiver"
"capabilities"

{
"can_craft_count"
"paintable"

"1"
"1"

}
"model_player"
"models/workshop/player/items/sn
iper/sbox2014_sniper_quiver/sbox2014_sniper_quiver.mdl"
"used_by_classes"
{
"sniper"
"1"
}
}
"30360"
{
"name"
"The Napoleon Complex"
"propername"
"1"
"prefab"
"hat"
"first_sale_date"
"2014/09/15"
"item_name"
"#TF_sbox2014_napolean_complex"
"item_description"
"#TF_sbox2014_napolean_c
omplex_Desc"
"equip_region"
"hat"
"drop_type"
"drop"
"image_inventory"
"backpack/workshop/playe
r/items/spy/sbox2014_napolean_complex/sbox2014_napolean_complex"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/sp
y/sbox2014_napolean_complex/sbox2014_napolean_complex.mdl"
"used_by_classes"
{
"spy"
"1"
}
}
"30361"
{
"name"
"The Colonel's Coat"
"propername"
"1"
"prefab"
"misc"
"first_sale_date"
"2014/09/15"
"item_type_name"
"#TF_Wearable_Coat"
"item_name"
"#TF_sbox2014_medic_colonel_coat
"
"item_description"
"#TF_sbox2014_medic_colo
nel_coat_Desc"
"equip_region"
"shirt"
"image_inventory"
"backpack/workshop/playe
r/items/medic/sbox2014_medic_colonel_coat/sbox2014_medic_colonel_coat"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/me
dic/sbox2014_medic_colonel_coat/sbox2014_medic_colonel_coat.mdl"
"used_by_classes"
{
"medic"
"1"

}
}
"30362"
{
"name"
"The Law"
"propername"
"1"
"prefab"
"hat"
"first_sale_date"
"2014/09/15"
"item_name"
"#TF_sbox2014_law"
"item_description"
"#TF_sbox2014_law_Desc"
"equip_region"
"hat"
"drop_type"
"drop"
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"headphones"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/all_class/sbox2014_law/sbox2014_law"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/sbox2014_law/sbox2014_law_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/sbox2014_law/sbox2014_law_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/sbox2014_law/sbox2014_law_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/sbox2014_law/sbox2014_law_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/sbox2014_law/sbox2014_law_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/sbox2014_law/sbox2014_law_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/sbox2014_law/sbox2014_law_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/sbox2014_law/sbox2014_law_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/sbox2014_law/sbox2014_law_engineer.mdl"
}
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic"
"1"
"heavy"
"1"
"pyro"
"1"
"spy"
"1"
"engineer"
"1"
}

}
"30363"
{
"name"
"The Juggernaut Jacket"
"propername"
"1"
"prefab"
"misc"
"first_sale_date"
"2014/09/15"
"item_type_name"
"#TF_Wearable_Apparel"
"item_name"
"#TF_sbox2014_juggernaut_jacket"
"item_description"
"#TF_sbox2014_juggernaut
_jacket_Desc"
"equip_region"
"left_shoulder"
"visuals"
{
"player_bodygroups"
{
"grenades"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/demo/sbox2014_juggernaut_jacket/sbox2014_juggernaut_jacket"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/de
mo/sbox2014_juggernaut_jacket/sbox2014_juggernaut_jacket.mdl"
"used_by_classes"
{
"demoman"
"1"
}
}
"30364"
{
"name"
"The Warmth Preserver"
"propername"
"1"
"prefab"
"misc"
"first_sale_date"
"2014/09/15"
"item_type_name"
"#TF_Wearable_Apparel"
"item_name"
"#TF_sbox2014_warmth_preserver"
"item_description"
"#TF_sbox2014_warmth_pre
server_Desc"
"equip_region"
"shirt"
"image_inventory"
"backpack/workshop/playe
r/items/heavy/sbox2014_warmth_preserver/sbox2014_warmth_preserver"
"capabilities"
{
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/he
avy/sbox2014_warmth_preserver/sbox2014_warmth_preserver.mdl"
"used_by_classes"
{
"heavy"
"1"
}
}
"30365"
{
"name"
"The Smock Surgeon"

"propername"
"prefab"
"first_sale_date"
"item_type_name"
"item_name"
"item_description"

"1"
"misc"
"2014/09/15"
"#TF_Wearable_Apron"
"#TF_sbox2014_medic_apron"
"#TF_sbox2014_medic_apro

n_Desc"
"equip_region"
"shirt"
"image_inventory"
"backpack/workshop/playe
r/items/medic/sbox2014_medic_apron/sbox2014_medic_apron"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/me
dic/sbox2014_medic_apron/sbox2014_medic_apron.mdl"
"used_by_classes"
{
"medic"
"1"
}
}
"30366"
{
"name"
"The Sangu Sleeves"
"propername"
"1"
"prefab"
"misc"
"first_sale_date"
"2014/09/15"
"item_type_name"
"#TF_Wearable_Apparel"
"item_name"
"#TF_sbox2014_demo_samurai_sleev
es"
"item_description"
"#TF_sbox2014_demo_samur
ai_sleeves_Desc"
"equip_region"
"demo_arms"
"image_inventory"
"backpack/workshop/playe
r/items/demo/sbox2014_demo_samurai_sleeves/sbox2014_demo_samurai_sleeves"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/de
mo/sbox2014_demo_samurai_sleeves/sbox2014_demo_samurai_sleeves.mdl"
"used_by_classes"
{
"demoman"
"1"
}
}
"30367"
{
"name"
"The Cute Suit"
"propername"
"1"
"prefab"
"misc"
"first_sale_date"
"2014/09/15"
"item_type_name"
"#TF_Wearable_Apparel"
"item_name"
"#TF_sbox2014_pyro_zipper_suit"
"item_description"
"#TF_sbox2014_pyro_zippe
r_suit_Desc"
"equip_region"
"pyro_head_replacement"
"visuals"

{
"player_bodygroups"
{
"head"
}

"1"

}
"image_inventory"
"backpack/workshop/playe
r/items/pyro/sbox2014_pyro_zipper_suit/sbox2014_pyro_zipper_suit"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/py
ro/sbox2014_pyro_zipper_suit/sbox2014_pyro_zipper_suit.mdl"
"used_by_classes"
{
"pyro"
"1"
}
}
"30368"
{
"name"
"The War Goggles"
"propername"
"1"
"prefab"
"misc"
"first_sale_date"
"2014/09/15"
"item_type_name"
"#TF_Wearable_Glasses"
"item_name"
"#TF_sbox2014_war_goggles"
"item_description"
"#TF_sbox2014_war_goggle
s_Desc"
"equip_region"
"glasses"
"drop_type"
"drop"
"image_inventory"
"backpack/workshop/playe
r/items/heavy/sbox2014_war_goggles/sbox2014_war_goggles"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/he
avy/sbox2014_war_goggles/sbox2014_war_goggles.mdl"
"used_by_classes"
{
"heavy"
"1"
}
}
"30369"
{
"name"
"The Eliminators Safeguard"
"propername"
"1"
"prefab"
"hat"
"first_sale_date"
"2014/09/15"
"item_name"
"#TF_sbox2014_war_helmet"
"item_description"
"#TF_sbox2014_war_helmet
_Desc"
"equip_region"
"hat"
"drop_type"
"drop"
"image_inventory"
"backpack/workshop/playe
r/items/heavy/sbox2014_war_helmet/sbox2014_war_helmet"
"capabilities"

{
"can_craft_count"
"paintable"

"1"
"1"

}
"model_player"
"models/workshop/player/items/he
avy/sbox2014_war_helmet/sbox2014_war_helmet.mdl"
"used_by_classes"
{
"heavy"
"1"
}
}
"30371"
{
"name"
"The Archers Groundings"
"propername"
"1"
"prefab"
"misc"
"first_sale_date"
"2014/09/15"
"item_type_name"
"#TF_Wearable_Boots"
"item_name"
"#TF_sbox2014_archers_groundings
"
"item_description"
"#TF_sbox2014_archers_gr
oundings_Desc"
"equip_region"
"feet"
"image_inventory"
"backpack/workshop/playe
r/items/sniper/sbox2014_archers_groundings/sbox2014_archers_groundings"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/sn
iper/sbox2014_archers_groundings/sbox2014_archers_groundings.mdl"
"used_by_classes"
{
"sniper"
"1"
}
}
"30372"
{
"name"
"Combat Slacks"
"prefab"
"misc"
"first_sale_date"
"2014/09/15"
"item_type_name"
"#TF_Wearable_Apparel"
"item_name"
"#TF_sbox2014_war_pants"
"item_description"
"#TF_sbox2014_war_pants_
Desc"
"equip_region"
"heavy_hip"
"image_inventory"
"backpack/workshop/playe
r/items/heavy/sbox2014_war_pants/sbox2014_war_pants"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/he
avy/sbox2014_war_pants/sbox2014_war_pants.mdl"
"used_by_classes"
{
"heavy"
"1"
}

}
"30373"
{
"name"
"The Toowoomba Tunic"
"propername"
"1"
"prefab"
"misc"
"first_sale_date"
"2014/09/15"
"item_type_name"
"#TF_Wearable_Apparel"
"item_name"
"#TF_sbox2014_toowoomba_tunic"
"item_description"
"#TF_sbox2014_toowoomba_
tunic_Desc"
"equip_region"
"shirt"
"image_inventory"
"backpack/workshop/playe
r/items/sniper/sbox2014_toowoomba_tunic/sbox2014_toowoomba_tunic"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/sn
iper/sbox2014_toowoomba_tunic/sbox2014_toowoomba_tunic.mdl"
"used_by_classes"
{
"sniper"
"1"
}
}
"30374"
{
"name"
"The Sammy Cap"
"propername"
"1"
"prefab"
"hat"
"first_sale_date"
"2014/09/15"
"item_name"
"#TF_sbox2014_sammy_cap"
"item_description"
"#TF_sbox2014_sammy_cap_
Desc"
"equip_region"
"hat"
"image_inventory"
"backpack/workshop/playe
r/items/heavy/sbox2014_sammy_cap/sbox2014_sammy_cap"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/he
avy/sbox2014_sammy_cap/sbox2014_sammy_cap.mdl"
"used_by_classes"
{
"heavy"
"1"
}
}
"30375"
{
"name"
"The Deep Cover Operator"
"propername"
"1"
"prefab"
"hat"
"first_sale_date"
"2014/09/15"
"item_name"
"#TF_sbox2014_camo_headband"
"item_description"
"#TF_sbox2014_camo_headb
and_Desc"
"equip_region"
"hat"

"visuals"
{
"player_bodygroups"
{
"hat"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/all_class/sbox2014_camo_headband/sbox2014_camo_headband"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player_per_class"
{
"sniper"
"models/workshop/player/
items/all_class/sbox2014_camo_headband/sbox2014_camo_headband_sniper.mdl"
"spy"
"models/workshop/player/items/al
l_class/sbox2014_camo_headband/sbox2014_camo_headband_spy.mdl"
}
"used_by_classes"
{
"sniper"
"1"
"spy"
"1"
}
}
"30376"
{
"name"
"The Ticket Boy"
"propername"
"1"
"prefab"
"misc"
"first_sale_date"
"2014/09/15"
"item_type_name"
"#TF_Wearable_Apparel"
"item_name"
"#TF_sbox2014_ticket_boy"
"item_description"
"#TF_sbox2014_ticket_boy
_Desc"
"equip_region"
"shirt"
"visuals"
{
"player_bodygroups"
{
"dogtags"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/scout/sbox2014_ticket_boy/sbox2014_ticket_boy"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/sc
out/sbox2014_ticket_boy/sbox2014_ticket_boy.mdl"
"used_by_classes"
{
"scout"
"1"
}
}
"30377"

{
"name"
"The Antarctic Researcher"
"propername"
"1"
"prefab"
"misc"
"first_sale_date"
"2014/09/15"
"item_type_name"
"#TF_Wearable_Coat"
"item_name"
"#TF_sbox2014_antarctic_research
er"
"item_description"

"#TF_sbox2014_antarctic_

researcher_Desc"
"equip_region"
"shirt"
"image_inventory"
"backpack/workshop/playe
r/items/engineer/sbox2014_antarctic_researcher/sbox2014_antarctic_researcher"
"capabilities"
{
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/en
gineer/sbox2014_antarctic_researcher/sbox2014_antarctic_researcher.mdl"
"used_by_classes"
{
"engineer"
"1"
}
}
"30378"
{
"name"
"Heer's Helmet"
"prefab"
"hat"
"first_sale_date"
"2014/09/15"
"item_name"
"#TF_sbox2014_medic_wintergarb_h
elmet"
"item_description"
"#TF_sbox2014_medic_wint
ergarb_helmet_Desc"
"equip_region"
"hat"
"drop_type"
"drop"
"image_inventory"
"backpack/workshop/playe
r/items/medic/sbox2014_medic_wintergarb_helmet/sbox2014_medic_wintergarb_helmet"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/me
dic/sbox2014_medic_wintergarb_helmet/sbox2014_medic_wintergarb_helmet.mdl"
"used_by_classes"
{
"medic"
"1"
}
}
"30379"
{
"name"
"The Gaiter Guards"
"propername"
"1"
"prefab"
"misc"
"first_sale_date"
"2014/09/15"
"item_type_name"
"#TF_Wearable_Boots"
"item_name"
"#TF_sbox2014_medic_wintergarb_g
aiter"
"item_description"
"#TF_sbox2014_medic_wint
ergarb_gaiter_Desc"

"equip_region"
"feet"
"image_inventory"
"backpack/workshop/playe
r/items/medic/sbox2014_medic_wintergarb_gaiter/sbox2014_medic_wintergarb_gaiter"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/me
dic/sbox2014_medic_wintergarb_gaiter/sbox2014_medic_wintergarb_gaiter.mdl"
"used_by_classes"
{
"medic"
"1"
}
}
"30388"
{
"name"
"The Classified Coif"
"first_sale_date"
"2014/06/16"
"prefab"
"misc"
"propername"
"1"
"item_name"
"#TF_short2014_soldier_fed_coat"
"item_description"
"#TF_short2014_soldier_f
ed_coat_Desc"
"item_type_name"
"#TF_Wearable_Coat"
"equip_region"
"soldier_coat"
"image_inventory"
"backpack/workshop/playe
r/items/soldier/short2014_soldier_fed_coat/short2014_soldier_fed_coat"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/so
ldier/short2014_soldier_fed_coat/short2014_soldier_fed_coat.mdl"
"used_by_classes"
{
"soldier"
"1"
}
}
"30389"
{
"name"
"The Rogue's Robe"
"first_sale_date"
"2014/06/16"
"prefab"
"misc"
"propername"
"1"
"item_name"
"#TF_short2014_invisible_ishikaw
a"
"item_description"
"#TF_short2014_invisible
_ishikawa_Desc"
"item_type_name"
"#TF_Wearable_Apparel"
"equip_region"
"shirt"
"image_inventory"
"backpack/workshop/playe
r/items/spy/short2014_invisible_ishikawa/short2014_invisible_ishikawa"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/sp

y/short2014_invisible_ishikawa/short2014_invisible_ishikawa.mdl"
"used_by_classes"
{
"spy"
"1"
}
}
"30390"
{
"name"
"The Spook Specs"
"first_sale_date"
"2014/06/16"
"prefab"
"hat"
"propername"
"1"
"item_name"
"#TF_short2014_soldier_fedhair"
"item_description"
"#TF_short2014_soldier_f
edhair_Desc"
"equip_region"
"hat"
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/soldier/short2014_soldier_fedhair/short2014_soldier_fedhair"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/so
ldier/short2014_soldier_fedhair/short2014_soldier_fedhair.mdl"
"used_by_classes"
{
"soldier"
"1"
}
}
"30391"
{
"name"
"The Sengoku Scorcher"
"prefab"
"misc"
"first_sale_date"
"2014/06/16"
"propername"
"1"
"item_name"
"#TF_short2014_sengoku_scorcher"
"item_description"
"#TF_short2014_sengoku_s
corcher_Desc"
"item_type_name"
"#TF_Wearable_Apparel"
"equip_regions"
{
"shirt"
"1"
"grenades"
"1"
}
"visuals"
{
"player_bodygroups"
{
"grenades"
"1"
}
}
"image_inventory"
"backpack/workshop/playe

r/items/pyro/short2014_sengoku_scorcher/short2014_sengoku_scorcher"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/py
ro/short2014_sengoku_scorcher/short2014_sengoku_scorcher.mdl"
"used_by_classes"
{
"pyro"
"1"
}
}
"30392"
{
"name"
"The Man in Slacks"
"prefab"
"misc"
"first_sale_date"
"2014/06/16"
"propername"
"1"
"item_name"
"#TF_short2014_man_in_slacks"
"item_description"
"#TF_short2014_man_in_sl
acks_Desc"
"item_type_name"
"#TF_Wearable_Apparel"
"equip_region"
"soldier_legs"
"image_inventory"
"backpack/workshop/playe
r/items/soldier/short2014_man_in_slacks/short2014_man_in_slacks"
"capabilities"
{
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/so
ldier/short2014_man_in_slacks/short2014_man_in_slacks.mdl"
"used_by_classes"
{
"soldier"
"1"
}
}
"30393"
{
"name"
"The Razor Cut"
"prefab"
"hat"
"first_sale_date"
"2014/06/16"
"propername"
"1"
"item_name"
"#TF_short2014_demo_mohawk"
"item_description"
"#TF_short2014_demo_moha
wk_Desc"
"equip_region"
"hat"
"image_inventory"
"backpack/workshop/playe
r/items/demo/short2014_demo_mohawk/short2014_demo_mohawk"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/de
mo/short2014_demo_mohawk/short2014_demo_mohawk.mdl"
"used_by_classes"
{
"demoman"
"1"
}

}
"30394"
{
"name"
"The Frickin' Sweet Ninja Hood"
"prefab"
"misc"
"first_sale_date"
"2014/06/16"
"propername"
"1"
"item_name"
"#TF_short2014_scout_ninja_mask"
"item_description"
"#TF_short2014_scout_nin
ja_mask_Desc"
"item_type_name"
"#TF_Wearable_Apparel"
"equip_regions"
{
"hat"
"1"
"beard"
"1"
"head_skin"
"1"
}
"visuals"
{
"player_bodygroups"
{
"dogtags"
"1"
"hat"
"1"
"headphones"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/scout/short2014_scout_ninja_mask/short2014_scout_ninja_mask"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/sc
out/short2014_scout_ninja_mask/short2014_scout_ninja_mask.mdl"
"used_by_classes"
{
"scout"
"1"
}
}
"30395"
{
"name"
"The Southie Shinobi"
"prefab"
"misc"
"first_sale_date"
"2014/06/16"
"propername"
"1"
"item_name"
"#TF_short2014_ninja_vest"
"item_description"
"#TF_short2014_ninja_ves
t_Desc"
"item_type_name"
"#TF_Wearable_Shirt"
"equip_region"
"shirt"
"visuals"
{
"player_bodygroups"
{
"dogtags"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/scout/short2014_minja_vest/short2014_minja_vest"

"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/sc
out/short2014_minja_vest/short2014_minja_vest.mdl"
"used_by_classes"
{
"scout"
"1"
}
}
"30396"
{
"name"
"The Red Socks"
"prefab"
"misc"
"first_sale_date"
"2014/06/16"
"propername"
"1"
"item_name"
"#TF_short2014_ninja_boots"
"item_description"
"#TF_short2014_ninja_boo
ts_Desc"
"item_type_name"
"#TF_Wearable_Socks"
"equip_region"
"feet"
"visuals"
{
"player_bodygroups"
{
"shoes_socks"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/scout/short2014_ninja_boots/short2014_ninja_boots"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/sc
out/short2014_ninja_boots/short2014_ninja_boots.mdl"
"used_by_classes"
{
"scout"
"1"
}
}
"30397"
{
"name"
"The Bruiser's Bandanna"
"prefab"
"misc"
"first_sale_date"
"2014/06/16"
"propername"
"1"
"item_name"
"#TF_short2014_all_mercs_mask"
"item_description"
"#TF_short2014_all_mercs
_mask_Desc"
"item_type_name"
"#TF_Wearable_Bandana"
"equip_region"
"beard"
"image_inventory"
"backpack/workshop/playe
r/items/all_class/short2014_all_mercs_mask/short2014_all_mercs_mask"
"capabilities"
{
"can_craft_count"
"1"

"paintable"
"1"
}
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/short2014_all_mercs_mask/short2014_all_mercs_mask_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/short2014_all_mercs_mask/short2014_all_mercs_mask_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/short2014_all_mercs_mask/short2014_all_mercs_mask_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/short2014_all_mercs_mask/short2014_all_mercs_mask_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/short2014_all_mercs_mask/short2014_all_mercs_mask_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/short2014_all_mercs_mask/short2014_all_mercs_mask_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/short2014_all_mercs_mask/short2014_all_mercs_mask_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/short2014_all_mercs_mask/short2014_all_mercs_mask_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/short2014_all_mercs_mask/short2014_all_mercs_mask_engineer.mdl"
}
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic"
"1"
"heavy"
"1"
"pyro"
"1"
"spy"
"1"
"engineer"
"1"
}
}
"30398"
{
"name"
"The Gas Guzzler"
"prefab"
"misc"
"first_sale_date"
"2014/06/16"
"propername"
"1"
"item_name"
"#TF_short2014_the_gas_guzzler"
"item_description"
"#TF_short2014_the_gas_g
uzzler_Desc"
"item_type_name"
"#TF_Wearable_Backpack"
"equip_region"
"back"
"visuals"
{
"player_bodygroups"
{
"backpack"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/pyro/short2014_the_gas_guzzler/short2014_the_gas_guzzler"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"

}
"model_player"
"models/workshop/player/items/py
ro/short2014_the_gas_guzzler/short2014_the_gas_guzzler.mdl"
"used_by_classes"
{
"pyro"
"1"
}
}
"30399"
{
"name"
"The Smoking Skid Lid"
"prefab"
"hat"
"first_sale_date"
"2014/06/16"
"propername"
"1"
"item_name"
"#TF_short2014_spiked_armourgedd
on"
"item_description"
"#TF_short2014_spiked_ar
mourgeddon_Desc"
"equip_region"
"hat"
"image_inventory"
"backpack/workshop/playe
r/items/pyro/short2014_spiked_armourgeddon/short2014_spiked_armourgeddon"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/py
ro/short2014_spiked_armourgeddon/short2014_spiked_armourgeddon.mdl"
"used_by_classes"
{
"pyro"
"1"
}
}
"30400"
{
"name"
"The Lunatic's Leathers"
"prefab"
"misc"
"first_sale_date"
"2014/06/16"
"propername"
"1"
"item_name"
"#TF_short2014_wildfire_wrappers
"
"item_description"
"#TF_short2014_wildfire_
wrappers_Desc"
"item_type_name"
"#TF_Wearable_Apparel"
"equip_regions"
{
"shirt"
"1"
"grenades"
"1"
}
"visuals"
{
"player_bodygroups"
{
"grenades"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/pyro/short2014_wildfire_wrappers/short2014_wildfire_wrappers"
"capabilities"
{

"can_craft_count"
"paintable"

"1"
"1"

}
"model_player"
"models/workshop/player/items/py
ro/short2014_wildfire_wrappers/short2014_wildfire_wrappers.mdl"
"used_by_classes"
{
"pyro"
"1"
}
}
"30401"
{
"name"
"Yuri's Revenge"
"prefab"
"misc"
"first_sale_date"
"2014/06/16"
"item_name"
"#TF_short2014_heavy_goatee"
"item_description"
"#TF_short2014_heavy_goa
tee_Desc"
"item_type_name"
"#TF_Wearable_FacialHair
"
"equip_region"
"beard"
"image_inventory"
"backpack/workshop/playe
r/items/heavy/short2014_heavy_goatee/short2014_heavy_goatee"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/he
avy/short2014_heavy_goatee/short2014_heavy_goatee.mdl"
"used_by_classes"
{
"heavy"
"1"
}
}
"30402"
{
"name"
"The Tools of the Trade"
"prefab"
"misc"
"first_sale_date"
"2014/06/16"
"propername"
"1"
"item_name"
"#TF_short2014_engie_toolbelt"
"item_description"
"#TF_short2014_engie_too
lbelt_Desc"
"item_type_name"
"#TF_Wearable_ToolBelt"
"equip_region"
"belt_misc"
"image_inventory"
"backpack/workshop/playe
r/items/engineer/short2014_engie_toolbelt/short2014_engie_toolbelt"
"capabilities"
{
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/en
gineer/short2014_engie_toolbelt/short2014_engie_toolbelt.mdl"
"used_by_classes"
{
"engineer"
"1"
}
}
"30403"

{
"name"
"The Joe-on-the-Go"
"prefab"
"misc"
"first_sale_date"
"2014/06/16"
"propername"
"1"
"item_name"
"#TF_short2014_poopyj_backpack"
"item_description"
"#TF_short2014_poopyj_ba
ckpack_Desc"
"item_type_name"
"#TF_Wearable_Backpack"
"equip_region"
"back"
"image_inventory"
"backpack/workshop/playe
r/items/engineer/short2014_poopyj_backpack/short2014_poopyj_backpack"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/en
gineer/short2014_poopyj_backpack/short2014_poopyj_backpack.mdl"
"used_by_classes"
{
"engineer"
"1"
}
}
"30404"
{
"name"
"The Aviator Assassin"
"prefab"
"hat"
"first_sale_date"
"2014/06/16"
"propername"
"1"
"item_name"
"#TF_short2014_deadhead"
"item_description"
"#TF_short2014_deadhead_
Desc"
"equip_region"
"hat"
"image_inventory"
"backpack/workshop/playe
r/items/spy/short2014_deadhead/short2014_deadhead"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/sp
y/short2014_deadhead/short2014_deadhead.mdl"
"used_by_classes"
{
"spy"
"1"
}
}
"30405"
{
"name"
"The Sky Captain"
"prefab"
"misc"
"first_sale_date"
"2014/06/16"
"propername"
"1"
"item_name"
"#TF_short2014_confidence_tricks
ter"
"item_description"
"#TF_short2014_confidenc
e_trickster_Desc"
"item_type_name"
"#TF_Wearable_Apparel"
"equip_region"
"shirt"

"image_inventory"
"backpack/workshop/playe
r/items/spy/short2014_confidence_trickster/short2014_confidence_trickster"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/sp
y/short2014_confidence_trickster/short2014_confidence_trickster.mdl"
"used_by_classes"
{
"spy"
"1"
}
}
"30406"
{
"name"
"The Peacenik's Ponytail"
"prefab"
"hat"
"first_sale_date"
"2014/06/16"
"propername"
"1"
"item_name"
"#TF_short2014_engineer_nerd_hai
r"
"item_description"
"#TF_short2014_engineer_
nerd_hair_Desc"
"item_type_name"
"#TF_Wearable_Hair"
"equip_region"
"hat"
"image_inventory"
"backpack/workshop/playe
r/items/engineer/short2014_engineer_nerd_hair/short2014_engineer_nerd_hair"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/en
gineer/short2014_engineer_nerd_hair/short2014_engineer_nerd_hair.mdl"
"used_by_classes"
{
"engineer"
"1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"0"
}
"styles"
{
"0"
{
"name"
"#TF_short2014_e
ngineer_nerd_hair_style0"
"additional_hidden_bodygroups"
{
"hat"
"1"
}
}
"1"
{
"name"
"#TF_short2014_e
ngineer_nerd_hair_style1"

}
}
}
}
"30407"
{
"name"
"The Level Three Chin"
"prefab"
"misc"
"first_sale_date"
"2014/06/16"
"propername"
"1"
"item_name"
"#TF_short2014_engineer_nerd_chi
n"
"item_description"

"#TF_short2014_engineer_

nerd_chin_Desc"
"item_type_name"
"#TF_Wearable_Chin"
"equip_region"
"beard"
"image_inventory"
"backpack/workshop/playe
r/items/engineer/short2014_engineer_nerd_chin/short2014_engineer_nerd_chin"
"min_ilevel"
"3"
"max_ilevel"
"3"
"capabilities"
{
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/en
gineer/short2014_engineer_nerd_chin/short2014_engineer_nerd_chin.mdl"
"used_by_classes"
{
"engineer"
"1"
}
}
"30408"
{
"name"
"The Egghead's Overalls"
"prefab"
"misc"
"first_sale_date"
"2014/06/16"
"propername"
"1"
"item_name"
"#TF_short2014_engineer_nerd_shi
rt"
"item_description"
"#TF_short2014_engineer_
nerd_shirt_Desc"
"item_type_name"
"#TF_Wearable_Shirt"
"equip_region"
"shirt"
"image_inventory"
"backpack/workshop/playe
r/items/engineer/short2014_engineer_nerd_shirt/short2014_engineer_nerd_shirt"
"capabilities"
{
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/en
gineer/short2014_engineer_nerd_shirt/short2014_engineer_nerd_shirt.mdl"
"used_by_classes"
{
"engineer"
"1"
}
}
"30409"
{
"name"
"The Lonesome Loafers"
"prefab"
"misc"

"first_sale_date"
"propername"
"item_name"

"2014/06/16"
"1"
"#TF_short2014_engineer_nerd_fee

t"
"item_description"

"#TF_short2014_engineer_

nerd_feet_Desc"
"item_type_name"
"TF_Wearable_Shoes"
"equip_region"
"feet"
"image_inventory"
"backpack/workshop/playe
r/items/engineer/short2014_engineer_nerd_feet/short2014_engineer_nerd_feet"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/en
gineer/short2014_engineer_nerd_feet/short2014_engineer_nerd_feet.mdl"
"used_by_classes"
{
"engineer"
"1"
}
}
"30410"
{
"name"
"Ze Ubermensch"
"prefab"
"misc"
"first_sale_date"
"2014/06/16"
"item_name"
"#TF_short2014_medic_nietzsche"
"item_description"
"#TF_short2014_medic_nie
tzsche_Desc"
"item_type_name"
"#TF_Wearable_FacialHair
"
"equip_region"
"beard"
"image_inventory"
"backpack/workshop/playe
r/items/medic/short2014_medic_nietzsche/short2014_medic_nietzsche"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/me
dic/short2014_medic_nietzsche/short2014_medic_nietzsche.mdl"
"used_by_classes"
{
"medic"
"1"
}
}
"30411"
{
"name"
"The Au Courant Assassin"
"prefab"
"misc"
"first_sale_date"
"2014/06/16"
"propername"
"1"
"item_name"
"#TF_short2014_spy_ascot_vest"
"item_description"
"#TF_short2014_spy_ascot
_vest_Desc"
"item_type_name"
"#TF_Wearable_Shirt"
"equip_region"
"shirt"
"image_inventory"
"backpack/workshop/playe
r/items/spy/short2014_spy_ascot_vest/short2014_spy_ascot_vest"

"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/sp
y/short2014_spy_ascot_vest/short2014_spy_ascot_vest.mdl"
"used_by_classes"
{
"spy"
"1"
}
}
"30412"
{
"name"
"The Endothermic Exowear"
"prefab"
"misc"
"first_sale_date"
"2014/06/16"
"item_name"
"#TF_short2014_endothermic_exowe
ar"
"item_description"
"#TF_short2014_endotherm
ic_exowear_Desc"
"item_type_name"
"#TF_Wearable_Shirt"
"equip_region"
"shirt"
"image_inventory"
"backpack/workshop/playe
r/items/engineer/short2014_endothermic_exowear/short2014_endothermic_exowear"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/en
gineer/short2014_endothermic_exowear/short2014_endothermic_exowear.mdl"
"used_by_classes"
{
"engineer"
"1"
}
}
"30413"
{
"name"
"The Merc's Mohawk"
"prefab"
"hat"
"first_sale_date"
"2014/06/16"
"propername"
"1"
"item_name"
"#TF_short2014_lil_moe"
"item_description"
"#TF_short2014_lil_moe_D
esc"
"equip_region"
"hat"
"visuals"
{
"player_bodygroups"
{
"headphones"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/all_class/short2014_lil_moe/short2014_lil_moe"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"

}
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/short2014_lil_moe/short2014_lil_moe_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/short2014_lil_moe/short2014_lil_moe_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/short2014_lil_moe/short2014_lil_moe_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/short2014_lil_moe/short2014_lil_moe_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/short2014_lil_moe/short2014_lil_moe_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/short2014_lil_moe/short2014_lil_moe_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/short2014_lil_moe/short2014_lil_moe_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/short2014_lil_moe/short2014_lil_moe_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/short2014_lil_moe/short2014_lil_moe_engineer.mdl"
}
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic"
"1"
"heavy"
"1"
"pyro"
"1"
"spy"
"1"
"engineer"
"1"
}
}
"30414"
{
"name"
"The Eye-Catcher"
"prefab"
"misc"
"first_sale_date"
"2014/06/16"
"propername"
"1"
"item_name"
"#TF_short2014_all_eyepatch"
"item_description"
"#TF_short2014_all_eyepa
tch_Desc"
"item_type_name"
"#TF_Wearable_EyePatch"
"equip_region"
"lenses"
"image_inventory"
"backpack/workshop/playe
r/items/all_class/short2014_all_eyepatch/short2014_all_eyepatch"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/short2014_all_eyepatch/short2014_all_eyepatch_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/short2014_all_eyepatch/short2014_all_eyepatch_sniper.mdl"
"soldier"
"models/workshop/player/

items/all_class/short2014_all_eyepatch/short2014_all_eyepatch_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/short2014_all_eyepatch/short2014_all_eyepatch_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/short2014_all_eyepatch/short2014_all_eyepatch_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/short2014_all_eyepatch/short2014_all_eyepatch_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/short2014_all_eyepatch/short2014_all_eyepatch_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/short2014_all_eyepatch/short2014_all_eyepatch_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/short2014_all_eyepatch/short2014_all_eyepatch_engineer.mdl"
}
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic"
"1"
"heavy"
"1"
"pyro"
"1"
"spy"
"1"
"engineer"
"1"
}
}
"30415"
{
"name"
"The Medicine Manpurse"
"prefab"
"misc"
"first_sale_date"
"2014/06/16"
"propername"
"1"
"item_name"
"#TF_short2014_medic_messenger_b
ag"
"item_description"
"#TF_short2014_medic_mes
senger_bag_Desc"
"item_type_name"
"#TF_Wearable_Satchel"
"equip_region"
"medic_hip"
"image_inventory"
"backpack/workshop/playe
r/items/medic/short2014_medic_messenger_bag/short2014_medic_messenger_bag"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/me
dic/short2014_medic_messenger_bag/short2014_medic_messenger_bag.mdl"
"used_by_classes"
{
"medic"
"1"
}
}
"30416"
{
"name"
"Employee of the Mmmph"
"prefab"
"hat"
"first_sale_date"
"2014/06/16"
"item_name"
"#TF_short2014_pyro_chickenhat"
"item_description"
"#TF_short2014_pyro_chic

kenhat_Desc"
"equip_region"
"hat"
"image_inventory"
"backpack/workshop/playe
r/items/pyro/short2014_pyro_chickenhat/short2014_pyro_chickenhat"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/py
ro/short2014_pyro_chickenhat/short2014_pyro_chickenhat.mdl"
"used_by_classes"
{
"pyro"
"1"
}
}
"30417"
{
"name"
"The Frymaster"
"prefab"
"misc"
"first_sale_date"
"2014/06/16"
"propername"
"1"
"item_name"
"#TF_short2014_fowl_fryer"
"item_description"
"#TF_short2014_fowl_frye
r_Desc"
"item_type_name"
"#TF_Wearable_Backpack"
"equip_region"
"back"
"visuals"
{
"player_bodygroups"
{
"backpack"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/pyro/short2014_fowl_fryer/short2014_fowl_fryer"
"capabilities"
{
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/py
ro/short2014_fowl_fryer/short2014_fowl_fryer.mdl"
"used_by_classes"
{
"pyro"
"1"
}
}
"30418"
{
"name"
"The Combustible Kabuto"
"prefab"
"hat"
"first_sale_date"
"2014/06/16"
"propername"
"1"
"item_name"
"#TF_short2014_honnoji_helm"
"item_description"
"#TF_short2014_honnoji_h
elm_Desc"
"equip_region"
"hat"
"image_inventory"
"backpack/workshop/playe
r/items/pyro/short2014_honnoji_helm/short2014_honnoji_helm"
"capabilities"

{
"can_craft_count"
"paintable"

"1"
"1"

}
"model_player"
"models/workshop/player/items/py
ro/short2014_honnoji_helm/short2014_honnoji_helm.mdl"
"used_by_classes"
{
"pyro"
"1"
}
}
"30419"
{
"name"
"The Chronoscarf"
"prefab"
"misc"
"first_sale_date"
"2014/06/16"
"propername"
"1"
"item_name"
"#TF_short2014_chronoscarf"
"item_description"
"#TF_short2014_chronosca
rf_Desc"
"item_type_name"
"#TF_Wearable_Scarf"
"equip_region"
"necklace"
"image_inventory"
"backpack/workshop/playe
r/items/medic/short2014_chronoscarf/short2014_chronoscarf"
"capabilities"
{
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/me
dic/short2014_chronoscarf/short2014_chronoscarf.mdl"
"used_by_classes"
{
"medic"
"1"
}
}
"30420"
{
"name"
"The Danger"
"prefab"
"hat"
"first_sale_date"
"2014/06/16"
"propername"
"1"
"item_name"
"#TF_short2014_chemists_pride"
"item_description"
"#TF_short2014_chemists_
pride_Desc"
"item_type_name"
"TF_Wearable_Apparel"
"equip_regions"
{
"hat"
"1"
"glasses"
"1"
}
"image_inventory"
"backpack/workshop/playe
r/items/engineer/short2014_chemists_pride/short2014_chemists_pride"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/en
gineer/short2014_chemists_pride/short2014_chemists_pride.mdl"
"used_by_classes"

{
"engineer"

"1"

}
}
"30421"
{
"name"
"The Frontier Djustice"
"prefab"
"hat"
"first_sale_date"
"2014/06/16"
"propername"
"1"
"item_name"
"#TF_short2014_badlands_wanderer
"
"item_description"

"#TF_short2014_badlands_

wanderer_Desc"
"equip_region"
"hat"
"image_inventory"
"backpack/workshop/playe
r/items/demo/short2014_badlands_wanderer/short2014_badlands_wanderer"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/de
mo/short2014_badlands_wanderer/short2014_badlands_wanderer.mdl"
"used_by_classes"
{
"demoman"
"1"
}
}
"30422"
{
"name"
"Vive La France"
"prefab"
"hat"
"first_sale_date"
"2014/06/16"
"item_name"
"#TF_short2014_vintage_director"
"item_description"
"#TF_short2014_vintage_d
irector_Desc"
"equip_regions"
{
"hat"
"1"
"glasses"
"1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"headphones"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/all_class/short2014_vintage_director/short2014_vintage_director"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al

l_class/short2014_vintage_director/short2014_vintage_director_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/short2014_vintage_director/short2014_vintage_director_sniper.mdl
"
"soldier"
"models/workshop/player/
items/all_class/short2014_vintage_director/short2014_vintage_director_soldier.md
l"
"demoman"
"models/workshop/player/
items/all_class/short2014_vintage_director/short2014_vintage_director_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/short2014_vintage_director/short2014_vintage_director_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/short2014_vintage_director/short2014_vintage_director_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/short2014_vintage_director/short2014_vintage_director_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/short2014_vintage_director/short2014_vintage_director_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/short2014_vintage_director/short2014_vintage_director_engineer.m
dl"
}
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic"
"1"
"heavy"
"1"
"pyro"
"1"
"spy"
"1"
"engineer"
"1"
}
}
"30423"
{
"name"
"The Scoper's Smoke"
"prefab"
"misc"
"first_sale_date"
"2014/06/16"
"propername"
"1"
"item_name"
"#TF_short2014_scopers_smoke"
"item_description"
"#TF_short2014_scopers_s
moke_Desc"
"item_type_name"
"#TF_Wearable_FacialHair
"
"equip_region"
"beard"
"image_inventory"
"backpack/workshop/playe
r/items/sniper/short2014_scopers_smoke/short2014_scopers_smoke"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/sn
iper/short2014_scopers_smoke/short2014_scopers_smoke.mdl"
"used_by_classes"
{
"sniper"
"1"
}
}

"30424"
{
"name"
"The Triggerman's Tacticals"
"prefab"
"misc"
"first_sale_date"
"2014/06/16"
"propername"
"1"
"item_name"
"#TF_short2014_sniper_cargo_pant
s"
"item_description"

"#TF_short2014_sniper_ca

rgo_pants_Desc"
"item_type_name"
"TF_Wearable_Apparel"
"equip_region"
"sniper_legs"
"image_inventory"
"backpack/workshop/playe
r/items/sniper/short2014_sniper_cargo_pants/short2014_sniper_cargo_pants"
"capabilities"
{
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/sn
iper/short2014_sniper_cargo_pants/short2014_sniper_cargo_pants.mdl"
"used_by_classes"
{
"sniper"
"1"
}
}
"30425"
{
"name"
"Tipped Lid"
"prefab"
"hat"
"first_sale_date"
"2014/06/16"
"item_name"
"#TF_short2014_tip_of_the_hats"
"item_description"
"#TF_short2014_tip_of_th
e_hats_Desc"
"equip_region"
"hat"
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"headphones"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/all_class/short2014_tip_of_the_hats/short2014_tip_of_the_hats"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/short2014_tip_of_the_hats/short2014_tip_of_the_hats_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/short2014_tip_of_the_hats/short2014_tip_of_the_hats_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/short2014_tip_of_the_hats/short2014_tip_of_the_hats_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/short2014_tip_of_the_hats/short2014_tip_of_the_hats_demo.mdl"
"medic"
"models/workshop/player/items/al

l_class/short2014_tip_of_the_hats/short2014_tip_of_the_hats_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/short2014_tip_of_the_hats/short2014_tip_of_the_hats_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/short2014_tip_of_the_hats/short2014_tip_of_the_hats_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/short2014_tip_of_the_hats/short2014_tip_of_the_hats_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/short2014_tip_of_the_hats/short2014_tip_of_the_hats_engineer.mdl
"
}
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic"
"1"
"heavy"
"1"
"pyro"
"1"
"spy"
"1"
"engineer"
"1"
}
}
"30426"
{
"name"
"The Paisley Pro"
"prefab"
"valve misc"
"first_sale_date"
"2014/06/16"
"equip_regions"
{
"shirt"
"1"
"arm_tatoos"
"1"
}
"item_type_name"
"#TF_Wearable_Shirt"
"item_name"
"#TF_ScoutFancyShirt"
"item_description"
"#TF_ScoutFancyShirt_Des
c"
"image_inventory"
"backpack/player/items/s
cout/scout_fancy_shirt"
"model_player"
"models/player/items/scout/scout
_fancy_shirt.mdl"
"propername"
"1"
"used_by_classes"
{
"scout"
"1"
}
}
"30427"
{
"name"
"The Argyle Ace"
"prefab"
"valve misc"
"first_sale_date"
"2014/06/16"
"equip_region"
"feet"
"item_type_name"
"#TF_Wearable_Shoes"
"item_name"
"#TF_ScoutFancyShoes"
"item_description"
"#TF_ScoutFancyShoes_Des
c"
"image_inventory"
"backpack/player/items/s
cout/scout_brogues"

"model_player"

"models/player/items/scout/scout

_brogues.mdl"
"propername"
"1"
"used_by_classes"
{
"scout"
"1"
}
"visuals"
{
"player_bodygroups"
{
"shoes_socks"
}
}

"1"

}
"30428"
{
"name"
"The Pomade Prince"
"prefab"
"valve hat"
"first_sale_date"
"2014/06/16"
"item_type_name"
"#TF_Wearable_Hair"
"item_name"
"#TF_ScoutFancyHair"
"item_description"
"#TF_ScoutFancyHair_Desc
"
"image_inventory"

"backpack/player/items/s

cout/scout_pompadour"
"model_player"

"models/player/items/scout/scout

_pompadour.mdl"
"propername"
"1"
"used_by_classes"
{
"scout"
"1"
}
"visuals"
{
"player_bodygroups"
{
"hat"
"headphones"
}
}

"1"
"1"

}
"30429"
{
"name"
"The Allbrero"
"prefab"
"valve hat"
"first_sale_date"
"2014/06/16"
"item_name"
"#TF_DemoSombrero"
"item_description"
"#TF_DemoSombrero_Desc"
"image_inventory"
"backpack/player/items/d
emo/demo_fiesta_sombrero"
"model_player"
"models/player/items/demo/demo_f
iesta_sombrero.mdl"
"propername"
"1"
"used_by_classes"
{
"demoman"
"1"
}
}
"30430"

{
"name"
"Seeing
"prefab"
"first_sale_date"
"equip_region"
"item_type_name"
"item_name"
"item_description"

Double"
"valve misc"
"2014/06/16"
"glasses"
"#TF_Wearable_Glasses"
"#TF_DemomanMargaritaShades"
"#TF_DemomanMargaritaSha

des_Desc"
"image_inventory"

"backpack/player/items/d

emo/demo_fiesta_shades"
"model_player"

"models/player/items/demo/demo_f

iesta_shades.mdl"
"used_by_classes"
{
"demoman"
}

"1"

}
"30431"
{
"name"
"Six Pack Abs"
"prefab"
"valve grenades"
"first_sale_date"
"2014/06/16"
"item_type_name"
"#TF_Wearable_Bottles"
"item_name"
"#TF_DemomanBeerGrenades"
"item_description"
"#TF_DemomanBeerGrenades
_Desc"
"image_inventory"

"backpack/player/items/d

emo/demo_fiesta_bottles"
"model_player"

"models/player/items/demo/demo_f

iesta_bottles.mdl"
"used_by_classes"
{
"demoman"
}

"1"

}
"30467"
{
"name"
"The Spycrab"
"prefab"
"promo misc"
"item_type_name"
"#TF_Wearable_Mascot"
"item_name"
"#TF_spycrab"
"item_description"
"#TF_spycrab_Desc"
"equip_region"
"left_shoulder"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/spy/spycrab/spycrab"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/sp
y/spycrab/spycrab.mdl"
"used_by_classes"
{
"spy"
"1"
}
"attributes"
{

"counts as assister is some kind of pet this upd


ate is going to be awesome"
{
"attribute_class"

"counts_

as_assister"
"value"

"1"

}
}
}
"30469"
{
"name"
"Horace"
"prefab"
"hat"
"craft_class"
""
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"item_name"
"#TF_Horace"
"item_description"
"#TF_Horace_Desc"
"image_inventory"
"backpack/workshop/playe
r/items/all_class/horace/horace"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/horace/horace_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/horace/horace_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/horace/horace_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/horace/horace_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/horace/horace_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/horace/horace_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/horace/horace_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/horace/horace_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/horace/horace_engineer.mdl"
}
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic"
"1"
"heavy"
"1"
"pyro"
"1"
"spy"
"1"
"engineer"
"1"
}
"visuals"
{
"player_bodygroups"
{

"hat"
"headphones"

"1"
"1"

}
}
}
"30470"
{
"name"
"The Biomech Backpack"
"prefab"
"misc"
"first_sale_date"
"2014/11/13"
"item_type_name"
"#TF_Wearable_Costume"
"item_name"
"#TF_BiomechBackpack"
"item_description"
"#TF_BiomechBackpack_Des
c"
"equip_region"
"back"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/scout/ai_body/ai_body"
"capabilities"
{
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/sc
out/ai_body/ai_body.mdl"
"holiday_restriction"
"halloween_or_fullmoon"
"used_by_classes"
{
"scout"
"1"
}
}
"30471"
{
"name"
"The Alien Cranium"
"prefab"
"hat"
"first_sale_date"
"2014/11/13"
"item_type_name"
"#TF_Wearable_Costume"
"item_name"
"#TF_AlienCranium"
"item_description"
"#TF_AlienCranium_Desc"
"propername"
"1"
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"headphones"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/scout/ai_head/ai_head"
"capabilities"
{
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/sc
out/ai_head/ai_head.mdl"
"holiday_restriction"
"halloween_or_fullmoon"
"used_by_classes"
{
"scout"
"1"
}

}
"30472"
{
"name"
"The Xeno Suit"
"prefab"
"misc"
"first_sale_date"
"2014/11/13"
"item_type_name"
"#TF_Wearable_Costume"
"item_name"
"#TF_XenoSuit"
"item_description"
"#TF_XenoSuit_Desc"
"propername"
"1"
"equip_region"
"feet"
"visuals"
{
"player_bodygroups"
{
"shoes_socks"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/scout/ai_legs/ai_legs"
"capabilities"
{
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/sc
out/ai_legs/ai_legs.mdl"
"holiday_restriction"
"halloween_or_fullmoon"
"used_by_classes"
{
"scout"
"1"
}
}
"30473"
{
"name"
"The MK 50"
"prefab"
"hat"
"first_sale_date"
"2014/11/13"
"item_type_name"
"#TF_Wearable_Helmet"
"item_name"
"#TF_MK50"
"item_description"
"#TF_MK50_Desc"
"propername"
"1"
"visuals"
{
"player_bodygroups"
{
"dogtags"
"1"
"hat"
"1"
"headphones"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/all_class/ai_spacehelmet/ai_spacehelmet"
"capabilities"
{
"can_craft_count"
"1"
}
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/ai_spacehelmet/ai_spacehelmet_scout.mdl"

"sniper"
"models/workshop/player/
items/all_class/ai_spacehelmet/ai_spacehelmet_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/ai_spacehelmet/ai_spacehelmet_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/ai_spacehelmet/ai_spacehelmet_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/ai_spacehelmet/ai_spacehelmet_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/ai_spacehelmet/ai_spacehelmet_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/ai_spacehelmet/ai_spacehelmet_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/ai_spacehelmet/ai_spacehelmet_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/ai_spacehelmet/ai_spacehelmet_engineer.mdl"
}
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic"
"1"
"heavy"
"1"
"pyro"
"1"
"spy"
"1"
"engineer"
"1"
}
}
"30474"
{
"name"
"The Nostromo Napalmer"
"first_sale_date"
"2014/11/13"
"item_class"
"tf_weapon_flamethrower"
"craft_class"
"weapon"
"craft_material_type"
"weapon"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"can_craft_count"
"1"
}
"tags"
{
"can_deal_damage"
"1"
"can_reflect_projectiles"
"1"
"can_extinguish"
"1"
"can_deal_posthumous_damage"
"1"
"can_deal_critical_damage"
"1"
"is_flamethrower"
"1"
}
"item_logname"
"ai_flamethrower"
"item_iconname"
"ai_flamethrower"
"show_in_armory"
"1"
"item_type_name"
"#TF_Weapon_Flamethrower
"
"item_name"
"#TF_NostromoNapalmer"
"item_description"
"#TF_NostromoNapalmer_De
sc"

"item_slot"
"primary"
"image_inventory"
"backpack/weapons/c_mode
ls/c_ai_flamethrower/c_ai_flamethrower"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"model_player"
"models/workshop/weapons/c_model
s/c_ai_flamethrower/c_ai_flamethrower.mdl"
"attach_to_hands"
"1"
"item_quality"
"unique"
"propername"
"1"
"min_ilevel"
"10"
"max_ilevel"
"10"
"used_by_classes"
{
"pyro"
"1"
}
"mouse_pressed_sound"
"ui/item_heavy_gun_picku
p.wav"
"drop_sound"
"ui/item_heavy_gun_drop.wav"
"xifier_class_remap"
"flamethrower"
}
"30475"
{
"name"
"The Mishap Mercenary"
"propername"
"1"
"prefab"
"no_craft hat"
"item_name"
"#TF_sept2014_pyro_radioactive_m
ask"
"item_description"
"#TF_sept2014_cosmetic_d
esc"
"equip_region"
"pyro_head_replacement"
"visuals"
{
"player_bodygroups"
{
"head"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/pyro/sept2014_pyro_radioactive_mask/sept2014_pyro_radioactive_mask"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/py
ro/sept2014_pyro_radioactive_mask/sept2014_pyro_radioactive_mask.mdl"
"used_by_classes"
{
"pyro"
"1"
}
"static_attrs"
{
"limited quantity item"
"1"
}
}
"30476"
{
"name"
"The Lady Killer"
"propername"
"1"

"prefab"
"item_type_name"
"item_name"
"item_description"

"no_craft misc"
"#TF_Wearable_Coat"
"#TF_sept2014_lady_killer"
"#TF_sept2014_cosmetic_d

esc"
"equip_region"
"shirt"
"image_inventory"
"backpack/workshop/playe
r/items/spy/sept2014_lady_killer/sept2014_lady_killer"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/sp
y/sept2014_lady_killer/sept2014_lady_killer.mdl"
"used_by_classes"
{
"spy"
"1"
}
"static_attrs"
{
"limited quantity item"
"1"
}
}
"30477"
{
"name"
"The Lone Survivor"
"propername"
"1"
"prefab"
"no_craft misc"
"item_type_name"
"#TF_Wearable_FacialHair
"
"item_name"
"#TF_sept2014_lone_survivor"
"item_description"
"#TF_sept2014_cosmetic_d
esc"
"equip_region"
"beard"
"image_inventory"
"backpack/workshop/playe
r/items/soldier/sept2014_lone_survivor/sept2014_lone_survivor"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/so
ldier/sept2014_lone_survivor/sept2014_lone_survivor.mdl"
"used_by_classes"
{
"soldier"
"1"
}
"static_attrs"
{
"limited quantity item"
"1"
}
}
"30478"
{
"name"
"Poacher's Safari Jacket"
"prefab"
"no_craft misc"
"item_type_name"
"#TF_Wearable_Jacket"
"item_name"
"#TF_sept2014_poachers_safari_ja
cket"

"item_description"

"#TF_sept2014_cosmetic_d

esc"
"equip_region"
"sniper_vest"
"image_inventory"
"backpack/workshop/playe
r/items/sniper/sept2014_poachers_safari_jacket/sept2014_poachers_safari_jacket"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/sn
iper/sept2014_poachers_safari_jacket/sept2014_poachers_safari_jacket.mdl"
"used_by_classes"
{
"sniper"
"1"
}
"static_attrs"
{
"limited quantity item"
"1"
}
}
"30479"
{
"name"
"Thirst Blood"
"prefab"
"no_craft hat"
"item_type_name"
"#TF_Wearable_Hair"
"item_name"
"#TF_sept2014_thirst_blood"
"item_description"
"#TF_sept2014_cosmetic_d
esc"
"equip_region"
"hat"
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"headphones"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/scout/sept2014_thirst_blood/sept2014_thirst_blood"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/sc
out/sept2014_thirst_blood/sept2014_thirst_blood.mdl"
"used_by_classes"
{
"scout"
"1"
}
"static_attrs"
{
"limited quantity item"
"1"
}
}
"30480"
{
"name"
"Mann of the Seven Sees"
"prefab"
"no_craft misc"

"item_type_name"
"item_name"

"#TF_Wearable_Coat"
"#TF_sept2014_mann_of_the_seven_

sees"
"item_description"

"#TF_sept2014_cosmetic_d

esc"
"equip_region"
"demo_arms"
"image_inventory"
"backpack/workshop/playe
r/items/demo/sept2014_mann_of_the_seven_sees/sept2014_mann_of_the_seven_sees"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/de
mo/sept2014_mann_of_the_seven_sees/sept2014_mann_of_the_seven_sees.mdl"
"used_by_classes"
{
"demoman"
"1"
}
"static_attrs"
{
"limited quantity item"
"1"
}
}
"30481"
{
"name"
"Hillbilly Speed-Bump"
"prefab"
"no_craft misc"
"item_type_name"
"#TF_Wearable_PocketBudd
y"
"item_name"
"#TF_sept2014_hillbilly_speedbum
p"
"item_description"
"#TF_sept2014_cosmetic_d
esc"
"equip_regions"
{
"engineer_pocket"
"1"
"sniper_pocket"
"1"
}
"image_inventory"
"backpack/workshop/playe
r/items/all_class/sept2014_hillbilly_speedbump/sept2014_hillbilly_speedbump"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player_per_class"
{
"sniper"
"models/workshop/player/
items/all_class/sept2014_hillbilly_speedbump/sept2014_hillbilly_speedbump_sniper
.mdl"
"engineer"
"models/workshop/player/
items/all_class/sept2014_hillbilly_speedbump/sept2014_hillbilly_speedbump_engine
er.mdl"
}
"used_by_classes"
{
"sniper"
"1"
"engineer"
"1"
}

"static_attrs"
{
"limited quantity item"
}

"1"

}
"30482"
{
"name"
"The Unshaved Bear"
"propername"
"1"
"prefab"
"no_craft misc"
"item_type_name"
"#TF_Wearable_FacialHair
"
"item_name"
"item_description"

"#TF_sept2014_unshaved_bear"
"#TF_sept2014_cosmetic_d

esc"
"equip_region"
"beard"
"image_inventory"
"backpack/workshop/playe
r/items/heavy/sept2014_unshaved_bear/sept2014_unshaved_bear"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/he
avy/sept2014_unshaved_bear/sept2014_unshaved_bear.mdl"
"used_by_classes"
{
"heavy"
"1"
}
"static_attrs"
{
"limited quantity item"
"1"
}
}
"30483"
{
"name"
"Pocket Heavy"
"prefab"
"no_craft misc"
"item_type_name"
"#TF_Wearable_PocketBudd
y"
"item_name"
"#TF_sept2014_pocket_heavy"
"item_description"
"#TF_sept2014_cosmetic_d
esc"
"equip_region"
"medal"
"image_inventory"
"backpack/workshop/playe
r/items/medic/sept2014_pocket_heavy/sept2014_pocket_heavy"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/me
dic/sept2014_pocket_heavy/sept2014_pocket_heavy.mdl"
"used_by_classes"
{
"medic"
"1"
}
"static_attrs"
{
"limited quantity item"
"1"

}
}
"30484"
{
"name"
"The Dadliest Catch"
"prefab"
"hat"
"first_sale_date"
"2014/10/30"
"item_name"
"#TF_DadliestCatch"
"item_description"
"#TF_DadliestCatch_Desc"
"holiday_restriction"
"halloween_or_fullmoon"
"propername"
"1"
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"headphones"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/all_class/nobody_suspects_a_thing/nobody_suspects_a_thing"
"capabilities"
{
"can_craft_count"
"1"
}
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/nobody_suspects_a_thing/nobody_suspects_a_thing_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/nobody_suspects_a_thing/nobody_suspects_a_thing_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/nobody_suspects_a_thing/nobody_suspects_a_thing_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/nobody_suspects_a_thing/nobody_suspects_a_thing_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/nobody_suspects_a_thing/nobody_suspects_a_thing_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/nobody_suspects_a_thing/nobody_suspects_a_thing_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/nobody_suspects_a_thing/nobody_suspects_a_thing_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/nobody_suspects_a_thing/nobody_suspects_a_thing_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/nobody_suspects_a_thing/nobody_suspects_a_thing_engineer.mdl"
}
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic"
"1"
"heavy"
"1"
"pyro"
"1"
"spy"
"1"
"engineer"
"1"
}
}
"30486"

{
"name"
"Herzensbrecher"
"prefab"
"halloween2014 no_craft misc"
"item_name"
"#TF_sf14_medic_herzensbrecher"
"item_description"
"#TF_sf14_medic_herzensb
recher_Desc"
"equip_regions"
{
"medic_hip"
"1"
"shirt"
"1"
}
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/medic/sf14_medic_herzensbrecher/sf14_medic_herzensbrecher"
"capabilities"
{
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/me
dic/sf14_medic_herzensbrecher/sf14_medic_herzensbrecher.mdl"
"used_by_classes"
{
"medic"
"1"
}
}
"30487"
{
"name"
"Hundekopf"
"prefab"
"halloween2014 no_craft misc"
"item_name"
"#TF_sf14_medic_hundkopf"
"item_description"
"#TF_sf14_medic_hundkopf
_Desc"
"equip_region"
"whole_head"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/medic/sf14_medic_hundkopf/sf14_medic_hundkopf"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/me
dic/sf14_medic_hundkopf/sf14_medic_hundkopf.mdl"
"used_by_classes"
{
"medic"
"1"
}
}
"30488"
{
"name"
"Kriegsmaschine-9000"
"prefab"
"halloween2014 no_craft misc"
"item_name"
"#TF_sf14_medic_kriegsmaschine_9
000"
"item_description"
"#TF_sf14_medic_kriegsma
schine_9000_Desc"
"equip_region"
"arms"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/medic/sf14_medic_kriegsmaschine_9000/sf14_medic_kriegsmaschine_9000"

"capabilities"
{
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/me
dic/sf14_medic_kriegsmaschine_9000/sf14_medic_kriegsmaschine_9000.mdl"
"used_by_classes"
{
"medic"
"1"
}
}
"30489"
{
"name"
"Transylvanian Toupe"
"prefab"
"halloween2014 no_craft hat"
"item_name"
"#TF_sf14_vampire_makeover"
"item_description"
"#TF_sf14_vampire_makeov
er_Desc"
"equip_region"
"hat"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/medic/sf14_vampire_makeover/sf14_vampire_makeover"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/me
dic/sf14_vampire_makeover/sf14_vampire_makeover.mdl"
"used_by_classes"
{
"medic"
"1"
}
}
"30490"
{
"name"
"Vampiric Vesture"
"prefab"
"halloween2014 no_craft misc"
"item_name"
"#TF_sf14_vampiric_vesture"
"item_description"
"#TF_sf14_vampiric_vestu
re_Desc"
"equip_region"
"shirt"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/medic/sf14_vampiric_vesture/sf14_vampiric_vesture"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/me
dic/sf14_vampiric_vesture/sf14_vampiric_vesture.mdl"
"used_by_classes"
{
"medic"
"1"
}
}
"30491"
{
"name"
"Nugget Noggin"

"prefab"
"item_name"
"item_description"

"halloween2014 no_craft hat"


"#TF_sf14_nugget_noggin"
"#TF_sf14_nugget_noggin_

Desc"
"equip_regions"
{
"whole_head"
"1"
"necklace"
"1"
}
"propername"
"1"
"visuals"
{
"player_bodygroups"
{
"dogtags"
"1"
"hat"
"1"
"headphones"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/scout/sf14_nugget_noggin/sf14_nugget_noggin"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/sc
out/sf14_nugget_noggin/sf14_nugget_noggin.mdl"
"used_by_classes"
{
"scout"
"1"
}
}
"30492"
{
"name"
"Fowl Fists"
"prefab"
"halloween2014 no_craft misc"
"item_name"
"#TF_sf14_fowl_fists"
"item_description"
"#TF_sf14_fowl_fists_Des
c"
"equip_region"
"arms"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/scout/sf14_fowl_fists/sf14_fowl_fists"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/sc
out/sf14_fowl_fists/sf14_fowl_fists.mdl"
"used_by_classes"
{
"scout"
"1"
}
}
"30493"
{
"name"
"Talon Trotters"
"prefab"
"halloween2014 no_craft misc"

"item_name"
"item_description"

"#TF_sf14_talon_trotters"
"#TF_sf14_talon_trotters

_Desc"
"equip_region"
"feet"
"propername"
"1"
"visuals"
{
"player_bodygroups"
{
"shoes_socks"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/scout/sf14_talon_trotters/sf14_talon_trotters"
"capabilities"
{
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/sc
out/sf14_talon_trotters/sf14_talon_trotters.mdl"
"used_by_classes"
{
"scout"
"1"
}
}
"30494"
{
"name"
"Head Hunter"
"prefab"
"halloween2014 no_craft hat"
"item_name"
"#TF_sf14_scout_hunter_head"
"item_description"
"#TF_sf14_scout_hunter_h
ead_Desc"
"equip_regions"
{
"hat"
"1"
"necklace"
"1"
}
"propername"
"1"
"visuals"
{
"player_bodygroups"
{
"dogtags"
"1"
"hat"
"1"
"headphones"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/scout/sf14_scout_hunter_head/sf14_scout_hunter_head"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/sc
out/sf14_scout_hunter_head/sf14_scout_hunter_head.mdl"
"used_by_classes"
{
"scout"
"1"
}

}
"30495"
{
"name"
"Claws And Infect"
"prefab"
"halloween2014 no_craft misc"
"item_name"
"#TF_sf14_scout_hunter_arm"
"item_description"
"#TF_sf14_scout_hunter_a
rm_Desc"
"equip_region"
"scout_hands"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/scout/sf14_scout_hunter_arm/sf14_scout_hunter_arm"
"capabilities"
{
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/sc
out/sf14_scout_hunter_arm/sf14_scout_hunter_arm.mdl"
"used_by_classes"
{
"scout"
"1"
}
}
"30496"
{
"name"
"Crazy Legs"
"prefab"
"halloween2014 no_craft misc"
"item_name"
"#TF_sf14_scout_hunter_legs"
"item_description"
"#TF_sf14_scout_hunter_l
egs_Desc"
"equip_regions"
{
"scout_pants"
"1"
"feet"
"1"
}
"propername"
"1"
"visuals"
{
"player_bodygroups"
{
"shoes_socks"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/scout/sf14_scout_hunter_legs/sf14_scout_hunter_legs"
"capabilities"
{
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/sc
out/sf14_scout_hunter_legs/sf14_scout_hunter_legs.mdl"
"used_by_classes"
{
"scout"
"1"
}
}
"30497"
{
"name"
"Ghost of Spies Checked Past"
"prefab"
"halloween2014 no_craft misc"

"item_name"

"#TF_sf14_ghost_of_spies_checked

_past"
"item_description"

"#TF_sf14_ghost_of_spies

_checked_past_Desc"
"equip_region"
"disconnected_floating_item"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/all_class/sf14_ghost_of_spies_checked_past/sf14_ghost_of_spies_checked_p
ast"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/sf14_ghost_of_spies_checked_past/sf14_ghost_of_spies_checked_past_scout.
mdl"
"sniper"
"models/workshop/player/
items/all_class/sf14_ghost_of_spies_checked_past/sf14_ghost_of_spies_checked_pas
t_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/sf14_ghost_of_spies_checked_past/sf14_ghost_of_spies_checked_pas
t_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/sf14_ghost_of_spies_checked_past/sf14_ghost_of_spies_checked_pas
t_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/sf14_ghost_of_spies_checked_past/sf14_ghost_of_spies_checked_past_medic.
mdl"
"heavy"
"models/workshop/player/items/al
l_class/sf14_ghost_of_spies_checked_past/sf14_ghost_of_spies_checked_past_heavy.
mdl"
"pyro"
"models/workshop/player/items/al
l_class/sf14_ghost_of_spies_checked_past/sf14_ghost_of_spies_checked_past_pyro.m
dl"
"spy"
"models/workshop/player/items/al
l_class/sf14_ghost_of_spies_checked_past/sf14_ghost_of_spies_checked_past_spy.md
l"
"engineer"
"models/workshop/player/
items/all_class/sf14_ghost_of_spies_checked_past/sf14_ghost_of_spies_checked_pas
t_engineer.mdl"
}
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic"
"1"
"heavy"
"1"
"pyro"
"1"
"spy"
"1"
"engineer"
"1"
}
}
"30498"
{
"name"
"The Hooded Haunter"

"prefab"
"item_name"

"halloween2014 no_craft misc"


"#TF_sf14_hooded_haunter_classes

"
"item_description"

"#TF_sf14_hooded_haunter

_classes_Desc"
"equip_region"
"disconnected_floating_item"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/all_class/sf14_hooded_haunter_classes/sf14_hooded_haunter_classes"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/sf14_hooded_haunter_classes/sf14_hooded_haunter_classes_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/sf14_hooded_haunter_classes/sf14_hooded_haunter_classes_sniper.m
dl"
"soldier"
"models/workshop/player/
items/all_class/sf14_hooded_haunter_classes/sf14_hooded_haunter_classes_soldier.
mdl"
"demoman"
"models/workshop/player/
items/all_class/sf14_hooded_haunter_classes/sf14_hooded_haunter_classes_demo.mdl
"
"medic"
"models/workshop/player/items/al
l_class/sf14_hooded_haunter_classes/sf14_hooded_haunter_classes_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/sf14_hooded_haunter_classes/sf14_hooded_haunter_classes_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/sf14_hooded_haunter_classes/sf14_hooded_haunter_classes_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/sf14_hooded_haunter_classes/sf14_hooded_haunter_classes_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/sf14_hooded_haunter_classes/sf14_hooded_haunter_classes_engineer
.mdl"
}
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic"
"1"
"heavy"
"1"
"pyro"
"1"
"spy"
"1"
"engineer"
"1"
}
}
"30499"
{
"name"
"Conspiratorial Cut"
"prefab"
"halloween2014 no_craft misc"
"item_name"
"#TF_sf14_conspiratorial_cut"
"item_description"
"#TF_sf14_conspiratorial
_cut_Desc"
"equip_region"
"head_skin"

"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/sniper/sf14_conspiratorial_cut/sf14_conspiratorial_cut"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/sn
iper/sf14_conspiratorial_cut/sf14_conspiratorial_cut.mdl"
"used_by_classes"
{
"sniper"
"1"
}
}
"30500"
{
"name"
"Skinless Slashers"
"prefab"
"halloween2014 no_craft misc"
"item_name"
"#TF_sf14_skinless_slashers"
"item_description"
"#TF_sf14_skinless_slash
ers_Desc"
"equip_region"
"arms"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/sniper/sf14_skinless_slashers/sf14_skinless_slashers"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/sn
iper/sf14_skinless_slashers/sf14_skinless_slashers.mdl"
"used_by_classes"
{
"sniper"
"1"
}
}
"30501"
{
"name"
"Marsupial Man"
"prefab"
"halloween2014 no_craft misc"
"item_name"
"#TF_sf14_marsupial_man"
"item_description"
"#TF_sf14_marsupial_man_
Desc"
"equip_region"
"hat"
"propername"
"1"
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/sniper/sf14_marsupial_man/sf14_marsupial_man"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"

}
"model_player"
"models/workshop/player/items/sn
iper/sf14_marsupial_man/sf14_marsupial_man.mdl"
"used_by_classes"
{
"sniper"
"1"
}
}
"30502"
{
"name"
"Kanga Kickers"
"prefab"
"halloween2014 no_craft misc"
"item_name"
"#TF_sf14_kanga_kickers"
"item_description"
"#TF_sf14_kanga_kickers_
Desc"
"equip_region"
"feet"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/sniper/sf14_kanga_kickers/sf14_kanga_kickers"
"capabilities"
{
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/sn
iper/sf14_kanga_kickers/sf14_kanga_kickers.mdl"
"used_by_classes"
{
"sniper"
"1"
}
}
"30503"
{
"name"
"Roo Rippers"
"prefab"
"halloween2014 no_craft misc"
"item_name"
"#TF_sf14_roo_rippers"
"item_description"
"#TF_sf14_roo_rippers_De
sc"
"equip_region"
"arms"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/sniper/sf14_roo_rippers/sf14_roo_rippers"
"capabilities"
{
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/sn
iper/sf14_roo_rippers/sf14_roo_rippers.mdl"
"used_by_classes"
{
"sniper"
"1"
}
}
"30504"
{
"name"
"Marsupial Muzzle"
"prefab"
"halloween2014 no_craft misc"
"item_name"
"#TF_sf14_marsupial_muzzle"
"item_description"
"#TF_sf14_marsupial_muzz
le_Desc"
"equip_region"
"whole_head"

"propername"
"1"
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/sniper/sf14_marsupial_muzzle/sf14_marsupial_muzzle"
"capabilities"
{
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/sn
iper/sf14_marsupial_muzzle/sf14_marsupial_muzzle.mdl"
"used_by_classes"
{
"sniper"
"1"
}
}
"30505"
{
"name"
"Shadowman's Shade"
"prefab"
"halloween2014 no_craft hat"
"item_name"
"#TF_sf14_hw2014_spy_voodoo_hat"
"item_description"
"#TF_sf14_hw2014_spy_voo
doo_hat_Desc"
"equip_region"
"hat"
"image_inventory"
"backpack/workshop/playe
r/items/spy/sf14_hw2014_spy_voodoo_hat/sf14_hw2014_spy_voodoo_hat"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/sp
y/sf14_hw2014_spy_voodoo_hat/sf14_hw2014_spy_voodoo_hat.mdl"
"used_by_classes"
{
"spy"
"1"
}
}
"30506"
{
"name"
"Nightmare Hunter"
"prefab"
"halloween2014 no_craft hat"
"item_name"
"#TF_sf14_nightmare_fedora"
"item_description"
"#TF_sf14_nightmare_fedo
ra_Desc"
"equip_region"
"hat"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/spy/sf14_nightmare_fedora/sf14_nightmare_fedora"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/sp

y/sf14_nightmare_fedora/sf14_nightmare_fedora.mdl"
"used_by_classes"
{
"spy"
"1"
}
}
"30507"
{
"name"
"Rogue's Rabbit"
"prefab"
"halloween2014 no_craft hat"
"item_name"
"#TF_sf14_the_rogues_rabbit"
"item_description"
"#TF_sf14_the_rogues_rab
bit_Desc"
"equip_region"
"hat"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/spy/sf14_the_rogues_rabbit/sf14_the_rogues_rabbit"
"capabilities"
{
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/sp
y/sf14_the_rogues_rabbit/sf14_the_rogues_rabbit.mdl"
"used_by_classes"
{
"spy"
"1"
}
}
"30508"
{
"name"
"Iron Fist"
"prefab"
"halloween2014 no_craft misc"
"item_name"
"#TF_sf14_iron_fist"
"item_description"
"#TF_sf14_iron_fist_Desc
"
"equip_region"
"engineer_left_arm"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/engineer/sf14_iron_fist/sf14_iron_fist"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/en
gineer/sf14_iron_fist/sf14_iron_fist.mdl"
"used_by_classes"
{
"engineer"
"1"
}
}
"30509"
{
"name"
"Beep Man"
"prefab"
"halloween2014 no_craft misc"
"item_name"
"#TF_sf14_beep_man"
"item_description"
"#TF_sf14_beep_man_Desc"
"equip_region"
{
"whole_head"
"1"

"shirt"
"1"
}
"propername"
"1"
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/engineer/sf14_beep_man/sf14_beep_man"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/en
gineer/sf14_beep_man/sf14_beep_man.mdl"
"used_by_classes"
{
"engineer"
"1"
}
}
"30510"
{
"name"
"Soul of 'Spenser's Past"
"prefab"
"halloween2014 no_craft misc"
"item_name"
"#TF_sf14__soul_of_spensers_past
"
"item_description"
"#TF_sf14__soul_of_spens
ers_past_Desc"
"equip_region"
"disconnected_floating_item"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/engineer/sf14__soul_of_spensers_past/sf14__soul_of_spensers_past"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/en
gineer/sf14__soul_of_spensers_past/sf14__soul_of_spensers_past.mdl"
"used_by_classes"
{
"engineer"
"1"
}
}
"30511"
{
"name"
"Tiny Texan"
"prefab"
"halloween2014 no_craft hat"
"item_name"
"#TF_sf14_tiny_texan"
"item_description"
"#TF_sf14_tiny_texan_Des
c"
"equip_region"
"hat"
"propername"
"1"
"visuals"
{
"player_bodygroups"

{
"hat"

"1"

}
}
"image_inventory"
"backpack/workshop/playe
r/items/engineer/sf14_tiny_texan/sf14_tiny_texan"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/en
gineer/sf14_tiny_texan/sf14_tiny_texan.mdl"
"used_by_classes"
{
"engineer"
"1"
}
}
"30512"
{
"name"
"Facepeeler"
"prefab"
"halloween2014 no_craft misc"
"item_name"
"#TF_sf14_spy_facepeeler"
"item_description"
"#TF_sf14_spy_facepeeler
_Desc"
"equip_region"
"face"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/spy/sf14_spy_facepeeler/sf14_spy_facepeeler"
"capabilities"
{
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/sp
y/sf14_spy_facepeeler/sf14_spy_facepeeler.mdl"
"used_by_classes"
{
"spy"
"1"
}
}
"30513"
{
"name"
"Mr. Mundee's Wild Ride"
"prefab"
"halloween2014 no_craft misc"
"item_name"
"#TF_sf14_sniper_ostrich_legs"
"item_description"
"#TF_sf14_sniper_ostrich
_legs_Desc"
"equip_region"
"sniper_legs"
"image_inventory"
"backpack/workshop/playe
r/items/sniper/sf14_sniper_ostrich_legs/sf14_sniper_ostrich_legs"
"capabilities"
{
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/sn
iper/sf14_sniper_ostrich_legs/sf14_sniper_ostrich_legs.mdl"
"used_by_classes"
{
"sniper"
"1"
}

}
"30514"
{
"name"
"Templar's Spirit"
"prefab"
"halloween2014 no_craft misc"
"item_name"
"#TF_sf14_templar_hood"
"item_description"
"#TF_sf14_templar_hood_D
esc"
"equip_region"
"whole_head"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/medic/sf14_templar_hood/sf14_templar_hood"
"capabilities"
{
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/me
dic/sf14_templar_hood/sf14_templar_hood.mdl"
"used_by_classes"
{
"medic"
"1"
}
}
"30515"
{
"name"
"Wings of Purity"
"prefab"
"halloween2014 no_craft misc"
"item_name"
"#TF_sf14_purity_wings"
"item_description"
"#TF_sf14_purity_wings_D
esc"
"equip_region"
"back"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/medic/sf14_purity_wings/sf14_purity_wings"
"capabilities"
{
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/me
dic/sf14_purity_wings/sf14_purity_wings.mdl"
"used_by_classes"
{
"medic"
"1"
}
}
"30516"
{
"name"
"Forgotten King's Restless Head"
"prefab"
"halloween2014 no_craft hat"
"item_name"
"#TF_sf14_deadking_head"
"item_description"
"#TF_sf14_deadking_head_
Desc"
"equip_region"
"whole_head"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/demo/sf14_deadking_head/sf14_deadking_head"
"capabilities"
{
"can_craft_count"
"1"
}

"model_player"
"models/workshop/player/items/de
mo/sf14_deadking_head/sf14_deadking_head.mdl"
"used_by_classes"
{
"demoman"
"1"
}
}
"30517"
{
"name"
"Forgotten King's Pauldrons"
"prefab"
"halloween2014 no_craft misc"
"item_name"
"#TF_sf14_deadking_pauldrons"
"item_description"
"#TF_sf14_deadking_pauld
rons_Desc"
"equip_region"
"demoman_collar"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/demo/sf14_deadking_pauldrons/sf14_deadking_pauldrons"
"capabilities"
{
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/de
mo/sf14_deadking_pauldrons/sf14_deadking_pauldrons.mdl"
"used_by_classes"
{
"demoman"
"1"
}
}
"30518"
{
"name"
"Eyeborg"
"prefab"
"halloween2014 no_craft misc"
"item_name"
"#TF_sf14_demo_cyborg"
"item_description"
"#TF_sf14_demo_cyborg_De
sc"
"equip_region"
"glasses"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/demo/sf14_demo_cyborg/sf14_demo_cyborg"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/de
mo/sf14_demo_cyborg/sf14_demo_cyborg.mdl"
"used_by_classes"
{
"demoman"
"1"
}
}
"30519"
{
"name"
"Explosive Mind"
"prefab"
"halloween2014 no_craft hat"
"item_name"
"#TF_sf14_explosive_mind"
"item_description"
"#TF_sf14_explosive_mind
_Desc"
"equip_region"
"hat"

"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/demo/sf14_explosive_mind/sf14_explosive_mind"
"capabilities"
{
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/de
mo/sf14_explosive_mind/sf14_explosive_mind.mdl"
"used_by_classes"
{
"demoman"
"1"
}
}
"30520"
{
"name"
"Ghoul Gibbin' Gear"
"prefab"
"halloween2014 no_craft misc"
"item_name"
"#TF_sf14_ghoul_gibbing_gear"
"item_description"
"#TF_sf14_ghoul_gibbing_
gear_Desc"
"equip_region"
"grenades"
"propername"
"1"
"visuals"
{
"player_bodygroups"
{
"grenades"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/soldier/sf14_ghoul_gibbing_gear/sf14_ghoul_gibbing_gear"
"capabilities"
{
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/so
ldier/sf14_ghoul_gibbing_gear/sf14_ghoul_gibbing_gear.mdl"
"used_by_classes"
{
"soldier"
"1"
}
}
"30521"
{
"name"
"Hellhunter's Headpiece"
"prefab"
"halloween2014 no_craft hat"
"item_name"
"#TF_sf14_hellhunters_headpiece"
"item_description"
"#TF_sf14_hellhunters_he
adpiece_Desc"
"equip_region"
"hat"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/soldier/sf14_hellhunters_headpiece/sf14_hellhunters_headpiece"
"capabilities"
{
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/so
ldier/sf14_hellhunters_headpiece/sf14_hellhunters_headpiece.mdl"

"used_by_classes"
{
"soldier"
}

"1"

}
"30522"
{
"name"
"prefab"
"item_name"

"Supernatural Stalker"
"halloween2014 no_craft misc"
"#TF_sf14_the_supernatural_stalk

er"
"item_description"

"#TF_sf14_the_supernatur

al_stalker_Desc"
"equip_region"
"face"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/soldier/sf14_the_supernatural_stalker/sf14_the_supernatural_stalker"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/so
ldier/sf14_the_supernatural_stalker/sf14_the_supernatural_stalker.mdl"
"used_by_classes"
{
"soldier"
"1"
}
}
"30523"
{
"name"
"Garden Bristles"
"prefab"
"halloween2014 no_craft misc"
"item_name"
"#TF_sf14_hw2014_engi_gnome_bear
d"
"item_description"
"#TF_sf14_hw2014_engi_gn
ome_beard_Desc"
"equip_region"
"beard"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/engineer/sf14_hw2014_engi_gnome_beard/sf14_hw2014_engi_gnome_beard"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/en
gineer/sf14_hw2014_engi_gnome_beard/sf14_hw2014_engi_gnome_beard.mdl"
"used_by_classes"
{
"engineer"
"1"
}
}
"30524"
{
"name"
"Battle Bird"
"prefab"
"halloween2014 no_craft hat"
"item_name"
"#TF_sf14_the_battle_bird"
"item_description"
"#TF_sf14_the_battle_bir
d_Desc"

"equip_region"
"hat"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/soldier/sf14_the_battle_bird/sf14_the_battle_bird"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/so
ldier/sf14_the_battle_bird/sf14_the_battle_bird.mdl"
"used_by_classes"
{
"soldier"
"1"
}
}
"30525"
{
"name"
"Creature's Grin"
"prefab"
"halloween2014 no_craft misc"
"item_name"
"#TF_sf14_the_creatures_grin"
"item_description"
"#TF_sf14_the_creatures_
grin_Desc"
"equip_region"
"pyro_head_replacement"
"propername"
"1"
"visuals"
{
"player_bodygroups"
{
"head"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/pyro/sf14_the_creatures_grin/sf14_the_creatures_grin"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/py
ro/sf14_the_creatures_grin/sf14_the_creatures_grin.mdl"
"used_by_classes"
{
"pyro"
"1"
}
}
"30526"
{
"name"
"Arsonist Apparatus"
"prefab"
"halloween2014 no_craft misc"
"item_name"
"#TF_sf14_hw2014_robot_arm"
"item_description"
"#TF_sf14_hw2014_robot_a
rm_Desc"
"equip_region"
"arms"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/pyro/sf14_hw2014_robot_arm/sf14_hw2014_robot_arm"
"capabilities"
{
"can_craft_count"
"1"

"paintable"
"1"
}
"model_player"
"models/workshop/player/items/py
ro/sf14_hw2014_robot_arm/sf14_hw2014_robot_arm.mdl"
"used_by_classes"
{
"pyro"
"1"
}
}
"30527"
{
"name"
"Moccasin Machinery"
"prefab"
"halloween2014 no_craft misc"
"item_name"
"#TF_sf14_hw2014_robot_legg"
"item_description"
"#TF_sf14_hw2014_robot_l
egg_Desc"
"equip_region"
"feet"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/pyro/sf14_hw2014_robot_legg/sf14_hw2014_robot_legg"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/py
ro/sf14_hw2014_robot_legg/sf14_hw2014_robot_legg.mdl"
"used_by_classes"
{
"pyro"
"1"
}
}
"30528"
{
"name"
"Lollichop Licker"
"prefab"
"halloween2014 no_craft misc"
"item_name"
"#TF_sf14_lollichop_licker"
"item_description"
"#TF_sf14_lollichop_lick
er_Desc"
"equip_region"
"pyro_head_replacement"
"propername"
"1"
"visuals"
{
"player_bodygroups"
{
"head"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/pyro/sf14_lollichop_licker/sf14_lollichop_licker"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/py
ro/sf14_lollichop_licker/sf14_lollichop_licker.mdl"
"used_by_classes"
{
"pyro"
"1"

}
}
"30529"
{
"name"
"Mr. Juice"
"prefab"
"halloween2014 no_craft misc"
"item_name"
"#TF_sf14_mr_juice"
"item_description"
"#TF_sf14_mr_juice_Desc"
"equip_region"
"pyro_head_replacement"
"visuals"
{
"player_bodygroups"
{
"head"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/pyro/sf14_mr_juice/sf14_mr_juice"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/py
ro/sf14_mr_juice/sf14_mr_juice.mdl"
"used_by_classes"
{
"pyro"
"1"
}
}
"30530"
{
"name"
"Vampyro"
"prefab"
"halloween2014 no_craft misc"
"item_name"
"#TF_sf14_vampyro"
"item_description"
"#TF_sf14_vampyro_Desc"
"equip_region"
"pyro_head_replacement"
"propername"
"1"
"visuals"
{
"player_bodygroups"
{
"head"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/pyro/sf14_vampyro/sf14_vampyro"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/py
ro/sf14_vampyro/sf14_vampyro.mdl"
"used_by_classes"
{
"pyro"
"1"
}
}
"30531"

{
"name"
"prefab"
"item_name"

"Bone-Cut Belt"
"halloween2014 no_craft misc"
"#TF_sf14_halloween_bone_cut_bel

t"
"item_description"

"#TF_sf14_halloween_bone

_cut_belt_Desc"
"equip_region"
{
"left_shoulder"
"1"
"shirt"
"1"
}
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/heavy/sf14_halloween_bone_cut_belt/sf14_halloween_bone_cut_belt"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/he
avy/sf14_halloween_bone_cut_belt/sf14_halloween_bone_cut_belt.mdl"
"used_by_classes"
{
"heavy"
"1"
}
}
"30532"
{
"name"
"Bull Locks"
"prefab"
"halloween2014 no_craft misc"
"item_name"
"#TF_sf14_halloween_bull_locks"
"item_description"
"#TF_sf14_halloween_bull
_locks_Desc"
"equip_region"
"beard"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/heavy/sf14_halloween_bull_locks/sf14_halloween_bull_locks"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/he
avy/sf14_halloween_bull_locks/sf14_halloween_bull_locks.mdl"
"used_by_classes"
{
"heavy"
"1"
}
}
"30533"
{
"name"
"Minsk Beef"
"prefab"
"halloween2014 no_craft hat"
"item_name"
"#TF_sf14_halloween_minsk_beef"
"item_description"
"#TF_sf14_halloween_mins
k_beef_Desc"
"equip_region"
"hat"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe

r/items/heavy/sf14_halloween_minsk_beef/sf14_halloween_minsk_beef"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/he
avy/sf14_halloween_minsk_beef/sf14_halloween_minsk_beef.mdl"
"used_by_classes"
{
"heavy"
"1"
}
}
"30534"
{
"name"
"Immobile Suit"
"prefab"
"halloween2014 no_craft misc"
"item_name"
"#TF_sf14_heavy_robo_chest"
"item_description"
"#TF_sf14_heavy_robo_che
st_Desc"
"equip_region"
"shirt"
"propername"
"1"
"image_inventory"
"backpack/workshop/playe
r/items/heavy/sf14_heavy_robo_chest/sf14_heavy_robo_chest"
"capabilities"
{
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/he
avy/sf14_heavy_robo_chest/sf14_heavy_robo_chest.mdl"
"used_by_classes"
{
"heavy"
"1"
}
}
"30535"
{
"name"
"Kritz Or Treat Canteen"
"prefab"
"halloween2014 no_craft powerup_
bottle"
"propername"
"1"
"capabilities"
{
"can_craft_count"
"1"
}
"item_name"
"#TF_kritz_or_treat_canteen"
"item_description"
"#TF_kritz_or_treat_cant
een_Desc"
"image_inventory"
"backpack/workshop/playe
r/items/scout/kritz_or_treat_canteen/kritz_or_treat_canteen"
"model_player"
"models/workshop/player/items/sc
out/kritz_or_treat_canteen/kritz_or_treat_canteen.mdl"
}
"30536"
{
"name"
"Cursed Cruise"
"prefab"
"halloween2014 no_craft misc"
"item_name"
"#TF_sf14_cursed_cruise"
"item_description"
"#TF_sf14_cursed_cruise_
Desc"

"equip_region"
"disconnected_floating_item"
"image_inventory"
"backpack/workshop/playe
r/items/all_class/sf14_cursed_cruise/sf14_cursed_cruise"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/sf14_cursed_cruise/sf14_cursed_cruise_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/sf14_cursed_cruise/sf14_cursed_cruise_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/sf14_cursed_cruise/sf14_cursed_cruise_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/sf14_cursed_cruise/sf14_cursed_cruise_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/sf14_cursed_cruise/sf14_cursed_cruise_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/sf14_cursed_cruise/sf14_cursed_cruise_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/sf14_cursed_cruise/sf14_cursed_cruise_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/sf14_cursed_cruise/sf14_cursed_cruise_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/sf14_cursed_cruise/sf14_cursed_cruise_engineer.mdl"
}
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic"
"1"
"heavy"
"1"
"pyro"
"1"
"spy"
"1"
"engineer"
"1"
}
"propername"
"1"
}
"30538"
{
"name"
"EOTL_Skier"
"prefab"
"no_craft misc"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_EOTL_skier"
"item_description"
"#TF_skier_Desc"
"equip_region"
"pyro_head_replacement"
"visuals"
{
"player_bodygroups"
{
"head"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/pyro/skier/skier"

"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/py
ro/skier/skier.mdl"
"used_by_classes"
{
"pyro"
}

"1"

}
"30539"
{
"name"
"EOTL_Insulated_innovator"
"prefab"
"no_craft misc"
"item_type_name"
"#TF_Wearable_Coat"
"item_name"
"#TF_EOTL_insulated_innovator"
"item_description"
"#TF_insulated_innovator
_Desc"
"equip_region"
"shirt"
"image_inventory"
"backpack/workshop/playe
r/items/engineer/insulated_innovator/insulated_innovator"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/en
gineer/insulated_innovator/insulated_innovator.mdl"
"used_by_classes"
{
"engineer"
"1"
}
}
"30540"
{
"name"
"EOTL_blinks_breeches"
"prefab"
"no_craft misc"
"item_type_name"
"#TF_Wearable_Boots"
"item_name"
"#TF_EOTL_blinks_breeches"
"item_description"
"#TF_blinks_breeches_Des
c"
"equip_region"
"feet"
"visuals"
{
"player_bodygroups"
{
"shoes_socks"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/scout/blinks_breeches/blinks_breeches"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/sc
out/blinks_breeches/blinks_breeches.mdl"

"used_by_classes"
{
"scout"
}

"1"

}
"30541"
{
"name"
"EOTL_demo_dynamite"
"prefab"
"no_craft misc"
"item_type_name"
"#TF_Wearable_Bombs"
"item_name"
"#TF_EOTL_demo_dynamite"
"item_description"
"#TF_demo_dynamite_Desc"
"equip_region"
"grenades"
"visuals"
{
"player_bodygroups"
{
"grenades"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/demo/demo_dynamite/demo_dynamite"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/de
mo/demo_dynamite/demo_dynamite.mdl"
"used_by_classes"
{
"demoman"
"1"
}
}
"30542"
{
"name"
"EOTL_Brisk-weather Beanie"
"prefab"
"no_craft hat"
"item_name"
"#TF_EOTL_briskweather_beanie"
"item_description"
"#TF_briskweather_beanie
_Desc"
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"headphones"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/all_class/briskweather_beanie/briskweather_beanie"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/briskweather_beanie/briskweather_beanie_scout.mdl"

"sniper"
"models/workshop/player/
items/all_class/briskweather_beanie/briskweather_beanie_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/briskweather_beanie/briskweather_beanie_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/briskweather_beanie/briskweather_beanie_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/briskweather_beanie/briskweather_beanie_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/briskweather_beanie/briskweather_beanie_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/briskweather_beanie/briskweather_beanie_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/briskweather_beanie/briskweather_beanie_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/briskweather_beanie/briskweather_beanie_engineer.mdl"
}
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic"
"1"
"heavy"
"1"
"pyro"
"1"
"spy"
"1"
"engineer"
"1"
}
}
"30543"
{
"name"
"EOTL_winter_pants"
"prefab"
"no_craft misc"
"item_type_name"
"#TF_Wearable_Boots"
"item_name"
"#TF_EOTL_winter_pants"
"item_description"
"#TF_eotl_winter_pants_D
esc"
"equip_region"
"feet"
"image_inventory"
"backpack/workshop/playe
r/items/engineer/eotl_winter_pants/eotl_winter_pants"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/en
gineer/eotl_winter_pants/eotl_winter_pants.mdl"
"used_by_classes"
{
"engineer"
"1"
}
}
"30544"
{
"name"
"EOTL_pyro_sweater"
"prefab"
"no_craft misc"
"item_type_name"
"#TF_Wearable_Sweater"
"item_name"
"#TF_EOTL_pyro_sweater"
"item_description"
"#TF_pyro_sweater_Desc"

"equip_region"
"shirt"
"image_inventory"
"backpack/workshop/playe
r/items/pyro/pyro_sweater/pyro_sweater"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/py
ro/pyro_sweater/pyro_sweater.mdl"
"used_by_classes"
{
"pyro"
"1"
}
}
"30545"
{
"name"
"EOTL_Flat_cap"
"prefab"
"no_craft hat"
"item_name"
"#TF_EOTL_flat_cap"
"item_description"
"#TF_eotl_flat_cap_Desc"
"image_inventory"
"backpack/workshop/playe
r/items/heavy/eotl_flat_cap/eotl_flat_cap"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/he
avy/eotl_flat_cap/eotl_flat_cap.mdl"
"used_by_classes"
{
"heavy"
"1"
}
}
"30546"
{
"name"
"EOTL_FURCAP"
"prefab"
"no_craft hat"
"item_name"
"#TF_EOTL_furcap"
"item_description"
"#TF_eotl_furcap_Desc"
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"headphones"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/all_class/eotl_furcap/eotl_furcap"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/eotl_furcap/eotl_furcap_scout.mdl"

"sniper"
"models/workshop/player/
items/all_class/eotl_furcap/eotl_furcap_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/eotl_furcap/eotl_furcap_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/eotl_furcap/eotl_furcap_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/eotl_furcap/eotl_furcap_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/eotl_furcap/eotl_furcap_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/eotl_furcap/eotl_furcap_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/eotl_furcap/eotl_furcap_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/eotl_furcap/eotl_furcap_engineer.mdl"
}
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic"
"1"
"heavy"
"1"
"pyro"
"1"
"spy"
"1"
"engineer"
"1"
}
}
"30547"
{
"name"
"EOTL_summerhat"
"prefab"
"no_craft hat"
"item_name"
"#TF_EOTL_summerhat"
"item_description"
"#TF_eotl_summerhat_Desc
"
"image_inventory"
"backpack/workshop/playe
r/items/demo/eotl_summerhat/eotl_summerhat"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/de
mo/eotl_summerhat/eotl_summerhat.mdl"
"used_by_classes"
{
"demoman"
"1"
}
}
"30548"
{
"name"
"EOTL_soldier_garrison"
"prefab"
"no_craft hat"
"item_name"
"#TF_EOTL_soldier_garrison"
"item_description"
"#TF_soldier_garrison_De
sc"
"image_inventory"
"backpack/workshop/playe
r/items/soldier/soldier_garrison/soldier_garrison"

"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/so
ldier/soldier_garrison/soldier_garrison.mdl"
"used_by_classes"
{
"soldier"
"1"
}
}
"30549"
{
"name"
"EOTL_hiphunter_hat"
"prefab"
"no_craft hat"
"item_name"
"#TF_EOTL_hiphunter_hat"
"item_description"
"#TF_hiphunter_hat_Desc"
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"headphones"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/all_class/hiphunter_hat/hiphunter_hat"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/hiphunter_hat/hiphunter_hat_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/hiphunter_hat/hiphunter_hat_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/hiphunter_hat/hiphunter_hat_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/hiphunter_hat/hiphunter_hat_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/hiphunter_hat/hiphunter_hat_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/hiphunter_hat/hiphunter_hat_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/hiphunter_hat/hiphunter_hat_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/hiphunter_hat/hiphunter_hat_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/hiphunter_hat/hiphunter_hat_engineer.mdl"
}
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"

"medic"
"heavy"
"pyro"
"spy"
"engineer"

"1"
"1"
"1"
"1"
"1"

}
}
"30550"
{
"name"
"EOTL_hiphunter_jacket"
"prefab"
"no_craft misc"
"item_type_name"
"#TF_Wearable_Jacket"
"item_name"
"#TF_EOTL_hiphunter_jacket"
"item_description"
"#TF_hiphunter_jacket_De
sc"
"equip_region"
"shirt"
"image_inventory"
"backpack/workshop/playe
r/items/all_class/hiphunter_jacket/hiphunter_jacket"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player_per_class"
{
"sniper"
"models/workshop/player/
items/all_class/hiphunter_jacket/hiphunter_jacket_sniper.mdl"
"demoman"
"models/workshop/player/
items/all_class/hiphunter_jacket/hiphunter_jacket_demo.mdl"
"heavy"
"models/workshop/player/items/al
l_class/hiphunter_jacket/hiphunter_jacket_heavy.mdl"
}
"used_by_classes"
{
"sniper"
"1"
"demoman"
"1"
"heavy"
"1"
}
}
"30551"
{
"name"
"EOTL_hiphunter_boots"
"prefab"
"no_craft misc"
"item_name"
"#TF_EOTL_hiphunter_boots"
"item_description"
"#TF_hiphunter_boots_Des
c"
"equip_region"
"feet"
"visuals"
{
"player_bodygroups"
{
"shoes"
"1"
"shoes_socks"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/all_class/hiphunter_boots/hiphunter_boots"
"capabilities"
{
"can_craft_count"
"1"

"paintable"
"1"
}
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/hiphunter_boots/hiphunter_boots_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/hiphunter_boots/hiphunter_boots_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/hiphunter_boots/hiphunter_boots_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/hiphunter_boots/hiphunter_boots_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/hiphunter_boots/hiphunter_boots_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/hiphunter_boots/hiphunter_boots_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/hiphunter_boots/hiphunter_boots_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/hiphunter_boots/hiphunter_boots_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/hiphunter_boots/hiphunter_boots_engineer.mdl"
}
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic"
"1"
"heavy"
"1"
"pyro"
"1"
"spy"
"1"
"engineer"
"1"
}
}
"30552"
{
"name"
"EOTL_thermal_sleeves"
"prefab"
"no_craft misc"
"item_name"
"#TF_EOTL_thermal_sleeves"
"item_description"
"#TF_thermal_sleeves_Des
c"
"equip_region"
"shirt"
"image_inventory"
"backpack/workshop/playe
r/items/scout/thermal_sleeves/thermal_sleeves"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/sc
out/thermal_sleeves/thermal_sleeves.mdl"
"used_by_classes"
{
"scout"
"1"
}
}
"30553"
{

"name"
"EOTL_soldierhat"
"prefab"
"no_craft hat"
"item_name"
"#TF_EOTL_soldierhat"
"item_description"
"#TF_eotl_soldierhat_Des
c"
"image_inventory"
"backpack/workshop/playe
r/items/soldier/eotl_soldierhat/eotl_soldierhat"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/so
ldier/eotl_soldierhat/eotl_soldierhat.mdl"
"used_by_classes"
{
"soldier"
"1"
}
}
"30554"
{
"name"
"EOTL_beard"
"prefab"
"no_craft misc"
"item_type_name"
"#TF_Wearable_FacialHair
"
"item_name"
"#TF_EOTL_beard"
"item_description"
"#TF_beard_Desc"
"equip_region"
"beard"
"image_inventory"
"backpack/workshop/playe
r/items/soldier/beard/beard"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/so
ldier/beard/beard.mdl"
"used_by_classes"
{
"soldier"
"1"
}
}
"30555"
{
"name"
"EOTL_demopants"
"prefab"
"no_craft misc"
"item_type_name"
"#TF_Wearable_Pants"
"item_name"
"#TF_EOTL_demopants"
"item_description"
"#TF_eotl_demopants_Desc
"
"equip_region"
"pants"
"image_inventory"
"backpack/workshop/playe
r/items/demo/eotl_demopants/eotl_demopants"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/de
mo/eotl_demopants/eotl_demopants.mdl"

"used_by_classes"
{
"demoman"
}

"1"

}
"30556"
{
"name"
"EOTL_Ursa Major"
"prefab"
"no_craft misc"
"item_type_name"
"#TF_Wearable_Vest"
"item_name"
"#TF_EOTL_ursa_major"
"item_description"
"#TF_ursa_major_Desc"
"equip_region"
"shirt"
"image_inventory"
"backpack/workshop/playe
r/items/heavy/ursa_major/ursa_major"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/he
avy/ursa_major/ursa_major.mdl"
"used_by_classes"
{
"heavy"
"1"
}
}
"30557"
{
"name"
"EOTL_sheavyshirt"
"prefab"
"no_craft misc"
"item_type_name"
"#TF_Wearable_Jacket"
"item_name"
"#TF_EOTL_sheavyshirt"
"item_description"
"#TF_eotl_sheavyshirt_De
sc"
"equip_region"
"shirt"
"image_inventory"
"backpack/workshop/playe
r/items/heavy/eotl_sheavyshirt/eotl_sheavyshirt"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/he
avy/eotl_sheavyshirt/eotl_sheavyshirt.mdl"
"used_by_classes"
{
"heavy"
"1"
}
}
"30558"
{
"name"
"EOTL_Coldfront Curbstompers"
"prefab"
"no_craft misc"
"item_name"
"#TF_EOTL_coldfront_curbstompers
"
"item_description"
"#TF_coldfront_curbstomp
ers_Desc"
"equip_region"
"feet"
"image_inventory"
"backpack/workshop/playe

r/items/soldier/coldfront_curbstompers/coldfront_curbstompers"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/so
ldier/coldfront_curbstompers/coldfront_curbstompers.mdl"
"used_by_classes"
{
"soldier"
"1"
}
}
"30559"
{
"name"
"End of the Line Community Update Medal"
"prefab"
"no_craft misc"
"item_type_name"
"#TF_Wearable_CommunityM
edal"
"item_name"
"#TF_EOTL_medal"
"item_description"
"#TF_EOTL_medal_Desc"
"equip_region"
"medal"
"image_inventory"
"backpack/workshop/playe
r/items/all_class/eotl_medal/eotl_medal"
"capabilities"
{
"can_craft_count"
"1"
}
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/eotl_medal/eotl_medal_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/eotl_medal/eotl_medal_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/eotl_medal/eotl_medal_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/eotl_medal/eotl_medal_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/eotl_medal/eotl_medal_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/eotl_medal/eotl_medal_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/eotl_medal/eotl_medal_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/eotl_medal/eotl_medal_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/eotl_medal/eotl_medal_engineer.mdl"
}
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic"
"1"
"heavy"
"1"
"pyro"
"1"
"spy"
"1"
"engineer"
"1"

}
}
"30561"
{
"name"
"The Bootenkhamuns"
"prefab"
"misc"
"first_sale_date"
"2015/01/14"
"item_type_name"
"#TF_Wearable_Boots"
"item_name"
"#TF_tr_bootenkhamuns"
"item_description"
"#TF_tr_bootenkhamuns_De
sc"
"propername"
"1"
"equip_region"
"feet"
"image_inventory"
"backpack/workshop/playe
r/items/scout/tr_bootenkhamuns/tr_bootenkhamuns"
"capabilities"
{
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/sc
out/tr_bootenkhamuns/tr_bootenkhamuns.mdl"
"used_by_classes"
{
"scout"
"1"
}
}
"30563"
{
"name"
"Jungle Booty"
"prefab"
"misc"
"first_sale_date"
"2015/01/15"
"item_type_name"
"#TF_Wearable_Shorts"
"item_name"
"#TF_tr_jungle_booty"
"item_description"
"#TF_tr_jungle_booty_Des
c"
"equip_region"
"pants"
"image_inventory"
"backpack/workshop/playe
r/items/all_class/tr_jungle_booty/tr_jungle_booty"
"capabilities"
{
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/al
l_class/tr_jungle_booty/tr_jungle_booty_heavy.mdl"
"used_by_classes"
{
"heavy"
"1"
}
}
"30564"
{
"name"
"Orion's Belt"
"prefab"
"misc"
"first_sale_date"
"2015/01/14"
"item_type_name"
"#TF_Wearable_Holster"
"item_name"
"#TF_tr_orions_belt"
"item_description"
"#TF_tr_orions_belt_Desc
"
"image_inventory"
"backpack/workshop/playe
r/items/scout/tr_orions_belt/tr_orions_belt"

"capabilities"
{
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/sc
out/tr_orions_belt/tr_orions_belt.mdl"
"used_by_classes"
{
"scout"
"1"
}
}
"30567"
{
"name"
"The Crown of the Old Kingdom"
"prefab"
"hat"
"first_sale_date"
"2015/01/15"
"item_name"
"#TF_tr_crown_of_the_old_kingdom
"
"item_description"
"#TF_tr_crown_of_the_old
_kingdom_Desc"
"propername"
"1"
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"headphones"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/all_class/tr_crown_of_the_old_kingdom/tr_crown_of_the_old_kingdom"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/tr_crown_of_the_old_kingdom/tr_crown_of_the_old_kingdom_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/tr_crown_of_the_old_kingdom/tr_crown_of_the_old_kingdom_sniper.m
dl"
"soldier"
"models/workshop/player/
items/all_class/tr_crown_of_the_old_kingdom/tr_crown_of_the_old_kingdom_soldier.
mdl"
"demoman"
"models/workshop/player/
items/all_class/tr_crown_of_the_old_kingdom/tr_crown_of_the_old_kingdom_demo.mdl
"
"medic"
"models/workshop/player/items/al
l_class/tr_crown_of_the_old_kingdom/tr_crown_of_the_old_kingdom_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/tr_crown_of_the_old_kingdom/tr_crown_of_the_old_kingdom_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/tr_crown_of_the_old_kingdom/tr_crown_of_the_old_kingdom_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/tr_crown_of_the_old_kingdom/tr_crown_of_the_old_kingdom_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/tr_crown_of_the_old_kingdom/tr_crown_of_the_old_kingdom_engineer
.mdl"

}
"used_by_classes"
{
"scout"
"sniper"
"soldier"
"demoman"
"medic"
"heavy"
"pyro"
"spy"
"engineer"
}

"1"
"1"
"1"
"1"
"1"
"1"
"1"
"1"
"1"

}
"30569"
{
"name"
"The Tomb Readers"
"prefab"
"misc"
"first_sale_date"
"2015/01/15"
"item_type_name"
"#TF_Wearable_Glasses"
"item_name"
"#TF_tomb_readers"
"item_description"
"#TF_tomb_readers_Desc"
"propername"
"1"
"equip_region"
"glasses"
"image_inventory"
"backpack/workshop/playe
r/items/all_class/tomb_readers/tomb_readers"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/tomb_readers/tomb_readers_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/tomb_readers/tomb_readers_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/tomb_readers/tomb_readers_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/tomb_readers/tomb_readers_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/tomb_readers/tomb_readers_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/tomb_readers/tomb_readers_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/tomb_readers/tomb_readers_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/tomb_readers/tomb_readers_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/tomb_readers/tomb_readers_engineer.mdl"
}
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic"
"1"
"heavy"
"1"

"pyro"
"spy"
"engineer"

"1"
"1"
"1"

}
}
"30570"
{
"name"
"Pool Party Taunt"
"prefab"
"taunt"
"first_sale_date"
"2014/06/17"
"item_name"
"#TF_TauntPyroPoolParty"
"item_description"
"#TF_TauntPyroPoolParty_
Desc"
"image_inventory"

"backpack/player/items/a

ll_class/all_eotl_taunt"
"image_inventory_size_w"
"image_inventory_size_h"
"item_quality"
"unique"
"min_ilevel"
"1"
"max_ilevel"
"100"
"used_by_classes"
{
"pyro"
"1"
}
"attributes"
{
"taunt is press and hold"
{
"attribute_class"

"128"
"82"

"enable_

misc2_holdtaunt"
"value"

"1"

}
}
"taunt"
{
"custom_taunt_scene_per_class"
{
"pyro"
"scenes/workshop/player/
pyro/low/taunt_pool_party_intro.vcd"
}
"custom_taunt_outro_scene_per_class"
{
"pyro"
"scenes/workshop/player/
pyro/low/taunt_pool_party_outro.vcd"
}
"custom_taunt_prop_per_class"
{
"pyro"
"models/workshop/player/
items/taunts/pyro_poolparty/pyro_poolparty.mdl"
}
"custom_taunt_prop_scene_per_class"
{
"pyro"
"scenes/workshop/player/
items/pool_party/taunt_pool_party_intro.vcd"
}
"custom_taunt_prop_outro_scene_per_class"
{
"pyro"
"scenes/workshop/player/
items/pool_party/taunt_pool_party_outro.vcd"
}

"min_taunt_time"
"stop_taunt_if_moved"
"camera_dist_up"

"5"
"1"
"-10"

}
}
"30571"
{
"name"
"Brimstone"
"prefab"
"promo hat"
"first_sale_date"
"2014/12/03"
"item_name"
"#TF_brimstone_hat"
"item_description"
"#TF_brimstone_hat_Desc"
"image_inventory"
"backpack/workshop/playe
r/items/all_class/brimstone_hat/brimstone_hat"
"capabilities"
{
"can_craft_count"
"1"
}
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/brimstone_hat/brimstone_hat_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/brimstone_hat/brimstone_hat_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/brimstone_hat/brimstone_hat_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/brimstone_hat/brimstone_hat_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/brimstone_hat/brimstone_hat_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/brimstone_hat/brimstone_hat_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/brimstone_hat/brimstone_hat_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/brimstone_hat/brimstone_hat_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/brimstone_hat/brimstone_hat_engineer.mdl"
}
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic"
"1"
"heavy"
"1"
"pyro"
"1"
"spy"
"1"
"engineer"
"1"
}
}
"30573"
{
"name"
"dec2014 Marauders Mask"
"prefab"
"no_craft hat"
"item_name"
"#TF_dec2014_marauders_mask"
"item_description"
"#TF_dec2014_cosmetic_de
sc"
"equip_region"
"hat"

"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"headphones"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/scout/dec2014_marauders_mask/dec2014_marauders_mask"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/sc
out/dec2014_marauders_mask/dec2014_marauders_mask.mdl"
"used_by_classes"
{
"scout"
"1"
}
"static_attrs"
{
"limited quantity item"
"1"
}
}
"30574"
{
"name"
"dec2014 Truands Tunic"
"prefab"
"no_craft misc"
"item_name"
"#TF_dec2014_truands_tunic"
"item_description"
"#TF_dec2014_cosmetic_de
sc"
"equip_region"
"shirt"
"visuals"
{
"player_bodygroups"
{
"dogtags"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/scout/dec2014_truands_tunic/dec2014_truands_tunic"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/sc
out/dec2014_truands_tunic/dec2014_truands_tunic.mdl"
"used_by_classes"
{
"scout"
"1"
}
"static_attrs"
{
"limited quantity item"
"1"
}
}
"30575"

{
"name"
"dec2014 Fools Footwear"
"prefab"
"no_craft misc"
"item_name"
"#TF_dec2014_fools_footwear"
"item_description"
"#TF_dec2014_cosmetic_de
sc"
"equip_region"
"feet"
"visuals"
{
"player_bodygroups"
{
"shoes_socks"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/scout/dec2014_fools_footwear/dec2014_fools_footwear"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/sc
out/dec2014_fools_footwear/dec2014_fools_footwear.mdl"
"used_by_classes"
{
"scout"
"1"
}
"static_attrs"
{
"limited quantity item"
"1"
}
}
"30576"
{
"name"
"dec2014 CoPilot_2014"
"prefab"
"no_craft hat"
"item_name"
"#TF_dec2014_copilot_2014"
"item_description"
"#TF_dec2014_cosmetic_de
sc"
"equip_region"
"hat"
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
"headphones"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/scout/dec2014_copilot_2014/dec2014_copilot_2014"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/sc
out/dec2014_copilot_2014/dec2014_copilot_2014.mdl"
"used_by_classes"
{
"scout"
"1"

}
"static_attrs"
{
"limited quantity item"
}

"1"

}
"30578"
{
"name"
"dec2014 Skullcap"
"prefab"
"no_craft hat"
"item_name"
"#TF_dec2014_skullcap"
"item_description"
"#TF_dec2014_cosmetic_de
sc"
"image_inventory"
"backpack/workshop/playe
r/items/soldier/dec2014_skullcap/dec2014_skullcap"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/so
ldier/dec2014_skullcap/dec2014_skullcap.mdl"
"used_by_classes"
{
"soldier"
"1"
}
"static_attrs"
{
"limited quantity item"
"1"
}
}
"30580"
{
"name"
"dec2014 2014_pyromancer_hood"
"prefab"
"no_craft hat"
"item_name"
"#TF_dec2014_2014_pyromancer_hoo
d"
"item_description"
"#TF_dec2014_cosmetic_de
sc"
"equip_region"
"hat"
"image_inventory"
"backpack/workshop/playe
r/items/pyro/dec2014_2014_pyromancer_hood/dec2014_2014_pyromancer_hood"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/py
ro/dec2014_2014_pyromancer_hood/dec2014_2014_pyromancer_hood.mdl"
"used_by_classes"
{
"pyro"
"1"
}
"static_attrs"
{
"limited quantity item"
"1"
}
}
"30581"
{

"name"
"prefab"
"item_name"

"dec2014 Pyromancer's Raiments"


"no_craft misc"
"#TF_dec2014_pyromancers_raiment

s"
"item_description"

"#TF_dec2014_cosmetic_de

sc"
"equip_region"
"shirt"
"image_inventory"
"backpack/workshop/playe
r/items/pyro/dec2014_pyromancers_raiments/dec2014_pyromancers_raiments"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/py
ro/dec2014_pyromancers_raiments/dec2014_pyromancers_raiments.mdl"
"used_by_classes"
{
"pyro"
"1"
}
"static_attrs"
{
"limited quantity item"
"1"
}
}
"30582"
{
"name"
"dec2014 Black Knights Bascinet"
"prefab"
"no_craft misc"
"item_name"
"#TF_dec2014_black_knights_basci
net"
"item_description"
"#TF_dec2014_cosmetic_de
sc"
"equip_region"
"whole_head"
"visuals"
{
"player_bodygroups"
{
"head"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/pyro/dec2014_black_knights_bascinet/dec2014_black_knights_bascinet"
"capabilities"
{
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/py
ro/dec2014_black_knights_bascinet/dec2014_black_knights_bascinet.mdl"
"used_by_classes"
{
"pyro"
"1"
}
"static_attrs"
{
"limited quantity item"
"1"
}
}
"30583"
{

"name"
"dec2014 Torchers Tabard"
"prefab"
"no_craft misc"
"item_name"
"#TF_dec2014_torchers_tabard"
"item_description"
"#TF_dec2014_cosmetic_de
sc"
"equip_region"
"shirt"
"visuals"
{
"player_bodygroups"
{
"grenades"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/pyro/dec2014_torchers_tabard/dec2014_torchers_tabard"
"capabilities"
{
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/py
ro/dec2014_torchers_tabard/dec2014_torchers_tabard.mdl"
"used_by_classes"
{
"pyro"
"1"
}
"static_attrs"
{
"limited quantity item"
"1"
}
}
"30584"
{
"name"
"dec2014 Armoured Appendages"
"prefab"
"no_craft misc"
"item_name"
"#TF_dec2014_armoured_appendages
"
"item_description"
"#TF_dec2014_cosmetic_de
sc"
"equip_region"
"arms"
"image_inventory"
"backpack/workshop/playe
r/items/pyro/dec2014_armoured_appendages/dec2014_armoured_appendages"
"capabilities"
{
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/py
ro/dec2014_armoured_appendages/dec2014_armoured_appendages.mdl"
"used_by_classes"
{
"pyro"
"1"
}
"static_attrs"
{
"limited quantity item"
"1"
}
}
"30586"
{
"name"
"dec2014 Viking Helmet"
"prefab"
"no_craft hat"

"item_name"
"item_description"

"#TF_dec2014_viking_helmet"
"#TF_dec2014_cosmetic_de

sc"
"equip_region"
"hat"
"image_inventory"
"backpack/workshop/playe
r/items/demo/dec2014_viking_helmet/dec2014_viking_helmet"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/de
mo/dec2014_viking_helmet/dec2014_viking_helmet.mdl"
"used_by_classes"
{
"demoman"
"1"
}
"static_attrs"
{
"limited quantity item"
"1"
}
}
"30587"
{
"name"
"dec2014 Viking Boots"
"prefab"
"no_craft misc"
"item_name"
"#TF_dec2014_viking_boots"
"item_description"
"#TF_dec2014_cosmetic_de
sc"
"equip_region"
"feet"
"visuals"
{
"player_bodygroups"
{
"shoes"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/demo/dec2014_viking_boots/dec2014_viking_boots"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/de
mo/dec2014_viking_boots/dec2014_viking_boots.mdl"
"used_by_classes"
{
"demoman"
"1"
}
"static_attrs"
{
"limited quantity item"
"1"
}
}
"30588"
{
"name"
"dec2014 heavy_parka"
"prefab"
"no_craft hat"
"item_name"
"#TF_dec2014_heavy_parka"

"item_description"

"#TF_dec2014_cosmetic_de

sc"
"equip_region"
"hat"
"image_inventory"
"backpack/workshop/playe
r/items/heavy/dec2014_heavy_parka/dec2014_heavy_parka"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/he
avy/dec2014_heavy_parka/dec2014_heavy_parka.mdl"
"used_by_classes"
{
"heavy"
"1"
}
"static_attrs"
{
"limited quantity item"
"1"
}
}
"30589"
{
"name"
"dec2014 The Big Papa"
"prefab"
"no_craft hat"
"item_name"
"#TF_dec2014_the_big_papa"
"item_description"
"#TF_dec2014_cosmetic_de
sc"
"equip_region"
"hat"
"image_inventory"
"backpack/workshop/playe
r/items/heavy/dec2014_the_big_papa/dec2014_the_big_papa"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/he
avy/dec2014_the_big_papa/dec2014_the_big_papa.mdl"
"used_by_classes"
{
"heavy"
"1"
}
"static_attrs"
{
"limited quantity item"
"1"
}
}
"30590"
{
"name"
"dec2014 engineer_detectiveholster"
"prefab"
"no_craft misc"
"item_name"
"#TF_dec2014_engineer_detectiveh
olster"
"item_description"
"#TF_dec2014_cosmetic_de
sc"
"equip_region"
"shirt"
"image_inventory"
"backpack/workshop/playe
r/items/engineer/dec2014_engineer_detectiveholster/dec2014_engineer_detectivehol
ster"
"capabilities"

{
"can_craft_count"
"paintable"

"1"
"1"

}
"model_player"
"models/workshop/player/items/en
gineer/dec2014_engineer_detectiveholster/dec2014_engineer_detectiveholster.mdl"
"used_by_classes"
{
"engineer"
"1"
}
"static_attrs"
{
"limited quantity item"
"1"
}
}
"30591"
{
"name"
"dec2014 engineer_detectiveradio"
"prefab"
"no_craft misc"
"item_name"
"#TF_dec2014_engineer_detectiver
adio"
"item_description"
"#TF_dec2014_cosmetic_de
sc"
"equip_region"
"engineer_pocket"
"image_inventory"
"backpack/workshop/playe
r/items/engineer/dec2014_engineer_detectiveradio/dec2014_engineer_detectiveradio
"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/en
gineer/dec2014_engineer_detectiveradio/dec2014_engineer_detectiveradio.mdl"
"used_by_classes"
{
"engineer"
"1"
}
"static_attrs"
{
"limited quantity item"
"1"
}
}
"30592"
{
"name"
"dec2014 engineer_detectiveglasses"
"prefab"
"no_craft hat"
"item_name"
"#TF_dec2014_engineer_detectiveg
lasses"
"item_description"
"#TF_dec2014_cosmetic_de
sc"
"image_inventory"
"backpack/workshop/playe
r/items/engineer/dec2014_engineer_detectiveglasses/dec2014_engineer_detectivegla
sses"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/en

gineer/dec2014_engineer_detectiveglasses/dec2014_engineer_detectiveglasses.mdl"
"used_by_classes"
{
"engineer"
"1"
}
"static_attrs"
{
"limited quantity item"
"1"
}
}
"30593"
{
"name"
"dec2014 engineer_seal"
"prefab"
"no_craft misc"
"item_name"
"#TF_dec2014_engineer_seal"
"item_description"
"#TF_dec2014_cosmetic_de
sc"
"equip_region"
"engineer_pocket"
"image_inventory"
"backpack/workshop/playe
r/items/engineer/dec2014_engineer_seal/dec2014_engineer_seal"
"capabilities"
{
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/en
gineer/dec2014_engineer_seal/dec2014_engineer_seal.mdl"
"used_by_classes"
{
"engineer"
"1"
}
"static_attrs"
{
"limited quantity item"
"1"
}
}
"30595"
{
"name"
"dec2014 medic_unknown_mann"
"prefab"
"no_craft misc"
"item_name"
"#TF_dec2014_medic_unknown_mann"
"item_description"
"#TF_dec2014_cosmetic_de
sc"
"equip_region"
"face"
"image_inventory"
"backpack/workshop/playe
r/items/medic/dec2014_medic_unknown_mann/dec2014_medic_unknown_mann"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/me
dic/dec2014_medic_unknown_mann/dec2014_medic_unknown_mann.mdl"
"used_by_classes"
{
"medic"
"1"
}
"static_attrs"
{
"limited quantity item"
"1"
}

}
"30596"
{
"name"
"dec2014 Surgeon's Shako"
"prefab"
"no_craft hat"
"item_name"
"#TF_dec2014_surgeons_shako"
"item_description"
"#TF_dec2014_cosmetic_de
sc"
"equip_region"
"hat"
"image_inventory"
"backpack/workshop/playe
r/items/medic/dec2014_surgeons_shako/dec2014_surgeons_shako"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/me
dic/dec2014_surgeons_shako/dec2014_surgeons_shako.mdl"
"used_by_classes"
{
"medic"
"1"
}
"static_attrs"
{
"limited quantity item"
"1"
}
}
"30597"
{
"name"
"dec2014 hunter_beard"
"prefab"
"no_craft misc"
"item_name"
"#TF_dec2014_hunter_beard"
"item_description"
"#TF_dec2014_cosmetic_de
sc"
"equip_region"
"beard"
"image_inventory"
"backpack/workshop/playe
r/items/sniper/dec2014_hunter_beard/dec2014_hunter_beard"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/sn
iper/dec2014_hunter_beard/dec2014_hunter_beard.mdl"
"used_by_classes"
{
"sniper"
"1"
}
"static_attrs"
{
"limited quantity item"
"1"
}
}
"30598"
{
"name"
"dec2014 hunter_ushanka"
"prefab"
"no_craft misc"
"item_name"
"#TF_dec2014_hunter_ushanka"
"item_description"
"#TF_dec2014_cosmetic_de
sc"

"equip_region"
"hat"
"visuals"
{
"player_bodygroups"
{
"hat"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/sniper/dec2014_hunter_ushanka/dec2014_hunter_ushanka"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/sn
iper/dec2014_hunter_ushanka/dec2014_hunter_ushanka.mdl"
"used_by_classes"
{
"sniper"
"1"
}
"static_attrs"
{
"limited quantity item"
"1"
}
}
"30599"
{
"name"
"dec2014 hunter_vest"
"prefab"
"no_craft misc"
"item_name"
"#TF_dec2014_hunter_vest"
"item_description"
"#TF_dec2014_cosmetic_de
sc"
"equip_region"
"sniper_vest"
"image_inventory"
"backpack/workshop/playe
r/items/sniper/dec2014_hunter_vest/dec2014_hunter_vest"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/sn
iper/dec2014_hunter_vest/dec2014_hunter_vest.mdl"
"used_by_classes"
{
"sniper"
"1"
}
"static_attrs"
{
"limited quantity item"
"1"
}
}
"30600"
{
"name"
"dec2014 Wally Pocket"
"prefab"
"no_craft misc"
"item_name"
"#TF_dec2014_wally_pocket"
"item_description"
"#TF_dec2014_cosmetic_de
sc"
"equip_region"
"sniper_pocket"

"image_inventory"
"backpack/workshop/playe
r/items/sniper/dec2014_wally_pocket/dec2014_wally_pocket"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/sn
iper/dec2014_wally_pocket/dec2014_wally_pocket.mdl"
"used_by_classes"
{
"sniper"
"1"
}
"static_attrs"
{
"limited quantity item"
"1"
}
}
"30601"
{
"name"
"eotl_winter_coat"
"prefab"
"no_craft misc"
"item_type_name"
"#TF_Wearable_Coat"
"item_name"
"#TF_eotl_winter_coat"
"item_description"
"#TF_eotl_winter_coat_De
sc"
"equip_region"
"soldier_coat"
"visuals"
{
"player_bodygroups"
{
"grenades"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/soldier/eotl_winter_coat/eotl_winter_coat"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/so
ldier/eotl_winter_coat/eotl_winter_coat.mdl"
"used_by_classes"
{
"soldier"
"1"
}
}
"30602"
{
"name"
"dec2014 The Puffy Provocateur"
"prefab"
"no_craft misc"
"item_name"
"#TF_dec2014_the_puffy_provocate
ur"
"item_description"
"#TF_dec2014_cosmetic_de
sc"
"equip_region"
"shirt"
"image_inventory"
"backpack/workshop/playe
r/items/spy/dec2014_the_puffy_provocateur/dec2014_the_puffy_provocateur"
"capabilities"

{
"can_craft_count"
"paintable"

"1"
"1"

}
"model_player"
"models/workshop/player/items/sp
y/dec2014_the_puffy_provocateur/dec2014_the_puffy_provocateur.mdl"
"used_by_classes"
{
"spy"
"1"
}
"static_attrs"
{
"limited quantity item"
"1"
}
}
"30603"
{
"name"
"dec2014 Stealthy Scarf"
"prefab"
"no_craft misc"
"item_name"
"#TF_dec2014_stealthy_scarf"
"item_description"
"#TF_dec2014_cosmetic_de
sc"
"equip_region"
"shirt"
"image_inventory"
"backpack/workshop/playe
r/items/spy/dec2014_stealthy_scarf/dec2014_stealthy_scarf"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/sp
y/dec2014_stealthy_scarf/dec2014_stealthy_scarf.mdl"
"used_by_classes"
{
"spy"
"1"
}
"static_attrs"
{
"limited quantity item"
"1"
}
}
"30604"
{
"name"
"dec2014 Comforter"
"prefab"
"no_craft hat"
"item_name"
"#TF_dec2014_comforter"
"item_description"
"#TF_dec2014_cosmetic_de
sc"
"equip_region"
"hat"
"image_inventory"
"backpack/workshop/playe
r/items/demo/dec2014_comforter/dec2014_comforter"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/de
mo/dec2014_comforter/dec2014_comforter.mdl"
"used_by_classes"
{

"demoman"
"1"
}
"static_attrs"
{
"limited quantity item"
}

"1"

}
"30605"
{
"name"
"prefab"
"item_name"

"dec2014 Thermal Insulation Layer"


"no_craft misc"
"#TF_dec2014_thermal_insulation_

layer"
"item_description"

"#TF_dec2014_cosmetic_de

sc"
"equip_region"
"shirt"
"image_inventory"
"backpack/workshop/playe
r/items/engineer/dec2014_thermal_insulation_layer/dec2014_thermal_insulation_lay
er"
"capabilities"
{
"can_craft_count"
"1"
}
"model_player"
"models/workshop/player/items/en
gineer/dec2014_thermal_insulation_layer/dec2014_thermal_insulation_layer.mdl"
"used_by_classes"
{
"engineer"
"1"
}
"static_attrs"
{
"limited quantity item"
"1"
}
}
"30606"
{
"name"
"dec2014 Pocket Momma"
"prefab"
"no_craft misc"
"item_name"
"#TF_dec2014_pocket_momma"
"item_description"
"#TF_dec2014_cosmetic_de
sc"
"equip_region"
"medal"
"image_inventory"
"backpack/workshop/playe
r/items/spy/dec2014_pocket_momma/dec2014_pocket_momma"
"capabilities"
{
"can_craft_count"
"1"
"paintable"
"1"
}
"model_player"
"models/workshop/player/items/sp
y/dec2014_pocket_momma/dec2014_pocket_momma.mdl"
"used_by_classes"
{
"spy"
"1"
}
"static_attrs"
{
"limited quantity item"
"1"
}
}

"30607"
{
"name"
"The Pocket Raiders"
"prefab"
"misc"
"first_sale_date"
"2015/01/14"
"item_type_name"
"#TF_Wearable_PocketBudd
y"
"item_name"
"item_description"

"#TF_pocket_raiders"
"#TF_pocket_raiders_Desc

"
"propername"
"1"
"equip_regions"
{
"sniper_pocket"
"1"
"engineer_pocket"
"1"
"grenades"
"1"
}
"visuals"
{
"player_bodygroups"
{
"grenades"
"1"
}
}
"image_inventory"
"backpack/workshop/playe
r/items/all_class/pocket_raiders/pocket_raiders"
"capabilities"
{
"can_craft_count"
"1"
}
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/pocket_raiders/pocket_raiders_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/pocket_raiders/pocket_raiders_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/pocket_raiders/pocket_raiders_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/pocket_raiders/pocket_raiders_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/pocket_raiders/pocket_raiders_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/pocket_raiders/pocket_raiders_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/pocket_raiders/pocket_raiders_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/pocket_raiders/pocket_raiders_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/pocket_raiders/pocket_raiders_engineer.mdl"
}
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic"
"1"
"heavy"
"1"
"pyro"
"1"

"spy"
"engineer"

"1"
"1"

}
"visuals"
{
"styles"
{
"0"
{
"model_player_per_class"
{
"scout"
"models/
workshop/player/items/all_class/pocket_raiders/pocket_raiders_scout.mdl"
"sniper"
"models/workshop/player/items/all_class/pocket_raiders/pocket_raiders_sniper.mdl
"
"soldier"
"models/workshop/player/items/all_class/pocket_raiders/pocket_raiders_soldier.md
l"
"demoman"
"models/workshop/player/items/all_class/pocket_raiders/pocket_raiders_demo.mdl"
"medic"
"models/
workshop/player/items/all_class/pocket_raiders/pocket_raiders_medic.mdl"
"heavy"
"models/
workshop/player/items/all_class/pocket_raiders/pocket_raiders_heavy.mdl"
"pyro"
"models/
workshop/player/items/all_class/pocket_raiders/pocket_raiders_pyro.mdl"
"spy"
"models/
workshop/player/items/all_class/pocket_raiders/pocket_raiders_spy.mdl"
"engineer"
"models/workshop/player/items/all_class/pocket_raiders/pocket_raiders_engineer.m
dl"
}
"name" "#TF_pocket_raiders_Styl
e0"
}
"1"
{
"model_player_per_class"
{
"scout"
"models/
workshop/player/items/all_class/pocket_raiders_carter_style/pocket_raiders_carte
r_style_scout.mdl"
"sniper"
"models/workshop/player/items/all_class/pocket_raiders_carter_style/pocket_raide
rs_carter_style_sniper.mdl"
"soldier"
"models/workshop/player/items/all_class/pocket_raiders_carter_style/pocket_raide
rs_carter_style_soldier.mdl"
"demoman"
"models/workshop/player/items/all_class/pocket_raiders_carter_style/pocket_raide
rs_carter_style_demo.mdl"
"medic"
"models/
workshop/player/items/all_class/pocket_raiders_carter_style/pocket_raiders_carte
r_style_medic.mdl"
"heavy"
"models/
workshop/player/items/all_class/pocket_raiders_carter_style/pocket_raiders_carte
r_style_heavy.mdl"
"pyro"
"models/
workshop/player/items/all_class/pocket_raiders_carter_style/pocket_raiders_carte

r_style_pyro.mdl"
"spy"
"models/
workshop/player/items/all_class/pocket_raiders_carter_style/pocket_raiders_carte
r_style_spy.mdl"
"engineer"
"models/workshop/player/items/all_class/pocket_raiders_carter_style/pocket_raide
rs_carter_style_engineer.mdl"
}
"name" "#TF_pocket_raiders_Styl
e1"
}
"2"
{
"model_player_per_class"
{
"scout"
"models/
workshop/player/items/all_class/pocket_raiders_horus_style/pocket_raiders_horus_
style_scout.mdl"
"sniper"
"models/workshop/player/items/all_class/pocket_raiders_horus_style/pocket_raider
s_horus_style_sniper.mdl"
"soldier"
"models/workshop/player/items/all_class/pocket_raiders_horus_style/pocket_raider
s_horus_style_soldier.mdl"
"demoman"
"models/workshop/player/items/all_class/pocket_raiders_horus_style/pocket_raider
s_horus_style_demo.mdl"
"medic"
"models/
workshop/player/items/all_class/pocket_raiders_horus_style/pocket_raiders_horus_
style_medic.mdl"
"heavy"
"models/
workshop/player/items/all_class/pocket_raiders_horus_style/pocket_raiders_horus_
style_heavy.mdl"
"pyro"
"models/
workshop/player/items/all_class/pocket_raiders_horus_style/pocket_raiders_horus_
style_pyro.mdl"
"spy"
"models/
workshop/player/items/all_class/pocket_raiders_horus_style/pocket_raiders_horus_
style_spy.mdl"
"engineer"
"models/workshop/player/items/all_class/pocket_raiders_horus_style/pocket_raider
s_horus_style_engineer.mdl"
}
"name" "#TF_pocket_raiders_Styl
e2"
}
"3"
{
"model_player_per_class"
{
"scout"
"models/
workshop/player/items/all_class/pocket_raiders_isis_style/pocket_raiders_isis_st
yle_scout.mdl"
"sniper"
"models/workshop/player/items/all_class/pocket_raiders_isis_style/pocket_raiders
_isis_style_sniper.mdl"
"soldier"
"models/workshop/player/items/all_class/pocket_raiders_isis_style/pocket_raiders
_isis_style_soldier.mdl"
"demoman"

"models/workshop/player/items/all_class/pocket_raiders_isis_style/pocket_raiders
_isis_style_demo.mdl"
"medic"
"models/
workshop/player/items/all_class/pocket_raiders_isis_style/pocket_raiders_isis_st
yle_medic.mdl"
"heavy"
"models/
workshop/player/items/all_class/pocket_raiders_isis_style/pocket_raiders_isis_st
yle_heavy.mdl"
"pyro"
"models/
workshop/player/items/all_class/pocket_raiders_isis_style/pocket_raiders_isis_st
yle_pyro.mdl"
"spy"
"models/
workshop/player/items/all_class/pocket_raiders_isis_style/pocket_raiders_isis_st
yle_spy.mdl"
"engineer"
"models/workshop/player/items/all_class/pocket_raiders_isis_style/pocket_raiders
_isis_style_engineer.mdl"
}
"name" "#TF_pocket_raiders_Styl
e3"
}
}
}
}

"496"
{
"name" "TournamentMedal - GWJ Winners"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_GWJ_1st"
"item_description"
"#TF_TournamentMedal_Winners_Des
c"
"image_inventory"

"backpack/player/items/all_class

/weiner_bomb_medal"
"model_player" "models/player/items/all_class/weiner_bo
mb_medal.mdl"
"visuals"
{
"skin" "0"
}
}
"497"
{
"name" "TournamentMedal - GWJ Runnerups"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_GWJ_2nd"
"item_description"
"#TF_TournamentMedal_Runnerups_D
esc"
"min_ilevel"
"10"
"max_ilevel"
"10"
"image_inventory"

"backpack/player/items/all_class

/weiner_bomb_run"
"model_player" "models/player/items/all_class/weiner_bo
mb_medal.mdl"
"visuals"
{
"skin" "1"

}
}
"498"
{
"name" "TournamentMedal - GWJ Participants"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_GWJ_3rd"
"item_description"
"#TF_TournamentMedal_Participant
s_Desc"
"min_ilevel"
"1"
"max_ilevel"
"1"
"image_inventory"

"backpack/player/items/all_class

/weiner_bomb_part"
"model_player" "models/player/items/all_class/weiner_bo
mb_medal.mdl"
"visuals"
{
"skin" "2"
}
}
"499"
{
"name" "TournamentMedal - ETF2LHL Winners"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ETF2LHL_1st"
"item_description"
"#TF_TournamentMedal_Winners_Des
c"
"image_inventory"

"backpack/player/items/all_class

/etf2l_highlander_medal"
"model_player" "models/player/items/all_class/etf2l_hig
hlander_medal.mdl"
"visuals"
{
"skin" "0"
}
}
"500"
{
"name" "TournamentMedal - ETF2LHL 2nd"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ETF2LHL_2nd"
"item_description"
"#TF_TournamentMedal_2nd_Desc"
"min_ilevel"
"10"
"max_ilevel"
"10"
"image_inventory"
"backpack/player/items/all_class
/etf2l_highlander_medal_1"
"model_player" "models/player/items/all_class/etf2l_hig
hlander_medal.mdl"
"visuals"
{
"skin" "1"
}
}
"501"
{
"name" "TournamentMedal - ETF2LHL 3rd"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ETF2LHL_3rd"
"item_description"
"#TF_TournamentMedal_3rd_Desc"
"min_ilevel"
"10"

"max_ilevel"
"10"
"image_inventory"
"backpack/player/items/all_class
/etf2l_highlander_medal_2"
"model_player" "models/player/items/all_class/etf2l_hig
hlander_medal.mdl"
"visuals"
{
"skin" "2"
}
}
"502"
{
"name" "TournamentMedal - ETF2LHL Participants"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ETF2LHL_4th"
"item_description"
"#TF_TournamentMedal_Participant
s_Desc"
"min_ilevel"
"1"
"max_ilevel"
"1"
"image_inventory"
"backpack/player/items/all_class
/etf2l_highlander_participant"
"model_player" "models/player/items/all_class/etf2l_hig
hlander_participant.mdl"
}
"503"
{
"name" "TournamentMedal - UGCHL Participants"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_UGCHL_Participant"
"item_description"
"#TF_TournamentMedal_Participant
s_Desc"
"min_ilevel"
"1"
"max_ilevel"
"1"
"image_inventory"
"backpack/player/items/all_class
/ugc_highlander_participant"
"model_player" "models/player/items/all_class/ugc_highl
ander_participant.mdl"
}
"504"
{
"name" "TournamentMedal - UGCHLDiv1 Winners"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_UGCHLDiv1_1st"
"item_description"
"#TF_TournamentMedal_Winners_Des
c"
"image_inventory"
"backpack/player/items/all_class
/ugc_highlander_platinum"
"model_player" "models/player/items/all_class/ugc_highl
ander_platinum.mdl"
"visuals"
{
"skin" "0"
}
}
"505"
{
"name" "TournamentMedal - UGCHLDiv1 2nd"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_UGCHLDiv1_2nd"
"item_description"
"#TF_TournamentMedal_2nd_Desc"

"min_ilevel"
"10"
"max_ilevel"
"10"
"image_inventory"
"backpack/player/items/all_class
/ugc_highlander_platinum_1"
"model_player" "models/player/items/all_class/ugc_highl
ander_platinum.mdl"
"visuals"
{
"skin" "1"
}
}
"506"
{
"name" "TournamentMedal - UGCHLDiv1 3rd"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_UGCHLDiv1_3rd"
"item_description"
"#TF_TournamentMedal_3rd_Desc"
"min_ilevel"
"10"
"max_ilevel"
"10"
"image_inventory"
"backpack/player/items/all_class
/ugc_highlander_platinum_2"
"model_player" "models/player/items/all_class/ugc_highl
ander_platinum.mdl"
"visuals"
{
"skin" "2"
}
}
"507"
{
"name" "TournamentMedal - UGCHLDiv2 Winners"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_UGCHLDiv2_1st"
"item_description"
"#TF_TournamentMedal_Winners_Des
c"
"image_inventory"
"backpack/player/items/all_class
/ugc_highlander_silver"
"model_player" "models/player/items/all_class/ugc_highl
ander_silver.mdl"
"visuals"
{
"skin" "0"
}
}
"508"
{
"name" "TournamentMedal - UGCHLDiv2 2nd"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_UGCHLDiv2_2nd"
"item_description"
"#TF_TournamentMedal_2nd_Desc"
"min_ilevel"
"10"
"max_ilevel"
"10"
"image_inventory"
"backpack/player/items/all_class
/ugc_highlander_silver_1"
"model_player" "models/player/items/all_class/ugc_highl
ander_silver.mdl"
"visuals"
{
"skin" "1"
}

}
"509"
{
"name" "TournamentMedal - UGCHLDiv2 3rd"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_UGCHLDiv2_3rd"
"item_description"
"#TF_TournamentMedal_3rd_Desc"
"min_ilevel"
"10"
"max_ilevel"
"10"
"image_inventory"
"backpack/player/items/all_class
/ugc_highlander_silver_2"
"model_player" "models/player/items/all_class/ugc_highl
ander_silver.mdl"
"visuals"
{
"skin" "2"
}
}
"510"
{
"name" "TournamentMedal - UGCHLDiv3 Winners"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_UGCHLDiv3_1st"
"item_description"
"#TF_TournamentMedal_Winners_Des
c"
"image_inventory"
"backpack/player/items/all_class
/ugc_highlander_iron"
"model_player" "models/player/items/all_class/ugc_highl
ander_iron.mdl"
"visuals"
{
"skin" "0"
}
}
"511"
{
"name" "TournamentMedal - UGCHLDiv3 2nd"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_UGCHLDiv3_2nd"
"item_description"
"#TF_TournamentMedal_2nd_Desc"
"min_ilevel"
"10"
"max_ilevel"
"10"
"image_inventory"
"backpack/player/items/all_class
/ugc_highlander_iron_1"
"model_player" "models/player/items/all_class/ugc_highl
ander_iron.mdl"
"visuals"
{
"skin" "1"
}
}
"512"
{
"name" "TournamentMedal - UGCHLDiv3 3rd"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_UGCHLDiv3_3rd"
"item_description"
"#TF_TournamentMedal_3rd_Desc"
"min_ilevel"
"10"
"max_ilevel"
"10"
"image_inventory"
"backpack/player/items/all_class

/ugc_highlander_iron_2"
"model_player" "models/player/items/all_class/ugc_highl
ander_iron.mdl"
"visuals"
{
"skin" "2"
}
}
"680"
{
"name"

"UGC Tournament Fall 201

"prefab"
"item_name"

"tournament_medal"
"#TF_TournamentMedal_UGC

1 - Platinum 1st Place"


HLDiv1_1st"
"item_description"
"#TF_TournamentMedal_Fall2011"
"image_inventory"
"backpack/player/items/all_class
/ugc_trophy_medal_platinum"
"model_player" "models/player/items/all_class/ugc_troph
y_medal.mdl"
"visuals"
{
"skin" "2"
}
}
"681"
{
"name"
"UGC Tournament Fall 201
1 - Platinum 2nd Place"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_UGC
HLDiv1_2nd"
"item_description"
"#TF_TournamentMedal_Fall2011"
"image_inventory"
"backpack/player/items/all_class
/ugc_trophy_medal_platinum"
"model_player" "models/player/items/all_class/ugc_troph
y_medal.mdl"
"visuals"
{
"skin" "2"
}
}
"682"
{
"name"
"UGC Tournament Fall 201
1 - Platinum 3rd Place"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_UGC
HLDiv1_3rd"
"item_description"
"#TF_TournamentMedal_Fall2011"
"image_inventory"
"backpack/player/items/all_class
/ugc_trophy_medal_platinum"
"model_player" "models/player/items/all_class/ugc_troph
y_medal.mdl"
"visuals"
{
"skin" "2"
}
}
"683"

{
"name"
"UGC Tournament Fall 201
1 - Platinum Participant"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_UGC
HLDiv1_Participant"
"item_description"
"#TF_TournamentMedal_Fall2011"
"image_inventory"
"backpack/player/items/all_class
/ugc_trophy_medal_platinum"
"model_player" "models/player/items/all_class/ugc_troph
y_medal.mdl"
"visuals"
{
"skin" "2"
}
}
"684"
{
"name"
"UGC Tournament Autumn 2
011 - Euro Platinum"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_UGC
HL_EuroPlatinum"
"item_description"
"#TF_TournamentMedal_Autumn2011"
"image_inventory"
"backpack/player/items/all_class
/ugc_trophy_medal_platinum"
"model_player" "models/player/items/all_class/ugc_troph
y_medal.mdl"
"visuals"
{
"skin" "2"
}
}
"685"
{
"name"
"UGC Tournament Fall 201
1 - Silver 1st Place"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_UGC
HLDiv2_1st"
"item_description"
"#TF_TournamentMedal_Fall2011"
"image_inventory"
"backpack/player/items/all_class
/ugc_trophy_medal_silver"
"model_player" "models/player/items/all_class/ugc_troph
y_medal.mdl"
"visuals"
{
"skin" "1"
}
}
"686"
{
"name"
"UGC Tournament Fall 201
1 - Silver 2nd Place"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_UGC
HLDiv2_2nd"
"item_description"
"#TF_TournamentMedal_Fall2011"
"image_inventory"
"backpack/player/items/all_class
/ugc_trophy_medal_silver"

"model_player" "models/player/items/all_class/ugc_troph
y_medal.mdl"
"visuals"
{
"skin" "1"
}
}
"687"
{
"name"

"UGC Tournament Fall 201

"prefab"
"item_name"

"tournament_medal"
"#TF_TournamentMedal_UGC

1 - Silver 3rd Place"


HLDiv2_3rd"
"item_description"
"#TF_TournamentMedal_Fall2011"
"image_inventory"
"backpack/player/items/all_class
/ugc_trophy_medal_silver"
"model_player" "models/player/items/all_class/ugc_troph
y_medal.mdl"
"visuals"
{
"skin" "1"
}
}
"688"
{
"name"
"UGC Tournament Fall 201
1 - Silver Participant"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_UGC
HLDiv2_Participant"
"item_description"
"#TF_TournamentMedal_Fall2011"
"image_inventory"
"backpack/player/items/all_class
/ugc_trophy_medal_silver"
"model_player" "models/player/items/all_class/ugc_troph
y_medal.mdl"
"visuals"
{
"skin" "1"
}
}
"689"
{
"name"
"UGC Tournament Autumn 2
011 - Euro Silver"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_UGC
HL_EuroSilver"
"item_description"
"#TF_TournamentMedal_Autumn2011"
"image_inventory"
"backpack/player/items/all_class
/ugc_trophy_medal_silver"
"model_player" "models/player/items/all_class/ugc_troph
y_medal.mdl"
"visuals"
{
"skin" "1"
}
}
"690"
{

"name"

"UGC Tournament Fall 201

"prefab"
"item_name"

"tournament_medal"
"#TF_TournamentMedal_UGC

1 - Iron 2nd Place"


HLDiv3_2nd"
"item_description"
"#TF_TournamentMedal_Fall2011"
"image_inventory"
"backpack/player/items/all_class
/ugc_trophy_medal_participant"
"model_player" "models/player/items/all_class/ugc_troph
y_medal.mdl"
"visuals"
{
"skin" "0"
}
}
"691"
{
"name"
"UGC Tournament Fall 201
1 - Iron 1st Place"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_UGC
HLDiv3_1st"
"item_description"
"#TF_TournamentMedal_Fall2011"
"image_inventory"
"backpack/player/items/all_class
/ugc_trophy_medal_participant"
"model_player" "models/player/items/all_class/ugc_troph
y_medal.mdl"
"visuals"
{
"skin" "0"
}
}
"692"
{
"name"
"UGC Tournament Fall 201
1 - Iron 3rd Place"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_UGC
HLDiv3_3rd"
"item_description"
"#TF_TournamentMedal_Fall2011"
"image_inventory"
"backpack/player/items/all_class
/ugc_trophy_medal_participant"
"model_player" "models/player/items/all_class/ugc_troph
y_medal.mdl"
"visuals"
{
"skin" "0"
}
}
"693"
{
"name"
"UGC Tournament Autumn 2
011 - Euro Iron"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_UGC
HL_EuroIron"
"item_description"
"#TF_TournamentMedal_Autumn2011"
"image_inventory"
"backpack/player/items/all_class
/ugc_trophy_medal_participant"
"model_player" "models/player/items/all_class/ugc_troph

y_medal.mdl"
"visuals"
{
"skin" "0"
}
}
"694"
{
"name"

"UGC Tournament Fall 201

"prefab"
"item_name"

"tournament_medal"
"#TF_TournamentMedal_UGC

1 - Tin 1st Place"


HLDiv4_1st"
"item_description"
"#TF_TournamentMedal_Fall2011"
"image_inventory"
"backpack/player/items/all_class
/ugc_trophy_medal_participant"
"model_player" "models/player/items/all_class/ugc_troph
y_medal.mdl"
"visuals"
{
"skin" "0"
}
}
"695"
{
"name"
"UGC Tournament Fall 201
1 - Tin 2nd Place"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_UGC
HLDiv4_2nd"
"item_description"
"#TF_TournamentMedal_Fall2011"
"image_inventory"
"backpack/player/items/all_class
/ugc_trophy_medal_participant"
"model_player" "models/player/items/all_class/ugc_troph
y_medal.mdl"
"visuals"
{
"skin" "0"
}
}
"696"
{
"name"
"UGC Tournament Fall 201
1 - Tin 3rd Place"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_UGC
HLDiv4_3rd"
"item_description"
"#TF_TournamentMedal_Fall2011"
"image_inventory"
"backpack/player/items/all_class
/ugc_trophy_medal_participant"
"model_player" "models/player/items/all_class/ugc_troph
y_medal.mdl"
"visuals"
{
"skin" "0"
}
}
"697"
{
"name"
"UGC Tournament Fall 201

1 - Participant"
"prefab"
"item_name"

"tournament_medal"
"#TF_TournamentMedal_UGC

HL_Participant"
"item_description"
"#TF_TournamentMedal_Fall2011"
"image_inventory"
"backpack/player/items/all_class
/ugc_trophy_medal_participant"
"model_player" "models/player/items/all_class/ugc_troph
y_medal.mdl"
"visuals"
{
"skin" "0"
}
}
"698"
{
"name"
"UGC Tournament Autumn 2
011 - Euro Participant"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_UGC
HL_EuroParticipant"
"item_description"
"#TF_TournamentMedal_Autumn2011"
"image_inventory"
"backpack/player/items/all_class
/ugc_trophy_medal_participant"
"model_player" "models/player/items/all_class/ugc_troph
y_medal.mdl"
"visuals"
{
"skin" "0"
}
}
"717"
{
"name"
"The Map Maker's Medalli
on"
"prefab"
"tournament_medal"
"capabilities"
{
"paintable"
"1"
"nameable"
"1"
}
"item_type_name"
"#TF_Wearable_MapperMedal"
"item_name"
"#TF_MapperMedal"
"item_description"
"#TF_MapperMedal_Desc"
"image_inventory"
"backpack/player/items/all_class
/mapper_medal"
"model_player" "models/player/items/all_class/mapper_me
dal.mdl"
"propername"
"1"
}
"8000"
{
"name"
"UGC Highlander 1st Plac
e North American Platinum Season 6"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_UGC
_1st_NA_Platinum"
"item_description"
"#TF_TournamentMedal_UGCHL_Seaso
n6"
"image_inventory"
"backpack/player/items/all_class

/ugc6firstplatinum"
"model_player" "models/player/items/all_class/ugc6first
.mdl"
"visuals"
{
"skin" "2"
}
}
"8001"
{
"name"
"UGC Highlander 2nd Plac
e North American Platinum Season 6"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_UGC
_2nd_NA_Platinum"
"item_description"
"#TF_TournamentMedal_UGCHL_Seaso
n6"
"image_inventory"
"backpack/player/items/all_class
/ugc6secondplatinum"
"model_player" "models/player/items/all_class/ugc6secon
d.mdl"
"visuals"
{
"skin" "2"
}
}
"8002"
{
"name"
"UGC Highlander 3rd Plac
e North American Platinum Season 6"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_UGC
_3rd_NA_Platinum"
"item_description"
"#TF_TournamentMedal_UGCHL_Seaso
n6"
"image_inventory"
"backpack/player/items/all_class
/ugc6thirdplatinum"
"model_player" "models/player/items/all_class/ugc6third
.mdl"
"visuals"
{
"skin" "2"
}
}
"8003"
{
"name"
"UGC Highlander 1st Plac
e European Platinum Season 6"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_UGC
_1st_Europe_Platinum"
"item_description"
"#TF_TournamentMedal_UGCHL_Seaso
n6"
"image_inventory"
"backpack/player/items/all_class
/ugc6firstplatinum"
"model_player" "models/player/items/all_class/ugc6first
.mdl"
"visuals"
{
"skin" "2"

}
}
"8004"
{
"name"
"UGC Highlander 2nd Plac
e European Platinum Season 6"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_UGC
_2nd_Europe_Platinum"
"item_description"
"#TF_TournamentMedal_UGCHL_Seaso
n6"
"image_inventory"
"backpack/player/items/all_class
/ugc6secondplatinum"
"model_player" "models/player/items/all_class/ugc6secon
d.mdl"
"visuals"
{
"skin" "2"
}
}
"8005"
{
"name"
"UGC Highlander 3rd Plac
e European Platinum Season 6"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_UGC
_3rd_Europe_Platinum"
"item_description"
"#TF_TournamentMedal_UGCHL_Seaso
n6"
"image_inventory"
"backpack/player/items/all_class
/ugc6thirdplatinum"
"model_player" "models/player/items/all_class/ugc6third
.mdl"
"visuals"
{
"skin" "2"
}
}
"8006"
{
"name"
"UGC Highlander 1st Plac
e South American Platinum Season 6"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_UGC
_1st_SA_Platinum"
"item_description"
"#TF_TournamentMedal_UGCHL_Seaso
n6"
"image_inventory"
"backpack/player/items/all_class
/ugc6firstplatinum"
"model_player" "models/player/items/all_class/ugc6first
.mdl"
"visuals"
{
"skin" "2"
}
}
"8007"
{
"name"
"UGC Highlander 2nd Plac
e South American Platinum Season 6"

"prefab"
"item_name"

"tournament_medal"
"#TF_TournamentMedal_UGC

_2nd_SA_Platinum"
"item_description"

"#TF_TournamentMedal_UGCHL_Seaso

"image_inventory"

"backpack/player/items/all_class

n6"
/ugc6secondplatinum"
"model_player" "models/player/items/all_class/ugc6secon
d.mdl"
"visuals"
{
"skin" "2"
}
}
"8008"
{
"name"
"UGC Highlander 3rd Plac
e South American Platinum Season 6"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_UGC
_3rd_SA_Platinum"
"item_description"
"#TF_TournamentMedal_UGCHL_Seaso
n6"
"image_inventory"
"backpack/player/items/all_class
/ugc6thirdplatinum"
"model_player" "models/player/items/all_class/ugc6third
.mdl"
"visuals"
{
"skin" "2"
}
}
"8009"
{
"name"
"UGC Highlander 1st Plac
e North American Silver Season 6"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_UGC
_1st_NA_Silver"
"item_description"
"#TF_TournamentMedal_UGCHL_Seaso
n6"
"image_inventory"
"backpack/player/items/all_class
/ugc6firstsilver"
"model_player" "models/player/items/all_class/ugc6first
.mdl"
"visuals"
{
"skin" "1"
}
}
"8010"
{
"name"
"UGC Highlander 2nd Plac
e North American Silver Season 6"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_UGC
_2nd_NA_Silver"
"item_description"
"#TF_TournamentMedal_UGCHL_Seaso
n6"
"image_inventory"
"backpack/player/items/all_class

/ugc6secondsilver"
"model_player" "models/player/items/all_class/ugc6secon
d.mdl"
"visuals"
{
"skin" "1"
}
}
"8011"
{
"name"
"UGC Highlander 3rd Plac
e North American Silver Season 6"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_UGC
_3rd_NA_Silver"
"item_description"
"#TF_TournamentMedal_UGCHL_Seaso
n6"
"image_inventory"
"backpack/player/items/all_class
/ugc6thirdsilver"
"model_player" "models/player/items/all_class/ugc6third
.mdl"
"visuals"
{
"skin" "1"
}
}
"8012"
{
"name"
"UGC Highlander 1st Plac
e European Silver Season 6"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_UGC
_1st_Europe_Silver"
"item_description"
"#TF_TournamentMedal_UGCHL_Seaso
n6"
"image_inventory"
"backpack/player/items/all_class
/ugc6firstsilver"
"model_player" "models/player/items/all_class/ugc6first
.mdl"
"visuals"
{
"skin" "1"
}
}
"8013"
{
"name"
"UGC Highlander 2nd Plac
e European Silver Season 6"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_UGC
_2nd_Europe_Silver"
"item_description"
"#TF_TournamentMedal_UGCHL_Seaso
n6"
"image_inventory"
"backpack/player/items/all_class
/ugc6secondsilver"
"model_player" "models/player/items/all_class/ugc6secon
d.mdl"
"visuals"
{
"skin" "1"

}
}
"8014"
{
"name"
"UGC Highlander 3rd Plac
e European Silver Season 6"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_UGC
_3rd_Europe_Silver"
"item_description"
"#TF_TournamentMedal_UGCHL_Seaso
n6"
"image_inventory"
"backpack/player/items/all_class
/ugc6thirdsilver"
"model_player" "models/player/items/all_class/ugc6third
.mdl"
"visuals"
{
"skin" "1"
}
}
"8015"
{
"name"
"UGC Highlander 1st Plac
e North American Steel Season 6"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_UGC
_1st_NA_Steel"
"item_description"
"#TF_TournamentMedal_UGCHL_Seaso
n6"
"image_inventory"
"backpack/player/items/all_class
/ugc6firststeel"
"model_player" "models/player/items/all_class/ugc6first
.mdl"
"visuals"
{
"skin" "0"
}
}
"8016"
{
"name"
"UGC Highlander 2nd Plac
e North American Steel Season 6"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_UGC
_2nd_NA_Steel"
"item_description"
"#TF_TournamentMedal_UGCHL_Seaso
n6"
"image_inventory"
"backpack/player/items/all_class
/ugc6secondsteel"
"model_player" "models/player/items/all_class/ugc6secon
d.mdl"
"visuals"
{
"skin" "0"
}
}
"8017"
{
"name"
"UGC Highlander 3rd Plac
e North American Steel Season 6"

"prefab"
"item_name"

"tournament_medal"
"#TF_TournamentMedal_UGC

_3rd_NA_Steel"
"item_description"

"#TF_TournamentMedal_UGCHL_Seaso

"image_inventory"

"backpack/player/items/all_class

n6"
/ugc6thirdsteel"
"model_player" "models/player/items/all_class/ugc6third
.mdl"
"visuals"
{
"skin" "0"
}
}
"8018"
{
"name"
"UGC Highlander 1st Plac
e European Steel Season 6"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_UGC
_1st_Europe_Steel"
"item_description"
"#TF_TournamentMedal_UGCHL_Seaso
n6"
"image_inventory"
"backpack/player/items/all_class
/ugc6firststeel"
"model_player" "models/player/items/all_class/ugc6first
.mdl"
"visuals"
{
"skin" "0"
}
}
"8019"
{
"name"
"UGC Highlander 2nd Plac
e European Steel Season 6"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_UGC
_2nd_Europe_Steel"
"item_description"
"#TF_TournamentMedal_UGCHL_Seaso
n6"
"image_inventory"
"backpack/player/items/all_class
/ugc6secondsteel"
"model_player" "models/player/items/all_class/ugc6secon
d.mdl"
"visuals"
{
"skin" "0"
}
}
"8020"
{
"name"
"UGC Highlander 3rd Plac
e European Steel Season 6"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_UGC
_3rd_Europe_Steel"
"item_description"
"#TF_TournamentMedal_UGCHL_Seaso
n6"
"image_inventory"
"backpack/player/items/all_class

/ugc6thirdsteel"
"model_player" "models/player/items/all_class/ugc6third
.mdl"
"visuals"
{
"skin" "0"
}
}
"8021"
{
"name"
"UGC Highlander 1st Plac
e South American Steel Season 6"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_UGC
_1st_SA_Steel"
"item_description"
"#TF_TournamentMedal_UGCHL_Seaso
n6"
"image_inventory"
"backpack/player/items/all_class
/ugc6firststeel"
"model_player" "models/player/items/all_class/ugc6first
.mdl"
"visuals"
{
"skin" "0"
}
}
"8022"
{
"name"
"UGC Highlander 2nd Plac
e South American Steel Season 6"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_UGC
_2nd_SA_Steel"
"item_description"
"#TF_TournamentMedal_UGCHL_Seaso
n6"
"image_inventory"
"backpack/player/items/all_class
/ugc6secondsteel"
"model_player" "models/player/items/all_class/ugc6secon
d.mdl"
"visuals"
{
"skin" "0"
}
}
"8023"
{
"name"
"UGC Highlander 3rd Plac
e South American Steel Season 6"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_UGC
_3rd_SA_Steel"
"item_description"
"#TF_TournamentMedal_UGCHL_Seaso
n6"
"image_inventory"
"backpack/player/items/all_class
/ugc6thirdsteel"
"model_player" "models/player/items/all_class/ugc6third
.mdl"
"visuals"
{
"skin" "0"

}
}
"8024"
{
"name"

"UGC Highlander Platinum

"prefab"
"item_name"

"tournament_medal"
"#TF_TournamentMedal_UGC

Participant Season 6"


_Highlander_Platinum"
"item_description"

"#TF_TournamentMedal_UGCHL_Seaso

n6"
"image_inventory"
"backpack/player/items/all_class
/ugc6participantplatinum"
"model_player" "models/player/items/all_class/ugc6parti
cipant.mdl"
"visuals"
{
"skin" "2"
}
}
"8025"
{
"name"
"UGC Highlander Silver P
articipant Season 6"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_UGC
_Highlander_Silver"
"item_description"
"#TF_TournamentMedal_UGCHL_Seaso
n6"
"image_inventory"
"backpack/player/items/all_class
/ugc6participantsilver"
"model_player" "models/player/items/all_class/ugc6parti
cipant.mdl"
"visuals"
{
"skin" "1"
}
}
"8026"
{
"name"
"UGC Highlander Steel Pa
rticipant Season 6"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_UGC
_Highlander_Steel"
"item_description"
"#TF_TournamentMedal_UGCHL_Seaso
n6"
"image_inventory"
"backpack/player/items/all_class
/ugc6participantsteel"
"model_player" "models/player/items/all_class/ugc6parti
cipant.mdl"
"visuals"
{
"skin" "0"
}
}
"8027"
{
"name"
"ESL Season VI Premier D
ivision 1st Place"

"prefab"
"item_name"

"tournament_medal"
"#TF_TournamentMedal_ESL

_SeasonVI_Premier_1st"
"item_description"

"#TF_TournamentMedal_ESL_SeasonV

I_Premier"
"image_inventory"
"backpack/player/items/all_class
/all_class_badge_esl_gold"
"model_player" "models/player/items/all_class/all_class
_badge_esl.mdl"
"visuals"
{
"skin" "3"
}
}
"8028"
{
"name"
"ESL Season VI Premier D
ivision 2nd Place"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ESL
_SeasonVI_Premier_2nd"
"item_description"
"#TF_TournamentMedal_ESL_SeasonV
I_Premier"
"image_inventory"
"backpack/player/items/all_class
/all_class_badge_esl_silver"
"model_player" "models/player/items/all_class/all_class
_badge_esl.mdl"
"visuals"
{
"skin" "2"
}
}
"8029"
{
"name"
"ESL Season VI Premier D
ivision 3rd Place"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ESL
_SeasonVI_Premier_3rd"
"item_description"
"#TF_TournamentMedal_ESL_SeasonV
I_Premier"
"image_inventory"
"backpack/player/items/all_class
/all_class_badge_esl_bronze"
"model_player" "models/player/items/all_class/all_class
_badge_esl.mdl"
"visuals"
{
"skin" "1"
}
}
"8030"
{
"name"
"ESL Season VI Premier D
ivision Participant"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ESL
_SeasonVI_Premier_Participant"
"item_description"
"#TF_TournamentMedal_ESL_SeasonV
I_Premier"
"image_inventory"
"backpack/player/items/all_class

/all_class_badge_esl"
"model_player" "models/player/items/all_class/all_class
_badge_esl.mdl"
"visuals"
{
"skin" "0"
}
}
"8031"
{
"name"

"ESL Season VI Division

"prefab"
"item_name"

"tournament_medal"
"#TF_TournamentMedal_ESL

1 1st Place"
_SeasonVI_Div1_1st"
"item_description"

"#TF_TournamentMedal_ESL_SeasonV

I_Div1"
"image_inventory"
"backpack/player/items/all_class
/all_class_badge_esl_gold"
"model_player" "models/player/items/all_class/all_class
_badge_esl.mdl"
"visuals"
{
"skin" "3"
}
}
"8032"
{
"name"
"ESL Season VI Division
1 2nd Place"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ESL
_SeasonVI_Div1_2nd"
"item_description"
"#TF_TournamentMedal_ESL_SeasonV
I_Div1"
"image_inventory"
"backpack/player/items/all_class
/all_class_badge_esl_silver"
"model_player" "models/player/items/all_class/all_class
_badge_esl.mdl"
"visuals"
{
"skin" "2"
}
}
"8033"
{
"name"
"ESL Season VI Division
1 3rd Place"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ESL
_SeasonVI_Div1_3rd"
"item_description"
"#TF_TournamentMedal_ESL_SeasonV
I_Div1"
"image_inventory"
"backpack/player/items/all_class
/all_class_badge_esl_bronze"
"model_player" "models/player/items/all_class/all_class
_badge_esl.mdl"
"visuals"
{
"skin" "1"

}
}
"8034"
{
"name"

"ESL Season VI Division

1 Participant"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ESL
_SeasonVI_Div1_Participant"
"item_description"
"#TF_TournamentMedal_ESL_SeasonV
I_Div1"
"image_inventory"
"backpack/player/items/all_class
/all_class_badge_esl"
"model_player" "models/player/items/all_class/all_class
_badge_esl.mdl"
"visuals"
{
"skin" "0"
}
}
"8035"
{
"name"
"ESL Season VI Division
2 1st Place"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ESL
_SeasonVI_Div2_1st"
"item_description"
"#TF_TournamentMedal_ESL_SeasonV
I_Div2"
"image_inventory"
"backpack/player/items/all_class
/all_class_badge_esl_gold"
"model_player" "models/player/items/all_class/all_class
_badge_esl.mdl"
"visuals"
{
"skin" "3"
}
}
"8036"
{
"name"
"ESL Season VI Division
2 2nd Place"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ESL
_SeasonVI_Div2_2nd"
"item_description"
"#TF_TournamentMedal_ESL_SeasonV
I_Div2"
"image_inventory"
"backpack/player/items/all_class
/all_class_badge_esl_silver"
"model_player" "models/player/items/all_class/all_class
_badge_esl.mdl"
"visuals"
{
"skin" "2"
}
}
"8037"
{
"name"
"ESL Season VI Division
2 3rd Place"

"prefab"
"item_name"

"tournament_medal"
"#TF_TournamentMedal_ESL

_SeasonVI_Div2_3rd"
"item_description"

"#TF_TournamentMedal_ESL_SeasonV

I_Div2"
"image_inventory"
"backpack/player/items/all_class
/all_class_badge_esl_bronze"
"model_player" "models/player/items/all_class/all_class
_badge_esl.mdl"
"visuals"
{
"skin" "1"
}
}
"8038"
{
"name"
"ESL Season VI Division
2 Participant"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ESL
_SeasonVI_Div2_Participant"
"item_description"
"#TF_TournamentMedal_ESL_SeasonV
I_Div2"
"image_inventory"
"backpack/player/items/all_class
/all_class_badge_esl"
"model_player" "models/player/items/all_class/all_class
_badge_esl.mdl"
"visuals"
{
"skin" "0"
}
}
"8039"
{
"name"
"ESL Season VI Division
3 1st Place"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ESL
_SeasonVI_Div3_1st"
"item_description"
"#TF_TournamentMedal_ESL_SeasonV
I_Div3"
"image_inventory"
"backpack/player/items/all_class
/all_class_badge_esl_gold"
"model_player" "models/player/items/all_class/all_class
_badge_esl.mdl"
"visuals"
{
"skin" "3"
}
}
"8040"
{
"name"
"ESL Season VI Division
3 2nd Place"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ESL
_SeasonVI_Div3_2nd"
"item_description"
"#TF_TournamentMedal_ESL_SeasonV
I_Div3"
"image_inventory"
"backpack/player/items/all_class

/all_class_badge_esl_silver"
"model_player" "models/player/items/all_class/all_class
_badge_esl.mdl"
"visuals"
{
"skin" "2"
}
}
"8041"
{
"name"
"ESL Season VI Division
3 3rd Place"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ESL
_SeasonVI_Div3_3rd"
"item_description"
"#TF_TournamentMedal_ESL_SeasonV
I_Div3"
"image_inventory"
"backpack/player/items/all_class
/all_class_badge_esl_bronze"
"model_player" "models/player/items/all_class/all_class
_badge_esl.mdl"
"visuals"
{
"skin" "1"
}
}
"8042"
{
"name"
"ESL Season VI Division
3 Participant"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ESL
_SeasonVI_Div3_Participant"
"item_description"
"#TF_TournamentMedal_ESL_SeasonV
I_Div3"
"image_inventory"
"backpack/player/items/all_class
/all_class_badge_esl"
"model_player" "models/player/items/all_class/all_class
_badge_esl.mdl"
"visuals"
{
"skin" "0"
}
}
"8043"
{
"name"
"ESL Season VI Division
4 1st Place"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ESL
_SeasonVI_Div4_1st"
"item_description"
"#TF_TournamentMedal_ESL_SeasonV
I_Div4"
"image_inventory"
"backpack/player/items/all_class
/all_class_badge_esl_gold"
"model_player" "models/player/items/all_class/all_class
_badge_esl.mdl"
"visuals"
{
"skin" "3"

}
}
"8044"
{
"name"

"ESL Season VI Division

"prefab"
"item_name"

"tournament_medal"
"#TF_TournamentMedal_ESL

4 2nd Place"
_SeasonVI_Div4_2nd"
"item_description"

"#TF_TournamentMedal_ESL_SeasonV

I_Div4"
"image_inventory"
"backpack/player/items/all_class
/all_class_badge_esl_silver"
"model_player" "models/player/items/all_class/all_class
_badge_esl.mdl"
"visuals"
{
"skin" "2"
}
}
"8045"
{
"name"
"ESL Season VI Division
4 3rd Place"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ESL
_SeasonVI_Div4_3rd"
"item_description"
"#TF_TournamentMedal_ESL_SeasonV
I_Div4"
"image_inventory"
"backpack/player/items/all_class
/all_class_badge_esl_bronze"
"model_player" "models/player/items/all_class/all_class
_badge_esl.mdl"
"visuals"
{
"skin" "1"
}
}
"8046"
{
"name"
"ESL Season VI Division
4 Participant"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ESL
_SeasonVI_Div4_Participant"
"item_description"
"#TF_TournamentMedal_ESL_SeasonV
I_Div4"
"image_inventory"
"backpack/player/items/all_class
/all_class_badge_esl"
"model_player" "models/player/items/all_class/all_class
_badge_esl.mdl"
"visuals"
{
"skin" "0"
}
}
"8047"
{
"name"
"ESL Season VI Division
5 1st Place"

"prefab"
"item_name"

"tournament_medal"
"#TF_TournamentMedal_ESL

_SeasonVI_Div5_1st"
"item_description"

"#TF_TournamentMedal_ESL_SeasonV

I_Div5"
"image_inventory"
"backpack/player/items/all_class
/all_class_badge_esl_gold"
"model_player" "models/player/items/all_class/all_class
_badge_esl.mdl"
"visuals"
{
"skin" "3"
}
}
"8048"
{
"name"
"ESL Season VI Division
5 2nd Place"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ESL
_SeasonVI_Div5_2nd"
"item_description"
"#TF_TournamentMedal_ESL_SeasonV
I_Div5"
"image_inventory"
"backpack/player/items/all_class
/all_class_badge_esl_silver"
"model_player" "models/player/items/all_class/all_class
_badge_esl.mdl"
"visuals"
{
"skin" "2"
}
}
"8049"
{
"name"
"ESL Season VI Division
5 3rd Place"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ESL
_SeasonVI_Div5_3rd"
"item_description"
"#TF_TournamentMedal_ESL_SeasonV
I_Div5"
"image_inventory"
"backpack/player/items/all_class
/all_class_badge_esl_bronze"
"model_player" "models/player/items/all_class/all_class
_badge_esl.mdl"
"visuals"
{
"skin" "1"
}
}
"8050"
{
"name"
"ESL Season VI Division
5 Participant"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ESL
_SeasonVI_Div5_Participant"
"item_description"
"#TF_TournamentMedal_ESL_SeasonV
I_Div5"
"image_inventory"
"backpack/player/items/all_class

/all_class_badge_esl"
"model_player" "models/player/items/all_class/all_class
_badge_esl.mdl"
"visuals"
{
"skin" "0"
}
}
"8051"
{
"name"

"ESL Season VII Premiers

hip Division 1st Place"


"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ESL
_SeasonVII_Premiership_1st"
"item_description"
"#TF_TournamentMedal_ESL_SeasonV
II_Premiership"
"image_inventory"
"backpack/player/items/all_class
/all_class_badge_esl_gold"
"model_player" "models/player/items/all_class/all_class
_badge_esl.mdl"
"visuals"
{
"skin" "3"
}
}
"8052"
{
"name"
"ESL Season VII Premiers
hip Division 2nd Place"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ESL
_SeasonVII_Premiership_2nd"
"item_description"
"#TF_TournamentMedal_ESL_SeasonV
II_Premiership"
"image_inventory"
"backpack/player/items/all_class
/all_class_badge_esl_silver"
"model_player" "models/player/items/all_class/all_class
_badge_esl.mdl"
"visuals"
{
"skin" "2"
}
}
"8053"
{
"name"
"ESL Season VII Premiers
hip Division 3rd Place"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ESL
_SeasonVII_Premiership_3rd"
"item_description"
"#TF_TournamentMedal_ESL_SeasonV
II_Premiership"
"image_inventory"
"backpack/player/items/all_class
/all_class_badge_esl_bronze"
"model_player" "models/player/items/all_class/all_class
_badge_esl.mdl"
"visuals"
{
"skin" "1"

}
}
"8054"
{
"name"
"ESL Season VII Premiers
hip Division Participant"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ESL
_SeasonVII_Premiership_Participant"
"item_description"
"#TF_TournamentMedal_ESL_SeasonV
II_Premiership"
"image_inventory"
"backpack/player/items/all_class
/all_class_badge_esl"
"model_player" "models/player/items/all_class/all_class
_badge_esl.mdl"
"visuals"
{
"skin" "0"
}
}
"8055"
{
"name"
"ESL Season VII Division
1 1st Place"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ESL
_SeasonVII_Div1_1st"
"item_description"
"#TF_TournamentMedal_ESL_SeasonV
II_Div1"
"image_inventory"
"backpack/player/items/all_class
/all_class_badge_esl_gold"
"model_player" "models/player/items/all_class/all_class
_badge_esl.mdl"
"visuals"
{
"skin" "3"
}
}
"8056"
{
"name"
"ESL Season VII Division
1 2nd Place"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ESL
_SeasonVII_Div1_2nd"
"item_description"
"#TF_TournamentMedal_ESL_SeasonV
II_Div1"
"image_inventory"
"backpack/player/items/all_class
/all_class_badge_esl_silver"
"model_player" "models/player/items/all_class/all_class
_badge_esl.mdl"
"visuals"
{
"skin" "2"
}
}
"8057"
{
"name"
"ESL Season VII Division
1 3rd Place"

"prefab"
"item_name"

"tournament_medal"
"#TF_TournamentMedal_ESL

_SeasonVII_Div1_3rd"
"item_description"

"#TF_TournamentMedal_ESL_SeasonV

II_Div1"
"image_inventory"
"backpack/player/items/all_class
/all_class_badge_esl_bronze"
"model_player" "models/player/items/all_class/all_class
_badge_esl.mdl"
"visuals"
{
"skin" "1"
}
}
"8058"
{
"name"
"ESL Season VII Division
2 1st Place"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ESL
_SeasonVII_Div2_1st"
"item_description"
"#TF_TournamentMedal_ESL_SeasonV
II_Div2"
"image_inventory"
"backpack/player/items/all_class
/all_class_badge_esl_gold"
"model_player" "models/player/items/all_class/all_class
_badge_esl.mdl"
"visuals"
{
"skin" "3"
}
}
"8059"
{
"name"
"ESL Season VII Division
2 2nd Place"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ESL
_SeasonVII_Div2_2nd"
"item_description"
"#TF_TournamentMedal_ESL_SeasonV
II_Div2"
"image_inventory"
"backpack/player/items/all_class
/all_class_badge_esl_silver"
"model_player" "models/player/items/all_class/all_class
_badge_esl.mdl"
"visuals"
{
"skin" "2"
}
}
"8060"
{
"name"
"ESL Season VII Division
2 Participant"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ESL
_SeasonVII_Div2_Participant"
"item_description"
"#TF_TournamentMedal_ESL_SeasonV
II_Div2"
"image_inventory"
"backpack/player/items/all_class

/all_class_badge_esl"
"model_player" "models/player/items/all_class/all_class
_badge_esl.mdl"
"visuals"
{
"skin" "0"
}
}
"8061"
{
"name"

"ESL Season VII Division

3 Participant"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ESL
_SeasonVII_Div3_Participant"
"item_description"
"#TF_TournamentMedal_ESL_SeasonV
II_Div3"
"image_inventory"
"backpack/player/items/all_class
/all_class_badge_esl"
"model_player" "models/player/items/all_class/all_class
_badge_esl.mdl"
"visuals"
{
"skin" "0"
}
}
"8062"
{
"name"
"ESL Season VII Division
4 1st Place"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ESL
_SeasonVII_Div4_1st"
"item_description"
"#TF_TournamentMedal_ESL_SeasonV
II_Div4"
"image_inventory"
"backpack/player/items/all_class
/all_class_badge_esl_gold"
"model_player" "models/player/items/all_class/all_class
_badge_esl.mdl"
"visuals"
{
"skin" "3"
}
}
"8063"
{
"name"
"ESL Season VII Division
4 2nd Place"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ESL
_SeasonVII_Div4_2nd"
"item_description"
"#TF_TournamentMedal_ESL_SeasonV
II_Div4"
"image_inventory"
"backpack/player/items/all_class
/all_class_badge_esl_silver"
"model_player" "models/player/items/all_class/all_class
_badge_esl.mdl"
"visuals"
{
"skin" "2"

}
}
"8064"
{
"name"

"ESL Season VII Division

"prefab"
"item_name"

"tournament_medal"
"#TF_TournamentMedal_ESL

4 3rd Place"
_SeasonVII_Div4_3rd"
"item_description"

"#TF_TournamentMedal_ESL_SeasonV

II_Div4"
"image_inventory"
"backpack/player/items/all_class
/all_class_badge_esl_bronze"
"model_player" "models/player/items/all_class/all_class
_badge_esl.mdl"
"visuals"
{
"skin" "1"
}
}
"8065"
{
"name"
"ESL Season VII Division
4 Participant"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ESL
_SeasonVII_Div4_Participant"
"item_description"
"#TF_TournamentMedal_ESL_SeasonV
II_Div4"
"image_inventory"
"backpack/player/items/all_class
/all_class_badge_esl"
"model_player" "models/player/items/all_class/all_class
_badge_esl.mdl"
"visuals"
{
"skin" "0"
}
}
"8066"
{
"name"
"ESL Season VII Division
5 1st Place"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ESL
_SeasonVII_Div5_1st"
"item_description"
"#TF_TournamentMedal_ESL_SeasonV
II_Div5"
"image_inventory"
"backpack/player/items/all_class
/all_class_badge_esl_gold"
"model_player" "models/player/items/all_class/all_class
_badge_esl.mdl"
"visuals"
{
"skin" "3"
}
}
"8067"
{
"name"
"ESL Season VII Division
5 2nd Place"

"prefab"
"item_name"

"tournament_medal"
"#TF_TournamentMedal_ESL

_SeasonVII_Div5_2nd"
"item_description"

"#TF_TournamentMedal_ESL_SeasonV

II_Div5"
"image_inventory"
"backpack/player/items/all_class
/all_class_badge_esl_silver"
"model_player" "models/player/items/all_class/all_class
_badge_esl.mdl"
"visuals"
{
"skin" "2"
}
}
"8068"
{
"name"
"ESL Season VII Division
5 3rd Place"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ESL
_SeasonVII_Div5_3rd"
"item_description"
"#TF_TournamentMedal_ESL_SeasonV
II_Div5"
"image_inventory"
"backpack/player/items/all_class
/all_class_badge_esl_bronze"
"model_player" "models/player/items/all_class/all_class
_badge_esl.mdl"
"visuals"
{
"skin" "1"
}
}
"8069"
{
"name"
"ESL Season VII Division
5 Participant"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ESL
_SeasonVII_Div5_Participant"
"item_description"
"#TF_TournamentMedal_ESL_SeasonV
II_Div5"
"image_inventory"
"backpack/player/items/all_class
/all_class_badge_esl"
"model_player" "models/player/items/all_class/all_class
_badge_esl.mdl"
"visuals"
{
"skin" "0"
}
}
"8070"
{
"name"
"Ready Steady Pan Partic
ipant Season 1"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_Rea
dy_Steady_Pan_Participant"
"item_description"
"#TF_TournamentMedal_Season1"
"image_inventory"
"backpack/player/items/all_class
/all_class_badge_pan"

"model_player" "models/player/items/all_class/all_class
_badge_pan.mdl"
}
"8071"
{
"name"

"Ready Steady Pan Helper

Season 1"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_Rea
dy_Steady_Pan_Participant"
"item_description"
"#TF_TournamentMedal_Ready_Stead
y_Pan_Helper_Season1"
"image_inventory"
"backpack/player/items/all_class
/all_class_badge_pan"
"model_player" "models/player/items/all_class/all_class
_badge_pan.mdl"
}
"8072"
{
"name"
"ETF2L 6v6 Premier Divis
ion Gold Medal Season 8"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ETF
2L_6v6_Premier_Division_Gold"
"item_description"
"#TF_TournamentMedal_Season8"
"image_inventory"
"backpack/player/items/all_class
/etf2l_sixs_placement_2012_gold"
"model_player"
"models/player/items/all_class/e
tf2l_sixs_placement_2012.mdl"
"visuals"
{
"skin" "2"
}
}
"8073"
{
"name"
"ETF2L 6v6 Premier Divis
ion Silver Medal Season 8"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ETF
2L_6v6_Premier_Division_Silver"
"item_description"
"#TF_TournamentMedal_Season8"
"image_inventory"
"backpack/player/items/all_class
/etf2l_sixs_placement_2012_silver"
"model_player"
"models/player/items/all_class/e
tf2l_sixs_placement_2012.mdl"
"visuals"
{
"skin" "1"
}
}
"8074"
{
"name"
"ETF2L 6v6 Premier Divis
ion Bronze Medal Season 8"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ETF
2L_6v6_Premier_Division_Bronze"
"item_description"
"#TF_TournamentMedal_Season8"
"image_inventory"
"backpack/player/items/all_class

/etf2l_sixs_placement_2012"
"model_player"
tf2l_sixs_placement_2012.mdl"
"visuals"
{
"skin" "0"
}
}
"8075"
{
"name"
ion Gold Medal Season 9"
"prefab"
"item_name"
2L_6v6_Premier_Division_Gold"
"item_description"
"image_inventory"
/etf2l_sixs_placement_2012_gold"
"model_player"
tf2l_sixs_placement_2012.mdl"
"visuals"
{
"skin" "2"
}
}
"8076"
{
"name"
ion Silver Medal Season 9"
"prefab"
"item_name"
2L_6v6_Premier_Division_Silver"
"item_description"
"image_inventory"
/etf2l_sixs_placement_2012_silver"
"model_player"
tf2l_sixs_placement_2012.mdl"
"visuals"
{
"skin" "1"
}
}
"8077"
{
"name"
ion Bronze Medal Season 9"
"prefab"
"item_name"
2L_6v6_Premier_Division_Bronze"
"item_description"
"image_inventory"
/etf2l_sixs_placement_2012"
"model_player"
tf2l_sixs_placement_2012.mdl"
"visuals"
{
"skin" "0"
}
}
"8078"

"models/player/items/all_class/e

"ETF2L 6v6 Premier Divis


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season9"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Premier Divis


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season9"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Premier Divis


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season9"
"backpack/player/items/all_class
"models/player/items/all_class/e

{
"name"
ion Gold Medal Season 10"
"prefab"
"item_name"
2L_6v6_Premier_Division_Gold"
"item_description"
"image_inventory"
/etf2l_sixs_placement_2012_gold"
"model_player"
tf2l_sixs_placement_2012.mdl"
"visuals"
{
"skin" "2"
}
}
"8079"
{
"name"
ion Silver Medal Season 10"
"prefab"
"item_name"
2L_6v6_Premier_Division_Silver"
"item_description"
"image_inventory"
/etf2l_sixs_placement_2012_silver"
"model_player"
tf2l_sixs_placement_2012.mdl"
"visuals"
{
"skin" "1"
}
}
"8080"
{
"name"
ion Bronze Medal Season 10"
"prefab"
"item_name"
2L_6v6_Premier_Division_Bronze"
"item_description"
"image_inventory"
/etf2l_sixs_placement_2012"
"model_player"
tf2l_sixs_placement_2012.mdl"
"visuals"
{
"skin" "0"
}
}
"8081"
{
"name"
ion Gold Medal Season 11"
"prefab"
"item_name"
2L_6v6_Premier_Division_Gold"
"item_description"
"image_inventory"
/etf2l_sixs_placement_2012_gold"

"ETF2L 6v6 Premier Divis


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season10"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Premier Divis


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season10"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Premier Divis


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season10"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Premier Divis


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season11"
"backpack/player/items/all_class

"model_player"
tf2l_sixs_placement_2012.mdl"
"visuals"
{
"skin" "2"
}
}
"8082"
{
"name"
ion Silver Medal Season 11"
"prefab"
"item_name"
2L_6v6_Premier_Division_Silver"
"item_description"
"image_inventory"
/etf2l_sixs_placement_2012_silver"
"model_player"
tf2l_sixs_placement_2012.mdl"
"visuals"
{
"skin" "1"
}
}
"8083"
{
"name"
ion Bronze Medal Season 11"
"prefab"
"item_name"
2L_6v6_Premier_Division_Bronze"
"item_description"
"image_inventory"
/etf2l_sixs_placement_2012"
"model_player"
tf2l_sixs_placement_2012.mdl"
"visuals"
{
"skin" "0"
}
}
"8084"
{
"name"
ion Gold Medal Season 12"
"prefab"
"item_name"
2L_6v6_Premier_Division_Gold"
"item_description"
"image_inventory"
/etf2l_sixs_placement_2012_gold"
"model_player"
tf2l_sixs_placement_2012.mdl"
"visuals"
{
"skin" "2"
}
}
"8085"
{

"models/player/items/all_class/e

"ETF2L 6v6 Premier Divis


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season11"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Premier Divis


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season11"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Premier Divis


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season12"
"backpack/player/items/all_class
"models/player/items/all_class/e

"name"
ion Silver Medal Season 12"
"prefab"
"item_name"
2L_6v6_Premier_Division_Silver"
"item_description"
"image_inventory"
/etf2l_sixs_placement_2012_silver"
"model_player"
tf2l_sixs_placement_2012.mdl"
"visuals"
{
"skin" "1"
}
}
"8086"
{
"name"
ion Bronze Medal Season 12"
"prefab"
"item_name"
2L_6v6_Premier_Division_Bronze"
"item_description"
"image_inventory"
/etf2l_sixs_placement_2012"
"model_player"
tf2l_sixs_placement_2012.mdl"
"visuals"
{
"skin" "0"
}
}
"8087"
{
"name"
ion Gold Medal Season 13"
"prefab"
"item_name"
2L_6v6_Premier_Division_Gold"
"item_description"
"image_inventory"
/etf2l_sixs_placement_2012_gold"
"model_player"
tf2l_sixs_placement_2012.mdl"
"visuals"
{
"skin" "2"
}
}
"8088"
{
"name"
ion Silver Medal Season 13"
"prefab"
"item_name"
2L_6v6_Premier_Division_Silver"
"item_description"
"image_inventory"
/etf2l_sixs_placement_2012_silver"
"model_player"

"ETF2L 6v6 Premier Divis


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season12"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Premier Divis


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season12"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Premier Divis


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season13"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Premier Divis


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season13"
"backpack/player/items/all_class
"models/player/items/all_class/e

tf2l_sixs_placement_2012.mdl"
"visuals"
{
"skin" "1"
}
}
"8089"
{
"name"
ion Bronze Medal Season 13"
"prefab"
"item_name"
2L_6v6_Premier_Division_Bronze"
"item_description"
"image_inventory"
/etf2l_sixs_placement_2012"
"model_player"
tf2l_sixs_placement_2012.mdl"
"visuals"
{
"skin" "0"
}
}
"8090"
{
"name"
oup Winner Season 8"
"prefab"
"item_name"
2L_6v6_Division1_Group_Winner"
"item_description"
"image_inventory"
/etf2l_sixs_winner_2012"
"model_player"
tf2l_sixs_winner_2012.mdl"
}
"8091"
{
"name"
oup Winner Season 8"
"prefab"
"item_name"
2L_6v6_Division2_Group_Winner"
"item_description"
"image_inventory"
/etf2l_sixs_winner_2012"
"model_player"
tf2l_sixs_winner_2012.mdl"
}
"8092"
{
"name"
oup Winner Season 8"
"prefab"
"item_name"
2L_6v6_Division3_Group_Winner"
"item_description"
"image_inventory"
/etf2l_sixs_winner_2012"
"model_player"

"ETF2L 6v6 Premier Divis


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season13"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 1 Gr


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season8"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 2 Gr


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season8"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 3 Gr


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season8"
"backpack/player/items/all_class
"models/player/items/all_class/e

tf2l_sixs_winner_2012.mdl"
}
"8093"
{
"name"
oup Winner Season 8"
"prefab"
"item_name"
2L_6v6_Division4_Group_Winner"
"item_description"
"image_inventory"
/etf2l_sixs_winner_2012"
"model_player"
tf2l_sixs_winner_2012.mdl"
}
"8094"
{
"name"
oup Winner Season 8"
"prefab"
"item_name"
2L_6v6_Division5_Group_Winner"
"item_description"
"image_inventory"
/etf2l_sixs_winner_2012"
"model_player"
tf2l_sixs_winner_2012.mdl"
}
"8095"
{
"name"
oup Winner Season 8"
"prefab"
"item_name"
2L_6v6_Division6_Group_Winner"
"item_description"
"image_inventory"
/etf2l_sixs_winner_2012"
"model_player"
tf2l_sixs_winner_2012.mdl"
}
"8096"
{
"name"
oup Winner Season 9"
"prefab"
"item_name"
2L_6v6_Division1_Group_Winner"
"item_description"
"image_inventory"
/etf2l_sixs_winner_2012"
"model_player"
tf2l_sixs_winner_2012.mdl"
}
"8097"
{
"name"
oup Winner Season 9"
"prefab"
"item_name"

"ETF2L 6v6 Division 4 Gr


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season8"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 5 Gr


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season8"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 6 Gr


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season8"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 1 Gr


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season9"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 2 Gr


"tournament_medal"
"#TF_TournamentMedal_ETF

2L_6v6_Division2_Group_Winner"
"item_description"
"image_inventory"
/etf2l_sixs_winner_2012"
"model_player"
tf2l_sixs_winner_2012.mdl"
}
"8098"
{
"name"
oup Winner Season 9"
"prefab"
"item_name"
2L_6v6_Division3_Group_Winner"
"item_description"
"image_inventory"
/etf2l_sixs_winner_2012"
"model_player"
tf2l_sixs_winner_2012.mdl"
}
"8099"
{
"name"
oup Winner Season 9"
"prefab"
"item_name"
2L_6v6_Division4_Group_Winner"
"item_description"
"image_inventory"
/etf2l_sixs_winner_2012"
"model_player"
tf2l_sixs_winner_2012.mdl"
}
"8100"
{
"name"
oup Winner Season 9"
"prefab"
"item_name"
2L_6v6_Division5_Group_Winner"
"item_description"
"image_inventory"
/etf2l_sixs_winner_2012"
"model_player"
tf2l_sixs_winner_2012.mdl"
}
"8101"
{
"name"
oup Winner Season 9"
"prefab"
"item_name"
2L_6v6_Division6_Group_Winner"
"item_description"
"image_inventory"
/etf2l_sixs_winner_2012"
"model_player"
tf2l_sixs_winner_2012.mdl"
}
"8102"

"#TF_TournamentMedal_Season9"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 3 Gr


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season9"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 4 Gr


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season9"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 5 Gr


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season9"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 6 Gr


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season9"
"backpack/player/items/all_class
"models/player/items/all_class/e

{
"name"

"ETF2L 6v6 Division 1 Gr

oup Winner Season 10"


"prefab"
"item_name"
2L_6v6_Division1_Group_Winner"
"item_description"
"image_inventory"
/etf2l_sixs_winner_2012"
"model_player"
tf2l_sixs_winner_2012.mdl"
}
"8103"
{
"name"
oup Winner Season 10"
"prefab"
"item_name"
2L_6v6_Division2_Group_Winner"
"item_description"
"image_inventory"
/etf2l_sixs_winner_2012"
"model_player"
tf2l_sixs_winner_2012.mdl"
}
"8104"
{
"name"
oup Winner Season 10"
"prefab"
"item_name"
2L_6v6_Division3_Group_Winner"
"item_description"
"image_inventory"
/etf2l_sixs_winner_2012"
"model_player"
tf2l_sixs_winner_2012.mdl"
}
"8105"
{
"name"
oup Winner Season 10"
"prefab"
"item_name"
2L_6v6_Division4_Group_Winner"
"item_description"
"image_inventory"
/etf2l_sixs_winner_2012"
"model_player"
tf2l_sixs_winner_2012.mdl"
}
"8106"
{
"name"
oup Winner Season 10"
"prefab"
"item_name"
2L_6v6_Division5_Group_Winner"
"item_description"
"image_inventory"

"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season10"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 2 Gr


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season10"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 3 Gr


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season10"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 4 Gr


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season10"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 5 Gr


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season10"
"backpack/player/items/all_class

/etf2l_sixs_winner_2012"
"model_player"
tf2l_sixs_winner_2012.mdl"
}
"8107"
{
"name"
oup Winner Season 10"
"prefab"
"item_name"
2L_6v6_Division6_Group_Winner"
"item_description"
"image_inventory"
/etf2l_sixs_winner_2012"
"model_player"
tf2l_sixs_winner_2012.mdl"
}
"8108"
{
"name"
oup Winner Season 11"
"prefab"
"item_name"
2L_6v6_Division1_Group_Winner"
"item_description"
"image_inventory"
/etf2l_sixs_winner_2012"
"model_player"
tf2l_sixs_winner_2012.mdl"
}
"8109"
{
"name"
oup Winner Season 11"
"prefab"
"item_name"
2L_6v6_Division2_Group_Winner"
"item_description"
"image_inventory"
/etf2l_sixs_winner_2012"
"model_player"
tf2l_sixs_winner_2012.mdl"
}
"8110"
{
"name"
oup Winner Season 11"
"prefab"
"item_name"
2L_6v6_Division3_Group_Winner"
"item_description"
"image_inventory"
/etf2l_sixs_winner_2012"
"model_player"
tf2l_sixs_winner_2012.mdl"
}
"8111"
{
"name"
oup Winner Season 11"

"models/player/items/all_class/e

"ETF2L 6v6 Division 6 Gr


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season10"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 1 Gr


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season11"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 2 Gr


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season11"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 3 Gr


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season11"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 4 Gr

"prefab"
"item_name"
2L_6v6_Division4_Group_Winner"
"item_description"
"image_inventory"
/etf2l_sixs_winner_2012"
"model_player"
tf2l_sixs_winner_2012.mdl"
}
"8112"
{
"name"
oup Winner Season 11"
"prefab"
"item_name"
2L_6v6_Division5_Group_Winner"
"item_description"
"image_inventory"
/etf2l_sixs_winner_2012"
"model_player"
tf2l_sixs_winner_2012.mdl"
}
"8113"
{
"name"
oup Winner Season 11"
"prefab"
"item_name"
2L_6v6_Division6_Group_Winner"
"item_description"
"image_inventory"
/etf2l_sixs_winner_2012"
"model_player"
tf2l_sixs_winner_2012.mdl"
}
"8114"
{
"name"
oup Winner Season 12"
"prefab"
"item_name"
2L_6v6_Division1_Group_Winner"
"item_description"
"image_inventory"
/etf2l_sixs_winner_2012"
"model_player"
tf2l_sixs_winner_2012.mdl"
}
"8115"
{
"name"
oup Winner Season 12"
"prefab"
"item_name"
2L_6v6_Division2_Group_Winner"
"item_description"
"image_inventory"
/etf2l_sixs_winner_2012"
"model_player"
tf2l_sixs_winner_2012.mdl"

"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season11"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 5 Gr


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season11"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 6 Gr


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season11"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 1 Gr


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season12"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 2 Gr


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season12"
"backpack/player/items/all_class
"models/player/items/all_class/e

}
"8116"
{
"name"

"ETF2L 6v6 Division 3 Gr

oup Winner Season 12"


"prefab"
"item_name"
2L_6v6_Division3_Group_Winner"
"item_description"
"image_inventory"
/etf2l_sixs_winner_2012"
"model_player"
tf2l_sixs_winner_2012.mdl"
}
"8117"
{
"name"
oup Winner Season 12"
"prefab"
"item_name"
2L_6v6_Division4_Group_Winner"
"item_description"
"image_inventory"
/etf2l_sixs_winner_2012"
"model_player"
tf2l_sixs_winner_2012.mdl"
}
"8118"
{
"name"
oup Winner Season 12"
"prefab"
"item_name"
2L_6v6_Division5_Group_Winner"
"item_description"
"image_inventory"
/etf2l_sixs_winner_2012"
"model_player"
tf2l_sixs_winner_2012.mdl"
}
"8119"
{
"name"
oup Winner Season 12"
"prefab"
"item_name"
2L_6v6_Division6_Group_Winner"
"item_description"
"image_inventory"
/etf2l_sixs_winner_2012"
"model_player"
tf2l_sixs_winner_2012.mdl"
}
"8120"
{
"name"
oup Winner Season 13"
"prefab"
"item_name"
2L_6v6_Division1_Group_Winner"

"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season12"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 4 Gr


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season12"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 5 Gr


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season12"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 6 Gr


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season12"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 1 Gr


"tournament_medal"
"#TF_TournamentMedal_ETF

"item_description"
"image_inventory"

"#TF_TournamentMedal_Season13"
"backpack/player/items/all_class

"model_player"
tf2l_sixs_winner_2012.mdl"
}
"8121"
{
"name"
oup Winner Season 13"
"prefab"
"item_name"
2L_6v6_Division2_Group_Winner"
"item_description"
"image_inventory"
/etf2l_sixs_winner_2012"
"model_player"
tf2l_sixs_winner_2012.mdl"
}
"8122"
{
"name"
oup Winner Season 13"
"prefab"
"item_name"
2L_6v6_Division3_Group_Winner"
"item_description"
"image_inventory"
/etf2l_sixs_winner_2012"
"model_player"
tf2l_sixs_winner_2012.mdl"
}
"8123"
{
"name"
oup Winner Season 13"
"prefab"
"item_name"
2L_6v6_Division4_Group_Winner"
"item_description"
"image_inventory"
/etf2l_sixs_winner_2012"
"model_player"
tf2l_sixs_winner_2012.mdl"
}
"8124"
{
"name"
oup Winner Season 13"
"prefab"
"item_name"
2L_6v6_Division5_Group_Winner"
"item_description"
"image_inventory"
/etf2l_sixs_winner_2012"
"model_player"
tf2l_sixs_winner_2012.mdl"
}
"8125"
{

"models/player/items/all_class/e

/etf2l_sixs_winner_2012"

"ETF2L 6v6 Division 2 Gr


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season13"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 3 Gr


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season13"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 4 Gr


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season13"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 5 Gr


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season13"
"backpack/player/items/all_class
"models/player/items/all_class/e

"name"

"ETF2L 6v6 Division 6 Gr

oup Winner Season 13"


"prefab"
"item_name"
2L_6v6_Division6_Group_Winner"
"item_description"
"image_inventory"
/etf2l_sixs_winner_2012"
"model_player"
tf2l_sixs_winner_2012.mdl"
}
"8126"
{
"name"
ion Participation Medal Season 8"
"prefab"
les tournament_medal"
"item_name"
2L_6v6_Premier_Division_Participation"
"item_description"
"image_inventory"
/etf2l_sixs_participant_2012"
"model_player"
tf2l_sixs_participant_2012.mdl"
}
"8127"
{
"name"
rticipation Medal Season 8"
"prefab"
les tournament_medal"
"item_name"
2L_6v6_Division1_Participation"
"item_description"
"image_inventory"
/etf2l_sixs_participant_2012"
"model_player"
tf2l_sixs_participant_2012.mdl"
}
"8128"
{
"name"
rticipation Medal Season 8"
"prefab"
les tournament_medal"
"item_name"
2L_6v6_Division2_Participation"
"item_description"
"image_inventory"
/etf2l_sixs_participant_2012"
"model_player"
tf2l_sixs_participant_2012.mdl"
}
"8129"
{
"name"
rticipation Medal Season 8"
"prefab"
les tournament_medal"
"item_name"

"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season13"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Premier Divis


"etf2l_participation_sty
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season8"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 1 Pa


"etf2l_participation_sty
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season8"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 2 Pa


"etf2l_participation_sty
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season8"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 3 Pa


"etf2l_participation_sty
"#TF_TournamentMedal_ETF

2L_6v6_Division3_Participation"
"item_description"
"image_inventory"
/etf2l_sixs_participant_2012"
"model_player"
tf2l_sixs_participant_2012.mdl"
}
"8130"
{
"name"
rticipation Medal Season 8"
"prefab"
les tournament_medal"
"item_name"
2L_6v6_Division4_Participation"
"item_description"
"image_inventory"
/etf2l_sixs_participant_2012"
"model_player"
tf2l_sixs_participant_2012.mdl"
}
"8131"
{
"name"
rticipation Medal Season 8"
"prefab"
les tournament_medal"
"item_name"
2L_6v6_Division5_Participation"
"item_description"
"image_inventory"
/etf2l_sixs_participant_2012"
"model_player"
tf2l_sixs_participant_2012.mdl"
}
"8132"
{
"name"
rticipation Medal Season 8"
"prefab"
les tournament_medal"
"item_name"
2L_6v6_Division6_Participation"
"item_description"
"image_inventory"
/etf2l_sixs_participant_2012"
"model_player"
tf2l_sixs_participant_2012.mdl"
}
"8133"
{
"name"
ion Participation Medal Season 9"
"prefab"
les tournament_medal"
"item_name"
2L_6v6_Premier_Division_Participation"
"item_description"
"image_inventory"
/etf2l_sixs_participant_2012"

"#TF_TournamentMedal_Season8"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 4 Pa


"etf2l_participation_sty
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season8"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 5 Pa


"etf2l_participation_sty
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season8"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 6 Pa


"etf2l_participation_sty
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season8"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Premier Divis


"etf2l_participation_sty
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season9"
"backpack/player/items/all_class

"model_player"
tf2l_sixs_participant_2012.mdl"
}
"8134"
{
"name"
rticipation Medal Season 9"
"prefab"
les tournament_medal"
"item_name"
2L_6v6_Division1_Participation"
"item_description"
"image_inventory"
/etf2l_sixs_participant_2012"
"model_player"
tf2l_sixs_participant_2012.mdl"
}
"8135"
{
"name"
rticipation Medal Season 9"
"prefab"
les tournament_medal"
"item_name"
2L_6v6_Division2_Participation"
"item_description"
"image_inventory"
/etf2l_sixs_participant_2012"
"model_player"
tf2l_sixs_participant_2012.mdl"
}
"8136"
{
"name"
rticipation Medal Season 9"
"prefab"
les tournament_medal"
"item_name"
2L_6v6_Division3_Participation"
"item_description"
"image_inventory"
/etf2l_sixs_participant_2012"
"model_player"
tf2l_sixs_participant_2012.mdl"
}
"8137"
{
"name"
rticipation Medal Season 9"
"prefab"
les tournament_medal"
"item_name"
2L_6v6_Division4_Participation"
"item_description"
"image_inventory"
/etf2l_sixs_participant_2012"
"model_player"
tf2l_sixs_participant_2012.mdl"
}
"8138"

"models/player/items/all_class/e

"ETF2L 6v6 Division 1 Pa


"etf2l_participation_sty
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season9"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 2 Pa


"etf2l_participation_sty
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season9"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 3 Pa


"etf2l_participation_sty
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season9"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 4 Pa


"etf2l_participation_sty
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season9"
"backpack/player/items/all_class
"models/player/items/all_class/e

{
"name"
rticipation Medal Season 9"
"prefab"
les tournament_medal"
"item_name"
2L_6v6_Division5_Participation"
"item_description"
"image_inventory"
/etf2l_sixs_participant_2012"
"model_player"
tf2l_sixs_participant_2012.mdl"
}
"8139"
{
"name"
rticipation Medal Season 9"
"prefab"
les tournament_medal"
"item_name"
2L_6v6_Division6_Participation"
"item_description"
"image_inventory"
/etf2l_sixs_participant_2012"
"model_player"
tf2l_sixs_participant_2012.mdl"
}
"8140"
{
"name"
ion Participation Medal Season 10"
"prefab"
les tournament_medal"
"item_name"
2L_6v6_Premier_Division_Participation"
"item_description"
"image_inventory"
/etf2l_sixs_participant_2012"
"model_player"
tf2l_sixs_participant_2012.mdl"
}
"8141"
{
"name"
rticipation Medal Season 10"
"prefab"
les tournament_medal"
"item_name"
2L_6v6_Division1_Participation"
"item_description"
"image_inventory"
/etf2l_sixs_participant_2012"
"model_player"
tf2l_sixs_participant_2012.mdl"
}
"8142"
{
"name"
rticipation Medal Season 10"
"prefab"

"ETF2L 6v6 Division 5 Pa


"etf2l_participation_sty
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season9"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 6 Pa


"etf2l_participation_sty
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season9"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Premier Divis


"etf2l_participation_sty
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season10"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 1 Pa


"etf2l_participation_sty
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season10"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 2 Pa


"etf2l_participation_sty

les tournament_medal"
"item_name"
2L_6v6_Division2_Participation"
"item_description"
"image_inventory"
/etf2l_sixs_participant_2012"
"model_player"
tf2l_sixs_participant_2012.mdl"
}
"8143"
{
"name"
rticipation Medal Season 10"
"prefab"
les tournament_medal"
"item_name"
2L_6v6_Division3_Participation"
"item_description"
"image_inventory"
/etf2l_sixs_participant_2012"
"model_player"
tf2l_sixs_participant_2012.mdl"
}
"8144"
{
"name"
rticipation Medal Season 10"
"prefab"
les tournament_medal"
"item_name"
2L_6v6_Division4_Participation"
"item_description"
"image_inventory"
/etf2l_sixs_participant_2012"
"model_player"
tf2l_sixs_participant_2012.mdl"
}
"8145"
{
"name"
rticipation Medal Season 10"
"prefab"
les tournament_medal"
"item_name"
2L_6v6_Division5_Participation"
"item_description"
"image_inventory"
/etf2l_sixs_participant_2012"
"model_player"
tf2l_sixs_participant_2012.mdl"
}
"8146"
{
"name"
rticipation Medal Season 10"
"prefab"
les tournament_medal"
"item_name"
2L_6v6_Division6_Participation"
"item_description"

"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season10"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 3 Pa


"etf2l_participation_sty
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season10"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 4 Pa


"etf2l_participation_sty
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season10"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 5 Pa


"etf2l_participation_sty
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season10"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 6 Pa


"etf2l_participation_sty
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season10"

"image_inventory"
/etf2l_sixs_participant_2012"
"model_player"
tf2l_sixs_participant_2012.mdl"
}
"8147"
{
"name"
ion Participation Medal Season 11"
"prefab"
les tournament_medal"
"item_name"
2L_6v6_Premier_Division_Participation"
"item_description"
"image_inventory"
/etf2l_sixs_participant_2012"
"model_player"
tf2l_sixs_participant_2012.mdl"
}
"8148"
{
"name"
rticipation Medal Season 11"
"prefab"
les tournament_medal"
"item_name"
2L_6v6_Division1_Participation"
"item_description"
"image_inventory"
/etf2l_sixs_participant_2012"
"model_player"
tf2l_sixs_participant_2012.mdl"
}
"8149"
{
"name"
rticipation Medal Season 11"
"prefab"
les tournament_medal"
"item_name"
2L_6v6_Division2_Participation"
"item_description"
"image_inventory"
/etf2l_sixs_participant_2012"
"model_player"
tf2l_sixs_participant_2012.mdl"
}
"8150"
{
"name"
rticipation Medal Season 11"
"prefab"
les tournament_medal"
"item_name"
2L_6v6_Division3_Participation"
"item_description"
"image_inventory"
/etf2l_sixs_participant_2012"
"model_player"
tf2l_sixs_participant_2012.mdl"

"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Premier Divis


"etf2l_participation_sty
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season11"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 1 Pa


"etf2l_participation_sty
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season11"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 2 Pa


"etf2l_participation_sty
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season11"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 3 Pa


"etf2l_participation_sty
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season11"
"backpack/player/items/all_class
"models/player/items/all_class/e

}
"8151"
{
"name"
rticipation Medal Season 11"
"prefab"
les tournament_medal"
"item_name"
2L_6v6_Division4_Participation"
"item_description"
"image_inventory"
/etf2l_sixs_participant_2012"
"model_player"
tf2l_sixs_participant_2012.mdl"
}
"8152"
{
"name"
rticipation Medal Season 11"
"prefab"
les tournament_medal"
"item_name"
2L_6v6_Division5_Participation"
"item_description"
"image_inventory"
/etf2l_sixs_participant_2012"
"model_player"
tf2l_sixs_participant_2012.mdl"
}
"8153"
{
"name"
rticipation Medal Season 11"
"prefab"
les tournament_medal"
"item_name"
2L_6v6_Division6_Participation"
"item_description"
"image_inventory"
/etf2l_sixs_participant_2012"
"model_player"
tf2l_sixs_participant_2012.mdl"
}
"8154"
{
"name"
ion Participation Medal Season 12"
"prefab"
les tournament_medal"
"item_name"
2L_6v6_Premier_Division_Participation"
"item_description"
"image_inventory"
/etf2l_sixs_participant_2012"
"model_player"
tf2l_sixs_participant_2012.mdl"
}
"8155"
{
"name"

"ETF2L 6v6 Division 4 Pa


"etf2l_participation_sty
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season11"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 5 Pa


"etf2l_participation_sty
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season11"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 6 Pa


"etf2l_participation_sty
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season11"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Premier Divis


"etf2l_participation_sty
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season12"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 1 Pa

rticipation Medal Season 12"


"prefab"
les tournament_medal"
"item_name"
2L_6v6_Division1_Participation"
"item_description"
"image_inventory"
/etf2l_sixs_participant_2012"
"model_player"
tf2l_sixs_participant_2012.mdl"
}
"8156"
{
"name"
rticipation Medal Season 12"
"prefab"
les tournament_medal"
"item_name"
2L_6v6_Division2_Participation"
"item_description"
"image_inventory"
/etf2l_sixs_participant_2012"
"model_player"
tf2l_sixs_participant_2012.mdl"
}
"8157"
{
"name"
rticipation Medal Season 12"
"prefab"
les tournament_medal"
"item_name"
2L_6v6_Division3_Participation"
"item_description"
"image_inventory"
/etf2l_sixs_participant_2012"
"model_player"
tf2l_sixs_participant_2012.mdl"
}
"8158"
{
"name"
rticipation Medal Season 12"
"prefab"
les tournament_medal"
"item_name"
2L_6v6_Division4_Participation"
"item_description"
"image_inventory"
/etf2l_sixs_participant_2012"
"model_player"
tf2l_sixs_participant_2012.mdl"
}
"8159"
{
"name"
rticipation Medal Season 12"
"prefab"
les tournament_medal"
"item_name"

"etf2l_participation_sty
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season12"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 2 Pa


"etf2l_participation_sty
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season12"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 3 Pa


"etf2l_participation_sty
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season12"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 4 Pa


"etf2l_participation_sty
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season12"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 5 Pa


"etf2l_participation_sty
"#TF_TournamentMedal_ETF

2L_6v6_Division5_Participation"
"item_description"
"image_inventory"
/etf2l_sixs_participant_2012"
"model_player"
tf2l_sixs_participant_2012.mdl"
}
"8160"
{
"name"
rticipation Medal Season 12"
"prefab"
les tournament_medal"
"item_name"
2L_6v6_Division6_Participation"
"item_description"
"image_inventory"
/etf2l_sixs_participant_2012"
"model_player"
tf2l_sixs_participant_2012.mdl"
}
"8161"
{
"name"
ion Participation Medal Season 13"
"prefab"
les tournament_medal"
"item_name"
2L_6v6_Premier_Division_Participation"
"item_description"
"image_inventory"
/etf2l_sixs_participant_2012"
"model_player"
tf2l_sixs_participant_2012.mdl"
}
"8162"
{
"name"
rticipation Medal Season 13"
"prefab"
les tournament_medal"
"item_name"
2L_6v6_Division1_Participation"
"item_description"
"image_inventory"
/etf2l_sixs_participant_2012"
"model_player"
tf2l_sixs_participant_2012.mdl"
}
"8163"
{
"name"
rticipation Medal Season 13"
"prefab"
les tournament_medal"
"item_name"
2L_6v6_Division2_Participation"
"item_description"
"image_inventory"
/etf2l_sixs_participant_2012"

"#TF_TournamentMedal_Season12"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 6 Pa


"etf2l_participation_sty
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season12"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Premier Divis


"etf2l_participation_sty
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season13"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 1 Pa


"etf2l_participation_sty
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season13"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 2 Pa


"etf2l_participation_sty
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season13"
"backpack/player/items/all_class

"model_player"
tf2l_sixs_participant_2012.mdl"
}
"8164"
{
"name"
rticipation Medal Season 13"
"prefab"
les tournament_medal"
"item_name"
2L_6v6_Division3_Participation"
"item_description"
"image_inventory"
/etf2l_sixs_participant_2012"
"model_player"
tf2l_sixs_participant_2012.mdl"
}
"8165"
{
"name"
rticipation Medal Season 13"
"prefab"
les tournament_medal"
"item_name"
2L_6v6_Division4_Participation"
"item_description"
"image_inventory"
/etf2l_sixs_participant_2012"
"model_player"
tf2l_sixs_participant_2012.mdl"
}
"8166"
{
"name"
rticipation Medal Season 13"
"prefab"
les tournament_medal"
"item_name"
2L_6v6_Division5_Participation"
"item_description"
"image_inventory"
/etf2l_sixs_participant_2012"
"model_player"
tf2l_sixs_participant_2012.mdl"
}
"8167"
{
"name"
rticipation Medal Season 13"
"prefab"
les tournament_medal"
"item_name"
2L_6v6_Division6_Participation"
"item_description"
"image_inventory"
/etf2l_sixs_participant_2012"
"model_player"
tf2l_sixs_participant_2012.mdl"
}
"8168"

"models/player/items/all_class/e

"ETF2L 6v6 Division 3 Pa


"etf2l_participation_sty
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season13"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 4 Pa


"etf2l_participation_sty
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season13"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 5 Pa


"etf2l_participation_sty
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season13"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 6 Pa


"etf2l_participation_sty
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season13"
"backpack/player/items/all_class
"models/player/items/all_class/e

{
"name"
on 1 Gold Medal Season 1"
"prefab"
"item_name"
2L_Highlander_Division1_Gold"
"item_description"
"image_inventory"
/etf2l_highlander_placement_2012_gold"
"model_player"
tf2l_highlander_placement_2012.mdl"
"visuals"
{
"skin" "2"
}
}
"8169"
{
"name"
on 1 Silver Medal Season 1"
"prefab"
"item_name"
2L_Highlander_Division1_Silver"
"item_description"
"image_inventory"
/etf2l_highlander_placement_2012_silver"
"model_player"
tf2l_highlander_placement_2012.mdl"
"visuals"
{
"skin" "1"
}
}
"8170"
{
"name"
on 1 Bronze Medal Season 1"
"prefab"
"item_name"
2L_Highlander_Division1_Bronze"
"item_description"
"image_inventory"
/etf2l_highlander_placement_2012"
"model_player"
tf2l_highlander_placement_2012.mdl"
"visuals"
{
"skin" "0"
}
}
"8171"
{
"name"
on 1 Gold Medal Season 2"
"prefab"
"item_name"
2L_Highlander_Division1_Gold"
"item_description"
"image_inventory"
/etf2l_highlander_placement_2012_gold"

"ETF2L Highlander Divisi


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season1"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L Highlander Divisi


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season1"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L Highlander Divisi


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season1"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L Highlander Divisi


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season2"
"backpack/player/items/all_class

"model_player"
tf2l_highlander_placement_2012.mdl"
"visuals"
{
"skin" "2"
}
}
"8172"
{
"name"
on 1 Silver Medal Season 2"
"prefab"
"item_name"
2L_Highlander_Division1_Silver"
"item_description"
"image_inventory"
/etf2l_highlander_placement_2012_silver"
"model_player"
tf2l_highlander_placement_2012.mdl"
"visuals"
{
"skin" "1"
}
}
"8173"
{
"name"
on 1 Bronze Medal Season 2"
"prefab"
"item_name"
2L_Highlander_Division1_Bronze"
"item_description"
"image_inventory"
/etf2l_highlander_placement_2012"
"model_player"
tf2l_highlander_placement_2012.mdl"
"visuals"
{
"skin" "0"
}
}
"8174"
{
"name"
r Division Gold Medal Season 3"
"prefab"
"item_name"
2L_Highlander_Premier_Division_Gold"
"item_description"
"image_inventory"
/etf2l_highlander_placement_2012_gold"
"model_player"
tf2l_highlander_placement_2012.mdl"
"visuals"
{
"skin" "2"
}
}
"8175"
{

"models/player/items/all_class/e

"ETF2L Highlander Divisi


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season2"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L Highlander Divisi


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season2"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L Highlander Premie


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season3"
"backpack/player/items/all_class
"models/player/items/all_class/e

"name"
r Division Silver Medal Season 3"
"prefab"
"item_name"
2L_Highlander_Premier_Division_Silver"
"item_description"
"image_inventory"
/etf2l_highlander_placement_2012_silver"
"model_player"
tf2l_highlander_placement_2012.mdl"
"visuals"
{
"skin" "1"
}
}
"8176"
{
"name"
r Division Bronze Medal Season 3"
"prefab"
"item_name"
2L_Highlander_Premier_Division_Bronze"
"item_description"
"image_inventory"
/etf2l_highlander_placement_2012"
"model_player"
tf2l_highlander_placement_2012.mdl"
"visuals"
{
"skin" "0"
}
}
"8177"
{
"name"
on 2 Group Winner Season 1"
"prefab"
"item_name"
2L_Highlander_Division2_Group_Winner"
"item_description"
"image_inventory"
/etf2l_highlander_winner_2012"
"model_player"
tf2l_highlander_winner_2012.mdl"
}
"8178"
{
"name"
on 3 Group Winner Season 1"
"prefab"
"item_name"
2L_Highlander_Division3_Group_Winner"
"item_description"
"image_inventory"
/etf2l_highlander_winner_2012"
"model_player"
tf2l_highlander_winner_2012.mdl"
}
"8179"
{

"ETF2L Highlander Premie


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season3"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L Highlander Premie


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season3"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L Highlander Divisi


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season1"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L Highlander Divisi


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season1"
"backpack/player/items/all_class
"models/player/items/all_class/e

"name"
on 4 Group Winner Season 1"
"prefab"
"item_name"
2L_Highlander_Division4_Group_Winner"
"item_description"
"image_inventory"
/etf2l_highlander_winner_2012"
"model_player"
tf2l_highlander_winner_2012.mdl"
}
"8180"
{
"name"
on 5 Group Winner Season 1"
"prefab"
"item_name"
2L_Highlander_Division5_Group_Winner"
"item_description"
"image_inventory"
/etf2l_highlander_winner_2012"
"model_player"
tf2l_highlander_winner_2012.mdl"
}
"8181"
{
"name"
on 6 Group Winner Season 1"
"prefab"
"item_name"
2L_Highlander_Division6_Group_Winner"
"item_description"
"image_inventory"
/etf2l_highlander_winner_2012"
"model_player"
tf2l_highlander_winner_2012.mdl"
}
"8182"
{
"name"
on 2 Group Winner Season 2"
"prefab"
"item_name"
2L_Highlander_Division2_Group_Winner"
"item_description"
"image_inventory"
/etf2l_highlander_winner_2012"
"model_player"
tf2l_highlander_winner_2012.mdl"
}
"8183"
{
"name"
on 3 Group Winner Season 2"
"prefab"
"item_name"
2L_Highlander_Division3_Group_Winner"
"item_description"
"image_inventory"
/etf2l_highlander_winner_2012"

"ETF2L Highlander Divisi


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season1"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L Highlander Divisi


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season1"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L Highlander Divisi


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season1"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L Highlander Divisi


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season2"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L Highlander Divisi


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season2"
"backpack/player/items/all_class

"model_player"
tf2l_highlander_winner_2012.mdl"
}
"8184"
{
"name"
on 4 Group Winner Season 2"
"prefab"
"item_name"
2L_Highlander_Division4_Group_Winner"
"item_description"
"image_inventory"
/etf2l_highlander_winner_2012"
"model_player"
tf2l_highlander_winner_2012.mdl"
}
"8185"
{
"name"
on 5 Group Winner Season 2"
"prefab"
"item_name"
2L_Highlander_Division5_Group_Winner"
"item_description"
"image_inventory"
/etf2l_highlander_winner_2012"
"model_player"
tf2l_highlander_winner_2012.mdl"
}
"8186"
{
"name"
on 6 Group Winner Season 2"
"prefab"
"item_name"
2L_Highlander_Division6_Group_Winner"
"item_description"
"image_inventory"
/etf2l_highlander_winner_2012"
"model_player"
tf2l_highlander_winner_2012.mdl"
}
"8187"
{
"name"
on 1 Group Winner Season 3"
"prefab"
"item_name"
2L_Highlander_Division1_Group_Winner"
"item_description"
"image_inventory"
/etf2l_highlander_winner_2012"
"model_player"
tf2l_highlander_winner_2012.mdl"
}
"8188"
{
"name"
on 2 Group Winner Season 3"
"prefab"

"models/player/items/all_class/e

"ETF2L Highlander Divisi


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season2"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L Highlander Divisi


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season2"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L Highlander Divisi


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season2"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L Highlander Divisi


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season3"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L Highlander Divisi


"tournament_medal"

"item_name"
2L_Highlander_Division2_Group_Winner"
"item_description"
"image_inventory"
/etf2l_highlander_winner_2012"
"model_player"
tf2l_highlander_winner_2012.mdl"
}
"8189"
{
"name"
on 3 Group Winner Season 3"
"prefab"
"item_name"
2L_Highlander_Division3_Group_Winner"
"item_description"
"image_inventory"
/etf2l_highlander_winner_2012"
"model_player"
tf2l_highlander_winner_2012.mdl"
}
"8190"
{
"name"
on 4 Group Winner Season 3"
"prefab"
"item_name"
2L_Highlander_Division4_Group_Winner"
"item_description"
"image_inventory"
/etf2l_highlander_winner_2012"
"model_player"
tf2l_highlander_winner_2012.mdl"
}
"8191"
{
"name"
on 5 Group Winner Season 3"
"prefab"
"item_name"
2L_Highlander_Division5_Group_Winner"
"item_description"
"image_inventory"
/etf2l_highlander_winner_2012"
"model_player"
tf2l_highlander_winner_2012.mdl"
}
"8192"
{
"name"
on 6 Group Winner Season 3"
"prefab"
"item_name"
2L_Highlander_Division6_Group_Winner"
"item_description"
"image_inventory"
/etf2l_highlander_winner_2012"
"model_player"
tf2l_highlander_winner_2012.mdl"
}

"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season3"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L Highlander Divisi


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season3"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L Highlander Divisi


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season3"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L Highlander Divisi


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season3"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L Highlander Divisi


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season3"
"backpack/player/items/all_class
"models/player/items/all_class/e

"8193"
{
"name"
on 1 Participation Medal Season 1"
"prefab"
les tournament_medal"
"item_name"
2L_Highlander_Division1_Participation"
"item_description"
"image_inventory"
/etf2l_highlander_participant_2012"
"model_player"
tf2l_highlander_participant_2012.mdl"
}
"8194"
{
"name"
on 2 Participation Medal Season 1"
"prefab"
les tournament_medal"
"item_name"
2L_Highlander_Division2_Participation"
"item_description"
"image_inventory"
/etf2l_highlander_participant_2012"
"model_player"
tf2l_highlander_participant_2012.mdl"
}
"8195"
{
"name"
on 3 Participation Medal Season 1"
"prefab"
les tournament_medal"
"item_name"
2L_Highlander_Division3_Participation"
"item_description"
"image_inventory"
/etf2l_highlander_participant_2012"
"model_player"
tf2l_highlander_participant_2012.mdl"
}
"8196"
{
"name"
on 4 Participation Medal Season 1"
"prefab"
les tournament_medal"
"item_name"
2L_Highlander_Division4_Participation"
"item_description"
"image_inventory"
/etf2l_highlander_participant_2012"
"model_player"
tf2l_highlander_participant_2012.mdl"
}
"8197"
{
"name"
on 5 Participation Medal Season 1"

"ETF2L Highlander Divisi


"etf2l_participation_sty
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season1"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L Highlander Divisi


"etf2l_participation_sty
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season1"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L Highlander Divisi


"etf2l_participation_sty
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season1"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L Highlander Divisi


"etf2l_participation_sty
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season1"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L Highlander Divisi

"prefab"

"etf2l_participation_sty

les tournament_medal"
"item_name"
2L_Highlander_Division5_Participation"
"item_description"
"image_inventory"
/etf2l_highlander_participant_2012"
"model_player"
tf2l_highlander_participant_2012.mdl"
}
"8198"
{
"name"
on 6 Participation Medal Season 1"
"prefab"
les tournament_medal"
"item_name"
2L_Highlander_Division6_Participation"
"item_description"
"image_inventory"
/etf2l_highlander_participant_2012"
"model_player"
tf2l_highlander_participant_2012.mdl"
}
"8199"
{
"name"
on 1 Participation Medal Season 2"
"prefab"
les tournament_medal"
"item_name"
2L_Highlander_Division1_Participation"
"item_description"
"image_inventory"
/etf2l_highlander_participant_2012"
"model_player"
tf2l_highlander_participant_2012.mdl"
}
"8200"
{
"name"
on 2 Participation Medal Season 2"
"prefab"
les tournament_medal"
"item_name"
2L_Highlander_Division2_Participation"
"item_description"
"image_inventory"
/etf2l_highlander_participant_2012"
"model_player"
tf2l_highlander_participant_2012.mdl"
}
"8201"
{
"name"
on 3 Participation Medal Season 2"
"prefab"
les tournament_medal"
"item_name"
2L_Highlander_Division3_Participation"

"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season1"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L Highlander Divisi


"etf2l_participation_sty
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season1"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L Highlander Divisi


"etf2l_participation_sty
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season2"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L Highlander Divisi


"etf2l_participation_sty
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season2"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L Highlander Divisi


"etf2l_participation_sty
"#TF_TournamentMedal_ETF

"item_description"
"image_inventory"
/etf2l_highlander_participant_2012"
"model_player"
tf2l_highlander_participant_2012.mdl"
}
"8202"
{
"name"
on 4 Participation Medal Season 2"
"prefab"
les tournament_medal"
"item_name"
2L_Highlander_Division4_Participation"
"item_description"
"image_inventory"
/etf2l_highlander_participant_2012"
"model_player"
tf2l_highlander_participant_2012.mdl"
}
"8203"
{
"name"
on 5 Participation Medal Season 2"
"prefab"
les tournament_medal"
"item_name"
2L_Highlander_Division5_Participation"
"item_description"
"image_inventory"
/etf2l_highlander_participant_2012"
"model_player"
tf2l_highlander_participant_2012.mdl"
}
"8204"
{
"name"
on 6 Participation Medal Season 2"
"prefab"
les tournament_medal"
"item_name"
2L_Highlander_Division6_Participation"
"item_description"
"image_inventory"
/etf2l_highlander_participant_2012"
"model_player"
tf2l_highlander_participant_2012.mdl"
}
"8205"
{
"name"
r Division Participation Medal Season 3"
"prefab"
les tournament_medal"
"item_name"
2L_Highlander_Premier_Division_Participation"
"item_description"
"image_inventory"
/etf2l_highlander_participant_2012"
"model_player"

"#TF_TournamentMedal_Season2"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L Highlander Divisi


"etf2l_participation_sty
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season2"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L Highlander Divisi


"etf2l_participation_sty
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season2"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L Highlander Divisi


"etf2l_participation_sty
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season2"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L Highlander Premie


"etf2l_participation_sty
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season3"
"backpack/player/items/all_class
"models/player/items/all_class/e

tf2l_highlander_participant_2012.mdl"
}
"8206"
{
"name"
on 1 Participation Medal Season 3"
"prefab"
les tournament_medal"
"item_name"
2L_Highlander_Division1_Participation"
"item_description"
"image_inventory"
/etf2l_highlander_participant_2012"
"model_player"
tf2l_highlander_participant_2012.mdl"
}
"8207"
{
"name"
on 2 Participation Medal Season 3"
"prefab"
les tournament_medal"
"item_name"
2L_Highlander_Division2_Participation"
"item_description"
"image_inventory"
/etf2l_highlander_participant_2012"
"model_player"
tf2l_highlander_participant_2012.mdl"
}
"8208"
{
"name"
on 3 Participation Medal Season 3"
"prefab"
les tournament_medal"
"item_name"
2L_Highlander_Division3_Participation"
"item_description"
"image_inventory"
/etf2l_highlander_participant_2012"
"model_player"
tf2l_highlander_participant_2012.mdl"
}
"8209"
{
"name"
on 4 Participation Medal Season 3"
"prefab"
les tournament_medal"
"item_name"
2L_Highlander_Division4_Participation"
"item_description"
"image_inventory"
/etf2l_highlander_participant_2012"
"model_player"
tf2l_highlander_participant_2012.mdl"
}
"8210"
{

"ETF2L Highlander Divisi


"etf2l_participation_sty
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season3"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L Highlander Divisi


"etf2l_participation_sty
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season3"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L Highlander Divisi


"etf2l_participation_sty
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season3"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L Highlander Divisi


"etf2l_participation_sty
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season3"
"backpack/player/items/all_class
"models/player/items/all_class/e

"name"
on 5 Participation Medal Season 3"
"prefab"
les tournament_medal"
"item_name"
2L_Highlander_Division5_Participation"
"item_description"
"image_inventory"
/etf2l_highlander_participant_2012"
"model_player"
tf2l_highlander_participant_2012.mdl"
}
"8211"
{
"name"
on 6 Participation Medal Season 3"
"prefab"
les tournament_medal"
"item_name"
2L_Highlander_Division6_Participation"
"item_description"
"image_inventory"
/etf2l_highlander_participant_2012"
"model_player"
tf2l_highlander_participant_2012.mdl"
}
"8212"
{
"name"
dal"
"prefab"
"item_name"
2L_Ultiduo1_Gold_Medal"
"image_inventory"
/etf2l_ultiduo_2012"
"model_player"
tf2l_ultiduo_2012.mdl"
"visuals"
{
"skin" "1"
}
}
"8213"
{
"name"
dal"
"prefab"
"item_name"
2L_Ultiduo2_Gold_Medal"
"image_inventory"
/etf2l_ultiduo_2012"
"model_player"
tf2l_ultiduo_2012.mdl"
"visuals"
{
"skin" "1"
}
}
"8214"
{

"ETF2L Highlander Divisi


"etf2l_participation_sty
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season3"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L Highlander Divisi


"etf2l_participation_sty
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season3"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L Ultiduo 1 Gold Me


"tournament_medal"
"#TF_TournamentMedal_ETF
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L Ultiduo 2 Gold Me


"tournament_medal"
"#TF_TournamentMedal_ETF
"backpack/player/items/all_class
"models/player/items/all_class/e

"name"

"ETF2L Ultiduo 3 Gold Me

"prefab"
"item_name"

"tournament_medal"
"#TF_TournamentMedal_ETF

dal"
2L_Ultiduo3_Gold_Medal"
"image_inventory"

"backpack/player/items/all_class

"model_player"

"models/player/items/all_class/e

/etf2l_ultiduo_2012"
tf2l_ultiduo_2012.mdl"
"visuals"
{
"skin" "1"
}
}
"8215"
{
"name"

"ETF2L Ultiduo 4 Gold Me

"prefab"
"item_name"

"tournament_medal"
"#TF_TournamentMedal_ETF

dal"
2L_Ultiduo4_Gold_Medal"
"image_inventory"

"backpack/player/items/all_class

"model_player"

"models/player/items/all_class/e

/etf2l_ultiduo_2012"
tf2l_ultiduo_2012.mdl"
"visuals"
{
"skin" "1"
}
}
"8216"
{
"name"

"ESH Ultiduo 1 Gold Meda

"prefab"
"item_name"

"tournament_medal"
"#TF_TournamentMedal_ESH

l"
_Ultiduo1_Gold_Medal"
"image_inventory"

"backpack/player/items/all_class

"model_player"

"models/player/items/all_class/e

/esh_ultiduo_2012"
tf2l_ultiduo_2012.mdl"
"visuals"
{
"skin" "0"
}
}
"8217"
{
"name"

"ESH Ultiduo 2 Gold Meda

"prefab"
"item_name"

"tournament_medal"
"#TF_TournamentMedal_ESH

l"
_Ultiduo2_Gold_Medal"
"image_inventory"

"backpack/player/items/all_class

"model_player"

"models/player/items/all_class/e

/esh_ultiduo_2012"
tf2l_ultiduo_2012.mdl"
"visuals"
{
"skin" "0"

}
}
"8218"
{
"name"

"ESH Ultiduo 3 Gold Meda

"prefab"
"item_name"

"tournament_medal"
"#TF_TournamentMedal_ESH

l"
_Ultiduo3_Gold_Medal"
"image_inventory"

"backpack/player/items/all_class

"model_player"

"models/player/items/all_class/e

/esh_ultiduo_2012"
tf2l_ultiduo_2012.mdl"
"visuals"
{
"skin" "0"
}
}
"8219"
{
"name"

"ESH Ultiduo 4 Gold Meda

"prefab"
"item_name"

"tournament_medal"
"#TF_TournamentMedal_ESH

l"
_Ultiduo4_Gold_Medal"
"image_inventory"

"backpack/player/items/all_class

"model_player"

"models/player/items/all_class/e

/esh_ultiduo_2012"
tf2l_ultiduo_2012.mdl"
"visuals"
{
"skin" "0"
}
}
"8220"
{
"name"

"ESH Ultiduo 5 Gold Meda

"prefab"
"item_name"

"tournament_medal"
"#TF_TournamentMedal_ESH

l"
_Ultiduo5_Gold_Medal"
"image_inventory"

"backpack/player/items/all_class

"model_player"

"models/player/items/all_class/e

/esh_ultiduo_2012"
tf2l_ultiduo_2012.mdl"
"visuals"
{
"skin" "0"
}
}
"8221"
{
"name"

"ESH Ultiduo 6 Gold Meda

"prefab"
"item_name"

"tournament_medal"
"#TF_TournamentMedal_ESH

l"
_Ultiduo6_Gold_Medal"
"image_inventory"

"backpack/player/items/all_class

"model_player"

"models/player/items/all_class/e

/esh_ultiduo_2012"

tf2l_ultiduo_2012.mdl"
"visuals"
{
"skin" "0"
}
}
"8222"
{
"name"

"ESH Ultiduo 7 Gold Meda

"prefab"
"item_name"

"tournament_medal"
"#TF_TournamentMedal_ESH

l"
_Ultiduo7_Gold_Medal"
"image_inventory"

"backpack/player/items/all_class

"model_player"

"models/player/items/all_class/e

/esh_ultiduo_2012"
tf2l_ultiduo_2012.mdl"
"visuals"
{
"skin" "0"
}
}
"8223"
{
"name" "Tournament Medal (Armory)"
"prefab"
"tournament_medal"
"armory_desc"
"tournamentmedal"
"show_in_armory"
"1"
"image_inventory"
"backpack/player/items/soldier/m
edal"
"item_name"
"#TF_TournamentMedal_Empty"
"item_description"
"#TF_TournamentMedal_Empty_Desc"
}
"8224"
{
"name"

"UGC Highlander 1st Plac

"prefab"
"item_name"

"tournament_medal"
"#TF_TournamentMedal_UGC

e Platinum Season 8"


HL_Platinum_1st"
"item_description"

"#TF_TournamentMedal_UGCHL_Seaso

"image_inventory"

"backpack/player/items/all_class

"model_player"

"models/player/items/all_class/u

n8"
/ugc8_medal_first_plat"
gc8_medal_first.mdl"
"visuals"
{
"skin" "3"
}
}
"8225"
{
"name"

"UGC Highlander 2nd Plac

"prefab"
"item_name"

"tournament_medal"
"#TF_TournamentMedal_UGC

e Platinum Season 8"


HL_Platinum_2nd"
"item_description"
n8"

"#TF_TournamentMedal_UGCHL_Seaso

"image_inventory"

"backpack/player/items/all_class

"model_player"

"models/player/items/all_class/u

/ugc8_medal_second_plat"
gc8_medal_second.mdl"
"visuals"
{
"skin" "3"
}
}
"8226"
{
"name"

"UGC Highlander 3rd Plac

"prefab"
"item_name"

"tournament_medal"
"#TF_TournamentMedal_UGC

e Platinum Season 8"


HL_Platinum_3rd"
"item_description"

"#TF_TournamentMedal_UGCHL_Seaso

"image_inventory"

"backpack/player/items/all_class

"model_player"

"models/player/items/all_class/u

n8"
/ugc8_medal_third_plat"
gc8_medal_third.mdl"
"visuals"
{
"skin" "3"
}
}
"8227"
{
"name"

"UGC Highlander 1st Plac

"prefab"
"item_name"

"tournament_medal"
"#TF_TournamentMedal_UGC

e Silver Season 8"


HL_Silver_1st"
"item_description"

"#TF_TournamentMedal_UGCHL_Seaso

n8"
"image_inventory"
/ugc8_medal_first_silver"
"model_player"
gc8_medal_first.mdl"
"visuals"
{
"skin" "2"
}
}
"8228"
{
"name"
e Silver Season 8"
"prefab"
"item_name"
HL_Silver_2nd"
"item_description"
n8"
"image_inventory"
/ugc8_medal_second_silver"
"model_player"
gc8_medal_second.mdl"
"visuals"
{

"backpack/player/items/all_class
"models/player/items/all_class/u

"UGC Highlander 2nd Plac


"tournament_medal"
"#TF_TournamentMedal_UGC
"#TF_TournamentMedal_UGCHL_Seaso
"backpack/player/items/all_class
"models/player/items/all_class/u

"skin" "2"
}
}
"8229"
{
"name"

"UGC Highlander 3rd Plac

"prefab"
"item_name"

"tournament_medal"
"#TF_TournamentMedal_UGC

e Silver Season 8"


HL_Silver_3rd"
"item_description"

"#TF_TournamentMedal_UGCHL_Seaso

n8"
"image_inventory"
/ugc8_medal_third_silver"
"model_player"
gc8_medal_third.mdl"
"visuals"
{
"skin" "2"
}
}
"8230"
{
"name"
e Steel Season 8"
"prefab"
"item_name"
HL_Steel_1st"
"item_description"
n8"
"image_inventory"
/ugc8_medal_first_steel"
"model_player"
gc8_medal_first.mdl"
"visuals"
{
"skin" "1"
}
}
"8231"
{
"name"
e Steel Season 8"
"prefab"
"item_name"
HL_Steel_2nd"
"item_description"
n8"
"image_inventory"
/ugc8_medal_second_steel"
"model_player"
gc8_medal_second.mdl"
"visuals"
{
"skin" "1"
}
}
"8232"
{
"name"

"backpack/player/items/all_class
"models/player/items/all_class/u

"UGC Highlander 1st Plac


"tournament_medal"
"#TF_TournamentMedal_UGC
"#TF_TournamentMedal_UGCHL_Seaso
"backpack/player/items/all_class
"models/player/items/all_class/u

"UGC Highlander 2nd Plac


"tournament_medal"
"#TF_TournamentMedal_UGC
"#TF_TournamentMedal_UGCHL_Seaso
"backpack/player/items/all_class
"models/player/items/all_class/u

"UGC Highlander 3rd Plac

e Steel Season 8"


"prefab"
"item_name"

"tournament_medal"
"#TF_TournamentMedal_UGC

HL_Steel_3rd"
"item_description"

"#TF_TournamentMedal_UGCHL_Seaso

"image_inventory"

"backpack/player/items/all_class

"model_player"

"models/player/items/all_class/u

n8"
/ugc8_medal_third_steel"
gc8_medal_third.mdl"
"visuals"
{
"skin" "1"
}
}
"8233"
{
"name"

"UGC Highlander 1st Plac

"prefab"
"item_name"

"tournament_medal"
"#TF_TournamentMedal_UGC

e Iron Season 8"


HL_Iron_1st"
"item_description"

"#TF_TournamentMedal_UGCHL_Seaso

"image_inventory"

"backpack/player/items/all_class

"model_player"

"models/player/items/all_class/u

n8"
/ugc8_medal_first_iron"
gc8_medal_first.mdl"
"visuals"
{
"skin" "0"
}
}
"8234"
{
"name"

"UGC Highlander 2nd Plac

"prefab"
"item_name"

"tournament_medal"
"#TF_TournamentMedal_UGC

e Iron Season 8"


HL_Iron_2nd"
"item_description"

"#TF_TournamentMedal_UGCHL_Seaso

"image_inventory"

"backpack/player/items/all_class

"model_player"

"models/player/items/all_class/u

n8"
/ugc8_medal_second_iron"
gc8_medal_second.mdl"
"visuals"
{
"skin" "0"
}
}
"8235"
{
"name"

"UGC Highlander 3rd Plac

"prefab"
"item_name"

"tournament_medal"
"#TF_TournamentMedal_UGC

e Iron Season 8"


HL_Iron_3rd"
"item_description"
n8"

"#TF_TournamentMedal_UGCHL_Seaso

"image_inventory"

"backpack/player/items/all_class

"model_player"

"models/player/items/all_class/u

/ugc8_medal_third_iron"
gc8_medal_third.mdl"
"visuals"
{
"skin" "0"
}
}
"8236"
{
"name"

"UGC Highlander 1st Plac

"prefab"
"item_name"

"tournament_medal"
"#TF_TournamentMedal_UGC

e Season 8"
HL_1st"
"item_description"

"#TF_TournamentMedal_UGCHL_Seaso

"image_inventory"

"backpack/player/items/all_class

"model_player"

"models/player/items/all_class/u

n8"
/ugc8_medal_first_plat"
gc8_medal_first.mdl"
"visuals"
{
"skin" "3"
}
}
"8237"
{
"name"

"UGC Highlander 2nd Plac

"prefab"
"item_name"

"tournament_medal"
"#TF_TournamentMedal_UGC

e Season 8"
HL_2nd"
"item_description"

"#TF_TournamentMedal_UGCHL_Seaso

"image_inventory"

"backpack/player/items/all_class

"model_player"

"models/player/items/all_class/u

n8"
/ugc8_medal_second_plat"
gc8_medal_second.mdl"
"visuals"
{
"skin" "3"
}
}
"8238"
{
"name"

"UGC Highlander 3rd Plac

"prefab"
"item_name"

"tournament_medal"
"#TF_TournamentMedal_UGC

e Season 8"
HL_3rd"
"item_description"

"#TF_TournamentMedal_UGCHL_Seaso

"image_inventory"

"backpack/player/items/all_class

"model_player"

"models/player/items/all_class/u

n8"
/ugc8_medal_third_plat"
gc8_medal_third.mdl"
"visuals"
{

"skin" "3"
}
}
"8239"
{
"name"

"UGC Highlander Platinum

"prefab"
"item_name"

"tournament_medal"
"#TF_TournamentMedal_UGC

Participant Season 8"


HL_Platinum_Participant"
"item_description"

"#TF_TournamentMedal_UGCHL_Seaso

n8"
"image_inventory"
/ugc8_medal_participant_plat"
"model_player"
gc8_medal_participant.mdl"
"visuals"
{
"skin" "3"
}
}
"8240"
{
"name"
articipant Season 8"
"prefab"
"item_name"
HL_Silver_Participant"
"item_description"
n8"
"image_inventory"
/ugc8_medal_participant_silver"
"model_player"
gc8_medal_participant.mdl"
"visuals"
{
"skin" "2"
}
}
"8241"
{
"name"
rticipant Season 8"
"prefab"
"item_name"
HL_Steel_Participant"
"item_description"
n8"
"image_inventory"
/ugc8_medal_participant_steel"
"model_player"
gc8_medal_participant.mdl"
"visuals"
{
"skin" "1"
}
}
"8242"
{
"name"

"backpack/player/items/all_class
"models/player/items/all_class/u

"UGC Highlander Silver P


"tournament_medal"
"#TF_TournamentMedal_UGC
"#TF_TournamentMedal_UGCHL_Seaso
"backpack/player/items/all_class
"models/player/items/all_class/u

"UGC Highlander Steel Pa


"tournament_medal"
"#TF_TournamentMedal_UGC
"#TF_TournamentMedal_UGCHL_Seaso
"backpack/player/items/all_class
"models/player/items/all_class/u

"UGC Highlander Particip

ant Season 8"


"prefab"
"item_name"

"tournament_medal"
"#TF_TournamentMedal_UGC

HL_Participant"
"item_description"

"#TF_TournamentMedal_UGCHL_Seaso

n8"
"image_inventory"
/ugc8_medal_participant_iron"
"model_player"
gc8_medal_participant.mdl"
"visuals"
{
"skin" "0"
}
}
"8243"
{
"name"
Place Season 2"
"prefab"
"item_name"
dy_Steady_Pan_First_Place"
"item_description"
"image_inventory"
/rsp_s02"
"model_player"
sp_s02.mdl"
}
"8244"
{
"name"
Place Season 2"
"prefab"
"item_name"
dy_Steady_Pan_Second_Place"
"item_description"
"image_inventory"
/rsp_s02"
"model_player"
sp_s02.mdl"
}
"8245"
{
"name"
Place Season 2"
"prefab"
"item_name"
dy_Steady_Pan_Third_Place"
"item_description"
"image_inventory"
/rsp_s02"
"model_player"
sp_s02.mdl"
}
"8246"
{
"name"
ipant Season 2"
"prefab"
"item_name"

"backpack/player/items/all_class
"models/player/items/all_class/u

"Ready Steady Pan First


"tournament_medal"
"#TF_TournamentMedal_Rea
"#TF_TournamentMedal_Season2"
"backpack/player/items/all_class
"models/player/items/all_class/r

"Ready Steady Pan Second


"tournament_medal"
"#TF_TournamentMedal_Rea
"#TF_TournamentMedal_Season2"
"backpack/player/items/all_class
"models/player/items/all_class/r

"Ready Steady Pan Third


"tournament_medal"
"#TF_TournamentMedal_Rea
"#TF_TournamentMedal_Season2"
"backpack/player/items/all_class
"models/player/items/all_class/r

"Ready Steady Pan Partic


"tournament_medal"
"#TF_TournamentMedal_Rea

dy_Steady_Pan_Participant"
"item_description"
"image_inventory"
/rsp_s02"
"model_player"
sp_s02.mdl"
}
"8247"
{
"name"
Season 2"
"prefab"
"item_name"
dy_Steady_Pan_Helper"
"item_description"
y_Pan_Helper_Season2"
"image_inventory"
/rsp_s02"
"model_player"
sp_s02.mdl"
}
"8248"
{
"name"
e Platinum Season 9"
"prefab"
"item_name"
HL_Platinum_1st"
"item_description"
n9"
"image_inventory"
/ugc_season9_first_platinum"
"model_player"
gc_season9_first.mdl"
"visuals"
{
"skin" "4"
}
}
"8249"
{
"name"
e Platinum Season 9"
"prefab"
"item_name"
HL_Platinum_2nd"
"item_description"
n9"
"image_inventory"
/ugc_season9_second_platinum"
"model_player"
gc_season9_second.mdl"
"visuals"
{
"skin" "4"
}
}
"8250"
{
"name"

"#TF_TournamentMedal_Season2"
"backpack/player/items/all_class
"models/player/items/all_class/r

"Ready Steady Pan Helper


"tournament_medal"
"#TF_TournamentMedal_Rea
"#TF_TournamentMedal_Ready_Stead
"backpack/player/items/all_class
"models/player/items/all_class/r

"UGC Highlander 1st Plac


"tournament_medal"
"#TF_TournamentMedal_UGC
"#TF_TournamentMedal_UGCHL_Seaso
"backpack/player/items/all_class
"models/player/items/all_class/u

"UGC Highlander 2nd Plac


"tournament_medal"
"#TF_TournamentMedal_UGC
"#TF_TournamentMedal_UGCHL_Seaso
"backpack/player/items/all_class
"models/player/items/all_class/u

"UGC Highlander 3rd Plac

e Platinum Season 9"


"prefab"
"item_name"

"tournament_medal"
"#TF_TournamentMedal_UGC

HL_Platinum_3rd"
"item_description"

"#TF_TournamentMedal_UGCHL_Seaso

n9"
"image_inventory"
/ugc_season9_third_platinum"
"model_player"
gc_season9_third.mdl"
"visuals"
{
"skin" "4"
}
}
"8251"
{
"name"
e Gold Season 9"
"prefab"
"item_name"
HL_Gold_1st"
"item_description"
n9"
"image_inventory"
/ugc_season9_first_gold"
"model_player"
gc_season9_first.mdl"
"visuals"
{
"skin" "3"
}
}
"8252"
{
"name"
e Gold Season 9"
"prefab"
"item_name"
HL_Gold_2nd"
"item_description"
n9"
"image_inventory"
/ugc_season9_second_gold"
"model_player"
gc_season9_second.mdl"
"visuals"
{
"skin" "3"
}
}
"8253"
{
"name"
e Gold Season 9"
"prefab"
"item_name"
HL_Gold_3rd"
"item_description"
n9"

"backpack/player/items/all_class
"models/player/items/all_class/u

"UGC Highlander 1st Plac


"tournament_medal"
"#TF_TournamentMedal_UGC
"#TF_TournamentMedal_UGCHL_Seaso
"backpack/player/items/all_class
"models/player/items/all_class/u

"UGC Highlander 2nd Plac


"tournament_medal"
"#TF_TournamentMedal_UGC
"#TF_TournamentMedal_UGCHL_Seaso
"backpack/player/items/all_class
"models/player/items/all_class/u

"UGC Highlander 3rd Plac


"tournament_medal"
"#TF_TournamentMedal_UGC
"#TF_TournamentMedal_UGCHL_Seaso

"image_inventory"

"backpack/player/items/all_class

"model_player"

"models/player/items/all_class/u

/ugc_season9_third_gold"
gc_season9_third.mdl"
"visuals"
{
"skin" "3"
}
}
"8254"
{
"name"

"UGC Highlander 1st Plac

"prefab"
"item_name"

"tournament_medal"
"#TF_TournamentMedal_UGC

e Silver Season 9"


HL_Silver_1st"
"item_description"

"#TF_TournamentMedal_UGCHL_Seaso

n9"
"image_inventory"
/ugc_season9_first_silver"
"model_player"
gc_season9_first.mdl"
"visuals"
{
"skin" "2"
}
}
"8255"
{
"name"
e Silver Season 9"
"prefab"
"item_name"
HL_Silver_2nd"
"item_description"
n9"
"image_inventory"
/ugc_season9_second_silver"
"model_player"
gc_season9_second.mdl"
"visuals"
{
"skin" "2"
}
}
"8256"
{
"name"
e Silver Season 9"
"prefab"
"item_name"
HL_Silver_3rd"
"item_description"
n9"
"image_inventory"
/ugc_season9_third_silver"
"model_player"
gc_season9_third.mdl"
"visuals"
{

"backpack/player/items/all_class
"models/player/items/all_class/u

"UGC Highlander 2nd Plac


"tournament_medal"
"#TF_TournamentMedal_UGC
"#TF_TournamentMedal_UGCHL_Seaso
"backpack/player/items/all_class
"models/player/items/all_class/u

"UGC Highlander 3rd Plac


"tournament_medal"
"#TF_TournamentMedal_UGC
"#TF_TournamentMedal_UGCHL_Seaso
"backpack/player/items/all_class
"models/player/items/all_class/u

"skin" "2"
}
}
"8257"
{
"name"

"UGC Highlander 1st Plac

"prefab"
"item_name"

"tournament_medal"
"#TF_TournamentMedal_UGC

e Steel Season 9"


HL_Steel_1st"
"item_description"

"#TF_TournamentMedal_UGCHL_Seaso

n9"
"image_inventory"
/ugc_season9_first_steel"
"model_player"
gc_season9_first.mdl"
"visuals"
{
"skin" "1"
}
}
"8258"
{
"name"
e Steel Season 9"
"prefab"
"item_name"
HL_Steel_2nd"
"item_description"
n9"
"image_inventory"
/ugc_season9_second_steel"
"model_player"
gc_season9_second.mdl"
"visuals"
{
"skin" "1"
}
}
"8259"
{
"name"
e Steel Season 9"
"prefab"
"item_name"
HL_Steel_3rd"
"item_description"
n9"
"image_inventory"
/ugc_season9_third_steel"
"model_player"
gc_season9_third.mdl"
"visuals"
{
"skin" "1"
}
}
"8260"
{
"name"

"backpack/player/items/all_class
"models/player/items/all_class/u

"UGC Highlander 2nd Plac


"tournament_medal"
"#TF_TournamentMedal_UGC
"#TF_TournamentMedal_UGCHL_Seaso
"backpack/player/items/all_class
"models/player/items/all_class/u

"UGC Highlander 3rd Plac


"tournament_medal"
"#TF_TournamentMedal_UGC
"#TF_TournamentMedal_UGCHL_Seaso
"backpack/player/items/all_class
"models/player/items/all_class/u

"UGC Highlander 1st Plac

e Iron Season 9"


"prefab"
"item_name"

"tournament_medal"
"#TF_TournamentMedal_UGC

HL_Iron_1st"
"item_description"

"#TF_TournamentMedal_UGCHL_Seaso

"image_inventory"

"backpack/player/items/all_class

"model_player"

"models/player/items/all_class/u

n9"
/ugc_season9_first_iron"
gc_season9_first.mdl"
"visuals"
{
"skin" "0"
}
}
"8261"
{
"name"

"UGC Highlander 2nd Plac

"prefab"
"item_name"

"tournament_medal"
"#TF_TournamentMedal_UGC

e Iron Season 9"


HL_Iron_2nd"
"item_description"

"#TF_TournamentMedal_UGCHL_Seaso

n9"
"image_inventory"
/ugc_season9_second_iron"
"model_player"
gc_season9_second.mdl"
"visuals"
{
"skin" "0"
}
}
"8262"
{
"name"
e Iron Season 9"
"prefab"
"item_name"
HL_Iron_3rd"
"item_description"
n9"
"image_inventory"
/ugc_season9_third_iron"
"model_player"
gc_season9_third.mdl"
"visuals"
{
"skin" "0"
}
}
"8263"
{
"name"
e Season 9"
"prefab"
"item_name"
HL_1st"
"item_description"
n9"

"backpack/player/items/all_class
"models/player/items/all_class/u

"UGC Highlander 3rd Plac


"tournament_medal"
"#TF_TournamentMedal_UGC
"#TF_TournamentMedal_UGCHL_Seaso
"backpack/player/items/all_class
"models/player/items/all_class/u

"UGC Highlander 1st Plac


"tournament_medal"
"#TF_TournamentMedal_UGC
"#TF_TournamentMedal_UGCHL_Seaso

"image_inventory"
/ugc_season9_first_platinum"
"model_player"
gc_season9_first.mdl"
"visuals"
{
"skin" "4"
}
}
"8264"
{
"name"
e Season 9"
"prefab"
"item_name"
HL_2nd"
"item_description"
n9"
"image_inventory"
/ugc_season9_second_platinum"
"model_player"
gc_season9_second.mdl"
"visuals"
{
"skin" "4"
}
}
"8265"
{
"name"
e Season 9"
"prefab"
"item_name"
HL_3rd"
"item_description"
n9"
"image_inventory"
/ugc_season9_third_platinum"
"model_player"
gc_season9_third.mdl"
"visuals"
{
"skin" "4"
}
}
"8266"
{
"name"
Participant Season 9"
"prefab"
"item_name"
HL_Platinum_Participant"
"item_description"
n9"
"image_inventory"
/ugc_season9_participation_platinum"
"model_player"
gc_season9_participant.mdl"
"visuals"
{

"backpack/player/items/all_class
"models/player/items/all_class/u

"UGC Highlander 2nd Plac


"tournament_medal"
"#TF_TournamentMedal_UGC
"#TF_TournamentMedal_UGCHL_Seaso
"backpack/player/items/all_class
"models/player/items/all_class/u

"UGC Highlander 3rd Plac


"tournament_medal"
"#TF_TournamentMedal_UGC
"#TF_TournamentMedal_UGCHL_Seaso
"backpack/player/items/all_class
"models/player/items/all_class/u

"UGC Highlander Platinum


"tournament_medal"
"#TF_TournamentMedal_UGC
"#TF_TournamentMedal_UGCHL_Seaso
"backpack/player/items/all_class
"models/player/items/all_class/u

"skin" "4"
}
}
"8267"
{
"name"

"UGC Highlander Gold Par

"prefab"
"item_name"

"tournament_medal"
"#TF_TournamentMedal_UGC

ticipant Season 9"


HL_Gold_Participant"
"item_description"

"#TF_TournamentMedal_UGCHL_Seaso

n9"
"image_inventory"
/ugc_season9_participation_gold"
"model_player"
gc_season9_participant.mdl"
"visuals"
{
"skin" "3"
}
}
"8268"
{
"name"
articipant Season 9"
"prefab"
"item_name"
HL_Silver_Participant"
"item_description"
n9"
"image_inventory"
/ugc_season9_participation_silver"
"model_player"
gc_season9_participant.mdl"
"visuals"
{
"skin" "2"
}
}
"8269"
{
"name"
rticipant Season 9"
"prefab"
"item_name"
HL_Steel_Participant"
"item_description"
n9"
"image_inventory"
/ugc_season9_participation_steel"
"model_player"
gc_season9_participant.mdl"
"visuals"
{
"skin" "1"
}
}
"8270"
{
"name"

"backpack/player/items/all_class
"models/player/items/all_class/u

"UGC Highlander Silver P


"tournament_medal"
"#TF_TournamentMedal_UGC
"#TF_TournamentMedal_UGCHL_Seaso
"backpack/player/items/all_class
"models/player/items/all_class/u

"UGC Highlander Steel Pa


"tournament_medal"
"#TF_TournamentMedal_UGC
"#TF_TournamentMedal_UGCHL_Seaso
"backpack/player/items/all_class
"models/player/items/all_class/u

"UGC Highlander Iron Par

ticipant Season 9"


"prefab"
"item_name"

"tournament_medal"
"#TF_TournamentMedal_UGC

HL_Iron_Participant"
"item_description"

"#TF_TournamentMedal_UGCHL_Seaso

n9"
"image_inventory"
/ugc_season9_participation_iron"
"model_player"
gc_season9_participant.mdl"
"visuals"
{
"skin" "0"
}
}
"8271"
{
"name"
cipant Season 11"
"prefab"
"item_name"
6v6_Platinum_Participant"
"item_description"
on11"
"image_inventory"
/ugc_season9_participation_gold"
"model_player"
gc_season9_participant.mdl"
"visuals"
{
"skin" "3"
}
}
"8272"
{
"name"
pant Season 11"
"prefab"
"item_name"
6v6_Silver_Participant"
"item_description"
on11"
"image_inventory"
/ugc_season9_participation_silver"
"model_player"
gc_season9_participant.mdl"
"visuals"
{
"skin" "2"
}
}
"8273"
{
"name"
ant Season 11"
"prefab"
"item_name"
6v6_Steel_Participant"
"item_description"
on11"

"backpack/player/items/all_class
"models/player/items/all_class/u

"UGC 6vs6 Platinum Parti


"tournament_medal"
"#TF_TournamentMedal_UGC
"#TF_TournamentMedal_UGC6v6_Seas
"backpack/player/items/all_class
"models/player/items/all_class/u

"UGC 6vs6 Silver Partici


"tournament_medal"
"#TF_TournamentMedal_UGC
"#TF_TournamentMedal_UGC6v6_Seas
"backpack/player/items/all_class
"models/player/items/all_class/u

"UGC 6vs6 Steel Particip


"tournament_medal"
"#TF_TournamentMedal_UGC
"#TF_TournamentMedal_UGC6v6_Seas

"image_inventory"
/ugc_season9_participation_steel"
"model_player"
gc_season9_participant.mdl"
"visuals"
{
"skin" "1"
}
}
"8274"
{
"name"
cipant Season 11"
"prefab"
"item_name"
6v6_European_Participant"
"item_description"
on11"
"image_inventory"
/ugc_season9_participation_silver"
"model_player"
gc_season9_participant.mdl"
"visuals"
{
"skin" "2"
}
}
"8275"
{
"name"
ion Gold Medal Season 14"
"prefab"
"item_name"
2L_6v6_Premier_Division_Gold"
"item_description"
"image_inventory"
/etf2l_sixs_placement_2012_gold"
"model_player"
tf2l_sixs_placement_2012.mdl"
"visuals"
{
"skin" "2"
}
}
"8276"
{
"name"
ion Silver Medal Season 14"
"prefab"
"item_name"
2L_6v6_Premier_Division_Silver"
"item_description"
"image_inventory"
/etf2l_sixs_placement_2012_silver"
"model_player"
tf2l_sixs_placement_2012.mdl"
"visuals"
{
"skin" "1"
}

"backpack/player/items/all_class
"models/player/items/all_class/u

"UGC 6vs6 European Parti


"tournament_medal"
"#TF_TournamentMedal_UGC
"#TF_TournamentMedal_UGC6v6_Seas
"backpack/player/items/all_class
"models/player/items/all_class/u

"ETF2L 6v6 Premier Divis


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season14"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Premier Divis


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season14"
"backpack/player/items/all_class
"models/player/items/all_class/e

}
"8277"
{
"name"
ion Bronze Medal Season 14"
"prefab"
"item_name"
2L_6v6_Premier_Division_Bronze"
"item_description"
"image_inventory"
/etf2l_sixs_placement_2012"
"model_player"
tf2l_sixs_placement_2012.mdl"
"visuals"
{
"skin" "0"
}
}
"8278"
{
"name"
oup Winner Season 14"
"prefab"
"item_name"
2L_6v6_Division1_Group_Winner"
"item_description"
"image_inventory"
/etf2l_sixs_winner_2012"
"model_player"
tf2l_sixs_winner_2012.mdl"
}
"8279"
{
"name"
oup Winner Season 14"
"prefab"
"item_name"
2L_6v6_Division2_Group_Winner"
"item_description"
"image_inventory"
/etf2l_sixs_winner_2012"
"model_player"
tf2l_sixs_winner_2012.mdl"
}
"8280"
{
"name"
oup Winner Season 14"
"prefab"
"item_name"
2L_6v6_Division3_Group_Winner"
"item_description"
"image_inventory"
/etf2l_sixs_winner_2012"
"model_player"
tf2l_sixs_winner_2012.mdl"
}
"8281"
{
"name"

"ETF2L 6v6 Premier Divis


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season14"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 1 Gr


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season14"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 2 Gr


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season14"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 3 Gr


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season14"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 4 Gr

oup Winner Season 14"


"prefab"
"item_name"
2L_6v6_Division4_Group_Winner"
"item_description"
"image_inventory"
/etf2l_sixs_winner_2012"
"model_player"
tf2l_sixs_winner_2012.mdl"
}
"8282"
{
"name"
oup Winner Season 14"
"prefab"
"item_name"
2L_6v6_Division5_Group_Winner"
"item_description"
"image_inventory"
/etf2l_sixs_winner_2012"
"model_player"
tf2l_sixs_winner_2012.mdl"
}
"8283"
{
"name"
oup Winner Season 14"
"prefab"
"item_name"
2L_6v6_Division6_Group_Winner"
"item_description"
"image_inventory"
/etf2l_sixs_winner_2012"
"model_player"
tf2l_sixs_winner_2012.mdl"
}
"8284"
{
"name"
ion Participation Medal Season 14"
"prefab"
les tournament_medal"
"item_name"
2L_6v6_Premier_Division_Participation"
"item_description"
"image_inventory"
/etf2l_sixs_participant_2012"
"model_player"
tf2l_sixs_participant_2012.mdl"
}
"8285"
{
"name"
rticipation Medal Season 14"
"prefab"
les tournament_medal"
"item_name"
2L_6v6_Division1_Participation"
"item_description"
"image_inventory"

"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season14"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 5 Gr


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season14"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 6 Gr


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season14"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Premier Divis


"etf2l_participation_sty
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season14"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 1 Pa


"etf2l_participation_sty
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season14"
"backpack/player/items/all_class

/etf2l_sixs_participant_2012"
"model_player"
tf2l_sixs_participant_2012.mdl"
}
"8286"
{
"name"
rticipation Medal Season 14"
"prefab"
les tournament_medal"
"item_name"
2L_6v6_Division2_Participation"
"item_description"
"image_inventory"
/etf2l_sixs_participant_2012"
"model_player"
tf2l_sixs_participant_2012.mdl"
}
"8287"
{
"name"
rticipation Medal Season 14"
"prefab"
les tournament_medal"
"item_name"
2L_6v6_Division3_Participation"
"item_description"
"image_inventory"
/etf2l_sixs_participant_2012"
"model_player"
tf2l_sixs_participant_2012.mdl"
}
"8288"
{
"name"
rticipation Medal Season 14"
"prefab"
les tournament_medal"
"item_name"
2L_6v6_Division4_Participation"
"item_description"
"image_inventory"
/etf2l_sixs_participant_2012"
"model_player"
tf2l_sixs_participant_2012.mdl"
}
"8289"
{
"name"
rticipation Medal Season 14"
"prefab"
les tournament_medal"
"item_name"
2L_6v6_Division5_Participation"
"item_description"
"image_inventory"
/etf2l_sixs_participant_2012"
"model_player"
tf2l_sixs_participant_2012.mdl"
}

"models/player/items/all_class/e

"ETF2L 6v6 Division 2 Pa


"etf2l_participation_sty
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season14"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 3 Pa


"etf2l_participation_sty
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season14"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 4 Pa


"etf2l_participation_sty
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season14"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 5 Pa


"etf2l_participation_sty
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season14"
"backpack/player/items/all_class
"models/player/items/all_class/e

"8290"
{
"name"
rticipation Medal Season 14"
"prefab"
les tournament_medal"
"item_name"
2L_6v6_Division6_Participation"
"item_description"
"image_inventory"
/etf2l_sixs_participant_2012"
"model_player"
tf2l_sixs_participant_2012.mdl"
}
"8291"
{
"name"
r Division Gold Medal Season 4"
"prefab"
"item_name"
2L_Highlander_Premier_Division_Gold"
"item_description"
"image_inventory"
/etf2l_highlander_placement_2012_gold"
"model_player"
tf2l_highlander_placement_2012.mdl"
"visuals"
{
"skin" "2"
}
}
"8292"
{
"name"
r Division Silver Medal Season 4"
"prefab"
"item_name"
2L_Highlander_Premier_Division_Silver"
"item_description"
"image_inventory"
/etf2l_highlander_placement_2012_silver"
"model_player"
tf2l_highlander_placement_2012.mdl"
"visuals"
{
"skin" "1"
}
}
"8293"
{
"name"
r Division Bronze Medal Season 4"
"prefab"
"item_name"
2L_Highlander_Premier_Division_Bronze"
"item_description"
"image_inventory"
/etf2l_highlander_placement_2012"
"model_player"
tf2l_highlander_placement_2012.mdl"

"ETF2L 6v6 Division 6 Pa


"etf2l_participation_sty
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season14"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L Highlander Premie


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season4"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L Highlander Premie


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season4"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L Highlander Premie


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season4"
"backpack/player/items/all_class
"models/player/items/all_class/e

"visuals"
{
"skin" "0"
}
}
"8294"
{
"name"
on 1 Group Winner Season 4"
"prefab"
"item_name"
2L_Highlander_Division1_Group_Winner"
"item_description"
"image_inventory"
/etf2l_highlander_winner_2012"
"model_player"
tf2l_highlander_winner_2012.mdl"
}
"8295"
{
"name"
on 2 Group Winner Season 4"
"prefab"
"item_name"
2L_Highlander_Division2_Group_Winner"
"item_description"
"image_inventory"
/etf2l_highlander_winner_2012"
"model_player"
tf2l_highlander_winner_2012.mdl"
}
"8296"
{
"name"
on 3 Group Winner Season 4"
"prefab"
"item_name"
2L_Highlander_Division3_Group_Winner"
"item_description"
"image_inventory"
/etf2l_highlander_winner_2012"
"model_player"
tf2l_highlander_winner_2012.mdl"
}
"8297"
{
"name"
on 4 Group Winner Season 4"
"prefab"
"item_name"
2L_Highlander_Division4_Group_Winner"
"item_description"
"image_inventory"
/etf2l_highlander_winner_2012"
"model_player"
tf2l_highlander_winner_2012.mdl"
}
"8298"
{
"name"

"ETF2L Highlander Divisi


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season4"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L Highlander Divisi


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season4"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L Highlander Divisi


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season4"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L Highlander Divisi


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season4"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L Highlander Divisi

on 5 Group Winner Season 4"


"prefab"
"item_name"
2L_Highlander_Division5_Group_Winner"
"item_description"
"image_inventory"
/etf2l_highlander_winner_2012"
"model_player"
tf2l_highlander_winner_2012.mdl"
}
"8299"
{
"name"
on 6 Group Winner Season 4"
"prefab"
"item_name"
2L_Highlander_Division6_Group_Winner"
"item_description"
"image_inventory"
/etf2l_highlander_winner_2012"
"model_player"
tf2l_highlander_winner_2012.mdl"
}
"8300"
{
"name"
r Division Participation Medal Season 4"
"prefab"
les tournament_medal"
"item_name"
2L_Highlander_Premier_Division_Participation"
"item_description"
"image_inventory"
/etf2l_highlander_participant_2012"
"model_player"
tf2l_highlander_participant_2012.mdl"
}
"8301"
{
"name"
on 1 Participation Medal Season 4"
"prefab"
les tournament_medal"
"item_name"
2L_Highlander_Division1_Participation"
"item_description"
"image_inventory"
/etf2l_highlander_participant_2012"
"model_player"
tf2l_highlander_participant_2012.mdl"
}
"8302"
{
"name"
on 2 Participation Medal Season 4"
"prefab"
les tournament_medal"
"item_name"
2L_Highlander_Division2_Participation"
"item_description"

"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season4"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L Highlander Divisi


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season4"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L Highlander Premie


"etf2l_participation_sty
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season4"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L Highlander Divisi


"etf2l_participation_sty
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season4"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L Highlander Divisi


"etf2l_participation_sty
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season4"

"image_inventory"
/etf2l_highlander_participant_2012"
"model_player"
tf2l_highlander_participant_2012.mdl"
}
"8303"
{
"name"
on 3 Participation Medal Season 4"
"prefab"
les tournament_medal"
"item_name"
2L_Highlander_Division3_Participation"
"item_description"
"image_inventory"
/etf2l_highlander_participant_2012"
"model_player"
tf2l_highlander_participant_2012.mdl"
}
"8304"
{
"name"
on 4 Participation Medal Season 4"
"prefab"
les tournament_medal"
"item_name"
2L_Highlander_Division4_Participation"
"item_description"
"image_inventory"
/etf2l_highlander_participant_2012"
"model_player"
tf2l_highlander_participant_2012.mdl"
}
"8305"
{
"name"
on 5 Participation Medal Season 4"
"prefab"
les tournament_medal"
"item_name"
2L_Highlander_Division5_Participation"
"item_description"
"image_inventory"
/etf2l_highlander_participant_2012"
"model_player"
tf2l_highlander_participant_2012.mdl"
}
"8306"
{
"name"
on 6 Participation Medal Season 4"
"prefab"
les tournament_medal"
"item_name"
2L_Highlander_Division6_Participation"
"item_description"
"image_inventory"
/etf2l_highlander_participant_2012"
"model_player"
tf2l_highlander_participant_2012.mdl"

"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L Highlander Divisi


"etf2l_participation_sty
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season4"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L Highlander Divisi


"etf2l_participation_sty
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season4"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L Highlander Divisi


"etf2l_participation_sty
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season4"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L Highlander Divisi


"etf2l_participation_sty
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season4"
"backpack/player/items/all_class
"models/player/items/all_class/e

}
"8307"
{
"name"
ion Gold Medal Season 15"
"prefab"
"item_name"
2L_6v6_Premier_Division_Gold"
"item_description"
"image_inventory"
/etf2l_sixs_placement_2012_gold"
"model_player"
tf2l_sixs_placement_2012.mdl"
"visuals"
{
"skin" "2"
}
}
"8308"
{
"name"
ion Silver Medal Season 15"
"prefab"
"item_name"
2L_6v6_Premier_Division_Silver"
"item_description"
"image_inventory"
/etf2l_sixs_placement_2012_silver"
"model_player"
tf2l_sixs_placement_2012.mdl"
"visuals"
{
"skin" "1"
}
}
"8309"
{
"name"
ion Bronze Medal Season 15"
"prefab"
"item_name"
2L_6v6_Premier_Division_Bronze"
"item_description"
"image_inventory"
/etf2l_sixs_placement_2012"
"model_player"
tf2l_sixs_placement_2012.mdl"
"visuals"
{
"skin" "0"
}
}
"8310"
{
"name"
oup Winner Season 15"
"prefab"
"item_name"
2L_6v6_Division1_Group_Winner"
"item_description"

"ETF2L 6v6 Premier Divis


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season15"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Premier Divis


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season15"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Premier Divis


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season15"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 1 Gr


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season15"

"image_inventory"

"backpack/player/items/all_class

/etf2l_sixs_winner_2012"
"model_player"
tf2l_sixs_winner_2012.mdl"
}
"8311"
{
"name"
oup Winner Season 15"
"prefab"
"item_name"
2L_6v6_Division2_Group_Winner"
"item_description"
"image_inventory"
/etf2l_sixs_winner_2012"
"model_player"
tf2l_sixs_winner_2012.mdl"
}
"8312"
{
"name"
oup Winner Season 15"
"prefab"
"item_name"
2L_6v6_Division3_Group_Winner"
"item_description"
"image_inventory"
/etf2l_sixs_winner_2012"
"model_player"
tf2l_sixs_winner_2012.mdl"
}
"8313"
{
"name"
oup Winner Season 15"
"prefab"
"item_name"
2L_6v6_Division4_Group_Winner"
"item_description"
"image_inventory"
/etf2l_sixs_winner_2012"
"model_player"
tf2l_sixs_winner_2012.mdl"
}
"8314"
{
"name"
oup Winner Season 15"
"prefab"
"item_name"
2L_6v6_Division5_Group_Winner"
"item_description"
"image_inventory"
/etf2l_sixs_winner_2012"
"model_player"
tf2l_sixs_winner_2012.mdl"
}
"8315"
{
"name"

"models/player/items/all_class/e

"ETF2L 6v6 Division 2 Gr


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season15"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 3 Gr


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season15"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 4 Gr


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season15"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 5 Gr


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season15"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 6 Gr

oup Winner Season 15"


"prefab"
"item_name"
2L_6v6_Division6_Group_Winner"
"item_description"
"image_inventory"
/etf2l_sixs_winner_2012"
"model_player"
tf2l_sixs_winner_2012.mdl"
}
"8316"
{
"name"
ion Participation Medal Season 15"
"prefab"
les tournament_medal"
"item_name"
2L_6v6_Premier_Division_Participation"
"item_description"
"image_inventory"
/etf2l_sixs_participant_2012"
"model_player"
tf2l_sixs_participant_2012.mdl"
}
"8317"
{
"name"
rticipation Medal Season 15"
"prefab"
les tournament_medal"
"item_name"
2L_6v6_Division1_Participation"
"item_description"
"image_inventory"
/etf2l_sixs_participant_2012"
"model_player"
tf2l_sixs_participant_2012.mdl"
}
"8318"
{
"name"
rticipation Medal Season 15"
"prefab"
les tournament_medal"
"item_name"
2L_6v6_Division2_Participation"
"item_description"
"image_inventory"
/etf2l_sixs_participant_2012"
"model_player"
tf2l_sixs_participant_2012.mdl"
}
"8319"
{
"name"
rticipation Medal Season 15"
"prefab"
les tournament_medal"
"item_name"
2L_6v6_Division3_Participation"

"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season15"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Premier Divis


"etf2l_participation_sty
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season15"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 1 Pa


"etf2l_participation_sty
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season15"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 2 Pa


"etf2l_participation_sty
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season15"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 3 Pa


"etf2l_participation_sty
"#TF_TournamentMedal_ETF

"item_description"
"image_inventory"
/etf2l_sixs_participant_2012"
"model_player"
tf2l_sixs_participant_2012.mdl"
}
"8320"
{
"name"
rticipation Medal Season 15"
"prefab"
les tournament_medal"
"item_name"
2L_6v6_Division4_Participation"
"item_description"
"image_inventory"
/etf2l_sixs_participant_2012"
"model_player"
tf2l_sixs_participant_2012.mdl"
}
"8321"
{
"name"
rticipation Medal Season 15"
"prefab"
les tournament_medal"
"item_name"
2L_6v6_Division5_Participation"
"item_description"
"image_inventory"
/etf2l_sixs_participant_2012"
"model_player"
tf2l_sixs_participant_2012.mdl"
}
"8322"
{
"name"
rticipation Medal Season 15"
"prefab"
les tournament_medal"
"item_name"
2L_6v6_Division6_Participation"
"item_description"
"image_inventory"
/etf2l_sixs_participant_2012"
"model_player"
tf2l_sixs_participant_2012.mdl"
}
"8323"
{
"name"
ion Gold Medal Season 16"
"prefab"
"item_name"
2L_6v6_Premier_Division_Gold"
"item_description"
"image_inventory"
/etf2l_sixs_placement_2012_gold"
"model_player"
tf2l_sixs_placement_2012.mdl"

"#TF_TournamentMedal_Season15"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 4 Pa


"etf2l_participation_sty
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season15"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 5 Pa


"etf2l_participation_sty
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season15"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 6 Pa


"etf2l_participation_sty
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season15"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Premier Divis


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season16"
"backpack/player/items/all_class
"models/player/items/all_class/e

"visuals"
{
"skin" "2"
}
}
"8324"
{
"name"
ion Silver Medal Season 16"
"prefab"
"item_name"
2L_6v6_Premier_Division_Silver"
"item_description"
"image_inventory"
/etf2l_sixs_placement_2012_silver"
"model_player"
tf2l_sixs_placement_2012.mdl"
"visuals"
{
"skin" "1"
}
}
"8325"
{
"name"
ion Bronze Medal Season 16"
"prefab"
"item_name"
2L_6v6_Premier_Division_Bronze"
"item_description"
"image_inventory"
/etf2l_sixs_placement_2012"
"model_player"
tf2l_sixs_placement_2012.mdl"
"visuals"
{
"skin" "0"
}
}
"8326"
{
"name"
oup Winner Season 16"
"prefab"
"item_name"
2L_6v6_Division1_Group_Winner"
"item_description"
"image_inventory"
/etf2l_sixs_winner_2012"
"model_player"
tf2l_sixs_winner_2012.mdl"
}
"8327"
{
"name"
oup Winner Season 16"
"prefab"
"item_name"
2L_6v6_Division2_Group_Winner"
"item_description"

"ETF2L 6v6 Premier Divis


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season16"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Premier Divis


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season16"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 1 Gr


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season16"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 2 Gr


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season16"

"image_inventory"

"backpack/player/items/all_class

/etf2l_sixs_winner_2012"
"model_player"
tf2l_sixs_winner_2012.mdl"
}
"8328"
{
"name"
oup Winner Season 16"
"prefab"
"item_name"
2L_6v6_Division3_Group_Winner"
"item_description"
"image_inventory"
/etf2l_sixs_winner_2012"
"model_player"
tf2l_sixs_winner_2012.mdl"
}
"8329"
{
"name"
oup Winner Season 16"
"prefab"
"item_name"
2L_6v6_Division4_Group_Winner"
"item_description"
"image_inventory"
/etf2l_sixs_winner_2012"
"model_player"
tf2l_sixs_winner_2012.mdl"
}
"8330"
{
"name"
oup Winner Season 16"
"prefab"
"item_name"
2L_6v6_Division5_Group_Winner"
"item_description"
"image_inventory"
/etf2l_sixs_winner_2012"
"model_player"
tf2l_sixs_winner_2012.mdl"
}
"8331"
{
"name"
oup Winner Season 16"
"prefab"
"item_name"
2L_6v6_Division6_Group_Winner"
"item_description"
"image_inventory"
/etf2l_sixs_winner_2012"
"model_player"
tf2l_sixs_winner_2012.mdl"
}
"8332"
{
"name"

"models/player/items/all_class/e

"ETF2L 6v6 Division 3 Gr


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season16"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 4 Gr


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season16"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 5 Gr


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season16"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 6 Gr


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season16"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Premier Divis

ion Participation Medal Season 16"


"prefab"
les tournament_medal"
"item_name"
2L_6v6_Premier_Division_Participation"
"item_description"
"image_inventory"
/etf2l_sixs_participant_2012"
"model_player"
tf2l_sixs_participant_2012.mdl"
}
"8333"
{
"name"
rticipation Medal Season 16"
"prefab"
les tournament_medal"
"item_name"
2L_6v6_Division1_Participation"
"item_description"
"image_inventory"
/etf2l_sixs_participant_2012"
"model_player"
tf2l_sixs_participant_2012.mdl"
}
"8334"
{
"name"
rticipation Medal Season 16"
"prefab"
les tournament_medal"
"item_name"
2L_6v6_Division2_Participation"
"item_description"
"image_inventory"
/etf2l_sixs_participant_2012"
"model_player"
tf2l_sixs_participant_2012.mdl"
}
"8335"
{
"name"
rticipation Medal Season 16"
"prefab"
les tournament_medal"
"item_name"
2L_6v6_Division3_Participation"
"item_description"
"image_inventory"
/etf2l_sixs_participant_2012"
"model_player"
tf2l_sixs_participant_2012.mdl"
}
"8336"
{
"name"
rticipation Medal Season 16"
"prefab"
les tournament_medal"
"item_name"

"etf2l_participation_sty
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season16"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 1 Pa


"etf2l_participation_sty
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season16"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 2 Pa


"etf2l_participation_sty
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season16"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 3 Pa


"etf2l_participation_sty
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season16"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 4 Pa


"etf2l_participation_sty
"#TF_TournamentMedal_ETF

2L_6v6_Division4_Participation"
"item_description"
"#TF_TournamentMedal_Season16"
"image_inventory"
"backpack/player/items/all_class
/etf2l_sixs_participant_2012"
"model_player"
"models/player/items/all_class/e
tf2l_sixs_participant_2012.mdl"
}
"8337"
{
"name"
"ETF2L 6v6 Division 5 Pa
rticipation Medal Season 16"
"prefab"
"etf2l_participation_sty
les tournament_medal"
"item_name"
"#TF_TournamentMedal_ETF
2L_6v6_Division5_Participation"
"item_description"
"#TF_TournamentMedal_Season16"
"image_inventory"
"backpack/player/items/all_class
/etf2l_sixs_participant_2012"
"model_player"
"models/player/items/all_class/e
tf2l_sixs_participant_2012.mdl"
}
"8338"
{
"name"
"ETF2L 6v6 Division 6 Pa
rticipation Medal Season 16"
"prefab"
"etf2l_participation_sty
les tournament_medal"
"item_name"
"#TF_TournamentMedal_ETF
2L_6v6_Division6_Participation"
"item_description"
"#TF_TournamentMedal_Season16"
"image_inventory"
"backpack/player/items/all_class
/etf2l_sixs_participant_2012"
"model_player"
"models/player/items/all_class/e
tf2l_sixs_participant_2012.mdl"
}
"8339"
{
"name"
"OWL 10 Premier Division
First Place"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_OzF
ortress_OWL10_6v6_Premier_Division_First_Place"
"item_description"
""
"image_inventory"
"backpack/workshop/player/items/
all_class/ozfortress_sixes_prem_first/ozfortress_sixes_prem_first"
"model_player"
"models/workshop/player/items/al
l_class/ozfortress_sixes_prem_first/ozfortress_sixes_prem_first_demo.mdl"
}
"8340"
{
"name"
"OWL 10 Premier Division
Second Place"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_OzF
ortress_OWL10_6v6_Premier_Division_Second_Place"
"item_description"
""
"image_inventory"
"backpack/workshop/player/items/
all_class/ozfortress_sixes_prem_second/ozfortress_sixes_prem_second"
"model_player"
"models/workshop/player/items/al
l_class/ozfortress_sixes_prem_second/ozfortress_sixes_prem_second_demo.mdl"

}
"8341"
{
"name"

"OWL 10 Premier Division

Third Place"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_OzF
ortress_OWL10_6v6_Premier_Division_Third_Place"
"item_description"
""
"image_inventory"
"backpack/workshop/player/items/
all_class/ozfortress_sixes_prem_third/ozfortress_sixes_prem_third"
"model_player"
"models/workshop/player/items/al
l_class/ozfortress_sixes_prem_third/ozfortress_sixes_prem_third_demo.mdl"
}
"8342"
{
"name"
"OWL 10 Premier Division
Participant"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_OzF
ortress_OWL10_6v6_Premier_Division_Participant"
"item_description"
""
"image_inventory"
"backpack/workshop/player/items/
all_class/ozfortress_sixes_prem_participant/ozfortress_sixes_prem_participant"
"model_player"
"models/workshop/player/items/al
l_class/ozfortress_sixes_prem_participant/ozfortress_sixes_prem_participant_demo
.mdl"
}
"8343"
{
"name"
"OWL 10 Division 2 First
Place"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_OzF
ortress_OWL10_6v6_Division2_First_Place"
"item_description"
""
"image_inventory"
"backpack/workshop/player/items/
all_class/ozfortress_sixes_regular_first/ozfortress_sixes_regular_first"
"model_player"
"models/workshop/player/items/al
l_class/ozfortress_sixes_regular_first/ozfortress_sixes_regular_first_demo.mdl"
}
"8344"
{
"name"
"OWL 10 Division 2 Secon
d Place"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_OzF
ortress_OWL10_6v6_Division2_Second_Place"
"item_description"
""
"image_inventory"
"backpack/workshop/player/items/
all_class/ozfortress_sixes_regular_second/ozfortress_sixes_regular_second"
"model_player"
"models/workshop/player/items/al
l_class/ozfortress_sixes_regular_second/ozfortress_sixes_regular_second_demo.mdl
"
}
"8345"
{
"name"
"OWL 10 Division 2 Third
Place"
"prefab"
"tournament_medal"

"item_name"
"#TF_TournamentMedal_OzF
ortress_OWL10_6v6_Division2_Third_Place"
"item_description"
""
"image_inventory"
"backpack/workshop/player/items/
all_class/ozfortress_sixes_regular_third/ozfortress_sixes_regular_third"
"model_player"
"models/workshop/player/items/al
l_class/ozfortress_sixes_regular_third/ozfortress_sixes_regular_third_demo.mdl"
}
"8346"
{
"name"
"OWL 10 Division 2 Parti
cipant"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_OzF
ortress_OWL10_6v6_Division2_Participant"
"item_description"
""
"image_inventory"
"backpack/workshop/player/items/
all_class/ozfortress_sixes_regular_participant/ozfortress_sixes_regular_particip
ant"
"model_player"
"models/workshop/player/items/al
l_class/ozfortress_sixes_regular_participant/ozfortress_sixes_regular_participan
t_demo.mdl"
}
"8347"
{
"name"
"OWL 10 Division 3 First
Place"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_OzF
ortress_OWL10_6v6_Division3_First_Place"
"item_description"
""
"image_inventory"
"backpack/workshop/player/items/
all_class/ozfortress_sixes_regular_first/ozfortress_sixes_regular_first"
"model_player"
"models/workshop/player/items/al
l_class/ozfortress_sixes_regular_first/ozfortress_sixes_regular_first_demo.mdl"
}
"8348"
{
"name"
"OWL 10 Division 3 Secon
d Place"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_OzF
ortress_OWL10_6v6_Division3_Second_Place"
"item_description"
""
"image_inventory"
"backpack/workshop/player/items/
all_class/ozfortress_sixes_regular_second/ozfortress_sixes_regular_second"
"model_player"
"models/workshop/player/items/al
l_class/ozfortress_sixes_regular_second/ozfortress_sixes_regular_second_demo.mdl
"
}
"8349"
{
"name"
"OWL 10 Division 3 Third
Place"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_OzF
ortress_OWL10_6v6_Division3_Third_Place"
"item_description"
""
"image_inventory"
"backpack/workshop/player/items/
all_class/ozfortress_sixes_regular_third/ozfortress_sixes_regular_third"

"model_player"
"models/workshop/player/items/al
l_class/ozfortress_sixes_regular_third/ozfortress_sixes_regular_third_demo.mdl"
}
"8350"
{
"name"
"OWL 10 Division 3 Parti
cipant"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_OzF
ortress_OWL10_6v6_Division3_Participant"
"item_description"
""
"image_inventory"
"backpack/workshop/player/items/
all_class/ozfortress_sixes_regular_participant/ozfortress_sixes_regular_particip
ant"
"model_player"
"models/workshop/player/items/al
l_class/ozfortress_sixes_regular_participant/ozfortress_sixes_regular_participan
t_demo.mdl"
}
"8351"
{
"name"
"OWL 10 Division 4 First
Place"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_OzF
ortress_OWL10_6v6_Division4_First_Place"
"item_description"
""
"image_inventory"
"backpack/workshop/player/items/
all_class/ozfortress_sixes_regular_first/ozfortress_sixes_regular_first"
"model_player"
"models/workshop/player/items/al
l_class/ozfortress_sixes_regular_first/ozfortress_sixes_regular_first_demo.mdl"
}
"8352"
{
"name"
"OWL 10 Division 4 Secon
d Place"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_OzF
ortress_OWL10_6v6_Division4_Second_Place"
"item_description"
""
"image_inventory"
"backpack/workshop/player/items/
all_class/ozfortress_sixes_regular_second/ozfortress_sixes_regular_second"
"model_player"
"models/workshop/player/items/al
l_class/ozfortress_sixes_regular_second/ozfortress_sixes_regular_second_demo.mdl
"
}
"8353"
{
"name"
"OWL 10 Division 4 Third
Place"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_OzF
ortress_OWL10_6v6_Division4_Third_Place"
"item_description"
""
"image_inventory"
"backpack/workshop/player/items/
all_class/ozfortress_sixes_regular_third/ozfortress_sixes_regular_third"
"model_player"
"models/workshop/player/items/al
l_class/ozfortress_sixes_regular_third/ozfortress_sixes_regular_third_demo.mdl"
}
"8354"
{

"name"

"OWL 10 Division 4 Parti

cipant"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_OzF
ortress_OWL10_6v6_Division4_Participant"
"item_description"
""
"image_inventory"
"backpack/workshop/player/items/
all_class/ozfortress_sixes_regular_participant/ozfortress_sixes_regular_particip
ant"
"model_player"
"models/workshop/player/items/al
l_class/ozfortress_sixes_regular_participant/ozfortress_sixes_regular_participan
t_demo.mdl"
}
"8355"
{
"name"
"OWL 10 Division 5 First
Place"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_OzF
ortress_OWL10_6v6_Division5_First_Place"
"item_description"
""
"image_inventory"
"backpack/workshop/player/items/
all_class/ozfortress_sixes_regular_first/ozfortress_sixes_regular_first"
"model_player"
"models/workshop/player/items/al
l_class/ozfortress_sixes_regular_first/ozfortress_sixes_regular_first_demo.mdl"
}
"8356"
{
"name"
"OWL 10 Division 5 Secon
d Place"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_OzF
ortress_OWL10_6v6_Division5_Second_Place"
"item_description"
""
"image_inventory"
"backpack/workshop/player/items/
all_class/ozfortress_sixes_regular_second/ozfortress_sixes_regular_second"
"model_player"
"models/workshop/player/items/al
l_class/ozfortress_sixes_regular_second/ozfortress_sixes_regular_second_demo.mdl
"
}
"8357"
{
"name"
"OWL 10 Division 5 Third
Place"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_OzF
ortress_OWL10_6v6_Division5_Third_Place"
"item_description"
""
"image_inventory"
"backpack/workshop/player/items/
all_class/ozfortress_sixes_regular_third/ozfortress_sixes_regular_third"
"model_player"
"models/workshop/player/items/al
l_class/ozfortress_sixes_regular_third/ozfortress_sixes_regular_third_demo.mdl"
}
"8358"
{
"name"
"OWL 10 Division 5 Parti
cipant"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_OzF
ortress_OWL10_6v6_Division5_Participant"

"item_description"
""
"image_inventory"
"backpack/workshop/player/items/
all_class/ozfortress_sixes_regular_participant/ozfortress_sixes_regular_particip
ant"
"model_player"
"models/workshop/player/items/al
l_class/ozfortress_sixes_regular_participant/ozfortress_sixes_regular_participan
t_demo.mdl"
}
"8359"
{
"name"
"OWL 10 Division 6 First
Place"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_OzF
ortress_OWL10_6v6_Division6_First_Place"
"item_description"
""
"image_inventory"
"backpack/workshop/player/items/
all_class/ozfortress_sixes_regular_first/ozfortress_sixes_regular_first"
"model_player"
"models/workshop/player/items/al
l_class/ozfortress_sixes_regular_first/ozfortress_sixes_regular_first_demo.mdl"
}
"8360"
{
"name"
"OWL 10 Division 6 Secon
d Place"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_OzF
ortress_OWL10_6v6_Division6_Second_Place"
"item_description"
""
"image_inventory"
"backpack/workshop/player/items/
all_class/ozfortress_sixes_regular_second/ozfortress_sixes_regular_second"
"model_player"
"models/workshop/player/items/al
l_class/ozfortress_sixes_regular_second/ozfortress_sixes_regular_second_demo.mdl
"
}
"8361"
{
"name"
"OWL 10 Division 6 Third
Place"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_OzF
ortress_OWL10_6v6_Division6_Third_Place"
"item_description"
""
"image_inventory"
"backpack/workshop/player/items/
all_class/ozfortress_sixes_regular_third/ozfortress_sixes_regular_third"
"model_player"
"models/workshop/player/items/al
l_class/ozfortress_sixes_regular_third/ozfortress_sixes_regular_third_demo.mdl"
}
"8362"
{
"name"
"OWL 10 Division 6 Parti
cipant"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_OzF
ortress_OWL10_6v6_Division6_Participant"
"item_description"
""
"image_inventory"
"backpack/workshop/player/items/
all_class/ozfortress_sixes_regular_participant/ozfortress_sixes_regular_particip
ant"
"model_player"
"models/workshop/player/items/al

l_class/ozfortress_sixes_regular_participant/ozfortress_sixes_regular_participan
t_demo.mdl"
}
"8363"
{
"name"
"AU Highlander Community
League First Place Season 1"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_OzF
ortress_Highlander_Community_First_Place"
"item_description"
"#TF_TournamentMedal_Season1"
"image_inventory"
"backpack/workshop/player/items/
all_class/ozfortress_highlander_first/ozfortress_highlander_first"
"model_player"
"models/workshop/player/items/al
l_class/ozfortress_highlander_first/ozfortress_highlander_first_demo.mdl"
}
"8364"
{
"name"
"AU Highlander Community
League Second Place Season 1"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_OzF
ortress_Highlander_Community_Second_Place"
"item_description"
"#TF_TournamentMedal_Season1"
"image_inventory"
"backpack/workshop/player/items/
all_class/ozfortress_highlander_second/ozfortress_highlander_second"
"model_player"
"models/workshop/player/items/al
l_class/ozfortress_highlander_second/ozfortress_highlander_second_demo.mdl"
}
"8365"
{
"name"
"AU Highlander Community
League Third Place Season 1"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_OzF
ortress_Highlander_Community_Third_Place"
"item_description"
"#TF_TournamentMedal_Season1"
"image_inventory"
"backpack/workshop/player/items/
all_class/ozfortress_highlander_third/ozfortress_highlander_third"
"model_player"
"models/workshop/player/items/al
l_class/ozfortress_highlander_third/ozfortress_highlander_third_demo.mdl"
}
"8366"
{
"name"
"AU Highlander Community
League Participant Season 1"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_OzF
ortress_Highlander_Community_Participant"
"item_description"
"#TF_TournamentMedal_Season1"
"image_inventory"
"backpack/workshop/player/items/
all_class/ozfortress_highlander_participant/ozfortress_highlander_participant"
"model_player"
"models/workshop/player/items/al
l_class/ozfortress_highlander_participant/ozfortress_highlander_participant_demo
.mdl"
}
"8367"
{
"name"
"Heart of Gold"
"prefab"
"tournament_medal"

"capabilities"
{
"paintable"
"1"
"nameable"
"1"
}
"show_in_armory"
"1"
"armory_remap"
""
"item_type_name"
"#TF_Wearable_CommunityMedal"
"item_name"
"#TF_Medal_HeartOfGold"
"item_description"
"#TF_Medal_HeartOfGold_Desc"
"image_inventory"
"backpack/workshop/player/items/
all_class/heart_of_gold/heart_of_gold"
"model_player"
"models/workshop/player/items/al
l_class/heart_of_gold/heart_of_gold_demo.mdl"
}
"8368"
{
"name"
"UGC Highlander 1st Plac
e Platinum Season 11"
"prefab"
"tournament_medal"
"capabilities"
{
"paintable"
"1"
}
"item_name"
"#TF_TournamentMedal_UGC
HL_Platinum_1st"
"item_description"
"#TF_TournamentMedal_UGCHL_Seaso
n11"
"image_inventory"
"backpack/workshop/player/items/
all_class/ugc_season11_platinum_first/ugc_season11_platinum_first"
"model_player"
"models/workshop/player/items/al
l_class/ugc_season11_platinum_first/ugc_season11_platinum_first_demo.mdl"
}
"8369"
{
"name"
"UGC Highlander 2nd Plac
e Platinum Season 11"
"prefab"
"tournament_medal"
"capabilities"
{
"paintable"
"1"
}
"item_name"
"#TF_TournamentMedal_UGC
HL_Platinum_2nd"
"item_description"
"#TF_TournamentMedal_UGCHL_Seaso
n11"
"image_inventory"
"backpack/workshop/player/items/
all_class/ugc_season11_platinum_second/ugc_season11_platinum_second"
"model_player"
"models/workshop/player/items/al
l_class/ugc_season11_platinum_second/ugc_season11_platinum_second_demo.mdl"
}
"8370"
{
"name"
"UGC Highlander 3rd Plac
e Platinum Season 11"
"prefab"
"tournament_medal"
"capabilities"
{
"paintable"
"1"
}

"item_name"

"#TF_TournamentMedal_UGC

HL_Platinum_3rd"
"item_description"

"#TF_TournamentMedal_UGCHL_Seaso

n11"
"image_inventory"
"backpack/workshop/player/items/
all_class/ugc_season11_platinum_third/ugc_season11_platinum_third"
"model_player"
"models/workshop/player/items/al
l_class/ugc_season11_platinum_third/ugc_season11_platinum_third_demo.mdl"
}
"8371"
{
"name"
"UGC Highlander Platinum
Participant Season 11"
"prefab"
"tournament_medal"
"capabilities"
{
"paintable"
"1"
}
"item_name"
"#TF_TournamentMedal_UGC
HL_Platinum_Participant"
"item_description"
"#TF_TournamentMedal_UGCHL_Seaso
n11"
"image_inventory"
"backpack/workshop/player/items/
all_class/ugc_season11_platinum_participant/ugc_season11_platinum_participant"
"model_player"
"models/workshop/player/items/al
l_class/ugc_season11_platinum_participant/ugc_season11_platinum_participant_demo
.mdl"
}
"8372"
{
"name"
"UGC Highlander 1st Plac
e Gold Season 11"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_UGC
HL_Gold_1st"
"item_description"
"#TF_TournamentMedal_UGCHL_Seaso
n11"
"image_inventory"
"backpack/workshop/player/items/
all_class/ugc_season11_gold_first/ugc_season11_gold_first"
"model_player"
"models/workshop/player/items/al
l_class/ugc_season11_gold_first/ugc_season11_gold_first_demo.mdl"
}
"8373"
{
"name"
"UGC Highlander 2nd Plac
e Gold Season 11"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_UGC
HL_Gold_2nd"
"item_description"
"#TF_TournamentMedal_UGCHL_Seaso
n11"
"image_inventory"
"backpack/workshop/player/items/
all_class/ugc_season11_gold_second/ugc_season11_gold_second"
"model_player"
"models/workshop/player/items/al
l_class/ugc_season11_gold_second/ugc_season11_gold_second_demo.mdl"
}
"8374"
{
"name"
"UGC Highlander 3rd Plac
e Gold Season 11"

"prefab"
"item_name"

"tournament_medal"
"#TF_TournamentMedal_UGC

HL_Gold_3rd"
"item_description"

"#TF_TournamentMedal_UGCHL_Seaso

n11"
"image_inventory"
"backpack/workshop/player/items/
all_class/ugc_season11_gold_third/ugc_season11_gold_third"
"model_player"
"models/workshop/player/items/al
l_class/ugc_season11_gold_third/ugc_season11_gold_third_demo.mdl"
}
"8375"
{
"name"
"UGC Highlander Gold Par
ticipant Season 11"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_UGC
HL_Gold_Participant"
"item_description"
"#TF_TournamentMedal_UGCHL_Seaso
n11"
"image_inventory"
"backpack/workshop/player/items/
all_class/ugc_season11_gold_participant/ugc_season11_gold_participant"
"model_player"
"models/workshop/player/items/al
l_class/ugc_season11_gold_participant/ugc_season11_gold_participant_demo.mdl"
}
"8376"
{
"name"
"UGC Highlander 1st Plac
e Silver Season 11"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_UGC
HL_Silver_1st"
"item_description"
"#TF_TournamentMedal_UGCHL_Seaso
n11"
"image_inventory"
"backpack/workshop/player/items/
all_class/ugc_season11_silver_first/ugc_season11_silver_first"
"model_player"
"models/workshop/player/items/al
l_class/ugc_season11_silver_first/ugc_season11_silver_first_demo.mdl"
}
"8377"
{
"name"
"UGC Highlander 2nd Plac
e Silver Season 11"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_UGC
HL_Silver_2nd"
"item_description"
"#TF_TournamentMedal_UGCHL_Seaso
n11"
"image_inventory"
"backpack/workshop/player/items/
all_class/ugc_season11_silver_second/ugc_season11_silver_second"
"model_player"
"models/workshop/player/items/al
l_class/ugc_season11_silver_second/ugc_season11_silver_second_demo.mdl"
}
"8378"
{
"name"
"UGC Highlander 3rd Plac
e Silver Season 11"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_UGC
HL_Silver_3rd"
"item_description"
"#TF_TournamentMedal_UGCHL_Seaso

n11"
"image_inventory"
"backpack/workshop/player/items/
all_class/ugc_season11_silver_third/ugc_season11_silver_third"
"model_player"
"models/workshop/player/items/al
l_class/ugc_season11_silver_third/ugc_season11_silver_third_demo.mdl"
}
"8379"
{
"name"
"UGC Highlander Silver P
articipant Season 11"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_UGC
HL_Silver_Participant"
"item_description"
"#TF_TournamentMedal_UGCHL_Seaso
n11"
"image_inventory"
"backpack/workshop/player/items/
all_class/ugc_season11_silver_participant/ugc_season11_silver_participant"
"model_player"
"models/workshop/player/items/al
l_class/ugc_season11_silver_participant/ugc_season11_silver_participant_demo.mdl
"
}
"8380"
{
"name"
"UGC Highlander 1st Plac
e Steel Season 11"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_UGC
HL_Steel_1st"
"item_description"
"#TF_TournamentMedal_UGCHL_Seaso
n11"
"image_inventory"
"backpack/workshop/player/items/
all_class/ugc_season11_steel_first/ugc_season11_steel_first"
"model_player"
"models/workshop/player/items/al
l_class/ugc_season11_steel_first/ugc_season11_steel_first_demo.mdl"
}
"8381"
{
"name"
"UGC Highlander 2nd Plac
e Steel Season 11"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_UGC
HL_Steel_2nd"
"item_description"
"#TF_TournamentMedal_UGCHL_Seaso
n11"
"image_inventory"
"backpack/workshop/player/items/
all_class/ugc_season11_steel_second/ugc_season11_steel_second"
"model_player"
"models/workshop/player/items/al
l_class/ugc_season11_steel_second/ugc_season11_steel_second_demo.mdl"
}
"8382"
{
"name"
"UGC Highlander 3rd Plac
e Steel Season 11"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_UGC
HL_Steel_3rd"
"item_description"
"#TF_TournamentMedal_UGCHL_Seaso
n11"
"image_inventory"
"backpack/workshop/player/items/
all_class/ugc_season11_steel_third/ugc_season11_steel_third"

"model_player"
"models/workshop/player/items/al
l_class/ugc_season11_steel_third/ugc_season11_steel_third_demo.mdl"
}
"8383"
{
"name"
"UGC Highlander Steel Pa
rticipant Season 11"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_UGC
HL_Steel_Participant"
"item_description"
"#TF_TournamentMedal_UGCHL_Seaso
n11"
"image_inventory"
"backpack/workshop/player/items/
all_class/ugc_season11_steel_participant/ugc_season11_steel_participant"
"model_player"
"models/workshop/player/items/al
l_class/ugc_season11_steel_participant/ugc_season11_steel_participant_demo.mdl"
}
"8384"
{
"name"
"UGC Highlander 1st Plac
e Iron Season 11"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_UGC
HL_Iron_1st"
"item_description"
"#TF_TournamentMedal_UGCHL_Seaso
n11"
"image_inventory"
"backpack/workshop/player/items/
all_class/ugc_season11_iron_first/ugc_season11_iron_first"
"model_player"
"models/workshop/player/items/al
l_class/ugc_season11_iron_first/ugc_season11_iron_first_demo.mdl"
}
"8385"
{
"name"
"UGC Highlander 2nd Plac
e Iron Season 11"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_UGC
HL_Iron_2nd"
"item_description"
"#TF_TournamentMedal_UGCHL_Seaso
n11"
"image_inventory"
"backpack/workshop/player/items/
all_class/ugc_season11_iron_second/ugc_season11_iron_second"
"model_player"
"models/workshop/player/items/al
l_class/ugc_season11_iron_second/ugc_season11_iron_second_demo.mdl"
}
"8386"
{
"name"
"UGC Highlander 3rd Plac
e Iron Season 11"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_UGC
HL_Iron_3rd"
"item_description"
"#TF_TournamentMedal_UGCHL_Seaso
n11"
"image_inventory"
"backpack/workshop/player/items/
all_class/ugc_season11_iron_third/ugc_season11_iron_third"
"model_player"
"models/workshop/player/items/al
l_class/ugc_season11_iron_third/ugc_season11_iron_third_demo.mdl"
}
"8387"

{
"name"

"UGC Highlander Iron Par

"prefab"
"item_name"

"tournament_medal"
"#TF_TournamentMedal_UGC

ticipant Season 11"


HL_Iron_Participant"
"item_description"

"#TF_TournamentMedal_UGCHL_Seaso

n11"
"image_inventory"
"backpack/workshop/player/items/
all_class/ugc_season11_iron_participant/ugc_season11_iron_participant"
"model_player"
"models/workshop/player/items/al
l_class/ugc_season11_iron_participant/ugc_season11_iron_participant_demo.mdl"
}
"8388"
{
"name"
"UGC 6vs6 1st Place Plat
inum Season 13"
"prefab"
"tournament_medal"
"capabilities"
{
"paintable"
"1"
}
"item_name"
"#TF_TournamentMedal_UGC
6v6_Platinum_1st"
"item_description"
"#TF_TournamentMedal_UGC6v6_Seas
on13"
"image_inventory"
"backpack/workshop/player/items/
all_class/ugc_season11_platinum_first/ugc_season11_platinum_first"
"model_player"
"models/workshop/player/items/al
l_class/ugc_season11_platinum_first/ugc_season11_platinum_first_demo.mdl"
}
"8389"
{
"name"
"UGC 6vs6 2nd Place Plat
inum Season 13"
"prefab"
"tournament_medal"
"capabilities"
{
"paintable"
"1"
}
"item_name"
"#TF_TournamentMedal_UGC
6v6_Platinum_2nd"
"item_description"
"#TF_TournamentMedal_UGC6v6_Seas
on13"
"image_inventory"
"backpack/workshop/player/items/
all_class/ugc_season11_platinum_second/ugc_season11_platinum_second"
"model_player"
"models/workshop/player/items/al
l_class/ugc_season11_platinum_second/ugc_season11_platinum_second_demo.mdl"
}
"8390"
{
"name"
"UGC 6vs6 3rd Place Plat
inum Season 13"
"prefab"
"tournament_medal"
"capabilities"
{
"paintable"
"1"
}
"item_name"
"#TF_TournamentMedal_UGC
6v6_Platinum_3rd"

"item_description"

"#TF_TournamentMedal_UGC6v6_Seas

on13"
"image_inventory"
"backpack/workshop/player/items/
all_class/ugc_season11_platinum_third/ugc_season11_platinum_third"
"model_player"
"models/workshop/player/items/al
l_class/ugc_season11_platinum_third/ugc_season11_platinum_third_demo.mdl"
}
"8391"
{
"name"
"UGC 6vs6 Platinum Parti
cipant Season 13"
"prefab"
"tournament_medal"
"capabilities"
{
"paintable"
"1"
}
"item_name"
"#TF_TournamentMedal_UGC
6v6_Platinum_Participant"
"item_description"
"#TF_TournamentMedal_UGC6v6_Seas
on13"
"image_inventory"
"backpack/workshop/player/items/
all_class/ugc_season11_platinum_participant/ugc_season11_platinum_participant"
"model_player"
"models/workshop/player/items/al
l_class/ugc_season11_platinum_participant/ugc_season11_platinum_participant_demo
.mdl"
}
"8392"
{
"name"
"UGC 6vs6 Silver Partici
pant Season 13"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_UGC
6v6_Silver_Participant"
"item_description"
"#TF_TournamentMedal_UGC6v6_Seas
on13"
"image_inventory"
"backpack/workshop/player/items/
all_class/ugc_season11_silver_participant/ugc_season11_silver_participant"
"model_player"
"models/workshop/player/items/al
l_class/ugc_season11_silver_participant/ugc_season11_silver_participant_demo.mdl
"
}
"8393"
{
"name"
"UGC 6vs6 Steel Particip
ant Season 13"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_UGC
6v6_Steel_Participant"
"item_description"
"#TF_TournamentMedal_UGC6v6_Seas
on13"
"image_inventory"
"backpack/workshop/player/items/
all_class/ugc_season11_steel_participant/ugc_season11_steel_participant"
"model_player"
"models/workshop/player/items/al
l_class/ugc_season11_steel_participant/ugc_season11_steel_participant_demo.mdl"
}
"8394"
{
"name"
"UGC 6vs6 Iron Participa
nt Season 13"
"prefab"
"tournament_medal"

"item_name"

"#TF_TournamentMedal_UGC

6v6_Iron_Participant"
"item_description"

"#TF_TournamentMedal_UGC6v6_Seas

on13"
"image_inventory"
"backpack/workshop/player/items/
all_class/ugc_season11_iron_participant/ugc_season11_iron_participant"
"model_player"
"models/workshop/player/items/al
l_class/ugc_season11_iron_participant/ugc_season11_iron_participant_demo.mdl"
}
"8395"
{
"name"
"Tumblr Vs Reddit Partic
ipant Season 1"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_Tum
blrVsReddit"
"item_description"
"#TF_TournamentMedal_TumblrVsRed
dit_Season1"
"image_inventory"
"backpack/workshop/player/items/
all_class/tvr_medal/tvr_medal"
"model_player"
"models/workshop/player/items/al
l_class/tvr_medal/tvr_medal_demo.mdl"
}
"8396"
{
"name"
"InfoShow LAN Party 2014
Participant"
"prefab"
"tournament_medal"
"item_type_name"
"#TF_Wearable_CommunityMedal"
"item_name"
"#TF_Medal_InfoShow2014"
"item_description"
"#TF_Medal_InfoShow2014_Desc"
"image_inventory"
"backpack/workshop/player/items/
all_class/infoshowmedal14/infoshowmedal14"
"model_player"
"models/workshop/player/items/al
l_class/infoshowmedal14/infoshowmedal14.mdl"
}
"8397"
{
"name"
"ETF2L 6v6 Premier Divis
ion Gold Medal Season 17"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ETF
2L_6v6_Premier_Division_Gold"
"item_description"
"#TF_TournamentMedal_Season17"
"image_inventory"
"backpack/player/items/all_class
/etf2l_sixs_placement_2012_gold"
"model_player"
"models/player/items/all_class/e
tf2l_sixs_placement_2012.mdl"
"visuals"
{
"skin" "2"
}
}
"8398"
{
"name"
"ETF2L 6v6 Premier Divis
ion Silver Medal Season 17"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ETF
2L_6v6_Premier_Division_Silver"

"item_description"
"image_inventory"
/etf2l_sixs_placement_2012_silver"
"model_player"
tf2l_sixs_placement_2012.mdl"
"visuals"
{
"skin" "1"
}
}
"8399"
{
"name"
ion Bronze Medal Season 17"
"prefab"
"item_name"
2L_6v6_Premier_Division_Bronze"
"item_description"
"image_inventory"
/etf2l_sixs_placement_2012"
"model_player"
tf2l_sixs_placement_2012.mdl"
"visuals"
{
"skin" "0"
}
}
"8400"
{
"name"
oup Winner Season 17"
"prefab"
"item_name"
2L_6v6_Division1_Group_Winner"
"item_description"
"image_inventory"
/etf2l_sixs_winner_2012"
"model_player"
tf2l_sixs_winner_2012.mdl"
}
"8401"
{
"name"
oup Winner Season 17"
"prefab"
"item_name"
2L_6v6_Division2_Group_Winner"
"item_description"
"image_inventory"
/etf2l_sixs_winner_2012"
"model_player"
tf2l_sixs_winner_2012.mdl"
}
"8402"
{
"name"
oup Winner Season 17"
"prefab"
"item_name"
2L_6v6_Division3_Group_Winner"

"#TF_TournamentMedal_Season17"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Premier Divis


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season17"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 1 Gr


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season17"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 2 Gr


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season17"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 3 Gr


"tournament_medal"
"#TF_TournamentMedal_ETF

"item_description"
"image_inventory"

"#TF_TournamentMedal_Season17"
"backpack/player/items/all_class

"model_player"
tf2l_sixs_winner_2012.mdl"
}
"8403"
{
"name"
oup Winner Season 17"
"prefab"
"item_name"
2L_6v6_Division4_Group_Winner"
"item_description"
"image_inventory"
/etf2l_sixs_winner_2012"
"model_player"
tf2l_sixs_winner_2012.mdl"
}
"8404"
{
"name"
oup Winner Season 17"
"prefab"
"item_name"
2L_6v6_Division5_Group_Winner"
"item_description"
"image_inventory"
/etf2l_sixs_winner_2012"
"model_player"
tf2l_sixs_winner_2012.mdl"
}
"8405"
{
"name"
oup Winner Season 17"
"prefab"
"item_name"
2L_6v6_Division6_Group_Winner"
"item_description"
"image_inventory"
/etf2l_sixs_winner_2012"
"model_player"
tf2l_sixs_winner_2012.mdl"
}
"8406"
{
"name"
ion Participation Medal Season 17"
"prefab"
les tournament_medal"
"item_name"
2L_6v6_Premier_Division_Participation"
"item_description"
"image_inventory"
/etf2l_sixs_participant_2012"
"model_player"
tf2l_sixs_participant_2012.mdl"
}
"8407"

"models/player/items/all_class/e

/etf2l_sixs_winner_2012"

"ETF2L 6v6 Division 4 Gr


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season17"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 5 Gr


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season17"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 6 Gr


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season17"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Premier Divis


"etf2l_participation_sty
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season17"
"backpack/player/items/all_class
"models/player/items/all_class/e

{
"name"
rticipation Medal Season 17"
"prefab"
les tournament_medal"
"item_name"
2L_6v6_Division1_Participation"
"item_description"
"image_inventory"
/etf2l_sixs_participant_2012"
"model_player"
tf2l_sixs_participant_2012.mdl"
}
"8408"
{
"name"
rticipation Medal Season 17"
"prefab"
les tournament_medal"
"item_name"
2L_6v6_Division2_Participation"
"item_description"
"image_inventory"
/etf2l_sixs_participant_2012"
"model_player"
tf2l_sixs_participant_2012.mdl"
}
"8409"
{
"name"
rticipation Medal Season 17"
"prefab"
les tournament_medal"
"item_name"
2L_6v6_Division3_Participation"
"item_description"
"image_inventory"
/etf2l_sixs_participant_2012"
"model_player"
tf2l_sixs_participant_2012.mdl"
}
"8410"
{
"name"
rticipation Medal Season 17"
"prefab"
les tournament_medal"
"item_name"
2L_6v6_Division4_Participation"
"item_description"
"image_inventory"
/etf2l_sixs_participant_2012"
"model_player"
tf2l_sixs_participant_2012.mdl"
}
"8411"
{
"name"
rticipation Medal Season 17"
"prefab"

"ETF2L 6v6 Division 1 Pa


"etf2l_participation_sty
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season17"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 2 Pa


"etf2l_participation_sty
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season17"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 3 Pa


"etf2l_participation_sty
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season17"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 4 Pa


"etf2l_participation_sty
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season17"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 5 Pa


"etf2l_participation_sty

les tournament_medal"
"item_name"
2L_6v6_Division5_Participation"
"item_description"
"image_inventory"
/etf2l_sixs_participant_2012"
"model_player"
tf2l_sixs_participant_2012.mdl"
}
"8412"
{
"name"
rticipation Medal Season 17"
"prefab"
les tournament_medal"
"item_name"
2L_6v6_Division6_Participation"
"item_description"
"image_inventory"
/etf2l_sixs_participant_2012"
"model_player"
tf2l_sixs_participant_2012.mdl"
}
"8413"
{
"name"
r Division Gold Medal Season 5"
"prefab"
"item_name"
2L_Highlander_Premier_Division_Gold"
"item_description"
"image_inventory"
/etf2l_highlander_placement_2012_gold"
"model_player"
tf2l_highlander_placement_2012.mdl"
"visuals"
{
"skin" "2"
}
}
"8414"
{
"name"
r Division Silver Medal Season 5"
"prefab"
"item_name"
2L_Highlander_Premier_Division_Silver"
"item_description"
"image_inventory"
/etf2l_highlander_placement_2012_silver"
"model_player"
tf2l_highlander_placement_2012.mdl"
"visuals"
{
"skin" "1"
}
}
"8415"
{
"name"

"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season17"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L 6v6 Division 6 Pa


"etf2l_participation_sty
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season17"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L Highlander Premie


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season5"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L Highlander Premie


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season5"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L Highlander Premie

r Division Bronze Medal Season 5"


"prefab"
"item_name"
2L_Highlander_Premier_Division_Bronze"
"item_description"
"image_inventory"
/etf2l_highlander_placement_2012"
"model_player"
tf2l_highlander_placement_2012.mdl"
"visuals"
{
"skin" "0"
}
}
"8416"
{
"name"
on 1 Group Winner Season 5"
"prefab"
"item_name"
2L_Highlander_Division1_Group_Winner"
"item_description"
"image_inventory"
/etf2l_highlander_winner_2012"
"model_player"
tf2l_highlander_winner_2012.mdl"
}
"8417"
{
"name"
on 2 Group Winner Season 5"
"prefab"
"item_name"
2L_Highlander_Division2_Group_Winner"
"item_description"
"image_inventory"
/etf2l_highlander_winner_2012"
"model_player"
tf2l_highlander_winner_2012.mdl"
}
"8418"
{
"name"
on 3 Group Winner Season 5"
"prefab"
"item_name"
2L_Highlander_Division3_Group_Winner"
"item_description"
"image_inventory"
/etf2l_highlander_winner_2012"
"model_player"
tf2l_highlander_winner_2012.mdl"
}
"8419"
{
"name"
on 4 Group Winner Season 5"
"prefab"
"item_name"
2L_Highlander_Division4_Group_Winner"

"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season5"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L Highlander Divisi


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season5"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L Highlander Divisi


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season5"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L Highlander Divisi


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season5"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L Highlander Divisi


"tournament_medal"
"#TF_TournamentMedal_ETF

"item_description"
"image_inventory"
/etf2l_highlander_winner_2012"
"model_player"
tf2l_highlander_winner_2012.mdl"
}
"8420"
{
"name"
on 5 Group Winner Season 5"
"prefab"
"item_name"
2L_Highlander_Division5_Group_Winner"
"item_description"
"image_inventory"
/etf2l_highlander_winner_2012"
"model_player"
tf2l_highlander_winner_2012.mdl"
}
"8421"
{
"name"
on 6 Group Winner Season 5"
"prefab"
"item_name"
2L_Highlander_Division6_Group_Winner"
"item_description"
"image_inventory"
/etf2l_highlander_winner_2012"
"model_player"
tf2l_highlander_winner_2012.mdl"
}
"8422"
{
"name"
r Division Participation Medal Season 5"
"prefab"
les tournament_medal"
"item_name"
2L_Highlander_Premier_Division_Participation"
"item_description"
"image_inventory"
/etf2l_highlander_participant_2012"
"model_player"
tf2l_highlander_participant_2012.mdl"
}
"8423"
{
"name"
on 1 Participation Medal Season 5"
"prefab"
les tournament_medal"
"item_name"
2L_Highlander_Division1_Participation"
"item_description"
"image_inventory"
/etf2l_highlander_participant_2012"
"model_player"
tf2l_highlander_participant_2012.mdl"
}

"#TF_TournamentMedal_Season5"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L Highlander Divisi


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season5"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L Highlander Divisi


"tournament_medal"
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season5"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L Highlander Premie


"etf2l_participation_sty
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season5"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L Highlander Divisi


"etf2l_participation_sty
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season5"
"backpack/player/items/all_class
"models/player/items/all_class/e

"8424"
{
"name"
on 2 Participation Medal Season 5"
"prefab"
les tournament_medal"
"item_name"
2L_Highlander_Division2_Participation"
"item_description"
"image_inventory"
/etf2l_highlander_participant_2012"
"model_player"
tf2l_highlander_participant_2012.mdl"
}
"8425"
{
"name"
on 3 Participation Medal Season 5"
"prefab"
les tournament_medal"
"item_name"
2L_Highlander_Division3_Participation"
"item_description"
"image_inventory"
/etf2l_highlander_participant_2012"
"model_player"
tf2l_highlander_participant_2012.mdl"
}
"8426"
{
"name"
on 4 Participation Medal Season 5"
"prefab"
les tournament_medal"
"item_name"
2L_Highlander_Division4_Participation"
"item_description"
"image_inventory"
/etf2l_highlander_participant_2012"
"model_player"
tf2l_highlander_participant_2012.mdl"
}
"8427"
{
"name"
on 5 Participation Medal Season 5"
"prefab"
les tournament_medal"
"item_name"
2L_Highlander_Division5_Participation"
"item_description"
"image_inventory"
/etf2l_highlander_participant_2012"
"model_player"
tf2l_highlander_participant_2012.mdl"
}
"8428"
{
"name"
on 6 Participation Medal Season 5"

"ETF2L Highlander Divisi


"etf2l_participation_sty
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season5"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L Highlander Divisi


"etf2l_participation_sty
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season5"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L Highlander Divisi


"etf2l_participation_sty
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season5"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L Highlander Divisi


"etf2l_participation_sty
"#TF_TournamentMedal_ETF
"#TF_TournamentMedal_Season5"
"backpack/player/items/all_class
"models/player/items/all_class/e

"ETF2L Highlander Divisi

"prefab"

"etf2l_participation_sty

les tournament_medal"
"item_name"
"#TF_TournamentMedal_ETF
2L_Highlander_Division6_Participation"
"item_description"
"#TF_TournamentMedal_Season5"
"image_inventory"
"backpack/player/items/all_class
/etf2l_highlander_participant_2012"
"model_player"
"models/player/items/all_class/e
tf2l_highlander_participant_2012.mdl"
}
"8429"
{
"name"
"LBTF2 6v6 Elite 1st Pla
ce Season 9"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_LBT
F2_6V6_Elite_1st"
"item_description"
"#TF_TournamentMedal_Season9"
"image_inventory"
"backpack/workshop/player/items/
all_class/lbtf_medal_gold/lbtf_medal_gold"
"model_player"
"models/workshop/player/items/al
l_class/lbtf_medal_gold/lbtf_medal_gold_demo.mdl"
}
"8430"
{
"name"
"LBTF2 6v6 Elite 2nd Pla
ce Season 9"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_LBT
F2_6V6_Elite_2nd"
"item_description"
"#TF_TournamentMedal_Season9"
"image_inventory"
"backpack/workshop/player/items/
all_class/lbtf_medal_silver/lbtf_medal_silver"
"model_player"
"models/workshop/player/items/al
l_class/lbtf_medal_silver/lbtf_medal_silver_demo.mdl"
}
"8431"
{
"name"
"LBTF2 6v6 Elite 3rd Pla
ce Season 9"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_LBT
F2_6V6_Elite_3rd"
"item_description"
"#TF_TournamentMedal_Season9"
"image_inventory"
"backpack/workshop/player/items/
all_class/lbtf_medal_bronze/lbtf_medal_bronze"
"model_player"
"models/workshop/player/items/al
l_class/lbtf_medal_bronze/lbtf_medal_bronze_demo.mdl"
}
"8432"
{
"name"
"LBTF2 6v6 Elite Partici
pant Season 9"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_LBT
F2_6V6_Elite_Participant"
"item_description"
"#TF_TournamentMedal_Season9"
"image_inventory"
"backpack/workshop/player/items/
all_class/lbtf_medal_participant/lbtf_medal_participant"
"model_player"
"models/workshop/player/items/al

l_class/lbtf_medal_participant/lbtf_medal_participant_demo.mdl"
}
"8433"
{
"name"
"LBTF2 6v6 Central 1st P
lace Season 9"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_LBT
F2_6V6_Central_1st"
"item_description"
"#TF_TournamentMedal_Season9"
"image_inventory"
"backpack/workshop/player/items/
all_class/lbtf_medal_gold/lbtf_medal_gold"
"model_player"
"models/workshop/player/items/al
l_class/lbtf_medal_gold/lbtf_medal_gold_demo.mdl"
}
"8434"
{
"name"
"LBTF2 6v6 Central 2nd P
lace Season 9"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_LBT
F2_6V6_Central_2nd"
"item_description"
"#TF_TournamentMedal_Season9"
"image_inventory"
"backpack/workshop/player/items/
all_class/lbtf_medal_silver/lbtf_medal_silver"
"model_player"
"models/workshop/player/items/al
l_class/lbtf_medal_silver/lbtf_medal_silver_demo.mdl"
}
"8435"
{
"name"
"LBTF2 6v6 Central 3rd P
lace Season 9"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_LBT
F2_6V6_Central_3rd"
"item_description"
"#TF_TournamentMedal_Season9"
"image_inventory"
"backpack/workshop/player/items/
all_class/lbtf_medal_bronze/lbtf_medal_bronze"
"model_player"
"models/workshop/player/items/al
l_class/lbtf_medal_bronze/lbtf_medal_bronze_demo.mdl"
}
"8436"
{
"name"
"LBTF2 6v6 Central Parti
cipant Season 9"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_LBT
F2_6V6_Central_Participant"
"item_description"
"#TF_TournamentMedal_Season9"
"image_inventory"
"backpack/workshop/player/items/
all_class/lbtf_medal_participant/lbtf_medal_participant"
"model_player"
"models/workshop/player/items/al
l_class/lbtf_medal_participant/lbtf_medal_participant_demo.mdl"
}
"8437"
{
"name"
"LBTF2 6v6 Access 1st Pl
ace Season 9"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_LBT

F2_6V6_Access_1st"
"item_description"
"#TF_TournamentMedal_Season9"
"image_inventory"
"backpack/workshop/player/items/
all_class/lbtf_medal_gold/lbtf_medal_gold"
"model_player"
"models/workshop/player/items/al
l_class/lbtf_medal_gold/lbtf_medal_gold_demo.mdl"
}
"8438"
{
"name"
"LBTF2 6v6 Access 2nd Pl
ace Season 9"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_LBT
F2_6V6_Access_2nd"
"item_description"
"#TF_TournamentMedal_Season9"
"image_inventory"
"backpack/workshop/player/items/
all_class/lbtf_medal_silver/lbtf_medal_silver"
"model_player"
"models/workshop/player/items/al
l_class/lbtf_medal_silver/lbtf_medal_silver_demo.mdl"
}
"8439"
{
"name"
"LBTF2 6v6 Access 3rd Pl
ace Season 9"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_LBT
F2_6V6_Access_3rd"
"item_description"
"#TF_TournamentMedal_Season9"
"image_inventory"
"backpack/workshop/player/items/
all_class/lbtf_medal_bronze/lbtf_medal_bronze"
"model_player"
"models/workshop/player/items/al
l_class/lbtf_medal_bronze/lbtf_medal_bronze_demo.mdl"
}
"8440"
{
"name"
"LBTF2 6v6 Access Partic
ipant Season 9"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_LBT
F2_6V6_Access_Participant"
"item_description"
"#TF_TournamentMedal_Season9"
"image_inventory"
"backpack/workshop/player/items/
all_class/lbtf_medal_participant/lbtf_medal_participant"
"model_player"
"models/workshop/player/items/al
l_class/lbtf_medal_participant/lbtf_medal_participant_demo.mdl"
}
"8441"
{
"name"
"LBTF2 6v6 Open 1st Plac
e Season 9"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_LBT
F2_6V6_Open_1st"
"item_description"
"#TF_TournamentMedal_Season9"
"image_inventory"
"backpack/workshop/player/items/
all_class/lbtf_medal_gold/lbtf_medal_gold"
"model_player"
"models/workshop/player/items/al
l_class/lbtf_medal_gold/lbtf_medal_gold_demo.mdl"
}
"8442"

{
"name"

"LBTF2 6v6 Open 2nd Plac

"prefab"
"item_name"

"tournament_medal"
"#TF_TournamentMedal_LBT

e Season 9"
F2_6V6_Open_2nd"
"item_description"
"#TF_TournamentMedal_Season9"
"image_inventory"
"backpack/workshop/player/items/
all_class/lbtf_medal_silver/lbtf_medal_silver"
"model_player"
"models/workshop/player/items/al
l_class/lbtf_medal_silver/lbtf_medal_silver_demo.mdl"
}
"8443"
{
"name"
"LBTF2 6v6 Open 3rd Plac
e Season 9"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_LBT
F2_6V6_Open_3rd"
"item_description"
"#TF_TournamentMedal_Season9"
"image_inventory"
"backpack/workshop/player/items/
all_class/lbtf_medal_bronze/lbtf_medal_bronze"
"model_player"
"models/workshop/player/items/al
l_class/lbtf_medal_bronze/lbtf_medal_bronze_demo.mdl"
}
"8444"
{
"name"
"LBTF2 6v6 Open Particip
ant Season 9"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_LBT
F2_6V6_Open_Participant"
"item_description"
"#TF_TournamentMedal_Season9"
"image_inventory"
"backpack/workshop/player/items/
all_class/lbtf_medal_participant/lbtf_medal_participant"
"model_player"
"models/workshop/player/items/al
l_class/lbtf_medal_participant/lbtf_medal_participant_demo.mdl"
}
"8445"
{
"name"
"Asiafortress Cup Divisi
on 1 1st Place Season 7"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_AFC
_Div1_1st"
"item_description"
"#TF_TournamentMedal_Season7"
"image_inventory"
"backpack/workshop/player/items/
all_class/asiafortress_gold/asiafortress_gold"
"model_player"
"models/workshop/player/items/al
l_class/asiafortress_gold/asiafortress_gold_demo.mdl"
}
"8446"
{
"name"
"Asiafortress Cup Divisi
on 1 2nd Place Season 7"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_AFC
_Div1_2nd"
"item_description"
"#TF_TournamentMedal_Season7"
"image_inventory"
"backpack/workshop/player/items/

all_class/asiafortress_gold/asiafortress_gold"
"model_player"
"models/workshop/player/items/al
l_class/asiafortress_gold/asiafortress_gold_demo.mdl"
}
"8447"
{
"name"
"Asiafortress Cup Divisi
on 1 3rd Place Season 7"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_AFC
_Div1_3rd"
"item_description"
"#TF_TournamentMedal_Season7"
"image_inventory"
"backpack/workshop/player/items/
all_class/asiafortress_gold/asiafortress_gold"
"model_player"
"models/workshop/player/items/al
l_class/asiafortress_gold/asiafortress_gold_demo.mdl"
}
"8448"
{
"name"
"Asiafortress Cup Divisi
on 1 Participant Season 7"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_AFC
_Div1_Participant"
"item_description"
"#TF_TournamentMedal_Season7"
"image_inventory"
"backpack/workshop/player/items/
all_class/asiafortress_participant/asiafortress_participant"
"model_player"
"models/workshop/player/items/al
l_class/asiafortress_participant/asiafortress_participant_demo.mdl"
}
"8449"
{
"name"
"Asiafortress Cup Divisi
on 2 1st Place Season 7"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_AFC
_Div2_1st"
"item_description"
"#TF_TournamentMedal_Season7"
"image_inventory"
"backpack/workshop/player/items/
all_class/asiafortress_silver/asiafortress_silver"
"model_player"
"models/workshop/player/items/al
l_class/asiafortress_silver/asiafortress_silver_demo.mdl"
}
"8450"
{
"name"
"Asiafortress Cup Divisi
on 2 2nd Place Season 7"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_AFC
_Div2_2nd"
"item_description"
"#TF_TournamentMedal_Season7"
"image_inventory"
"backpack/workshop/player/items/
all_class/asiafortress_silver/asiafortress_silver"
"model_player"
"models/workshop/player/items/al
l_class/asiafortress_silver/asiafortress_silver_demo.mdl"
}
"8451"
{
"name"
"Asiafortress Cup Divisi
on 2 3rd Place Season 7"

"prefab"
"item_name"

"tournament_medal"
"#TF_TournamentMedal_AFC

_Div2_3rd"
"item_description"
"#TF_TournamentMedal_Season7"
"image_inventory"
"backpack/workshop/player/items/
all_class/asiafortress_silver/asiafortress_silver"
"model_player"
"models/workshop/player/items/al
l_class/asiafortress_silver/asiafortress_silver_demo.mdl"
}
"8452"
{
"name"
"Asiafortress Cup Divisi
on 2 Participant Season 7"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_AFC
_Div2_Participant"
"item_description"
"#TF_TournamentMedal_Season7"
"image_inventory"
"backpack/workshop/player/items/
all_class/asiafortress_participant/asiafortress_participant"
"model_player"
"models/workshop/player/items/al
l_class/asiafortress_participant/asiafortress_participant_demo.mdl"
}
"8453"
{
"name"
"Asiafortress Cup Divisi
on 3 1st Place Season 7"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_AFC
_Div3_1st"
"item_description"
"#TF_TournamentMedal_Season7"
"image_inventory"
"backpack/workshop/player/items/
all_class/asiafortress_bronze/asiafortress_bronze"
"model_player"
"models/workshop/player/items/al
l_class/asiafortress_bronze/asiafortress_bronze_demo.mdl"
}
"8454"
{
"name"
"Asiafortress Cup Divisi
on 3 2nd Place Season 7"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_AFC
_Div3_2nd"
"item_description"
"#TF_TournamentMedal_Season7"
"image_inventory"
"backpack/workshop/player/items/
all_class/asiafortress_bronze/asiafortress_bronze"
"model_player"
"models/workshop/player/items/al
l_class/asiafortress_bronze/asiafortress_bronze_demo.mdl"
}
"8455"
{
"name"
"Asiafortress Cup Divisi
on 3 3rd Place Season 7"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_AFC
_Div3_3rd"
"item_description"
"#TF_TournamentMedal_Season7"
"image_inventory"
"backpack/workshop/player/items/
all_class/asiafortress_bronze/asiafortress_bronze"
"model_player"
"models/workshop/player/items/al
l_class/asiafortress_bronze/asiafortress_bronze_demo.mdl"

}
"8456"
{
"name"
"Asiafortress Cup Divisi
on 3 Participant Season 7"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_AFC
_Div3_Participant"
"item_description"
"#TF_TournamentMedal_Season7"
"image_inventory"
"backpack/workshop/player/items/
all_class/asiafortress_participant/asiafortress_participant"
"model_player"
"models/workshop/player/items/al
l_class/asiafortress_participant/asiafortress_participant_demo.mdl"
}
"8457"
{
"name"
"OWL 11 Premier Division
First Place"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_OzF
ortress_OWL11_6v6_Premier_Division_First_Place"
"item_description"
""
"image_inventory"
"backpack/workshop/player/items/
all_class/ozfortress_sixes_prem_first/ozfortress_sixes_prem_first"
"model_player"
"models/workshop/player/items/al
l_class/ozfortress_sixes_prem_first/ozfortress_sixes_prem_first_demo.mdl"
}
"8458"
{
"name"
"OWL 11 Premier Division
Second Place"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_OzF
ortress_OWL11_6v6_Premier_Division_Second_Place"
"item_description"
""
"image_inventory"
"backpack/workshop/player/items/
all_class/ozfortress_sixes_prem_second/ozfortress_sixes_prem_second"
"model_player"
"models/workshop/player/items/al
l_class/ozfortress_sixes_prem_second/ozfortress_sixes_prem_second_demo.mdl"
}
"8459"
{
"name"
"OWL 11 Premier Division
Third Place"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_OzF
ortress_OWL11_6v6_Premier_Division_Third_Place"
"item_description"
""
"image_inventory"
"backpack/workshop/player/items/
all_class/ozfortress_sixes_prem_third/ozfortress_sixes_prem_third"
"model_player"
"models/workshop/player/items/al
l_class/ozfortress_sixes_prem_third/ozfortress_sixes_prem_third_demo.mdl"
}
"8460"
{
"name"
"OWL 11 Premier Division
Participant"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_OzF
ortress_OWL11_6v6_Premier_Division_Participant"

"item_description"
""
"image_inventory"
"backpack/workshop/player/items/
all_class/ozfortress_sixes_prem_participant/ozfortress_sixes_prem_participant"
"model_player"
"models/workshop/player/items/al
l_class/ozfortress_sixes_prem_participant/ozfortress_sixes_prem_participant_demo
.mdl"
}
"8461"
{
"name"
"OWL 11 Division 2 First
Place"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_OzF
ortress_OWL11_6v6_Division2_First_Place"
"item_description"
""
"image_inventory"
"backpack/workshop/player/items/
all_class/ozfortress_sixes_regular_first/ozfortress_sixes_regular_first"
"model_player"
"models/workshop/player/items/al
l_class/ozfortress_sixes_regular_first/ozfortress_sixes_regular_first_demo.mdl"
}
"8462"
{
"name"
"OWL 11 Division 2 Secon
d Place"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_OzF
ortress_OWL11_6v6_Division2_Second_Place"
"item_description"
""
"image_inventory"
"backpack/workshop/player/items/
all_class/ozfortress_sixes_regular_second/ozfortress_sixes_regular_second"
"model_player"
"models/workshop/player/items/al
l_class/ozfortress_sixes_regular_second/ozfortress_sixes_regular_second_demo.mdl
"
}
"8463"
{
"name"
"OWL 11 Division 2 Third
Place"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_OzF
ortress_OWL11_6v6_Division2_Third_Place"
"item_description"
""
"image_inventory"
"backpack/workshop/player/items/
all_class/ozfortress_sixes_regular_third/ozfortress_sixes_regular_third"
"model_player"
"models/workshop/player/items/al
l_class/ozfortress_sixes_regular_third/ozfortress_sixes_regular_third_demo.mdl"
}
"8464"
{
"name"
"OWL 11 Division 2 Parti
cipant"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_OzF
ortress_OWL11_6v6_Division2_Participant"
"item_description"
""
"image_inventory"
"backpack/workshop/player/items/
all_class/ozfortress_sixes_regular_participant/ozfortress_sixes_regular_particip
ant"
"model_player"
"models/workshop/player/items/al
l_class/ozfortress_sixes_regular_participant/ozfortress_sixes_regular_participan

t_demo.mdl"
}
"8465"
{
"name"

"OWL 11 Division 3 First

Place"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_OzF
ortress_OWL11_6v6_Division3_First_Place"
"item_description"
""
"image_inventory"
"backpack/workshop/player/items/
all_class/ozfortress_sixes_regular_first/ozfortress_sixes_regular_first"
"model_player"
"models/workshop/player/items/al
l_class/ozfortress_sixes_regular_first/ozfortress_sixes_regular_first_demo.mdl"
}
"8466"
{
"name"
"OWL 11 Division 3 Secon
d Place"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_OzF
ortress_OWL11_6v6_Division3_Second_Place"
"item_description"
""
"image_inventory"
"backpack/workshop/player/items/
all_class/ozfortress_sixes_regular_second/ozfortress_sixes_regular_second"
"model_player"
"models/workshop/player/items/al
l_class/ozfortress_sixes_regular_second/ozfortress_sixes_regular_second_demo.mdl
"
}
"8467"
{
"name"
"OWL 11 Division 3 Third
Place"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_OzF
ortress_OWL11_6v6_Division3_Third_Place"
"item_description"
""
"image_inventory"
"backpack/workshop/player/items/
all_class/ozfortress_sixes_regular_third/ozfortress_sixes_regular_third"
"model_player"
"models/workshop/player/items/al
l_class/ozfortress_sixes_regular_third/ozfortress_sixes_regular_third_demo.mdl"
}
"8468"
{
"name"
"OWL 11 Division 3 Parti
cipant"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_OzF
ortress_OWL11_6v6_Division3_Participant"
"item_description"
""
"image_inventory"
"backpack/workshop/player/items/
all_class/ozfortress_sixes_regular_participant/ozfortress_sixes_regular_particip
ant"
"model_player"
"models/workshop/player/items/al
l_class/ozfortress_sixes_regular_participant/ozfortress_sixes_regular_participan
t_demo.mdl"
}
"8469"
{
"name"
"OWL 11 Division 4 First

Place"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_OzF
ortress_OWL11_6v6_Division4_First_Place"
"item_description"
""
"image_inventory"
"backpack/workshop/player/items/
all_class/ozfortress_sixes_regular_first/ozfortress_sixes_regular_first"
"model_player"
"models/workshop/player/items/al
l_class/ozfortress_sixes_regular_first/ozfortress_sixes_regular_first_demo.mdl"
}
"8470"
{
"name"
"OWL 11 Division 4 Secon
d Place"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_OzF
ortress_OWL11_6v6_Division4_Second_Place"
"item_description"
""
"image_inventory"
"backpack/workshop/player/items/
all_class/ozfortress_sixes_regular_second/ozfortress_sixes_regular_second"
"model_player"
"models/workshop/player/items/al
l_class/ozfortress_sixes_regular_second/ozfortress_sixes_regular_second_demo.mdl
"
}
"8471"
{
"name"
"OWL 11 Division 4 Third
Place"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_OzF
ortress_OWL11_6v6_Division4_Third_Place"
"item_description"
""
"image_inventory"
"backpack/workshop/player/items/
all_class/ozfortress_sixes_regular_third/ozfortress_sixes_regular_third"
"model_player"
"models/workshop/player/items/al
l_class/ozfortress_sixes_regular_third/ozfortress_sixes_regular_third_demo.mdl"
}
"8472"
{
"name"
"OWL 11 Division 4 Parti
cipant"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_OzF
ortress_OWL11_6v6_Division4_Participant"
"item_description"
""
"image_inventory"
"backpack/workshop/player/items/
all_class/ozfortress_sixes_regular_participant/ozfortress_sixes_regular_particip
ant"
"model_player"
"models/workshop/player/items/al
l_class/ozfortress_sixes_regular_participant/ozfortress_sixes_regular_participan
t_demo.mdl"
}
"8473"
{
"name"
"OWL 11 Division 5 First
Place"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_OzF
ortress_OWL11_6v6_Division5_First_Place"
"item_description"
""

"image_inventory"
"backpack/workshop/player/items/
all_class/ozfortress_sixes_regular_first/ozfortress_sixes_regular_first"
"model_player"
"models/workshop/player/items/al
l_class/ozfortress_sixes_regular_first/ozfortress_sixes_regular_first_demo.mdl"
}
"8474"
{
"name"
"OWL 11 Division 5 Secon
d Place"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_OzF
ortress_OWL11_6v6_Division5_Second_Place"
"item_description"
""
"image_inventory"
"backpack/workshop/player/items/
all_class/ozfortress_sixes_regular_second/ozfortress_sixes_regular_second"
"model_player"
"models/workshop/player/items/al
l_class/ozfortress_sixes_regular_second/ozfortress_sixes_regular_second_demo.mdl
"
}
"8475"
{
"name"
"OWL 11 Division 5 Third
Place"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_OzF
ortress_OWL11_6v6_Division5_Third_Place"
"item_description"
""
"image_inventory"
"backpack/workshop/player/items/
all_class/ozfortress_sixes_regular_third/ozfortress_sixes_regular_third"
"model_player"
"models/workshop/player/items/al
l_class/ozfortress_sixes_regular_third/ozfortress_sixes_regular_third_demo.mdl"
}
"8476"
{
"name"
"OWL 11 Division 5 Parti
cipant"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_OzF
ortress_OWL11_6v6_Division5_Participant"
"item_description"
""
"image_inventory"
"backpack/workshop/player/items/
all_class/ozfortress_sixes_regular_participant/ozfortress_sixes_regular_particip
ant"
"model_player"
"models/workshop/player/items/al
l_class/ozfortress_sixes_regular_participant/ozfortress_sixes_regular_participan
t_demo.mdl"
}
"8477"
{
"name"
"Tumblr Vs Reddit Partic
ipant Season 2"
"prefab"
"tournament_medal"
"capabilities"
{
"paintable"
"1"
}
"item_name"
"#TF_TournamentMedal_Tum
blrVsReddit"
"item_description"
"#TF_TournamentMedal_TumblrVsRed
dit_Season2"

"image_inventory"
"backpack/workshop/player/items/
all_class/tvr_medal_season2/tvr_medal_season2"
"model_player"
"models/workshop/player/items/al
l_class/tvr_medal_season2/tvr_medal_season2_demo.mdl"
}
"8478"
{
"name"
"UGC Highlander 1st Plac
e Platinum Season 12"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_UGC
HL_Platinum_1st"
"item_description"
"#TF_TournamentMedal_UGCHL_Seaso
n12"
"image_inventory"
"backpack/workshop/player/items/
all_class/ugc_season12/ugc_season12_platinum_first"
"model_player"
"models/workshop/player/items/al
l_class/ugc_season12/ugc_season12_platinum_first.mdl"
"visuals_red"
{
"skin" "0"
}
"visuals_blu"
{
"skin" "1"
}
}
"8479"
{
"name"
"UGC Highlander 2nd Plac
e Platinum Season 12"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_UGC
HL_Platinum_2nd"
"item_description"
"#TF_TournamentMedal_UGCHL_Seaso
n12"
"image_inventory"
"backpack/workshop/player/items/
all_class/ugc_season12/ugc_season12_platinum_second"
"model_player"
"models/workshop/player/items/al
l_class/ugc_season12/ugc_season12_platinum_second.mdl"
"visuals_red"
{
"skin" "0"
}
"visuals_blu"
{
"skin" "1"
}
}
"8480"
{
"name"
"UGC Highlander 3rd Plac
e Platinum Season 12"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_UGC
HL_Platinum_3rd"
"item_description"
"#TF_TournamentMedal_UGCHL_Seaso
n12"
"image_inventory"
"backpack/workshop/player/items/
all_class/ugc_season12/ugc_season12_platinum_third"

"model_player"
"models/workshop/player/items/al
l_class/ugc_season12/ugc_season12_platinum_third.mdl"
"visuals_red"
{
"skin" "0"
}
"visuals_blu"
{
"skin" "1"
}
}
"8481"
{
"name"
"UGC Highlander Platinum
Participant Season 12"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_UGC
HL_Platinum_Participant"
"item_description"
"#TF_TournamentMedal_UGCHL_Seaso
n12"
"image_inventory"
"backpack/workshop/player/items/
all_class/ugc_season12/ugc_season12_platinum_participant"
"model_player"
"models/workshop/player/items/al
l_class/ugc_season12/ugc_season12_platinum_participant.mdl"
"visuals_red"
{
"skin" "0"
}
"visuals_blu"
{
"skin" "1"
}
}
"8482"
{
"name"
"UGC Highlander 1st Plac
e Gold Season 12"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_UGC
HL_Gold_1st"
"item_description"
"#TF_TournamentMedal_UGCHL_Seaso
n12"
"image_inventory"
"backpack/workshop/player/items/
all_class/ugc_season12/ugc_season12_gold_first"
"model_player"
"models/workshop/player/items/al
l_class/ugc_season12/ugc_season12_first.mdl"
"visuals"
{
"skin" "0"
}
}
"8483"
{
"name"
"UGC Highlander 2nd Plac
e Gold Season 12"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_UGC
HL_Gold_2nd"
"item_description"
"#TF_TournamentMedal_UGCHL_Seaso
n12"

"image_inventory"
"backpack/workshop/player/items/
all_class/ugc_season12/ugc_season12_gold_second"
"model_player"
"models/workshop/player/items/al
l_class/ugc_season12/ugc_season12_second.mdl"
"visuals"
{
"skin" "0"
}
}
"8484"
{
"name"
"UGC Highlander 3rd Plac
e Gold Season 12"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_UGC
HL_Gold_3rd"
"item_description"
"#TF_TournamentMedal_UGCHL_Seaso
n12"
"image_inventory"
"backpack/workshop/player/items/
all_class/ugc_season12/ugc_season12_gold_third"
"model_player"
"models/workshop/player/items/al
l_class/ugc_season12/ugc_season12_third.mdl"
"visuals"
{
"skin" "0"
}
}
"8485"
{
"name"
"UGC Highlander Gold Par
ticipant Season 12"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_UGC
HL_Gold_Participant"
"item_description"
"#TF_TournamentMedal_UGCHL_Seaso
n12"
"image_inventory"
"backpack/workshop/player/items/
all_class/ugc_season12/ugc_season12_gold_participant"
"model_player"
"models/workshop/player/items/al
l_class/ugc_season12/ugc_season12_participant.mdl"
"visuals"
{
"skin" "0"
}
}
"8486"
{
"name"
"UGC Highlander 1st Plac
e Silver Season 12"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_UGC
HL_Silver_1st"
"item_description"
"#TF_TournamentMedal_UGCHL_Seaso
n12"
"image_inventory"
"backpack/workshop/player/items/
all_class/ugc_season12/ugc_season12_silver_first"
"model_player"
"models/workshop/player/items/al
l_class/ugc_season12/ugc_season12_first.mdl"
"visuals"
{

"skin" "1"
}
}
"8487"
{
"name"

"UGC Highlander 2nd Plac

"prefab"
"item_name"

"tournament_medal"
"#TF_TournamentMedal_UGC

e Silver Season 12"


HL_Silver_2nd"
"item_description"

"#TF_TournamentMedal_UGCHL_Seaso

n12"
"image_inventory"
"backpack/workshop/player/items/
all_class/ugc_season12/ugc_season12_silver_second"
"model_player"
"models/workshop/player/items/al
l_class/ugc_season12/ugc_season12_second.mdl"
"visuals"
{
"skin" "1"
}
}
"8488"
{
"name"
"UGC Highlander 3rd Plac
e Silver Season 12"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_UGC
HL_Silver_3rd"
"item_description"
"#TF_TournamentMedal_UGCHL_Seaso
n12"
"image_inventory"
"backpack/workshop/player/items/
all_class/ugc_season12/ugc_season12_silver_third"
"model_player"
"models/workshop/player/items/al
l_class/ugc_season12/ugc_season12_third.mdl"
"visuals"
{
"skin" "1"
}
}
"8489"
{
"name"
"UGC Highlander Silver P
articipant Season 12"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_UGC
HL_Silver_Participant"
"item_description"
"#TF_TournamentMedal_UGCHL_Seaso
n12"
"image_inventory"
"backpack/workshop/player/items/
all_class/ugc_season12/ugc_season12_silver_participant"
"model_player"
"models/workshop/player/items/al
l_class/ugc_season12/ugc_season12_participant.mdl"
"visuals"
{
"skin" "1"
}
}
"8490"
{
"name"
"UGC Highlander Steel Pa

rticipant Season 12"


"prefab"
"item_name"

"tournament_medal"
"#TF_TournamentMedal_UGC

HL_Steel_Participant"
"item_description"

"#TF_TournamentMedal_UGCHL_Seaso

n12"
"image_inventory"
"backpack/workshop/player/items/
all_class/ugc_season12/ugc_season12_steel_participant"
"model_player"
"models/workshop/player/items/al
l_class/ugc_season12/ugc_season12_participant.mdl"
"visuals"
{
"skin" "2"
}
}
"8491"
{
"name"
"UGC Highlander Iron Par
ticipant Season 12"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_UGC
HL_Iron_Participant"
"item_description"
"#TF_TournamentMedal_UGCHL_Seaso
n12"
"image_inventory"
"backpack/workshop/player/items/
all_class/ugc_season12/ugc_season12_iron_participant"
"model_player"
"models/workshop/player/items/al
l_class/ugc_season12/ugc_season12_participant.mdl"
"visuals"
{
"skin" "3"
}
}
"8492"
{
"name"
"UGC 6vs6 1st Place Plat
inum Season 14"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_UGC
6v6_Platinum_1st"
"item_description"
"#TF_TournamentMedal_UGC6v6_Seas
on14"
"image_inventory"
"backpack/workshop/player/items/
all_class/ugc_season12/ugc_season12_platinum_first"
"model_player"
"models/workshop/player/items/al
l_class/ugc_season12/ugc_season12_platinum_first.mdl"
"visuals_red"
{
"skin" "0"
}
"visuals_blu"
{
"skin" "1"
}
}
"8493"
{
"name"
"UGC 6vs6 2nd Place Plat
inum Season 14"
"prefab"
"tournament_medal"

"item_name"

"#TF_TournamentMedal_UGC

6v6_Platinum_2nd"
"item_description"

"#TF_TournamentMedal_UGC6v6_Seas

on14"
"image_inventory"
"backpack/workshop/player/items/
all_class/ugc_season12/ugc_season12_platinum_second"
"model_player"
"models/workshop/player/items/al
l_class/ugc_season12/ugc_season12_platinum_second.mdl"
"visuals_red"
{
"skin" "0"
}
"visuals_blu"
{
"skin" "1"
}
}
"8494"
{
"name"
"UGC 6vs6 3rd Place Plat
inum Season 14"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_UGC
6v6_Platinum_3rd"
"item_description"
"#TF_TournamentMedal_UGC6v6_Seas
on14"
"image_inventory"
"backpack/workshop/player/items/
all_class/ugc_season12/ugc_season12_platinum_third"
"model_player"
"models/workshop/player/items/al
l_class/ugc_season12/ugc_season12_platinum_third.mdl"
"visuals_red"
{
"skin" "0"
}
"visuals_blu"
{
"skin" "1"
}
}
"8495"
{
"name"
"UGC 6vs6 Platinum Parti
cipant Season 14"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_UGC
6v6_Platinum_Participant"
"item_description"
"#TF_TournamentMedal_UGC6v6_Seas
on14"
"image_inventory"
"backpack/workshop/player/items/
all_class/ugc_season12/ugc_season12_platinum_participant"
"model_player"
"models/workshop/player/items/al
l_class/ugc_season12/ugc_season12_platinum_participant.mdl"
"visuals_red"
{
"skin" "0"
}
"visuals_blu"
{
"skin" "1"
}

}
"8496"
{
"name"

"UGC 6vs6 Gold Participa

"prefab"
"item_name"

"tournament_medal"
"#TF_TournamentMedal_UGC

nt Season 14"
6v6_Gold_Participant"
"item_description"

"#TF_TournamentMedal_UGC6v6_Seas

on14"
"image_inventory"
"backpack/workshop/player/items/
all_class/ugc_season12/ugc_season12_gold_participant"
"model_player"
"models/workshop/player/items/al
l_class/ugc_season12/ugc_season12_participant.mdl"
"visuals"
{
"skin" "0"
}
}
"8497"
{
"name"
"UGC 6vs6 Silver Partici
pant Season 14"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_UGC
6v6_Silver_Participant"
"item_description"
"#TF_TournamentMedal_UGC6v6_Seas
on14"
"image_inventory"
"backpack/workshop/player/items/
all_class/ugc_season12/ugc_season12_silver_participant"
"model_player"
"models/workshop/player/items/al
l_class/ugc_season12/ugc_season12_participant.mdl"
"visuals"
{
"skin" "1"
}
}
"8498"
{
"name"
"UGC 6vs6 Steel Particip
ant Season 14"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_UGC
6v6_Steel_Participant"
"item_description"
"#TF_TournamentMedal_UGC6v6_Seas
on14"
"image_inventory"
"backpack/workshop/player/items/
all_class/ugc_season12/ugc_season12_steel_participant"
"model_player"
"models/workshop/player/items/al
l_class/ugc_season12/ugc_season12_participant.mdl"
"visuals"
{
"skin" "2"
}
}
"8499"
{
"name"
"UGC 6vs6 Iron Participa
nt Season 14"
"prefab"
"tournament_medal"

"item_name"

"#TF_TournamentMedal_UGC

6v6_Iron_Participant"
"item_description"

"#TF_TournamentMedal_UGC6v6_Seas

on14"
"image_inventory"
"backpack/workshop/player/items/
all_class/ugc_season12/ugc_season12_iron_participant"
"model_player"
"models/workshop/player/items/al
l_class/ugc_season12/ugc_season12_participant.mdl"
"visuals"
{
"skin" "3"
}
}
"8500"
{
"name"
"UGC 4vs4 Silver Partici
pant Season 1"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_UGC
4v4_Silver_Participant"
"item_description"
"#TF_TournamentMedal_UGC4v4_Seas
on1"
"image_inventory"
"backpack/workshop/player/items/
all_class/ugc_season12/ugc_season12_silver_participant"
"model_player"
"models/workshop/player/items/al
l_class/ugc_season12/ugc_season12_participant.mdl"
"visuals"
{
"skin" "1"
}
}
"8501"
{
"name"
"UGC 4vs4 Steel Particip
ant Season 1"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_UGC
4v4_Steel_Participant"
"item_description"
"#TF_TournamentMedal_UGC4v4_Seas
on1"
"image_inventory"
"backpack/workshop/player/items/
all_class/ugc_season12/ugc_season12_steel_participant"
"model_player"
"models/workshop/player/items/al
l_class/ugc_season12/ugc_season12_participant.mdl"
"visuals"
{
"skin" "2"
}
}
"8502"
{
"name"
"ETF2L 6v6 Premier Divis
ion Gold Medal Season 18"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ETF
2L_6v6_Premier_Division_Gold"
"item_description"
"#TF_TournamentMedal_Season18"
"image_inventory"
"backpack/workshop/player/items/
all_class/etf2l_2014_6v6_1st_place/etf2l_2014_6v6_1st_place"
"model_player_per_class"

{
"scout"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_1st_place/etf2l_2014_6v6_1st_place_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_1st_place/etf2l_2014_6v6_1st_place_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_1st_place/etf2l_2014_6v6_1st_place_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_1st_place/etf2l_2014_6v6_1st_place_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_1st_place/etf2l_2014_6v6_1st_place_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_1st_place/etf2l_2014_6v6_1st_place_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_1st_place/etf2l_2014_6v6_1st_place_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_1st_place/etf2l_2014_6v6_1st_place_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_1st_place/etf2l_2014_6v6_1st_place_engineer.mdl"
}
}
"8503"
{
"name"
"ETF2L 6v6 Premier Divis
ion Silver Medal Season 18"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ETF
2L_6v6_Premier_Division_Silver"
"item_description"
"#TF_TournamentMedal_Season18"
"image_inventory"
"backpack/workshop/player/items/
all_class/etf2l_2014_6v6_2nd_place/etf2l_2014_6v6_2nd_place"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_2nd_place/etf2l_2014_6v6_2nd_place_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_2nd_place/etf2l_2014_6v6_2nd_place_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_2nd_place/etf2l_2014_6v6_2nd_place_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_2nd_place/etf2l_2014_6v6_2nd_place_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_2nd_place/etf2l_2014_6v6_2nd_place_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_2nd_place/etf2l_2014_6v6_2nd_place_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_2nd_place/etf2l_2014_6v6_2nd_place_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_2nd_place/etf2l_2014_6v6_2nd_place_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_2nd_place/etf2l_2014_6v6_2nd_place_engineer.mdl"
}
}
"8504"
{
"name"
"ETF2L 6v6 Premier Divis
ion Bronze Medal Season 18"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ETF
2L_6v6_Premier_Division_Bronze"

"item_description"
"#TF_TournamentMedal_Season18"
"image_inventory"
"backpack/workshop/player/items/
all_class/etf2l_2014_6v6_3rd_place/etf2l_2014_6v6_3rd_place"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_3rd_place/etf2l_2014_6v6_3rd_place_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_3rd_place/etf2l_2014_6v6_3rd_place_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_3rd_place/etf2l_2014_6v6_3rd_place_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_3rd_place/etf2l_2014_6v6_3rd_place_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_3rd_place/etf2l_2014_6v6_3rd_place_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_3rd_place/etf2l_2014_6v6_3rd_place_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_3rd_place/etf2l_2014_6v6_3rd_place_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_3rd_place/etf2l_2014_6v6_3rd_place_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_3rd_place/etf2l_2014_6v6_3rd_place_engineer.mdl"
}
}
"8505"
{
"name"
"ETF2L 6v6 Division 1 Gr
oup Winner Season 18"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ETF
2L_6v6_Division1_Group_Winner"
"item_description"
"#TF_TournamentMedal_Season18"
"image_inventory"
"backpack/workshop/player/items/
all_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_sniper.m
dl"
"soldier"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_soldier.
mdl"
"demoman"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_demo.mdl
"
"medic"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_engineer
.mdl"
}

}
"8506"
{
"name"

"ETF2L 6v6 Division 2 Gr

oup Winner Season 18"


"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ETF
2L_6v6_Division2_Group_Winner"
"item_description"
"#TF_TournamentMedal_Season18"
"image_inventory"
"backpack/workshop/player/items/
all_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_sniper.m
dl"
"soldier"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_soldier.
mdl"
"demoman"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_demo.mdl
"
"medic"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_engineer
.mdl"
}
}
"8507"
{
"name"
"ETF2L 6v6 Division 3 Gr
oup Winner Season 18"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ETF
2L_6v6_Division3_Group_Winner"
"item_description"
"#TF_TournamentMedal_Season18"
"image_inventory"
"backpack/workshop/player/items/
all_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_sniper.m
dl"
"soldier"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_soldier.
mdl"
"demoman"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_demo.mdl
"

"medic"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_engineer
.mdl"
}
}
"8508"
{
"name"
"ETF2L 6v6 Division 4 Gr
oup Winner Season 18"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ETF
2L_6v6_Division4_Group_Winner"
"item_description"
"#TF_TournamentMedal_Season18"
"image_inventory"
"backpack/workshop/player/items/
all_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_sniper.m
dl"
"soldier"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_soldier.
mdl"
"demoman"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_demo.mdl
"
"medic"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_engineer
.mdl"
}
}
"8509"
{
"name"
"ETF2L 6v6 Division 5 Gr
oup Winner Season 18"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ETF
2L_6v6_Division5_Group_Winner"
"item_description"
"#TF_TournamentMedal_Season18"
"image_inventory"
"backpack/workshop/player/items/
all_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner"
"model_player_per_class"

{
"scout"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_sniper.m
dl"
"soldier"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_soldier.
mdl"
"demoman"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_demo.mdl
"
"medic"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_engineer
.mdl"
}
}
"8510"
{
"name"
"ETF2L 6v6 Division 6 Gr
oup Winner Season 18"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ETF
2L_6v6_Division6_Group_Winner"
"item_description"
"#TF_TournamentMedal_Season18"
"image_inventory"
"backpack/workshop/player/items/
all_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_sniper.m
dl"
"soldier"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_soldier.
mdl"
"demoman"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_demo.mdl
"
"medic"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_engineer
.mdl"
}

}
"8511"
{
"name"
"ETF2L 6v6 Premier Divis
ion Participation Medal Season 18"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ETF
2L_6v6_Premier_Division_Participation"
"item_description"
"#TF_TournamentMedal_Season18"
"image_inventory"
"backpack/workshop/player/items/
all_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_sniper.mdl
"
"soldier"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_soldier.md
l"
"demoman"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_engineer.m
dl"
}
}
"8512"
{
"name"
"ETF2L 6v6 Division 1 Pa
rticipation Medal Season 18"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ETF
2L_6v6_Division1_Participation"
"item_description"
"#TF_TournamentMedal_Season18"
"image_inventory"
"backpack/workshop/player/items/
all_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_sniper.mdl
"
"soldier"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_soldier.md
l"
"demoman"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_medic.mdl"

"heavy"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_engineer.m
dl"
}
}
"8513"
{
"name"
"ETF2L 6v6 Division 2 Pa
rticipation Medal Season 18"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ETF
2L_6v6_Division2_Participation"
"item_description"
"#TF_TournamentMedal_Season18"
"image_inventory"
"backpack/workshop/player/items/
all_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_sniper.mdl
"
"soldier"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_soldier.md
l"
"demoman"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_engineer.m
dl"
}
}
"8514"
{
"name"
"ETF2L 6v6 Division 3 Pa
rticipation Medal Season 18"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ETF
2L_6v6_Division3_Participation"
"item_description"
"#TF_TournamentMedal_Season18"
"image_inventory"
"backpack/workshop/player/items/
all_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_scout.mdl"

"sniper"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_sniper.mdl
"
"soldier"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_soldier.md
l"
"demoman"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_engineer.m
dl"
}
}
"8515"
{
"name"
"ETF2L 6v6 Division 4 Pa
rticipation Medal Season 18"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ETF
2L_6v6_Division4_Participation"
"item_description"
"#TF_TournamentMedal_Season18"
"image_inventory"
"backpack/workshop/player/items/
all_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_sniper.mdl
"
"soldier"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_soldier.md
l"
"demoman"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_engineer.m
dl"
}
}
"8516"
{
"name"
"ETF2L 6v6 Division 5 Pa
rticipation Medal Season 18"

"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ETF
2L_6v6_Division5_Participation"
"item_description"
"#TF_TournamentMedal_Season18"
"image_inventory"
"backpack/workshop/player/items/
all_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_sniper.mdl
"
"soldier"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_soldier.md
l"
"demoman"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_engineer.m
dl"
}
}
"8517"
{
"name"
"ETF2L 6v6 Division 6 Pa
rticipation Medal Season 18"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ETF
2L_6v6_Division6_Participation"
"item_description"
"#TF_TournamentMedal_Season18"
"image_inventory"
"backpack/workshop/player/items/
all_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_sniper.mdl
"
"soldier"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_soldier.md
l"
"demoman"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_pyro.mdl"
"spy"
"models/workshop/player/items/al

l_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_engineer.m
dl"
}
}
"8518"
{
"name"
"ETF2L Highlander Premie
r Division Gold Medal Season 6"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ETF
2L_Highlander_Premier_Division_Gold"
"item_description"
"#TF_TournamentMedal_Season6"
"image_inventory"
"backpack/workshop/player/items/
all_class/etf2l_2014_highlander_1st_place/etf2l_2014_highlander_1st_place"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_1st_place/etf2l_2014_highlander_1st_place_scout.md
l"
"sniper"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_1st_place/etf2l_2014_highlander_1st_place_
sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_1st_place/etf2l_2014_highlander_1st_place_
soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_1st_place/etf2l_2014_highlander_1st_place_
demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_1st_place/etf2l_2014_highlander_1st_place_medic.md
l"
"heavy"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_1st_place/etf2l_2014_highlander_1st_place_heavy.md
l"
"pyro"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_1st_place/etf2l_2014_highlander_1st_place_pyro.mdl
"
"spy"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_1st_place/etf2l_2014_highlander_1st_place_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_1st_place/etf2l_2014_highlander_1st_place_
engineer.mdl"
}
}
"8519"
{
"name"
"ETF2L Highlander Premie
r Division Silver Medal Season 6"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ETF
2L_Highlander_Premier_Division_Silver"
"item_description"
"#TF_TournamentMedal_Season6"
"image_inventory"
"backpack/workshop/player/items/
all_class/etf2l_2014_highlander_2nd_place/etf2l_2014_highlander_2nd_place"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_2nd_place/etf2l_2014_highlander_2nd_place_scout.md

l"
"sniper"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_2nd_place/etf2l_2014_highlander_2nd_place_
sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_2nd_place/etf2l_2014_highlander_2nd_place_
soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_2nd_place/etf2l_2014_highlander_2nd_place_
demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_2nd_place/etf2l_2014_highlander_2nd_place_medic.md
l"
"heavy"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_2nd_place/etf2l_2014_highlander_2nd_place_heavy.md
l"
"pyro"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_2nd_place/etf2l_2014_highlander_2nd_place_pyro.mdl
"
"spy"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_2nd_place/etf2l_2014_highlander_2nd_place_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_2nd_place/etf2l_2014_highlander_2nd_place_
engineer.mdl"
}
}
"8520"
{
"name"
"ETF2L Highlander Premie
r Division Bronze Medal Season 6"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ETF
2L_Highlander_Premier_Division_Bronze"
"item_description"
"#TF_TournamentMedal_Season6"
"image_inventory"
"backpack/workshop/player/items/
all_class/etf2l_2014_highlander_3rd_place/etf2l_2014_highlander_3rd_place"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_3rd_place/etf2l_2014_highlander_3rd_place_scout.md
l"
"sniper"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_3rd_place/etf2l_2014_highlander_3rd_place_
sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_3rd_place/etf2l_2014_highlander_3rd_place_
soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_3rd_place/etf2l_2014_highlander_3rd_place_
demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_3rd_place/etf2l_2014_highlander_3rd_place_medic.md
l"
"heavy"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_3rd_place/etf2l_2014_highlander_3rd_place_heavy.md
l"
"pyro"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_3rd_place/etf2l_2014_highlander_3rd_place_pyro.mdl
"
"spy"
"models/workshop/player/items/al

l_class/etf2l_2014_highlander_3rd_place/etf2l_2014_highlander_3rd_place_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_3rd_place/etf2l_2014_highlander_3rd_place_
engineer.mdl"
}
}
"8521"
{
"name"
"ETF2L Highlander Divisi
on 1 Group Winner Season 6"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ETF
2L_Highlander_Division1_Group_Winner"
"item_description"
"#TF_TournamentMedal_Season6"
"image_inventory"
"backpack/workshop/player/items/
all_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_winner"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_winner_sc
out.mdl"
"sniper"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_w
inner_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_w
inner_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_w
inner_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_winner_me
dic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_winner_he
avy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_winner_py
ro.mdl"
"spy"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_winner_sp
y.mdl"
"engineer"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_w
inner_engineer.mdl"
}
}
"8522"
{
"name"
"ETF2L Highlander Divisi
on 2 Group Winner Season 6"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ETF
2L_Highlander_Division2_Group_Winner"
"item_description"
"#TF_TournamentMedal_Season6"
"image_inventory"
"backpack/workshop/player/items/
all_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_winner"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al

l_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_winner_sc
out.mdl"
"sniper"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_w
inner_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_w
inner_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_w
inner_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_winner_me
dic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_winner_he
avy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_winner_py
ro.mdl"
"spy"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_winner_sp
y.mdl"
"engineer"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_w
inner_engineer.mdl"
}
}
"8523"
{
"name"
"ETF2L Highlander Divisi
on 3 Group Winner Season 6"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ETF
2L_Highlander_Division3_Group_Winner"
"item_description"
"#TF_TournamentMedal_Season6"
"image_inventory"
"backpack/workshop/player/items/
all_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_winner"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_winner_sc
out.mdl"
"sniper"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_w
inner_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_w
inner_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_w
inner_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_winner_me
dic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_winner_he
avy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_winner_py

ro.mdl"
"spy"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_winner_sp
y.mdl"
"engineer"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_w
inner_engineer.mdl"
}
}
"8524"
{
"name"
"ETF2L Highlander Divisi
on 4 Group Winner Season 6"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ETF
2L_Highlander_Division4_Group_Winner"
"item_description"
"#TF_TournamentMedal_Season6"
"image_inventory"
"backpack/workshop/player/items/
all_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_winner"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_winner_sc
out.mdl"
"sniper"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_w
inner_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_w
inner_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_w
inner_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_winner_me
dic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_winner_he
avy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_winner_py
ro.mdl"
"spy"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_winner_sp
y.mdl"
"engineer"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_w
inner_engineer.mdl"
}
}
"8525"
{
"name"
"ETF2L Highlander Divisi
on 5 Group Winner Season 6"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ETF
2L_Highlander_Division5_Group_Winner"
"item_description"
"#TF_TournamentMedal_Season6"
"image_inventory"
"backpack/workshop/player/items/
all_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_winner"

"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_winner_sc
out.mdl"
"sniper"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_w
inner_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_w
inner_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_w
inner_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_winner_me
dic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_winner_he
avy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_winner_py
ro.mdl"
"spy"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_winner_sp
y.mdl"
"engineer"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_w
inner_engineer.mdl"
}
}
"8526"
{
"name"
"ETF2L Highlander Divisi
on 6 Group Winner Season 6"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ETF
2L_Highlander_Division6_Group_Winner"
"item_description"
"#TF_TournamentMedal_Season6"
"image_inventory"
"backpack/workshop/player/items/
all_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_winner"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_winner_sc
out.mdl"
"sniper"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_w
inner_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_w
inner_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_w
inner_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_winner_me
dic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_winner_he

avy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_winner_py
ro.mdl"
"spy"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_winner_sp
y.mdl"
"engineer"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_w
inner_engineer.mdl"
}
}
"8527"
{
"name"
"ETF2L Highlander Premie
r Division Participation Medal Season 6"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ETF
2L_Highlander_Premier_Division_Participation"
"item_description"
"#TF_TournamentMedal_Season6"
"image_inventory"
"backpack/workshop/player/items/
all_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_participant"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_participant_scou
t.mdl"
"sniper"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_particip
ant_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_particip
ant_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_particip
ant_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_participant_medi
c.mdl"
"heavy"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_participant_heav
y.mdl"
"pyro"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_participant_pyro
.mdl"
"spy"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_participant_spy.
mdl"
"engineer"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_particip
ant_engineer.mdl"
}
}
"8528"
{
"name"
"ETF2L Highlander Divisi
on 1 Participation Medal Season 6"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ETF
2L_Highlander_Division1_Participation"

"item_description"
"#TF_TournamentMedal_Season6"
"image_inventory"
"backpack/workshop/player/items/
all_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_participant"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_participant_scou
t.mdl"
"sniper"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_particip
ant_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_particip
ant_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_particip
ant_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_participant_medi
c.mdl"
"heavy"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_participant_heav
y.mdl"
"pyro"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_participant_pyro
.mdl"
"spy"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_participant_spy.
mdl"
"engineer"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_particip
ant_engineer.mdl"
}
}
"8529"
{
"name"
"ETF2L Highlander Divisi
on 2 Participation Medal Season 6"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ETF
2L_Highlander_Division2_Participation"
"item_description"
"#TF_TournamentMedal_Season6"
"image_inventory"
"backpack/workshop/player/items/
all_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_participant"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_participant_scou
t.mdl"
"sniper"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_particip
ant_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_particip
ant_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_particip
ant_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_participant_medi

c.mdl"
"heavy"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_participant_heav
y.mdl"
"pyro"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_participant_pyro
.mdl"
"spy"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_participant_spy.
mdl"
"engineer"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_particip
ant_engineer.mdl"
}
}
"8530"
{
"name"
"ETF2L Highlander Divisi
on 3 Participation Medal Season 6"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ETF
2L_Highlander_Division3_Participation"
"item_description"
"#TF_TournamentMedal_Season6"
"image_inventory"
"backpack/workshop/player/items/
all_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_participant"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_participant_scou
t.mdl"
"sniper"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_particip
ant_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_particip
ant_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_particip
ant_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_participant_medi
c.mdl"
"heavy"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_participant_heav
y.mdl"
"pyro"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_participant_pyro
.mdl"
"spy"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_participant_spy.
mdl"
"engineer"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_particip
ant_engineer.mdl"
}
}
"8531"
{
"name"
"ETF2L Highlander Divisi
on 4 Participation Medal Season 6"

"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ETF
2L_Highlander_Division4_Participation"
"item_description"
"#TF_TournamentMedal_Season6"
"image_inventory"
"backpack/workshop/player/items/
all_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_participant"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_participant_scou
t.mdl"
"sniper"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_particip
ant_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_particip
ant_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_particip
ant_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_participant_medi
c.mdl"
"heavy"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_participant_heav
y.mdl"
"pyro"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_participant_pyro
.mdl"
"spy"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_participant_spy.
mdl"
"engineer"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_particip
ant_engineer.mdl"
}
}
"8532"
{
"name"
"ETF2L Highlander Divisi
on 5 Participation Medal Season 6"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ETF
2L_Highlander_Division5_Participation"
"item_description"
"#TF_TournamentMedal_Season6"
"image_inventory"
"backpack/workshop/player/items/
all_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_participant"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_participant_scou
t.mdl"
"sniper"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_particip
ant_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_particip
ant_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_particip

ant_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_participant_medi
c.mdl"
"heavy"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_participant_heav
y.mdl"
"pyro"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_participant_pyro
.mdl"
"spy"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_participant_spy.
mdl"
"engineer"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_particip
ant_engineer.mdl"
}
}
"8533"
{
"name"
"ETF2L Highlander Divisi
on 6 Participation Medal Season 6"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ETF
2L_Highlander_Division6_Participation"
"item_description"
"#TF_TournamentMedal_Season6"
"image_inventory"
"backpack/workshop/player/items/
all_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_participant"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_participant_scou
t.mdl"
"sniper"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_particip
ant_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_particip
ant_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_particip
ant_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_participant_medi
c.mdl"
"heavy"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_participant_heav
y.mdl"
"pyro"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_participant_pyro
.mdl"
"spy"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_participant_spy.
mdl"
"engineer"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_particip
ant_engineer.mdl"
}
}
"8534"

{
"name"
"ETF2L 6v6 Premier Divis
ion Gold Medal Season 19"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ETF
2L_6v6_Premier_Division_Gold"
"item_description"
"#TF_TournamentMedal_Season19"
"image_inventory"
"backpack/workshop/player/items/
all_class/etf2l_2014_6v6_1st_place/etf2l_2014_6v6_1st_place"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_1st_place/etf2l_2014_6v6_1st_place_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_1st_place/etf2l_2014_6v6_1st_place_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_1st_place/etf2l_2014_6v6_1st_place_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_1st_place/etf2l_2014_6v6_1st_place_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_1st_place/etf2l_2014_6v6_1st_place_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_1st_place/etf2l_2014_6v6_1st_place_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_1st_place/etf2l_2014_6v6_1st_place_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_1st_place/etf2l_2014_6v6_1st_place_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_1st_place/etf2l_2014_6v6_1st_place_engineer.mdl"
}
}
"8535"
{
"name"
"ETF2L 6v6 Premier Divis
ion Silver Medal Season 19"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ETF
2L_6v6_Premier_Division_Silver"
"item_description"
"#TF_TournamentMedal_Season19"
"image_inventory"
"backpack/workshop/player/items/
all_class/etf2l_2014_6v6_2nd_place/etf2l_2014_6v6_2nd_place"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_2nd_place/etf2l_2014_6v6_2nd_place_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_2nd_place/etf2l_2014_6v6_2nd_place_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_2nd_place/etf2l_2014_6v6_2nd_place_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_2nd_place/etf2l_2014_6v6_2nd_place_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_2nd_place/etf2l_2014_6v6_2nd_place_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_2nd_place/etf2l_2014_6v6_2nd_place_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_2nd_place/etf2l_2014_6v6_2nd_place_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_2nd_place/etf2l_2014_6v6_2nd_place_spy.mdl"
"engineer"
"models/workshop/player/

items/all_class/etf2l_2014_6v6_2nd_place/etf2l_2014_6v6_2nd_place_engineer.mdl"
}
}
"8536"
{
"name"
"ETF2L 6v6 Premier Divis
ion Bronze Medal Season 19"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ETF
2L_6v6_Premier_Division_Bronze"
"item_description"
"#TF_TournamentMedal_Season19"
"image_inventory"
"backpack/workshop/player/items/
all_class/etf2l_2014_6v6_3rd_place/etf2l_2014_6v6_3rd_place"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_3rd_place/etf2l_2014_6v6_3rd_place_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_3rd_place/etf2l_2014_6v6_3rd_place_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_3rd_place/etf2l_2014_6v6_3rd_place_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_3rd_place/etf2l_2014_6v6_3rd_place_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_3rd_place/etf2l_2014_6v6_3rd_place_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_3rd_place/etf2l_2014_6v6_3rd_place_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_3rd_place/etf2l_2014_6v6_3rd_place_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_3rd_place/etf2l_2014_6v6_3rd_place_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_3rd_place/etf2l_2014_6v6_3rd_place_engineer.mdl"
}
}
"8537"
{
"name"
"ETF2L 6v6 Division 1 Gr
oup Winner Season 19"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ETF
2L_6v6_Division1_Group_Winner"
"item_description"
"#TF_TournamentMedal_Season19"
"image_inventory"
"backpack/workshop/player/items/
all_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_sniper.m
dl"
"soldier"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_soldier.
mdl"
"demoman"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_demo.mdl
"
"medic"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_medic.mdl"

"heavy"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_engineer
.mdl"
}
}
"8538"
{
"name"
"ETF2L 6v6 Division 2 Gr
oup Winner Season 19"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ETF
2L_6v6_Division2_Group_Winner"
"item_description"
"#TF_TournamentMedal_Season19"
"image_inventory"
"backpack/workshop/player/items/
all_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_sniper.m
dl"
"soldier"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_soldier.
mdl"
"demoman"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_demo.mdl
"
"medic"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_engineer
.mdl"
}
}
"8539"
{
"name"
"ETF2L 6v6 Division 3 Gr
oup Winner Season 19"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ETF
2L_6v6_Division3_Group_Winner"
"item_description"
"#TF_TournamentMedal_Season19"
"image_inventory"
"backpack/workshop/player/items/
all_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al

l_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_sniper.m
dl"
"soldier"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_soldier.
mdl"
"demoman"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_demo.mdl
"
"medic"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_engineer
.mdl"
}
}
"8540"
{
"name"
"ETF2L 6v6 Division 4 Gr
oup Winner Season 19"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ETF
2L_6v6_Division4_Group_Winner"
"item_description"
"#TF_TournamentMedal_Season19"
"image_inventory"
"backpack/workshop/player/items/
all_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_sniper.m
dl"
"soldier"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_soldier.
mdl"
"demoman"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_demo.mdl
"
"medic"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_engineer
.mdl"
}
}
"8541"

{
"name"

"ETF2L 6v6 Division 5 Gr

oup Winner Season 19"


"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ETF
2L_6v6_Division5_Group_Winner"
"item_description"
"#TF_TournamentMedal_Season19"
"image_inventory"
"backpack/workshop/player/items/
all_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_sniper.m
dl"
"soldier"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_soldier.
mdl"
"demoman"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_demo.mdl
"
"medic"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_engineer
.mdl"
}
}
"8542"
{
"name"
"ETF2L 6v6 Division 6 Gr
oup Winner Season 19"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ETF
2L_6v6_Division6_Group_Winner"
"item_description"
"#TF_TournamentMedal_Season19"
"image_inventory"
"backpack/workshop/player/items/
all_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_sniper.m
dl"
"soldier"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_soldier.
mdl"
"demoman"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_demo.mdl
"
"medic"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_medic.mdl"

"heavy"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_group_winner/etf2l_2014_6v6_group_winner_engineer
.mdl"
}
}
"8543"
{
"name"
"ETF2L 6v6 Premier Divis
ion Participation Medal Season 19"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ETF
2L_6v6_Premier_Division_Participation"
"item_description"
"#TF_TournamentMedal_Season19"
"image_inventory"
"backpack/workshop/player/items/
all_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_sniper.mdl
"
"soldier"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_soldier.md
l"
"demoman"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_engineer.m
dl"
}
}
"8544"
{
"name"
"ETF2L 6v6 Division 1 Pa
rticipation Medal Season 19"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ETF
2L_6v6_Division1_Participation"
"item_description"
"#TF_TournamentMedal_Season19"
"image_inventory"
"backpack/workshop/player/items/
all_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_scout.mdl"

"sniper"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_sniper.mdl
"
"soldier"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_soldier.md
l"
"demoman"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_engineer.m
dl"
}
}
"8545"
{
"name"
"ETF2L 6v6 Division 2 Pa
rticipation Medal Season 19"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ETF
2L_6v6_Division2_Participation"
"item_description"
"#TF_TournamentMedal_Season19"
"image_inventory"
"backpack/workshop/player/items/
all_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_sniper.mdl
"
"soldier"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_soldier.md
l"
"demoman"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_engineer.m
dl"
}
}
"8546"
{
"name"
"ETF2L 6v6 Division 3 Pa
rticipation Medal Season 19"

"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ETF
2L_6v6_Division3_Participation"
"item_description"
"#TF_TournamentMedal_Season19"
"image_inventory"
"backpack/workshop/player/items/
all_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_sniper.mdl
"
"soldier"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_soldier.md
l"
"demoman"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_engineer.m
dl"
}
}
"8547"
{
"name"
"ETF2L 6v6 Division 4 Pa
rticipation Medal Season 19"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ETF
2L_6v6_Division4_Participation"
"item_description"
"#TF_TournamentMedal_Season19"
"image_inventory"
"backpack/workshop/player/items/
all_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_sniper.mdl
"
"soldier"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_soldier.md
l"
"demoman"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_pyro.mdl"
"spy"
"models/workshop/player/items/al

l_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_engineer.m
dl"
}
}
"8548"
{
"name"
"ETF2L 6v6 Division 5 Pa
rticipation Medal Season 19"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ETF
2L_6v6_Division5_Participation"
"item_description"
"#TF_TournamentMedal_Season19"
"image_inventory"
"backpack/workshop/player/items/
all_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_sniper.mdl
"
"soldier"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_soldier.md
l"
"demoman"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_engineer.m
dl"
}
}
"8549"
{
"name"
"ETF2L 6v6 Division 6 Pa
rticipation Medal Season 19"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ETF
2L_6v6_Division6_Participation"
"item_description"
"#TF_TournamentMedal_Season19"
"image_inventory"
"backpack/workshop/player/items/
all_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_sniper.mdl
"
"soldier"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_soldier.md

l"
"demoman"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/etf2l_2014_6v6_participant/etf2l_2014_6v6_participant_engineer.m
dl"
}
}
"8550"
{
"name"
"ETF2L Highlander Premie
r Division Gold Medal Season 7"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ETF
2L_Highlander_Premier_Division_Gold"
"item_description"
"#TF_TournamentMedal_Season7"
"image_inventory"
"backpack/workshop/player/items/
all_class/etf2l_2014_highlander_1st_place/etf2l_2014_highlander_1st_place"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_1st_place/etf2l_2014_highlander_1st_place_scout.md
l"
"sniper"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_1st_place/etf2l_2014_highlander_1st_place_
sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_1st_place/etf2l_2014_highlander_1st_place_
soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_1st_place/etf2l_2014_highlander_1st_place_
demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_1st_place/etf2l_2014_highlander_1st_place_medic.md
l"
"heavy"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_1st_place/etf2l_2014_highlander_1st_place_heavy.md
l"
"pyro"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_1st_place/etf2l_2014_highlander_1st_place_pyro.mdl
"
"spy"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_1st_place/etf2l_2014_highlander_1st_place_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_1st_place/etf2l_2014_highlander_1st_place_
engineer.mdl"
}
}
"8551"
{
"name"
"ETF2L Highlander Premie
r Division Silver Medal Season 7"

"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ETF
2L_Highlander_Premier_Division_Silver"
"item_description"
"#TF_TournamentMedal_Season7"
"image_inventory"
"backpack/workshop/player/items/
all_class/etf2l_2014_highlander_2nd_place/etf2l_2014_highlander_2nd_place"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_2nd_place/etf2l_2014_highlander_2nd_place_scout.md
l"
"sniper"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_2nd_place/etf2l_2014_highlander_2nd_place_
sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_2nd_place/etf2l_2014_highlander_2nd_place_
soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_2nd_place/etf2l_2014_highlander_2nd_place_
demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_2nd_place/etf2l_2014_highlander_2nd_place_medic.md
l"
"heavy"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_2nd_place/etf2l_2014_highlander_2nd_place_heavy.md
l"
"pyro"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_2nd_place/etf2l_2014_highlander_2nd_place_pyro.mdl
"
"spy"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_2nd_place/etf2l_2014_highlander_2nd_place_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_2nd_place/etf2l_2014_highlander_2nd_place_
engineer.mdl"
}
}
"8552"
{
"name"
"ETF2L Highlander Premie
r Division Bronze Medal Season 7"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ETF
2L_Highlander_Premier_Division_Bronze"
"item_description"
"#TF_TournamentMedal_Season7"
"image_inventory"
"backpack/workshop/player/items/
all_class/etf2l_2014_highlander_3rd_place/etf2l_2014_highlander_3rd_place"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_3rd_place/etf2l_2014_highlander_3rd_place_scout.md
l"
"sniper"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_3rd_place/etf2l_2014_highlander_3rd_place_
sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_3rd_place/etf2l_2014_highlander_3rd_place_
soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_3rd_place/etf2l_2014_highlander_3rd_place_
demo.mdl"

"medic"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_3rd_place/etf2l_2014_highlander_3rd_place_medic.md
l"
"heavy"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_3rd_place/etf2l_2014_highlander_3rd_place_heavy.md
l"
"pyro"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_3rd_place/etf2l_2014_highlander_3rd_place_pyro.mdl
"
"spy"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_3rd_place/etf2l_2014_highlander_3rd_place_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_3rd_place/etf2l_2014_highlander_3rd_place_
engineer.mdl"
}
}
"8553"
{
"name"
"ETF2L Highlander Divisi
on 1 Group Winner Season 7"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ETF
2L_Highlander_Division1_Group_Winner"
"item_description"
"#TF_TournamentMedal_Season7"
"image_inventory"
"backpack/workshop/player/items/
all_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_winner"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_winner_sc
out.mdl"
"sniper"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_w
inner_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_w
inner_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_w
inner_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_winner_me
dic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_winner_he
avy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_winner_py
ro.mdl"
"spy"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_winner_sp
y.mdl"
"engineer"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_w
inner_engineer.mdl"
}
}
"8554"
{
"name"
"ETF2L Highlander Divisi

on 2 Group Winner Season 7"


"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ETF
2L_Highlander_Division2_Group_Winner"
"item_description"
"#TF_TournamentMedal_Season7"
"image_inventory"
"backpack/workshop/player/items/
all_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_winner"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_winner_sc
out.mdl"
"sniper"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_w
inner_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_w
inner_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_w
inner_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_winner_me
dic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_winner_he
avy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_winner_py
ro.mdl"
"spy"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_winner_sp
y.mdl"
"engineer"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_w
inner_engineer.mdl"
}
}
"8555"
{
"name"
"ETF2L Highlander Divisi
on 3 Group Winner Season 7"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ETF
2L_Highlander_Division3_Group_Winner"
"item_description"
"#TF_TournamentMedal_Season7"
"image_inventory"
"backpack/workshop/player/items/
all_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_winner"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_winner_sc
out.mdl"
"sniper"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_w
inner_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_w
inner_soldier.mdl"
"demoman"
"models/workshop/player/

items/all_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_w
inner_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_winner_me
dic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_winner_he
avy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_winner_py
ro.mdl"
"spy"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_winner_sp
y.mdl"
"engineer"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_w
inner_engineer.mdl"
}
}
"8556"
{
"name"
"ETF2L Highlander Divisi
on 4 Group Winner Season 7"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ETF
2L_Highlander_Division4_Group_Winner"
"item_description"
"#TF_TournamentMedal_Season7"
"image_inventory"
"backpack/workshop/player/items/
all_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_winner"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_winner_sc
out.mdl"
"sniper"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_w
inner_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_w
inner_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_w
inner_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_winner_me
dic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_winner_he
avy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_winner_py
ro.mdl"
"spy"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_winner_sp
y.mdl"
"engineer"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_w
inner_engineer.mdl"
}
}

"8557"
{
"name"
"ETF2L Highlander Divisi
on 5 Group Winner Season 7"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ETF
2L_Highlander_Division5_Group_Winner"
"item_description"
"#TF_TournamentMedal_Season7"
"image_inventory"
"backpack/workshop/player/items/
all_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_winner"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_winner_sc
out.mdl"
"sniper"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_w
inner_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_w
inner_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_w
inner_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_winner_me
dic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_winner_he
avy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_winner_py
ro.mdl"
"spy"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_winner_sp
y.mdl"
"engineer"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_w
inner_engineer.mdl"
}
}
"8558"
{
"name"
"ETF2L Highlander Divisi
on 6 Group Winner Season 7"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ETF
2L_Highlander_Division6_Group_Winner"
"item_description"
"#TF_TournamentMedal_Season7"
"image_inventory"
"backpack/workshop/player/items/
all_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_winner"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_winner_sc
out.mdl"
"sniper"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_w
inner_sniper.mdl"
"soldier"
"models/workshop/player/

items/all_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_w
inner_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_w
inner_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_winner_me
dic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_winner_he
avy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_winner_py
ro.mdl"
"spy"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_winner_sp
y.mdl"
"engineer"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_group_winner/etf2l_2014_highlander_group_w
inner_engineer.mdl"
}
}
"8559"
{
"name"
"ETF2L Highlander Premie
r Division Participation Medal Season 7"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ETF
2L_Highlander_Premier_Division_Participation"
"item_description"
"#TF_TournamentMedal_Season7"
"image_inventory"
"backpack/workshop/player/items/
all_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_participant"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_participant_scou
t.mdl"
"sniper"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_particip
ant_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_particip
ant_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_particip
ant_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_participant_medi
c.mdl"
"heavy"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_participant_heav
y.mdl"
"pyro"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_participant_pyro
.mdl"
"spy"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_participant_spy.
mdl"
"engineer"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_particip

ant_engineer.mdl"
}
}
"8560"
{
"name"
"ETF2L Highlander Divisi
on 1 Participation Medal Season 7"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ETF
2L_Highlander_Division1_Participation"
"item_description"
"#TF_TournamentMedal_Season7"
"image_inventory"
"backpack/workshop/player/items/
all_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_participant"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_participant_scou
t.mdl"
"sniper"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_particip
ant_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_particip
ant_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_particip
ant_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_participant_medi
c.mdl"
"heavy"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_participant_heav
y.mdl"
"pyro"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_participant_pyro
.mdl"
"spy"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_participant_spy.
mdl"
"engineer"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_particip
ant_engineer.mdl"
}
}
"8561"
{
"name"
"ETF2L Highlander Divisi
on 2 Participation Medal Season 7"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ETF
2L_Highlander_Division2_Participation"
"item_description"
"#TF_TournamentMedal_Season7"
"image_inventory"
"backpack/workshop/player/items/
all_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_participant"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_participant_scou
t.mdl"
"sniper"
"models/workshop/player/

items/all_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_particip
ant_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_particip
ant_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_particip
ant_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_participant_medi
c.mdl"
"heavy"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_participant_heav
y.mdl"
"pyro"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_participant_pyro
.mdl"
"spy"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_participant_spy.
mdl"
"engineer"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_particip
ant_engineer.mdl"
}
}
"8562"
{
"name"
"ETF2L Highlander Divisi
on 3 Participation Medal Season 7"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ETF
2L_Highlander_Division3_Participation"
"item_description"
"#TF_TournamentMedal_Season7"
"image_inventory"
"backpack/workshop/player/items/
all_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_participant"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_participant_scou
t.mdl"
"sniper"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_particip
ant_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_particip
ant_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_particip
ant_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_participant_medi
c.mdl"
"heavy"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_participant_heav
y.mdl"
"pyro"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_participant_pyro
.mdl"
"spy"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_participant_spy.

mdl"
"engineer"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_particip
ant_engineer.mdl"
}
}
"8563"
{
"name"
"ETF2L Highlander Divisi
on 4 Participation Medal Season 7"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ETF
2L_Highlander_Division4_Participation"
"item_description"
"#TF_TournamentMedal_Season7"
"image_inventory"
"backpack/workshop/player/items/
all_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_participant"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_participant_scou
t.mdl"
"sniper"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_particip
ant_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_particip
ant_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_particip
ant_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_participant_medi
c.mdl"
"heavy"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_participant_heav
y.mdl"
"pyro"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_participant_pyro
.mdl"
"spy"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_participant_spy.
mdl"
"engineer"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_particip
ant_engineer.mdl"
}
}
"8564"
{
"name"
"ETF2L Highlander Divisi
on 5 Participation Medal Season 7"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ETF
2L_Highlander_Division5_Participation"
"item_description"
"#TF_TournamentMedal_Season7"
"image_inventory"
"backpack/workshop/player/items/
all_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_participant"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al

l_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_participant_scou
t.mdl"
"sniper"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_particip
ant_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_particip
ant_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_particip
ant_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_participant_medi
c.mdl"
"heavy"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_participant_heav
y.mdl"
"pyro"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_participant_pyro
.mdl"
"spy"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_participant_spy.
mdl"
"engineer"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_particip
ant_engineer.mdl"
}
}
"8565"
{
"name"
"ETF2L Highlander Divisi
on 6 Participation Medal Season 7"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ETF
2L_Highlander_Division6_Participation"
"item_description"
"#TF_TournamentMedal_Season7"
"image_inventory"
"backpack/workshop/player/items/
all_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_participant"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_participant_scou
t.mdl"
"sniper"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_particip
ant_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_particip
ant_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_particip
ant_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_participant_medi
c.mdl"
"heavy"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_participant_heav
y.mdl"
"pyro"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_participant_pyro

.mdl"
"spy"
"models/workshop/player/items/al
l_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_participant_spy.
mdl"
"engineer"
"models/workshop/player/
items/all_class/etf2l_2014_highlander_participant/etf2l_2014_highlander_particip
ant_engineer.mdl"
}
}
"8566"
{
"name"
"RETF2 EE22 6v6 Winner M
edal Season 1"
"prefab"
"tournament_medal"
"item_name"
"#TF_RETF2_EE22_6v6_Winn
er"
"item_description"
"#TF_TournamentMedal_Season1"
"image_inventory"
"backpack/workshop/player/items/
all_class/euskal_encounter_xxii_winner/euskal_encounter_xxii_winner"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/euskal_encounter_xxii_winner/euskal_encounter_xxii_winner_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/euskal_encounter_xxii_winner/euskal_encounter_xxii_winner_sniper
.mdl"
"soldier"
"models/workshop/player/
items/all_class/euskal_encounter_xxii_winner/euskal_encounter_xxii_winner_soldie
r.mdl"
"demoman"
"models/workshop/player/
items/all_class/euskal_encounter_xxii_winner/euskal_encounter_xxii_winner_demo.m
dl"
"medic"
"models/workshop/player/items/al
l_class/euskal_encounter_xxii_winner/euskal_encounter_xxii_winner_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/euskal_encounter_xxii_winner/euskal_encounter_xxii_winner_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/euskal_encounter_xxii_winner/euskal_encounter_xxii_winner_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/euskal_encounter_xxii_winner/euskal_encounter_xxii_winner_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/euskal_encounter_xxii_winner/euskal_encounter_xxii_winner_engine
er.mdl"
}
}
"8567"
{
"name"
"RETF2 EE22 6v6 Particip
ant Medal Season 1"
"prefab"
"tournament_medal"
"item_name"
"#TF_RETF2_EE22_6v6_Part
icipant"
"item_description"
"#TF_TournamentMedal_Season1"
"image_inventory"
"backpack/workshop/player/items/
all_class/euskal_encounter_xxii_participation/euskal_encounter_xxii_participatio
n"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/euskal_encounter_xxii_participation/euskal_encounter_xxii_participation_

scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/euskal_encounter_xxii_participation/euskal_encounter_xxii_partic
ipation_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/euskal_encounter_xxii_participation/euskal_encounter_xxii_partic
ipation_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/euskal_encounter_xxii_participation/euskal_encounter_xxii_partic
ipation_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/euskal_encounter_xxii_participation/euskal_encounter_xxii_participation_
medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/euskal_encounter_xxii_participation/euskal_encounter_xxii_participation_
heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/euskal_encounter_xxii_participation/euskal_encounter_xxii_participation_
pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/euskal_encounter_xxii_participation/euskal_encounter_xxii_participation_
spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/euskal_encounter_xxii_participation/euskal_encounter_xxii_partic
ipation_engineer.mdl"
}
}
"8568"
{
"name"
"RETF2 EE22 4v4 Winner M
edal Season 1"
"prefab"
"tournament_medal"
"item_name"
"#TF_RETF2_EE22_4v4_Winn
er"
"item_description"
"#TF_TournamentMedal_Season1"
"image_inventory"
"backpack/workshop/player/items/
all_class/euskal_encounter_xxii_winner/euskal_encounter_xxii_winner"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/euskal_encounter_xxii_winner/euskal_encounter_xxii_winner_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/euskal_encounter_xxii_winner/euskal_encounter_xxii_winner_sniper
.mdl"
"soldier"
"models/workshop/player/
items/all_class/euskal_encounter_xxii_winner/euskal_encounter_xxii_winner_soldie
r.mdl"
"demoman"
"models/workshop/player/
items/all_class/euskal_encounter_xxii_winner/euskal_encounter_xxii_winner_demo.m
dl"
"medic"
"models/workshop/player/items/al
l_class/euskal_encounter_xxii_winner/euskal_encounter_xxii_winner_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/euskal_encounter_xxii_winner/euskal_encounter_xxii_winner_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/euskal_encounter_xxii_winner/euskal_encounter_xxii_winner_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/euskal_encounter_xxii_winner/euskal_encounter_xxii_winner_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/euskal_encounter_xxii_winner/euskal_encounter_xxii_winner_engine

er.mdl"
}
}
"8569"
{
"name"

"RETF2 EE22 4v4 Particip

"prefab"
"item_name"

"tournament_medal"
"#TF_RETF2_EE22_4v4_Part

ant Medal Season 1"


icipant"
"item_description"
"#TF_TournamentMedal_Season1"
"image_inventory"
"backpack/workshop/player/items/
all_class/euskal_encounter_xxii_participation/euskal_encounter_xxii_participatio
n"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/euskal_encounter_xxii_participation/euskal_encounter_xxii_participation_
scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/euskal_encounter_xxii_participation/euskal_encounter_xxii_partic
ipation_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/euskal_encounter_xxii_participation/euskal_encounter_xxii_partic
ipation_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/euskal_encounter_xxii_participation/euskal_encounter_xxii_partic
ipation_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/euskal_encounter_xxii_participation/euskal_encounter_xxii_participation_
medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/euskal_encounter_xxii_participation/euskal_encounter_xxii_participation_
heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/euskal_encounter_xxii_participation/euskal_encounter_xxii_participation_
pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/euskal_encounter_xxii_participation/euskal_encounter_xxii_participation_
spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/euskal_encounter_xxii_participation/euskal_encounter_xxii_partic
ipation_engineer.mdl"
}
}
"8570"
{
"name"
"RETF2 EE22 Dodgeball Wi
nner Medal Season 1"
"prefab"
"tournament_medal"
"item_name"
"#TF_RETF2_EE22_Dodgebal
l_Winner"
"item_description"
"#TF_TournamentMedal_Season1"
"image_inventory"
"backpack/workshop/player/items/
all_class/euskal_encounter_xxii_winner/euskal_encounter_xxii_winner"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/euskal_encounter_xxii_winner/euskal_encounter_xxii_winner_scout.mdl"
"sniper"
"models/workshop/player/

items/all_class/euskal_encounter_xxii_winner/euskal_encounter_xxii_winner_sniper
.mdl"
"soldier"
"models/workshop/player/
items/all_class/euskal_encounter_xxii_winner/euskal_encounter_xxii_winner_soldie
r.mdl"
"demoman"
"models/workshop/player/
items/all_class/euskal_encounter_xxii_winner/euskal_encounter_xxii_winner_demo.m
dl"
"medic"
"models/workshop/player/items/al
l_class/euskal_encounter_xxii_winner/euskal_encounter_xxii_winner_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/euskal_encounter_xxii_winner/euskal_encounter_xxii_winner_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/euskal_encounter_xxii_winner/euskal_encounter_xxii_winner_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/euskal_encounter_xxii_winner/euskal_encounter_xxii_winner_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/euskal_encounter_xxii_winner/euskal_encounter_xxii_winner_engine
er.mdl"
}
}
"8571"
{
"name"
"RETF2 EE22 Dodgeball Pa
rticipant Medal Season 1"
"prefab"
"tournament_medal"
"item_name"
"#TF_RETF2_EE22_Dodgebal
l_Participant"
"item_description"
"#TF_TournamentMedal_Season1"
"image_inventory"
"backpack/workshop/player/items/
all_class/euskal_encounter_xxii_participation/euskal_encounter_xxii_participatio
n"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/euskal_encounter_xxii_participation/euskal_encounter_xxii_participation_
scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/euskal_encounter_xxii_participation/euskal_encounter_xxii_partic
ipation_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/euskal_encounter_xxii_participation/euskal_encounter_xxii_partic
ipation_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/euskal_encounter_xxii_participation/euskal_encounter_xxii_partic
ipation_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/euskal_encounter_xxii_participation/euskal_encounter_xxii_participation_
medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/euskal_encounter_xxii_participation/euskal_encounter_xxii_participation_
heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/euskal_encounter_xxii_participation/euskal_encounter_xxii_participation_
pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/euskal_encounter_xxii_participation/euskal_encounter_xxii_participation_
spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/euskal_encounter_xxii_participation/euskal_encounter_xxii_partic

ipation_engineer.mdl"
}
}
"8572"
{
"name"
"RETF2 EE22 Pan Tourname
nt Winner Medal Season 1"
"prefab"
"tournament_medal"
"item_name"
"#TF_RETF2_EE22_Pan_Tour
nament_Winner"
"item_description"
"#TF_TournamentMedal_Season1"
"image_inventory"
"backpack/workshop/player/items/
all_class/euskal_encounter_xxii_winner/euskal_encounter_xxii_winner"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/euskal_encounter_xxii_winner/euskal_encounter_xxii_winner_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/euskal_encounter_xxii_winner/euskal_encounter_xxii_winner_sniper
.mdl"
"soldier"
"models/workshop/player/
items/all_class/euskal_encounter_xxii_winner/euskal_encounter_xxii_winner_soldie
r.mdl"
"demoman"
"models/workshop/player/
items/all_class/euskal_encounter_xxii_winner/euskal_encounter_xxii_winner_demo.m
dl"
"medic"
"models/workshop/player/items/al
l_class/euskal_encounter_xxii_winner/euskal_encounter_xxii_winner_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/euskal_encounter_xxii_winner/euskal_encounter_xxii_winner_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/euskal_encounter_xxii_winner/euskal_encounter_xxii_winner_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/euskal_encounter_xxii_winner/euskal_encounter_xxii_winner_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/euskal_encounter_xxii_winner/euskal_encounter_xxii_winner_engine
er.mdl"
}
}
"8573"
{
"name"
"RETF2 EE22 Pan Tourname
nt Participant Medal Season 1"
"prefab"
"tournament_medal"
"item_name"
"#TF_RETF2_EE22_Pan_Tour
nament_Participant"
"item_description"
"#TF_TournamentMedal_Season1"
"image_inventory"
"backpack/workshop/player/items/
all_class/euskal_encounter_xxii_participation/euskal_encounter_xxii_participatio
n"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/euskal_encounter_xxii_participation/euskal_encounter_xxii_participation_
scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/euskal_encounter_xxii_participation/euskal_encounter_xxii_partic
ipation_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/euskal_encounter_xxii_participation/euskal_encounter_xxii_partic

ipation_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/euskal_encounter_xxii_participation/euskal_encounter_xxii_partic
ipation_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/euskal_encounter_xxii_participation/euskal_encounter_xxii_participation_
medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/euskal_encounter_xxii_participation/euskal_encounter_xxii_participation_
heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/euskal_encounter_xxii_participation/euskal_encounter_xxii_participation_
pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/euskal_encounter_xxii_participation/euskal_encounter_xxii_participation_
spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/euskal_encounter_xxii_participation/euskal_encounter_xxii_partic
ipation_engineer.mdl"
}
}
"8574"
{
"name"
"RETF2 EE22 Contributor
Medal Season 1"
"prefab"
"tournament_medal"
"item_name"
"#TF_RETF2_EE22_Contribu
tor"
"item_description"
"#TF_TournamentMedal_Season1"
"image_inventory"
"backpack/workshop/player/items/
all_class/euskal_encounter_xxii_participation/euskal_encounter_xxii_participatio
n"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/euskal_encounter_xxii_participation/euskal_encounter_xxii_participation_
scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/euskal_encounter_xxii_participation/euskal_encounter_xxii_partic
ipation_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/euskal_encounter_xxii_participation/euskal_encounter_xxii_partic
ipation_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/euskal_encounter_xxii_participation/euskal_encounter_xxii_partic
ipation_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/euskal_encounter_xxii_participation/euskal_encounter_xxii_participation_
medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/euskal_encounter_xxii_participation/euskal_encounter_xxii_participation_
heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/euskal_encounter_xxii_participation/euskal_encounter_xxii_participation_
pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/euskal_encounter_xxii_participation/euskal_encounter_xxii_participation_
spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/euskal_encounter_xxii_participation/euskal_encounter_xxii_partic

ipation_engineer.mdl"
}
}
"8575"
{
"name"

"ETF2L Highlander Open 1

"prefab"
"item_name"

"tournament_medal"
"#TF_TournamentMedal_ETF

st Place Medal Season 1"


2L_Highlander_Open_1st"
"item_description"
"#TF_TournamentMedal_Season1"
"image_inventory"
"backpack/workshop/player/items/
all_class/etf2l_highlander_open_1st_place/etf2l_highlander_open_1st_place"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/etf2l_highlander_open_1st_place/etf2l_highlander_open_1st_place_scout.md
l"
"sniper"
"models/workshop/player/
items/all_class/etf2l_highlander_open_1st_place/etf2l_highlander_open_1st_place_
sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/etf2l_highlander_open_1st_place/etf2l_highlander_open_1st_place_
soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/etf2l_highlander_open_1st_place/etf2l_highlander_open_1st_place_
demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/etf2l_highlander_open_1st_place/etf2l_highlander_open_1st_place_medic.md
l"
"heavy"
"models/workshop/player/items/al
l_class/etf2l_highlander_open_1st_place/etf2l_highlander_open_1st_place_heavy.md
l"
"pyro"
"models/workshop/player/items/al
l_class/etf2l_highlander_open_1st_place/etf2l_highlander_open_1st_place_pyro.mdl
"
"spy"
"models/workshop/player/items/al
l_class/etf2l_highlander_open_1st_place/etf2l_highlander_open_1st_place_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/etf2l_highlander_open_1st_place/etf2l_highlander_open_1st_place_
engineer.mdl"
}
}
"8576"
{
"name"
"ETF2L Highlander Open 2
nd Place Medal Season 1"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ETF
2L_Highlander_Open_2nd"
"item_description"
"#TF_TournamentMedal_Season1"
"image_inventory"
"backpack/workshop/player/items/
all_class/etf2l_highlander_open_2nd_place/etf2l_highlander_open_2nd_place"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/etf2l_highlander_open_2nd_place/etf2l_highlander_open_2nd_place_scout.md
l"
"sniper"
"models/workshop/player/
items/all_class/etf2l_highlander_open_2nd_place/etf2l_highlander_open_2nd_place_

sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/etf2l_highlander_open_2nd_place/etf2l_highlander_open_2nd_place_
soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/etf2l_highlander_open_2nd_place/etf2l_highlander_open_2nd_place_
demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/etf2l_highlander_open_2nd_place/etf2l_highlander_open_2nd_place_medic.md
l"
"heavy"
"models/workshop/player/items/al
l_class/etf2l_highlander_open_2nd_place/etf2l_highlander_open_2nd_place_heavy.md
l"
"pyro"
"models/workshop/player/items/al
l_class/etf2l_highlander_open_2nd_place/etf2l_highlander_open_2nd_place_pyro.mdl
"
"spy"
"models/workshop/player/items/al
l_class/etf2l_highlander_open_2nd_place/etf2l_highlander_open_2nd_place_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/etf2l_highlander_open_2nd_place/etf2l_highlander_open_2nd_place_
engineer.mdl"
}
}
"8577"
{
"name"
"ETF2L Highlander Open 3
rd Place Medal Season 1"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ETF
2L_Highlander_Open_3rd"
"item_description"
"#TF_TournamentMedal_Season1"
"image_inventory"
"backpack/workshop/player/items/
all_class/etf2l_highlander_open_3rd_place/etf2l_highlander_open_3rd_place"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/etf2l_highlander_open_3rd_place/etf2l_highlander_open_3rd_place_scout.md
l"
"sniper"
"models/workshop/player/
items/all_class/etf2l_highlander_open_3rd_place/etf2l_highlander_open_3rd_place_
sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/etf2l_highlander_open_3rd_place/etf2l_highlander_open_3rd_place_
soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/etf2l_highlander_open_3rd_place/etf2l_highlander_open_3rd_place_
demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/etf2l_highlander_open_3rd_place/etf2l_highlander_open_3rd_place_medic.md
l"
"heavy"
"models/workshop/player/items/al
l_class/etf2l_highlander_open_3rd_place/etf2l_highlander_open_3rd_place_heavy.md
l"
"pyro"
"models/workshop/player/items/al
l_class/etf2l_highlander_open_3rd_place/etf2l_highlander_open_3rd_place_pyro.mdl
"
"spy"
"models/workshop/player/items/al
l_class/etf2l_highlander_open_3rd_place/etf2l_highlander_open_3rd_place_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/etf2l_highlander_open_3rd_place/etf2l_highlander_open_3rd_place_

engineer.mdl"
}
}
"8578"
{
"name"
"ETF2L Highlander Open P
articipant Medal Season 1"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_ETF
2L_Highlander_Open_Participant"
"item_description"
"#TF_TournamentMedal_Season1"
"image_inventory"
"backpack/workshop/player/items/
all_class/etf2l_highlander_open_participant/etf2l_highlander_open_participant"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/etf2l_highlander_open_participant/etf2l_highlander_open_participant_scou
t.mdl"
"sniper"
"models/workshop/player/
items/all_class/etf2l_highlander_open_participant/etf2l_highlander_open_particip
ant_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/etf2l_highlander_open_participant/etf2l_highlander_open_particip
ant_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/etf2l_highlander_open_participant/etf2l_highlander_open_particip
ant_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/etf2l_highlander_open_participant/etf2l_highlander_open_participant_medi
c.mdl"
"heavy"
"models/workshop/player/items/al
l_class/etf2l_highlander_open_participant/etf2l_highlander_open_participant_heav
y.mdl"
"pyro"
"models/workshop/player/items/al
l_class/etf2l_highlander_open_participant/etf2l_highlander_open_participant_pyro
.mdl"
"spy"
"models/workshop/player/items/al
l_class/etf2l_highlander_open_participant/etf2l_highlander_open_participant_spy.
mdl"
"engineer"
"models/workshop/player/
items/all_class/etf2l_highlander_open_participant/etf2l_highlander_open_particip
ant_engineer.mdl"
}
}
"8579"
{
"name"
"BETA LAN 1st Place Meda
l 2014"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_BET
A_LAN_1st"
"item_description"
"#TF_TournamentMedal_2014"
"capabilities"
{
"paintable"
"1"
}
"image_inventory"
"backpack/workshop/player/items/
all_class/beta_lan_medal_gold/beta_lan_medal_gold"
"model_player_per_class"
{

"scout"
"models/workshop/player/items/al
l_class/beta_lan_medal_gold/beta_lan_medal_gold_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/beta_lan_medal_gold/beta_lan_medal_gold_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/beta_lan_medal_gold/beta_lan_medal_gold_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/beta_lan_medal_gold/beta_lan_medal_gold_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/beta_lan_medal_gold/beta_lan_medal_gold_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/beta_lan_medal_gold/beta_lan_medal_gold_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/beta_lan_medal_gold/beta_lan_medal_gold_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/beta_lan_medal_gold/beta_lan_medal_gold_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/beta_lan_medal_gold/beta_lan_medal_gold_engineer.mdl"
}
}
"8580"
{
"name"
"BETA LAN 2nd Place Meda
l 2014"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_BET
A_LAN_2nd"
"item_description"
"#TF_TournamentMedal_2014"
"capabilities"
{
"paintable"
"1"
}
"image_inventory"
"backpack/workshop/player/items/
all_class/beta_lan_medal_silver/beta_lan_medal_silver"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/beta_lan_medal_silver/beta_lan_medal_silver_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/beta_lan_medal_silver/beta_lan_medal_silver_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/beta_lan_medal_silver/beta_lan_medal_silver_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/beta_lan_medal_silver/beta_lan_medal_silver_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/beta_lan_medal_silver/beta_lan_medal_silver_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/beta_lan_medal_silver/beta_lan_medal_silver_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/beta_lan_medal_silver/beta_lan_medal_silver_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/beta_lan_medal_silver/beta_lan_medal_silver_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/beta_lan_medal_silver/beta_lan_medal_silver_engineer.mdl"
}
}
"8581"
{
"name"
"BETA LAN 3rd Place Meda
l 2014"

"prefab"
"item_name"

"tournament_medal"
"#TF_TournamentMedal_BET

A_LAN_3rd"
"item_description"
"#TF_TournamentMedal_2014"
"capabilities"
{
"paintable"
"1"
}
"image_inventory"
"backpack/workshop/player/items/
all_class/beta_lan_medal_bronze/beta_lan_medal_bronze"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/beta_lan_medal_bronze/beta_lan_medal_bronze_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/beta_lan_medal_bronze/beta_lan_medal_bronze_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/beta_lan_medal_bronze/beta_lan_medal_bronze_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/beta_lan_medal_bronze/beta_lan_medal_bronze_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/beta_lan_medal_bronze/beta_lan_medal_bronze_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/beta_lan_medal_bronze/beta_lan_medal_bronze_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/beta_lan_medal_bronze/beta_lan_medal_bronze_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/beta_lan_medal_bronze/beta_lan_medal_bronze_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/beta_lan_medal_bronze/beta_lan_medal_bronze_engineer.mdl"
}
}
"8582"
{
"name"
"BETA LAN Participant Me
dal 2014"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_BET
A_LAN_Participant"
"item_description"
"#TF_TournamentMedal_2014"
"capabilities"
{
"paintable"
"1"
}
"image_inventory"
"backpack/workshop/player/items/
all_class/beta_lan_medal_participation/beta_lan_medal_participation"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/beta_lan_medal_participation/beta_lan_medal_participation_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/beta_lan_medal_participation/beta_lan_medal_participation_sniper
.mdl"
"soldier"
"models/workshop/player/
items/all_class/beta_lan_medal_participation/beta_lan_medal_participation_soldie
r.mdl"
"demoman"
"models/workshop/player/
items/all_class/beta_lan_medal_participation/beta_lan_medal_participation_demo.m
dl"
"medic"
"models/workshop/player/items/al

l_class/beta_lan_medal_participation/beta_lan_medal_participation_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/beta_lan_medal_participation/beta_lan_medal_participation_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/beta_lan_medal_participation/beta_lan_medal_participation_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/beta_lan_medal_participation/beta_lan_medal_participation_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/beta_lan_medal_participation/beta_lan_medal_participation_engine
er.mdl"
}
}
"8583"
{
"name"
"Florida LAN Medal 2014"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_Flo
rida_LAN"
"item_description"
"#TF_TournamentMedal_2014"
"image_inventory"
"backpack/workshop/player/items/
all_class/florida_lan_medal/florida_lan_medal"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/florida_lan_medal/florida_lan_medal_scout.mdl"
"sniper"
"models/workshop/player/items/al
l_class/florida_lan_medal/florida_lan_medal_sniper.mdl"
"soldier"
"models/workshop/player/items/al
l_class/florida_lan_medal/florida_lan_medal_soldier.mdl"
"demoman"
"models/workshop/player/items/al
l_class/florida_lan_medal/florida_lan_medal_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/florida_lan_medal/florida_lan_medal_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/florida_lan_medal/florida_lan_medal_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/florida_lan_medal/florida_lan_medal_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/florida_lan_medal/florida_lan_medal_spy.mdl"
"engineer"
"models/workshop/player/items/al
l_class/florida_lan_medal/florida_lan_medal_engineer.mdl"
}
}
"8584"
{
"name"
"Thought that Counts"
"prefab"
"tournament_medal"
"capabilities"
{
"paintable"
"1"
"nameable"
"1"
}
"show_in_armory"
"1"
"armory_remap"
""
"item_type_name"
"#TF_Wearable_CommunityMedal"
"item_name"
"#TF_Medal_ThoughtThatCo
unts"
"item_description"
"#TF_Medal_ThoughtThatCounts_Des
c"
"image_inventory"
"backpack/workshop/player/items/

all_class/brain_of_gold/brain_of_gold"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/brain_of_gold/brain_of_gold_scout.mdl"
"sniper"
"models/workshop/player/items/al
l_class/brain_of_gold/brain_of_gold_sniper.mdl"
"soldier"
"models/workshop/player/items/al
l_class/brain_of_gold/brain_of_gold_soldier.mdl"
"demoman"
"models/workshop/player/items/al
l_class/brain_of_gold/brain_of_gold_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/brain_of_gold/brain_of_gold_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/brain_of_gold/brain_of_gold_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/brain_of_gold/brain_of_gold_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/brain_of_gold/brain_of_gold_spy.mdl"
"engineer"
"models/workshop/player/items/al
l_class/brain_of_gold/brain_of_gold_engineer.mdl"
}
}
"8585"
{
"name" "Gamers Assembly Gold Medal 2013"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_GamersAssembly_Gold
"
"item_description"
"#TF_TournamentMedal_2013"
"capabilities"
{
"paintable"
"1"
}
"image_inventory"
"backpack/workshop/player/items/
all_class/gamers_assembly_gold/gamers_assembly_gold"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/gamers_assembly_gold/gamers_assembly_gold_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/gamers_assembly_gold/gamers_assembly_gold_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/gamers_assembly_gold/gamers_assembly_gold_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/gamers_assembly_gold/gamers_assembly_gold_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/gamers_assembly_gold/gamers_assembly_gold_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/gamers_assembly_gold/gamers_assembly_gold_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/gamers_assembly_gold/gamers_assembly_gold_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/gamers_assembly_gold/gamers_assembly_gold_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/gamers_assembly_gold/gamers_assembly_gold_engineer.mdl"
}
}
"8586"
{

"name" "Gamers Assembly Silver Medal 2013"


"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_GamersAssembly_Silv
er"
"item_description"
"#TF_TournamentMedal_2013"
"capabilities"
{
"paintable"
"1"
}
"image_inventory"
"backpack/workshop/player/items/
all_class/gamers_assembly_silver/gamers_assembly_silver"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/gamers_assembly_silver/gamers_assembly_silver_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/gamers_assembly_silver/gamers_assembly_silver_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/gamers_assembly_silver/gamers_assembly_silver_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/gamers_assembly_silver/gamers_assembly_silver_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/gamers_assembly_silver/gamers_assembly_silver_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/gamers_assembly_silver/gamers_assembly_silver_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/gamers_assembly_silver/gamers_assembly_silver_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/gamers_assembly_silver/gamers_assembly_silver_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/gamers_assembly_silver/gamers_assembly_silver_engineer.mdl"
}
}
"8587"
{
"name" "Gamers Assembly Bronze Medal 2013"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_GamersAssembly_Bron
ze"
"item_description"
"#TF_TournamentMedal_2013"
"capabilities"
{
"paintable"
"1"
}
"image_inventory"
"backpack/workshop/player/items/
all_class/gamers_assembly_bronze/gamers_assembly_bronze"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/gamers_assembly_bronze/gamers_assembly_bronze_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/gamers_assembly_bronze/gamers_assembly_bronze_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/gamers_assembly_bronze/gamers_assembly_bronze_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/gamers_assembly_bronze/gamers_assembly_bronze_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/gamers_assembly_bronze/gamers_assembly_bronze_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/gamers_assembly_bronze/gamers_assembly_bronze_heavy.mdl"

"pyro"
"models/workshop/player/items/al
l_class/gamers_assembly_bronze/gamers_assembly_bronze_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/gamers_assembly_bronze/gamers_assembly_bronze_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/gamers_assembly_bronze/gamers_assembly_bronze_engineer.mdl"
}
}
"8588"
{
"name" "Gamers Assembly Participant Badge 2013"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_GamersAssembly_Part
icipant"
"item_description"
"#TF_TournamentMedal_2013"
"image_inventory"
"backpack/workshop/player/items/
all_class/gamers_assembly_participant/gamers_assembly_participant"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/gamers_assembly_participant/gamers_assembly_participant_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/gamers_assembly_participant/gamers_assembly_participant_sniper.m
dl"
"soldier"
"models/workshop/player/
items/all_class/gamers_assembly_participant/gamers_assembly_participant_soldier.
mdl"
"demoman"
"models/workshop/player/
items/all_class/gamers_assembly_participant/gamers_assembly_participant_demo.mdl
"
"medic"
"models/workshop/player/items/al
l_class/gamers_assembly_participant/gamers_assembly_participant_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/gamers_assembly_participant/gamers_assembly_participant_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/gamers_assembly_participant/gamers_assembly_participant_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/gamers_assembly_participant/gamers_assembly_participant_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/gamers_assembly_participant/gamers_assembly_participant_engineer
.mdl"
}
}
"8589"
{
"name" "GAlloween Gold Medal 2013"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_GAlloween_Gold"
"item_description"
"#TF_TournamentMedal_2013"
"capabilities"
{
"paintable"
"1"
}
"image_inventory"
"backpack/workshop/player/items/
all_class/gamers_assembly_gold/gamers_assembly_gold"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/gamers_assembly_gold/gamers_assembly_gold_scout.mdl"
"sniper"
"models/workshop/player/

items/all_class/gamers_assembly_gold/gamers_assembly_gold_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/gamers_assembly_gold/gamers_assembly_gold_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/gamers_assembly_gold/gamers_assembly_gold_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/gamers_assembly_gold/gamers_assembly_gold_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/gamers_assembly_gold/gamers_assembly_gold_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/gamers_assembly_gold/gamers_assembly_gold_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/gamers_assembly_gold/gamers_assembly_gold_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/gamers_assembly_gold/gamers_assembly_gold_engineer.mdl"
}
}
"8590"
{
"name" "GAlloween Silver Medal 2013"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_GAlloween_Silver"
"item_description"
"#TF_TournamentMedal_2013"
"capabilities"
{
"paintable"
"1"
}
"image_inventory"
"backpack/workshop/player/items/
all_class/gamers_assembly_silver/gamers_assembly_silver"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/gamers_assembly_silver/gamers_assembly_silver_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/gamers_assembly_silver/gamers_assembly_silver_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/gamers_assembly_silver/gamers_assembly_silver_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/gamers_assembly_silver/gamers_assembly_silver_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/gamers_assembly_silver/gamers_assembly_silver_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/gamers_assembly_silver/gamers_assembly_silver_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/gamers_assembly_silver/gamers_assembly_silver_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/gamers_assembly_silver/gamers_assembly_silver_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/gamers_assembly_silver/gamers_assembly_silver_engineer.mdl"
}
}
"8591"
{
"name" "GAlloween Bronze Medal 2013"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_GAlloween_Bronze"
"item_description"
"#TF_TournamentMedal_2013"
"capabilities"
{
"paintable"
"1"

}
"image_inventory"
"backpack/workshop/player/items/
all_class/gamers_assembly_bronze/gamers_assembly_bronze"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/gamers_assembly_bronze/gamers_assembly_bronze_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/gamers_assembly_bronze/gamers_assembly_bronze_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/gamers_assembly_bronze/gamers_assembly_bronze_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/gamers_assembly_bronze/gamers_assembly_bronze_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/gamers_assembly_bronze/gamers_assembly_bronze_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/gamers_assembly_bronze/gamers_assembly_bronze_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/gamers_assembly_bronze/gamers_assembly_bronze_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/gamers_assembly_bronze/gamers_assembly_bronze_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/gamers_assembly_bronze/gamers_assembly_bronze_engineer.mdl"
}
}
"8592"
{
"name" "GAlloween Participant Badge 2013"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_GAlloween_Participa
nt"
"item_description"
"#TF_TournamentMedal_2013"
"image_inventory"
"backpack/workshop/player/items/
all_class/gamers_assembly_participant/gamers_assembly_participant"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/gamers_assembly_participant/gamers_assembly_participant_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/gamers_assembly_participant/gamers_assembly_participant_sniper.m
dl"
"soldier"
"models/workshop/player/
items/all_class/gamers_assembly_participant/gamers_assembly_participant_soldier.
mdl"
"demoman"
"models/workshop/player/
items/all_class/gamers_assembly_participant/gamers_assembly_participant_demo.mdl
"
"medic"
"models/workshop/player/items/al
l_class/gamers_assembly_participant/gamers_assembly_participant_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/gamers_assembly_participant/gamers_assembly_participant_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/gamers_assembly_participant/gamers_assembly_participant_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/gamers_assembly_participant/gamers_assembly_participant_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/gamers_assembly_participant/gamers_assembly_participant_engineer
.mdl"
}
}

"8593"
{
"name" "Gamers Assembly Gold Medal 2014"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_GamersAssembly_Gold
"
"item_description"
"#TF_TournamentMedal_2014"
"capabilities"
{
"paintable"
"1"
}
"image_inventory"
"backpack/workshop/player/items/
all_class/gamers_assembly_gold/gamers_assembly_gold"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/gamers_assembly_gold/gamers_assembly_gold_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/gamers_assembly_gold/gamers_assembly_gold_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/gamers_assembly_gold/gamers_assembly_gold_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/gamers_assembly_gold/gamers_assembly_gold_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/gamers_assembly_gold/gamers_assembly_gold_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/gamers_assembly_gold/gamers_assembly_gold_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/gamers_assembly_gold/gamers_assembly_gold_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/gamers_assembly_gold/gamers_assembly_gold_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/gamers_assembly_gold/gamers_assembly_gold_engineer.mdl"
}
}
"8594"
{
"name" "Gamers Assembly Silver Medal 2014"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_GamersAssembly_Silv
er"
"item_description"
"#TF_TournamentMedal_2014"
"capabilities"
{
"paintable"
"1"
}
"image_inventory"
"backpack/workshop/player/items/
all_class/gamers_assembly_silver/gamers_assembly_silver"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/gamers_assembly_silver/gamers_assembly_silver_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/gamers_assembly_silver/gamers_assembly_silver_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/gamers_assembly_silver/gamers_assembly_silver_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/gamers_assembly_silver/gamers_assembly_silver_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/gamers_assembly_silver/gamers_assembly_silver_medic.mdl"

"heavy"
"models/workshop/player/items/al
l_class/gamers_assembly_silver/gamers_assembly_silver_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/gamers_assembly_silver/gamers_assembly_silver_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/gamers_assembly_silver/gamers_assembly_silver_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/gamers_assembly_silver/gamers_assembly_silver_engineer.mdl"
}
}
"8595"
{
"name" "Gamers Assembly Bronze Medal 2014"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_GamersAssembly_Bron
ze"
"item_description"
"#TF_TournamentMedal_2014"
"capabilities"
{
"paintable"
"1"
}
"image_inventory"
"backpack/workshop/player/items/
all_class/gamers_assembly_bronze/gamers_assembly_bronze"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/gamers_assembly_bronze/gamers_assembly_bronze_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/gamers_assembly_bronze/gamers_assembly_bronze_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/gamers_assembly_bronze/gamers_assembly_bronze_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/gamers_assembly_bronze/gamers_assembly_bronze_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/gamers_assembly_bronze/gamers_assembly_bronze_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/gamers_assembly_bronze/gamers_assembly_bronze_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/gamers_assembly_bronze/gamers_assembly_bronze_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/gamers_assembly_bronze/gamers_assembly_bronze_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/gamers_assembly_bronze/gamers_assembly_bronze_engineer.mdl"
}
}
"8596"
{
"name" "Gamers Assembly Participant Badge 2014"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_GamersAssembly_Part
icipant"
"item_description"
"#TF_TournamentMedal_2014"
"image_inventory"
"backpack/workshop/player/items/
all_class/gamers_assembly_participant/gamers_assembly_participant"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/gamers_assembly_participant/gamers_assembly_participant_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/gamers_assembly_participant/gamers_assembly_participant_sniper.m

dl"
"soldier"
"models/workshop/player/
items/all_class/gamers_assembly_participant/gamers_assembly_participant_soldier.
mdl"
"demoman"
"models/workshop/player/
items/all_class/gamers_assembly_participant/gamers_assembly_participant_demo.mdl
"
"medic"
"models/workshop/player/items/al
l_class/gamers_assembly_participant/gamers_assembly_participant_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/gamers_assembly_participant/gamers_assembly_participant_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/gamers_assembly_participant/gamers_assembly_participant_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/gamers_assembly_participant/gamers_assembly_participant_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/gamers_assembly_participant/gamers_assembly_participant_engineer
.mdl"
}
}
"8597"
{
"name" "GAlloween Gold Medal 2014"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_GAlloween_Gold"
"item_description"
"#TF_TournamentMedal_2014"
"capabilities"
{
"paintable"
"1"
}
"image_inventory"
"backpack/workshop/player/items/
all_class/gamers_assembly_gold/gamers_assembly_gold"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/gamers_assembly_gold/gamers_assembly_gold_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/gamers_assembly_gold/gamers_assembly_gold_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/gamers_assembly_gold/gamers_assembly_gold_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/gamers_assembly_gold/gamers_assembly_gold_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/gamers_assembly_gold/gamers_assembly_gold_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/gamers_assembly_gold/gamers_assembly_gold_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/gamers_assembly_gold/gamers_assembly_gold_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/gamers_assembly_gold/gamers_assembly_gold_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/gamers_assembly_gold/gamers_assembly_gold_engineer.mdl"
}
}
"8598"
{
"name" "GAlloween Silver Medal 2014"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_GAlloween_Silver"
"item_description"
"#TF_TournamentMedal_2014"

"capabilities"
{
"paintable"
"1"
}
"image_inventory"
"backpack/workshop/player/items/
all_class/gamers_assembly_silver/gamers_assembly_silver"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/gamers_assembly_silver/gamers_assembly_silver_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/gamers_assembly_silver/gamers_assembly_silver_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/gamers_assembly_silver/gamers_assembly_silver_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/gamers_assembly_silver/gamers_assembly_silver_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/gamers_assembly_silver/gamers_assembly_silver_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/gamers_assembly_silver/gamers_assembly_silver_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/gamers_assembly_silver/gamers_assembly_silver_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/gamers_assembly_silver/gamers_assembly_silver_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/gamers_assembly_silver/gamers_assembly_silver_engineer.mdl"
}
}
"8599"
{
"name" "GAlloween Bronze Medal 2014"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_GAlloween_Bronze"
"item_description"
"#TF_TournamentMedal_2014"
"capabilities"
{
"paintable"
"1"
}
"image_inventory"
"backpack/workshop/player/items/
all_class/gamers_assembly_bronze/gamers_assembly_bronze"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/gamers_assembly_bronze/gamers_assembly_bronze_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/gamers_assembly_bronze/gamers_assembly_bronze_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/gamers_assembly_bronze/gamers_assembly_bronze_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/gamers_assembly_bronze/gamers_assembly_bronze_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/gamers_assembly_bronze/gamers_assembly_bronze_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/gamers_assembly_bronze/gamers_assembly_bronze_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/gamers_assembly_bronze/gamers_assembly_bronze_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/gamers_assembly_bronze/gamers_assembly_bronze_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/gamers_assembly_bronze/gamers_assembly_bronze_engineer.mdl"

}
}
"8600"
{
"name" "GAlloween Participant Badge 2014"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_GAlloween_Participa
nt"
"item_description"
"#TF_TournamentMedal_2014"
"image_inventory"
"backpack/workshop/player/items/
all_class/gamers_assembly_participant/gamers_assembly_participant"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/gamers_assembly_participant/gamers_assembly_participant_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/gamers_assembly_participant/gamers_assembly_participant_sniper.m
dl"
"soldier"
"models/workshop/player/
items/all_class/gamers_assembly_participant/gamers_assembly_participant_soldier.
mdl"
"demoman"
"models/workshop/player/
items/all_class/gamers_assembly_participant/gamers_assembly_participant_demo.mdl
"
"medic"
"models/workshop/player/items/al
l_class/gamers_assembly_participant/gamers_assembly_participant_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/gamers_assembly_participant/gamers_assembly_participant_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/gamers_assembly_participant/gamers_assembly_participant_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/gamers_assembly_participant/gamers_assembly_participant_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/gamers_assembly_participant/gamers_assembly_participant_engineer
.mdl"
}
}
"8601"
{
"name" "LBTF2 Highlander 1st Place Season 1"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_LBTF2_Highlander_1s
t"
"item_description"
"#TF_TournamentMedal_Season1"
"image_inventory"
"backpack/workshop/player/items/
all_class/lbtf2_highlander_1st/lbtf2_highlander_1st"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/lbtf2_highlander_1st/lbtf2_highlander_1st_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/lbtf2_highlander_1st/lbtf2_highlander_1st_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/lbtf2_highlander_1st/lbtf2_highlander_1st_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/lbtf2_highlander_1st/lbtf2_highlander_1st_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/lbtf2_highlander_1st/lbtf2_highlander_1st_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/lbtf2_highlander_1st/lbtf2_highlander_1st_heavy.mdl"

"pyro"
"models/workshop/player/items/al
l_class/lbtf2_highlander_1st/lbtf2_highlander_1st_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/lbtf2_highlander_1st/lbtf2_highlander_1st_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/lbtf2_highlander_1st/lbtf2_highlander_1st_engineer.mdl"
}
}
"8602"
{
"name" "LBTF2 Highlander 2nd Place Season 1"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_LBTF2_Highlander_2n
d"
"item_description"
"#TF_TournamentMedal_Season1"
"image_inventory"
"backpack/workshop/player/items/
all_class/lbtf2_highlander_2nd/lbtf2_highlander_2nd"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/lbtf2_highlander_2nd/lbtf2_highlander_2nd_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/lbtf2_highlander_2nd/lbtf2_highlander_2nd_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/lbtf2_highlander_2nd/lbtf2_highlander_2nd_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/lbtf2_highlander_2nd/lbtf2_highlander_2nd_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/lbtf2_highlander_2nd/lbtf2_highlander_2nd_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/lbtf2_highlander_2nd/lbtf2_highlander_2nd_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/lbtf2_highlander_2nd/lbtf2_highlander_2nd_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/lbtf2_highlander_2nd/lbtf2_highlander_2nd_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/lbtf2_highlander_2nd/lbtf2_highlander_2nd_engineer.mdl"
}
}
"8603"
{
"name" "LBTF2 Highlander 3rd Place Season 1"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_LBTF2_Highlander_3r
d"
"item_description"
"#TF_TournamentMedal_Season1"
"image_inventory"
"backpack/workshop/player/items/
all_class/lbtf2_highlander_3rd/lbtf2_highlander_3rd"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/lbtf2_highlander_3rd/lbtf2_highlander_3rd_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/lbtf2_highlander_3rd/lbtf2_highlander_3rd_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/lbtf2_highlander_3rd/lbtf2_highlander_3rd_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/lbtf2_highlander_3rd/lbtf2_highlander_3rd_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/lbtf2_highlander_3rd/lbtf2_highlander_3rd_medic.mdl"

"heavy"
"models/workshop/player/items/al
l_class/lbtf2_highlander_3rd/lbtf2_highlander_3rd_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/lbtf2_highlander_3rd/lbtf2_highlander_3rd_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/lbtf2_highlander_3rd/lbtf2_highlander_3rd_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/lbtf2_highlander_3rd/lbtf2_highlander_3rd_engineer.mdl"
}
}
"8604"
{
"name" "LBTF2 Highlander Participant Season 1"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_LBTF2_Highlander_Pa
rticipant"
"item_description"
"#TF_TournamentMedal_Season1"
"image_inventory"
"backpack/workshop/player/items/
all_class/lbtf2_highlander_participant/lbtf2_highlander_participant"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/lbtf2_highlander_participant/lbtf2_highlander_participant_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/lbtf2_highlander_participant/lbtf2_highlander_participant_sniper
.mdl"
"soldier"
"models/workshop/player/
items/all_class/lbtf2_highlander_participant/lbtf2_highlander_participant_soldie
r.mdl"
"demoman"
"models/workshop/player/
items/all_class/lbtf2_highlander_participant/lbtf2_highlander_participant_demo.m
dl"
"medic"
"models/workshop/player/items/al
l_class/lbtf2_highlander_participant/lbtf2_highlander_participant_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/lbtf2_highlander_participant/lbtf2_highlander_participant_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/lbtf2_highlander_participant/lbtf2_highlander_participant_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/lbtf2_highlander_participant/lbtf2_highlander_participant_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/lbtf2_highlander_participant/lbtf2_highlander_participant_engine
er.mdl"
}
}
"8605"
{
"name" "LBTF2 6v6 Elite 1st Place Season 10"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_LBTF2_6v6_Elite_1st
"
"item_description"
"#TF_TournamentMedal_Season10"
"image_inventory"
"backpack/workshop/player/items/
all_class/lbtf2_6v6_1st/lbtf2_6v6_1st"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/lbtf2_6v6_1st/lbtf2_6v6_1st_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/lbtf2_6v6_1st/lbtf2_6v6_1st_sniper.mdl"

"soldier"
"models/workshop/player/
items/all_class/lbtf2_6v6_1st/lbtf2_6v6_1st_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/lbtf2_6v6_1st/lbtf2_6v6_1st_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/lbtf2_6v6_1st/lbtf2_6v6_1st_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/lbtf2_6v6_1st/lbtf2_6v6_1st_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/lbtf2_6v6_1st/lbtf2_6v6_1st_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/lbtf2_6v6_1st/lbtf2_6v6_1st_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/lbtf2_6v6_1st/lbtf2_6v6_1st_engineer.mdl"
}
}
"8606"
{
"name" "LBTF2 6v6 Elite 2nd Place Season 10"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_LBTF2_6v6_Elite_2nd
"
"item_description"
"#TF_TournamentMedal_Season10"
"image_inventory"
"backpack/workshop/player/items/
all_class/lbtf2_6v6_2nd/lbtf2_6v6_2nd"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/lbtf2_6v6_2nd/lbtf2_6v6_2nd_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/lbtf2_6v6_2nd/lbtf2_6v6_2nd_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/lbtf2_6v6_2nd/lbtf2_6v6_2nd_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/lbtf2_6v6_2nd/lbtf2_6v6_2nd_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/lbtf2_6v6_2nd/lbtf2_6v6_2nd_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/lbtf2_6v6_2nd/lbtf2_6v6_2nd_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/lbtf2_6v6_2nd/lbtf2_6v6_2nd_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/lbtf2_6v6_2nd/lbtf2_6v6_2nd_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/lbtf2_6v6_2nd/lbtf2_6v6_2nd_engineer.mdl"
}
}
"8607"
{
"name" "LBTF2 6v6 Elite 3rd Place Season 10"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_LBTF2_6v6_Elite_3rd
"
"item_description"
"#TF_TournamentMedal_Season10"
"image_inventory"
"backpack/workshop/player/items/
all_class/lbtf2_6v6_3rd/lbtf2_6v6_3rd"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/lbtf2_6v6_3rd/lbtf2_6v6_3rd_scout.mdl"

"sniper"
"models/workshop/player/
items/all_class/lbtf2_6v6_3rd/lbtf2_6v6_3rd_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/lbtf2_6v6_3rd/lbtf2_6v6_3rd_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/lbtf2_6v6_3rd/lbtf2_6v6_3rd_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/lbtf2_6v6_3rd/lbtf2_6v6_3rd_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/lbtf2_6v6_3rd/lbtf2_6v6_3rd_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/lbtf2_6v6_3rd/lbtf2_6v6_3rd_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/lbtf2_6v6_3rd/lbtf2_6v6_3rd_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/lbtf2_6v6_3rd/lbtf2_6v6_3rd_engineer.mdl"
}
}
"8608"
{
"name" "LBTF2 6v6 Elite Participant Season 10"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_LBTF2_6v6_Elite_Par
ticipant"
"item_description"
"#TF_TournamentMedal_Season10"
"image_inventory"
"backpack/workshop/player/items/
all_class/lbtf2_6v6_participant/lbtf2_6v6_participant"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/lbtf2_6v6_participant/lbtf2_6v6_participant_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/lbtf2_6v6_participant/lbtf2_6v6_participant_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/lbtf2_6v6_participant/lbtf2_6v6_participant_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/lbtf2_6v6_participant/lbtf2_6v6_participant_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/lbtf2_6v6_participant/lbtf2_6v6_participant_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/lbtf2_6v6_participant/lbtf2_6v6_participant_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/lbtf2_6v6_participant/lbtf2_6v6_participant_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/lbtf2_6v6_participant/lbtf2_6v6_participant_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/lbtf2_6v6_participant/lbtf2_6v6_participant_engineer.mdl"
}
}
"8609"
{
"name" "LBTF2 6v6 Central 1st Place Season 10"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_LBTF2_6v6_Central_1
st"
"item_description"
"#TF_TournamentMedal_Season10"
"image_inventory"
"backpack/workshop/player/items/
all_class/lbtf2_6v6_1st/lbtf2_6v6_1st"
"model_player_per_class"
{

"scout"
"models/workshop/player/items/al
l_class/lbtf2_6v6_1st/lbtf2_6v6_1st_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/lbtf2_6v6_1st/lbtf2_6v6_1st_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/lbtf2_6v6_1st/lbtf2_6v6_1st_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/lbtf2_6v6_1st/lbtf2_6v6_1st_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/lbtf2_6v6_1st/lbtf2_6v6_1st_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/lbtf2_6v6_1st/lbtf2_6v6_1st_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/lbtf2_6v6_1st/lbtf2_6v6_1st_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/lbtf2_6v6_1st/lbtf2_6v6_1st_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/lbtf2_6v6_1st/lbtf2_6v6_1st_engineer.mdl"
}
}
"8610"
{
"name" "LBTF2 6v6 Central 2nd Place Season 10"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_LBTF2_6v6_Central_2
nd"
"item_description"
"#TF_TournamentMedal_Season10"
"image_inventory"
"backpack/workshop/player/items/
all_class/lbtf2_6v6_2nd/lbtf2_6v6_2nd"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/lbtf2_6v6_2nd/lbtf2_6v6_2nd_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/lbtf2_6v6_2nd/lbtf2_6v6_2nd_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/lbtf2_6v6_2nd/lbtf2_6v6_2nd_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/lbtf2_6v6_2nd/lbtf2_6v6_2nd_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/lbtf2_6v6_2nd/lbtf2_6v6_2nd_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/lbtf2_6v6_2nd/lbtf2_6v6_2nd_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/lbtf2_6v6_2nd/lbtf2_6v6_2nd_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/lbtf2_6v6_2nd/lbtf2_6v6_2nd_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/lbtf2_6v6_2nd/lbtf2_6v6_2nd_engineer.mdl"
}
}
"8611"
{
"name" "LBTF2 6v6 Central 3rd Place Season 10"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_LBTF2_6v6_Central_3
rd"
"item_description"
"#TF_TournamentMedal_Season10"
"image_inventory"
"backpack/workshop/player/items/
all_class/lbtf2_6v6_3rd/lbtf2_6v6_3rd"

"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/lbtf2_6v6_3rd/lbtf2_6v6_3rd_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/lbtf2_6v6_3rd/lbtf2_6v6_3rd_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/lbtf2_6v6_3rd/lbtf2_6v6_3rd_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/lbtf2_6v6_3rd/lbtf2_6v6_3rd_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/lbtf2_6v6_3rd/lbtf2_6v6_3rd_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/lbtf2_6v6_3rd/lbtf2_6v6_3rd_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/lbtf2_6v6_3rd/lbtf2_6v6_3rd_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/lbtf2_6v6_3rd/lbtf2_6v6_3rd_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/lbtf2_6v6_3rd/lbtf2_6v6_3rd_engineer.mdl"
}
}
"8612"
{
"name" "LBTF2 6v6 Central Participant Season 10"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_LBTF2_6v6_Central_P
articipant"
"item_description"
"#TF_TournamentMedal_Season10"
"image_inventory"
"backpack/workshop/player/items/
all_class/lbtf2_6v6_participant/lbtf2_6v6_participant"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/lbtf2_6v6_participant/lbtf2_6v6_participant_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/lbtf2_6v6_participant/lbtf2_6v6_participant_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/lbtf2_6v6_participant/lbtf2_6v6_participant_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/lbtf2_6v6_participant/lbtf2_6v6_participant_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/lbtf2_6v6_participant/lbtf2_6v6_participant_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/lbtf2_6v6_participant/lbtf2_6v6_participant_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/lbtf2_6v6_participant/lbtf2_6v6_participant_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/lbtf2_6v6_participant/lbtf2_6v6_participant_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/lbtf2_6v6_participant/lbtf2_6v6_participant_engineer.mdl"
}
}
"8613"
{
"name" "LBTF2 6v6 Access 1st Place Season 10"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_LBTF2_6v6_Access_1s
t"
"item_description"
"#TF_TournamentMedal_Season10"

"image_inventory"
"backpack/workshop/player/items/
all_class/lbtf2_6v6_1st/lbtf2_6v6_1st"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/lbtf2_6v6_1st/lbtf2_6v6_1st_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/lbtf2_6v6_1st/lbtf2_6v6_1st_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/lbtf2_6v6_1st/lbtf2_6v6_1st_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/lbtf2_6v6_1st/lbtf2_6v6_1st_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/lbtf2_6v6_1st/lbtf2_6v6_1st_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/lbtf2_6v6_1st/lbtf2_6v6_1st_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/lbtf2_6v6_1st/lbtf2_6v6_1st_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/lbtf2_6v6_1st/lbtf2_6v6_1st_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/lbtf2_6v6_1st/lbtf2_6v6_1st_engineer.mdl"
}
}
"8614"
{
"name" "LBTF2 6v6 Access 2nd Place Season 10"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_LBTF2_6v6_Access_2n
d"
"item_description"
"#TF_TournamentMedal_Season10"
"image_inventory"
"backpack/workshop/player/items/
all_class/lbtf2_6v6_2nd/lbtf2_6v6_2nd"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/lbtf2_6v6_2nd/lbtf2_6v6_2nd_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/lbtf2_6v6_2nd/lbtf2_6v6_2nd_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/lbtf2_6v6_2nd/lbtf2_6v6_2nd_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/lbtf2_6v6_2nd/lbtf2_6v6_2nd_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/lbtf2_6v6_2nd/lbtf2_6v6_2nd_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/lbtf2_6v6_2nd/lbtf2_6v6_2nd_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/lbtf2_6v6_2nd/lbtf2_6v6_2nd_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/lbtf2_6v6_2nd/lbtf2_6v6_2nd_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/lbtf2_6v6_2nd/lbtf2_6v6_2nd_engineer.mdl"
}
}
"8615"
{
"name" "LBTF2 6v6 Access 3rd Place Season 10"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_LBTF2_6v6_Access_3r

d"
"item_description"
"#TF_TournamentMedal_Season10"
"image_inventory"
"backpack/workshop/player/items/
all_class/lbtf2_6v6_3rd/lbtf2_6v6_3rd"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/lbtf2_6v6_3rd/lbtf2_6v6_3rd_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/lbtf2_6v6_3rd/lbtf2_6v6_3rd_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/lbtf2_6v6_3rd/lbtf2_6v6_3rd_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/lbtf2_6v6_3rd/lbtf2_6v6_3rd_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/lbtf2_6v6_3rd/lbtf2_6v6_3rd_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/lbtf2_6v6_3rd/lbtf2_6v6_3rd_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/lbtf2_6v6_3rd/lbtf2_6v6_3rd_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/lbtf2_6v6_3rd/lbtf2_6v6_3rd_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/lbtf2_6v6_3rd/lbtf2_6v6_3rd_engineer.mdl"
}
}
"8616"
{
"name" "LBTF2 6v6 Access Participant Season 10"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_LBTF2_6v6_Access_Pa
rticipant"
"item_description"
"#TF_TournamentMedal_Season10"
"image_inventory"
"backpack/workshop/player/items/
all_class/lbtf2_6v6_participant/lbtf2_6v6_participant"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/lbtf2_6v6_participant/lbtf2_6v6_participant_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/lbtf2_6v6_participant/lbtf2_6v6_participant_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/lbtf2_6v6_participant/lbtf2_6v6_participant_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/lbtf2_6v6_participant/lbtf2_6v6_participant_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/lbtf2_6v6_participant/lbtf2_6v6_participant_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/lbtf2_6v6_participant/lbtf2_6v6_participant_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/lbtf2_6v6_participant/lbtf2_6v6_participant_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/lbtf2_6v6_participant/lbtf2_6v6_participant_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/lbtf2_6v6_participant/lbtf2_6v6_participant_engineer.mdl"
}
}
"8617"
{
"name" "LBTF2 6v6 Open 1st Place Season 10"

"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_LBTF2_6v6_Open_1st"
"item_description"
"#TF_TournamentMedal_Season10"
"image_inventory"
"backpack/workshop/player/items/
all_class/lbtf2_6v6_1st/lbtf2_6v6_1st"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/lbtf2_6v6_1st/lbtf2_6v6_1st_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/lbtf2_6v6_1st/lbtf2_6v6_1st_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/lbtf2_6v6_1st/lbtf2_6v6_1st_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/lbtf2_6v6_1st/lbtf2_6v6_1st_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/lbtf2_6v6_1st/lbtf2_6v6_1st_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/lbtf2_6v6_1st/lbtf2_6v6_1st_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/lbtf2_6v6_1st/lbtf2_6v6_1st_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/lbtf2_6v6_1st/lbtf2_6v6_1st_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/lbtf2_6v6_1st/lbtf2_6v6_1st_engineer.mdl"
}
}
"8618"
{
"name" "LBTF2 6v6 Open 2nd Place Season 10"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_LBTF2_6v6_Open_2nd"
"item_description"
"#TF_TournamentMedal_Season10"
"image_inventory"
"backpack/workshop/player/items/
all_class/lbtf2_6v6_2nd/lbtf2_6v6_2nd"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/lbtf2_6v6_2nd/lbtf2_6v6_2nd_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/lbtf2_6v6_2nd/lbtf2_6v6_2nd_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/lbtf2_6v6_2nd/lbtf2_6v6_2nd_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/lbtf2_6v6_2nd/lbtf2_6v6_2nd_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/lbtf2_6v6_2nd/lbtf2_6v6_2nd_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/lbtf2_6v6_2nd/lbtf2_6v6_2nd_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/lbtf2_6v6_2nd/lbtf2_6v6_2nd_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/lbtf2_6v6_2nd/lbtf2_6v6_2nd_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/lbtf2_6v6_2nd/lbtf2_6v6_2nd_engineer.mdl"
}
}
"8619"
{
"name" "LBTF2 6v6 Open 3rd Place Season 10"

"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_LBTF2_6v6_Open_3rd"
"item_description"
"#TF_TournamentMedal_Season10"
"image_inventory"
"backpack/workshop/player/items/
all_class/lbtf2_6v6_3rd/lbtf2_6v6_3rd"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/lbtf2_6v6_3rd/lbtf2_6v6_3rd_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/lbtf2_6v6_3rd/lbtf2_6v6_3rd_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/lbtf2_6v6_3rd/lbtf2_6v6_3rd_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/lbtf2_6v6_3rd/lbtf2_6v6_3rd_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/lbtf2_6v6_3rd/lbtf2_6v6_3rd_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/lbtf2_6v6_3rd/lbtf2_6v6_3rd_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/lbtf2_6v6_3rd/lbtf2_6v6_3rd_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/lbtf2_6v6_3rd/lbtf2_6v6_3rd_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/lbtf2_6v6_3rd/lbtf2_6v6_3rd_engineer.mdl"
}
}
"8620"
{
"name" "LBTF2 6v6 Open Participant Season 10"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_LBTF2_6v6_Open_Part
icipant"
"item_description"
"#TF_TournamentMedal_Season10"
"image_inventory"
"backpack/workshop/player/items/
all_class/lbtf2_6v6_participant/lbtf2_6v6_participant"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/lbtf2_6v6_participant/lbtf2_6v6_participant_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/lbtf2_6v6_participant/lbtf2_6v6_participant_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/lbtf2_6v6_participant/lbtf2_6v6_participant_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/lbtf2_6v6_participant/lbtf2_6v6_participant_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/lbtf2_6v6_participant/lbtf2_6v6_participant_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/lbtf2_6v6_participant/lbtf2_6v6_participant_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/lbtf2_6v6_participant/lbtf2_6v6_participant_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/lbtf2_6v6_participant/lbtf2_6v6_participant_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/lbtf2_6v6_participant/lbtf2_6v6_participant_engineer.mdl"
}
}
"8621"
{

"name" "FBTF Cup 6v6 Wastex Miller 1st Place Season 3"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_FBTF_Cup_6v6_Wastex
_Miller_1st"
"item_description"
"#TF_TournamentMedal_Season3"
"image_inventory"
"backpack/workshop/player/items/
all_class/lbtf2_6v6_1st/lbtf2_6v6_1st"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/lbtf2_6v6_1st/lbtf2_6v6_1st_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/lbtf2_6v6_1st/lbtf2_6v6_1st_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/lbtf2_6v6_1st/lbtf2_6v6_1st_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/lbtf2_6v6_1st/lbtf2_6v6_1st_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/lbtf2_6v6_1st/lbtf2_6v6_1st_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/lbtf2_6v6_1st/lbtf2_6v6_1st_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/lbtf2_6v6_1st/lbtf2_6v6_1st_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/lbtf2_6v6_1st/lbtf2_6v6_1st_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/lbtf2_6v6_1st/lbtf2_6v6_1st_engineer.mdl"
}
}
"8622"
{
"name" "FBTF Cup 6v6 Wastex Miller 2nd Place Season 3"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_FBTF_Cup_6v6_Wastex
_Miller_2nd"
"item_description"
"#TF_TournamentMedal_Season3"
"image_inventory"
"backpack/workshop/player/items/
all_class/lbtf2_6v6_2nd/lbtf2_6v6_2nd"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/lbtf2_6v6_2nd/lbtf2_6v6_2nd_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/lbtf2_6v6_2nd/lbtf2_6v6_2nd_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/lbtf2_6v6_2nd/lbtf2_6v6_2nd_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/lbtf2_6v6_2nd/lbtf2_6v6_2nd_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/lbtf2_6v6_2nd/lbtf2_6v6_2nd_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/lbtf2_6v6_2nd/lbtf2_6v6_2nd_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/lbtf2_6v6_2nd/lbtf2_6v6_2nd_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/lbtf2_6v6_2nd/lbtf2_6v6_2nd_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/lbtf2_6v6_2nd/lbtf2_6v6_2nd_engineer.mdl"
}
}

"8623"
{
"name" "FBTF Cup 6v6 Wastex Miller 3rd Place Season 3"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_FBTF_Cup_6v6_Wastex
_Miller_3rd"
"item_description"
"#TF_TournamentMedal_Season3"
"image_inventory"
"backpack/workshop/player/items/
all_class/lbtf2_6v6_3rd/lbtf2_6v6_3rd"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/lbtf2_6v6_3rd/lbtf2_6v6_3rd_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/lbtf2_6v6_3rd/lbtf2_6v6_3rd_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/lbtf2_6v6_3rd/lbtf2_6v6_3rd_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/lbtf2_6v6_3rd/lbtf2_6v6_3rd_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/lbtf2_6v6_3rd/lbtf2_6v6_3rd_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/lbtf2_6v6_3rd/lbtf2_6v6_3rd_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/lbtf2_6v6_3rd/lbtf2_6v6_3rd_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/lbtf2_6v6_3rd/lbtf2_6v6_3rd_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/lbtf2_6v6_3rd/lbtf2_6v6_3rd_engineer.mdl"
}
}
"8624"
{
"name" "FBTF Cup 6v6 Wastex Miller Participant Season 3
"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_FBTF_Cup_6v6_Wastex
_Miller_Participant"
"item_description"
"#TF_TournamentMedal_Season3"
"image_inventory"
"backpack/workshop/player/items/
all_class/lbtf2_6v6_participant/lbtf2_6v6_participant"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/lbtf2_6v6_participant/lbtf2_6v6_participant_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/lbtf2_6v6_participant/lbtf2_6v6_participant_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/lbtf2_6v6_participant/lbtf2_6v6_participant_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/lbtf2_6v6_participant/lbtf2_6v6_participant_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/lbtf2_6v6_participant/lbtf2_6v6_participant_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/lbtf2_6v6_participant/lbtf2_6v6_participant_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/lbtf2_6v6_participant/lbtf2_6v6_participant_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/lbtf2_6v6_participant/lbtf2_6v6_participant_spy.mdl"
"engineer"
"models/workshop/player/

items/all_class/lbtf2_6v6_participant/lbtf2_6v6_participant_engineer.mdl"
}
}
"8625"
{
"name" "FBTF Cup 6v6 Barts Rimet 1st Place Season 3"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_FBTF_Cup_6v6_Barts_
Rimet_1st"
"item_description"
"#TF_TournamentMedal_Season3"
"image_inventory"
"backpack/workshop/player/items/
all_class/lbtf2_6v6_1st/lbtf2_6v6_1st"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/lbtf2_6v6_1st/lbtf2_6v6_1st_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/lbtf2_6v6_1st/lbtf2_6v6_1st_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/lbtf2_6v6_1st/lbtf2_6v6_1st_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/lbtf2_6v6_1st/lbtf2_6v6_1st_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/lbtf2_6v6_1st/lbtf2_6v6_1st_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/lbtf2_6v6_1st/lbtf2_6v6_1st_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/lbtf2_6v6_1st/lbtf2_6v6_1st_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/lbtf2_6v6_1st/lbtf2_6v6_1st_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/lbtf2_6v6_1st/lbtf2_6v6_1st_engineer.mdl"
}
}
"8626"
{
"name" "FBTF Cup 6v6 Barts Rimet 2nd Place Season 3"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_FBTF_Cup_6v6_Barts_
Rimet_2nd"
"item_description"
"#TF_TournamentMedal_Season3"
"image_inventory"
"backpack/workshop/player/items/
all_class/lbtf2_6v6_2nd/lbtf2_6v6_2nd"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/lbtf2_6v6_2nd/lbtf2_6v6_2nd_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/lbtf2_6v6_2nd/lbtf2_6v6_2nd_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/lbtf2_6v6_2nd/lbtf2_6v6_2nd_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/lbtf2_6v6_2nd/lbtf2_6v6_2nd_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/lbtf2_6v6_2nd/lbtf2_6v6_2nd_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/lbtf2_6v6_2nd/lbtf2_6v6_2nd_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/lbtf2_6v6_2nd/lbtf2_6v6_2nd_pyro.mdl"
"spy"
"models/workshop/player/items/al

l_class/lbtf2_6v6_2nd/lbtf2_6v6_2nd_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/lbtf2_6v6_2nd/lbtf2_6v6_2nd_engineer.mdl"
}
}
"8627"
{
"name" "FBTF Cup 6v6 Barts Rimet 3rd Place Season 3"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_FBTF_Cup_6v6_Barts_
Rimet_3rd"
"item_description"
"#TF_TournamentMedal_Season3"
"image_inventory"
"backpack/workshop/player/items/
all_class/lbtf2_6v6_3rd/lbtf2_6v6_3rd"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/lbtf2_6v6_3rd/lbtf2_6v6_3rd_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/lbtf2_6v6_3rd/lbtf2_6v6_3rd_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/lbtf2_6v6_3rd/lbtf2_6v6_3rd_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/lbtf2_6v6_3rd/lbtf2_6v6_3rd_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/lbtf2_6v6_3rd/lbtf2_6v6_3rd_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/lbtf2_6v6_3rd/lbtf2_6v6_3rd_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/lbtf2_6v6_3rd/lbtf2_6v6_3rd_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/lbtf2_6v6_3rd/lbtf2_6v6_3rd_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/lbtf2_6v6_3rd/lbtf2_6v6_3rd_engineer.mdl"
}
}
"8628"
{
"name" "FBTF Cup 6v6 Barts Rimet Participant Season 3"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_FBTF_Cup_6v6_Barts_
Rimet_Participant"
"item_description"
"#TF_TournamentMedal_Season3"
"image_inventory"
"backpack/workshop/player/items/
all_class/lbtf2_6v6_participant/lbtf2_6v6_participant"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/lbtf2_6v6_participant/lbtf2_6v6_participant_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/lbtf2_6v6_participant/lbtf2_6v6_participant_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/lbtf2_6v6_participant/lbtf2_6v6_participant_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/lbtf2_6v6_participant/lbtf2_6v6_participant_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/lbtf2_6v6_participant/lbtf2_6v6_participant_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/lbtf2_6v6_participant/lbtf2_6v6_participant_heavy.mdl"
"pyro"
"models/workshop/player/items/al

l_class/lbtf2_6v6_participant/lbtf2_6v6_participant_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/lbtf2_6v6_participant/lbtf2_6v6_participant_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/lbtf2_6v6_participant/lbtf2_6v6_participant_engineer.mdl"
}
}
"8629"
{
"name" "FBTF Cup 6v6 Vic Basten 1st Place Season 3"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_FBTF_Cup_6v6_Vic_Ba
sten_1st"
"item_description"
"#TF_TournamentMedal_Season3"
"image_inventory"
"backpack/workshop/player/items/
all_class/lbtf2_6v6_1st/lbtf2_6v6_1st"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/lbtf2_6v6_1st/lbtf2_6v6_1st_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/lbtf2_6v6_1st/lbtf2_6v6_1st_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/lbtf2_6v6_1st/lbtf2_6v6_1st_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/lbtf2_6v6_1st/lbtf2_6v6_1st_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/lbtf2_6v6_1st/lbtf2_6v6_1st_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/lbtf2_6v6_1st/lbtf2_6v6_1st_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/lbtf2_6v6_1st/lbtf2_6v6_1st_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/lbtf2_6v6_1st/lbtf2_6v6_1st_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/lbtf2_6v6_1st/lbtf2_6v6_1st_engineer.mdl"
}
}
"8630"
{
"name" "FBTF Cup 6v6 Vic Basten 2nd Place Season 3"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_FBTF_Cup_6v6_Vic_Ba
sten_2nd"
"item_description"
"#TF_TournamentMedal_Season3"
"image_inventory"
"backpack/workshop/player/items/
all_class/lbtf2_6v6_2nd/lbtf2_6v6_2nd"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/lbtf2_6v6_2nd/lbtf2_6v6_2nd_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/lbtf2_6v6_2nd/lbtf2_6v6_2nd_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/lbtf2_6v6_2nd/lbtf2_6v6_2nd_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/lbtf2_6v6_2nd/lbtf2_6v6_2nd_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/lbtf2_6v6_2nd/lbtf2_6v6_2nd_medic.mdl"
"heavy"
"models/workshop/player/items/al

l_class/lbtf2_6v6_2nd/lbtf2_6v6_2nd_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/lbtf2_6v6_2nd/lbtf2_6v6_2nd_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/lbtf2_6v6_2nd/lbtf2_6v6_2nd_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/lbtf2_6v6_2nd/lbtf2_6v6_2nd_engineer.mdl"
}
}
"8631"
{
"name" "FBTF Cup 6v6 Vic Basten 3rd Place Season 3"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_FBTF_Cup_6v6_Vic_Ba
sten_3rd"
"item_description"
"#TF_TournamentMedal_Season3"
"image_inventory"
"backpack/workshop/player/items/
all_class/lbtf2_6v6_3rd/lbtf2_6v6_3rd"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/lbtf2_6v6_3rd/lbtf2_6v6_3rd_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/lbtf2_6v6_3rd/lbtf2_6v6_3rd_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/lbtf2_6v6_3rd/lbtf2_6v6_3rd_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/lbtf2_6v6_3rd/lbtf2_6v6_3rd_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/lbtf2_6v6_3rd/lbtf2_6v6_3rd_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/lbtf2_6v6_3rd/lbtf2_6v6_3rd_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/lbtf2_6v6_3rd/lbtf2_6v6_3rd_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/lbtf2_6v6_3rd/lbtf2_6v6_3rd_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/lbtf2_6v6_3rd/lbtf2_6v6_3rd_engineer.mdl"
}
}
"8632"
{
"name" "FBTF Cup 6v6 Vic Basten Participant Season 3"
"prefab"
"tournament_medal"
"item_name"
"#TF_TournamentMedal_FBTF_Cup_6v6_Vic_Ba
sten_Participant"
"item_description"
"#TF_TournamentMedal_Season3"
"image_inventory"
"backpack/workshop/player/items/
all_class/lbtf2_6v6_participant/lbtf2_6v6_participant"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/lbtf2_6v6_participant/lbtf2_6v6_participant_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/lbtf2_6v6_participant/lbtf2_6v6_participant_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/lbtf2_6v6_participant/lbtf2_6v6_participant_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/lbtf2_6v6_participant/lbtf2_6v6_participant_demo.mdl"
"medic"
"models/workshop/player/items/al

l_class/lbtf2_6v6_participant/lbtf2_6v6_participant_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/lbtf2_6v6_participant/lbtf2_6v6_participant_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/lbtf2_6v6_participant/lbtf2_6v6_participant_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/lbtf2_6v6_participant/lbtf2_6v6_participant_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/lbtf2_6v6_participant/lbtf2_6v6_participant_engineer.mdl"
}
}
"8633"
{
"name" "Asymmetric Accolade"
"prefab"
"tournament_medal"
"item_type_name"
"#TF_Wearable_CommunityMedal"
"item_name"
"#TF_Medal_6v9_Event"
"item_description"
"#TF_Medal_6v9_Event_Des
c"
"image_inventory"
"backpack/workshop/playe
r/items/all_class/6v9_medal/6v9_medal"
"model_player_per_class"
{
"scout"
"models/workshop/player/items/al
l_class/6v9_medal/6v9_medal_scout.mdl"
"sniper"
"models/workshop/player/
items/all_class/6v9_medal/6v9_medal_sniper.mdl"
"soldier"
"models/workshop/player/
items/all_class/6v9_medal/6v9_medal_soldier.mdl"
"demoman"
"models/workshop/player/
items/all_class/6v9_medal/6v9_medal_demo.mdl"
"medic"
"models/workshop/player/items/al
l_class/6v9_medal/6v9_medal_medic.mdl"
"heavy"
"models/workshop/player/items/al
l_class/6v9_medal/6v9_medal_heavy.mdl"
"pyro"
"models/workshop/player/items/al
l_class/6v9_medal/6v9_medal_pyro.mdl"
"spy"
"models/workshop/player/items/al
l_class/6v9_medal/6v9_medal_spy.mdl"
"engineer"
"models/workshop/player/
items/all_class/6v9_medal/6v9_medal_engineer.mdl"
}
}

"1899"
{
"name" "World Traveler"
"loadondemand" "1"
"item_class"
"tf_wearable"
"capabilities"
{
"nameable"
"1"
"paintable"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Hat"
"item_name"
"#TF_WorldTraveler"
"item_description"
"#TF_WorldTraveler_Desc"

"item_slot"
"head"
"equip_region" "hat"
"image_inventory"
"backpack/player/items/all_class
/world_traveller"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"20"
"max_ilevel"
"20"
"model_player_per_class"
{
"scout"
"models/player/items/all_class/w
orld_traveller_scout.mdl"
"sniper"
"models/player/items/all_class/w
orld_traveller_sniper.mdl"
"soldier"
"models/player/items/all_class/w
orld_traveller_soldier.mdl"
"demoman"
"models/player/items/all_class/w
orld_traveller_demo.mdl"
"medic"
"models/player/items/all_class/w
orld_traveller_medic.mdl"
"heavy"
"models/player/items/all_class/w
orld_traveller_heavy.mdl"
"spy"
"models/player/items/all_class/w
orld_traveller_spy.mdl"
"engineer"
"models/player/items/all_class/w
orld_traveller_engineer.mdl"
"pyro"
"models/player/items/all_class/w
orld_traveller_pyro.mdl"
}
"drop_type"
"drop"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"attach particle effect"
{
"attribute_class"
"set_attached_pa
rticle"
"value" "20"
}
"cannot trade"
{
"attribute_class"
"cannot_trade"
"value"
"1"
}
}
"visuals"
{
"player_bodygroups"

{
"hat"
"headphones"

"1"
"1"

}
"code_controlled_bodygroup"
{
"function"
"map_contributor"
"bodygroup"
"medal"
}
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_hat_pickup.wav"
"ui/item_hat_drop.wav"

}
"1900"
{
"name" "Map Token Egypt"
"first_sale_date"
"2010/10/29"
"capabilities"
{
"can_craft_if_purchased"
"1"
}
"item_class"
"map_token"
"item_type_name"
"#TF_MapToken"
"item_name"
"#TF_MapToken_Egypt"
"item_description"
"#TF_MapToken_Egypt_Desc"
"map_name"
"#TF_Egypt"
"show_in_armory"
"1"
"armory_desc"
"maptoken"
"image_inventory"
"backpack/player/items/all_class
/stamp_egypt"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"96"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound"
"ui/item_paper_pickup.wav"
}
"1901"
{
"name" "Map Token Coldfront"
"first_sale_date"
"2010/10/29"
"capabilities"
{
"can_craft_if_purchased"
"1"
}
"item_class"
"map_token"
"item_type_name"
"#TF_MapToken"
"item_name"
"#TF_MapToken_Coldfront"
"item_description"
"#TF_MapToken_Coldfront_Desc"
"map_name"
"#TF_Coldfront"
"show_in_armory"
"1"
"armory_desc"
"maptoken"
"image_inventory"
"backpack/player/items/all_class
/stamp_coldfront"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"96"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"

"mouse_pressed_sound"
"drop_sound"

"ui/item_paper_pickup.wav"
"ui/item_paper_pickup.wav"

}
"1902"
{
"name" "Map Token Fastlane"
"first_sale_date"
"2010/10/29"
"capabilities"
{
"can_craft_if_purchased"
"1"
}
"item_class"
"map_token"
"item_type_name"
"#TF_MapToken"
"item_name"
"#TF_MapToken_Fastlane"
"item_description"
"#TF_MapToken_Fastlane_Desc"
"map_name"
"#TF_Fastlane"
"show_in_armory"
"1"
"armory_desc"
"maptoken"
"image_inventory"
"backpack/player/items/all_class
/stamp_fastlane"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"96"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound"
"ui/item_paper_pickup.wav"
}
"1903"
{
"name" "Map Token Turbine"
"first_sale_date"
"2010/10/29"
"capabilities"
{
"can_craft_if_purchased"
"1"
}
"item_class"
"map_token"
"item_type_name"
"#TF_MapToken"
"item_name"
"#TF_MapToken_Turbine"
"item_description"
"#TF_MapToken_Turbine_Desc"
"map_name"
"#TF_Turbine"
"show_in_armory"
"1"
"armory_desc"
"maptoken"
"image_inventory"
"backpack/player/items/all_class
/stamp_turbine"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"96"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound"
"ui/item_paper_pickup.wav"
}
"1904"
{
"name" "Map Token Steel"
"first_sale_date"
"2010/10/29"
"capabilities"
{
"can_craft_if_purchased"

"1"

}
"item_class"
"map_token"
"item_type_name"
"#TF_MapToken"
"item_name"
"#TF_MapToken_Steel"
"item_description"
"#TF_MapToken_Steel_Desc"
"map_name"
"#TF_Steel"
"show_in_armory"
"1"
"armory_desc"
"maptoken"
"image_inventory"
"backpack/player/items/all_class
/stamp_steel"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"96"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound"
"ui/item_paper_pickup.wav"
}
"1905"
{
"name" "Map Token Junction"
"first_sale_date"
"2010/10/29"
"capabilities"
{
"can_craft_if_purchased"
"1"
}
"item_class"
"map_token"
"item_type_name"
"#TF_MapToken"
"item_name"
"#TF_MapToken_Junction"
"item_description"
"#TF_MapToken_Junction_Desc"
"map_name"
"#TF_Junction"
"show_in_armory"
"1"
"armory_desc"
"maptoken"
"image_inventory"
"backpack/player/items/all_class
/stamp_junction"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"96"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound"
"ui/item_paper_pickup.wav"
}
"1906"
{
"name" "Map Token Watchtower"
"first_sale_date"
"2010/10/29"
"capabilities"
{
"can_craft_if_purchased"
"1"
}
"item_class"
"map_token"
"item_type_name"
"#TF_MapToken"
"item_name"
"#TF_MapToken_Watchtower"
"item_description"
"#TF_MapToken_Watchtower_Desc"
"map_name"
"#TF_Watchtower"
"show_in_armory"
"1"
"armory_desc"
"maptoken"
"image_inventory"
"backpack/player/items/all_class
/stamp_watchtower"

"image_inventory_size_w"
"128"
"image_inventory_size_h"
"96"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound"
"ui/item_paper_pickup.wav"
}
"1907"
{
"name" "Map Token Hoodoo"
"first_sale_date"
"2010/10/29"
"capabilities"
{
"can_craft_if_purchased"
"1"
}
"item_class"
"map_token"
"item_type_name"
"#TF_MapToken"
"item_name"
"#TF_MapToken_Hoodoo"
"item_description"
"#TF_MapToken_Hoodoo_Desc"
"map_name"
"#TF_Hoodoo"
"show_in_armory"
"1"
"armory_desc"
"maptoken"
"image_inventory"
"backpack/player/items/all_class
/stamp_hoodoo"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"96"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound"
"ui/item_paper_pickup.wav"
}
"1908"
{
"name" "Map Token Offblast"
"first_sale_date"
"2010/10/29"
"capabilities"
{
"can_craft_if_purchased"
"1"
}
"item_class"
"map_token"
"item_type_name"
"#TF_MapToken"
"item_name"
"#TF_MapToken_Offblast"
"item_description"
"#TF_MapToken_Offblast_Desc"
"map_name"
"#TF_Offblast"
"show_in_armory"
"1"
"armory_desc"
"maptoken"
"image_inventory"
"backpack/player/items/all_class
/stamp_offblast"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"96"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound"
"ui/item_paper_pickup.wav"
}
"1909"
{

"name" "Map Token Yukon"


"first_sale_date"
"2010/10/29"
"capabilities"
{
"can_craft_if_purchased"
"1"
}
"item_class"
"map_token"
"item_type_name"
"#TF_MapToken"
"item_name"
"#TF_MapToken_Yukon"
"item_description"
"#TF_MapToken_Yukon_Desc"
"map_name"
"#TF_Yukon"
"show_in_armory"
"1"
"armory_desc"
"maptoken"
"image_inventory"
"backpack/player/items/all_class
/stamp_yukon"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"96"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound"
"ui/item_paper_pickup.wav"
}
"1910"
{
"name" "Map Token Harvest"
"first_sale_date"
"2010/10/29"
"capabilities"
{
"can_craft_if_purchased"
"1"
}
"item_class"
"map_token"
"item_type_name"
"#TF_MapToken"
"item_name"
"#TF_MapToken_Harvest"
"item_description"
"#TF_MapToken_Harvest_Desc"
"map_name"
"#TF_Harvest"
"show_in_armory"
"1"
"armory_desc"
"maptoken"
"image_inventory"
"backpack/player/items/all_class
/stamp_harvest"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"96"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound"
"ui/item_paper_pickup.wav"
}
"1911"
{
"name" "Map Token Freight"
"first_sale_date"
"2010/10/29"
"capabilities"
{
"can_craft_if_purchased"
"1"
}
"item_class"
"map_token"
"item_type_name"
"#TF_MapToken"
"item_name"
"#TF_MapToken_Freight"
"item_description"
"#TF_MapToken_Freight_Desc"

"map_name"
"show_in_armory"
"armory_desc"
"image_inventory"

"#TF_Freight"
"1"
"maptoken"
"backpack/player/items/all_class

/stamp_freight"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"96"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound"
"ui/item_paper_pickup.wav"
}
"1912"
{
"name" "Map Token Mountain Lab"
"first_sale_date"
"2010/10/29"
"capabilities"
{
"can_craft_if_purchased"
"1"
}
"item_class"
"map_token"
"item_type_name"
"#TF_MapToken"
"item_name"
"#TF_MapToken_MountainLab"
"item_description"
"#TF_MapToken_MountainLab_Desc"
"map_name"
"#TF_MountainLab"
"show_in_armory"
"1"
"armory_desc"
"maptoken"
"image_inventory"
"backpack/player/items/all_class
/stamp_mountainlab"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"96"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound"
"ui/item_paper_pickup.wav"
}
"1913"
{
"name" "Map Token Manor Event"
"first_sale_date"
"2010/10/29"
"capabilities"
{
"can_craft_if_purchased"
"1"
}
"item_class"
"map_token"
"item_type_name"
"#TF_MapToken"
"item_name"
"#TF_MapToken_ManorEvent"
"item_description"
"#TF_MapToken_ManorEvent_Desc"
"map_name"
"#TF_ManorEvent"
"show_in_armory"
"1"
"armory_desc"
"maptoken"
"image_inventory"
"backpack/player/items/all_class
/stamp_manor"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"96"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"

"mouse_pressed_sound"
"drop_sound"

"ui/item_paper_pickup.wav"
"ui/item_paper_pickup.wav"

}
"1914"
{
"name" "Map Token Nightfall"
"first_sale_date"
"2011/01/17"
"capabilities"
{
"can_craft_if_purchased"
"1"
}
"item_class"
"map_token"
"item_type_name"
"#TF_MapToken"
"item_name"
"#TF_MapToken_Nightfall"
"item_description"
"#TF_MapToken_Nightfall_Desc"
"map_name"
"#TF_Nightfall"
"show_in_armory"
"1"
"armory_desc"
"maptoken"
"image_inventory"
"backpack/player/items/all_class
/stamp_nightfall"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"96"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound"
"ui/item_paper_pickup.wav"
}
"1915"
{
"name" "Map Token Frontier"
"first_sale_date"
"2011/02/15"
"capabilities"
{
"can_craft_if_purchased"
"1"
}
"item_class"
"map_token"
"item_type_name"
"#TF_MapToken"
"item_name"
"#TF_MapToken_Frontier"
"item_description"
"#TF_MapToken_Frontier_Desc"
"map_name"
"#TF_Frontier"
"show_in_armory"
"1"
"armory_desc"
"maptoken"
"image_inventory"
"backpack/player/items/all_class
/stamp_frontier"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"96"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound"
"ui/item_paper_pickup.wav"
}
"1916"
{
"name" "Map Token Lakeside"
"first_sale_date"
"2011/02/15"
"capabilities"
{
"can_craft_if_purchased"

"1"

}
"item_class"
"map_token"
"item_type_name"
"#TF_MapToken"
"item_name"
"#TF_MapToken_Lakeside"
"item_description"
"#TF_MapToken_Lakeside_Desc"
"map_name"
"#TF_Lakeside"
"show_in_armory"
"1"
"armory_desc"
"maptoken"
"image_inventory"
"backpack/player/items/all_class
/stamp_lakeside"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"96"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound"
"ui/item_paper_pickup.wav"
}
"1917"
{
"name" "Map Token Gullywash"
"first_sale_date"
"2011/10/06"
"capabilities"
{
"can_craft_if_purchased"
"1"
}
"item_class"
"map_token"
"item_type_name"
"#TF_MapToken"
"item_name"
"#TF_MapToken_Gullywash"
"item_description"
"#TF_MapToken_Gullywash_Desc"
"map_name"
"#TF_Gullywash"
"show_in_armory"
"1"
"armory_desc"
"maptoken"
"image_inventory"
"backpack/player/items/all_class
/stamp_gullywash"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"96"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound"
"ui/item_paper_pickup.wav"
}
"1918"
{
"name" "Map Token Kong King"
"first_sale_date"
"2012/08/08"
"capabilities"
{
"can_craft_if_purchased"
"1"
}
"item_class"
"map_token"
"item_type_name"
"#TF_MapToken"
"item_name"
"#TF_MapToken_KongKing"
"item_description"
"#TF_MapToken_KongKing_Desc"
"map_name"
"#TF_KongKing"
"show_in_armory"
"1"
"armory_desc"
"maptoken"
"image_inventory"
"backpack/player/items/all_class
/stamp_kongking"

"image_inventory_size_w"
"128"
"image_inventory_size_h"
"96"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound"
"ui/item_paper_pickup.wav"
}
"1919"
{
"name" "Map Token Process"
"first_sale_date"
"2013/07/13"
"capabilities"
{
"can_craft_if_purchased"
"1"
}
"item_class"
"map_token"
"item_type_name"
"#TF_MapToken"
"item_name"
"#TF_MapToken_Process"
"item_description"
"#TF_MapToken_Process_Desc"
"map_name"
"#TF_Map_Process"
"show_in_armory"
"1"
"armory_desc"
"maptoken"
"image_inventory"
"backpack/player/items/all_class
/stamp_process"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"96"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound"
"ui/item_paper_pickup.wav"
}
"1920"
{
"name" "Map Token Standin"
"first_sale_date"
"2013/07/13"
"capabilities"
{
"can_craft_if_purchased"
"1"
}
"item_class"
"map_token"
"item_type_name"
"#TF_MapToken"
"item_name"
"#TF_MapToken_Standin"
"item_description"
"#TF_MapToken_Standin_Desc"
"map_name"
"#TF_Map_Standin"
"show_in_armory"
"1"
"armory_desc"
"maptoken"
"image_inventory"
"backpack/player/items/all_class
/stamp_standin"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"96"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound"
"ui/item_paper_pickup.wav"
}
"1921"
{

"name" "Map Token Snakewater"


"first_sale_date"
"2013/11/20"
"capabilities"
{
"can_craft_if_purchased"
"1"
}
"item_class"
"map_token"
"item_type_name"
"#TF_MapToken"
"item_name"
"#TF_MapToken_Snakewater"
"item_description"
"#TF_MapToken_Snakewater_Desc"
"map_name"
"#TF_Map_Snakewater"
"show_in_armory"
"1"
"armory_desc"
"maptoken"
"image_inventory"
"backpack/player/items/all_class
/stamp_snakewater"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"96"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound"
"ui/item_paper_pickup.wav"
}

"2000"
{
"name" "Polycount Pyro Bundle"
"prefab"
"default_bundle_payment"
"first_sale_date"
"2010/09/29"
"item_class"
"bundle"
"bundle"
{
"The Degreaser"
"1"
"The Powerjack"
"1"
"The Attendant"
"1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"#TF_Bundle_PolycountPyro"
"item_description"
"#TF_Bundle_PolycountPyro_Desc"
"image_inventory"
"backpack/player/items/crafting/
kit_pyro"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound"
"ui/item_bag_drop.wav"
}
"2001"
{
"name" "Polycount Spy Bundle"
"prefab"
"default_bundle_payment"

"first_sale_date"
"2010/09/29"
"item_class"
"bundle"
"bundle"
{
"L'Etranger"
"1"
"Your Eternal Reward" "1"
"The Familiar Fez"
"1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"#TF_Bundle_PolycountSpy"
"item_description"
"#TF_Bundle_PolycountSpy_Desc"
"image_inventory"
"backpack/player/items/crafting/
kit_spy"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"spy" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound"
"ui/item_bag_drop.wav"
}
"2002"
{
"name" "Polycount Soldier Bundle"
"prefab"
"default_bundle_payment"
"first_sale_date"
"2010/09/29"
"item_class"
"bundle"
"bundle"
{
"The Black Box"
"1"
"The Battalion's Backup"
"1"
"The Grenadier's Softcap"
"1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"#TF_Bundle_PolycountSoldier"
"item_description"
"#TF_Bundle_PolycountSoldier_Des
c"
"image_inventory"

"backpack/player/items/crafting/

kit_soldier"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"soldier"
"1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound"
"ui/item_bag_drop.wav"
}
"2003"
{
"name" "Polycount Sniper Bundle"
"prefab"
"default_bundle_payment"
"first_sale_date"
"2010/09/29"

"item_class"
"bundle"
"bundle"
{
"The Sydney Sleeper"
"1"
"Darwin's Danger Shield"
"1"
"The Bushwacka"
"1"
"Ol' Snaggletooth"
"1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"#TF_Bundle_PolycountSniper"
"item_description"
"#TF_Bundle_PolycountSniper_Desc
"
"image_inventory"

"backpack/player/items/crafting/

kit_sniper"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"sniper"
"1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound"
"ui/item_bag_drop.wav"
}
"2004"
{
"name" "Polycount Scout Bundle"
"prefab"
"default_bundle_payment"
"first_sale_date"
"2010/09/29"
"item_class"
"bundle"
"bundle"
{
"The Shortstop"
"1"
"Mad Milk"
"1"
"The Holy Mackerel"
"1"
"The Milkman"
"1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"#TF_Bundle_PolycountScout"
"item_description"
"#TF_Bundle_PolycountScout_Desc"
"image_inventory"
"backpack/player/items/crafting/
kit_scout"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"scout" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound"
"ui/item_bag_drop.wav"
}
"2005"
{
"name" "Polycount Bundle"
"first_sale_date"
"2010/09/29"

"item_class"
"bundle"
"bundle"
{
"The Degreaser"
"The Powerjack"
"The Attendant"

"1"
"1"
"1"

"L'Etranger"
"Your Eternal Reward"
"The Familiar Fez"

"1"
"1"
"1"

"The Black Box"


"The Battalion's Backup"
"The Grenadier's Softcap"

"1"
"1"
"1"

"The Sydney Sleeper"


"Darwin's Danger Shield"
"The Bushwacka"
"Ol' Snaggletooth"

"1"
"1"
"1"
"1"

"The
"Mad
"The
"The

Shortstop"
Milk"
Holy Mackerel"
Milkman"

}
"item_type_name"
"item_name"
"item_description"
"image_inventory"

"1"
"1"
"1"
"1"

"#TF_StoreBundle"
"#TF_Bundle_Polycount"
"#TF_Bundle_Polycount_Desc"
"backpack/player/items/crafting/

kit_polycount"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"pyro"
"1"
"spy"
"1"
"soldier"
"1"
"sniper"
"1"
"scout"
"1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound"
"ui/item_bag_drop.wav"
}
"2006"
{
"name" "Halloween Noise Maker Bundle"
"prefab"
"default_bundle_payment"
"first_sale_date"
"2011/10/24"
"item_class"
"bundle"
"bundle"
{
"Halloween Noise Maker - Black Cat"
"1"
"Halloween Noise Maker - Gremlin"
"1"
"Halloween Noise Maker - Werewolf"
"1"

"Halloween Noise Maker - Witch"


"1"
"Halloween Noise Maker - Banshee"
"1"
"Halloween Noise Maker - Crazy Laugh"
"1"
"Halloween Noise Maker - Stabby"
"1"
}
"item_type_name"
"item_name"
"item_description"

"#TF_StoreBundle"
"#TF_Bundle_HalloweenNoiseMaker"
"#TF_Bundle_HalloweenNoiseMaker_

"image_inventory"

"backpack/crafting/noisemaker_bu

Desc"
ndle"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic"
"1"
"heavy"
"1"
"spy"
"1"
"engineer"
"1"
"pyro"
"1"
}
"attributes"
{
"always tradable"
{
"attribute_class"

"always_tradable

"
"value"

"1"

}
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_bag_pickup.wav"
"ui/item_bag_drop.wav"

}
"2007"
{
"name" "Map Token Bundle"
"prefab"
"default_bundle_payment"
"first_sale_date"
"2010/11/11"
"item_class"
"bundle"
"bundle"
{
"Map Token Egypt"
"1"
"Map Token Coldfront" "1"
"Map Token Fastlane"
"1"
"Map Token Turbine"
"1"
"Map Token Steel"
"1"
"Map Token Junction"
"1"
"Map Token Watchtower" "1"
"Map Token Hoodoo"
"1"

"Map
"Map
"Map
"Map
"Map
"Map

Token
Token
Token
Token
Token
Token

}
"item_type_name"
"item_name"
"item_description"
"image_inventory"

Offblast"
"1"
Yukon"
Harvest"
Freight"
Mountain Lab"
Manor Event"

"1"
"1"
"1"
"1"
"1"

"#TF_StoreBundle"
"#TF_Bundle_MapTokens"
"#TF_Bundle_MapTokens_Desc"
"backpack/player/items/all_class

/stamp_collection"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound"
"ui/item_paper_pickup.wav"
}
"2008"
{
"name" "Medieval Medic Bundle"
"prefab"
"default_bundle_payment"
"first_sale_date"
"2010/11/30"
"item_class"
"bundle"
"bundle"
{
"The Amputator"
"1"
"The Crusader's Crossbow"
"1"
"Berliner's Bucket Helm"
"1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"#TF_Bundle_MedievalMedic"
"item_description"
"#TF_Bundle_MedievalMedic_Desc"
"image_inventory"
"backpack/player/items/crafting/
kit_medieval_medic"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"medic" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound"
"ui/item_bag_drop.wav"
}
"2009"
{
"name" "Hibernating Bear Bundle"
"prefab"
"default_bundle_payment"
"first_sale_date"
"2010/12/08"
"item_class"
"bundle"
"bundle"
{
"The Brass Beast"
"1"
"The Buffalo Steak Sandvich"
"1"
"Warrior's Spirit"
"1"

"Big Chief"
}
"item_type_name"
"item_name"
"item_description"

"1"
"#TF_StoreBundle"
"#TF_Bundle_HibernatingBear"
"#TF_Bundle_HibernatingBear_Desc

"image_inventory"

"backpack/player/items/crafting/

"
kit_hibernating_bear"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"heavy" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound"
"ui/item_bag_drop.wav"
}
"2010"
{
"name" "Expert's Ordnance Bundle"
"prefab"
"default_bundle_payment"
"first_sale_date"
"2010/12/13"
"item_class"
"bundle"
"bundle"
{
"The Loch-N-Load"
"1"
"The Ullapool Caber"
"1"
"Scotch Bonnet"
"1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"#TF_Bundle_ExpertsOrdnance"
"item_description"
"#TF_Bundle_ExpertsOrdnance_Desc
"
"image_inventory"

"backpack/player/items/crafting/

kit_experts_ordnance"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"demoman"
"1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound"
"ui/item_bag_drop.wav"
}
"2011"
{
"name" "Winter Update Bundle"
"first_sale_date"
"2010/12/13"
"item_class"
"bundle"
"bundle"
{
"The Amputator"
"The Crusader's Crossbow"
"Berliner's Bucket Helm"

"1"
"1"
"1"

"The Brass Beast"


"The Buffalo Steak Sandvich"
"Warrior's Spirit"
"Big Chief"
"The Loch-N-Load"
"The Ullapool Caber"
"Scotch Bonnet"
}
"item_type_name"
"item_name"
"item_description"
"image_inventory"

"1"
"1"
"1"
"1"

"1"
"1"
"1"

"#TF_StoreBundle"
"#TF_Bundle_WinterUpdate"
"#TF_Bundle_WinterUpdate_Desc"
"backpack/player/items/crafting/

kit_winterupdate"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"medic"
"1"
"heavy"
"1"
"demoman"
"1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound"
"ui/item_bag_drop.wav"
}
"2012"
{
"name" "Fancy Hat Bundle"
"prefab"
"default_bundle_payment"
"first_sale_date"
"2010/12/23"
"item_class"
"bundle"
"bundle"
{
"Coupe D'isaster"
"1"
"Flipped Trilby"
"1"
"German Gonzila"
"1"
"Buckaroos Hat"
"1"
"Madame Dixie"
"1"
"Detective Noir"
"1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"#TF_Bundle_FancyHats"
"item_description"
"#TF_Bundle_FancyHats_Desc"
"image_inventory"
"backpack/player/items/crafting/
kit_fancyhats"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"heavy"
"1"
"medic"
"1"
"scout"
"1"
"engineer"
"1"

"pyro"
"demoman"
"spy"
}
"mouse_pressed_sound"
"drop_sound"

"1"
"1"
"1"
"ui/item_bag_pickup.wav"
"ui/item_bag_drop.wav"

}
"2013"
{
"name" "Excessive Bundle of Bundles"
"first_sale_date"
"2010/12/16"
"item_class"
"bundle"
"bundle"
{
"The Degreaser"
"1"
"The Powerjack"
"1"
"The Attendant"
"1"
"L'Etranger"
"Your Eternal Reward"
"The Familiar Fez"

"1"
"1"
"1"

"The Black Box"


"The Battalion's Backup"
"The Grenadier's Softcap"

"1"
"1"
"1"

"The Sydney Sleeper"


"Darwin's Danger Shield"
"The Bushwacka"
"Ol' Snaggletooth"

"1"
"1"
"1"
"1"

"The
"Mad
"The
"The

Shortstop"
Milk"
Holy Mackerel"
Milkman"

"1"
"1"
"1"
"1"

"The Amputator"
"The Crusader's Crossbow"
"Berliner's Bucket Helm"

"1"
"1"
"1"

"The Brass Beast"


"The Buffalo Steak Sandvich"
"Warrior's Spirit"
"Big Chief"

"1"
"1"
"1"
"1"

"The Loch-N-Load"
"The Ullapool Caber"
"Scotch Bonnet"
}
"item_type_name"
"item_name"
"item_description"

"1"
"1"
"1"

"#TF_StoreBundle"
"#TF_Bundle_ExcessiveBundle"
"#TF_Bundle_ExcessiveBundle_Desc

"
"image_inventory"
"backpack/player/items/crafting/
kit_polycount_winterupdate"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"75"
"max_ilevel"
"75"

"used_by_classes"
{
"medic"
"heavy"
"demoman"
"pyro"
"spy"
"soldier"
"sniper"
"scout"
}
"mouse_pressed_sound"
"drop_sound"

"1"
"1"
"1"
"1"
"1"
"1"
"1"
"1"
"ui/item_bag_pickup.wav"
"ui/item_bag_drop.wav"

}
"2014"
{
"name" "Nasty Weapon Bundle"
"prefab"
"default_bundle_payment"
"first_sale_date"
"2010/12/23"
"item_class"
"bundle"
"bundle"
{
"The Boston Basher"
"1"
"The Back Scratcher"
"1"
"The Claidheamohmor"
"1"
"Fists of Steel"
"1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"#TF_Bundle_NastyWeapons"
"item_description"
"#TF_Bundle_NastyWeapons_Desc"
"image_inventory"
"backpack/crafting/kit_nastyweap
ons"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"heavy"
"1"
"pyro"
"1"
"demoman"
"1"
"scout"
"1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound"
"ui/item_bag_drop.wav"
}
"2015"
{
"name" "Map Token Bundle 2"
"prefab"
"default_bundle_payment"
"first_sale_date"
"2011/01/17"
"item_class"
"bundle"
"bundle"
{
"Map Token Egypt"
"1"
"Map Token Coldfront" "1"
"Map Token Fastlane"
"1"
"Map Token Turbine"
"1"
"Map Token Steel"
"1"

"Map
"Map
"Map
"Map
"Map
"Map
"Map
"Map
"Map
"Map
"Map
"Map

Token
Token
Token
Token
Token
Token
Token
Token
Token
Token
Token
Token

}
"item_type_name"
"item_name"
"item_description"
"image_inventory"

Junction"
"1"
Watchtower" "1"
Hoodoo"
Offblast"
"1"
Yukon"
Harvest"
Freight"
Mountain Lab"
Manor Event"
Nightfall"
Frontier"
Lakeside"

"1"
"1"
"1"
"1"
"1"
"1"
"1"
"1"
"1"

"#TF_StoreBundle"
"#TF_Bundle_MapTokens"
"#TF_Bundle_MapTokens_Desc"
"backpack/player/items/all_class

/stamp_collection"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound"
"ui/item_paper_pickup.wav"
}
"2016"
{
"name" "Shogun Complete Bundle"
"prefab"
"default_bundle_payment"
"first_sale_date"
"2011/03/08"
"item_class"
"bundle"
"bundle"
{
"The Concheror"
"1"
"The Fan O'War"
"1"
"Conniver's Kunai"
"1"
"The Half-Zatoichi"
"1"
"Heavy Topknot"
"Demo Kabuto"
"Spy Oni Mask"
"Medic Geisha Hair"

"1"
"1"
"1"
"1"

}
"item_type_name"
"item_name"
"item_description"

"#TF_StoreBundle"
"#TF_Bundle_ShogunPromoComplete"
"#TF_Bundle_ShogunPromoComplete_

"image_inventory"

"backpack/player/items/crafting/

Desc"
shogun_complete_bundle"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"soldier"
"1"
"scout"
"1"
"spy"
"1"

"demoman"
"medic"
"heavy"
}
"mouse_pressed_sound"
"drop_sound"

"1"
"1"
"1"
"ui/item_bag_pickup.wav"
"ui/item_bag_drop.wav"

}
"2017"
{
"name" "Japan Charity Bundle"
"first_sale_date"
"2011/03/23"
"item_class"
"bundle"
"armory_desc"
"charity"
"bundle"
{
"Humanitarian's Hachimaki"
"Benefactor's Kanmuri"

"1"
"1"

"Charity Noise Maker - Bell"


"1"
"Charity Noise Maker - Tingsha" "1"
}
"item_type_name"
"item_name"
"item_description"
"image_inventory"

"#TF_StoreBundle"
"#TF_Bundle_JapanCharity"
"#TF_Bundle_JapanCharity_Desc"
"backpack/player/items/crafting/

japan_charity_bundle"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound"
"ui/item_bag_drop.wav"
}
"2018"
{
"name" "Scout Starter Bundle"
"prefab"
"default_bundle_payment"
"first_sale_date"
"2011/06/20"
"item_class"
"bundle"
"bundle"
{
"The Force-a-Nature"
"1"
"The Sandman"
"1"
"Crit-a-Cola"
"1"
"Batter's Helmet"
"1"
}
"item_type_name"
"#TF_StoreBundle"

"item_name"
"item_description"
"image_inventory"

"#TF_Bundle_ScoutStarter"
"#TF_Bundle_ScoutStarter_Desc"
"backpack/player/items/crafting/

scout_starter_bundle"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"scout" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound"
"ui/item_bag_drop.wav"
}
"2019"
{
"name" "Soldier Starter Bundle"
"prefab"
"default_bundle_payment"
"first_sale_date"
"2011/06/20"
"item_class"
"bundle"
"bundle"
{
"The Buff Banner"
"1"
"The Equalizer"
"1"
"Tyrant's Helm"
"1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"#TF_Bundle_SoldierStarter"
"item_description"
"#TF_Bundle_SoldierStarter_Desc"
"image_inventory"
"backpack/player/items/crafting/
soldier_starter_bundle"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"soldier"
"1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound"
"ui/item_bag_drop.wav"
}
"2020"
{
"name" "Pyro Starter Bundle"
"prefab"
"default_bundle_payment"
"first_sale_date"
"2011/06/20"
"item_class"
"bundle"
"bundle"
{
"The Flare Gun"
"1"
"The Axtinguisher"
"1"
"Respectless Rubber Glove"
"1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"#TF_Bundle_PyroStarter"
"item_description"
"#TF_Bundle_PyroStarter_Desc"

"image_inventory"

"backpack/player/items/crafting/

pyro_starter_bundle"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound"
"ui/item_bag_drop.wav"
}
"2021"
{
"name" "Demoman Starter Bundle"
"prefab"
"default_bundle_payment"
"first_sale_date"
"2011/06/20"
"item_class"
"bundle"
"bundle"
{
"The Eyelander"
"1"
"The Chargin' Targe"
"1"
"Glengarry Bonnet"
"1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"#TF_Bundle_DemomanStarter"
"item_description"
"#TF_Bundle_DemomanStarter_Desc"
"image_inventory"
"backpack/player/items/crafting/
demo_starter_bundle"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"demoman"
"1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound"
"ui/item_bag_drop.wav"
}
"2022"
{
"name" "Heavy Starter Bundle"
"prefab"
"default_bundle_payment"
"first_sale_date"
"2011/06/20"
"item_class"
"bundle"
"bundle"
{
"Natascha"
"1"
"The Sandvich"
"1"
"Football Helmet"
"1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"#TF_Bundle_HeavyStarter"
"item_description"
"#TF_Bundle_HeavyStarter_Desc"
"image_inventory"
"backpack/player/items/crafting/
heavy_starter_bundle"

"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"heavy" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound"
"ui/item_bag_drop.wav"
}
"2023"
{
"name" "Engineer Starter Bundle"
"prefab"
"default_bundle_payment"
"first_sale_date"
"2011/06/20"
"item_class"
"bundle"
"bundle"
{
"The Frontier Justice" "1"
"The Gunslinger"
"1"
"Texas Ten Gallon"
"1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"#TF_Bundle_EngineerStarter"
"item_description"
"#TF_Bundle_EngineerStarter_Desc
"
"image_inventory"

"backpack/player/items/crafting/

engineer_starter_bundle"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"engineer"
"1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound"
"ui/item_bag_drop.wav"
}
"2024"
{
"name" "Medic Starter Bundle"
"prefab"
"default_bundle_payment"
"first_sale_date"
"2011/06/20"
"item_class"
"bundle"
"bundle"
{
"The Kritzkrieg"
"1"
"The Ubersaw"
"1"
"Prussian Pickelhaube" "1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"#TF_Bundle_MedicStarter"
"item_description"
"#TF_Bundle_MedicStarter_Desc"
"image_inventory"
"backpack/player/items/crafting/
medic_starter_bundle"
"image_inventory_size_w"

"128"

"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"medic" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound"
"ui/item_bag_drop.wav"
}
"2025"
{
"name" "Sniper Starter Bundle"
"prefab"
"default_bundle_payment"
"first_sale_date"
"2011/06/20"
"item_class"
"bundle"
"bundle"
{
"The Huntsman"
"1"
"Jarate"
"1"
"Professional's Panama" "1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"#TF_Bundle_SniperStarter"
"item_description"
"#TF_Bundle_SniperStarter_Desc"
"image_inventory"
"backpack/player/items/crafting/
sniper_starter_bundle"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"sniper"
"1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound"
"ui/item_bag_drop.wav"
}
"2026"
{
"name" "Spy Starter Bundle"
"prefab"
"default_bundle_payment"
"first_sale_date"
"2011/06/20"
"item_class"
"bundle"
"bundle"
{
"The Ambassador"
"1"
"The Dead Ringer"
"1"
"Fancy Fedora"
"1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"#TF_Bundle_SpyStarter"
"item_description"
"#TF_Bundle_SpyStarter_Desc"
"image_inventory"
"backpack/player/items/crafting/
spy_starter_bundle"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"

"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"spy" "1"
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_bag_pickup.wav"
"ui/item_bag_drop.wav"

}
"2028"
{
"name" "Mobster Monday Bundle"
"prefab"
"default_bundle_payment"
"first_sale_date"
"2011/06/16"
"item_class"
"bundle"
"bundle"
{
"Tomislav"
"1"
"The Family Business" "1"
"The Eviction Notice" "1"
"Capone's Capper"
"1"
"The Enforcer"
"1"
"The Big Earner"
"1"
"Cosa Nostra Cap"
"1"
"The Made Man"
"1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"#TF_Bundle_MobsterMonday"
"item_description"
"#TF_Bundle_MobsterMonday_Desc"
"image_inventory"
"backpack/player/items/crafting/
mobster_monday_bundle"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"heavy" "1"
"spy" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound"
"ui/item_bag_drop.wav"
}
"2029"
{
"name" "TimbukTuesday Bundle"
"prefab"
"default_bundle_payment"
"first_sale_date"
"2011/06/16"
"item_class"
"bundle"
"bundle"
{
"The Bazaar Bargain"
"1"
"The Shahanshah"
"1"
"Desert Marauder"
"1"
"The Persian Persuader"
"1"
"The Splendid Screen"
"1"
"Ali Baba's Wee Booties"
"1"
"Sultan's Ceremonial"
"1"
"The Soda Popper"
"1"

"The Winger"
"The Atomizer"
"Bonk Boy"
}
"item_type_name"
"item_name"
"item_description"
"image_inventory"

"1"
"1"
"1"
"#TF_StoreBundle"
"#TF_Bundle_TimbukTuesday"
"#TF_Bundle_TimbukTuesday_Desc"
"backpack/player/items/crafting/

timbuktuesday_bundle"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"sniper"
"1"
"scout"
"1"
"demoman"
"1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound"
"ui/item_bag_drop.wav"
}
"2030"
{
"name" "World War Wednesday Bundle"
"prefab"
"default_bundle_payment"
"first_sale_date"
"2011/06/16"
"item_class"
"bundle"
"bundle"
{
"The Liberty Launcher" "1"
"The Reserve Shooter" "1"
"The Market Gardener" "1"
"Jumper's Jeepcap"
"1"
"The Mantreads" "1"
"The Disciplinary Action" "1"
"Armored Authority" "1"
"Fancy Dress Uniform" "1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"#TF_Bundle_WarWednesday"
"item_description"
"#TF_Bundle_WarWednesday_Desc"
"image_inventory"
"backpack/player/items/crafting/
war_wednesday_bundle"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"soldier"
"1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound"
"ui/item_bag_drop.wav"
}
"2031"
{
"name" "Meet the Medic! Bundle"

"prefab"
"default_bundle_payment"
"first_sale_date"
"2011/06/16"
"item_class"
"bundle"
"bundle"
{
"The Quick-Fix"
"1"
"The Overdose"
"1"
"The Solemn Vow"
"1"
"Pocket Medic"
"1"
"Meet the Medic Heroic Taunt" "1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"#TF_Bundle_MeetTheMedic"
"item_description"
"#TF_Bundle_MeetTheMedic_Desc"
"image_inventory"
"backpack/player/items/crafting/
meet_the_medic_bundle"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"medic"
"1"
"heavy"
"1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound"
"ui/item_bag_drop.wav"
}
"2032"
{
"name" "Uber Bundle"
"prefab"
"default_bundle_payment"
"first_sale_date"
"2011/06/16"
"item_class"
"bundle"
"bundle"
{
"The Detonator"
"1"
"Tomislav"
"1"
"The Family Business"
"1"
"The Eviction Notice"
"1"
"Capone's Capper"
"1"
"The Enforcer"
"1"
"The Big Earner"
"1"
"Cosa Nostra Cap"
"1"
"The Made Man"
"1"
"The Bazaar Bargain"
"1"
"The Shahanshah"
"1"
"Desert Marauder"
"1"
"The Persian Persuader"
"1"
"The Splendid Screen"
"1"
"Ali Baba's Wee Booties"
"1"
"Sultan's Ceremonial"
"1"
"The Soda Popper"
"1"
"The Winger"
"1"
"The Atomizer"
"1"
"Bonk Boy"
"1"
"The Liberty Launcher"
"1"
"The Reserve Shooter"
"1"
"The Market Gardener"
"1"

"Jumper's Jeepcap"
"The Mantreads"
"The Disciplinary Action"
"Armored Authority"
"Fancy Dress Uniform"
"The Quick-Fix"
"The Overdose"
"The Solemn Vow"
"Pocket Medic"
"Laugh Taunt"
"Meet the Medic Heroic Taunt"
}
"item_type_name"
"item_name"
"item_description"
"image_inventory"

"1"
"1"
"1"
"1"
"1"
"1"
"1"
"1"
"1"
"1"
"1"

"#TF_StoreBundle"
"#TF_Bundle_Uber"
"#TF_Bundle_Uber_Desc"
"backpack/player/items/crafting/

uber_bundle"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"heavy"
"1"
"spy"
"1"
"sniper"
"1"
"scout"
"1"
"demoman"
"1"
"soldier"
"1"
"medic"
"1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound"
"ui/item_bag_drop.wav"
}
"2033"
{
"name" "Summer Sun Bundle"
"prefab"
"default_bundle_payment"
"first_sale_date"
"2011/06/30"
"item_class"
"bundle"
"bundle"
{
"Lucky No. 42"
"1"
"Scout Flip-Flops"
"1"
"Summer Hat"
"1"
"Promotional Noise Maker - Fireworks"
"1"
}
"item_type_name"
"item_name"
"item_description"
"image_inventory"

"#TF_StoreBundle"
"#TF_Bundle_Summer2011"
"#TF_Bundle_Summer2011_Desc"
"backpack/crafting/summer_bundle

"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"

{
"scout"
"sniper"
"soldier"
"demoman"
"medic"
"heavy"
"spy"
"engineer"
"pyro"
}
"mouse_pressed_sound"
"drop_sound"

"1"
"1"
"1"
"1"
"1"
"1"
"1"
"1"
"1"
"ui/item_bag_pickup.wav"
"ui/item_bag_drop.wav"

}
"2034"
{
"name" "Dr. Grordbort's Victory Pack"
"prefab"
"default_bundle_payment"
"first_sale_date"
"2011/07/13"
"item_class"
"bundle"
"bundle"
{
"Lord Cockswain's Pith Helmet" "1"
"Lord Cockswain's Novelty Mutton Chops and Pipe"
"1"
"The Cow Mangler 5000"
"The Righteous Bison"
"Dr. Grordbort's Crest"

"1"
"1"
"1"

}
"item_type_name"
"item_name"

"#TF_StoreBundle"
"#TF_Bundle_DrGrordbortVictoryPa

"item_description"

"#TF_Bundle_DrGrordbortVictoryPa

"image_inventory"

"backpack/player/items/crafting/

ck"
ck_Desc"
grordborts_bundle"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"soldier"
"1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound"
"ui/item_bag_drop.wav"
}
"2035"
{
"name" "Dr. Grordbort ComicCon Promo Code"
"item_class"
"bundle"
"bundle"
{
"The Righteous Bison"
"1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"#TF_Bundle_DrGComicCon"
"item_description"
"#TF_Bundle_DrGComicCon_Desc"
"image_inventory"
"backpack/player/items/crafting/

grordborts_bundle"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"soldier"
"1"
}
"attributes"
{
"elevate quality"
{
"attribute_class"

"set_elevated_qu

ality"
"value" "1"
}
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_bag_pickup.wav"
"ui/item_bag_drop.wav"

}
"2036"
{
"name" "Bethesda Employee Bundle"
"item_class"
"bundle"
"bundle"
{
"The Original"
"1"
"Dragonborn Helmet"
"1"
"The Anger"
"1"
"Pip-Boy"
"1"
"Wingstick"
"1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"Bethesda Employee Bundle"
"image_inventory"
"backpack/player/items/crafting/
grordborts_bundle"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"attributes"
{
"elevate quality"
{
"attribute_class"

"set_elevated_qu

ality"
"value" "9"
}
}
}
"2037"
{
"name" "Tripwire Employee Bundle"
"item_class"
"bundle"
"bundle"
{
"Pilotka"
"Stahlhelm"
}

"1"
"1"

"item_type_name"
"item_name"
"image_inventory"

"#TF_StoreBundle"
"Tripwire Employee Bundle"
"backpack/player/items/crafting/

grordborts_bundle"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"attributes"
{
"elevate quality"
{
"attribute_class"

"set_elevated_qu

ality"
"value" "9"
}
}
}
"2038"
{
"name" "Bethesda Employee Bundle Genuine"
"item_class"
"bundle"
"bundle"
{
"The Original"
"1"
"Dragonborn Helmet"
"1"
"The Anger"
"1"
"Pip-Boy"
"1"
"Wingstick"
"1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"Bethesda Employee Bundle"
"image_inventory"
"backpack/player/items/crafting/
grordborts_bundle"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"attributes"
{
"elevate quality"
{
"attribute_class"

"set_elevated_qu

ality"
"value" "1"
}
}
}
"2039"
{
"name" "Tripwire Employee Bundle Genuine"
"item_class"
"bundle"
"bundle"
{
"Pilotka"
"1"
"Stahlhelm"
"1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"Tripwire Employee Bundle"
"image_inventory"
"backpack/player/items/crafting/
grordborts_bundle"
"image_inventory_size_w"

"128"

"image_inventory_size_h"
"82"
"item_quality"
"unique"
"attributes"
{
"elevate quality"
{
"attribute_class"

"set_elevated_qu

ality"
"value" "1"
}
}
}
"2040"
{
"name" "Deus Ex Promo Bundle"
"prefab"
"default_bundle_payment"
"first_sale_date"
"2011/08/17"
"item_class"
"bundle"
"bundle"
{
"Belltower Spec Ops"
"1"
"The Deus Specs"
"1"
"The Sarif Cap"
"1"
"The Purity Fist"
"1"
"The Diamondback"
"1"
"The Machina"
"1"
"The Widowmaker"
"1"
"The Short Circuit"
"1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"#TF_Bundle_DeusExPromo"
"item_description"
"#TF_Bundle_DeusExPromo_Desc"
"image_inventory"
"backpack/crafting/dex_bundle"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic"
"1"
"heavy"
"1"
"spy"
"1"
"engineer"
"1"
"pyro"
"1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound"
"ui/item_bag_drop.wav"
}
"2041"
{
"name" "Deus Ex Purity Fist Promo"
"item_class"
"bundle"
"bundle"
{
"The Purity Fist"

"1"

}
"item_type_name"
"item_name"
"item_description"

"#TF_StoreBundle"
"#TF_Bundle_DeusExFistPromo"
"#TF_Bundle_DeusExFistPromo_Desc

"image_inventory"

"backpack/player/items/crafting/

"
dex_bundle"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"heavy" "1"
}
"attributes"
{
"elevate quality"
{
"attribute_class"

"set_elevated_qu

ality"
"value" "1"
}
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_bag_pickup.wav"
"ui/item_bag_drop.wav"

}
"2042"
{
"name" "DOTA2 Gamescom Winners Finals PROMO Bundle"
"item_class"
"bundle"
"bundle"
{
"Sniper's Snipin' Glass"
"1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"#TF_Bundle_DOTA2GamescomWinners
Finals"
"item_description"

"#TF_Bundle_DOTA2GamescomWinners

"image_inventory"

"backpack/player/items/crafting/

Finals_Desc"
soldier_starter_bundle"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"sniper"
"1"
}
"attributes"
{
"elevate quality"
{
"attribute_class"
ality"
"value" "1"
}

"set_elevated_qu

}
"mouse_pressed_sound"
"drop_sound"

"ui/item_bag_pickup.wav"
"ui/item_bag_drop.wav"

}
"2043"
{
"name" "DOTA2 Gamescom Losers Finals PROMO Bundle"
"item_class"
"bundle"
"bundle"
{
"Storm Spirit's Jolly Hat"
"1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"#TF_Bundle_DOTA2GamescomLosersF
inals"
"item_description"

"#TF_Bundle_DOTA2GamescomLosersF

"image_inventory"

"backpack/player/items/crafting/

inals_Desc"
soldier_starter_bundle"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"heavy" "1"
}
"attributes"
{
"elevate quality"
{
"attribute_class"

"set_elevated_qu

ality"
"value" "1"
}
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_bag_pickup.wav"
"ui/item_bag_drop.wav"

}
"2044"
{
"name" "DOTA2 Gamescom Championship PROMO Bundle"
"item_class"
"bundle"
"bundle"
{
"Clockwerk's Helm"
"1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"#TF_Bundle_DOTA2GamescomChampio
nship"
"item_description"

"#TF_Bundle_DOTA2GamescomChampio

"image_inventory"

"backpack/player/items/crafting/

nship_Desc"
soldier_starter_bundle"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"

"used_by_classes"
{
"engineer"
"1"
}
"attributes"
{
"elevate quality"
{
"attribute_class"

"set_elevated_qu

ality"
"value" "1"
}
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_bag_pickup.wav"
"ui/item_bag_drop.wav"

}
"2045"
{
"name" "Deus Ex Self-Made Bundle"
"item_class"
"bundle"
"bundle"
{
"Belltower Spec Ops"
"1"
"The Deus Specs"
"1"
"The Sarif Cap"
"1"
"The Purity Fist"
"1"
"The Diamondback"
"1"
"The Machina"
"1"
"The Widowmaker"
"1"
"The Short Circuit"
"1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"#TF_Bundle_DeusExSelfMade"
"item_description"
"#TF_Bundle_DeusExSelfMade_Desc"
"image_inventory"
"backpack/crafting/dex_bundle"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic"
"1"
"heavy"
"1"
"spy"
"1"
"engineer"
"1"
"pyro"
"1"
}
"attributes"
{
"elevate quality"
{
"attribute_class"
"set_elevated_qu
ality"
"value" "9"
}

}
"mouse_pressed_sound"
"drop_sound"

"ui/item_bag_pickup.wav"
"ui/item_bag_drop.wav"

}
"2046"
{
"name" "Shogun Complete Genuine Bundle"
"prefab"
"default_bundle_payment"
"item_class"
"bundle"
"bundle"
{
"The Concheror"
"1"
"The Fan O'War"
"1"
"Conniver's Kunai"
"1"
"The Half-Zatoichi"
"1"
"Heavy Topknot"
"Demo Kabuto"
"Spy Oni Mask"
"Medic Geisha Hair"

"1"
"1"
"1"
"1"

}
"item_type_name"
"item_name"
"item_description"

"#TF_StoreBundle"
"#TF_Bundle_ShogunPromoComplete"
"#TF_Bundle_ShogunPromoComplete_

"image_inventory"

"backpack/player/items/crafting/

Desc"
shogun_complete_bundle"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"soldier"
"1"
"scout"
"1"
"spy"
"1"
"demoman"
"1"
"medic"
"1"
"heavy"
"1"
}
"attributes"
{
"elevate quality"
{
"attribute_class"

"set_elevated_qu

ality"
"value" "1"
}
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_bag_pickup.wav"
"ui/item_bag_drop.wav"

}
"2047"
{
"name" "Killer Exclusive PCGamer Bundle"
"item_class"
"bundle"
"bundle"
{
"Killer Exclusive"
"1"

}
"item_type_name"
"item_name"
"item_description"

"#TF_StoreBundle"
"#TF_Bundle_KillerExclusive"
"#TF_Bundle_KillerExclusive_Desc

"
"image_inventory"
"backpack/crafting/dex_bundle"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic"
"1"
"heavy"
"1"
"spy"
"1"
"engineer"
"1"
"pyro"
"1"
}
"attributes"
{
"elevate quality"
{
"attribute_class"
"set_elevated_qu
ality"
"value" "1"
}
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_bag_pickup.wav"
"ui/item_bag_drop.wav"

}
"2048"
{
"name" "Deus Ex Contest Bundle"
"item_class"
"bundle"
"bundle"
{
"Belltower Spec Ops"
"1"
"The Deus Specs"
"1"
"The Sarif Cap"
"1"
"The Purity Fist"
"1"
"The Diamondback"
"1"
"The Machina"
"1"
"The Widowmaker"
"1"
"The Short Circuit"
"1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"#TF_Bundle_DeusExContest"
"item_description"
"#TF_Bundle_DeusExContest_Desc"
"image_inventory"
"backpack/crafting/dex_bundle"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"

{
"scout"
"sniper"
"soldier"
"demoman"
"medic"
"heavy"
"spy"
"engineer"
"pyro"

"1"
"1"
"1"
"1"
"1"
"1"
"1"
"1"
"1"

}
"attributes"
{
"elevate quality"
{
"attribute_class"

"set_elevated_qu

ality"
"value" "1"
}
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_bag_pickup.wav"
"ui/item_bag_drop.wav"

}
"2049"
{
"name" "Map Token Bundle 3"
"prefab"
"default_bundle_payment"
"first_sale_date"
"2011/10/06"
"item_class"
"bundle"
"bundle"
{
"Map Token Egypt"
"1"
"Map Token Coldfront" "1"
"Map Token Fastlane"
"1"
"Map Token Turbine"
"1"
"Map Token Steel"
"1"
"Map Token Junction"
"1"
"Map Token Watchtower" "1"
"Map Token Hoodoo"
"1"
"Map Token Offblast"
"1"
"Map Token Yukon"
"1"
"Map Token Harvest"
"1"
"Map Token Freight"
"1"
"Map Token Mountain Lab"
"1"
"Map Token Manor Event"
"1"
"Map Token Nightfall"
"1"
"Map Token Frontier"
"1"
"Map Token Lakeside"
"1"
"Map Token Gullywash"
"1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"#TF_Bundle_MapTokens"
"item_description"
"#TF_Bundle_MapTokens_Desc"
"image_inventory"
"backpack/player/items/all_class
/stamp_collection"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"

"mouse_pressed_sound"
"drop_sound"

"ui/item_paper_pickup.wav"
"ui/item_paper_pickup.wav"

}
"2050"
{
"name" "Football Manager 2012 Promo Bundle"
"prefab"
"default_bundle_payment"
"first_sale_date"
"2011/10/25"
"item_class"
"bundle"
"bundle"
{
"Ball-Kicking Boots"
"1"
"Merc's Pride Scarf"
"1"
"Noise Maker - Vuvuzela"
"1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"#TF_Bundle_FM2012Promo"
"item_description"
"#TF_Bundle_FM2012Promo_Desc"
"image_inventory"
"backpack/crafting/soccer_bundle
"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic"
"1"
"heavy"
"1"
"spy"
"1"
"engineer"
"1"
"pyro"
"1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound"
"ui/item_bag_drop.wav"
}
"2051"
{
"name" "Demo Halloween 2011 Bundle"
"prefab"
"default_bundle_payment"
"first_sale_date"
"2011/10/26"
"item_class"
"bundle"
"bundle"
{
"Hair of the Dog"
"1"
"Scottish Snarl"
"1"
"Pickled Paws"
"1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"#TF_Bundle_DemoHalloween2011"
"item_description"
"#TF_Bundle_DemoHalloween2011_De
sc"
"image_inventory"

"backpack/player/items/crafting/

demo_bundle_bag"
"image_inventory_size_w"
"image_inventory_size_h"

"128"
"82"

"item_quality"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"demoman"
}
"mouse_pressed_sound"
"drop_sound"

"unique"

"1"
"ui/item_bag_pickup.wav"
"ui/item_bag_drop.wav"

}
"2052"
{
"name" "Scout Halloween 2011 Bundle"
"prefab"
"default_bundle_payment"
"first_sale_date"
"2011/10/26"
"item_class"
"bundle"
"bundle"
{
"Wrap Battler"
"1"
"B-ankh!"
"1"
"Futankhamun" "1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"#TF_Bundle_ScoutHalloween2011"
"item_description"
"#TF_Bundle_ScoutHalloween2011_D
esc"
"image_inventory"

"backpack/player/items/crafting/

scout_bundle_bag"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"scout"
"1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound"
"ui/item_bag_drop.wav"
}
"2053"
{
"name" "Pyro Halloween 2011 Bundle"
"prefab"
"default_bundle_payment"
"first_sale_date"
"2011/10/26"
"item_class"
"bundle"
"bundle"
{
"Blazing Bull"
"1"
"Fallen Angel" "1"
"Tail From the Crypt" "1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"#TF_Bundle_PyroHalloween2011"
"item_description"
"#TF_Bundle_PyroHalloween2011_De
sc"
"image_inventory"

"backpack/player/items/crafting/

pyro_bundle_bag"
"image_inventory_size_w"
"image_inventory_size_h"

"128"
"82"

"item_quality"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"pyro"
}
"mouse_pressed_sound"
"drop_sound"

"unique"

"1"
"ui/item_bag_pickup.wav"
"ui/item_bag_drop.wav"

}
"2054"
{
"name" "Medic Halloween 2011 Bundle"
"prefab"
"default_bundle_payment"
"first_sale_date"
"2011/10/26"
"item_class"
"bundle"
"bundle"
{
"Einstein"
"1"
"Dr. Gogglestache"
"1"
"Emerald Jarate"
"1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"#TF_Bundle_MedicHalloween2011"
"item_description"
"#TF_Bundle_MedicHalloween2011_D
esc"
"image_inventory"

"backpack/player/items/crafting/

medic_bundle_bag"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"medic"
"1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound"
"ui/item_bag_drop.wav"
}
"2055"
{
"name" "Soldier Halloween 2011 Bundle"
"prefab"
"default_bundle_payment"
"first_sale_date"
"2011/10/26"
"item_class"
"bundle"
"bundle"
{
"Idiot Box"
"1"
"Steel Pipes" "1"
"Shoestring Budget"
"1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"#TF_Bundle_SoldierHalloween2011
"
"item_description"

"#TF_Bundle_SoldierHalloween2011

"image_inventory"

"backpack/player/items/crafting/

_Desc"
soldier_bundle_bag"
"image_inventory_size_w"

"128"

"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"soldier"
"1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound"
"ui/item_bag_drop.wav"
}
"2056"
{
"name" "Spy Halloween 2011 Bundle"
"prefab"
"default_bundle_payment"
"first_sale_date"
"2011/10/26"
"item_class"
"bundle"
"bundle"
{
"Under Cover"
"1"
"Griffin's Gog" "1"
"Intangible Ascot"
"1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"#TF_Bundle_SpyHalloween2011"
"item_description"
"#TF_Bundle_SpyHalloween2011_Des
c"
"image_inventory"

"backpack/player/items/crafting/

spy_bundle_bag"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"spy"
"1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound"
"ui/item_bag_drop.wav"
}
"2057"
{
"name" "Heavy Halloween 2011 Bundle"
"prefab"
"default_bundle_payment"
"first_sale_date"
"2011/10/26"
"item_class"
"bundle"
"bundle"
{
"Can Opener"
"1"
"Soviet Stitch-Up"
"1"
"Steel-Toed Stompers" "1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"#TF_Bundle_HeavyHalloween2011"
"item_description"
"#TF_Bundle_HeavyHalloween2011_D
esc"
"image_inventory"

"backpack/player/items/crafting/

heavy_bundle_bag"
"image_inventory_size_w"

"128"

"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"heavy"
"1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound"
"ui/item_bag_drop.wav"
}
"2058"
{
"name" "Sniper Halloween 2011 Bundle"
"prefab"
"default_bundle_payment"
"first_sale_date"
"2011/10/26"
"item_class"
"bundle"
"bundle"
{
"Holy Hunter"
"1"
"Silver Bullets"
"1"
"Garlic Flank Stake"
"1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"#TF_Bundle_SniperHalloween2011"
"item_description"
"#TF_Bundle_SniperHalloween2011_
Desc"
"image_inventory"

"backpack/player/items/crafting/

sniper_bundle_bag"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"sniper"
"1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound"
"ui/item_bag_drop.wav"
}
"2059"
{
"name" "Engineer Halloween 2011 Bundle"
"prefab"
"default_bundle_payment"
"first_sale_date"
"2011/10/26"
"item_class"
"bundle"
"bundle"
{
"Buzz Killer"
"1"
"Frontier Flyboy"
"1"
"Legend of Bugfoot"
"1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"#TF_Bundle_EngineerHalloween201
1"
"item_description"

"#TF_Bundle_EngineerHalloween201

"image_inventory"

"backpack/player/items/crafting/

1_Desc"
engineer_bundle_bag"

"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"engineer"
"1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound"
"ui/item_bag_drop.wav"
}
"2060"
{
"name" "Halloween 2011 Bundle"
"prefab"
"default_bundle_payment"
"first_sale_date"
"2011/10/26"
"item_class"
"bundle"
"bundle"
{
"Hair of the Dog"
"1"
"Scottish Snarl"
"1"
"Pickled Paws"
"1"
"Wrap Battler"
"1"
"B-ankh!"
"1"
"Futankhamun" "1"
"Blazing Bull"
"1"
"Fallen Angel"
"1"
"Tail From the Crypt"
"1"
"Einstein"
"1"
"Dr. Gogglestache"
"1"
"Emerald Jarate"
"1"
"Idiot Box"
"1"
"Steel Pipes" "1"
"Shoestring Budget"
"1"
"Under Cover"
"1"
"Griffin's Gog"
"1"
"Intangible Ascot"
"1"
"Can Opener"
"1"
"Soviet Stitch-Up"
"1"
"Steel-Toed Stompers" "1"
"Holy Hunter"
"1"
"Silver Bullets"
"1"
"Garlic Flank Stake"
"1"
"Buzz Killer" "1"
"Frontier Flyboy"
"1"
"Legend of Bugfoot"
"1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"#TF_Bundle_Halloween2011"
"item_description"
"#TF_Bundle_Halloween2011_Desc"
"image_inventory"
"backpack/player/items/crafting/
bundle_of_bundles"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{

"scout"
"sniper"
"soldier"
"demoman"
"medic"
"heavy"
"spy"
"engineer"
"pyro"
}
"mouse_pressed_sound"
"drop_sound"

"1"
"1"
"1"
"1"
"1"
"1"
"1"
"1"
"1"
"ui/item_bag_pickup.wav"
"ui/item_bag_drop.wav"

}
"2061"
{
"name" "Archimedes Promo"
"item_class"
"bundle"
"bundle"
{
"Archimedes"
"1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"#TF_Bundle_ArchimedesPromo"
"item_description"
"#TF_Bundle_ArchimedesPromo_Desc
"
"image_inventory"

"backpack/player/items/crafting/

mysterious_promo"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"medic"
"1"
}
"attributes"
{
"elevate quality"
{
"attribute_class"

"set_elevated_qu

ality"
"value" "1"
}
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_bag_pickup.wav"
"ui/item_bag_drop.wav"

}
"2062"
{
"name" "Dr. Grordbort's Brainiac Pack"
"prefab"
"default_bundle_payment"
"first_sale_date"
"2011/12/15"
"item_class"
"bundle"
"bundle"
{
"The Pomson 6000"
"1"
"The Eureka Effect"
"1"

"The Brainiac Hairpiece"


"The Brainiac Goggles"
"Dr. Grordbort's Copper Crest" "1"

"1"
"1"

}
"item_type_name"
"item_name"

"#TF_StoreBundle"
"#TF_Bundle_DrGrordbortBrainiacP

"item_description"

"#TF_Bundle_DrGrordbortBrainiacP

ack"
ack_Desc"
"image_inventory"
"backpack/player/items/crafting/
grordborts_engineer_bundle"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"engineer"
"1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound"
"ui/item_bag_drop.wav"
}
"2063"
{
"name" "Dr. Grordbort's Moonman Pack"
"prefab"
"default_bundle_payment"
"first_sale_date"
"2011/12/15"
"item_class"
"bundle"
"bundle"
{
"The Third Degree"
"1"
"The Phlogistinator"
"1"
"The Manmelter"
"1"
"The Moonman Backpack"
"1"
"The Bubble Pipe"
"1"
"Dr. Grordbort's Silver Crest" "1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"#TF_Bundle_DrGrordbortMoonmanPa
ck"
"item_description"
"#TF_Bundle_DrGrordbortMoonmanPa
ck_Desc"
"image_inventory"
"backpack/player/items/crafting/
grordborts_pyro_bundle"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound"
"ui/item_bag_drop.wav"
}

"2064"
{
"name" "Dr. Grordbort's Moonbrain Double Pack"
"prefab"
"default_bundle_payment"
"first_sale_date"
"2011/11/15"
"item_class"
"bundle"
"bundle"
{
"The Pomson 6000"
"1"
"The Eureka Effect"
"1"
"The
"The
"Dr.
"The

Brainiac Hairpiece"
Brainiac Goggles"
Grordbort's Copper Crest" "1"
Third Degree"

"1"
"1"

"1"
"The Phlogistinator"
"The Manmelter"

"1"

"The Moonman Backpack"


"The Bubble Pipe"

"1"

"1"
"1"
"Dr. Grordbort's Silver Crest" "1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"#TF_Bundle_DrGrordbortMoonbrain
Pack"
"item_description"

"#TF_Bundle_DrGrordbortMoonbrain

"image_inventory"

"backpack/player/items/crafting/

Pack_Desc"
grordborts_xmas_bundle"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"pyro" "1"
"engineer"
"1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound"
"ui/item_bag_drop.wav"
}
"2065"
{
"name" "Santa's Little Accomplice Bundle"
"prefab"
"default_bundle_payment"
"first_sale_date"
"2011/12/19"
"item_class"
"bundle"
"bundle"
{
"The Wrap Assassin"
"1"
"The Big Elfin Deal"
"The Bootie Time"
"1"
}
"item_type_name"

"#TF_StoreBundle"

"1"

"item_name"
"item_description"

"#TF_Bundle_Winter2011ScoutElf"
"#TF_Bundle_Winter2011ScoutElf_D

"image_inventory"

"backpack/crafting/xmas_elf_bund

esc"
le"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"scout" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound"
"ui/item_bag_drop.wav"
}
"2066"
{
"name" "Pet Balloonicorn Promo"
"item_class"
"bundle"
"bundle"
{
"Pet Balloonicorn"
"1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"#TF_Pet_Balloonicorn_Promo"
"item_description"
"#TF_Pet_Balloonicorn_Promo_Desc
"
"image_inventory"

"backpack/player/items/crafting/

mysterious_promo"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic"
"1"
"heavy"
"1"
"spy"
"1"
"engineer"
"1"
"pyro"
"1"
}
"attributes"
{
"elevate quality"
{
"attribute_class"

"set_elevated_qu

ality"
"value" "1"
}
}
"mouse_pressed_sound"
"drop_sound"
}

"ui/item_bag_pickup.wav"
"ui/item_bag_drop.wav"

"2067"
{
"name" "Sandvich Promo"
"item_class"
"bundle"
"bundle"
{
"Sandvich Promo Package"
"1"
"Store Purchase Promotion Package"
"1"
}
"item_type_name"
"item_name"
"item_description"
"image_inventory"

"#TF_StoreBundle"
"#TF_Sandvich_Promo"
"#TF_Sandvich_Promo_Desc"
"backpack/player/items/crafting/

mysterious_promo"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic"
"1"
"heavy"
"1"
"spy"
"1"
"engineer"
"1"
"pyro"
"1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound"
"ui/item_bag_drop.wav"
}
"2068"
{
"name" "Companion Square Promo"
"item_class"
"bundle"
"bundle"
{
"Companion Square Promo Package"
"1"
"Store Purchase Promotion Package"
"1"
}
"item_type_name"
"item_name"
"item_description"

"#TF_StoreBundle"
"#TF_Companion_Square_Promo"
"#TF_Companion_Square_Promo_Desc

"image_inventory"

"backpack/player/items/crafting/

"
mysterious_promo"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{

"scout"
"sniper"
"soldier"
"demoman"
"medic"
"heavy"
"spy"
"engineer"
"pyro"
}
"mouse_pressed_sound"
"drop_sound"

"1"
"1"
"1"
"1"
"1"
"1"
"1"
"1"
"1"
"ui/item_bag_pickup.wav"
"ui/item_bag_drop.wav"

}
"2069"
{
"name" "Soldier Equalizer Escape Plan Bundle"
"prefab"
"default_bundle_payment"
"first_sale_date"
"2012/06/27"
"item_class"
"bundle"
"bundle"
{
"The Escape Plan"
"1"
"The Equalizer"
"1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"#TF_Bundle_EqualizerEscape"
"item_description"
"#TF_Bundle_EqualizerEscape_Desc
"
"image_inventory"

"backpack/player/items/crafting/

equalizer_escape_bundle"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"soldier"
"1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound"
"ui/item_bag_drop.wav"
}
"2070"
{
"name" "Robot Chicken Hat Promo"
"item_class"
"bundle"
"bundle"
{
"Robot Chicken Hat"
"1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"#TF_RobotChickenHat_Promo"
"item_description"
"#TF_RobotChickenHat_Promo_Desc"
"image_inventory"
"backpack/player/items/all_class
/as_robot_chicken_demo"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"

"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic"
"1"
"heavy"
"1"
"spy"
"1"
"engineer"
"1"
"pyro"
"1"
}
"attributes"
{
"elevate quality"
{
"attribute_class"

"set_elevated_qu

ality"
"value" "1"
}
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_bag_pickup.wav"
"ui/item_bag_drop.wav"

}
"2071"
{
"name" "Urban Professional Bundle"
"prefab"
"default_bundle_payment"
"first_sale_date"
"2012/07/11"
"item_class"
"bundle"
"bundle"
{
"The Hitman's Heatmaker"
"The Cleaner's Carbine"
"Liquidator's Lid"

"1"
"1"

"1"
}
"item_type_name"
"item_name"

"#TF_StoreBundle"
"#TF_Bundle_Summer2012_UrbanProf

"item_description"

"#TF_Bundle_Summer2012_UrbanProf

"image_inventory"

"backpack/player/items/crafting/

essional"
essional_Desc"
urbanpro_bundle"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"sniper"
"1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound"
"ui/item_bag_drop.wav"
}
"2072"
{
"name" "Dumpster Diver Bundle"
"prefab"
"default_bundle_payment"

"first_sale_date"
"2012/07/11"
"item_class"
"bundle"
"bundle"
{
"The Beggar's Bazooka"
"1"
"The Captain's Cocktails"
"1"
"The Helmet Without a Home"
"1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"#TF_Bundle_Summer2012_DumpsterD
iver"
"item_description"

"#TF_Bundle_Summer2012_DumpsterD

"image_inventory"

"backpack/player/items/crafting/

iver_Desc"
dumpster_bundle"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"soldier"
"1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound"
"ui/item_bag_drop.wav"
}
"2073"
{
"name" "Public Enemy Bundle"
"prefab"
"default_bundle_payment"
"first_sale_date"
"2012/07/11"
"item_class"
"bundle"
"bundle"
{
"Baby Face's Blaster"
"1"
"Pretty Boy's Pocket Pistol"
"1"
"The Fed-Fightin' Fedora"
"1"
"Dillinger's Duffel"
"1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"#TF_Bundle_Summer2012_PublicEne
my"
"item_description"

"#TF_Bundle_Summer2012_PublicEne

"image_inventory"

"backpack/player/items/crafting/

my_Desc"
publicenemy_bundle"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"scout" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound"
"ui/item_bag_drop.wav"
}
"2074"

{
"name" "Pyromania Bundle"
"prefab"
"default_bundle_payment"
"first_sale_date"
"2012/07/11"
"item_class"
"bundle"
"bundle"
{
"The Hitman's Heatmaker"
"The Cleaner's Carbine"
"Liquidator's Lid"

"1"
"1"

"1"
"The Beggar's Bazooka"
"The Captain's Cocktails"
"The Helmet Without a Home"
"Baby Face's Blaster"
"Pretty Boy's Pocket Pistol"
"The Fed-Fightin' Fedora"
"Dillinger's Duffel"
"The Bird-Man of Aberdeen"
"The Idea Tube"

"1"
"1"
"1"
"1"
"1"
"1"
"1"
"1"

"1"
"The
"The
"The
"The
"The

HazMat Headcase"
Business Casual"
Gentleman's Ushanka"
Apparatchik's Apparel"
Scorch Shot"

"1"
"1"
"1"
"1"

"1"
"The Infernal Orchestrina"
"The Burning Bongos"
"Pet Balloonicorn"

"1"
"1"

"1"
"The Lollichop"
"1"
"The Rainblower"
"1"
}
"item_type_name"
"item_name"

"#TF_StoreBundle"
"#TF_Bundle_Summer2012_Pyromania

"item_description"

"#TF_Bundle_Summer2012_Pyromania

"image_inventory"

"backpack/player/items/crafting/

"
_Desc"
summer_pyro_sale_bundle"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"pyro" "1"
"spy"
"1"
"engineer"
"1"
}

"mouse_pressed_sound"
"drop_sound"

"ui/item_bag_pickup.wav"
"ui/item_bag_drop.wav"

}
"2075"
{
"name" "Summer 2012 Community Bundle"
"prefab"
"default_bundle_payment"
"first_sale_date"
"2012/07/11"
"item_class"
"bundle"
"bundle"
{
"The Bird-Man of Aberdeen"
"The Idea Tube"

"1"

"1"
"The
"The
"The
"The
"The

HazMat Headcase"
Business Casual"
Gentleman's Ushanka"
Apparatchik's Apparel"
Scorch Shot"

"1"
"1"
"1"
"1"

"1"
}
"item_type_name"
"item_name"

"#TF_StoreBundle"
"#TF_Bundle_Summer2012_Community

"item_description"

"#TF_Bundle_Summer2012_Community

"
_Desc"
"image_inventory"
"backpack/player/items/crafting/
summer_pyro_community_bundle"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"demoman"
"1"
"medic" "1"
"heavy" "1"
"pyro" "1"
"spy"
"1"
"engineer"
"1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound"
"ui/item_bag_drop.wav"
}
"2076"
{
"name" "Sleeping Dogs Bundle"
"prefab"
"default_bundle_payment"
"first_sale_date"
"2012/08/01"
"item_class"
"bundle"
"bundle"
{
"The Red-Tape Recorder"
"1"
"The Huo Long Heatmaker"
"1"
"The Flying Guillotine"
"1"
"The Neon Annihilator"
"1"
"The Triad Trinket"
"1"
"The Champ Stamp"
"1"
"The Marxman"
"1"

"The Human Cannonball"


"1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"#TF_Bundle_SleepingDogsBundle"
"item_description"
"#TF_Bundle_SleepingDogsBundle_D
esc"
"image_inventory"

"backpack/player/items/crafting/

sleeping_dogs_bundle"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic"
"1"
"heavy"
"1"
"spy"
"1"
"engineer"
"1"
"pyro"
"1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound"
"ui/item_bag_drop.wav"
}
"2077"
{
"name" "QuakeCon2012 Bundle"
"prefab"
"default_bundle_payment"
"first_sale_date"
"2012/08/01"
"item_class"
"bundle"
"bundle"
{
"The Original"
"1"
"Wingstick"
"1"
"Dragonborn Helmet"
"1"
"The Anger"
"1"
"Pip-Boy"
"1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"#TF_Bundle_QuakeCon2012Bundle"
"item_description"
"#TF_Bundle_QuakeCon2012Bundle_D
esc"
"image_inventory"

"backpack/player/items/crafting/

bethesda_bundle"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic"
"1"

"heavy"
"spy"
"engineer"
"pyro"
}
"mouse_pressed_sound"
"drop_sound"

"1"
"1"
"1"
"1"
"ui/item_bag_pickup.wav"
"ui/item_bag_drop.wav"

}
"2078"
{
"name" "Steam Translation Bundle"
"first_sale_date"
"2012/08/01"
"item_class"
"bundle"
"bundle"
{
"Steam Translation Package"
"1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"#TF_Bundle_STSBundle"
"item_description"
"#TF_Bundle_STSBundle_Desc"
"image_inventory"
"backpack/player/items/crafting/
sts_bundle"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic"
"1"
"heavy"
"1"
"spy"
"1"
"engineer"
"1"
"pyro"
"1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound"
"ui/item_bag_drop.wav"
}
"2079"
{
"name" "Map Token Bundle 4"
"prefab"
"default_bundle_payment"
"first_sale_date"
"2012/08/09"
"item_class"
"bundle"
"bundle"
{
"Map Token Egypt"
"1"
"Map Token Coldfront" "1"
"Map Token Fastlane"
"1"
"Map Token Turbine"
"1"
"Map Token Steel"
"1"
"Map Token Junction"
"1"
"Map Token Watchtower" "1"
"Map Token Hoodoo"
"1"
"Map Token Offblast"
"1"
"Map Token Yukon"
"1"

"Map
"Map
"Map
"Map
"Map
"Map
"Map
"Map
"Map

Token
Token
Token
Token
Token
Token
Token
Token
Token

}
"item_type_name"
"item_name"
"item_description"
"image_inventory"

Harvest"
Freight"
Mountain Lab"
Manor Event"
Nightfall"
Frontier"
Lakeside"
Gullywash"
Kong King"

"1"
"1"
"1"
"1"
"1"
"1"
"1"
"1"
"1"

"#TF_StoreBundle"
"#TF_Bundle_MapTokens"
"#TF_Bundle_MapTokens_Desc"
"backpack/player/items/all_class

/stamp_collection"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound"
"ui/item_paper_pickup.wav"
}
"2080"
{
"name" "Hero Academy Gold Bundle"
"prefab"
"default_bundle_payment"
"first_sale_date"
"2012/08/09"
"item_class"
"bundle"
"bundle"
{
"The Ninja Cowl"
"1"
"The Void Monk Hair"
"1"
"The Tribal Bones"
"1"
"The Grenadier Helm"
"1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"#TF_Bundle_HA_Gold"
"item_description"
"#TF_Bundle_HA_Gold_Desc"
"image_inventory"
"backpack/player/items/crafting/
academy_bundle"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"capabilities"
{
"can_craft_if_purchased"
"1"
}
"used_by_classes"
{
"scout"
"1"
"demoman"
"1"
"spy"
"1"
"pyro"
"1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound"
"ui/item_bag_drop.wav"
}

"2081"
{
"name" "Sleeping Dogs Employee Bundle"
"item_class"
"bundle"
"bundle"
{
"The Red-Tape Recorder"
"1"
"The Huo Long Heatmaker"
"1"
"The Flying Guillotine"
"1"
"The Neon Annihilator"
"1"
"The Triad Trinket"
"1"
"The Champ Stamp"
"1"
"The Marxman"
"1"
"The Human Cannonball"
"1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"#TF_Bundle_SleepingDogsBundle"
"item_description"
"#TF_Bundle_SleepingDogsBundle_D
esc"
"image_inventory"

"backpack/player/items/crafting/

sleeping_dogs_bundle"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic"
"1"
"heavy"
"1"
"spy"
"1"
"engineer"
"1"
"pyro"
"1"
}
"attributes"
{
"elevate quality"
{
"attribute_class"

"set_elevated_qu

ality"
"value" "1"
}
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_bag_pickup.wav"
"ui/item_bag_drop.wav"

}
"2082"
{
"name" "Portal 2 Soundtrack Promo"
"item_class"
"bundle"
"bundle"
{
"Portal 2 Soundtrack Promo Package"
"1"
"Store Purchase Promotion Package"
"1"

}
"item_type_name"
"item_name"
"item_description"

"#TF_StoreBundle"
"#TF_Portal2_Soundtrack_Promo"
"#TF_Portal2_Soundtrack_Promo_De

"image_inventory"

"backpack/player/items/crafting/

sc"
mysterious_promo"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic"
"1"
"heavy"
"1"
"spy"
"1"
"engineer"
"1"
"pyro"
"1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound"
"ui/item_bag_drop.wav"
}
"2083"
{
"name" "Red Heavy Action Figure Promo"
"item_class"
"bundle"
"bundle"
{
"Officer's Ushanka"
"1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"#TF_RedHeavy_ActionFigure_Promo
"
"item_description"

"#TF_RedHeavy_ActionFigure_Promo

"image_inventory"

"backpack/player/items/crafting/

_Desc"
mysterious_promo"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"heavy"
"1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound"
"ui/item_bag_drop.wav"
"attributes"
{
"elevate quality"
{
"attribute_class"
"set_elevated_qu
ality"
"value" "1"

}
}
}
"2084"
{
"name" "Red Pyro Action Figure Promo"
"item_class"
"bundle"
"bundle"
{
"Brigade Helm"
"1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"#TF_RedPyro_ActionFigure_Promo"
"item_description"
"#TF_RedPyro_ActionFigure_Promo_
Desc"
"image_inventory"

"backpack/player/items/crafting/

mysterious_promo"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"pyro"
"1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound"
"ui/item_bag_drop.wav"
"attributes"
{
"elevate quality"
{
"attribute_class"
"set_elevated_qu
ality"
"value" "1"
}
}
}
"2085"
{
"name" "Red Demoman Action Figure Promo"
"item_class"
"bundle"
"bundle"
{
"Glengarry Bonnet"
"1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"#TF_RedDemo_ActionFigure_Promo"
"item_description"
"#TF_RedDemo_ActionFigure_Promo_
Desc"
"image_inventory"

"backpack/player/items/crafting/

mysterious_promo"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"demoman"
"1"

}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound"
"ui/item_bag_drop.wav"
"attributes"
{
"elevate quality"
{
"attribute_class"
"set_elevated_qu
ality"
"value" "1"
}
}
}
"2086"
{
"name" "Red Soldier Action Figure Promo"
"item_class"
"bundle"
"bundle"
{
"Tyrant's Helm"
"1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"#TF_RedSoldier_ActionFigure_Pro
mo"
"item_description"

"#TF_RedSoldier_ActionFigure_Pro

"image_inventory"

"backpack/player/items/crafting/

mo_Desc"
mysterious_promo"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"soldier"
"1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound"
"ui/item_bag_drop.wav"
"attributes"
{
"elevate quality"
{
"attribute_class"
"set_elevated_qu
ality"
"value" "1"
}
}
}
"2087"
{
"name" "Blue Heavy Action Figure Promo"
"item_class"
"bundle"
"bundle"
{
"Tough Guy's Toque"
"1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"#TF_BlueHeavy_ActionFigure_Prom
o"

"item_description"

"#TF_BlueHeavy_ActionFigure_Prom

"image_inventory"

"backpack/player/items/crafting/

o_Desc"
mysterious_promo"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"heavy"
"1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound"
"ui/item_bag_drop.wav"
"attributes"
{
"elevate quality"
{
"attribute_class"
"set_elevated_qu
ality"
"value" "1"
}
}
}
"2088"
{
"name" "Blue Pyro Action Figure Promo"
"item_class"
"bundle"
"bundle"
{
"Respectless Rubber Glove"
"1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"#TF_BluePyro_ActionFigure_Promo
"
"item_description"

"#TF_BluePyro_ActionFigure_Promo

"image_inventory"

"backpack/player/items/crafting/

_Desc"
mysterious_promo"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"pyro"
"1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound"
"ui/item_bag_drop.wav"
"attributes"
{
"elevate quality"
{
"attribute_class"
"set_elevated_qu
ality"
"value" "1"
}
}

}
"2089"
{
"name" "Blue Demoman Action Figure Promo"
"item_class"
"bundle"
"bundle"
{
"Scotsman's Stove Pipe"
"1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"#TF_BlueDemo_ActionFigure_Promo
"
"item_description"

"#TF_BlueDemo_ActionFigure_Promo

"image_inventory"

"backpack/player/items/crafting/

_Desc"
mysterious_promo"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"demoman"
"1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound"
"ui/item_bag_drop.wav"
"attributes"
{
"elevate quality"
{
"attribute_class"
"set_elevated_qu
ality"
"value" "1"
}
}
}
"2090"
{
"name" "Blue Soldier Action Figure Promo"
"item_class"
"bundle"
"bundle"
{
"Stainless Pot"
"1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"#TF_BlueSoldier_ActionFigure_Pr
omo"
"item_description"

"#TF_BlueSoldier_ActionFigure_Pr

"image_inventory"

"backpack/player/items/crafting/

omo_Desc"
mysterious_promo"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"soldier"
"1"

}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound"
"ui/item_bag_drop.wav"
"attributes"
{
"elevate quality"
{
"attribute_class"
"set_elevated_qu
ality"
"value" "1"
}
}
}
"2091"
{
"name" "Total War Bundle"
"item_class"
"bundle"
"bundle"
{
"The King of Scotland Cape"
"The Menpo"

"1"

"1"
"The K-9 Mane"
"1"
"The
"The
"The
"The

Stovepipe Sniper Shako"


Foppish Physician"
Distinguished Rogue"
Freedom Staff"

"1"
"1"
"1"

"1"
}
"item_type_name"
"item_name"
"item_description"
"image_inventory"

"#TF_StoreBundle"
"#TF_TotalWarBundle"
"#TF_TotalWarBundle_Desc"
"backpack/player/items/crafting/

mysterious_promo"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"attributes"
{
"elevate quality"
{
"attribute_class"

"set_elevated_qu

ality"
"value" "1"
}
}
}
"2092"
{
"name" "Halloween 2012 Community Bundle"
"prefab"
"default_bundle_payment"
"first_sale_date"
"2012/10/24"
"item_class"
"bundle"
"bundle"
{
"Sir Hootsalot"
"The Master Mind"
"The Rump-o'-Lantern"
"1"
"The Scarecrow"

"1"
"1"
"1"

"The
"The
"The
"The
"The
"The
"The
"The
"The
"The
"The
"The
"The
"The
"The
"The
"The
"The

Crone's Dome"
Executioner"
Bonedolier"
Plutonidome"
Spooky Shoes"
Spooky Sleeves"
"1"
Zipperface"
Boo Balloon"
Unknown Monkeynaut"
"1"
Grand Duchess Tutu"
Grand Duchess Fairy Wings" "1"
Grand Duchess Tiara"
Dead Little Buddy"
"1"
Exorcizor"
Voodoo Juju (Slight Return)"
Wraith Wrap"
Coffin Kit"
Bat Outta Hell"
"1"

"1"
"1"
"1"
"1"
"1"
"1"
"1"
"1"
"1"
"1"
"1"
"1"
"1"

}
"item_type_name"
"item_name"

"#TF_StoreBundle"
"#TF_Halloween2012CommunityBundl

"item_description"

"#TF_Halloween2012CommunityBundl

"image_inventory"

"backpack/player/items/crafting/

e"
e_Desc"
halloween_bundle"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
}
"2093"
{
"name" "Name Tag For Bundles"
"first_sale_date"
"2012/10/16"
"prefab"
"valve tool_nametag"
"attributes"
{
"always tradable"
{
"attribute_class"

"always_tradable

"
"value"

"1"

}
}
}
"2094"
{
"name" "Scout Starter Bundle No Hat"
"prefab"
"default_bundle_payment"
"first_sale_date"
"2012/10/16"
"item_class"
"bundle"
"bundle"
{
"The Force-a-Nature"
"1"
"The Sandman"
"1"
"Crit-a-Cola"
"1"
"Name Tag For Bundles"
"1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"#TF_Bundle_ScoutStarter"

"item_description"
"image_inventory"

"#TF_Bundle_ScoutStarter_Desc"
"backpack/player/items/crafting/

scout_starter_bundle"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"scout" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound"
"ui/item_bag_drop.wav"
}
"2095"
{
"name" "Soldier Starter Bundle No Hat"
"prefab"
"default_bundle_payment"
"first_sale_date"
"2012/10/16"
"item_class"
"bundle"
"bundle"
{
"The Buff Banner"
"1"
"The Equalizer"
"1"
"Name Tag For Bundles"
"1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"#TF_Bundle_SoldierStarter"
"item_description"
"#TF_Bundle_SoldierStarter_Desc"
"image_inventory"
"backpack/player/items/crafting/
soldier_starter_bundle"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"soldier"
"1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound"
"ui/item_bag_drop.wav"
}
"2096"
{
"name" "Pyro Starter Bundle No Hat"
"prefab"
"default_bundle_payment"
"first_sale_date"
"2012/10/16"
"item_class"
"bundle"
"bundle"
{
"The Flare Gun"
"1"
"The Axtinguisher"
"1"
"Name Tag For Bundles"
"1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"#TF_Bundle_PyroStarter"
"item_description"
"#TF_Bundle_PyroStarter_Desc"
"image_inventory"
"backpack/player/items/crafting/

pyro_starter_bundle"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound"
"ui/item_bag_drop.wav"
}
"2097"
{
"name" "Demoman Starter Bundle No Hat"
"prefab"
"default_bundle_payment"
"first_sale_date"
"2012/10/16"
"item_class"
"bundle"
"bundle"
{
"The Eyelander"
"1"
"The Chargin' Targe"
"1"
"Name Tag For Bundles"
"1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"#TF_Bundle_DemomanStarter"
"item_description"
"#TF_Bundle_DemomanStarter_Desc"
"image_inventory"
"backpack/player/items/crafting/
demo_starter_bundle"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"demoman"
"1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound"
"ui/item_bag_drop.wav"
}
"2098"
{
"name" "Heavy Starter Bundle No Hat"
"prefab"
"default_bundle_payment"
"first_sale_date"
"2012/10/16"
"item_class"
"bundle"
"bundle"
{
"Natascha"
"1"
"The Sandvich"
"1"
"Name Tag For Bundles"
"1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"#TF_Bundle_HeavyStarter"
"item_description"
"#TF_Bundle_HeavyStarter_Desc"
"image_inventory"
"backpack/player/items/crafting/
heavy_starter_bundle"
"image_inventory_size_w"

"128"

"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"heavy" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound"
"ui/item_bag_drop.wav"
}
"2099"
{
"name" "Engineer Starter Bundle No Hat"
"prefab"
"default_bundle_payment"
"first_sale_date"
"2012/10/16"
"item_class"
"bundle"
"bundle"
{
"The Frontier Justice" "1"
"The Gunslinger"
"1"
"Name Tag For Bundles"
"1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"#TF_Bundle_EngineerStarter"
"item_description"
"#TF_Bundle_EngineerStarter_Desc
"
"image_inventory"

"backpack/player/items/crafting/

engineer_starter_bundle"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"engineer"
"1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound"
"ui/item_bag_drop.wav"
}
"2100"
{
"name" "Medic Starter Bundle No Hat"
"prefab"
"default_bundle_payment"
"first_sale_date"
"2012/10/16"
"item_class"
"bundle"
"bundle"
{
"The Kritzkrieg"
"1"
"The Ubersaw"
"1"
"Name Tag For Bundles"
"1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"#TF_Bundle_MedicStarter"
"item_description"
"#TF_Bundle_MedicStarter_Desc"
"image_inventory"
"backpack/player/items/crafting/
medic_starter_bundle"
"image_inventory_size_w"
"image_inventory_size_h"

"128"
"82"

"item_quality"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"medic" "1"
}
"mouse_pressed_sound"
"drop_sound"

"unique"

"ui/item_bag_pickup.wav"
"ui/item_bag_drop.wav"

}
"2101"
{
"name" "Sniper Starter Bundle No Hat"
"prefab"
"default_bundle_payment"
"first_sale_date"
"2012/10/16"
"item_class"
"bundle"
"bundle"
{
"The Huntsman"
"1"
"Jarate"
"1"
"Name Tag For Bundles"
"1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"#TF_Bundle_SniperStarter"
"item_description"
"#TF_Bundle_SniperStarter_Desc"
"image_inventory"
"backpack/player/items/crafting/
sniper_starter_bundle"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"sniper"
"1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound"
"ui/item_bag_drop.wav"
}
"2102"
{
"name" "Spy Starter Bundle No Hat"
"prefab"
"default_bundle_payment"
"first_sale_date"
"2012/10/16"
"item_class"
"bundle"
"bundle"
{
"The Ambassador"
"1"
"The Dead Ringer"
"1"
"Name Tag For Bundles"
"1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"#TF_Bundle_SpyStarter"
"item_description"
"#TF_Bundle_SpyStarter_Desc"
"image_inventory"
"backpack/player/items/crafting/
spy_starter_bundle"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"

"max_ilevel"
"50"
"used_by_classes"
{
"spy" "1"
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_bag_pickup.wav"
"ui/item_bag_drop.wav"

}
"2103"
{
"name" "Purity Fist Promo"
"item_class"
"bundle"
"bundle"
{
"The Purity Fist"
"1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"#TF_PurityFist_Promo"
"item_description"
"#TF_PurityFist_Promo_Desc"
"image_inventory"
"backpack/player/items/heavy/dex
_sarifarm"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"heavy" "1"
}
"attributes"
{
"elevate quality"
{
"attribute_class"

"set_elevated_qu

ality"
"value" "1"
}
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_bag_pickup.wav"
"ui/item_bag_drop.wav"

}
"2104"
{
"name" "The Henchmann Bundle"
"prefab"
"default_bundle_payment"
"first_sale_date"
"2012/12/13"
"item_class"
"bundle"
"bundle"
{
"Flunkyware"
"1"
"The Hanger-On Hood"
"The Flight of the Monarch"
}
"item_type_name"
"item_name"
"item_description"
"image_inventory"
bundle"

"1"
"1"

"#TF_StoreBundle"
"#TF_Bundle_Henchmann"
"#TF_Bundle_Henchmann_Desc"
"backpack/crafting/venture_bros_

"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"scout" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound"
"ui/item_bag_drop.wav"
}
"2105"
{
"name" "The Rockzo Bundle"
"prefab"
"default_bundle_payment"
"first_sale_date"
"2012/12/13"
"item_class"
"bundle"
"bundle"
{
"The DethKapp"
"1"
"Nose Candy"
"1"
"Rail Spikes"
"1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"#TF_Bundle_Rockzo"
"item_description"
"#TF_Bundle_Rockzo_Desc"
"image_inventory"
"backpack/crafting/metalocalypse
_bundle"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound"
"ui/item_bag_drop.wav"
}
"2106"
{
"name" "The Brutananadilewski Bundle"
"prefab"
"default_bundle_payment"
"first_sale_date"
"2012/12/13"
"item_class"
"bundle"
"bundle"
{
"The Carl"
"1"
"Aqua Flops"
"1"
"The Hunger Force"
"1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"#TF_Bundle_Brutananadilewski"
"item_description"
"#TF_Bundle_Brutananadilewski_De
sc"
"image_inventory"

"backpack/crafting/aqua_teen_bun

dle"
"image_inventory_size_w"

"128"

"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"heavy" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound"
"ui/item_bag_drop.wav"
}
"2107"
{
"name" "The Adult Swim Bundle"
"prefab"
"default_bundle_payment"
"first_sale_date"
"2012/12/13"
"item_class"
"bundle"
"bundle"
{
"Flunkyware"
"1"
"The Hanger-On Hood"
"The Flight of the Monarch"
"The DethKapp"

"1"
"1"

"1"
"Nose Candy"
"1"
"Rail Spikes"
"1"
"The Carl"
"1"
"Aqua Flops"
"1"
"The Hunger Force"
"1"
"Brock's Locks"
"1"
"Robot Chicken Hat"
"1"
}
"item_type_name"
"item_name"
"item_description"
"image_inventory"

"#TF_StoreBundle"
"#TF_Bundle_AdultSwim"
"#TF_Bundle_AdultSwim_Desc"
"backpack/crafting/adult_swim_bu

ndle"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic"
"1"
"heavy"
"1"
"spy"
"1"
"engineer"
"1"

"pyro"
}
"mouse_pressed_sound"
"drop_sound"

"1"
"ui/item_bag_pickup.wav"
"ui/item_bag_drop.wav"

}
"2108"
{
"name" "Winter 2012 Bundle"
"prefab"
"default_bundle_payment"
"first_sale_date"
"2012/12/20"
"item_class"
"bundle"
"bundle"
{
"Smissmas Wreath"
"1"
"Antlers"
"1"
"Pet Reindoonicorn"
"1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"#TF_Bundle_Winter2012"
"item_description"
"#TF_Bundle_Winter2012_Desc"
"image_inventory"
"backpack/crafting/winter_bundle
"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic"
"1"
"heavy"
"1"
"spy"
"1"
"engineer"
"1"
"pyro"
"1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound"
"ui/item_bag_drop.wav"
}
"2109"
{
"name" "Pet Balloonicorn Plush Promo"
"item_class"
"bundle"
"bundle"
{
"Pet Balloonicorn"
"1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"#TF_Pet_BalloonicornPlush_Promo
"
"item_description"

"#TF_Pet_BalloonicornPlush_Promo

"image_inventory"

"backpack/player/items/crafting/

_Desc"
mysterious_promo"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"

"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic"
"1"
"heavy"
"1"
"spy"
"1"
"engineer"
"1"
"pyro"
"1"
}
"attributes"
{
"elevate quality"
{
"attribute_class"

"set_elevated_qu

ality"
"value" "1"
}
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_bag_pickup.wav"
"ui/item_bag_drop.wav"

}
"2110"
{
"name" "Sandvich v2 Promo"
"item_class"
"bundle"
"bundle"
{
"Sandvich Promo Package"
"1"
"Store Purchase Promotion Package"
"1"
}
"item_type_name"
"item_name"
"item_description"
"image_inventory"

"#TF_StoreBundle"
"#TF_SandvichV2_Promo"
"#TF_SandvichV2_Promo_Desc"
"backpack/player/items/crafting/

mysterious_promo"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic"
"1"
"heavy"
"1"
"spy"
"1"
"engineer"
"1"
"pyro"
"1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"

"drop_sound"

"ui/item_bag_drop.wav"

}
"2111"
{
"name" "Oculus Rift Promo"
"item_class"
"bundle"
"bundle"
{
"The TF2VRH"
"1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"#TF_OculusRift_Promo"
"item_description"
"#TF_OculusRift_Promo_Desc"
"image_inventory"
"backpack/player/items/crafting/
mysterious_promo"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic"
"1"
"heavy"
"1"
"spy"
"1"
"engineer"
"1"
"pyro"
"1"
}
"attributes"
{
"elevate quality"
{
"attribute_class"

"set_elevated_qu

ality"
"value" "1"
}
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_bag_pickup.wav"
"ui/item_bag_drop.wav"

}
"2112"
{
"name" "Red Engineer Action Figure Promo"
"item_class"
"bundle"
"bundle"
{
"Engineer's Cap"
"1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"#TF_RedEngineer_ActionFigure_Pr
omo"
"item_description"

"#TF_RedEngineer_ActionFigure_Pr

"image_inventory"

"backpack/player/items/crafting/

omo_Desc"
mysterious_promo"
"image_inventory_size_w"

"128"

"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"engineer"
"1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound"
"ui/item_bag_drop.wav"
"attributes"
{
"elevate quality"
{
"attribute_class"
"set_elevated_qu
ality"
"value" "1"
}
}
}
"2113"
{
"name" "Blue Engineer Action Figure Promo"
"item_class"
"bundle"
"bundle"
{
"Texas Ten Gallon"
"1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"#TF_BlueEngineer_ActionFigure_P
romo"
"item_description"

"#TF_BlueEngineer_ActionFigure_P

"image_inventory"

"backpack/player/items/crafting/

romo_Desc"
mysterious_promo"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"engineer"
"1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound"
"ui/item_bag_drop.wav"
"attributes"
{
"elevate quality"
{
"attribute_class"
"set_elevated_qu
ality"
"value" "1"
}
}
}
"2114"
{
"name" "Red Spy Action Figure Promo"
"item_class"
"bundle"

"bundle"
{
"Backbiter's Billycock" "1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"#TF_RedSpy_ActionFigure_Promo"
"item_description"
"#TF_RedSpy_ActionFigure_Promo_D
esc"
"image_inventory"

"backpack/player/items/crafting/

mysterious_promo"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"spy" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound"
"ui/item_bag_drop.wav"
"attributes"
{
"elevate quality"
{
"attribute_class"
"set_elevated_qu
ality"
"value" "1"
}
}
}
"2115"
{
"name" "Blue Spy Action Figure Promo"
"item_class"
"bundle"
"bundle"
{
"Camera Beard" "1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"#TF_BlueSpy_ActionFigure_Promo"
"item_description"
"#TF_BlueSpy_ActionFigure_Promo_
Desc"
"image_inventory"

"backpack/player/items/crafting/

mysterious_promo"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"spy" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound"
"ui/item_bag_drop.wav"
"attributes"
{
"elevate quality"
{

"attribute_class"

"set_elevated_qu

ality"
"value" "1"
}
}
}
"2116"
{
"name" "Red Sniper Action Figure Promo"
"item_class"
"bundle"
"bundle"
{
"Master's Yellow Belt" "1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"#TF_RedSniper_ActionFigure_Prom
o"
"item_description"

"#TF_RedSniper_ActionFigure_Prom

"image_inventory"

"backpack/player/items/crafting/

o_Desc"
mysterious_promo"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"sniper"
"1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound"
"ui/item_bag_drop.wav"
"attributes"
{
"elevate quality"
{
"attribute_class"
"set_elevated_qu
ality"
"value" "1"
}
}
}
"2117"
{
"name" "Blue Sniper Action Figure Promo"
"item_class"
"bundle"
"bundle"
{
"Professional's Panama" "1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"#TF_BlueSniper_ActionFigure_Pro
mo"
"item_description"

"#TF_BlueSniper_ActionFigure_Pro

"image_inventory"

"backpack/player/items/crafting/

mo_Desc"
mysterious_promo"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"

"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"sniper"
"1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound"
"ui/item_bag_drop.wav"
"attributes"
{
"elevate quality"
{
"attribute_class"
"set_elevated_qu
ality"
"value" "1"
}
}
}
"2118"
{
"name" "Red Scout Action Figure Promo"
"item_class"
"bundle"
"bundle"
{
"Bonk Helm"
"1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"#TF_RedScout_ActionFigure_Promo
"
"item_description"

"#TF_RedScout_ActionFigure_Promo

"image_inventory"

"backpack/player/items/crafting/

_Desc"
mysterious_promo"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"scout" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound"
"ui/item_bag_drop.wav"
"attributes"
{
"elevate quality"
{
"attribute_class"
"set_elevated_qu
ality"
"value" "1"
}
}
}
"2119"
{
"name" "Blue Scout Action Figure Promo"
"item_class"
"bundle"
"bundle"
{

"Ye Olde Baker Boy"


"1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"#TF_BlueScout_ActionFigure_Prom
o"
"item_description"

"#TF_BlueScout_ActionFigure_Prom

"image_inventory"

"backpack/player/items/crafting/

o_Desc"
mysterious_promo"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"scout" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound"
"ui/item_bag_drop.wav"
"attributes"
{
"elevate quality"
{
"attribute_class"
"set_elevated_qu
ality"
"value" "1"
}
}
}
"2120"
{
"name" "Red Medic Action Figure Promo"
"item_class"
"bundle"
"bundle"
{
"Otolaryngologist's Mirror"
"1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"#TF_RedMedic_ActionFigure_Promo
"
"item_description"

"#TF_RedMedic_ActionFigure_Promo

"image_inventory"

"backpack/player/items/crafting/

_Desc"
mysterious_promo"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"medic" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound"
"ui/item_bag_drop.wav"
"attributes"
{
"elevate quality"
{

"attribute_class"

"set_elevated_qu

ality"
"value" "1"
}
}
}
"2121"
{
"name" "Blue Medic Action Figure Promo"
"item_class"
"bundle"
"bundle"
{
"Vintage Tyrolean"
"1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"#TF_BlueMedic_ActionFigure_Prom
o"
"item_description"

"#TF_BlueMedic_ActionFigure_Prom

"image_inventory"

"backpack/player/items/crafting/

o_Desc"
mysterious_promo"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"medic" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound"
"ui/item_bag_drop.wav"
"attributes"
{
"elevate quality"
{
"attribute_class"
"set_elevated_qu
ality"
"value" "1"
}
}
}
"2122"
{
"name" "Team Fortress Chess Promo"
"item_class"
"bundle"
"bundle"
{
"The Grandmaster"
"1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"#TF_Chess_Promo"
"item_description"
"#TF_Chess_Promo_Desc"
"image_inventory"
"backpack/player/items/crafting/
mysterious_promo"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"

"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic"
"1"
"heavy"
"1"
"spy"
"1"
"engineer"
"1"
"pyro"
"1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound"
"ui/item_bag_drop.wav"
"attributes"
{
"elevate quality"
{
"attribute_class"
"set_elevated_qu
ality"
"value" "1"
}
}
}
"2123"
{
"name" "Map Token Bundle 5"
"prefab"
"default_bundle_payment"
"first_sale_date"
"2013/07/14"
"item_class"
"bundle"
"bundle"
{
"Map Token Egypt"
"1"
"Map Token Coldfront" "1"
"Map Token Fastlane"
"1"
"Map Token Turbine"
"1"
"Map Token Steel"
"1"
"Map Token Junction"
"1"
"Map Token Watchtower" "1"
"Map Token Hoodoo"
"1"
"Map Token Offblast"
"1"
"Map Token Yukon"
"1"
"Map Token Harvest"
"1"
"Map Token Freight"
"1"
"Map Token Mountain Lab"
"Map Token Manor Event"
"Map Token Nightfall"
"Map Token Frontier"
"Map Token Lakeside"
"Map Token Gullywash"
"Map Token Kong King"
"Map Token Process"

"1"
"1"
"1"
"1"
"1"
"1"
"1"

"1"
"Map Token Standin"
"1"
}
"item_type_name"
"item_name"
"item_description"
"image_inventory"

"#TF_StoreBundle"
"#TF_Bundle_MapTokens"
"#TF_Bundle_MapTokens_Desc"
"backpack/player/items/all_class

/stamp_collection"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound"
"ui/item_paper_pickup.wav"
}
"2124"
{
"name" "The Byzantine Bundle"
"prefab"
"default_bundle_payment"
"first_sale_date"
"2013/09/19"
"item_class"
"bundle"
"bundle"
{
"The Beastly Bonnet"
"1"
"The Cheet Sheet"
"1"
"The Tartantaloons"
"1"
"The Steel Sixpack"
"1"
"The Centurion"
"1"
"The Tartan Shade"
"1"
"The Hardy Laurel"
"1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"#TF_Bundle_Byzantine"
"item_description"
"#TF_Bundle_Byzantine_Desc"
"image_inventory"
"backpack/crafting/tw2_bundle"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic"
"1"
"heavy"
"1"
"spy"
"1"
"engineer"
"1"
"pyro"
"1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound"
"ui/item_bag_drop.wav"
}
"2125"
{
"name" "Map Token Bundle 6"
"prefab"
"default_bundle_payment"
"first_sale_date"
"2013/11/21"
"item_class"
"bundle"
"capabilities"
{
"can_craft_if_purchased"
"1"
}
"bundle"

{
"Map
"Map
"Map
"Map
"Map
"Map
"Map
"Map
"Map
"Map
"Map
"Map
"Map
"Map
"Map
"Map
"Map
"Map
"Map
"Map

Token
Token
Token
Token
Token
Token
Token
Token
Token
Token
Token
Token
Token
Token
Token
Token
Token
Token
Token
Token

Egypt"
Coldfront" "1"
Fastlane"
"1"
Turbine"
Steel"
Junction"
"1"
Watchtower" "1"
Hoodoo"
Offblast"
"1"
Yukon"
Harvest"
Freight"
Mountain Lab"
Manor Event"
Nightfall"
Frontier"
Lakeside"
Gullywash"
Kong King"
Process"

"1"
"1"
"1"
"1"
"1"
"1"
"1"
"1"
"1"
"1"
"1"
"1"
"1"
"1"

"1"
"Map Token Standin"
"1"
"Map Token Snakewater"
"1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"#TF_Bundle_MapTokens"
"item_description"
"#TF_Bundle_MapTokens_Desc"
"image_inventory"
"backpack/player/items/all_class
/stamp_collection"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound"
"ui/item_paper_pickup.wav"
}
"2126"
{
"name" "Halloween 2013 Everything Bundle"
"prefab"
"default_bundle_payment"
"first_sale_date"
"2013/10/28"
"item_class"
"bundle"
"bundle"
{
"The Beast From Below" "1"
"Hard-Headed Hardware" "1"
"Cap'n Calamari"
"1"
"The Spectralnaut"
"1"
"Ethereal Hood" "1"
"The Maniac's Manacles" "1"
"The Second Opinion"
"1"
"The Pocket Horsemann" "1"
"The Last Bite" "1"
"The Baphomet Trotters" "1"
"Burny's Boney Bonnet" "1"
"The Crispy Golden Locks"
"1"
"The Scorched Skirt"
"1"

"The Accursed Apparition"


"1"
"The Hound's Hood"
"1"
"The Terrier Trousers" "1"
"The Horrific Head of Hare"
"1"
"The Snaggletoothed Stetson"
"1"
"Up Pyroscopes" "1"
"The One-Way Ticket"
"1"
"The Birdie Bonnet"
"1"
"The External Organ"
"1"
"Ivan The Inedible"
"1"
"The Rugged Respirator" "1"
"The Squid's Lid"
"1"
"The Hollowhead"
"1"
"Grub Grenades" "1"
"The Gothic Guise"
"1"
"The Grease Monkey"
"1"
"The Alternative Medicine Mann" "1"
"The Cauterizer's Caudal Appendage"
"Polly Putrid" "1"
"The Faux Manchu"
"1"
"The Hidden Dragon"
"1"
"The Lo-Grav Loafers" "1"
"The Surgeon's Space Suit"
"1"
"The Face Plante"
"1"
"Das Blutliebhaber"
"1"
"The Trepanabotomizer" "1"
"The Sackcloth Spook" "1"
"The Mucous Membrain" "1"
"Pin Pals"
"1"
"Medimedes"
"1"
"The Chicken Kiev"
"1"
"The Freedom Feathers" "1"
"The Headtaker's Hood" "1"
"The Transylvania Top" "1"
"The Candleer" "1"
"The Horsemann's Hand-Me-Down" "1"
"Bozo's Bouffant"
"1"
"Faun Feet"
"1"
"The Halloweiner"
"1"
"The Lordly Lapels"
"1"
"The Cadaver's Capper" "1"
"Guano" "1"
"The Sprinting Cephalopod"
"1"
"Unidentified Following Object" "1"
"The Beacon from Beyond"
"1"
"The Hyperbaric Bowler" "1"
"The Death Support Pack"
"1"
"The Carious Chameleon" "1"
"The Monster's Stompers"
"1"
"The Bountiful Bow"
"1"
"The Candyman's Cap"
"1"
"The Vicar's Vestments" "1"
"The Hardium Helm"
"1"
"The Jupiter Jumpers" "1"
"The Space Bracers"
"1"
"The Handhunter"
"1"
"The Spellbinder's Bonnet"
"1"
"The Macabre Mask"
"1"
"The Shaman's Skull"
"1"
"The Abhorrent Appendages"
"1"

"1"

"The Vicious Visage"


"1"
"The Tuque or Treat"
"1"
"The Horned Honcho"
"1"
"Lieutenant Bites the Dust"
"The Grisly Gumbo"
"1"
"The Dark Helm" "1"
"Archimedes the Undying"
"The Monstrous Mandible"
"The Shaolin Sash"
"1"
"The Mann-Bird of Aberdeen"
"The Foul Cowl" "1"
"Sir Shootsalot"
"1"
"The Corpsemopolitan" "1"
"The Glob"
"1"
"The Hallowed Headcase" "1"
"Carrion Companion"
"1"
"Quoth" "1"
"PY-40 Incinibot"
"1"
"The Parasight" "1"
"Teutonkahmun" "1"
"The Larval Lid"
"1"
"The Manneater" "1"
"The Creature From The Heap"
"The Magical Mercenary" "1"
"The Raven's Visage"
"1"
"Ramses' Regalia"
"1"
"The Haunted Hat"
"1"
"Bozo's Brogues"
"1"
"The Cryptic Keepsake" "1"

"1"
"1"
"1"
"1"

"1"

}
"item_type_name"
"item_name"

"#TF_StoreBundle"
"#TF_Bundle_Halloween2013Everyth

"item_description"

"#TF_Bundle_Halloween2013Everyth

"image_inventory"

"backpack/player/items/crafting/

ing"
ing_Desc"
halloween_2013_bundle"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic"
"1"
"heavy"
"1"
"spy"
"1"
"engineer"
"1"
"pyro"
"1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound"
"ui/item_bag_drop.wav"
"holiday_restriction" "halloween_or_fullmoon"
}
"2127"
{

"name" "TF2mixup Community Event 2013 Promo"


"item_class"
"bundle"
"bundle"
{
"Heart of Gold"
"1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"#TF_TF2mixup_Community_Event_20
13_Promo"
"item_description"

"#TF_TF2mixup_Community_Event_20

"image_inventory"

"backpack/player/items/crafting/

13_Promo_Desc"
mysterious_promo"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic"
"1"
"heavy"
"1"
"spy"
"1"
"engineer"
"1"
"pyro"
"1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound"
"ui/item_bag_drop.wav"
"attributes"
{
"elevate quality"
{
"attribute_class"
"set_elevated_qu
ality"
"value" "1"
}
}
}
"2128"
{
"name" "Robot Heavy Collectible Figure Promo"
"item_class"
"bundle"
"bundle"
{
"The Little Bear"
"1"
"The Triple A Badge"
"1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"#TF_RobotHeavy_Promo"
"item_description"
"#TF_RobotHeavy_Promo_Desc"
"image_inventory"
"backpack/player/items/crafting/
mysterious_promo"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"

"max_ilevel"
"50"
"used_by_classes"
{
"heavy"
"1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound"
"ui/item_bag_drop.wav"
"attributes"
{
"elevate quality"
{
"attribute_class"
"set_elevated_qu
ality"
"value" "1"
}
}
}
"2129"
{
"name" "Love & War Taunt Bundle"
"prefab"
"default_bundle_payment"
"first_sale_date"
"2014/06/18"
"item_class"
"bundle"
"bundle"
{
"Conga Taunt"
"1"
"Skullcracker Taunt"
"Square Dance Taunt"
"Flippin' Awesome Taunt"
"RPS Taunt"

"1"
"1"
"1"

"1"
"I See You Taunt"
"1"
"Buy A Life Taunt"
"1"
"Results Are In Taunt"
"Party Trick Taunt"

"1"

"1"
"Fresh Brewed Victory Taunt"
"Spent Well Spirits Taunt"
"Rancho Relaxo Taunt"
"Battin' a Thousand Taunt"
"Oblooterated Taunt"
"Deep Fried Desire Taunt"
}
"item_type_name"
"item_name"
"item_description"
"image_inventory"

"1"
"1"
"1"
"1"
"1"
"1"

"#TF_StoreBundle"
"#TF_Bundle_LW_Taunts"
"#TF_Bundle_LW_Taunts_Desc"
"backpack/player/items/crafting/

bundle_of_taunts"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"scout"
"1"

"sniper"
"soldier"
"demoman"
"medic"
"heavy"
"spy"
"engineer"
"pyro"
}
"mouse_pressed_sound"
"drop_sound"

"1"
"1"
"1"
"1"
"1"
"1"
"1"
"1"
"ui/item_bag_pickup.wav"
"ui/item_bag_drop.wav"

}
"2130"
{
"name" "Love & War Weapons Bundle"
"prefab"
"default_bundle_payment"
"first_sale_date"
"2014/06/18"
"item_class"
"bundle"
"bundle"
{
"The B.A.S.E. Jumper"
"1"
"The Air Strike"
"1"
"The Tide Turner"
"1"
"The Classic"
"1"
"The Back Scatter"
"1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"#TF_Bundle_LW_Weapons"
"item_description"
"#TF_Bundle_LW_Weapons_Desc"
"image_inventory"
"backpack/player/items/crafting/
parts/love_and_war_weapons_bundle"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound"
"ui/item_bag_drop.wav"
}
"2131"
{
"name" "Love & War Cosmetics Bundle"
"prefab"
"default_bundle_payment"
"first_sale_date"
"2014/06/18"
"item_class"
"bundle"
"bundle"
{
"The Classified Coif"
"1"
"The Rogue's Robe"
"1"
"The Spook Specs"
"1"
"The Sengoku Scorcher"
"1"

"The Man in Slacks"


"1"
"The Razor Cut"
"1"
"The Frickin' Sweet Ninja Hood" "1"
"The Southie Shinobi"
"The Red Socks"

"1"

"The Bruiser's Bandanna"

"1"

"1"
"The Gas Guzzler"
"1"
"The Smoking Skid Lid"
"The Lunatic's Leathers"
"Yuri's Revenge"

"1"
"1"

"The Tools of the Trade"


"The Joe-on-the-Go"

"1"

"The Aviator Assassin"


"The Sky Captain"

"1"

"The Peacenik's Ponytail"


"The Level Three Chin"

"1"
"1"

"The Egghead's Overalls"


"The Lonesome Loafers"
"Ze Ubermensch"

"1"
"1"

"The Au Courant Assassin"


"The Endothermic Exowear"
"The Merc's Mohawk"

"1"
"1"

"1"
"1"
"1"

"1"

"1"
"The Eye-Catcher"
"1"
"The Medicine Manpurse"
"Employee of the Mmmph"
"The Frymaster"

"1"
"1"

"The Combustible Kabuto"


"The Chronoscarf"

"1"

"1"

"1"
"The Danger"
"1"
"The Frontier Djustice"
"Vive La France"

"1"

"1"
"The Scoper's Smoke"
"The Triggerman's Tacticals"
"The Allbrero"
"1"
"Seeing Double"
"1"
"Six Pack Abs"
"1"
"The Pomade Prince"
"1"
"The Paisley Pro"

"1"
"1"

"1"
"The Argyle Ace"
"1"
"Tipped Lid"
"1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"#TF_Bundle_LW_Cosmetics"
"item_description"
"#TF_Bundle_LW_Cosmetics_Desc"
"image_inventory"
"backpack/player/items/crafting/
parts/love_and_war_cosmetics_bundle"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic"
"1"
"heavy"
"1"
"spy"
"1"
"engineer"
"1"
"pyro"
"1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound"
"ui/item_bag_drop.wav"
}
"2132"
{
"name" "Spycrab Promo"
"item_class"
"bundle"
"bundle"
{
"The Spycrab"
"1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"#TF_Spycrab_Promo"
"item_description"
"#TF_Spycrab_Promo_Desc"
"image_inventory"
"backpack/player/items/crafting/
mysterious_promo"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"spy"
"1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound"
"ui/item_bag_drop.wav"
"attributes"
{
"elevate quality"
{
"attribute_class"
"set_elevated_qu

ality"
"value" "1"
}
}
}
"2133"
{
"name" "RPS Promo"
"item_class"
"bundle"
"bundle"
{
"Horace"
"1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"#TF_RPS_Promo"
"item_description"
"#TF_RPS_Promo_Desc"
"image_inventory"
"backpack/player/items/crafting/
mysterious_promo"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic"
"1"
"heavy"
"1"
"pyro"
"1"
"spy"
"1"
"engineer"
"1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound"
"ui/item_bag_drop.wav"
"attributes"
{
"elevate quality"
{
"attribute_class"
"set_elevated_qu
ality"
"value" "1"
}
}
}
"2134"
{
"name" "Alien: Isolation Promo Bundle"
"item_class"
"bundle"
"bundle"
{
"The Biomech Backpack"
"1"
"The Alien Cranium"
"The Xeno Suit"
"The MK 50"
"1"
"The Nostromo Napalmer"
}

"1"

"1"
"1"

"item_type_name"
"item_name"
"item_description"
"image_inventory"

"#TF_StoreBundle"
"#TF_AI_Promo"
"#TF_AI_Promo_Desc"
"backpack/player/items/crafting/

mysterious_promo"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic"
"1"
"heavy"
"1"
"pyro"
"1"
"spy"
"1"
"engineer"
"1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound"
"ui/item_bag_drop.wav"
"attributes"
{
"elevate quality"
{
"attribute_class"
"set_elevated_qu
ality"
"value" "1"
}
}
}
"2135"
{
"name" "Halloween 2014 Everything Bundle"
"prefab"
"default_bundle_payment"
"first_sale_date"
"2014/10/29"
"item_class"
"bundle"
"bundle"
{
"Herzensbrecher"
"1"
"Hundekopf"
"Kriegsmaschine-9000"
"Transylvanian Toupe"
"Vampiric Vesture"
"Nugget Noggin"
"Fowl Fists"
"Talon Trotters"
"Head Hunter"
"Claws And Infect"
"Crazy Legs"
"Ghost of Spies Checked Past"
"The Hooded Haunter"
"Conspiratorial Cut"
"Skinless Slashers"
"Marsupial Man"
"Kanga Kickers"

"1"
"1"
"1"
"1"
"1"
"1"
"1"
"1"
"1"
"1"
"1"
"1"
"1"
"1"
"1"
"1"

"Roo Rippers"
"Marsupial Muzzle"
"Shadowman's Shade"
"Nightmare Hunter"
"Rogue's Rabbit"
"Iron Fist"
"Beep Man"
"Soul of 'Spenser's Past"
"Tiny Texan"
"Facepeeler"
"Mr. Mundee's Wild Ride"
"Templar's Spirit"
"Wings of Purity"
"Forgotten King's Restless Head"
"Forgotten King's Pauldrons"
"Eyeborg"
"Explosive Mind"
"Ghoul Gibbin' Gear"
"Hellhunter's Headpiece"
"Supernatural Stalker"
"Garden Bristles"
"Battle Bird"
"Creature's Grin"
"Arsonist Apparatus"
"Moccasin Machinery"
"Lollichop Licker"
"Mr. Juice"
"Vampyro"
"Bone-Cut Belt"
"Bull Locks"
"Minsk Beef"
"Immobile Suit"
"Cursed Cruise"
"Kritz Or Treat Canteen"

"1"
"1"
"1"
"1"
"1"
"1"
"1"
"1"
"1"
"1"
"1"
"1"
"1"
"1"
"1"
"1"
"1"
"1"
"1"
"1"
"1"
"1"
"1"
"1"
"1"
"1"
"1"
"1"
"1"
"1"
"1"
"1"
"1"
"1"

}
"item_type_name"
"item_name"

"#TF_StoreBundle"
"#TF_Bundle_Halloween2014Everyth

"item_description"

"#TF_Bundle_Halloween2014Everyth

ing"
ing_Desc"
"image_inventory"
"backpack/player/items/crafting/
crate_halloween_2014_bundle"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"51"
"max_ilevel"
"51"
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic"
"1"
"heavy"
"1"
"spy"
"1"
"engineer"
"1"
"pyro"
"1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"

"drop_sound"
"holiday_restriction"

"ui/item_bag_drop.wav"
"halloween_or_fullmoon"

}
"2136"
{
"name" "Robot Pyro Collectible Figure Promo"
"item_class"
"bundle"
"bundle"
{
"The Nabler"
"1"
"The Triple A Badge"
"1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"#TF_RobotPyro_Promo"
"item_description"
"#TF_RobotPyro_Promo_Desc"
"image_inventory"
"backpack/player/items/crafting/
mysterious_promo"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{
"pyro"
"1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound"
"ui/item_bag_drop.wav"
"attributes"
{
"elevate quality"
{
"attribute_class"
"set_elevated_qu
ality"
"value" "1"
}
}
}
"2137"
{
"name" "TF2mixup Community Event 2014 Promo"
"item_class"
"bundle"
"bundle"
{
"Thought that Counts" "1"
}
"item_type_name"
"#TF_StoreBundle"
"item_name"
"#TF_TF2mixup_Community_Event_20
14_Promo"
"item_description"

"#TF_TF2mixup_Community_Event_20

"image_inventory"

"backpack/player/items/crafting/

14_Promo_Desc"
mysterious_promo"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"50"
"used_by_classes"
{

"scout"
"sniper"
"soldier"
"demoman"
"medic"
"heavy"
"spy"
"engineer"
"pyro"

"1"
"1"
"1"
"1"
"1"
"1"
"1"
"1"
"1"

}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound"
"ui/item_bag_drop.wav"
"attributes"
{
"elevate quality"
{
"attribute_class"
"set_elevated_qu
ality"
"value" "1"
}
}
}

"5000"
{
"name" "Craft Bar Level 1"
"first_sale_date"
"2010/09/29"
"capabilities"
{
"can_craft_mark"
"0"
}
"item_class"
"craft_item"
"craft_class" "craft_bar"
"craft_material_type" "craft_bar"
"show_in_armory"
"1"
"item_type_name"
"#TF_CraftItem"
"item_name"
"#CI_Bar_A"
"image_inventory"
"backpack/crafting/pile_of_junk"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality" "unique"
"min_ilevel"
"1"
"max_ilevel"
"1"
"mouse_pressed_sound" "ui/item_metal_scrap_pickup.wav"
"drop_sound"
"ui/item_metal_scrap_drop.wav"
}
"5001"
{
"name" "Craft Bar Level 2"
"first_sale_date"
"2010/09/29"
"capabilities"
{
"can_craft_mark"
"0"
}
"item_class"
"craft_item"
"craft_class" "craft_bar"
"craft_material_type" "craft_bar"
"show_in_armory"
"1"

"item_type_name"
"#TF_CraftItem"
"item_name"
"#CI_Bar_B"
"image_inventory"
"backpack/crafting/pile_of_junk2
"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality" "unique"
"min_ilevel"
"2"
"max_ilevel"
"2"
"mouse_pressed_sound" "ui/item_metal_scrap_pickup.wav"
"drop_sound"
"ui/item_metal_scrap_drop.wav"
}
"5002"
{
"name" "Craft Bar Level 3"
"first_sale_date"
"2010/09/29"
"capabilities"
{
"can_craft_mark"
"0"
}
"item_class"
"craft_item"
"craft_class" "craft_bar"
"craft_material_type" "craft_bar"
"show_in_armory"
"1"
"item_type_name"
"#TF_CraftItem"
"item_name"
"#CI_Bar_C"
"image_inventory"
"backpack/crafting/pile_of_junk3
"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality" "unique"
"min_ilevel"
"3"
"max_ilevel"
"3"
"mouse_pressed_sound" "ui/item_metal_scrap_pickup.wav"
"drop_sound"
"ui/item_metal_scrap_drop.wav"
}
"5003"
{
"name" "Scout Class Token"
"first_sale_date"
"2010/09/29"
"capabilities"
{
"can_craft_mark"
"0"
}
"item_class"
"class_token"
"craft_class" "craft_token"
"craft_material_type" "craft_token"
"show_in_armory"
"1"
"armory_desc" "craftitem"
"item_type_name"
"#TF_CraftItem"
"item_name"
"#CI_T_C_1"
"item_description"
"#TF_CraftItem_Token_C_Desc"
"image_inventory"
"backpack/crafting/token_scout"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality" "unique"
"min_ilevel"
"1"
"max_ilevel"
"1"
"class_token_id"
"scout"
"used_by_classes"

{
"scout" "1"
}
}
"5004"
{
"name" "Sniper Class Token"
"first_sale_date"
"2010/09/29"
"capabilities"
{
"can_craft_mark"
"0"
}
"item_class"
"class_token"
"craft_class" "craft_token"
"craft_material_type" "craft_token"
"show_in_armory"
"1"
"armory_desc" "craftitem"
"item_type_name"
"#TF_CraftItem"
"item_name"
"#CI_T_C_2"
"item_description"
"#TF_CraftItem_Token_C_Desc"
"image_inventory"
"backpack/crafting/token_sniper"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality" "unique"
"min_ilevel"
"1"
"max_ilevel"
"1"
"class_token_id"
"sniper"
"used_by_classes"
{
"sniper"
"1"
}
}
"5005"
{
"name" "Soldier Class Token"
"first_sale_date"
"2010/09/29"
"capabilities"
{
"can_craft_mark"
"0"
}
"item_class"
"class_token"
"craft_class" "craft_token"
"craft_material_type" "craft_token"
"show_in_armory"
"1"
"armory_desc" "craftitem"
"item_type_name"
"#TF_CraftItem"
"item_name"
"#CI_T_C_3"
"item_description"
"#TF_CraftItem_Token_C_Desc"
"image_inventory"
"backpack/crafting/token_soldier
"
"image_inventory_size_w"
"image_inventory_size_h"
"item_quality" "unique"
"min_ilevel"
"1"
"max_ilevel"
"1"
"class_token_id"
"used_by_classes"
{
"soldier"
"1"
}

"128"
"82"

"soldier"

}
"5006"
{
"name" "Demoman Class Token"
"first_sale_date"
"2010/09/29"
"capabilities"
{
"can_craft_mark"
"0"
}
"item_class"
"class_token"
"craft_class" "craft_token"
"craft_material_type" "craft_token"
"show_in_armory"
"1"
"armory_desc" "craftitem"
"item_type_name"
"#TF_CraftItem"
"item_name"
"#CI_T_C_4"
"item_description"
"#TF_CraftItem_Token_C_Desc"
"image_inventory"
"backpack/crafting/token_demo"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality" "unique"
"min_ilevel"
"1"
"max_ilevel"
"1"
"class_token_id"
"demoman"
"used_by_classes"
{
"demoman"
"1"
}
}
"5007"
{
"name" "Heavy Class Token"
"first_sale_date"
"2010/09/29"
"capabilities"
{
"can_craft_mark"
"0"
}
"item_class"
"class_token"
"craft_class" "craft_token"
"craft_material_type" "craft_token"
"show_in_armory"
"1"
"armory_desc" "craftitem"
"item_type_name"
"#TF_CraftItem"
"item_name"
"#CI_T_C_5"
"item_description"
"#TF_CraftItem_Token_C_Desc"
"image_inventory"
"backpack/crafting/token_heavy"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality" "unique"
"min_ilevel"
"1"
"max_ilevel"
"1"
"class_token_id"
"heavy"
"used_by_classes"
{
"heavy" "1"
}
}
"5008"
{
"name" "Medic Class Token"

"first_sale_date"
"2010/09/29"
"capabilities"
{
"can_craft_mark"
"0"
}
"item_class"
"class_token"
"craft_class" "craft_token"
"craft_material_type" "craft_token"
"show_in_armory"
"1"
"armory_desc" "craftitem"
"item_type_name"
"#TF_CraftItem"
"item_name"
"#CI_T_C_6"
"item_description"
"#TF_CraftItem_Token_C_Desc"
"image_inventory"
"backpack/crafting/token_medic"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality" "unique"
"min_ilevel"
"1"
"max_ilevel"
"1"
"class_token_id"
"medic"
"used_by_classes"
{
"medic" "1"
}
}
"5009"
{
"name" "Pyro Class Token"
"first_sale_date"
"2010/09/29"
"capabilities"
{
"can_craft_mark"
"0"
}
"item_class"
"class_token"
"craft_class" "craft_token"
"craft_material_type" "craft_token"
"show_in_armory"
"1"
"armory_desc" "craftitem"
"item_type_name"
"#TF_CraftItem"
"item_name"
"#CI_T_C_7"
"item_description"
"#TF_CraftItem_Token_C_Desc"
"image_inventory"
"backpack/crafting/token_pyro"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality" "unique"
"min_ilevel"
"1"
"max_ilevel"
"1"
"class_token_id"
"pyro"
"used_by_classes"
{
"pyro" "1"
}
}
"5010"
{
"name" "Spy Class Token"
"first_sale_date"
"2010/09/29"
"capabilities"
{
"can_craft_mark"
"0"

}
"item_class"
"class_token"
"craft_class" "craft_token"
"craft_material_type" "craft_token"
"show_in_armory"
"1"
"armory_desc" "craftitem"
"item_type_name"
"#TF_CraftItem"
"item_name"
"#CI_T_C_8"
"item_description"
"#TF_CraftItem_Token_C_Desc"
"image_inventory"
"backpack/crafting/token_spy"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality" "unique"
"min_ilevel"
"1"
"max_ilevel"
"1"
"class_token_id"
"spy"
"used_by_classes"
{
"spy" "1"
}
}
"5011"
{
"name" "Engineer Class Token"
"first_sale_date"
"2010/09/29"
"capabilities"
{
"can_craft_mark"
"0"
}
"item_class"
"class_token"
"craft_class" "craft_token"
"craft_material_type" "craft_token"
"show_in_armory"
"1"
"armory_desc" "craftitem"
"item_type_name"
"#TF_CraftItem"
"item_name"
"#CI_T_C_9"
"item_description"
"#TF_CraftItem_Token_C_Desc"
"image_inventory"
"backpack/crafting/token_enginee
r"
"image_inventory_size_w"
"image_inventory_size_h"
"item_quality" "unique"
"min_ilevel"
"1"
"max_ilevel"
"1"
"class_token_id"
"used_by_classes"
{
"engineer"
"1"
}

"128"
"82"

"engineer"

}
"5012"
{
"name" "Slot Token - Primary"
"first_sale_date"
"2010/09/29"
"capabilities"
{
"can_craft_mark"
"0"
}
"item_class"
"slot_token"
"craft_class" "craft_token"

"craft_material_type" "craft_token"
"item_slot"
"primary"
"show_in_armory"
"1"
"armory_desc" "craftitem"
"item_type_name"
"#TF_CraftItem"
"item_name"
"#CI_T_S_1"
"item_description"
"#TF_CraftItem_Token_S_Desc"
"image_inventory"
"backpack/crafting/token_primary
"
"image_inventory_size_w"
"image_inventory_size_h"
"item_quality" "unique"
"min_ilevel"
"1"
"max_ilevel"
"1"
"slot_token_id"
"primary"

"128"
"82"

}
"5013"
{
"name" "Slot Token - Secondary"
"first_sale_date"
"2010/09/29"
"capabilities"
{
"can_craft_mark"
"0"
}
"item_class"
"slot_token"
"craft_class" "craft_token"
"craft_material_type" "craft_token"
"item_slot"
"secondary"
"show_in_armory"
"1"
"armory_desc" "craftitem"
"item_type_name"
"#TF_CraftItem"
"item_name"
"#CI_T_S_2"
"item_description"
"#TF_CraftItem_Token_S_Desc"
"image_inventory"
"backpack/crafting/token_seconda
ry"
"image_inventory_size_w"
"image_inventory_size_h"
"item_quality" "unique"
"min_ilevel"
"1"
"max_ilevel"
"1"
"slot_token_id"
"secondary"

"128"
"82"

}
"5014"
{
"name" "Slot Token - Melee"
"first_sale_date"
"2010/09/29"
"capabilities"
{
"can_craft_mark"
"0"
}
"item_class"
"slot_token"
"craft_class" "craft_token"
"craft_material_type" "craft_token"
"item_slot"
"melee"
"show_in_armory"
"1"
"armory_desc" "craftitem"
"item_type_name"
"#TF_CraftItem"
"item_name"
"#CI_T_S_3"
"item_description"
"#TF_CraftItem_Token_S_Desc"
"image_inventory"
"backpack/crafting/token_melee"

"image_inventory_size_w"
"image_inventory_size_h"
"item_quality" "unique"
"min_ilevel"
"1"
"max_ilevel"
"1"
"slot_token_id"
"melee"

"128"
"82"

}
"5018"
{
"name" "Slot Token - PDA2"
"first_sale_date"
"2010/09/29"
"capabilities"
{
"can_craft_mark"
"0"
}
"item_class"
"slot_token"
"craft_class" "craft_token"
"craft_material_type" "craft_token"
"item_slot"
"pda2"
"item_type_name"
"#TF_CraftItem"
"item_name"
"#CI_T_S_7"
"item_description"
"#TF_CraftItem_Token_S_Desc"
"image_inventory"
"backpack/crafting/token_pda"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality" "unique"
"min_ilevel"
"1"
"max_ilevel"
"1"
"slot_token_id"
"pda2"
}
"5020"
{
"name" "Name Tag"
"first_sale_date"
"2010/09/29"
"prefab"
"valve tool_nametag"
}
"5021"
{
"name" "Decoder Ring"
"prefab"
"valve"
"first_sale_date"
"2010/09/29"
"item_class"
"tool"
"craft_class" "tool"
"craft_material_type" "tool"
"tool"
{
"type" "decoder_ring"
"usage_capabilities"
{
"decodable"
"1"
}
}
"attributes"
{
"always tradable"
{
"attribute_class"

"always_tradable

"
"value"
}

"1"

}
"static_attrs"
{
"is commodity"
}
"armory_desc" "key"
"show_in_armory"
"item_type_name"
"item_name"
"item_description"
"image_inventory"

"1"
"1"
"#TF_T"
"#TF_Tool_DecoderRing"
"#TF_Tool_DecoderRing_Desc"
"backpack/player/items/crafting/

key"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"5"
"max_ilevel"
"5"
"mouse_pressed_sound" "ui/item_metal_tiny_pickup.wav"
"drop_sound"
"ui/item_metal_tiny_drop.wav"
}
"5022"
{
"name" "Supply Crate"
"prefab" "eventcrate"
"first_sale_date"
"2010/09/29"
"armory_desc" "supply_crate"
"item_name"
"#TF_SupplyCrate"
"item_description"
"#TF_SupplyCrate_Desc"
"image_inventory"
"backpack/player/items/crafting/
crate"
"min_ilevel"
"10"
"max_ilevel"
"10"
"attributes"
{
"decoded by itemdefindex"
{
"attribute_class"

"decoded_by_item

defindex"
"value" "5021"
}
}
"static_attrs"
{
"is commodity"
}
}
"5023"
{
"name" "Paint Can"
"first_sale_date"
"2010/09/29"
"item_class"
"tool"
"craft_class" "tool"
"craft_material_type" "tool"
"tool"
{
"type" "paint_can"
"usage_capabilities"
{
"paintable" "1"
}

"1"

}
"armory_desc"
"store_remap"
"show_in_armory"
"item_type_name"
"item_name"
"item_description"
"image_inventory"

"paintcan"
"Paint Can 5"
"1"
"#TF_T"
"#TF_Tool_PaintCan"
"#TF_Tool_PaintCan_Desc"
"backpack/player/items/crafting/

paintcan"
"image_inventory_overlay"
"backpack/player/items/c
rafting/paintcan_paintcolor"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"5"
"max_ilevel"
"5"
"attributes"
{
"always tradable"
{
"attribute_class"
"always_tradable
"
"value"
"1"
}
}
"static_attrs"
{
"is commodity"
"1"
}
"mouse_pressed_sound" "ui/item_paint_can_pickup.wav"
"drop_sound"
"ui/item_paint_can_pickup.wav"
}

"5026"
{
"name" "Customize Texture Tool"
"prefab"
"valve"
"first_sale_date"
"2011/09/12"
"item_class"
"tool"
"craft_class" "tool"
"craft_material_type" "tool"
"tool"
{
"type" "customize_texture_item"
"usage_capabilities"
{
"can_customize_texture" "1"
}
}
"static_attrs"
{
"is commodity"
"1"
}
"item_type_name"
"#TF_T"
"item_name"
"#TF_Tool_CustomTextureItem"
"item_description"
"#TF_Tool_CustomTextureItem_Desc
"
"image_inventory"

"backpack/crafting/decal_tool"

"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"5"
"max_ilevel"
"5"
"armory_desc" "decaltooltag"
"show_in_armory"
"1"
}
"5027"
{
"name" "Paint Can 1"
"prefab"
"valve paint_can"
"first_sale_date"
"2010/09/29"
"item_name"
"#TF_Tool_PaintCan_1"
"attributes"
{
"set item tint RGB"
{
"attribute_class"
"set_item_tint_r
gb"
"value" "7511618"
}
}
}
"5028"
{
"name" "Paint Can 2"
"prefab"
"valve paint_can"
"first_sale_date"
"2010/09/29"
"item_name"
"#TF_Tool_PaintCan_2"
"attributes"
{
"set item tint RGB"
{
"attribute_class"
"set_item_tint_r
gb"
"value" "4345659"
}
}
}
"5029"
{
"name" "Paint Can 3"
"prefab"
"valve paint_can"
"first_sale_date"
"2010/09/29"
"item_name"
"#TF_Tool_PaintCan_3"
"attributes"
{
"set item tint RGB"
{
"attribute_class"
"set_item_tint_r
gb"
"value" "5322826"
}
}
}
"5030"
{
"name" "Paint Can 4"
"prefab"
"valve paint_can"

"first_sale_date"
"2010/09/29"
"item_name"
"#TF_Tool_PaintCan_4"
"attributes"
{
"set item tint RGB"
{
"attribute_class"
"set_item_tint_r
gb"
"value" "14204632"
}
}
}
"5031"
{
"name" "Paint Can 5"
"prefab"
"valve paint_can"
"first_sale_date"
"2010/09/29"
"item_name"
"#TF_Tool_PaintCan_5"
"attributes"
{
"set item tint RGB"
{
"attribute_class"
"set_item_tint_r
gb"
"value" "8208497"
}
}
}
"5032"
{
"name" "Paint Can 6"
"prefab"
"valve paint_can"
"first_sale_date"
"2010/09/29"
"item_name"
"#TF_Tool_PaintCan_6"
"attributes"
{
"set item tint RGB"
{
"attribute_class"
"set_item_tint_r
gb"
"value" "13595446"
}
}
}
"5033"
{
"name" "Paint Can 7"
"prefab"
"valve paint_can"
"first_sale_date"
"2010/09/29"
"item_name"
"#TF_Tool_PaintCan_7"
"attributes"
{
"set item tint RGB"
{
"attribute_class"
"set_item_tint_r
gb"
"value" "10843461"
}
}
}

"5034"
{
"name" "Paint Can 8"
"prefab"
"valve paint_can"
"first_sale_date"
"2010/09/29"
"item_name"
"#TF_Tool_PaintCan_8"
"attributes"
{
"set item tint RGB"
{
"attribute_class"
"set_item_tint_r
gb"
"value" "12955537"
}
}
}
"5035"
{
"name" "Paint Can 9"
"prefab"
"valve paint_can"
"first_sale_date"
"2010/09/29"
"item_name"
"#TF_Tool_PaintCan_9"
"attributes"
{
"set item tint RGB"
{
"attribute_class"
"set_item_tint_r
gb"
"value" "6901050"
}
}
}
"5036"
{
"name" "Paint Can 10"
"prefab"
"valve paint_can"
"first_sale_date"
"2010/09/29"
"item_name"
"#TF_Tool_PaintCan_10"
"attributes"
{
"set item tint RGB"
{
"attribute_class"
"set_item_tint_r
gb"
"value" "8154199"
}
}
}
"5037"
{
"name" "Paint Can 11"
"prefab"
"valve paint_can"
"first_sale_date"
"2010/09/29"
"item_name"
"#TF_Tool_PaintCan_11"
"attributes"
{
"set item tint RGB"
{
"attribute_class"
"set_item_tint_r
gb"

"value" "15185211"
}
}
}
"5038"
{
"name" "Paint Can 12"
"prefab"
"valve paint_can"
"first_sale_date"
"2010/09/29"
"item_name"
"#TF_Tool_PaintCan_12"
"attributes"
{
"set item tint RGB"
{
"attribute_class"
"set_item_tint_r
gb"
"value" "8289918"
}
}
}
"5039"
{
"name" "Paint Can 13"
"prefab"
"valve paint_can"
"first_sale_date"
"2010/09/29"
"item_name"
"#TF_Tool_PaintCan_13"
"attributes"
{
"set item tint RGB"
{
"attribute_class"
"set_item_tint_r
gb"
"value" "15132390"
}
}
}
"5040"
{
"name" "Paint Can 14"
"prefab"
"valve paint_can"
"first_sale_date"
"2010/09/29"
"item_name"
"#TF_Tool_PaintCan_14"
"attributes"
{
"set item tint RGB"
{
"attribute_class"
"set_item_tint_r
gb"
"value" "1315860"
}
}
}
"5041"
{
"name" "Supply Crate 2"
"prefab" "eventcrate"
"capabilities"
{
"can_gift_wrap"
}

"1"

"armory_desc" "supply_crate"
"armory_remap"
"Supply Crate"
"show_in_armory"
"0"
"item_name"
"#TF_SupplyCrate"
"item_description"
"#TF_SupplyCrate_Desc"
"image_inventory"
"backpack/player/items/crafting/
crate"
"attributes"
{
"decoded by itemdefindex"
{
"attribute_class"

"decoded_by_item

defindex"
"value" "5021"
}
}
"static_attrs"
{
"is commodity"
}

"1"

}
"5042"
{
"name" "Gift Wrap"
"prefab"
"valve"
"first_sale_date"
"2010/10/15"
"item_class"
"tool"
"craft_class" "tool"
"craft_material_type" "tool"
"tool"
{
"type" "gift_wrap"
"use_string" "#WrapGift"
"usage"
{
"wrapped_gift_item_def"

"Wrapped

Gift"
}
"usage_capabilities"
{
"can_gift_wrap" "1"
}
}
"static_attrs"
{
"always tradable"
"1"
"is commodity"
"1"
}
"armory_desc"
"gift_wrap"
"show_in_armory"
"1"
"item_type_name"
"#TF_T"
"item_name"
"#TF_Tool_GiftWrap"
"item_description"
"#TF_Tool_GiftWrap_Desc"
"image_inventory"
"backpack/crafting/gift_custom_s
upplies"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"96"
"item_quality"
"unique"
"min_ilevel"
"5"
"max_ilevel"
"5"

"mouse_pressed_sound"
"drop_sound"

"ui/item_cardboard_pickup.wav"
"ui/item_cardboard_drop.wav"

}
"5043"
{
"name" "Wrapped Gift"
"item_class"
"tool"
"tool"
{
"type" "wrapped_gift"
"use_string" "#UnwrapGift"
}
"capabilities"
{
"nameable"
"1"
"usable_gc"
"1"
"usable_out_of_game"
"1"
}
"armory_desc"
"gift"
"show_in_armory"
"1"
"item_type_name"
"#TF_GIFT"
"item_name"
"#TF_Tool_Gift"
"item_description"
"#TF_Tool_Gift_Desc"
"image_inventory"
"backpack/crafting/gift_custom"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"5"
"max_ilevel"
"5"
"mouse_pressed_sound" "ui/item_cardboard_pickup.wav"
"drop_sound"
"ui/item_cardboard_drop.wav"
}
"5044"
{
"name" "Description Tag"
"prefab"
"valve"
"first_sale_date"
"2010/10/15"
"item_class"
"tool"
"craft_class" "tool"
"craft_material_type" "tool"
"tool"
{
"type" "desc"
"usage_capabilities"
{
"nameable" "1"
}
}
"static_attrs"
{
"is commodity"
"1"
}
"armory_desc" "desctag"
"show_in_armory"
"1"
"item_type_name"
"#TF_T"
"item_name"
"#TF_T_Dt"
"item_description"
"#TF_Tool_Desctag_Desc"
"image_inventory"
"backpack/crafting/desc_tag"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"

"item_quality" "unique"
"min_ilevel"
"1"
"max_ilevel"
"1"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound"
"ui/item_paper_pickup.wav"
}
"5045"
{
"name" "Supply Crate 3"
"prefab" "eventcrate"
"capabilities"
{
"can_gift_wrap"
"1"
}
"armory_desc" "supply_crate"
"show_in_armory"
"0"
"armory_remap"
"Supply Crate"
"item_name"
"#TF_SupplyCrate"
"item_description"
"#TF_SupplyCrate_Desc"
"image_inventory"
"backpack/player/items/crafting/
crate"
"attributes"
{
"decoded by itemdefindex"
{
"attribute_class"

"decoded_by_item

defindex"
"value" "5021"
}
}
"static_attrs"
{
"is commodity"
}

"1"

}
"5046"
{
"name" "Paint Can Team Color"
"prefab"
"valve paint_can_team_color"
"first_sale_date"
"2010/10/29"
"item_name"
"#TF_Tool_PaintCan_TeamColor"
"attributes"
{
"set item tint RGB"
{
"attribute_class"
"set_item_tint_r
gb"
"value" "12073019"
}
"set item tint RGB 2"
{
"attribute_class"
gb_2"
"value" "5801378"
}
}
}
"5048"
{
"name" "Winter Crate"

"set_item_tint_r

"item_class"
"supply_crate"
"craft_class" "supply_crate"
"craft_material_type" "supply_crate"
"tool"
{
"type" ""
"usage"
{
}
"restriction" "winter"
}
"capabilities"
{
"decodable"
"1"
}
"armory_desc" "winter_crate"
"show_in_armory" "1"
"item_type_name"
"#TF_LockedCrate"
"item_name"
"#TF_WinterCrate"
"item_description"
"#TF_WinterCrate_Desc"
"image_inventory"
"backpack/player/items/crafting/
festive_crate"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality" "unique"
"min_ilevel"
"10"
"max_ilevel"
"10"
"attributes"
{
}
"static_attrs"
{
"is commodity"
"1"
}
"mouse_pressed_sound" "ui/item_crate_pickup.wav"
"drop_sound"
"ui/item_crate_drop.wav"
}
"5049"
{
"name" "Winter Key"
"prefab"
"valve"
"item_class"
"tool"
"craft_class" "tool"
"craft_material_type" "tool"
"tool"
{
"type" "decoder_ring"
"usage_capabilities"
{
"decodable"
"1"
}
}
"static_attrs"
{
"always tradable"
"1"
"is commodity"
"1"
}
"armory_desc" "key"
"armory_remap"
"Decoder Ring"
"show_in_armory"
"0"

"item_type_name"
"item_name"
"item_description"
"image_inventory"

"#TF_T"
"#TF_Tool_DecoderRing"
"#TF_Tool_DecoderRing_Desc"
"backpack/player/items/crafting/

key"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"5"
"max_ilevel"
"5"
"mouse_pressed_sound" "ui/item_metal_tiny_pickup.wav"
"drop_sound"
"ui/item_metal_tiny_drop.wav"
}
"5050"
{
"name" "Backpack Expander"
"prefab"
"valve"
"first_sale_date"
"2010/12/13"
"item_class"
"tool"
"tool"
{
"type" "backpack_expander"
"usage"
{
"backpack_slots"
"100"
}
}
"capabilities"
{
"usable_gc"
"1"
"usable_out_of_game"
"1"
}
"static_attrs"
{
"is commodity"
"1"
}
"armory_desc" "backpack_expander"
"show_in_armory"
"1"
"item_type_name"
"#TF_T"
"item_name"
"#TF_Tool_BackpackExpander"
"item_description"
"#TF_Tool_BackpackExpander_Desc"
"image_inventory"
"backpack/player/items/all_class
/backpack_expander"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"59"
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound"
"ui/item_bag_drop.wav"
}
"5051"
{
"name" "Paint Can 15"
"prefab"
"valve
"first_sale_date"
"item_name"
"attributes"
{
"set item tint

paint_can"
"2011/05/25"
"#TF_Tool_PaintCan_15"
RGB"

{
"attribute_class"

"set_item_tint_r

gb"
"value" "16738740"
}
}
}
"5052"
{
"name" "Paint Can 16"
"prefab"
"valve paint_can"
"first_sale_date"
"2011/05/25"
"item_name"
"#TF_Tool_PaintCan_16"
"attributes"
{
"set item tint RGB"
{
"attribute_class"
"set_item_tint_r
gb"
"value" "3100495"
}
}
}
"5053"
{
"name" "Paint Can 17"
"prefab"
"valve paint_can"
"first_sale_date"
"2011/05/25"
"item_name"
"#TF_Tool_PaintCan_17"
"attributes"
{
"set item tint RGB"
{
"attribute_class"
"set_item_tint_r
gb"
"value" "8421376"
}
}
}
"5054"
{
"name" "Paint Can 18"
"prefab"
"valve paint_can"
"first_sale_date"
"2011/05/25"
"item_name"
"#TF_Tool_PaintCan_18"
"attributes"
{
"set item tint RGB"
{
"attribute_class"
"set_item_tint_r
gb"
"value" "3329330"
}
}
}
"5055"
{
"name" "Paint Can 19"
"prefab"
"valve paint_can"
"first_sale_date"
"2011/05/25"

"item_name"
"#TF_Tool_PaintCan_19"
"attributes"
{
"set item tint RGB"
{
"attribute_class"
"set_item_tint_r
gb"
"value" "15787660"
}
}
}
"5056"
{
"name" "Paint Can 20"
"prefab"
"valve paint_can"
"first_sale_date"
"2011/05/25"
"item_name"
"#TF_Tool_PaintCan_20"
"attributes"
{
"set item tint RGB"
{
"attribute_class"
"set_item_tint_r
gb"
"value" "15308410"
}
}
}
"5057"
{
"name" "Christmas Key 2010"
"item_class"
"tool"
"craft_class" "tool"
"craft_material_type" "tool"
"tool"
{
"type" "decoder_ring"
"usage_capabilities"
{
"decodable"
"1"
}
}
"armory_desc" "key"
"show_in_armory"
"1"
"item_type_name"
"#TF_T"
"item_name"
"#TF_Tool_ChristmasKey2010"
"item_description"
"#TF_Tool_ChristmasKey2010_Desc"
"image_inventory"
"backpack/player/items/crafting/
key_winter"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"5"
"max_ilevel"
"5"
"mouse_pressed_sound" "ui/item_metal_tiny_pickup.wav"
"drop_sound"
"ui/item_metal_tiny_drop.wav"
"attributes"
{
"cannot trade"
{
"attribute_class"
"cannot_trade"

"value"

"1"

}
}
}
"5060"
{
"name" "Paint Can Team Color 2"
"prefab"
"valve paint_can_team_color"
"first_sale_date"
"2011/05/25"
"item_name"
"#TF_Tool_PaintCan_TeamColor2"
"item_description"
"#TF_Tool_PaintCan_TeamColor2_De
sc"
"attributes"
{
"set item tint RGB"
{
"attribute_class"

"set_item_tint_r

"value" "4732984"
}
"set item tint RGB 2"
{
"attribute_class"

"set_item_tint_r

gb"

gb_2"
"value" "3686984"
}
}
}
"5061"
{
"name" "Paint Can Team Color 3"
"prefab"
"valve paint_can_team_color"
"first_sale_date"
"2011/05/25"
"item_name"
"#TF_Tool_PaintCan_TeamColor3"
"item_description"
"#TF_Tool_PaintCan_TeamColor3_De
sc"
"attributes"
{
"set item tint RGB"
{
"attribute_class"

"set_item_tint_r

gb"
"value" "11049612"
}
"set item tint RGB 2"
{
"attribute_class"

"set_item_tint_r

gb_2"
"value" "8626083"
}
}
}
"5062"
{
"name" "Paint Can Team Color 4"
"prefab"
"valve paint_can_team_color"
"first_sale_date"
"2011/05/25"
"item_name"
"#TF_Tool_PaintCan_TeamColor4"
"item_description"
"#TF_Tool_PaintCan_TeamColor4_De
sc"

"attributes"
{
"set item tint RGB"
{
"attribute_class"

"set_item_tint_r

"value" "3874595"
}
"set item tint RGB 2"
{
"attribute_class"

"set_item_tint_r

gb"

gb_2"
"value" "1581885"
}
}
}
"5063"
{
"name" "Paint Can Team Color 5"
"prefab"
"valve paint_can_team_color"
"first_sale_date"
"2011/05/25"
"item_name"
"#TF_Tool_PaintCan_TeamColor5"
"item_description"
"#TF_Tool_PaintCan_TeamColor5_De
sc"
"attributes"
{
"set item tint RGB"
{
"attribute_class"

"set_item_tint_r

"value" "6637376"
}
"set item tint RGB 2"
{
"attribute_class"

"set_item_tint_r

gb"

gb_2"
"value" "2636109"
}
}
}
"5064"
{
"name" "Paint Can Team Color 6"
"prefab"
"valve paint_can_team_color"
"first_sale_date"
"2011/05/25"
"item_name"
"#TF_Tool_PaintCan_TeamColor6"
"item_description"
"#TF_Tool_PaintCan_TeamColor6_De
sc"
"attributes"
{
"set item tint RGB"
{
"attribute_class"

"set_item_tint_r

"value" "8400928"
}
"set item tint RGB 2"
{
"attribute_class"

"set_item_tint_r

gb"

gb_2"

"value" "2452877"
}
}
}
"5065"
{
"name" "Paint Can Team Color 7"
"prefab"
"valve paint_can_team_color"
"first_sale_date"
"2011/05/25"
"item_name"
"#TF_Tool_PaintCan_TeamColor7"
"item_description"
"#TF_Tool_PaintCan_TeamColor7_De
sc"
"attributes"
{
"set item tint RGB"
{
"attribute_class"

"set_item_tint_r

gb"
"value" "12807213"
}
"set item tint RGB 2"
{
"attribute_class"

"set_item_tint_r

gb_2"
"value" "12091445"
}
}
}
"5066"
{
"name" "Summer Crate"
"item_class"
"supply_crate"
"craft_class" "supply_crate"
"craft_material_type" "supply_crate"
"tool"
{
"type" ""
"usage"
{
}
"restriction" "summer"
}
"capabilities"
{
"decodable"
"1"
}
"armory_desc" "summer_crate"
"show_in_armory" "1"
"item_type_name"
"#TF_LockedCrate"
"item_name"
"#TF_SummerCrate"
"item_description"
"#TF_SummerCrate_Desc"
"image_inventory"
"backpack/player/items/crafting/
crate_summer"
"image_inventory_size_w"
"image_inventory_size_h"
"item_quality" "unique"
"min_ilevel"
"10"
"max_ilevel"
"10"
"attributes"
{

"128"
"82"

}
"static_attrs"
{
"is commodity"
"1"
}
"mouse_pressed_sound" "ui/item_crate_pickup.wav"
"drop_sound"
"ui/item_crate_drop.wav"
}
"5067"
{
"name" "Summer Key"
"first_sale_date"
"2011/06/30"
"item_class"
"tool"
"craft_class" "tool"
"craft_material_type" "tool"
"tool"
{
"type" "decoder_ring"
"usage_capabilities"
{
"decodable"
"1"
}
}
"static_attrs"
{
"always tradable"
"1"
"is commodity"
"1"
}
"armory_desc" "key"
"armory_remap"
"Decoder Ring"
"show_in_armory"
"0"
"item_type_name"
"#TF_T"
"item_name"
"#TF_Tool_DecoderRing"
"item_description"
"#TF_Tool_DecoderRing_Desc"
"image_inventory"
"backpack/player/items/crafting/
key"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"5"
"max_ilevel"
"5"
"mouse_pressed_sound" "ui/item_metal_tiny_pickup.wav"
"drop_sound"
"ui/item_metal_tiny_drop.wav"
}
"5068"
{
"name" "Supply Crate Rare"
"prefab" "eventcrate"
"armory_desc" "supply_crate"
"armory_remap"
"Supply Crate"
"show_in_armory"
"0"
"item_name"
"#TF_SupplyCrateRare"
"item_description"
"#TF_SupplyCrateRare_Desc"
"image_inventory"
"backpack/player/items/crafting/
crate_salvage"
"attributes"
{
"decoded by itemdefindex"
{
"attribute_class"

"decoded_by_item

defindex"
"value" "5021"
}
}
"static_attrs"
{
"is commodity"
}

"1"

}
"5070"
{
"name" "Naughty Winter Crate 2011"
"item_class"
"supply_crate"
"craft_class" "supply_crate"
"craft_material_type" "supply_crate"
"tool"
{
"type" ""
"usage"
{
}
"restriction" "winter2011_naughty"
}
"capabilities"
{
"decodable"
"1"
}
"armory_desc" "winter_crate"
"show_in_armory" "1"
"item_type_name"
"#TF_LockedCrate"
"item_name"
"#TF_WinterCrate2011_Naughty"
"item_description"
"#TF_WinterCrate2011_Naughty_Des
c"
"image_inventory"

"backpack/player/items/crafting/

bad_winter_crate"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality" "unique"
"min_ilevel"
"10"
"max_ilevel"
"10"
"attributes"
{
"set supply crate series"
{
"attribute_class"

"supply_crate_se

ries"
"value" "35"
}
}
"static_attrs"
{
"is commodity"
"1"
}
"mouse_pressed_sound" "ui/item_crate_pickup.wav"
"drop_sound"
"ui/item_crate_drop.wav"
}
"5071"
{

"name" "Nice Winter Crate 2011"


"item_class"
"supply_crate"
"craft_class" "supply_crate"
"craft_material_type" "supply_crate"
"tool"
{
"type" ""
"usage"
{
}
"restriction" "winter2011_nice"
}
"capabilities"
{
"decodable"
"1"
}
"armory_desc" "winter_crate"
"show_in_armory" "1"
"item_type_name"
"#TF_LockedCrate"
"item_name"
"#TF_WinterCrate2011_Nice"
"item_description"
"#TF_WinterCrate2011_Nice_Desc"
"image_inventory"
"backpack/player/items/crafting/
winter_crate"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality" "unique"
"min_ilevel"
"10"
"max_ilevel"
"10"
"attributes"
{
"set supply crate series"
{
"attribute_class"

"supply_crate_se

ries"
"value" "36"
}
}
"static_attrs"
{
"is commodity"
"1"
}
"mouse_pressed_sound" "ui/item_crate_pickup.wav"
"drop_sound"
"ui/item_crate_drop.wav"
}
"5072"
{
"name" "Naughty Winter Key 2011"
"prefab"
"valve"
"item_class"
"tool"
"craft_class" "tool"
"tool"
{
"type" "decoder_ring"
"usage_capabilities"
{
"decodable"
"1"
}
}
"static_attrs"
{

"always tradable"
"is commodity"
}
"armory_desc" "key"
"show_in_armory"
"item_type_name"
"item_name"
"item_description"
"image_inventory"

"1"
"1"

"1"
"#TF_T"
"#TF_Tool_DecoderRing"
"#TF_Tool_DecoderRing_Desc"
"backpack/player/items/crafting/

key"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"5"
"max_ilevel"
"5"
"mouse_pressed_sound" "ui/item_metal_tiny_pickup.wav"
"drop_sound"
"ui/item_metal_tiny_drop.wav"
}
"5073"
{
"name" "Nice Winter Key 2011"
"item_class"
"tool"
"craft_class" "tool"
"tool"
{
"type" "decoder_ring"
"usage_capabilities"
{
"decodable"
"1"
}
}
"static_attrs"
{
"always tradable"
"1"
"is commodity"
"1"
}
"armory_desc" "key"
"show_in_armory"
"1"
"item_type_name"
"#TF_T"
"item_name"
"#TF_Tool_DecoderRing"
"item_description"
"#TF_Tool_DecoderRing_Desc"
"image_inventory"
"backpack/player/items/crafting/
key"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"5"
"max_ilevel"
"5"
"mouse_pressed_sound" "ui/item_metal_tiny_pickup.wav"
"drop_sound"
"ui/item_metal_tiny_drop.wav"
}
"5074"
{
"name" "Something Special For Someone Special (Tool)"
"first_sale_date"
"2012/02/15"
"capabilities"
{
"nameable"
"1"
"can_gift_wrap"
"1"
"usable_gc"
"1"

"usable_out_of_game"

"1"

}
"tool"
{
"type" "wedding_ring"
}
"item_class"
"tool"
"hack_disable_armory_type_desc"
"1"
"show_in_armory"
"1"
"item_type_name"
"#TF_Wearable_Ring"
"item_name"
"#TF_WeddingRing"
"item_description"
"#TF_WeddingRing_Desc"
"armory_desc" "weddingring"
"image_inventory"
"backpack/player/items/all_class
/something_special"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality" "unique"
"min_ilevel"
"100"
"max_ilevel"
"100"
"attributes"
{
"cannot trade"
{
"attribute_class"
"cannot_trade"
"value"
"1"
}
}
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_metal_scrap_pickup.wav"
"drop_sound"
"ui/item_metal_scrap_drop.wav"
}
"5075"
{
"name" "Something Special For Someone Special (Wearable
)"
"prefab"
"base_misc"
"capabilities"
{
"can_be_restored"
"0"
}
"item_class"
"tf_wearable"
"item_type_name"
"#TF_Wearable_Ring"
"item_name"
"#TF_WeddingRing"
"armory_remap"
"Something Special For Someone S
pecial (Tool)"
"image_inventory"

"backpack/player/items/all_class

/all_class_ring"
"image_inventory_size_w"

"128"

"image_inventory_size_h"
"82"
"item_quality" "unique"
"item_slot"
"misc"
"min_ilevel"
"100"
"max_ilevel"
"100"
"model_player_per_class"
{
"scout"
"models/player/items/all_class/r
ing_scout.mdl"
"sniper"

"models/player/items/all_class/r

"soldier"

"models/player/items/all_class/r

"demoman"

"models/player/items/all_class/r

"medic"

"models/player/items/all_class/r

"heavy"

"models/player/items/all_class/r

"spy"

"models/player/items/all_class/r

"engineer"

"models/player/items/all_class/r

"pyro"

"models/player/items/all_class/r

ing_sniper.mdl"
ing_soldier.mdl"
ing_demo.mdl"
ing_medic.mdl"
ing_heavy.mdl"
ing_spy.mdl"
ing_engineer.mdl"
ing_pyro.mdl"
}
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class"
"cannot_trade"
"value"
"1"
}
}
"mouse_pressed_sound" "ui/item_medal_pickup.wav"
"drop_sound"
"ui/item_medal_pickup.wav"
}
"5076"
{
"name" "Paint Can 21"
"prefab"
"valve paint_can"
"item_name"
"#TF_Tool_PaintCan_21"
"attributes"
{
"set item tint RGB"
{
"attribute_class"
"set_item_tint_r
gb"

"value" "12377523"
}
}
}
"5077"
{
"name" "Paint Can 22"
"prefab"
"valve paint_can"
"item_name"
"#TF_Tool_PaintCan_22"
"attributes"
{
"set item tint RGB"
{
"attribute_class"
"set_item_tint_r
gb"
"value" "2960676"
}
}
}
"5078"
{
"name" "Scorched Crate"
"item_class"
"supply_crate"
"craft_class" "supply_crate"
"craft_material_type" "supply_crate"
"tool"
{
"type" ""
"usage"
{
}
"restriction" "scorched"
}
"capabilities"
{
"decodable"
"1"
}
"armory_desc" "scorched_crate"
"show_in_armory" "1"
"item_type_name"
"#TF_LockedCrate"
"item_name"
"#TF_ScorchedCrate"
"item_description"
"#TF_ScorchedCrate_Desc"
"image_inventory"
"backpack/crafting/fire_crate"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality" "unique"
"min_ilevel"
"10"
"max_ilevel"
"10"
"attributes"
{
}
"static_attrs"
{
"is commodity"
"1"
}
"mouse_pressed_sound" "ui/item_crate_pickup.wav"
"drop_sound"
"ui/item_crate_drop.wav"
}
"5079"
{

"name" "Scorched Key"


"first_sale_date"
"2012/06/27"
"item_class"
"tool"
"craft_class" "tool"
"craft_material_type" "tool"
"tool"
{
"type" "decoder_ring"
"usage_capabilities"
{
"decodable"
"1"
}
}
"static_attrs"
{
"always tradable"
"1"
"is commodity"
"1"
}
"armory_desc" "key"
"show_in_armory"
"0"
"item_type_name"
"#TF_T"
"item_name"
"#TF_Tool_DecoderRing"
"item_description"
"#TF_Tool_DecoderRing_Desc"
"image_inventory"
"backpack/player/items/crafting/
key"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"5"
"max_ilevel"
"5"
"mouse_pressed_sound" "ui/item_metal_tiny_pickup.wav"
"drop_sound"
"ui/item_metal_tiny_drop.wav"
}
"5080"
{
"name" "Fall Crate 2012"
"item_class"
"supply_crate"
"craft_class" "supply_crate"
"craft_material_type" "supply_crate"
"tool"
{
"type" ""
"usage"
{
}
"restriction" "fall 2012"
}
"capabilities"
{
"decodable"
"1"
}
"armory_desc" "fall_2012_crate"
"show_in_armory" "1"
"item_type_name"
"#TF_LockedCrate"
"item_name"
"#TF_FallCrate2012"
"item_description"
"#TF_FallCrate2012_Desc"
"image_inventory"
"backpack/crafting/fall_crate"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality" "unique"

"min_ilevel"
"10"
"max_ilevel"
"10"
"attributes"
{
}
"static_attrs"
{
"is commodity"
"1"
}
"mouse_pressed_sound" "ui/item_crate_pickup.wav"
"drop_sound"
"ui/item_crate_drop.wav"
}
"5081"
{
"name" "Fall Key 2012"
"item_class"
"tool"
"craft_class" "tool"
"tool"
{
"type" "decoder_ring"
"usage_capabilities"
{
"decodable"
"1"
}
}
"static_attrs"
{
"always tradable"
"1"
"is commodity"
"1"
}
"armory_desc" "key"
"show_in_armory"
"1"
"item_type_name"
"#TF_T"
"item_name"
"#TF_Tool_DecoderRing"
"item_description"
"#TF_Tool_DecoderRing_Desc"
"image_inventory"
"backpack/player/items/crafting/
key"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"5"
"max_ilevel"
"5"
"mouse_pressed_sound" "ui/item_metal_tiny_pickup.wav"
"drop_sound"
"ui/item_metal_tiny_drop.wav"
}
"5082"
{
"name" "Account Upgrade To Premium"
"prefab"
"valve"
"first_sale_date"
"2012/11/29"
"item_class"
"tool"
"capabilities"
{
"can_gift_wrap"
"1"
}
"tool"
{
"type" "account_upgrade_to_premium"
}
"static_attrs"

{
"always tradable"
"is commodity"

"1"
"1"

}
"capabilities"
{
"usable_gc"
"1"
"usable_out_of_game"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_T"
"item_name"
"#TF_Tool_AccountUpgradeToPremiu
m"
"item_description"

"#TF_Tool_AccountUpgradeToPremiu

m_Desc"
"image_inventory"
"backpack/crafting/gift_premium"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"50"
"max_ilevel"
"59"
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound"
"ui/item_bag_drop.wav"
}
"5083"
{
"name" "Giftapult Gift Wrap"
"prefab"
"valve"
"first_sale_date"
"2013/12/17"
"item_class"
"tool"
"craft_class" "tool"
"craft_material_type" "tool"
"tool"
{
"type" "gift_wrap"
"use_string" "#WrapGift"
"usage"
{
"wrapped_gift_item_def"

"Wrapped

Giftapult Package"
}
"usage_capabilities"
{
"can_gift_wrap" "1"
}
}
"show_in_armory"
"1"
"item_type_name"
"#TF_T"
"item_name"
"#TF_Tool_GiftWrap_Global"
"item_description"
"#TF_Tool_GiftWrap_Global_Desc"
"image_inventory"
"backpack/crafting/giftapult"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"5"
"max_ilevel"
"5"
"mouse_pressed_sound" "ui/item_cardboard_pickup.wav"
"drop_sound"
"ui/item_cardboard_drop.wav"
}
"5084"

{
"name" "Wrapped Giftapult Package"
"item_class"
"tool"
"tool"
{
"type" "wrapped_gift"
"use_string" "#DeliverGift"
"usage"
{
"target_type_global"
"1"
"delivered_gift_item_def"

"Deliver

ed Giftapult Package"
}
}
"capabilities"
{
"nameable"
"1"
"usable_gc"
"1"
"usable_out_of_game"
"1"
}
"armory_desc"
"gift"
"show_in_armory"
"1"
"item_type_name"
"#TF_GIFT"
"item_name"
"#TF_Tool_Gift_Global"
"item_description"
"#TF_Tool_Gift_Global_Desc"
"image_inventory"
"backpack/crafting/giftapult_loa
ded"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"5"
"max_ilevel"
"5"
"mouse_pressed_sound" "ui/item_cardboard_pickup.wav"
"drop_sound"
"ui/item_cardboard_drop.wav"
"attributes"
{
"cannot trade"
{
"attribute_class"
"cannot_trade"
"value"
"0"
}
}
}
"5085"
{
"name" "Delivered Giftapult Package"
"item_class"
"tool"
"tool"
{
"type" "wrapped_gift"
"use_string" "#UnwrapGift"
}
"capabilities"
{
"usable_gc"
"1"
"usable_out_of_game"
"1"
}
"armory_desc"
"gift"
"show_in_armory"
"1"
"item_type_name"
"#TF_GIFT"

"item_name"
"item_description"

"#TF_Tool_Gift_Global_Received"
"#TF_Tool_Gift_Global_Received_D

"image_inventory"

"backpack/crafting/giftapult_gif

esc"
t"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"5"
"max_ilevel"
"5"
"mouse_pressed_sound" "ui/item_cardboard_pickup.wav"
"drop_sound"
"ui/item_cardboard_drop.wav"
"attributes"
{
"cannot trade"
{
"attribute_class"
"cannot_trade"
"value"
"0"
}
}
}
"5086"
{
"name"
"Summer Starter Kit"
"item_class"
"tf_wearable"
"tool"
{
"type" "gift"
"usage"
{
"loot_list"

"summer2014_leve

l0"
"max_recipients"
"1"
"target_rule" "only_self"
}
}
"capabilities"
{
"usable_gc"
"1"
"usable_out_of_game"
"1"
}
"static_attrs"
{
"is marketable"
"1"
"is commodity"
"1"
}
"show_in_armory"
"1"
"item_name"
"#TF_Summer2014_Level0"
"item_description"
"#TF_Summer2014_Level0_Desc"
"item_slot"
"action"
"image_inventory"
"backpack/player/items/all_class
/steam_summer_2014_bundle"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"1"
"max_ilevel"
"1"
}
"5087"

{
"name"
"Summer Adventure Pack"
"item_class"
"tf_wearable"
"tool"
{
"type" "gift"
"usage"
{
"loot_list"
"summer2014_leve
l1"
"max_recipients"
"1"
"target_rule" "only_self"
}
}
"capabilities"
{
"usable_gc"
"1"
"usable_out_of_game"
"1"
}
"static_attrs"
{
"is marketable"
"1"
"is commodity"
"1"
}
"show_in_armory"
"1"
"item_name"
"#TF_Summer2014_Level1"
"item_description"
"#TF_Summer2014_Level1_Desc"
"item_slot"
"action"
"image_inventory"
"backpack/player/items/all_class
/steam_summer_2014_bundle_2"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"1"
"max_ilevel"
"1"
}
"5500"
{
"name" "RIFT Spider Hat Code"
"item_class"
"tool"
"tool"
{
"type" "claimcode"
"usage"
{
"claim_type"
"#TF_RIFT_SpiderHat_Clai
mType"
}
}
"capabilities"
{
"usable_gc"
"1"
"usable_out_of_game"
"1"
}
"armory_desc" "claimcode"
"show_in_armory"
"1"
"item_type_name"
"#TF_ClaimCode"
"item_name"
"#TF_RIFT_SpiderHat_ClaimCode"
"item_description"
"#TF_RIFT_SpiderHat_ClaimCode_De

sc"
"image_inventory"
"backpack/crafting/ticket"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality" "unique"
"min_ilevel"
"1"
"max_ilevel"
"1"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound"
"ui/item_paper_pickup.wav"
}
"5600"
{
"name"
"Goldfish"
"prefab"
"ash_remains"
"item_name"
"#TF_Item_Goldfish_Burned"
"item_description"
"#TF_Item_Goldfish_Burned_Desc"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound"
"ui/item_paper_pickup.wav"
}
"5601"
{
"name"
"Pocket Lint"
"prefab"
"ash_remains"
"item_name"
"#TF_Item_PocketLint_Burned"
"item_description"
"#TF_Item_PocketLint_Burned_Desc
"
"mouse_pressed_sound"
"drop_sound"

"ui/item_paper_pickup.wav"
"ui/item_paper_pickup.wav"

}
"5602"
{
"name"
"Cheese Wheel"
"prefab"
"ash_remains"
"item_name"
"#TF_Item_CheeseWheel_Burned"
"item_description"
"#TF_Item_CheeseWheel_Burned_Des
c"
"mouse_pressed_sound"
"drop_sound"

"ui/item_paper_pickup.wav"
"ui/item_paper_pickup.wav"

}
"5603"
{
"name"
"Banana Peel"
"prefab"
"ash_remains"
"item_name"
"#TF_Item_BananaPeel_Burned"
"item_description"
"#TF_Item_BananaPeel_Burned_Desc
"
"mouse_pressed_sound"
"drop_sound"

"ui/item_paper_pickup.wav"
"ui/item_paper_pickup.wav"

}
"5604"
{
"name"
"Barn Door Plank"
"prefab"
"ash_remains"
"item_name"
"#TF_Item_BarnDoorPlank_Burned"
"item_description"
"#TF_Item_BarnDoorPlank_Burned_D
esc"
"mouse_pressed_sound"
"drop_sound"
}

"ui/item_paper_pickup.wav"
"ui/item_paper_pickup.wav"

"5605"
{
"name"
"Secret Diary"
"prefab"
"halloween2013_spellbook"
"item_type_name"
"#TF_Spellbook_Type"
"craft_material_type" ""
"item_name"
"#TF_Item_SecretDiary_FireProof"
"item_type_name"
"#TF_Item_SecretDiary_Type"
"item_description"
"#TF_Item_SecretDiary_FireProof_
Desc"
"image_inventory"
"backpack/crafting/diary_book"
"extra_wearable" "models/player/items/all_class/hwn_spel
lbook_diary.mdl"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound"
"ui/item_paper_pickup.wav"
"static_attrs"
{
"limited quantity item"
"1"
}
}
"5606"
{
"name"
"Damaged Capacitor"
"prefab"
"ash_remains base_misc"
"item_class"
"tf_wearable"
"item_slot"
"misc"
"craft_material_type" ""
"expiration_date"
""
"item_type_name"
"#TF_Item_DamagedCapacitor_Type"
"item_name"
"#TF_Item_DamagedCapacitor"
"item_description"
"#TF_Item_DamagedCapacitor_Desc"
"image_inventory"
"backpack/crafting/capacitor"
"used_by_classes"
{
"scout"
"1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic"
"1"
"heavy"
"1"
"spy"
"1"
"engineer"
"1"
"pyro"
"1"
}
"static_attrs"
{
"limited quantity item"
"1"
}
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound"
"ui/item_paper_pickup.wav"
}
"5607"
{
"name"
"Pile Of Ash"
"item_class"
"tf_wearable"
"expiration_date"
"2012-07-11 01:00:00"
"tool"
{
"type" "gift"
"use_string" "#RummageThroughAsh"

"usage"
{
"loot_list"

"pyro_ash_pile_l

oot_list"
"max_recipients"
"1"
"target_rule" "only_self"
}
}
"capabilities"
{
"usable_gc"
"1"
"usable_out_of_game"
"1"
}
"show_in_armory"
"1"
"item_name"
"#TF_PileOfAsh"
"item_description"
"#TF_PileOfAsh_Desc"
"item_slot"
"action"
"image_inventory"
"backpack/crafting/ash_pile"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"1"
"max_ilevel"
"1"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
}
"5608"
{
"name"
"Voodoo-Cursed Item (Armory)"
"prefab"
"voodoo_cursed"
"item_name"
"#TF_Item_VoodooCursed_Armory"
"item_description"
"#TF_Item_VoodooCursed_Armory_De
sc"
"image_inventory"

"backpack/hwn_crafting/mvm_skele

"mouse_pressed_sound"
"drop_sound"

"ui/item_gooey_pickup.wav"
"ui/item_gooey_pickup.wav"

ton_arm"
}
"5609"
{
"name"
"Voodoo-Cursed Old Boot"
"prefab"
"voodoo_cursed"
"item_name"
"#TF_Item_VoodooCursedOldBoot"
"item_description"
"#TF_Item_VoodooCursedOldBoot_De
sc"
"image_inventory"

"backpack/hwn_crafting/hh_gib_bo

"mouse_pressed_sound"
"drop_sound"

"ui/item_leather_pickup.wav"
"ui/item_leather_drop.wav"

ot"

}
"5610"
{
"name"
"Voodoo-Cursed Skeleton"
"prefab"
"voodoo_cursed"
"item_name"
"#TF_Item_VoodooCursedSkeleton"
"item_description"
"#TF_Item_VoodooCursedSkeleton_D
esc"
"image_inventory"

"backpack/hwn_crafting/mvm_skele

"mouse_pressed_sound"
"drop_sound"

"ui/item_gooey_pickup.wav"
"ui/item_gooey_pickup.wav"

ton_arm"
}
"5611"
{
"name"
"Voodoo-Cursed Bag Of Quicklime"
"prefab"
"voodoo_cursed"
"item_name"
"#TF_Item_VoodooCursedQuicklime"
"item_description"
"#TF_Item_VoodooCursedQuicklime_
Desc"
"image_inventory"

"backpack/hwn_crafting/sack_flat

"mouse_pressed_sound"
"drop_sound"

"ui/item_pack_pickup.wav"
"ui/item_pack_pickup.wav"

"
}
"5612"
{
"name"
"Voodoo-Cursed Robot Arm"
"prefab"
"voodoo_cursed"
"item_name"
"#TF_Item_VoodooCursedRobotArm"
"item_description"
"#TF_Item_VoodooCursedRobotArm_D
esc"
"image_inventory"

"backpack/hwn_crafting/soldierbo

"mouse_pressed_sound"
"drop_sound"

"ui/item_robot_arm_pickup.wav"
"ui/item_robot_arm_drop.wav"

t_gib_arm2"
}
"5613"
{
"name"
"Voodoo-Cursed Novelty Bass"
"prefab"
"voodoo_cursed"
"item_name"
"#TF_Item_VoodooCursedBass"
"item_description"
"#TF_Item_VoodooCursedBass_Desc"
"image_inventory"
"backpack/hwn_crafting/trophy_ba
ss"
"mouse_pressed_sound"
"drop_sound"

"ui/item_gooey_pickup.wav"
"ui/item_gooey_pickup.wav"

}
"5614"
{
"name"
"Voodoo-Cursed Sticky-Bomb"
"prefab"
"voodoo_cursed"
"item_name"
"#TF_Item_VoodooCursedStickyBomb"
"item_description"
"#TF_Item_VoodooCursedStickyBomb
_Desc"
"image_inventory"

"backpack/hwn_crafting/w_stickyb

"mouse_pressed_sound"
"drop_sound"

"ui/item_light_gun_pickup.wav"
"ui/item_light_gun_drop.wav"

omb_gib4"
}

"5615"
{
"name"
"Voodoo-Cursed Nail"
"prefab"
"voodoo_cursed"
"item_name"
"#TF_Item_VoodooCursedNail"
"item_description"
"#TF_Item_VoodooCursedNail_Desc"
"image_inventory"
"backpack/hwn_crafting/w_nail"
"mouse_pressed_sound" "ui/item_light_gun_pickup.wav"
"drop_sound"
"ui/item_light_gun_drop.wav"
}
"5616"
{
"name"
"Voodoo-Cursed Soul (Armory)"
"prefab"
"zombie"
"item_name"
"#TF_Item_Zombie_Armory"
"show_in_armory"
"1"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"item_description"
"#TF_Item_Zombie_Armory_Desc"
"image_inventory"
"backpack/player/items/engineer/
engineer_zombie"
}
"5617"
{
"name"
"prefab"
"item_name"
"model_player"

"Zombie Scout"
"zombie"
"#TF_Item_ZombieScout"
"models/player/items/scout/scout_zombie.

mdl"
"equip_regions"
{
"zombie_body"
"feet"
}
"used_by_classes"
{
"scout" "1"
}
"item_description"
"image_inventory"

"1"
"1"

"#TF_Item_ZombieScout_Desc"
"backpack/player/items/scout/sco

ut_zombie"
}
"5618"
{
"name"
"prefab"
"item_name"
"model_player"
bie.mdl"

"Zombie Soldier"
"zombie"
"#TF_Item_ZombieSoldier"
"models/player/items/soldier/soldier_zom

"used_by_classes"
{
"soldier"
}
"item_description"
"image_inventory"

"1"
"#TF_Item_ZombieSoldier_Desc"
"backpack/player/items/soldier/s

oldier_zombie"
}
"5619"
{
"name"
"prefab"
"item_name"
"model_player"

"Zombie Heavy"
"zombie"
"#TF_Item_ZombieHeavy"
"models/player/items/heavy/heavy_zombie.

mdl"
"used_by_classes"
{
"heavy" "1"
}
"item_description"
"image_inventory"

"#TF_Item_ZombieHeavy_Desc"
"backpack/player/items/heavy/hea

vy_zombie"
}
"5620"
{
"name"
"prefab"
"item_name"
"model_player"

"Zombie Demo"
"zombie"
"#TF_Item_ZombieDemoman"
"models/player/items/demo/demo_zombie.md

l"
"used_by_classes"
{
"demoman"
}
"item_description"
"image_inventory"

"1"
"#TF_Item_ZombieDemoman_Desc"
"backpack/player/items/demo/demo

_zombie"
}
"5621"
{
"name"
"prefab"
"item_name"
"model_player"

"Zombie Engineer"
"zombie"
"#TF_Item_ZombieEngineer"
"models/player/items/engineer/engineer_z

ombie.mdl"
"used_by_classes"
{
"engineer"
}
"item_description"
"image_inventory"

"1"
"#TF_Item_ZombieEngineer_Desc"
"backpack/player/items/engineer/

engineer_zombie"
}
"5622"
{
"name"
"prefab"
"item_name"
"model_player"
mdl"

"Zombie Medic"
"zombie"
"#TF_Item_ZombieMedic"
"models/player/items/medic/medic_zombie.

"used_by_classes"
{
"medic" "1"
}
"item_description"
"image_inventory"

"#TF_Item_ZombieMedic_Desc"
"backpack/player/items/medic/med

ic_zombie"
}
"5623"
{
"name"
"Zombie Spy"
"prefab"
"zombie"
"item_name"
"#TF_Item_ZombieSpy"
"model_player" "models/player/items/spy/spy_zombie.mdl"
"used_by_classes"
{
"spy" "1"
}
"item_description"
"#TF_Item_ZombieSpy_Desc"
"image_inventory"
"backpack/player/items/spy/spy_z
ombie"
}
"5624"
{
"name"
"prefab"
"item_name"
"model_player"

"Zombie Pyro"
"zombie"
"#TF_Item_ZombiePyro"
"models/player/items/pyro/pyro_zombie.md

l"
"equip_regions"
{
"zombie_body"
"1"
"pyro_head_replacement" "1"
}
"used_by_classes"
{
"pyro" "1"
}
"item_description"
"#TF_Item_ZombiePyro_Desc"
"image_inventory"
"backpack/player/items/pyro/pyro
_zombie"
}
"5625"
{
"name"
"prefab"
"item_name"
"model_player"

"Zombie Sniper"
"zombie"
"#TF_Item_ZombieSniper"
"models/player/items/sniper/sniper_zombi

e.mdl"
"used_by_classes"
{
"sniper"
}
"item_description"
"image_inventory"
iper_zombie"
}
"5626"
{

"1"
"#TF_Item_ZombieSniper_Desc"
"backpack/player/items/sniper/sn

"name"
"Pile Of Curses"
"item_class"
"tf_wearable"
"expiration_date"
"!end_of_halloween"
"tool"
{
"type" "gift"
"use_string" "#RummageThroughCurses"
"usage"
{
"loot_list"
"halloween_loot_
list_2012_curse_pile"
"max_recipients"
"1"
"target_rule" "only_self"
}
}
"capabilities"
{
"usable_gc"
"1"
"usable_out_of_game"
"1"
}
"show_in_armory"
"1"
"item_name"
"#TF_PileOfCurses"
"item_description"
"#TF_PileOfCurses_Desc"
"item_slot"
"action"
"image_inventory"
"backpack/crafting/ash_pile_haun
ted"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"1"
"max_ilevel"
"1"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
}
"5627"
{
"name" "Eerie Crate"
"item_class"
"supply_crate"
"craft_class" "supply_crate"
"craft_material_type" "supply_crate"
"tool"
{
"type" ""
"usage"
{
}
"restriction" "halloween2012"
}
"capabilities"
{

"decodable"
}
"static_attrs"
{
"is commodity"
}
"show_in_armory" "1"
"item_type_name"
"item_name"
"item_description"
"image_inventory"

"1"

"1"
"#TF_LockedCrate"
"#TF_HalloweenCrate2012"
"#TF_HalloweenCrate2012_Desc"
"backpack/player/items/crafting/

crate_halloween"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"holiday_restriction" "halloween"
"item_quality" "unique"
"min_ilevel"
"10"
"max_ilevel"
"10"
"loot_list_rare_item_footer"
"#Econ_Revolving_Loot_Li
st_Rare_Item_Halloween"
"attributes"
{
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_crate_pickup.wav"
"ui/item_crate_drop.wav"

}
"5628"
{
"name" "Eerie Key"
"first_sale_date"
"2012/10/31"
"item_class"
"tool"
"craft_class" "tool"
"tool"
{
"type" "decoder_ring"
"usage_capabilities"
{
"decodable"
"1"
}
}
"static_attrs"
{
"always tradable"
"1"
"is commodity"
"1"
}
"armory_desc" "key"
"show_in_armory"
"1"
"item_type_name"
"#TF_T"
"item_name"
"#TF_Tool_DecoderRing"
"item_description"
"#TF_Tool_DecoderRing_Desc"
"image_inventory"
"backpack/player/items/crafting/
key"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"5"
"max_ilevel"
"5"
"mouse_pressed_sound" "ui/item_metal_tiny_pickup.wav"
"drop_sound"
"ui/item_metal_tiny_drop.wav"
}

"5629"
{
"name" "Naughty Winter Crate 2012"
"item_class"
"supply_crate"
"craft_class" "supply_crate"
"craft_material_type" "supply_crate"
"tool"
{
"type" ""
"usage"
{
}
"restriction" "winter2012_naughty"
}
"capabilities"
{
"decodable"
"1"
}
"armory_desc" "winter_crate"
"show_in_armory" "1"
"item_type_name"
"#TF_LockedCrate"
"item_name"
"#TF_WinterCrate2012_Naughty"
"item_description"
"#TF_WinterCrate2012_Naughty_Des
c"
"image_inventory"

"backpack/crafting/smissmass_cra

te_wicked"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality" "unique"
"min_ilevel"
"12"
"max_ilevel"
"12"
"attributes"
{
}
"static_attrs"
{
"is commodity"
"1"
}
"mouse_pressed_sound" "ui/item_crate_pickup.wav"
"drop_sound"
"ui/item_crate_drop.wav"
}
"5630"
{
"name" "Nice Winter Crate 2012"
"item_class"
"supply_crate"
"craft_class" "supply_crate"
"craft_material_type" "supply_crate"
"tool"
{
"type" ""
"usage"
{
}
"restriction" "winter2012_nice"
}
"capabilities"
{
"decodable"
"1"
}

"armory_desc" "winter_crate"
"show_in_armory" "1"
"item_type_name"
"#TF_LockedCrate"
"item_name"
"#TF_WinterCrate2012_Nice"
"item_description"
"#TF_WinterCrate2012_Nice_Desc"
"image_inventory"
"backpack/crafting/smissmass_cra
te"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality" "unique"
"min_ilevel"
"12"
"max_ilevel"
"12"
"attributes"
{
}
"static_attrs"
{
"is commodity"
"1"
}
"mouse_pressed_sound" "ui/item_crate_pickup.wav"
"drop_sound"
"ui/item_crate_drop.wav"
}
"5631"
{
"name" "Naughty Winter Key 2012"
"prefab"
"valve"
"item_class"
"tool"
"craft_class" "tool"
"first_sale_date"
"2012/12/21"
"tool"
{
"type" "decoder_ring"
"usage_capabilities"
{
"decodable"
"1"
}
}
"static_attrs"
{
"always tradable"
"1"
"is commodity"
"1"
}
"armory_desc" "key"
"show_in_armory"
"1"
"item_type_name"
"#TF_T"
"item_name"
"#TF_Tool_DecoderRing"
"item_description"
"#TF_Tool_DecoderRing_Desc"
"image_inventory"
"backpack/player/items/crafting/
key"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"5"
"max_ilevel"
"5"
"mouse_pressed_sound" "ui/item_metal_tiny_pickup.wav"
"drop_sound"
"ui/item_metal_tiny_drop.wav"
}
"5632"
{
"name" "Nice Winter Key 2012"

"item_class"
"tool"
"craft_class" "tool"
"first_sale_date"
"2012/12/21"
"tool"
{
"type" "decoder_ring"
"usage_capabilities"
{
"decodable"
"1"
}
}
"static_attrs"
{
"always tradable"
"1"
"is commodity"
"1"
}
"armory_desc" "key"
"show_in_armory"
"1"
"item_type_name"
"#TF_T"
"item_name"
"#TF_Tool_DecoderRing"
"item_description"
"#TF_Tool_DecoderRing_Desc"
"image_inventory"
"backpack/player/items/crafting/
key"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"5"
"max_ilevel"
"5"
"mouse_pressed_sound" "ui/item_metal_tiny_pickup.wav"
"drop_sound"
"ui/item_metal_tiny_drop.wav"
}
"5633"
{
"name" "Strange Bacon Grease"
"prefab" "strangifier_base"
"capabilities"
{
"can_gift_wrap"
"1"
}
"tool"
{
"usage"
{
"itemdef_restrictions"
{
"264" "1"
}
}
}
"item_name"
"#TF_FryingPanStrangifie
r"
"item_description"
"image_inventory"

"#TF_FryingPanStrangifier_Desc"
"backpack/crafting/strange_bacon

_grease"
}
"5635"
{
"name" "Robo Crate 2013"

"prefab" "eventcrate"
"tool"
{
"restriction"
}
"item_name"
"item_description"
"image_inventory"

"robo2013"
"#TF_RoboCrate"
"#TF_RoboCrate_Desc"
"backpack/player/items/crafting/

robo_crate"
"min_ilevel"
"13"
"max_ilevel"
"13"
"attributes"
{
"decoded by itemdefindex"
{
"attribute_class"

"decoded_by_item

defindex"
"value" "5636"
}
}
"static_attrs"
{
"is commodity"
}

"1"

}
"5636"
{
"name" "Robo Key 2013"
"prefab"
"robokey_rules"
"item_class"
"tool"
"craft_class" "tool"
"first_sale_date"
"2013/05/20"
"tool"
{
"type" "decoder_ring"
"usage_capabilities"
{
"decodable"
"1"
}
"restriction" "robo2013"
}
"static_attrs"
{
"is commodity"
"1"
}
"armory_desc" "key"
"show_in_armory"
"1"
"item_type_name"
"#TF_T"
"item_name"
"#TF_Tool_RoboKey2013"
"item_description"
"#TF_Tool_RoboKey2013_Desc"
"image_inventory"
"backpack/player/items/crafting/
robo_key"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"5"
"max_ilevel"
"5"
"mouse_pressed_sound" "ui/item_metal_tiny_pickup.wav"
"drop_sound"
"ui/item_metal_tiny_drop.wav"

}
"5637"
{
"name" "Gift - 23 RoboKeys 2013"
"prefab"
"robokey_rules"
"loadondemand" "1"
"item_class"
"tf_wearable"
"first_sale_date"
"2013/05/19"
"tool"
{
"type" "gift"
"usage"
{
"loot_list"

"robo_2013_gift_

key_loot_list"
"max_recipients"

"23"

}
}
"capabilities"
{
"usable_gc"
"1"
}
"static_attrs"
{
"is commodity"
"1"
}
"show_in_armory"
"1"
"armory_desc" "action gift_24"
"item_type_name"
"#TF_Gift"
"item_name"
"#TF_Gift_RoboKey2013_EntireServer"
"item_description"
"#TF_Gift_RoboKey2013_EntireServ
er_Desc"
"item_slot"
"action"
"image_inventory"
"backpack/player/items/crafting/
pile_of_robo_keys"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"model_player" ""
"min_ilevel"
"23"
"max_ilevel"
"23"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_metal_tiny_pickup.wav"
"drop_sound"
"ui/item_metal_tiny_drop.wav"
}
"5638"
{
"name" "Gift - 1 RoboKey 2013"
"prefab"
"robokey_rules"

"loadondemand" "1"
"item_class"
"tf_wearable"
"first_sale_date"
"2013/05/19"
"tool"
{
"type" "gift"
"usage"
{
"loot_list"

"robo_2013_gift_

key_loot_list"
"max_recipients"

"1"

}
}
"capabilities"
{
"usable_gc"
"1"
}
"static_attrs"
{
"is commodity"
"1"
}
"show_in_armory"
"1"
"armory_desc" "action gift_1"
"item_type_name"
"#TF_Gift"
"item_name"
"#TF_Gift_RoboKey2013_RandomPerson"
"item_description"
"#TF_Gift_RoboKey2013_RandomPers
on_Desc"
"item_slot"
"action"
"image_inventory"
"backpack/player/items/crafting/
gift_wrapped_robo_key"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"model_player" ""
"min_ilevel"
"1"
"max_ilevel"
"1"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_cardboard_pickup.wav"
"drop_sound"
"ui/item_cardboard_drop.wav"
}

"5639"
{
"name" "July 2013 Claim Check"
"prefab" "randomgift"
"tool"
{

"usage"
{
"loot_list"

"jul_2013_claim_

check_loot"
"max_recipients"
"1"
"target_rule" "only_self"
}
}
"capabilities"
{
"usable_gc"
"1"
"usable_out_of_game"
"1"
}
"static_attrs"
{
"is commodity"
"1"
}
"item_type_name" "#TF_LockedCrate"
"item_name"
"#TF_ClaimCheck_July2013"
"item_description"
"#TF_ClaimCheck_July2013_Desc"
"image_inventory"
"backpack/crafting/claimcheck"
"min_ilevel"
"61"
"max_ilevel"
"69"
}
"5640"
{
"name" "July 2013 Early Crate"
"prefab" "eventcrate"
"tool"
{
"restriction" "jul2013_early"
}
"item_name"
"#TF_Jul2013Crate_early"
"item_description"
"#TF_Jul2013Crate_early_Desc"
"image_inventory"
"backpack/crafting/summer_appeti
zer_crate"
"attributes"
{
"decoded by itemdefindex"
{
"attribute_class"

"decoded_by_item

defindex"
"value" "5641"
}
}
}
"5641"
{
"name" "July 2013 Early Key"
"prefab" "eventkey"
"first_sale_date"
"2013/07/02"
"tool"
{
"restriction" "jul2013_early"
}
"item_name"
"#TF_Jul2013Key_early"
"item_description"
"#TF_Jul2013Key_early_Desc"
"image_inventory"
"backpack/crafting/summer_jul13_
appetizer_key"

}
"5642"
{
"name" "July 2013 Crate 01"
"prefab" "eventcrate"
"tool"
{
"restriction" "jul2013_01"
}
"item_name"
"#TF_Jul2013Crate_01"
"item_description"
"#TF_Jul2013Crate_01_Desc"
"image_inventory"
"backpack\player\items\crafting\
crate_summer_cooler_01"
"attributes"
{
"decoded by itemdefindex"
{
"attribute_class"

"decoded_by_item

defindex"
"value" "5643"
}
}
}
"5643"
{
"name" "July 2013 Key
"prefab" "eventkey"
"first_sale_date"
"tool"
{
"restriction"
}
"item_name"
"item_description"
"image_inventory"

01"
"2013/07/11"
"jul2013_01"
"#TF_Jul2013Key_01"
"#TF_Jul2013Key_01_Desc"
"backpack\player\items\crafting\

key_summer_01"
}
"5644"
{
"name" "July 2013 Crate 02"
"prefab" "eventcrate"
"tool"
{
"restriction" "jul2013_02"
}
"item_name"
"#TF_Jul2013Crate_02"
"item_description"
"#TF_Jul2013Crate_02_Desc"
"image_inventory"
"backpack\player\items\crafting\
crate_summer_cooler_02"
"attributes"
{
"decoded by itemdefindex"
{
"attribute_class"
defindex"
"value" "5645"
}
}
}

"decoded_by_item

"5645"
{
"name" "July 2013 Key
"prefab" "eventkey"
"first_sale_date"
"tool"
{
"restriction"
}
"item_name"
"item_description"
"image_inventory"

02"
"2013/07/11"
"jul2013_02"
"#TF_Jul2013Key_02"
"#TF_Jul2013Key_02_Desc"
"backpack\player\items\crafting\

key_summer_02"
}
"5646"
{
"name" "July 2013 Crate 03"
"prefab" "eventcrate"
"tool"
{
"restriction" "jul2013_03"
}
"item_name"
"#TF_Jul2013Crate_03"
"item_description"
"#TF_Jul2013Crate_03_Desc"
"image_inventory"
"backpack\player\items\crafting\
crate_summer_cooler_03"
"attributes"
{
"decoded by itemdefindex"
{
"attribute_class"

"decoded_by_item

defindex"
"value" "5647"
}
}
}
"5647"
{
"name" "July 2013 Key
"prefab" "eventkey"
"first_sale_date"
"tool"
{
"restriction"
}
"item_name"
"item_description"
"image_inventory"

03"
"2013/07/11"
"jul2013_03"
"#TF_Jul2013Key_03"
"#TF_Jul2013Key_03_Desc"
"backpack\player\items\crafting\

key_summer_03"
}
"5648"
{
"name" "July 2013 Crate 04"
"prefab" "eventcrate"
"tool"
{
"restriction" "jul2013_04"
}
"item_name"
"#TF_Jul2013Crate_04"
"item_description"
"#TF_Jul2013Crate_04_Desc"

"image_inventory"

"backpack\player\items\crafting\

crate_summer_cooler_04"
"attributes"
{
"decoded by itemdefindex"
{
"attribute_class"

"decoded_by_item

defindex"
"value" "5649"
}
}
}
"5649"
{
"name" "July 2013 Key
"prefab" "eventkey"
"first_sale_date"
"tool"
{
"restriction"
}
"item_name"
"item_description"
"image_inventory"

04"
"2013/07/11"
"jul2013_04"
"#TF_Jul2013Key_04"
"#TF_Jul2013Key_04_Desc"
"backpack\player\items\crafting\

key_summer_04"
}
"5650"
{
"name" "July 2013 Crate 05"
"prefab" "eventcrate"
"tool"
{
"restriction" "jul2013_05"
}
"item_name"
"#TF_Jul2013Crate_05"
"item_description"
"#TF_Jul2013Crate_05_Desc"
"image_inventory"
"backpack\player\items\crafting\
crate_summer_cooler_05"
"attributes"
{
"decoded by itemdefindex"
{
"attribute_class"

"decoded_by_item

defindex"
"value" "5651"
}
}
}
"5651"
{
"name" "July 2013 Key
"prefab" "eventkey"
"first_sale_date"
"tool"
{
"restriction"
}
"item_name"
"item_description"
"image_inventory"

05"
"2013/07/11"
"jul2013_05"
"#TF_Jul2013Key_05"
"#TF_Jul2013Key_05_Desc"
"backpack\player\items\crafting\

key_summer_05"
}
"5652"
{
"name" "July 2013 Crate 06"
"prefab" "eventcrate"
"tool"
{
"restriction" "jul2013_06"
}
"item_name"
"#TF_Jul2013Crate_06"
"item_description"
"#TF_Jul2013Crate_06_Desc"
"image_inventory"
"backpack\player\items\crafting\
crate_summer_cooler_06"
"attributes"
{
"decoded by itemdefindex"
{
"attribute_class"

"decoded_by_item

defindex"
"value" "5653"
}
}
}
"5653"
{
"name" "July 2013 Key
"prefab" "eventkey"
"first_sale_date"
"tool"
{
"restriction"
}
"item_name"
"item_description"
"image_inventory"

06"
"2013/07/11"
"jul2013_06"
"#TF_Jul2013Key_06"
"#TF_Jul2013Key_06_Desc"
"backpack\player\items\crafting\

key_summer_06"
}
"5654"
{
"name" "July 2013 Crate 07"
"prefab" "eventcrate"
"tool"
{
"restriction" "jul2013_07"
}
"item_name"
"#TF_Jul2013Crate_07"
"item_description"
"#TF_Jul2013Crate_07_Desc"
"image_inventory"
"backpack\player\items\crafting\
crate_summer_cooler_07"
"attributes"
{
"decoded by itemdefindex"
{
"attribute_class"
defindex"
"value" "5655"
}
}
}

"decoded_by_item

"5655"
{
"name" "July 2013 Key
"prefab" "eventkey"
"first_sale_date"
"tool"
{
"restriction"
}
"item_name"
"item_description"
"image_inventory"

07"
"2013/07/11"
"jul2013_07"
"#TF_Jul2013Key_07"
"#TF_Jul2013Key_07_Desc"
"backpack\player\items\crafting\

key_summer_07"
}
"5656"
{
"name" "July 2013 Crate 08"
"prefab" "eventcrate"
"tool"
{
"restriction" "jul2013_08"
}
"item_name"
"#TF_Jul2013Crate_08"
"item_description"
"#TF_Jul2013Crate_08_Desc"
"image_inventory"
"backpack\player\items\crafting\
crate_summer_cooler_08"
"attributes"
{
"decoded by itemdefindex"
{
"attribute_class"

"decoded_by_item

defindex"
"value" "5657"
}
}
}
"5657"
{
"name" "July 2013 Key
"prefab" "eventkey"
"first_sale_date"
"tool"
{
"restriction"
}
"item_name"
"item_description"
"image_inventory"

08"
"2013/07/11"
"jul2013_08"
"#TF_Jul2013Key_08"
"#TF_Jul2013Key_08_Desc"
"backpack\player\items\crafting\

key_summer_08"
}
"5658"
{
"name" "Gift - 23 SummerKeys 2013"
"prefab" "randomgift"
"first_sale_date"
"2013/07/10"
"tool"
{
"usage"
{

"loot_list"

"jul_2013_gift_k

"max_recipients"

"23"

ey_loot_list"
}
}
"capabilities"
{
"usable_gc"
"1"
}
"static_attrs"
{
"is commodity"
"1"
}
"item_name"
"#TF_Gift_Jul2013_EntireServer"
"item_description"
"#TF_Gift_Jul2013_EntireServer_D
esc"
"image_inventory"

"backpack/player/items/crafting/

pile_of_summer_keys"
"min_ilevel"
"max_ilevel"

"23"
"23"

}
"5659"
{
"name" "Gift - 1 SummerKey 2013"
"prefab" "randomgift"
"first_sale_date"
"2013/07/10"
"tool"
{
"usage"
{
"loot_list"

"jul_2013_gift_k

ey_loot_list"
"max_recipients"

"1"

}
}
"static_attrs"
{
"is commodity"
"1"
}
"item_name"
"#TF_Gift_Jul2013_RandomPerson"
"item_description"
"#TF_Gift_Jul2013_RandomPerson_D
esc"
"image_inventory"

"backpack/player/items/crafting/

gift_wrapped_summer_key"
"min_ilevel"
"max_ilevel"

"1"
"1"

}
"5660"
{
"name" "Supply Crate Rare 2"
"prefab" "eventcrate"
"show_in_armory"
"0"
"item_name"
"#TF_SupplyCrateRare2"
"item_description"
"#TF_SupplyCrateRare2_Desc"
"image_inventory"
"backpack/player/items/crafting/
crate_select_reserve"
"min_ilevel"
"max_ilevel"

"10"
"10"

"attributes"
{
"decoded by itemdefindex"
{
"attribute_class"

"decoded_by_item

defindex"
"value" "5021"
}
}
}
"5661"
{
"name" "Pomson 6000 Strangifier"
"prefab" "strangifier_base"
"capabilities"
{
"can_gift_wrap"
"1"
}
"attributes"
{
"tool target item"
{
"attribute_class"

"tool_target_ite

m"
"value"

"588"

}
}
"item_name"
"item_description"
"image_inventory"

"#TF_Strangifier_Name"
"#TF_Strangifier_Desc"
"backpack/crafting/strange_gener

ic"
}
"5700"
{
"name"
"Robits Loot 01"
"prefab"
"mvm_robits"
"item_name"
"#TF_Item_Robits_Loot_01"
"item_description"
"#TF_Item_Robits_Loot_01_Desc"
"image_inventory"
"backpack/crafting/mvm_robits_01
"
}
"5701"
{
"name"
"Robits Loot 02"
"prefab"
"mvm_robits"
"item_name"
"#TF_Item_Robits_Loot_02"
"item_description"
"#TF_Item_Robits_Loot_02_Desc"
"image_inventory"
"backpack/crafting/mvm_robits_02
"
}
"5702"
{
"name"
"prefab"
"item_name"

"Robits Loot 03"


"mvm_robits"
"#TF_Item_Robits_Loot_03"

"item_description"
"image_inventory"

"#TF_Item_Robits_Loot_03_Desc"
"backpack/crafting/mvm_robits_03

"
}
"5703"
{
"name"
"Robits Loot 04"
"prefab"
"mvm_robits"
"item_name"
"#TF_Item_Robits_Loot_04"
"item_description"
"#TF_Item_Robits_Loot_04_Desc"
"image_inventory"
"backpack/crafting/mvm_robits_04
"
}
"5704"
{
"name"
"Robits Loot 05"
"prefab"
"mvm_robits"
"item_name"
"#TF_Item_Robits_Loot_05"
"item_description"
"#TF_Item_Robits_Loot_05_Desc"
"image_inventory"
"backpack/crafting/mvm_robits_05
"
}
"5705"
{
"name"
"Robits Loot 06"
"prefab"
"mvm_robits"
"item_name"
"#TF_Item_Robits_Loot_06"
"item_description"
"#TF_Item_Robits_Loot_06_Desc"
"image_inventory"
"backpack/crafting/mvm_robits_06
"
}
"5706"
{
"name"
"Robits Loot 07"
"prefab"
"mvm_robits"
"item_name"
"#TF_Item_Robits_Loot_07"
"item_description"
"#TF_Item_Robits_Loot_07_Desc"
"image_inventory"
"backpack/crafting/mvm_robits_07
"
}
"5707"
{
"name"
"Robits Loot 08"
"prefab"
"mvm_robits"
"item_name"
"#TF_Item_Robits_Loot_08"
"item_description"
"#TF_Item_Robits_Loot_08_Desc"
"image_inventory"
"backpack/crafting/mvm_robits_08
"
}
"5708"
{
"name" "Fall 2013 Acorns Crate"
"prefab" "eventcrate"
"tool"

{
"restriction"
}
"item_name"
"item_description"
"image_inventory"

"fall2013_acorns"
"#TF_Fall2013Crate_Acorns"
"#TF_Fall2013Crate_Acorns_Desc"
"backpack/crafting/fall_crate_ac

orns"
"attributes"
{
"decoded by itemdefindex"
{
"attribute_class"

"decoded_by_item

defindex"
"value" "5710"
}
}
}
"5709"
{
"name" "Fall 2013 Gourd Crate"
"prefab" "eventcrate"
"tool"
{
"restriction" "fall2013_gourd"
}
"item_name"
"#TF_Fall2013Crate_Gourd"
"item_description"
"#TF_Fall2013Crate_Gourd_Desc"
"image_inventory"
"backpack/crafting/fall_crate_go
urd"
"attributes"
{
"decoded by itemdefindex"
{
"attribute_class"

"decoded_by_item

defindex"
"value" "5711"
}
}
}
"5710"
{
"name" "Fall 2013 Acorns Key"
"prefab" "eventkey"
"first_sale_date"
"2013/10/10"
"tool"
{
"restriction" "fall2013_acorns"
}
"item_name"
"#TF_Fall2013Key_Acorns"
"item_description"
"#TF_Fall2013Key_Acorns_Desc"
"image_inventory"
"backpack/crafting/fall_acorn_ke
y"
}
"5711"
{
"name" "Fall 2013 Gourd Key"
"prefab" "eventkey"
"first_sale_date"
"2013/10/10"

"tool"
{
"restriction"
}
"item_name"
"item_description"
"image_inventory"

"fall2013_gourd"
"#TF_Fall2013Key_Gourd"
"#TF_Fall2013Key_Gourd_Desc"
"backpack/crafting/fall_gourd_ke

y"
}
"5712"
{
"name" "Halloween 2013
"prefab" "eventcrate"
"tool"
{
"restriction"
}
"item_name"
"item_description"
"image_inventory"

Crate"

"halloween_2013"
"#TF_Halloween2013_Crate"
"#TF_Halloween2013_Crate_Desc"
"backpack/player/items/crafting/

crate_halloween_02"
"attributes"
{
}
"holiday_restriction"
"event_desc_footer"

"halloween_or_fullmoon"
"#Halloween_Unusuals"

}
"5713"
{
"name" "Halloween 2013
"prefab" "eventkey"
"first_sale_date"
"item_name"
"item_description"
"image_inventory"

Key"
"2013/10/29"
"#TF_Tool_DecoderRing"
"#TF_Tool_DecoderRing_Desc"
"backpack/player/items/crafting/

key"
}
"5714"
{
"name" "Naughty Winter Crate 2013"
"prefab" "eventcrate"
"first_sale_date"
"2013/12/05"
"tool"
{
"restriction" "winter2013_naughty"
}
"armory_desc" "winter_crate"
"item_name"
"#TF_WinterCrate2013_Naughty"
"item_description"
"#TF_WinterCrate2013_Naughty_Des
c"
"image_inventory"
smissmas_crate_naughty_2013"
"attributes"
{
}
"event_desc_footer"
}
"5715"

"backpack/player/items/crafting/

""

{
"name" "Nice Winter Crate 2013"
"prefab" "eventcrate"
"first_sale_date"
"2013/12/05"
"tool"
{
"restriction" "winter2013_nice"
}
"armory_desc" "winter_crate"
"item_name"
"#TF_WinterCrate2013_Nice"
"item_description"
"#TF_WinterCrate2013_Nice_Desc"
"image_inventory"
"backpack/player/items/crafting/
smissmas_crate_2013"
"attributes"
{
}
"event_desc_footer"

""

}
"5716"
{
"name" "Naughty Winter Key 2013"
"prefab" "valve eventkey"
"first_sale_date"
"2013/12/21"
"item_name"
"#TF_Tool_DecoderRing"
"item_description"
"#TF_Tool_DecoderRing_Desc"
"image_inventory"
"backpack/player/items/crafting/
key"
}
"5717"
{
"name" "Nice Winter Key 2013"
"prefab" "eventkey"
"first_sale_date"
"2013/12/21"
"item_name"
"#TF_Tool_DecoderRing"
"item_description"
"#TF_Tool_DecoderRing_Desc"
"image_inventory"
"backpack/player/items/crafting/
key"
}
"5718"
{
"name" "Self Gift - Stocking Stuffer 2013"
"prefab" "randomgift"
"tool"
{
"usage"
{
"loot_list"
"stocking_stuffe
r_2013_root"
"max_recipients"
"1"
"target_rule" "only_self"
}
}
"capabilities"
{
"usable_gc"
"usable_out_of_game"
}

"1"
"1"

"attributes"
{
"cannot trade"
{
"attribute_class"
"cannot_trade"
"value"
"1"
}
}
"item_name"
"#TF_StockingStuffer_2013"
"item_description"
"#TF_StockingStuffer_2013_Desc"
"image_inventory"
"backpack/crafting/winter2013_st
ocking_stuffer"
"min_ilevel"
"max_ilevel"

"13"
"13"

}
"5719"
{
"name" "Strongbox Crate 2014"
"prefab" "eventcrate"
"first_sale_date"
"2014/01/09"
"tool"
{
"restriction" "strongbox_2014"
}
"item_name"
"#TF_StrongboxCrate"
"item_description"
"#TF_StrongboxCrate_Desc"
"image_inventory"
"backpack/crafting/strongbox_cra
te"
"attributes"
{
"decoded by itemdefindex"
{
"attribute_class"

"decoded_by_item

defindex"
"value" "5720"
}
}
}
"5720"
{
"name" "Strongbox Key
"prefab" "eventkey"
"first_sale_date"
"tool"
{
"restriction"
}
"item_name"
"item_description"
"image_inventory"

2014"
"2014/02/07"
"strongbox_2014"
"#TF_StrongboxKey"
"#TF_StrongboxKey_Desc"
"backpack/crafting/strongbox_cra

te_key"
}
"5721"
{
"name" "Pretty Boy's Pocket Pistol Strangifier"
"prefab" "strangifier_base"
"attributes"
{

"tool target item"


{
"attribute_class"

"tool_target_ite

m"
"value"

"773"

}
}
}
"5722"
{
"name" "Phlogistinator Strangifier"
"prefab" "strangifier_base"
"attributes"
{
"tool target item"
{
"attribute_class"

"tool_target_ite

m"
"value"

"594"

}
}
}
"5723"
{
"name" "Cleaner's Carbine Strangifier"
"prefab" "strangifier_base"
"attributes"
{
"tool target item"
{
"attribute_class"
"tool_target_ite
m"
"value"

"751"

}
}
}
"5724"
{
"name" "Private Eye Strangifier"
"prefab" "strangifier_base"
"attributes"
{
"tool target item"
{
"attribute_class"

"tool_target_ite

m"
"value"

"388"

}
}
}
"5725"
{
"name" "Big Chief Strangifier"
"prefab" "strangifier_base"
"attributes"
{
"tool target item"
{
"attribute_class"
m"

"tool_target_ite

"value"

"309"

}
}
}
"5726"
{
"name" "Rocket Launcher Killstreakifier Basic"
"prefab" "killstreakifier_kit_basic"
"attributes"
{
"tool target item"
{
"attribute_class"
"tool_target_ite
m"
"value" "205"
}
}
}
"5727"
{
"name" "Scattergun Killstreakifier Basic"
"prefab" "killstreakifier_kit_basic"
"attributes"
{
"tool target item"
{
"attribute_class"
"tool_target_ite
m"
"value" "200"
}
}
}
"5728"
{
"name" "Sniperrifle Killstreakifier Basic"
"prefab" "killstreakifier_kit_basic"
"attributes"
{
"tool target item"
{
"attribute_class"
"tool_target_ite
m"
"value" "201"
}
}
}
"5729"
{
"name" "Shotgun Killstreakifier Basic"
"prefab" "killstreakifier_kit_basic"
"attributes"
{
"tool target item"
{
"attribute_class"
"tool_target_ite
m"
"value" "199"
}
}

}
"5730"
{
"name" "Ubersaw Killstreakifier Basic"
"prefab" "killstreakifier_kit_basic"
"attributes"
{
"tool target item"
{
"attribute_class"
"tool_target_ite
m"
"value" "37"
}
}
}
"5731"
{
"name" "GRU Killstreakifier Basic"
"prefab" "killstreakifier_kit_basic"
"attributes"
{
"tool target item"
{
"attribute_class"

"tool_target_ite

m"
"value" "239"
}
}
}
"5732"
{
"name" "Spy-cicle Launcher Killstreakifier Basic"
"prefab" "killstreakifier_kit_basic"
"attributes"
{
"tool target item"
{
"attribute_class"
"tool_target_ite
m"
"value" "649"
}
}
}
"5733"
{
"name" "Axtinguisher Killstreakifier Basic"
"prefab" "killstreakifier_kit_basic"
"attributes"
{
"tool target item"
{
"attribute_class"
"tool_target_ite
m"
"value" "38"
}
}
}
"5734"
{
"name" "Supply Crate Ration"

"prefab" "eventcrate"
"armory_desc" "supply_crate"
"item_name"
"#TF_SupplyCrateRation"
"item_description"
"#TF_SupplyCrate_Desc"
"image_inventory"
"backpack/player/items/crafting/
crate_variation"
"min_ilevel"
"20"
"max_ilevel"
"20"
"attributes"
{
"decoded by itemdefindex"
{
"attribute_class"

"decoded_by_item

defindex"
"value" "5021"
}
}
}
"5735"
{
"name" "Supply Crate Ration 2"
"prefab" "eventcrate"
"armory_desc" "supply_crate"
"item_name"
"#TF_SupplyCrateRation"
"item_description"
"#TF_SupplyCrate_Desc"
"image_inventory"
"backpack/player/items/crafting/
crate_variation"
"min_ilevel"
"20"
"max_ilevel"
"20"
"attributes"
{
"decoded by itemdefindex"
{
"attribute_class"

"decoded_by_item

defindex"
"value" "5021"
}
}
}
"5737"
{
"name" "Short 2014 Community Crate A"
"prefab" "eventcratebase"
"tool"
{
"restriction" "short2014"
}
"armory_desc" "supply_crate"
"item_name"
"#TF_SupplyCrate_BL"
"item_description"
"#TF_SupplyCrate_BL_Desc"
"image_inventory"
"backpack/crafting/expiration_cr
ate"
"min_ilevel"
"20"
"max_ilevel"
"20"
"attributes"
{
}
"static_attrs"

{
"random drop line item unusual chance"
"215"
"random drop line item unusual list"
"particle_attribute_hats_series_3"
"random drop line item footer desc"
"#Econ_Revolving_Loot_List_Rare_Series_3"
"decoded by itemdefindex"
"5740"
"can shuffle crate contents"
"1"
}
}
"5738"
{
"name" "Short 2014 Community Crate B"
"prefab" "eventcratebase"
"tool"
{
"restriction" "short2014"
}
"armory_desc" "supply_crate"
"item_name"
"#TF_SupplyCrate_BL"
"item_description"
"#TF_SupplyCrate_BL_Desc"
"image_inventory"
"backpack/crafting/expiration_cr
ate"
"min_ilevel"
"20"
"max_ilevel"
"20"
"show_in_armory"
"0"
"attributes"
{
}
"static_attrs"
{
"random drop line item unusual chance"
"215"
"random drop line item unusual list"
"particle_attribute_hats_series_3"
"random drop line item footer desc"
"#Econ_Revolving_Loot_List_Rare_Series_3"
"decoded by itemdefindex"
"5740"
"can shuffle crate contents"
"1"
}
}
"5739"
{
"name" "Short 2014 Taunt Crate"
"prefab" "eventcrate"
"armory_desc" "supply_crate"
"item_name"
"#TF_SupplyCrate_BLTaunt"
"item_description"
"#TF_SupplyCrate_BLTaunt_Desc"
"image_inventory"
"backpack/player/items/crafting/
crate_taunts"
"min_ilevel"
"10"
"max_ilevel"
"10"
"static_attrs"
{

"loot list name"


"lw_taunt_supply_crate_loot_list"
"decoded by itemdefindex"
"5021"
}
}
"5740"
{
"name" "Short 2014 Key"
"prefab" "eventkey"
"first_sale_date"
"2014/06/19"
"tool"
{
"restriction" "short2014"
}
"item_name"
"#TF_CrateKey_BL"
"item_description"
"#TF_CrateKey_BL_Desc"
"image_inventory"
"backpack/crafting/summer2014_ke
y"
}
"5741"
{
"name" "Self Gift - Mutated Bread Box"
"prefab" "randomgift"
"tool"
{
"usage"
{
"loot_list"
"breadbox_lootli
st"
"max_recipients"
"1"
"target_rule" "only_self"
}
}
"capabilities"
{
"usable_gc"
"usable_out_of_game"
}
"static_attrs"
{
"loot list name"

"1"
"1"

"breadbox_lootlist"
}
"item_name"
"#TF_BreadBox"
"item_description"
"#TF_BreadBox_Desc"
"image_inventory"
"backpack/player/items/crafting/
crate_bread_box"
"min_ilevel"
"max_ilevel"

"14"
"14"

}
"5742"
{
"name" "Supply Crate Ration 3"
"prefab" "eventcrate"
"armory_desc" "supply_crate"
"item_name"
"#TF_SupplyCrateRation"
"item_description"
"#TF_SupplyCrate_Desc"

"image_inventory"

"backpack/player/items/crafting/

crate_variation"
"min_ilevel"
"20"
"max_ilevel"
"20"
"attributes"
{
"decoded by itemdefindex"
{
"attribute_class"

"decoded_by_item

defindex"
"value" "5021"
}
}
}
"5743"
{
"name" "StickyLauncher Killstreakifier Basic"
"prefab" "killstreakifier_kit_basic"
"static_attrs"
{
"tool target item"
"207"
}
}
"5744"
{
"name" "Minigun Killstreakifier Basic"
"prefab" "killstreakifier_kit_basic"
"static_attrs"
{
"tool target item"
"202"
}
}
"5745"
{
"name" "DirectHit Killstreakifier Basic"
"prefab" "killstreakifier_kit_basic"
"static_attrs"
{
"tool target item"
"127"
}
}
"5746"
{
"name" "Huntsman Killstreakifier Basic"
"prefab" "killstreakifier_kit_basic"
"static_attrs"
{
"tool target item"
"56"
}
}
"5747"
{
"name" "Backburner Killstreakifier Basic"
"prefab" "killstreakifier_kit_basic"
"static_attrs"
{
"tool target item"
"40"
}
}

"5748"
{
"name" "Backscatter Killstreakifier Basic"
"prefab" "killstreakifier_kit_basic"
"static_attrs"
{
"tool target item"
"1103"
}
}
"5749"
{
"name" "Kritzkrieg Killstreakifier Basic"
"prefab" "killstreakifier_kit_basic"
"static_attrs"
{
"tool target item"
"35"
}
}
"5750"
{
"name" "Ambassador Killstreakifier Basic"
"prefab" "killstreakifier_kit_basic"
"static_attrs"
{
"tool target item"
"61"
}
}
"5751"
{
"name" "Frontier Justice Killstreakifier Basic"
"prefab" "killstreakifier_kit_basic"
"static_attrs"
{
"tool target item"
"141"
}
}
"5752"
{
"name" "Supply Crate Ration 4"
"prefab" "eventcrate"
"armory_desc" "supply_crate"
"item_name"
"#TF_SupplyCrateRation"
"item_description"
"#TF_SupplyCrate_Desc"
"image_inventory"
"backpack/player/items/crafting/
crate_variation"
"min_ilevel"
"20"
"max_ilevel"
"20"
"attributes"
{
"decoded by itemdefindex"
{
"attribute_class"
defindex"
"value" "5021"
}
}
}
"5753"

"decoded_by_item

{
"name" "Air Strike Strangifier"
"prefab" "strangifier_base"
"static_attrs"
{
"tool target item"
}

"1104"

}
"5754"
{
"name" "Classic Strangifier"
"prefab" "strangifier_base"
"static_attrs"
{
"tool target item"
}

"1098"

}
"5755"
{
"name" "Manmelter Strangifier"
"prefab" "strangifier_base"
"static_attrs"
{
"tool target item"
}

"595"

}
"5756"
{
"name" "Vaccinator Strangifier"
"prefab" "strangifier_base"
"static_attrs"
{
"tool target item"
}

"998"

}
"5757"
{
"name" "Widowmaker Strangifier"
"prefab" "strangifier_base"
"static_attrs"
{
"tool target item"
}

"527"

}
"5758"
{
"name" "Anger Strangifier"
"prefab" "strangifier_base"
"static_attrs"
{
"tool target item"
}

"518"

}
"5759"
{
"name" "Apparition's Aspect Strangifier"
"prefab" "strangifier_base"
"static_attrs"
{
"tool target item"
"571"

}
}
"5760"
{
"name" "Taunt Shuffle Crate"
"prefab" "eventcratebase"
"armory_desc" "supply_crate"
"item_name"
"#TF_SupplyCrate_ShuffleTaunt"
"item_description"
"#TF_SupplyCrate_ShuffleTaunt_De
sc"
"image_inventory"

"backpack/player/items/crafting/

shuffle_crate_taunts"
"min_ilevel"
"20"
"max_ilevel"
"20"
"show_in_armory"
"0"
"attributes"
{
}
"static_attrs"
{
"random drop line item unusual chance"
"215"
"random drop line item unusual list"
"particle_attribute_taunts"
"random drop line item footer desc"
"#Econ_Revolving_Unusual_Taunt"
"decoded by itemdefindex"
"5021"
"can shuffle crate contents"
"1"
"shuffle crate item def min"
"1106"
"shuffle crate item def max"
"1120"
}
}
"5761"
{
"name" "Summer Crate 2014"
"prefab" "eventcrate"
"tool"
{
"restriction" "summer2014"
}
"capabilities"
{
"decodable"
"0"
}
"item_name"
"#TF_LimitedSummerCrate2
014"
"item_description"
"image_inventory"

"#TF_WinterCrate2013_Nice_Desc"
"backpack/crafting/wading_crate_

"attributes"
{
}
"event_desc_footer"

""

2"

"5762"
{
"name" "Limited Summer
"prefab" "eventkey"
"first_sale_date"
"item_name"
"item_description"
"image_inventory"

2014 Key"
"2014/09/25"
"#TF_Tool_DecoderRing"
"#TF_Tool_DecoderRing_Desc"
"backpack/player/items/crafting/

key"
}
"5763"
{
"name" "Halloween 2014 Scout Crate"
"prefab" "halloween2014keylesscrate"
"tool"
{
"type" "gift"
"usage"
{
"loot_list"

"halloween_loot_

list_2014_crate__scout"
}
}
"item_name"

"#TF_SupplyCrate_Halloween2014_S

cout"
"image_inventory"
"backpack/player/items/crafting/
crate_halloween_03_scout"
"static_attrs"
{
"loot list name"
"halloween_loot_list_2014_crate__scout"
}
}
"5764"
{
"name" "Halloween 2014 Pyro Crate"
"prefab" "halloween2014keylesscrate"
"tool"
{
"type" "gift"
"usage"
{
"loot_list"
"halloween_loot_
list_2014_crate__pyro"
}
}
"item_name"
"#TF_SupplyCrate_Halloween2014_P
yro"
"image_inventory"
"backpack/player/items/crafting/
crate_halloween_03_pyro"
"static_attrs"
{
"loot list name"
"halloween_loot_list_2014_crate__pyro"
}
}
"5765"
{

"name" "Halloween 2014 Heavy Crate"


"prefab" "halloween2014keylesscrate"
"tool"
{
"type" "gift"
"usage"
{
"loot_list"

"halloween_loot_

list_2014_crate__heavy"
}
}
"item_name"

"#TF_SupplyCrate_Halloween2014_H

eavy"
"image_inventory"
"backpack/player/items/crafting/
crate_halloween_03_heavy"
"static_attrs"
{
"loot list name"
"halloween_loot_list_2014_crate__heavy"
}
}
"5766"
{
"name" "Halloween 2014 Engineer Crate"
"prefab" "halloween2014keylesscrate"
"tool"
{
"type" "gift"
"usage"
{
"loot_list"
"halloween_loot_
list_2014_crate__engineer"
}
}
"item_name"
"#TF_SupplyCrate_Halloween2014_E
ngineer"
"image_inventory"
"backpack/player/items/crafting/
crate_halloween_03_engineer"
"static_attrs"
{
"loot list name"
"halloween_loot_list_2014_crate__engineer"
}
}
"5767"
{
"name" "Halloween 2014 Spy Crate"
"prefab" "halloween2014keylesscrate"
"tool"
{
"type" "gift"
"usage"
{
"loot_list"
"halloween_loot_
list_2014_crate__spy"
}
}
"item_name"
"#TF_SupplyCrate_Halloween2014_S
py"
"image_inventory"
"backpack/player/items/crafting/

crate_halloween_03_spy"
"static_attrs"
{
"loot list name"
"halloween_loot_list_2014_crate__spy"
}
}
"5768"
{
"name" "Halloween 2014 Sniper Crate"
"prefab" "halloween2014keylesscrate"
"tool"
{
"type" "gift"
"usage"
{
"loot_list"
"halloween_loot_
list_2014_crate__sniper"
}
}
"item_name"
"#TF_SupplyCrate_Halloween2014_S
niper"
"image_inventory"
"backpack/player/items/crafting/
crate_halloween_03_sniper"
"static_attrs"
{
"loot list name"
"halloween_loot_list_2014_crate__sniper"
}
}
"5769"
{
"name" "Halloween 2014 Soldier Crate"
"prefab" "halloween2014keylesscrate"
"tool"
{
"type" "gift"
"usage"
{
"loot_list"
"halloween_loot_
list_2014_crate__soldier"
}
}
"item_name"
"#TF_SupplyCrate_Halloween2014_S
oldier"
"image_inventory"
"backpack/player/items/crafting/
crate_halloween_03_soldier"
"static_attrs"
{
"loot list name"
"halloween_loot_list_2014_crate__soldier"
}
}
"5770"
{
"name" "Halloween 2014 Medic Crate"
"prefab" "halloween2014keylesscrate"
"tool"
{
"type" "gift"

"usage"
{
"loot_list"

"halloween_loot_

list_2014_crate__medic"
}
}
"item_name"

"#TF_SupplyCrate_Halloween2014_M

edic"
"image_inventory"
"backpack/player/items/crafting/
crate_halloween_03_medic"
"static_attrs"
{
"loot list name"
"halloween_loot_list_2014_crate__medic"
}
}
"5771"
{
"name" "Halloween 2014 Demo Crate"
"prefab" "halloween2014keylesscrate"
"tool"
{
"type" "gift"
"usage"
{
"loot_list"
"halloween_loot_
list_2014_crate__demoman"
}
}
"item_name"
"#TF_SupplyCrate_Halloween2014_D
emo"
"image_inventory"
"backpack/player/items/crafting/
crate_halloween_03_demoman"
"static_attrs"
{
"loot list name"
"halloween_loot_list_2014_crate__demoman"
}
}
"5772"
{
"name" "Halloween Giveaway Cauldron 2014 (Base)"
"item_class"
"tf_wearable"
"tool"
{
"type" "gift"
"usage"
{
"loot_list"
"halloween_loot_
list_2014_gift_cauldron"
"num_items"
"1"
"max_recipients"
"1"
"target_rule" "only_self"
}
}
"capabilities"
{
"usable_gc"
"1"
"usable_out_of_game"
"1"
}

"show_in_armory"
"1"
"item_type_name"
"#TF_Package_Type"
"item_name"
"#TF_HalloweenCauldron2014"
"item_description"
"#TF_HalloweenCauldron2014_Desc"
"item_slot"
"action"
"image_inventory"
"backpack/crafting/gift_hallowee
n_02"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"1"
"max_ilevel"
"1"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class"
"cannot_trade"
"value"
"1"
}
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound"
"ui/item_heavy_gun_drop.wav"
}
"5773"
{
"name" "Halloween Giveaway Cauldron 2014 (Achievement)"
"item_class"
"tf_wearable"
"tool"
{
"type" "gift"
"usage"
{
"loot_list"
"halloween_loot_
list_2014_gift_cauldron_2"
"num_items"
"1"
"max_recipients"
"1"
"target_rule" "only_self"
}
}
"capabilities"
{
"usable_gc"
"1"
"usable_out_of_game"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_Package_Type"
"item_name"
"#TF_HalloweenCauldron2014"
"item_description"
"#TF_HalloweenCauldron2014_Desc"

"item_slot"
"action"
"image_inventory"
"backpack/crafting/gift_hallowee
n_02"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"1"
"max_ilevel"
"1"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class"
"cannot_trade"
"value"
"1"
}
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound"
"ui/item_heavy_gun_drop.wav"
}
"5774"
{
"name" "EOTL Community
"prefab" "eventcrate"
"first_sale_date"
"tool"
{
"restriction"
}
"item_name"
"item_description"
"image_inventory"

Crate"
"2014/11/13"
"eotl_2014"
"#TF_EOTL_Crate"
"#TF_EOTL_Crate_Desc"
"backpack/player/items/crafting/

eotl_crate"
"attributes"
{
"decoded by itemdefindex"
{
"attribute_class"
defindex"
"value" "5775"
}
}
}
"5775"
{
"name" "EOTL Community Key"
"prefab"
"eotlkey_rules"
"item_class"
"tool"
"craft_class" "tool"

"decoded_by_item

"first_sale_date"
"2014/12/04"
"tool"
{
"type" "decoder_ring"
"usage_capabilities"
{
"decodable"
"1"
}
"restriction" "eotl_2014"
}
"static_attrs"
{
"is commodity"
"1"
}
"armory_desc" "key"
"show_in_armory"
"1"
"item_type_name"
"#TF_T"
"item_name"
"#TF_EOTL_Key"
"item_description"
"#TF_EOTL_Key_Desc"
"image_inventory"
"backpack/player/items/crafting/
eotl_key"
"item_quality"
"min_ilevel"
"14"
"max_ilevel"
"14"
"mouse_pressed_sound"
"drop_sound"

"unique"
"ui/item_metal_tiny_pickup.wav"
"ui/item_metal_tiny_drop.wav"

}
"5776"
{
"name" "Gift - 23 EOTL Keys"
"prefab"
"eotlkey_rules"
"loadondemand" "1"
"item_class"
"tf_wearable"
"first_sale_date"
"2014/12/02"
"tool"
{
"type" "gift"
"usage"
{
"loot_list"

"eotl_gift_key_l

oot_list"
"max_recipients"

"23"

}
}
"capabilities"
{
"usable_gc"
"1"
}
"static_attrs"
{
"is commodity"
"1"
}
"show_in_armory"
"1"
"armory_desc" "action gift_24"
"item_type_name"
"#TF_Gift"
"item_name"
"#TF_Gift_EOTL_EntireServer"
"item_description"
"#TF_Gift_EOTL_EntireServer_Desc
"
"item_slot"
"action"
"image_inventory"
"backpack/player/items/crafting/

eotl_key_pile"
"item_quality"
"model_player" ""
"min_ilevel"
"23"
"max_ilevel"
"23"
"used_by_classes"
{
"scout" "1"
"sniper"
"soldier"
"demoman"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound"
"drop_sound"

"unique"

"1"
"1"
"1"

"ui/item_metal_tiny_pickup.wav"
"ui/item_metal_tiny_drop.wav"

}
"5777"
{
"name" "Gift - 1 EOTL Key"
"prefab"
"eotlkey_rules"
"loadondemand" "1"
"item_class"
"tf_wearable"
"first_sale_date"
"2014/12/02"
"tool"
{
"type" "gift"
"usage"
{
"loot_list"

"eotl_gift_key_l

oot_list"
"max_recipients"

"1"

}
}
"capabilities"
{
"usable_gc"
"1"
}
"static_attrs"
{
"is commodity"
"1"
}
"show_in_armory"
"1"
"armory_desc" "action gift_1"
"item_type_name"
"#TF_Gift"
"item_name"
"#TF_Gift_EOTL_RandomPerson"
"item_description"
"#TF_Gift_EOTL_RandomPerson_Desc
"
"item_slot"
"action"
"image_inventory"
"backpack/player/items/crafting/
eotl_key_gift"
"item_quality"
"model_player" ""
"min_ilevel"
"1"
"max_ilevel"
"1"
"used_by_classes"
{

"unique"

"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound"
"drop_sound"

"ui/item_cardboard_pickup.wav"
"ui/item_cardboard_drop.wav"

}
"5778"
{
"name" "Duck Token"
"prefab"
"eotlkey_rules"
"first_sale_date"
"2014/12/03"
"item_class"
"tool"
"craft_class" "tool"
"tool"
{
"type" "duck_token"
"usage_capabilities"
{
"duck_upgradable"
"1"
}
}
"static_attrs"
{
"always tradable"
"1"
"is commodity"
"1"
}
"show_in_armory"
"1"
"item_type_name"
"#TF_T"
"item_name"
"#TF_Tool_DuckToken"
"item_description"
"#TF_Tool_DuckToken_Desc"
"image_inventory"
"backpack/crafting/eotl_duck_tok
en"
"item_quality"
"min_ilevel"
"5"
"max_ilevel"
"5"
"mouse_pressed_sound"
"drop_sound"

"unique"
"ui/item_bag_pickup.wav"
"ui/item_bag_drop.wav"

}
"5779"
{
"name" "Gift - 23 Duck Tokens"
"prefab"
"eotlkey_rules"
"loadondemand" "1"
"item_class"
"tf_wearable"
"first_sale_date"
"2014/12/02"
"tool"
{
"type" "gift"
"usage"
{
"loot_list"

"eotl_duck_token

_loot_list"
"max_recipients"

"23"

}
}
"capabilities"
{
"usable_gc"
"1"
}
"static_attrs"
{
"is commodity"
"1"
}
"show_in_armory"
"1"
"armory_desc" "action gift_24"
"item_type_name"
"#TF_Gift"
"item_name"
"#TF_Gift_DuckToken_EntireServer"
"item_description"
"#TF_Gift_DuckToken_EntireServer
_Desc"
"item_slot"
"action"
"image_inventory"
"backpack/crafting/eotl_duck_pil
e_of_tokens"
"item_quality"
"model_player" ""
"min_ilevel"
"23"
"max_ilevel"
"23"
"used_by_classes"
{
"scout" "1"
"sniper"
"soldier"
"demoman"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound"
"drop_sound"

"unique"

"1"
"1"
"1"

"ui/item_metal_tiny_pickup.wav"
"ui/item_metal_tiny_drop.wav"

}
"5780"
{
"name" "Gift - 1 Duck Token"
"prefab"
"eotlkey_rules"
"loadondemand" "1"
"item_class"
"tf_wearable"
"first_sale_date"
"2014/12/02"
"tool"
{
"type" "gift"
"usage"
{
"loot_list"

"eotl_duck_token

_loot_list"
"max_recipients"

"1"

}
}
"capabilities"
{
"usable_gc"
}
"static_attrs"

"1"

{
"is commodity"
"1"
}
"show_in_armory"
"1"
"armory_desc" "action gift_24"
"item_type_name"
"#TF_Gift"
"item_name"
"#TF_Gift_DuckToken_RandomPerson"
"item_description"
"#TF_Gift_DuckToken_RandomPerson
_Desc"
"item_slot"
"action"
"image_inventory"
"backpack/crafting/eotl_duck_tok
en_gift"
"item_quality"
"model_player" ""
"min_ilevel"
"1"
"max_ilevel"
"1"
"used_by_classes"
{
"scout" "1"
"sniper"
"soldier"
"demoman"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound"
"drop_sound"

"unique"

"1"
"1"
"1"

"ui/item_metal_tiny_pickup.wav"
"ui/item_metal_tiny_drop.wav"

}
"5789"
{
"name" "Naughty Winter Crate 2014"
"prefab" "eventcrate"
"first_sale_date"
"2014/12/15"
"tool"
{
"restriction" "winter2014_naughty"
}
"armory_desc" "winter_crate"
"item_name"
"#TF_WinterCrate2014_Naughty"
"item_description"
"#TF_WinterCrate2014_Naughty_Des
c"
"image_inventory"
"backpack/player/items/crafting/
smissmas_crate_naughty_2014"
"attributes"
{
"decoded by itemdefindex"
{
"attribute_class"
"decoded_by_item
defindex"
"value" "5791"
}
}
"event_desc_footer"
"TF_WinterCrate2014_Naughty_Foot
er"
}
"5790"
{

"name" "Nice Winter Crate 2014"


"prefab" "eventcrate"
"first_sale_date"
"2014/12/15"
"tool"
{
"restriction" "winter2014_nice"
}
"armory_desc" "winter_crate"
"item_name"
"#TF_WinterCrate2014_Nice"
"item_description"
"#TF_WinterCrate2014_Nice_Desc"
"image_inventory"
"backpack/player/items/crafting/
smissmas_crate_2014"
"attributes"
{
"decoded by itemdefindex"
{
"attribute_class"

"decoded_by_item

defindex"
"value" "5792"
}
}
"event_desc_footer"

"TF_WinterCrate2014_Nice_Footer"

}
"5791"
{
"name" "Naughty Key 2014 Key"
"prefab" "eventkey"
"first_sale_date"
"2014/12/24"
"item_name"
"#TF_Tool_WinterKey2014_Naughty"
"item_description"
"#TF_Tool_WinterKey2014_Naughty_
Desc"
"image_inventory"

"backpack/crafting/winter2013_na

ughty_key"
"tool"
{
"restriction"

"winter2014_naughty"

}
}
"5792"
{
"name" "Nice Key 2014
"prefab" "eventkey"
"first_sale_date"
"item_name"
"item_description"

Key"
"2014/12/24"
"#TF_Tool_WinterKey2014_Nice"
"#TF_Tool_WinterKey2014_Nice_Des

c"
"image_inventory"

"backpack/crafting/winter2014_ni

ce_key"
"tool"
{
"restriction"

"winter2014_nice"

}
}
"5999"
{
"name" "Strange Part (Armory)"
"prefab"
"strange_part"
"armory_desc"
"strangepart"

"show_in_armory"
"image_inventory"

"1"
"backpack/crafting/strange_parts

"
"item_name"
"#TF_StrangePart_Empty"
"item_description"
"#TF_StrangePart_Empty_Desc"
}
"6000"
{
"name" "Strange Part: Heavies Killed"
"prefab"
"strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_deal_damage"
"1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class"

"strange_part_ne

w_counter_id"
"value"

"14"

}
}
"image_inventory"

"backpack/crafting/strange_part_

heavies_killed"
"item_name"
"#TF_StrangePart_HeaviesKilled"
"item_description"
"#TF_StrangePart_HeaviesKilled_D
esc"
}
"6001"
{
"name" "Strange Part: Demomen Killed"
"prefab"
"strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_deal_damage"
"1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class"

"strange_part_ne

w_counter_id"
"value"
}

"13"

}
"image_inventory"

"backpack/crafting/strange_part_

demos_killed"
"item_name"
"#TF_StrangePart_DemomenKilled"
"item_description"
"#TF_StrangePart_DemomenKilled_D
esc"
}
"6002"
{
"name" "Strange Part: Soldiers Killed"
"prefab"
"strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_deal_damage"
"1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class"

"strange_part_ne

w_counter_id"
"value"

"12"

}
}
"image_inventory"

"backpack/crafting/strange_part_

soldiers_killed"
"item_name"
"#TF_StrangePart_SoldiersKilled"
"item_description"
"#TF_StrangePart_SoldiersKilled_
Desc"
}
"6003"
{
"name" "Strange Part: Scouts Killed"
"prefab"
"strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_deal_damage"
"1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class"

"strange_part_ne

w_counter_id"
"value"
}

"10"

}
"image_inventory"

"backpack/crafting/strange_part_

scouts_killed"
"item_name"
"#TF_StrangePart_ScoutsKilled"
"item_description"
"#TF_StrangePart_ScoutsKilled_De
sc"
}
"6004"
{
"name" "Strange Part: Engineers Killed"
"prefab"
"strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_deal_damage"
"1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class"

"strange_part_ne

w_counter_id"
"value"

"17"

}
}
"image_inventory"

"backpack/crafting/strange_part_

engineers_killed"
"item_name"
"#TF_StrangePart_EngineersKilled"
"item_description"
"#TF_StrangePart_EngineersKilled
_Desc"
}
"6005"
{
"name" "Strange Part: Snipers Killed"
"prefab"
"strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_deal_damage"
"1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class"

"strange_part_ne

w_counter_id"
"value"
}

"11"

}
"image_inventory"

"backpack/crafting/strange_part_

snipers_killed"
"item_name"
"#TF_StrangePart_SnipersKilled"
"item_description"
"#TF_StrangePart_SnipersKilled_D
esc"
}
"6006"
{
"name" "Strange Part: Pyros Killed"
"prefab"
"strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_deal_damage"
"1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class"

"strange_part_ne

w_counter_id"
"value"

"15"

}
}
"image_inventory"

"backpack/crafting/strange_part_

pyros_killed"
"item_name"
"#TF_StrangePart_PyrosKilled"
"item_description"
"#TF_StrangePart_PyrosKilled_Des
c"
}
"6007"
{
"name" "Strange Part: Medics Killed"
"prefab"
"strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_deal_damage"
"1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class"

"strange_part_ne

w_counter_id"
"value"
}

"18"

}
"image_inventory"

"backpack/crafting/strange_part_

medics_killed"
"item_name"
"#TF_StrangePart_MedicsKilled"
"item_description"
"#TF_StrangePart_MedicsKilled_De
sc"
}
"6008"
{
"name" "Strange Part: Spies Killed"
"prefab"
"strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_deal_damage"
"1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class"

"strange_part_ne

w_counter_id"
"value"

"16"

}
}
"image_inventory"

"backpack/crafting/strange_part_

spies_killed"
"item_name"
"#TF_StrangePart_SpiesKilled"
"item_description"
"#TF_StrangePart_SpiesKilled_Des
c"
}
"6009"
{
"name" "Strange Part: Buildings Destroyed"
"prefab"
"strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_deal_damage"
"1"
}
"required_missing_tags"
{
"cannot_damage_buildings"
"1"
}
}
}
"attributes"
{
"strange part new counter ID"

{
"attribute_class"

"strange_part_ne

w_counter_id"
"value"

"19"

}
}
"image_inventory"

"backpack/crafting/strange_part_

buildings_destroyed"
"item_name"
"#TF_StrangePart_BuildingsDestroyed"
"item_description"
"#TF_StrangePart_BuildingsDestro
yed_Desc"
}
"6010"
{
"name" "Strange Part: Projectiles Reflected"
"prefab"
"strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_reflect_projectiles"
"1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class"

"strange_part_ne

w_counter_id"
"value"

"20"

}
}
"image_inventory"

"backpack/crafting/strange_part_

projectiles_deflected"
"item_name"
"#TF_StrangePart_ProjectilesReflected"
"item_description"
"#TF_StrangePart_ProjectilesRefl
ected_Desc"
}
"6011"
{
"name" "Strange Part: Headshot Kills"
"prefab"
"strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_headshot"
"1"
}
}
}
"attributes"
{
"strange part new counter ID"

{
"attribute_class"

"strange_part_ne

w_counter_id"
"value"

"21"

}
}
"image_inventory"

"backpack/crafting/strange_part_

headshots"
"item_name"
"#TF_StrangePart_HeadshotKills"
"item_description"
"#TF_StrangePart_HeadshotKills_D
esc"
}
"6012"
{
"name" "Strange Part: Airborne Enemies Killed"
"prefab"
"strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_deal_damage"
"1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class"

"strange_part_ne

w_counter_id"
"value"

"22"

}
}
"image_inventory"

"backpack/crafting/strange_part_

airborne_killed"
"item_name"
"#TF_StrangePart_AirborneEnemiesKilled"
"item_description"
"#TF_StrangePart_AirborneEnemies
Killed_Desc"
}
"6013"
{
"name" "Strange Part: Enemies Gibbed"
"prefab"
"strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_deal_gib_damage"
"1"
}
}
}
"attributes"
{
"strange part new counter ID"

{
"attribute_class"

"strange_part_ne

w_counter_id"
"value"

"23"

}
}
"image_inventory"

"backpack/crafting/strange_part_

enemies_gibbed"
"item_name"
"#TF_StrangePart_GibKilled"
"item_description"
"#TF_StrangePart_GibKilled_Desc"
}
"6015"
{
"name" "Strange Part: Full Moon Kills"
"prefab"
"strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_deal_damage"
"1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class"

"strange_part_ne

w_counter_id"
"value"

"27"

}
}
"image_inventory"

"backpack/crafting/strange_part_

KillDuringFullMoon"
"item_name"
"#TF_StrangePart_FullMoonKills"
"item_description"
"#TF_StrangePart_FullMoonKills_D
esc"
}
"6016"
{
"name" "Strange Part: Domination Kills"
"prefab"
"strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_deal_damage"
"1"
}
}
}
"attributes"
{
"strange part new counter ID"

{
"attribute_class"

"strange_part_ne

w_counter_id"
"value"

"28"

}
}
"image_inventory"

"backpack/crafting/strange_part_

KillStartDomination"
"item_name"
"#TF_StrangePart_DominationKills"
"item_description"
"#TF_StrangePart_DominationKills
_Desc"
}
"6018"
{
"name" "Strange Part: Revenge Kills"
"prefab"
"strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_deal_damage"
"1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class"

"strange_part_ne

w_counter_id"
"value"

"30"

}
}
"image_inventory"

"backpack/crafting/strange_part_

KillRevenge"
"item_name"
"#TF_StrangePart_RevengeKills"
"item_description"
"#TF_StrangePart_RevengeKills_De
sc"
}
"6019"
{
"name" "Strange Part: Posthumous Kills"
"prefab"
"strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_deal_posthumous_damage"
"1"
}
}
}
"attributes"
{
"strange part new counter ID"

{
"attribute_class"

"strange_part_ne

w_counter_id"
"value"

"31"

}
}
"image_inventory"

"backpack/crafting/strange_part_

PlayerKillPosthumous"
"item_name"
"#TF_StrangePart_PosthumousKills"
"item_description"
"#TF_StrangePart_PosthumousKills
_Desc"
}
"6020"
{
"name" "Strange Part: Allies Extinguished"
"prefab"
"strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_extinguish"
"1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class"

"strange_part_ne

w_counter_id"
"value"

"32"

}
}
"image_inventory"

"backpack/crafting/strange_part_

burningallyextinguished"
"item_name"
"#TF_StrangePart_AlliesExtinguished"
"item_description"
"#TF_StrangePart_AlliesExtinguis
hed_Desc"
}
"6021"
{
"name" "Strange Part: Critical Kills"
"prefab"
"strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_deal_critical_damage"
"1"
}
}
}
"attributes"
{
"strange part new counter ID"

{
"attribute_class"

"strange_part_ne

w_counter_id"
"value"

"33"

}
}
"image_inventory"

"backpack/crafting/strange_part_

killcritical"
"item_name"
"#TF_StrangePart_CriticalKills"
"item_description"
"#TF_StrangePart_CriticalKills_D
esc"
}
"6022"
{
"name" "Strange Part: Kills While Explosive-Jumping"
"prefab"
"strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_be_equipped_by_soldier_or_d
emo"

"1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class"

"strange_part_ne

w_counter_id"
"value"

"34"

}
}
"image_inventory"
"backpack/crafting/strange_part_
KillWhileExplosiveJumping"
"item_name"
"#TF_StrangePart_KillsWhileExplosiveJump
ing"
"item_description"
"#TF_StrangePart_KillsWhileExplo
siveJumping_Desc"
}
"6023"
{
"name" "Strange Part: Ubers Dropped"
"prefab"
"strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_deal_damage"
"1"
}
}
}
"attributes"
{

"strange part new counter ID"


{
"attribute_class"

"strange_part_ne

w_counter_id"
"value"

"38"

}
}
"image_inventory"

"backpack/crafting/strange_part_

ubers_dropped"
"item_name"
"#TF_StrangePart_UbersDropped"
"item_description"
"#TF_StrangePart_UbersDropped_De
sc"
}
"6024"
{
"name" "Strange Part: Cloaked Spies Killed"
"prefab"
"strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_deal_damage"
"1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class"

"strange_part_ne

w_counter_id"
"value"

"37"

}
}
"image_inventory"

"backpack/crafting/strange_part_

invisibles_killed"
"item_name"
"#TF_StrangePart_InvisibleSpyKills"
"item_description"
"#TF_StrangePart_InvisibleSpyKil
ls_Desc"
}
"6025"
{
"name" "Strange Part: Sappers Destroyed"
"prefab"
"strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_destroy_sappers"
"1"
}
}
}
"attributes"
{

"strange part new counter ID"


{
"attribute_class"

"strange_part_ne

w_counter_id"
"value"

"36"

}
}
"image_inventory"

"backpack/crafting/strange_part_

sappers_killed"
"item_name"
"#TF_StrangePart_SappersDestroyed"
"item_description"
"#TF_StrangePart_SappersDestroye
d_Desc"
}
"6026"
{
"name" "Strange Part: Robots Destroyed"
"prefab"
"strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_deal_damage"
"1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class"

"strange_part_ne

w_counter_id"
"value"

"39"

}
}
"image_inventory"

"backpack/crafting/strange_part_

mvm_robot_kills"
"item_name"
"#TF_StrangePart_RobotsDestroyed"
"item_description"
"#TF_StrangePart_RobotsDestroyed
_Desc"
}
"6028"
{
"name" "Strange Part: Giant Robots Destroyed"
"prefab"
"strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_deal_damage"
"1"
}
}
}
"attributes"
{

"strange part new counter ID"


{
"attribute_class"

"strange_part_ne

w_counter_id"
"value"

"40"

}
}
"image_inventory"

"backpack/crafting/strange_part_

giant_kills"
"item_name"
"#TF_StrangePart_GiantRobotsDestroyed"
"item_description"
"#TF_StrangePart_GiantRobotsDest
royed_Desc"
}
"6032"
{
"name" "Strange Part: Kills While Low-Health"
"prefab"
"strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_deal_damage"
"1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class"

"strange_part_ne

w_counter_id"
"value"

"44"

}
}
"image_inventory"

"backpack/crafting/strange_part_

10_percent_kills"
"item_name"
"#TF_StrangePart_KillWhileLowHealth"
"item_description"
"#TF_StrangePart_KillWhileLowHea
lth_Desc"
}
"6033"
{
"name" "Strange Part: Halloween Kills"
"prefab"
"strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_deal_damage"
"1"
}
}
}
"attributes"
{

"strange part new counter ID"


{
"attribute_class"

"strange_part_ne

w_counter_id"
"value"

"45"

}
}
"image_inventory"

"backpack/crafting/strange_part_

halloween_kills"
"item_name"
"#TF_StrangePart_HalloweenKills"
"item_description"
"#TF_StrangePart_HalloweenKills_
Desc"
}
"6034"
{
"name" "Strange Part: Robots Destroyed During Halloween
"
"prefab"
"tool"
{

"strange_part"
"usage"
{
"required_tags"
{
"can_deal_damage"

"1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class"

"strange_part_ne

w_counter_id"
"value"

"46"

}
}
"image_inventory"
"backpack/crafting/strange_part_
mvm_robot_kills_halloween"
"item_name"
"#TF_StrangePart_RobotsDestroyedDuringHa
lloween"
"item_description"
"#TF_StrangePart_RobotsDestroyed
DuringHalloween_Desc"
}
"6035"
{
"name" "Strange Part: Defender Kills"
"prefab"
"strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_deal_damage"
"1"
}
}
}

"attributes"
{
"strange part new counter ID"
{
"attribute_class"

"strange_part_ne

w_counter_id"
"value"

"47"

}
}
"image_inventory"

"backpack/crafting/strange_part_

defender_kill"
"item_name"
"#TF_StrangePart_DefenderKills"
"item_description"
"#TF_StrangePart_DefenderKills_D
esc"
}
"6036"
{
"name" "Strange Part: Underwater Kills"
"prefab"
"strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_deal_damage"
"1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class"

"strange_part_ne

w_counter_id"
"value"

"48"

}
}
"image_inventory"

"backpack/crafting/strange_part_

underwater_kill"
"item_name"
"#TF_StrangePart_UnderwaterKills"
"item_description"
"#TF_StrangePart_UnderwaterKills
_Desc"
}
"6037"
{
"name" "Strange Part: Kills While Ubercharged"
"prefab"
"strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_deal_damage"
"1"
}
"required_missing_tags"
{

"prevents_uber"
"1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class"

"strange_part_ne

w_counter_id"
"value"

"49"

}
}
"image_inventory"

"backpack/crafting/strange_part_

kill_while_uber"
"item_name"
"#TF_StrangePart_KillsWhileUbercharged"
"item_description"
"#TF_StrangePart_KillsWhileUberc
harged_Desc"
}
"6038"
{
"name" "Strange Part: Tanks Destroyed"
"prefab"
"strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_deal_damage"
"1"
}
"required_missing_tags"
{
"cannot_damage_tanks"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class"

"1"

"strange_part_ne

w_counter_id"
"value"

"61"

}
}
"image_inventory"

"backpack/crafting/strange_part_

tank_destroyed"
"item_name"
"#TF_StrangePart_TanksDestroyed"
"item_description"
"#TF_StrangePart_TanksDestroyed_
Desc"
}
"6039"
{
"name" "Strange Part: Long-Distance Kills"
"prefab"
"strange_part"
"tool"
{

"usage"
{
"required_tags"
{
"can_deal_long_distance_damage"
"1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class"

"strange_part_ne

w_counter_id"
"value"

"62"

}
}
"image_inventory"

"backpack/crafting/strange_part_

long_distance_kills"
"item_name"
"#TF_StrangePart_LongDistanceKills"
"item_description"
"#TF_StrangePart_LongDistanceKil
ls_Desc"
}
"6041"
{
"name" "Strange Part: Victory Time Kills"
"prefab"
"strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_deal_damage"
"1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class"

"strange_part_ne

w_counter_id"
"value"

"67"

}
}
"image_inventory"

"backpack/crafting/strange_part_

humiliation_kills"
"item_name"
"#TF_StrangePart_VictoryTimeKills"
"item_description"
"#TF_StrangePart_VictoryTimeKill
s_Desc"
}
"6042"
{
"name" "Strange Part: Robot Scout Kills"
"prefab"
"strange_part"
"tool"

{
"usage"
{
"required_tags"
{
"can_deal_damage"
"1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class"

"strange_part_ne

w_counter_id"
"value"

"68"

}
}
"image_inventory"

"backpack/crafting/strange_part_

robot_scouts_killed"
"item_name"
"#TF_StrangePart_RobotScoutKills"
"item_description"
"#TF_StrangePart_RobotScoutKills
_Desc"
}
"6048"
{
"name" "Strange Part: Robot Spy Kills"
"prefab"
"strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_deal_damage"
"1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class"

"strange_part_ne

w_counter_id"
"value"

"74"

}
}
"image_inventory"

"backpack/crafting/strange_part_

robospys_killed"
"item_name"
"#TF_StrangePart_RobotSpyKills"
"item_description"
"#TF_StrangePart_RobotSpyKills_D
esc"
}
"6051"
{
"name" "Strange Part: Taunt Kills"
"prefab"
"strange_part"

"tool"
{
"usage"
{
"required_tags"
{
"can_deal_taunt_damage" "1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class"

"strange_part_ne

w_counter_id"
"value"

"77"

}
}
"image_inventory"

"backpack/crafting/strange_part_

taunt_kills"
"item_name"
"#TF_StrangePart_TauntKills"
"item_description"
"#TF_StrangePart_TauntKills_Desc
"
}
"6052"
{
"name" "Strange Part: Players Wearing Unusuals"
"prefab"
"strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_deal_damage"
"1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class"

"strange_part_ne

w_counter_id"
"value"

"78"

}
}
"image_inventory"

"backpack/crafting/strange_part_

unusuals_killed"
"item_name"

"#TF_StrangePart_PlayersWearingUnusualsK

ills"
"item_description"

"#TF_StrangePart_PlayersWearingU

nusualsKills_Desc"
}
"6053"
{
"name" "Strange Part: Burning Enemies Killed"
"prefab"
"strange_part"

"tool"
{
"usage"
{
"required_tags"
{
"can_deal_damage"
"1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class"

"strange_part_ne

w_counter_id"
"value"

"79"

}
}
"image_inventory"

"backpack/crafting/strange_part_

burning_enemies_killed"
"item_name"
"#TF_StrangePart_BurningEnemiesKilled"
"item_description"
"#TF_StrangePart_BurningEnemiesK
illed_Desc"
}
"6054"
{
"name" "Strange Part: Killstreaks Ended"
"prefab"
"strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_deal_damage"
"1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class"

"strange_part_ne

w_counter_id"
"value"

"80"

}
}
"image_inventory"

"backpack/crafting/strange_part_

killstreaks_ended"
"item_name"
"#TF_StrangePart_KillstreaksEnded"
"item_description"
"#TF_StrangePart_KillstreaksEnde
d_Desc"
}
"6055"
{
"name" "Strange Cosmetic Part: Killcam Taunts"
"prefab"
"strange_part"

"tool"
{
"usage"
{
"required_tags"
{
"is_cosmetic"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class"

"1"

"strange_part_ne

w_counter_id"
"value"

"81"

}
}
"image_inventory"

"backpack/crafting/strange_part_

killcam_taunts"
"item_name"
"#TF_StrangePart_KillcamTaunts"
"item_description"
"#TF_StrangePart_KillcamTaunts_D
esc"
}
"6056"
{
"name" "Strange Part: Damage Dealt"
"prefab"
"strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_deal_damage"
"1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class"

"strange_part_ne

w_counter_id"
"value"

"82"

}
}
"image_inventory"

"backpack/crafting/strange_part_

damage_dealt"
"item_name"
"#TF_StrangePart_DamageDealt"
"item_description"
"#TF_StrangePart_DamageDealt_Des
c"
}
"6057"
{
"name" "Strange Cosmetic Part: Fires Survived"
"prefab"
"strange_part"
"tool"

{
"usage"
{
"required_tags"
{
"is_cosmetic"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class"

"1"

"strange_part_ne

w_counter_id"
"value"

"83"

}
}
"image_inventory"

"backpack/crafting/strange_part_

fires_survived"
"item_name"
"#TF_StrangePart_FiresSurvived"
"item_description"
"#TF_StrangePart_FiresSurvived_D
esc"
}
"6058"
{
"name" "Strange Part: Ally Healing Done"
"prefab"
"strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_heal_allies"
"1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class"

"strange_part_ne

w_counter_id"
"value"

"84"

}
}
"image_inventory"

"backpack/crafting/strange_part_

healing_done"
"item_name"
"#TF_StrangePart_AllyHealing"
"item_description"
"#TF_StrangePart_AllyHealing_Des
c"
}
"6059"
{
"name" "Strange Part: Point-Blank Kills"
"prefab"
"strange_part"
"tool"
{

"usage"
{
"required_tags"
{
"can_deal_damage"
"1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class"

"strange_part_ne

w_counter_id"
"value"

"85"

}
}
"image_inventory"

"backpack/crafting/strange_part_

point_blank"
"item_name"
"#TF_StrangePart_PointBlankKills"
"item_description"
"#TF_StrangePart_PointBlankKills
_Desc"
}
"6060"
{
"name" "Strange Cosmetic Part: Kills"
"prefab"
"strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"is_cosmetic"
"1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class"
"strange_part_ne
w_counter_id"
"value"

"87"

}
}
"image_inventory"

"backpack/crafting/strange_cosme

tic_part_kills"
"item_name"
"#TF_StrangePart_CosmeticKills"
"item_description"
"#TF_StrangePart_CosmeticKills_D
esc"
}
"6061"
{
"name" "Strange Part: Full Health Kills"
"prefab"
"strange_part"
"tool"
{
"usage"

{
"required_tags"
{
"can_deal_damage"
"1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class"

"strange_part_ne

w_counter_id"
"value"

"88"

}
}
"image_inventory"

"backpack/crafting/strange_part_

full_health_kills"
"item_name"
"#TF_StrangePart_FullHealthKills"
"item_description"
"#TF_StrangePart_FullHealthKills
_Desc"
}
"6062"
{
"name" "Strange Part: Taunting Player Kills"
"prefab"
"strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_deal_damage"
"1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class"

"strange_part_ne

w_counter_id"
"value"

"89"

}
}
"image_inventory"

"backpack/crafting/strange_part_

conga_killer"
"item_name"

"#TF_StrangePart_Tauntin

gPlayerKills"
"item_description"

"#TF_StrangePart_TauntingPlayerK

ills_Desc"
}
"6500"
{
"name" "Strange Filter: Coldfront (Community)"
"first_sale_date"
"2012/12/01"
"prefab"
"strange_part_restriction"
"tool"

{
"usage"
{
"restriction_type"
"restriction_value"
}
}
"image_inventory"

"map"
"cp_coldfront"

"backpack/crafting/strange_filte

r_coldfront"
"item_name"

"#TF_StrangeFilter_CommunityMapColdfront

"
"item_description"

"#TF_StrangeFilter_CommunityMapC

oldfront_Desc"
}
"6502"
{
"name" "Strange Filter: Egypt (Community)"
"first_sale_date"
"2012/12/01"
"prefab"
"strange_part_restriction"
"tool"
{
"usage"
{
"restriction_type"
"map"
"restriction_value"
"cp_egypt_final"
}
}
"image_inventory"
"backpack/crafting/strange_filte
r_egypt"
"item_name"
"#TF_StrangeFilter_CommunityMapEgypt"
"item_description"
"#TF_StrangeFilter_CommunityMapE
gypt_Desc"
}
"6503"
{
"name" "Strange Filter: Junction (Community)"
"first_sale_date"
"2012/12/01"
"prefab"
"strange_part_restriction"
"tool"
{
"usage"
{
"restriction_type"
"map"
"restriction_value"
"cp_junction_fin
al"
}
}
"image_inventory"

"backpack/crafting/strange_filte

r_junction"
"item_name"
"#TF_StrangeFilter_CommunityMapJunction"
"item_description"
"#TF_StrangeFilter_CommunityMapJ
unction_Desc"
}
"6504"
{
"name" "Strange Filter: Mountain Lab (Community)"
"first_sale_date"
"2012/12/01"
"prefab"
"strange_part_restriction"
"tool"
{

"usage"
{
"restriction_type"
"restriction_value"
}
}
"image_inventory"

"map"
"cp_mountainlab"

"backpack/crafting/strange_filte

r_mountainlab"
"item_name"

"#TF_StrangeFilter_CommunityMapMountainL

ab"
"item_description"

"#TF_StrangeFilter_CommunityMapM

ountainLab_Desc"
}
"6505"
{
"name" "Strange Filter: Steel (Community)"
"first_sale_date"
"2012/12/01"
"prefab"
"strange_part_restriction"
"tool"
{
"usage"
{
"restriction_type"
"map"
"restriction_value"
"cp_steel"
}
}
"image_inventory"
"backpack/crafting/strange_filte
r_steel"
"item_name"
"#TF_StrangeFilter_CommunityMapSteel"
"item_description"
"#TF_StrangeFilter_CommunityMapS
teel_Desc"
}
"6506"
{
"name" "Strange Filter: Gullywash (Community)"
"first_sale_date"
"2012/12/01"
"prefab"
"strange_part_restriction"
"tool"
{
"usage"
{
"restriction_type"
"map"
"restriction_value"
"cp_gullywash_fi
nal1"
}
}
"image_inventory"

"backpack/crafting/strange_filte

r_gullywash"
"item_name"

"#TF_StrangeFilter_CommunityMapGullywash

"
"item_description"

"#TF_StrangeFilter_CommunityMapG

ullywash_Desc"
}
"6507"
{
"name" "Strange Filter: Turbine (Community)"
"first_sale_date"
"2012/12/01"
"prefab"
"strange_part_restriction"
"tool"
{

"usage"
{
"restriction_type"
"restriction_value"
}
}
"image_inventory"

"map"
"ctf_turbine"

"backpack/crafting/strange_filte

r_turbine"
"item_name"
"#TF_StrangeFilter_CommunityMapTurbine"
"item_description"
"#TF_StrangeFilter_CommunityMapT
urbine_Desc"
}
"6508"
{
"name" "Strange Filter: Fastlane (Community)"
"first_sale_date"
"2012/12/01"
"prefab"
"strange_part_restriction"
"tool"
{
"usage"
{
"restriction_type"
"map"
"restriction_value"
"cp_fastlane"
}
}
"image_inventory"
"backpack/crafting/strange_filte
r_fastlane"
"item_name"
"#TF_StrangeFilter_CommunityMapFastlane"
"item_description"
"#TF_StrangeFilter_CommunityMapF
astlane_Desc"
}
"6509"
{
"name" "Strange Filter: Freight (Community)"
"first_sale_date"
"2012/12/01"
"prefab"
"strange_part_restriction"
"tool"
{
"usage"
{
"restriction_type"
"map"
"restriction_value"
"cp_freight_fina
l1"
}
}
"image_inventory"

"backpack/crafting/strange_filte

r_freight"
"item_name"
"#TF_StrangeFilter_CommunityMapFreight"
"item_description"
"#TF_StrangeFilter_CommunityMapF
reight_Desc"
}
"6510"
{
"name" "Strange Filter: Yukon (Community)"
"first_sale_date"
"2012/12/01"
"prefab"
"strange_part_restriction"
"tool"
{
"usage"
{

"restriction_type"
"restriction_value"
}
}
"image_inventory"

"map"
"cp_yukon_final"

"backpack/crafting/strange_filte

r_yukon"
"item_name"
"#TF_StrangeFilter_CommunityMapYukon"
"item_description"
"#TF_StrangeFilter_CommunityMapY
ukon_Desc"
}
"6511"
{
"name" "Strange Filter: Harvest (Community)"
"first_sale_date"
"2012/12/01"
"prefab"
"strange_part_restriction"
"tool"
{
"usage"
{
"restriction_type"
"map"
"restriction_value"
"koth_harvest_fi
nal"
}
}
"image_inventory"

"backpack/crafting/strange_filte

r_harvest"
"item_name"
"#TF_StrangeFilter_CommunityMapHarvest"
"item_description"
"#TF_StrangeFilter_CommunityMapH
arvest_Desc"
}
"6512"
{
"name" "Strange Filter: Lakeside (Community)"
"first_sale_date"
"2012/12/01"
"prefab"
"strange_part_restriction"
"tool"
{
"usage"
{
"restriction_type"
"map"
"restriction_value"
"koth_lakeside_f
inal"
}
}
"image_inventory"

"backpack/crafting/strange_filte

r_lakeside"
"item_name"
"#TF_StrangeFilter_CommunityMapLakeside"
"item_description"
"#TF_StrangeFilter_CommunityMapL
akeside_Desc"
}
"6513"
{
"name" "Strange Filter: Kong King (Community)"
"first_sale_date"
"2012/12/01"
"prefab"
"strange_part_restriction"
"tool"
{
"usage"
{
"restriction_type"
"map"

"restriction_value"

"koth_king"

}
}
"image_inventory"

"backpack/crafting/strange_filte

r_kongking"
"item_name"
"#TF_StrangeFilter_CommunityMapKongKing"
"item_description"
"#TF_StrangeFilter_CommunityMapK
ongKing_Desc"
}
"6514"
{
"name" "Strange Filter: Frontier (Community)"
"first_sale_date"
"2012/12/01"
"prefab"
"strange_part_restriction"
"tool"
{
"usage"
{
"restriction_type"
"map"
"restriction_value"
"pl_frontier_fin
al"
}
}
"image_inventory"

"backpack/crafting/strange_filte

r_frontier"
"item_name"
"#TF_StrangeFilter_CommunityMapFrontier"
"item_description"
"#TF_StrangeFilter_CommunityMapF
rontier_Desc"
}
"6515"
{
"name" "Strange Filter: Hoodoo (Community)"
"first_sale_date"
"2012/12/01"
"prefab"
"strange_part_restriction"
"tool"
{
"usage"
{
"restriction_type"
"map"
"restriction_value"
"pl_hoodoo_final
"
}
}
"image_inventory"

"backpack/crafting/strange_filte

r_hoodoo"
"item_name"
"#TF_StrangeFilter_CommunityMapHoodoo"
"item_description"
"#TF_StrangeFilter_CommunityMapH
oodoo_Desc"
}
"6516"
{
"name" "Strange Filter: Nightfall (Community)"
"first_sale_date"
"2012/12/01"
"prefab"
"strange_part_restriction"
"tool"
{
"usage"
{
"restriction_type"
"map"
"restriction_value"
"plr_nightfall_f

inal"
}
}
"image_inventory"

"backpack/crafting/strange_filte

r_nightfall"
"item_name"

"#TF_StrangeFilter_CommunityMapNightfall

"
"item_description"

"#TF_StrangeFilter_CommunityMapN

ightfall_Desc"
}
"6517"
{
"name" "Strange Filter: Watchtower (Community)"
"first_sale_date"
"2012/12/01"
"prefab"
"strange_part_restriction"
"tool"
{
"usage"
{
"restriction_type"
"map"
"restriction_value"
"arena_watchtowe
r"
}
}
"image_inventory"

"backpack/crafting/strange_filte

r_watchtower"
"item_name"

"#TF_StrangeFilter_CommunityMapWatchtowe

r"
"item_description"

"#TF_StrangeFilter_CommunityMapW

atchtower_Desc"
}
"6518"
{
"name" "Strange Filter: Offblast (Community)"
"first_sale_date"
"2012/12/01"
"prefab"
"strange_part_restriction"
"tool"
{
"usage"
{
"restriction_type"
"map"
"restriction_value"
"arena_offblast_
final"
}
}
"image_inventory"

"backpack/crafting/strange_filte

r_offblast"
"item_name"
"#TF_StrangeFilter_CommunityMapOffblast"
"item_description"
"#TF_StrangeFilter_CommunityMapO
ffblast_Desc"
}
"6519"
{
"name" "Strange Filter: Mann Manor (Community)"
"first_sale_date"
"2012/12/01"
"prefab"
"strange_part_restriction"
"tool"
{
"usage"
{

"restriction_type"
"restriction_value"
}
}
"image_inventory"

"map"
"cp_manor_event"

"backpack/crafting/strange_filte

r_manor"
"item_name"

"#TF_StrangeFilter_CommunityMapManorEven

t"
"item_description"

"#TF_StrangeFilter_CommunityMapM

anorEvent_Desc"
}
"6520"
{
"name" "Strange Filter: Process (Community)"
"first_sale_date"
"2013/07/12"
"prefab"
"strange_part_restriction"
"tool"
{
"usage"
{
"restriction_type"
"map"
"restriction_value"
"cp_process_fina
l"
}
}
"image_inventory"

"backpack/crafting/strange_filte

r_process"
"item_name"
"#TF_StrangeFilter_CommunityMapProcess"
"item_description"
"#TF_StrangeFilter_CommunityMapP
rocess_Desc"
}
"6521"
{
"name" "Strange Filter: Standin (Community)"
"first_sale_date"
"2013/07/12"
"prefab"
"strange_part_restriction"
"tool"
{
"usage"
{
"restriction_type"
"map"
"restriction_value"
"cp_standin_fina
l"
}
}
"image_inventory"

"backpack/crafting/strange_filte

r_standin"
"item_name"
"#TF_StrangeFilter_CommunityMapStandin"
"item_description"
"#TF_StrangeFilter_CommunityMapS
tandin_Desc"
}
"6522"
{
"name" "Strangifier"
"prefab" "strangifier_base"
"capabilities"
{
"can_gift_wrap"
}

"1"

"tool"
{
}
"item_name"
"item_description"
"image_inventory"

"#TF_Strangifier_Name"
"#TF_Strangifier_Desc"
"backpack/crafting/strange_gener

ic"
}
"6523"
{
"name" "Killstreakifier"
"prefab" "killstreakifier_base"
"item_name"
"#TF_KillStreakifier_Nam
e"
"item_description"
"item_type_name"
"image_inventory"

"#TF_KillStreakifier_Desc"
"#TF_KillStreakifierToolB"
"backpack/crafting/professional_

grease"
"attributes"
{
"killstreak tier"
{
"attribute_class"

"killstreak_tier

"
"value" "2"
}
}
}
"6524"
{
"name" "Strange Filter: Snakewater (Community)"
"first_sale_date"
"2013/11/20"
"prefab"
"strange_part_restriction"
"tool"
{
"usage"
{
"restriction_type"
"map"
"restriction_value"
"cp_snakewater_f
inal1"
}
}
"image_inventory"

"backpack/crafting/strange_filte

r_snakewater"
"item_name"

"#TF_StrangeFilter_CommunityMapSnakewate

r"
"item_description"

"#TF_StrangeFilter_CommunityMapS

nakewater_Desc"
}
"6526"
{
"name" "Killstreakifier Rare"
"prefab" "killstreakifier_base"
"item_name"
"#TF_KillStreakifierRare
_Name"
"item_description"

"#TF_KillStreakifierRare_Desc"

"item_type_name"
"image_inventory"

"#TF_KillStreakifierToolC"
"backpack/crafting/professional_

grease_rare"
"attributes"
{
"killstreak tier"
{
"attribute_class"

"killstreak_tier

"
"value" "3"
}
}
}
"6527"
{
"name" "Killstreakifier Basic"
"prefab" "killstreakifier_base"
"item_description"
"#TF_KillStreakifierBasic_Desc"
"image_inventory"
"backpack/crafting/professional_
grease_basic"
"attributes"
{
"killstreak tier"
{
"attribute_class"

"killstreak_tier

"
"value" "1"
}
}
}
"8926"
{
"name" "Halloween Transmogrifier: Pyro"
"prefab"
"hw2013_transmogrifier_base"
"tool"
{
"usage"
{
"output_class" "pyro"
}
}
"item_name"
"#TF_HalloweenTransmogri
fier_Pyro"
"item_description"

"#TF_HalloweenTransmogrifier_Pyr

"image_inventory"

"backpack/player/items/crafting/

o_Desc"
transmogrifier_pyro"
}
"8927"
{
"name" "Halloween Transmogrifier: Scout"
"prefab"
"hw2013_transmogrifier_base"
"tool"
{
"usage"
{
"output_class" "scout"
}

}
"item_name"

"#TF_HalloweenTransmogri

fier_Scout"
"item_description"

"#TF_HalloweenTransmogrifier_Sco

"image_inventory"

"backpack/player/items/crafting/

ut_Desc"
transmogrifier_scout"
}
"8928"
{
"name" "Halloween Transmogrifier: Soldier"
"prefab"
"hw2013_transmogrifier_base"
"tool"
{
"usage"
{
"output_class" "soldier"
}
}
"item_name"
"#TF_HalloweenTransmogri
fier_Soldier"
"item_description"

"#TF_HalloweenTransmogrifier_Sol

"image_inventory"

"backpack/player/items/crafting/

dier_Desc"
transmogrifier_soldier"
}
"8929"
{
"name" "Halloween Transmogrifier: Demo"
"prefab"
"hw2013_transmogrifier_base"
"tool"
{
"usage"
{
"output_class" "demoman"
}
}
"item_name"
"#TF_HalloweenTransmogri
fier_Demo"
"item_description"

"#TF_HalloweenTransmogrifier_Dem

"image_inventory"

"backpack/player/items/crafting/

o_Desc"
transmogrifier_demo"
}
"8930"
{
"name" "Halloween Transmogrifier: Heavy"
"prefab"
"hw2013_transmogrifier_base"
"tool"
{
"usage"
{
"output_class" "heavy"
}
}
"item_name"
"#TF_HalloweenTransmogri
fier_Heavy"
"item_description"

"#TF_HalloweenTransmogrifier_Hea

"image_inventory"

"backpack/player/items/crafting/

vy_Desc"

transmogrifier_heavy"
}
"8931"
{
"name" "Halloween Transmogrifier: Medic"
"prefab"
"hw2013_transmogrifier_base"
"tool"
{
"usage"
{
"output_class" "medic"
}
}
"item_name"
"#TF_HalloweenTransmogri
fier_Medic"
"item_description"

"#TF_HalloweenTransmogrifier_Med

"image_inventory"

"backpack/player/items/crafting/

ic_Desc"
transmogrifier_medic"
}
"8932"
{
"name" "Halloween Transmogrifier: Sniper"
"prefab"
"hw2013_transmogrifier_base"
"tool"
{
"usage"
{
"output_class" "sniper"
}
}
"item_name"
"#TF_HalloweenTransmogri
fier_Sniper"
"item_description"

"#TF_HalloweenTransmogrifier_Sni

"image_inventory"

"backpack/player/items/crafting/

per_Desc"
transmogrifier_sniper"
}
"8933"
{
"name" "Halloween Transmogrifier: Spy"
"prefab"
"hw2013_transmogrifier_base"
"tool"
{
"usage"
{
"output_class" "spy"
}
}
"item_name"
"#TF_HalloweenTransmogri
fier_Spy"
"item_description"

"#TF_HalloweenTransmogrifier_Spy

"image_inventory"

"backpack/player/items/crafting/

_Desc"
transmogrifier_spy"
}
"8934"
{
"name" "Halloween Transmogrifier: Engineer"
"prefab"
"hw2013_transmogrifier_base"

"tool"
{
"usage"
{
"output_class" "engineer"
}
}
"item_name"

"#TF_HalloweenTransmogri

fier_Engineer"
"item_description"

"#TF_HalloweenTransmogrifier_Eng

"image_inventory"

"backpack/player/items/crafting/

ineer_Desc"
transmogrifier_engineer"
}
"8935"
{
"name" "Halloween Spellbook Page"
"prefab"
"halloween2013_spellbookpage"
}
"8936"
{
"name" "Halloween Spellbook Page (Achievement)"
"prefab"
"halloween2013_spellbookpage"
"attributes"
{
"spellbook page attr id"
{
"attribute_class"
"spellbo
ok_page_attr_id"
"value"
"2016"
}
}
}
"8937"
{
"name" "Eternaween Enchantment"
"item_class"
"tool"
"craft_class" "tool"
"craft_material_type" "tool"
"tool"
{
"type"
"tf_event_enable"
"use_string"
"#CastServerEnchantment"
}
"capabilities"
{
"usable_gc"
"1"
}
"item_type_name"
"#TF_ServerEnchantmentType"
"item_name"
"#TF_Eternaween"
"item_description"
"#TF_Eternaween_Desc"
"image_inventory"
"backpack/crafting/server_hallow
een"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"item_quality"
"unique"
"min_ilevel"
"5"

"max_ilevel"
"5"
"show_in_armory"

"1"

}
"8938"
{
"name"

"Glitched Circui

t Board"
"prefab"
"item_slot"
"item_class"
"craft_material_type"
"craft_class"
"show_in_armory"
"item_quality"
"item_type_name"

"base_misc"
"misc"
"tf_wearable"
"hat"
""
"1"
"unique"
"#TF_Item_GlitchedCircuitBoard_T

ype"
"item_name"
"#TF_Item_GlitchedCircuitBoard"
"item_description"
"#TF_Item_GlitchedCircuitBoard_D
esc"
"image_inventory"

"backpack/crafting/glitched_circ

uit_board"
"image_inventory_size_w"
"128"
"image_inventory_size_h"
"82"
"used_by_classes"
{
"scout" "1"
"sniper"
"1"
"soldier"
"1"
"demoman"
"1"
"medic" "1"
"heavy" "1"
"pyro" "1"
"spy" "1"
"engineer" "1"
}
"static_attrs"
{
"limited quantity item"
"1"
}
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound"
"ui/item_paper_pickup.wav"
}

"8900"
{
"name" "Halloween Spell: Paint 1"
"prefab"
"spell_base"
"tool"
{
"usage"
{
"required_tags"
{
"auto__cap_paintable"
}

"1"

"attributes"
{
"SPELL: set item tint RGB"
"2"
}
}
}
"attributes"
{
"set item tint RGB"
{
"attribute_class"

"set_ite

m_tint_rgb"
"value"
"65280"
}
}
"item_name"

"#TF_HalloweenSpell_Pain

t_1"
"item_description"

"#TF_HalloweenSpell_Paint_1_Desc

"
}
"8901"
{
"name" "Halloween Spell: Paint 2"
"prefab"
"spell_base"
"tool"
{
"usage"
{
"required_tags"
{
"auto__cap_paintable" "1"
}
"attributes"
{
"SPELL: set item tint RGB"
"0"
}
}
}
"attributes"
{
"set item tint RGB"
{
"attribute_class"

"set_ite

m_tint_rgb"
"value"
"255"
}
}
"item_name"

"#TF_HalloweenSpell_Pain

t_2"
"item_description"

"#TF_HalloweenSpell_Paint_2_Desc

"
}
"8902"
{
"name" "Halloween Spell: Paint 3"
"prefab"
"spell_base"

"tool"
{
"usage"
{
"required_tags"
{
"auto__cap_paintable" "1"
}
"attributes"
{
"SPELL: set item tint RGB"
"1"
}
}
}
"attributes"
{
"set item tint RGB"
{
"attribute_class"

"set_ite

m_tint_rgb"
"value"
"16711680"
}
}
"item_name"

"#TF_HalloweenSpell_Pain

t_3"
"item_description"

"#TF_HalloweenSpell_Paint_3_Desc

"
}
"8903"
{
"name" "Halloween Spell: Paint 4"
"prefab"
"spell_base"
"tool"
{
"usage"
{
"required_tags"
{
"auto__cap_paintable" "1"
}
"attributes"
{
"SPELL: set item tint RGB"
"3"
}
}
}
"attributes"
{
"set item tint RGB"
{
"attribute_class"

"set_ite

m_tint_rgb"
"value"
"16744192"
}
}
"item_name"

"#TF_HalloweenSpell_Pain

t_4"
"item_description"

"#TF_HalloweenSpell_Paint_4_Desc

"
}
"8904"
{
"name" "Halloween Spell: Paint 5"
"prefab"
"spell_base"
"tool"
{
"usage"
{
"required_tags"
{
"auto__cap_paintable" "1"
}
"attributes"
{
"SPELL: set item tint RGB"
"4"
}
}
}
"attributes"
{
"set item tint RGB"
{
"attribute_class"

"set_ite

m_tint_rgb"
"value"
"16776960"
}
}
"item_name"

"#TF_HalloweenSpell_Pain

t_5"
"item_description"

"#TF_HalloweenSpell_Paint_5_Desc

"
}
"8905"
{
"name" "Halloween Spell: Soldier Voice"
"prefab"
"voice_spell_base"
"tool"
{
"usage"
{
"required_tags"
{
"auto__class_soldier"
}
}
}
"attributes"
{
"set item tint RGB"
{
"attribute_class"
m_tint_rgb"
"value"

"1"

"set_ite

"16711680"
}
}
"item_name"

"#TF_HalloweenSpell_Voic

eSoldier"
"item_description"

"#TF_HalloweenSpell_VoiceSoldier

_Desc"
}
"8906"
{
"name" "Halloween Spell: Scout Voice"
"prefab"
"voice_spell_base"
"tool"
{
"usage"
{
"required_tags"
{
"auto__class_scout"
}
}
}
"attributes"
{
"set item tint RGB"
{
"attribute_class"

"1"

"set_ite

m_tint_rgb"
"value"
"65280"
}
}
"item_name"

"#TF_HalloweenSpell_Voic

eScout"
"item_description"

"#TF_HalloweenSpell_VoiceScout_D

esc"
}
"8907"
{
"name" "Halloween Spell: Sniper Voice"
"prefab"
"voice_spell_base"
"tool"
{
"usage"
{
"required_tags"
{
"auto__class_sniper"
}
}
}
"attributes"
{
"set item tint RGB"
{
"attribute_class"
m_tint_rgb"
"value"
"255"
}

"1"

"set_ite

}
"item_name"

"#TF_HalloweenSpell_Voic

eSniper"
"item_description"

"#TF_HalloweenSpell_VoiceSniper_

Desc"
}
"8908"
{
"name" "Halloween Spell: Engineer Voice"
"prefab"
"voice_spell_base"
"tool"
{
"usage"
{
"required_tags"
{
"auto__class_engineer" "1"
}
}
}
"attributes"
{
"set item tint RGB"
{
"attribute_class"
"set_ite
m_tint_rgb"
"value"
"16776960"
}
}
"item_name"

"#TF_HalloweenSpell_Voic

eEngineer"
"item_description"

"#TF_HalloweenSpell_VoiceEnginee

r_Desc"
}
"8909"
{
"name" "Halloween Spell: Heavy Voice"
"prefab"
"voice_spell_base"
"tool"
{
"usage"
{
"required_tags"
{
"auto__class_heavy"
}
}
}
"attributes"
{
"set item tint RGB"
{
"attribute_class"

"1"

"set_ite

m_tint_rgb"
"value"
"16711935"
}
}
"item_name"

"#TF_HalloweenSpell_Voic

eHeavy"
"item_description"

"#TF_HalloweenSpell_VoiceHeavy_D

esc"
}
"8910"
{
"name" "Halloween Spell: Demoman Voice"
"prefab"
"voice_spell_base"
"tool"
{
"usage"
{
"required_tags"
{
"auto__class_demoman"
}
}
}
"attributes"
{
"set item tint RGB"
{
"attribute_class"

"1"

"set_ite

m_tint_rgb"
"value"
"65535"
}
}
"item_name"

"#TF_HalloweenSpell_Voic

eDemo"
"item_description"

"#TF_HalloweenSpell_VoiceDemo_De

sc"
}
"8911"
{
"name" "Halloween Spell: Pyro Voice"
"prefab"
"voice_spell_base"
"tool"
{
"usage"
{
"required_tags"
{
"auto__class_pyro"
}
}
}
"attributes"
{
"set item tint RGB"
{
"attribute_class"

"1"

"set_ite

m_tint_rgb"
"value"
"16742399"
}
}
"item_name"

"#TF_HalloweenSpell_Voic

ePyro"
"item_description"

"#TF_HalloweenSpell_VoicePyro_De

sc"
}
"8912"
{
"name" "Halloween Spell: Spy Voice"
"prefab"
"voice_spell_base"
"tool"
{
"usage"
{
"required_tags"
{
"auto__class_spy"
}
}
}
"attributes"
{
"set item tint RGB"
{
"attribute_class"

"1"

"set_ite

m_tint_rgb"
"value"
"13421772"
}
}
"item_name"

"#TF_HalloweenSpell_Voic

eSpy"
"item_description"

"#TF_HalloweenSpell_VoiceSpy_Des

c"
}
"8913"
{
"name" "Halloween Spell: Medic Voice"
"prefab"
"voice_spell_base"
"tool"
{
"usage"
{
"required_tags"
{
"auto__class_medic"
}
}
}
"attributes"
{
"set item tint RGB"
{
"attribute_class"

"1"

"set_ite

m_tint_rgb"
"value"
"16737280"
}
}
"item_name"

"#TF_HalloweenSpell_Voic

eMedic"
"item_description"
esc"
}

"#TF_HalloweenSpell_VoiceMedic_D

"8914"
{
"name" "Halloween Spell: Team Spirit Footprints"
"prefab"
"spell_base_footprints"
"tool"
{
"usage"
{
"attributes"
{
"SPELL: set Halloween footstep t
ype"

"1"
}
}
}
"attributes"
{
"set item tint RGB"
{
"attribute_class"

"set_ite

m_tint_rgb"
"value"
"14540032"
}
}
"item_name"

"#TF_HalloweenSpell_Foot

prints_1"
"item_description"

"#TF_HalloweenSpell_Footprints_1

_Desc"
}
"8915"
{
"name" "Halloween Spell: Gangreen Footprints"
"prefab"
"spell_base_footprints"
"tool"
{
"usage"
{
"attributes"
{
"SPELL: set Halloween footstep t
ype"

"8421376"
}
}
}
"attributes"
{
"set item tint RGB"
{
"attribute_class"

"set_ite

m_tint_rgb"
"value"
"39168"
}
}
"item_name"

"#TF_HalloweenSpell_Foot

prints_8421376"
"item_description"
421376_Desc"

"#TF_HalloweenSpell_Footprints_8

}
"8916"
{
"name" "Halloween Spell: Corpse Gray Footprints"
"prefab"
"spell_base_footprints"
"tool"
{
"usage"
{
"attributes"
{
"SPELL: set Halloween footstep t
ype"

"3100495"
}
}
}
"attributes"
{
"set item tint RGB"
{
"attribute_class"

"set_ite

m_tint_rgb"
"value"
"3100495"
}
}
"item_name"

"#TF_HalloweenSpell_Foot

prints_3100495"
"item_description"

"#TF_HalloweenSpell_Footprints_3

100495_Desc"
}
"8917"
{
"name" "Halloween Spell: Violent Violet Footprints"
"prefab"
"spell_base_footprints"
"tool"
{
"usage"
{
"attributes"
{
"SPELL: set Halloween footstep t
ype"

"5322826"
}
}
}
"attributes"
{
"set item tint RGB"
{
"attribute_class"

"set_ite

m_tint_rgb"
"value"
"16742399"
}
}
"item_name"

"#TF_HalloweenSpell_Foot

prints_5322826"
"item_description"
322826_Desc"

"#TF_HalloweenSpell_Footprints_5

}
"8918"
{
"name" "Halloween Spell: Rotten Orange Footprints"
"prefab"
"spell_base_footprints"
"tool"
{
"usage"
{
"attributes"
{
"SPELL: set Halloween footstep t
ype"

"13595446"
}
}
}
"attributes"
{
"set item tint RGB"
{
"attribute_class"

"set_ite

m_tint_rgb"
"value"
"16737280"
}
}
"item_name"

"#TF_HalloweenSpell_Foot

prints_13595446"
"item_description"

"#TF_HalloweenSpell_Footprints_1

3595446_Desc"
}
"8919"
{
"name" "Halloween Spell: Bruised Purple Footprints"
"prefab"
"spell_base_footprints"
"tool"
{
"usage"
{
"attributes"
{
"SPELL: set Halloween footstep t
ype"

"8208497"
}
}
}
"attributes"
{
"set item tint RGB"
{
"attribute_class"

"set_ite

m_tint_rgb"
"value"
"2490623"
}
}
"item_name"

"#TF_HalloweenSpell_Foot

prints_8208497"
"item_description"
208497_Desc"

"#TF_HalloweenSpell_Footprints_8

}
"8920"
{
"name" "Halloween Spell: Headless Horseshoes"
"prefab"
"spell_base_footprints"
"tool"
{
"usage"
{
"attributes"
{
"SPELL: set Halloween footstep t
ype"

"2"
}
}
}
"attributes"
{
"set item tint RGB"
{
"attribute_class"

"set_ite

m_tint_rgb"
"value"
"9109759"
}
}
"item_name"

"#TF_HalloweenSpell_Foot

prints_2"
"item_description"

"#TF_HalloweenSpell_Footprints_2

_Desc"
}
"8921"
{
"name" "Halloween Spell: Exorcism"
"prefab"
"spell_base"
"tool"
{
"usage"
{
"required_tags"
{
"can_deal_damage"
"1"
}
"attributes"
{
"SPELL: Halloween death ghosts"
"1"
}
}
}
"attributes"
{
"set item tint RGB"
{
"attribute_class"
gb"
"value" "13369344"
}
}

"set_item_tint_r

"item_name"

"#TF_HalloweenSpell_Deat

hGhosts_1"
"item_description"

"#TF_HalloweenSpell_DeathGhosts_

"image_inventory"

"backpack/player/items/crafting/

1_Desc"
flask_vial"
"image_inventory_overlay"
"backpack/player/items/c
rafting/flask_vial_paintcolor"
}
"8922"
{
"name" "Halloween Spell: Squash Rockets"
"prefab"
"spell_base_pumpkinbombs"
"tool"
{
"usage"
{
"required_tags"
{
"auto__class_soldier" "1"
"can_deal_gib_damage" "1"
}
"attributes"
{
"SPELL: Halloween pumpkin explos
ions" "1"
}
}
}
"attributes"
{
"set item tint RGB"
{
"attribute_class"
"set_item_tint_r
gb"
"value" "12517631"
}
}
"item_name"
"#TF_HalloweenSpell_Pump
kinRockets"
"item_description"
"#TF_HalloweenSpell_PumpkinRocke
ts_Desc"
}
"8923"
{
"name" "Halloween Spell: Gourd Grenades"
"prefab"
"spell_base_pumpkinbombs"
"tool"
{
"usage"
{
"required_tags"
{
"auto__class_demoman" "1"
"can_deal_gib_damage" "1"
}
"attributes"
{
"SPELL: Halloween pumpkin explos
ions" "1"

}
}
}
"attributes"
{
"set item tint RGB"
{
"attribute_class"

"set_item_tint_r

gb"
"value" "16741656"
}
}
"item_name"

"#TF_HalloweenSpell_Pump

kinGrenades"
"item_description"

"#TF_HalloweenSpell_PumpkinGrena

des_Desc"
}
"8924"
{
"name" "Halloween Spell: Sentry Quad-Pumpkins"
"prefab"
"spell_base_pumpkinbombs"
"tool"
{
"usage"
{
"required_tags"
{
"auto__class_engineer" "1"
"auto__slot_melee"
"1"
}
"attributes"
{
"SPELL: Halloween pumpkin explos
ions"

"1"
}
}
}
"attributes"
{
"set item tint RGB"
{
"attribute_class"

"set_item_tint_r

gb"
"value" "205"
}
}
"item_name"

"#TF_HalloweenSpell_Pump

kinSentryRockets"
"item_description"

"#TF_HalloweenSpell_PumpkinSentr

yRockets_Desc"
}
"8925"
{
"name" "Halloween Spell: Spectral Flame"
"prefab"
"spell_base"
"tool"
{
"usage"
{
"required_tags"

{
"auto__class_pyro"
"1"
"auto__slot_primary" "1"
"is_flamethrower" "1"
}
"attributes"
{
"SPELL: Halloween green flames"
"1"
}
}
}
"attributes"
{
"set item tint RGB"
{
"attribute_class"

"set_item_tint_r

gb"
"value" "3329330"
}
}
"item_name"

"#TF_HalloweenSpell_Pyro

Fire_1"
"item_description"

"#TF_HalloweenSpell_PyroFire_1_D

"image_inventory"

"backpack/player/items/crafting/

esc"
flask_tube"
"image_inventory_overlay"
rafting/flask_tube_paintcolor"
}

"backpack/player/items/c

"20000"
{
"name" "Cosmetic Strangifier Recipe 1"
"prefab" "dynamic_recipe_base"
"item_name"
"#TF_Cosmetic_Strangifier_Recipe"
"tool"
{
"usage"
{
}
}
"attributes"
{
"series number"
{
"attribute_class"
"series_number"
"value" "1"
}
}
}
"20001"
{
"name" "Cosmetic Strangifier Recipe 1 Rare"
"prefab" "dynamic_recipe_base"

"item_name"
"#TF_Cosmetic_Strangifier_Recipe"
"tool"
{
"usage"
{
}
}
}
"20002"
{
"name" "MvM Killstreak Recipe 1"
"prefab" "mvm_killstreak_recipe_base"
"item_name"
"#TF_MvM_Killstreak_Recipe_1"
"image_inventory"
"backpack/crafting/professional_
kit"
"tool"
{
"usage"
{
}
}
}
"20003"
{
"name" "MvM Killstreak Recipe 2"
"prefab" "mvm_killstreak_recipe_base"
"item_name"
"#TF_MvM_Killstreak_Recipe_2"
"image_inventory"
"backpack/crafting/professional_
kit_rare"
"tool"
{
"usage"
{
}
}
}
"20005"
{
"name" "Cosmetic Strangifier Recipe 2"
"prefab" "dynamic_recipe_base"
"item_name"
"#TF_Cosmetic_Strangifier_Recipe"
"tool"
{
"usage"
{
}
}
"attributes"
{
"series number"
{
"attribute_class"
"series_number"
"value" "2"
}
}
}

"20006"
{
"name" "Collector Recipe 1"
"prefab" "dynamic_recipe_base"
"item_name"
"#TF_Cosmetic_Strangifier_Recipe"
"tool"
{
"usage"
{
}
}
}
"20007"
{
"name" "Festive Collector Recipe 2013"
"prefab" "dynamic_recipe_base"
"item_name"
"#TF_Cosmetic_Strangifier_Recipe"
"tool"
{
"usage"
{
}
}
}
"20008"
{
"name" "Rebuild Strange Weapon Recipe"
"prefab" "dynamic_recipe_base"
"item_name"
"#TF_Cosmetic_Strangifier_Recipe"
"tool"
{
"usage"
{
}
}
}
"20009"
{
"name" "Cosmetic Strangifier Recipe 3"
"prefab" "dynamic_recipe_base"
"item_name"
"#TF_Cosmetic_Strangifier_Recipe"
"min_ilevel"
"3"
"max_ilevel"
"3"
"expiration_date"
"2014-04-22 06:00:00"
"tool"
{
"usage"
{
}
}
"attributes"
{
"series number"
{
"attribute_class"
"series_number"
"value" "3"
}

"recipe no partial complete"


{
"attribute_class" "recipe_no_partial_com
plete"
"value" "1"
}
}
}

}
"attributes"
{
"1"
{
"name" "damage penalty"
"attribute_class"
"mult_dmg"
"description_string"
"#Attrib_DamageDone_Negative"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "negative"
"stored_as_integer"
"0"
}
"2"
{
"name" "damage bonus"
"attribute_class"
"mult_dmg"
"description_string"
"#Attrib_DamageDone_Positive"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"3"
{
"name" "clip size penalty"
"attribute_class"
"mult_clipsize"
"description_string"
"#Attrib_ClipSize_Negative"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "negative"
"stored_as_integer"
"0"
}
"4"
{
"name" "clip size bonus"
"attribute_class"
"mult_clipsize"
"description_string"
"#Attrib_ClipSize_Positive"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"5"
{
"name" "fire rate penalty"
"attribute_class"
"mult_postfiredelay"
"description_string"
"#Attrib_FireRate_Negative"

"description_format"
"value_is_inverted_percentage"
"hidden"
"0"
"effect_type" "negative"
"stored_as_integer"
"0"
}
"6"
{
"name" "fire rate bonus"
"attribute_class"
"mult_postfiredelay"
"description_string"
"#Attrib_FireRate_Positive"
"description_format"
"value_is_inverted_percentage"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"7"
{
"name" "heal rate penalty"
"attribute_class"
"mult_medigun_healrate"
"description_string"
"#Attrib_HealRate_Negative"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "negative"
"stored_as_integer"
"0"
}
"8"
{
"name" "heal rate bonus"
"attribute_class"
"mult_medigun_healrate"
"description_string"
"#Attrib_HealRate_Positive"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"9"
{
"name" "ubercharge rate penalty"
"attribute_class"
"mult_medigun_uberchargerate"
"description_string"
"#Attrib_UberchargeRate_Negative
"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "negative"
"stored_as_integer"
"0"
}
"10"
{
"name" "ubercharge rate bonus"
"attribute_class"
"mult_medigun_uberchargerate"
"description_string"
"#Attrib_UberchargeRate_Positive
"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"11"
{
"name" "overheal bonus"

"attribute_class"
"description_string"

"mult_medigun_overheal_amount"
"#Attrib_OverhealAmount_Positive

"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"12"
{
"name" "overheal decay penalty"
"attribute_class"
"mult_medigun_overheal_decay"
"description_string"
"#Attrib_OverhealDecay_Negative"
"description_format"
"value_is_inverted_percentage"
"hidden"
"0"
"effect_type" "negative"
"stored_as_integer"
"0"
}
"13"
{
"name" "overheal decay bonus"
"attribute_class"
"mult_medigun_overheal_decay"
"description_string"
"#Attrib_OverhealDecay_Positive"
"description_format"
"value_is_inverted_percentage"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"14"
{
"name" "overheal decay disabled"
"attribute_class"
"mult_medigun_overheal_decay"
"description_string"
"#Attrib_OverhealDecay_Disabled"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"15"
{
"name" "crit mod disabled"
"attribute_class"
"mult_crit_chance"
"description_string"
"#Attrib_CritChance_Disabled"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "negative"
"armory_desc" "no_crits"
"stored_as_integer"
"0"
}
"16"
{
"name" "heal on hit for rapidfire"
"attribute_class"
"add_onhit_addhealth"
"description_string"
"#Attrib_HealOnHit_Positive"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"armory_desc" "on_hit"
"stored_as_integer"
"0"
}

"17"
{
"name" "add uber charge on hit"
"attribute_class"
"add_onhit_ubercharge"
"description_string"
"#Attrib_AddUber_OnHit_Positive"
"description_format"
"value_is_additive_percentage"
"hidden"
"0"
"effect_type" "positive"
"armory_desc" "on_hit"
"stored_as_integer"
"0"
}
"18"
{
"name" "medigun charge is crit boost"
"attribute_class"
"set_charge_type"
"description_string"
"#Attrib_Medigun_CritBoost"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "neutral"
"stored_as_integer"
"0"
}
"19"
{
"name" "tmp dmgbuff on hit"
"attribute_class"
"addperc_ondmgdone_tmpbuff"
"description_string"
"#Attrib_DamageDoneBonus_Positiv
e"
"description_format"
"value_is_additive_percentage"
"hidden"
"0"
"effect_type" "positive"
"armory_desc" "on_hit"
"stored_as_integer"
"0"
}
"20"
{
"name" "crit vs burning players"
"attribute_class"
"or_crit_vs_playercond"
"description_string"
"#Attrib_CritVsBurning"
"description_format"
"value_is_or"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"21"
{
"name" "dmg penalty vs nonburning"
"attribute_class"
"mult_dmg_vs_nonburning"
"description_string"
"#Attrib_DmgPenaltyVsNonBurning"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "negative"
"stored_as_integer"
"0"
}
"22"
{
"name" "no crit vs nonburning"
"attribute_class"
"set_nocrit_vs_nonburning"
"description_string"
"#Attrib_NoCritVsNonBurning"
"description_format"
"value_is_additive"
"hidden"
"0"

"effect_type" "negative"
"stored_as_integer"
"0"
}
"23"
{
"name" "mod flamethrower push"
"attribute_class"
"set_flamethrower_push_disabled"
"description_string"
"#Attrib_ModFlamethrowerPush"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "negative"
"stored_as_integer"
"0"
}
"24"
{
"name" "mod flamethrower back crit"
"attribute_class"
"set_flamethrower_back_crit"
"description_string"
"#Attrib_ModFlamethrower_BackCri
ts"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"25"
{
"name" "hidden secondary max ammo penalty"
"attribute_class"
"mult_maxammo_secondary"
"description_string"
"unused"
"description_format"
"value_is_percentage"
"hidden"
"1"
"effect_type" "neutral"
"stored_as_integer"
"0"
}
"26"
{
"name" "max health additive bonus"
"attribute_class"
"add_maxhealth"
"description_string"
"#Attrib_MaxHealth_Positive"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer"
"0"
}
"27"
{
"name" "alt-fire disabled"
"attribute_class"
"unimplemented_altfire_disabled"
"description_string"
"#Attrib_AltFire_Disabled"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "neutral"
"stored_as_integer"
"0"
}
"28"
{
"name" "crit mod disabled hidden"
"attribute_class"
"mult_crit_chance"
"description_string"
"#Attrib_CritChance_Disabled"

"description_format"
"value_is_percentage"
"hidden"
"1"
"effect_type" "negative"
"stored_as_integer"
"0"
}
"29"
{
"name" "alt-fire is vampire"
"attribute_class"
"set_altfire_mode"
"description_string"
"#Attrib_AltFire_Is_Vampire"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"30"
{
"name" "fists have radial buff"
"attribute_class"
"set_weapon_mode"
"description_string"
"#Attrib_FistsHaveRadialBuff"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "neutral"
"stored_as_integer"
"0"
}
"31"
{
"name" "critboost on kill"
"attribute_class"
"add_onkill_critboost_time"
"description_string"
"#Attrib_CritBoost_OnKill"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"armory_desc" "on_kill"
"stored_as_integer"
"0"
}
"32"
{
"name" "slow enemy on hit"
"attribute_class"
"mult_onhit_enemyspeed"
"description_string"
"#Attrib_Slow_Enemy_OnHit"
"description_format"
"value_is_additive_percentage"
"hidden"
"0"
"effect_type" "positive"
"armory_desc" "on_hit"
"stored_as_integer"
"0"
}
"33"
{
"name" "set cloak is feign death"
"attribute_class"
"set_weapon_mode"
"description_string"
"#Attrib_CloakIsFeignDeath"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "neutral"
"armory_desc" "cloak_type"
"stored_as_integer"
"0"
}
"34"
{

"name" "mult cloak meter consume rate"


"attribute_class"
"mult_cloak_meter_consume_rate"
"description_string"
"#Attrib_CloakMeterConsumeRate"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "negative"
"stored_as_integer"
"0"
}
"35"
{
"name" "mult cloak meter regen rate"
"attribute_class"
"mult_cloak_meter_regen_rate"
"description_string"
"#Attrib_CloakMeterRegenRate"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"36"
{
"name" "spread penalty"
"attribute_class"
"mult_spread_scale"
"description_string"
"#Attrib_Spread_Negative"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "negative"
"stored_as_integer"
"0"
}
"37"
{
"name" "hidden primary max ammo bonus"
"attribute_class"
"mult_maxammo_primary"
"description_string"
"unused"
"description_format"
"value_is_percentage"
"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"38"
{
"name" "mod bat launches balls"
"attribute_class"
"set_weapon_mode"
"description_string"
"#Attrib_BatLaunchesBalls"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"39"
{
"name" "dmg penalty vs nonstunned"
"attribute_class"
"unimplemented_mod_dmg_vs_nonstu
nned"
"description_string"
"#Attrib_DmgPenaltyVsNonStunned"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "negative"
"stored_as_integer"
"0"
}
"40"

{
"name" "zoom speed mod disabled"
"attribute_class"
"unimplemented_mod_zoom_speed_di
sabled"
"description_string"
"#Attrib_ZoomSpeedMod_Disabled"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"41"
{
"name" "sniper charge per sec"
"attribute_class"
"mult_sniper_charge_per_sec"
"description_string"
"#Attrib_SniperCharge_Per_Sec"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"42"
{
"name" "sniper no headshots"
"attribute_class"
"set_weapon_mode"
"description_string"
"#Attrib_SniperNoHeadshots"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "negative"
"stored_as_integer"
"0"
}
"43"
{
"name" "scattergun no reload single"
"attribute_class"
"set_scattergun_no_reload_single
"
"description_string"

"#Attrib_Scattergun_NoReloadSing

le"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "neutral"
"stored_as_integer"
"0"
}
"44"
{
"name" "scattergun has knockback"
"attribute_class"
"set_scattergun_has_knockback"
"description_string"
"#Attrib_Scattergun_HasKnockback
"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"45"
{
"name" "bullets per shot bonus"
"attribute_class"
"mult_bullets_per_shot"
"description_string"
"#Attrib_BulletsPerShot_Bonus"
"description_format"
"value_is_percentage"
"hidden"
"0"

"effect_type" "positive"
"stored_as_integer"
"0"
}
"46"
{
"name" "sniper zoom penalty"
"attribute_class"
"mult_zoom_fov"
"description_string"
"#Attrib_SniperZoom_Penalty"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "negative"
"stored_as_integer"
"0"
}
"47"
{
"name" "sniper no charge"
"attribute_class"
"unimplemented_mod_sniper_no_cha
rge"
"description_string"
"#Attrib_SniperNoCharge"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "negative"
"stored_as_integer"
"0"
}
"48"
{
"name" "set cloak is movement based"
"attribute_class"
"set_weapon_mode"
"description_string"
"#Attrib_CloakIsMovementBased"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "neutral"
"armory_desc" "cloak_type"
"stored_as_integer"
"0"
}
"49"
{
"name" "no double jump"
"attribute_class"
"set_scout_doublejump_disabled"
"description_string"
"#Attrib_NoDoubleJump"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "negative"
"stored_as_integer"
"0"
}
"50"
{
"name" "absorb damage while cloaked"
"attribute_class"
"unimplemented_absorb_dmg_while_
cloaked"
"description_string"
"#Attrib_AbsorbDmgWhileCloaked"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"51"
{
"name" "revolver use hit locations"
"attribute_class"
"set_weapon_mode"

"description_string"

"#Attrib_RevolverUseHitLocations

"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"52"
{
"name" "backstab shield"
"attribute_class"
"set_blockbackstab_once"
"description_string"
"#Attrib_BackstabShield"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"53"
{
"name" "fire retardant"
"attribute_class"
"set_fire_retardant"
"description_string"
"#Attrib_FireRetardant"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer"
"0"
}
"54"
{
"name" "move speed penalty"
"attribute_class"
"mult_player_movespeed"
"description_string"
"#Attrib_MoveSpeed_Penalty"
"description_format"
"value_is_inverted_percentage"
"hidden"
"0"
"effect_type" "negative"
"armory_desc" "on_wearer"
"stored_as_integer"
"0"
}
"55"
{
"name" "obsolete ammo penalty"
"attribute_class"
"obsolete"
"description_string"
"unused"
"description_format"
"value_is_percentage"
"hidden"
"1"
"effect_type" "neutral"
"stored_as_integer"
"0"
}
"56"
{
"name" "jarate description"
"attribute_class"
"desc_jarate_description"
"description_string"
"#Attrib_Jarate_Description"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "neutral"
"stored_as_integer"
"0"
}
"57"

{
"name" "health regen"
"attribute_class"
"add_health_regen"
"description_string"
"#Attrib_HealthRegen"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer"
"0"
}
"58"
{
"name" "self dmg push force increased"
"attribute_class"
"mult_dmgself_push_force"
"description_string"
"#Attrib_SelfDmgPush_Increased"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer"
"0"
}
"59"
{
"name" "self dmg push force decreased"
"attribute_class"
"mult_dmgself_push_force"
"description_string"
"#Attrib_SelfDmgPush_Decreased"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "negative"
"armory_desc" "on_wearer"
"stored_as_integer"
"0"
}
"60"
{
"name" "dmg taken from fire reduced"
"attribute_class"
"mult_dmgtaken_from_fire"
"description_string"
"#Attrib_DmgTaken_From_Fire_Redu
ced"
"description_format"
"value_is_inverted_percentage"
"hidden"
"0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer"
"0"
}
"61"
{
"name" "dmg taken from fire increased"
"attribute_class"
"mult_dmgtaken_from_fire"
"description_string"
"#Attrib_DmgTaken_From_Fire_Incr
eased"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "negative"
"armory_desc" "on_wearer"
"stored_as_integer"
"0"
}
"62"
{
"name" "dmg taken from crit reduced"
"attribute_class"
"mult_dmgtaken_from_crit"

"description_string"

"#Attrib_DmgTaken_From_Crit_Redu

ced"
"description_format"
"value_is_inverted_percentage"
"hidden"
"0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer"
"0"
}
"63"
{
"name" "dmg taken from crit increased"
"attribute_class"
"mult_dmgtaken_from_crit"
"description_string"
"#Attrib_DmgTaken_From_Crit_Incr
eased"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "negative"
"armory_desc" "on_wearer"
"stored_as_integer"
"0"
}
"64"
{
"name" "dmg taken from blast reduced"
"attribute_class"
"mult_dmgtaken_from_explosions"
"description_string"
"#Attrib_DmgTaken_From_Blast_Red
uced"
"description_format"
"value_is_inverted_percentage"
"hidden"
"0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer"
"0"
}
"65"
{
"name" "dmg taken from blast increased"
"attribute_class"
"mult_dmgtaken_from_explosions"
"description_string"
"#Attrib_DmgTaken_From_Blast_Inc
reased"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "negative"
"armory_desc" "on_wearer"
"stored_as_integer"
"0"
}
"66"
{
"name" "dmg taken from bullets reduced"
"attribute_class"
"mult_dmgtaken_from_bullets"
"description_string"
"#Attrib_DmgTaken_From_Bullets_R
educed"
"description_format"
"value_is_inverted_percentage"
"hidden"
"0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer"
"0"
}
"67"
{
"name" "dmg taken from bullets increased"
"attribute_class"
"mult_dmgtaken_from_bullets"

"description_string"

"#Attrib_DmgTaken_From_Bullets_I

ncreased"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "negative"
"armory_desc" "on_wearer"
"stored_as_integer"
"0"
}
"68"
{
"name" "increase player capture value"
"attribute_class"
"add_player_capturevalue"
"description_string"
"#Attrib_CaptureValue_Increased"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer"
"0"
}
"69"
{
"name" "health from healers reduced"
"attribute_class"
"mult_health_fromhealers"
"description_string"
"#Attrib_HealthFromHealers_Reduc
ed"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "negative"
"armory_desc" "on_wearer"
"stored_as_integer"
"0"
}
"70"
{
"name" "health from healers increased"
"attribute_class"
"mult_health_fromhealers"
"description_string"
"#Attrib_HealthFromHealers_Incre
ased"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer"
"0"
}
"71"
{
"name" "weapon burn dmg increased"
"attribute_class"
"mult_wpn_burndmg"
"description_string"
"#Attrib_WpnBurnDmg_Increased"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"72"
{
"name" "weapon burn dmg reduced"
"attribute_class"
"mult_wpn_burndmg"
"description_string"
"#Attrib_WpnBurnDmg_Reduced"
"description_format"
"value_is_percentage"
"hidden"
"0"

"effect_type" "negative"
"stored_as_integer"
"0"
}
"73"
{
"name" "weapon burn time increased"
"attribute_class"
"mult_wpn_burntime"
"description_string"
"#Attrib_WpnBurnTime_Increased"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"74"
{
"name" "weapon burn time reduced"
"attribute_class"
"mult_wpn_burntime"
"description_string"
"#Attrib_WpnBurnTime_Reduced"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "negative"
"stored_as_integer"
"0"
}
"75"
{
"name" "aiming movespeed increased"
"attribute_class"
"mult_player_aiming_movespeed"
"description_string"
"#Attrib_AimingMoveSpeed_Increas
ed"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer"
"0"
}
"76"
{
"name" "maxammo primary increased"
"attribute_class"
"mult_maxammo_primary"
"description_string"
"#Attrib_MaxammoPrimary_Increase
d"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer"
"0"
}
"77"
{
"name" "maxammo primary reduced"
"attribute_class"
"mult_maxammo_primary"
"description_string"
"#Attrib_MaxammoPrimary_Reduced"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "negative"
"armory_desc" "on_wearer"
"stored_as_integer"
"0"
}
"78"
{

"name" "maxammo secondary increased"


"attribute_class"
"mult_maxammo_secondary"
"description_string"
"#Attrib_MaxammoSecondary_Increa
sed"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer"
"0"
}
"79"
{
"name" "maxammo secondary reduced"
"attribute_class"
"mult_maxammo_secondary"
"description_string"
"#Attrib_MaxammoSecondary_Reduce
d"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "negative"
"armory_desc" "on_wearer"
"stored_as_integer"
"0"
}
"80"
{
"name" "maxammo metal increased"
"attribute_class"
"mult_maxammo_metal"
"description_string"
"#Attrib_MaxammoMetal_Increased"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer"
"0"
}
"81"
{
"name" "maxammo metal reduced"
"attribute_class"
"mult_maxammo_metal"
"description_string"
"#Attrib_MaxammoMetal_Reduced"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "negative"
"armory_desc" "on_wearer"
"stored_as_integer"
"0"
}
"82"
{
"name" "cloak consume rate increased"
"attribute_class"
"mult_cloak_meter_consume_rate"
"description_string"
"#Attrib_CloakConsumeRate_Increa
sed"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "negative"
"stored_as_integer"
"0"
}
"83"
{
"name" "cloak consume rate decreased"
"attribute_class"
"mult_cloak_meter_consume_rate"
"description_string"
"#Attrib_CloakConsumeRate_Decrea

sed"
"description_format"
"value_is_inverted_percentage"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"84"
{
"name" "cloak regen rate increased"
"attribute_class"
"mult_cloak_meter_regen_rate"
"description_string"
"#Attrib_CloakRegenRate_Increase
d"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"85"
{
"name" "cloak regen rate decreased"
"attribute_class"
"mult_cloak_meter_regen_rate"
"description_string"
"#Attrib_CloakRegenRate_Decrease
d"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "negative"
"stored_as_integer"
"0"
}
"86"
{
"name" "minigun spinup time increased"
"attribute_class"
"mult_minigun_spinup_time"
"description_string"
"#Attrib_MinigunSpinup_Increased
"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "negative"
"stored_as_integer"
"0"
}
"87"
{
"name" "minigun spinup time decreased"
"attribute_class"
"mult_minigun_spinup_time"
"description_string"
"#Attrib_MinigunSpinup_Decreased
"
"description_format"
"value_is_inverted_percentage"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"88"
{
"name" "max pipebombs increased"
"attribute_class"
"add_max_pipebombs"
"description_string"
"#Attrib_MaxPipebombs_Increased"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}

"89"
{
"name" "max pipebombs decreased"
"attribute_class"
"add_max_pipebombs"
"description_string"
"#Attrib_MaxPipebombs_Decreased"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "negative"
"stored_as_integer"
"0"
}
"90"
{
"name" "SRifle Charge rate increased"
"attribute_class"
"mult_sniper_charge_per_sec"
"description_string"
"#Attrib_SRifleChargeRate_Increa
sed"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"91"
{
"name" "SRifle Charge rate decreased"
"attribute_class"
"mult_sniper_charge_per_sec"
"description_string"
"#Attrib_SRifleChargeRate_Decrea
sed"
"description_format"
"value_is_inverted_percentage"
"hidden"
"0"
"effect_type" "negative"
"stored_as_integer"
"0"
}
"92"
{
"name" "Construction rate increased"
"attribute_class"
"mult_construction_value"
"description_string"
"#Attrib_ConstructionRate_Increa
sed"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"93"
{
"name" "Construction rate decreased"
"attribute_class"
"mult_construction_value"
"description_string"
"#Attrib_ConstructionRate_Decrea
sed"
"description_format"
"value_is_inverted_percentage"
"hidden"
"0"
"effect_type" "negative"
"stored_as_integer"
"0"
}
"94"
{
"name" "Repair rate increased"
"attribute_class"
"mult_repair_value"
"description_string"
"#Attrib_RepairRate_Increased"
"description_format"
"value_is_percentage"

"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"95"
{
"name" "Repair rate decreased"
"attribute_class"
"mult_repair_value"
"description_string"
"#Attrib_RepairRate_Decreased"
"description_format"
"value_is_inverted_percentage"
"hidden"
"0"
"effect_type" "negative"
"stored_as_integer"
"0"
}
"96"
{
"name" "Reload time increased"
"attribute_class"
"mult_reload_time"
"description_string"
"#Attrib_ReloadTime_Increased"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "negative"
"stored_as_integer"
"0"
}
"97"
{
"name" "Reload time decreased"
"attribute_class"
"mult_reload_time"
"description_string"
"#Attrib_ReloadTime_Decreased"
"description_format"
"value_is_inverted_percentage"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"98"
{
"name" "selfdmg on hit for rapidfire"
"attribute_class"
"add_onhit_addhealth"
"description_string"
"#Attrib_HealOnHit_Negative"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "negative"
"armory_desc" "on_hit"
"stored_as_integer"
"0"
}
"99"
{
"name" "Blast radius increased"
"attribute_class"
"mult_explosion_radius"
"description_string"
"#Attrib_BlastRadius_Increased"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"100"
{
"name" "Blast radius decreased"
"attribute_class"
"mult_explosion_radius"
"description_string"
"#Attrib_BlastRadius_Decreased"

"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "negative"
"stored_as_integer"
"0"
}
"101"
{
"name" "Projectile range increased"
"attribute_class"
"mult_projectile_range"
"description_string"
"#Attrib_ProjectileRange_Increas
ed"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"102"
{
"name" "Projectile range decreased"
"attribute_class"
"mult_projectile_range"
"description_string"
"#Attrib_ProjectileRange_Decreas
ed"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "negative"
"stored_as_integer"
"0"
}
"103"
{
"name" "Projectile speed increased"
"attribute_class"
"mult_projectile_speed"
"description_string"
"#Attrib_ProjectileSpeed_Increas
ed"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"104"
{
"name" "Projectile speed decreased"
"attribute_class"
"mult_projectile_speed"
"description_string"
"#Attrib_ProjectileSpeed_Decreas
ed"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "negative"
"stored_as_integer"
"0"
}
"105"
{
"name" "overheal penalty"
"attribute_class"
"mult_medigun_overheal_amount"
"description_string"
"#Attrib_OverhealAmount_Negative
"
"description_format"
"value_is_inverted_percentage"
"hidden"
"0"
"effect_type" "negative"
"stored_as_integer"
"0"
}

"106"
{
"name" "weapon spread bonus"
"attribute_class"
"mult_spread_scale"
"description_string"
"#Attrib_Spread_Positive"
"description_format"
"value_is_inverted_percentage"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"107"
{
"name" "move speed bonus"
"attribute_class"
"mult_player_movespeed"
"description_string"
"#Attrib_MoveSpeed_Bonus"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer"
"0"
}
"108"
{
"name" "health from packs increased"
"attribute_class"
"mult_health_frompacks"
"description_string"
"#Attrib_HealthFromPacks_Increas
ed"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer"
"0"
}
"109"
{
"name" "health from packs decreased"
"attribute_class"
"mult_health_frompacks"
"description_string"
"#Attrib_HealthFromPacks_Decreas
ed"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "negative"
"armory_desc" "on_wearer"
"stored_as_integer"
"0"
}
"110"
{
"name" "heal on hit for slowfire"
"attribute_class"
"add_onhit_addhealth"
"description_string"
"#Attrib_HealOnHit_Positive"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"armory_desc" "on_hit"
"stored_as_integer"
"0"
}
"111"
{
"name" "selfdmg on hit for slowfire"
"attribute_class"
"add_onhit_addhealth"

"description_string"
"#Attrib_HealOnHit_Negative"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "negative"
"armory_desc" "on_hit"
"stored_as_integer"
"0"
}
"112"
{
"name" "ammo regen"
"attribute_class"
"addperc_ammo_regen"
"description_string"
"#Attrib_AmmoRegen"
"description_format"
"value_is_additive_percentage"
"hidden"
"0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer"
"0"
}
"113"
{
"name" "metal regen"
"attribute_class"
"add_metal_regen"
"description_string"
"#Attrib_MetalRegen"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer"
"0"
}
"114"
{
"name" "mod mini-crit airborne"
"attribute_class"
"mini_crit_airborne"
"description_string"
"#Attrib_MiniCritAirborneEnemies
"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"115"
{
"name" "mod shovel damage boost"
"attribute_class"
"set_weapon_mode"
"description_string"
"#Attrib_ShovelDamageBoost"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"116"
{
"name" "mod soldier buff type"
"attribute_class"
"set_buff_type"
"description_string"
"#Attrib_SoldierBuffType"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"0"
}

"117"
{
"name" "dmg falloff increased"
"attribute_class"
"mult_dmg_falloff"
"description_string"
"#Attrib_Dmg_Falloff_Increased"
"description_format"
"value_is_inverted_percentage"
"hidden"
"0"
"effect_type" "negative"
"stored_as_integer"
"0"
}
"118"
{
"name" "dmg falloff decreased"
"attribute_class"
"mult_dmg_falloff"
"description_string"
"#Attrib_Dmg_Falloff_Decreased"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"119"
{
"name" "sticky detonate mode"
"attribute_class"
"set_detonate_mode"
"description_string"
"#Attrib_StickyDetonateMode"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"120"
{
"name" "sticky arm time penalty"
"attribute_class"
"sticky_arm_time"
"description_string"
"#Attrib_StickyArmTimePenalty"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "negative"
"stored_as_integer"
"0"
}
"121"
{
"name" "stickies detonate stickies"
"attribute_class"
"stickies_detonate_stickies"
"description_string"
"#Attrib_StickiesDetonateStickie
s"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"122"
{
"name" "mod demo buff type"
"attribute_class"
"set_buff_type"
"description_string"
"#Attrib_DemoBuffType"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"0"

}
"123"
{
"name" "speed boost when active"
"attribute_class"
"mult_move_speed_when_active"
"description_string"
"#Attrib_SpeedBoostWhenActive"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "positive"
"armory_desc" "on_active"
"stored_as_integer"
"0"
}
"124"
{
"name" "mod wrench builds minisentry"
"attribute_class"
"wrench_builds_minisentry"
"description_string"
"#Attrib_WrenchBuildsMiniSentry"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "negative"
"stored_as_integer"
"0"
}
"125"
{
"name" "max health additive penalty"
"attribute_class"
"add_maxhealth"
"description_string"
"#Attrib_MaxHealth_Negative"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "negative"
"armory_desc" "on_wearer"
"stored_as_integer"
"0"
}
"126"
{
"name" "sticky arm time bonus"
"attribute_class"
"sticky_arm_time"
"description_string"
"#Attrib_StickyArmTimeBonus"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"127"
{
"name" "sticky air burst mode"
"attribute_class"
"set_detonate_mode"
"description_string"
"#Attrib_StickyAirBurstMode"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "negative"
"stored_as_integer"
"0"
}
"128"
{
"name" "provide on active"
"attribute_class"
"provide_on_active"
"description_string"
"#Attrib_ProvideOnActive"
"description_format"
"value_is_additive"
"hidden"
"0"

"effect_type" "neutral"
"armory_desc" "on_active"
"stored_as_integer"
"0"
}
"129"
{
"name" "health drain"
"attribute_class"
"add_health_regen"
"description_string"
"#Attrib_HealthDrain"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "negative"
"armory_desc" "on_wearer"
"stored_as_integer"
"0"
}
"130"
{
"name" "medic regen bonus"
"attribute_class"
"medic_regen"
"description_string"
"#Attrib_MedicRegenBonus"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer"
"0"
}
"131"
{
"name" "medic regen penalty"
"attribute_class"
"medic_regen"
"description_string"
"#Attrib_MedicRegenPenalty"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "negative"
"armory_desc" "on_wearer"
"stored_as_integer"
"0"
}
"132"
{
"name" "community description"
"attribute_class"
"desc_community_description"
"description_string"
"#Attrib_Community_Description"
"description_format"
"value_is_percentage"
"hidden"
"1"
"effect_type" "neutral"
"stored_as_integer"
"0"
}
"133"
{
"name" "soldier model index"
"attribute_class"
"desc_soldiermedal_index"
"description_string"
"#Attrib_MedalIndex_Description"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "neutral"
"stored_as_integer"
"1"
}
"134"
{
"name" "attach particle effect"

"attribute_class"
"set_attached_particle"
"description_string"
"#Attrib_AttachedParticle"
"description_format"
"value_is_particle_index"
"hidden"
"0"
"effect_type" "neutral"
"stored_as_integer"
"0"
}
"135"
{
"name" "rocket jump damage reduction"
"attribute_class"
"rocket_jump_dmg_reduction"
"description_string"
"#Attrib_RocketJumpDmgReduction"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"136"
{
"name" "mod sentry killed revenge"
"attribute_class"
"sentry_killed_revenge"
"description_string"
"#Attrib_SentryKilledRevenge"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"137"
{
"name" "dmg bonus vs buildings"
"attribute_class"
"mult_dmg_vs_buildings"
"description_string"
"#Attrib_DmgVsBuilding_Increased
"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"138"
{
"name" "dmg penalty vs players"
"attribute_class"
"mult_dmg_vs_players"
"description_string"
"#Attrib_DmgVsPlayer_Decreased"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "negative"
"stored_as_integer"
"0"
}
"139"
{
"name" "lunchbox adds maxhealth bonus"
"attribute_class"
"set_weapon_mode"
"description_string"
"#Attrib_LunchboxAddsMaxHealth"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"140"
{

"name" "hidden maxhealth non buffed"


"attribute_class"
"add_maxhealth_nonbuffed"
"description_string"
"#Attrib_MaxHealth_Positive"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"141"
{
"name" "selfmade description"
"attribute_class"
"desc_selfmade_description"
"description_string"
"#Attrib_Selfmade_Description"
"description_format"
"value_is_percentage"
"hidden"
"1"
"effect_type" "neutral"
"stored_as_integer"
"0"
}
"142"
{
"name" "set item tint RGB"
"attribute_class"
"set_item_tint_rgb"
"description_string"
"#Attrib_SetItemTintRGB"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "neutral"
"stored_as_integer"
"0"
}
"143"
{
"name" "custom employee number"
"attribute_class"
"set_employee_number"
"description_string"
"#Attrib_EmployeeNumber"
"description_format"
"value_is_date"
"hidden"
"0"
"effect_type" "neutral"
"stored_as_integer"
"1"
}
"144"
{
"name" "lunchbox adds minicrits"
"attribute_class"
"set_weapon_mode"
"description_string"
"#Attrib_LunchboxAddsMinicrits"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "neutral"
"stored_as_integer"
"0"
}
"145"
{
"name" "taunt is highfive"
"attribute_class"
"enable_misc2_highfive"
"description_string"
"#Attrib_DamageDone_Negative"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "neutral"
"stored_as_integer"
"0"
}
"146"
{

"name" "damage applies to sappers"


"attribute_class"
"set_dmg_apply_to_sapper"
"description_string"
"#Attrib_DmgAppliesToSappers"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"147"
{
"name" "Wrench index"
"attribute_class"
"desc_wrench_index"
"description_string"
"#Attrib_WrenchNumber"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "neutral"
"stored_as_integer"
"1"
}
"148"
{
"name" "building cost reduction"
"attribute_class"
"building_cost_reduction"
"description_string"
"#Attrib_BuildingCostReduction"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"149"
{
"name" "bleeding duration"
"attribute_class"
"bleeding_duration"
"description_string"
"#Attrib_BleedingDuration"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"armory_desc" "on_hit bleed"
"stored_as_integer"
"0"
}
"150"
{
"name" "turn to gold"
"attribute_class"
"set_turn_to_gold"
"description_string"
"#Attrib_TurnToGold"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"151"
{
"name" "DEPRECATED socketed item definition id DEPRECAT
ED "
"attribute_class"
"socketed_item_definition_id"
"description_string"
"#Attrib_Socket"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}

"152"
{
"name" "custom texture lo"
"attribute_class"
"custom_texture_lo"
"description_string"
"#Attrib_CustomTexture"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"1"
}
"153"
{
"name" "cannot trade"
"attribute_class"
"cannot_trade"
"description_string"
"#Attrib_CannotTrade"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "neutral"
"stored_as_integer"
"0"
}
"154"
{
"name" "disguise on backstab"
"attribute_class"
"set_disguise_on_backstab"
"description_string"
"#Attrib_DisguiseOnBackstab"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"155"
{
"name" "cannot disguise"
"attribute_class"
"set_cannot_disguise"
"description_string"
"#Attrib_CannotDisguise"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "negative"
"stored_as_integer"
"0"
}
"156"
{
"name" "silent killer"
"attribute_class"
"set_silent_killer"
"description_string"
"#Attrib_SilentKiller"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"157"
{
"name" "disguise speed penalty"
"attribute_class"
"disguise_speed_penalty"
"description_string"
"#Attrib_DisguiseSpeedPenalty"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "negative"
"stored_as_integer"
"0"
}

"158"
{
"name" "add cloak on kill"
"attribute_class"
"add_cloak_on_kill"
"description_string"
"#Attrib_AddCloakOnKill"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"159"
{
"name" "SET BONUS: cloak blink time penalty"
"attribute_class"
"cloak_blink_time_penalty"
"description_string"
"#Attrib_CloakBlinkTimePenalty"
"description_format"
"value_is_additive"
"hidden"
"0"
"is_set_bonus" "1"
"effect_type" "negative"
"stored_as_integer"
"0"
}
"160"
{
"name" "SET BONUS: quiet unstealth"
"attribute_class"
"set_quiet_unstealth"
"description_string"
"#Attrib_QuietUnstealth"
"description_format"
"value_is_additive"
"hidden"
"0"
"is_set_bonus" "1"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"161"
{
"name" "flame size penalty"
"attribute_class"
"mult_flame_size"
"description_string"
"#Attrib_FlameSize_Negative"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "negative"
"stored_as_integer"
"0"
}
"162"
{
"name" "flame size bonus"
"attribute_class"
"mult_flame_size"
"description_string"
"#Attrib_FlameSize_Positive"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"163"
{
"name" "flame life penalty"
"attribute_class"
"mult_flame_life"
"description_string"
"#Attrib_FlameLife_Negative"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "negative"

"stored_as_integer"

"0"

}
"164"
{
"name" "flame life bonus"
"attribute_class"
"mult_flame_life"
"description_string"
"#Attrib_FlameLife_Positive"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"165"
{
"name" "charged airblast"
"attribute_class"
"set_charged_airblast"
"description_string"
"#Attrib_ChargedAirblast"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "neutral"
"stored_as_integer"
"0"
}
"166"
{
"name" "add cloak on hit"
"attribute_class"
"add_cloak_on_hit"
"description_string"
"#Attrib_AddCloakOnHit"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"167"
{
"name" "disguise damage reduction"
"attribute_class"
"disguise_damage_reduction"
"description_string"
"#Attrib_DisguiseDamageReduction
"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"168"
{
"name" "disguise no burn"
"attribute_class"
"disguise_no_burn"
"description_string"
"#Attrib_DisguiseNoBurn"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"169"
{
"name" "SET BONUS: dmg
"attribute_class"
"description_string"
"description_format"
"hidden"
"0"

from sentry reduced"


"dmg_from_sentry_reduced"
"#Attrib_DmgFromSentryReduced"
"value_is_inverted_percentage"

"is_set_bonus" "1"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"170"
{
"name" "airblast cost increased"
"attribute_class"
"mult_airblast_cost"
"description_string"
"#Attrib_AirblastCost_Increased"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "negative"
"stored_as_integer"
"0"
}
"171"
{
"name" "airblast cost decreased"
"attribute_class"
"mult_airblast_cost"
"description_string"
"#Attrib_AirblastCost_Decreased"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"172"
{
"name" "purchased"
"attribute_class"
"purchased"
"description_string"
"#Attrib_Purchased"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "neutral"
"stored_as_integer"
"0"
}
"173"
{
"name" "flame ammopersec increased"
"attribute_class"
"mult_flame_ammopersec"
"description_string"
"#Attrib_FlameAmmoPerSec_Increas
ed"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "negative"
"stored_as_integer"
"0"
}
"174"
{
"name" "flame ammopersec decreased"
"attribute_class"
"mult_flame_ammopersec"
"description_string"
"#Attrib_FlameAmmoPerSec_Decreas
ed"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"175"
{
"name" "jarate duration"
"attribute_class"
"jarate_duration"

"description_string"
"#Attrib_JarateDuration"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"armory_desc" "on_hit jarate"
"stored_as_integer"
"0"
}
"176"
{
"name" "SET BONUS: no death from headshots"
"attribute_class"
"no_death_from_headshots"
"description_string"
"#Attrib_NoDeathFromHeadshots"
"description_format"
"value_is_additive"
"hidden"
"0"
"is_set_bonus" "1"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"177"
{
"name" "deploy time increased"
"attribute_class"
"mult_deploy_time"
"description_string"
"#Attrib_DeployTime_Increased"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "negative"
"stored_as_integer"
"0"
}
"178"
{
"name" "deploy time decreased"
"attribute_class"
"mult_deploy_time"
"description_string"
"#Attrib_DeployTime_Decreased"
"description_format"
"value_is_inverted_percentage"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"179"
{
"name" "minicrits become crits"
"attribute_class"
"minicrits_become_crits"
"description_string"
"#Attrib_MinicritsBecomeCrits"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"180"
{
"name" "heal on kill"
"attribute_class"
"heal_on_kill"
"description_string"
"#Attrib_HealOnKill"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"181"
{

"name" "no self blast dmg"


"attribute_class"
"no_self_blast_dmg"
"description_string"
"#Attrib_NoSelfBlastDmg"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"182"
{
"name" "slow enemy on hit major"
"attribute_class"
"mult_onhit_enemyspeed_major"
"description_string"
"#Attrib_Slow_Enemy_OnHit_Major"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"armory_desc" "on_hit"
"stored_as_integer"
"0"
}
"183"
{
"name" "aiming movespeed decreased"
"attribute_class"
"mult_player_aiming_movespeed"
"description_string"
"#Attrib_AimingMoveSpeed_Decreas
ed"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "negative"
"armory_desc" "on_wearer"
"stored_as_integer"
"0"
}
"184"
{
"name" "duel loser account id"
"attribute_class"
"duel_loser_account_id"
"description_string"
"#Attrib_DuelLoserAccountID"
"description_format"
"value_is_account_id"
"hidden"
"0"
"effect_type" "neutral"
"stored_as_integer"
"1"
}
"185"
{
"name" "event date"
"attribute_class"
"event_date"
"description_string"
"#Attrib_EventDate"
"description_format"
"value_is_date"
"hidden"
"1"
"effect_type" "neutral"
"stored_as_integer"
"1"
}
"186"
{
"name" "gifter account id"
"attribute_class"
"gifter_account_id"
"description_string"
"#Attrib_GifterAccountID"
"description_format"
"value_is_account_id"
"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"1"

}
"187"
{
"name" "set supply crate series"
"attribute_class"
"supply_crate_series"
"description_string"
"#Attrib_SupplyCrateSeries"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"188"
{
"name" "preserve ubercharge"
"attribute_class"
"preserve_ubercharge"
"description_string"
"#Attrib_PreserveUbercharge"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"189"
{
"name" "elevate quality"
"attribute_class"
"set_elevated_quality"
"description_string"
"#Attrib_ElevateQuality"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"190"
{
"name" "active health regen"
"attribute_class"
"active_item_health_regen"
"description_string"
"#Attrib_HealthRegen"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer"
"0"
}
"191"
{
"name" "active health degen"
"attribute_class"
"active_item_health_regen"
"description_string"
"#Attrib_HealthDrain"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "negative"
"armory_desc" "on_wearer"
"stored_as_integer"
"0"
}
"192"
{
"name" "referenced item id low"
"attribute_class"
"referenced_item_id_low"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "negative"

"armory_desc" "on_wearer"
"stored_as_integer"
"1"
}
"193"
{
"name" "referenced item id high"
"attribute_class"
"referenced_item_id_high"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "negative"
"armory_desc" "on_wearer"
"stored_as_integer"
"1"
}
"194"
{
"name" "referenced item def UPDATED"
"attribute_class"
"referenced_item_def"
"description_string"
"#Attrib_ReferencedItem"
"description_format"
"value_is_item_def"
"hidden"
"1"
"effect_type" "neutral"
"armory_desc" "on_wearer"
"stored_as_integer"
"1"
}
"195"
{
"name" "always tradable"
"attribute_class"
"always_tradable"
"description_string"
"#Attrib_Always_Tradable"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "negative"
"stored_as_integer"
"0"
}
"196"
{
"name" "noise maker"
"attribute_class"
"enable_misc2_noisemaker"
"description_string"
"#Attrib_NoiseMaker"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "neutral"
"stored_as_integer"
"0"
}
"197"
{
"name" "halloween item"
"attribute_class"
"halloween_item"
"description_string"
"#Attrib_Halloween_Item"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"198"
{
"name" "collection bits DEPRECATED"
"attribute_class"
"collection_bits_DEPRECATED"
"description_string"
"#Attrib_Halloween_Item"
"description_format"
"value_is_additive"

"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"1"
}
"199"
{
"name" "switch from wep deploy time decreased"
"attribute_class"
"mult_switch_from_wep_deploy_tim
e"
"description_format"
"value_is_percentage"
"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"200"
{
"name" "enables aoe heal"
"attribute_class"
"enables_aoe_heal"
"description_string"
"#Attrib_EnablesAOEHeal"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"201"
{
"name" "gesture speed increase"
"attribute_class"
"mult_gesture_time"
"description_string"
"#Attrib_GestureSpeed_Increase"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer"
"0"
}
"202"
{
"name" "charge time increased"
"attribute_class"
"mod_charge_time"
"description_string"
"#Attrib_ChargeTime_Increase"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer"
"0"
}
"203"
{
"name" "drop health pack on kill"
"attribute_class"
"drop_health_pack_on_kill"
"description_string"
"#Attrib_DropHealthPackOnKill"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"204"
{
"name" "hit self on miss"
"attribute_class"
"hit_self_on_miss"

"description_string"
"#Attrib_HitSelfOnMiss"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "negative"
"stored_as_integer"
"0"
}
"205"
{
"name" "dmg from ranged reduced"
"attribute_class"
"dmg_from_ranged"
"description_string"
"#Attrib_DmgFromRanged_Reduced"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "positive"
"armory_desc" "on_active"
"stored_as_integer"
"0"
}
"206"
{
"name" "dmg from melee increased"
"attribute_class"
"dmg_from_melee"
"description_string"
"#Attrib_DmgFromMelee_Increased"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "negative"
"armory_desc" "on_active"
"stored_as_integer"
"0"
}
"207"
{
"name" "blast dmg to self increased"
"attribute_class"
"blast_dmg_to_self"
"description_string"
"#Attrib_BlastDamageToSelf_Incre
ased"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "negative"
"stored_as_integer"
"0"
}
"208"
{
"name" "Set DamageType Ignite"
"attribute_class"
"set_dmgtype_ignite"
"description_string"
"#Attrib_SetDamageType_Ignite"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"209"
{
"name" "minicrit vs burning player"
"attribute_class"
"or_minicrit_vs_playercond_burni
ng"
"description_string"

"#Attrib_Minicrit_Vs_Burning_Pla

yer"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"

}
"211"
{
"name" "tradable after date"
"attribute_class"
"tradable_after_date"
"description_string"
"#Attrib_TradableAfterDate"
"description_format"
"value_is_date"
"hidden"
"1"
"effect_type" "negative"
"stored_as_integer"
"1"
}
"212"
{
"name" "force level display"
"attribute_class"
"force_level_display"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"214"
{
"name" "kill eater"
"attribute_class"
"kill_eater"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"1"
}
"215"
{
"name" "apply z velocity on damage"
"attribute_class"
"apply_z_velocity_on_damage"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"216"
{
"name" "apply look velocity on damage"
"attribute_class"
"apply_look_velocity_on_damage"
"description_string"
"#Attrib_Knockback"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"217"
{
"name" "sanguisuge"
"attribute_class"
"sanguisuge"
"description_string"
"#Attrib_Sanguisuge"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"

"stored_as_integer"

"0"

}
"218"
{
"name" "mark for death"
"attribute_class"
"mark_for_death"
"description_string"
"#Attrib_MarkForDeath"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"219"
{
"name" "decapitate type"
"attribute_class"
"decapitate_type"
"description_string"
"#Attrib_DamageDone_Negative"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"220"
{
"name" "restore health on kill"
"attribute_class"
"restore_health_on_kill"
"description_string"
"#Attrib_RestoreHealthOnKill"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"221"
{
"name" "mult decloak rate"
"attribute_class"
"mult_decloak_rate"
"description_string"
"#Attrib_DecloakRate"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"222"
{
"name" "mult sniper charge after bodyshot"
"attribute_class"
"mult_sniper_charge_after_bodysh
ot"
"description_string"

"#Attrib_MultSniperChargeAfterBo

dyshot"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"223"
{
"name" "mult sniper charge after miss"
"attribute_class"
"mult_sniper_charge_after_miss"
"description_string"
"#Attrib_MultSniperChargeAfterMi
ss"

"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "negative"
"stored_as_integer"
"0"
}
"224"
{
"name" "dmg bonus while half dead"
"attribute_class"
"mult_dmg_bonus_while_half_dead"
"description_string"
"#Attrib_MultDmgBonusWhileHalfDe
ad"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"225"
{
"name" "dmg penalty while half alive"
"attribute_class"
"mult_dmg_penalty_while_half_ali
ve"
"description_string"

"#Attrib_MultDmgPenaltyWhileHalf

Alive"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "negative"
"stored_as_integer"
"0"
}
"226"
{
"name" "honorbound"
"attribute_class"
"honorbound"
"description_string"
"#Attrib_Honorbound"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "negative"
"stored_as_integer"
"0"
}
"227"
{
"name" "custom texture hi"
"attribute_class"
"custom_texture_hi"
"description_string"
"#Attrib_CustomTexture"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"1"
}
"228"
{
"name" "makers mark id"
"attribute_class"
"makers_mark_id"
"description_string"
"#Attrib_MakersMark"
"description_format"
"value_is_account_id"
"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"1"
}
"229"
{

"name" "unique craft index"


"attribute_class"
"unique_craft_index"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"1"
}
"230"
{
"name" "mod medic killed revenge"
"attribute_class"
"medic_killed_revenge"
"description_string"
"#Attrib_MedicKilledRevenge"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"231"
{
"name" "medigun charge is megaheal"
"attribute_class"
"set_charge_type"
"description_string"
"#Attrib_Medigun_MegaHeal"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "neutral"
"stored_as_integer"
"0"
}
"232"
{
"name" "mod medic killed minicrit boost"
"attribute_class"
"medic_killed_minicrit_boost"
"description_string"
"#Attrib_MedicKilledMiniCritBoos
t"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"233"
{
"name" "mod medic healed damage bonus"
"attribute_class"
"medic_healed_damage_bonus"
"description_string"
"#Attrib_MedicHealedDamageBonus"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"234"
{
"name" "mod medic healed deploy time penalty"
"attribute_class"
"mod_medic_healed_deploy_time"
"description_string"
"#Attrib_MedicHealedDeployTimePe
nalty"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "negative"
"stored_as_integer"
"0"
}
"235"

{
"name" "mod shovel speed boost"
"attribute_class"
"set_weapon_mode"
"description_string"
"#Attrib_ShovelSpeedBoost"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"236"
{
"name" "mod weapon blocks healing"
"attribute_class"
"weapon_blocks_healing"
"description_string"
"#Attrib_WeaponBlocksHealing"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "negative"
"stored_as_integer"
"0"
"apply_tag_to_item_definition" "prevents_uber"
}
"237"
{
"name" "mult sniper charge after headshot"
"attribute_class"
"mult_sniper_charge_after_headsh
ot"
"description_string"

"#Attrib_MultSniperChargeAfterHe

adshot"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"238"
{
"name" "minigun no spin sounds"
"attribute_class"
"minigun_no_spin_sounds"
"description_string"
"#Attrib_MinigunNoSpinSounds"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"239"
{
"name" "ubercharge rate bonus for healer"
"attribute_class"
"mult_uberchargerate_for_healer"
"description_string"
"#Attrib_UberchargeRate_ForHeale
r"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"240"
{
"name" "reload time decreased while healed"
"attribute_class"
"mult_reload_time_while_healed"
"description_string"
"#Attrib_ReloadTime_Decreased_Wh
ile_Healed"
"description_format"

"value_is_inverted_percentage"

"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"241"
{
"name" "reload time increased hidden"
"attribute_class"
"mult_reload_time_hidden"
"description_string"
"#Attrib_ReloadTime_Increased"
"description_format"
"value_is_percentage"
"hidden"
"1"
"effect_type" "negative"
"stored_as_integer"
"0"
}
"242"
{
"name" "mod medic killed marked for death"
"attribute_class"
"medic_killed_marked_for_death"
"description_string"
"#Attrib_MedicKilledMarkedForDea
th"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"243"
{
"name" "mod rage on hit penalty"
"attribute_class"
"rage_on_hit"
"description_string"
"#Attrib_RageOnHitPenalty"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "negative"
"stored_as_integer"
"0"
}
"244"
{
"name" "mod rage on hit bonus"
"attribute_class"
"rage_on_hit"
"description_string"
"#Attrib_RageOnHitBonus"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"245"
{
"name" "mod rage damage boost"
"attribute_class"
"rage_damage"
"description_string"
"#Attrib_RageDamageBoost"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"246"
{
"name" "mult charge turn control"
"attribute_class"
"charge_turn_control"
"description_string"
"#Attrib_ChargeTurnControl"

"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"247"
{
"name" "no charge impact range"
"attribute_class"
"no_charge_impact_range"
"description_string"
"#Attrib_NoChargeImpactRange"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"248"
{
"name" "charge impact damage increased"
"attribute_class"
"charge_impact_damage"
"description_string"
"#Attrib_ChargeImpactDamageIncre
ased"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"249"
{
"name" "charge recharge rate increased"
"attribute_class"
"charge_recharge_rate"
"description_string"
"#Attrib_ChargeRechargeRateIncre
ased"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"250"
{
"name" "air dash count"
"attribute_class"
"air_dash_count"
"description_string"
"#Attrib_AirDashCountIncreased"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"251"
{
"name" "speed buff ally"
"attribute_class"
"speed_buff_ally"
"description_string"
"#Attrib_SpeedBuffAlly"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"252"
{
"name" "damage force reduction"

"attribute_class"
"damage_force_reduction"
"description_string"
"#Attrib_DamageForceReduction"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"253"
{
"name" "mult cloak rate"
"attribute_class"
"mult_cloak_rate"
"description_string"
"#Attrib_CloakRate"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "negative"
"stored_as_integer"
"0"
}
"254"
{
"name" "airblast functionality flags"
"attribute_class"
"airblast_functionality_flags"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"1"
}
"255"
{
"name" "airblast pushback scale"
"attribute_class"
"airblast_pushback_scale"
"description_string"
"#Attrib_AirBlastPushScale"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"256"
{
"name" "mult airblast refire time"
"attribute_class"
"mult_airblast_refire_time"
"description_format"
"value_is_percentage"
"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"257"
{
"name" "airblast vertical pushback scale"
"attribute_class"
"airblast_vertical_pushback_scal
e"
"description_format"
"value_is_percentage"
"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"258"
{
"name" "ammo becomes health"
"attribute_class"
"ammo_becomes_health"
"description_string"
"#Attrib_AmmoBecomesHealth"

"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"1"
}
"259"
{
"name" "boots falling stomp"
"attribute_class"
"boots_falling_stomp"
"description_string"
"#Attrib_BootsFallingStomp"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"1"
}
"260"
{
"name" "deflection size multiplier"
"attribute_class"
"deflection_size_multiplier"
"description_string"
"#Attrib_DeflectionSizeMultiplie
r"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"261"
{
"name" "set item tint RGB 2"
"attribute_class"
"set_item_tint_rgb_2"
"description_string"
"#Attrib_SetItemTintRGB"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "neutral"
"stored_as_integer"
"0"
}
"262"
{
"name" "saxxy award category"
"attribute_class"
"saxxy_award_category"
"description_string"
"#Attrib_SaxxyAward"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"1"
}
"263"
{
"name" "melee bounds multiplier"
"attribute_class"
"melee_bounds_multiplier"
"description_format"
"value_is_percentage"
"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"264"
{
"name" "melee range multiplier"
"attribute_class"
"melee_range_multiplier"
"description_format"
"value_is_percentage"

"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"265"
{
"name" "mod mini-crit airborne deploy"
"attribute_class"
"mini_crit_airborne_deploy"
"description_string"
"#Attrib_MiniCritAirborneEnemies
Deploy"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"266"
{
"name" "projectile penetration"
"attribute_class"
"projectile_penetration"
"description_string"
"#Attrib_Penetration"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"267"
{
"name" "mod crit while airborne"
"attribute_class"
"crit_while_airborne"
"description_string"
"#Attrib_CritWhileAirborne"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"268"
{
"name" "mult sniper charge penalty DISPLAY ONLY"
"attribute_class"
"mult_sniper_charge_base_dummy"
"description_string"
"#Attrib_MultSniperChargePenalty
"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "negative"
"stored_as_integer"
"0"
}
"269"
{
"name" "mod see enemy health"
"attribute_class"
"see_enemy_health"
"description_string"
"#Attrib_SeeEnemyHealth"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"270"
{
"name" "powerup max charges"
"attribute_class"
"powerup_max_charges"

"description_string"
"#Attrib_PowerupMaxCharges"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"271"
{
"name" "powerup charges"
"attribute_class"
"powerup_charges"
"description_string"
"#Attrib_PowerupCharges"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"272"
{
"name" "powerup duration"
"attribute_class"
"powerup_duration"
"description_string"
"#Attrib_PowerupDuration"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"273"
{
"name" "critboost"
"attribute_class"
"critboost"
"description_string"
"#Attrib_CritBoost"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"274"
{
"name" "ubercharge"
"attribute_class"
"ubercharge"
"description_string"
"#Attrib_Ubercharge"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"275"
{
"name" "cancel falling damage"
"attribute_class"
"cancel_falling_damage"
"description_string"
"#Attrib_CancelFallingDamage"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"1"
}
"276"
{
"name" "bidirectional teleport"
"attribute_class"
"bidirectional_teleport"

"description_string"
"#Attrib_BiDirectionalTP"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
}
"277"
{
"name" "multiple sentries"
"attribute_class"
"multiple_sentries"
"description_string"
"#Attrib_MultipleSentries"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"1"
}
"278"
{
"name" "effect bar recharge rate increased"
"attribute_class"
"effectbar_recharge_rate"
"description_string"
"#Attrib_EffectBarRechargeRateIn
creased"
"description_format"
"value_is_inverted_percentage"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"279"
{
"name" "maxammo grenades1 increased"
"attribute_class"
"mult_maxammo_grenades1"
"description_string"
"#Attrib_MaxammoGrenades1_Increa
sed"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer"
"0"
}
"280"
{
"name" "override projectile type"
"attribute_class"
"override_projectile_type"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"1"
}
"281"
{
"name" "energy weapon no ammo"
"attribute_class"
"energy_weapon_no_ammo"
"description_string"
"#Attrib_EnergyWeaponNoAmmo"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"1"
}
"282"
{
"name" "energy weapon charged shot"

"attribute_class"
"description_string"

"energy_weapon_charged_shot"
"#Attrib_EnergyWeaponChargedShot

"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"1"
}
"283"
{
"name" "energy weapon penetration"
"attribute_class"
"energy_weapon_penetration"
"description_string"
"#Attrib_EnergyWeaponPenetration
"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"1"
}
"284"
{
"name" "energy weapon no hurt building"
"attribute_class"
"energy_weapon_no_hurt_building"
"description_string"
"#Attrib_EnergyWeaponNoHurtBuild
ing"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "negative"
"stored_as_integer"
"1"
}
"285"
{
"name" "energy weapon no deflect"
"attribute_class"
"energy_weapon_no_deflect"
"description_string"
"#Attrib_EnergyWeaponNoDeflect"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"1"
}
"286"
{
"name" "engy building health bonus"
"attribute_class"
"mult_engy_building_health"
"description_string"
"#Attrib_EngyBuildingHealthBonus
"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"287"
{
"name" "engy sentry damage bonus"
"attribute_class"
"mult_engy_sentry_damage"
"description_string"
"#Attrib_EngySentryDamageBonus"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"

}
"288"
{
"name" "no crit boost"
"attribute_class"
"no_crit_boost"
"description_string"
"#Attrib_NoCritBoost"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "negative"
"stored_as_integer"
"1"
}
"289"
{
"name" "centerfire projectile"
"attribute_class"
"centerfire_projectile"
"description_string"
"#Attrib_CenterFireProjectile"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"1"
}
"292"
{
"name" "kill eater score type"
"attribute_class"
"kill_eater_score_type"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"293"
{
"name" "kill eater score type 2"
"attribute_class"
"kill_eater_score_type_2"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"294"
{
"name" "kill eater 2"
"attribute_class"
"kill_eater_2"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"1"
}
"295"
{
"name" "has pipboy build interface"
"attribute_class"
"set_custom_buildmenu"
"description_string"
""
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"1"
}
"296"
{

"name" "sapper kills collect crits"


"attribute_class"
"sapper_kills_collect_crits"
"description_string"
"#Attrib_SapperKillsCollectCrits
"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"1"
}
"297"
{
"name" "sniper only fire zoomed"
"attribute_class"
"sniper_only_fire_zoomed"
"description_string"
"#Attrib_SniperOnlyFireZoomed"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "negative"
"stored_as_integer"
"0"
}
"298"
{
"name" "mod ammo per shot"
"attribute_class"
"mod_ammo_per_shot"
"description_string"
"#Attrib_AmmoPerShot"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "negative"
"stored_as_integer"
"0"
}
"299"
{
"name" "add onhit addammo"
"attribute_class"
"add_onhit_addammo"
"description_string"
"#Attrib_OnHit_AddAmmo"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"300"
{
"name" "electrical airblast DISPLAY ONLY"
"attribute_class"
"electrical_airblast_DISPLAY_ONL
Y"
"description_string"
"#Attrib_ElectricalAirblast"
"description_format"
"value_is_additive_percentage"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"301"
{
"name" "mod use metal ammo type"
"attribute_class"
"mod_use_metal_ammo_type"
"description_string"
"#Attrib_UseMetalAmmoType"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "negative"
"stored_as_integer"
"1"
}

"302"
{
"name" "expiration date"
"attribute_class"
"expiration_date"
"description_string"
"#Attrib_ExpirationDate"
"description_format"
"value_is_date"
"hidden"
"1"
"effect_type" "neutral"
"stored_as_integer"
"1"
}
"303"
{
"name" "mod max primary clip override"
"attribute_class"
"mod_max_primary_clip_override"
"description_string"
""
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"1"
}
"304"
{
"name" "sniper full charge damage bonus"
"attribute_class"
"sniper_full_charge_damage_bonus
"
"description_string"
"#Attrib_Sniper_FullChargeBonus"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"305"
{
"name" "sniper fires tracer"
"attribute_class"
"sniper_fires_tracer"
"description_string"
"#Attrib_Sniper_FiresTracer"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "negative"
"stored_as_integer"
"0"
}
"306"
{
"name" "sniper no headshot without full charge"
"attribute_class"
"sniper_no_headshot_without_full
_charge"
"description_string"
"#Attrib_Sniper_NoHeadShot"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "negative"
"stored_as_integer"
"1"
}
"307"
{
"name" "mod no reload DISPLAY ONLY"
"attribute_class"
"mod_no_reload_display_only"
"description_string"
"#Attrib_NoReload"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"

"stored_as_integer"

"1"

}
"308"
{
"name" "sniper penetrate players when charged"
"attribute_class"
"sniper_penetrate_players_when_c
harged"
"description_string"

"#Attrib_SniperFullChargePenetra

tion"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"309"
{
"name" "crit kill will gib"
"attribute_class"
"crit_kill_will_gib"
"description_string"
"#Attrib_CritKillWillGib"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"310"
{
"name" "recall"
"attribute_class"
"recall"
"description_string"
"#Attrib_Recall"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"311"
{
"name" "unlimited quantity"
"attribute_class"
"unlimited_quantity"
"description_string"
"#Attrib_Unlimited"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"312"
{
"name" "disable weapon hiding for animations"
"attribute_class"
"disable_weapon_hiding_for_anima
tions"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"1"
}
"313"
{
"name" "applies snare
"attribute_class"
"description_string"
"description_format"

effect"
"applies_snare_effect"
"#Attrib_AppliesSnareEffect"
"value_is_percentage"

"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"314"
{
"name" "uber duration bonus"
"attribute_class"
"add_uber_time"
"description_string"
"#Attrib_UberDurationBonus"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"315"
{
"name" "refill_ammo"
"attribute_class"
"refill_ammo"
"description_string"
"#Attrib_RefillAmmo"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"317"
{
"name" "store sort override DEPRECATED"
"attribute_class"
"store_sort_override_DEPRECATED"
"description_string"
"#Attrib_AlternateRocketEffect"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "neutral"
"stored_as_integer"
"1"
}
"318"
{
"name" "faster reload rate"
"attribute_class"
"fast_reload"
"description_string"
"#Attrib_FastReload"
"description_format"
"value_is_inverted_percentage"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"319"
{
"name" "increase buff duration"
"attribute_class"
"mod_buff_duration"
"description_string"
"#Attrib_BuffTime_Increased"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"320"
{
"name" "robo sapper"
"attribute_class"
"description_string"
"description_format"

"robo_sapper"
"#Attrib_RoboSapper"
"value_is_additive"

"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"321"
{
"name" "build rate bonus"
"attribute_class"
"mod_build_rate"
"description_string"
"#Attrib_BuildRateBonus"
"description_format"
"value_is_inverted_percentage"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"322"
{
"name" "taunt is press and hold"
"attribute_class"
"enable_misc2_holdtaunt"
"description_string"
"#Attrib_DamageDone_Negative"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "neutral"
"stored_as_integer"
"1"
}
"323"
{
"name" "attack projectiles"
"attribute_class"
"attack_projectiles"
"description_string"
"#Attrib_AttackProjectiles"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
}
"324"
{
"name" "accuracy scales damage"
"attribute_class"
"accuracy_scales_damage"
"description_string"
"#Attrib_AccurScalesDmg"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"325"
{
"name" "currency bonus"
"attribute_class"
"currency_bonus"
"description_string"
"#Attrib_CurrencyBonus"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"326"
{
"name" "increased jump
"attribute_class"
"description_string"
"description_format"
"hidden"
"0"

height"
"mod_jump_height"
"#Attrib_JumpHeightBonus"
"value_is_percentage"

"effect_type" "positive"
"stored_as_integer"
"0"
}
"327"
{
"name" "building instant upgrade"
"attribute_class"
"building_instant_upgrade"
"description_string"
"#Attrib_BuildingInstaUpgrade"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
}
"328"
{
"name" "disable fancy class select anim"
"attribute_class"
"disable_fancy_class_select_anim
"
"description_format"
"value_is_percentage"
"hidden"
"1"
"effect_type" "neutral"
"stored_as_integer"
"0"
}
"329"
{
"name" "airblast vulnerability multiplier"
"attribute_class"
"airblast_vulnerability_multipli
er"
"description_string"

"#Attrib_AirBlastVulnerabilityMu

ltipier"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "negative"
"stored_as_integer"
"0"
}
"330"
{
"name" "override footstep sound set"
"attribute_class"
"override_footstep_sound_set"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"331"
{
"name" "spawn with physics toy"
"attribute_class"
"spawn_with_physics_toy"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"332"
{
"name" "fish damage override"
"attribute_class"
"fish_damage_override"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"0"

}
"333"
{
"name" "SET BONUS: special dsp"
"attribute_class"
"special_dsp"
"description_format"
"value_is_additive"
"hidden"
"1"
"is_set_bonus" "1"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"334"
{
"name" "bombinomicon effect on death"
"attribute_class"
"bombinomicon_effect_on_death"
"description_string"
"#Attrib_BombinomiconEffectOnDea
th"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"335"
{
"name" "clip size bonus upgrade"
"attribute_class"
"mult_clipsize_upgrade"
"description_string"
"#Attrib_ClipSize_Positive"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"336"
{
"name" "hide enemy health"
"attribute_class"
"hide_enemy_health"
"description_string"
"#Attrib_HideEnemyHealth"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "negative"
"stored_as_integer"
"0"
}
"337"
{
"name" "subtract victim medigun charge on hit"
"attribute_class"
"subtract_victim_medigun_charge_
onhit"
"description_string"

"#Attrib_SubtractVictimMedigunCh

argeOnHit"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"armory_desc" "on_hit"
"stored_as_integer"
"0"
}
"338"
{
"name" "subtract victim cloak on hit"
"attribute_class"
"subtract_victim_cloak_on_hit"
"description_string"
"#Attrib_SubtractVictimCloakOnHi

t"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"339"
{
"name" "reveal cloaked victim on hit"
"attribute_class"
"reveal_cloaked_victim_on_hit"
"description_string"
"#Attrib_RevealCloakedVictimOnHi
t"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"340"
{
"name" "reveal disguised victim on hit"
"attribute_class"
"reveal_disguised_victim_on_hit"
"description_string"
"#Attrib_RevealDisguisedVictimOn
Hit"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"341"
{
"name" "jarate backstabber"
"attribute_class"
"jarate_backstabber"
"description_string"
"#Attrib_JarateBackstabber"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"343"
{
"name" "engy sentry fire rate increased"
"attribute_class"
"mult_sentry_firerate"
"description_string"
"#Attrib_SentryFireRate_Increase
d"
"description_format"
"value_is_inverted_percentage"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"344"
{
"name" "engy sentry radius increased"
"attribute_class"
"mult_sentry_range"
"description_string"
"#Attrib_SentryRadius_Increased"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"345"

{
"name" "engy dispenser radius increased"
"attribute_class"
"mult_dispenser_radius"
"description_string"
"#Attrib_DispenserRadius_Increas
ed"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"346"
{
"name" "mod bat launches ornaments"
"attribute_class"
"set_weapon_mode"
"description_string"
"#Attrib_BatLaunchesOrnaments"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"347"
{
"name" "freeze backstab victim"
"attribute_class"
"freeze_backstab_victim"
"description_string"
"#Attrib_FreezeBackstabVictim"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "negative"
"stored_as_integer"
"0"
}
"348"
{
"name" "fire rate penalty HIDDEN"
"attribute_class"
"mult_postfiredelay"
"description_string"
""
"description_format"
"value_is_inverted_percentage"
"hidden"
"1"
"effect_type" "negative"
"stored_as_integer"
"0"
}
"349"
{
"name" "energy weapon no drain"
"attribute_class"
"energy_weapon_no_drain"
"description_string"
""
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"350"
{
"name" "ragdolls become ash"
"attribute_class"
"ragdolls_become_ash"
"description_string"
""
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"0"
}

"351"
{
"name" "engy disposable sentries"
"attribute_class"
"engy_disposable_sentries"
"description_string"
"#Attrib_EngyDisposableSentries"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"352"
{
"name" "alt fire teleport to spawn"
"attribute_class"
"alt_fire_teleport_to_spawn"
"description_string"
"#Attrib_AltFireTeleportToSpawn"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"353"
{
"name" "cannot pick up buildings"
"attribute_class"
"cannot_pick_up_buildings"
"description_string"
"#Attrib_CannotPickUpBuildings"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "negative"
"stored_as_integer"
"0"
}
"354"
{
"name" "stun enemies wielding same weapon"
"attribute_class"
"stun_enemies_wielding_same_weap
on"
"description_string"

"#Attrib_StunEnemiesWieldingSame

Weapon"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"355"
{
"name" "mod ammo per shot missed DISPLAY ONLY"
"attribute_class"
"mod_ammo_per_shot_missed_DISPLA
Y_ONLY"
"description_string"
"#Attrib_AmmoPerShotMissed"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "negative"
"stored_as_integer"
"0"
}
"356"
{
"name" "airblast disabled"
"attribute_class"
"airblast_disabled"
"description_string"
"#Attrib_AirblastDisabled"
"description_format"
"value_is_additive"
"hidden"
"0"

"effect_type" "negative"
"stored_as_integer"
"0"
}
"357"
{
"name" "increase buff duration HIDDEN"
"attribute_class"
"mod_buff_duration"
"description_string"
"#Attrib_BuffTime_Increased"
"description_format"
"value_is_percentage"
"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"358"
{
"name" "crit forces victim to laugh"
"attribute_class"
"crit_forces_victim_to_laugh"
"description_string"
"#Attrib_CritForcesLaugh"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"359"
{
"name" "melts in fire"
"attribute_class"
"melts_in_fire"
"description_string"
"#Attrib_MeltsInFire"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "negative"
"stored_as_integer"
"0"
}
"360"
{
"name" "damage all connected"
"attribute_class"
"damage_all_connected"
"description_string"
"#Attrib_DamageAllConnected"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"361"
{
"name" "become fireproof on hit by fire"
"attribute_class"
"become_fireproof_on_hit_by_fire
"
"description_string"

"#Attrib_BecomeFireproofOnHitByF

ire"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"362"
{
"name" "crit from behind"
"attribute_class"
"crit_from_behind"
"description_string"
"#Attrib_CritFromBehind"

"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"363"
{
"name" "crit does no damage"
"attribute_class"
"crit_does_no_damage"
"description_string"
"#Attrib_CritDoesNoDamage"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "negative"
"stored_as_integer"
"0"
}
"364"
{
"name" "add jingle to footsteps"
"attribute_class"
"add_jingle_to_footsteps"
"description_string"
"#Attrib_AddJingleToFootsteps"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "negative"
"stored_as_integer"
"0"
}
"365"
{
"name" "set icicle knife mode"
"attribute_class"
"set_weapon_mode"
"description_string"
"#Attrib_SetIcicleKnifeMode"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "negative"
"stored_as_integer"
"0"
}
"366"
{
"name" "mod stun waist high airborne"
"attribute_class"
"stun_waist_high_airborne"
"description_string"
"#Attrib_StunWaistHighAirborne"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"367"
{
"name" "extinguish earns revenge crits"
"attribute_class"
"extinguish_revenge"
"description_string"
"#Attrib_ExtinguishRevenge"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"368"
{
"name" "burn damage earns rage"
"attribute_class"
"burn_damage_earns_rage"
"description_string"
"#Attrib_BurnDamageEarnsRage"

"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"369"
{
"name" "tickle enemies wielding same weapon"
"attribute_class"
"tickle_enemies_wielding_same_we
apon"
"description_string"

"#Attrib_TickleEnemiesWieldingSa

meWeapon"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"370"
{
"name" "attach particle effect static"
"attribute_class"
"set_attached_particle_static"
"description_string"
"#Attrib_AttachedParticle"
"description_format"
"value_is_particle_index"
"hidden"
"0"
"effect_type" "neutral"
"stored_as_integer"
"0"
}
"371"
{
"name" "cosmetic taunt sound"
"attribute_class"
"cosmetic_taunt_sound"
"attribute_type"
"string"
"description_string"
"#Attrib_TauntSoundSuccess"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
}
"372"
{
"name" "accepted wedding ring account id 1"
"attribute_class"
"accepted_wedding_ring_account_i
d_1"
"description_string"

"#Attrib_AcceptedWeddingRingAcco

unt1"
"description_format"
"value_is_account_id"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"1"
}
"373"
{
"name" "accepted wedding ring account id 2"
"attribute_class"
"accepted_wedding_ring_account_i
d_2"
"description_string"

"#Attrib_AcceptedWeddingRingAcco

unt2"
"description_format"
"value_is_account_id"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"1"

}
"374"
{
"name" "tool escrow until date"
"attribute_class"
"tool_escrow_until_date"
"description_string"
"#Attrib_ToolEscrowUntilDate"
"description_format"
"value_is_date"
"hidden"
"1"
"effect_type" "negative"
"stored_as_integer"
"1"
}
"375"
{
"name" "generate rage on damage"
"attribute_class"
"generate_rage_on_dmg"
"description_string"
"#Attrib_RageOnDamage"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"376"
{
"name" "aiming no flinch"
"attribute_class"
"aiming_no_flinch"
"description_string"
"#Attrib_AimingNoFlinch"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer"
"0"
}
"377"
{
"name" "aiming knockback resistance"
"attribute_class"
"mult_aiming_knockback_resistanc
e"
"description_string"

"#Attrib_AimingKnockbackResistan

ce"
"description_format"
"value_is_inverted_percentage"
"hidden"
"0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer"
"0"
}
"378"
{
"name" "sniper aiming movespeed decreased"
"attribute_class"
"mult_player_aiming_movespeed"
"description_string"
"#Attrib_SniperAimingMoveSpeed_D
ecreased"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "negative"
"armory_desc" "on_wearer"
"stored_as_integer"
"0"
}
"379"
{
"name" "kill eater user 1"

"attribute_class"
"kill_eater_user_1"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"1"
}
"380"
{
"name" "kill eater user score type 1"
"attribute_class"
"kill_eater_user_score_type_1"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"381"
{
"name" "kill eater user 2"
"attribute_class"
"kill_eater_user_2"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"1"
}
"382"
{
"name" "kill eater user score type 2"
"attribute_class"
"kill_eater_user_score_type_2"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"383"
{
"name" "kill eater user 3"
"attribute_class"
"kill_eater_user_3"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"1"
}
"384"
{
"name" "kill eater user score type 3"
"attribute_class"
"kill_eater_user_score_type_3"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"385"
{
"name" "strange part new counter ID"
"attribute_class"
"strange_part_new_counter_id"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"0"
}

"386"
{
"name" "mvm completed challenges bitmask"
"attribute_class"
"mvm_completed_challenges_bitmas
k"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"1"
}
"387"
{
"name" "rage on kill"
"attribute_class"
"rage_on_kill"
"description_string"
"#Attrib_RageGainOnKill"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer"
"0"
}
"388"
{
"name" "kill eater kill type"
"attribute_class"
"kill_eater_kill_type"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"389"
{
"name" "shot penetrate all players"
"attribute_class"
"shot_penetrate_all_players"
"description_string"
"#Attrib_ShotPenetration"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"390"
{
"name" "headshot damage increase"
"attribute_class"
"headshot_damage_modify"
"description_string"
"#Attrib_HeadshotDamageIncrease"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"391"
{
"name" "SET BONUS: mystery solving time decrease"
"attribute_class"
"mystery_solving_time_decrease"
"description_string"
"#Attrib_MysterySolvingTimeDecre
ase"
"description_format"
"value_is_percentage"
"hidden"
"0"
"is_set_bonus" "1"
"effect_type" "positive"

"stored_as_integer"

"0"

}
"392"
{
"name" "damage penalty on bodyshot"
"attribute_class"
"bodyshot_damage_modify"
"description_string"
"#Attrib_DamageDone_Bodyshot_Neg
ative"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "negative"
"stored_as_integer"
"0"
}
"393"
{
"name" "sniper rage DISPLAY ONLY"
"attribute_class"
"sniper_rage_DISPLAY_ONLY"
"description_string"
"#Attrib_SniperRageDisplayOnly"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"394"
{
"name" "fire rate bonus HIDDEN"
"attribute_class"
"mult_postfiredelay"
"description_string"
"#Attrib_FireRate_Positive"
"description_format"
"value_is_inverted_percentage"
"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"395"
{
"name" "explosive sniper shot"
"attribute_class"
"explosive_sniper_shot"
"description_string"
"#Attrib_ExplosiveSniperShot"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer"
"0"
}
"396"
{
"name" "melee attack rate bonus"
"attribute_class"
"mult_postfiredelay"
"description_string"
"#Attrib_MeleeRate_Positive"
"description_format"
"value_is_inverted_percentage"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"397"
{
"name" "projectile penetration heavy"
"attribute_class"
"projectile_penetration"
"description_string"
"#Attrib_Penetration_Heavy"
"description_format"
"value_is_additive"

"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"398"
{
"name" "rage on assists"
"attribute_class"
"rage_on_assists"
"description_string"
"#Attrib_RageGainOnAssists"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer"
"0"
}
"399"
{
"name" "armor piercing"
"attribute_class"
"armor_piercing"
"description_string"
"#Attrib_ArmorPiercing"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer"
"0"
}
"400"
{
"name" "cannot pick up intelligence"
"attribute_class"
"cannot_pick_up_intelligence"
"description_string"
"#Attrib_CannotPickUpIntelligenc
e"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "negative"
"stored_as_integer"
"0"
}
"401"
{
"name" "SET BONUS: chance of hunger decrease"
"attribute_class"
"chance_of_hunger_decrease"
"description_string"
"#Attrib_ChanceOfHungerDecrease"
"description_format"
"value_is_percentage"
"hidden"
"0"
"is_set_bonus" "1"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"402"
{
"name" "cannot be backstabbed"
"attribute_class"
"cannot_be_backstabbed"
"description_string"
"#Attrib_CannotBeBackstabbed"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"403"
{

"name" "squad surplus claimer id DEPRECATED"


"attribute_class"
"squad_surplus_claimer_account_i
d_DEPRECATED"
"description_string"

"#Attrib_SquadSurplusClaimerAcco

untID"
"description_format"
"value_is_account_id"
"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"1"
}
"404"
{
"name" "share consumable with patient"
"attribute_class"
"share_consumable_with_patient"
"description_string"
"#Attrib_ShareConsumable"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer"
"0"
}
"405"
{
"name" "airblast vertical vulnerability multiplier"
"attribute_class"
"airblast_vertical_vulnerability
_multiplier"
"description_string"

"#Attrib_AirBlastVerticalVulnera

bilityMultipier"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"406"
{
"name" "vision opt in flags"
"attribute_class"
"vision_opt_in_flags"
"description_format"
"value_is_or"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"407"
{
"name" "crit vs disguised players"
"attribute_class"
"or_crit_vs_playercond"
"description_string"
"#Attrib_CritVsDisguised"
"description_format"
"value_is_or"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"408"
{
"name" "crit vs non burning players"
"attribute_class"
"or_crit_vs_not_playercond"
"description_string"
"#Attrib_CritVsNonBurning"
"description_format"
"value_is_or"
"hidden"
"0"
"effect_type" "positive"

"stored_as_integer"

"0"

}
"409"
{
"name" "kill forces attacker to laugh"
"attribute_class"
"kill_forces_attacker_to_laugh"
"description_string"
"#Attrib_KillForcesAttackerLaugh
"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"410"
{
"name" "damage bonus while undisguised"
"attribute_class"
"mult_dmg_undisguised"
"description_string"
"#Attrib_DmgBonus_Undisguised"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"411"
{
"name" "projectile spread angle penalty"
"attribute_class"
"projectile_spread_angle"
"description_string"
"#Attrib_Projectile_Spread_Angle
_Negative"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "negative"
"stored_as_integer"
"0"
}
"412"
{
"name" "dmg taken increased"
"attribute_class"
"mult_dmgtaken"
"description_string"
"#Attrib_DmgTaken_Increased"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "negative"
"armory_desc" "on_wearer"
"stored_as_integer"
"0"
}
"413"
{
"name" "auto fires full clip"
"attribute_class"
"auto_fires_full_clip"
"description_string"
"#Attrib_AutoFiresFullClip"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"414"
{
"name" "self mark for death"
"attribute_class"
"self_mark_for_death"
"description_string"
"#Attrib_SelfMarkForDeath"

"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "negative"
"stored_as_integer"
"0"
}
"415"
{
"name" "counts as assister is some kind of pet this upd
ate is going to be awesome"
"attribute_class"
"counts_as_assister"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer"
"1"
}
"416"
{
"name" "mod flaregun fires pellets with knockback"
"attribute_class"
"set_weapon_mode"
"description_string"
"#Attrib_FlaregunPelletsWithKnoc
kback"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"417"
{
"name" "can overload"
"attribute_class"
"can_overload"
"description_string"
"#Attrib_CanOverload"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "negative"
"stored_as_integer"
"0"
}
"418"
{
"name" "hype on damage"
"attribute_class"
"hype_on_damage"
"description_string"
"#Attrib_HypeOnDamage"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"419"
{
"name" "hype resets on jump"
"attribute_class"
"hype_resets_on_jump"
"description_string"
"#Attrib_HypeResetsOnJump"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "negative"
"stored_as_integer"
"0"
}
"420"
{
"name" "pyro year number"

"attribute_class"
"pyro_year_number"
"description_string"
"#Attrib_PyroYearNumber"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"1"
}
"421"
{
"name" "no primary ammo from dispensers while active"
"attribute_class"
"no_primary_ammo_from_dispensers
"
"description_string"

"#Attrib_NoPrimaryAmmoFromDispen

sers"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "negative"
"stored_as_integer"
"1"
}
"422"
{
"name" "pyrovision only DISPLAY ONLY"
"attribute_class"
"pyrovision_only_display"
"description_string"
"#Attrib_PyrovisionFilter"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "negative"
"stored_as_integer"
"1"
}
"424"
{
"name" "clip size penalty HIDDEN"
"attribute_class"
"mult_clipsize"
"description_string"
"#Attrib_ClipSize_Negative"
"description_format"
"value_is_percentage"
"hidden"
"1"
"effect_type" "negative"
"stored_as_integer"
"0"
}
"425"
{
"name" "sapper damage bonus"
"attribute_class"
"mult_sapper_damage"
"description_string"
"#Attrib_Sapper_Damage_Bonus"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"426"
{
"name" "sapper damage penalty"
"attribute_class"
"mult_sapper_damage"
"description_string"
"#Attrib_Sapper_Damage_Penalty"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "negative"
"stored_as_integer"
"0"
}
"427"

{
"name" "sapper damage leaches health"
"attribute_class"
"sapper_damage_leaches_health"
"description_string"
"#Attrib_Sapper_Leaches_Health"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"428"
{
"name" "sapper health bonus"
"attribute_class"
"mult_sapper_health"
"description_string"
"#Attrib_Sapper_Health_Bonus"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"429"
{
"name" "sapper health penalty"
"attribute_class"
"mult_sapper_health"
"description_string"
"#Attrib_Sapper_Health_Penalty"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "negative"
"stored_as_integer"
"0"
}
"430"
{
"name" "ring of fire while aiming"
"attribute_class"
"ring_of_fire_while_aiming"
"description_string"
"#Attrib_Ring_Of_Fire_While_Aimi
ng"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"431"
{
"name" "uses ammo while aiming"
"attribute_class"
"uses_ammo_while_aiming"
"description_string"
"#Attrib_Uses_Ammo_While_Aiming"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "negative"
"stored_as_integer"
"0"
}
"433"
{
"name" "sapper degenerates buildings"
"attribute_class"
"sapper_degenerates_buildings"
"description_string"
"#Attrib_Sapper_Degenerates_Buil
dings"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"

}
"434"
{
"name" "sapper damage penalty hidden"
"attribute_class"
"mult_sapper_damage"
"description_string"
"#Attrib_Sapper_Damage_Penalty"
"description_format"
"value_is_percentage"
"hidden"
"1"
"effect_type" "negative"
"stored_as_integer"
"0"
}
"435"
{
"name" "cleaver description"
"attribute_class"
"desc_cleaver_description"
"description_string"
"#Attrib_Cleaver_Description"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"436"
{
"name" "ragdolls plasma effect"
"attribute_class"
"ragdolls_plasma_effect"
"description_string"
""
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"437"
{
"name" "crit vs stunned players"
"attribute_class"
"or_crit_vs_playercond"
"description_string"
"#Attrib_CritVsStunned"
"description_format"
"value_is_or"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"438"
{
"name" "crit vs wet players"
"attribute_class"
"crit_vs_wet_players"
"description_string"
"#Attrib_CritVsWet"
"description_format"
"value_is_or"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"439"
{
"name" "override item level desc string"
"attribute_class"
"override_item_level_desc_string
"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"1"

}
"440"
{
"name" "clip size upgrade atomic"
"attribute_class"
"mult_clipsize_upgrade_atomic"
"description_string"
"#Attrib_ClipSize_Atomic"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"441"
{
"name" "auto fires full clip all at once"
"attribute_class"
"auto_fires_full_clip_all_at_onc
e"
"description_string"

"#Attrib_AutoFiresFullClipAllAtO

nce"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"442"
{
"name" "major move speed bonus"
"attribute_class"
"mult_player_movespeed"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer"
"0"
}
"443"
{
"name" "major increased jump height"
"attribute_class"
"mod_jump_height"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer"
"0"
}
"444"
{
"name" "head scale"
"attribute_class"
"head_scale"
"description_format"
"value_is_percentage"
"description_string"
"#Attrib_NoDoubleJump"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "negative"
"stored_as_integer"
"0"
}
"445"
{
"name" "pyrovision opt in DISPLAY ONLY"
"attribute_class"
"pyrovision_opt_in_display_only"
"description_string"
"#Attrib_PyroVisionOptIn"

"description_format"
"value_is_or"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"446"
{
"name" "halloweenvision opt in DISPLAY ONLY"
"attribute_class"
"halloweenvision_opt_in_display_
only"
"description_string"
""
"description_format"
"value_is_or"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"447"
{
"name" "halloweenvision filter DISPLAY ONLY"
"attribute_class"
"halloweenvision_filter_display_
only"
"description_string"
""
"description_format"
"value_is_or"
"hidden"
"0"
"effect_type" "negative"
"stored_as_integer"
"0"
}
"448"
{
"name" "player skin override"
"attribute_class"
"player_skin_override"
"description_string"
"#Attrib_PlayerSkinOverride"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"449"
{
"name" "never craftable"
"attribute_class"
"never_craftable"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "neutral"
"stored_as_integer"
"0"
}
"450"
{
"name" "zombiezombiezombiezombie"
"attribute_class"
"zombiezombiezombiezombie"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "neutral"
"stored_as_integer"
"0"
}
"451"
{
"name" "sapper voice pak"
"attribute_class"
"sapper_voice_pak"
"description_string"
"#Attrib_Sapper_Voice_Pak"

"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"452"
{
"name" "sapper voice pak idle wait"
"attribute_class"
"sapper_voice_pak_idle_wait"
"description_string"
"#Attrib_Sapper_Voice_Pak_Idle_W
ait"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"453"
{
"name" "merasmus hat level display ONLY"
"attribute_class"
"merasmus_hat_level_display_ONLY
"
"description_string"
"#Attrib_Merasmus_Hat_Level"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"1"
}
"454"
{
"name" "strange restriction type 1"
"attribute_class"
"strange_restriction_type_1"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"1"
}
"455"
{
"name" "strange restriction value 1"
"attribute_class"
"strange_restriction_value_1"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"1"
}
"456"
{
"name" "strange restriction type 2"
"attribute_class"
"strange_restriction_type_2"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"1"
}
"457"
{
"name" "strange restriction value 2"
"attribute_class"
"strange_restriction_value_2"
"description_format"
"value_is_additive"
"hidden"
"1"

"effect_type" "positive"
"stored_as_integer"
"1"
}
"458"
{
"name" "strange restriction user type 1"
"attribute_class"
"strange_restriction_user_type_1
"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"1"
}
"459"
{
"name" "strange restriction user value 1"
"attribute_class"
"strange_restriction_user_value_
1"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"1"
}
"460"
{
"name" "strange restriction user type 2"
"attribute_class"
"strange_restriction_user_type_2
"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"1"
}
"461"
{
"name" "strange restriction user value 2"
"attribute_class"
"strange_restriction_user_value_
2"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"1"
}
"462"
{
"name" "strange restriction user type 3"
"attribute_class"
"strange_restriction_user_type_3
"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"1"
}
"463"
{
"name" "strange restriction user value 3"
"attribute_class"
"strange_restriction_user_value_
3"
"description_format"
"hidden"
"1"

"value_is_additive"

"effect_type" "positive"
"stored_as_integer"
"1"
}
"464"
{
"name" "engineer sentry build rate multiplier"
"attribute_class"
"sentry_build_rate_multiplier"
"description_string"
"#Attrib_Sentry_Build_Rate"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"465"
{
"name" "engineer teleporter build rate multiplier"
"attribute_class"
"teleporter_build_rate_multiplie
r"
"description_string"
"#Attrib_Teleporter_Build_Rate"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"466"
{
"name" "grenade launcher mortar mode"
"attribute_class"
"grenade_launcher_mortar_mode"
"description_string"
"#Attrib_Grenade_Launcher_Mortar
_Mode"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "neutral"
"stored_as_integer"
"0"
}
"467"
{
"name" "grenade not explode on impact"
"attribute_class"
"grenade_not_explode_on_impact"
"description_string"
"#Attrib_Grenade_Not_Explode_On_
Impact"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "negative"
"stored_as_integer"
"0"
}
"468"
{
"name" "strange score selector"
"attribute_class"
"strange_score_selector"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"1"
}
"469"
{
"name" "engineer building teleporting pickup"
"attribute_class"
"building_teleporting_pickup"
"description_string"
"#Attrib_Building_Telporting_Pic

kUp"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"470"
{
"name" "grenade damage reduction on world contact"
"attribute_class"
"grenade_damage_reduction_on_wor
ld_contact"
"description_string"

"#Attrib_Grenade_Damage_Reductio

n_On_World_Contact"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "negative"
"stored_as_integer"
"0"
}
"471"
{
"name" "engineer rage on dmg"
"attribute_class"
"generate_rage_on_dmg"
"description_string"
"#Attrib_EngineerBuildingRescueR
age"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer"
"0"
}
"472"
{
"name" "mark for death on building pickup"
"attribute_class"
"mark_for_death_on_building_pick
up"
"description_string"

"#Attrib_MarkedForDeathOnBuildin

gPickup"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "negative"
"armory_desc" "on_wearer"
"stored_as_integer"
"0"
}
"473"
{
"name" "medigun charge is resists"
"attribute_class"
"set_charge_type"
"description_string"
"#Attrib_Medigun_Resists"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"474"
{
"name" "arrow heals buildings"
"attribute_class"
"arrow_heals_buildings"
"description_string"
"#Attrib_ArrowHealsBuildings"
"description_format"
"value_is_additive"
"hidden"
"0"

"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer"
"0"
}
"475"
{
"name" "Projectile speed increased HIDDEN"
"attribute_class"
"mult_projectile_speed"
"description_string"
"#Attrib_ProjectileSpeed_Increas
ed"
"description_format"
"value_is_percentage"
"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"476"
{
"name" "damage bonus HIDDEN"
"attribute_class"
"mult_dmg"
"description_string"
"#Attrib_DamageDone_Positive"
"description_format"
"value_is_percentage"
"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"477"
{
"name" "cannonball push back"
"attribute_class"
"cannonball_push_back"
"description_string"
"#Attrib_Cannonball_Push_Back"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"478"
{
"name" "rage giving scale"
"attribute_class"
"rage_giving_scale"
"description_format"
"value_is_percentage"
"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"479"
{
"name" "overheal fill rate reduced"
"attribute_class"
"overheal_fill_rate"
"description_string"
"#Attrib_Overheal_Fill_Rate_Redu
ced"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "negative"
"stored_as_integer"
"0"
}
"481"
{
"name" "canteen specialist"
"attribute_class"
"canteen_specialist"
"description_string"
"#Attrib_Canteen_Specialist"

"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"482"
{
"name" "overheal expert"
"attribute_class"
"overheal_expert"
"description_string"
"#Attrib_Overheal_Expert"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"484"
{
"name" "mad milk syringes"
"attribute_class"
"mad_milk_syringes"
"description_string"
"#Attrib_Medic_MadMilkSyringes"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"488"
{
"name" "rocket specialist"
"attribute_class"
"rocket_specialist"
"description_string"
"#Attrib_Rocket_Specialist"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"489"
{
"name" "SET BONUS: move speed set bonus"
"attribute_class"
"mult_player_movespeed"
"description_string"
"#Attrib_MoveSpeed_Bonus"
"description_format"
"value_is_percentage"
"hidden"
"0"
"is_set_bonus" "1"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer"
"0"
}
"490"
{
"name" "SET BONUS: health regen set bonus"
"attribute_class"
"add_health_regen"
"description_string"
"#Attrib_HealthRegen"
"description_format"
"value_is_additive"
"hidden"
"0"
"is_set_bonus" "1"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer"
"0"
}
"491"

{
"name" "SET BONUS: dmg taken from crit reduced set bonu
s"
"attribute_class"
"description_string"

"mult_dmgtaken_from_crit"
"#Attrib_DmgTaken_From_Crit_Redu

ced"
"description_format"
"value_is_inverted_percentage"
"hidden"
"0"
"is_set_bonus" "1"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer"
"0"
}
"492"
{
"name" "SET BONUS: dmg taken from fire reduced set bonu
s"
"attribute_class"
"description_string"

"mult_dmgtaken_from_fire"
"#Attrib_DmgTaken_From_Fire_Redu

ced"
"description_format"
"value_is_inverted_percentage"
"hidden"
"0"
"is_set_bonus" "1"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer"
"0"
}
"493"
{
"name" "healing mastery"
"attribute_class"
"healing_mastery"
"description_string"
"#Attrib_Healing_Mastery"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"494"
{
"name" "kill eater 3"
"attribute_class"
"kill_eater_3"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"1"
}
"495"
{
"name" "kill eater score type 3"
"attribute_class"
"kill_eater_score_type_3"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"496"
{
"name" "strange restriction type 3"
"attribute_class"
"strange_restriction_type_3"
"description_format"
"value_is_additive"

"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"1"
}
"497"
{
"name" "strange restriction value 3"
"attribute_class"
"strange_restriction_value_3"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"1"
}
"498"
{
"name" "bot custom jump particle"
"attribute_class"
"bot_custom_jump_particle__mvm"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"1"
}
"499"
{
"name" "generate rage on heal"
"attribute_class"
"generate_rage_on_heal"
"description_string"
"#Attrib_RageOnHeal"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"500"
{
"name" "custom name attr"
"attribute_class"
"custom_name_attr"
"attribute_type"
"string"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "positive"
}
"501"
{
"name" "custom desc attr"
"attribute_class"
"custom_desc_attr"
"attribute_type"
"string"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "positive"
}
"503"
{
"name" "medigun bullet resist passive"
"attribute_class"
"medigun_bullet_resist_passive"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"504"

{
"name" "medigun blast resist passive"
"attribute_class"
"medigun_blast_resist_passive"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"505"
{
"name" "medigun fire resist passive"
"attribute_class"
"medigun_fire_resist_passive"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"506"
{
"name" "medigun bullet resist deployed"
"attribute_class"
"medigun_bullet_resist_deployed"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"507"
{
"name" "medigun blast resist deployed"
"attribute_class"
"medigun_blast_resist_deployed"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"508"
{
"name" "medigun fire resist deployed"
"attribute_class"
"medigun_fire_resist_deployed"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"509"
{
"name" "medigun crit bullet percent bar deplete"
"attribute_class"
"medigun_crit_bullet_percent_bar
_deplete"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"510"
{
"name" "medigun crit blast percent bar deplete"
"attribute_class"
"medigun_crit_blast_percent_bar_
deplete"
"description_format"

"value_is_additive"

"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"511"
{
"name" "medigun crit fire percent bar deplete"
"attribute_class"
"medigun_crit_fire_percent_bar_d
eplete"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"512"
{
"name" "throwable fire speed"
"attribute_class"
"throwable_fire_speed"
"description_format"
"value_is_percentage"
"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"513"
{
"name" "throwable damage"
"attribute_class"
"throwable_damage"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"514"
{
"name" "throwable healing"
"attribute_class"
"throwable_healing"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"515"
{
"name" "throwable particle trail only"
"attribute_class"
"throwable_particle_trail_only"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "neutral"
"stored_as_integer"
"0"
}
"516"
{
"name" "SET BONUS: dmg taken from bullets increased"
"attribute_class"
"mult_dmgtaken_from_bullets"
"description_string"
"#Attrib_DmgTaken_From_Bullets_I
ncreased"
"description_format"
"value_is_percentage"
"hidden"
"0"
"is_set_bonus" "1"
"effect_type" "negative"

"armory_desc" "on_wearer"
"stored_as_integer"
"0"
}
"517"
{
"name" "SET BONUS: max health additive bonus"
"attribute_class"
"add_maxhealth"
"description_string"
"#Attrib_MaxHealth_Positive"
"description_format"
"value_is_additive"
"hidden"
"0"
"is_set_bonus" "1"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer"
"0"
}
"518"
{
"name" "scattergun knockback mult"
"attribute_class"
"scattergun_knockback_mult"
"description_format"
"value_is_percentage"
"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"519"
{
"name" "particle effect vertical offset"
"attribute_class"
"particle_effect_vertical_offset
"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"520"
{
"name" "particle effect use head origin"
"attribute_class"
"particle_effect_use_head_origin
"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"1"
}
"521"
{
"name" "use large smoke explosion"
"attribute_class"
"use_large_smoke_explosion"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"1"
}
"522"
{
"name" "damage causes airblast"
"attribute_class"
"damage_causes_airblast"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"

"stored_as_integer"

"1"

}
"524"
{
"name" "increased jump height from weapon"
"attribute_class"
"mod_jump_height_from_weapon"
"description_string"
"#Attrib_JumpHeightBonus"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"525"
{
"name" "damage force increase"
"attribute_class"
"damage_force_reduction"
"description_string"
"#Attrib_DamageForceIncrease"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "negative"
"stored_as_integer"
"0"
}
"526"
{
"name" "healing received bonus"
"attribute_class"
"mult_healing_received"
"description_string"
"#Attrib_HealingReceivedBonus"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"527"
{
"name" "afterburn immunity"
"attribute_class"
"afterburn_immunity"
"description_string"
"#Attrib_AfterburnImmunity"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"528"
{
"name" "decoded by itemdefindex"
"attribute_class"
"decoded_by_itemdefindex"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"532"
{
"name" "hype decays over time"
"attribute_class"
"hype_decays_over_time"
"description_string"
"#Attrib_HypeDecays"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "negative"
"stored_as_integer"
"0"

}
"533"
{
"name" "SET BONUS: custom taunt particle attr"
"attribute_class"
"custom_taunt_particle_attr"
"description_string"
"#Attrib_TauntParticles"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"is_set_bonus" "1"
"stored_as_integer"
"1"
}
"534"
{
"name" "airblast vulnerability multiplier hidden"
"attribute_class"
"airblast_vulnerability_multipli
er"
"description_string"

"#Attrib_AirBlastVulnerabilityMu

ltipier"
"description_format"
"value_is_percentage"
"hidden"
"1"
"effect_type" "negative"
"stored_as_integer"
"0"
}
"535"
{
"name" "damage force increase hidden"
"attribute_class"
"damage_force_reduction"
"description_string"
"#Attrib_DamageForceIncrease"
"description_format"
"value_is_percentage"
"hidden"
"1"
"effect_type" "negative"
"stored_as_integer"
"0"
}
"536"
{
"name" "damage force increase text"
"attribute_class"
"damage_force_reduction"
"description_string"
"#Attrib_DamageForceIncreaseStri
ng"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "negative"
"stored_as_integer"
"0"
}
"537"
{
"name" "SET BONUS: calling card on kill"
"attribute_class"
"calling_card_on_kill"
"description_string"
"#Attrib_CallingCardOnKill"
"description_format"
"value_is_additive"
"hidden"
"0"
"armory_desc" "on_wearer"
"effect_type" "positive"
"is_set_bonus" "1"
"stored_as_integer"
"1"
}
"538"
{
"name" "righthand pose parameter"

"attribute_class"
"description_format"
"hidden"
"1"
"stored_as_integer"

"righthand_pose_parameter"
"value_is_additive"
"1"

}
"539"
{
"name" "set throwable
"attribute_class"
"description_format"
"hidden"
"1"
"stored_as_integer"

type"
"set_throwable_type"
"value_is_additive"
"1"

}
"540"
{
"name" "add head on hit"
"attribute_class"
"add_head_on_hit"
"description_string"
"#Attrib_AddHeadOnHit"
"description_format"
"value_is_additive_percentage"
"hidden"
"0"
"effect_type" "positive"
"armory_desc" "on_hit"
"stored_as_integer"
"0"
}
"542"
{
"name" "item style override"
"attribute_class"
"item_style_override"
"description_format"
"value_is_additive"
"hidden"
"1"
}
"543"
{
"name" "paint decal enum"
"attribute_class"
"paint_decal_enum"
"description_format"
"value_is_additive"
"hidden"
"1"
}
"544"
{
"name" "show paint description"
"attribute_class"
"show_paint_description"
"description_format"
"value_is_additive"
"hidden"
"1"
}
"545"
{
"name" "bot medic uber health threshold"
"attribute_class"
"bot_medic_uber_health_threshold
"
"description_format"
"hidden"
"1"
"stored_as_integer"

"value_is_additive"
"1"

}
"546"
{
"name" "bot medic uber deploy delay duration"
"attribute_class"
"bot_medic_uber_deploy_delay_dur
ation"
"description_format"

"value_is_additive"

"hidden"

"1"

}
"547"
{
"name" "single wep deploy time decreased"
"attribute_class"
"mult_single_wep_deploy_time"
"description_string"
"#Attrib_SingleWepDeployBonus"
"description_format"
"value_is_inverted_percentage"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"548"
{
"name" "halloween reload time decreased"
"attribute_class"
"hwn_mult_reload_time"
"description_format"
"value_is_inverted_percentage"
"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"549"
{
"name" "halloween fire rate bonus"
"attribute_class"
"hwn_mult_postfiredelay"
"description_format"
"value_is_inverted_percentage"
"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"550"
{
"name" "halloween increased jump height"
"attribute_class"
"mod_jump_height"
"description_format"
"value_is_percentage"
"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"551"
{
"name" "special taunt"
"attribute_class"
"special_taunt"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"1"
}
"554"
{
"name" "revive"
"attribute_class"
"revive"
"description_string"
"#Attrib_Revive"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"556"

{
"name" "taunt attack name"
"attribute_class"
"taunt_attack_name"
"attribute_type"
"string"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "positive"
}
"557"
{
"name" "taunt attack time"
"attribute_class"
"taunt_attack_time"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"600"
{
"name" "taunt force move forward"
"attribute_class"
"taunt_force_move_forward"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"602"
{
"name" "taunt mimic"
"attribute_class"
"taunt_mimic"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"1"
}
"606"
{
"name" "taunt success sound"
"attribute_class"
"taunt_success_sound"
"attribute_type"
"string"
"description_string"
"#Attrib_TauntSoundSuccess"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "positive"
}
"607"
{
"name" "taunt success sound offset"
"attribute_class"
"taunt_success_sound_offset"
"description_string"
"#Attrib_PhaseCloak"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"608"
{
"name" "taunt success sound loop"
"attribute_class"
"taunt_success_sound_loop"
"attribute_type"
"string"

"description_string"
"#Attrib_TauntSoundSuccess"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "positive"
}
"609"
{
"name" "taunt success sound loop offset"
"attribute_class"
"taunt_success_sound_loop_offset
"
"description_string"
"#Attrib_PhaseCloak"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"610"
{
"name" "increased air control"
"attribute_class"
"mod_air_control"
"description_string"
"#Attrib_AirControl"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"612"
{
"name" "rocket launch impulse"
"attribute_class"
"mod_rocket_launch_impulse"
"description_string"
"#Attrib_RocketLaunchImpulse"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"613"
{
"name" "minicritboost on kill"
"attribute_class"
"add_onkill_minicritboost_time"
"description_string"
"#Attrib_MiniCritBoost_OnKill"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"armory_desc" "on_kill"
"stored_as_integer"
"0"
}
"614"
{
"name" "no metal from dispensers while active"
"attribute_class"
"no_metal_from_dispensers_while_
active"
"description_string"

"#Attrib_NoMetalFromDispensersWh

ileActive"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "negative"
"stored_as_integer"
"1"
}
"615"

{
"name" "projectile entity name"
"attribute_class"
"projectile_entity_name"
"attribute_type"
"string"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "positive"
}
"616"
{
"name" "is throwable primable"
"attribute_class"
"is_throwable_primable"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
}
"617"
{
"name" "throwable detonation time"
"attribute_class"
"throwable_detonation_time"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
}
"618"
{
"name" "throwable recharge time"
"attribute_class"
"throwable_recharge_time"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
}
"619"
{
"name" "closerange backattack minicrits"
"attribute_class"
"closerange_backattack_minicrits
"
"description_string"
"#Attrib_BackAttackMinicrits"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
}
"620"
{
"name" "torso scale"
"attribute_class"
"torso_scale"
"description_format"
"value_is_percentage"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "negative"
"stored_as_integer"
"0"
}
"621"
{
"name" "rocketjump attackrate bonus"
"attribute_class"
"rocketjump_attackrate_bonus"
"description_string"
"#Attrib_RocketJumpAttackRateBon
us"
"description_format"
"hidden"
"0"

"value_is_percentage"

"effect_type"

"positive"

}
"622"
{
"name" "is throwable chargeable"
"attribute_class"
"is_throwable_chargeable"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
}
"630"
{
"name" "back headshot"
"attribute_class"
"back_headshot"
"description_string"
"#Attrib_BackHeadshot"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
}
"632"
{
"name" "rj air bombardment"
"attribute_class"
"rj_air_bombardment"
"description_string"
"#Attrib_AirBombardment"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
}
"633"
{
"name" "projectile particle name"
"attribute_class"
"projectile_particle_name"
"attribute_type"
"string"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "positive"
}
"634"
{
"name" "air jump on attack"
"attribute_class"
"air_jump_on_attack"
"description_string"
"#Attrib_AirJumpOnAttack"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "positive"
}
"636"
{
"name" "sniper crit no scope"
"attribute_class"
"sniper_crit_no_scope"
"description_string"
"#Attrib_SniperCritNoScope"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
}
"637"
{
"name" "sniper independent zoom DISPLAY ONLY"
"attribute_class"
"sniper_independent_zoom_DISPLAY
_ONLY"

"description_string"
"#Attrib_SniperIndependentZoom"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
}
"638"
{
"name" "axtinguisher properties"
"attribute_class"
"axtinguisher_properties"
"description_string"
"#Attrib_AxtinguisherProperties"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
}
"639"
{
"name" "full charge turn control"
"attribute_class"
"charge_turn_control"
"description_string"
"#Attrib_ChargeTurnControlFull"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"640"
{
"name" "parachute attribute"
"attribute_class"
"parachute_attribute"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "positive"
}
"641"
{
"name" "taunt force weapon slot"
"attribute_class"
"taunt_force_weapon_slot"
"attribute_type"
"string"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "positive"
}
"642"
{
"name" "mini rockets"
"attribute_class"
"mini_rockets"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "positive"
}
"643"
{
"name" "rocket jump damage reduction HIDDEN"
"attribute_class"
"rocket_jump_dmg_reduction"
"description_string"
"#Attrib_RocketJumpDmgReduction"
"description_format"
"value_is_percentage"
"hidden"
"1"
"effect_type" "positive"
}
"644"
{

"name" "clipsize increase on kill"


"attribute_class"
"clipsize_increase_on_kill"
"description_string"
"#Attrib_ExtraRocketsOnKill"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
}
"645"
{
"name" "breadgloves properties"
"attribute_class"
"breadgloves_properties"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "positive"
}
"646"
{
"name" "taunt turn speed"
"attribute_class"
"taunt_turn_speed"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "positive"
}
"647"
{
"name" "sniper fires tracer HIDDEN"
"attribute_class"
"sniper_fires_tracer_HIDDEN"
"description_string"
"#Attrib_Sniper_FiresTracer"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "negative"
"stored_as_integer"
"0"
}
"651"
{
"name" "fire rate bonus with reduced health"
"attribute_class"
"mult_postfiredelay_with_reduced
_health"
"description_string"

"#Attrib_FireRateBonusWithReduce

dHealth"
"description_format"
"value_is_inverted_percentage"
"hidden"
"0"
"effect_type" "positive"
}
"661"
{
"name" "tag__summer2014"
"attribute_class"
"tag__summer2014"
"description_string"
"#Attrib_Summer2014Tag"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"1"
}
"662"
{
"name" "crate generation code"
"attribute_class"
"crate_generation_code"
"attribute_type"
"string"
"description_format"
"value_is_additive"

"hidden"
"effect_type"

"1"
"positive"

}
"669"
{
"name" "stickybomb fizzle time"
"attribute_class"
"stickybomb_fizzle_time"
"description_string"
"#Attrib_stickybomb_fizzle_time"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "negative"
}
"670"
{
"name" "stickybomb charge rate"
"attribute_class"
"stickybomb_charge_rate"
"description_string"
"#Attrib_stickybomb_charge_rate"
"description_format"
"value_is_inverted_percentage"
"hidden"
"0"
"effect_type" "positive"
}
"671"
{
"name" "grenade no bounce"
"attribute_class"
"grenade_no_bounce"
"description_string"
"#Attrib_grenade_no_bounce"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
}
"675"
{
"name" "custom projectile model"
"attribute_class"
"custom_projectile_model"
"attribute_type"
"string"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "positive"
}
"676"
{
"name"

"lose demo charge on damage when chargin

g"
"attribute_class"

"lose_demo_charge_on_damage_when

"description_string"

"#Attrib_LoseDemoChargeOnDamageW

_charging"
henCharging"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "negative"
}
"681"
{
"name"
"grenade no spin"
"attribute_class"
"grenade_no_spin"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "positive"
}
"684"

{
"name"
"grenade detonation damage penalty"
"attribute_class"
"grenade_detonation_damage_penal
ty"
"description_string"

"#Attrib_GrenadeDetonationDamage

Penalty"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "negative"
}
"687"
{
"name"
"taunt turn acceleration time"
"attribute_class"
"taunt_turn_acceleration_time"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "positive"
}
"688"
{
"name"
"taunt move acceleration time"
"attribute_class"
"taunt_move_acceleration"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "positive"
}
"689"
{
"name"
"taunt move speed"
"attribute_class"
"taunt_move_speed"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "positive"
}
"690"
{
"name" "shuffle crate item def min"
"attribute_class"
"shuffle_crate_item_def_min"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"1"
}
"691"
{
"name" "shuffle crate item def max"
"attribute_class"
"shuffle_crate_item_def_max"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"1"
}
"692"
{
"name" "limited quantity item"
"attribute_class"
"limited_quantity_item"
"description_format"
"value_is_additive"
"hidden"
"1"
"stored_as_integer"
"1"
}

"693"
{
"name" "SET BONUS: alien isolation xeno bonus pos"
"attribute_class"
"alien_isolation_xeno_bonus_pos"
"description_format"
"value_is_additive"
"description_string"
"#Attrib_AiXenoSetBonusPos"
"hidden"
"0"
"is_set_bonus" "1"
"effect_type" "positive"
"stored_as_integer"
"1"
}
"694"
{
"name" "SET BONUS: alien isolation xeno bonus neg"
"attribute_class"
"alien_isolation_xeno_bonus_neg"
"description_format"
"value_is_additive"
"description_string"
"#Attrib_AiXenoSetBonusNeg"
"hidden"
"0"
"is_set_bonus" "1"
"effect_type" "negative"
"stored_as_integer"
"1"
}
"695"
{
"name" "SET BONUS: alien isolation merc bonus pos"
"attribute_class"
"alien_isolation_merc_bonus_pos"
"description_format"
"value_is_additive"
"description_string"
"#Attrib_AiMercSetBonusPos"
"hidden"
"0"
"is_set_bonus" "1"
"effect_type" "positive"
"stored_as_integer"
"1"
}
"696"
{
"name" "SET BONUS: alien isolation merc bonus neg"
"attribute_class"
"alien_isolation_merc_bonus_neg"
"description_format"
"value_is_additive"
"description_string"
"#Attrib_AiMercSetBonusNeg"
"hidden"
"0"
"is_set_bonus" "1"
"effect_type" "negative"
"stored_as_integer"
"1"
}
"698"
{
"name" "disable weapon switch"
"attribute_class"
"disable_weapon_switch"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "negative"
"stored_as_integer"
"1"
}
"699"
{
"name" "hand scale"
"attribute_class"
"description_format"
"description_format"
"hidden"
"0"

"hand_scale"
"value_is_percentage"
"value_is_additive"

"effect_type" "negative"
"stored_as_integer"
"0"
}
"700"
{
"name" "display duck leaderboard"
"attribute_class"
"display_duck_leaderboard"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"1"
}
"701"
{
"name" "duck rating"
"attribute_class"
"duck_rating"
"description_string"
"#Attrib_duck_rating"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"1"
}
"702"
{
"name" "duck badge level"
"attribute_class"
"duck_badge_level"
"description_string"
"#Attrib_duck_badge_level"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"1"
}
"703"
{
"name" "tag__eotlearlysupport"
"attribute_class"
"tag__eotlearlysupport"
"description_string"
"#Attrib_eotl_early_supporter"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"1"
}
"704"
{
"name" "unlimited quantity hidden"
"attribute_class"
"unlimited_quantity"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"705"
{
"name" "duckstreaks active"
"attribute_class"
"duckstreaks_active"
"description_string"
"#Attrib_duckstreaks"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"1"

}
"708"
{
"name" "panic_attack"
"attribute_class"
"panic_attack"
"description_string"
"#Attrib_PanicAttack"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"709"
{
"name" "panic_attack_negative"
"attribute_class"
"panic_attack_negative"
"description_string"
"#Attrib_PanicAttackNegative"
"description_format"
"value_is_inverted_percentage"
"hidden"
"0"
"effect_type" "negative"
"stored_as_integer"
"0"
}
"710"
{
"name" "auto fires full clip penalty"
"attribute_class"
"auto_fires_full_clip"
"description_string"
"#Attrib_AutoFiresFullClipNegati
ve"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "negative"
"stored_as_integer"
"0"
}
"711"
{
"name" "auto fires when full"
"attribute_class"
"auto_fires_when_full"
"description_string"
"#Attrib_AutoFiresWhenFull"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "negative"
"stored_as_integer"
"0"
}
"712"
{
"name" "force weapon switch"
"attribute_class"
"force_weapon_switch"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "positive"
}
"1000"
{
"name" "CARD: damage bonus"
"attribute_class"
"mult_dmg__mvm"
"description_string"
"#Attrib_DamageDone_Positive"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "positive"
"is_user_generated"
"1"

}
"1001"
{
"name" "CARD: dmg taken from bullets reduced"
"attribute_class"
"mult_dmgtaken_from_bullets__mvm
"
"description_string"

"#Attrib_DmgTaken_From_Bullets_R

educed"
"description_format"
"value_is_inverted_percentage"
"hidden"
"0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"is_user_generated"
"1"
}
"1002"
{
"name" "CARD: move speed bonus"
"attribute_class"
"mult_player_movespeed__mvm"
"description_string"
"#Attrib_MoveSpeed_Bonus"
"description_format"
"value_is_percentage"
"hidden"
"0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"is_user_generated"
"1"
}
"1003"
{
"name" "CARD: health regen"
"attribute_class"
"add_health_regen__mvm"
"description_string"
"#Attrib_HealthRegen"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"is_user_generated"
"1"
}
"1004"
{
"name" "SPELL: set item tint RGB"
"attribute_class"
"set_item_tint_rgb_override__hal
loween"
"description_string"
"#Attrib_HalloweenSpell_RGB"
"description_format"
"value_is_from_lookup_table"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
"is_user_generated"
"2"
}
"1005"
{
"name" "SPELL: set Halloween footstep type"
"attribute_class"
"halloween_footstep_type__hallow
een"
"description_string"

"#Attrib_HalloweenSpell_Footstep

"
"description_format"
"value_is_from_lookup_table"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
"is_user_generated"
"2"

}
"1006"
{
"name" "SPELL: Halloween voice modulation"
"attribute_class"
"halloween_voice_modulation__hal
loween"
"description_string"
"#Attrib_HalloweenSpell_Voice"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
"is_user_generated"
"2"
}
"1007"
{
"name" "SPELL: Halloween pumpkin explosions"
"attribute_class"
"halloween_pumpkin_explosions__h
alloween"
"description_string"

"#Attrib_HalloweenSpell_PumpkinB

ombs"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
"is_user_generated"
"2"
}
"1008"
{
"name" "SPELL: Halloween green flames"
"attribute_class"
"halloween_green_flames__hallowe
en"
"description_string"

"#Attrib_HalloweenSpell_GreenFla

mes"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
"is_user_generated"
"2"
}
"1009"
{
"name" "SPELL: Halloween death ghosts"
"attribute_class"
"halloween_death_ghosts__hallowe
en"
"description_string"

"#Attrib_HalloweenSpell_DeathGho

sts"
"description_format"
"value_is_additive"
"hidden"
"0"
"effect_type" "positive"
"stored_as_integer"
"0"
"is_user_generated"
"2"
}
"1030"
{
"name" "Attack not cancel charge"
"attribute_class"
"attack_not_cancel_charge__mvm"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"0"

"is_user_generated"

"1"

}
"2000"
{
"name" "recipe component defined item 1"
"attribute_class"
"dynamic_recipe_component_define
d_item"
"attribute_type"

"dynamic_recipe_component_define

d_item"
}
"2001"
{
"name" "recipe component defined item 2"
"attribute_class"
"dynamic_recipe_component_define
d_item"
"attribute_type"

"dynamic_recipe_component_define

d_item"
}
"2002"
{
"name" "recipe component defined item 3"
"attribute_class"
"dynamic_recipe_component_define
d_item"
"attribute_type"

"dynamic_recipe_component_define

d_item"
}
"2003"
{
"name" "recipe component defined item 4"
"attribute_class"
"dynamic_recipe_component_define
d_item"
"attribute_type"

"dynamic_recipe_component_define

d_item"
}
"2004"
{
"name" "recipe component defined item 5"
"attribute_class"
"dynamic_recipe_component_define
d_item"
"attribute_type"

"dynamic_recipe_component_define

d_item"
}
"2005"
{
"name" "recipe component defined item 6"
"attribute_class"
"dynamic_recipe_component_define
d_item"
"attribute_type"

"dynamic_recipe_component_define

d_item"
}
"2006"
{
"name" "recipe component defined item 7"
"attribute_class"
"dynamic_recipe_component_define
d_item"
"attribute_type"
d_item"
}
"2007"

"dynamic_recipe_component_define

{
"name" "recipe component defined item 8"
"attribute_class"
"dynamic_recipe_component_define
d_item"
"attribute_type"

"dynamic_recipe_component_define

d_item"
}
"2008"
{
"name" "recipe component defined item 9"
"attribute_class"
"dynamic_recipe_component_define
d_item"
"attribute_type"

"dynamic_recipe_component_define

d_item"
}
"2009"
{
"name" "recipe component defined item 10"
"attribute_class"
"dynamic_recipe_component_define
d_item"
"attribute_type"

"dynamic_recipe_component_define

d_item"
}
"2010"
{
"name"

"start drop date

"
"attribute_class"
"attribute_type"
"description_format"

"start_drop_date"
"string"
"value_is_date"

"name"
"attribute_class"
"attribute_type"
"description_format"

"end drop date"


"end_drop_date"
"string"
"value_is_date"

}
"2011"
{

}
"2012"
{
"name"

"tool target ite

m"
"attribute_class"
"hidden"
"1"

"tool_target_item"

}
"2013"
{
"name"

"killstreak effe

ct"
"attribute_class"
"description_string"
"description_format"

"killstreak_effect"
"#Attrib_KillStreakEffect"
"value_is_killstreakeffect_index

"
"stored_as_integer"
"0"
"effect_type" "positive"
"can_affect_recipe_component_name"

"1"

"name"

"killstreak idle

}
"2014"
{

effect"
"attribute_class"
"description_string"
"description_format"

"killstreak_idleeffect"
"#Attrib_KillStreakIdleEffect"
"value_is_killstreak_idleeffect_

index"
"stored_as_integer"
"0"
"effect_type" "positive"
"can_affect_recipe_component_name"

"1"

"name"

"spellbook page

}
"2015"
{
attr id"
"attribute_class"
"hidden"

"spellbook_page_attr_id"
"1"

}
"2016"
{
"name"

"Halloween Spell

book Page: Tumidum"


"attribute_class"

"tf_halloween_spell_page

"
"description_string"

"#Attrib_HalloweenSpellbookPage_

"description_format"
"effect_type"
"stored_as_integer"

"value_is_additive"
"positive"
"1"

A"

}
"2017"
{
"name"

"Halloween Spell

book Page: Gratanter"


"attribute_class"

"tf_halloween_spell_page

"
"description_string"

"#Attrib_HalloweenSpellbookPage_

"description_format"
"effect_type"
"stored_as_integer"

"value_is_additive"
"positive"
"1"

B"

}
"2018"
{
"name"

"Halloween Spell

book Page: Audere"


"attribute_class"

"tf_halloween_spell_page

"
"description_string"

"#Attrib_HalloweenSpellbookPage_

"description_format"
"effect_type"
"stored_as_integer"

"value_is_additive"
"positive"
"1"

C"

}
"2019"
{
"name"

"Halloween Spell

book Page: Congeriae"


"attribute_class"

"tf_halloween_spell_page

"
"description_string"

"#Attrib_HalloweenSpellbookPage_

D"
"description_format"
"effect_type"
"stored_as_integer"

"value_is_additive"
"positive"
"1"

}
"2020"
{
"name"

"Halloween Spell

book Page: Veteris"


"attribute_class"

"tf_halloween_spell_page

"
"description_string"

"#Attrib_HalloweenSpellbookPage_

"description_format"
"effect_type"
"stored_as_integer"

"value_is_additive"
"positive"
"1"

E"

}
"2021"
{
"name" "additional halloween response criteria name"
"attribute_class"
"additional_halloween_response_c
riteria_name"
"attribute_type"
"string"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "positive"
}
"2022"
{
"name"
"attribute_class"
"description_format"
"hidden"
"stored_as_integer"

"loot rarity"
"loot_rarity"
"value_is_additive"
"1"
"1"

}
"2023"
{
"name"

"quality text ov

erride"
"attribute_class"
"attribute_type"
"hidden"

"quality_text_override"
"string"
"1"

}
"2024"
{
"name"

"item name text

override"
"attribute_class"

"item_name_text_override

"attribute_type"
"hidden"

"string"

"
"1"

}
"2025"
{
"name"

"killstreak tier

"
"attribute_class"
"killstreak_tier"
"description_string"
"#Attrib_KillStreakTier"
"description_format"
"value_is_additive"
"effect_type" "positive"

"stored_as_integer"

"0"

}
"2026"
{
"name"

"wide item level

"
"attribute_class"
"hidden"
"stored_as_integer"

"wide_item_level"
"1"
"1"

}
"2027"
{
"name"

"is australium i

tem"
"attribute_class"
"hidden"
"stored_as_integer"

"is_australium_item"
"1"
"1"

"name"
"attribute_class"
"hidden"

"is marketable"
"is_marketable"
"1"

}
"2028"
{

}
"2029"
{
"name"

"allowed in medi

eval mode"
"attribute_class"

"allowed_in_medieval_mod

e"
"hidden"

"1"

}
"2030"
{
"name" "crit on hard hit"
"attribute_class"
"crit_on_hard_hit"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "positive"
"stored_as_integer"
"0"
}
"2031"
{
"name"
"attribute_class"
"hidden"
"1"

"series number"
"series_number"

}
"2032"
{
"name"

"recipe no parti

al complete"
"attribute_class"

"recipe_no_partial_compl

ete"
"hidden"

"1"

}
"2034"
{
"name"

"kill refills me

ter"
"attribute_class"

"kill_refills_meter"

"description_string"
"description_format"
"stored_as_integer"
"effect_type"

"#Attrib_KillsRefillMeter"
"value_is_additive_percentage"
"0"
"positive"

}
"2035"
{
"name"

"random drop line item u

"hidden"

"1"

"name"

"random drop line item u

nusual chance"
}
"2036"
{
nusual list"
"attribute_type"
"hidden"

"string"
"1"

}
"2037"
{
"name"

"random drop line item 0

"
"stored_as_integer"
"hidden"

"1"
"1"

}
"2038"
{
"name"

"random drop line item 1

"
"stored_as_integer"
"hidden"

"1"
"1"

}
"2039"
{
"name"

"random drop line item 2

"
"stored_as_integer"
"hidden"

"1"
"1"

}
"2040"
{
"name"

"random drop line item 3

"
"stored_as_integer"
"hidden"

"1"
"1"

}
"2041"
{
"name"

"on taunt attach

particle index"
"hidden"
"description_string"
"description_format"
"effect_type"
"stored_as_integer"

"0"
"#Attrib_AttachedParticle"
"value_is_particle_index"
"neutral"
"1"

}
"2042"
{
"name"
"attribute_type"

"loot list name"


"string"

"hidden"

"1"

}
"2043"
{
"name" "upgrade rate decrease"
"attribute_class"
"upgrade_rate_mod"
"description_string"
"#Attrib_UpgradeRate_Decreased"
"description_format"
"value_is_inverted_percentage"
"hidden"
"0"
"effect_type" "negative"
"stored_as_integer"
"0"
}
"2044"
{
"name"

"can shuffle crate conte

"hidden"

"1"

"name"

"random drop line item f

nts"
}
"2045"
{
ooter desc"
"attribute_type"
"hidden"

"string"
"1"

}
"2046"
{
"name"
"hidden"

"is commodity"
"1"

}
"2048"
{
"name" "voice pitch scale"
"attribute_class"
"voice_pitch_scale"
"description_format"
"value_is_percentage"
"description_string"
"#Attrib_NoDoubleJump"
"description_format"
"value_is_additive"
"hidden"
"1"
"effect_type" "negative"
"stored_as_integer"
"0"
}
"3000"
{
"name" "item slot criteria 1"
"attribute_class"
"item_slot_criteria"
"attribute_type"
"item_slot_criteria"
}
"3001"
{
"name" "item in slot 1"
"attribute_class"
"item_in_slot"
"attribute_type"
"uint64"
}
"3002"
{
"name" "item slot criteria 2"
"attribute_class"
"item_slot_criteria"
"attribute_type"
"item_slot_criteria"
}

"3003"
{
"name" "item in slot 2"
"attribute_class"
"item_in_slot"
"attribute_type"
"uint64"
}
"3004"
{
"name" "item slot criteria 3"
"attribute_class"
"item_slot_criteria"
"attribute_type"
"item_slot_criteria"
}
"3005"
{
"name" "item in slot 3"
"attribute_class"
"item_in_slot"
"attribute_type"
"uint64"
}
"3006"
{
"name" "item slot criteria 4"
"attribute_class"
"item_slot_criteria"
"attribute_type"
"item_slot_criteria"
}
"3007"
{
"name" "item in slot 4"
"attribute_class"
"item_in_slot"
"attribute_type"
"uint64"
}
"3008"
{
"name" "item slot criteria 5"
"attribute_class"
"item_slot_criteria"
"attribute_type"
"item_slot_criteria"
}
"3009"
{
"name" "item in slot 5"
"attribute_class"
"item_in_slot"
"attribute_type"
"uint64"
}
"3010"
{
"name" "item slot criteria 6"
"attribute_class"
"item_slot_criteria"
"attribute_type"
"item_slot_criteria"
}
"3011"
{
"name" "item in slot 6"
"attribute_class"
"item_in_slot"
"attribute_type"
"uint64"
}
"3012"
{
"name" "item slot criteria 7"
"attribute_class"
"item_slot_criteria"
"attribute_type"
"item_slot_criteria"
}

"3013"
{
"name" "item in slot 7"
"attribute_class"
"item_in_slot"
"attribute_type"
"uint64"
}
"3014"
{
"name" "item slot criteria 8"
"attribute_class"
"item_slot_criteria"
"attribute_type"
"item_slot_criteria"
}
"3015"
{
"name" "item in slot 8"
"attribute_class"
"item_in_slot"
"attribute_type"
"uint64"
}

}
"item_sets"
{
"polycount_pyro"
{
"name" "#TF_Set_Polycount_Pyro"
"items"
{
"The Degreaser"
"1"
"The Powerjack"
"1"
"The Attendant"
"1"
}
"attributes"
{
"SET BONUS: calling card on kill"
{
"attribute_class"
"calling_card_on
_kill"
"value" "4"
}
}
"store_bundle" "Polycount Pyro Bundle"
}
"polycount_spy"
{
"name" "#TF_Set_Polycount_Spy"
"items"
{
"L'Etranger"
"1"
"Your Eternal Reward" "1"
"The Familiar Fez"
"1"
}
"attributes"
{
"SET BONUS: custom taunt particle attr"
{
"attribute_class"
"custom_taunt_pa
rticle_attr"

"value" "1"
}
}
"store_bundle" "Polycount Spy Bundle"
}
"polycount_soldier"
{
"name" "#TF_Set_Polycount_Soldier"
"items"
{
"The Black Box"
"1"
"The Battalion's Backup"
"1"
"The Grenadier's Softcap"
"1"
}
"attributes"
{
"SET BONUS: calling card on kill"
{
"attribute_class"
"calling_card_on
_kill"
"value" "3"
}
}
"store_bundle" "Polycount Soldier Bundle"
}
"polycount_sniper"
{
"name" "#TF_Set_Polycount_Sniper"
"items"
{
"The Sydney Sleeper"
"1"
"Darwin's Danger Shield"
"1"
"The Bushwacka"
"1"
"Ol' Snaggletooth"
"1"
}
"attributes"
{
"SET BONUS: calling card on kill"
{
"attribute_class"
"calling_card_on
_kill"
"value" "2"
}
}
"store_bundle" "Polycount Sniper Bundle"
}
"polycount_scout"
{
"name" "#TF_Set_Polycount_Scout"
"items"
{
"The Shortstop"
"1"
"Mad Milk"
"1"
"The Holy Mackerel"
"1"
"The Milkman"
"1"
}
"attributes"
{
"SET BONUS: calling card on kill"
{

"attribute_class"

"calling_card_on

_kill"
"value" "1"
}
}
"store_bundle" "Polycount Scout Bundle"
}
"medieval_medic"
{
"name" "#TF_Set_Medieval_Medic"
"items"
{
"The Amputator"
"1"
"The Crusader's Crossbow"
"1"
"Berliner's Bucket Helm"
"1"
}
"store_bundle" "Medieval Medic Bundle"
}
"hibernating_bear"
{
"name" "#TF_Set_Hibernating_Bear"
"items"
{
"The Brass Beast"
"1"
"The Buffalo Steak Sandvich"
"1"
"Warrior's Spirit"
"1"
"Big Chief"
"1"
}
"store_bundle" "Hibernating Bear Bundle"
}
"experts_ordnance"
{
"name" "#TF_Set_Experts_Ordnance"
"items"
{
"The Ullapool Caber"
"1"
"The Loch-n-Load"
"1"
"Scotch Bonnet"
"1"
}
"store_bundle" "Expert's Ordnance Bundle"
}
"desert_sniper"
{
"name" "#TF_Set_Desert_Sniper"
"items"
{
"The Bazaar Bargain"
"1"
"The Shahanshah"
"1"
"Desert Marauder"
"1"
}
}
"desert_demo"
{
"name" "#TF_Set_Desert_Demo"
"items"
{
"The Persian Persuader"
"1"
"The Splendid Screen"
"1"
"Ali Baba's Wee Booties"
"1"
"Sultan's Ceremonial"
"1"

}
}
"rapid_repair"
{
"name" "#TF_Set_Clinical_Trial"
"items"
{
"The Quick-Fix"
"1"
"The Overdose"
"1"
"The Solemn Vow"
"1"
}
}
"airborne_armaments"
{
"name" "#TF_Set_Airborne_Armaments"
"items"
{
"The Liberty Launcher" "1"
"The Reserve Shooter" "1"
"The Market Gardener" "1"
"Jumper's Jeepcap"
"1"
}
}
"black_market"
{
"name" "#TF_Set_Black_Market"
"items"
{
"Tomislav"
"1"
"The Family Business" "1"
"The Eviction Notice" "1"
"Capone's Capper"
"1"
}
}
"bonk_fan"
{
"name" "#TF_Set_Bonk_Fan"
"items"
{
"The Soda Popper"
"1"
"The Winger"
"1"
"The Atomizer"
"1"
"Bonk Boy"
"1"
}
}
"general_suit"
{
"name" "#TF_Set_General"
"items"
{
"The Mantreads"
"1"
"The Disciplinary Action" "1"
"Armored Authority"
"1"
"Fancy Dress Uniform" "1"
}
}
"gangland_spy"
{
"name" "#TF_Set_Gangland_Spy"
"items"

{
"The Enforcer"
"The Big Earner"
"Cosa Nostra Cap"
"The Made Man"

"1"
"1"
"1"
"1"

}
}
"drg_victory"
{
"name" "#TF_Set_DrG_Victory"
"items"
{
"The Cow Mangler 5000"
"1"
"The Righteous Bison"
"1"
"Lord Cockswain's Pith Helmet"
"1"
"Lord Cockswain's Novelty Mutton Chops and Pipe"
"1"
}
}
"swashbucklers_swag"
{
"name" "#TF_Set_Swashbucklers_Swag"
"items"
{
"The Scottish Handshake"
"The Buccaneer's Bicorne"

"1"

"1"
"A Whiff of the Old Brimstone"
"1"
"The Bootlegger"

"1"

}
}
"demo_halloween_2011"
{
"name" "#TF_Set_Demo_Halloween_2011"
"items"
{
"Hair of the Dog"
"Scottish Snarl"
"Pickled Paws"
"1"
}
}
"scout_halloween_2011"
{
"name" "#TF_Set_Scout_Halloween_2011"
"items"
{
"Wrap Battler"
"1"
"B-ankh!"
"1"
"Futankhamun" "1"
}
}
"pyro_halloween_2011"
{
"name" "#TF_Set_Pyro_Halloween_2011"
"items"
{
"Blazing Bull"
"1"

"1"
"1"

"Fallen Angel"
"Tail From the Crypt"

"1"
"1"

}
}
"medic_halloween_2011"
{
"name" "#TF_Set_Medic_Halloween_2011"
"items"
{
"Einstein"
"1"
"Dr. Gogglestache"
"1"
"Emerald Jarate"
"1"
}
}
"soldier_halloween_2011"
{
"name" "#TF_Set_Soldier_Halloween_2011"
"items"
{
"Idiot Box"
"1"
"Steel Pipes"
"1"
"Shoestring Budget"
"1"
}
}
"spy_halloween_2011"
{
"name" "#TF_Set_Spy_Halloween_2011"
"items"
{
"Under Cover"
"1"
"Griffin's Gog"
"1"
"Intangible Ascot"
"1"
}
}
"heavy_halloween_2011"
{
"name" "#TF_Set_Heavy_Halloween_2011"
"items"
{
"Can Opener"
"1"
"Soviet Stitch-Up"
"1"
"Steel-Toed Stompers"
"1"
}
}
"sniper_halloween_2011"
{
"name" "#TF_Set_Sniper_Halloween_2011"
"items"
{
"Holy Hunter"
"1"
"Silver Bullets"
"1"
"Garlic Flank Stake"
"1"
}
}
"engineer_halloween_2011"
{
"name" "#TF_Set_Engineer_Halloween_2011"
"items"
{
"Buzz Killer"
"1"

"Frontier Flyboy"
"Legend of Bugfoot"
}
"attributes"
{
"SET BONUS: special dsp"
{
"attribute_class"
"value" "134"
}
}

"1"
"1"

"special_dsp"

}
"heavy_fairy"
{
"name" "#TF_Set_Heavy_Fairy"
"items"
{
"The Grand Duchess Tutu"
"The Grand Duchess Fairy Wings" "1"
"The Grand Duchess Tiara"
}
}
"soldier_dumpster_diver"
{
"name" "#TF_Set_Soldier_DumpsterDiver"
"items"
{
"The Beggar's Bazooka"
"The Helmet Without a Home"
"The Captain's Cocktails"
}
}
"sniper_urban_professional"
{
"name" "#TF_Sniper_UrbanProfessional"
"items"
{
"The Hitman's Heatmaker"
"The Cleaner's Carbine"
"Liquidator's Lid"

"1"
"1"

"1"
"1"
"1"

"1"
"1"

"1"
}
}
"scout_public_enemy"
{
"name" "#TF_Scout_PublicEnemy"
"items"
{
"Baby Face's Blaster"
"Pretty Boy's Pocket Pistol"
"Dillinger's Duffel"
"The Fed-Fightin' Fedora"
}
}
"drg_brainiac"
{
"name" "#TF_Set_DrG_Brainiac"
"items"
{
"The Eureka Effect"

"1"
"1"
"1"
"1"

"1"

"The Pomson 6000"


"The Brainiac Hairpiece"
"The Brainiac Goggles"
}
}
"drg_moonman"
{
"name" "#TF_Set_DrG_Moonman"
"items"
{
"The Phlogistinator"
"1"
"The Third Degree"
"The Manmelter"
"The Moonman Backpack" "1"
"The Bubble Pipe"
}
}
"winter2011_scout_elf"
{
"name" "#TF_Set_Scout_Winter_2011"
"items"
{
"The Wrap Assassin"
"The Bootie Time"
"The Big Elfin Deal"
"1"
}
}

"1"
"1"
"1"

"1"
"1"
"1"

"1"
"1"

"hidden_detective_set"
{
"name" "#TF_Set_HiddenDetective"
"items"
{
"Private Eye"
"1"
"The Nine-Pipe Problem"
"1"
}
"is_hidden_set" "1"
"attributes"
{
"SET BONUS: mystery solving time decrease"
{
"attribute_class"
"mystery_solving
_time_decrease"
"value" "1.88"
}
}
}
"hidden_applearrow_set"
{
"name" "#TF_Set_AppleArrow"
"items"
{
"The Huntsman"
"1"
"The Fruit Shoot"
"1"
}
"is_hidden_set" "1"
"attributes"
{
"SET BONUS: chance of hunger decrease"
{

"attribute_class"

"chance_of_hunge

r_decrease"
"value" "1.13"
}
}
}
"hw2013_pyro_malice"
{
"name" "#TF_Set_HalloweenPyroMalice"
"items"
{
"The Crispy Golden Locks"
"1"
"The Scorched Skirt"
"1"
}
}
"hw2013_medic_space_surgeon"
{
"name" "#TF_Set_HalloweenMedicSpaceSurgeon"
"items"
{
"The Lo-Grav Loafers"
"The Surgeon's Space Suit"
}
}
"hw2013_soldier_rocket_ranger"
{
"name" "#TF_Set_SoldierRocketRanger"
"items"
{
"The Hardium Helm"
"The Jupiter Jumpers"
"1"
"The Space Bracers"
}
}
"hw2013_pyro_lake_monster"
{
"name" "#TF_Set_PyroLakeMonster"
"items"
{
"The Abhorrent Appendages"
"The Vicious Visage"
"1"
}
}
"hw2013_spy_blood_banker_alt"
{
"name" "#TF_Set_SpyBloodBanker"
"items"
{
"The Candyman's Cap"
"1"
"The Bountiful Bow"
"Bozo's Brogues"
"1"
}
}
"hw2013_soldier_shaolin"
{
"name" "#TF_Set_SpySoldierShaolin"
"items"
{
"The Hidden Dragon"
"The Faux Manchu"

"1"
"1"

"1"
"1"

"1"

"1"

"1"
"1"

"The Shaolin Sash"

"1"

}
}
"hw2013_medic_sun_king"
{
"name" "#TF_Set_MedicSunKing"
"items"
{
"Teutonkahmun"
"Ramses' Regalia"
}
}
"hw2013_scout_dog"
{
"name" "#TF_Set_ScoutDog"
"items"
{
"The Terrier Trousers"
"The Hound's Hood"
}
}
"hw2013_pyro_pyrosaur"
{
"name" "#TF_Set_Pyrosaur"
"items"
{
"Burny's Boney Bonnet"

"1"
"1"

"1"
"1"

"1"
"The Cauterizer's Caudal Appendage"
"1"
"The Monster's Stompers"
"1"
}
}
"hw2013_demo_squidpirate"
{
"name" "#TF_Set_DemoSquidPirate"
"items"
{
"The Squid's Lid"
"1"
"Cap'n Calamari"
"1"
}
}
"hw2013_demo_vampire"
{
"name" "#TF_Set_DemoVampire"
"items"
{
"The Transylvania Top"
"1"
"The Lordly Lapels"
}
}
"short2014_demo_drinking"
{
"name" "#TF_Set_short2014_DemoDrinking"
"items"
{
"The Allbrero"
"Seeing Double"
"Six Pack Abs"

"1"

"1"
"1"
"1"

}
}
"short2014_scout_fancy"
{
"name" "#TF_Set_short2014_ScoutFancy"
"items"
{
"The Pomade Prince"
"1"
"The Paisley Pro"
"1"
"The Argyle Ace"
"1"
}
}
"short2014_soldier_pack"
{
"name" "#TF_Set_short2014_SoldierPack"
"items"
{
"The Spook Specs"
"1"
"The Classified Coif"
"The Man in Slacks"

"1"

"1"
}
}
"short2014_pyro_pack1"
{
"name" "#TF_Set_short2014_PyroPack1"
"items"
{
"The Combustible Kabuto"
"The Sengoku Scorcher"
}
}
"short2014_pyro_pack2"
{
"name" "#TF_Set_short2014_PyroPack2"
"items"
{
"The Gas Guzzler"

"1"
"1"

"1"
"The Smoking Skid Lid"
"The Lunatic's Leathers"
}
}
"short2014_engineer_pack1"
{
"name" "#TF_Set_short2014_EngineerPack1"
"items"
{
"The Tools of the Trade"
"The Joe-on-the-Go"
"1"
}
}
"short2014_spy_pack"
{
"name" "#TF_Set_short2014_SpyPack"

"1"
"1"

"1"

"items"
{
"The Aviator Assassin"
"The Sky Captain"

"1"

"1"
}
}
"short2014_engineer_pack2"
{
"name" "#TF_Set_short2014_EngineerPack2"
"items"
{
"The Level Three Chin"
"The Egghead's Overalls"
"The Lonesome Loafers"
}
}
"short2014_pyro_pack3"
{
"name" "#TF_Set_short2014_PyroPack3"
"items"
{
"Employee of the Mmmph"
"The Frymaster"

"1"
"1"
"1"

"1"

"1"
}
}
"short2014_sniper_pack"
{
"name" "#TF_Set_short2014_SniperPack"
"items"
{
"The Scoper's Smoke"
"The Triggerman's Tacticals"
"1"
}
}
"short2014_scout_pack"
{
"name" "#TF_Set_short2014_ScoutPack"
"items"
{
"The Frickin' Sweet Ninja Hood"
"The Southie Shinobi"
"1"
"The Red Socks"
"1"
}
}
"ai_pack"
{
"name" "#TF_Set_AI_Pack"
"items"
{
"The Alien Cranium"
"1"
"The Biomech Backpack"
"1"
"The Xeno Suit"
"1"
}

"1"

"1"

"attributes"
{
"SET BONUS: alien isolation xeno bonus pos"
{
"attribute_class"
"alien_isolation
_xeno_bonus_pos"
"value" "1"
}
"SET BONUS: alien isolation xeno bonus neg"
{
"attribute_class"
"alien_isolation
_xeno_bonus_neg"
"value" "1"
}
}
}
"alien_isolation_merc_set"
{
"name" "#TF_Set_AI_Merc_Pack"
"items"
{
"The MK 50"
"1"
"The Nostromo Napalmer"
"1"
}
"attributes"
{
"SET BONUS: alien isolation merc bonus pos"
{
"attribute_class"
"alien_isolation
_merc_bonus_pos"
"value" "1"
}
"SET BONUS: alien isolation merc bonus neg"
{
"attribute_class"
"alien_isolation
_merc_bonus_neg"
"value" "1"
}
}
}
"sf14_medic_dog"
{
"name" "#TF_Set_SF14_Medic_Dog"
"items"
{
"Hundekopf"
"1"
"Herzensbrecher"
"Kriegsmaschine-9000"
}
}
"sf14_medic_templar"
{
"name" "#TF_Set_SF14_Medic_Templar"
"items"
{
"Templar's Spirit"
"Wings of Purity"
}

"1"
"1"

"1"
"1"

}
"sf14_scout_hunter"
{
"name" "#TF_Set_SF14_Scout_Hunter"
"items"
{
"Head Hunter"
"1"
"Claws And Infect"
"1"
"Crazy Legs"
"1"
}
}
"sf14_scout_chicken"
{
"name" "#TF_Set_SF14_Scout_Chicken"
"items"
{
"Nugget Noggin"
"1"
"Talon Trotters"
"1"
"Fowl Fists"
"1"
}
}
"sf14_soldier_supernatural_hunter"
{
"name" "#TF_Set_SF14_Soldier_SupernaturalHunter"
"items"
{
"Hellhunter's Headpiece"
"1"
"Supernatural Stalker"
"1"
"Ghoul Gibbin' Gear"
"1"
}
}
"sf14_heavy_minotaur"
{
"name" "#TF_Set_SF14_Heavy_Minotaur"
"items"
{
"Minsk Beef"
"1"
"Bull Locks"
"1"
"Bone-Cut Belt"
"1"
}
}
"sf14_sniper_kangaroo"
{
"name" "#TF_Set_SF14_Sniper_Kangaroo"
"items"
{
"Marsupial Muzzle"
"1"
"Kanga Kickers"
"1"
"Roo Rippers"
"1"
}
}
"sf14_sniper_lizard"
{
"name" "#TF_Set_SF14_Sniper_Lizard"
"items"
{
"Skinless Slashers"
"1"
"Conspiratorial Cut"
"1"
}
}

"sf14_pyro_robot"
{
"name" "#TF_Set_SF14_Pyro_Robo"
"items"
{
"Moccasin Machinery"
"1"
"Arsonist Apparatus"
"1"
}
}
"sf14_demo_skeleton"
{
"name" "#TF_Set_SF14_Demo_Skeleton"
"items"
{
"Forgotten King's Restless Head"
"Forgotten King's Pauldrons"
"1"
}
}
"sf14_medic_vampire"
{
"name" "#TF_Set_SF14_Medic_Vampire"
"items"
{
"Transylvanian Toupe" "1"
"Vampiric Vesture"
"1"
}
}
}
"client_loot_lists"
{
"kill_eater_set_demo_a"
{
"The Chargin' Targe"
"1"
"Upgradeable TF_WEAPON_GRENADELAUNCHER"
"Upgradeable TF_WEAPON_PIPEBOMBLAUNCHER"

"1"

"1"

"1"
"The Eyelander"
"1"
}
"kill_eater_set_soldier_a"
{
"Upgradeable TF_WEAPON_ROCKETLAUNCHER"
"The Pain Train"
"1"
"Upgradeable TF_WEAPON_SHOTGUN_PRIMARY"
"The Direct Hit"
"1"
}
"kill_eater_set_heavy_a"
{
"Gloves of Running Urgently"
"1"
"Upgradeable TF_WEAPON_SHOTGUN_PRIMARY"
"Natascha"
"1"
"Upgradeable TF_WEAPON_MINIGUN"
"1"
}
"kill_eater_set_scout_a"
{
"Upgradeable TF_WEAPON_SCATTERGUN"
"The Boston Basher"
"1"
"Upgradeable TF_WEAPON_PISTOL"
"1"
"The Sandman"
"1"

"1"
"1"

"1"

"1"

}
"kill_eater_set_spy_a"
{
"The Ambassador"
"1"
"Conniver's Kunai"
"1"
"Upgradeable TF_WEAPON_KNIFE"
"1"
"Upgradeable TF_WEAPON_REVOLVER"
}
"kill_eater_set_pyro_a"
{
"Upgradeable TF_WEAPON_FLAMETHROWER"
"The Flare Gun"
"1"
"The Powerjack"
"1"
"The Backburner"
"1"
}
"kill_eater_set_medic_a__medigun"
{
"Upgradeable TF_WEAPON_MEDIGUN"
"1"
}
"kill_eater_set_medic_a"
{
"Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC"

"1"

"1"

"1"
"The Crusader's Crossbow"
"Upgradeable TF_WEAPON_BONESAW"
"kill_eater_set_medic_a__medigun"

"1"
"1"

}
"kill_eater_set_sniper_a"
{
"Upgradeable TF_WEAPON_SNIPERRIFLE"
"The Sydney Sleeper"
"1"
"The Bushwacka"
"1"
"Jarate"
"1"
}
"kill_eater_set_engineer_a__wrenches"
{
"Upgradeable TF_WEAPON_WRENCH"
"1"
"The Jag"
"1"
}
"kill_eater_set_engineer_a"
{
"Upgradeable TF_WEAPON_SHOTGUN_PRIMARY"
"The Frontier Justice"
"1"
"kill_eater_set_engineer_a__wrenches"
}
"kill_eater_set_mixed_a"
{
"The Axtinguisher"
"1"
"The Black Box"
"1"
"The Eyelander"
"1"
"The Razorback"
"1"
}
"kill_eater_set_mixed_b"
{
"Mad Milk"
"1"
"The Half-Zatoichi"
"1"
"Upgradeable TF_WEAPON_FISTS"
"1"
"The Degreaser"
"1"
}
"kill_eater_set_rare_mixed_a__secondary_stats"

"1"

"1"

"1"
"1"

{
"The Kritzkrieg"
"The Gunslinger"

"1"
"1"

}
"kill_eater_set_rare_mixed_a"
{
"kill_eater_set_rare_mixed_a__secondary_stats"
"1"
"The Machina"
"The Ullapool Caber"
"The Holy Mackerel"

"1"
"1"
"1"

}
"kill_eater_set_mixed_c"
{
"The Brass Beast"
"1"
"The Ubersaw"
"1"
"L'Etranger"
"1"
"The Equalizer"
"1"
}
"kill_eater_set_mixed_d"
{
"Your Eternal Reward"
"1"
"The Family Business"
"1"
"The Soda Popper"
"1"
"The Amputator"
"1"
}
"kill_eater_set_mixed_e"
{
"The Reserve Shooter"
"1"
"The Atomizer"
"1"
"The Southern Hospitality"
"1"
"The Scottish Resistance"
"1"
}
"kill_eater_set_mixed_f"
{
"The Bazaar Bargain"
"1"
"The Big Earner"
"1"
"The Blutsauger"
"1"
"The Liberty Launcher"
"1"
}
"kill_eater_set_mixed_g__secondary_stats"
{
"The Quick-Fix"
"1"
}
"kill_eater_set_mixed_g"
{
"The Dead Ringer"
"1"
"Upgradeable TF_WEAPON_SMG"
"1"
"The Killing Gloves of Boxing"
"1"
"kill_eater_set_mixed_g__secondary_stats"
"1"
}
"kill_eater_set_mixed_h"
{
"The Loch-n-Load"
"1"
"The Overdose"
"1"
"Upgradeable TF_WEAPON_KNIFE"
"1"
}
"kill_eater_set_rare_mixed_b__secondary_stats"
{

"The Holiday Punch"


"1"
}
"kill_eater_set_rare_mixed_b"
{
"kill_eater_set_rare_mixed_b__secondary_stats"
"1"
"The Huntsman"
"1"
"The Widowmaker"
"1"
"The Mantreads"
"1"
"Upgradeable TF_WEAPON_BUILDER_SPY"

"1"

}
"kill_eater_set_mixed_i"
{
"Upgradeable TF_WEAPON_BAT"
"1"
"The Direct Hit"
"1"
"The Diamondback"
"1"
}
"kill_eater_set_mixed_j"
{
"Upgradeable TF_WEAPON_BOTTLE"
"1"
"The Back Scratcher"
"1"
"Upgradeable TF_WEAPON_PISTOL"
"1"
}
"kill_eater_set_mixed_k"
{
"The Tribalman's Shiv"
"1"
"The Detonator"
"1"
"The Shortstop"
"1"
}
"kill_eater_set_mixed_l"
{
"Upgradeable TF_WEAPON_ROCKETLAUNCHER"
"The Market Gardener"
"1"
"The Equalizer"
"1"
}
"kill_eater_set_mixed_m"
{
"Upgradeable TF_WEAPON_PIPEBOMBLAUNCHER"

"1"

"1"
"The Scotsman's Skullcutter"
"The Persian Persuader"

"1"
"1"

}
"kill_eater_set_mixed_n"
{
"The Force-a-Nature"
"1"
"Upgradeable TF_WEAPON_FLAMETHROWER"
"Tomislav"
"1"
}
"kill_eater_set_mixed_o"
{
"The Homewrecker"
"1"
"Upgradeable TF_WEAPON_SHOVEL"
"Upgradeable TF_WEAPON_SCATTERGUN"
}
"kill_eater_set_mixed_p"
{
"The Wrap Assassin"
"1"
"The Spy-cicle"
"1"
"Upgradeable TF_WEAPON_SNIPERRIFLE"
}

"1"

"1"
"1"

"1"

"kill_eater_set_mixed_q"
{
"Baby Face's Blaster"
"1"
"The Pain Train"
"1"
"kill_eater_set_medic_a__medigun"
}
"kill_eater_set_rare_mixed_c__secondary_stats"
{
"Upgradeable TF_WEAPON_PDA_ENGINEER_BUILD"
"1"
}
"kill_eater_set_rare_mixed_c"
{
"kill_eater_set_rare_mixed_c__secondary_stats"
"1"
"The Original"
"1"
"Upgradeable TF_WEAPON_INVIS"
"The Splendid Screen"

"1"
"1"

}
"kill_eater_set_mixed_r"
{
"Upgradeable TF_WEAPON_FIREAXE"
"1"
"The Flying Guillotine"
"1"
"The Beggar's Bazooka"
"1"
}
"kill_eater_set_mixed_s"
{
"Fists of Steel"
"1"
"The Neon Annihilator"
"1"
"Jarate"
"1"
}
"kill_eater_set_mixed_t"
{
"Upgradeable TF_WEAPON_CLUB"
"1"
"The Huo Long Heatmaker"
"1"
"The Enforcer"
"1"
}
"kill_eater_set_rare_mixed_d__secondary_stats"
{
"The Disciplinary Action"
"1"
"The Loose Cannon"
"1"
}
"kill_eater_set_rare_mixed_d"
{
"kill_eater_set_rare_mixed_d__secondary_stats"
"1"
"The Fan O'War"
"1"
}
"kill_eater_set_mixed_u"
{
"The Battalion's Backup"
"The Hitman's Heatmaker"
"Bonk! Atomic Punch"
}
"kill_eater_set_mixed_v"
{
"Crit-a-Cola"
"1"
"The Solemn Vow"
"The Sydney Sleeper"
}

"1"
"1"
"1"

"1"
"1"

"1"

"kill_eater_set_mixed_w"
{
"The Concheror"
"1"
"Upgradeable TF_WEAPON_REVOLVER"
"1"
"The Eviction Notice"
"1"
}
"kill_eater_set_mixed_x"
{
"The Rescue Ranger"
"1"
"Upgradeable TF_WEAPON_GRENADELAUNCHER"
"1"
"The Scorch Shot"
"1"
}
"supply_crate_loot_list_1"
{
"loot_list_header_desc"
"#Econ_Revolving_Loot_Li
st_NonStrange_Weapons"
"loot_list_footer_desc"
"#Econ_Revolving_Loot_Li
st_Rare_Series_1"
"The Vita-Saw"
"1"
"The Gunslinger"
"1"
"The Equalizer"
"1"
"The Scottish Resistance"
"1"
"Old Guadalajara"
"1"
"Napper's Respite"
"1"
"Name Tag"
"1"
"Paint Can 13"
"1"
"Paint Can 14"
"1"
}
"supply_crate_loot_list_2"
{
"loot_list_header_desc"
"#Econ_Revolving_Loot_Li
st_NonStrange_Weapons"
"loot_list_footer_desc"
"#Econ_Revolving_Loot_Li
st_Rare_Series_1"
"The Black Box"
"1"
"The Shortstop"
"1"
"L'Etranger"
"1"
"Sober Stuntman"
"1"
"Pugilist's Protector"
"1"
"Chieftain's Challenge"
"1"
"Duel MiniGame"
"1"
"Paint Can 5"
"1"
"Paint Can 11"
"1"
}
"supply_crate_loot_list_3"
{
"loot_list_header_desc"
"#Econ_Revolving_Loot_Li
st_NonStrange_Weapons"
"loot_list_footer_desc"
"#Econ_Revolving_Loot_Li
st_Rare_Series_1"
"The Bushwacka"
"1"
"Crit-a-Cola"
"1"
"The Homewrecker"
"1"
"Scout Beanie"
"1"
"Bombing Run"
"1"
"Stout Shako"
"1"
"Description Tag"
"1"
"Paint Can 14"
"1"
}
"supply_crate_loot_list_4"

{
"loot_list_header_desc"

"#Econ_Revolving_Loot_Li

"loot_list_footer_desc"

"#Econ_Revolving_Loot_Li

st_NonStrange_Weapons"
st_Rare_Series_1"
"The Battalion's Backup"
"The Pain Train"
"Your Eternal Reward"
"Scout Whoopee Cap"
"Heavy Do-rag"
"1"
"Handyman's Handle"
"Duel MiniGame"
"1"
"Paint Can 13"
"1"
}
"supply_crate_loot_list_5"
{
"loot_list_header_desc"
st_NonStrange_Weapons"
"loot_list_footer_desc"
st_Rare_Series_1"
"Name Tag"
"1"
"The Powerjack"
"1"
"The Gunboats"
"1"
"The Southern Hospitality"
"Sniper Fishing Hat"
"Engineer Earmuffs"
"Medic Goggles"
"1"
"Handyman's Handle"
"Paint Can 4"
"1"
}
"supply_crate_loot_list_7"
{
"loot_list_header_desc"
st_NonStrange_Weapons"
"loot_list_footer_desc"
st_Rare_Series_1"
"The Chargin' Targe"
"The Direct Hit"
"The Bushwacka"
"1"
"Demoman's Fro"
"1"
"Dr's Dapper Topper"
"Rimmed Raincatcher"
"The Milkman"
"1"
"Description Tag"
"Paint Can Team Color"
}
"supply_crate_loot_list_8"
{
"loot_list_header_desc"
st_NonStrange_Weapons"
"loot_list_footer_desc"
st_Rare_Series_1"
"The Force-a-Nature"
"Bonk! Atomic Punch"
"The Huntsman"
"1"
"Trophy Belt"
"1"
"Horrific Headsplitter"
"Cadaver's Cranium"
"The Familiar Fez"
"Duel MiniGame"
"1"

"1"
"1"
"1"
"1"
"1"

"#Econ_Revolving_Loot_Li
"#Econ_Revolving_Loot_Li

"1"
"1"
"1"
"1"

"#Econ_Revolving_Loot_Li
"#Econ_Revolving_Loot_Li
"1"
"1"
"1"
"1"
"1"
"1"

"#Econ_Revolving_Loot_Li
"#Econ_Revolving_Loot_Li
"1"
"1"
"1"
"1"
"1"

"Gift Wrap"
"1"
}
"supply_crate_loot_list_9"
{
"loot_list_footer_desc"
st_Rare_Series_1"
"Paint Can 15"
"1"
"Paint Can 16"
"1"
"Paint Can 17"
"1"
"Paint Can 18"
"1"
"Paint Can 19"
"1"
"Paint Can 20"
"1"
"The Grenadier's Softcap"
}
"supply_crate_loot_list_10"
{
"loot_list_header_desc"
st_NonStrange_Weapons"
"loot_list_footer_desc"
st_Rare_Series_1"
"Paint Can 1"
"1"
"Paint Can 2"
"1"
"Paint Can 3"
"1"
"The Ullapool Caber"
"The Loch-n-Load"
"Scotch Bonnet"
"1"
"Glengarry Bonnet"
"Demoman's Fro"
"1"
}
"supply_crate_loot_list_11"
{
"loot_list_header_desc"
st_NonStrange_Weapons"
"loot_list_footer_desc"
st_Rare_Series_1"
"Paint Can 4"
"1"
"Paint Can 5"
"1"
"Paint Can 6"
"1"
"The Crusader's Crossbow"
"The Amputator"
"1"
"Berliner's Bucket Helm"
"Vintage Tyrolean"
"Prussian Pickelhaube"
}
"supply_crate_loot_list_12"
{
"loot_list_header_desc"
st_NonStrange_Weapons"
"loot_list_footer_desc"
st_Rare_Series_1"
"Paint Can 7"
"1"
"Paint Can 8"
"1"
"Paint Can 9"
"1"
"The Brass Beast"
"The Buffalo Steak Sandvich"
"Big Chief"
"1"
"Officer's Ushanka"
"Coupe D'isaster"
}
"supply_crate_loot_list_13"

"#Econ_Revolving_Loot_Li

"1"

"#Econ_Revolving_Loot_Li
"#Econ_Revolving_Loot_Li

"1"
"1"
"1"

"#Econ_Revolving_Loot_Li
"#Econ_Revolving_Loot_Li

"1"
"1"
"1"
"1"

"#Econ_Revolving_Loot_Li
"#Econ_Revolving_Loot_Li

"1"
"1"
"1"
"1"

{
"loot_list_header_desc"

"#Econ_Revolving_Loot_Li

"loot_list_footer_desc"

"#Econ_Revolving_Loot_Li

st_NonStrange_Weapons"
st_Rare_Series_1"
"Paint Can 13"
"Paint Can 15"
"Paint Can 16"
"The Sydney Sleeper"
"The Bushwacka"
"Ol' Snaggletooth"
"Professional's Panama"
"Sniper Pith Helmet"

"1"
"1"
"1"
"1"
"1"

}
"supply_crate_loot_list_14"
{
"loot_list_header_desc"
st_NonStrange_Weapons"
"loot_list_footer_desc"
st_Rare_Series_1"
"Paint Can 14"
"1"
"Paint Can 17"
"1"
"Paint Can 18"
"1"
"L'Etranger"
"1"
"Your Eternal Reward"
"The Familiar Fez"
"Backbiter's Billycock"
"Detective Noir"
}
"supply_crate_loot_list_15"
{
"loot_list_header_desc"
st_NonStrange_Weapons"
"loot_list_footer_desc"
st_Rare_Series_1"
"Paint Can Team Color"
"Paint Can 19"
"1"
"Paint Can 20"
"1"
"The Black Box"
"1"
"The Battalion's Backup"
"The Grenadier's Softcap"
"Exquisite Rack"
"Tyrant's Helm"
"1"
}
"supply_crate_loot_list_16"
{
"loot_list_header_desc"
st_NonStrange_Weapons"
"loot_list_footer_desc"
st_Rare_Series_1"
"Paint Can 1"
"1"
"Paint Can 4"
"1"
"Paint Can 7"
"1"
"The Shortstop"
"1"
"Mad Milk"
"1"
"The Milkman"
"1"
"Flipped Trilby"
"Scout Whoopee Cap"
}
"supply_crate_loot_list_17"

"1"
"1"
"1"

"#Econ_Revolving_Loot_Li
"#Econ_Revolving_Loot_Li

"1"
"1"
"1"
"1"

"#Econ_Revolving_Loot_Li
"#Econ_Revolving_Loot_Li
"1"

"1"
"1"
"1"

"#Econ_Revolving_Loot_Li
"#Econ_Revolving_Loot_Li

"1"
"1"

{
"loot_list_header_desc"

"#Econ_Revolving_Loot_Li

"loot_list_footer_desc"

"#Econ_Revolving_Loot_Li

st_NonStrange_Weapons"
st_Rare_Series_1"
"Paint Can 2"
"Paint Can 5"
"Paint Can 8"
"The Degreaser"
"The Powerjack"
"The Attendant"
"Madame Dixie"
"Pyromancer's Mask"

"1"
"1"
"1"
"1"
"1"
"1"
"1"

}
"supply_crate_loot_list_18"
{
"loot_list_header_desc"
st_NonStrange_Weapons"
"loot_list_footer_desc"
st_Rare_Series_1"
"Paint Can 3"
"1"
"Paint Can 6"
"1"
"Paint Can 9"
"1"
"The Wrangler"
"1"
"The Gunslinger"
"Engineer Welding Mask"
"Buckaroos Hat"
"1"
"Professor's Peculiarity"
}
"supply_crate_loot_list_19"
{
"loot_list_header_desc"
st_Strange_Weapons"
"loot_list_footer_desc"
st_Rare_Series_1"
"kill_eater_set_demo_a"
"Demoman Hallmark"
"Demoman Tricorne"
"Laugh Taunt"
"1"
}
"supply_crate_loot_list_20"
{
"loot_list_header_desc"
st_Strange_Weapons"
"loot_list_footer_desc"
st_Rare_Series_1"
"kill_eater_set_soldier_a"
"Soldier Samurai Hat"
"Soldier Drill Hat"
}
"supply_crate_loot_list_21"
{
"loot_list_header_desc"
st_Strange_Weapons"
"loot_list_footer_desc"
st_Rare_Series_1"
"kill_eater_set_heavy_a"
"Heavy Hair"
"1"
"Football Helmet"
}

"1"

"#Econ_Revolving_Loot_Li
"#Econ_Revolving_Loot_Li

"1"
"1"
"1"

"#Econ_Revolving_Loot_Li
"#Econ_Revolving_Loot_Li
"1"
"1"
"1"

"#Econ_Revolving_Loot_Li
"#Econ_Revolving_Loot_Li
"1"
"1"
"1"

"#Econ_Revolving_Loot_Li
"#Econ_Revolving_Loot_Li
"1"
"1"

"supply_crate_loot_list_23"
{
"loot_list_header_desc"
st_Strange_Weapons"
"loot_list_footer_desc"
st_Rare_Series_1"
"kill_eater_set_scout_a"
"Ye Olde Baker Boy"
"The Milkman"
"1"
}
"supply_crate_loot_list_24"
{
"loot_list_header_desc"
st_Strange_Weapons"
"loot_list_footer_desc"
st_Rare_Series_1"
"kill_eater_set_spy_a"
"Private Eye"
"1"
"Fancy Fedora"
"1"
}
"supply_crate_loot_list_25"
{
"loot_list_header_desc"
st_Strange_Weapons"
"loot_list_footer_desc"
st_Rare_Series_1"
"kill_eater_set_pyro_a"
"Prancer's Pride"
"Respectless Rubber Glove"
}
"supply_crate_loot_list_26"
{
"loot_list_header_desc"
st_Strange_Weapons"
"loot_list_footer_desc"
st_Rare_Series_2"
"kill_eater_set_medic_a"
"Medic Gatsby"
"1"
"Otolaryngologist's Mirror"
}
"supply_crate_loot_list_27"
{
"loot_list_header_desc"
st_Strange_Weapons"
"loot_list_footer_desc"
st_Rare_Series_2"
"kill_eater_set_sniper_a"
"Larrikin Robin"
"Villain's Veil"
}
"supply_crate_loot_list_28"
{
"loot_list_header_desc"
st_Strange_Weapons"
"loot_list_footer_desc"
st_Rare_Series_2"
"kill_eater_set_engineer_a"
"Engineer Earmuffs"
"Mining Light"
"1"
}

"#Econ_Revolving_Loot_Li
"#Econ_Revolving_Loot_Li
"1"
"1"

"#Econ_Revolving_Loot_Li
"#Econ_Revolving_Loot_Li
"1"

"#Econ_Revolving_Loot_Li
"#Econ_Revolving_Loot_Li
"1"
"1"
"1"

"#Econ_Revolving_Loot_Li
"#Econ_Revolving_Loot_Li
"1"
"1"

"#Econ_Revolving_Loot_Li
"#Econ_Revolving_Loot_Li
"1"
"1"
"1"

"#Econ_Revolving_Loot_Li
"#Econ_Revolving_Loot_Li
"1"
"1"

"supply_crate_loot_list_29"
{
"loot_list_header_desc"
st_Strange_Weapons"
"loot_list_footer_desc"
st_Rare_Series_2"
"kill_eater_set_mixed_a"
"Tough Guy's Toque"
"Spy Beret"
"1"
}
"supply_crate_loot_list_30"
{
"loot_list_header_desc"
st_Strange_Weapons"
"loot_list_footer_desc"
st_Rare_Series_2"
"kill_eater_set_rare_mixed_a"
}
"supply_crate_loot_list_31"
{
"loot_list_header_desc"
st_Strange_Weapons"
"loot_list_footer_desc"
st_Rare_Series_2"
"kill_eater_set_mixed_b"
"Grimm Hatte"
"1"
"Magnificent Mongolian"
}
"supply_crate_loot_list_32"
{
"loot_list_header_desc"
st_Strange_Weapons"
"loot_list_footer_desc"
st_Rare_Series_2"
"kill_eater_set_mixed_c"
"Pyromancer's Mask"
"Prince Tavish's Crown"
}
"supply_crate_loot_list_33"
{
"loot_list_header_desc"
st_Strange_Weapons"
"loot_list_footer_desc"
st_Rare_Series_2"
"kill_eater_set_mixed_d"
"German Gonzila"
"Magnificent Mongolian"
}
"supply_crate_loot_list_34"
{
"loot_list_header_desc"
st_Strange_Weapons"
"loot_list_footer_desc"
st_Rare_Series_2"
"kill_eater_set_mixed_e"
"Hard Counter"
"1"
"Western Wear"
"1"
}
"supply_crate_loot_list_37"
{

"#Econ_Revolving_Loot_Li
"#Econ_Revolving_Loot_Li
"1"
"1"

"#Econ_Revolving_Loot_Li
"#Econ_Revolving_Loot_Li
"1"

"#Econ_Revolving_Loot_Li
"#Econ_Revolving_Loot_Li
"1"
"1"

"#Econ_Revolving_Loot_Li
"#Econ_Revolving_Loot_Li
"1"
"1"
"1"

"#Econ_Revolving_Loot_Li
"#Econ_Revolving_Loot_Li
"1"
"1"
"1"

"#Econ_Revolving_Loot_Li
"#Econ_Revolving_Loot_Li
"1"

"loot_list_header_desc"

"#Econ_Revolving_Loot_Li

"loot_list_footer_desc"

"#Econ_Revolving_Loot_Li

"kill_eater_set_mixed_f"
"Cosa Nostra Cap"
"Private Eye"
"1"

"1"

st_Strange_Weapons"
st_Rare_Series_2"
"1"

}
"supply_crate_loot_list_38"
{
"loot_list_header_desc"
"#Econ_Revolving_Loot_Li
st_Strange_Weapons"
"loot_list_footer_desc"
"#Econ_Revolving_Loot_Li
st_Rare_Series_2"
"kill_eater_set_mixed_g"
"1"
"The Flamboyant Flamenco"
"1"
"Reggaelator"
"1"
}
"supply_crate_loot_list_39"
{
"loot_list_header_desc"
"#Econ_Revolving_Loot_Li
st_Strange_Weapons"
"loot_list_footer_desc"
"#Econ_Revolving_Loot_Li
st_Rare_Series_2"
"kill_eater_set_mixed_h"
"1"
"Paint Can 21"
"1"
"Paint Can 22"
"1"
"The Salty Dog"
"1"
"Sniper Fishing Hat"
"1"
}
"supply_crate_loot_list_40"
{
"loot_list_header_desc"
"#Econ_Revolving_Loot_Li
st_Strange_Weapons"
"kill_eater_set_rare_mixed_b"
"1"
}
"supply_crate_loot_list_41"
{
"loot_list_header_desc"
"#Econ_Revolving_Loot_Li
st_Strange_Weapons"
"loot_list_footer_desc"
"#Econ_Revolving_Loot_Li
st_Rare_Series_2"
"kill_eater_set_mixed_i"
"1"
"Strange Part: Enemies Gibbed"
"1"
"Strange Part: Airborne Enemies Killed"
"1"
"Strange Part: Heavies Killed"
"1"
"The Crocodile Smile"
"1"
"Large Luchadore"
"1"
}
"supply_crate_loot_list_42"
{
"loot_list_header_desc"
"#Econ_Revolving_Loot_Li
st_Strange_Weapons"
"loot_list_footer_desc"
"#Econ_Revolving_Loot_Li
st_Rare_Series_2"
"kill_eater_set_mixed_j"
"1"
"Strange Part: Buildings Destroyed"
"1"
"Strange Part: Projectiles Reflected"
"1"
"Strange Part: Headshot Kills"
"1"
"The Outdoorsman"
"1"

"Ol' Geezer"
"1"
}
"supply_crate_loot_list_43"
{
"loot_list_header_desc"
"#Econ_Revolving_Loot_Li
st_Strange_Weapons"
"loot_list_footer_desc"
"#Econ_Revolving_Loot_Li
st_Rare_Series_2"
"kill_eater_set_mixed_k"
"1"
"Strange Part: Allies Extinguished"
"1"
"Strange Part: Posthumous Kills"
"1"
"Berliner's Bucket Helm"
"1"
"Coupe D'isaster"
"1"
}
"supply_crate_loot_list_44"
{
"loot_list_header_desc"
"#Econ_Revolving_Loot_Li
st_Strange_Weapons"
"loot_list_footer_desc"
"#Econ_Revolving_Loot_Li
st_Rare_Series_2"
"kill_eater_set_mixed_l"
"1"
"Strange Part: Demomen Killed"
"1"
"Strange Part: Revenge Kills"
"1"
"Strange Part: Critical Kills"
"1"
"The Hat With No Name"
"1"
"Stout Shako"
"1"
}
"supply_crate_loot_list_45"
{
"loot_list_header_desc"
"#Econ_Revolving_Loot_Li
st_Strange_Weapons"
"loot_list_footer_desc"
"#Econ_Revolving_Loot_Li
st_Rare_Series_2"
"kill_eater_set_mixed_m"
"1"
"Strange Part: Soldiers Killed"
"1"
"Strange Part: Domination Kills"
"1"
"Strange Part: Kills While Explosive-Jumping"
"1"
"The Tavish DeGroot Experience"
"1"
"Rimmed Raincatcher"
"1"
}
"supply_crate_loot_list_47"
{
"loot_list_header_desc"
"#Econ_Revolving_Loot_Li
st_Strange_Weapons"
"loot_list_footer_desc"
"#Econ_Revolving_Loot_Li
st_Rare_Series_2"
"kill_eater_set_mixed_n"
"1"
"Strange Part: Scouts Killed"
"1"
"Strange Part: Sappers Destroyed"
"1"
"Strange Part: Cloaked Spies Killed"
"1"
"The Backwards Ballcap"
"1"
"Professional's Panama"
"1"
}
"supply_crate_loot_list_49"
{
"loot_list_header_desc"
"#Econ_Revolving_Loot_Li
st_Strange_Weapons"
"loot_list_footer_desc"
"#Econ_Revolving_Loot_Li
st_Rare_Series_2"

"kill_eater_set_mixed_o"
"1"
"Strange Part: Engineers Killed"
"Strange Part: Robots Destroyed"
"Strange Part: Kills While Low-Health"
"The Surgeon's Stahlhelm"
"1"
"Furious Fukaamigasa"
"1"

"1"
"1"
"1"

}
"supply_crate_loot_list_54"
{
"loot_list_header_desc"
"#Econ_Revolving_Loot_Li
st_Strange_Weapons"
"loot_list_footer_desc"
"#Econ_Revolving_Loot_Li
st_Rare_Series_2"
"kill_eater_set_mixed_p"
"1"
"Strange Part: Snipers Killed"
"1"
"Strange Part: Kills While Ubercharged"
"1"
"Strange Part: Underwater Kills"
"1"
"Hottie's Hoodie"
"1"
"The Surgeon's Side Satchel"
"1"
}
"supply_crate_loot_list_55"
{
"loot_list_header_desc"
"#Econ_Revolving_Loot_Li
st_Strange_Weapons"
"loot_list_footer_desc"
"#Econ_Revolving_Loot_Li
st_Rare_Series_2"
"kill_eater_set_mixed_q"
"1"
"Strange Part: Pyros Killed"
"1"
"Strange Part: Defender Kills"
"1"
"Strange Part: Airborne Enemies Killed"
"1"
"The Counterfeit Billycock"
"1"
"Desert Marauder"
"1"
}
"supply_crate_loot_list_50"
{
"loot_list_header_desc"
"#Econ_Revolving_Loot_Li
st_Strange_Weapons"
"kill_eater_set_rare_mixed_c"
"1"
"Strange Bacon Grease"
"1"
}
"supply_crate_loot_list_56"
{
"loot_list_header_desc"
"#Econ_Revolving_Loot_Li
st_Strange_Weapons"
"loot_list_footer_desc"
"#Econ_Revolving_Loot_Li
st_Rare_Series_2"
"kill_eater_set_mixed_r"
"1"
"Strange Part: Medics Killed"
"1"
"Strange Part: Tanks Destroyed"
"1"
"Strange Part: Long-Distance Kills"
"1"
"Western Wear"
"1"
"Modest Pile of Hat"
"1"
}
"supply_crate_loot_list_57"
{
"loot_list_header_desc"
"#Econ_Revolving_Loot_Li
st_Strange_Weapons"
"loot_list_footer_desc"
"#Econ_Revolving_Loot_Li
st_Rare_Series_2"
"kill_eater_set_mixed_s"
"1"

"Random Droppable Paints Package"


"Tam O'Shanter"
"1"
"Detective Noir"
"1"

"1"

}
"supply_crate_loot_list_59"
{
"loot_list_header_desc"
"#Econ_Revolving_Loot_Li
st_Strange_Weapons"
"loot_list_footer_desc"
"#Econ_Revolving_Loot_Li
st_Rare_Series_3"
"kill_eater_set_mixed_t"
"1"
"Strange Part: Ubers Dropped"
"1"
"Strange Part: Heavies Killed"
"1"
"Strange Part: Giant Robots Destroyed"
"1"
"The War Pig"
"1"
"The Fast Learner"
"1"
}
"jul_2013_crate_list_early"
{
"loot_list_footer_desc"
"#Econ_Revolving_Loot_Li
st_Rare_Series_3"
"The Brotherhood of Arms"
"1"
"The Well-Rounded Rifleman"
"1"
"The Breakneck Baggies"
"1"
"The Powdered Practitioner"
"1"
"The Pocket Pyro"
"1"
"The Cloud Crasher"
"1"
"The Pom-Pommed Provocateur"
"1"
"The Dark Age Defender"
"1"
"The Tyurtlenek"
"1"
"The Mair Mask"
"1"
}
"supply_crate_loot_list_60"
{
"loot_list_header_desc"
"#Econ_Revolving_Loot_Li
st_Strange_Weapons"
"kill_eater_set_rare_mixed_d"
"1"
"Pomson 6000 Strangifier"
"1"
"Strange Part: Taunt Kills"
"1"
}
"supply_crate_loot_list_71"
{
"loot_list_header_desc"
"#Econ_Revolving_Loot_Li
st_Strange_Weapons"
"loot_list_footer_desc"
"#Econ_Revolving_Loot_Li
st_Rare_Series_3"
"kill_eater_set_mixed_u"
"1"
"Strange Part: Enemies Gibbed"
"1"
"Strange Part: Victory Time Kills"
"1"
"Strange Part: Robot Spy Kills"
"1"
"The Buccaneer's Bicorne"
"1"
"The Soviet Gentleman"
"1"
}
"supply_crate_loot_list_75"
{
"loot_list_header_desc"
"#Econ_Revolving_Loot_Li
st_Strange_Weapons"
"loot_list_footer_desc"
"#Econ_Revolving_Loot_Li
st_Rare_Series_3"
"kill_eater_set_mixed_v"
"1"

"Strange Part: Players Wearing Unusuals"


"1"
"Strange Part: Spies Killed"
"1"
"Strange Part: Burning Enemies Killed"
"Defiant Spartan"
"1"
"The Apparatchik's Apparel"
"1"

"1"

}
"supply_crate_loot_list_76"
{
"loot_list_header_desc"
"#Econ_Revolving_Loot_Li
st_Strange_Weapons"
"loot_list_footer_desc"
"#Econ_Revolving_Loot_Li
st_Rare_Series_3"
"kill_eater_set_mixed_w"
"1"
"Strange Part: Killstreaks Ended"
"1"
"Strange Cosmetic Part: Killcam Taunts"
"1"
"Strange Part: Damage Dealt"
"1"
"The Front Runner"
"1"
"The Cold Killer"
"1"
}
"supply_crate_loot_list_77"
{
"loot_list_header_desc"
"#Econ_Revolving_Loot_Li
st_Strange_Weapons"
"loot_list_footer_desc"
"#Econ_Revolving_Loot_Li
st_Rare_Series_3"
"kill_eater_set_mixed_x"
"1"
"Strange Cosmetic Part: Fires Survived"
"1"
"Strange Part: Ally Healing Done"
"1"
"Strange Part: Point-Blank Kills"
"1"
"The Builder's Blueprints"
"1"
"Blighted Beak"
"1"
}
"fall_2013_crate_contents_acorns"
{
"The Viking Braider"
"1"
"The Flapjack"
"1"
"The Gold Digger"
"1"
"Pop-eyes"
"1"
"Weight Room Warmer"
"1"
"The Special Eyes"
"1"
"The Chronomancer"
"1"
"Pirate Bandana"
"1"
"Brim-Full Of Bullets"
"1"
"Li'l Snaggletooth"
"1"
"Escapist"
"1"
"L'homme Burglerre"
"1"
"The Ward"
"1"
}
"fall_2013_crate_contents_gourd"
{
"The Beep Boy"
"1"
"The Cuban Bristle Crisis"
"1"
"A Brush with Death"
"1"
"Trickster's Turnout Gear"
"1"
"Hong Kong Cone"
"1"
"The Hurt Locher"
"1"
"The Bone Dome"
"1"
"The Air Raider"
"1"
"The Medical Mystery"
"1"

"The Cotton Head"


"The Slick Cut"
"1"
"The Frenchman's Formals"

"1"

"1"
}
"fall_2013_crate_list_acorns"
{
"loot_list_footer_desc"
"#Econ_Revolving_Loot_Li
st_Rare_Series_3"
"fall_2013_crate_contents_acorns"
"1"
}
"fall_2013_crate_list_gourd"
{
"loot_list_footer_desc"
"#Econ_Revolving_Loot_Li
st_Rare_Series_3"
"fall_2013_crate_contents_gourd"
"1"
}
"supply_crate_loot_list_82"
{
"loot_list_header_desc"
"#Econ_Revolving_Loot_Li
st"
"loot_list_footer_desc"
"#Econ_Revolving_Loot_Li
st_Rare_Series_3"
"Pretty Boy's Pocket Pistol Strangifier"
"1"
"Phlogistinator Strangifier"
"1"
"Cleaner's Carbine Strangifier"
"1"
"Strange Cosmetic Part: Kills"
"1"
"Strange Part: Full Health Kills"
"1"
"Strange Part: Headshot Kills"
"1"
"Private Eye Strangifier"
"1"
"Big Chief Strangifier"
"1"
}
"supply_crate_loot_list_83"
{
"loot_list_header_desc"
"#Econ_Revolving_Loot_Li
st_Killstreak_Kits"
"loot_list_footer_desc"
"#Econ_Revolving_Loot_Li
st_Rare_Series_3"
"Rocket Launcher Killstreakifier Basic"
"1"
"Scattergun Killstreakifier Basic"
"1"
"Sniperrifle Killstreakifier Basic"
"1"
"Shotgun Killstreakifier Basic"
"1"
"Ubersaw Killstreakifier Basic"
"1"
"GRU Killstreakifier Basic"
"1"
"Spy-cicle Launcher Killstreakifier Basic"
"1"
"Axtinguisher Killstreakifier Basic"
"1"
}
"lw_taunt_supply_crate_loot_list__taunts"
{
"I See You Taunt"
"1"
"Buy A Life Taunt"
"1"
"Results are in Taunt"
"1"
"Party Trick Taunt"
"1"
"Fresh Brewed Victory Taunt"
"1"
"Spent Well Spirits Taunt"
"1"
"Rancho Relaxo Taunt"
"1"
"Battin' a Thousand Taunt"
"1"
"Oblooterated Taunt"
"1"
"Deep Fried Desire Taunt"
"1"

"Square Dance Taunt"


"Flippin' Awesome Taunt"
"RPS Taunt"
"1"
"Conga Taunt"
"1"
"Skullcracker Taunt"
}
"lw_taunt_supply_crate_loot_list"
{
"loot_list_header_desc"

"1"
"1"
"1"

"#Econ_Revolving_Loot_Li

st"
"loot_list_footer_desc"

"#Econ_Revolving_Unusual

_Taunt"
"lw_taunt_supply_crate_loot_list__taunts"
"1"
}
"breadbox_items"
{
"The Self-Aware Beauty Mark"
"The Snack Attack"
"The Bread Bite"
"Mutated Milk"
"1"
}
"breadbox_lootlist"
{
"loot_list_header_desc"

"1"
"1"
"1"

"#Econ_Breadbox_Lootlist

_Header"
"loot_list_footer_desc"

"#Econ_Breadbox_Lootlist

_Footer"
"breadbox_items"
"1"
}
"supply_crate_loot_list_84"
{
"loot_list_header_desc"
"#Econ_Revolving_Loot_Li
st_Killstreak_Kits"
"loot_list_footer_desc"
"#Econ_Revolving_Loot_Li
st_Rare_Series_3"
"StickyLauncher Killstreakifier Basic"
"1"
"Minigun Killstreakifier Basic"
"1"
"DirectHit Killstreakifier Basic"
"1"
"Huntsman Killstreakifier Basic"
"1"
"Backburner Killstreakifier Basic"
"1"
"Backscatter Killstreakifier Basic"
"1"
"Kritzkrieg Killstreakifier Basic"
"1"
"Ambassador Killstreakifier Basic"
"1"
"Frontier Justice Killstreakifier Basic"
"1"
}
"supply_crate_loot_list_85"
{
"loot_list_header_desc"
"#Econ_Revolving_Loot_Li
st"
"loot_list_footer_desc"
"#Econ_Revolving_Loot_Li
st_Rare_Series_3"
"Air Strike Strangifier"
"1"
"Classic Strangifier"
"1"
"Manmelter Strangifier"
"1"
"Vaccinator Strangifier"
"1"
"Strange Part: Robot Scout Kills"
"1"
"Strange Part: Taunting Player Kills"
"1"
"Strange Part: Buildings Destroyed"
"1"

"Anger Strangifier"
"1"
"Apparition's Aspect Strangifier"
"Widowmaker Strangifier"
}
"summer_2014_limited_86_base"
{
"The Mishap Mercenary"
"The Lady Killer"
"The Lone Survivor"
"Poacher's Safari Jacket"
"Thirst Blood"
"1"
"Mann of the Seven Sees"
"Hillbilly Speed-Bump"
"The Unshaved Bear"
"Pocket Heavy"
"1"
}
"summer_2014_limited_86"
{
"loot_list_header_desc"

"1"
"1"

"1"
"1"
"1"
"1"
"1"
"1"
"1"

"#TF_LimitedSummer_Loot_

List_Header"
"loot_list_footer_desc"

"#TF_LimitedSummer_Loot_

List_Footer"
"summer_2014_limited_86_base"
"1"
}
"halloween_loot_list_2014_soldier_community_cosmetics"
{
"Battle Bird"
"1"
"Ghoul Gibbin' Gear"
"1"
"Hellhunter's Headpiece"
"1"
"Supernatural Stalker"
"1"
"Kritz Or Treat Canteen"
"1"
}
"halloween_loot_list_2014_medic_community_cosmetics"
{
"Herzensbrecher"
"1"
"Hundekopf"
"1"
"Kriegsmaschine-9000"
"1"
"Transylvanian Toupe"
"1"
"Vampiric Vesture"
"1"
"Templar's Spirit"
"1"
"Wings of Purity"
"1"
}
"halloween_loot_list_2014_scout_community_cosmetics"
{
"Nugget Noggin"
"1"
"Fowl Fists"
"1"
"Talon Trotters"
"1"
"Head Hunter"
"1"
"Claws And Infect"
"1"
"Crazy Legs"
"1"
}
"halloween_loot_list_2014_engineer_community_cosmetics"
{
"Iron Fist"
"1"
"Beep Man"
"1"
"Soul of 'Spenser's Past"
"1"
"Garden Bristles"
"1"
"Tiny Texan"
"1"
}
"halloween_loot_list_2014_spy_community_cosmetics"

{
"Shadowman's Shade"
"Nightmare Hunter"
"Rogue's Rabbit"
"Facepeeler"
"1"
"Ghost of Spies Checked Past"

"1"
"1"
"1"

"1"
}
"halloween_loot_list_2014_demoman_community_cosmetics"
{
"Forgotten King's Restless Head"
"1"
"Forgotten King's Pauldrons"
"1"
"Eyeborg"
"1"
"Explosive Mind"
"1"
"Cursed Cruise"
"1"
}
"halloween_loot_list_2014_heavy_community_cosmetics"
{
"Bone-Cut Belt"
"1"
"Bull Locks"
"1"
"Minsk Beef"
"1"
"Immobile Suit"
"1"
"The Hooded Haunter"
"1"
}
"halloween_loot_list_2014_sniper_community_cosmetics"
{
"Conspiratorial Cut"
"1"
"Skinless Slashers"
"1"
"Mr. Mundee's Wild Ride"
"1"
"Marsupial Man"
"1"
"Kanga Kickers"
"1"
"Roo Rippers"
"1"
"Marsupial Muzzle"
"1"
}
"halloween_loot_list_2014_pyro_community_cosmetics"
{
"Creature's Grin"
"1"
"Arsonist Apparatus"
"1"
"Moccasin Machinery"
"1"
"Lollichop Licker"
"1"
"Mr. Juice"
"1"
"Vampyro"
"1"
}
"halloween_loot_list_2014_crate__soldier"
{
"loot_list_footer_desc"
"#TF_Halloween_Rare_Loot
_List_Footer"
"halloween_loot_list_2014_soldier_community_cosmetics"
"1"
}
"halloween_loot_list_2014_crate__medic"
{
"loot_list_footer_desc"
"#TF_Halloween_Rare_Loot
_List_Footer"
"halloween_loot_list_2014_medic_community_cosmetics"
"1"
}
"halloween_loot_list_2014_crate__engineer"
{
"loot_list_footer_desc"
"#TF_Halloween_Rare_Loot
_List_Footer"

"halloween_loot_list_2014_engineer_community_cosmetics"
"1"
}
"halloween_loot_list_2014_crate__pyro"
{
"loot_list_footer_desc"
"#TF_Halloween_Rare_Loot
_List_Footer"
"halloween_loot_list_2014_pyro_community_cosmetics"
"1"
}
"halloween_loot_list_2014_crate__sniper"
{
"loot_list_footer_desc"
"#TF_Halloween_Rare_Loot
_List_Footer"
"halloween_loot_list_2014_sniper_community_cosmetics"
"1"
}
"halloween_loot_list_2014_crate__demoman"
{
"loot_list_footer_desc"
"#TF_Halloween_Rare_Loot
_List_Footer"
"halloween_loot_list_2014_demoman_community_cosmetics"
"1"
}
"halloween_loot_list_2014_crate__heavy"
{
"loot_list_footer_desc"
"#TF_Halloween_Rare_Loot
_List_Footer"
"halloween_loot_list_2014_heavy_community_cosmetics"
"1"
}
"halloween_loot_list_2014_crate__spy"
{
"loot_list_footer_desc"

"#TF_Halloween_Rare_Loot

_List_Footer"
"halloween_loot_list_2014_spy_community_cosmetics"
"1"
}
"halloween_loot_list_2014_crate__scout"
{
"loot_list_footer_desc"
"#TF_Halloween_Rare_Loot
_List_Footer"
"halloween_loot_list_2014_scout_community_cosmetics"
"1"
}
}
"revolving_loot_lists"
{
"supply_crate_loot_list_1"
"supply_crate_loot_list_2"
"supply_crate_loot_list_3"
"supply_crate_loot_list_4"
"supply_crate_loot_list_5"
"winter_crate_loot_list_2010"
"supply_crate_loot_list_7"
"supply_crate_loot_list_8"
"supply_crate_loot_list_9"
"supply_crate_loot_list_10"
"supply_crate_loot_list_11"
"supply_crate_loot_list_12"

"1"
"2"
"3"
"4"
"5"
"6"
"7"
"8"
"9"
"10"
"11"
"12"

"supply_crate_loot_list_13"
"13"
"supply_crate_loot_list_14"
"14"
"supply_crate_loot_list_15"
"15"
"supply_crate_loot_list_16"
"16"
"supply_crate_loot_list_17"
"17"
"supply_crate_loot_list_18"
"18"
"supply_crate_loot_list_19"
"19"
"supply_crate_loot_list_20"
"20"
"supply_crate_loot_list_21"
"21"
"supply_crate_loot_list_summer_2011"
"supply_crate_loot_list_23"
"23"
"supply_crate_loot_list_24"
"24"
"supply_crate_loot_list_25"
"25"
"supply_crate_loot_list_26"
"26"
"supply_crate_loot_list_27"
"27"
"supply_crate_loot_list_28"
"28"
"supply_crate_loot_list_29"
"29"
"supply_crate_loot_list_30"
"30"
"supply_crate_loot_list_31"
"31"
"supply_crate_loot_list_32"
"32"
"supply_crate_loot_list_33"
"33"
"supply_crate_loot_list_34"
"34"
"winter_crate_loot_list_2011_naughty"
"winter_crate_loot_list_2011_nice"
"supply_crate_loot_list_37"
"37"
"supply_crate_loot_list_38" "38"
"supply_crate_loot_list_39" "39"
"supply_crate_loot_list_40"
"40"
"supply_crate_loot_list_41" "41"
"supply_crate_loot_list_42" "42"
"supply_crate_loot_list_43"
"43"
"supply_crate_loot_list_44"
"44"
"supply_crate_loot_list_45"
"45"
"supply_crate_loot_list_pyro_2012"
"supply_crate_loot_list_47"
"47"
"supply_crate_loot_list_fall_2012"
"supply_crate_loot_list_49"
"49"
"supply_crate_loot_list_halloween_2012"
"winter_crate_loot_list_2012_naughty"
"winter_crate_loot_list_2012_nice"
"supply_crate_loot_list_54"
"54"
"supply_crate_loot_list_55"
"55"
"supply_crate_loot_list_50"
"50"
"supply_crate_loot_list_56"
"56"
"supply_crate_loot_list_57"
"57"
"robo_2013_crate_loot_list"
"58"
"supply_crate_loot_list_59"
"59"
"jul_2013_crate_list_early"
"61"
"jul_2013_crate_list_01"
"62"
"jul_2013_crate_list_02"
"63"
"jul_2013_crate_list_03"
"64"
"jul_2013_crate_list_04"
"65"
"jul_2013_crate_list_05"
"66"
"jul_2013_crate_list_06"
"67"
"jul_2013_crate_list_07"
"68"
"jul_2013_crate_list_08"
"69"
"supply_crate_loot_list_60"
"60"
"supply_crate_loot_list_71"
"71"
"fall_2013_crate_list_acorns" "72"
"fall_2013_crate_list_gourd"
"73"

"22"

"35"
"36"

"46"
"48"
"51"
"52"
"53"

"supply_crate_loot_list_halloween_2013" "74"
"supply_crate_loot_list_75"
"75"
"supply_crate_loot_list_76"
"76"
"supply_crate_loot_list_77"
"77"
"winter_crate_loot_list_2013_naughty" "78"
"winter_crate_loot_list_2013_nice"
"79"
"strongbox_crate_loot_list_2014"
"81"
"supply_crate_loot_list_82"
"82"
"supply_crate_loot_list_83"
"83"
"supply_crate_loot_list_84"
"84"
"supply_crate_loot_list_85"
"85"
"eotl_2014_crate_loot_list_87" "87"
"christmas_2014_naughty_festive_lootlist"
"christmas_2014_nice_cosmetics_lootlist"

"88"
"89"

"kill_eater_set_demo_a"
"-1"
"kill_eater_set_soldier_a"
"-2"
"kill_eater_set_heavy_a"
"-3"
"kill_eater_set_scout_a"
"-4"
"kill_eater_set_spy_a"
"-5"
"kill_eater_set_pyro_a"
"-6"
"kill_eater_set_medic_a"
"-7"
"kill_eater_set_medic_a__medigun"
"kill_eater_set_sniper_a"

"-8"

"kill_eater_set_sniper_a__jarate"
"kill_eater_set_engineer_a"

"-10"

"-9"
"-11"
"kill_eater_set_engineer_a__wrenches"

"-12"

"kill_eater_set_mixed_a"
"-13"
"kill_eater_set_mixed_b"
"-14"
"kill_eater_set_rare_mixed_a__secondary_stats" "-15"
"kill_eater_set_rare_mixed_a"
"-16"
"kill_eater_set_mixed_c"
"-17"
"kill_eater_set_mixed_d"
"-18"
"kill_eater_set_mixed_e"
"-19"
"kill_eater_set_mixed_f"
"-20"
"kill_eater_set_mixed_g__secondary_stats"
"kill_eater_set_mixed_g"
"-22"
"kill_eater_set_mixed_h"
"-23"
"kill_eater_set_rare_mixed_b__secondary_stats" "-24"

"-21"

"kill_eater_set_rare_mixed_b"
"-25"
"kill_eater_set_mixed_i"
"-26"
"kill_eater_set_mixed_j"
"-27"
"kill_eater_set_mixed_k"
"-28"
"kill_eater_set_mixed_l"
"-29"
"kill_eater_set_mixed_m"
"-30"
"kill_eater_set_mixed_n"
"-31"
"kill_eater_set_rare_mixed_b__secondary_stats" "-32"
"kill_eater_set_rare_mixed_b"
"-33"
}
"recipes"
{
"0"
{
"name" "#RT_MP_A"
"n_A" "#RI_Pp"
"desc_inputs" "#RDI_AB"
"desc_outputs" "#RDO_AB"
"di_A" "2"
"di_B" "#RI_Pi"
"do_A" "1"
"do_B" "#CI_Bar_A"
"always_known" "1"
"premium_only" "0"
"disabled"
"1"
"input_items"
{
"2"
{
"conditions"
{
"0"
{
"field" "item_slot"
"operator"
"string=
="
"value" "primary"
"required"
"1"
}
"1"
{
"field" "craft_material_
type"
"operator"

"!string

=="
"value" "craft_token"
"required"
"1"
}
}
}
}

"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
1"
"required"

"1"

}
}
}
}
"category"

"crafting"

}
"1"
{
"name" "#RT_MP_A"
"n_A" "#RI_Sp"
"desc_inputs" "#RDI_AB"
"desc_outputs" "#RDO_AB"
"di_A" "2"
"di_B" "#RI_Si"
"do_A" "1"
"do_B" "#CI_Bar_A"
"always_known" "1"
"premium_only" "0"
"disabled"
"1"
"input_items"
{
"2"
{
"conditions"
{
"0"
{
"field" "item_slot"
"operator"
"string=
="
"value" "secondary"
"required"
"1"
}
"1"
{
"field" "craft_material_
type"
"operator"

"!string

=="
"value" "craft_token"
"required"
"1"
}
}
}
}
"output_items"

{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
1"
"required"

"1"

}
}
}
}
"category"

"crafting"

}
"2"
{
"name" "#RT_MP_A"
"n_A" "#RI_Mp"
"desc_inputs" "#RDI_AB"
"desc_outputs" "#RDO_AB"
"di_A" "2"
"di_B" "#RI_Mi"
"do_A" "1"
"do_B" "#CI_Bar_A"
"always_known" "1"
"premium_only" "0"
"disabled"
"1"
"input_items"
{
"2"
{
"conditions"
{
"0"
{
"field" "item_slot"
"operator"
"string=
="
"value" "melee"
"required"
"1"
}
"1"
{
"field" "craft_material_
type"
"operator"

"!string

=="
"value" "craft_token"
"required"
"1"
}
}
}
}
"output_items"
{

"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
1"
"required"

"1"

}
}
}
}
"category"

"crafting"

}
"3"
{
"name" "#RT_MP_A"
"n_A" "#RI_Cw"
"desc_inputs" "#RDI_AB"
"desc_outputs" "#RDO_AB"
"di_A" "2"
"di_B" "#RI_Wc"
"do_A" "1"
"do_B" "#CI_Bar_A"
"all_same_class"
"1"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "craft_material_
type"
"operator"

"string=

="
"value" "weapon"
"required"
"1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "craft_material_
type"
"operator"
="
"value" "weapon"

"string=

"required"

"1"

}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
1"
"required"

"1"

}
}
}
}
"category"

"crafting"

}
"4"
{
"name" "#RT_C_A"
"n_A" "#CI_Bar_Ap"
"desc_inputs" "#RDI_AB"
"desc_outputs" "#RDO_AB"
"di_A" "3"
"di_B" "#CI_Bar_Ap"
"do_A" "1"
"do_B" "#CI_Bar_B"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"3"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
1"
"required"
}
}
}
}
"output_items"
{
"item1"
{

"1"

"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
2"
"required"

"1"

}
}
}
}
"category"

"crafting"

}
"5"
{
"name" "#RT_C_A"
"n_A" "#CI_Bar_Bp"
"desc_inputs" "#RDI_AB"
"desc_outputs" "#RDO_AB"
"di_A" "3"
"di_B" "#CI_Bar_Bp"
"do_A" "1"
"do_B" "#CI_Bar_C"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"3"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
2"
"required"

"1"

}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
3"

"required"

"1"

}
}
}
}
"category"

"crafting"

}
"6"
{
"name" "#RT_F_A"
"n_A" "#RI_Hg"
"desc_inputs" "#RDI_AB"
"desc_outputs" "#RDO_AB"
"di_A" "3"
"di_B" "#CI_Bar_Cp"
"do_A" "1"
"do_B" "#RI_H"
"always_known" "1"
"premium_only" "1"
"disabled"
"0"
"input_items"
{
"3"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
3"
"required"

"1"

}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "craft_class"
"operator"
"string=
="
"value" "hat"
"required"
}
}
}
}
"category"

"rareitem"

}
"7"
{
"name" "#RT_F_A"

"1"

"n_A" "#CI_T_C"
"desc_inputs" "#RDI_AB"
"desc_outputs" "#RDO_AB"
"di_A" "3"
"di_B" "#RI_Wc"
"do_A" "1"
"do_B" "#CI_T_C"
"all_same_class"
"1"
"add_class_usage_to_output"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"1"
{
"conditions"
{
"0"
{

"1"

"field" "craft_material_
type"
"operator"

"string=

="
"value" "weapon"
"required"
"1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "craft_material_
type"
"operator"

"string=

="
"value" "weapon"
"required"
"1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "craft_material_
type"
"operator"

"string=

="
"value" "weapon"
"required"
"1"
}
}
}
}

"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "item_class"
"operator"
"string=
="
"value" "class_token"
"required"
"1"
}
}
}
}
"category"

"crafting"

}
"8"
{
"name" "#RT_F_A"
"n_A" "#CI_T_S"
"desc_inputs" "#RDI_AB"
"desc_outputs" "#RDO_AB"
"di_A" "3"
"di_B" "#RI_Ws"
"do_A" "1"
"do_B" "#CI_T_S"
"all_same_slot" "1"
"add_slot_usage_to_output"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"1"
{
"conditions"
{
"0"
{

"1"

"field" "craft_material_
type"
"operator"

"string=

="
"value" "weapon"
"required"
"1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "craft_material_
type"
"operator"

"string=

="
"value" "weapon"
"required"
"1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "craft_material_
type"
"operator"

"string=

="
"value" "weapon"
"required"
"1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "item_class"
"operator"
"string=
="
"value" "slot_token"
"required"
"1"
}
}
}
}
"category"

"crafting"

}
"9"
{
"name" "#RT_R_A"
"n_A" "#RI_Hg"
"desc_inputs" "#RDI_AB"
"desc_outputs" "#RDO_AB"
"di_A" "2"
"di_B" "#RI_Hp"
"do_A" "1"
"do_B" "#RI_H"
"always_known" "1"
"premium_only" "1"
"disabled"
"0"
"input_items"
{
"1"
{
"conditions"
{

"0"
{
"field" "craft_material_
type"
"operator"

"string=

"value" "hat"
"required"

"1"

="
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "craft_material_
type"
"operator"

"string=

"value" "hat"
"required"

"1"

="
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "craft_class"
"operator"
"string=
="
"value" "hat"
"required"
}
}
}
}
"category"

"rareitem"

}
"10"
{
"name" "#RT_F_A"
"n_A" "#RI_Ch"
"desc_inputs" "#RDI_ABC"
"desc_outputs" "#RDO_ABC"
"di_A" "4"
"di_B" "#CI_Bar_Cp"
"di_C" "#RI_CTc"
"do_A" "1"
"do_B" "#RI_Cs"
"do_C" "#RI_H"
"add_class_usage_to_output"
"always_known" "1"

"1"

"1"

"premium_only" "1"
"disabled"
"0"
"input_items"
{
"4"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
3"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "item_class"
"operator"
"string=
="
"value" "class_token"
"required"
"1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "craft_class"
"operator"
"string=
="
"value" "hat"
"required"

"1"

}
"1"
{
"field" "all_classes"
"operator"
"!float=
="
"value" "1"
"required"
}
}
}
}
"category"

"rareitem"

"0"

}
"11"
{
"name" "#RT_F_A"
"n_A" "#RI_Cw"
"desc_inputs" "#RDI_ABC"
"desc_outputs" "#RDO_ABC"
"di_A" "#CI_Bar_A"
"di_B" "#RI_STc"
"di_C" "#RI_CTc"
"do_A" "1"
"do_B" "#RI_Cs"
"do_C" "#RI_W"
"add_class_usage_to_output"
"add_slot_usage_to_output"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"1"
{
"conditions"
{
"0"
{

"1"
"2"

"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
1"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "item_class"
"operator"
"string=
="
"value" "class_token"
"required"
"1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "item_class"
"operator"
"string=
="
"value" "slot_token"
"required"
"1"

}
}
}
}
"output_items"
{
"item1"
{
"quality"
"conditions"
{
"0"
{

"unique"

"field" "craft_class"
"operator"
"!string
=="
"value" "hat"
"required"

"1"

}
}
}
}
"category"

"commonitem"

}
"12"
{
"name" "#RT_MP_A"
"n_A" "#RI_Mcp"
"desc_inputs" "#RDI_AB"
"desc_outputs" "#RDO_AB"
"di_A" "3"
"di_B" "#RI_Mci"
"do_A" "1"
"do_B" "#CI_Bar_A"
"always_known" "1"
"premium_only" "0"
"disabled"
"1"
"input_items"
{
"3"
{
"conditions"
{
"0"
{
"field" "item_slot"
"operator"
"string=
="
"value" "misc"
"required"
"1"
}
"1"
{
"field" "craft_material_
type"
"operator"

"string=

="
"value" "weapon"
"required"
"1"
}

}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
1"
"required"

"1"

}
}
}
}
"category"

"crafting"

}
"13"
{
"name" "#RT_R_A"
"n_A" "#CI_T_C"
"desc_inputs" "#RDI_ABC"
"desc_outputs" "#RDO_AB"
"di_A" "1"
"di_B" "#RI_W"
"di_C" "#RI_CTc"
"do_A" "1"
"do_B" "#CI_T_C"
"add_class_usage_to_output"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"1"
{
"conditions"
{
"0"
{

"0"

"field" "craft_material_
type"
"operator"

"string=

="
"value" "weapon"
"required"
"1"
}
}
}
"1"
{
"conditions"
{
"0"

{
"field" "item_class"
"operator"
"string=
="
"value" "class_token"
"required"
"1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "item_class"
"operator"
"string=
="
"value" "class_token"
"required"
"1"
}
}
}
}
"category"

"crafting"

}
"14"
{
"name" "#RT_R_A"
"n_A" "#CI_T_S"
"desc_inputs" "#RDI_ABC"
"desc_outputs" "#RDO_AB"
"di_A" "1"
"di_B" "#RI_W"
"di_C" "#RI_STc"
"do_A" "1"
"do_B" "#CI_T_S"
"add_slot_usage_to_output"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"1"
{
"conditions"
{
"0"
{

"0"

"field" "craft_material_
type"
"operator"

"string=

="
"value" "weapon"
"required"
"1"
}
}

}
"1"
{
"conditions"
{
"0"
{
"field" "item_class"
"operator"
"string=
="
"value" "slot_token"
"required"
"1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "item_class"
"operator"
"string=
="
"value" "slot_token"
"required"
"1"
}
}
}
}
"category"

"crafting"

}
"15"
{
"name" "#RT_MP_A"
"n_A" "#RI_Tp"
"desc_inputs" "#RDI_AB"
"desc_outputs" "#RDO_AB"
"di_A" "3"
"di_B" "#RI_Tp"
"do_A" "1"
"do_B" "#CI_Bar_B"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "craft_material_
type"
"operator"
="

"string=

"value" "craft_token"
"required"
"1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "craft_material_
type"
"operator"

"string=

="
"value" "craft_token"
"required"
"1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "craft_material_
type"
"operator"

"string=

="
"value" "craft_token"
"required"
"1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
2"
"required"
}
}
}
}
"category"

"crafting"

}
"16"
{
"name" "#RT_F_A"
"n_A" "#TF_Scout_Bonk_Helmet"

"1"

"desc_inputs" "#RDI_ABC1"
"desc_outputs" "#RDO_AB"
"di_A" "2"
"di_B" "#TF_Unique_Achievement_EnergyDrink"
"di_C" "#TF_Unique_Headgear_Scout"
"do_A" "1"
"do_B" "#TF_Scout_Bonk_Helmet"
"always_known" "1"
"premium_only" "1"
"disabled"
"0"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Bonk! Atomic Pu
nch"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Bonk! Atomic Pu
nch"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Batter's Helmet
"
"required"
}
}
}
}
"output_items"
{

"1"

"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Bonk Helm"
"required"
"1"
}
}
}
}
"category"

"rareitem"

}
"17"
{
"name" "#RT_F_A"
"n_A" "#TF_Unique_EnergyDrink_CritCola"
"desc_inputs" "#RDI_AB1"
"desc_outputs" "#RDO_AB"
"di_A" "#TF_Unique_Achievement_EnergyDrink"
"di_B" "#TF_Unique_Achievement_Medigun1"
"do_A" "1"
"do_B" "#TF_Unique_EnergyDrink_CritCola"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Bonk! Atomic Pu
nch"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Kritzkrieg"
"required"
"1"
}
}

}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Crit-a-Cola"
"required"
"1"
}
}
}
}
"category"

"commonitem"

}
"18"
{
"name" "#RT_F_A"
"n_A" "#TF_Unique_Makeshiftclub"
"desc_inputs" "#RDI_AB1"
"desc_outputs" "#RDO_AB"
"di_A" "#CI_Bar_A"
"di_B" "#TF_Unique_Achievement_Bat"
"do_A" "1"
"do_B" "#TF_Unique_Makeshiftclub"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Sandman"
"required"
"1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level

1"
"required"

"1"

}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Pain Train"
"required"
"1"
}
}
}
}
"category"

"commonitem"

}
"19"
{
"name" "#RT_F_A"
"n_A" "#TF_Unique_Blast_Boots"
"desc_inputs" "#RDI_AB1"
"desc_outputs" "#RDO_AB"
"di_A" "#TF_Unique_Achievement_Shield"
"di_B" "#TF_Unique_Backstab_Shield"
"do_A" "1"
"do_B" "#TF_Unique_Blast_Boots"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Chargin' Ta
rge"
"required"
}
}
}
"1"
{
"conditions"
{
"0"

"1"

{
"field" "name"
"operator"
"string=
="
"value" "The Razorback"
"required"
"1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Gunboats"
"required"
"1"
}
}
}
}
"category"

"commonitem"

}
"20"
{
"name" "#RT_F_A"
"n_A" "#TF_Unique_Lunchbox_Chocolate"
"desc_inputs" "#RDI_AB1"
"desc_outputs" "#RDO_AB"
"di_A" "#CI_Bar_A"
"di_B" "#TF_Unique_Achievement_Lunchbox"
"do_A" "1"
"do_B" "#TF_Unique_Lunchbox_Chocolate"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Sandvich"
"required"
"1"
}
}
}
"1"
{

"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
1"
"required"

"1"

}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Dalokohs Ba
r"
"required"

"1"

}
}
}
}
"category"

"commonitem"

}
"21"
{
"name" "#RT_F_A"
"n_A" "#TF_Unique_Sledgehammer"
"desc_inputs" "#RDI_AB1"
"desc_outputs" "#RDO_AB"
"di_A" "#CI_Bar_A"
"di_B" "#TF_Unique_Achievement_Pickaxe"
"do_A" "1"
"do_B" "#TF_Unique_Sledgehammer"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Equalizer"
"required"
"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
1"
"required"

"1"

}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Homewrecker
"
"required"
}
}
}
}
"category"

"commonitem"

}
"22"
{
"name" "#RT_MP_A"
"n_A" "#CI_Bar_Bp"
"desc_inputs" "#RDI_AB"
"desc_outputs" "#RDO_AB"
"di_A" "1"
"di_B" "#CI_Bar_Bp"
"do_A" "3"
"do_B" "#CI_Bar_A"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"1"
{
"conditions"
{
"0"
{

"1"

"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
2"
"required"

"1"

}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
1"
"required"

"1"

}
}
}
"item2"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
1"
"required"

"1"

}
}
}
"item3"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
1"
"required"
}
}
}
}
"category"
}

"crafting"

"1"

"23"
{
"name" "#RT_MP_A"
"n_A" "#CI_Bar_Cp"
"desc_inputs" "#RDI_AB"
"desc_outputs" "#RDO_AB"
"di_A" "1"
"di_B" "#CI_Bar_Cp"
"do_A" "3"
"do_B" "#CI_Bar_B"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
3"
"required"

"1"

}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
2"
"required"

"1"

}
}
}
"item2"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
2"
"required"

"1"

}
}
}
"item3"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
2"
"required"

"1"

}
}
}
}
"category"

"crafting"

}
"24"
{
"name" "#RT_F_A"
"n_A" "#TF_Unique_BattleAxe"
"desc_inputs" "#RDI_AB1"
"desc_outputs" "#RDO_AB"
"di_A" "#TF_Unique_Achievement_FireAxe1"
"di_B" "#TF_Unique_Achievement_Jar"
"do_A" "1"
"do_B" "#TF_Unique_BattleAxe"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Axtinguishe
r"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="

"value" "Jarate"
"required"
"1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Scotsman's
Skullcutter"
"required"

"1"

}
}
}
}
"category"

"commonitem"

}
"25"
{
"name" "#RT_F_A"
"n_A" "#TF_Unique_TribalmanKukri"
"desc_inputs" "#RDI_AB1"
"desc_outputs" "#RDO_AB"
"di_A" "#TF_Unique_Achievement_FeignWatch"
"di_B" "#TF_Unique_Achievement_CompoundBow"
"do_A" "1"
"do_B" "#TF_Unique_TribalmanKukri"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Huntsman"
"required"
"1"
}
}
}
"1"
{
"conditions"
{
"0"

{
"field" "name"
"operator"
"string=
="
"value" "The Dead Ringer
"
"required"

"1"

}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Tribalman's
Shiv"
"required"

"1"

}
}
}
}
"category"

"commonitem"

}
"26"
{
"name" "#RT_F_A"
"n_A" "#TF_Unique_Combat_Wrench"
"desc_inputs" "#RDI_AB1"
"desc_outputs" "#RDO_AB"
"di_A" "#CI_Bar_A"
"di_B" "#TF_Unique_Achievement_Revolver"
"do_A" "1"
"do_B" "#TF_Unique_Combat_Wrench"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Ambassador"
"required"
"1"
}
}
}

"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
1"
"required"

"1"

}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Southern Ho
spitality"
"required"

"1"

}
}
}
}
"category"

"commonitem"

}
"27"
{
"name" "#RT_F_A"
"n_A" "#TF_ThePowerjack"
"desc_inputs" "#RDI_AB1"
"desc_outputs" "#RDO_AB"
"di_A" "#CI_Bar_B"
"di_B" "#TF_Unique_Achievement_FireAxe1"
"do_A" "1"
"do_B" "#TF_ThePowerjack"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="

"value" "Craft Bar Level


2"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Axtinguishe
r"
"required"

"1"

}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Powerjack"
"required"
"1"
}
}
}
}
"category"

"commonitem"

}
"28"
{
"name" "#RT_F_A"
"n_A" "#TF_TheDegreaser"
"desc_inputs" "#RDI_AB1"
"desc_outputs" "#RDO_AB"
"di_A" "#CI_Bar_B"
"di_B" "#TF_Unique_Achievement_Flamethrower"
"do_A" "1"
"do_B" "#TF_TheDegreaser"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"1"
{
"conditions"
{

"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
2"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Backburner"
"required"
"1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Degreaser"
"required"
"1"
}
}
}
}
"category"

"commonitem"

}
"29"
{
"name" "#RT_F_A"
"n_A" "#TF_TheShortstop"
"desc_inputs" "#RDI_AB1"
"desc_outputs" "#RDO_AB"
"di_A" "#CI_Bar_B"
"di_B" "#TF_Unique_Achievement_Scattergun_Double"
"do_A" "1"
"do_B" "#TF_TheShortstop"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{

"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
2"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Force-a-Nat
ure"
"required"

"1"

}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Shortstop"
"required"
"1"
}
}
}
}
"category"

"commonitem"

}
"30"
{
"name" "#RT_F_A"
"n_A" "#TF_TheHolyMackerel"
"desc_inputs" "#RDI_AB1"
"desc_outputs" "#RDO_AB"
"di_A" "#CI_Bar_B"
"di_B" "#TF_Unique_Achievement_Bat"
"do_A" "1"
"do_B" "#TF_TheHolyMackerel"

"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
2"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Sandman"
"required"
"1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Holy Macker
el"
"required"
}
}
}
}
"category"

"commonitem"

}
"31"
{
"name" "#RT_F_A"
"n_A" "#TF_MadMilk"
"desc_inputs" "#RDI_AB1"

"1"

"desc_outputs" "#RDO_AB"
"di_A" "#CI_Bar_B"
"di_B" "#TF_Unique_Achievement_Jar"
"do_A" "1"
"do_B" "#TF_MadMilk"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
2"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Jarate"
"required"
"1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Mad Milk"
"required"
"1"
}
}
}
}
"category"
}
"32"

"commonitem"

{
"name" "#RT_F_A"
"n_A" "#TF_LEtranger"
"desc_inputs" "#RDI_AB1"
"desc_outputs" "#RDO_AB"
"di_A" "#CI_Bar_B"
"di_B" "#TF_Unique_Achievement_FeignWatch"
"do_A" "1"
"do_B" "#TF_LEtranger"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
2"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Dead Ringer
"
"required"

"1"

}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "L'Etranger"
"required"
"1"
}
}

}
}
"category"

"commonitem"

}
"33"
{
"name" "#RT_F_A"
"n_A" "#TF_EternalReward"
"desc_inputs" "#RDI_AB1"
"desc_outputs" "#RDO_AB"
"di_A" "#CI_Bar_B"
"di_B" "#TF_Unique_Achievement_CloakWatch"
"do_A" "1"
"do_B" "#TF_EternalReward"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
2"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Cloak and D
agger"
"required"

"1"

}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=

="
"value" "Your Eternal Re
ward"
"required"

"1"

}
}
}
}
"category"

"commonitem"

}
"34"
{
"name" "#RT_F_A"
"n_A" "#TF_TheBattalionsBackup"
"desc_inputs" "#RDI_AB1"
"desc_outputs" "#RDO_AB"
"di_A" "#CI_Bar_B"
"di_B" "#TF_Unique_Achievement_SoldierBuff"
"do_A" "1"
"do_B" "#TF_TheBattalionsBackup"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
2"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Buff Banner
"
"required"
}
}
}
}
"output_items"
{
"item1"
{

"1"

"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Battalion's
Backup"
"required"

"1"

}
}
}
}
"category"

"commonitem"

}
"35"
{
"name" "#RT_F_A"
"n_A" "#TF_TheBlackBox"
"desc_inputs" "#RDI_AB1"
"desc_outputs" "#RDO_AB"
"di_A" "#CI_Bar_B"
"di_B" "#TF_Unique_Achievement_RocketLauncher"
"do_A" "1"
"do_B" "#TF_TheBlackBox"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
2"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Direct Hit"
"required"
"1"
}
}
}

}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Black Box"
"required"
"1"
}
}
}
}
"category"

"commonitem"

}
"36"
{
"name" "#RT_F_A"
"n_A" "#TF_SydneySleeper"
"desc_inputs" "#RDI_AB1"
"desc_outputs" "#RDO_AB"
"di_A" "#CI_Bar_B"
"di_B" "#TF_Unique_Achievement_CompoundBow"
"do_A" "1"
"do_B" "#TF_SydneySleeper"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
2"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Huntsman"

"required"

"1"

}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Sydney Slee
per"
"required"

"1"

}
}
}
}
"category"

"commonitem"

}
"37"
{
"name" "#RT_F_A"
"n_A" "#TF_DarwinsDangerShield"
"desc_inputs" "#RDI_AB1"
"desc_outputs" "#RDO_AB"
"di_A" "#CI_Bar_B"
"di_B" "#TF_Unique_Backstab_Shield"
"do_A" "1"
"do_B" "#TF_DarwinsDangerShield"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
2"
"required"
}
}
}
"1"
{
"conditions"
{
"0"

"1"

{
"field" "name"
"operator"
"string=
="
"value" "The Razorback"
"required"
"1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Darwin's Danger
Shield"
"required"

"1"

}
}
}
}
"category"

"commonitem"

}
"38"
{
"name" "#RT_F_A"
"n_A" "#TF_TheBushwacka"
"desc_inputs" "#RDI_AB1"
"desc_outputs" "#RDO_AB"
"di_A" "#CI_Bar_B"
"di_B" "#TF_Unique_Achievement_Sword"
"do_A" "1"
"do_B" "#TF_TheBushwacka"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
2"
"required"
}
}
}

"1"

"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Eyelander"
"required"
"1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Bushwacka"
"required"
"1"
}
}
}
}
"category"

"commonitem"

}
"39"
{
"name" "#RT_F_A"
"n_A" "#TF_Unique_Gloves_of_Running_Urgently"
"desc_inputs" "#RDI_ABC1"
"desc_outputs" "#RDO_AB"
"di_A" "2"
"di_B" "#CI_Bar_Ap"
"di_C" "#TF_Unique_Achievement_Fists"
"do_A" "1"
"do_B" "#TF_Unique_Gloves_of_Running_Urgently"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"2"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level

1"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Killing Glo
ves of Boxing"
"required"

"1"

}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Gloves of Runni
ng Urgently"
"required"
}
}
}
}
"category"

"commonitem"

}
"40"
{
"name" "#RT_F_A"
"n_A" "#TF_Unique_BattleSaw"
"desc_inputs" "#RDI_ABC1"
"desc_outputs" "#RDO_AB"
"di_A" "2"
"di_B" "#CI_Bar_Ap"
"di_C" "#TF_Unique_Achievement_Bonesaw1"
"do_A" "1"
"do_B" "#TF_Unique_BattleSaw"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"2"
{
"conditions"

"1"

{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
1"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Ubersaw"
"required"
"1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Vita-Saw"
"required"
"1"
}
}
}
}
"category"

"commonitem"

}
"41"
{
"name" "#RT_F_A"
"n_A" "#RI_Sh"
"desc_inputs" "#RDI_ABC"
"desc_outputs" "#RDO_AB"
"di_A" "4"
"di_B" "#CI_Bar_Cp"
"di_C" "#RI_SIc"
"do_A" "1"
"do_B" "#RO_SH"
"always_known" "1"
"premium_only" "1"
"disabled"
"0"

"input_items"
{
"4"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
3"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "item_set"
"operator"
"!string
=="
"value" "nullstring"
"required"
"1"
}
"1"
{
"field" "craft_material_
type"
"operator"

"string=

="
"value" "weapon"
"required"
"1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "item_set"
"operator"
"!string
=="
"value" "nullstring"
"required"
"1"
}
"1"
{
"field" "craft_class"
"operator"
"string=
="

"value" "hat"
"required"

"1"

}
}
}
}
"add_set_to_output"
"1"
"category"
"rareitem"
}
"42"
{
"name" "#RT_SaxtonMask"
"desc_inputs" "#RI_Mask"
"desc_outputs" "#RO_Mask"
"always_known" "1"
"premium_only" "1"
"disabled"
"0"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Halloween Mask
- Medic"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Halloween Mask
- Scout"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Halloween Mask
- Spy"

"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Halloween Mask
- Heavy"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Halloween Mask
- Engineer"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Halloween Mask
- Pyro"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Halloween Mask
- Demoman"

"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Halloween Mask
- Sniper"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Halloween Mask
- Soldier"
"required"

"1"

}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Halloween Mask
- Saxton Hale"
"required"
}
}
}
}
"category"

"special"

}
"43"
{
"name" "#RT_F_A"
"n_A" "#TF_HalloweenBoss_Axe"
"desc_inputs" "#RDI_ABC2"

"1"

"desc_outputs" "#RDO_AB"
"di_A" "#TF_Unique_BattleAxe"
"di_B" "#CI_Bar_Cp"
"di_C" "#TF_Haunted_Metal"
"do_A" "1"
"do_B" "#TF_HalloweenBoss_Axe"
"always_known" "1"
"premium_only" "1"
"disabled"
"0"
"input_items"
{
"2"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
3"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Haunted Metal S
crap"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Scotsman's
Skullcutter"
"required"
}
}
}
}
"output_items"
{
"item1"

"1"

{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Horseless H
eadless Horseman's Headtaker"
"required"

"1"

}
}
}
}
"category"

"special"

}
"44"
{
"name" "#RT_F_A"
"n_A" "#RI_HHg"
"desc_inputs" "#RDI_ABC1"
"desc_outputs" "#RDO_AB"
"di_A" "4"
"di_B" "#CI_Bar_Cp"
"di_C" "#TF_Haunted_Metal"
"do_A" "1"
"do_B" "#RI_HHg"
"always_known" "1"
"premium_only" "1"
"disabled"
"0"
"input_items"
{
"4"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
3"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Haunted Metal S
crap"
"required"

"1"

}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "craft_class"
"operator"
"string=
="
"value" "haunted_hat"
"required"
"1"
}
}
}
}
"category"

"special"

}
"45"
{
"name" "#RT_F_A"
"n_A" "#TF_Amputator"
"desc_inputs" "#RDI_AB1"
"desc_outputs" "#RDO_AB"
"di_A" "#CI_Bar_A"
"di_B" "#TF_Unique_BattleSaw"
"do_A" "1"
"do_B" "#TF_Amputator"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
1"
"required"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"

"1"

"operator"

"string=

="
"value" "The Vita-Saw"
"required"
"1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Amputator"
"required"
"1"
}
}
}
}
"category"

"commonitem"

}
"46"
{
"name" "#RT_F_A"
"n_A" "#TF_CrusadersCrossbow"
"desc_inputs" "#RDI_ABC1"
"desc_outputs" "#RDO_AB"
"di_A" "2"
"di_B" "#CI_Bar_A"
"di_C" "#TF_Unique_Achievement_CompoundBow"
"do_A" "1"
"do_B" "#TF_CrusadersCrossbow"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"2"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
1"
"required"
}
}
}
"1"
{

"1"

"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Huntsman"
"required"
"1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Crusader's
Crossbow"
"required"

"1"

}
}
}
}
"category"

"commonitem"

}
"47"
{
"name" "#RT_F_A"
"n_A" "#TF_UllapoolCaber"
"desc_inputs" "#RDI_ABC1"
"desc_outputs" "#RDO_AB"
"di_A" "2"
"di_B" "#CI_Bar_A"
"di_C" "#TF_Unique_Makeshiftclub"
"do_A" "1"
"do_B" "#TF_UllapoolCaber"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"2"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
1"

"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Pain Train"
"required"
"1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Ullapool Ca
ber"
"required"
}
}
}
}
"category"

"commonitem"

}
"48"
{
"name" "#RT_F_A"
"n_A" "#TF_LochNLoad"
"desc_inputs" "#RDI_AB1"
"desc_outputs" "#RDO_AB"
"di_A" "#CI_Bar_B"
"di_B" "#TF_Unique_Achievement_StickyLauncher"
"do_A" "1"
"do_B" "#TF_LochNLoad"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"1"
{
"conditions"
{
"0"
{

"1"

"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
2"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Scottish Re
sistance"
"required"

"1"

}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Loch-n-Load
"
"required"
}
}
}
}
"category"

"commonitem"

}
"49"
{
"name" "#RT_F_A"
"n_A" "#TF_WarriorsSpirit"
"desc_inputs" "#RDI_AB1"
"desc_outputs" "#RDO_AB"
"di_A" "#CI_Bar_A"
"di_B" "#TF_Unique_Gloves_of_Running_Urgently"
"do_A" "1"
"do_B" "#TF_WarriorsSpirit"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{

"1"

"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
1"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Gloves of Runni
ng Urgently"
"required"

"1"

}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Warrior's Spiri
t"
"required"
}
}
}
}
"category"

"commonitem"

}
"50"
{
"name" "#RT_F_A"
"n_A" "#TF_BuffaloSteak"
"desc_inputs" "#RDI_AB1"
"desc_outputs" "#RDO_AB"
"di_A" "#CI_Bar_B"
"di_B" "#TF_Unique_Achievement_Lunchbox"
"do_A" "1"

"1"

"do_B" "#TF_BuffaloSteak"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
2"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Sandvich"
"required"
"1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Buffalo Ste
ak Sandvich"
"required"
}
}
}
}
"category"

"commonitem"

}
"51"
{
"name" "#RT_F_A"
"n_A" "#TF_GatlingGun"

"1"

"desc_inputs" "#RDI_AB1"
"desc_outputs" "#RDO_AB"
"di_A" "#CI_Bar_B"
"di_B" "#TF_Unique_Achievement_Minigun"
"do_A" "1"
"do_B" "#TF_GatlingGun"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
2"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Natascha"
"required"
"1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Brass Beast
"
"required"
}
}
}
}
"category"

"commonitem"

"1"

}
"52"
{
"name" "#RT_F_A"
"n_A" "#TF_CandyCane"
"desc_inputs" "#RDI_AB1"
"desc_outputs" "#RDO_AB"
"di_A" "#TF_Unique_Makeshiftclub"
"di_B" "#TF_Unique_Achievement_Medigun1"
"do_A" "1"
"do_B" "#TF_CandyCane"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Pain Train"
"required"
"1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Kritzkrieg"
"required"
"1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Candy Cane"
"required"
"1"
}
}

}
}
"category"

"commonitem"

}
"53"
{
"name" "#RT_F_A"
"n_A" "#TF_Claidheamohmor"
"desc_inputs" "#RDI_AB1"
"desc_outputs" "#RDO_AB"
"di_A" "#TF_Unique_Achievement_Shield"
"di_B" "#TF_Unique_Sledgehammer"
"do_A" "1"
"do_B" "#TF_Claidheamohmor"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Chargin' Ta
rge"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Homewrecker
"
"required"

"1"

}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=

="
"value" "The Claidheamoh
mor"
"required"

"1"

}
}
}
}
"category"

"commonitem"

}
"54"
{
"name" "#RT_F_A"
"n_A" "#TF_BackScratcher"
"desc_inputs" "#RDI_AB1"
"desc_outputs" "#RDO_AB"
"di_A" "#TF_Unique_BattleAxe"
"di_B" "#TF_Unique_Achievement_FireAxe1"
"do_A" "1"
"do_B" "#TF_BackScratcher"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Scotsman's
Skullcutter"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Axtinguishe
r"
"required"
}
}
}
}
"output_items"
{
"item1"
{

"1"

"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Back Scratc
her"
"required"

"1"

}
}
}
}
"category"

"commonitem"

}
"55"
{
"name" "#RT_F_A"
"n_A" "#TF_BostonBasher"
"desc_inputs" "#RDI_AB1"
"desc_outputs" "#RDO_AB"
"di_A" "#TF_Unique_Achievement_Bat"
"di_B" "#TF_Unique_TribalmanKukri"
"do_A" "1"
"do_B" "#TF_BostonBasher"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Sandman"
"required"
"1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Tribalman's
Shiv"
"required"
}
}
}

"1"

}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Boston Bash
er"
"required"

"1"

}
}
}
}
"category"

"commonitem"

}
"56"
{
"name" "#RT_F_A"
"n_A" "#TF_FistsOfSteel"
"desc_inputs" "#RDI_AB1"
"desc_outputs" "#RDO_AB"
"di_A" "#CI_Bar_B"
"di_B" "#TF_Unique_Achievement_Fists"
"do_A" "1"
"do_B" "#TF_FistsOfSteel"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
2"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="

"value" "The Killing Glo


ves of Boxing"
"required"

"1"

}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Fists of Steel"
"required"
"1"
}
}
}
}
"category"

"commonitem"

}
"57"
{
"name" "#RT_F_A"
"n_A" "#TF_Jag"
"desc_inputs" "#RDI_AB1"
"desc_outputs" "#RDO_AB"
"di_A" "#CI_Bar_A"
"di_B" "#TF_Unique_Combat_Wrench"
"do_A" "1"
"do_B" "#TF_Jag"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
1"
"required"
}
}
}
"1"
{
"conditions"
{

"1"

"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Southern Ho
spitality"
"required"

"1"

}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Jag"
"required"
"1"
}
}
}
}
"category"

"commonitem"

}
"58"
{
"name" "#RT_F_A"
"n_A" "#TF_Unique_RiftFireAxe"
"desc_inputs" "#RDI_ABC1"
"desc_outputs" "#RDO_AB"
"di_A" "2"
"di_B" "#CI_Bar_Bp"
"di_C" "#TF_Unique_Achievement_FireAxe1"
"do_A" "1"
"do_B" "#TF_Unique_RiftFireAxe"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"2"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
2"
"required"
}

"1"

}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Axtinguishe
r"
"required"

"1"

}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Sharpened Volca
no Fragment"
"required"
}
}
}
}
"category"

"commonitem"

}
"59"
{
"name" "#RT_F_A"
"n_A" "#TF_Unique_RiftFireMace"
"desc_inputs" "#RDI_ABC1"
"desc_outputs" "#RDO_AB"
"di_A" "2"
"di_B" "#CI_Bar_Bp"
"di_C" "#TF_BostonBasher"
"do_A" "1"
"do_B" "#TF_Unique_RiftFireMace"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"2"
{
"conditions"
{
"0"
{

"1"

"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
2"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Boston Bash
er"
"required"

"1"

}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Sun-on-a-Stick"
"required"
"1"
}
}
}
}
"category"

"commonitem"

}
"60"
{
"name" "#RT_F_A"
"n_A" "#TF_SoldierKatana"
"desc_inputs" "#RDI_ABC1"
"desc_outputs" "#RDO_AB"
"di_A" "2"
"di_B" "#TF_Unique_Achievement_Sword"
"di_C" "#CI_Bar_B"
"do_A" "1"
"do_B" "#TF_SoldierKatana"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{

"2"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Eyelander"
"required"
"1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
2"
"required"

"1"

}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Half-Zatoic
hi"
"required"
}
}
}
}
"category"

"commonitem"

}
"61"
{
"name" "#RT_F_A"
"n_A" "#TF_SoldierSashimono"
"desc_inputs" "#RDI_AB1"
"desc_outputs" "#RDO_AB"
"di_A" "#CI_Bar_A"
"di_B" "#TF_TheBattalionsBackup"
"do_A" "1"
"do_B" "#TF_SoldierSashimono"

"1"

"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
1"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Battalion's
Backup"
"required"

"1"

}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Concheror"
"required"
"1"
}
}
}
}
"category"

"commonitem"

}
"62"
{
"name" "#RT_F_A"
"n_A" "#TF_Kunai"
"desc_inputs" "#RDI_AB1"

"desc_outputs" "#RDO_AB"
"di_A" "#CI_Bar_A"
"di_B" "#TF_EternalReward"
"do_A" "1"
"do_B" "#TF_Kunai"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
1"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Your Eternal Re
ward"
"required"

"1"

}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Conniver's Kuna
i"
"required"
}
}
}
}
"category"

"commonitem"

"1"

}
"63"
{
"name" "#RT_F_A"
"n_A" "#TF_Gunbai"
"desc_inputs" "#RDI_AB1"
"desc_outputs" "#RDO_AB"
"di_A" "#CI_Bar_A"
"di_B" "#TF_MadMilk"
"do_A" "1"
"do_B" "#TF_Gunbai"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
1"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Mad Milk"
"required"
"1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Fan O'War"
"required"
"1"
}

}
}
}
"category"

"commonitem"

}
"64"
{
"name" "#RT_F_A"
"n_A" "#TF_SpaceChem_Fishcake"
"desc_inputs" "#RDI_ABC1"
"desc_outputs" "#RDO_AB"
"di_A" "3"
"di_B" "#TF_SpaceChem_MoustachiumBar"
"di_C" "#TF_SpaceChem_FishcakeFragment"
"do_A" "1"
"do_B" "#TF_SpaceChem_Fishcake"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"3"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Moustachium Bar
"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "SpaceChem Fishc
ake Fragment"
"required"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{

"1"

"field" "name"
"operator"
"string=
="
"value" "Fishcake"
"required"
"1"
}
}
}
}
"category"

"commonitem"

}
"65"
{
"name" "#RT_F_A"
"n_A" "#TF_SpaceChem_Pin"
"desc_inputs" "#RDI_ABC1"
"desc_outputs" "#RDO_AB"
"di_A" "3"
"di_B" "#TF_SpaceChem_MoustachiumBar"
"di_C" "#TF_SpaceChem_PinFragment"
"do_A" "1"
"do_B" "#TF_SpaceChem_Pin"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"3"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Moustachium Bar
"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "SpaceChem Pin F
ragment"
"required"
}
}
}
}
"output_items"
{

"1"

"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "SpaceChem Pin"
"required"
"1"
}
}
}
}
"category"

"commonitem"

}
"66"
{
"name" "#RT_F_A"
"n_A" "#TF_SodaPopper"
"desc_inputs" "#RDI_ABC2"
"desc_outputs" "#RDO_AB"
"di_A" "#CI_Bar_B"
"di_B" "#TF_Unique_Achievement_EnergyDrink"
"di_C" "#TF_Unique_Achievement_Scattergun_Double"
"do_A" "1"
"do_B" "#TF_SodaPopper"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
2"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Bonk! Atomic Pu
nch"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Force-a-Nat
ure"
"required"

"1"

}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Soda Popper
"
"required"
}
}
}
}
"category"

"commonitem"

}
"67"
{
"name" "#RT_F_A"
"n_A" "#TF_Winger"
"desc_inputs" "#RDI_AB1"
"desc_outputs" "#RDO_AB"
"di_A" "#CI_Bar_B"
"di_B" "#TF_TheShortstop"
"do_A" "1"
"do_B" "#TF_Winger"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"1"
{
"conditions"
{
"0"
{

"1"

"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
2"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Shortstop"
"required"
"1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Winger"
"required"
"1"
}
}
}
}
"category"

"commonitem"

}
"68"
{
"name" "#RT_F_A"
"n_A" "#TF_Atomizer"
"desc_inputs" "#RDI_ABC2"
"desc_outputs" "#RDO_AB"
"di_A" "#CI_Bar_B"
"di_B" "#TF_Unique_Achievement_EnergyDrink"
"di_C" "#TF_Unique_Achievement_Bat"
"do_A" "1"
"do_B" "#TF_Atomizer"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"1"

{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
2"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Bonk! Atomic Pu
nch"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Sandman"
"required"
"1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Atomizer"
"required"
"1"
}
}
}

}
"category"

"commonitem"

}
"69"
{
"name" "#RT_F_A"
"n_A" "#TF_RussianRiot"
"desc_inputs" "#RDI_ABC2"
"desc_outputs" "#RDO_AB"
"di_A" "#CI_Bar_B"
"di_B" "#TF_Unique_Sentry_Shotgun"
"di_C" "#TF_Unique_SledgeHammer"
"do_A" "1"
"do_B" "#TF_RussianRiot"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
2"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Frontier Ju
stice"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Homewrecker
"

"required"

"1"

}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Family Busi
ness"
"required"

"1"

}
}
}
}
"category"

"commonitem"

}
"70"
{
"name" "#RT_F_A"
"n_A" "#TF_Tomislav"
"desc_inputs" "#RDI_ABC1"
"desc_outputs" "#RDO_AB"
"di_A" "2"
"di_B" "#CI_Bar_B"
"di_C" "#TF_GatlingGun"
"do_A" "1"
"do_B" "#TF_Tomislav"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"2"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
2"
"required"
}
}
}
"1"
{
"conditions"
{

"1"

"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Brass Beast
"
"required"

"1"

}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Tomislav"
"required"
"1"
}
}
}
}
"category"

"commonitem"

}
"71"
{
"name" "#RT_F_A"
"n_A" "#TF_EvictionNotice"
"desc_inputs" "#RDI_ABC1"
"desc_outputs" "#RDO_AB"
"di_A" "2"
"di_B" "#CI_Bar_B"
"di_C" "#TF_FistsOfSteel"
"do_A" "1"
"do_B" "#TF_EvictionNotice"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"2"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
2"
"required"
}

"1"

}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Fists of Steel"
"required"
"1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Eviction No
tice"
"required"
}
}
}
}
"category"

"commonitem"

}
"72"
{
"name" "#RT_F_A"
"n_A" "#TF_Enforcer"
"desc_inputs" "#RDI_ABC2"
"desc_outputs" "#RDO_AB"
"di_A" "#CI_Bar_B"
"di_B" "#CI_Bar_A"
"di_C" "#TF_Letranger"
"do_A" "1"
"do_B" "#TF_Enforcer"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"

"1"

"operator"

"string=

="
"value" "Craft Bar Level
2"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
1"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "L'Etranger"
"required"
"1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Enforcer"
"required"
"1"
}
}
}
}
"category"

"commonitem"

}
"73"
{
"name" "#RT_F_A"

"n_A" "#TF_BigEarner"
"desc_inputs" "#RDI_ABC2"
"desc_outputs" "#RDO_AB"
"di_A" "#CI_Bar_B"
"di_B" "#TF_Kunai"
"di_C" "#TF_Letranger"
"do_A" "1"
"do_B" "#TF_BigEarner"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
2"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Conniver's Kuna
i"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "L'Etranger"
"required"
"1"
}
}
}
}
"output_items"
{

"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Big Earner"
"required"
"1"
}
}
}
}
"category"

"commonitem"

}
"74"
{
"name" "#RT_F_A"
"n_A" "#TF_BazaarBargain"
"desc_inputs" "#RDI_ABC2"
"desc_outputs" "#RDO_AB"
"di_A" "#CI_Bar_B"
"di_B" "#TF_SydneySleeper"
"di_C" "#TF_Unique_Achievement_Sword"
"do_A" "1"
"do_B" "#TF_BazaarBargain"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
2"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Sydney Slee
per"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Eyelander"
"required"
"1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Bazaar Barg
ain"
"required"
}
}
}
}
"category"

"commonitem"

}
"75"
{
"name" "#RT_F_A"
"n_A" "#TF_Shahanshah"
"desc_inputs" "#RDI_ABC2"
"desc_outputs" "#RDO_AB"
"di_A" "#CI_Bar_B"
"di_B" "#TF_Amputator"
"di_C" "#TF_TheBushwacka"
"do_A" "1"
"do_B" "#TF_Shahanshah"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"1"
{
"conditions"
{
"0"
{

"1"

"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
2"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Amputator"
"required"
"1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Bushwacka"
"required"
"1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Shahanshah"
"required"
"1"
}
}
}
}
"category"

"commonitem"

}
"76"
{
"name" "#RT_F_A"

"n_A" "#TF_PersianPersuader"
"desc_inputs" "#RDI_ABC1"
"desc_outputs" "#RDO_AB"
"di_A" "2"
"di_B" "#TF_SoldierKatana"
"di_C" "#CI_Bar_A"
"do_A" "1"
"do_B" "#TF_PersianPersuader"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"2"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Half-Zatoic
hi"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
1"
"required"

"1"

}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Persian Per
suader"
"required"
}
}

"1"

}
}
"category"

"commonitem"

}
"77"
{
"name" "#RT_F_A"
"n_A" "#TF_SplendidScreen"
"desc_inputs" "#RDI_ABC1"
"desc_outputs" "#RDO_AB"
"di_A" "2"
"di_B" "#CI_Bar_B"
"di_C" "#TF_Unique_Achievement_Shield"
"do_A" "1"
"do_B" "#TF_SplendidScreen"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"2"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
2"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Chargin' Ta
rge"
"required"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"

"1"

"operator"

"string=

="
"value" "The Splendid Sc
reen"
"required"

"1"

}
}
}
}
"category"

"commonitem"

}
"78"
{
"name" "#RT_F_A"
"n_A" "#TF_Ali_Babas_Wee_Booties"
"desc_inputs" "#RDI_AB1"
"desc_outputs" "#RDO_AB"
"di_A" "#TF_Mantreads"
"di_B" "#TF_Unique_Gloves_of_Running_Urgently"
"do_A" "1"
"do_B" "#TF_Ali_Babas_Wee_Booties"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Mantreads"
"required"
"1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Gloves of Runni
ng Urgently"
"required"
}
}
}
}
"output_items"
{
"item1"
{

"1"

"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Ali Baba's Wee
Booties"
"required"

"1"

}
}
}
}
"category"

"commonitem"

}
"79"
{
"name" "#RT_F_A"
"n_A" "#TF_LibertyLauncher"
"desc_inputs" "#RDI_ABC1"
"desc_outputs" "#RDO_AB"
"di_A" "2"
"di_B" "#CI_Bar_B"
"di_C" "#TF_TheBlackBox"
"do_A" "1"
"do_B" "#TF_LibertyLauncher"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"2"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
2"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Black Box"
"required"
"1"
}
}

}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Liberty Lau
ncher"
"required"

"1"

}
}
}
}
"category"

"commonitem"

}
"80"
{
"name" "#RT_F_A"
"n_A" "#TF_ReserveShooter"
"desc_inputs" "#RDI_ABC1"
"desc_outputs" "#RDO_AB"
"di_A" "2"
"di_B" "#CI_Bar_B"
"di_C" "#TF_Unique_Sentry_Shotgun"
"do_A" "1"
"do_B" "#TF_ReserveShooter"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"2"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
2"
"required"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"

"1"

"operator"

"string=

="
"value" "The Frontier Ju
stice"
"required"

"1"

}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Reserve Sho
oter"
"required"

"1"

}
}
}
}
"category"

"commonitem"

}
"81"
{
"name" "#RT_F_A"
"n_A" "#TF_MarketGardener"
"desc_inputs" "#RDI_ABC2"
"desc_outputs" "#RDO_AB"
"di_A" "#CI_Bar_B"
"di_B" "#TF_Unique_Blast_Boots"
"di_C" "#TF_Unique_Makeshiftclub"
"do_A" "1"
"do_B" "#TF_MarketGardener"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
2"
"required"
}
}
}

"1"

"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Gunboats"
"required"
"1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Pain Train"
"required"
"1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Market Gard
ener"
"required"
}
}
}
}
"category"

"commonitem"

}
"82"
{
"name" "#RT_F_A"
"n_A" "#TF_Mantreads"
"desc_inputs" "#RDI_AB1"
"desc_outputs" "#RDO_AB"
"di_A" "#CI_Bar_C"
"di_B" "#TF_Unique_Blast_Boots"
"do_A" "1"
"do_B" "#TF_Mantreads"
"always_known" "1"

"1"

"premium_only" "0"
"disabled"
"0"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
3"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Gunboats"
"required"
"1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Mantreads"
"required"
"1"
}
}
}
}
"category"

"commonitem"

}
"83"
{
"name" "#RT_F_A"
"n_A" "#TF_DisciplinaryAction"
"desc_inputs" "#RDI_ABC1"
"desc_outputs" "#RDO_AB"
"di_A" "2"

"di_B" "#CI_Bar_B"
"di_C" "#TF_Unique_Makeshiftclub"
"do_A" "1"
"do_B" "#TF_DisciplinaryAction"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"2"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
2"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Pain Train"
"required"
"1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Disciplinar
y Action"
"required"
}
}
}
}
"category"
}
"84"

"commonitem"

"1"

{
"name" "#RT_F_A"
"n_A" "#TF_Weapon_Flaregun_Detonator"
"desc_inputs" "#RDI_ABC1"
"desc_outputs" "#RDO_AB"
"di_A" "2"
"di_B" "#CI_Bar_B"
"di_C" "#TF_Unique_Achievement_Flaregun"
"do_A" "1"
"do_B" "#TF_Weapon_Flaregun_Detonator"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"2"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
2"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Flare Gun"
"required"
"1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Detonator"
"required"
"1"
}
}

}
}
"category"

"commonitem"

}
"85"
{
"name" "#RT_F_A"
"n_A" "#TF_Overdose"
"desc_inputs" "#RDI_ABC2"
"desc_outputs" "#RDO_AB"
"di_A" "#CI_Bar_B"
"di_B" "#TF_Unique_Gloves_of_Running_Urgently"
"di_C" "#TF_CrusadersCrossbow"
"do_A" "1"
"do_B" "#TF_Overdose"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
2"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Gloves of Runni
ng Urgently"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Crusader's

Crossbow"
"required"

"1"

}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Overdose"
"required"
"1"
}
}
}
}
"category"

"commonitem"

}
"86"
{
"name" "#RT_F_A"
"n_A" "#TF_SolemnVow"
"desc_inputs" "#RDI_ABC1"
"desc_outputs" "#RDO_AB"
"di_A" "8"
"di_B" "#TF_Unique_Achievement_Jar"
"di_C" "#CI_Bar_B"
"do_A" "1"
"do_B" "#TF_SolemnVow"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"8"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Jarate"
"required"
"1"
}
}
}
"1"
{
"conditions"
{
"0"

{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
2"
"required"

"1"

}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Solemn Vow"
"required"
"1"
}
}
}
}
"category"

"commonitem"

}
"87"
{
"name" "#RT_F_A"
"n_A" "#TF_Unique_MediGun_QuickFix"
"desc_inputs" "#RDI_ABC2"
"desc_outputs" "#RDO_AB"
"di_A" "#CI_Bar_B"
"di_B" "#TF_MadMilk"
"di_C" "#TF_Unique_Achievement_Medigun1"
"do_A" "1"
"do_B" "#TF_Unique_MediGun_QuickFix"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
2"
"required"
}
}

"1"

}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Mad Milk"
"required"
"1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Kritzkrieg"
"required"
"1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Quick-Fix"
"required"
"1"
}
}
}
}
"category"

"commonitem"

}
"88"
{
"name" "#RT_F_A"
"n_A" "#TF_CowMangler"
"desc_inputs" "#RDI_AB1"
"desc_outputs" "#RDO_AB"
"di_A" "#CI_Bar_B"
"di_B" "#TF_TheBlackBox"
"do_A" "1"
"do_B" "#TF_CowMangler"
"always_known" "1"

"premium_only" "0"
"disabled"
"0"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
2"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Black Box"
"required"
"1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Cow Mangler
5000"
"required"
}
}
}
}
"category"

"commonitem"

}
"89"
{
"name" "#RT_F_A"
"n_A" "#TF_RighteousBison"
"desc_inputs" "#RDI_AB1"
"desc_outputs" "#RDO_AB"

"1"

"di_A" "#CI_Bar_B"
"di_B" "#TF_TheBattalionsBackup"
"do_A" "1"
"do_B" "#TF_RighteousBison"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
2"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Battalion's
Backup"
"required"

"1"

}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Righteous B
ison"
"required"
}
}
}
}
"category"
}

"commonitem"

"1"

"90"
{
"name" "#RT_F_A"
"n_A" "#TF_DEX_Revolver"
"desc_inputs" "#RDI_ABC2"
"desc_outputs" "#RDO_AB"
"di_A" "#CI_Bar_B"
"di_B" "#TF_Unique_Sentry_Shotgun"
"di_C" "#TF_Unique_Achievement_FeignWatch"
"do_A" "1"
"do_B" "#TF_DEX_Revolver"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
2"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Frontier Ju
stice"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Dead Ringer
"
"required"
}
}

"1"

}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Diamondback
"
"required"

"1"

}
}
}
}
"category"

"commonitem"

}
"91"
{
"name" "#RT_F_A"
"n_A" "#TF_DEX_Rifle"
"desc_inputs" "#RDI_ABC2"
"desc_outputs" "#RDO_AB"
"di_A" "#CI_Bar_B"
"di_B" "#TF_RighteousBison"
"di_C" "#TF_SydneySleeper"
"do_A" "1"
"do_B" "#TF_DEX_Rifle"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
2"
"required"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"

"1"

"operator"

"string=

="
"value" "The Righteous B
ison"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Sydney Slee
per"
"required"

"1"

}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Machina"
"required"
"1"
}
}
}
}
"category"

"commonitem"

}
"92"
{
"name" "#RT_F_A"
"n_A" "#TF_DEX_Shotgun"
"desc_inputs" "#RDI_ABC1"
"desc_outputs" "#RDO_AB"
"di_A" "2"
"di_B" "#CI_Bar_B"
"di_C" "#TF_Letranger"
"do_A" "1"
"do_B" "#TF_DEX_Shotgun"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"2"

{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
2"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "L'Etranger"
"required"
"1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Widowmaker"
"required"
"1"
}
}
}
}
"category"

"commonitem"

}
"93"
{
"name" "#RT_F_A"
"n_A" "#TF_DEX_Pistol"
"desc_inputs" "#RDI_ABC2"
"desc_outputs" "#RDO_AB"
"di_A" "#CI_Bar_B"
"di_B" "#CI_Bar_A"
"di_C" "#TF_Unique_Robot_Arm"
"do_A" "1"
"do_B" "#TF_DEX_Pistol"
"always_known" "1"

"premium_only" "0"
"disabled"
"0"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
2"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
1"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Gunslinger"
"required"
"1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="

"value" "The Short Circu


it"
"required"

"1"

}
}
}
}
"category"

"commonitem"

}
"94"
{
"name" "#RT_F_A"
"n_A" "#TF_TheOriginal"
"desc_inputs" "#RDI_ABC1"
"desc_outputs" "#RDO_AB"
"di_A" "2"
"di_B" "#CI_Bar_A"
"di_C" "#CI_Bar_B"
"do_A" "1"
"do_B" "#TF_TheOriginal"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"2"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
1"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
2"
"required"
}
}
}
}
"output_items"
{
"item1"
{

"1"

"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Original"
"required"
"1"
}
}
}
}
"category"

"commonitem"

}
"95"
{
"name" "#RT_F_A"
"n_A" "#TF_SpyCicle"
"desc_inputs" "#RDI_AB1"
"desc_outputs" "#RDO_AB"
"di_A" "#CI_Bar_B"
"di_B" "#TF_EternalReward"
"do_A" "1"
"do_B" "#TF_SpyCicle"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
2"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Your Eternal Re
ward"
"required"
}
}
}

"1"

}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Spy-Cicle"
"required"
"1"
}
}
}
}
"category"

"commonitem"

}
"96"
{
"name" "#RT_F_A"
"n_A" "#TF_MasculineMittens"
"desc_inputs" "#RDI_ABC2"
"desc_outputs" "#RDO_AB"
"di_A" "#CI_Bar_B"
"di_B" "#TF_TheHolyMackerel"
"di_C" "#TF_Unique_Gloves_of_Running_Urgently"
"do_A" "1"
"do_B" "#TF_MasculineMittens"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
2"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="

"value" "The Holy Macker


el"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Gloves of Runni
ng Urgently"
"required"

"1"

}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Holiday Pun
ch"
"required"
}
}
}
}
"category"

"commonitem"

}
"97"
{
"name" "#RT_F_A"
"n_A" "#TF_BallBuster"
"desc_inputs" "#RDI_ABC2"
"desc_outputs" "#RDO_AB"
"di_A" "#CI_Bar_B"
"di_B" "#TF_Unique_Combat_Wrench"
"di_C" "#TF_Unique_Achievement_Bat"
"do_A" "1"
"do_B" "#TF_BallBuster"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"1"
{

"1"

"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
2"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Southern Ho
spitality"
"required"

"1"

}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Wrap Assass
in"
"required"
}
}
}
}
"category"

"commonitem"

}
"98"
{
"name" "#RT_F_A"
"n_A" "#TF_Phlogistinator"
"desc_inputs" "#RDI_ABC2"
"desc_outputs" "#RDO_AB"
"di_A" "#CI_Bar_B"
"di_B" "#TF_SodaPopper"
"di_C" "#TF_Unique_Achievement_Flamethrower"
"do_A" "1"
"do_B" "#TF_Phlogistinator"

"1"

"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
2"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Soda Popper
"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Backburner"
"required"
"1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=

="
"value" "The Phlogistina
tor"
"required"

"1"

}
}
}
}
"category"

"commonitem"

}
"99"
{
"name" "#RT_F_A"
"n_A" "#TF_Manmelter"
"desc_inputs" "#RDI_AB1"
"desc_outputs" "#RDO_AB"
"di_A" "#CI_Bar_B"
"di_B" "#TF_Weapon_Flaregun_Detonator"
"do_A" "1"
"do_B" "#TF_Manmelter"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
2"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Detonator"
"required"
"1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"

{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Manmelter"
"required"
"1"
}
}
}
}
"category"

"commonitem"

}
"100"
{
"name" "#RT_F_A"
"n_A" "#TF_ThirdDegree"
"desc_inputs" "#RDI_ABC2"
"desc_outputs" "#RDO_AB"
"di_A" "#CI_Bar_B"
"di_B" "#TF_Unique_Achievement_FireAxe1"
"di_C" "#TF_ThePowerjack"
"do_A" "1"
"do_B" "#TF_ThirdDegree"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
2"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Axtinguishe
r"
"required"
}
}
}

"1"

"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Powerjack"
"required"
"1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Third Degre
e"
"required"

"1"

}
}
}
}
"category"

"commonitem"

}
"101"
{
"name" "#RT_F_A"
"n_A" "#TF_Pomson"
"desc_inputs" "#RDI_ABC2"
"desc_outputs" "#RDO_AB"
"di_A" "#CI_Bar_B"
"di_B" "#TF_RighteousBison"
"di_C" "#TF_DEX_Pistol"
"do_A" "1"
"do_B" "#TF_Pomson"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="

"value" "Craft Bar Level


2"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Righteous B
ison"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Short Circu
it"
"required"

"1"

}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Pomson 6000
"
"required"
}
}
}
}
"category"

"commonitem"

}
"102"
{
"name" "#RT_F_A"

"1"

"n_A" "#TF_Wrenchmotron"
"desc_inputs" "#RDI_ABC1"
"desc_outputs" "#RDO_AB"
"di_A" "2"
"di_B" "#TF_Jag"
"di_C" "#CI_Bar_B"
"do_A" "1"
"do_B" "#TF_Wrenchmotron"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"2"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Jag"
"required"
"1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
2"
"required"

"1"

}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Eureka Effe
ct"
"required"
}
}
}

"1"

}
"category"

"commonitem"

}
"103"
{
"name" "#RT_F_A"
"n_A" "#TF_CozyCamper"
"desc_inputs" "#RDI_ABC2"
"desc_outputs" "#RDO_AB"
"di_A" "#CI_Bar_B"
"di_B" "#TF_Unique_Backstab_Shield"
"di_C" "#TF_Unique_Achievement_Jar"
"do_A" "1"
"do_B" "#TF_CozyCamper"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
2"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Jarate"
"required"
"1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Razorback"
"required"
"1"
}

}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Cozy Camper
"
"required"

"1"

}
}
}
}
"category"

"commonitem"

}
"104"
{
"name" "#RT_F_A"
"n_A" "#TF_Unique_Pickaxe_EscapePlan"
"desc_inputs" "#RDI_AB1"
"desc_outputs" "#RDO_AB"
"di_A" "#CI_Bar_A"
"di_B" "#TF_DisciplinaryAction"
"do_A" "1"
"do_B" "#TF_Unique_Pickaxe_EscapePlan"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Disciplinar
y Action"
"required"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"

"1"

"operator"

"string=

="
"value" "Craft Bar Level
1"
"required"

"1"

}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Escape Plan
"
"required"

"1"

}
}
}
}
"category"

"commonitem"

}
"105"
{
"name" "#RT_F_A"
"n_A" "#TF_PileOfAsh"
"desc_inputs" "#RDI_AB"
"desc_outputs" "#RDO_AB"
"di_A" "4"
"di_B" "#RI_BurnedItem"
"do_A" "1"
"do_B" "#TF_PileOfAsh"
"always_known" "1"
"premium_only" "0"
"disabled"
"1"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "craft_material_
type"
"operator"

"string=

="
"value" "craft_material_
burned"
"required"
}
}
}

"1"

"1"
{
"conditions"
{
"0"
{
"field" "craft_material_
type"
"operator"

"string=

="
"value" "craft_material_
burned"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "craft_material_
type"
"operator"

"string=

="
"value" "craft_material_
burned"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "craft_material_
type"
"operator"

"string=

="
"value" "craft_material_
burned"
"required"

"1"

}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="

"value" "Pile Of Ash"


"required"
"1"
}
}
}
}
"category"

"special"

}
"106"
{
"name" "#RT_F_A"
"n_A" "#TF_DS_DumpsterDevice"
"desc_inputs" "#RDI_ABC1"
"desc_outputs" "#RDO_AB"
"di_A" "3"
"di_B" "#TF_Unique_Achievement_RocketLauncher"
"di_C" "#CI_Bar_B"
"do_A" "1"
"do_B" "#TF_DS_DumpsterDevice"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"3"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Direct Hit"
"required"
"1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
2"
"required"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{

"1"

"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Beggar's Ba
zooka"
"required"

"1"

}
}
}
}
"category"

"commonitem"

}
"107"
{
"name" "#RT_F_A"
"n_A" "#TF_Pro_SniperRifle"
"desc_inputs" "#RDI_ABC2"
"desc_outputs" "#RDO_AB"
"di_A" "#CI_Bar_B"
"di_B" "#TF_DEX_Rifle"
"di_C" "#TF_BazaarBargain"
"do_A" "1"
"do_B" "#TF_Pro_SniperRifle"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
2"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Machina"
"required"
"1"
}
}
}
"1"

{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Bazaar Barg
ain"
"required"

"1"

}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Hitman's He
atmaker"
"required"

"1"

}
}
}
}
"category"

"commonitem"

}
"108"
{
"name" "#RT_F_A"
"n_A" "#TF_Pro_SMG"
"desc_inputs" "#RDI_ABC1"
"desc_outputs" "#RDO_AB"
"di_A" "3"
"di_B" "#TF_TheBushwacka"
"di_C" "#CI_Bar_B"
"do_A" "1"
"do_B" "#TF_Pro_SMG"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"3"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="

"value" "The Bushwacka"


"required"
"1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
2"
"required"

"1"

}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Cleaner's C
arbine"
"required"
}
}
}
}
"category"

"commonitem"

}
"109"
{
"name" "#RT_F_A"
"n_A" "#TF_Weapon_PEP_Scattergun"
"desc_inputs" "#RDI_ABC1"
"desc_outputs" "#RDO_AB"
"di_A" "2"
"di_B" "#TF_TheShortstop"
"di_C" "#CI_Bar_B"
"do_A" "1"
"do_B" "#TF_Weapon_PEP_Scattergun"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"2"
{
"conditions"

"1"

{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Shortstop"
"required"
"1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
2"
"required"

"1"

}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Baby Face's Bla
ster"
"required"
}
}
}
}
"category"

"commonitem"

}
"110"
{
"name" "#RT_F_A"
"n_A" "#TF_Weapon_PEP_Pistol"
"desc_inputs" "#RDI_ABC2"
"desc_outputs" "#RDO_AB"
"di_A" "#CI_Bar_B"
"di_B" "#TF_MadMilk"
"di_C" "#TF_Winger"
"do_A" "1"
"do_B" "#TF_Weapon_PEP_Pistol"
"always_known" "1"
"premium_only" "0"

"1"

"disabled"
"input_items"
{
"1"
{

"0"

"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
2"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Mad Milk"
"required"
"1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Winger"
"required"
"1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Pretty Boy's Po
cket Pistol"

"required"

"1"

}
}
}
}
"category"

"commonitem"

}
"111"
{
"name" "#RT_F_A"
"n_A" "#TF_ScorchShot"
"desc_inputs" "#RDI_ABC2"
"desc_outputs" "#RDO_AB"
"di_A" "#CI_Bar_B"
"di_B" "#TF_Unique_Achievement_Flaregun"
"di_C" "#TF_TheDegreaser"
"do_A" "1"
"do_B" "#TF_ScorchShot"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
2"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Flare Gun"
"required"
"1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=

="
"value" "The Degreaser"
"required"
"1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Scorch Shot
"
"required"

"1"

}
}
}
}
"category"

"commonitem"

}
"112"
{
"name" "#RT_F_A"
"n_A" "#TF_SD_Sign"
"desc_inputs" "#RDI_ABC1"
"desc_outputs" "#RDO_AB"
"di_A" "2"
"di_B" "#TF_ThirdDegree"
"di_C" "#CI_Bar_B"
"do_A" "1"
"do_B" "#TF_SD_Sign"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"2"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Third Degre
e"
"required"
}
}
}
"1"
{

"1"

"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
2"
"required"

"1"

}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Neon Annihi
lator"
"required"

"1"

}
}
}
}
"category"

"commonitem"

}
"113"
{
"name" "#RT_F_A"
"n_A" "#TF_SD_Cleaver"
"desc_inputs" "#RDI_ABC1"
"desc_outputs" "#RDO_AB"
"di_A" "3"
"di_B" "#TF_MadMilk"
"di_C" "#CI_Bar_B"
"do_A" "1"
"do_B" "#TF_SD_Cleaver"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"3"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Mad Milk"

"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
2"
"required"

"1"

}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Flying Guil
lotine"
"required"
}
}
}
}
"category"

"commonitem"

}
"114"
{
"name" "#RT_F_A"
"n_A" "#TF_SD_Minigun"
"desc_inputs" "#RDI_ABC1"
"desc_outputs" "#RDO_AB"
"di_A" "3"
"di_B" "#TF_RussianRiot"
"di_C" "#CI_Bar_B"
"do_A" "1"
"do_B" "#TF_SD_Minigun"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"3"
{
"conditions"
{

"1"

"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Family Busi
ness"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
2"
"required"

"1"

}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Huo Long He
atmaker"
"required"
}
}
}
}
"category"

"commonitem"

}
"115"
{
"name" "#RT_F_A"
"n_A" "#TF_SD_Sapper"
"desc_inputs" "#RDI_ABC1"
"desc_outputs" "#RDO_AB"
"di_A" "3"
"di_B" "#TF_SpyCicle"
"di_C" "#CI_Bar_B"
"do_A" "1"
"do_B" "#TF_SD_Sapper"
"always_known" "1"
"premium_only" "0"

"1"

"disabled"
"input_items"
{
"3"
{

"0"

"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Spy-Cicle"
"required"
"1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
2"
"required"

"1"

}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Red-Tape Re
corder"
"required"
}
}
}
}
"category"

"commonitem"

}
"116"
{
"name" "#RT_F_A"
"n_A" "#TF_Usable_PowerupBottle"
"desc_inputs" "#RDI_AB"
"desc_outputs" "#RDO_AB"
"di_A" "4"

"1"

"di_B" "#CI_Bar_A"
"do_A" "1"
"do_B" "#TF_Usable_PowerupBottle"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"4"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
1"
"required"

"1"

}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Power Up Cantee
n (MvM)"
"required"
}
}
}
}
"category"

"special"

}
"117"
{
"name" "#RT_F_A"
"n_A" "#TF_PileOfCurses"
"desc_inputs" "#RDI_AB"
"desc_outputs" "#RDO_AB"
"di_A" "7"
"di_B" "#RI_VoodooCursedItem"
"do_A" "1"
"do_B" "#TF_PileOfCurses"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"1"

"1"

{
"conditions"
{
"0"
{
"field" "craft_material_
type"
"operator"

"string=

="
"value" "craft_material_
voodoocursed"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "craft_material_
type"
"operator"

"string=

="
"value" "craft_material_
voodoocursed"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "craft_material_
type"
"operator"

"string=

="
"value" "craft_material_
voodoocursed"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "craft_material_
type"
"operator"

"string=

="
"value" "craft_material_
voodoocursed"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "craft_material_
type"
"operator"

"string=

="
"value" "craft_material_
voodoocursed"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "craft_material_
type"
"operator"

"string=

="
"value" "craft_material_
voodoocursed"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "craft_material_
type"
"operator"

"string=

="
"value" "craft_material_
voodoocursed"
"required"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{

"1"

"field" "name"
"operator"
"string=
="
"value" "Pile Of Curses"
"required"
"1"
}
}
}
}
"category"

"special"

}
"118"
{
"name" "#RT_F_A"
"n_A" "#TF_Weapon_Shotgun_Building_Rescue"
"desc_inputs" "#RDI_ABC1"
"desc_outputs" "#RDO_AB"
"di_A" "3"
"di_B" "#TF_Wrenchmotron"
"di_C" "#CI_Bar_B"
"do_A" "1"
"do_B" "#TF_Weapon_Shotgun_Building_Rescue"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"3"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Eureka Effe
ct"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
2"
"required"
}
}
}
}
"output_items"
{

"1"

"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Rescue Rang
er"
"required"

"1"

}
}
}
}
"category"

"commonitem"

}
"119"
{
"name" "#RT_F_A"
"n_A" "#TF_Weapon_Cannon"
"desc_inputs" "#RDI_ABC1"
"desc_outputs" "#RDO_AB"
"di_A" "3"
"di_B" "#TF_LochNLoad"
"di_C" "#CI_Bar_B"
"do_A" "1"
"do_B" "#TF_Weapon_Cannon"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"3"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Loch-n-Load
"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
2"

"required"

"1"

}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Loose Canno
n"
"required"

"1"

}
}
}
}
"category"

"commonitem"

}
"120"
{
"name" "#RT_F_A"
"n_A" "#TF_Unique_MediGun_Resist"
"desc_inputs" "#RDI_ABC1"
"desc_outputs" "#RDO_AB"
"di_A" "3"
"di_B" "#TF_Unique_MediGun_QuickFix"
"di_C" "#CI_Bar_B"
"do_A" "1"
"do_B" "#TF_Unique_MediGun_Resist"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"3"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Quick-Fix"
"required"
"1"
}
}
}
"1"
{
"conditions"
{
"0"

{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
2"
"required"

"1"

}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Vaccinator"
"required"
"1"
}
}
}
}
"category"

"commonitem"

}
"121"
{
"name" "#RT_F_A"
"n_A" "#TF_Weapon_StickyBomb_Jump"
"desc_inputs" "#RDI_ABC1"
"desc_outputs" "#RDO_AB"
"di_A" "3"
"di_B" "#TF_UllapoolCaber"
"di_C" "#CI_Bar_B"
"do_A" "1"
"do_B" "#TF_Weapon_StickyBomb_Jump"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"3"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Ullapool Ca
ber"
"required"
}
}

"1"

}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
2"
"required"

"1"

}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Stickybomb Jump
er"
"required"
}
}
}
}
"category"

"commonitem"

}
"122"
{
"name" "#RT_F_A"
"n_A" "#TF_Weapon_RocketLauncher_Jump"
"desc_inputs" "#RDI_ABC1"
"desc_outputs" "#RDO_AB"
"di_A" "3"
"di_B" "#TF_Mantreads"
"di_C" "#CI_Bar_B"
"do_A" "1"
"do_B" "#TF_Weapon_RocketLauncher_Jump"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"3"
{
"conditions"
{
"0"
{
"field" "name"

"1"

"operator"

"string=

="
"value" "The Mantreads"
"required"
"1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
2"
"required"

"1"

}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Rocket Jumper"
"required"
"1"
}
}
}
}
"category"

"commonitem"

}
"124"
{
"name" "#RT_F_A"
"n_A" "#TF_Weapon_AirStrike"
"desc_inputs" "#RDI_ABC2"
"desc_outputs" "#RDO_AB"
"di_A" "#CI_Bar_B"
"di_B" "#TF_DS_DumpsterDevice"
"di_C" "#TF_Unique_Blast_Boots"
"do_A" "1"
"do_B" "#TF_Weapon_AirStrike"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"1"
{

"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
2"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Beggar's Ba
zooka"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Gunboats"
"required"
"1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Air Strike"
"required"
"1"
}
}
}
}

"category"

"commonitem"

}
"125"
{
"name" "#RT_F_A"
"n_A" "#TF_TideTurner"
"desc_inputs" "#RDI_ABC2"
"desc_outputs" "#RDO_AB"
"di_A" "#CI_Bar_B"
"di_B" "#TF_Unique_Achievement_Shield"
"di_C" "TF_Ali_Babas_Wee_Booties"
"do_A" "1"
"do_B" "#TF_TideTurner"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
2"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Chargin' Ta
rge"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Ali Baba's Wee
Booties"
"required"

"1"

}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Tide Turner
"
"required"

"1"

}
}
}
}
"category"

"commonitem"

}
"126"
{
"name" "#RT_F_A"
"n_A" "#TF_Weapon_BaseJumper"
"desc_inputs" "#RDI_ABC2"
"desc_outputs" "#RDO_AB"
"di_A" "#CI_Bar_B"
"di_B" "#TF_Unique_Achievement_SoldierBuff"
"di_C" "#TF_Weapon_StickyBomb_Jump"
"do_A" "1"
"do_B" "#TF_Weapon_BaseJumper"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
2"
"required"
}
}
}
"1"
{
"conditions"
{
"0"

"1"

{
"field" "name"
"operator"
"string=
="
"value" "The Buff Banner
"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Stickybomb Jump
er"
"required"

"1"

}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The B.A.S.E. Ju
mper"
"required"
}
}
}
}
"category"

"commonitem"

}
"127"
{
"name" "#RT_F_A"
"n_A" "#TF_ClassicSniperRifle"
"desc_inputs" "#RDI_ABC2"
"desc_outputs" "#RDO_AB"
"di_A" "#CI_Bar_B"
"di_B" "#TF_Weapon_CompoundBow"
"di_C" "#TF_BazaarBargain"
"do_A" "1"
"do_B" "#TF_ClassicSniperRifle"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"

"1"

"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
2"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Huntsman"
"required"
"1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Bazaar Barg
ain"
"required"

"1"

}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Classic"
"required"
"1"

}
}
}
}
"category"

"commonitem"

}
"128"
{
"name" "#RT_F_A"
"n_A" "#TF_Weapon_BackScatter"
"desc_inputs" "#RDI_ABC2"
"desc_outputs" "#RDO_AB"
"di_A" "#CI_Bar_B"
"di_B" "#TF_TheShortstop"
"di_C" "#TF_Unique_EnergyDrink_CritCola"
"do_A" "1"
"do_B" "#TF_Weapon_BackScatter"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
2"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Shortstop"
"required"
"1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="

"value" "Crit-a-Cola"
"required"
"1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Back Scatte
r"
"required"

"1"

}
}
}
}
"category"

"commonitem"

}
"129"
{
"name" "#RT_F_A"
"n_A" "#TF_Weapon_PanicAttack"
"desc_inputs" "#RDI_ABC1"
"desc_outputs" "#RDO_AB"
"di_A" "2"
"di_B" "#CI_Bar_B"
"di_C" "#TF_Weapon_BackScatter"
"do_A" "1"
"do_B" "#TF_Weapon_PanicAttack"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"2"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
2"
"required"
}
}
}
"1"
{
"conditions"

"1"

{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Back Scatte
r"
"required"

"1"

}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Panic Attack Sh
otgun"
"required"

"1"

}
}
}
}
"category"

"commonitem"

}
"130"
{
"name" "#RT_F_A"
"n_A" "#TF_Weapon_Iron_bomber"
"desc_inputs" "#RDI_ABC1"
"desc_outputs" "#RDO_AB"
"di_A" "2"
"di_B" "#CI_Bar_B"
"di_C" "#TF_Weapon_AirStrike"
"do_A" "1"
"do_B" "#TF_Weapon_Iron_bomber"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"2"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
2"

"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Air Strike"
"required"
"1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Iron Bomber
"
"required"
}
}
}
}
"category"

"commonitem"

}
"131"
{
"name" "#RT_F_A"
"n_A" "#TF_Weapon_Sticky_Quickie"
"desc_inputs" "#RDI_ABC1"
"desc_outputs" "#RDO_AB"
"di_A" "2"
"di_B" "#CI_Bar_B"
"di_C" "#TF_TideTurner"
"do_A" "1"
"do_B" "#TF_Weapon_Sticky_Quickie"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"
"input_items"
{
"2"
{
"conditions"
{
"0"

"1"

{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
2"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Tide Turner
"
"required"

"1"

}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "The Quickiebomb
Launcher"
"required"
}
}
}
}
"category"

"commonitem"

}
"132"
{
"name" "#RT_F_A"
"n_A" "#TF_Tool_GiftWrap_Global"
"desc_inputs" "#RDI_ABC1"
"desc_outputs" "#RDO_AB"
"di_A" "2"
"di_B" "#CI_Bar_A"
"di_C" "#RI_W"
"do_A" "1"
"do_B" "#TF_Tool_GiftWrap_Global"
"always_known" "1"
"premium_only" "0"
"disabled"
"0"

"1"

"input_items"
{
"2"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Craft Bar Level
1"
"required"

"1"

}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "craft_material_
type"
"operator"

"string=

="
"value" "weapon"
"required"
"1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator"
"string=
="
"value" "Giftapult Gift
Wrap"
"required"
}
}
}
}
"category"
}

}
"achievement_rewards"
{

"rareitem"

"1"

"TF_MEDIC_ACHIEVE_PROGRESS1"
"36"
"TF_MEDIC_ACHIEVE_PROGRESS2"
"35"
"TF_MEDIC_ACHIEVE_PROGRESS3"
"37"
"TF_PYRO_ACHIEVE_PROGRESS1"
"39"
"TF_PYRO_ACHIEVE_PROGRESS2"
"40"
"TF_PYRO_ACHIEVE_PROGRESS3"
"38"
"TF_HEAVY_ACHIEVE_PROGRESS1"
"42"
"TF_HEAVY_ACHIEVE_PROGRESS2"
"41"
"TF_HEAVY_ACHIEVE_PROGRESS3"
"43"
"TF_SCOUT_ACHIEVE_PROGRESS1"
"45"
"TF_SCOUT_ACHIEVE_PROGRESS2"
"44"
"TF_SCOUT_ACHIEVE_PROGRESS3"
"46"
"TF_SNIPER_ACHIEVE_PROGRESS1" "56"
"TF_SNIPER_ACHIEVE_PROGRESS2" "58"
"TF_SNIPER_ACHIEVE_PROGRESS3" "57"
"TF_SPY_ACHIEVE_PROGRESS1"
"61"
"TF_SPY_ACHIEVE_PROGRESS2"
"60"
"TF_SPY_ACHIEVE_PROGRESS3"
"59"
"TF_SOLDIER_ACHIEVE_PROGRESS1" "128"
"TF_SOLDIER_ACHIEVE_PROGRESS2" "127"
"TF_SOLDIER_ACHIEVE_PROGRESS3" "129"
"TF_DEMOMAN_ACHIEVE_PROGRESS1" "131"
"TF_DEMOMAN_ACHIEVE_PROGRESS2" "132"
"TF_DEMOMAN_ACHIEVE_PROGRESS3" "130"
"TF_ENGINEER_ACHIEVE_PROGRESS1" "141"
"TF_ENGINEER_ACHIEVE_PROGRESS2" "142"
"TF_ENGINEER_ACHIEVE_PROGRESS3" "140"
"TF_HALLOWEEN_DOMINATE_FOR_HAT" "940"
"TF_HALLOWEEN_BOSS_KILL"
"278"
"TF_HALLOWEEN_BOSS_KILL_MELEE" "267"
"TF_HALLOWEEN_COLLECT_PUMPKINS" "115"
"TF_HALLOWEEN_EYEBOSS_KILL" "581"
"TF_HALLOWEEN_LOOT_ISLAND" "583"
"TF_MAPS_FOUNDRY_ACHIEVE_PROGRESS1" "668"
"TF_DOMINATE_FOR_GOGGLES"
"744"
"TF_MAPS_DOOMSDAY_ACHIEVE_PROGRESS1"
"TF_HALLOWEEN_MERASMUS_COLLECT_LOOT"
"941"
"TF_MVM_COMPLETE_POP_FILE"

"774"

"489"

"ASW_PARA_HAT"
{
"SourceAppID" "630"
"DefIndex"
"189"
}
"com.telltalegames.CelebrityPoker.SpecialItem.TheHeavy"
{
"SourceAppID" "31280"
"DefIndex"
"298"
}
"com.telltalegames.CelebrityPoker.SpecialItem.Max"
{
"SourceAppID" "31280"
"Items"
{
"294" "1"
"296" "1"
}
}
"com.telltalegames.CelebrityPoker.SpecialItem.Tycho"

{
"SourceAppID"
"DefIndex"

"31280"

"297"
}
"com.telltalegames.CelebrityPoker.SpecialItem.StrongBad"
{
"SourceAppID" "31280"
"DefIndex"
"295"
}
"SPACECHEM_TF2_1"
{
"SourceAppID"
"Items"
{
"429"
"429"
"429"
}
}
"SPACECHEM_TF2_2"
{
"SourceAppID"
"Items"
{
"429"
"430"
}
}
"SPACECHEM_TF2_3"
{
"SourceAppID"
"Items"
{
"429"
"429"
"431"
}
}

"92800"
"1"
"1"
"1"

"92800"
"1"
"1"

"92800"
"1"
"1"
"1"

"TF_REPLAY_EDIT_TIME"
"438"
"TF_REPLAY_YOUTUBE_VIEWS_TIER2" "302"
"REACHED_TERMINAL_1"
{
"SourceAppID"
"DefIndex"
}

"99900"

"achieve_play_04"
{
"SourceAppID"
"DefIndex"
}

"102700"

"ACHIEVEMENT_140402"
{
"SourceAppID"
"DefIndex"
}

"38830"

"473"

"727"

"756"

"TF2Crossover_Achievement_1"
{
"SourceAppID" "104700"
"DefIndex"
"762"
}
"TF2Crossover_Achievement_4"
{
"SourceAppID" "104700"
"DefIndex"
"761"
}
"com.telltalegames.PokerNight2.UnlockVentureBrothersItem"
{
"SourceAppID" "234710"
"DefIndex"
"1028"
}
"com.telltalegames.PokerNight2.UnlockBorderlandsItem"
{
"SourceAppID" "234710"
"DefIndex"
"1030"
}
"com.telltalegames.PokerNight2.UnlockArmyOfDarknessItem"
{
"SourceAppID" "234710"
"DefIndex"
"1031"
}
"com.telltalegames.PokerNight2.UnlockSamAndMaxItem"
{
"SourceAppID" "234710"
"DefIndex"
"1029"
}
"com.telltalegames.PokerNight2.UnlockPortalItem"
{
"SourceAppID" "234710"
"DefIndex"
"1032"
}
"TF_HALLOWEEN_HELLTOWER_MILESTONE"
"8936"
"TF_HALLOWEEN_HELLTOWER_SKULL_ISLAND_REWARD"
"1068"
"TF_HALLOWEEN_DOOMSDAY_MILESTONE"
"1123"
"TF_HALLOWEEN_DOOMSDAY_WIN_MINIGAMES"
"5773"
}
"attribute_controlled_attached_particles"
{
"1"
{
"system"
}
"2"
{

"burningplayer_red"

"system"

"burningplayer_flyingbit

"system"

"particle_nemesis_burst_

"attachment"

"muzzle1"

"system"

"community_sparkle"

"system"
"attachment"

"halopoint"
"halopoint1"

"system"

"superrare_confetti_gree

"system"

"superrare_confetti_purp

s"
}
"3"
{
blue"
}
"4"
{
}
"5"
{
}
"6"
{
n"
}
"7"
{
le"
}
"8"
{
"system"
"attach_to_rootbone"
"attachment"

"1"
"muzzle"

"superrare_ghosts"

"system"
"attach_to_rootbone"

"1"

"system"
"attach_to_rootbone"

"1"

"system"
"attach_to_rootbone"
"attachment"

"1"
"muzzle"

"system"
"attach_to_rootbone"

"1"

"system"
"attach_to_rootbone"

"1"

}
"9"
{
"superrare_greenenergy"

}
"10"
{
"superrare_purpleenergy"

}
"11"
{
"superrare_circling_tf"

}
"12"
{
"superrare_flies"

}
"13"
{
"superrare_burning1"

"attachment"

"muzzle"

"system"
"attach_to_rootbone"
"attachment"

"superrare_burning2"
"1"
"unusual"

"system"
"attach_to_rootbone"
"attachment"

"1"
"muzzle"

"system"
"attach_to_rootbone"
"attachment"

"1"
"muzzle"

"system"
"attach_to_rootbone"

"1"

}
"14"
{

}
"15"
{
"superrare_plasma1"

}
"16"
{
"superrare_plasma2"

}
"17"
{
"superrare_beams1"

}
"18"
{
"system"

"superrare_circling_peac

esign"
"attach_to_rootbone"
"attachment"

"1"
"muzzle"

}
"19"
{
"system"

"superrare_circling_hear

t"
"attach_to_rootbone"
"attachment"

"1"
"muzzle"

"system"
"attach_to_rootbone"

"1"

"system"
"attach_to_rootbone"
"attachment"

"0"

"system"
"attach_to_rootbone"

"1"

}
"20"
{
"stamp_spin"

}
"28"
{
"drg_pipe_smoke"
"cig_drg_smoke"

}
"29"
{
"unusual_storm"

}
"30"
{
"system"

"unusual_blizzard"

"attach_to_rootbone"

"1"

}
"31"
{
"system"

"unusual_orbit_nutsnbolt

s"
"attach_to_rootbone"

"1"

"system"
"attach_to_rootbone"

"1"

"system"
"attach_to_rootbone"

"1"

"system"
"attach_to_rootbone"

"1"

"system"
"attach_to_rootbone"

"1"

"system"
"attach_to_rootbone"

"1"

}
"32"
{
"unusual_orbit_planets"

}
"33"
{
"unusual_orbit_fire"

}
"34"
{
"unusual_bubbles"

}
"35"
{
"unusual_smoking"

}
"36"
{
"unusual_steaming"

}
"37"
{
"system"

"unusual_orbit_jack_flam

ing"
"attach_to_rootbone"

"1"

}
"38"
{
"system"

"unusual_fullmoon_cloudy

"
"attach_to_rootbone"

"1"

"system"
"attach_to_rootbone"

"1"

}
"39"
{
"unusual_bubbles_green"

}
"40"
{
"system"

"unusual_orbit_fire_dark

"
"attach_to_rootbone"
}

"1"

"43"
{
"system"
"attach_to_rootbone"
"attachment"

"1"
"muzzle"

"unusual_storm_knives"

"system"
"attach_to_rootbone"
"attachment"

"1"
"muzzle"

}
"44"
{
"unusual_skull_misty"

}
"45"
{
"system"

"unusual_fullmoon_cloudy

_green"
"attach_to_rootbone"
"attachment"

"1"
"muzzle"

}
"46"
{
"system"

"unusual_fullmoon_cloudy

_secret"
"attach_to_rootbone"
"attachment"

"1"
"muzzle"

"system"
"attach_to_rootbone"
"attachment"

"1"
"muzzle"

}
"47"
{
"unusual_storm_spooky"

}
"55"
{
"system"

"unusual_orbit_cards_tea

mcolor_blue"
"attach_to_rootbone"
"attachment"

"1"
"unusual"

"system"
"attach_to_rootbone"
"attachment"

"unusual_zap_yellow"
"1"
"unusual"

"system"
"attach_to_rootbone"
"attachment"

"unusual_zap_green"
"1"
"unusual"

}
"56"
{

}
"57"
{

}
"58"
{
"system"

"unusual_hearts_bubbling

"
"attach_to_rootbone"
"attachment"

"1"
"unusual"

}
"59"
{
"system"

"unusual_orbit_cards_tea

mcolor_red"
"attach_to_rootbone"
"attachment"

"1"
"unusual"

"system"
"attach_to_rootbone"
"attachment"

"unusual_orbit_cash"
"1"
"unusual"

}
"60"
{

}
"61"
{
"system"

"unusual_crisp_spotlight

s"
"attach_to_rootbone"
"attachment"

"1"
"unusual"

"system"
"attach_to_rootbone"
"attachment"

"unusual_spotlights"
"1"
"unusual"

}
"62"
{

}
"63"
{
"system"

"unusual_robot_holo_glow

_green"
"attach_to_rootbone"
"attachment"

"1"
"unusual"

}
"64"
{
"system"

"unusual_robot_holo_glow

_orange"
"attach_to_rootbone"
"attachment"

"1"
"unusual"

}
"65"
{
"system"

"unusual_robot_orbit_bin

ary"
"attach_to_rootbone"
"attachment"

"1"
"unusual"

}
"66"
{
"system"

"unusual_robot_orbit_bin

ary2"
"attach_to_rootbone"
"attachment"

"1"
"unusual"

}
"67"
{
"system"
sparks"

"unusual_robot_orbiting_

"attach_to_rootbone"
"attachment"

"1"
"unusual"

}
"68"
{
"system"

"unusual_robot_orbiting_

sparks2"
"attach_to_rootbone"
"attachment"

"1"
"unusual"

}
"69"
{
"system"

"unusual_robot_radioacti

ve"
"attach_to_rootbone"
"attachment"

"1"
"unusual"

}
"70"
{
"system"

"unusual_robot_time_warp

"
"attach_to_rootbone"
"attachment"

"1"
"unusual"

}
"71"
{
"system"

"unusual_robot_time_warp

2"
"attach_to_rootbone"
"attachment"

"1"
"unusual"

}
"72"
{
"system"

"unusual_robot_radioacti

ve2"
"attach_to_rootbone"
"attachment"

"1"
"unusual"

}
"73"
{
"system"

"unusual_spellbook_circl

e_green"
"attach_to_rootbone"
"attachment"

"1"
"unusual"

}
"74"
{
"system"

"unusual_spellbook_circl

e_purple"
"attach_to_rootbone"
"attachment"

"1"
"unusual"

}
"75"
{
"system"

"unusual_bats_flaming_pr

oxy_green"
"attach_to_rootbone"
"attachment"
}

"1"
"unusual"

"76"
{
"system"

"unusual_bats_flaming_pr

oxy_purple"
"attach_to_rootbone"
"attachment"

"1"
"unusual"

}
"77"
{
"system"

"unusual_bats_flaming_pr

oxy_orange"
"attach_to_rootbone"
"attachment"

"1"
"unusual"

}
"78"
{
"system"

"unusual_meteor_shower_p

arent_orange"
"attach_to_rootbone"
"attachment"

"1"
"unusual"

}
"79"
{
"system"

"unusual_meteor_shower_p

arent_purple"
"attach_to_rootbone"
"attachment"

"1"
"unusual"

}
"80"
{
"system"

"unusual_meteor_shower_p

arent_green"
"attach_to_rootbone"
"attachment"

"1"
"unusual"

}
"81"
{
"system"

"unusual_tentmonster_pur

ple_parent"
"attach_to_rootbone"
"attachment"

"1"
"unusual"

}
"82"
{
"system"

"unusual_eyes_purple_par

ent"
"attach_to_rootbone"
"attachment"

"1"
"unusual"

}
"83"
{
"system"

"unusual_eyes_orange_par

ent"
"attach_to_rootbone"
"attachment"

"1"
"unusual"

}
"84"
{
"system"

"unusual_eyes_green_pare

nt"
"attach_to_rootbone"
"attachment"

"1"
"unusual"

}
"85"
{
"system"

"unusual_souls_purple_pa

rent"
"attach_to_rootbone"
"attachment"

"1"
"unusual"

}
"86"
{
"system"

"unusual_souls_green_par

ent"
"attach_to_rootbone"
"attachment"

"1"
"unusual"

"system"
"attach_to_rootbone"
"attachment"

"unusual_eotl_frostbite"
"1"
"unusual"

}
"87"
{

}
"88"
{
"system"

"unusual_eotl_oribiting_

burning_duck_parent"
"attach_to_rootbone"
"attachment"

"1"
"unusual"

"system"
"attach_to_rootbone"
"attachment"

"unusual_eotl_sunrise"
"1"
"unusual"

"system"
"attach_to_rootbone"
"attachment"

"unusual_eotl_sunset"
"1"
"unusual"

}
"89"
{

}
"90"
{

}
"2001"
{
"system"

"killstreak_eyeglow_1_te

"system"

"killstreak_eyeglow_4_te

"system"

"killstreak_t1_lvl1"

amcolor_red"
}
"22001"
{
amcolor_red"
}
"2002"
{
}

"22002"
{
"system"

"killstreak_t1_lvl2"

"system"

"killstreak_t2_lvl1"

"system"

"killstreak_t2_lvl2"

"system"

"killstreak_t3_lvl1"

"system"

"killstreak_t3_lvl2"

"system"

"killstreak_t4_lvl1"

"system"

"killstreak_t4_lvl2"

"system"

"killstreak_t5_lvl1"

"system"

"killstreak_t5_lvl2"

"system"

"killstreak_t6_lvl1"

"system"

"killstreak_t6_lvl2"

"system"

"killstreak_t7_lvl1"

"system"

"killstreak_t7_lvl2"

"system"

"utaunt_firework_teamcol

}
"2003"
{
}
"22003"
{
}
"2004"
{
}
"22004"
{
}
"2005"
{
}
"22005"
{
}
"2006"
{
}
"22006"
{
}
"2007"
{
}
"22007"
{
}
"2008"
{
}
"22008"
{
}
"3001"
{
or_red"
"refire_time"
}
"3002"

"2.6"

{
"system"

"utaunt_firework_teamcol

or_blue"
"refire_time"

"2.6"

}
"3003"
{
"system"

"utaunt_beams_yellow"

"system"

"utaunt_disco_party"

"system"

"utaunt_hearts_glow_pare

"system"

"utaunt_meteor_parent"

"system"

"utaunt_cash_confetti"

"system"

"utaunt_tornado_parent_b

"system"

"utaunt_tornado_parent_w

"system"

"utaunt_lightning_parent

}
"3004"
{
}
"3005"
{
nt"
}
"3006"
{
}
"3007"
{
}
"3008"
{
lack"
}
"3009"
{
hite"
}
"3010"
{
"
"refire_time"

"0.9"

}
"3011"
{
"system"

"utaunt_souls_green_pare

"system"

"utaunt_souls_purple_par

nt"
}
"3012"
{
ent"
}
}
"armory_data"
{
"armory_item_classes"
{
"class_token"
ory_Item_Class_ClassToken"
"slot_token"

"#TF_Arm
"#TF_Arm

ory_Item_Class_SlotToken"
"craft_item"
ory_Item_Class_CraftItem"
"tool"
"#TF_Armory_Item_Class_Tool"
}
"armory_attributes"
{
"on_hit"
ory_Item_Attrib_OnHit"
"on_kill"
ory_Item_Attrib_OnKill"
"on_wearer"
ory_Item_Attrib_OnWearer"
"cloak_type"
_Attrib_CloakType"
"on_active"
ory_Item_Attrib_OnActive"
"no_crits"
ory_Item_Attrib_NoCrits"
"bleed"
ory_Item_Attrib_Bleed"
}
"armory_items"
{
"duel_medal"
_Duel_Medal"
"duel"
ory_Item_Duel"
"supply_crate"
_Supply_Crate"
"key"
ory_Item_Key"
"nametag"
ory_Item_NameTag"
"desctag"
ory_Item_DescTag"
"decaltooltag"
_DecalToolTag"
"weddingring"
_WeddingRing"
"paintcan"
ory_Item_PaintCan"
"action"
ory_Item_Action"
"tauntenabler"
_Type_TauntEnabler"
"gift_1"
ory_Item_Gift1"
"gift_24"
ory_Item_Gift24"
"beachball"
ory_Item_BeachBall"
"craftitem"
ory_Item_Class_CraftItem"
"stockitem"
ory_Item_StockItem"
"gift_wrap"
ory_Item_Gift_Wrap"
"gift"

"#TF_Arm

"#TF_Arm
"#TF_Arm
"#TF_Arm
"#TF_Armory_Item
"#TF_Arm
"#TF_Arm
"#TF_Arm

"#TF_Armory_Item
"#TF_Arm
"#TF_Armory_Item
"#TF_Arm
"#TF_Arm
"#TF_Arm
"#TF_Armory_Item
"#TF_Armory_Item
"#TF_Arm
"#TF_Arm
"#TF_Armory_Item
"#TF_Arm
"#TF_Arm
"#TF_Arm
"#TF_Arm
"#TF_Arm
"#TF_Arm
"#TF_Arm

ory_Item_Gift"
"noisemaker"

"#TF_Armory_Item

"winter_crate"

"#TF_Armory_Item

"summer_crate"

"#TF_Armory_Item

"scorched_crate"

"#TF_Armory_Item

_Type_NoiseMaker"
_Winter_Crate"
_Summer_Crate"
_Scorched_Crate"
"maptoken"

"#TF_Arm

ory_Item_MapToken"
"backpack_expander"

"#TF_Armory_Item

_BackpackExpander"
"charity"

"#TF_Arm

ory_Item_Charity"
"can_customize_texture"

"#TF_Armory_Item_CanCust

omizeTexture"
"strangepart"

"#TF_Armory_Item

"tournamentmedal"

"#TF_Armory_Item

_StrangePart"
_TournamentMedal"
"duckbadge"

"#TF_Arm

ory_Item_DuckBadge"
}
}
"item_levels"
{
"KillEaterRank"
{
"0"
{
"score"

"10"

"score"

"25"

"score"

"45"

"score"

"70"

"score"

"100"

"score"

"135"

"score"

"175"

}
"1"
{
}
"2"
{
}
"3"
{
}
"4"
{
}
"5"
{
}
"6"
{
}
"7"
{

"score"

"225"

"score"

"275"

"score"

"350"

"score"

"500"

"score"

"750"

"score"

"999"

"score"

"1000"

"score"

"1500"

"score"

"2500"

"score"

"5000"

"score"

"7500"

"score"

"7616"

"score"

"8500"

"score"

"10000"

}
"8"
{
}
"9"
{
}
"10"
{
}
"11"
{
}
"12"
{
}
"13"
{
}
"14"
{
}
"15"
{
}
"16"
{
}
"17"
{
}
"18"
{
}
"19"
{
}
"20"
{
}
}
"SpiritOfGivingRank"
{
"0"
{
"score"

"1"

}
"1"
{
"score"

"3"

"score"

"7"

"score"

"12"

"score"

"20"

"score"

"28"

"score"

"37"

"score"

"47"

"score"

"57"

"score"

"68"

"score"

"79"

"score"

"91"

"score"

"104"

"score"

"120"

"score"

"138"

"score"

"158"

}
"2"
{
}
"3"
{
}
"4"
{
}
"5"
{
}
"6"
{
}
"7"
{
}
"8"
{
}
"9"
{
}
"10"
{
}
"11"
{
}
"12"
{
}
"13"
{
}
"14"
{
}
"15"
{

}
"16"
{
"score"

"179"

"score"

"210"

"score"

"250"

"score"

"500"

}
"17"
{
}
"18"
{
}
"19"
{
}
}
"KillEater_HolidayPunchRank"
{
"0"
{
"score"
}
"1"
{
"score"
}
"2"
{
"score"
}
"3"
{
"score"
}
"4"
{
"score"
}
"5"
{
"score"
}
"6"
{
"score"
}
"7"
{
"score"
}
"8"
{
"score"
}
"9"
{
"score"
}

"10"

"25"

"45"

"70"

"100"

"135"

"175"

"225"

"275"

"350"

"10"
{
"score"

"500"

"score"

"749"

"score"

"750"

"score"

"1000"

"score"

"1500"

"score"

"2500"

"score"

"5000"

"score"

"7500"

"score"

"7923"

"score"

"8500"

"score"

"10000"

}
"11"
{
}
"12"
{
}
"13"
{
}
"14"
{
}
"15"
{
}
"16"
{
}
"17"
{
}
"18"
{
}
"19"
{
}
"20"
{
}
}
"KillEater_ManTreadsRank"
{
"0"
{
"score"
}
"1"
{
"score"
}
"2"
{
"score"
}
"3"

"1"

"3"

"5"

{
"score"

"7"

"score"

"10"

"score"

"14"

"score"

"18"

"score"

"23"

"score"

"28"

"score"

"35"

"score"

"50"

"score"

"75"

"score"

"99"

"score"

"100"

"score"

"150"

"score"

"250"

"score"

"500"

"score"

"750"

}
"4"
{
}
"5"
{
}
"6"
{
}
"7"
{
}
"8"
{
}
"9"
{
}
"10"
{
}
"11"
{
}
"12"
{
}
"13"
{
}
"14"
{
}
"15"
{
}
"16"
{
}
"17"
{
}
"18"

{
"score"

"784"

"score"

"850"

"score"

"1000"

}
"19"
{
}
"20"
{
}
}
"KillEater_SapperRank"
{
"0"
{
"score"
}
"1"
{
"score"
}
"2"
{
"score"
}
"3"
{
"score"
}
"4"
{
"score"
}
"5"
{
"score"
}
"6"
{
"score"
}
"7"
{
"score"
}
"8"
{
"score"
}
"9"
{
"score"
}
"10"
{
"score"
}
"11"
{

"3"

"9"

"15"

"21"

"30"

"42"

"54"

"69"

"84"

"105"

"150"

"score"

"225"

"score"

"299"

"score"

"300"

"score"

"450"

"score"

"750"

"score"

"1500"

"score"

"2250"

"score"

"2345"

"score"

"2550"

"score"

"3000"

}
"12"
{
}
"13"
{
}
"14"
{
}
"15"
{
}
"16"
{
}
"17"
{
}
"18"
{
}
"19"
{
}
"20"
{
}
}
"KillEater_RobotsKilledRank"
{
"0"
{
"score"
}
"1"
{
"score"
}
"2"
{
"score"
}
"3"
{
"score"
}
"4"
{
"score"

"100"

"250"

"450"

"700"

"1000"

}
"5"
{
"score"

"1350"

"score"

"1750"

"score"

"2250"

"score"

"2750"

"score"

"3500"

"score"

"5000"

"score"

"7500"

"score"

"9990"

"score"

"10000"

"score"

"15000"

"score"

"25000"

"score"

"50000"

"score"

"75000"

"score"

"76160"

"score"

"85000"

}
"6"
{
}
"7"
{
}
"8"
{
}
"9"
{
}
"10"
{
}
"11"
{
}
"12"
{
}
"13"
{
}
"14"
{
}
"15"
{
}
"16"
{
}
"17"
{
}
"18"
{
}
"19"
{

}
"20"
{
"score"

"100000"

}
}
"KillEater_TimeCloakedRank"
{
"0"
{
"score"
}
"1"
{
"score"
}
"2"
{
"score"
}
"3"
{
"score"
}
"4"
{
"score"
}
"5"
{
"score"
}
"6"
{
"score"
}
"7"
{
"score"
}
"8"
{
"score"
}
"9"
{
"score"
}
"10"
{
"score"
}
"11"
{
"score"
}
"12"
{
"score"
}

"200"

"500"

"900"

"1337"

"2000"

"2700"

"3500"

"4500"

"5500"

"7000"

"9000"

"12000"

"16000"

"13"
{
"score"

"21337"

"score"

"35000"

"score"

"58007"

"score"

"90000"

"score"

"120000"

"score"

"140000"

"score"

"160000"

"score"

"200000"

}
"14"
{
}
"15"
{
}
"16"
{
}
"17"
{
}
"18"
{
}
"19"
{
}
"20"
{
}
}
"KillEater_HealthGivenRank"
{
"0"
{
"score"
}
"1"
{
"score"
}
"2"
{
"score"
}
"3"
{
"score"
}
"4"
{
"score"
}
"5"
{
"score"
}
"6"

"2000"

"5000"

"9000"

"13370"

"20000"

"27000"

{
"score"

"35000"

"score"

"45000"

"score"

"55000"

"score"

"70000"

"score"

"90000"

"score"

"120000"

"score"

"160000"

"score"

"213370"

"score"

"350000"

"score"

"518008"

"score"

"900000"

"score"

"1200000"

"score"

"1400000"

"score"

"1600000"

"score"

"2000000"

}
"7"
{
}
"8"
{
}
"9"
{
}
"10"
{
}
"11"
{
}
"12"
{
}
"13"
{
}
"14"
{
}
"15"
{
}
"16"
{
}
"17"
{
}
"18"
{
}
"19"
{
}
"20"
{
}
}

"KillEater_PointsScored"
{
"0"
{
"score"
}
"1"
{
"score"
}
"2"
{
"score"
}
"3"
{
"score"
}
"4"
{
"score"
}
"5"
{
"score"
}
"6"
{
"score"
}
"7"
{
"score"
}
"8"
{
"score"
}
"9"
{
"score"
}
"10"
{
"score"
}
"11"
{
"score"
}
"12"
{
"score"
}
"13"
{
"score"
}
"14"
{

"15"

"30"

"50"

"75"

"100"

"135"

"175"

"250"

"375"

"500"

"725"

"1000"

"1500"

"2000"

"score"

"2750"

"score"

"4000"

"score"

"5500"

"score"

"7500"

"score"

"10000"

"score"

"15000"

"score"

"25000"

}
"15"
{
}
"16"
{
}
"17"
{
}
"18"
{
}
"19"
{
}
"20"
{
}
}
"Journal_DuckBadge"
{
"0"
{
"score"
}
"1"
{
"score"
}
"2"
{
"score"
}
"3"
{
"score"
}
"4"
{
"score"
}
"5"
{
"score"
}
"6"
{
"score"
}
"7"
{
"score"

"1"

"2"

"3"

"4"

"5"

"6"

"7"

"8"

}
"8"
{
"score"

"9"

"score"

"10"

"score"

"11"

"score"

"12"

"score"

"13"

"score"

"14"

"score"

"15"

"score"

"16"

"score"

"17"

"score"

"18"

"score"

"19"

"score"

"20"

"score"

"21"

}
"9"
{
}
"10"
{
}
"11"
{
}
"12"
{
}
"13"
{
}
"14"
{
}
"15"
{
}
"16"
{
}
"17"
{
}
"18"
{
}
"19"
{
}
"20"
{
}
}

}
"kill_eater_score_types"
{

"0"
{
"type_name"

"KillEaterEventType_Kills"

"type_name"

"KillEaterEventType_Ubers"

"type_name"

"KillEaterEventType_KillAssists"

"type_name"

"KillEaterEventType_SentryKills"

"type_name"

"KillEaterEventType_PeeVictims"

"type_name"

"KillEaterEventType_BackstabsAbsorbed"

"type_name"

"KillEaterEventType_HeadsTaken"

"type_name"

"KillEaterEventType_Humiliations"

}
"1"
{
}
"2"
{
}
"3"
{
}
"4"
{
}
"5"
{
}
"6"
{
}
"7"
{
}
"8"
{
"type_name"

"KillEaterEventType_Gift

sGiven"
"level_data"

"SpiritOfGivingRank"

}
"9"
{
"type_name"

"KillEaterEventType_FeignDeaths"

"type_name"

"KillEaterEventType_ScoutsKilled"

"type_name"

"KillEaterEventType_SnipersKilled"

"type_name"

"KillEaterEventType_SoldiersKilled"

"type_name"

"KillEaterEventType_DemomenKilled"

}
"10"
{
}
"11"
{
}
"12"
{
}
"13"
{
}

"14"
{
"type_name"

"KillEaterEventType_HeaviesKilled"

"type_name"

"KillEaterEventType_PyrosKilled"

"type_name"

"KillEaterEventType_SpiesKilled"

"type_name"

"KillEaterEventType_EngineersKilled"

"type_name"

"KillEaterEventType_MedicsKilled"

"type_name"

"KillEaterEventType_BuildingsDestroyed"

"type_name"

"KillEaterEventType_ProjectilesReflected

"type_name"

"KillEaterEventType_HeadshotKills"

"type_name"

"KillEaterEventType_AirborneEnemyKills"

"type_name"

"KillEaterEventType_GibKills"

}
"15"
{
}
"16"
{
}
"17"
{
}
"18"
{
}
"19"
{
}
"20"
{
"
}
"21"
{
}
"22"
{
}
"23"
{
}
"24"
{
"type_name"

"KillEaterEventType_BuildingsSap

ped"
"level_data"

"KillEater_SapperRank"

}
"25"
{
"type_name"

"KillEaterEventType_PlayersTickl

ed"
"level_data"

"KillEater_HolidayPunchRank"

"type_name"
"level_data"

"KillEaterEventType_MenTreaded"
"KillEater_ManTreadsRank"

}
"26"
{
}

"27"
{
"type_name"

"KillEaterEventType_KillsDuringFullMoon"

"type_name"

"KillEaterEventType_StartDominationKills

"type_name"

"KillEaterEventType_RevengeKills"

"type_name"

"KillEaterEventType_PosthumousKills"

"type_name"

"KillEaterEventType_AlliesExtinguished"

"type_name"

"KillEaterEventType_CriticalKills"

"type_name"

"KillEaterEventType_KillsWhileExplosiveJ

"type_name"

"KillEaterEventType_SapperDestroyed"

"type_name"

"KillEaterEventType_InvisibleSpiesKilled

"type_name"

"KillEaterEventType_MedicsWithFullUberKi

}
"28"
{
"
}
"30"
{
}
"31"
{
}
"32"
{
}
"33"
{
}
"34"
{
umping"
}
"36"
{
}
"37"
{
"
}
"38"
{
lled"
}
"39"
{
"type_name"
"KillEaterEventType_RobotsKilled"
"level_data"
"KillEater_RobotsKilledRank"
"allow_bot_victims"
"1"
}
"40"
{
"type_name"

"KillEaterEventType_MinibossRobotsKilled

"
"level_data"
"KillEater_RobotsKilledRank"
"allow_bot_victims"
"1"
}
"44"
{
"type_name"

"KillEaterEventType_LowHealthKill"

}
"45"
{
"type_name"

"KillEaterEventType_HalloweenKills"

}
"46"
{
"type_name"
"KillEaterEventType_HalloweenRobotKills"
"allow_bot_victims"
"1"
}
"47"
{
"type_name"

"KillEaterEventType_DefenderKills"

"type_name"

"KillEaterEventType_UnderwaterKills"

"type_name"

"KillEaterEventType_KillsWhileUbercharge

}
"48"
{
}
"49"
{
d"
}
"50"
{
"type_name"
"KillEaterEventType_FoodEaten"
"allow_bot_victims"
"1"
}
"51"
{
"type_name"
"KillEaterEventType_BannersDeployed"
"allow_bot_victims"
"1"
}
"58"
{
"type_name"
"KillEaterEvent_TimeCloaked"
"level_data"
"KillEater_TimeCloakedRank"
"allow_bot_victims"
"1"
}
"59"
{
"type_name"
"level_data"

"KillEaterEvent_HealthGiven"
"KillEater_HealthGivenRank"

"type_name"

"KillEaterEvent_TeleportsGiven"

}
"60"
{
}
"61"
{
"type_name"

"KillEaterEvent_TanksDes

troyed"
"allow_bot_victims"

"1"

}
"62"
{
"type_name"
anceKills"
}
"63"

"KillEaterEvent_LongDist

{
"type_name"

"KillEaterEvent_UniquePl

"type_name"

"KillEat

ayerKills"
}
"64"
{
erEvent_PointsScored"
"level_data"

"KillEater_Point

sScored"
}
"65"
{
"type_name"

"KillEaterEvent_DoubleDo

"type_name"

"KillEaterEvent_Teammate

"type_name"

"KillEaterEvent_VictoryT

"type_name"

"KillEaterEvent_RobotSco

nks"
}
"66"
{
sWhipped"
}
"67"
{
imeKill"
}
"68"
{
utKill"
"level_data"
"allow_bot_victims"

"KillEater_RobotsKilledRank"
"1"

}
"74"
{
"type_name"

"KillEaterEvent_RobotSpy

Kill"
"level_data"
"allow_bot_victims"

"KillEater_RobotsKilledRank"
"1"

}
"77"
{
"type_name"

"KillEaterEvent_TauntKil

"type_name"

"KillEaterEvent_PlayerWe

"type_name"

"KillEaterEvent_BurningP

"type_name"

"KillEaterEvent_Killstre

l"
}
"78"
{
aringUnusualKill"
}
"79"
{
layerKill"
}
"80"
{
aksEnded"
}

"81"
{
"type_name"

"KillEaterEvent_KillcamT

"type_name"

"KillEaterEvent_DamageDe

"type_name"

"KillEaterEvent_FiresSur

"type_name"

"KillEaterEvent_AllyHeal

"type_name"

"KillEaterEvent_PointBla

"type_name"

"KillEaterEvent_PlayerKi

"type_name"

"KillEaterEvent_Cosmetic

"type_name"

"KillEaterEvent_FullHeal

"type_name"

"KillEaterEvent_Taunting

"type_name"

"KillEaterEvent_Hallowee

"type_name"

"KillEaterEvent_Hallowee

"type_name"

"KillEaterEvent_Hallowee

aunts"
}
"82"
{
alt"
}
"83"
{
vived"
}
"84"
{
ingDone"
}
"85"
{
nkKill"
}
"86"
{
llsBySentry"
}
"87"
{
Kills"
}
"88"
{
thKills"
}
"89"
{
PlayerKills"
}
"90"
{
nOverworldKills"
}
"91"
{
nUnderworldKills"
}
"92"
{
nMinigamesWon"
}

}
"mvm_maps"
{
"mvm_ghost_town"
{
"display_name" "#TF_MVM_Map_Ghost_Town"
"missions"
{
"mvm_ghost_town"
{
"display_name" "#TF_MVM_Challenge_Ghost
_Town"
"mode"

"#TF_MVM_Challen

ge_Endurance"
"difficulty"

"haunted"

}
}
}
"mvm_mannhattan"
{
"display_name" "#TF_MVM_Map_Mannhattan"
"missions"
{
"mvm_mannhattan"
{
"display_name" "#TF_MVM_Challenge_Mannh
attan"
"mode"

"#TF_MVM_Challen

ge_Invasion"
"difficulty"
"intermediate"
}
"mvm_mannhattan_advanced1"
{
"display_name" "#TF_MVM_Challenge_Mannh
attan1"
"mode"

"#TF_MVM_Challen

ge_Invasion"
"difficulty"
"advanced"
}
"mvm_mannhattan_advanced2"
{
"display_name" "#TF_MVM_Challenge_Mannh
attan2"
"mode"

"#TF_MVM_Challen

ge_Invasion"
"difficulty"

"advanced"

}
}
}
"mvm_rottenburg"
{
"display_name" "#TF_MVM_Map_Rottenburg"

"missions"
{
"mvm_rottenburg"
{
"display_name" "#TF_MVM_Challenge_Rotte
nburg"
"mode"

"#TF_MVM_Challen

ge_Invasion"
"difficulty"
"intermediate"
}
"mvm_rottenburg_advanced1"
{
"display_name" "#TF_MVM_Challenge_Rotte
nburg1"
"mode"

"#TF_MVM_Challen

ge_Invasion"
"difficulty"
"advanced"
}
"mvm_rottenburg_advanced2"
{
"display_name" "#TF_MVM_Challenge_Rotte
nburg2"
"mode"

"#TF_MVM_Challen

ge_Invasion"
"difficulty"

"advanced"

}
}
}
"mvm_bigrock"
{
"display_name" "#TF_MVM_Map_Bigrock"
"missions"
{
"mvm_bigrock"
{
"display_name" "#TF_MVM_Challenge_BigRo
ck"
"mode"

"#TF_MVM_Challen

ge_Invasion"
"difficulty"
"normal"
}
"mvm_bigrock_advanced1"
{
"display_name" "#TF_MVM_Challenge_Bigro
ck1"
"mode"

"#TF_MVM_Challen

ge_Invasion"
"difficulty"
"advanced"
}
"mvm_bigrock_advanced2"
{
"display_name" "#TF_MVM_Challenge_Bigro
ck2"
"mode"

"#TF_MVM_Challen

ge_Invasion"
"difficulty"
}
}

"advanced"

}
"mvm_decoy"
{
"display_name" "#TF_MVM_Map_Decoy"
"missions"
{
"mvm_decoy"
{
"display_name" "#TF_MVM_Challenge_Decoy
1"
"mode"

"#TF_MVM_Challen

ge_Invasion"
"difficulty"
"normal"
}
"mvm_decoy_intermediate"
{
"display_name" "#TF_MVM_Challenge_Decoy
_Intermediate"
"mode"

"#TF_MVM_Challen

ge_Invasion"
"difficulty"
"intermediate"
}
"mvm_decoy_intermediate2"
{
"display_name" "#TF_MVM_Challenge_Decoy
_Intermediate2"
"mode"

"#TF_MVM_Challen

ge_Invasion"
"difficulty"
"intermediate"
}
"mvm_decoy_advanced"
{
"display_name" "#TF_MVM_Challenge_Decoy
2"
"mode"

"#TF_MVM_Challen

ge_Invasion"
"difficulty"
"advanced"
}
"mvm_decoy_advanced2"
{
"display_name" "#TF_MVM_Challenge_Decoy
3"
"mode"

"#TF_MVM_Challen

ge_Invasion"
"difficulty"
"advanced"
}
"mvm_decoy_advanced3"
{
"display_name" "#TF_MVM_Challenge_Decoy
4"
"mode"

"#TF_MVM_Challen

ge_Invasion"
"difficulty"
"advanced"
}
"mvm_decoy_expert1"
{
"display_name" "#TF_MVM_Challenge_Decoy
_Expert1"

"tour_name"
"mode"

"#TF_MvM_Tour_0"
"#TF_MVM_Challen

ge_Invasion"
"badge_slot"
"difficulty"

"-1"
"expert"

}
}
}
"mvm_coaltown"
{
"display_name" "#TF_MVM_Map_CoalTown"
"missions"
{
"mvm_coaltown"
{
"display_name" "#TF_MVM_Challenge_CoalT
own1"
"mode"

"#TF_MVM_Challen

ge_Invasion"
"difficulty"
"normal"
}
"mvm_coaltown_intermediate"
{
"display_name" "#TF_MVM_Challenge_CoalT
own_Intermediate"
"mode"

"#TF_MVM_Challen

ge_Invasion"
"difficulty"
"intermediate"
}
"mvm_coaltown_intermediate2"
{
"display_name" "#TF_MVM_Challenge_CoalT
own_Intermediate2"
"mode"

"#TF_MVM_Challen

ge_Invasion"
"difficulty"
"intermediate"
}
"mvm_coaltown_advanced"
{
"display_name" "#TF_MVM_Challenge_CoalT
own2"
"mode"

"#TF_MVM_Challen

ge_Invasion"
"difficulty"
"advanced"
}
"mvm_coaltown_advanced2"
{
"display_name" "#TF_MVM_Challenge_CoalT
own3"
"mode"

"#TF_MVM_Challen

ge_Invasion"
"difficulty"
"advanced"
}
"mvm_coaltown_expert1"
{
"display_name" "#TF_MVM_Challenge_CoalT
own_Expert1"
"mode"

"#TF_MVM_Challen

ge_Invasion"
"difficulty"

"expert"

}
}
}
"mvm_mannworks"
{
"display_name" "#TF_MVM_Map_Mannworks"
"missions"
{
"mvm_mannworks"
{
"display_name" "#TF_MVM_Challenge_Mannw
orks1"
"mode"

"#TF_MVM_Challen

ge_Invasion"
"difficulty"
"normal"
}
"mvm_mannworks_intermediate"
{
"display_name" "#TF_MVM_Challenge_MannW
orks_Intermediate"
"mode"

"#TF_MVM_Challen

ge_Invasion"
"difficulty"
"intermediate"
}
"mvm_mannworks_intermediate2"
{
"display_name" "#TF_MVM_Challenge_MannW
orks_Intermediate2"
"mode"

"#TF_MVM_Challen

ge_Invasion"
"difficulty"
"intermediate"
}
"mvm_mannworks_advanced"
{
"display_name" "#TF_MVM_Challenge_Mannw
orks2"
"mode"

"#TF_MVM_Challen

ge_Invasion"
"difficulty"
"advanced"
}
"mvm_mannworks_ironman"
{
"display_name" "#TF_MVM_Challenge_Mannw
orks3"
"mode"

"#TF_MVM_Challen

ge_Endurance"
"difficulty"
"advanced"
}
"mvm_mannworks_expert1"
{
"display_name" "#TF_MVM_Challenge_MannW
orks_Expert1"
"mode"

"#TF_MVM_Challen

ge_Invasion"
"difficulty"
}

"expert"

}
}
}
"mvm_tours"
{
"tour_intermediate1"
{
"tour_name"
"#TF_MvM_Tour_Intermediate_1"
"badge_item_def"
Duty Badge Intermediate 1"
"mission_complete_loot_list"
"tour_complete_loot_list"
ge_leveled_intermediate"
"difficulty"
diate"
"loot_image"
age_intermediate1"

"Tour of
"mvm_victory"
"mvm_victory_bad
"interme
"pve/mvm_loot_im

"missions"
{
"mvm_coaltown_intermediate"
"mvm_coaltown_intermediate2"
"mvm_decoy_intermediate"
"mvm_decoy_intermediate2"
"mvm_mannworks_intermediate"
"mvm_mannworks_intermediate2"
}

"1"
"2"
"3"
"4"
"5"
"6"

}
"tour_advanced1"
{
"tour_name"
"#TF_MvM_Tour_Advanced_1"
"badge_item_def"
Duty Badge Advanced 1"
"mission_complete_loot_list"
"tour_complete_loot_list"
ge_leveled_advanced"
"difficulty"
d"
"loot_image"
age"

"Tour of

"missions"
{
"mvm_coaltown_advanced"
"mvm_coaltown_advanced2"
"mvm_decoy_advanced"
"mvm_decoy_advanced2"
"mvm_mannworks_advanced"
"mvm_mannworks_ironman"
}

"mvm_victory"
"mvm_victory_bad
"advance
"pve/mvm_loot_im

"1"
"2"
"8"
"9"
"15"
"16"

}
"tour_advanced2"
{
"tour_name"
"#TF_MvM_Tour_Advanced_2"
"badge_item_def"

"Tour of

Duty Badge Advanced 2"


"mission_complete_loot_list"
"tour_complete_loot_list"
ctory_badge_leveled_advanced"
"difficulty"
d"
"loot_image"
age_engy"

"mvm_victory"
"mvm_engineer_vi
"advance
"pve/mvm_loot_im

"missions"
{
"mvm_bigrock_advanced1"
"mvm_bigrock_advanced2"
"mvm_decoy_advanced3"
}

"1"
"2"
"3"

}
"tour_advanced3"
{
"tour_name"
"#TF_MvM_Tour_Advanced_3"
"badge_item_def"
Duty Badge Advanced 3"
"mission_complete_loot_list"
"tour_complete_loot_list"
ge_leveled_advanced3"
"difficulty"
d"
"loot_image"
age_shield"
"is_new"

"Tour of
"mvm_victory_advanced3"
"mvm_victory_bad
"advance
"pve/mvm_loot_im
"1"

"missions"
{
"mvm_mannhattan_advanced1"
"mvm_mannhattan_advanced2"
"mvm_rottenburg_advanced1"
"mvm_rottenburg_advanced2"
}

"1"
"2"
"3"
"4"

}
"tour_expert1"
{
"tour_name"
"#TF_MvM_Tour_Expert_1"
"badge_item_def"
Duty Badge Expert 1"
"mission_complete_loot_list"
"tour_complete_loot_list"
ge_leveled_expert"
"difficulty"
"loot_image"
age_expert1"

"Tour of
"mvm_victory"
"mvm_victory_bad

"missions"
{
"mvm_coaltown_expert1" "1"
"mvm_decoy_expert1"
"mvm_mannworks_expert1" "3"
}

"expert"
"pve/mvm_loot_im

"2"

}
}
"maps"
{
"attack_defense"
{
"0"
{
"name"

"cp_dust

bowl"
"localizedname"

"#TF_Map_cp_dust

bowl"
}
"1"
{
"name"

"cp_egyp

t_final"
"localizedname"
"strangeprefixtoken"

"#TF_Egypt"
"#TF_Egypt_StrangePrefix

"
"maptoken"

"Map Tok

"authors"

"#cp_egy

"name"

"cp_gorg

en Egypt"
pt_final_authors"
}
"2"
{
e"
"localizedname"

"#TF_Map_cp_gorg

e"
}
"3"
{
"name"

"cp_grav

elpit"
"localizedname"

"#TF_Map_cp_grav

elpit"
}
"4"
{
"name"

"cp_junc

tion_final"
"localizedname"
"strangeprefixtoken"

"#TF_Junction"
"#TF_Junction_StrangePre

fix"
"maptoken"

"Map Tok

"authors"

"#cp_jun

"name"

"cp_moun

en Junction"
ction_final_authors"
}
"5"
{
tainlab"
"localizedname"

"#TF_MountainLab

"
"strangeprefixtoken"

"#TF_MountainLab_Strange

Prefix"
"maptoken"

"Map Tok

en Mountain Lab"
"authors"

"#cp_mou

"name"

"cp_stee

ntainlab"
}
"6"
{
l"
"localizedname"
"strangeprefixtoken"

"#TF_Steel"
"#TF_Steel_StrangePrefix

"
"maptoken"

"Map Tok

"authors"

"#cp_ste

"name"

"cp_gull

en Steel"
el_authors"
}
"7"
{
ywash_final1"
"localizedname"
"strangeprefixtoken"

"#TF_Gullywash"
"#TF_Gullywash_StrangePr

efix"
"maptoken"

"Map Tok

"authors"

"#cp_gul

en Gullywash"
lywash_final1_authors"
"quickplay_type"

"disabled"

}
}
"ctf"
{
"0"
{
"name"

"ctf_2fo

rt"
"localizedname"

"#TF_Map_ctf_2fo

"quickplay_type"
"tags"
{
"map_has_deep_water"

"all_users"

rt"

"1"
}
}
"1"
{
"name"

"ctf_dou

blecross"
"localizedname"

"#TF_Map_ctf_dou

blecross"
}
"2"
{
"name"

"ctf_saw

mill"
"localizedname"
mill"
"tags"
{

"#TF_Map_ctf_saw

"map_has_deep_water"
"1"
}
}
"3"
{
"name"

"ctf_tur

bine"
"localizedname"
"strangeprefixtoken"

"#TF_Turbine"
"#TF_Turbine_StrangePref

ix"
"maptoken"

"Map Tok

"authors"

"#ctf_tu

"name"

"ctf_wel

en Turbine"
rbine_authors"
}
"4"
{
l"
"localizedname"

"#TF_Map_ctf_wel

l"
"tags"
{
"map_has_deep_water"
"1"
}
}
}
"capture_point"
{
"0"
{
"name"

"cp_5gor

ge"
"localizedname"

"#TF_Map_cp_5gor

ge"
}
"1"
{
"name"

"cp_badl

ands"
"localizedname"

"#TF_Map_cp_badl

ands"
}
"2"
{
"name"

"cp_cold

front"
"localizedname"
"strangeprefixtoken"

"#TF_Coldfront"
"#TF_Coldfront_StrangePr

efix"
"maptoken"

"Map Tok

"authors"

"#cp_col

"name"

"cp_fast

en Coldfront"
dfront_authors"
}
"3"
{

lane"
"localizedname"
"strangeprefixtoken"

"#TF_Fastlane"
"#TF_Fastlane_StrangePre

fix"
"maptoken"

"Map Tok

"authors"

"#cp_fas

"name"

"cp_frei

en Fastlane"
tlane_authors"
}
"4"
{
ght_final1"
"localizedname"
"strangeprefixtoken"

"#TF_Freight"
"#TF_Freight_StrangePref

ix"
"maptoken"

"Map Tok

"authors"

"#cp_fre

en Freight"
ight_final1_authors"
"tags"
{
"map_has_deep_water"
"1"
}
}
"5"
{
"name"

"cp_gran

ary"
"localizedname"

"#TF_Map_cp_gran

"quickplay_type"

"all_users"

ary"
}
"6"
{
"name"

"cp_well

"
"localizedname"

"#TF_Map_cp_well

"
"tags"
{
"map_has_deep_water"
"1"
}
}
"7"
{
"name"

"cp_yuko

n_final"
"localizedname"
"strangeprefixtoken"

"#TF_Yukon"
"#TF_Yukon_StrangePrefix

"
"maptoken"

"Map Tok

"authors"

"#cp_yuk

en Yukon"
on_final_authors"
}
"8"
{

"name"

"cp_foun

dry"
"localizedname"

"#TF_Map_cp_foun

dry"
}
"9"
{
"name"

"cp_gull

ywash_final1"
"localizedname"
"strangeprefixtoken"

"#TF_Gullywash"
"#TF_Gullywash_StrangePr

efix"
"maptoken"

"Map Tok

"authors"

"#cp_gul

"name"

"cp_proc

en Gullywash"
lywash_final1_authors"
}
"10"
{
ess_final"
"localizedname"

"#TF_Map_Process

"
"strangeprefixtoken"

"#TF_Map_Process_Strange

Prefix"
"maptoken"

"Map Tok

"authors"

"#cp_pro

"name"

"cp_stan

en Process"
cess_final_authors"
}
"11"
{
din_final"
"localizedname"

"#TF_Map_Standin

"
"strangeprefixtoken"

"#TF_Map_Standin_Strange

Prefix"
"maptoken"

"Map Tok

"authors"

"#cp_sta

"name"

"cp_snak

en Standin"
ndin_final_authors"
}
"12"
{
ewater_final1"
"localizedname"

"#TF_Map_Snakewa

ter"
"strangeprefixtoken"

"#TF_Map_Snakewater_Stra

ngePrefix"
"maptoken"

"Map Tok

"authors"

"#cp_sna

en Snakewater"
kewater_final1_authors"
}
}
"koth"
{
"0"

{
"name"

"koth_ba

dlands"
"localizedname"

"#TF_Map_koth_ba

dlands"
}
"1"
{
"name"

"koth_ha

rvest_final"
"localizedname"
"strangeprefixtoken"

"#TF_Harvest"
"#TF_Harvest_StrangePref

ix"
"maptoken"

"Map Tok

"authors"

"#koth_h

"name"

"koth_la

en Harvest"
arvest_final_authors"
}
"2"
{
keside_final"
"localizedname"
"strangeprefixtoken"

"#TF_Lakeside"
"#TF_Lakeside_StrangePre

fix"
"maptoken"

"Map Tok

"authors"

"#koth_l

en Lakeside"
akeside_authors"
"tags"
{
"map_has_deep_water"
"1"
}
}
"3"
{
"name"

"koth_nu

cleus"
"localizedname"

"#TF_Map_koth_nu

cleus"
}
"4"
{
"name"

"koth_sa

wmill"
"localizedname"

"#TF_Map_koth_sa

wmill"
"tags"
{
"map_has_deep_water"
"1"
}
}
"5"
{
"name"

"koth_vi

aduct"
"localizedname"
aduct"

"#TF_Map_koth_vi

}
"6"
{
"name"

"koth_ki

ng"
"localizedname"
"strangeprefixtoken"

"#TF_KongKing"
"#TF_KongKing_StrangePre

fix"
"maptoken"

"Map Tok

"authors"

"#koth_k

"name"

"pl_badw

en Kong King"
ing_authors"
}
}
"payload"
{
"0"
{
ater"
"localizedname"

"#TF_Map_pl_badw

ater"
}
"1"
{
"name"

"pl_fron

tier_final"
"localizedname"
"strangeprefixtoken"

"#TF_Frontier"
"#TF_Frontier_StrangePre

fix"
"maptoken"

"Map Tok

"authors"

"#pl_fro

"name"

"pl_gold

en Frontier"
ntier_authors"
}
"2"
{
rush"
"localizedname"

"#TF_Map_pl_gold

rush"
}
"3"
{
"name"

"pl_hood

oo_final"
"localizedname"
"strangeprefixtoken"

"#TF_Hoodoo"
"#TF_Hoodoo_StrangePrefi

x"
"maptoken"

"Map Tok

"authors"

"#pl_hoo

"name"

"pl_thun

en Hoodoo"
doo_final_authors"
}
"4"
{
dermountain"
"localizedname"
dermountain"

"#TF_Map_pl_thun

"tags"
{
"map_has_deep_water"
"1"
}
}
"5"
{
"name"

"pl_upwa

rd"
"localizedname"

"#TF_Map_pl_upwa

rd"
}
"6"
{
"name"

"pl_barn

blitz"
"localizedname"

"#TF_Map_pl_barn

blitz"
}
"7"
{
"name"

"pl_cact

uscanyon"
"localizedname"

"TF_Map_pl_cactu

scanyon"
"tags"
{
"beta"

"1"

}
}
}
"payload_race"
{
"0"
{
"name"

"plr_hig

htower"
"localizedname"

"#TF_Map_plr_hig

htower"
}
"1"
{
"name"

"plr_pip

eline"
"localizedname"

"#TF_Map_plr_pip

eline"
"tags"
{
"map_has_deep_water"
"1"
}
}
"2"
{
"name"

"plr_nig

htfall_final"
"localizedname"
"strangeprefixtoken"
efix"

"#TF_Nightfall"
"#TF_Nightfall_StrangePr

"maptoken"

"Map Tok

"authors"

"#plr_ni

en Nightfall"
ghtfall_authors"
}
}
"special_delivery"
{
"0"
{
"name"

"sd_doom

sday"
"localizedname"

"#TF_Map_sd_doom

"quickplay_type"
"tags"
{
}

"all_users"

sday"

}
}
"arena"
{
"0"
{
"name"

"arena_w

atchtower"
"quickplay_type"
"localizedname"
"strangeprefixtoken"

"disabled"
"#TF_WatchTower"
"#TF_WatchTower_StrangeP

refix"
"maptoken"

"Map Tok

"authors"

"#arena_

"name"

"arena_o

en Watchtower"
watchtower_authors"
}
"1"
{
ffblast_final"
"quickplay_type"
"localizedname"
"strangeprefixtoken"

"disabled"
"#TF_Offblast"
"#TF_Offblast_StrangePre

fix"
"maptoken"

"Map Tok

"authors"

"#arena_

"name"

"arena_b

en Offblast"
offblast_final_authors"
}
"2"
{
adlands"
"localizedname"

"#TF_Map_arena_b

"quickplay_type"
"tags"
{
"map_has_deep_water"

"disabled"

adlands"

"1"
}

}
"3"
{
"name"

"arena_g

ranary"
"localizedname"

"#TF_Map_arena_g

"quickplay_type"

"disabled"

ranary"
}
"4"
{
"name"

"arena_l

umberyard"
"localizedname"

"#TF_Map_arena_l

"quickplay_type"

"disabled"

umberyard"
}
"5"
{
"name"

"arena_n

ucleus"
"localizedname"

"#TF_Map_arena_n

"quickplay_type"

"disabled"

ucleus"
}
"6"
{
"name"

"arena_r

avine"
"localizedname"

"#TF_Map_arena_r

"quickplay_type"
"tags"
{
"map_has_deep_water"

"disabled"

avine"

"1"
}
}
"7"
{
"name"

"arena_s

awmill"
"localizedname"

"#TF_Map_arena_s

"quickplay_type"
"tags"
{
"map_has_deep_water"

"disabled"

awmill"

"1"
}
}
"8"
{
"name"

"arena_w

ell"
"localizedname"

"#TF_Map_arena_w

"quickplay_type"
"tags"
{

"disabled"

ell"

"map_has_deep_water"
"1"
}
}
}
"event_24_7"
{
"0"
{
"name"

"sd_doom

sday_event"
"localizedname"

"#TF_Map_sd_doom

"quickplay_type"

"all_users"

sday_event"
}
}
"event_mix"
{
"0"
{
"name"

"koth_vi

aduct_event"
"localizedname"

"#TF_Map_koth_vi

"quickplay_type"

"all_users"

aduct_event"
}
"1"
{
"name"

"cp_mano

r_event"
"quickplay_type"
"localizedname"
"strangeprefixtoken"

"all_users"
"#TF_ManorEvent"
"#TF_ManorEvent_StrangeP

refix"
"maptoken"

"Map Tok

"authors"

"#cp_man

"name"

"koth_ha

en Manor Event"
or_event_authors"
}
"2"
{
rvest_event"
"localizedname"

"#TF_Map_koth_ha

"quickplay_type"

"all_users"

rvest_event"
}
"3"
{
"name"

"koth_la

keside_event"
"localizedname"

"#TF_Map_koth_la

"quickplay_type"

"all_users"

keside_event"
}
"4"
{
"name"
htower_event"

"plr_hig

"localizedname"

"#TF_Map_plr_hig

"quickplay_type"

"all_users"

htower_event"
}
}
"robot_destruction"
{
"0"
{
"name"

"rd_aste

roid"
"localizedname"

"#TF_Map_rd_aste

roid"
"tags"
{
"beta"

"1"

}
}
}
"powerup"
{
"0"
{
"name"

"ctf_fou

ndry"
"localizedname"

"#TF_Map_powerup

_ctf_foundry"
"tags"
{
"beta"

"1"

}
}
"1"
{
"name"

"ctf_gor

ge"
"localizedname"

"#TF_Map_powerup

_ctf_gorge"
"tags"
{
"beta"

"1"

}
}
}
}
"steam_packages"
{
"16082"
{
"localization_key"

"SteamPackage_HA_Council

"localization_key"

"SteamPackage_HA_DarkElv

"
}
"16083"
{
es"
}
"16084"

{
"localization_key"

"SteamPackage_HA_Dwarves

"localization_key"

"SteamPackage_HA_Tribe"

"localization_key"

"SteamPackage_HA_GoldPac

}
}
"string_lookups"
{
"SPELL: set item tint RGB"
{
"2"

"#TF_HalloweenSpell_Paint_1_Attr

"0"

"#TF_HalloweenSpell_Paint_2_Attr

"1"

"#TF_HalloweenSpell_Paint_3_Attr

"3"

"#TF_HalloweenSpell_Paint_4_Attr

"4"

"#TF_HalloweenSpell_Paint_5_Attr

"
}
"16085"
{
}
"16086"
{
k"

"
"
"
"
"
}
"SPELL: set Halloween footstep type"
{
"1"
"#TF_HalloweenSpell_Footprints_1
_Attr"
"8421376"

"#TF_HalloweenSpell_Footprints_8421376_A

"3100495"

"#TF_HalloweenSpell_Footprints_3100495_A

"5322826"

"#TF_HalloweenSpell_Footprints_5322826_A

"13595446"

"#TF_HalloweenSpell_Footprints_13595446_

"8208497"

"#TF_HalloweenSpell_Footprints_8208497_A

ttr"
ttr"
ttr"
Attr"
ttr"
"2"

"#TF_HalloweenSpell_Footprints_2

_Attr"
}
}
"community_market_item_remaps"
{
"Supply Crate"
{
"Supply Crate 2"
"Supply Crate 3"
}
"Decoder Ring"
{
"Winter Key"
"Summer Key"
"Naughty Winter Key 2011"
"Nice Winter Key 2011"

"1"
"1"

"1"
"1"
"1"
"1"

"Scorched Key"
"Fall Key 2012"
"Eerie Key"
"Naughty Winter Key 2012"
"Nice Winter Key 2012"
}
}
}

"1"
"1"
"1"
"1"
"1"

Você também pode gostar