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Dynamic Routing
Dynamic routing protocols are software applications that
dynamically discover network destinations and how to get
to them.
A router will 'learn' routes to all directly connected networks
first. It will then learn routes from other routers that run the
same routing protocol. The router will then sort through it's
list of routes and select one or more 'best' routes for each
network destination it knows or has learned.
Dynamic protocols will then distribute this 'best route'
information to other routers running the same routing
protocol, thereby extending the information on what networks
exist and can be reached. This gives dynamic routing protocols
the ability to adapt to logical network topology changes,
equipment failures or network outages 'on the fly'.
32
addresses,
128
ff06::c3
0:0:0:0:0:0:192.1.56.10
3. Describe the following:
a. Congestion
Network congestion occurs when a queue buffer of a
network node is full and starts to drop packets. Automatic
repeat request may keep the network in a congested state.
This situation can be avoided by adding congestion avoidance
to the flow control, including slow-start. This keeps the
bandwidth consumption at a low level in the beginning of the
transmission, or after packet retransmission.
b. Congestion Control
One of the main principles for congestion control is
avoidance. TCP tries to detect signs of congestion before it
happens and to reduce or increase the load into the network
accordingly. The alternative of waiting for congestion and
then reacting is much worse because once a network saturates,
it does so at an exponential growth rate and reduces overall
throughput enormously. It takes a long time for the queues to
drain, and then all senders again repeat this cycle. By taking a
proactive congestion avoidance approach, the pipe is kept as
full as possible without the danger of network saturation. The
key is for the sender to understand the state of the network
and client and to control the amount of traffic injected into
the system. Flow control is accomplished by the receiver
sending back a window to the sender. The size of this window,
called the receive window, tells the sender how much data to
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4. RPC reuests can use both UDP and TCP but prefer
UDP format
RPC uses the client/server model. The requesting
program is a client and the service-providing program
is the server. First, the caller process sends a call
message that includes the procedure parameters to
the server process. Then, the caller process waits for
a reply message (blocks). Next, a process on the
server side, which is dormant until the arrival of the
call message, extracts the procedure parameters,
computes the results, and sends a reply message. The
server waits for the next call message. Finally, a
process on the caller receives the reply message,
extracts the results of the procedure, and the caller
resumes execution.
[1]
Value
192.0.2.235
Dotted
Hexadecimal
.0xEB
Dotted Octal
Hexadecimal
0xC00002EB
Decimal
3221226219
Octal
030000001353
2.
3.
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