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Practical TEST (MOCK TEST) ESO 4 (ICT)

Game Maker

Surname: ____________________ Name _______________________


Group: ______ Date: __________________

This practical test contains a couple of questions to be sorted out in the computer
Try to sort out the questions in the given order, but if you hesitate about how to do one question, continue on to the
next questions and then come back to the ones you left blank

For this practical paper, you are going to produce two files.
You will have 15 minutes to complete all tasks
For the first file follow these instructions
1)
2)
3)
4)

Create a folder in the drive D: called 4_test_gamemaker_yourname


Download the supporting file (aula virtual), then open it using the game maker application
Save the file in the folder you created as 4_test_gamemaker_yourname
Complete the following tasks:
a. Create an object called paddle (using the sprite paddle)with the following actions:
i. When pressing the left-arrow key it must move 6 units to the left (bonus, make it
move only if the coordinate x is larger than 30)
ii. When pressing the right-arrow key it must move 6 units to the right (bonus, make it
move only if the coordinate x is smaller than the room_width minus 120)
b. Create an object called brick (using the sprite brick). This object has no actions (you only
have to make sure it will be able to collide, ie, you have to make it solid)
c. Create an object called wall (using the sprite wall). Make it invisible. This object has no
actions (you only have to make sure it well be able to collide, you have to make it solid)
d. Create an object called ball (using the sprite ball) with the following actions:
i. It moves downwards with an absolute speed of 8. (event: create)
ii. When it collides with the paddle itll bounce
iii. When it collides with the brick itll bounce and destroy it
iv. When it collides with the wall itll bounce
v. When it is outside the room (event: other/outside room)
1. Display a message: the game is over
2. Sleep 2000 ms
3. Restart the game
5) Place some bricks, the wall and the paddle in the room
6) Save the file

Now you are going to create the second file, from the first one
7) Save the file now as 4_test_gamemaker_yourname_2 (so that you will have two different files)
8) Complete the following tasks (remember the object controller has no sprite):
a. Display a message when the game starts that says Good luck (in the variable: controller,
event: create)
b. Do everything necessary to create scores and lives:
i. In the object ball:
1. Delete the three actions for the vent outside the room: display a message,
sleep 2000 ms and restart the game
2. make the player lose one life every time the ball is outside the room
3. make the ball jump to start position every time the ball is outside the room
4. sleep 1000 ms
ii. make the player have 3 lives when starting the game (in the object controller, in the
event: create)
iii. when there are no more lives (event: Step/no more lives), start a block that (in the
object controller)
1. displays a message (Game over),
2. shows the high score table
3. and restarts the game
iv. In the object controller draw the lives as image
9) Save the file
EX.4ESO_ICT-2-1mock_game maker 15-min test .................................................................................................................................................................................. ESO 4
I.E.S Profesor Mximo Trueba (Boadilla del Monte) .........................................................................................................................................................Dpto. Tecnologa

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